From dcc2c4a2a981174b7562f7ec67feb9b1268bb92a Mon Sep 17 00:00:00 2001 From: SL1900 <43700351+SL1900@users.noreply.github.com> Date: Tue, 2 Jun 2026 16:00:00 +0900 Subject: [PATCH] Update - 1.11.0.113 EN: 1.11.0.113 CN: 1.11.0.114 JP: 1.11.0.118 KR: 1.11.0.118 --- data/bin/Activity.json | 644 + data/bin/ActivityGoods.json | 782 + data/bin/ActivityGroup.json | 91 + data/bin/ActivityLevelsFloor.json | 286 + data/bin/ActivityLevelsLevel.json | 1296 ++ data/bin/ActivityShop.json | 26 + data/bin/ActivityShopControl.json | 18 + data/bin/ActivityTask.json | 2208 +++ data/bin/ActivityTaskControl.json | 6 + data/bin/ActivityTaskGroup.json | 152 + data/bin/AffinityQuest.json | 144 + data/bin/AffinityUpReward.json | 227 + data/bin/AgentSpecialPerformance.json | 18 + data/bin/Attribute.json | 396 +- data/bin/AttributeLimit.json | 2 +- data/bin/Banner.json | 55 + data/bin/BdConvert.json | 11 + data/bin/BdConvertCondition.json | 9 + data/bin/BdConvertContent.json | 51 + 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data/language/zh_cn/discip.json | 16 +- data/language/zh_cn/gacha.json | 4 + data/language/zh_cn/honor.json | 5 + data/language/zh_cn/item.json | 127 +- data/language/zh_cn/jointdrill_2_level.json | 10 + data/language/zh_cn/jointdrillaffix.json | 4 +- data/language/zh_cn/jointdrillcontrol.json | 4 +- data/language/zh_cn/jointdrillquest.json | 9 +- data/language/zh_cn/levelquesttarget.json | 48 + data/language/zh_cn/mailtemplate.json | 9 + data/language/zh_cn/mainskill.json | 48 +- data/language/zh_cn/mallpackage.json | 48 +- data/language/zh_cn/mallpackagepage.json | 1 + data/language/zh_cn/mangaloading.json | 1 + data/language/zh_cn/miningsupport.json | 14 + data/language/zh_cn/miningtreasure.json | 26 +- data/language/zh_cn/monstermanual.json | 2 + data/language/zh_cn/penguincard.json | 24 + data/language/zh_cn/penguincardbuff.json | 4 +- data/language/zh_cn/penguincardcontrol.json | 3 +- data/language/zh_cn/penguincardfloor.json | 6 +- data/language/zh_cn/playerhead.json | 4 +- data/language/zh_cn/plot.json | 12 +- data/language/zh_cn/potential.json | 116 +- data/language/zh_cn/secondaryskill.json | 80 +- data/language/zh_cn/skill.json | 72 +- .../zh_cn/startowerbookeventreward.json | 9 + data/language/zh_cn/story.json | 8 +- data/language/zh_cn/talent.json | 220 +- data/language/zh_cn/talentgroup.json | 10 +- data/language/zh_cn/title.json | 2 + data/language/zh_cn/topbar.json | 17 + .../language/zh_cn/towerdefensecharacter.json | 2 +- .../language/zh_cn/towerdefensepotential.json | 22 +- data/language/zh_cn/trialcharacter.json | 5 +- data/language/zh_cn/uitext.json | 5 +- data/language/zh_cn/vampiresurvivor.json | 5 +- data/language/zh_cn/word.json | 8 +- .../startower/startowerleveldata.lua | 36 +- lua/game/codegen/game_enum_define.lua | 6 +- .../10106/story/postalstoryctrl.lua | 2 +- .../10107/story/viewfinderstoryctrl.lua | 2 +- .../activitylevelsselectctrl.lua | 10 +- .../10108/story/techstoryctrl.lua | 6 +- .../11100/activityswim_11100ctrl.lua | 2 +- .../11100/story/swimthemestory_11100ctrl.lua | 4 +- .../11100/swimtheme_11100ctrl.lua | 4 +- .../20101/story/christmasstoryctrl.lua | 4 +- lua/game/ui/avg/_cn/config/cg_140_01.lua | 6797 +++++++ lua/game/ui/avg/_cn/config/cg_140_02.lua | 8413 ++++++++ lua/game/ui/avg/_cn/config/cg_140_03.lua | 6474 +++++++ lua/game/ui/avg/_cn/config/cg_disc4054.lua | 10032 ++++++++++ lua/game/ui/avg/_cn/config/pm14001.lua | 2 +- lua/game/ui/avg/_cn/config/stev_07_02.lua | 2 +- lua/game/ui/avg/_cn/config/stev_07_04.lua | 2 +- lua/game/ui/avg/_cn/config/stev_08_01.lua | 10144 ++++++++++ lua/game/ui/avg/_cn/config/stev_08_02.lua | 15887 ++++++++++++++++ lua/game/ui/avg/_cn/config/stev_08_03.lua | 10590 ++++++++++ lua/game/ui/avg/_cn/config/stev_08_04.lua | 7490 ++++++++ lua/game/ui/avg/_cn/config/stev_08_05.lua | 10735 +++++++++++ lua/game/ui/avg/_cn/config/stev_08_06.lua | 15305 +++++++++++++++ lua/game/ui/avg/_cn/config/stev_08_07.lua | 10152 ++++++++++ lua/game/ui/avg/_cn/config/stev_08_08.lua | 3647 ++++ lua/game/ui/avg/_cn/config/stm07_06_ba.lua | 2 +- lua/game/ui/avg/_cn/preset/avgcharacter.lua | 67 +- lua/game/ui/avg/_cn/preset/avgcontacts.lua | 9 +- lua/game/ui/avg/_en/config/cg_140_01.lua | 6797 +++++++ lua/game/ui/avg/_en/config/cg_140_02.lua | 8413 ++++++++ lua/game/ui/avg/_en/config/cg_140_03.lua | 6474 +++++++ lua/game/ui/avg/_en/config/cg_disc4054.lua | 9948 ++++++++++ lua/game/ui/avg/_en/config/dp_single140.lua | 127 + lua/game/ui/avg/_en/config/pm14001.lua | 2130 +++ lua/game/ui/avg/_en/config/stev_01_02.lua | 4 +- lua/game/ui/avg/_en/config/stev_01_03.lua | 4 +- lua/game/ui/avg/_en/config/stev_01_04.lua | 4 +- lua/game/ui/avg/_en/config/stev_01_05.lua | 6 +- lua/game/ui/avg/_en/config/stev_01_06.lua | 12 +- lua/game/ui/avg/_en/config/stev_01_07.lua | 2 +- lua/game/ui/avg/_en/config/stev_01_08.lua | 4 +- lua/game/ui/avg/_en/config/stev_01_10.lua | 14 +- lua/game/ui/avg/_en/config/stev_08_01.lua | 10144 ++++++++++ lua/game/ui/avg/_en/config/stev_08_02.lua | 15887 ++++++++++++++++ lua/game/ui/avg/_en/config/stev_08_03.lua | 10590 ++++++++++ lua/game/ui/avg/_en/config/stev_08_04.lua | 7490 ++++++++ lua/game/ui/avg/_en/config/stev_08_05.lua | 10735 +++++++++++ lua/game/ui/avg/_en/config/stev_08_06.lua | 15305 +++++++++++++++ lua/game/ui/avg/_en/config/stev_08_07.lua | 10152 ++++++++++ lua/game/ui/avg/_en/config/stev_08_08.lua | 3647 ++++ lua/game/ui/avg/_en/preset/avgcharacter.lua | 111 +- lua/game/ui/avg/_en/preset/avgcontacts.lua | 22 + lua/game/ui/avg/_en/preset/avguitext.lua | 1 + lua/game/ui/avg/_jp/config/cg_115_01.lua | 2 +- lua/game/ui/avg/_jp/config/cg_140_01.lua | 6797 +++++++ lua/game/ui/avg/_jp/config/cg_140_02.lua | 8413 ++++++++ lua/game/ui/avg/_jp/config/cg_140_03.lua | 6474 +++++++ lua/game/ui/avg/_jp/config/cg_disc4054.lua | 10116 ++++++++++ lua/game/ui/avg/_jp/config/dp_single140.lua | 127 + lua/game/ui/avg/_jp/config/pm10302.lua | 2 +- lua/game/ui/avg/_jp/config/pm14001.lua | 2088 ++ lua/game/ui/avg/_jp/config/stev_01_11.lua | 2 +- lua/game/ui/avg/_jp/config/stev_08_01.lua | 10165 ++++++++++ lua/game/ui/avg/_jp/config/stev_08_02.lua | 15823 +++++++++++++++ lua/game/ui/avg/_jp/config/stev_08_03.lua | 10615 +++++++++++ lua/game/ui/avg/_jp/config/stev_08_04.lua | 7312 +++++++ lua/game/ui/avg/_jp/config/stev_08_05.lua | 10709 +++++++++++ lua/game/ui/avg/_jp/config/stev_08_06.lua | 15296 +++++++++++++++ lua/game/ui/avg/_jp/config/stev_08_07.lua | 10152 ++++++++++ lua/game/ui/avg/_jp/config/stev_08_08.lua | 3647 ++++ lua/game/ui/avg/_jp/config/stm02_09.lua | 2 +- lua/game/ui/avg/_jp/config/stm07_02.lua | 2 +- lua/game/ui/avg/_jp/preset/avgcharacter.lua | 90 +- lua/game/ui/avg/_jp/preset/avgcontacts.lua | 9 +- lua/game/ui/avg/_kr/config/bbm05_bt03.lua | 2 +- lua/game/ui/avg/_kr/config/cg_140_01.lua | 6797 +++++++ lua/game/ui/avg/_kr/config/cg_140_02.lua | 8413 ++++++++ lua/game/ui/avg/_kr/config/cg_140_03.lua | 6474 +++++++ lua/game/ui/avg/_kr/config/cg_disc4054.lua | 10032 ++++++++++ lua/game/ui/avg/_kr/config/dp_single140.lua | 127 + lua/game/ui/avg/_kr/config/pm14001.lua | 2130 +++ lua/game/ui/avg/_kr/config/stev_01_01.lua | 16 +- lua/game/ui/avg/_kr/config/stev_01_02.lua | 38 +- lua/game/ui/avg/_kr/config/stev_01_03.lua | 40 +- lua/game/ui/avg/_kr/config/stev_01_04.lua | 28 +- lua/game/ui/avg/_kr/config/stev_01_05.lua | 18 +- lua/game/ui/avg/_kr/config/stev_01_06.lua | 18 +- lua/game/ui/avg/_kr/config/stev_01_07.lua | 20 +- lua/game/ui/avg/_kr/config/stev_01_08.lua | 16 +- lua/game/ui/avg/_kr/config/stev_01_09.lua | 12 +- lua/game/ui/avg/_kr/config/stev_01_10.lua | 42 +- lua/game/ui/avg/_kr/config/stev_01_11.lua | 8 +- lua/game/ui/avg/_kr/config/stev_08_01.lua | 10144 ++++++++++ lua/game/ui/avg/_kr/config/stev_08_02.lua | 15887 ++++++++++++++++ lua/game/ui/avg/_kr/config/stev_08_03.lua | 10590 ++++++++++ lua/game/ui/avg/_kr/config/stev_08_04.lua | 7490 ++++++++ lua/game/ui/avg/_kr/config/stev_08_05.lua | 10735 +++++++++++ lua/game/ui/avg/_kr/config/stev_08_06.lua | 15305 +++++++++++++++ lua/game/ui/avg/_kr/config/stev_08_07.lua | 10152 ++++++++++ lua/game/ui/avg/_kr/config/stev_08_08.lua | 3647 ++++ lua/game/ui/avg/_kr/config/stm05_02.lua | 2 +- lua/game/ui/avg/_kr/preset/avgcharacter.lua | 111 +- lua/game/ui/avg/_kr/preset/avgcontacts.lua | 20 +- lua/game/ui/avg/avg_2_charctrl.lua | 12 +- lua/game/ui/avg/avg_3_transitionctrl.lua | 16 +- lua/game/ui/levelmenuex/levelmenuctrl.lua | 9 +- lua/game/ui/mainviewex/mainviewctrl.lua | 26 + lua/game/ui/phone/dating/datingctrl.lua | 47 +- lua/game/ui/phone/phonectrl.lua | 10 +- .../play_breakout_30101/breakoutplayctrl.lua | 18 +- .../play_penguincard/penguincardflipctrl.lua | 28 +- .../play_penguincard/penguincarditemctrl.lua | 2 +- .../play_penguincard/penguincardlogctrl.lua | 4 +- .../penguincardpreparectrl.lua | 4 +- .../penguincardquestcellctrl.lua | 6 +- .../penguincardquestitemctrl.lua | 8 +- .../penguincardquestselectctrl.lua | 4 +- .../penguincardresultctrl.lua | 8 +- .../penguincardselectctrl.lua | 21 - lua/game/ui/play_penguincard/penguinlevel.lua | 7 +- .../regionbossformationctrl.lua | 8 +- .../startower/depot/charpotentiallistctrl.lua | 50 +- .../ui/startower/depot/depotpotentialctrl.lua | 92 + .../depot/depotpotentialitemctrl.lua | 38 +- .../ui/startower/depot/startowerdepotctrl.lua | 2 + .../potential/potentialcarditemctrl.lua | 42 +- .../dataclass/activity/activityavgdata.lua | 371 +- .../dataclass/activity/penguincardactdata.lua | 8 +- .../dataclass/activity/playeractivitydata.lua | 12 +- lua/gamecore/data/dataclass/avgdata.lua | 54 +- .../data/dataclass/playerbasedata.lua | 4 + .../data/dataclass/playerroguebossdata.lua | 7 + .../data/dataclass/playerstartowerdata.lua | 57 + lua/gamecore/data/popupmanager.lua | 6 + lua/gamecore/network/httpnethandler.lua | 2 + lua/gamecore/network/httpnethandlerplus.lua | 4 + lua/gamecore/network/netmsgid.lua | 12 + lua/gamecore/ui/panelmanager.lua | 1 + versions.txt | 8 +- 621 files changed, 518699 insertions(+), 4157 deletions(-) create mode 100644 lua/game/ui/avg/_cn/config/cg_140_01.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_140_02.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_140_03.lua create mode 100644 lua/game/ui/avg/_cn/config/cg_disc4054.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_01.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_02.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_03.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_04.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_05.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_06.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_07.lua create mode 100644 lua/game/ui/avg/_cn/config/stev_08_08.lua create mode 100644 lua/game/ui/avg/_en/config/cg_140_01.lua create mode 100644 lua/game/ui/avg/_en/config/cg_140_02.lua create mode 100644 lua/game/ui/avg/_en/config/cg_140_03.lua create mode 100644 lua/game/ui/avg/_en/config/cg_disc4054.lua create mode 100644 lua/game/ui/avg/_en/config/dp_single140.lua create mode 100644 lua/game/ui/avg/_en/config/pm14001.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_01.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_02.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_03.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_04.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_05.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_06.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_07.lua create mode 100644 lua/game/ui/avg/_en/config/stev_08_08.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_140_01.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_140_02.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_140_03.lua create mode 100644 lua/game/ui/avg/_jp/config/cg_disc4054.lua create mode 100644 lua/game/ui/avg/_jp/config/dp_single140.lua create mode 100644 lua/game/ui/avg/_jp/config/pm14001.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_01.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_02.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_03.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_04.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_05.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_06.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_07.lua create mode 100644 lua/game/ui/avg/_jp/config/stev_08_08.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_140_01.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_140_02.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_140_03.lua create mode 100644 lua/game/ui/avg/_kr/config/cg_disc4054.lua create mode 100644 lua/game/ui/avg/_kr/config/dp_single140.lua create mode 100644 lua/game/ui/avg/_kr/config/pm14001.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_01.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_02.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_03.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_04.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_05.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_06.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_07.lua create mode 100644 lua/game/ui/avg/_kr/config/stev_08_08.lua diff --git a/data/bin/Activity.json b/data/bin/Activity.json index 514c02f4..92f4de7d 100644 --- a/data/bin/Activity.json +++ b/data/bin/Activity.json @@ -1571,6 +1571,98 @@ "PopUpRes": "", "TabBgRes": "" }, + "400010": { + "Id": 400010, + "MidGroupId": 10108, + "SortId": 4, + "ActivityType": 4, + "Name": "曲奇工坊四期", + "ActivityThemeType": 14, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 48, + 50, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-16T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "400011": { + "Id": 400011, + "MidGroupId": 11100, + "SortId": 4, + "ActivityType": 3, + "Name": "幸运寻宝铲5期", + "ActivityThemeType": 13, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 49, + 54, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-30T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "500001": { "Id": 500001, "MidGroupId": 0, @@ -2077,6 +2169,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "510005": { + "Id": 510005, + "MidGroupId": 0, + "SortId": 4, + "ActivityType": 7, + "Name": "总力战正式Ⅴ期", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "6", + "StartType": 1, + "StartTime": "10", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 49, + 53, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-24T03:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "600001": { "Id": 600001, "MidGroupId": 0, @@ -3063,6 +3201,98 @@ "PopUpRes": "", "TabBgRes": "" }, + "700121": { + "Id": 700121, + "MidGroupId": 0, + "SortId": 7, + "ActivityType": 6, + "Name": "浅试身手-斯帕克拉", + "ActivityThemeType": 0, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 48, + 50, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-23T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "700122": { + "Id": 700122, + "MidGroupId": 0, + "SortId": 7, + "ActivityType": 6, + "Name": "浅试身手-花原", + "ActivityThemeType": 0, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 49, + 54, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-07-07T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "1010001": { "Id": 1010001, "MidGroupId": 10100, @@ -3937,6 +4167,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "800003": { + "Id": 800003, + "MidGroupId": 0, + "SortId": 0, + "ActivityType": 18, + "Name": "", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "5", + "StartType": 1, + "StartTime": "5", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 49, + 54, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-23T10:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "banner_PengCard" + }, "1010401": { "Id": 1010401, "MidGroupId": 10104, @@ -5086,5 +5362,373 @@ "BannerRes": "2026-06-02T10:59:59+08:00", "PopUpRes": "", "TabBgRes": "" + }, + "1010801": { + "Id": 1010801, + "MidGroupId": 10108, + "SortId": 8, + "ActivityType": 9, + "Name": "斯帕克拉战斗关卡", + "ActivityThemeType": 14, + "PreLimit": 0, + "LimitParam": "", + "StartType": 0, + "StartTime": "", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 54, + 45, + 48, + 50, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-06-16T04:00:00+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, + "1010802": { + "Id": 1010802, + "MidGroupId": 10108, + "SortId": 10, + "ActivityType": 17, + 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"CurrencyItemId": 73101, + "ExchangeItemId": 1, + "Rate": 300.0 } } \ No newline at end of file diff --git a/data/bin/ActivityShopControl.json b/data/bin/ActivityShopControl.json index f1d502e5..a72ae520 100644 --- a/data/bin/ActivityShopControl.json +++ b/data/bin/ActivityShopControl.json @@ -106,5 +106,23 @@ "Npc": [ 8115 ] + }, + "1010804": { + "Id": 1010804, + "ShopIds": [ + 1011 + ], + "Npc": [ + 8140 + ] + }, + "1110004": { + "Id": 1110004, + "ShopIds": [ + 1012 + ], + "Npc": [ + 9155 + ] } } \ No newline at end of file diff --git a/data/bin/ActivityTask.json b/data/bin/ActivityTask.json index 5d2f27c6..116fc592 100644 --- a/data/bin/ActivityTask.json +++ b/data/bin/ActivityTask.json @@ -12579,5 +12579,2213 @@ "Qty2": 900000, "Tid3": 0, "Qty3": 0 + }, + "108030101": { + "Id": 108030101, + "Title": "ActivityTask.108030101.1", + "Desc": "ActivityTask.108030101.2", + "Rarity": 1, + "Hide": false, + "JumpTo": 0, + "ActivityTaskGroupId": 1080301, + "ActivityGroupName": "斯帕克拉活动", + 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b61df652..bc2e4fa8 100644 --- a/data/bin/ActivityTaskControl.json +++ b/data/bin/ActivityTaskControl.json @@ -78,6 +78,12 @@ "FastEntranceIcon": "" }, "14": { + "ActivityId": 1010803, + "UIAssets": "", + "CtrlName": "", + "FastEntranceIcon": "" + }, + "15": { "ActivityId": 1110003, "UIAssets": "", "CtrlName": "", diff --git a/data/bin/ActivityTaskGroup.json b/data/bin/ActivityTaskGroup.json index 98daecb4..1b7cd6e9 100644 --- a/data/bin/ActivityTaskGroup.json +++ b/data/bin/ActivityTaskGroup.json @@ -910,5 +910,157 @@ "RewardQty5": 32000, "Reward6": 100, "RewardQty6": 1 + }, + "1080301": { + "Id": 1080301, + "TaskTabType": 1, + "ActivityGroupName": "ActivityTaskGroup.1080301.1", + "ActivityId": 0, + "Order": 1010803, + "Reward1": 1, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 33062, + "Reward3": 10, + "RewardQty3": 20092, + "Reward4": 10, + "RewardQty4": 32022, + "Reward5": 20, + "RewardQty5": 21092, + "Reward6": 10, + "RewardQty6": 32000 + }, + "1080302": { + "Id": 1080302, + "TaskTabType": 2, + "ActivityGroupName": "ActivityTaskGroup.1080302.1", + "ActivityId": 0, + "Order": 1010803, + "Reward1": 2, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 33082, + "Reward3": 10, + "RewardQty3": 20092, + "Reward4": 10, + "RewardQty4": 32022, + "Reward5": 20, + "RewardQty5": 21092, + "Reward6": 10, + "RewardQty6": 32000 + }, + "1080303": { + "Id": 1080303, + "TaskTabType": 3, + "ActivityGroupName": "ActivityTaskGroup.1080303.1", + "ActivityId": 0, + "Order": 1010803, + "Reward1": 3, + "RewardQty1": 503, + "Reward2": 2, + "RewardQty2": 33052, + "Reward3": 10, + "RewardQty3": 20092, + "Reward4": 10, + "RewardQty4": 32022, + "Reward5": 20, + "RewardQty5": 21092, + "Reward6": 10, + "RewardQty6": 35010 + }, + "1080304": { + "Id": 1080304, + "TaskTabType": 4, + "ActivityGroupName": "ActivityTaskGroup.1080304.1", + "ActivityId": 0, + "Order": 1010803, + "Reward1": 4, + "RewardQty1": 503, + "Reward2": 1, + "RewardQty2": 20092, + "Reward3": 10, + "RewardQty3": 32022, + 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[], + "Reward3": [], + "DescFront1": "AffinityUpReward.14001.1", + "DescFront2": "AffinityUpReward.14001.2", + "DescFront3": "AffinityUpReward.14001.3", + "DescAfter1": "AffinityUpReward.14001.4", + "DescAfter2": "AffinityUpReward.14001.5", + "DescAfter3": "AffinityUpReward.14001.6" + }, + "14002": { + "Id": 14002, + "CharId": 140, + "RewardLevel": 2, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14002.1", + "DescFront2": "AffinityUpReward.14002.2", + "DescFront3": "AffinityUpReward.14002.3", + "DescAfter1": "AffinityUpReward.14002.4", + "DescAfter2": "AffinityUpReward.14002.5", + "DescAfter3": "AffinityUpReward.14002.6" + }, + "14004": { + "Id": 14004, + "CharId": 140, + "RewardLevel": 4, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14004.1", + "DescFront2": "AffinityUpReward.14004.2", + "DescFront3": "AffinityUpReward.14004.3", + "DescAfter1": "AffinityUpReward.14004.4", + "DescAfter2": 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"AffinityUpReward.14015.6" + }, + "14018": { + "Id": 14018, + "CharId": 140, + "RewardLevel": 18, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14018.1", + "DescFront2": "AffinityUpReward.14018.2", + "DescFront3": "AffinityUpReward.14018.3", + "DescAfter1": "AffinityUpReward.14018.4", + "DescAfter2": "AffinityUpReward.14018.5", + "DescAfter3": "AffinityUpReward.14018.6" + }, + "14020": { + "Id": 14020, + "CharId": 140, + "RewardLevel": 20, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14020.1", + "DescFront2": "AffinityUpReward.14020.2", + "DescFront3": "AffinityUpReward.14020.3", + "DescAfter1": "AffinityUpReward.14020.4", + "DescAfter2": "AffinityUpReward.14020.5", + "DescAfter3": "AffinityUpReward.14020.6" + }, + "14021": { + "Id": 14021, + "CharId": 140, + "RewardLevel": 21, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14021.1", + "DescFront2": 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14042, + "CharId": 140, + "RewardLevel": 42, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14042.1", + "DescFront2": "AffinityUpReward.14042.2", + "DescFront3": "AffinityUpReward.14042.3", + "DescAfter1": "AffinityUpReward.14042.4", + "DescAfter2": "AffinityUpReward.14042.5", + "DescAfter3": "AffinityUpReward.14042.6" + }, + "14068": { + "Id": 14068, + "CharId": 140, + "RewardLevel": 68, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14068.1", + "DescFront2": "AffinityUpReward.14068.2", + "DescFront3": "AffinityUpReward.14068.3", + "DescAfter1": "AffinityUpReward.14068.4", + "DescAfter2": "AffinityUpReward.14068.5", + "DescAfter3": "AffinityUpReward.14068.6" + }, + "14099": { + "Id": 14099, + "CharId": 140, + "RewardLevel": 99, + "Reward1": [], + "Reward2": [], + "Reward3": [], + "DescFront1": "AffinityUpReward.14099.1", + "DescFront2": "AffinityUpReward.14099.2", + "DescFront3": "AffinityUpReward.14099.3", + "DescAfter1": "AffinityUpReward.14099.4", + "DescAfter2": "AffinityUpReward.14099.5", + "DescAfter3": "AffinityUpReward.14099.6" + }, "14101": { "Id": 14101, "CharId": 141, diff --git a/data/bin/AgentSpecialPerformance.json b/data/bin/AgentSpecialPerformance.json index a5515fd2..5d1177b2 100644 --- a/data/bin/AgentSpecialPerformance.json +++ b/data/bin/AgentSpecialPerformance.json @@ -629,6 +629,24 @@ "Avg": "DP_single145", "AVGGroupId": "14502" }, + "14001": { + "Id": 14001, + "CharId": [ + 140 + ], + "Weight": 50, + "Avg": "DP_single140", + "AVGGroupId": "14001" + }, + "14002": { + "Id": 14002, + "CharId": [ + 140 + ], + "Weight": 50, + "Avg": "DP_single140", + "AVGGroupId": "14002" + }, "90101": { "Id": 90101, "CharId": [ diff --git a/data/bin/Attribute.json b/data/bin/Attribute.json index 6953956a..5de61a5e 100644 --- a/data/bin/Attribute.json +++ b/data/bin/Attribute.json @@ -312582,8 +312582,8 @@ "GroupId": 140, "Break": 0, "Lvl": 1, - "Atk": 115, - "Hp": 1335, + "Atk": 114, + "Hp": 807, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -312665,8 +312665,8 @@ "GroupId": 140, "Break": 0, "Lvl": 2, - "Atk": 150, - "Hp": 1740, + "Atk": 148, + "Hp": 1049, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -312748,8 +312748,8 @@ "GroupId": 140, "Break": 0, "Lvl": 3, - "Atk": 184, - "Hp": 2142, + "Atk": 182, + "Hp": 1291, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -312831,8 +312831,8 @@ "GroupId": 140, "Break": 0, "Lvl": 4, - "Atk": 219, - "Hp": 2543, + "Atk": 216, + "Hp": 1533, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -312914,8 +312914,8 @@ "GroupId": 140, "Break": 0, "Lvl": 5, - "Atk": 254, - "Hp": 2945, + "Atk": 250, + "Hp": 1775, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -312997,8 +312997,8 @@ "GroupId": 140, "Break": 0, "Lvl": 6, - "Atk": 288, - "Hp": 3346, + "Atk": 284, + "Hp": 2017, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313080,8 +313080,8 @@ "GroupId": 140, "Break": 0, "Lvl": 7, - "Atk": 323, - "Hp": 3748, + "Atk": 318, + "Hp": 2259, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313163,8 +313163,8 @@ "GroupId": 140, "Break": 0, "Lvl": 8, - "Atk": 357, - "Hp": 4149, + "Atk": 352, + "Hp": 2502, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313246,8 +313246,8 @@ "GroupId": 140, "Break": 0, "Lvl": 9, - "Atk": 392, - "Hp": 4551, + "Atk": 386, + "Hp": 2744, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313329,8 +313329,8 @@ "GroupId": 140, "Break": 0, "Lvl": 10, - "Atk": 427, - "Hp": 4952, + "Atk": 420, + "Hp": 2986, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313412,8 +313412,8 @@ "GroupId": 140, "Break": 1, "Lvl": 10, - "Atk": 512, - "Hp": 5943, + "Atk": 504, + "Hp": 3583, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313495,8 +313495,8 @@ "GroupId": 140, "Break": 1, "Lvl": 11, - "Atk": 546, - "Hp": 6345, + "Atk": 538, + "Hp": 3825, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313578,8 +313578,8 @@ "GroupId": 140, "Break": 1, "Lvl": 12, - "Atk": 581, - "Hp": 6746, + "Atk": 572, + "Hp": 4067, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313661,8 +313661,8 @@ "GroupId": 140, "Break": 1, "Lvl": 13, - "Atk": 616, - "Hp": 7148, + "Atk": 606, + "Hp": 4309, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313744,8 +313744,8 @@ "GroupId": 140, "Break": 1, "Lvl": 14, - "Atk": 650, - "Hp": 7549, + "Atk": 640, + "Hp": 4551, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313827,8 +313827,8 @@ "GroupId": 140, "Break": 1, "Lvl": 15, - "Atk": 685, - "Hp": 7951, + "Atk": 674, + "Hp": 4793, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313910,8 +313910,8 @@ "GroupId": 140, "Break": 1, "Lvl": 16, - "Atk": 719, - "Hp": 8352, + "Atk": 708, + "Hp": 5035, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -313993,8 +313993,8 @@ "GroupId": 140, "Break": 1, "Lvl": 17, - "Atk": 754, - "Hp": 8754, + "Atk": 742, + "Hp": 5278, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314076,8 +314076,8 @@ "GroupId": 140, "Break": 1, "Lvl": 18, - "Atk": 789, - "Hp": 9155, + "Atk": 776, + "Hp": 5520, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314159,8 +314159,8 @@ "GroupId": 140, "Break": 1, "Lvl": 19, - "Atk": 823, - "Hp": 9557, + "Atk": 811, + "Hp": 5762, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314242,8 +314242,8 @@ "GroupId": 140, "Break": 1, "Lvl": 20, - "Atk": 858, - "Hp": 9959, + "Atk": 845, + "Hp": 6004, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314325,8 +314325,8 @@ "GroupId": 140, "Break": 2, "Lvl": 20, - "Atk": 1029, - "Hp": 11953, + "Atk": 1014, + "Hp": 7206, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314408,8 +314408,8 @@ "GroupId": 140, "Break": 2, "Lvl": 21, - "Atk": 1064, - "Hp": 12354, + "Atk": 1048, + "Hp": 7448, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314491,8 +314491,8 @@ "GroupId": 140, "Break": 2, "Lvl": 22, - "Atk": 1099, - "Hp": 12756, + "Atk": 1082, + "Hp": 7690, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314574,8 +314574,8 @@ "GroupId": 140, "Break": 2, "Lvl": 23, - "Atk": 1133, - "Hp": 13157, + "Atk": 1116, + "Hp": 7932, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314657,8 +314657,8 @@ "GroupId": 140, "Break": 2, "Lvl": 24, - "Atk": 1168, - "Hp": 13559, + "Atk": 1150, + "Hp": 8175, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314740,8 +314740,8 @@ "GroupId": 140, "Break": 2, "Lvl": 25, - "Atk": 1202, - "Hp": 13960, + "Atk": 1184, + "Hp": 8417, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314823,8 +314823,8 @@ "GroupId": 140, "Break": 2, "Lvl": 26, - "Atk": 1237, - "Hp": 14362, + "Atk": 1218, + "Hp": 8659, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314906,8 +314906,8 @@ "GroupId": 140, "Break": 2, "Lvl": 27, - "Atk": 1272, - "Hp": 14763, + "Atk": 1252, + "Hp": 8901, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -314989,8 +314989,8 @@ "GroupId": 140, "Break": 2, "Lvl": 28, - "Atk": 1306, - "Hp": 15165, + "Atk": 1286, + "Hp": 9143, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315072,8 +315072,8 @@ "GroupId": 140, "Break": 2, "Lvl": 29, - "Atk": 1341, - "Hp": 15566, + "Atk": 1320, + "Hp": 9385, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315155,8 +315155,8 @@ "GroupId": 140, "Break": 2, "Lvl": 30, - "Atk": 1375, - "Hp": 15968, + "Atk": 1354, + "Hp": 9627, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315238,8 +315238,8 @@ "GroupId": 140, "Break": 3, "Lvl": 30, - "Atk": 1651, - "Hp": 19167, + "Atk": 1626, + "Hp": 11556, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315321,8 +315321,8 @@ "GroupId": 140, "Break": 3, "Lvl": 31, - "Atk": 1685, - "Hp": 19568, + "Atk": 1660, + "Hp": 11798, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315404,8 +315404,8 @@ "GroupId": 140, "Break": 3, "Lvl": 32, - "Atk": 1720, - "Hp": 19970, + "Atk": 1694, + "Hp": 12040, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315487,8 +315487,8 @@ "GroupId": 140, "Break": 3, "Lvl": 33, - "Atk": 1755, - "Hp": 20371, + "Atk": 1728, + "Hp": 12282, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315570,8 +315570,8 @@ "GroupId": 140, "Break": 3, "Lvl": 34, - "Atk": 1789, - "Hp": 20773, + "Atk": 1762, + "Hp": 12524, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315653,8 +315653,8 @@ "GroupId": 140, "Break": 3, "Lvl": 35, - "Atk": 1824, - "Hp": 21174, + "Atk": 1796, + "Hp": 12766, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315736,8 +315736,8 @@ "GroupId": 140, "Break": 3, "Lvl": 36, - "Atk": 1858, - "Hp": 21576, + "Atk": 1830, + "Hp": 13008, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315819,8 +315819,8 @@ "GroupId": 140, "Break": 3, "Lvl": 37, - "Atk": 1893, - "Hp": 21977, + "Atk": 1864, + "Hp": 13250, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315902,8 +315902,8 @@ "GroupId": 140, "Break": 3, "Lvl": 38, - "Atk": 1927, - "Hp": 22379, + "Atk": 1898, + "Hp": 13492, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -315985,8 +315985,8 @@ "GroupId": 140, "Break": 3, "Lvl": 39, - "Atk": 1962, - "Hp": 22780, + "Atk": 1932, + "Hp": 13734, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316068,8 +316068,8 @@ "GroupId": 140, "Break": 3, "Lvl": 40, - "Atk": 1997, - "Hp": 23182, + "Atk": 1966, + "Hp": 13977, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316151,8 +316151,8 @@ "GroupId": 140, "Break": 4, "Lvl": 40, - "Atk": 2396, - "Hp": 27814, + "Atk": 2359, + "Hp": 16769, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316234,8 +316234,8 @@ "GroupId": 140, "Break": 4, "Lvl": 41, - "Atk": 2430, - "Hp": 28216, + "Atk": 2393, + "Hp": 17011, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316317,8 +316317,8 @@ "GroupId": 140, "Break": 4, "Lvl": 42, - "Atk": 2465, - "Hp": 28617, + "Atk": 2427, + "Hp": 17253, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316400,8 +316400,8 @@ "GroupId": 140, "Break": 4, "Lvl": 43, - "Atk": 2499, - "Hp": 29019, + "Atk": 2461, + "Hp": 17495, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316483,8 +316483,8 @@ "GroupId": 140, "Break": 4, "Lvl": 44, - "Atk": 2534, - "Hp": 29420, + "Atk": 2495, + "Hp": 17737, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316566,8 +316566,8 @@ "GroupId": 140, "Break": 4, "Lvl": 45, - "Atk": 2568, - "Hp": 29822, + "Atk": 2529, + "Hp": 17979, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316649,8 +316649,8 @@ "GroupId": 140, "Break": 4, "Lvl": 46, - "Atk": 2603, - "Hp": 30223, + "Atk": 2563, + "Hp": 18221, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316732,8 +316732,8 @@ "GroupId": 140, "Break": 4, "Lvl": 47, - "Atk": 2638, - "Hp": 30625, + "Atk": 2597, + "Hp": 18463, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316815,8 +316815,8 @@ "GroupId": 140, "Break": 4, "Lvl": 48, - "Atk": 2672, - "Hp": 31026, + "Atk": 2631, + "Hp": 18705, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316898,8 +316898,8 @@ "GroupId": 140, "Break": 4, "Lvl": 49, - "Atk": 2707, - "Hp": 31428, + "Atk": 2665, + "Hp": 18947, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -316981,8 +316981,8 @@ "GroupId": 140, "Break": 4, "Lvl": 50, - "Atk": 2741, - "Hp": 31830, + "Atk": 2700, + "Hp": 19190, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317064,8 +317064,8 @@ "GroupId": 140, "Break": 5, "Lvl": 50, - "Atk": 3290, - "Hp": 38200, + "Atk": 3240, + "Hp": 23031, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317147,8 +317147,8 @@ "GroupId": 140, "Break": 5, "Lvl": 51, - "Atk": 3325, - "Hp": 38602, + "Atk": 3274, + "Hp": 23273, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317230,8 +317230,8 @@ "GroupId": 140, "Break": 5, "Lvl": 52, - "Atk": 3359, - "Hp": 39004, + "Atk": 3308, + "Hp": 23515, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317313,8 +317313,8 @@ "GroupId": 140, "Break": 5, "Lvl": 53, - "Atk": 3394, - "Hp": 39405, + "Atk": 3342, + "Hp": 23757, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317396,8 +317396,8 @@ "GroupId": 140, "Break": 5, "Lvl": 54, - "Atk": 3428, - "Hp": 39807, + "Atk": 3376, + "Hp": 23999, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317479,8 +317479,8 @@ "GroupId": 140, "Break": 5, "Lvl": 55, - "Atk": 3463, - "Hp": 40208, + "Atk": 3410, + "Hp": 24241, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317562,8 +317562,8 @@ "GroupId": 140, "Break": 5, "Lvl": 56, - "Atk": 3498, - "Hp": 40610, + "Atk": 3444, + "Hp": 24483, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317645,8 +317645,8 @@ "GroupId": 140, "Break": 5, "Lvl": 57, - "Atk": 3532, - "Hp": 41011, + "Atk": 3478, + "Hp": 24725, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317728,8 +317728,8 @@ "GroupId": 140, "Break": 5, "Lvl": 58, - "Atk": 3567, - "Hp": 41413, + "Atk": 3512, + "Hp": 24967, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317811,8 +317811,8 @@ "GroupId": 140, "Break": 5, "Lvl": 59, - "Atk": 3601, - "Hp": 41814, + "Atk": 3546, + "Hp": 25209, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317894,8 +317894,8 @@ "GroupId": 140, "Break": 5, "Lvl": 60, - "Atk": 3636, - "Hp": 42216, + "Atk": 3580, + "Hp": 25452, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -317977,8 +317977,8 @@ "GroupId": 140, "Break": 6, "Lvl": 60, - "Atk": 4363, - "Hp": 50662, + "Atk": 4297, + "Hp": 30543, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318060,8 +318060,8 @@ "GroupId": 140, "Break": 6, "Lvl": 61, - "Atk": 4398, - "Hp": 51064, + "Atk": 4331, + "Hp": 30786, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318143,8 +318143,8 @@ "GroupId": 140, "Break": 6, "Lvl": 62, - "Atk": 4433, - "Hp": 51465, + "Atk": 4365, + "Hp": 31028, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318226,8 +318226,8 @@ "GroupId": 140, "Break": 6, "Lvl": 63, - "Atk": 4467, - "Hp": 51867, + "Atk": 4399, + "Hp": 31270, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318309,8 +318309,8 @@ "GroupId": 140, "Break": 6, "Lvl": 64, - "Atk": 4502, - "Hp": 52268, + "Atk": 4433, + "Hp": 31512, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318392,8 +318392,8 @@ "GroupId": 140, "Break": 6, "Lvl": 65, - "Atk": 4536, - "Hp": 52670, + "Atk": 4467, + "Hp": 31754, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318475,8 +318475,8 @@ "GroupId": 140, "Break": 6, "Lvl": 66, - "Atk": 4571, - "Hp": 53071, + "Atk": 4501, + "Hp": 31996, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318558,8 +318558,8 @@ "GroupId": 140, "Break": 6, "Lvl": 67, - "Atk": 4605, - "Hp": 53473, + "Atk": 4535, + "Hp": 32238, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318641,8 +318641,8 @@ "GroupId": 140, "Break": 6, "Lvl": 68, - "Atk": 4640, - "Hp": 53874, + "Atk": 4569, + "Hp": 32480, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318724,8 +318724,8 @@ "GroupId": 140, "Break": 6, "Lvl": 69, - "Atk": 4675, - "Hp": 54276, + "Atk": 4603, + "Hp": 32722, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318807,8 +318807,8 @@ "GroupId": 140, "Break": 6, "Lvl": 70, - "Atk": 4709, - "Hp": 54677, + "Atk": 4637, + "Hp": 32964, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318890,8 +318890,8 @@ "GroupId": 140, "Break": 7, "Lvl": 70, - "Atk": 5651, - "Hp": 65612, + "Atk": 5565, + "Hp": 39557, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -318973,8 +318973,8 @@ "GroupId": 140, "Break": 7, "Lvl": 71, - "Atk": 5686, - "Hp": 66013, + "Atk": 5599, + "Hp": 39799, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319056,8 +319056,8 @@ "GroupId": 140, "Break": 7, "Lvl": 72, - "Atk": 5720, - "Hp": 66415, + "Atk": 5633, + "Hp": 40041, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319139,8 +319139,8 @@ "GroupId": 140, "Break": 7, "Lvl": 73, - "Atk": 5755, - "Hp": 66816, + "Atk": 5667, + "Hp": 40283, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319222,8 +319222,8 @@ "GroupId": 140, "Break": 7, "Lvl": 74, - "Atk": 5789, - "Hp": 67218, + "Atk": 5701, + "Hp": 40526, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319305,8 +319305,8 @@ "GroupId": 140, "Break": 7, "Lvl": 75, - "Atk": 5824, - "Hp": 67620, + "Atk": 5735, + "Hp": 40768, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319388,8 +319388,8 @@ "GroupId": 140, "Break": 7, "Lvl": 76, - "Atk": 5859, - "Hp": 68021, + "Atk": 5769, + "Hp": 41010, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319471,8 +319471,8 @@ "GroupId": 140, "Break": 7, "Lvl": 77, - "Atk": 5893, - "Hp": 68423, + "Atk": 5803, + "Hp": 41252, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319554,8 +319554,8 @@ "GroupId": 140, "Break": 7, "Lvl": 78, - "Atk": 5928, - "Hp": 68824, + "Atk": 5837, + "Hp": 41494, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319637,8 +319637,8 @@ "GroupId": 140, "Break": 7, "Lvl": 79, - "Atk": 5962, - "Hp": 69226, + "Atk": 5871, + "Hp": 41736, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319720,8 +319720,8 @@ "GroupId": 140, "Break": 7, "Lvl": 80, - "Atk": 5997, - "Hp": 69627, + "Atk": 5905, + "Hp": 41978, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319803,8 +319803,8 @@ "GroupId": 140, "Break": 8, "Lvl": 80, - "Atk": 7196, - "Hp": 83547, + "Atk": 7086, + "Hp": 50370, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319886,8 +319886,8 @@ "GroupId": 140, "Break": 8, "Lvl": 81, - "Atk": 7230, - "Hp": 83949, + "Atk": 7120, + "Hp": 50613, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -319969,8 +319969,8 @@ "GroupId": 140, "Break": 8, "Lvl": 82, - "Atk": 7265, - "Hp": 84351, + "Atk": 7154, + "Hp": 50855, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320052,8 +320052,8 @@ "GroupId": 140, "Break": 8, "Lvl": 83, - "Atk": 7300, - "Hp": 84752, + "Atk": 7188, + "Hp": 51097, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320135,8 +320135,8 @@ "GroupId": 140, "Break": 8, "Lvl": 84, - "Atk": 7334, - "Hp": 85154, + "Atk": 7222, + "Hp": 51339, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320218,8 +320218,8 @@ "GroupId": 140, "Break": 8, "Lvl": 85, - "Atk": 7369, - "Hp": 85555, + "Atk": 7256, + "Hp": 51581, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320301,8 +320301,8 @@ "GroupId": 140, "Break": 8, "Lvl": 86, - "Atk": 7403, - "Hp": 85957, + "Atk": 7290, + "Hp": 51823, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320384,8 +320384,8 @@ "GroupId": 140, "Break": 8, "Lvl": 87, - "Atk": 7438, - "Hp": 86358, + "Atk": 7324, + "Hp": 52065, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320467,8 +320467,8 @@ "GroupId": 140, "Break": 8, "Lvl": 88, - "Atk": 7472, - "Hp": 86760, + "Atk": 7358, + "Hp": 52307, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320550,8 +320550,8 @@ "GroupId": 140, "Break": 8, "Lvl": 89, - "Atk": 7507, - "Hp": 87161, + "Atk": 7392, + "Hp": 52549, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320633,8 +320633,8 @@ "GroupId": 140, "Break": 8, "Lvl": 90, - "Atk": 7542, - "Hp": 87563, + "Atk": 7426, + "Hp": 52791, "Def": 190, "CritRate": 500, "NormalCritRate": 0, @@ -320716,8 +320716,8 @@ "GroupId": 140, "Break": 8, "Lvl": 91, - "Atk": 7542, - "Hp": 87563, + "Atk": 7426, + "Hp": 52791, "Def": 190, "CritRate": 500, "NormalCritRate": 0, diff --git a/data/bin/AttributeLimit.json b/data/bin/AttributeLimit.json index 062b8f35..328e7582 100644 --- a/data/bin/AttributeLimit.json +++ b/data/bin/AttributeLimit.json @@ -19,7 +19,7 @@ }, "4": { "Id": 4, - "Lower": 10000, + "Lower": 0, "Upper": 10000, "IsLimited": true }, diff --git a/data/bin/Banner.json b/data/bin/Banner.json index 1be0730f..ce5bb451 100644 --- a/data/bin/Banner.json +++ b/data/bin/Banner.json @@ -21,6 +21,17 @@ "Param5": "0,0,0", "Param6": "" }, + "46": { + "Id": 46, + "BannerType": 9, + "BannerName": "banner_webgame_02_lang", + "Param1": "2026-06-23T12:00:00+08:00", + "Param2": "2026-07-07T10:59:59+08:00", + "Param3": "https://test-magicbox-stellasora.kr/", + "Param4": "windows,android,ios", + "Param5": "0,0,0", + "Param6": "" + }, "2": { "Id": 2, "BannerType": 4, @@ -339,5 +350,49 @@ "Param4": "", "Param5": "", "Param6": "" + }, + "40": { + "Id": 40, + "BannerType": 5, + "BannerName": "banner_pack_1_11_0_lang", + "Param1": "2026-06-02T12:00:00+08:00", + "Param2": "2026-06-23T10:59:59+08:00", + "Param3": "73", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "41": { + "Id": 41, + "BannerType": 6, + "BannerName": "banner_skin_10304_lang", + "Param1": "2026-06-02T12:00:00+08:00", + "Param2": "2026-06-30T10:59:59+08:00", + "Param3": "skin.98.11", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "42": { + "Id": 42, + "BannerType": 5, + "BannerName": "banner_pack_1_11_1_lang", + "Param1": "2026-06-16T12:00:00+08:00", + "Param2": "2026-07-07T10:59:59+08:00", + "Param3": "73", + "Param4": "", + "Param5": "", + "Param6": "" + }, + "43": { + "Id": 43, + "BannerType": 6, + "BannerName": "banner_skin_11903_lang", + "Param1": "2026-06-16T12:00:00+08:00", + "Param2": "2026-07-07T10:59:59+08:00", + "Param3": "skin.98.02.1", + "Param4": "", + "Param5": "", + "Param6": "" } } \ No newline at end of file diff --git a/data/bin/BdConvert.json b/data/bin/BdConvert.json index 94fafe66..f00b62a8 100644 --- a/data/bin/BdConvert.json +++ b/data/bin/BdConvert.json @@ -64,5 +64,16 @@ "RewardGroup": 6, "ScoreItemId": 73201, "ScoreItemLimit": 2400 + }, + "500007": { + "Id": 500007, + "OptionList": [ + 701, + 702, + 703 + ], + "RewardGroup": 7, + "ScoreItemId": 73201, + "ScoreItemLimit": 2400 } } \ No newline at end of file diff --git a/data/bin/BdConvertCondition.json b/data/bin/BdConvertCondition.json index 944cd852..4d5ecf45 100644 --- a/data/bin/BdConvertCondition.json +++ b/data/bin/BdConvertCondition.json @@ -319,6 +319,15 @@ ], "RequestDes": "BdConvertCondition.610.1" }, + "611": { + "Id": 611, + "Cond": 6, + "CondParams": [ + 3, + 5 + ], + "RequestDes": "BdConvertCondition.611.1" + }, "7011": { "Id": 7011, "Cond": 3, diff --git a/data/bin/BdConvertContent.json b/data/bin/BdConvertContent.json index 74ed4e92..cd5d8e9d 100644 --- a/data/bin/BdConvertContent.json +++ b/data/bin/BdConvertContent.json @@ -305,5 +305,56 @@ ], "DoubleCheckMinLevel": 15, "Des": "BdConvertContent.603.1" + }, + "701": { + "Id": 701, + "ConvertConditionList": [ + 103, + 611, + 502 + ], + "MaxSub": 1, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_s", + "BasicReward": "{\"73201\":600,\"35000\":5}", + "BasicRewardPreview": [ + 73201, + 35000 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.701.1" + }, + "702": { + "Id": 702, + "ConvertConditionList": [ + 106, + 403, + 501 + ], + "MaxSub": 2, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_a", + "BasicReward": "{\"73201\":600,\"82004\":90}", + "BasicRewardPreview": [ + 73201, + 82004 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.702.1" + }, + "703": { + "Id": 703, + "ConvertConditionList": [ + 101, + 402, + 506 + ], + "MaxSub": 3, + "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_b", + "BasicReward": "{\"73201\":400,\"82001\":80}", + "BasicRewardPreview": [ + 73201, + 82001 + ], + "DoubleCheckMinLevel": 15, + "Des": "BdConvertContent.703.1" } } \ No newline at end of file diff --git a/data/bin/BdConvertControl.json b/data/bin/BdConvertControl.json index e301aef3..c2f92b6a 100644 --- a/data/bin/BdConvertControl.json +++ b/data/bin/BdConvertControl.json @@ -87,5 +87,20 @@ 1 ], "DesText": "BdConvertControl.500006.1" + }, + "500007": { + "Id": 500007, + "UIAssets": "_500001/ActivityBdConvert", + "CtrlName": "BdConvertActCtrl", + "RewardsShow": [ + 503, + 35000, + 30004, + 50004, + 82001, + 82004, + 1 + ], + "DesText": "BdConvertControl.500007.1" } } \ No newline at end of file diff --git a/data/bin/BdConvertRewardGroup.json b/data/bin/BdConvertRewardGroup.json index 5d1a9687..007c0031 100644 --- a/data/bin/BdConvertRewardGroup.json +++ b/data/bin/BdConvertRewardGroup.json @@ -790,5 +790,137 @@ ], "Rewards": "{\"72015\":1}", "Des": "BdConvertRewardGroup.612.1" + }, + "701": { + "Id": 701, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 200 + ], + "Rewards": "{\"1\":750000}", + "Des": "BdConvertRewardGroup.701.1" + }, + "702": { + "Id": 702, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 400 + ], + "Rewards": "{\"30004\":50}", + "Des": "BdConvertRewardGroup.702.1" + }, + "703": { + "Id": 703, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 600 + ], + "Rewards": "{\"50004\":80}", + "Des": "BdConvertRewardGroup.703.1" + }, + "704": { + "Id": 704, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 800 + ], + "Rewards": "{\"1\":800000}", + "Des": "BdConvertRewardGroup.704.1" + }, + "705": { + "Id": 705, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1000 + ], + "Rewards": "{\"82001\":60}", + "Des": "BdConvertRewardGroup.705.1" + }, + "706": { + "Id": 706, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1200 + ], + "Rewards": "{\"82004\":90}", + "Des": "BdConvertRewardGroup.706.1" + }, + "707": { + "Id": 707, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1400 + ], + "Rewards": "{\"503\":2}", + "Des": "BdConvertRewardGroup.707.1" + }, + "708": { + "Id": 708, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1600 + ], + "Rewards": "{\"82001\":60}", + "Des": "BdConvertRewardGroup.708.1" + }, + "709": { + "Id": 709, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 1800 + ], + "Rewards": "{\"82004\":90}", + "Des": "BdConvertRewardGroup.709.1" + }, + "710": { + "Id": 710, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2000 + ], + "Rewards": "{\"503\":2}", + "Des": "BdConvertRewardGroup.710.1" + }, + "711": { + "Id": 711, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2200 + ], + "Rewards": "{\"71016\":1}", + "Des": "BdConvertRewardGroup.711.1" + }, + "712": { + "Id": 712, + "GroupId": 7, + "CompleteCond": 48, + "CompleteCondParams": [ + 73201, + 2400 + ], + "Rewards": "{\"72016\":1}", + "Des": "BdConvertRewardGroup.712.1" } } \ No newline at end of file diff --git a/data/bin/BoardNPC.json b/data/bin/BoardNPC.json index a990387a..3d9d4386 100644 --- a/data/bin/BoardNPC.json +++ b/data/bin/BoardNPC.json @@ -262,5 +262,11 @@ "Name": "BoardNPC.8115.1", "Alias": "BoardNPC.8115.2", "DefaultSkinId": 811501 + }, + "8140": { + "Id": 8140, + "Name": "BoardNPC.8140.1", + "Alias": "BoardNPC.8140.2", + "DefaultSkinId": 814001 } } \ No newline at end of file diff --git a/data/bin/Buff.json b/data/bin/Buff.json index e50e105d..fa6639b0 100644 --- a/data/bin/Buff.json +++ b/data/bin/Buff.json @@ -18058,7 +18058,7 @@ "BuffTag4": 0, "BuffTag5": 0, "BindEffect": "Actor/Character/14001/Buff/fx_14001_Buff_Main_Skill_Type_Gun_P02", - "Icon": "Icon/Buff/Icon_CommonBuff_Bleed", + "Icon": "Icon/Buff/Icon_14002", "IsShow": true, "TopofHeadEffect": "", "BuffNumEffectLevel": [], @@ -18079,7 +18079,7 @@ "BuffTag4": 0, "BuffTag5": 0, "BindEffect": "FX/Buff/fx_buff_crystal", - "Icon": "Icon/Buff/Icon_CommonBuff_DefenseDown", + "Icon": "Icon/Buff/Icon_LandCrystal", "IsShow": true, "TopofHeadEffect": "", "BuffNumEffectLevel": [], @@ -18142,7 +18142,7 @@ "BuffTag4": 0, "BuffTag5": 0, "BindEffect": "", - "Icon": "Icon/Buff/Icon_CommonBuff_AttackUp", + "Icon": "Icon/Buff/Icon_14004", "IsShow": true, "TopofHeadEffect": "", "BuffNumEffectLevel": [], @@ -18281,7 +18281,7 @@ "LevelTypeData": 0, "LevelData": 0, "MainOrSupport": 0, - "GroupId": 14010011, + "GroupId": 14011011, "ReduceTime": 0, "BuffTag1": 943565682, "BuffTag2": -719983267, @@ -18302,7 +18302,7 @@ "LevelTypeData": 0, "LevelData": 0, "MainOrSupport": 0, - "GroupId": 14010011, + "GroupId": 14012011, "ReduceTime": 0, "BuffTag1": 943565682, "BuffTag2": -719983267, @@ -18611,6 +18611,90 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "14096111": { + "Id": 14096111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 14096111, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "14096211": { + "Id": 14096211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 14096211, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "14096311": { + "Id": 14096311, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 14096311, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "14096411": { + "Id": 14096411, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 14096411, + "ReduceTime": 0, + "BuffTag1": 943565682, + "BuffTag2": -719983267, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "980131": { "Id": 980131, "Name": "", @@ -27171,7 +27255,7 @@ "BuffTag3": 0, "BuffTag4": 0, "BuffTag5": 0, - "BindEffect": "Actor/Monster/31101GeLeiHuoEn/Buff/fx_m30931_buff_idle", + "BindEffect": "Actor/Monster/31101GeLeiHuoEn/Buff/fx_31101GeLeiHuoEn_buff_skill1", "Icon": "", "IsShow": false, "TopofHeadEffect": "", diff --git a/data/bin/BuffValue.json b/data/bin/BuffValue.json index e1af4cba..1da00f49 100644 --- a/data/bin/BuffValue.json +++ b/data/bin/BuffValue.json @@ -20081,7 +20081,7 @@ "Effects": [], "BuffEffects": [], "Time": -10000, - "LaminatedNum": 10, + "LaminatedNum": 5, "Num": 1, "TimeSuperposition": 2, "Timing": 1, @@ -20160,8 +20160,8 @@ 14007001 ], "BuffEffects": [], - "Time": 50000, - "LaminatedNum": 5, + "Time": 70000, + "LaminatedNum": 10, "Num": 1, "TimeSuperposition": 2, "Timing": 1, @@ -20259,7 +20259,7 @@ "Effects": [], "BuffEffects": [], "Time": -10000, - "LaminatedNum": 42, + "LaminatedNum": 39, "Num": 1, "TimeSuperposition": 2, "Timing": 1, @@ -20279,7 +20279,7 @@ ], "BuffEffects": [], "Time": 50000, - "LaminatedNum": 42, + "LaminatedNum": 39, "Num": 1, "TimeSuperposition": 2, "Timing": 1, @@ -20318,7 +20318,7 @@ 14026001 ], "BuffEffects": [], - "Time": 70000, + "Time": 100000, "LaminatedNum": 1, "Num": 1, "TimeSuperposition": 2, @@ -20339,7 +20339,7 @@ ], "BuffEffects": [], "Time": 70000, - "LaminatedNum": 7, + "LaminatedNum": 10, "Num": 1, "TimeSuperposition": 2, "Timing": 1, @@ -20378,7 +20378,7 @@ 14030001 ], "BuffEffects": [], - "Time": 150000, + "Time": 80000, "LaminatedNum": 1, "Num": 1, "TimeSuperposition": 2, @@ -20518,7 +20518,7 @@ 14043001 ], "BuffEffects": [], - "Time": 60000, + "Time": -10000, "LaminatedNum": 7, "Num": 1, "TimeSuperposition": 2, @@ -20530,6 +20530,86 @@ "IsInherit": false, "IsExitDelete": false }, + "14096111": { + "Id": 14096111, + "Name": "", + "Sort": 1, + "Effects": [ + 14096111 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 4, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "14096211": { + "Id": 14096211, + "Name": "", + "Sort": 1, + "Effects": [ + 14096211 + ], + "BuffEffects": [], + "Time": 40000, + "LaminatedNum": 10, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "14096311": { + "Id": 14096311, + "Name": "", + "Sort": 1, + "Effects": [ + 14096311 + ], + "BuffEffects": [], + "Time": 180000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "14096411": { + "Id": 14096411, + "Name": "", + "Sort": 1, + "Effects": [ + 14096411 + ], + "BuffEffects": [], + "Time": 50000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 1, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "980131": { "Id": 980131, "Name": "", diff --git a/data/bin/CharGetLines.json b/data/bin/CharGetLines.json index 0024e287..559a85f6 100644 --- a/data/bin/CharGetLines.json +++ b/data/bin/CharGetLines.json @@ -1103,6 +1103,54 @@ "VoResource": "", "Lines": "CharGetLines.13506.1" }, + "14001": { + "Id": 14001, + "Character": 140, + "Type": 1, + "SkinId": 0, + "VoResource": "vo_140_ui_gachaNew_001", + "Lines": "CharGetLines.14001.1" + }, + "14002": { + "Id": 14002, + "Character": 140, + "Type": 2, + "SkinId": 0, + "VoResource": "vo_140_ui_gacha_001", + "Lines": "CharGetLines.14002.1" + }, + "14003": { + "Id": 14003, + "Character": 140, + "Type": 3, + "SkinId": 0, + "VoResource": "vo_140_ui_unlockLook_001", + "Lines": "CharGetLines.14003.1" + }, + "14004": { + "Id": 14004, + "Character": 140, + "Type": 4, + "SkinId": 0, + "VoResource": "vo_140_ui_unlockCG_001", + "Lines": "CharGetLines.14004.1" + }, + "14005": { + "Id": 14005, + "Character": 140, + "Type": 5, + "SkinId": 14003, + "VoResource": "", + "Lines": "CharGetLines.14005.1" + }, + "14006": { + "Id": 14006, + "Character": 140, + "Type": 5, + "SkinId": 14004, + "VoResource": "", + "Lines": "CharGetLines.14006.1" + }, "14101": { "Id": 14101, "Character": 141, diff --git a/data/bin/Character.json b/data/bin/Character.json index 455a1dff..45e6aa1f 100644 --- a/data/bin/Character.json +++ b/data/bin/Character.json @@ -2322,8 +2322,8 @@ "140": { "Id": 140, "Name": "Character.140.1", - "Visible": false, - "Available": false, + "Visible": true, + "Available": true, "Grade": 1, "DefaultSkinId": 14001, "AdvanceSkinId": 14002, @@ -2332,10 +2332,10 @@ "ViewId": 140, "Faction": 1, "Weight": 2, - "EET": 7, + "EET": 3, "Class": 1, - "CharacterAttackType": 1, - "SearchTargetType": 1, + "CharacterAttackType": 2, + "SearchTargetType": 2, "AtkSpd": 1000000, "MovType": 2, "WalkSpd": 60000, diff --git a/data/bin/CharacterArchiveBaseInfo.json b/data/bin/CharacterArchiveBaseInfo.json index 00bd72ba..701300c7 100644 --- a/data/bin/CharacterArchiveBaseInfo.json +++ b/data/bin/CharacterArchiveBaseInfo.json @@ -2023,6 +2023,94 @@ "UpdateStory1": 0, "UpdatePlot1": 0 }, + "14001": { + "Id": 14001, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14001.1", + "Content": "CharacterArchiveBaseInfo.14001.2", + "Sort": 1, + "UpdateContent1": "CharacterArchiveBaseInfo.14001.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14002": { + "Id": 14002, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14002.1", + "Content": "CharacterArchiveBaseInfo.14002.2", + "Sort": 2, + "UpdateContent1": "CharacterArchiveBaseInfo.14002.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14003": { + "Id": 14003, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14003.1", + "Content": "CharacterArchiveBaseInfo.14003.2", + "Sort": 3, + "UpdateContent1": "CharacterArchiveBaseInfo.14003.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14004": { + "Id": 14004, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14004.1", + "Content": "CharacterArchiveBaseInfo.14004.2", + "Sort": 4, + "UpdateContent1": "CharacterArchiveBaseInfo.14004.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14005": { + "Id": 14005, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14005.1", + "Content": "CharacterArchiveBaseInfo.14005.2", + "Sort": 5, + "UpdateContent1": "CharacterArchiveBaseInfo.14005.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14006": { + "Id": 14006, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14006.1", + "Content": "CharacterArchiveBaseInfo.14006.2", + "Sort": 6, + "UpdateContent1": "CharacterArchiveBaseInfo.14006.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14007": { + "Id": 14007, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14007.1", + "Content": "CharacterArchiveBaseInfo.14007.2", + "Sort": 7, + "UpdateContent1": "CharacterArchiveBaseInfo.14007.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14008": { + "Id": 14008, + "CharacterId": 140, + "Title": "CharacterArchiveBaseInfo.14008.1", + "Content": "CharacterArchiveBaseInfo.14008.2", + "Sort": 8, + "UpdateContent1": "CharacterArchiveBaseInfo.14008.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, "14101": { "Id": 14101, "CharacterId": 141, diff --git a/data/bin/CharacterArchiveContent.json b/data/bin/CharacterArchiveContent.json index e4fbb80c..ba7a23ce 100644 --- a/data/bin/CharacterArchiveContent.json +++ b/data/bin/CharacterArchiveContent.json @@ -2906,11 +2906,11 @@ "UpdateStory1": 0, "UpdatePlot1": 0 }, - "701": { - "Id": 701, - "Title": "CharacterArchiveContent.701.1", - "Content": "CharacterArchiveContent.701.2", - "UpdateContent1": "CharacterArchiveContent.701.3", + "13712": { + "Id": 13712, + "Title": "CharacterArchiveContent.13712.1", + "Content": "CharacterArchiveContent.13712.2", + "UpdateContent1": "CharacterArchiveContent.13712.3", "UpdateAff1": 0, "UpdateStory1": 0, "UpdatePlot1": 0 @@ -2924,6 +2924,123 @@ "UpdateStory1": 0, "UpdatePlot1": 0 }, + "14001": { + "Id": 14001, + "Title": "CharacterArchiveContent.14001.1", + "Content": "CharacterArchiveContent.14001.2", + "UpdateContent1": "CharacterArchiveContent.14001.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14002": { + "Id": 14002, + "Title": "CharacterArchiveContent.14002.1", + "Content": "CharacterArchiveContent.14002.2", + "UpdateContent1": "CharacterArchiveContent.14002.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14003": { + "Id": 14003, + "Title": "CharacterArchiveContent.14003.1", + "Content": "CharacterArchiveContent.14003.2", + "UpdateContent1": "CharacterArchiveContent.14003.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14004": { + "Id": 14004, + "Title": "CharacterArchiveContent.14004.1", + "Content": "CharacterArchiveContent.14004.2", + "UpdateContent1": "CharacterArchiveContent.14004.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14005": { + "Id": 14005, + "Title": "CharacterArchiveContent.14005.1", + "Content": "CharacterArchiveContent.14005.2", + "UpdateContent1": "CharacterArchiveContent.14005.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14006": { + "Id": 14006, + "Title": "CharacterArchiveContent.14006.1", + "Content": "CharacterArchiveContent.14006.2", + "UpdateContent1": "CharacterArchiveContent.14006.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14007": { + "Id": 14007, + "Title": "CharacterArchiveContent.14007.1", + "Content": "CharacterArchiveContent.14007.2", + "UpdateContent1": "CharacterArchiveContent.14007.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14008": { + "Id": 14008, + "Title": "CharacterArchiveContent.14008.1", + "Content": "CharacterArchiveContent.14008.2", + "UpdateContent1": "CharacterArchiveContent.14008.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14009": { + "Id": 14009, + "Title": "CharacterArchiveContent.14009.1", + "Content": "CharacterArchiveContent.14009.2", + "UpdateContent1": "CharacterArchiveContent.14009.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14010": { + "Id": 14010, + "Title": "CharacterArchiveContent.14010.1", + "Content": "CharacterArchiveContent.14010.2", + "UpdateContent1": "CharacterArchiveContent.14010.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14011": { + "Id": 14011, + "Title": "CharacterArchiveContent.14011.1", + "Content": "CharacterArchiveContent.14011.2", + "UpdateContent1": "CharacterArchiveContent.14011.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14012": { + "Id": 14012, + "Title": "CharacterArchiveContent.14012.1", + "Content": "CharacterArchiveContent.14012.2", + "UpdateContent1": "CharacterArchiveContent.14012.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, + "14013": { + "Id": 14013, + "Title": "CharacterArchiveContent.14013.1", + "Content": "CharacterArchiveContent.14013.2", + "UpdateContent1": "CharacterArchiveContent.14013.3", + "UpdateAff1": 0, + "UpdateStory1": 0, + "UpdatePlot1": 0 + }, "14101": { "Id": 14101, "Title": "CharacterArchiveContent.14101.1", diff --git a/data/bin/CharacterCG.json b/data/bin/CharacterCG.json index 4a38b4f8..bb173482 100644 --- a/data/bin/CharacterCG.json +++ b/data/bin/CharacterCG.json @@ -188,6 +188,13 @@ "UnlockPlot": 13603, "Name": "CharacterCG.13601.1" }, + "14001": { + "Id": 14001, + "FullScreenPortrait": "Actor2D/Character/14001/14001_CG.png", + "FullScreenL2D": "Actor2D/Character/14001/14001_LF.prefab", + "UnlockPlot": 14003, + "Name": "CharacterCG.14001.1" + }, "14101": { "Id": 14101, "FullScreenPortrait": "Actor2D/Character/14101/14101_CG.png", diff --git a/data/bin/CharacterDes.json b/data/bin/CharacterDes.json index 20004422..a449386a 100644 --- a/data/bin/CharacterDes.json +++ b/data/bin/CharacterDes.json @@ -883,19 +883,19 @@ "CharDes": "CharacterDes.140.3", "Tag": [ 101, - 205, - 315 + 204, + 317 ], - "Force": 10, + "Force": 17, "PreferTags": [ - 1, - 4, + 6, + 8, 5 ], "HateTags": [ - 3 + 4 ], - "Birthday": "3.28", + "Birthday": "7.26", "PotentialMain1": "CharacterDes.140.4", "PotentialMain2": "CharacterDes.140.5", "PotentialAssistant1": "CharacterDes.140.6", diff --git a/data/bin/CharacterSkillUpgrade.json b/data/bin/CharacterSkillUpgrade.json index 9b2d5037..23ff4c08 100644 --- a/data/bin/CharacterSkillUpgrade.json +++ b/data/bin/CharacterSkillUpgrade.json @@ -4077,7 +4077,7 @@ "Id": 292, "Group": 140, "AdvanceNum": 1, - "Tid1": 32011, + "Tid1": 32021, "Qty1": 6, "Tid2": 32000, "Qty2": 2, @@ -4091,7 +4091,7 @@ "Id": 293, "Group": 140, "AdvanceNum": 2, - "Tid1": 32011, + "Tid1": 32021, "Qty1": 12, "Tid2": 32000, "Qty2": 6, @@ -4105,9 +4105,9 @@ "Id": 294, "Group": 140, "AdvanceNum": 3, - "Tid1": 32011, + "Tid1": 32021, "Qty1": 24, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 3, "Tid3": 32000, "Qty3": 10, @@ -4119,9 +4119,9 @@ "Id": 295, "Group": 140, "AdvanceNum": 4, - "Tid1": 32011, + "Tid1": 32021, "Qty1": 38, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 8, "Tid3": 32000, "Qty3": 24, @@ -4133,11 +4133,11 @@ "Id": 296, "Group": 140, "AdvanceNum": 5, - "Tid1": 32011, + "Tid1": 32021, "Qty1": 70, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 14, - "Tid3": 32013, + "Tid3": 32023, "Qty3": 6, "Tid4": 32000, "Qty4": 55, @@ -4149,9 +4149,9 @@ "AdvanceNum": 6, "Tid1": 20003, "Qty1": 1, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 50, - "Tid3": 32013, + "Tid3": 32023, "Qty3": 18, "Tid4": 32000, "Qty4": 232, @@ -4163,9 +4163,9 @@ "AdvanceNum": 7, "Tid1": 20003, "Qty1": 2, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 90, - "Tid3": 32013, + "Tid3": 32023, "Qty3": 34, "Tid4": 32000, "Qty4": 323, @@ -4177,9 +4177,9 @@ "AdvanceNum": 8, "Tid1": 20003, "Qty1": 3, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 140, - "Tid3": 32013, + "Tid3": 32023, "Qty3": 50, "Tid4": 32000, "Qty4": 478, @@ -4191,9 +4191,9 @@ "AdvanceNum": 8, "Tid1": 20003, "Qty1": 6, - "Tid2": 32012, + "Tid2": 32022, "Qty2": 200, - "Tid3": 32013, + "Tid3": 32023, "Qty3": 70, "Tid4": 32000, "Qty4": 927, diff --git a/data/bin/CharacterSkin.json b/data/bin/CharacterSkin.json index 51eda31b..c5b833a1 100644 --- a/data/bin/CharacterSkin.json +++ b/data/bin/CharacterSkin.json @@ -108,9 +108,10 @@ "IsShow": false, "CharId": 103, "Type": 3, - "SourceDesc": 1, + "SourceDesc": 2, "SkinExtraTag": [ - 4 + 4, + 1 ], "Transform": "{\"1\":100}", "WalkAnimationSpd": 15000, @@ -127,10 +128,10 @@ "Offset": "Actor2D/Character/10304/10304.asset", "L2D": "Actor2D/Character/10304/10304_L.prefab", "CharacterCG": 10301, - "Model": "Actor/Character/10301/10301_Actor", - "ModelShow": "Actor/Character/10301/Timeline/10301_Ready", - "ModelEnd": "Actor/Character/10301/Timeline/10301_Victory", - "GachaL2D": "Actor2D/Character/10301/10301_LF.prefab", + "Model": "Actor/Character/10304/10304_Actor", + "ModelShow": "Actor/Character/10304/Timeline/10304_Ready", + "ModelEnd": "Actor/Character/10304/Timeline/10304_Victory", + "GachaL2D": "Actor2D/Character/10304/10304_LF.prefab", "SkinTheme": 0, "EffectScaleValue": 10000, "TagEffectScaleValue": 0 @@ -3872,7 +3873,7 @@ "ForbiddenBehitRot": false, "Icon": "Icon/Head/head_14001", "Portrait": "Actor2D/Character/14001/14001_a.spriteatlas", - "Bg": "Image/CharBg/phoenix_street", + "Bg": "Image/CharBg/neo_grace_tent", "Offset": "Actor2D/Character/14001/14001.asset", "L2D": "Actor2D/Character/14001/14001_L.prefab", "CharacterCG": 14001, @@ -3890,8 +3891,8 @@ "Desc": "CharacterSkin.14002.2", "IsShow": true, "CharId": 140, - "Type": 1, - "SourceDesc": 1, + "Type": 2, + "SourceDesc": 6, "SkinExtraTag": [ 4 ], @@ -3906,7 +3907,7 @@ "ForbiddenBehitRot": false, "Icon": "Icon/Head/head_14002", "Portrait": "Actor2D/Character/14002/14002_a.spriteatlas", - "Bg": "Image/CharBg/phoenix_street", + "Bg": "Image/CharBg/neo_grace_tent", "Offset": "Actor2D/Character/14002/14002.asset", "L2D": "Actor2D/Character/14002/14002_L.prefab", "CharacterCG": 14001, @@ -3922,9 +3923,9 @@ "Id": 14003, "Name": "CharacterSkin.14003.1", "Desc": "CharacterSkin.14003.2", - "IsShow": true, + "IsShow": false, "CharId": 140, - "Type": 1, + "Type": 3, "SourceDesc": 1, "SkinExtraTag": [ 4 @@ -3956,9 +3957,9 @@ "Id": 14004, "Name": "CharacterSkin.14004.1", "Desc": "CharacterSkin.14004.2", - "IsShow": true, + "IsShow": false, "CharId": 140, - "Type": 1, + "Type": 3, "SourceDesc": 1, "SkinExtraTag": [ 4 diff --git a/data/bin/Chat.json b/data/bin/Chat.json index 1fb0cc7d..5f5e6a4b 100644 --- a/data/bin/Chat.json +++ b/data/bin/Chat.json @@ -7342,5 +7342,167 @@ "RewardQty2": 0, "Reward3": 0, "RewardQty3": 0 + }, + "1400101": { + "Id": 1400101, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "01", + "PreChatId": 0, + "Priority": 4, + "TriggerType": 1, + "AutoPopUp": false, + "TriggerCond": 10, + "TriggerCondParam": "[140]", + "Reward1": 2, + "RewardQty1": 5, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400102": { + "Id": 1400102, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "02", + "PreChatId": 1400101, + "Priority": 1, + "TriggerType": 2, + "AutoPopUp": false, + "TriggerCond": 10, + "TriggerCondParam": "[140]", + "Reward1": 2, + "RewardQty1": 5, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400103": { + "Id": 1400103, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "03", + "PreChatId": 1400101, + "Priority": 1, + "TriggerType": 2, + "AutoPopUp": false, + "TriggerCond": 10, + "TriggerCondParam": "[140]", + "Reward1": 2, + "RewardQty1": 5, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400104": { + "Id": 1400104, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "04", + "PreChatId": 1400101, + "Priority": 1, + "TriggerType": 2, + "AutoPopUp": false, + "TriggerCond": 14, + "TriggerCondParam": "[140,5]", + "Reward1": 2, + "RewardQty1": 5, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400105": { + "Id": 1400105, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "05", + "PreChatId": 1400101, + "Priority": 3, + "TriggerType": 1, + "AutoPopUp": false, + "TriggerCond": 14, + "TriggerCondParam": "[140,10]", + "Reward1": 2, + "RewardQty1": 10, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400106": { + "Id": 1400106, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "06", + "PreChatId": 1400101, + "Priority": 1, + "TriggerType": 2, + "AutoPopUp": false, + "TriggerCond": 14, + "TriggerCondParam": "[140,15]", + "Reward1": 2, + "RewardQty1": 10, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400107": { + "Id": 1400107, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "07", + "PreChatId": 1400101, + "Priority": 3, + "TriggerType": 1, + "AutoPopUp": false, + "TriggerCond": 14, + "TriggerCondParam": "[140,20]", + "Reward1": 2, + "RewardQty1": 20, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400109": { + "Id": 1400109, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "09", + "PreChatId": 1400101, + "Priority": 2, + "TriggerType": 1, + "AutoPopUp": false, + "TriggerCond": 13, + "TriggerCondParam": "[140,2]", + "Reward1": 2, + "RewardQty1": 5, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 + }, + "1400110": { + "Id": 1400110, + "AddressBookId": 140, + "AVGId": "PM14001", + "AVGGroupId": "10", + "PreChatId": 1400101, + "Priority": 1, + "TriggerType": 1, + "AutoPopUp": false, + "TriggerCond": 114, + "TriggerCondParam": "[214054]", + "Reward1": 2, + "RewardQty1": 10, + "Reward2": 0, + "RewardQty2": 0, + "Reward3": 0, + "RewardQty3": 0 } } \ No newline at end of file diff --git a/data/bin/Config.json b/data/bin/Config.json index 17ed9da3..4021d8e8 100644 --- a/data/bin/Config.json +++ b/data/bin/Config.json @@ -843,6 +843,10 @@ "Id": "PotentialPreselectionMaxLevel", "Value": "6" }, + "PotentialAllSwitchRecomm": { + "Id": "PotentialAllSwitchRecomm", + "Value": "1" + }, "TrekkerVersusIdleRewardRedDotTime": { "Id": "TrekkerVersusIdleRewardRedDotTime", "Value": "12" diff --git a/data/bin/CookieControl.json b/data/bin/CookieControl.json index f1fdaef9..fa696444 100644 --- a/data/bin/CookieControl.json +++ b/data/bin/CookieControl.json @@ -25,5 +25,14 @@ "DesText": "", "NotifyMailDaysBeforeClose": 0, "BGM": "" + }, + "400010": { + "Id": 400010, + "UIAssets": "CookieAct", + "CtrlName": "CookieActCtrl", + "RewardsShow": "", + "DesText": "", + "NotifyMailDaysBeforeClose": 0, + "BGM": "" } } \ No newline at end of file diff --git a/data/bin/CookieLevel.json b/data/bin/CookieLevel.json index c7429300..7ca9222a 100644 --- a/data/bin/CookieLevel.json +++ b/data/bin/CookieLevel.json @@ -478,5 +478,165 @@ "FirstCompletionReward1Qty": 0, "FirstCompletionReward2Tid": 0, "FirstCompletionReward2Qty": 0 + }, + "1031": { + "Id": 1031, + "ActivityId": 400010, + "DayOpen": 0, + "Name": "CookieLevel.1031.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 1, + "PackModel": 1, + "FloorId": 1021, + "PreLevelId": 0, + "FirstCompletionScore": 40, + "PackContent": "CookieLevel.1031.2", + "CountDownLimit": 30, + "ReturnCd": 1, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 300, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 50 + }, + "1032": { + "Id": 1032, + "ActivityId": 400010, + "DayOpen": 0, + "Name": "CookieLevel.1032.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 2, + "PackModel": 1, + "FloorId": 1022, + "PreLevelId": 1031, + "FirstCompletionScore": 60, + "PackContent": "CookieLevel.1032.2", + "CountDownLimit": 40, + "ReturnCd": 1, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 400, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 50 + }, + "1033": { + "Id": 1033, + "ActivityId": 400010, + "DayOpen": 0, + "Name": "CookieLevel.1033.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 3, + "PackModel": 1, + "FloorId": 1023, + "PreLevelId": 1032, + "FirstCompletionScore": 60, + "PackContent": "CookieLevel.1033.2", + "CountDownLimit": 40, + "ReturnCd": 1, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 600, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 100 + }, + "1034": { + "Id": 1034, + "ActivityId": 400010, + "DayOpen": 1, + "Name": "CookieLevel.1034.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 4, + "PackModel": 2, + "FloorId": 1024, + "PreLevelId": 1033, + "FirstCompletionScore": 60, + "PackContent": "CookieLevel.1034.2", + "CountDownLimit": 40, + "ReturnCd": 1, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 800, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 100 + }, + "1035": { + "Id": 1035, + "ActivityId": 400010, + "DayOpen": 1, + "Name": "CookieLevel.1035.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 5, + "PackModel": 2, + "FloorId": 1025, + "PreLevelId": 1034, + "FirstCompletionScore": 80, + "PackContent": "CookieLevel.1035.2", + "CountDownLimit": 50, + "ReturnCd": 1, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 1000, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 100 + }, + "1036": { + "Id": 1036, + "ActivityId": 400010, + "DayOpen": 2, + "Name": "CookieLevel.1036.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 6, + "PackModel": 3, + "FloorId": 1026, + "PreLevelId": 1035, + "FirstCompletionScore": 200, + "PackContent": "CookieLevel.1036.2", + "CountDownLimit": 50, + "ReturnCd": 3, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 2000, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 100 + }, + "1037": { + "Id": 1037, + "ActivityId": 400010, + "DayOpen": 2, + "Name": "CookieLevel.1037.1", + "IconRes": "", + "PackType": 1, + "Difficulty": 7, + "PackModel": 3, + "FloorId": 1027, + "PreLevelId": 1036, + "FirstCompletionScore": 500, + "PackContent": "CookieLevel.1037.2", + "CountDownLimit": 60, + "ReturnCd": 3, + "FirstCompletionReward1Tid": 73111, + "FirstCompletionReward1Qty": 3000, + "FirstCompletionReward2Tid": 2, + "FirstCompletionReward2Qty": 100 + }, + "1038": { + "Id": 1038, + "ActivityId": 400010, + "DayOpen": 3, + "Name": "CookieLevel.1038.1", + "IconRes": "", + "PackType": 2, + "Difficulty": 1, + "PackModel": 4, + "FloorId": 1028, + "PreLevelId": 0, + "FirstCompletionScore": 0, + "PackContent": "CookieLevel.1038.2", + "CountDownLimit": 150, + "ReturnCd": 3, + "FirstCompletionReward1Tid": 0, + "FirstCompletionReward1Qty": 0, + "FirstCompletionReward2Tid": 0, + "FirstCompletionReward2Qty": 0 } } \ No newline at end of file diff --git a/data/bin/DatingCharResponse.json b/data/bin/DatingCharResponse.json index f40cabb6..810e7b8d 100644 --- a/data/bin/DatingCharResponse.json +++ b/data/bin/DatingCharResponse.json @@ -2140,5 +2140,68 @@ "Action": "chat_a", "Words": "DatingCharResponse.14507.1", "BubbleEmoji": "avg_emoji_star" + }, + "14001": { + "Id": 14001, + "CharId": 140, + "Type": "happy", + "VoiceKey": "happy", + "Action": "presents_a", + "Words": "DatingCharResponse.14001.1", + "BubbleEmoji": "avg_emoji_flower" + }, + "14002": { + "Id": 14002, + "CharId": 140, + "Type": "happy2", + "VoiceKey": "excit", + "Action": "presents_b", + "Words": "DatingCharResponse.14002.1", + "BubbleEmoji": "avg_emoji_love" + }, + "14003": { + "Id": 14003, + "CharId": 140, + "Type": "normal", + "VoiceKey": "confirm", + "Action": "chat_a", + "Words": "DatingCharResponse.14003.1", + "BubbleEmoji": "avg_emoji_happy" + }, + "14004": { + "Id": 14004, + "CharId": 140, + "Type": "normal2", + "VoiceKey": "confirm", + "Action": "chat_b", + "Words": "DatingCharResponse.14004.1", + "BubbleEmoji": "avg_emoji_attention" + }, + "14005": { + "Id": 14005, + "CharId": 140, + "Type": "think", + "VoiceKey": "question", + "Action": "think_a", + "Words": "DatingCharResponse.14005.1", + "BubbleEmoji": "avg_emoji_speechless" + }, + "14006": { + "Id": 14006, + "CharId": 140, + "Type": "shy", + "VoiceKey": "happy", + "Action": "shy_a", + "Words": "DatingCharResponse.14006.1", + "BubbleEmoji": "avg_emoji_shy" + }, + "14007": { + "Id": 14007, + "CharId": 140, + "Type": "greet", + "VoiceKey": "greet", + "Action": "chat_a", + "Words": "DatingCharResponse.14007.1", + "BubbleEmoji": "avg_emoji_star" } } \ No newline at end of file diff --git a/data/bin/DatingCharTag.json b/data/bin/DatingCharTag.json index 3fe4282f..a6365f94 100644 --- a/data/bin/DatingCharTag.json +++ b/data/bin/DatingCharTag.json @@ -138,5 +138,9 @@ "145": { "Id": 145, "KrTag": "1" + }, + "140": { + "Id": 140, + "KrTag": "2" } } \ No newline at end of file diff --git a/data/bin/DatingCharacterEvent.json b/data/bin/DatingCharacterEvent.json index 111c7d56..bea71ce2 100644 --- a/data/bin/DatingCharacterEvent.json +++ b/data/bin/DatingCharacterEvent.json @@ -1563,6 +1563,52 @@ "Clue": "DatingCharacterEvent.115302.6", "Memory": "DatingCharacterEvent.115302.7" }, + "140301": { + "Id": 140301, + "DatingEventType": 5, + "DatingEventParams": [ + 140, + 7 + ], + "DatingEventExclude": [], + "BranchTag": 2, + "Affinity": 25, + "Reward": [ + 2, + 10 + ], + "Desc1": "DatingCharacterEvent.140301.1", + "Desc2": "DatingCharacterEvent.140301.2", + "Desc3": "DatingCharacterEvent.140301.3", + "Response": "think", + "CG": "DatingSPCG_140301", + "Name": "DatingCharacterEvent.140301.5", + "Clue": "DatingCharacterEvent.140301.6", + "Memory": "DatingCharacterEvent.140301.7" + }, + "140302": { + "Id": 140302, + "DatingEventType": 5, + "DatingEventParams": [ + 140, + 14 + ], + "DatingEventExclude": [], + "BranchTag": 2, + "Affinity": 25, + "Reward": [ + 2, + 10 + ], + "Desc1": "DatingCharacterEvent.140302.1", + "Desc2": "DatingCharacterEvent.140302.2", + "Desc3": "DatingCharacterEvent.140302.3", + "Response": "happy2", + "CG": "DatingSPCG_140302", + "Name": "DatingCharacterEvent.140302.5", + "Clue": "DatingCharacterEvent.140302.6", + "Memory": "DatingCharacterEvent.140302.7" + }, "125303": { "Id": 125303, "DatingEventType": 5, diff --git a/data/bin/DatingStartEndEvent.json b/data/bin/DatingStartEndEvent.json index e4c0e548..b2f6906f 100644 --- a/data/bin/DatingStartEndEvent.json +++ b/data/bin/DatingStartEndEvent.json @@ -838,5 +838,29 @@ "Desc2": "DatingStartEndEvent.145102.2", "Desc3": "DatingStartEndEvent.145102.3", "Response": "shy" + }, + "140101": { + "Id": 140101, + "DatingEventType": 1, + "DatingEventParams": [ + 140 + ], + "Affinity": 0, + "Desc1": "DatingStartEndEvent.140101.1", + "Desc2": "DatingStartEndEvent.140101.2", + "Desc3": "DatingStartEndEvent.140101.3", + "Response": "greet" + }, + "140102": { + "Id": 140102, + "DatingEventType": 2, + "DatingEventParams": [ + 140 + ], + "Affinity": 0, + "Desc1": "DatingStartEndEvent.140102.1", + "Desc2": "DatingStartEndEvent.140102.2", + "Desc3": "DatingStartEndEvent.140102.3", + "Response": "shy" } } \ No newline at end of file diff --git a/data/bin/DictionaryDiagram.json b/data/bin/DictionaryDiagram.json index e83ef99b..268bda11 100644 --- a/data/bin/DictionaryDiagram.json +++ b/data/bin/DictionaryDiagram.json @@ -863,6 +863,12 @@ "Desc": "DictionaryDiagram.40050103.2", "Icon": "Icon/Dict/Dictionary_40050103" }, + "40050104": { + "Id": 40050104, + "Title": "DictionaryDiagram.40050104.1", + "Desc": "DictionaryDiagram.40050104.2", + "Icon": "Icon/Dict/Dictionary_40050104" + }, "40060101": { "Id": 40060101, "Title": "DictionaryDiagram.40060101.1", diff --git a/data/bin/DictionaryTopBarEntry.json b/data/bin/DictionaryTopBarEntry.json index 44b5e985..e7941569 100644 --- a/data/bin/DictionaryTopBarEntry.json +++ b/data/bin/DictionaryTopBarEntry.json @@ -497,7 +497,8 @@ "DiagramList": [ 40050101, 40050102, - 40050103 + 40050103, + 40050104 ] }, "400601": { diff --git a/data/bin/Disc.json b/data/bin/Disc.json index 32ac3146..734c0d9b 100644 --- a/data/bin/Disc.json +++ b/data/bin/Disc.json @@ -3040,8 +3040,8 @@ 807, 823 ], - "Visible": false, - "Available": false, + "Visible": true, + "Available": true, "DiscBg": "Disc/4054/4054", "StrengthenGroupId": 41, "AttrBaseGroupId": 21083, @@ -3074,8 +3074,8 @@ 810, 801 ], - "Visible": false, - "Available": false, + "Visible": true, + "Available": true, "DiscBg": "Disc/4052/4052", "StrengthenGroupId": 41, "AttrBaseGroupId": 21103, diff --git a/data/bin/DiscIP.json b/data/bin/DiscIP.json index ca43be23..8a53f8fd 100644 --- a/data/bin/DiscIP.json +++ b/data/bin/DiscIP.json @@ -283,7 +283,9 @@ "AvgId": "", "StoryName": "DiscIP.213002.3", "StoryDesc": "DiscIP.213002.4", - "CharId": [] + "CharId": [ + 133134156 + ] }, "213003": { "Id": 213003, @@ -298,7 +300,7 @@ "StoryName": "DiscIP.213003.3", "StoryDesc": "DiscIP.213003.4", "CharId": [ - 132 + 111112 ] }, "213004": { @@ -344,7 +346,7 @@ "StoryName": "DiscIP.213006.3", "StoryDesc": "DiscIP.213006.4", "CharId": [ - 127 + 127130125 ] }, "213007": { @@ -374,7 +376,7 @@ "StoryName": "DiscIP.213008.3", "StoryDesc": "DiscIP.213008.4", "CharId": [ - 111 + 111112103 ] }, "213009": { @@ -404,7 +406,7 @@ "StoryName": "DiscIP.213010.3", "StoryDesc": "DiscIP.213010.4", "CharId": [ - 113 + 113117 ] }, "213011": { @@ -420,7 +422,7 @@ "StoryName": "DiscIP.213011.3", "StoryDesc": "DiscIP.213011.4", "CharId": [ - 114 + 114108 ] }, "213012": { @@ -484,7 +486,7 @@ "StoryName": "DiscIP.213015.3", "StoryDesc": "DiscIP.213015.4", "CharId": [ - 156 + 156133 ] }, "213016": { @@ -545,7 +547,9 @@ "AvgId": "", "StoryName": "DiscIP.213019.3", "StoryDesc": "DiscIP.213019.4", - "CharId": [] + "CharId": [ + 118 + ] }, "213020": { "Id": 213020, @@ -559,7 +563,9 @@ "AvgId": "", "StoryName": "DiscIP.213020.3", "StoryDesc": "DiscIP.213020.4", - "CharId": [] + "CharId": [ + 116 + ] }, "213021": { "Id": 213021, @@ -705,7 +711,9 @@ "AvgId": "", "StoryName": "DiscIP.213030.3", "StoryDesc": "DiscIP.213030.4", - "CharId": [] + "CharId": [ + 139 + ] }, "213031": { "Id": 213031, @@ -734,7 +742,7 @@ "StoryName": "DiscIP.213032.3", "StoryDesc": "DiscIP.213032.4", "CharId": [ - 120 + 120115 ] }, "214001": { @@ -750,7 +758,7 @@ "StoryName": "DiscIP.214001.3", "StoryDesc": "DiscIP.214001.4", "CharId": [ - 114 + 108114 ] }, "214002": { @@ -766,7 +774,7 @@ "StoryName": "DiscIP.214002.3", "StoryDesc": "DiscIP.214002.4", "CharId": [ - 119 + 119145 ] }, "214003": { @@ -782,7 +790,7 @@ "StoryName": "DiscIP.214003.3", "StoryDesc": "DiscIP.214003.4", "CharId": [ - 115 + 115120 ] }, "214004": { @@ -878,7 +886,7 @@ "StoryName": "DiscIP.214009.3", "StoryDesc": "DiscIP.214009.4", "CharId": [ - 112 + 111112103 ] }, "214010": { @@ -908,7 +916,7 @@ "StoryName": "DiscIP.214011.3", "StoryDesc": "DiscIP.214011.4", "CharId": [ - 127 + 127130125 ] }, "214012": { @@ -953,7 +961,9 @@ "AvgId": "", "StoryName": "DiscIP.214014.3", "StoryDesc": "DiscIP.214014.4", - "CharId": [] + "CharId": [ + 133134156 + ] }, "214015": { "Id": 214015, @@ -1142,7 +1152,7 @@ "StoryName": "DiscIP.214026.3", "StoryDesc": "DiscIP.214026.4", "CharId": [ - 155 + 144 ] }, "214027": { @@ -1205,7 +1215,9 @@ "AvgId": "", "StoryName": "DiscIP.214030.3", "StoryDesc": "DiscIP.214030.4", - "CharId": [] + "CharId": [ + 150 + ] }, "214031": { "Id": 214031, @@ -1220,7 +1232,7 @@ "StoryName": "DiscIP.214031.3", "StoryDesc": "DiscIP.214031.4", "CharId": [ - 144 + 144125 ] }, "214032": { @@ -1252,7 +1264,7 @@ "StoryName": "DiscIP.214033.3", "StoryDesc": "DiscIP.214033.4", "CharId": [ - 118 + 118149 ] }, "214034": { @@ -1361,7 +1373,9 @@ "AvgId": "", "StoryName": "DiscIP.214040.3", "StoryDesc": "DiscIP.214040.4", - "CharId": [] + "CharId": [ + 134 + ] }, "214041": { "Id": 214041, @@ -1375,7 +1389,9 @@ "AvgId": "", "StoryName": "DiscIP.214041.3", "StoryDesc": "DiscIP.214041.4", - "CharId": [] + "CharId": [ + 158 + ] }, "214043": { "Id": 214043, @@ -1405,7 +1421,9 @@ "AvgId": "CG_disc4048", "StoryName": "DiscIP.214048.3", "StoryDesc": "DiscIP.214048.4", - "CharId": [] + "CharId": [ + 158 + ] }, "214042": { "Id": 214042, @@ -1419,7 +1437,9 @@ "AvgId": "", "StoryName": "DiscIP.214042.3", "StoryDesc": "DiscIP.214042.4", - "CharId": [] + "CharId": [ + 159 + ] }, "214044": { "Id": 214044, @@ -1505,10 +1525,10 @@ "Id": 214049, "VoFile": "outfit_4049", "VoBegin1": 0.0, - "VoLoop1": 157.77, + "VoLoop1": 218.0, "VoName1": "DiscIP.214049.1", "VoBegin2": 0.0, - "VoLoop2": 157.77, + "VoLoop2": 218.0, "VoName2": "DiscIP.214049.2", "AvgId": "", "StoryName": "DiscIP.214049.3", @@ -1535,26 +1555,28 @@ "Id": 214052, "VoFile": "outfit_4052", "VoBegin1": 0.0, - "VoLoop1": 131.53, + "VoLoop1": 97.5, "VoName1": "DiscIP.214052.1", "VoBegin2": 0.0, - "VoLoop2": 12.307, + "VoLoop2": 10.808, "VoName2": "DiscIP.214052.2", "AvgId": "", "StoryName": "DiscIP.214052.3", "StoryDesc": "DiscIP.214052.4", - "CharId": [] + "CharId": [ + 140 + ] }, "214054": { "Id": 214054, "VoFile": "outfit_4054", "VoBegin1": 0.0, - "VoLoop1": 131.53, + "VoLoop1": 105.0, "VoName1": "DiscIP.214054.1", "VoBegin2": 0.0, - "VoLoop2": 12.307, + "VoLoop2": 12.51, "VoName2": "DiscIP.214054.2", - "AvgId": "", + "AvgId": "CG_disc4054", "StoryName": "DiscIP.214054.3", "StoryDesc": "DiscIP.214054.4", "CharId": [ diff --git a/data/bin/Effect.json b/data/bin/Effect.json index 7845fd4e..18a1c1af 100644 --- a/data/bin/Effect.json +++ b/data/bin/Effect.json @@ -38409,6 +38409,190 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "14096111": { + "Id": 14096111, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 2, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "14096211": { + "Id": 14096211, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 2, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "14096311": { + "Id": 14096311, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 2, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "14096411": { + "Id": 14096411, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 2, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "81011": { "Id": 81011, "Name": "", @@ -232115,6 +232299,2306 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "14090010": { + "Id": 14090010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 2, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "14090020": { + "Id": 14090020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + 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12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectTypeParam1": "0.04", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88379,7 +88360,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectTypeParam1": "0.064", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88398,7 +88379,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectTypeParam1": "0.088", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88417,7 +88398,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectTypeParam1": "0.112", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88436,7 +88417,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectTypeParam1": "0.136", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88455,7 +88436,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectTypeParam1": "0.16", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88474,7 +88455,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectTypeParam1": "0.184", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88493,7 +88474,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectTypeParam1": "0.208", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88512,7 +88493,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectTypeParam1": "0.232", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88528,10 +88509,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.31", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88547,10 +88528,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.5", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88566,10 +88547,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.69", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88585,10 +88566,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.87", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88604,10 +88585,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "1.06", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88623,10 +88604,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.37", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "1.25", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88642,10 +88623,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.43", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "1.43", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88661,10 +88642,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.49", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "1.62", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88680,10 +88661,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.54", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "1.81", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88718,10 +88699,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.026", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88737,10 +88718,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.042", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88756,10 +88737,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.058", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88775,10 +88756,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.074", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88794,10 +88775,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.09", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88813,10 +88794,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.106", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88832,10 +88813,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.122", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88851,10 +88832,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.138", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88870,10 +88851,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.154", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88909,9 +88890,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.045", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88928,9 +88909,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.072", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88947,9 +88928,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.099", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88966,9 +88947,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.126", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -88985,9 +88966,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.153", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89004,9 +88985,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.37", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.18", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89023,9 +89004,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.43", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.207", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89042,9 +89023,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.49", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.234", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89061,9 +89042,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 19, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.54", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.261", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89082,7 +89063,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectTypeParam1": "0.13", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89101,7 +89082,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectTypeParam1": "0.21", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89120,7 +89101,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectTypeParam1": "0.29", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89139,7 +89120,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectTypeParam1": "0.37", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89158,7 +89139,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectTypeParam1": "0.45", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89177,7 +89158,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectTypeParam1": "0.53", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89196,7 +89177,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectTypeParam1": "0.61", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89215,7 +89196,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectTypeParam1": "0.69", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89234,7 +89215,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectTypeParam1": "0.77", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89253,7 +89234,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectTypeParam1": "0.1", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89272,7 +89253,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectTypeParam1": "0.17", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89291,7 +89272,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectTypeParam1": "0.23", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89310,7 +89291,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectTypeParam1": "0.29", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89329,7 +89310,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectTypeParam1": "0.35", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89348,7 +89329,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectTypeParam1": "0.41", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89367,7 +89348,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectTypeParam1": "0.48", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89386,7 +89367,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectTypeParam1": "0.54", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89405,7 +89386,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectTypeParam1": "0.6", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89421,10 +89402,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.012", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89443,7 +89424,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectTypeParam1": "0.2", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89462,7 +89443,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectTypeParam1": "0.32", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89481,7 +89462,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectTypeParam1": "0.44", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89500,7 +89481,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectTypeParam1": "0.56", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89519,7 +89500,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectTypeParam1": "0.68", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89538,7 +89519,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectTypeParam1": "0.8", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89557,7 +89538,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectTypeParam1": "0.92", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89576,7 +89557,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectTypeParam1": "1.04", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89595,7 +89576,7 @@ "EffectType": 12, "EffectTypeFirstSubtype": 1, "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectTypeParam1": "1.16", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89612,9 +89593,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeParam1": "0.042", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89631,9 +89612,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeParam1": "0.067", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89650,9 +89631,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeParam1": "0.093", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89669,9 +89650,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeParam1": "0.118", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89688,9 +89669,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeParam1": "0.143", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89707,9 +89688,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.37", + "EffectTypeParam1": "0.169", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89726,9 +89707,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.43", + "EffectTypeParam1": "0.194", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89745,9 +89726,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.49", + "EffectTypeParam1": "0.22", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89764,9 +89745,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, + "EffectTypeFirstSubtype": 19, "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.54", + "EffectTypeParam1": "0.245", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89782,10 +89763,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.007", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89801,10 +89782,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.011", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89820,10 +89801,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.015", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89839,10 +89820,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.019", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89858,10 +89839,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.023", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89877,10 +89858,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.028", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89896,10 +89877,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.032", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89915,10 +89896,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.036", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89934,10 +89915,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.04", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89953,10 +89934,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.167", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89972,10 +89953,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.268", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -89991,10 +89972,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.368", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90010,10 +89991,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.469", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90029,10 +90010,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.569", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90048,10 +90029,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.67", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90067,10 +90048,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.77", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90086,10 +90067,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.871", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90105,10 +90086,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectType": 52, + "EffectTypeFirstSubtype": 56, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.971", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90125,9 +90106,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.15", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90144,9 +90125,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.24", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90163,9 +90144,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.33", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90182,9 +90163,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.42", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90201,9 +90182,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.51", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90220,9 +90201,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.37", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.6", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90239,9 +90220,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.43", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.69", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90258,9 +90239,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.49", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.78", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90277,9 +90258,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.54", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.87", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90295,10 +90276,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 57, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.2", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90315,9 +90296,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.24", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90334,9 +90315,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.384", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90353,9 +90334,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.528", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90372,9 +90353,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.672", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90391,9 +90372,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.816", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90410,9 +90391,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "0.96", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90429,9 +90410,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "1.104", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90448,9 +90429,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "1.248", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90467,9 +90448,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectTypeFirstSubtype": 19, + "EffectTypeSecondSubtype": 1, + "EffectTypeParam1": "1.392", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90485,10 +90466,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "1", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.075", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90504,10 +90485,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.15", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.12", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90523,10 +90504,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.21", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.165", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90542,10 +90523,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.26", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.21", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90561,10 +90542,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.32", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.255", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90580,10 +90561,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.37", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.3", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90599,10 +90580,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.43", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.345", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90618,10 +90599,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.49", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.39", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90637,10 +90618,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, - "EffectTypeFirstSubtype": 1, - "EffectTypeSecondSubtype": 2, - "EffectTypeParam1": "0.54", + "EffectType": 52, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.435", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90657,9 +90638,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.07", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90676,9 +90657,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.11", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90695,9 +90676,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.16", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90714,9 +90695,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.2", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90733,9 +90714,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.24", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90752,9 +90733,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.37", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.29", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90771,9 +90752,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.43", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.33", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90790,9 +90771,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.49", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.37", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90809,9 +90790,9 @@ "CD": 0, "EffectRate": 100, "EffectType": 12, - "EffectTypeFirstSubtype": 56, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.54", + "EffectTypeFirstSubtype": 1, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.42", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90827,10 +90808,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 58, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "1", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.03", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90846,10 +90827,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 58, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.15", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.05", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90865,10 +90846,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 58, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.21", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.07", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90884,10 +90865,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 58, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.26", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.09", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90903,10 +90884,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, "EffectTypeFirstSubtype": 58, - "EffectTypeSecondSubtype": 1, - "EffectTypeParam1": "0.32", + "EffectTypeSecondSubtype": 3, + "EffectTypeParam1": "0.11", "EffectTypeParam2": "", "EffectTypeParam3": "", "EffectTypeParam4": "", @@ -90922,10 +90903,10 @@ "Remove": false, "CD": 0, "EffectRate": 100, - "EffectType": 12, + "EffectType": 52, 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"PerkIntensity": [], + "SkillId": 3110201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 10000 + }, + "31102002": { + "Id": 31102002, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1300000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3110201, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 10000 + }, "1160111": { "Id": 1160111, "LevelTypeData": 0, diff --git a/data/bin/Honor.json b/data/bin/Honor.json index eea92020..2a5af81b 100644 --- a/data/bin/Honor.json +++ b/data/bin/Honor.json @@ -506,6 +506,19 @@ "Sort": 0, "BGType": 2 }, + "116011": { + "Id": 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"SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_140_S4", + "StarGroup": [ + 6, + 6, + 6, + 6, + 6 + ], + "Sort": 0, + "BGType": 0 + }, + "11214099": { + "Id": 11214099, + "CharId": 140, + "Level": 99, + "BigBgPath": "Icon/HonorTitle/HonorTitle_Affinity_140_L5_lang", + "SmallBgPath": "Icon/HonorTitle/HonorTitle_Affinity_140_S5", + "StarGroup": [], + "Sort": 0, + "BGType": 0 + }, "11214110": { "Id": 11214110, "CharId": 141, diff --git a/data/bin/Item.json b/data/bin/Item.json index 4a286e35..c0e690e7 100644 --- a/data/bin/Item.json +++ b/data/bin/Item.json @@ -22677,7 +22677,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_01" + "Icon2": "Icon/Potential/14001_Potential_01" }, "514002": { "Id": 514002, @@ -22698,7 +22698,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_02" + "Icon2": "Icon/Potential/14001_Potential_02" }, "514003": { "Id": 514003, @@ -22719,7 +22719,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_03" + "Icon2": "Icon/Potential/14001_Potential_03" }, "514004": { "Id": 514004, @@ -22740,7 +22740,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_04" + "Icon2": "Icon/Potential/14001_Potential_04" }, "514005": { "Id": 514005, @@ -22761,7 +22761,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_01" + "Icon2": "Icon/Potential/14001_Potential_01" }, "514006": { "Id": 514006, @@ -22782,7 +22782,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_02" + "Icon2": "Icon/Potential/14001_Potential_06" }, "514007": { "Id": 514007, @@ -22803,7 +22803,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_02" + "Icon2": "Icon/Potential/14001_Potential_01" }, "514008": { "Id": 514008, @@ -22824,7 +22824,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_04" + "Icon2": "Icon/Potential/14001_Potential_08" }, "514009": { "Id": 514009, @@ -22845,7 +22845,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_04" + "Icon2": "Icon/Potential/14001_Potential_09" }, "514010": { "Id": 514010, @@ -22866,7 +22866,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_03" + "Icon2": "Icon/Potential/14001_Potential_03" }, "514011": { "Id": 514011, @@ -22887,7 +22887,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/Common_Potential_2" + "Icon2": "Icon/Potential/14001_Potential_11" }, "514012": { "Id": 514012, @@ -22908,7 +22908,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/Common_Potential_20" + "Icon2": "Icon/Potential/Common_Potential_21" }, "514013": { "Id": 514013, @@ -22929,7 +22929,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/Common_Potential_Earth_1" + "Icon2": "Icon/Potential/Common_Potential_10" }, "514021": { "Id": 514021, @@ -22950,7 +22950,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_21" + "Icon2": "Icon/Potential/14001_Potential_21" }, "514022": { "Id": 514022, @@ -22971,7 +22971,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_22" + "Icon2": "Icon/Potential/14001_Potential_22" }, "514023": { "Id": 514023, @@ -22992,7 +22992,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_23" + "Icon2": "Icon/Potential/14001_Potential_23" }, "514024": { "Id": 514024, @@ -23013,7 +23013,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_24" + "Icon2": "Icon/Potential/14001_Potential_24" }, "514025": { "Id": 514025, @@ -23034,7 +23034,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_21" + "Icon2": "Icon/Potential/14001_Potential_25" }, "514026": { "Id": 514026, @@ -23055,7 +23055,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_22" + "Icon2": "Icon/Potential/14001_Potential_21" }, "514027": { "Id": 514027, @@ -23076,7 +23076,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_21" + "Icon2": "Icon/Potential/14001_Potential_21" }, "514028": { "Id": 514028, @@ -23097,7 +23097,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_23" + "Icon2": "Icon/Potential/14001_Potential_28" }, "514029": { "Id": 514029, @@ -23118,7 +23118,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_23" + "Icon2": "Icon/Potential/14001_Potential_23" }, "514030": { "Id": 514030, @@ -23139,7 +23139,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_24" + "Icon2": "Icon/Potential/14001_Potential_23" }, "514031": { "Id": 514031, @@ -23160,7 +23160,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/Common_Potential_Earth_1" + "Icon2": "Icon/Potential/Common_Potential_11" }, "514032": { "Id": 514032, @@ -23223,7 +23223,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_41" + "Icon2": "Icon/Potential/14001_Potential_41" }, "514042": { "Id": 514042, @@ -23244,7 +23244,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_41" + "Icon2": "Icon/Potential/14001_Potential_42" }, "514043": { "Id": 514043, @@ -23265,7 +23265,7 @@ "ObtainWays": "", "JumpTo": [], "Icon": "", - "Icon2": "Icon/Potential/11601_Potential_41" + "Icon2": "Icon/Potential/14001_Potential_43" }, "514901": { "Id": 514901, @@ -33515,6 +33515,27 @@ "Icon": "", "Icon2": "Icon/Item/item_70001" }, + "71016": { + "Id": 71016, + "Title": "Item.71016.1", + "Desc": "Item.71016.2", + "Literary": "Item.71016.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, "72001": { "Id": 72001, "Title": "Item.72001.1", @@ -33830,6 +33851,27 @@ "Icon": "", "Icon2": "Icon/Item/item_70001" }, + "72016": { + "Id": 72016, + "Title": "Item.72016.1", + "Desc": "Item.72016.2", + "Literary": "Item.72016.3", + "Type": 12, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_70001" + }, "73101": { "Id": 73101, "Title": "Item.73101.1", @@ -34040,6 +34082,27 @@ "Icon": "", "Icon2": "Icon/Item/item_73110" }, + "73111": { + "Id": 73111, + "Title": "Item.73111.1", + "Desc": "Item.73111.2", + "Literary": "Item.73111.3", + "Type": 2, + "Stype": 2, + "Rarity": 2, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_73111" + }, "73201": { "Id": 73201, "Title": "Item.73201.1", @@ -41642,6 +41705,27 @@ "Icon": "", "Icon2": "Icon/Item/item_112139" }, + "112140": { + "Id": 112140, + "Title": "Item.112140.1", + "Desc": "Item.112140.2", + "Literary": "Item.112140.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_112140" + }, "112141": { "Id": 112141, "Title": "Item.112141.1", @@ -42566,6 +42650,27 @@ "Icon": "", "Icon2": "Icon/Item/item_116010" }, + "116011": { + "Id": 116011, + "Title": "Item.116011.1", + "Desc": "Item.116011.2", + "Literary": "Item.116011.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_116011" + }, "117001": { "Id": 117001, "Title": "Item.117001.1", @@ -42818,6 +42923,69 @@ "Icon": "", "Icon2": "Icon/Item/item_117033" }, + "117041": { + "Id": 117041, + "Title": "Item.117041.1", + "Desc": "Item.117041.2", + "Literary": "Item.117041.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_117041" + }, + "117042": { + "Id": 117042, + "Title": "Item.117042.1", + "Desc": "Item.117042.2", + "Literary": "Item.117042.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_117042" + }, + "117043": { + "Id": 117043, + "Title": "Item.117043.1", + "Desc": "Item.117043.2", + "Literary": "Item.117043.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_117043" + }, "118001": { "Id": 118001, "Title": "Item.118001.1", @@ -43490,6 +43658,27 @@ "Icon": "", "Icon2": "Icon/Item/item_120001" }, + "120005": { + "Id": 120005, + "Title": "Item.120005.1", + "Desc": "Item.120005.2", + "Literary": "Item.120005.3", + "Type": 2, + "Stype": 2, + "Rarity": 3, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": false, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_120001" + }, "130001": { "Id": 130001, "Title": "Item.130001.1", diff --git a/data/bin/JointDrillControl.json b/data/bin/JointDrillControl.json index d306fae2..57ece019 100644 --- a/data/bin/JointDrillControl.json +++ b/data/bin/JointDrillControl.json @@ -62,5 +62,21 @@ "CtrlName": "_510001/jointDrill_act_01", "DescText": "_510001/JointDrillActCtrl", "DetailDesc": "JointDrillControl.510004.2" + }, + "510005": { + "Id": 510005, + "DrillStartTime": 2, + "DrillDurationTime": 86400, + "DrillLevelGroupId": 572400, + "DrillQuestGroupId": 51005, + "DrillPlotId": "", + "PlotTitle": "", + "PlotDesc": "JointDrillControl.510005.4", + "Image": "JointDrillControl.510005.5", + "BG": "", + "DrillPrefab": "UI_Activity/_510005/SpriteAtlas/bg_jointdrill", + "CtrlName": "_510005/jointDrill_act_01", + "DescText": "_510005/JointDrillActCtrl", + "DetailDesc": "JointDrillControl.510005.2" } } \ No newline at end of file diff --git a/data/bin/JointDrillQuest.json b/data/bin/JointDrillQuest.json index 2336902f..a656abef 100644 --- a/data/bin/JointDrillQuest.json +++ b/data/bin/JointDrillQuest.json @@ -390,5 +390,103 @@ "AwardItemNum2": 50, "AwardItemTid3": 0, "AwardItemNum3": 0 + }, + "14001": { + "Id": 14001, + "GroupId": 1005, + "Title": "JointDrillQuest.14001.1", + "Order": 1, + "CompleteCond": 95, + "CompleteCondParams": "[12852000]", + "AwardItemTid1": 34, + "AwardItemNum1": 400, + "AwardItemTid2": 33001, + "AwardItemNum2": 10, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14002": { + "Id": 14002, + "GroupId": 1005, + "Title": "JointDrillQuest.14002.1", + "Order": 2, + "CompleteCond": 95, + "CompleteCondParams": "[20520000]", + "AwardItemTid1": 34, + "AwardItemNum1": 500, + "AwardItemTid2": 33001, + "AwardItemNum2": 15, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14003": { + "Id": 14003, + "GroupId": 1005, + "Title": "JointDrillQuest.14003.1", + "Order": 3, + "CompleteCond": 95, + "CompleteCondParams": "[25164000]", + "AwardItemTid1": 34, + "AwardItemNum1": 600, + "AwardItemTid2": 33001, + "AwardItemNum2": 20, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14004": { + "Id": 14004, + "GroupId": 1005, + "Title": "JointDrillQuest.14004.1", + "Order": 4, + "CompleteCond": 95, + "CompleteCondParams": "[28866000]", + "AwardItemTid1": 34, + "AwardItemNum1": 700, + "AwardItemTid2": 33001, + "AwardItemNum2": 25, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14005": { + "Id": 14005, + "GroupId": 1005, + "Title": "JointDrillQuest.14005.1", + "Order": 5, + "CompleteCond": 95, + "CompleteCondParams": "[35036000]", + "AwardItemTid1": 34, + "AwardItemNum1": 800, + "AwardItemTid2": 33001, + "AwardItemNum2": 30, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14006": { + "Id": 14006, + "GroupId": 1005, + "Title": "JointDrillQuest.14006.1", + "Order": 6, + "CompleteCond": 95, + "CompleteCondParams": "[39252000]", + "AwardItemTid1": 34, + "AwardItemNum1": 900, + "AwardItemTid2": 33001, + "AwardItemNum2": 40, + "AwardItemTid3": 0, + "AwardItemNum3": 0 + }, + "14007": { + "Id": 14007, + "GroupId": 1005, + "Title": "JointDrillQuest.14007.1", + "Order": 7, + "CompleteCond": 95, + "CompleteCondParams": "[41380000]", + "AwardItemTid1": 34, + "AwardItemNum1": 1000, + "AwardItemTid2": 33001, + "AwardItemNum2": 50, + "AwardItemTid3": 0, + "AwardItemNum3": 0 } } \ No newline at end of file diff --git a/data/bin/JointDrillRank.json b/data/bin/JointDrillRank.json index af75d6a2..899ebd61 100644 --- a/data/bin/JointDrillRank.json +++ b/data/bin/JointDrillRank.json @@ -6,7 +6,7 @@ "AwardItemNum1": 2000, "AwardItemTid2": 34, "AwardItemNum2": 2400, - "AwardItemTid3": 117031, + "AwardItemTid3": 117041, "AwardItemNum3": 1 }, "2": { @@ -16,7 +16,7 @@ "AwardItemNum1": 2000, "AwardItemTid2": 34, "AwardItemNum2": 2200, - "AwardItemTid3": 117032, + "AwardItemTid3": 117042, "AwardItemNum3": 1 }, "3": { @@ -26,7 +26,7 @@ "AwardItemNum1": 2000, "AwardItemTid2": 34, "AwardItemNum2": 2000, - "AwardItemTid3": 117033, + "AwardItemTid3": 117043, "AwardItemNum3": 1 }, "4": { diff --git a/data/bin/JointDrill_2_Floor.json b/data/bin/JointDrill_2_Floor.json index 9c67ebb7..c87b3bef 100644 --- a/data/bin/JointDrill_2_Floor.json +++ b/data/bin/JointDrill_2_Floor.json @@ -268,5 +268,275 @@ "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", "DungeonDelay": 45000, "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_red" + }, + "1000211": { + "Id": 1000211, + "FloorId": 1021, + "BattleLvs": 1, + "FloorChangeID": 10001, + "MaxEnergyValue": 60, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": true, + "TeamSaveResilience": true, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi", + "Theme": 252, + "BGM": "Mode_JointDrill_Chariot_setState", + "LeaveTriggerEvent": "", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_bron_tl" + }, + "1000212": { + "Id": 1000212, + "FloorId": 1021, + "BattleLvs": 2, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Red", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Red", + "Theme": 253, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_green" + }, + "1000213": { + "Id": 1000213, + "FloorId": 1021, + "BattleLvs": 3, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Green", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Green", + "Theme": 254, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_red" + }, + "1000221": { + "Id": 1000221, + "FloorId": 1022, + "BattleLvs": 1, + "FloorChangeID": 10001, + "MaxEnergyValue": 60, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": true, + "TeamSaveResilience": true, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi", + "Theme": 252, + "BGM": "Mode_JointDrill_Chariot_setState", + "LeaveTriggerEvent": "", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_bron_tl" + }, + "1000222": { + "Id": 1000222, + "FloorId": 1022, + "BattleLvs": 2, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Red", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Red", + "Theme": 253, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_green" + }, + "1000223": { + "Id": 1000223, + "FloorId": 1022, + "BattleLvs": 3, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Green", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Green", + "Theme": 254, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_red" + }, + "1000231": { + "Id": 1000231, + "FloorId": 1023, + "BattleLvs": 1, + "FloorChangeID": 10001, + "MaxEnergyValue": 60, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": true, + "TeamSaveResilience": true, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi", + "Theme": 252, + "BGM": "Mode_JointDrill_Chariot_setState", + "LeaveTriggerEvent": "", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_bron_tl" + }, + "1000232": { + "Id": 1000232, + "FloorId": 1023, + "BattleLvs": 2, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Red", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Red", + "Theme": 253, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_green" + }, + "1000233": { + "Id": 1000233, + "FloorId": 1023, + "BattleLvs": 3, + "FloorChangeID": 0, + "MaxEnergyValue": 55, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": false, + "TeamSaveResilience": false, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi_Green", + "ConfigPrefabName": "JointDrill_02_ShuangZiQi_Green", + "Theme": 254, + "BGM": "Mode_JointDrill_Chariot2_setState", + "LeaveTriggerEvent": "Mode_JointDrill_Chariot_all_stop", + "DungeonDelay": 45000, + "IntroCutscene": "fx_jointdrill_02_base_boss_change_tl_red" + }, + "1000241": { + "Id": 1000241, + "FloorId": 1024, + "BattleLvs": 1, + "FloorChangeID": 10001, + "MaxEnergyValue": 60, + "SaveEnergyValue": false, + "TeamSaveEnergyValue": false, + "SaveResilience": true, + "TeamSaveResilience": true, + "SceneName": "Levels/JointDrill/JointDrill_02/JointDrill_02_ShuangZiQi", + 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"{\"502\":20,\"503\":5,\"33903\":5}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-06-16T12:00:00+08:00", + "DeListTime": "2026-07-07T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_1_11_1_role_l", + "IconBg": "UI/big_sprites/db_pack_4" + }, + "pack.12_1_disc_l": { + "Id": "pack.12_1_disc_l", + "Name": "MallPackage.pack.12_1_disc_l.1", + "DetailName": "MallPackage.pack.12_1_disc_l.2", + "GroupId": 2, + "StatisticalGroup": "pack.05_disc_l", + "SaleRate": 160, + "Tag": 1, + "Sort": 60, + "CurrencyType": 1, + "CurrencyItemId": 0, + "CurrencyItemQty": 44000, + "CurrencyShowPrice": "₩ 44,000", + "Stock": 3, + "RefreshType": 0, + "Items": "{\"602\":6000,\"603\":1500,\"33903\":5}", + "ListCondType": 0, + "ListCondParams": "", + "OrderCondType": 0, + "OrderCondParams": "", + "ListTime": "2026-06-16T12:00:00+08:00", + "DeListTime": "2026-07-07T10:59:59+08:00", + "ProDeListTime": "", + "IsSaleSkin": false, + "BasePrice": 0, + "CurrencyShowBasePrice": "", + "ContentIcon": [], + "DisplayMode": 1, + "Icon": "Icon/ShopGoods/pack_1_11_1_disc_l", + "IconBg": "UI/big_sprites/db_pack_4" } } \ No newline at end of file diff --git a/data/bin/MallPackagePage.json b/data/bin/MallPackagePage.json index 8fbc5d83..095740e5 100644 --- a/data/bin/MallPackagePage.json +++ b/data/bin/MallPackagePage.json @@ -28,5 +28,11 @@ "Name": "MallPackagePage.11.1", "Type": 2, "Sort": 1 + }, + "12": { + "Id": 12, + "Name": "MallPackagePage.12.1", + "Type": 2, + "Sort": 2 } } \ No newline at end of file diff --git a/data/bin/MangaLoading.json b/data/bin/MangaLoading.json index 34468a86..7222ae7d 100644 --- a/data/bin/MangaLoading.json +++ b/data/bin/MangaLoading.json @@ -411,6 +411,15 @@ "ConditionType": 1, "StartTime": "", "EndTime": "", + "Weight": 100 + }, + "48": { + "Id": 48, + "Source": "Icon/Loading/loading_comic_48_lang", + "Title": "MangaLoading.48.1", + "ConditionType": 1, + "StartTime": "", + "EndTime": "", "Weight": 500 } } \ No newline at end of file diff --git a/data/bin/MiningControl.json b/data/bin/MiningControl.json index a499cfdf..4658c441 100644 --- a/data/bin/MiningControl.json +++ b/data/bin/MiningControl.json @@ -42,5 +42,16 @@ "ShopId": 0, "BgPrefab": "", "GridListPrefab": "Cell1" + }, + "400011": { + "Id": 400011, + "UseType": 1, + "UIAssets": "ActivityMining_1", + "CtrlName": "ActivityMiningCtrl", + "DigConsumeItemId": 120005, + "ConfigMaxLayer": 20, + "ShopId": 0, + "BgPrefab": "", + "GridListPrefab": "Cell1" } } \ No newline at end of file diff --git a/data/bin/MiningSupport.json b/data/bin/MiningSupport.json index 9ab92cdb..4430483c 100644 --- a/data/bin/MiningSupport.json +++ b/data/bin/MiningSupport.json @@ -222,5 +222,61 @@ "SkillDes": "MiningSupport.407.2", "SupportEffect": 8, "SupportParams": "[100,2]" + }, + "501": { + "Id": 501, + "CharIcon": "Icon/Head/head_15501", + "SkillName": "MiningSupport.501.1", + "SkillDes": "MiningSupport.501.2", + "SupportEffect": 3, + "SupportParams": "[3,1]" + }, + "502": { + "Id": 502, + "CharIcon": "Icon/Head/head_15701", + "SkillName": "MiningSupport.502.1", + "SkillDes": "MiningSupport.502.2", + "SupportEffect": 4, + "SupportParams": "[2,50]" + }, + "503": { + "Id": 503, + "CharIcon": "Icon/Head/head_11101", + "SkillName": "MiningSupport.503.1", + "SkillDes": "MiningSupport.503.2", + "SupportEffect": 5, + "SupportParams": "[3,2,1]" + }, + "504": { + "Id": 504, + "CharIcon": "Icon/Head/head_10301", + "SkillName": "MiningSupport.504.1", + "SkillDes": "MiningSupport.504.2", + "SupportEffect": 6, + "SupportParams": "[2,2,1]" + }, + "505": { + "Id": 505, + "CharIcon": "Icon/Head/head_11202", + "SkillName": "MiningSupport.505.1", + "SkillDes": "MiningSupport.505.2", + "SupportEffect": 7, + "SupportParams": "[3,1,2,1]" + }, + "506": { + "Id": 506, + "CharIcon": "Icon/Head/head_13502", + "SkillName": "MiningSupport.506.1", + "SkillDes": "MiningSupport.506.2", + "SupportEffect": 8, + "SupportParams": "[100,2]" + }, + "507": { + "Id": 507, + "CharIcon": "Icon/Head/head_14201", + "SkillName": "MiningSupport.507.1", + "SkillDes": "MiningSupport.507.2", + "SupportEffect": 9, + "SupportParams": "[3,1]" } } \ No newline at end of file diff --git a/data/bin/MiningTreasure.json b/data/bin/MiningTreasure.json index d11bd016..0d65e1ed 100644 --- a/data/bin/MiningTreasure.json +++ b/data/bin/MiningTreasure.json @@ -526,5 +526,137 @@ "MiningItemType": 4, "MiningItemRarity": 1, "Score": 120 + }, + "1501": { + "Id": 1501, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_01", + "SelfRotate": 0, + "Name": "MiningTreasure.1501.1", + "Des": "MiningTreasure.1501.2", + "MiningItemType": 1, + "MiningItemRarity": 2, + "Score": 80 + }, + "1502": { + "Id": 1502, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_02", + "SelfRotate": 45, + "Name": "MiningTreasure.1502.1", + "Des": "MiningTreasure.1502.2", + "MiningItemType": 1, + "MiningItemRarity": 2, + "Score": 100 + }, + "1503": { + "Id": 1503, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_03", + "SelfRotate": 0, + "Name": "MiningTreasure.1503.1", + "Des": "MiningTreasure.1503.2", + "MiningItemType": 1, + "MiningItemRarity": 1, + "Score": 120 + }, + "2501": { + "Id": 2501, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_04", + "SelfRotate": 90, + "Name": "MiningTreasure.2501.1", + "Des": "MiningTreasure.2501.2", + "MiningItemType": 2, + "MiningItemRarity": 2, + "Score": 80 + }, + "2502": { + "Id": 2502, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_05", + "SelfRotate": 45, + "Name": "MiningTreasure.2502.1", + "Des": "MiningTreasure.2502.2", + "MiningItemType": 2, + "MiningItemRarity": 2, + "Score": 100 + }, + "2503": { + "Id": 2503, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_06", + "SelfRotate": 45, + "Name": "MiningTreasure.2503.1", + "Des": "MiningTreasure.2503.2", + "MiningItemType": 2, + "MiningItemRarity": 1, + "Score": 120 + }, + "3501": { + "Id": 3501, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_07", + "SelfRotate": 45, + "Name": "MiningTreasure.3501.1", + "Des": "MiningTreasure.3501.2", + "MiningItemType": 3, + "MiningItemRarity": 2, + "Score": 80 + }, + "3502": { + "Id": 3502, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_08", + "SelfRotate": 45, + "Name": "MiningTreasure.3502.1", + "Des": "MiningTreasure.3502.2", + "MiningItemType": 3, + "MiningItemRarity": 2, + "Score": 100 + }, + "3503": { + "Id": 3503, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_09", + "SelfRotate": 45, + "Name": "MiningTreasure.3503.1", + "Des": "MiningTreasure.3503.2", + "MiningItemType": 3, + "MiningItemRarity": 1, + "Score": 120 + }, + "4501": { + "Id": 4501, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_10", + "SelfRotate": 0, + "Name": "MiningTreasure.4501.1", + "Des": "MiningTreasure.4501.2", + "MiningItemType": 4, + "MiningItemRarity": 2, + "Score": 80 + }, + "4502": { + "Id": 4502, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_11", + "SelfRotate": 0, + "Name": "MiningTreasure.4502.1", + "Des": "MiningTreasure.4502.2", + "MiningItemType": 4, + "MiningItemRarity": 2, + "Score": 100 + }, + "4503": { + "Id": 4503, + "ActivityId": 400011, + "Icon": "UI_Activity/_400011/SpriteAtlas/Item/MiningItem_12", + "SelfRotate": 0, + "Name": "MiningTreasure.4503.1", + "Des": "MiningTreasure.4503.2", + "MiningItemType": 4, + "MiningItemRarity": 1, + "Score": 120 } } \ No newline at end of file diff --git a/data/bin/Monster.json b/data/bin/Monster.json index ad2d95f6..b319d6d5 100644 --- a/data/bin/Monster.json +++ b/data/bin/Monster.json @@ -69076,6 +69076,1062 @@ "BlockPriority": 2, "MonsterTeamId": 0 }, + "1230260": { + "Id": 1230260, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 2, + "Force": "", + "FCId": 5003225, + "FAId": 5003104, + "MovType": 2, + "RunSpd": 30000, + "TransSpdScale": 6000, + "WalkSpd": 8000, + "MovAcc": 700000, + "VisionRng": 50000, + "VisionDeg": 600000, + "HearRng": 70000, + "RefRng": 900000, + "ActRng": 980000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 10001032, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [ + 2 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 3, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "1230261": { + "Id": 1230261, + "Name": "", + "EpicLv": 4, + 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"Weight": 4, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 3110011 + }, + "3110021": { + "Id": 3110021, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 3110204, + "FAId": 3110201, + "MovType": 2, + "RunSpd": 60000, + "TransSpdScale": 6000, + "WalkSpd": 10000, + "MovAcc": 700000, + "VisionRng": 3000000, + "VisionDeg": 3600000, + "HearRng": 3000000, + "RefRng": 900000, + "ActRng": 980000, + "DisActRng": 990000, + "SearchRng": 990000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110021, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [ + 2 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 4, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 0 + }, + "3110031": { + "Id": 3110031, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 1, + "Force": "", + "FCId": 1700101, + "FAId": 1700101, + "MovType": 2, + "RunSpd": 45000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 400000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110031, + "BuffIds": [ + 170210020 + ], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 3, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "Guard", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110032": { + "Id": 3110032, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 1, + "Force": "", + "FCId": 1701101, + "FAId": 1701101, + "MovType": 2, + "RunSpd": 35000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 400000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110032, + "BuffIds": [ + 170210020 + ], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 2, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "Guard", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110033": { + "Id": 3110033, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 2, + "Force": "", + "FCId": 1702101, + "FAId": 1702101, + "MovType": 2, + "RunSpd": 35000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 400000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110033, + "BuffIds": [ + 170210020 + ], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 3, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "Guard", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110034": { + "Id": 3110034, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 2, + "Force": "", + "FCId": 1703101, + "FAId": 1703101, + "MovType": 2, + "RunSpd": 35000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 400000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110034, + "BuffIds": [ + 170210020 + ], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 3, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "Guard", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110035": { + "Id": 3110035, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 1, + "Force": "", + "FCId": 1100301, + "FAId": 1100301, + "MovType": 2, + "RunSpd": 40000, + "TransSpdScale": 6000, + "WalkSpd": 40000, + "MovAcc": 700000, + "VisionRng": 80000, + "VisionDeg": 3600000, + "HearRng": 80000, + "RefRng": 3600000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110035, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 2, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110036": { + "Id": 3110036, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 1, + "Force": "", + "FCId": 1100401, + "FAId": 1100401, + "MovType": 2, + "RunSpd": 40000, + "TransSpdScale": 6000, + "WalkSpd": 40000, + "MovAcc": 700000, + "VisionRng": 80000, + "VisionDeg": 3600000, + "HearRng": 80000, + "RefRng": 3600000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110036, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 1, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, + "3110037": { + "Id": 3110037, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 1, + "Force": "", + "FCId": 1102101, + "FAId": 1102101, + "MovType": 2, + "RunSpd": 50000, + "TransSpdScale": 6000, + "WalkSpd": 17000, + "MovAcc": 700000, + "VisionRng": 80000, + "VisionDeg": 3600000, + "HearRng": 80000, + "RefRng": 3600000, + "ActRng": 300000, + "DisActRng": 900000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 3110037, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 2, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 0 + }, "5000100": { "Id": 5000100, "Name": "", diff --git a/data/bin/MonsterAI.json b/data/bin/MonsterAI.json index b8f699ed..de0b4a23 100644 --- a/data/bin/MonsterAI.json +++ b/data/bin/MonsterAI.json @@ -19112,7 +19112,7 @@ "3110101": { "Id": 3110101, "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", - "SpawnShowSkillId": 3110103, + "SpawnShowSkillId": 3110102, "IdleShowSkillId": 0, "DieSkillId": 9999990, "ActionAIPath": "AIScript.Monster._31101GeLeiHuoEn.Action_Lv1", @@ -19129,7 +19129,7 @@ "3110102": { "Id": 3110102, "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", - "SpawnShowSkillId": 3110103, + "SpawnShowSkillId": 3110102, "IdleShowSkillId": 0, "DieSkillId": 0, "ActionAIPath": "AIScript.Monster._31101GeLeiHuoEn.Action_Lv2", @@ -19146,7 +19146,7 @@ "3110201": { "Id": 3110201, "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", - "SpawnShowSkillId": 3110206, + "SpawnShowSkillId": 3110205, "IdleShowSkillId": 0, "DieSkillId": 9999990, "ActionAIPath": "", @@ -19165,7 +19165,7 @@ "3110202": { "Id": 3110202, "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", - "SpawnShowSkillId": 3110206, + "SpawnShowSkillId": 3110205, "IdleShowSkillId": 0, "DieSkillId": 0, "ActionAIPath": "", @@ -19184,7 +19184,7 @@ "3110203": { "Id": 3110203, "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", - "SpawnShowSkillId": 3110206, + "SpawnShowSkillId": 3110205, "IdleShowSkillId": 0, "DieSkillId": 0, "ActionAIPath": "", @@ -19203,7 +19203,7 @@ "3110204": { "Id": 3110204, "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", - "SpawnShowSkillId": 3110206, + "SpawnShowSkillId": 3110205, "IdleShowSkillId": 0, "DieSkillId": 9999990, "ActionAIPath": "", @@ -19219,25 +19219,6 @@ "WanderInterval": 0, "WanderRate": 0 }, - "3110205": { - "Id": 3110205, - "ComboGroupPath": "Monster/31102LieQuan/Combo/ComboGroup", - "SpawnShowSkillId": 3110206, - "IdleShowSkillId": 0, - "DieSkillId": 0, - "ActionAIPath": "", - "ActionBranchIds": [ - 311020140 - ], - "ThinkInterval": 2000, - "IdleAIPath": "", - "SpawnAIPath": "", - "ParallelAIPath": "", - "CheckAchievement": false, - "WanderRange": 0, - "WanderInterval": 0, - "WanderRate": 0 - }, "11601111": { "Id": 11601111, "ComboGroupPath": "Character/11601/Combos_Monster/ComboGroup_Monster_PeaShooter", diff --git a/data/bin/MonsterActionBranch.json b/data/bin/MonsterActionBranch.json index 4eb44d34..9955219d 100644 --- a/data/bin/MonsterActionBranch.json +++ b/data/bin/MonsterActionBranch.json @@ -29906,16 +29906,16 @@ "Id": 311020100, "GroupId": 1, "SkillId": 3110201, - "Priority": 0, + "Priority": 99, "Weight": 1, "Rate": 10000, - "CD": 50000, + "CD": 150000, "InitialCDPool": [ 0 ], "StartCDTime": 0, "FixedCD": false, - "ReleaseDistance": 100000, + "ReleaseDistance": 500000, "ReleaseAngle": 3600000, "TraceDuration": 10000, "Activate": true, @@ -29936,16 +29936,16 @@ "Id": 311020110, "GroupId": 1, "SkillId": 3110202, - "Priority": 0, + "Priority": 99, "Weight": 1, "Rate": 10000, - "CD": 30000, + "CD": 150000, "InitialCDPool": [ 0 ], "StartCDTime": 0, "FixedCD": false, - "ReleaseDistance": 100000, + "ReleaseDistance": 500000, "ReleaseAngle": 3600000, "TraceDuration": 10000, "Activate": true, @@ -29966,16 +29966,16 @@ "Id": 311020120, "GroupId": 1, "SkillId": 3110203, - "Priority": 0, + "Priority": 99, "Weight": 1, "Rate": 10000, - "CD": 50000, + "CD": 150000, "InitialCDPool": [ 0 ], "StartCDTime": 0, "FixedCD": false, - "ReleaseDistance": 100000, + "ReleaseDistance": 500000, "ReleaseAngle": 3600000, "TraceDuration": 10000, "Activate": true, @@ -29996,46 +29996,16 @@ "Id": 311020130, "GroupId": 1, "SkillId": 3110204, - "Priority": 0, + "Priority": 99, "Weight": 1, "Rate": 10000, - "CD": 50000, + "CD": 150000, "InitialCDPool": [ 0 ], "StartCDTime": 0, "FixedCD": false, - "ReleaseDistance": 100000, - "ReleaseAngle": 3600000, - "TraceDuration": 10000, - "Activate": true, - "ActiveConditionType1": 0, - "ActiveParam1": "", - "ActiveParam2": "", - "DeActiveConditionType1": 0, - "DeActiveParam1": "", - "DeActiveParam2": "", - "FollowEventType1": 0, - "FollowEventParam1": "", - "FollowEventType2": 0, - "FollowEventParam2": "", - "FollowEventType3": 0, - "FollowEventParam3": "" - }, - "311020140": { - "Id": 311020140, - "GroupId": 1, - "SkillId": 3110205, - "Priority": 0, - "Weight": 1, - "Rate": 10000, - "CD": 50000, - "InitialCDPool": [ - 0 - ], - "StartCDTime": 0, - "FixedCD": false, - "ReleaseDistance": 100000, + "ReleaseDistance": 3000000, "ReleaseAngle": 3600000, "TraceDuration": 10000, "Activate": true, diff --git a/data/bin/MonsterManual.json b/data/bin/MonsterManual.json index 8108d0b2..d8487409 100644 --- a/data/bin/MonsterManual.json +++ b/data/bin/MonsterManual.json @@ -8477,5 +8477,25 @@ "AbilityDesc2": "", "AbilityTitle3": "", "AbilityDesc3": "" + }, + "3110100": { + "Id": 3110100, + "Icon": "Icon/Monster/monsterhead_31101GeLeiHuoEn_Com_L", + "Name": "MonsterManual.3110100.1", + "EET": [], + "WeakEET": [], + "Desc": "MonsterManual.3110100.2", + "SkillDesc": "MonsterManual.3110100.3", + "EpicLv": 3, + "HP": 3, + "ATK": 2, + "DEF": 3, + "TOUGHNESS": 0, + "AbilityTitle1": "", + "AbilityDesc1": "", + "AbilityTitle2": "", + "AbilityDesc2": "", + "AbilityTitle3": "", + "AbilityDesc3": "" } } \ No newline at end of file diff --git a/data/bin/MonsterSkin.json b/data/bin/MonsterSkin.json index 521c0185..936f7863 100644 --- a/data/bin/MonsterSkin.json +++ b/data/bin/MonsterSkin.json @@ -9249,7 +9249,7 @@ }, "3110201": { "Id": 3110201, - "MonsterManual": 3110200, + "MonsterManual": 0, "Name": "Actor/Monster/31102LieQuan/31102LieQuan_Actor", "Desc": "", "Model": "", diff --git a/data/bin/MonsterTeam.json b/data/bin/MonsterTeam.json index 7820cb1a..a10fff41 100644 --- a/data/bin/MonsterTeam.json +++ b/data/bin/MonsterTeam.json @@ -2198,5 +2198,27 @@ "Mate5Id": 0, "Mate6Id": 0, "Mate7Id": 0 + }, + "3110001": { + "Id": 3110001, + "Mate0Id": 3110001, + "Mate1Id": 3110004, + "Mate2Id": 3110002, + "Mate3Id": 3110003, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, + "3110011": { + "Id": 3110011, + "Mate0Id": 3110011, + "Mate1Id": 3110014, + "Mate2Id": 3110012, + "Mate3Id": 3110013, + "Mate4Id": 0, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 } } \ No newline at end of file diff --git a/data/bin/MonsterValueTemplete.json b/data/bin/MonsterValueTemplete.json index 0a11326f..2170fb74 100644 --- a/data/bin/MonsterValueTemplete.json +++ b/data/bin/MonsterValueTemplete.json @@ -712765,7 +712765,7 @@ "Id": 7885051, "TemplateId": 7885, "Name": "", - "Lv": 857031870, + "Lv": 1050968070, "Hp": 17064, "Atk": 500, "Def": 0, @@ -712814,7 +712814,7 @@ "SER": 0, "AER": 0, "LER": 0, - "DER": 857031870, + "DER": 1050968070, "Toughness": 0, "Suppress": 10000, "RCDMARKDMG": 0 @@ -714505,7 +714505,7 @@ "Id": 7887051, "TemplateId": 7887, "Name": "", - "Lv": 15509080, + "Lv": 19018604, "Hp": 17064, "Atk": 500, "Def": 0, @@ -804169,6 +804169,8358 @@ "Suppress": 10000, "RCDMARKDMG": 0 }, + "262011": { + "Id": 262011, + "TemplateId": 262, + "Name": "", + "Lv": 2376, + "Hp": 57, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "262021": { + "Id": 262021, + "TemplateId": 262, + "Name": "", + "Lv": 3016, + "Hp": 69, + "Atk": 0, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + 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"AERRatio": 0, - "AERFix": 250, + "AERFix": 750, "LERRatio": 0, - "LERFix": 750, + "LERFix": 250, "DERRatio": 0, "DERFix": 750, "ToughnessRatio": -1500, @@ -24381,7 +24381,7 @@ "Name": "", "EET": 0, "WeakEET": [ - 4, + 5, 3 ], "HpRatio": 0, @@ -24395,9 +24395,9 @@ "SERRatio": 0, "SERFix": 250, "AERRatio": 0, - "AERFix": 250, + "AERFix": 750, "LERRatio": 0, - "LERFix": 750, + "LERFix": 250, "DERRatio": 0, "DERFix": 750, "ToughnessRatio": 0, @@ -24411,7 +24411,7 @@ "Name": "", "EET": 0, "WeakEET": [ - 4, + 5, 3 ], "HpRatio": 0, @@ -24425,9 +24425,9 @@ "SERRatio": 0, "SERFix": 250, "AERRatio": 0, - "AERFix": 250, + "AERFix": 750, "LERRatio": 0, - "LERFix": 750, + "LERFix": 250, "DERRatio": 0, "DERFix": 750, "ToughnessRatio": -1500, @@ -24441,7 +24441,7 @@ "Name": "", "EET": 0, "WeakEET": [ - 4, + 5, 3 ], "HpRatio": -2000, @@ -24455,9 +24455,9 @@ "SERRatio": 0, "SERFix": 250, "AERRatio": 0, - "AERFix": 250, + "AERFix": 750, "LERRatio": 0, - "LERFix": 750, + "LERFix": 250, "DERRatio": 0, 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"AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110031": { + "Id": 3110031, + "TemplateId": 262, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110032": { + "Id": 3110032, + "TemplateId": 263, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110033": { + "Id": 3110033, + "TemplateId": 264, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110034": { + "Id": 3110034, + "TemplateId": 265, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110035": { + "Id": 3110035, + "TemplateId": 262, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110036": { + "Id": 3110036, + "TemplateId": 263, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "3110037": { + "Id": 3110037, + "TemplateId": 262, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 0, + "HpFix": 0, + "AtkRatio": 0, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 0, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, "5000100": { "Id": 5000100, "TemplateId": 2000, diff --git a/data/bin/NPCSkin.json b/data/bin/NPCSkin.json index 63d30000..26434719 100644 --- a/data/bin/NPCSkin.json +++ b/data/bin/NPCSkin.json @@ -922,5 +922,26 @@ "SkinTheme": 0, "InteractiveAction": true, "InteractiveActionId": 10003 + }, + "814001": { + "Id": 814001, + "Name": "", + "Desc": "", + "IsShow": true, + "CharId": 8140, + "Type": 1, + "SourceDesc": 1, + "Icon": "", + "SmallPortrait": "", + "ModelScale": 10000, + "Model": "Actor/Character/14001/14001_Actor", + "Portrait": "Actor2D/Character/14001/14001_a.spriteatlas", + "Bg": "", + "Offset": "Actor2D/NPC/814001/814001.asset", + "L2D": "Actor2D/Character/14001/14001_L.prefab", + "FullScreenPortrait": "", + "SkinTheme": 0, + "InteractiveAction": true, + "InteractiveActionId": 10003 } } \ No newline at end of file diff --git a/data/bin/OnceAdditionalAttribute.json b/data/bin/OnceAdditionalAttribute.json index b8dbc95f..4414e47d 100644 --- a/data/bin/OnceAdditionalAttribute.json +++ b/data/bin/OnceAdditionalAttribute.json @@ -2393,6 +2393,12 @@ "LevelData": 0, "MainOrSupport": 0 }, + "14023011": { + "Id": 14023011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, "14024011": { "Id": 14024011, "LevelTypeData": 0, @@ -2405,6 +2411,12 @@ "LevelData": 514028, "MainOrSupport": 0 }, + "14096511": { + "Id": 14096511, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0 + }, "1": { "Id": 1, "LevelTypeData": 0, diff --git a/data/bin/OnceAdditionalAttributeValue.json b/data/bin/OnceAdditionalAttributeValue.json index fd67a867..63870ee5 100644 --- a/data/bin/OnceAdditionalAttributeValue.json +++ b/data/bin/OnceAdditionalAttributeValue.json @@ -28874,10 +28874,10 @@ "14001011": { "Id": 14001011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 8000, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28886,10 +28886,10 @@ "14002011": { "Id": 14002011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 2200, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28898,10 +28898,10 @@ "14003011": { "Id": 14003011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 9100, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28910,10 +28910,10 @@ "14004011": { "Id": 14004011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 3500, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28922,10 +28922,10 @@ "14009011": { "Id": 14009011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 1900, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28934,10 +28934,10 @@ "14009021": { "Id": 14009021, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 430, + "ParameterType2": 3000, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28946,10 +28946,10 @@ "14009031": { "Id": 14009031, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 590, + "ParameterType2": 4100, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28958,10 +28958,10 @@ "14009041": { "Id": 14009041, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 750, + "ParameterType2": 5200, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28970,10 +28970,10 @@ "14009051": { "Id": 14009051, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 910, + "ParameterType2": 6300, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28982,10 +28982,10 @@ "14009061": { "Id": 14009061, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 1070, + "ParameterType2": 7400, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -28994,10 +28994,10 @@ "14009071": { "Id": 14009071, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 1230, + "ParameterType2": 8500, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29006,10 +29006,10 @@ "14009081": { "Id": 14009081, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 1390, + "ParameterType2": 9600, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29018,10 +29018,10 @@ "14009091": { "Id": 14009091, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 1550, + "ParameterType2": 10700, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29031,9 +29031,9 @@ "Id": 14013011, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 1300, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29043,9 +29043,9 @@ "Id": 14013021, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 430, + "ParameterType2": 2100, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29055,9 +29055,9 @@ "Id": 14013031, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 590, + "ParameterType2": 2900, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29067,9 +29067,9 @@ "Id": 14013041, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 750, + "ParameterType2": 3700, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29079,9 +29079,9 @@ "Id": 14013051, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 910, + "ParameterType2": 4500, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29091,9 +29091,9 @@ "Id": 14013061, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 1070, + "ParameterType2": 5300, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29103,9 +29103,9 @@ "Id": 14013071, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 1230, + "ParameterType2": 6100, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29115,9 +29115,9 @@ "Id": 14013081, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 1390, + "ParameterType2": 6900, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29127,9 +29127,9 @@ "Id": 14013091, "AttributeType1": 0, "ParameterType1": 0, - "Value1": 57, + "Value1": 19, "AttributeType2": 1, - "ParameterType2": 1550, + "ParameterType2": 7700, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29138,10 +29138,22 @@ "14021011": { "Id": 14021011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 57, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 2000, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "14023011": { + "Id": 14023011, + "AttributeType1": 0, + "ParameterType1": 3, + "Value1": 56, + "AttributeType2": 1, + "ParameterType2": 2000, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29150,10 +29162,10 @@ "14024011": { "Id": 14024011, "AttributeType1": 0, - "ParameterType1": 0, - "Value1": 57, + "ParameterType1": 3, + "Value1": 56, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 1000, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29162,10 +29174,10 @@ "14028011": { "Id": 14028011, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 10000, + "ParameterType2": 1620, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29174,10 +29186,10 @@ "14028021": { "Id": 14028021, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 430, + "ParameterType2": 2600, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29186,10 +29198,10 @@ "14028031": { "Id": 14028031, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 590, + "ParameterType2": 3570, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29198,10 +29210,10 @@ "14028041": { "Id": 14028041, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 750, + "ParameterType2": 4550, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29210,10 +29222,10 @@ "14028051": { "Id": 14028051, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 910, + "ParameterType2": 5520, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29222,10 +29234,10 @@ "14028061": { "Id": 14028061, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 1070, + "ParameterType2": 6500, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29234,10 +29246,10 @@ "14028071": { "Id": 14028071, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 1230, + "ParameterType2": 7470, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29246,10 +29258,10 @@ "14028081": { "Id": 14028081, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 1390, + "ParameterType2": 8450, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, @@ -29258,10 +29270,22 @@ "14028091": { "Id": 14028091, "AttributeType1": 0, - "ParameterType1": 0, + "ParameterType1": 3, "Value1": 56, "AttributeType2": 1, - "ParameterType2": 1550, + "ParameterType2": 9420, + "Value2": 0, + "AttributeType3": 0, + "ParameterType3": 0, + "Value3": 0 + }, + "14096511": { + "Id": 14096511, + "AttributeType1": 0, + "ParameterType1": 0, + "Value1": 19, + "AttributeType2": 1, + "ParameterType2": 2400, "Value2": 0, "AttributeType3": 0, "ParameterType3": 0, diff --git a/data/bin/PlayerHead.json b/data/bin/PlayerHead.json index 728d579b..c31c7af5 100644 --- a/data/bin/PlayerHead.json +++ b/data/bin/PlayerHead.json @@ -1379,6 +1379,54 @@ "TrQty": 0, "Icon": "Icon/Head/head_13604_XXL" }, + "14001": { + "Id": 14001, + "HeadType": 3, + "Desc": "PlayerHead.14001.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 140, + "UnlockSkin": 14001, + "TrId": 0, + "TrQty": 0, + "Icon": "Icon/Head/head_14001_XXL" + }, + "14002": { + "Id": 14002, + "HeadType": 3, + "Desc": "PlayerHead.14002.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 140, + "UnlockSkin": 14002, + "TrId": 0, + "TrQty": 0, + "Icon": "Icon/Head/head_14002_XXL" + }, + "14003": { + "Id": 14003, + "HeadType": 3, + "Desc": "PlayerHead.14003.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 140, + "UnlockSkin": 14003, + "TrId": 0, + "TrQty": 0, + "Icon": "Icon/Head/head_14003_XXL" + }, + "14004": { + "Id": 14004, + "HeadType": 3, + "Desc": "PlayerHead.14004.1", + "IsShow": true, + "IsLockShow": false, + "UnlockChar": 140, + "UnlockSkin": 14004, + "TrId": 0, + "TrQty": 0, + "Icon": "Icon/Head/head_14004_XXL" + }, "14101": { "Id": 14101, "HeadType": 3, diff --git a/data/bin/PopUp.json b/data/bin/PopUp.json index 4e86ee6c..0cc6360a 100644 --- a/data/bin/PopUp.json +++ b/data/bin/PopUp.json @@ -199,6 +199,46 @@ "EndTime": "", "EndDuration": 0 }, + "13": { + "Id": 13, + "SortId": 13, + "PopUpType": 3, + "ActivityId": 0, + "PopUpRes": "UI/MallPkgPopup/Popup_10", + "ScriptName": "OwnPopUp.MallPkgPopupCtrl", + "PopRefreshType": 0, + "PopJumpType": 3, + "JumpToParams": 3, + "StartCondType": 18, + "StartCondParams": [ + 71 + ], + "StartType": 2, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, + "14": { + "Id": 14, + "SortId": 14, + "PopUpType": 3, + "ActivityId": 0, + "PopUpRes": "UI/MallPkgPopup/Popup_11", + "ScriptName": "OwnPopUp.MallPkgPopupCtrl", + "PopRefreshType": 0, + "PopJumpType": 3, + "JumpToParams": 3, + "StartCondType": 18, + "StartCondParams": [ + 71 + ], + "StartType": 2, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, "1000": { "Id": 1000, "SortId": 1000, @@ -397,6 +437,42 @@ "EndTime": "", "EndDuration": 0 }, + "1011": { + "Id": 1011, + "SortId": 1000, + "PopUpType": 2, + "ActivityId": 10108, + "PopUpRes": "UI_Activity/10108/PopUp", + "ScriptName": "ActivityPopUp.ActivityTech_10108PopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 2, + "JumpToParams": 2, + "StartCondType": 149, + "StartCondParams": [], + "StartType": 0, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, + "1012": { + "Id": 1012, + "SortId": 1000, + "PopUpType": 2, + "ActivityId": 11100, + "PopUpRes": "UI_Activity/11100/PopUp", + "ScriptName": "ActivityPopUp.ActivitySwim_11100PopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 2, + "JumpToParams": 2, + "StartCondType": 149, + "StartCondParams": [], + "StartType": 0, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 + }, "1013": { "Id": 1013, "SortId": 1013, @@ -564,5 +640,23 @@ "EndType": 0, "EndTime": "", "EndDuration": 0 + }, + "2013": { + "Id": 2013, + "SortId": 2013, + "PopUpType": 1, + "ActivityId": 510005, + "PopUpRes": "UI_Activity/_510005/PopUp", + "ScriptName": "ActivityPopUp.ActivityJointDrill_510005PopUpCtrl", + "PopRefreshType": 0, + "PopJumpType": 2, + "JumpToParams": 2, + "StartCondType": 149, + "StartCondParams": [], + "StartType": 0, + "StartTime": "", + "EndType": 0, + "EndTime": "", + "EndDuration": 0 } } \ No newline at end of file diff --git a/data/bin/Potential.json b/data/bin/Potential.json index b652275a..bcece961 100644 --- a/data/bin/Potential.json +++ b/data/bin/Potential.json @@ -47749,8 +47749,8 @@ "BriefDesc": "Potential.514009.1", "Desc": "Potential.514009.2", "Param1": "HitDamage,DamageNum,140509001", - "Param2": "", - "Param3": "", + "Param2": "OnceAdditionalAttribute,LevelUp,14009001,AttributeType1,Enum,EAT", + "Param3": "OnceAdditionalAttribute,LevelUp,14009001,Value1,10KHdPct", "Param4": "", "Param5": "", "Param6": "", @@ -48054,8 +48054,8 @@ "Param1": "Skill,NoLevel,14032000,Title,Text", "Param2": "ScriptParameterValue,NoLevel,14023011,CommonData,10K", "Param3": "HitDamage,DamageNum,140523001", - "Param4": "", - "Param5": "", + "Param4": "OnceAdditionalAttributeValue,NoLevel,14023011,AttributeType1,Enum,EAT", + "Param5": "OnceAdditionalAttributeValue,NoLevel,14023011,Value1,10KHdPct", "Param6": "", "Param7": "", "Param8": "", @@ -48319,7 +48319,7 @@ "Desc": "Potential.514029.2", "Param1": "Effect,LevelUp,14029001,EffectTypeFirstSubtype,Enum,EAT", "Param2": "Effect,LevelUp,14029001,EffectTypeParam1,HdPct", - "Param3": "BuffValue,NoLevel,14029011,Time,10K", + "Param3": "BuffValue,NoLevel,14029011,LaminatedNum,Fixed", "Param4": "", "Param5": "", "Param6": "", @@ -48635,7 +48635,7 @@ "Param1": "Skill,NoLevel,14040000,Title,Text", "Param2": "Effect,LevelUp,14043001,EffectTypeFirstSubtype,Enum,EAT", "Param3": "Effect,LevelUp,14043001,EffectTypeParam1,HdPct", - "Param4": "", + "Param4": "BuffValue,NoLevel,14043011,LaminatedNum,Fixed", "Param5": "", "Param6": "", "Param7": "", diff --git a/data/bin/PreviewMonsterGroup.json b/data/bin/PreviewMonsterGroup.json index 555145f8..19d3da35 100644 --- a/data/bin/PreviewMonsterGroup.json +++ b/data/bin/PreviewMonsterGroup.json @@ -2276,6 +2276,210 @@ 3090004 ] }, + "301101": { + "Id": 301101, + "MonsterIds": [ + 3110036, + 3110035, + 3110031, + 3110033 + ] + }, + "301102": { + "Id": 301102, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110034 + ] + }, + "301103": { + "Id": 301103, + "MonsterIds": [ + 3110037, + 3110036, + 3110031, + 3110034 + ] + }, + "301104": { + "Id": 301104, + "MonsterIds": [ + 3110036, + 3110035, + 3110032, + 3110033 + ] + }, + "301105": { + "Id": 301105, + "MonsterIds": [ + 3110036, + 3110035, + 3110031, + 3110033 + ] + }, + "301106": { + "Id": 301106, + "MonsterIds": [ + 3110036, + 3110035, + 3110032, + 3110033 + ] + }, + "301107": { + "Id": 301107, + "MonsterIds": [ + 3110036, + 3110035, + 3110031, + 3110033 + ] + }, + "301108": { + "Id": 301108, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110034 + ] + }, + "301109": { + "Id": 301109, + "MonsterIds": [ + 3110036, + 3110035, + 3110032, + 3110033 + ] + }, + "301110": { + "Id": 301110, + "MonsterIds": [ + 3110036, + 3110035, + 3110031, + 3110033 + ] + }, + "301111": { + "Id": 301111, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110034 + ] + }, + "301112": { + "Id": 301112, + "MonsterIds": [ + 3110001 + ] + }, + "301113": { + "Id": 301113, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110034 + ] + }, + "301114": { + "Id": 301114, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110033 + ] + }, + "301115": { + "Id": 301115, + "MonsterIds": [ + 3110037, + 3110035, + 3110032, + 3110033 + ] + }, + "301116": { + "Id": 301116, + "MonsterIds": [ + 3110001 + ] + }, + "301117": { + "Id": 301117, + "MonsterIds": [ + 3110037, + 3110031, + 3110032, + 3110034 + ] + }, + "301118": { + "Id": 301118, + "MonsterIds": [ + 3110036, + 3110035, + 3110032, + 3110033 + ] + }, + "301119": { + "Id": 301119, + "MonsterIds": [ + 3110037, + 3110031, + 3110032, + 3110033 + ] + }, + "301120": { + "Id": 301120, + "MonsterIds": [ + 3110011 + ] + }, + "301121": { + "Id": 301121, + "MonsterIds": [ + 3110031, + 3110032, + 3110034, + 3110033 + ] + }, + "301122": { + "Id": 301122, + "MonsterIds": [ + 3110037, + 3110035, + 3110034, + 3110033 + ] + }, + "301123": { + "Id": 301123, + "MonsterIds": [ + 3110031, + 3110032, + 3110034, + 3110033 + ] + }, + "301124": { + "Id": 301124, + "MonsterIds": [ + 3110011 + ] + }, "81001": { "Id": 81001, "MonsterIds": [ @@ -2592,6 +2796,35 @@ 8100450 ] }, + "830021": { + "Id": 830021, + "MonsterIds": [ + 8200310, + 8200150, + 8201610, + 8212000, + 8251500, + 8200450, + 8200710, + 8200400, + 8250200, + 8200210 + ] + }, + "830022": { + "Id": 830022, + "MonsterIds": [ + 8201920, + 8200600, + 8200200, + 8201500, + 8203600, + 8212011, + 8202710, + 8202410, + 8270150 + ] + }, "830061": { "Id": 830061, "MonsterIds": [ diff --git a/data/bin/ShieldValue.json b/data/bin/ShieldValue.json index 7df1fd39..65d6bb62 100644 --- a/data/bin/ShieldValue.json +++ b/data/bin/ShieldValue.json @@ -2254,8 +2254,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 1400, - "Time": 50000, + "ReferenceScale": 700, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2267,8 +2267,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 1800, - "Time": 50000, + "ReferenceScale": 1000, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2280,8 +2280,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 2300, - "Time": 50000, + "ReferenceScale": 1200, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2293,8 +2293,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 2700, - "Time": 50000, + "ReferenceScale": 1400, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2306,8 +2306,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 3200, - "Time": 50000, + "ReferenceScale": 1700, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2319,8 +2319,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 3600, - "Time": 50000, + "ReferenceScale": 1900, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2332,8 +2332,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 4100, - "Time": 50000, + "ReferenceScale": 2200, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2345,8 +2345,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 4500, - "Time": 50000, + "ReferenceScale": 2400, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2358,8 +2358,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 5000, - "Time": 50000, + "ReferenceScale": 2600, + "Time": 100000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, @@ -2371,8 +2371,8 @@ "AbsorptionBase": 0, "ReferenceTarget": 1, "ReferenceAttrib": 4, - "ReferenceScale": 1400, - "Time": 50000, + "ReferenceScale": 2000, + "Time": 30000, "ShieldLaminatedNum": 1, "TimeSuperposition": 2, "NotRemove": false, diff --git a/data/bin/Skill.json b/data/bin/Skill.json index 275374b0..f0523b7a 100644 --- a/data/bin/Skill.json +++ b/data/bin/Skill.json @@ -10484,7 +10484,7 @@ "Type": 1, "BriefDesc": "Skill.14010000.13", "Desc": "Skill.14010000.2", - "Icon": "Icon/Skill/14901_Normal", + "Icon": "Icon/Skill/14001_Normal", "SkillCD": 0, "MaxLevel": 10, "RelatedSkill": "", @@ -10494,7 +10494,7 @@ "UltraEnergy": 0, "CheckCDRestore": false, "ForceRunFinish": false, - "GetEnergyLimit": 49900, + "GetEnergyLimit": 24900, "Param1": "HitDamage,DamageNum,140100001,10K", "Param2": "HitDamage,DamageNum,140100002,10K", "Param3": "HitDamage,DamageNum,140100003,10K", @@ -10546,7 +10546,7 @@ "Type": 3, "BriefDesc": "Skill.14031000.13", "Desc": "Skill.14031000.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main", "SkillCD": 50000, "MaxLevel": 10, "RelatedSkill": "", @@ -10556,7 +10556,7 @@ "UltraEnergy": 0, "CheckCDRestore": false, "ForceRunFinish": false, - "GetEnergyLimit": 551200, + "GetEnergyLimit": 669300, "Param1": "HitDamage,DamageNum,140310002,10K", "Param2": "HitDamage,DamageNum,140310003,10K", "Param3": "HitDamage,DamageNum,140000001,10K", @@ -10608,7 +10608,7 @@ "Type": 3, "BriefDesc": "Skill.14031002.13", "Desc": "Skill.14031002.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main", "SkillCD": 10000, "MaxLevel": 10, "RelatedSkill": "", @@ -10639,7 +10639,7 @@ "Type": 3, "BriefDesc": "Skill.14031003.13", "Desc": "Skill.14031003.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main", "SkillCD": 10000, "MaxLevel": 10, "RelatedSkill": "", @@ -10670,7 +10670,7 @@ "Type": 3, "BriefDesc": "Skill.14031004.13", "Desc": "Skill.14031004.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main_Tank", "SkillCD": 100000, "MaxLevel": 10, "RelatedSkill": "", @@ -10701,7 +10701,7 @@ "Type": 3, "BriefDesc": "Skill.14031011.13", "Desc": "Skill.14031011.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main_Tank", "SkillCD": 10000, "MaxLevel": 10, "RelatedSkill": "", @@ -10732,7 +10732,7 @@ "Type": 3, "BriefDesc": "Skill.14031012.13", "Desc": "Skill.14031012.2", - "Icon": "Icon/Skill/11601_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main_Tank", "SkillCD": 10000, "MaxLevel": 10, "RelatedSkill": "", @@ -10742,7 +10742,7 @@ "UltraEnergy": 0, "CheckCDRestore": false, "ForceRunFinish": false, - "GetEnergyLimit": 0, + "GetEnergyLimit": 80000, "Param1": "", "Param2": "", "Param3": "", @@ -10763,7 +10763,7 @@ "Type": 3, "BriefDesc": "Skill.14031021.13", "Desc": "Skill.14031021.2", - "Icon": "Icon/Skill/14901_Skill_Main", + "Icon": "Icon/Skill/14001_Skill_Main_Cannon", "SkillCD": 10000, "MaxLevel": 10, "RelatedSkill": "", @@ -10794,7 +10794,7 @@ "Type": 3, "BriefDesc": "Skill.14031022.13", "Desc": "Skill.14031022.2", - "Icon": "Icon/Skill/11601_Skill_Support", + "Icon": "Icon/Skill/14001_Skill_Main_Cannon", "SkillCD": 30000, "MaxLevel": 10, "RelatedSkill": "", @@ -10804,7 +10804,7 @@ "UltraEnergy": 0, "CheckCDRestore": false, "ForceRunFinish": false, - "GetEnergyLimit": 0, + "GetEnergyLimit": 130000, "Param1": "", "Param2": "", "Param3": "", @@ -10825,7 +10825,7 @@ "Type": 4, "BriefDesc": "Skill.14032000.13", "Desc": "Skill.14032000.2", - "Icon": "Icon/Skill/14901_Skill_Support", + "Icon": "Icon/Skill/14001_Skill_Support", "SkillCD": 120000, "MaxLevel": 10, "RelatedSkill": "", @@ -10856,7 +10856,7 @@ "Type": 5, "BriefDesc": "Skill.14040000.13", "Desc": "Skill.14040000.2", - "Icon": "Icon/Skill/14901_Ultra", + "Icon": "Icon/Skill/14001_Ultra", "SkillCD": 400000, "MaxLevel": 10, "RelatedSkill": "", @@ -61475,7 +61475,7 @@ "3110102": { "Id": 3110102, "Title": "Skill.3110102.1", - "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill01_FastRush", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill_Spawn", "Type": 2, "BriefDesc": "Skill.3110102.13", "Desc": "Skill.3110102.2", @@ -61506,7 +61506,7 @@ "3110103": { "Id": 3110103, "Title": "Skill.3110103.1", - "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill_Spawn", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill02_Prick", "Type": 2, "BriefDesc": "Skill.3110103.13", "Desc": "Skill.3110103.2", @@ -61537,7 +61537,7 @@ "3110104": { "Id": 3110104, "Title": "Skill.3110104.1", - "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill02_CastSpell", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill03_Investigate", "Type": 2, "BriefDesc": "Skill.3110104.13", "Desc": "Skill.3110104.2", @@ -61565,6 +61565,161 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "3110105": { + "Id": 3110105, + "Title": "Skill.3110105.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill04_Hunting", + "Type": 2, + "BriefDesc": "Skill.3110105.13", + "Desc": "Skill.3110105.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110106": { + "Id": 3110106, + "Title": "Skill.3110106.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Skill05_SwordDance", + "Type": 2, + "BriefDesc": "Skill.3110106.13", + "Desc": "Skill.3110106.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110107": { + "Id": 3110107, + "Title": "Skill.3110107.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Wander_Small", + "Type": 2, + "BriefDesc": "Skill.3110107.13", + "Desc": "Skill.3110107.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110108": { + "Id": 3110108, + "Title": "Skill.3110108.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Wander_Big", + "Type": 2, + "BriefDesc": "Skill.3110108.13", + "Desc": "Skill.3110108.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, + "3110109": { + "Id": 3110109, + "Title": "Skill.3110109.1", + "FCPath": "AIScript.Monster._31101GeLeiHuoEn.Wander", + "Type": 2, + "BriefDesc": "Skill.3110109.13", + "Desc": "Skill.3110109.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "3110201": { "Id": 3110201, "Title": "Skill.3110201.1", @@ -61692,7 +61847,7 @@ "3110205": { "Id": 3110205, "Title": "Skill.3110205.1", - "FCPath": "AIScript.Monster._31102LieQuan.Patrol_2", + "FCPath": "AIScript.Monster._31102LieQuan.Skill_Spawn", "Type": 2, "BriefDesc": "Skill.3110205.13", "Desc": "Skill.3110205.2", @@ -61720,37 +61875,6 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, - "3110206": { - "Id": 3110206, - "Title": "Skill.3110206.1", - "FCPath": "AIScript.Monster._31102LieQuan.Skill_Spawn", - "Type": 2, - "BriefDesc": "Skill.3110206.13", - "Desc": "Skill.3110206.2", - "Icon": "", - "SkillCD": 0, - "MaxLevel": 1, - "RelatedSkill": "", - "SectionAmount": 0, - "UseInterval": 0, - "UseTimeHint": 0, - "UltraEnergy": 0, - "CheckCDRestore": false, - "ForceRunFinish": false, - "GetEnergyLimit": 0, - "Param1": "", - "Param2": "", - "Param3": "", - "Param4": "", - "Param5": "", - "Param6": "", - "Param7": "", - "Param8": "", - "Param9": "", - "Param10": "", - "IsCleanSkillCD": false, - "CheckSkillInterval": false - }, "5000901": { "Id": 5000901, "Title": "Skill.5000901.1", diff --git a/data/bin/StarTowerBookEventReward.json b/data/bin/StarTowerBookEventReward.json index ddd6befe..4aa17802 100644 --- a/data/bin/StarTowerBookEventReward.json +++ b/data/bin/StarTowerBookEventReward.json @@ -1636,5 +1636,47 @@ "ItemId": 2, "ItemQty": 10, "IsBanned": false + }, + "14001": { + "Id": 14001, + "Name": "StarTowerBookEventReward.14001.1", + "Story": "StarTowerBookEventReward.14001.2", + "Type": 1, + "NPCId": 140, + "Sort": 118, + "Source": "StarTowerBookEventReward.14001.3", + "CompleteCond": 94, + "CompleteCondParams": "[140,1]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false + }, + "14002": { + "Id": 14002, + "Name": "StarTowerBookEventReward.14002.1", + "Story": "StarTowerBookEventReward.14002.2", + "Type": 1, + "NPCId": 140, + "Sort": 119, + "Source": "StarTowerBookEventReward.14002.3", + "CompleteCond": 94, + "CompleteCondParams": "[140,2]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false + }, + "14003": { + "Id": 14003, + "Name": "StarTowerBookEventReward.14003.1", + "Story": "StarTowerBookEventReward.14003.2", + "Type": 1, + "NPCId": 140, + "Sort": 120, + "Source": "StarTowerBookEventReward.14003.3", + "CompleteCond": 94, + "CompleteCondParams": "[140,3]", + "ItemId": 2, + "ItemQty": 10, + "IsBanned": false } } \ No newline at end of file diff --git a/data/bin/StarTowerBookPotentialReward.json b/data/bin/StarTowerBookPotentialReward.json index f6ec8b41..43e847b9 100644 --- a/data/bin/StarTowerBookPotentialReward.json +++ b/data/bin/StarTowerBookPotentialReward.json @@ -1078,5 +1078,35 @@ "Params": "", "ItemId": 20, "ItemQty": 0 + }, + "109": { + "Id": 109, + "CharId": 140, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 5, + "ItemQty": 0 + }, + "110": { + "Id": 110, + "CharId": 140, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 10, + "ItemQty": 0 + }, + "111": { + "Id": 111, + "CharId": 140, + "Desc": "", + "Sort": 401, + "Cond": 0, + "Params": "", + "ItemId": 20, + "ItemQty": 0 } } \ No newline at end of file diff --git a/data/bin/Talent.json b/data/bin/Talent.json index 698734c6..4bb02430 100644 --- a/data/bin/Talent.json +++ b/data/bin/Talent.json @@ -46270,9 +46270,9 @@ "EnhancePotentialLevel": 0, "Desc": "Talent.1400116.2", "Icon": "", - "Param1": "OnceAdditionalAttributeValue,NoLevel,14096111,Value1,10KHdPct", - "Param2": "", - "Param3": "", + "Param1": "EffectValue,NoLevel,14096111,EffectTypeParam1,HdPct", + "Param2": "BuffValue,NoLevel,14096111,Time,10K", + "Param3": "BuffValue,NoLevel,14096111,LaminatedNum,Fixed", "Param4": "", "Param5": "", "Param6": "", @@ -46587,9 +46587,9 @@ "EnhancePotentialLevel": 0, "Desc": "Talent.1400232.2", "Icon": "", - "Param1": "OnceAdditionalAttributeValue,NoLevel,14096211,Value1,10KHdPct", - "Param2": "OnceAdditionalAttributeValue,NoLevel,14096211,Value1,10KHdPct", - "Param3": "", + "Param1": "EffectValue,NoLevel,14096211,EffectTypeParam1,HdPct", + "Param2": "BuffValue,NoLevel,14096211,Time,10K", + "Param3": "BuffValue,NoLevel,14096211,LaminatedNum,Fixed", "Param4": "", "Param5": "", "Param6": "", @@ -47223,7 +47223,7 @@ "Icon": "", "Param1": "EffectValue,NoLevel,14096411,EffectTypeParam1,HdPct", "Param2": "BuffValue,NoLevel,14096411,Time,10K", - "Param3": "", + "Param3": "BuffValue,NoLevel,14096411,LaminatedNum,Fixed", "Param4": "", "Param5": "", "Param6": "", diff --git a/data/bin/Title.json b/data/bin/Title.json index 187dead5..0a7531d9 100644 --- a/data/bin/Title.json +++ b/data/bin/Title.json @@ -208,5 +208,19 @@ "TitleType": 2, "Desc": "Title.30.1", "Sort": 15 + }, + "31": { + "Id": 31, + "ItemId": 71016, + "TitleType": 1, + "Desc": "Title.31.1", + "Sort": 16 + }, + "32": { + "Id": 32, + "ItemId": 72016, + "TitleType": 2, + "Desc": "Title.32.1", + "Sort": 16 } } \ No newline at end of file diff --git a/data/bin/TopBar.json b/data/bin/TopBar.json index 948cfaee..219a86f5 100644 --- a/data/bin/TopBar.json +++ b/data/bin/TopBar.json @@ -1854,5 +1854,183 @@ "Coin": false, "CoinIds": [], "HideCoinAdd": false + }, + "Task_10108": { + "Id": "Task_10108", + "Title": "TopBar.Task_10108.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73111 + ], + "HideCoinAdd": false + }, + "Shop_10108": { + "Id": "Shop_10108", + "Title": "TopBar.Shop_10108.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [], + "HideCoinAdd": false + }, + "Main_10108": { + "Id": "Main_10108", + "Title": "TopBar.Main_10108.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73111 + ], + "HideCoinAdd": false + }, + "ActivityLevelsSelectPanel_10108": { + "Id": "ActivityLevelsSelectPanel_10108", + "Title": "TopBar.ActivityLevelsSelectPanel_10108.1", + "EntryId": 0, + "HideBack": false, + "Energy": true, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "TechStory": { + "Id": "TechStory", + "Title": "TopBar.TechStory.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "CookieGamePanel_400010": { + "Id": "CookieGamePanel_400010", + "Title": "TopBar.CookieGamePanel_400010.1", + "EntryId": 400301, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [], + "HideCoinAdd": false + }, + "CookieBoardPanel_400010": { + "Id": "CookieBoardPanel_400010", + "Title": "TopBar.CookieBoardPanel_400010.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "JointDrillBuildList_510005": { + "Id": "JointDrillBuildList_510005", + "Title": "TopBar.JointDrillBuildList_510005.1", + "EntryId": 201602, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "JointDrillLevelSelect_510005": { + "Id": "JointDrillLevelSelect_510005", + "Title": "TopBar.JointDrillLevelSelect_510005.1", + "EntryId": 201601, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "JointDrillRanking_510005": { + "Id": "JointDrillRanking_510005", + "Title": "TopBar.JointDrillRanking_510005.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "Task_11100": { + "Id": "Task_11100", + "Title": "TopBar.Task_11100.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73101 + ], + "HideCoinAdd": false + }, + "ActivityLevelsSelectPanel_11100": { + "Id": "ActivityLevelsSelectPanel_11100", + "Title": "TopBar.ActivityLevelsSelectPanel_11100.1", + "EntryId": 0, + "HideBack": false, + "Energy": true, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "SwimTheme_11100": { + "Id": "SwimTheme_11100", + "Title": "TopBar.SwimTheme_11100.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [ + 73101 + ], + "HideCoinAdd": false + }, + "SwimThemeStory_11100": { + "Id": "SwimThemeStory_11100", + "Title": "TopBar.SwimThemeStory_11100.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "Shop_11100": { + "Id": "Shop_11100", + "Title": "TopBar.Shop_11100.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": true, + "CoinIds": [], + "HideCoinAdd": false + }, + "MiningGame_400011": { + "Id": "MiningGame_400011", + "Title": "TopBar.MiningGame_400011.1", + "EntryId": 400101, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false + }, + "MiningGameGuidePanel_400011": { + "Id": "MiningGameGuidePanel_400011", + "Title": "TopBar.MiningGameGuidePanel_400011.1", + "EntryId": 0, + "HideBack": false, + "Energy": false, + "Coin": false, + "CoinIds": [], + "HideCoinAdd": false } } \ No newline at end of file diff --git a/data/bin/TrialBuild.json b/data/bin/TrialBuild.json index d0bdbc87..2ddfbaa4 100644 --- a/data/bin/TrialBuild.json +++ b/data/bin/TrialBuild.json @@ -23123,8 +23123,8 @@ ], "Disc": [ 14001, - 12001, - 12301 + 11601, + 15601 ], "Potential": "", "ActiveSecondaryIds": [ @@ -23341,8 +23341,8 @@ ], "Disc": [ 14001, - 12001, - 12301 + 11601, + 15601 ], "Potential": "", "ActiveSecondaryIds": [ @@ -23558,8 +23558,8 @@ 1300 ], "Disc": [ - 11201, - 12301, + 11601, + 15601, 14001 ], "Potential": "", @@ -23776,8 +23776,8 @@ 1300 ], "Disc": [ - 11201, - 12301, + 11601, + 15601, 14001 ], "Potential": "", @@ -28323,7 +28323,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28348,7 +28348,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28373,7 +28373,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28398,7 +28398,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28423,7 +28423,7 @@ 108, 34, 58, - 49, + 54, 125, 93 ], @@ -28514,7 +28514,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28539,7 +28539,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28564,7 +28564,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28589,7 +28589,7 @@ 108, 34, 58, - 49, + 54, 125, 44, 123, @@ -28614,7 +28614,7 @@ 108, 34, 58, - 49, + 54, 125, 93 ], diff --git a/data/bin/TrialCharacter.json b/data/bin/TrialCharacter.json index 6519708a..27f31722 100644 --- a/data/bin/TrialCharacter.json +++ b/data/bin/TrialCharacter.json @@ -404,6 +404,21 @@ ], "Talent": [] }, + "140": { + "Id": 140, + "Name": "TrialCharacter.140.1", + "CharId": 140, + "CharacterSkin": 14002, + "Break": 8, + "Level": 90, + "SkillLevel": [ + 10, + 10, + 10, + 10 + ], + "Talent": [] + }, "141": { "Id": 141, "Name": "TrialCharacter.141.1", diff --git a/data/bin/TrialControl.json b/data/bin/TrialControl.json index d5d2aa52..a4748837 100644 --- a/data/bin/TrialControl.json +++ b/data/bin/TrialControl.json @@ -218,5 +218,27 @@ ], "UIAssets": "Trial", "CtrlName": "TrialCtrl" + }, + "700121": { + "Id": 700121, + "GroupIds": [ + 14001 + ], + "Gachas": [ + 10140 + ], + "UIAssets": "Trial", + "CtrlName": "TrialCtrl" + }, + "700122": { + "Id": 700122, + "GroupIds": [ + 11901 + ], + "Gachas": [ + 11119 + ], + "UIAssets": "Trial", + "CtrlName": "TrialCtrl" } } \ No newline at end of file diff --git a/data/bin/UIText.json b/data/bin/UIText.json index e4d53ff9..c122a501 100644 --- a/data/bin/UIText.json +++ b/data/bin/UIText.json @@ -14966,5 +14966,9 @@ "Potential_ValueMax_HInt": { "Id": "Potential_ValueMax_HInt", "Text": "UIText.Potential_ValueMax_HInt.1" + }, + "Potential_Recommend_Show": { + "Id": "Potential_Recommend_Show", + "Text": "UIText.Potential_Recommend_Show.1" } } \ No newline at end of file diff --git a/data/bin/VampireEnemyPool.json b/data/bin/VampireEnemyPool.json index 224ff7ca..668d3091 100644 --- a/data/bin/VampireEnemyPool.json +++ b/data/bin/VampireEnemyPool.json @@ -1450,7 +1450,7 @@ "182": { "PoolId": 1015, "WaveNum": 1, - "MonsterLevel": 61, + "MonsterLevel": 85, "EnemySetID": 101501, "WaveKeepTime": 30, "PoolType": 0 @@ -1458,7 +1458,7 @@ "183": { "PoolId": 1015, "WaveNum": 2, - "MonsterLevel": 62, + "MonsterLevel": 86, "EnemySetID": 101502, "WaveKeepTime": 30, "PoolType": 0 @@ -1466,7 +1466,7 @@ "184": { "PoolId": 1015, "WaveNum": 3, - "MonsterLevel": 63, + "MonsterLevel": 87, "EnemySetID": 101511, "WaveKeepTime": 30, "PoolType": 0 @@ -1474,7 +1474,7 @@ "185": { "PoolId": 1015, "WaveNum": 4, - "MonsterLevel": 64, + "MonsterLevel": 88, "EnemySetID": 101512, "WaveKeepTime": 30, "PoolType": 1 @@ -1482,7 +1482,7 @@ "186": { "PoolId": 1015, "WaveNum": 5, - "MonsterLevel": 65, + "MonsterLevel": 89, "EnemySetID": 101513, "WaveKeepTime": 30, "PoolType": 0 @@ -1490,7 +1490,7 @@ "187": { "PoolId": 1015, "WaveNum": 6, - "MonsterLevel": 66, + "MonsterLevel": 90, "EnemySetID": 101514, "WaveKeepTime": 30, "PoolType": 0 @@ -1498,7 +1498,7 @@ "188": { "PoolId": 1015, "WaveNum": 7, - "MonsterLevel": 67, + "MonsterLevel": 91, "EnemySetID": 101515, "WaveKeepTime": 60, "PoolType": 2 @@ -4330,7 +4330,7 @@ "542": { "PoolId": 1325, "WaveNum": 1, - "MonsterLevel": 61, + "MonsterLevel": 85, "EnemySetID": 132501, "WaveKeepTime": 30, "PoolType": 0 @@ -4338,7 +4338,7 @@ "543": { "PoolId": 1325, "WaveNum": 2, - "MonsterLevel": 62, + "MonsterLevel": 86, "EnemySetID": 132502, "WaveKeepTime": 30, "PoolType": 0 @@ -4346,7 +4346,7 @@ "544": { "PoolId": 1325, "WaveNum": 3, - "MonsterLevel": 63, + "MonsterLevel": 87, "EnemySetID": 132511, "WaveKeepTime": 30, "PoolType": 0 @@ -4354,7 +4354,7 @@ "545": { "PoolId": 1325, "WaveNum": 4, - "MonsterLevel": 64, + "MonsterLevel": 88, "EnemySetID": 132512, "WaveKeepTime": 30, "PoolType": 1 @@ -4362,7 +4362,7 @@ "546": { "PoolId": 1325, "WaveNum": 5, - "MonsterLevel": 65, + "MonsterLevel": 89, "EnemySetID": 132513, "WaveKeepTime": 30, "PoolType": 0 @@ -4370,7 +4370,7 @@ "547": { "PoolId": 1325, "WaveNum": 6, - "MonsterLevel": 66, + "MonsterLevel": 90, "EnemySetID": 132514, "WaveKeepTime": 30, "PoolType": 0 @@ -4378,7 +4378,7 @@ "548": { "PoolId": 1325, "WaveNum": 7, - "MonsterLevel": 67, + "MonsterLevel": 91, "EnemySetID": 132515, "WaveKeepTime": 60, "PoolType": 2 diff --git a/data/bin/VampireFloor.json b/data/bin/VampireFloor.json index dda428db..8e4bdea6 100644 --- a/data/bin/VampireFloor.json +++ b/data/bin/VampireFloor.json @@ -618,14 +618,14 @@ 7, 5 ], - "FirstHalfPoolId": 1325, + "FirstHalfPoolId": 1015, "FHAffixId": [ 81030, 81050, 81001, 9989 ], - "FHBossId": 8250230, + "FHBossId": 8250200, "SecondHalfPoolId": 1196, "SHAffixId": [ 81030, @@ -633,7 +633,7 @@ 81001, 9989 ], - "SHBossId": 8270130, + "SHBossId": 8270150, "SpecialEnemySetId": "[[102599,100]]", "TreasureSetId": "[[102699,100]]" }, diff --git a/data/bin/VampireRankSeason.json b/data/bin/VampireRankSeason.json index 78e8464e..962f036c 100644 --- a/data/bin/VampireRankSeason.json +++ b/data/bin/VampireRankSeason.json @@ -158,5 +158,21 @@ "SpeciaFateCard": "[[],[98625,98626,98627],[98655,98656,98657],[98628,98629,98630],[98634,98635,98636]]", "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]", "QuestGroup": 3 + }, + "11": { + "Id": 11, + "MissionId": 311, + "OpenTime": "2026-06-02T12:00:00+08:00", + "EndTime": "2026-06-23T10:59:59+08:00", + "FateCardBundle": [ + 101, + 207, + 203, + 204, + 306 + ], + "SpeciaFateCard": "[[],[98610,98611,98612],[98631,98632,98633],[98643,98644,98645],[98646,98647,98648]]", + "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]", + "QuestGroup": 3 } } \ No newline at end of file diff --git a/data/bin/VampireSurvivor.json b/data/bin/VampireSurvivor.json index 88ed59c7..20cdd91d 100644 --- a/data/bin/VampireSurvivor.json +++ b/data/bin/VampireSurvivor.json @@ -1295,5 +1295,62 @@ ], "SpeciaFateCard": "[[],[98625,98626,98627],[98655,98656,98657],[98628,98629,98630],[98634,98635,98636]]", "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]" + }, + "311": { + "Id": 311, + "Name": "VampireSurvivor.311.1", + "Name1": "VampireSurvivor.311.2", + "Name2": "VampireSurvivor.311.3", + "EET": [ + 3, + 5, + 2 + ], + "NotEET": [ + 1, + 6, + 4 + ], + "SuggestedPower": 70, + "RecommendBuildRank": 26, + "Mode": 2, + "Type": 3, + "PreLevelId": 201, + "NeedWorldClass": 12, + "FirstQuestGroupId": 311, + "LevelGroupId": 1, + "FloorId": 83011, + "NormalScore1": 15, + "EliteScore1": 60, + "BossScore1": 7000, + "TimeScore1": 7000, + "TimeLimit1": 800, + "NormalScore2": 15, + "EliteScore2": 60, + "BossScore2": 7000, + "TimeScore2": 7000, + "TimeLimit2": 800, + "EETScore1": [ + 3, + 5 + ], + "EETScore2": [ + 3, + 2 + ], + "FHPreviewMonsterGroupId": 830021, + "SHPreviewMonsterGroupId": 830192, + "CoverEpisode": "Icon/MapChallenge/zs_survivor_entrancepic_301", + "Episode": "Icon/MapChallenge/zs_survivor_entrancepic_301_L1", + "Episode2": "Icon/MapChallenge/zs_survivor_entrancepic_301_L2", + "FateCardBundle": [ + 101, + 207, + 203, + 204, + 306 + ], + "SpeciaFateCard": "[[],[98610,98611,98612],[98631,98632,98633],[98643,98644,98645],[98646,98647,98648]]", + "SpeciaFateCardParam": "[[],[3,6,6],[3,6,6],[3,6,6],[3,6,6]]" } } \ No newline at end of file diff --git a/data/bin/VoDirectory.json b/data/bin/VoDirectory.json index 1763f972..bdc0c856 100644 --- a/data/bin/VoDirectory.json +++ b/data/bin/VoDirectory.json @@ -15903,6 +15903,699 @@ "Votype": "catchphrase", "SkinId": 0 }, + "1405601": { + "Id": 1405601, + "VoResource": "vo_140_combat_ultskill_001", + "CharacterId": 140, + "Votype": "ultskill", + "SkinId": 0 + }, + "1405602": { + "Id": 1405602, + "VoResource": "vo_140_combat_ultskill_002", + "CharacterId": 140, + "Votype": "ultskill", + "SkinId": 0 + }, + "1405701": { + "Id": 1405701, + "VoResource": "vo_140_combat_dead_001", + "CharacterId": 140, + "Votype": "dead", + "SkinId": 0 + }, + "1405702": { + "Id": 1405702, + "VoResource": "vo_140_combat_dead_002", + "CharacterId": 140, + "Votype": "dead", + "SkinId": 0 + }, + "1400101": { + "Id": 1400101, + "VoResource": "vo_140_combat_perk_001", + "CharacterId": 140, + "Votype": "perk", + "SkinId": 0 + }, + "1400102": { + "Id": 1400102, + "VoResource": "vo_140_combat_perk_002", + "CharacterId": 140, + "Votype": "perk", + "SkinId": 0 + }, + "1400103": { + "Id": 1400103, + "VoResource": "vo_140_combat_perk_003", + "CharacterId": 140, + "Votype": "perk", + "SkinId": 0 + }, + "1400201": { + "Id": 1400201, + "VoResource": "vo_140_combat_subPerk_001", + "CharacterId": 140, + "Votype": "subPerk", + "SkinId": 0 + }, + "1400202": { + "Id": 1400202, + "VoResource": "vo_140_combat_subPerk_002", + "CharacterId": 140, + "Votype": "subPerk", + "SkinId": 0 + }, + "1400301": { + "Id": 1400301, + "VoResource": "vo_140_combat_chat_001", + "CharacterId": 140, + "Votype": "chat", + "SkinId": 0 + }, + "1400302": { + "Id": 1400302, + "VoResource": "vo_140_combat_chat_002", + "CharacterId": 140, + "Votype": "chat", + "SkinId": 0 + }, + "1400303": { + "Id": 1400303, + "VoResource": "vo_140_combat_chat_003", + "CharacterId": 140, + "Votype": "chat", + "SkinId": 0 + }, + "1400304": { + "Id": 1400304, + "VoResource": "vo_140_combat_chat_004", + "CharacterId": 140, + "Votype": "chat", + "SkinId": 0 + }, + "1400305": { + "Id": 1400305, + "VoResource": "vo_140_combat_chat_005", + "CharacterId": 140, + "Votype": "chat", + "SkinId": 0 + }, + "1400401": { + "Id": 1400401, + "VoResource": "vo_140_combat_chatLvUp_001", + "CharacterId": 140, + "Votype": "chatLvUp", + "SkinId": 0 + }, + "1400501": { + "Id": 1400501, + "VoResource": "vo_140_combat_chatNext_001", + "CharacterId": 140, + "Votype": "chatNext", + "SkinId": 0 + }, + "1400601": { + "Id": 1400601, + "VoResource": "vo_140_combat_shopRoom_001", + "CharacterId": 140, + "Votype": "shopRoom", + "SkinId": 0 + }, + "1400701": { + "Id": 1400701, + "VoResource": "vo_140_combat_restRoom_001", + "CharacterId": 140, + "Votype": "restRoom", + "SkinId": 0 + }, + "1400801": { + "Id": 1400801, + "VoResource": "vo_140_combat_eventRoom_001", + "CharacterId": 140, + "Votype": "eventRoom", + "SkinId": 0 + }, + "1400901": { + "Id": 1400901, + "VoResource": "vo_140_combat_battleClear_001", + "CharacterId": 140, + "Votype": "battleClear", + "SkinId": 0 + }, + "1400902": { + "Id": 1400902, + "VoResource": "vo_140_combat_battleClear_002", + "CharacterId": 140, + "Votype": "battleClear", + "SkinId": 0 + }, + "1400903": { + "Id": 1400903, + "VoResource": "vo_140_combat_battleClear_003", + "CharacterId": 140, + "Votype": "battleClear", + "SkinId": 0 + }, + "1401001": { + "Id": 1401001, + "VoResource": "vo_140_ui_greet_001", + "CharacterId": 140, + "Votype": "greet", + "SkinId": 0 + }, + "1401002": { + "Id": 1401002, + "VoResource": "vo_140_ui_greet_002", + "CharacterId": 140, + "Votype": "greet", + "SkinId": 0 + }, + "1401101": { + "Id": 1401101, + "VoResource": "vo_140_ui_greetmorn_001", + "CharacterId": 140, + "Votype": "greetmorn", + "SkinId": 0 + }, + "1401201": { + "Id": 1401201, + "VoResource": "vo_140_ui_greetnoon_001", + "CharacterId": 140, + "Votype": "greetnoon", + "SkinId": 0 + }, + "1401301": { + "Id": 1401301, + "VoResource": "vo_140_ui_greetnight_001", + "CharacterId": 140, + "Votype": "greetnight", + "SkinId": 0 + }, + "1401401": { + "Id": 1401401, + "VoResource": "vo_140_ui_standee_001", + "CharacterId": 140, + "Votype": "standee", + "SkinId": 0 + }, + "1401402": { + "Id": 1401402, + "VoResource": "vo_140_ui_standee_002", + "CharacterId": 140, + "Votype": "standee", + "SkinId": 0 + }, + "1401501": { + "Id": 1401501, + "VoResource": "vo_140_ui_fullscreen_001", + "CharacterId": 140, + "Votype": "fullscreen", + "SkinId": 0 + }, + "1401502": { + "Id": 1401502, + "VoResource": "vo_140_ui_fullscreen_002", + "CharacterId": 140, + "Votype": "fullscreen", + "SkinId": 0 + }, + "1401601": { + "Id": 1401601, + "VoResource": "vo_140_ui_posterchat_001", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401602": { + "Id": 1401602, + "VoResource": "vo_140_ui_posterchat_002", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401603": { + "Id": 1401603, + "VoResource": "vo_140_ui_posterchat_003", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401604": { + "Id": 1401604, + "VoResource": "vo_140_ui_posterchat_004", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401605": { + "Id": 1401605, + "VoResource": "vo_140_ui_posterchat_005", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401606": { + "Id": 1401606, + "VoResource": "vo_140_ui_posterchat_006", + "CharacterId": 140, + "Votype": "posterchat", + "SkinId": 0 + }, + "1401701": { + "Id": 1401701, + "VoResource": "vo_140_ui_affchat1_001", + "CharacterId": 140, + "Votype": "affchat1", + "SkinId": 0 + }, + "1401801": { + "Id": 1401801, + "VoResource": "vo_140_ui_affchat2_001", + "CharacterId": 140, + "Votype": "affchat2", + "SkinId": 0 + }, + "1401901": { + "Id": 1401901, + "VoResource": "vo_140_ui_affchat3_001", + "CharacterId": 140, + "Votype": "affchat3", + "SkinId": 0 + }, + "1402001": { + "Id": 1402001, + "VoResource": "vo_140_ui_affchat4_001", + "CharacterId": 140, + "Votype": "affchat4", + "SkinId": 0 + }, + "1402101": { + "Id": 1402101, + "VoResource": "vo_140_ui_affchat5_001", + "CharacterId": 140, + "Votype": "affchat5", + "SkinId": 0 + }, + "1402201": { + "Id": 1402201, + 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"female_cn": [ - 4.438, + 7.889, 0, 0, 0 ], "female_jp": [ - 5.738, - 0, - 0, - 0 - ] - } - }, - "vo_115_combat_ultskill_004": { - "anim": {}, - "text": { - "female_cn": [ - "火垂——来切蛋糕!", - "", - "", - "" - ], - "female_jp": [ - "一起来玩吧?那就先从火垂开始了。呀~", - "", - "", - "" - ] - }, - "time": { - "female_cn": [ - 2.516, - 0, - 0, - 0 - ], - "female_jp": [ - 6.77, - 0, + 7.02, + 13.975, 0, 0 ] @@ -18145,7 +18095,7 @@ "vo_115_ui_standee_001": { "anim": { "female_cn": [ - "presents_a", + "special_a", "", "", "" @@ -51012,6 +50962,2393 @@ ] } }, + "vo_140_combat_battleClear_001": { + "anim": {}, + "text": { + "female_cn": [ + "没有侦查到任何危险目标,趁现在休息一下吧~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.854, + 0, + 0, + 0 + ], + "female_jp": [ + 4.112, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_002": { + "anim": {}, + "text": { + "female_cn": [ + "这个房间还挺有趣的。让我研究一下……你等我一下喔!", + "", + "", + "" + ], + "female_jp": [ + "我要调查一下附近……你等我一下喔!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.4, + 0, + 0, + 0 + ], + "female_jp": [ + 3.073, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_003": { + "anim": {}, + "text": { + "female_cn": [ + "呵呵~拿到了不错的数据呢。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.1, + 0, + 0, + 0 + ], + "female_jp": [ + 3.984, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派响起了警报,小心前进吧。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.526, + 0, + 0, + 0 + ], + "female_jp": [ + 3.93, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatNext_001": { + "anim": {}, + "text": { + "female_cn": [ + "快看!我给兔子派装载了新的侦查插件~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.991, + 0, + 0, + 0 + ], + "female_jp": [ + 4.309, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_001": { + "anim": {}, + "text": { + "female_cn": [ + "让我看看这儿的机关到底是如何运作的。", + "", + "", + "" + ], + "female_jp": [ + "星塔究竟是靠什么机制在运行的呢?好想拆开来研究个明白啊。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.7, + 0, + 0, + 0 + ], + "female_jp": [ + 7.189, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_002": { + "anim": {}, + "text": { + "female_cn": [ + "灵感不分来源,星骸也是很好的素材哦~", + "", + "", + "" + ], + "female_jp": [ + "灵感这种东西啊,本来就遍地都是。 比如说……就连星骸也是其中一种哦♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.2, + 0, + 0, + 0 + ], + "female_jp": [ + 8.401, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_003": { + "anim": {}, + "text": { + "female_cn": [ + "索敌成功。别担心,相信我的发明。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.349, + 0, + 0, + 0 + ], + "female_jp": [ + 4.769, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_004": { + "anim": {}, + "text": { + "female_cn": [ + "出发~去收集大家的战斗数据咯~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.738, + 0, + 0, + 0 + ], + "female_jp": [ + 4.038, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_005": { + "anim": {}, + "text": { + "female_cn": [ + "仔细一看,星骸里也有不少可爱的家伙嘛。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.3, + 0, + 0, + 0 + ], + "female_jp": [ + 4.995, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_001": { + "anim": {}, + "text": { + "female_cn": [ + "设计……有漏洞……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.135, + 0, + 0, + 0 + ], + "female_jp": [ + 2.66, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_002": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派……撤退……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.825, + 0, + 0, + 0 + ], + "female_jp": [ + 2.14, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "要不要做只专门负责跟人沟通的助理机关兔呢……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.178, + 0, + 0, + 0 + ], + "female_jp": [ + 3.832, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_001": { + "anim": {}, + "text": { + "female_cn": [ + "有意思,星塔真是一个充满谜团的地方。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.277, + 0, + 0, + 0 + ], + "female_jp": [ + 4.297, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_002": { + "anim": {}, + "text": { + "female_cn": [ + "思维变快了,呵呵,真是有趣的现象。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.133, + 0, + 0, + 0 + ], + "female_jp": [ + 6.968, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_003": { + "anim": {}, + "text": { + "female_cn": [ + "有新思路了!真想快点回工坊。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.793, + 0, + 0, + 0 + ], + "female_jp": [ + 5.289, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_restRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "要不要一起来喝杯茶?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.799, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_cn": [ + "希望这里有我需要的东西。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.266, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_001": { + "anim": {}, + "text": { + "female_cn": [ + "给我几分钟,改装一下武器。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.652, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_002": { + "anim": {}, + "text": { + "female_cn": [ + "哼哼,要是小瞧我的发明,可是会吃苦头的哦?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.64, + 0, + 0, + 0 + ], + "female_jp": [ + 5.759, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_001": { + "anim": {}, + "text": { + "female_cn": [ + "休息时间到~兔子派,交给你了。", + "睡过头了!你怎么不叫醒我啊……", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.9, + 9.223, + 0, + 0 + ], + "female_jp": [ + 4.35, + 9.075, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_002": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派,尽量安静地解决。", + "都说了要你安静解决了!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.3, + 10.628, + 0, + 0 + ], + "female_jp": [ + 5.46, + 8.742, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat1_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "“超级行动派”的移动速度比步行快三倍,而且加速时的引擎声,我特意调成了八音盒的音色。", + "我可是很注重体验的~", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.5, + 9.567, + 0, + 0 + ], + "female_jp": [ + 10.68, + 12.58, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat2_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "我打算给“超级行动派”追加一个魔王专用副驾驶位,等做好了,就喊你来体验一下~", + "到时候我们一起轻松愉快地去飙轮椅,很解压的!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.1, + 11.625, + 0, + 0 + ], + "female_jp": [ + 9.09, + 11.71, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat3_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "制造兔子派的初衷,是希望她能给我读睡前童话的,只可惜,它的发声方式太僵硬,语音模块还有很大的改进空间……", + "呵呵~我可没有灰心,每一项新技术的诞生,都要经历这样的阶段。", + "", + "" + ], + "female_jp": [ + "制造兔子派的初衷,是希望她能给我读睡前童话的。只可惜,它的发声方式还太僵硬……", + "呵呵~我可没有灰心,新技术这种东西,本来就是在一次次失败中不断进步的。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.5, + 17.359, + 0, + 0 + ], + "female_jp": [ + 11.1, + 20.216, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat4_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "魔王派在未来是否会取代魔王?呵呵,你真是提了一个尖锐而有趣的问题~", + "如果能给我更多了解你的机会……这个假设或许有成真的可能?", + "", + "" + ], + "female_jp": [ + "魔王派在未来是否会取代魔王?呵呵,谁知道呀——​", + "要是魔王肯再多给我一些数据的话……可能性也许……并非为零哦♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.6, + 13.114, + 0, + 0 + ], + "female_jp": [ + 10.54, + 21.393, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat5_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "除了那些无法推脱的订单需求,我更喜欢给可爱的人发明有趣的东西。", + "尤其是你——如果是来自可爱魔王的委托~就不用走那些麻烦的流程啦!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6, + 12.14, + 0, + 0 + ], + "female_jp": [ + 7.35, + 15.088, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv1_001": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派已经将你识别为“斯帕克拉工坊的特别顾问”。以后,你就不用担心敲门后会面对她黑漆漆的炮口了,呵呵~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.28, + 0, + 0, + 0 + ], + "female_jp": [ + 11.524, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv2_001": { + "anim": {}, + "text": { + "female_cn": [ + "嘶……腿又开始疼起来了。什么?你还会按摩?那来试试吧。==RT==超级行动派的机械臂虽然精准,但确实少了点……温度。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 15.435, + 0, + 0, + 0 + ], + "female_jp": [ + 16.485, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv3_001": { + "anim": {}, + "text": { + "female_cn": [ + "被你触碰双腿的感觉,让人有些上瘾。柔软、温暖……却又和自己的手不同,真让人安心啊……", + "", + "", + "" + ], + "female_jp": [ + "让你来帮我按摩,比我自己弄舒服多了,​感觉再这样下去都要上瘾了。", + "你的手柔软又温暖……不知为什么,有种让人安心的感觉呢~♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 13.426, + 0, + 0, + 0 + ], + "female_jp": [ + 7.85, + 15.077, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv4_001": { + "anim": {}, + "text": { + "female_cn": [ + "以前我一直觉得,想象力是无限的。就算不离开这个工坊,我也能在脑海里想象整个世界。", + "但认识你之后我才发现,世界比想象中的还要大。所以,下次旅行的时候也带上我吧。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.3, + 19.094, + 0, + 0 + ], + "female_jp": [ + 9.24, + 21.228, + 0, + 0 + ] + } + }, + "vo_140_ui_birth_001": { + "anim": { + "female_cn": [ + "chat_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "好大的礼物盒啊!==RT==里面是……会、会动的玩偶?!", + "原来这是给我的生日惊喜啊!谢谢你特地穿着玩偶服过来,魔王~", + "", + "" + ], + "female_jp": [ + "是一个超级大的礼物盒。​里面竟然是……哇, 会动的玩偶♪", + "你居然还专门穿了布偶装亲手把这份惊喜礼物送来!谢谢你, 魔王!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.5, + 13.002, + 0, + 0 + ], + "female_jp": [ + 11.38, + 18.296, + 0, + 0 + ] + } + }, + "vo_140_ui_charup_001": { + "anim": {}, + "text": { + "female_cn": [ + "参数调整完毕,手感比之前好多了。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.1, + 0, + 0, + 0 + ], + "female_jp": [ + 5.495, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_001": { + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "布洛可总是找你帮忙说服我。哎,真是被她拿捏住了喜好……", + "对着你的这张脸,我就知道自己没办法拒绝她的请求。", + "", 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10.468, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_001": { + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "我手上这本?这是我的发明笔记。想看的话随时和我说。", + "哎呀,算不上什么机密……毕竟,最关键的数据都在我脑子里呢。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.7, + 11.555, + 0, + 0 + ], + "female_jp": [ + 10.89, + 18.629, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_002": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "超级行动派自带按摩功能哦,只要摇一下这个铃……", + "啊,这样吧~先等我移到另一把椅子上,你坐上来亲自感受一下。", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.2, + 9.42, + 0, + 0 + ], + "female_jp": [ + 5.5, + 14.53, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_001": { + "anim": {}, + "text": { + "female_cn": [ + "武器校准完毕,出发。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.57, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_002": { + "anim": {}, + "text": { + "female_cn": [ + "正好测试一下新发明。", + "", + "", + "" + ], + "female_jp": [ + "正好测试一下新武器!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.411, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_003": { + "anim": {}, + "text": { + "female_cn": [ + "准备好了吗?兔子派?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.046, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_004": { + "anim": {}, + "text": { + "female_cn": [ + "偶尔也要出门透透气。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.826, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankEx_001": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "这礼物就跟你一样可爱~我会好好保管的!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.071, + 0, + 0, + 0 + ], + "female_jp": [ + 7.033, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankSmall_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "哇,好可爱的包装!==RT==谢谢你,魔王。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.738, + 0, + 0, + 0 + ], + "female_jp": [ + 5.18, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thank_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "这个造型好可爱,真不愧是最懂我审美的人~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.047, + 0, + 0, + 0 + ], + "female_jp": [ + 7.323, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_cn": [ + "这个旋律……让我想起一段熟悉的歌谣。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.273, + 0, + 0, + 0 + ], + "female_jp": [ + 5.298, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_cn": [ + "呵呵,自从上次用这样的姿势敲开了灵感的大门后,我就发现……==RT==", + "只要保持这样的姿势,就能促进大脑血液循环,提高思考效率,有助于我更好地进行头脑风暴。", + "不过,要是太过专注的话,会不会感冒呢……?", + "" + ], + "female_jp": [ + "自从上次用这样的姿势敲开了灵感的大门后,我就发现……", + "只要保持这样的姿势,就能促进大脑血液循环,提高思考效率,有助于我更好地进行头脑风暴。", + "不过,要是太过专注的话,会不会感冒呢……?", + "" + ] + }, + "time": { + "female_cn": [ + 7.8, + 18.7, + 24.775, + 0 + ], + "female_jp": [ + 7.71, + 15.85, + 19.735, + 0 + ] + } + }, + "vo_140_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派,冲呀!我们的童话冒险,正式启程~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.399, + 0, + 0, + 0 + ], + "female_jp": [ + 4.567, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_valentine_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "今天四处都弥漫着巧克力的甜味呢。呵呵,放心好啦。你的那份我当然也准备好了~毕竟你这么可爱~", + "啊,兔子派,记得准备好茶哦~", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.7, + 12.802, + 0, + 0 + ], + "female_jp": [ + 15.35, + 18.253, + 0, + 0 + ] + } + }, + "vo_140_ui_win_001": { + "anim": {}, + "text": { + "female_cn": [ + "兔子派的进化是不会停止的~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.495, + 0, + 0, + 0 + ], + "female_jp": [ + 2.227, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_win_002": { + "anim": {}, + "text": { + "female_cn": [ + "比我想的简单嘛~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.185, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_xmas_001": { + "anim": { + "female_cn": [ + "chat_b", + "think_a", + "presents_a", + "" + ] + }, + "text": { + "female_cn": [ + "抱、抱歉,给兔子派的指令忘记删除一个参数了……", + "没想到她一晚上就堆了这么大一个雪人,还堆在了幸运绿洲号前面……", + "你、你们还能出来吗?要不、我让她轰一个出口……", + "" + ] + }, + "time": { + "female_cn": [ + 5, + 11, + 16.833, + 0 + ], + "female_jp": [ + 4.94, + 10.45, + 18.312, + 0 + ] + } + }, + "vo_140_ui_yourbirth_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "生日快乐。这是兔子派做的蛋糕,这是魔王派做的烤肉~", + "还有这个……是我做的代表我和你的小机关人。虽然没有其他功能,只是观赏用玩具,但是非常可爱哦!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.5, + 17.034, + 0, + 0 + ], + "female_jp": [ + 10.89, + 24.477, + 0, + 0 + ] + } + }, "vo_141_combat_battleClear_001": { "anim": {}, "text": { @@ -62074,7 +64411,7 @@ "vo_145_ui_standee_002": { "anim": { "female_cn": [ - "presents_b", + "special_b", "", "", "" @@ -63645,7 +65982,7 @@ "vo_147_ui_fullscreen_002": { "anim": { "female_cn": [ - "presents_b", + "special_b", "", "", "" @@ -64339,7 +66676,7 @@ "vo_147_ui_standee_001": { "anim": { "female_cn": [ - "chat_a", + "special_a", "", "", "" @@ -64371,7 +66708,7 @@ "vo_147_ui_standee_002": { "anim": { "female_cn": [ - "special_a", + "special_b", "", "", "" @@ -68255,7 +70592,7 @@ "vo_150_ui_fullscreen_001": { "anim": { "female_cn": [ - "special_b", + "special_a", "", "", "" @@ -68287,7 +70624,7 @@ "vo_150_ui_fullscreen_002": { "anim": { "female_cn": [ - "presents_b", + "special_b", "", "", "" @@ -69029,7 +71366,7 @@ "vo_150_ui_standee_001": { "anim": { "female_cn": [ - "chat_b", + "special_a", "", "", "" @@ -69067,7 +71404,7 @@ "vo_150_ui_standee_002": { "anim": { "female_cn": [ - "presents_a", + "special_b", "", "", "" @@ -101201,6 +103538,453 @@ ] } }, + "vo_story_140_001_confirm": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "不错~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_002_deny": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "不行。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_003_question": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "嗯?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_004_confuse": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "不明白……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.676, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_005_sad": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "哎……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_006_excit": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "好可爱啊!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_007_angry": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "你……", + "", + "", + "" + ], + "female_jp": [ + "真是的~!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.365, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_008_happy": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "哼哼~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_009_sigh": { + "anim": {}, + "text": { + "female_cn": [ + "唉……", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_010_catchphrase": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "你已经被我拉黑了!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.01, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_011_catchphrase": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "只有可爱的人才配使用我的发明。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.23, + 0, + 0, + 0 + ], + "female_jp": [ + 4.963, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_012_catchphrase": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "来,和兔子派打个招呼~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.15, + 0, + 0, + 0 + ], + "female_jp": [ + 2.482, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_013_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "快走,帝国卫队来了!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.964, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_014_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "外面的悬赏令……画得真丑。", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.2, + 0, + 0, + 0 + ], + "female_jp": [ + 4.33, + 0, + 0, + 0 + ] + } + }, "vo_story_141_001_confirm": { "anim": { "female_cn": [ diff --git a/data/bubble/_en/bubbledata.json b/data/bubble/_en/bubbledata.json index 9ba86211..16a5f26f 100644 --- a/data/bubble/_en/bubbledata.json +++ b/data/bubble/_en/bubbledata.json @@ -16631,23 +16631,29 @@ "vo_115_combat_ultskill_001": { "anim": {}, "text": { + "female_cn": [ + "Avalanche, beatdown mode—initiate attack. Unbeatable—Bon Bon Blade.", + "", + "", + "" + ], "female_jp": [ "Avalanche, beatdown mode—initiate attack.", - "", + "Unbeatable—Bon Bon Blade.", "", "" ] }, "time": { "female_cn": [ - 4.666, + 8.873, 0, 0, 0 ], "female_jp": [ - 6.074, - 0, + 7.18, + 13.136, 0, 0 ] @@ -16656,23 +16662,29 @@ "vo_115_combat_ultskill_002": { "anim": {}, "text": { - "female_jp": [ - "Unbeatable—Bon Bon Blade.", + "female_cn": [ + "Twinkle, tinkle, I will liven things up. Wanna play together? Then, first it's my turn. Yaah~", "", "", "" + ], + "female_jp": [ + "Twinkle, tinkle, I will liven things up.", + "Wanna play together? Then, first it's my turn. Yaah~", + "", + "" ] }, "time": { "female_cn": [ - 2.984, + 7.889, 0, 0, 0 ], "female_jp": [ - 5.857, - 0, + 7.08, + 13.975, 0, 0 ] @@ -18805,13 +18817,13 @@ }, "time": { "female_cn": [ - 3, + 2.5, 0, 0, 0 ], "female_jp": [ - 2, + 2.012, 0, 0, 0 @@ -18830,13 +18842,13 @@ }, "time": { "female_cn": [ - 2, + 2.1, 0, 0, 0 ], "female_jp": [ - 4, + 3.916, 0, 0, 0 @@ -18880,13 +18892,13 @@ }, "time": { "female_cn": [ - 5, + 4.7, 0, 0, 0 ], "female_jp": [ - 8, + 7.649, 0, 0, 0 @@ -18897,22 +18909,22 @@ "anim": {}, "text": { "female_jp": [ - "I've never been here before...", - "I hope it's okay. ", + "I've never been here before... I hope it's okay. ", + "", "", "" ] }, "time": { "female_cn": [ - 2.4, - 6, + 5.5, + 0, 0, 0 ], "female_jp": [ - 3, - 6, + 5.498, + 0, 0, 0 ] @@ -18922,22 +18934,22 @@ "anim": {}, "text": { "female_jp": [ - "You hungry or anything?", - "I brought looootsa food, so I can give you some. ", + "You hungry or anything? I brought looootsa food, so I can give you some. ", + "", "", "" ] }, "time": { "female_cn": [ - 1.8, - 3.9, + 3.8, + 0, 0, 0 ], "female_jp": [ - 2.1, - 8.3, + 8.266, + 0, 0, 0 ] @@ -18947,22 +18959,22 @@ "anim": {}, "text": { "female_jp": [ - "I can't believe there's so much land here and no one's growing anything on it!", - "Crazy, right? ", + "I can't believe there's so much land here and no one's growing anything on it! Crazy, right? ", + "", "", "" ] }, "time": { "female_cn": [ - 4.4, 6, 0, + 0, 0 ], "female_jp": [ - 5.1, - 8, + 8.197, + 0, 0, 0 ] @@ -18997,22 +19009,22 @@ "anim": {}, "text": { "female_jp": [ - "Is it true there's a pork bun shop inside Monoliths? ", - "I ... kinda wanna try it. ", + "Is it true there's a pork bun shop inside Monoliths? I... kinda wanna try it. ", + "", "", "" ] }, "time": { "female_cn": [ - 4.8, 7, 0, + 0, 0 ], "female_jp": [ - 4.7, - 9, + 8.874, + 0, 0, 0 ] @@ -19036,7 +19048,7 @@ 0 ], "female_jp": [ - 10, + 9.481, 0, 0, 0 @@ -19061,7 +19073,7 @@ 0 ], "female_jp": [ - 4, + 3.57, 0, 0, 0 @@ -19086,7 +19098,7 @@ 0 ], "female_jp": [ - 3.5, + 3.328, 0, 0, 0 @@ -19097,22 +19109,22 @@ "anim": {}, "text": { "female_jp": [ - "I'm a pretty shy person... ", - "Could I, like, leave the negotiating to you or something? Hee hee. ", + "I'm a pretty shy person... Could I, like, leave the negotiating to you or something? Hee hee.", + "", "", "" ] }, "time": { "female_cn": [ - 3.2, - 6, + 5.7, + 0, 0, 0 ], "female_jp": [ - 4.4, - 10.3, + 10.288, + 0, 0, 0 ] @@ -19161,7 +19173,7 @@ 0 ], "female_jp": [ - 4.2, + 4.202, 0, 0, 0 @@ -19180,13 +19192,13 @@ }, "time": { "female_cn": [ - 3, + 2.35, 0, 0, 0 ], "female_jp": [ - 4, + 3.84, 0, 0, 0 @@ -19197,22 +19209,22 @@ "anim": {}, "text": { "female_jp": [ - "Phew... Hey, want some snacks? ", - "I brought a whole bunch! ♪ ", + "Phew... Hey, want some snacks? I brought a whole bunch! ♪ ", + "", "", "" ] }, "time": { "female_cn": [ - 1.7, 3.1, 0, + 0, 0 ], "female_jp": [ - 4, - 6, + 5.792, + 0, 0, 0 ] @@ -19230,13 +19242,13 @@ }, "time": { "female_cn": [ - 4, + 3.44, 0, 0, 0 ], "female_jp": [ - 5, + 4.589, 0, 0, 0 @@ -19255,13 +19267,13 @@ }, "time": { "female_cn": [ - 2.2, + 2.1, 0, 0, 0 ], "female_jp": [ - 3, + 2.651, 0, 0, 0 @@ -19280,13 +19292,13 @@ }, "time": { "female_cn": [ - 2.3, + 2.2, 0, 0, 0 ], "female_jp": [ - 3, + 3.106, 0, 0, 0 @@ -19296,11 +19308,17 @@ "vo_116_combat_ultskill_001": { "anim": {}, "text": { - "female_jp": [ + "female_cn": [ "This'll be a good harvest! Wait, what?!", "", "", "" + ], + "female_jp": [ + "This'll be a good harvest!", + "Wait, what?!", + "", + "" ] }, "time": { @@ -19330,13 +19348,13 @@ }, "time": { "female_cn": [ - 3, + 2.86, 0, 0, 0 ], "female_jp": [ - 4, + 3.791, 0, 0, 0 @@ -19344,7 +19362,20 @@ } }, "vo_116_ui_affchat1_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "A long time ago, there was a disaster and I had a really hard time finding any food. ", @@ -19356,21 +19387,40 @@ "time": { "female_cn": [ 5.3, - 13.2, + 13.246, 0, 0 ], "female_jp": [ - 8.3, - 18, + 9.2, + 18.159, 0, 0 ] } }, "vo_116_ui_affchat2_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "I really like working at United Harvest, but... sometimes I worry because I hear some scary rumors.", + "I heard they're breeding some weird plants at a supposedly abandoned agricultural lab. And they don't seem to be doing it to improve the yield or flavor, so... I'm not sure what to do. ", + "", + "" + ], "female_jp": [ "I really like working at United Harvest, but ... sometimes I worry because I hear some scary rumors.", "I heard they're breeding some weird plants at a supposedly abandoned agricultural lab.==RT==", @@ -19380,22 +19430,41 @@ }, "time": { "female_cn": [ - 5, - 20, + 12, 26.2, + 0, 0 ], "female_jp": [ - 8.9, - 17.7, - 30, + 9.6, + 18.1, + 29.373, 0 ] } }, "vo_116_ui_affchat3_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Boss! Boss! Would you like to come to my place for dinner tonight? There's something I'd really like for you to try, so I sure hope you'll take me up on it!", + "", + "", + "" + ], "female_jp": [ "Boss! Boss! Would you like to come to my place for dinner tonight? ", "There's something I'd really like for you to try, so I sure hope you'll take me up on it! ", @@ -19405,22 +19474,41 @@ }, "time": { "female_cn": [ - 3.1, - 5.8, + 5.81, + 0, 0, 0 ], "female_jp": [ - 6.9, - 12.3, + 7.5, + 12.321, 0, 0 ] } }, "vo_116_ui_affchat4_001": { - "anim": {}, + "anim": { + "female_cn": [ + "shy_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_b", + "presents_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Oh! You know, I found a flower that looks just like you in the forest the other day.", + "So, I put one in a pot and put it in the storehouse. Now every time I go in, I'm so happy because it's like you're there with me!", + "", + "" + ], "female_jp": [ "Oh! You know, I found a flower that looks just like you in the forest the other day.", "So, I put one in a pot and put it in the storehouse.", @@ -19431,20 +19519,33 @@ "time": { "female_cn": [ 8.2, - 13, 17, + 0, 0 ], "female_jp": [ - 5.7, - 12, - 21.5, + 6.2, + 12.5, + 21.528, 0 ] } }, "vo_116_ui_affchat5_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ "I expanded the storehouse again! Now it's nice and big so you can stay here anytime! ==RT==", @@ -19455,14 +19556,14 @@ }, "time": { "female_cn": [ - 10, - 14.5, + 5.1, + 14.357, 0, 0 ], "female_jp": [ - 8.3, - 14.2, + 8.4, + 14.263, 0, 0 ] @@ -19471,6 +19572,12 @@ "vo_116_ui_afflv1_001": { "anim": {}, "text": { + "female_cn": [ + "Hmm... My breeding's not going so well lately. Hey, Boss! You're smart. Do you have any good ideas?", + "", + "", + "" + ], "female_jp": [ "Hmm... My breeding's not going so well lately. ", "Hey, Boss! You're smart. Do you have any good ideas? ", @@ -19480,14 +19587,14 @@ }, "time": { "female_cn": [ - 4, 9, 0, + 0, 0 ], "female_jp": [ - 6, - 12.7, + 7, + 12.66, 0, 0 ] @@ -19496,6 +19603,12 @@ "vo_116_ui_afflv2_001": { "anim": {}, "text": { + "female_cn": [ + "Wanna come to my place for dinner?", + "I told my mom about you, and she wants to thank you. She'll probably make something really nice for dinner, too. Well? What do you think? ", + "", + "" + ], "female_jp": [ "Wanna come to my place for dinner?", "I told my mom about you, and she wants to thank you. ", @@ -19505,15 +19618,15 @@ }, "time": { "female_cn": [ - 2.5, - 7.6, - 20.4, + 8, + 20, + 0, 0 ], "female_jp": [ - 4, - 9.6, - 18.5, + 4.1, + 10.1, + 18.468, 0 ] } @@ -19521,6 +19634,12 @@ "vo_116_ui_afflv3_001": { "anim": {}, "text": { + "female_cn": [ + "Your help with that veggie I was breeding really paid off! If you think about it, it's kind of like a baby we made together, so...", + "Can you help me name it?", + "", + "" + ], "female_jp": [ "Your help with that veggie I was breeding really paid off!", "So... I've been thinking about the name for this new variety and...", @@ -19530,15 +19649,15 @@ }, "time": { "female_cn": [ - 4.4, - 12.3, + 13, 15.3, + 0, 0 ], "female_jp": [ - 6, - 13, - 23, + 6.8, + 13.5, + 23.13, 0 ] } @@ -19546,6 +19665,12 @@ "vo_116_ui_afflv4_001": { "anim": {}, "text": { + "female_cn": [ + "I always thought I'd be happy just quietly growing vegetables all by myself...", + "But farming and going places with you is actually not bad.", + "So... I'd love to go somewhere interesting I've never been before...", + "Can you take me?" + ], "female_jp": [ "I always thought I'd be happy just quietly growing vegetables all by myself...==RT==", "But farming and going places with you is actually not bad.==RT==", @@ -19555,22 +19680,41 @@ }, "time": { "female_cn": [ - 8.3, - 14.8, - 29.5, - 0 + 8.8, + 15.2, + 23.5, + 29.575 ], "female_jp": [ - 7, - 17, - 26, + 8, + 16.6, + 26.08, 0 ] } }, "vo_116_ui_birth_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_b", + "special_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Wanna come to my place for dinner tonight, Boss? Today's actually my birthday, and my mom's going to be cooking something nice.", + "So, I was hoping you might join me... Well? What do you think? ", + "", + "" + ], "female_jp": [ "Wanna come to my place for dinner tonight, Boss? ", "Today's actually my birthday, and my mom's going to be cooking something nice. So, I was hoping you might join me... ", @@ -19580,15 +19724,15 @@ }, "time": { "female_cn": [ - 2.5, - 11.3, - 13.4, + 5.6, + 13.42, + 0, 0 ], "female_jp": [ - 4, - 18.4, - 22, + 4.8, + 13.3, + 22.051, 0 ] } @@ -19605,13 +19749,13 @@ }, "time": { "female_cn": [ - 3, + 2.8, 0, 0, 0 ], "female_jp": [ - 6.2, + 6.179, 0, 0, 0 @@ -19619,8 +19763,27 @@ } }, "vo_116_ui_discuss_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Jing's Bistro actually gets most of its ingredients from me.", + "Anytime someone compliments the restaurant's food, I feel like they're complimenting me too! It makes my heart feel full...", + "", + "" + ], "female_jp": [ "So, don't tell anyone, but ... Jing's Bistro actually gets most of its ingredients from me.==RT==", "Anytime someone compliments the restaurant's food, I feel like they're complimenting me too!==RT==", @@ -19630,47 +19793,79 @@ }, "time": { "female_cn": [ - 4, - 6.5, - 10.5, + 4.3, + 10.557, + 0, 0 ], "female_jp": [ - 8, - 16.4, - 27.2, + 8.8, + 17.2, + 27.254, 0 ] } }, "vo_116_ui_discuss_002": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, "text": { "female_jp": [ - "Do you know Firenze? ", - "She has this aura that makes me nervous around her. I heard she likes lemons... ", - "I'd like to ask for her opinion on some that I'm breeding right now. ", + "Do you know Firenze? She has this aura that makes me nervous around her.", + "I heard she likes lemons... I'd like to ask for her opinion on some that I'm breeding right now. ", + "", "" ] }, "time": { "female_cn": [ - 1, - 12, - 17.3, + 8, + 17.355, + 0, 0 ], "female_jp": [ - 2.3, - 13.7, - 19.5, + 11, + 19.533, + 0, 0 ] } }, "vo_116_ui_discuss_003": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Nyx sometimes sneaks into my greenhouse and sleeps in it. But she never tells on me for secretly growing vegetables, so... I guess she's an okay person?", + "", + "", + "" + ], "female_jp": [ "Nyx sometimes sneaks into my greenhouse and sleeps in it. ", "But she never tells on me for secretly growing vegetables, so ... I guess she's an okay person? ", @@ -19680,22 +19875,41 @@ }, "time": { "female_cn": [ - 7, - 14, + 13.698, + 0, 0, 0 ], "female_jp": [ - 5.8, - 18, + 6.8, + 18.044, 0, 0 ] } }, "vo_116_ui_discuss_004": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Chitose is so amazing! She knows so much about rice! I hope she'll try mine some time.", + "", + "", + "" + ], "female_jp": [ "Chitose is so amazing! ", "She knows so much about rice! I hope she'll try mine some time. ", @@ -19705,22 +19919,41 @@ }, "time": { "female_cn": [ - 4, - 8.8, + 8.763, + 0, 0, 0 ], "female_jp": [ - 2.5, - 11.5, + 6.4, + 18.044, 0, 0 ] } }, "vo_116_ui_discuss_005": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "think_a", + "", + "" + ], + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Freesia, was it? You know, the one from Post Haste. It was a long time ago, but she once delivered some flower seeds from far away for me.", + "I wonder if she'd like some nice veggies? Maybe some nice carrots...", + "", + "" + ], "female_jp": [ "Freesia, was it? You know, the one from Post Haste. ", "It was a long time ago, but she once delivered some flower seeds from far away for me. ", @@ -19730,15 +19963,15 @@ }, "time": { "female_cn": [ - 4, 10, - 15, + 15.1, + 0, 0 ], "female_jp": [ - 6.3, - 15.5, - 24, + 6.8, + 16.4, + 23.817, 0 ] } @@ -19755,13 +19988,13 @@ }, "time": { "female_cn": [ - 4, + 3.5, 0, 0, 0 ], "female_jp": [ - 6, + 5.748, 0, 0, 0 @@ -19769,8 +20002,27 @@ } }, "vo_116_ui_exhang_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Which veggies should I bring on our next Monolith adventure?", + "Potatoes, sweet potatoes, squash, carrots, cabbage... Hmm... Will that be enough?", + "", + "" + ], "female_jp": [ "Which veggies should I bring on our next Monolith adventure? ", "Potatoes, sweet potatoes, squash, carrots, cabbage... ", @@ -19780,22 +20032,41 @@ }, "time": { "female_cn": [ - 3.6, - 12.4, + 13, 18, + 0, 0 ], "female_jp": [ - 5.3, - 14, - 20.3, + 6.2, + 14.7, + 20.289, 0 ] } }, "vo_116_ui_fullscreen_001": { - "anim": {}, + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ], + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "This fertilizer might be a little strong... Wait, whoa! It's not just a little strong, it looks like it's super strong!", + "", + "", + "" + ], "female_jp": [ "This fertilizer might be a little strong... ", "Wait, whoa! It's not just a little strong, it looks like it's super strong! ", @@ -19805,40 +20076,59 @@ }, "time": { "female_cn": [ - 4.5, - 13, + 12.942, + 0, 0, 0 ], "female_jp": [ - 5, - 11.1, + 5.5, + 11.117, 0, 0 ] } }, "vo_116_ui_fullscreen_002": { - "anim": {}, - "text": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], "female_jp": [ - "Oh, my... ", - "I was trying to breed some vegetables and... Well, these sure are some results. ", - "Ah ha ha... ", + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Oh, my... I was trying to breed some vegetables and... Well, these sure are some results. Ah ha ha...", + "", + "", + "" + ], + "female_jp": [ + "Oh, my... I was trying to breed some vegetables and... Well, these sure are some results.", + "Ah ha ha...", + "", "" ] }, "time": { "female_cn": [ - 0.5, - 6.5, - 8.4, + 8.379, + 0, + 0, 0 ], "female_jp": [ - 2, - 7.5, - 9.7, + 7.9, + 9.65, + 0, 0 ] } @@ -19846,6 +20136,12 @@ "vo_116_ui_gachaNew_001": { "anim": {}, "text": { + "female_cn": [ + "Nice to meet you. I'm Ridge with United Harvest. Hm? Wanna come inside my greenhouse? Uh, well, uh...", + "", + "", + "" + ], "female_jp": [ "Nice to meet you. I'm Ridge with United Harvest. ", "Hm? Wanna come inside my greenhouse? Uh, well, uh... ", @@ -19855,14 +20151,14 @@ }, "time": { "female_cn": [ - 3.3, 7, 0, + 0, 0 ], "female_jp": [ - 4, - 14.5, + 4.9, + 14.418, 0, 0 ] @@ -19871,6 +20167,12 @@ "vo_116_ui_gacha_001": { "anim": {}, "text": { + "female_cn": [ + "Hey, Boss! I grew these veggies in my greenhouse!", + "Will you take them as a sign of our friendship?", + "", + "" + ], "female_jp": [ "Hey, Boss! I grew these veggies in my greenhouse! Will you take them as a sign of our friendship? ", "", @@ -19880,13 +20182,13 @@ }, "time": { "female_cn": [ - 8.2, - 0, + 3, + 8.1, 0, 0 ], "female_jp": [ - 10, + 10.171, 0, 0, 0 @@ -19894,7 +20196,20 @@ } }, "vo_116_ui_greet_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "La la lalala la la♪ La lala lala—", @@ -19906,120 +20221,191 @@ "time": { "female_cn": [ 5.5, - 11.2, + 11.18, 0, 0 ], "female_jp": [ - 3.8, - 11.5, + 5, + 11.529, 0, 0 ] } }, "vo_116_ui_greet_002": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { "female_jp": [ - "Hi, Boss! ", - "Want a baked sweet potato? I saved one for you! ", + "Hi, Boss! Want a baked sweet potato? I saved one for you! ", + "", "", "" ] }, "time": { "female_cn": [ - 0.7, - 4, + 3.74, + 0, 0, 0 ], "female_jp": [ - 2.6, - 9.2, + 9.262, + 0, 0, 0 ] } }, "vo_116_ui_greetmorn_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ - "Good morning! ", - "Want a nice fresh veggie sandwich? ", + "Good morning! Want a nice fresh veggie sandwich?", + "", "", "" ] }, "time": { "female_cn": [ - 0.8, - 5, + 5.06, + 0, 0, 0 ], "female_jp": [ - 1.8, - 6.3, + 6.381, + 0, 0, 0 ] } }, "vo_116_ui_greetnight_001": { - "anim": {}, - "text": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], "female_jp": [ - "Zzz... ", - "Huh?! No! I can't fall asleep! ", - "Someone will run off with all my food!", + "think_a", + "", + "", "" ] }, - "time": { + "text": { "female_cn": [ - 1, - 2.3, - 6, - 0 + "Zzz... Huh?! No! I can't fall asleep! Someone will run off with all my food!", + "", + "", + "" ], "female_jp": [ - 2.8, - 6.5, - 10, - 0 - ] - } - }, - "vo_116_ui_greetnoon_001": { - "anim": {}, - "text": { - "female_jp": [ - "It's so hot inside the greenhouse... ", - "But now would be the time to pull weeds. ", + "Zzz... ", + "Huh?! No! I can't fall asleep! Someone will run off with all my food!", "", "" ] }, "time": { "female_cn": [ - 2.6, - 8.7, + 5.66, + 0, 0, 0 ], "female_jp": [ - 5, - 10.5, + 3.5, + 10.111, + 0, + 0 + ] + } + }, + "vo_116_ui_greetnoon_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + " It's so hot inside the greenhouse... But now would be the time to pull weeds.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.65, + 0, + 0, + 0 + ], + "female_jp": [ + 10.426, + 0, 0, 0 ] } }, "vo_116_ui_hang_001": { - "anim": {}, + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, "text": { "female_jp": [ "When I'm bored, I always get kinda hungry. ", @@ -20036,7 +20422,7 @@ 0 ], "female_jp": [ - 8, + 7.642, 0, 0, 0 @@ -20044,33 +20430,65 @@ } }, "vo_116_ui_hang_002": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ - "La lalala la! ♪ ", - "I love the quiet, so I'm pretty much okay with this! ", + "La lalala la! ♪ I love the quiet, so I'm pretty much okay with this!", + "", "", "" ] }, "time": { "female_cn": [ - 1, - 3, + 3.1, + 0, 0, 0 ], "female_jp": [ - 2.3, - 9, + 8.787, + 0, 0, 0 ] } }, "vo_116_ui_hfc_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Gah! What is it? Are you hungry? I've got some really good corn! You've gotta have some!", + "", + "", + "" + ], "female_jp": [ "Gah! What is it? ", "Are you hungry? I've got some really good corn! You've gotta have some! ", @@ -20080,39 +20498,52 @@ }, "time": { "female_cn": [ - 1, 3.2, 0, + 0, 0 ], "female_jp": [ - 2.3, - 9.9, + 5, + 9.887, 0, 0 ] } }, "vo_116_ui_hfc_002": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ - "Zzz... ", - "Wha?! Is there a burglar here? Sh-Show yourself! ", + "Zzz... Wha?! Is there a burglar here? Sh-Show yourself!", + "", "", "" ] }, "time": { "female_cn": [ - 1, - 3, + 7.781, + 0, 0, 0 ], "female_jp": [ - 3, - 7.8, + 7.781, + 0, 0, 0 ] @@ -20186,7 +20617,7 @@ 0 ], "female_jp": [ - 4, + 3.412, 0, 0, 0 @@ -20205,13 +20636,13 @@ }, "time": { "female_cn": [ - 4, + 3.8, 0, 0, 0 ], "female_jp": [ - 6, + 5.817, 0, 0, 0 @@ -20219,8 +20650,27 @@ } }, "vo_116_ui_newyear_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "It's the new year, Boss! I'll make you all the yummy food you can eat this year, too!", + "And I hope you'll help protect all the yummy food I make from getting stolen!", + "", + "" + ], "female_jp": [ "It's the new year, Boss! ", "I'll make you all the yummy food you can eat this year, too! ", @@ -20230,21 +20680,34 @@ }, "time": { "female_cn": [ - 1.5, - 15.3, - 22, + 11, + 22.3, + 0, 0 ], "female_jp": [ - 2.8, - 8.7, - 16.8, + 2.9, + 9.6, + 16.811, 0 ] } }, "vo_116_ui_posterchat_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, "text": { "female_jp": [ "I heard that things hidden in a Monolith are hard for other people to find... ", @@ -20255,72 +20718,117 @@ }, "time": { "female_cn": [ - 4.2, - 15, + 9.7, + 15.157, 0, 0 ], "female_jp": [ - 6.5, - 15, + 7, + 14.926, 0, 0 ] } }, "vo_116_ui_posterchat_002": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ - "I already chased those Shrubshrews who came to steal our food away. ", - "No need to worry! ", + "I already chased those Shrubshrews who came to steal our food away. No need to worry!", + "", "", "" ] }, "time": { "female_cn": [ - 3, - 5, + 4.7, + 0, 0, 0 ], "female_jp": [ - 5.5, - 7.3, + 7.285, + 0, 0, 0 ] } }, "vo_116_ui_posterchat_003": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ - "Hm? Oh, this shovel? ", - "She's amazing! ", - "Not only is it good for digging, but it's great for cutting fruit, fighting, and even cooking! ", + "Hm? Oh, this shovel? It's amazing!", + "Not only is it good for digging, but it's great for cutting fruit, fighting, and even cooking!", + "", "" ] }, "time": { "female_cn": [ - 0.8, - 2, - 13, + 10.1, + 13.1, + 0, 0 ], "female_jp": [ - 3.6, - 6.6, - 15, + 6.7, + 15.208, + 0, 0 ] } }, "vo_116_ui_posterchat_004": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + " I don't have to talk to anyone, and I have time to relax and grow veggies... I just love working for United Harvest!", + "", + "", + "" + ], "female_jp": [ "I don't have to talk to anyone, and I have time to relax and grow veggies... ", "I just love working for United Harvest! ", @@ -20330,22 +20838,41 @@ }, "time": { "female_cn": [ - 9, - 13.4, + 13.352, + 0, 0, 0 ], "female_jp": [ - 7, - 13, + 7.15, + 12.655, 0, 0 ] } }, "vo_116_ui_posterchat_005": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Look, Boss! This is a squash variety I bred. It's sweet and soft, almost like fruit. You can almost eat it like candy, even. The only real downside is that they don't grow very big.", + "", + "", + "" + ], "female_jp": [ "Look, Boss! This is a squash variety I bred. ", "It's sweet and soft, almost like fruit. You can almost eat it like candy, even. ", @@ -20355,21 +20882,34 @@ }, "time": { "female_cn": [ - 3.3, - 10.2, - 14, + 14.089, + 0, + 0, 0 ], "female_jp": [ - 5.7, - 16, - 23, + 6.3, + 16.2, + 23.068, 0 ] } }, "vo_116_ui_posterchat_006": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "shy_a", + "" + ], + "female_jp": [ + "shy_a", + "", + "special_b", + "" + ] + }, "text": { "female_jp": [ "Hey, there's some big news! Look at this newspaper! ", @@ -20380,22 +20920,41 @@ }, "time": { "female_cn": [ - 5, - 12, - 16.6, + 4.7, + 8.8, + 16.629, 0 ], "female_jp": [ - 6, - 12.7, - 20, + 5.6, + 13, + 19.993, 0 ] } }, "vo_116_ui_standee_001": { - "anim": {}, + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ], + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "The stars were so beautiful last night. The night sky is like a field full of sparkling seeds. I wonder if bright, shining plants will grow one day!", + "", + "", + "" + ], "female_jp": [ "The stars were so beautiful last night. ", "The night sky is like a field full of sparkling seeds. ", @@ -20405,40 +20964,59 @@ }, "time": { "female_cn": [ - 2, - 6.7, - 11, + 11.1, + 0, + 0, 0 ], "female_jp": [ - 4, - 11.2, - 19, + 4.1, + 12, + 18.66, 0 ] } }, "vo_116_ui_standee_002": { - "anim": {}, + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "I just love storehouses. It's so much fun to look at all the food and think of all the yummy ways to eat it! It's the best! Hee hee! ", + "", + "", + "" + ], "female_jp": [ "I just love storehouses. ", - "It's so much fun to look at all the food and think of all the yummy ways to eat it! It's the best! Hee hee! ", - "", + "It's so much fun to look at all the food and think of all the yummy ways to eat it!", + "It's the best! Hee hee! ", "" ] }, "time": { "female_cn": [ - 4.3, - 13, + 12.772, + 0, 0, 0 ], "female_jp": [ - 4.3, - 18, - 0, + 5, + 12.4, + 17.812, 0 ] } @@ -20461,7 +21039,7 @@ 0 ], "female_jp": [ - 5, + 4.577, 0, 0, 0 @@ -20486,7 +21064,7 @@ 0 ], "female_jp": [ - 4, + 3.687, 0, 0, 0 @@ -20511,7 +21089,7 @@ 0 ], "female_jp": [ - 5, + 4.604, 0, 0, 0 @@ -20536,7 +21114,7 @@ 0 ], "female_jp": [ - 5, + 4.351, 0, 0, 0 @@ -20544,8 +21122,27 @@ } }, "vo_116_ui_thankEx_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "This happiness... it's hard to put into words. In return, I'll share all the yummy things I've collected with you! ", + "", + "", + "" + ], "female_jp": [ "This happiness ... it's hard to put into words.==RT==", "In return, I'll share all the yummy things I've collected with you! ", @@ -20555,21 +21152,34 @@ }, "time": { "female_cn": [ - 2.7, - 6, + 5.5, + 0, 0, 0 ], "female_jp": [ - 7, - 12, + 6.3, + 12.125, 0, 0 ] } }, "vo_116_ui_thankSmall_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Is this for me? Thank you! Ooh, could it be flower seeds? ", @@ -20580,13 +21190,13 @@ }, "time": { "female_cn": [ - 6, + 5.2, 0, 0, 0 ], "female_jp": [ - 8, + 8.127, 0, 0, 0 @@ -20594,7 +21204,20 @@ } }, "vo_116_ui_thank_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Wow, thanks! I'll lock it up nice and safe in the storehouse! ", @@ -20605,13 +21228,13 @@ }, "time": { "female_cn": [ - 5, + 4.1, 0, 0, 0 ], "female_jp": [ - 6, + 5.909, 0, 0, 0 @@ -20636,7 +21259,7 @@ 0 ], "female_jp": [ - 6, + 6.117, 0, 0, 0 @@ -20655,14 +21278,14 @@ }, "time": { "female_cn": [ - 3.5, + 3.9, 8.1, 0, 0 ], "female_jp": [ - 4, - 14, + 4.2, + 13.825, 0, 0 ] @@ -20680,21 +21303,34 @@ }, "time": { "female_cn": [ - 4.3, - 6.5, + 6.4, + 0, 0, 0 ], "female_jp": [ - 6, - 13, + 6.8, + 12.921, 0, 0 ] } }, "vo_116_ui_valentine_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "chat_a", + "chat_b", + "", + "" + ] + }, "text": { "female_jp": [ "Here's some chocolate! That's what we do on this day, right? ", @@ -20705,14 +21341,14 @@ }, "time": { "female_cn": [ - 4.3, - 12.5, + 7.9, + 12.49, 0, 0 ], "female_jp": [ - 5, - 15, + 5.6, + 14.431, 0, 0 ] @@ -20736,7 +21372,7 @@ 0 ], "female_jp": [ - 3, + 2.442, 0, 0, 0 @@ -20761,7 +21397,7 @@ 0 ], "female_jp": [ - 3, + 2.217, 0, 0, 0 @@ -20769,8 +21405,27 @@ } }, "vo_116_ui_xmas_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "shy_a", + "" + ] + }, "text": { + "female_cn": [ + "I got invited to the United Harvest Snowish party and stuff! I guess there'll be a gift exchange. I wonder if people will like my potatoes...", + "I'm kind of nervous about going alone... It sure would help if you came with me, Boss...", + "", + "" + ], "female_jp": [ "I got invited to the United Harvest's Snowish party and stuff! ", "I guess there'll be a gift exchange. I wonder if people will like my potatoes... ", @@ -20780,22 +21435,41 @@ }, "time": { "female_cn": [ - 6.3, - 13.5, - 24.5, + 13.6, + 24.46, + 0, 0 ], "female_jp": [ - 6, - 15.5, - 25.3, + 6.7, + 16.5, + 25.357, 0 ] } }, "vo_116_ui_yourbirth_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "special_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "Happy birthday, Boss! I hope you like the extra special cake I made for you! It's a healthy cake full of freshly-picked carrots and green peas! Eat up!", + "", + "", + "" + ], "female_jp": [ "Happy birthday, Boss! ", "I hope you like the extra special cake I made for you! It's a healthy cake full of freshly-picked carrots and green peas!==RT==", @@ -20805,15 +21479,15 @@ }, "time": { "female_cn": [ - 2, - 8.7, 10.3, + 0, + 0, 0 ], "female_jp": [ - 2.7, - 14.4, - 17, + 8.7, + 14.7, + 16.879, 0 ] } @@ -49590,6 +50264,2683 @@ ] } }, + "vo_140_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "Enemy presence eliminated. Take a rest while you can.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.854, + 0, + 0, + 0 + ], + "female_jp": [ + 4.112, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "I'll go take a look around, so wait just a while!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.4, + 0, + 0, + 0 + ], + "female_jp": [ + 3.073, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "Nyehehe. I got good data ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.1, + 0, + 0, + 0 + ], + "female_jp": [ + 3.984, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie is sounding an alarm. Be alert to our surroundings.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.526, + 0, + 0, + 0 + ], + "female_jp": [ + 3.93, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "Look, look! I tried installing a reconnaissance plug-in on Rabbit Pie ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.991, + 0, + 0, + 0 + ], + "female_jp": [ + 4.309, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "I wonder how the Monoliths work? I want to take one apart and examine it.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.7, + 0, + 0, + 0 + ], + "female_jp": [ + 7.189, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "Ideas are just lying around everywhere. For example... Stellaroids are one of them, too ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.2, + 0, + 0, + 0 + ], + "female_jp": [ + 8.401, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "Enemy search complete! Now leave this place to my invention ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.349, + 0, + 0, + 0 + ], + "female_jp": [ + 4.769, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "To get everyone's combat data... Let's go! ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.738, + 0, + 0, + 0 + ], + "female_jp": [ + 4.038, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "If you look closely, there are even some cute little ones among the Stellaroids~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.3, + 0, + 0, + 0 + ], + "female_jp": [ + 4.995, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "No... A flawed design...?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.135, + 0, + 0, + 0 + ], + "female_jp": [ + 2.66, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie... Run...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.825, + 0, + 0, + 0 + ], + "female_jp": [ + 2.14, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "Maybe I should make a Rabbit Pie for talking to people, too?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.178, + 0, + 0, + 0 + ], + "female_jp": [ + 3.832, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "Monoliths are so full of mystery and fun ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.277, + 0, + 0, + 0 + ], + "female_jp": [ + 4.297, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "Is my mind working faster? Nyehehe, that's an interesting phenomenon.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.133, + 0, + 0, + 0 + ], + "female_jp": [ + 6.968, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "The god of ideas has come down ♪ I need to hurry to the lab and give it shape!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.793, + 0, + 0, + 0 + ], + "female_jp": [ + 5.289, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "Hey, hey, have tea together?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.799, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "I hope they have what we need here...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.266, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "Wait a minute. I'll modify it right away.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.652, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "Nyehehe. If you underestimate my invention, you're in for a rude awakening.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.64, + 0, + 0, + 0 + ], + "female_jp": [ + 5.759, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "Good night. Please take care of the rest~", + "Wah! I overslept? Why didn't you wake me up?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.9, + 9.223, + 0, + 0 + ], + "female_jp": [ + 4.37, + 9.075, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie, please do it as quietly as possible.", + "Hey! Didn't I tell you to be quiet?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.3, + 10.628, + 0, + 0 + ], + "female_jp": [ + 5.43, + 8.742, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_003": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie, please do it as quietly as possible.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.133, + 0, + 0, + 0 + ], + "female_jp": [ + 3.391, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_004": { + "anim": {}, + "text": { + "female_jp": [ + "Hey! Didn't I tell you to be quiet?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.3, + 0, + 0, + 0 + ], + "female_jp": [ + 4.355, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat1_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "When you ride the Super Action Pie, you can move at three times walking speed!", + "And when you accelerate, it is like a music box, so it's very pleasant ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.5, + 9.567, + 0, + 0 + ], + "female_jp": [ + 6.07, + 12.58, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat2_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "I plan to put in a special seat in Super Action Pie exclusively for you, Tyrant.", + "Of course, you'll ride with me, right? I'm sure it will be a good way to relieve stress.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.1, + 11.625, + 0, + 0 + ], + "female_jp": [ + 6.17, + 11.71, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat3_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_b", + "chat_a", + "" + ] + }, + "text": { + "female_cn": [ + "The reason I made Rabbit Pie is so I could have a fairy tale read to me before I sleep.", + "But it doesn't speak well at all... Nyehehe. It's fine. New technology uses failure as fuel to progress day by day.", + "", + "" + ], + "female_jp": [ + "The reason I made Rabbit Pie is so I could have a fairy tale read to me before I sleep.", + "But it doesn't speak well at all...", + "Nyehehe. It's fine. New technology uses failure as fuel to progress day by day.", + "" + ] + }, + "time": { + "female_cn": [ + 10.5, + 17.359, + 0, + 0 + ], + "female_jp": [ + 6.71, + 11.1, + 20.216, + 0 + ] + } + }, + "vo_140_ui_affchat4_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_cn": [ + "Will Boss Pie surpass the real Tyrant someday?", + "Nyehehe, I wonder. If you provide me with more~ and more data... That chance is not zero... Maybe ♪", + "", + "" + ], + "female_jp": [ + "Will Boss Pie surpass the real Tyrant someday?", + "Nyehehe, I wonder. If you provide me with more~ and more data...", + "That chance is not zero... Maybe ♪", + "" + ] + }, + "time": { + "female_cn": [ + 7.6, + 13.114, + 0, + 0 + ], + "female_jp": [ + 5.7, + 16.23, + 21.393, + 0 + ] + } + }, + "vo_140_ui_affchat5_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Other than commissions I absolutely can't turn down, I want to use my time for cute people.", + "Because of that, if it's a commission from the cute Tyrant, I'll accept it application-free~", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6, + 12.14, + 0, + 0 + ], + "female_jp": [ + 7.35, + 15.088, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv1_001": { + "anim": {}, + "text": { + "female_cn": [ + "Rabbit Pie set you as a \"special member\" of this lab. Now even if you visit suddenly, there's no concern about having guns pointed at you, so don't worry ♪", + "", + "", + "" + ], + "female_jp": [ + "Rabbit Pie set you as a \"special member\" of this lab.", + "Now even if you visit suddenly, there's no concern about having guns pointed at you, so don't worry ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.28, + 0, + 0, + 0 + ], + "female_jp": [ + 5.39, + 11.524, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv2_001": { + "anim": {}, + "text": { + "female_cn": [ + "My feet are starting to hurt... Oh, you'll give me a massage? Then can I make a request? Super Action Pie's massage function isn't bad, but the warmth is not enough.", + "", + "", + "" + ], + "female_jp": [ + "My feet are starting to hurt... Oh, you'll give me a massage? Then can I make a request?", + "Super Action Pie's massage function isn't bad, but the warmth is not enough.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 15.435, + 0, + 0, + 0 + ], + "female_jp": [ + 10.1, + 16.485, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv3_001": { + "anim": {}, + "text": { + "female_cn": [ + "Having you massage me feels better than doing it myself, and I might get hooked. The touch of your hands is soft and warm... Somehow makes me feel at ease ♪", + "", + "", + "" + ], + "female_jp": [ + "Having you massage me feels better than doing it myself, and I might get hooked.", + "The touch of your hands is soft and warm... Somehow makes me feel at ease ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 13.426, + 0, + 0, + 0 + ], + "female_jp": [ + 7.85, + 15.077, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv4_001": { + "anim": {}, + "text": { + "female_cn": [ + "Until very recently, I believed that with imagination, I could go anywhere on the Nova continent in my daydreams.", + "But I met you, and I've realized how vast the world really is. So, next time you go travel... Could you take me along with you?", + "", + "" + ], + "female_jp": [ + "Until very recently, I believed that with imagination, I could go anywhere on the Nova continent in my daydreams.", + "But I met you, and I've realized how vast the world really is.", + "So, next time you go travel... Could you take me along with you?", + "" + ] + }, + "time": { + "female_cn": [ + 10.3, + 19.094, + 0, + 0 + ], + "female_jp": [ + 9.24, + 15.65, + 21.228, + 0 + ] + } + }, + "vo_140_ui_birth_001": { + "anim": { + "female_cn": [ + "chat_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "chat_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "A very big present box. Inside is... Wow, it's an auto doll that moves around on its own ♪", + "To think you went out of your way to bring me a surprise present in a costume! Thank you, Tyrant!", + "", + "" + ], + "female_jp": [ + "A very big present box. Inside is... Wow, it's an auto doll that moves around on its own ♪", + "To think you went out of your way to bring me a surprise present in a costume!", + "Thank you, Tyrant!", + "" + ] + }, + "time": { + "female_cn": [ + 7.5, + 13.002, + 0, + 0 + ], + "female_jp": [ + 11.38, + 16.63, + 18.296, + 0 + ] + } + }, + "vo_140_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "Parameter adjustment complete. The feel is even better now ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.1, + 0, + 0, + 0 + ], + "female_jp": [ + 5.495, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_001": { + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Bloc always uses you to try to persuade me. It's such a bother.", + "When I see Tyrant's face, I become unable to refuse, and she knows that.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7, + 11.427, + 0, + 0 + ], + "female_jp": [ + 9.26, + 14.782, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_002": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Leona often challenges me saying \"Invention battle!\"... If she wants to battle me, I think she better train some more.", + "", + "", + "" + ], + "female_jp": [ + "Leona often challenges me saying \"Invention battle!\"...", + "If she wants to battle me, I think she better train some more.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.675, + 0, + 0, + 0 + ], + "female_jp": [ + 5.74, + 11.218, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_003": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "The reason Scarlet Sights Media witches fly slowly is that they don't understand aerodynamics. There's no way to fly fast with a broom with so much resistance, right?", + "", + "", + "" + ], + "female_jp": [ + "The reason Scarlet Sights Media witches fly slowly is that they don't understand aerodynamics.", + "There's no way to fly fast with a broom with so much resistance, right?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.737, + 0, + 0, + 0 + ], + "female_jp": [ + 6.93, + 11.703, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_004": { + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Willow doesn't understand at all!==RT==A prosthetic that transforms into a megaphone is definitely practical.", + "Well... Willow is cute, so I'll forgive her even if my idea is not adopted.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.3, + 13.125, + 0, + 0 + ], + "female_jp": [ + 9.25, + 16.54, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_005": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "There's even a lighting function with Coronis's prosthetic eye. Really interesting, isn't it?", + "I wonder if I can install one in Rabbit Pie?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.6, + 10.275, + 0, + 0 + ], + "female_jp": [ + 6.7, + 8.939, + 0, + 0 + ] + } + }, + "vo_140_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "Limit released! From now on, I have to make the performance match the cuteness ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.875, + 0, + 0, + 0 + ], + "female_jp": [ + 6.057, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_exhang_001": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Huh, Boss? Where did you go? But that's just right, maybe I'll read a fairy tale and wait.", + "", + "", + "" + ], + "female_jp": [ + "Huh, Boss? Where did you go?", + "But that's just right, maybe I'll read a fairy tale and wait.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.645, + 0, + 0, + 0 + ], + "female_jp": [ + 6.79, + 11.614, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_001": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Oh, Tyrant! Don't laugh, help me! Super Action Pie is running wild at ultra speed...! I'm getting dizzy!", + "", + "", + "" + ], + "female_jp": [ + "Oh, Tyrant! Don't laugh, help me!", + "Super Action Pie is running wild at ultra speed...! I'm getting dizzy!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 8.82, + 0, + 0, + 0 + ], + "female_jp": [ + 5.26, + 11.639, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_002": { + "anim": { + "female_cn": [ + "special_a", + "think_a", + "", + "" + ], + "female_jp": [ + "special_b", + "think_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Yawn... Huh? Why am I sleeping in a place like this?", + "I was just thinking about a design for a long-eared Rabbit Pie until a moment ago. But more importantly, Tyrant! Help me get up!", + "", + "" + ], + "female_jp": [ + "Yawn... Huh? Why am I sleeping in a place like this?", + "I was just thinking about a design for a long-eared Rabbit Pie until a moment ago.", + "But more importantly, Tyrant! Help me get up!", + "" + ] + }, + "time": { + "female_cn": [ + 6.4, + 14.753, + 0, + 0 + ], + "female_jp": [ + 10, + 15.3, + 21.041, + 0 + ] + } + }, + "vo_140_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_cn": [ + "Welcome to Sparkla's mobile lab—wait, you're SO cute! Too cute, my nose might bleed! Rabbit Pie, Super Action Pie, greet our new friend!", + "", + "", + "" + ], + "female_jp": [ + "Welcome to Sparkla's mobile lab...", + "—Wait, you're SO cute! Too cute, my nose might bleed!", + "Rabbit Pie, Super Action Pie, greet our new friend!", + "" + ] + }, + "time": { + "female_cn": [ + 14.331, + 0, + 0, + 0 + ], + "female_jp": [ + 3.86, + 10.43, + 16.035, + 0 + ] + } + }, + "vo_140_ui_gacha_001": { + "anim": {}, + "text": { + "female_jp": [ + "Are you saying that you'll help in the test run of Boss Pie? As a developer, I couldn't ask for anything better.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 9.243, + 0, + 0, + 0 + ], + "female_jp": [ + 7.97, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Rabbit Pie, hospitality mode! How about a cute cake and tea?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.61, + 0, + 0, + 0 + ], + "female_jp": [ + 5.497, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_002": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "You are UNBELIEVABLY cute today, too! Just looking at you energizes me~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.963, + 0, + 0, + 0 + ], + "female_jp": [ + 7.145, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greetmorn_001": { + "anim": { + "female_cn": [ + "presents_b", + "think_a", + "", + "" + ], + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Good morning. Is toast for breakfast okay? Wait, why are you so surprised?", + "It's true that there are many professionals who stay up late, but in my case, I make sure to keep a good routine ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.2, + 12.41, + 0, + 0 + ], + "female_jp": [ + 9.4, + 16.782, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnight_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Oh, is it night already? When I'm doing various things, one day feels like an instant.", + "But since you came here, why don't we talk a little?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6, + 8.921, + 0, + 0 + ], + "female_jp": [ + 10.39, + 14.587, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnoon_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "I made bunny mochi for lunch ♪", + "It's easy to make. Once you knead the rice, shape it into a bunny, then put some sugar on it, and it's ready!", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 8.343, + 0, + 0 + ], + "female_jp": [ + 3.78, + 12.627, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_001": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Could it be that you're making time for me to think carefully? Nyehehe. You're so kind, Tyrant.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.466, + 0, + 0, + 0 + ], + "female_jp": [ + 9.752, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_002": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "When I talk to people, I can organize my thoughts. Tyrant, if it's okay, will you talk with me for a bit?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 7.939, + 0, + 0, + 0 + ], + "female_jp": [ + 8.118, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_001": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Tyrant, you often poke here and there, right?", + "I don't know the point, but... To get closer to the real thing, maybe I'll implement this trait in Boss Pie?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.3, + 11.424, + 0, + 0 + ], + "female_jp": [ + 6.1, + 14.161, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_002": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "If you're free, why not come to my lab? There are a lot of interesting stuff.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.876, + 0, + 0, + 0 + ], + "female_jp": [ + 4.9, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "Yostar", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "Maybe more shocking than when my ideas got rejected...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.395, + 0, + 0, + 0 + ], + "female_jp": [ + 3.408, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "Where did I make a mistake?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.5, + 0, + 0, + 0 + ], + "female_jp": [ + 2.17, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "Phew... Somehow, I feel calm.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.8, + 0, + 0, + 0 + ], + "female_jp": [ + 3.466, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_newyear_001": { + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "shy_a", + "" + ] + }, + "text": { + "female_cn": [ + "Happy New Year! Look, look, it's cold outside, so come inside the lab!", + "Nyehehe, I want to take it easy and relax together like this while having tea this year too. When I'm looking at you, a lot of good ideas come up ♪", + "", + "" + ], + "female_jp": [ + "Happy New Year! Look, look, it's cold outside, so come inside the lab!", + "Nyehehe, I want to take it easy and relax together like this while having tea this year too.", + "When I'm looking at you, a lot of good ideas come up ♪", + "" + ] + }, + "time": { + "female_cn": [ + 6.7, + 17.164, + 0, + 0 + ], + "female_jp": [ + 8.55, + 17.21, + 22.145, + 0 + ] + } + }, + "vo_140_ui_posterchat_001": { + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_cn": [ + "The commissions Bloc brought all look boring, and I want to refuse them even now... Hmm... But I did already say I would take them... Hmm...", + "", + "", + "" + ], + "female_jp": [ + "The commissions Bloc brought all look boring, and I want to refuse them even now...", + "Hmm... But I did already say I would take them... Hmm...", + "", + "" + ] + }, + "time": { + "female_cn": [ + 10.662, + 0, + 0, + 0 + ], + "female_jp": [ + 9.09, + 17.847, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_002": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hey, hey, Tyrant?==RT==Show me more~ of your face?", + "Nyehehe. If I could work while looking at such a cute face, I could do my best on even tedious commissions.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6, + 15.026, + 0, + 0 + ], + "female_jp": [ + 7.2, + 15.933, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_003": { + "anim": { + "female_cn": [ + "think_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Wait a minute. I thought of a cute way to tighten screws...", + "Okay, it's done~ So, what did you want to talk about again?", + "", + "" + ] + }, + "time": { + "female_cn": [ + 6.5, + 12.528, + 0, + 0 + ], + "female_jp": [ + 6.1, + 10.641, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_004": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "presents_a", + "" + ] + }, + "text": { + "female_cn": [ + "Boss, you were at the scene of the \"Intelligent Plant incident\" in Philae, right?", + "I feel like intelligent plants are slightly similar to Rabbit Pies, and it's been on my mind for a while. I'd like to meet with United Harvest researchers and listen to them talk in detail.", + "", + "" + ], + "female_jp": [ + "Boss, you were at the scene of the \"Intelligent Plant incident\" in Philae, right?", + "I feel like intelligent plants are slightly similar to Rabbit Pies, and it's been on my mind for a while.", + "I'd like to meet with United Harvest researchers and listen to them talk in detail.", + "" + ] + }, + "time": { + "female_cn": [ + 10.6, + 21.33, + 0, + 0 + ], + "female_jp": [ + 5.7, + 13.54, + 18.674, + 0 + ] + } + }, + "vo_140_ui_posterchat_005": { + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_b", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "No matter how good the performance, if it doesn't look cute, it's not exciting enough, right?", + "My insistence on cute design is for that reason ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.4, + 10.935, + 0, + 0 + ], + "female_jp": [ + 7.28, + 12.261, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_006": { + "anim": { + "female_cn": [ + "think_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Neo Grace Organization workers try to hide the lab, but...", + "As for me, I think it would be more interesting to make a lab that the Imperial Guard could never catch up to.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.9, + 12.393, + 0, + 0 + ], + "female_jp": [ + 4.15, + 10.468, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "special_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "This? It's my idea notebook. It's not secret info or anything, and if you want to see it, just say it.", + "Where is the secret info, you ask? Of course, it's in my head.", + "", + "" + ] + }, + "time": { + "female_cn": [ + 5.7, + 11.555, + 0, + 0 + ], + "female_jp": [ + 10.89, + 18.629, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_002": { + "anim": { + "female_cn": [ + "special_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "special_b", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Super Action Pie has a massage function! When you ring this bell—", + "Oh, wait a minute! Since you're here, you should sit down and try it ♪", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.2, + 9.42, + 0, + 0 + ], + "female_jp": [ + 8.1, + 14.53, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "Equipment adjustment complete, departing!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 3.576, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "Let's try the new weapon!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.411, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie, are you ready?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.046, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "Once in a while, I need to get some fresh air.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.826, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankEx_001": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "This present is just as cute as you are ♪ Thank you, I will treasure it!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.071, + 0, + 0, + 0 + ], + "female_jp": [ + 7.033, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankSmall_001": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Wow, cute wrapping! ♪ Thank you, Tyrant.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.738, + 0, + 0, + 0 + ], + "female_jp": [ + 5.18, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thank_001": { + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Wah, cute ♪ I knew you perfectly understood my preferences, Tyrant!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.047, + 0, + 0, + 0 + ], + "female_jp": [ + 7.323, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_jp": [ + "This melody... It somehow reminds me of a nostalgic song.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.273, + 0, + 0, + 0 + ], + "female_jp": [ + 5.298, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "When I was thinking in this position before, I thought of a great idea and realized something.", + "When I'm in this posture, it promotes brain blood circulation, so thinking efficiency increases and brainstorming goes smoothly.", + "But it seems like I will catch a cold if I concentrate too much...", + "" + ] + }, + "time": { + "female_cn": [ + 7.8, + 18.7, + 24.775, + 0 + ], + "female_jp": [ + 7.72, + 15.85, + 19.735, + 0 + ] + } + }, + "vo_140_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "Let's go, Rabbit Pie! It's the beginning of our story!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 4.399, + 0, + 0, + 0 + ], + "female_jp": [ + 4.567, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_valentine_001": { + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_cn": [ + "Today, no matter where I go, the sweet smell of chocolate is in the air.", + "Nyehehe. Of course, I came prepared well~ with your portion, so don't worry ♪ Rabbit Pie, please prepare the tea.", + "", + "" + ], + "female_jp": [ + "Today, no matter where I go, the sweet smell of chocolate is in the air.", + "Nyehehe. Of course, I came prepared well~ with your portion, so don't worry ♪", + "Rabbit Pie, please prepare the tea.", + "" + ] + }, + "time": { + "female_cn": [ + 9.7, + 12.802, + 0, + 0 + ], + "female_jp": [ + 6.34, + 15.35, + 18.253, + 0 + ] + } + }, + "vo_140_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "Rabbit Pie's evolution won't stop ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.495, + 0, + 0, + 0 + ], + "female_jp": [ + 2.227, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "That was easier than I thought~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.185, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_xmas_001": { + "anim": { + "female_cn": [ + "chat_b", + "think_a", + "presents_a", + "" + ], + "female_jp": [ + "chat_b", + "", + "think_a", + "" + ] + }, + "text": { + "female_jp": [ + "I'm sorry! I forgot to cancel the instructions to Rabbit Pie...!", + "I can't believe it'd make a snowman this big in front of Lucky Oasis...", + "Can Lucky Oasis get out? If it's difficult, I can open a hole in the snowman... What should we do?", + "" + ] + }, + "time": { + "female_cn": [ + 5, + 11, + 16.833, + 0 + ], + "female_jp": [ + 4.94, + 10.45, + 18.312, + 0 + ] + } + }, + "vo_140_ui_yourbirth_001": { + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "shy_a", + "presents_b" + ] + }, + "text": { + "female_cn": [ + "Happy birthday, Tyrant! I got a homemade cake from Rabbit Pie and a grilled meat set from Boss Pie.", + "And this is from me... Ta-da! It's an auto doll modeled after you and me! There are no special functions, but it is very cute, so take good care of it ♪", + "", + "" + ], + "female_jp": [ + "Happy birthday, Tyrant!", + "I got a homemade cake from Rabbit Pie and a grilled meat set from Boss Pie.", + "And this is from me... Ta-da! It's an auto doll modeled after you and me!", + "There are no special functions, but it is very cute, so take good care of it ♪" + ] + }, + "time": { + "female_cn": [ + 5.5, + 17.034, + 0, + 0 + ], + "female_jp": [ + 3.6, + 10.87, + 19.18, + 24.477 + ] + } + }, "vo_141_combat_battleClear_001": { "anim": {}, "text": { @@ -64651,8 +68002,14 @@ ] }, "time": { + "female_cn": [ + 2.627, + 0, + 0, + 0 + ], "female_jp": [ - 3, + 3.021, 0, 0, 0 @@ -64671,13 +68028,13 @@ }, "time": { "female_cn": [ - 9, + 8.602, 0, 0, 0 ], "female_jp": [ - 5, + 4.743, 0, 0, 0 @@ -64696,13 +68053,13 @@ }, "time": { "female_cn": [ - 4, + 3.715, 0, 0, 0 ], "female_jp": [ - 5, + 4.935, 0, 0, 0 @@ -64721,13 +68078,13 @@ }, "time": { "female_cn": [ - 3, + 2.892, 0, 0, 0 ], "female_jp": [ - 4.4, + 4.425, 0, 0, 0 @@ -64745,8 +68102,14 @@ ] }, "time": { + "female_cn": [ + 2.879, + 0, + 0, + 0 + ], "female_jp": [ - 3, + 2.787, 0, 0, 0 @@ -64765,13 +68128,13 @@ }, "time": { "female_cn": [ - 3, + 2.439, 0, 0, 0 ], "female_jp": [ - 5, + 4.827, 0, 0, 0 @@ -64790,13 +68153,13 @@ }, "time": { "female_cn": [ - 3, + 2.804, 0, 0, 0 ], "female_jp": [ - 4, + 4.106, 0, 0, 0 @@ -64815,13 +68178,13 @@ }, "time": { "female_cn": [ - 5, + 4.938, 0, 0, 0 ], "female_jp": [ - 9, + 9.118, 0, 0, 0 @@ -64840,13 +68203,13 @@ }, "time": { "female_cn": [ - 5, + 4.329, 0, 0, 0 ], "female_jp": [ - 6.3, + 6.392, 0, 0, 0 @@ -64856,6 +68219,12 @@ "vo_149_combat_chat_005": { "anim": {}, "text": { + "female_cn": [ + "You know prayer alone won't save you, right? Draw your weapon if you want to live.", + "", + "", + "" + ], "female_jp": [ "You know prayer alone won't save you, right?", "Draw your weapon if you want to live.", @@ -64865,14 +68234,14 @@ }, "time": { "female_cn": [ - 2.2, - 5.9, + 6, + 0, 0, 0 ], "female_jp": [ - 3.6, - 8.3, + 4.2, + 8.351, 0, 0 ] @@ -64896,7 +68265,7 @@ 0 ], "female_jp": [ - 3, + 3.186, 0, 0, 0 @@ -64914,11 +68283,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1.641, + 0, + 0, + 0 ] } }, @@ -64934,13 +68309,13 @@ }, "time": { "female_cn": [ - 5, + 4.59, 0, 0, 0 ], "female_jp": [ - 4, + 3.995, 0, 0, 0 @@ -64959,13 +68334,13 @@ }, "time": { "female_cn": [ - 3, + 2.113, 0, 0, 0 ], "female_jp": [ - 4, + 3.728, 0, 0, 0 @@ -64984,13 +68359,13 @@ }, "time": { "female_cn": [ - 4, + 3.585, 0, 0, 0 ], "female_jp": [ - 7.2, + 7.24, 0, 0, 0 @@ -65009,13 +68384,13 @@ }, "time": { "female_cn": [ - 3, + 2.368, 0, 0, 0 ], "female_jp": [ - 4, + 4.032, 0, 0, 0 @@ -65033,8 +68408,14 @@ ] }, "time": { + "female_cn": [ + 5.147, + 0, + 0, + 0 + ], "female_jp": [ - 5, + 4.995, 0, 0, 0 @@ -65053,13 +68434,13 @@ }, "time": { "female_cn": [ - 7, + 6.986, 0, 0, 0 ], "female_jp": [ - 8, + 8.169, 0, 0, 0 @@ -65078,13 +68459,13 @@ }, "time": { "female_cn": [ - 4, + 3.569, 0, 0, 0 ], "female_jp": [ - 7, + 6.731, 0, 0, 0 @@ -65103,13 +68484,13 @@ }, "time": { "female_cn": [ - 4, + 3.654, 0, 0, 0 ], "female_jp": [ - 5, + 4.984, 0, 0, 0 @@ -65127,8 +68508,14 @@ ] }, "time": { + "female_cn": [ + 4.83, + 0, + 0, + 0 + ], "female_jp": [ - 4.8, + 5.585, 0, 0, 0 @@ -65147,13 +68534,13 @@ }, "time": { "female_cn": [ - 4, + 3.903, 0, 0, 0 ], "female_jp": [ - 6, + 6.054, 0, 0, 0 @@ -65161,7 +68548,20 @@ } }, "vo_149_ui_affchat1_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "shy_a", + "", + "" + ], + "female_jp": [ + "chat_b", + "shy_a", + "", + "" + ] + }, "text": { "female_jp": [ "What are your plans? If you tell me, I can pray for your safety before you set out.==RT==", @@ -65172,47 +68572,85 @@ }, "time": { "female_cn": [ - 7.6, - 18, + 7.5, + 17.825, 0, 0 ], "female_jp": [ - 8.7, - 20.3, + 9, + 20.378, 0, 0 ] } }, "vo_149_ui_affchat2_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_a", + "chat_b", + "" + ], + "female_jp": [ + "think_a", + "chat_a", + "", + "chat_b" + ] + }, "text": { + "female_cn": [ + "When I was little, all the fairy tales were about some hero slaying some evil dragon and rescuing some princess.", + "All my friends saw themselves as the princess...", + "But I always saw myself as the evil dragon. If you were the hero in the story... What would you do to me? ♪", + "" + ], "female_jp": [ "When I was little, all the fairy tales were about some hero slaying some evil dragon and rescuing some princess.==RT==", "All my friends saw themselves as the princess...==RT==", "But I always saw myself as the evil dragon.", - "If you were the hero in the story... what would you do to me? ♪" + "If you were the hero in the story... What would you do to me? ♪" ] }, "time": { "female_cn": [ - 6.1, - 10, - 14.6, - 25 + 6.218, + 14.597, + 24.499, + 0 ], "female_jp": [ - 7.2, - 12.2, - 18.4, - 26.3 + 7.6, + 12.4, + 18, + 26.326 ] } }, "vo_149_ui_affchat3_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "shy_a", + "" + ], + "female_jp": [ + "presents_a", + "", + "presents_b", + "" + ] + }, "text": { + "female_cn": [ + "I hold my head underwater until my lungs are about to burst.", + "I feel so alive when I come up and fill them with air.", + "It's so amazing. I know you'd love it if you tried it. Or... Maybe if you hold me down, it'll make that feeling of being truly alive even sweeter?", + "" + ], "female_jp": [ "I hold my head underwater until my lungs are about to burst.", "I feel so alive when I come up and fill them with air.", @@ -65222,22 +68660,41 @@ }, "time": { "female_cn": [ - 5.2, - 12.3, - 14.5, - 21 + 4.867, + 12.182, + 21.162, + 0 ], "female_jp": [ - 5.2, - 13.1, - 20.7, - 31.2 + 5, + 13.4, + 21, + 31.199 ] } }, "vo_149_ui_affchat4_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_b", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "chat_b", + "" + ] + }, "text": { + "female_cn": [ + "No one knows which day will be their last. All my life, I've only prayed for myself...", + "But now I'm praying for you too, so we can be together for a long time.", + "", + "" + ], "female_jp": [ "No one knows which day will be their last.", "All my life, I've only prayed for myself...", @@ -65247,41 +68704,60 @@ }, "time": { "female_cn": [ - 4, - 7.7, - 16, + 9.78, + 15.665, + 0, 0 ], "female_jp": [ - 6.1, - 10.4, - 18.1, + 6.6, + 10.5, + 18.098, 0 ] } }, "vo_149_ui_affchat5_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Faith and honor... I thought I had left such meaningless ideas behind. But a fire was kindled inside me when you appeared.", + "Hehehe... I want you to look only at me, take everything from me, and carve your entire essence... into my soul. ♪", + "", + "" + ], "female_jp": [ "Faith and honor... I thought I had left such meaningless ideas behind.", "But a fire was kindled inside me when you appeared.", - "Hehehe... I want you to look only at me, take everything from me, and carve your entire essence ... into my soul. ♪", - "" + "Hehehe... I want you to look only at me, take everything from me, and carve your entire essence...", + "... into my soul ♪" ] }, "time": { "female_cn": [ - 7.7, - 12.8, - 21, + 13, + 21.166, + 0, 0 ], "female_jp": [ - 7.5, - 15, - 28.3, - 0 + 8.3, + 15.2, + 25.4, + 28.345 ] } }, @@ -65297,14 +68773,14 @@ }, "time": { "female_cn": [ - 3.8, - 13, + 10, + 12.862, 0, 0 ], "female_jp": [ - 6, - 12, + 6.3, + 11.934, 0, 0 ] @@ -65313,6 +68789,12 @@ "vo_149_ui_afflv2_001": { "anim": {}, "text": { + "female_cn": [ + "Haven't you figured it out? Our fates have been intertwined for a while.", + "", + "", + "" + ], "female_jp": [ "Haven't you figured it out?", "Our fates have been intertwined for a while.", @@ -65322,14 +68804,14 @@ }, "time": { "female_cn": [ - 2.7, - 7, + 6.837, + 0, 0, 0 ], "female_jp": [ - 2.7, - 9.5, + 3.3, + 9.578, 0, 0 ] @@ -65338,6 +68820,12 @@ "vo_149_ui_afflv3_001": { "anim": {}, "text": { + "female_cn": [ + "I know your scent too well. Hehe... You'll never escape me. I'll follow you to the ends of the earth.", + "", + "", + "" + ], "female_jp": [ "I know your scent too well.", "Hehe... You'll never escape me. I'll follow you to the ends of the earth.", @@ -65347,14 +68835,14 @@ }, "time": { "female_cn": [ - 9.6, - 16.1, + 16.188, + 0, 0, 0 ], "female_jp": [ - 4.6, - 13.3, + 4.9, + 13.352, 0, 0 ] @@ -65372,21 +68860,34 @@ }, "time": { "female_cn": [ - 9.3, - 16.7, - 23, + 9.8, + 18, + 22.6, 0 ], "female_jp": [ - 11, - 20, - 30, + 12.3, + 20.8, + 29.593, 0 ] } }, "vo_149_ui_birth_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "think_a", + "presents_b", + "" + ], + "female_jp": [ + "chat_b", + "think_a", + "presents_b", + "" + ] + }, "text": { "female_jp": [ "\"Daily rebirth through excruciating pain\" is the principle I live by.", @@ -65397,15 +68898,15 @@ }, "time": { "female_cn": [ - 7.7, + 7.8, 12.6, 19.8, 0 ], "female_jp": [ 9.1, - 13, - 19.7, + 13.2, + 19.742, 0 ] } @@ -65422,13 +68923,13 @@ }, "time": { "female_cn": [ - 3, + 2.402, 0, 0, 0 ], "female_jp": [ - 5, + 5.115, 0, 0, 0 @@ -65436,7 +68937,20 @@ } }, "vo_149_ui_discuss_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "chat_b", + "chat_a", + "" + ], + "female_jp": [ + "think_a", + "", + "chat_a", + "" + ] + }, "text": { "female_jp": [ "Have you heard about the underground healer? Give her this medical text if you ever see her.", @@ -65447,47 +68961,85 @@ }, "time": { "female_cn": [ - 5.2, + 5.5, 11, 15, 0 ], "female_jp": [ - 6.8, - 12.6, - 17, + 7, + 12.5, + 16.988, 0 ] } }, "vo_149_ui_discuss_002": { - "anim": {}, - "text": { + "anim": { + "female_cn": [ + "chat_a", + "chat_b", + "", + "" + ], "female_jp": [ - "Could you introduce me to that exorcist in Cangwu City sometime?", + "chat_a", + "", + "chat_b", + "" + ] + }, + "text": { + "female_cn": [ + "Could you introduce me to that exorcist in Cangwu sometime?", "I can't find any people or monsters that are a challenge for me anymore, so I want to see what evil spirits taste like.", "", "" + ], + "female_jp": [ + "Could you introduce me to that exorcist in Cangwu sometime?", + "I can't find any people or monsters that are a challenge for me anymore.", + "So I want to see what evil spirits taste like.", + "" ] }, "time": { "female_cn": [ - 5, - 13, + 4.8, + 12.739, 0, 0 ], "female_jp": [ - 6, - 19.2, - 0, + 6.3, + 12.3, + 19.232, 0 ] } }, "vo_149_ui_discuss_003": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "chat_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "chat_b", + "" + ] + }, "text": { + "female_cn": [ + "That girl who flies around Grace Light Academy sometimes... Firefly, was it?", + "She looks like a little girl, but I get a strange feeling from her. Maybe I'll take a little taste next time I see her...", + "", + "" + ], "female_jp": [ "That girl who flies around Grace Light Academy sometimes... Firefly, was it?==RT==", "She looks like a little girl, but I get a strange feeling from her.", @@ -65497,22 +69049,41 @@ }, "time": { "female_cn": [ - 6, - 8.4, - 14, + 5.8, + 13.554, + 0, 0 ], "female_jp": [ - 6.2, - 12.2, - 17.1, + 6.6, + 12.4, + 17.186, 0 ] } }, "vo_149_ui_discuss_004": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "I thought enemies from outside Nova might be entertaining...", + "But I guess Bayans are still human. I can count the number that gave me a challenge on one hand.", + "", + "" + ], "female_jp": [ "I thought enemies from outside Nova might be entertaining...", "But I guess Bayans are still human.", @@ -65522,21 +69093,34 @@ }, "time": { "female_cn": [ - 3.7, - 8.6, - 12, + 5.6, + 12.2, + 0, 0 ], "female_jp": [ - 6, - 11.7, - 18.2, + 6.4, + 11.5, + 18.214, 0 ] } }, "vo_149_ui_discuss_005": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ "That girl Ridge's weapon looks like my \"Mercy\"...", @@ -65547,14 +69131,14 @@ }, "time": { "female_cn": [ - 5.8, - 14, + 10, + 13.983, 0, 0 ], "female_jp": [ - 5.8, - 15.8, + 5.7, + 15.845, 0, 0 ] @@ -65572,13 +69156,13 @@ }, "time": { "female_cn": [ - 6, + 6.091, 0, 0, 0 ], "female_jp": [ - 7, + 6.616, 0, 0, 0 @@ -65586,7 +69170,20 @@ } }, "vo_149_ui_exhang_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "shy_a", + "presents_a", + "" + ], + "female_jp": [ + "chat_a", + "", + "presents_a", + "" + ] + }, "text": { "female_jp": [ "I don't mind being left alone... But maybe you could do something soon?", @@ -65597,21 +69194,34 @@ }, "time": { "female_cn": [ - 5.3, - 11.5, - 16.4, + 6, + 11.6, + 16.6, 0 ], "female_jp": [ - 5.4, - 9.9, - 16.6, + 5.6, + 11.1, + 16.605, 0 ] } }, "vo_149_ui_fullscreen_001": { - "anim": {}, + "anim": { + "female_cn": [ + "special_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "special_a", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ "Hehehe... How do you feel treating me this way?", @@ -65622,21 +69232,34 @@ }, "time": { "female_cn": [ - 6.5, - 15.8, + 6.467, + 15.832, 0, 0 ], "female_jp": [ - 8.9, - 15.2, + 9.4, + 15.297, 0, 0 ] } }, "vo_149_ui_fullscreen_002": { - "anim": {}, + "anim": { + "female_cn": [ + "special_b", + "presents_b", + "", + "" + ], + "female_jp": [ + "special_b", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ "Hold on tight, now. Don't let go of the rope, okay?==RT==", @@ -65647,14 +69270,14 @@ }, "time": { "female_cn": [ - 5.6, - 17.4, + 5.701, + 17.411, 0, 0 ], "female_jp": [ - 5.6, - 13.5, + 5.9, + 13.511, 0, 0 ] @@ -65663,24 +69286,30 @@ "vo_149_ui_gachaNew_001": { "anim": {}, "text": { - "female_jp": [ - "Nice to meet you. I'm Gerie of Grace Imperium. ", + "female_cn": [ + "Nice to meet you. I'm Gerie of Grace Imperium.", "If you can quench my thirsty heart, I just might show you something \"special.\" But don't make me wait too long!", "", "" + ], + "female_jp": [ + "Nice to meet you. I'm Gerie of Grace Imperium. ", + "If you can quench my thirsty heart, I just might show you something \"special.\"", + "But don't make me wait too long!", + "" ] }, "time": { "female_cn": [ - 2, + 8.5, 14, 0, 0 ], "female_jp": [ - 4.7, - 16.6, - 0, + 4.8, + 12.7, + 16.638, 0 ] } @@ -65688,25 +69317,56 @@ "vo_149_ui_gacha_001": { "anim": {}, "text": { - "female_jp": [ + "female_cn": [ "The only one who can satisfy this desolate heart is ... you. Give me all your sweet thrills!", "", "", "" + ], + "female_jp": [ + "The only one who can satisfy this desolate heart is ... you.", + "Give me all your sweet thrills!", + "", + "" ] }, "time": { - "female_jp": [ - 12.3, + "female_cn": [ + 13, 0, 0, 0 + ], + "female_jp": [ + 5.6, + 12.327, + 0, + 0 ] } }, "vo_149_ui_greet_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Do you wish to repent? Or... Hehehe... Is it ecstasy that you seek?", + "", + "", + "" + ], "female_jp": [ "Do you wish to repent? Or... Hehehe...", "Is it ecstasy that you seek?", @@ -65716,22 +69376,41 @@ }, "time": { "female_cn": [ - 1.4, - 3.4, + 3.421, + 0, 0, 0 ], "female_jp": [ - 7, - 9.7, + 6.6, + 9.665, 0, 0 ] } }, "vo_149_ui_greet_002": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "A good complexion and a powerful pulse... Ooh, so full of life and lovely... ♪", + "", + "", + "" + ], "female_jp": [ "A good complexion and a powerful pulse...", "Ooh, so full of life and lovely... ♪", @@ -65741,22 +69420,41 @@ }, "time": { "female_cn": [ - 6.5, - 10, + 10.195, + 0, 0, 0 ], "female_jp": [ - 4.8, - 7.5, + 5, + 7.571, 0, 0 ] } }, "vo_149_ui_greetmorn_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Good morning. I petitioned the God of Grace for another day of peace and blessings upon you.", + "", + "", + "" + ], "female_jp": [ "Good morning.", "I petitioned the God of Grace for another day of peace and blessings upon you.", @@ -65766,21 +69464,34 @@ }, "time": { "female_cn": [ - 1.2, - 4, + 4.082, + 0, 0, 0 ], "female_jp": [ - 1.2, - 9, + 1.5, + 9.001, 0, 0 ] } }, "vo_149_ui_greetnight_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "The night brings the scent of danger and death. Mmm... It's so sweet. ♪", @@ -65791,13 +69502,13 @@ }, "time": { "female_cn": [ - 7, + 7.089, 0, 0, 0 ], "female_jp": [ - 8.2, + 8.291, 0, 0, 0 @@ -65805,7 +69516,20 @@ } }, "vo_149_ui_greetnoon_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "shy_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Even when I see you during the day, my blood roils and I get hot! ♪", @@ -65816,21 +69540,34 @@ }, "time": { "female_cn": [ - 8.3, - 15, + 8.237, + 15.01, 0, 0 ], "female_jp": [ - 6.5, - 13.5, + 6.7, + 13.483, 0, 0 ] } }, "vo_149_ui_hang_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Are you free? Wanna do something exciting?", @@ -65840,8 +69577,14 @@ ] }, "time": { + "female_cn": [ + 6.74, + 0, + 0, + 0 + ], "female_jp": [ - 7, + 6.642, 0, 0, 0 @@ -65849,7 +69592,20 @@ } }, "vo_149_ui_hang_002": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, "text": { "female_jp": [ "Ooh, you're leaving me alone to enjoy my reaction?", @@ -65860,21 +69616,34 @@ }, "time": { "female_cn": [ - 2, - 8, + 2.45, + 7.612, 0, 0 ], "female_jp": [ - 5, - 8, + 5.5, + 7.786, 0, 0 ] } }, "vo_149_ui_hfc_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Is that supposed to satisfy me? Here, let me show you how to do it the right way.", @@ -65885,13 +69654,13 @@ }, "time": { "female_cn": [ - 4, + 3.826, 0, 0, 0 ], "female_jp": [ - 8, + 8.199, 0, 0, 0 @@ -65899,7 +69668,20 @@ } }, "vo_149_ui_hfc_002": { - "anim": {}, + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Oh... More... More, more! More, more, more! Do it harder! ♪", @@ -65910,13 +69692,13 @@ }, "time": { "female_cn": [ - 5, + 5.04, 0, 0, 0 ], "female_jp": [ - 10, + 9.982, 0, 0, 0 @@ -65934,11 +69716,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1.244, + 0, + 0, + 0 ] } }, @@ -65953,8 +69741,14 @@ ] }, "time": { + "female_cn": [ + 3.057, + 0, + 0, + 0 + ], "female_jp": [ - 3, + 2.385, 0, 0, 0 @@ -65973,13 +69767,13 @@ }, "time": { "female_cn": [ - 4, + 3.724, 0, 0, 0 ], "female_jp": [ - 6, + 5.497, 0, 0, 0 @@ -65997,8 +69791,14 @@ ] }, "time": { + "female_cn": [ + 3.399, + 0, + 0, + 0 + ], "female_jp": [ - 4, + 3.866, 0, 0, 0 @@ -66006,7 +69806,20 @@ } }, "vo_149_ui_newyear_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "chat_a", + "", + "" + ], + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, "text": { "female_jp": [ "No matter what you did the previous year, everyone can freely receive God's grace on this special day.", @@ -66018,20 +69831,33 @@ "time": { "female_cn": [ 9.1, - 19, + 19.012, 0, 0 ], "female_jp": [ - 7.6, - 16.1, + 8.4, + 16.16, 0, 0 ] } }, "vo_149_ui_posterchat_001": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Suffering is the only medicine for those who reject this world of lies.", @@ -66042,13 +69868,13 @@ }, "time": { "female_cn": [ - 4, + 3.521, 0, 0, 0 ], "female_jp": [ - 7.7, + 7.725, 0, 0, 0 @@ -66056,8 +69882,27 @@ } }, "vo_149_ui_posterchat_002": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_a", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "presents_a", + "" + ] + }, "text": { + "female_cn": [ + "I sometimes handle funerals at the Sanctum.", + "Everyone thinks they're unpleasant... But not me. I mean, it's a beautiful thing to be able to bury someone with your own hands.", + "", + "" + ], "female_jp": [ "I sometimes handle funerals at the Sanctum.", "Everyone thinks they're unpleasant... But not me.", @@ -66067,22 +69912,41 @@ }, "time": { "female_cn": [ - 3, - 7, - 13.2, + 6.884, + 13.291, + 0, 0 ], "female_jp": [ - 4.2, - 9.6, - 16.6, + 4.5, + 10, + 16.605, 0 ] } }, "vo_149_ui_posterchat_003": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "What's so great about living a peaceful life? Only the chaos of battle can fill the void in my soul.", + "", + "", + "" + ], "female_jp": [ "What's so great about living a peaceful life?", "Only the chaos of battle can fill the void in my soul.", @@ -66092,22 +69956,41 @@ }, "time": { "female_cn": [ - 2.5, - 9, + 8.89, + 0, 0, 0 ], "female_jp": [ - 4.7, - 12, + 5.6, + 11.989, 0, 0 ] } }, "vo_149_ui_posterchat_004": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "I don't wear this cord as some kind of fashion statement. Do you need to find out the hard way?", + "", + "", + "" + ], "female_jp": [ "I don't wear this cord as some kind of fashion statement.", "Do you need to find out the hard way?", @@ -66117,22 +70000,41 @@ }, "time": { "female_cn": [ - 2.6, - 8, + 7.73, + 0, 0, 0 ], "female_jp": [ - 3.7, - 8.2, + 3.6, + 8.226, 0, 0 ] } }, "vo_149_ui_posterchat_005": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_b", + "presents_b", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "presents_b", + "" + ] + }, "text": { + "female_cn": [ + "Wearing a Seeker’s cloth isn’t the worst… but it sure feels stuffy.", + "So I kind of changed some things and made it my own. Well? You like this better, don't you?", + "", + "" + ], "female_jp": [ "Wearing a Seeker’s cloth isn’t the worst … but it sure feels stuffy.", "So I kind of changed some things and made it my own.", @@ -66142,21 +70044,34 @@ }, "time": { "female_cn": [ - 7, - 10.4, - 16.1, + 10.18, + 16.118, + 0, 0 ], "female_jp": [ 4.5, - 7.2, - 13, + 8.6, + 13.026, 0 ] } }, "vo_149_ui_posterchat_006": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "think_a", + "shy_a", + "" + ], + "female_jp": [ + "think_a", + "", + "shy_a", + "" + ] + }, "text": { "female_jp": [ "Shepherding the lost, comforting the broken-hearted, hearing the confessions of sinners.", @@ -66167,22 +70082,41 @@ }, "time": { "female_cn": [ - 7, - 9, - 15, + 7.216, + 9.085, + 15.095, 0 ], "female_jp": [ - 9.7, - 15.1, - 24, + 10, + 15.5, + 23.839, 0 ] } }, "vo_149_ui_standee_001": { - "anim": {}, + "anim": { + "female_cn": [ + "special_a", + "", + "", + "" + ], + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Want me to tell you about Soul Cord? I can do that... but it will cost you dearly.", + "", + "", + "" + ], "female_jp": [ "Want me to tell you about Soul Cord?", "I can do that ... but it will cost you dearly.", @@ -66192,22 +70126,41 @@ }, "time": { "female_cn": [ - 3, - 13, + 13.021, + 0, 0, 0 ], "female_jp": [ - 3, - 10.6, + 3.4, + 10.632, 0, 0 ] } }, "vo_149_ui_standee_002": { - "anim": {}, + "anim": { + "female_cn": [ + "special_b", + "", + "", + "" + ], + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, "text": { + "female_cn": [ + "Working at a church is sooo boring. Being with you is about a million times more fun.", + "", + "", + "" + ], "female_jp": [ "Working at a church is sooo boring.", "Being with you is about a million times more fun.", @@ -66217,14 +70170,14 @@ }, "time": { "female_cn": [ - 4.1, - 11, + 10.587, + 0, 0, 0 ], "female_jp": [ - 4.1, - 8.9, + 4, + 8.892, 0, 0 ] @@ -66241,8 +70194,14 @@ ] }, "time": { + "female_cn": [ + 3.084, + 0, + 0, + 0 + ], "female_jp": [ - 4, + 3.411, 0, 0, 0 @@ -66260,8 +70219,14 @@ ] }, "time": { + "female_cn": [ + 3.368, + 0, + 0, + 0 + ], "female_jp": [ - 3, + 2.453, 0, 0, 0 @@ -66279,8 +70244,14 @@ ] }, "time": { + "female_cn": [ + 2.2, + 0, + 0, + 0 + ], "female_jp": [ - 3, + 2.136, 0, 0, 0 @@ -66305,7 +70276,7 @@ 0 ], "female_jp": [ - 3, + 2.484, 0, 0, 0 @@ -66313,7 +70284,20 @@ } }, "vo_149_ui_thankEx_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_b", + "", + "", + "" + ], + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, "text": { "female_jp": [ "What a sweet gift! Hehe... Are you trying to corrupt me?", @@ -66324,13 +70308,13 @@ }, "time": { "female_cn": [ - 7, + 6.709, 0, 0, 0 ], "female_jp": [ - 9, + 8.896, 0, 0, 0 @@ -66338,7 +70322,20 @@ } }, "vo_149_ui_thankSmall_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "What do you want in return? I'll give you anything. ♪", @@ -66348,8 +70345,14 @@ ] }, "time": { + "female_cn": [ + 5.557, + 0, + 0, + 0 + ], "female_jp": [ - 6, + 5.693, 0, 0, 0 @@ -66357,7 +70360,20 @@ } }, "vo_149_ui_thank_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "Oh, how lovely! ♪ I'll be sure to pray for you.", @@ -66368,13 +70384,13 @@ }, "time": { "female_cn": [ - 5, + 4.981, 0, 0, 0 ], "female_jp": [ - 6, + 5.431, 0, 0, 0 @@ -66393,14 +70409,14 @@ }, "time": { "female_cn": [ - 11.6, - 20, + 14, + 19.44, 0, 0 ], "female_jp": [ - 8.4, - 16.3, + 8.8, + 16.356, 0, 0 ] @@ -66417,8 +70433,14 @@ ] }, "time": { + "female_cn": [ + 6.681, + 0, + 0, + 0 + ], "female_jp": [ - 7, + 6.721, 0, 0, 0 @@ -66437,13 +70459,13 @@ }, "time": { "female_cn": [ - 12, - 0, + 7.3, + 12.008, 0, 0 ], "female_jp": [ - 8, + 7.987, 0, 0, 0 @@ -66451,7 +70473,20 @@ } }, "vo_149_ui_valentine_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "think_a", + "shy_a", + "" + ], + "female_jp": [ + "presents_b", + "think_a", + "chat_b", + "" + ] + }, "text": { "female_jp": [ "Today is when we give presents to that special someone, so I brought you an assortment of chocolates. ", @@ -66462,15 +70497,15 @@ }, "time": { "female_cn": [ - 8.8, - 16, - 32, + 9, + 21.416, + 32.015, 0 ], "female_jp": [ - 6.8, + 6.9, 13.8, - 23.6, + 23.599, 0 ] } @@ -66487,13 +70522,13 @@ }, "time": { "female_cn": [ - 4, + 3.615, 0, 0, 0 ], "female_jp": [ - 5, + 4.612, 0, 0, 0 @@ -66512,13 +70547,13 @@ }, "time": { "female_cn": [ - 5, + 4.598, 0, 0, 0 ], "female_jp": [ - 6, + 5.706, 0, 0, 0 @@ -66526,7 +70561,20 @@ } }, "vo_149_ui_xmas_001": { - "anim": {}, + "anim": { + "female_cn": [ + "chat_a", + "presents_b", + "think_a", + "presents_a" + ], + "female_jp": [ + "chat_a", + "", + "presents_b", + "shy_a" + ] + }, "text": { "female_jp": [ "Each year on this day, people come to our beautifully decorated church to listen to hymns and pray to God.", @@ -66537,22 +70585,41 @@ }, "time": { "female_cn": [ - 7.8, - 13.5, - 21.3, - 28.4 + 9, + 14, + 21, + 28 ], "female_jp": [ - 10.1, - 19.9, - 27.5, - 34 + 10.4, + 19.8, + 27.3, + 33.859 ] } }, "vo_149_ui_yourbirth_001": { - "anim": {}, + "anim": { + "female_cn": [ + "presents_a", + "presents_b", + "chat_b", + "" + ], + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, "text": { + "female_cn": [ + "I'm grateful that you came into this world and I pray for joy and grace in your life.", + "I'm not usually so serious? Of course I'm not. Today is a special day.", + "And I'll be watching over all of your days, so don't worry about a thing. Happy birthday.", + "" + ], "female_jp": [ "I'm grateful that you came into this world and I pray for joy and grace in your life.", "I'm not usually so serious? Of course I'm not. Today is a special day.", @@ -66562,14 +70629,14 @@ }, "time": { "female_cn": [ - 7.8, - 18.2, - 26, - 30.5 + 7.66, + 18, + 30.557, + 0 ], "female_jp": [ - 8, - 17.4, + 8.6, + 18, 24, 28.6 ] @@ -94951,7 +99018,20 @@ } }, "vo_story_116_013_catchphrase": { - "anim": {}, + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "That surprised me... ", @@ -94968,7 +99048,7 @@ 0 ], "female_jp": [ - 2, + 1.876, 0, 0, 0 @@ -94976,7 +99056,14 @@ } }, "vo_story_116_014_catchphrase": { - "anim": {}, + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, "text": { "female_jp": [ "H-Heeelp! ", @@ -94993,7 +99080,7 @@ 0 ], "female_jp": [ - 3, + 2.677, 0, 0, 0 @@ -99677,6 +103764,532 @@ ] } }, + "vo_story_140_001_confirm": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hmm~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_002_deny": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "No.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_003_question": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Eh?", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_004_confuse": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Umm...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.676, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_005_sad": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hah...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_006_excit": { + "anim": { + "female_cn": [ + "shy_a", + "", + "", + "" + ], + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Cuute~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_007_angry": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Heyyy~!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1.365, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_008_happy": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Nyehehe~", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_009_sigh": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Sigh...", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_010_catchphrase": { + "anim": { + "female_cn": [ + "chat_b", + "", + "", + "" + ], + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "I'll put you on the blacklist!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.01, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_011_catchphrase": { + "anim": { + "female_cn": [ + "presents_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "I've decided that the only ones who can use my inventions are the cute ones.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.23, + 0, + 0, + 0 + ], + "female_jp": [ + 4.963, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_012_catchphrase": { + "anim": { + "female_cn": [ + "chat_a", + "", + "", + "" + ], + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "Hay, say hello to Rabbit Pie ♪", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2.15, + 0, + 0, + 0 + ], + "female_jp": [ + 2.482, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_013_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "It's the Imperial Guard! Hurry and run!", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 2, + 0, + 0, + 0 + ], + "female_jp": [ + 2.964, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_014_catchphrase": { + "anim": { + "female_cn": [ + "think_a", + "", + "", + "" + ], + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "A wanted sketch of me... It's too terrible.", + "", + "", + "" + ] + }, + "time": { + "female_cn": [ + 3.2, + 0, + 0, + 0 + ], + "female_jp": [ + 4.342, + 0, + 0, + 0 + ] + } + }, "vo_story_141_001_confirm": { "anim": { "female_jp": [ @@ -102355,11 +106968,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 ] } }, @@ -102374,11 +106993,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 ] } }, @@ -102393,11 +107018,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 ] } }, @@ -102412,11 +107043,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 ] } }, @@ -102432,13 +107069,13 @@ }, "time": { "female_cn": [ - 4, + 3.931, 0, 0, 0 ], "female_jp": [ - 3, + 2.412, 0, 0, 0 @@ -102463,7 +107100,7 @@ 0 ], "female_jp": [ - 3, + 2.491, 0, 0, 0 @@ -102481,11 +107118,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1.552, + 0, + 0, + 0 ] } }, @@ -102500,11 +107143,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1, + 0, + 0, + 0 ] } }, @@ -102519,11 +107168,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1.437, + 0, + 0, + 0 ] } }, @@ -102539,13 +107194,13 @@ }, "time": { "female_cn": [ - 3, + 2.377, 0, 0, 0 ], "female_jp": [ - 2, + 1.756, 0, 0, 0 @@ -102564,13 +107219,13 @@ }, "time": { "female_cn": [ - 4, + 3.238, 0, 0, 0 ], "female_jp": [ - 5, + 4.326, 0, 0, 0 @@ -102588,11 +107243,17 @@ ] }, "time": { - "female_jp": [ + "female_cn": [ 2, 0, 0, 0 + ], + "female_jp": [ + 1.336, + 0, + 0, + 0 ] } }, @@ -102607,8 +107268,14 @@ ] }, "time": { + "female_cn": [ + 3.772, + 0, + 0, + 0 + ], "female_jp": [ - 4, + 3.527, 0, 0, 0 @@ -102627,7 +107294,7 @@ }, "time": { "female_cn": [ - 3, + 2.334, 0, 0, 0 diff --git a/data/bubble/_jp/bubbledata.json b/data/bubble/_jp/bubbledata.json index 092b592f..9579965b 100644 --- a/data/bubble/_jp/bubbledata.json +++ b/data/bubble/_jp/bubbledata.json @@ -12914,15 +12914,15 @@ "text": { "female_jp": [ "アバランチ、ボコボコモード――攻撃開始", - "", + "必勝――ぼんぼんブレード", "", "" ] }, "time": { "female_jp": [ - 6.074, - 0, + 7.18, + 13.136, 0, 0 ] @@ -12932,16 +12932,16 @@ "anim": {}, "text": { "female_jp": [ - "必勝――ぼんぼんブレード", - "", + "ピカピカ~、==RT==ホタルが盛り上げてあげる", + "一緒に遊ぼ?それじゃ、==RT==まずはホタルの番ね。やぁ~", "", "" ] }, "time": { "female_jp": [ - 5.857, - 0, + 7.08, + 13.975, 0, 0 ] @@ -13996,8 +13996,8 @@ "vo_115_ui_standee_001": { "anim": { "female_jp": [ - "presents_a", - "think_a", + "special_a", + "", "", "" ] @@ -39411,6 +39411,1849 @@ ] } }, + "vo_140_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "敵影消失。==RT==いまのうちに休んどいてね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.112, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "周りを見てくるから、==RT==ちょっとだけ待ってて!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.073, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "にゅふふ。==RT==いいデータが取れちゃった♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.984, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビが警報を鳴らしてる。==RT==周囲に警戒して。", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.93, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "見て見て!ラボラビに偵察用==RT==プラグインを入れてみたの♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.309, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "星ノ塔って、どんな仕組みで==RT==動いてるんだろう?==RT==分解して考察してみたいなぁ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.189, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "アイデアなんて、そこら中に==RT==落ちてるものだよ。たとえば…==RT==星骸だって、そのひとつだね♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.401, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "索敵完了!==RT==ここは私の発明に任せといて♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.769, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "みんなの戦闘データを取りに…==RT==レッツゴー♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.038, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "よく見ると、星骸にもかわいい==RT==子がいるんだよね~♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.995, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "そんな…設計ミス…?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.66, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビ…逃げて…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.14, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "人と話すとき用のラボラビも==RT==作っとこっかな~?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.832, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "星ノ塔って、==RT==謎だらけでほんと楽しいね♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.297, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "頭の回転が早くなってる?==RT==にゅふふっ、==RT==おもしろい現象だね!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.968, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "アイデアの神が降りてきた♪==RT==早くラボに戻って形にしないと!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.289, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "ねえねえ、一緒にお茶しない?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.799, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "ここに必要なものが==RT==置いてあるといいんだけど…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.266, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "ちょっと待ってね。==RT==すぐに改造しちゃうから", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.652, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "にゅふふ。==RT==私の発明品をナメたら、==RT==痛い目をみるよ?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.759, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "おやすみ~。あとはよろしく~…", + "ハッ、寝坊!?どうして==RT==起こしてくれないのぉ~!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.37, + 9.075, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビ、==RT==できるだけ静かにお願いね~", + "もぉ~!==RT==静かにって言ったでしょ~!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.43, + 8.742, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_003": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビ、==RT==できるだけ静かにお願いね~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.391, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_004": { + "anim": {}, + "text": { + "female_jp": [ + "もぉ~!==RT==静かにって言ったでしょ~!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.355, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat1_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "スーパーオートラビに==RT==乗ると、歩く速さの3倍の==RT==スピードで移動できるの!", + "それに加速するときの音は==RT==オルゴール風にしてあるから、==RT==とっても快適なんだー♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.07, + 12.58, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat2_001": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "今度スーパーオートラビに、==RT==魔王さん専用の特別シートを==RT==つける予定なの", + "もちろん一緒に乗ってくれる==RT==でしょ?きっといいストレス==RT==解消法になるよ", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.17, + 11.71, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat3_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_b", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "ラボラビを作ったのは、==RT==寝る前におとぎ話を読んで==RT==もらうためだったの", + "でもちっともうまく喋って==RT==くれなくて…", + "にゅふふ。平気だよ。==RT==新しい技術は、失敗を糧に==RT==日々進歩するものだからね", + "" + ] + }, + "time": { + "female_jp": [ + 6.71, + 11.1, + 20.216, + 0 + ] + } + }, + "vo_140_ui_affchat4_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "いつかメカマオーンは本物の==RT==魔王さんを超えるか?", + "にゅふふ~、どうかなー?==RT==魔王さんがも~っといっぱい==RT==データを提供してくれたら…", + "その可能性は、==RT==ゼロではない…かもね♪", + "" + ] + }, + "time": { + "female_jp": [ + 5.7, + 16.23, + 21.393, + 0 + ] + } + }, + "vo_140_ui_affchat5_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "どうしても断れない依頼以外は、==RT==かわいい人のために時間を使い==RT==たいんだー", + "そういうわけだから、かわいい==RT==魔王さんからの依頼なら、手続き==RT==なしで受けてあげるからね♡", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.35, + 15.088, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv1_001": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビが、魔王さんを==RT==このラボの『特別メンバー』に==RT==設定してくれたよ", + "これで急に訪ねてきても、==RT==いきなり砲門を向けられる==RT==心配はないから安心してね♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.39, + 11.524, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv2_001": { + "anim": {}, + "text": { + "female_jp": [ + "足が痛くなってきちゃったな…==RT==えっ、マッサージしてくれるの?==RT==ならお願いしてもいい?", + "スーパーオートラビの==RT==マッサージ機能も悪くないけど、==RT==温もりが足りなくて", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.1, + 16.485, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv3_001": { + "anim": {}, + "text": { + "female_jp": [ + "あなたにマッサージしてもらうの==RT==自分でするより気持ちよくて、==RT==くせになっちゃいそう", + "手の感触が柔らかくて、==RT==温かくて…==RT==なんだか安心するな~♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.85, + 15.077, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv4_001": { + "anim": {}, + "text": { + "female_jp": [ + "少し前までは、想像力があれば、==RT==空想の中でノヴァ大陸のどこに==RT==だって行けると思ってたの", + "でもあなたと出会って、==RT==世界の本当の広さに気づいたんだ", + "だから今度旅に出るときは…==RT==私も一緒に連れてってほしいな?", + "" + ] + }, + "time": { + "female_jp": [ + 9.24, + 15.65, + 21.228, + 0 + ] + } + }, + "vo_140_ui_birth_001": { + "anim": { + "female_jp": [ + "chat_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "すっごく大きなプレゼントの箱。==RT==中身は…わぁ、自動で動き回る==RT==オートドールだぁ♪", + "わざわざ着ぐるみ姿で、==RT==サプライズプレゼントを==RT==持ってきてくれるなんて!", + "ありがとう、魔王さん!", + "" + ] + }, + "time": { + "female_jp": [ + 11.38, + 16.63, + 18.296, + 0 + ] + } + }, + "vo_140_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "パラメータ、調整完了。==RT==前より手触りがよくなったよ♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.495, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ブロッチってば、いつもあなたを==RT==使って私を説得しようとするの。==RT==ほんと困ったものだよ", + "魔王さんの顔を見たら、私が断れ==RT==なくなるって知ってるんだよね", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.26, + 14.782, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "レオはよく「発明勝負だ!」って==RT==挑んでくるんだけど…", + "私と勝負したいなら、==RT==もっと修行したほうが==RT==いいと思うんだよね", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.74, + 11.218, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_003": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "レッドアイズの魔女たちが==RT==ノロノロ飛んでるのは、==RT==空気力学を理解してないからだよ", + "あんな抵抗の大きな箒で、==RT==速く飛べるはずないでしょ?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.93, + 11.703, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_004": { + "anim": { + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ウィローは全然わかってない!==RT==義手が拡声器に変形するとか、==RT==絶対実用的なのに", + "まあ…ウィローはかわいいから、==RT==私のアイデアが採用されなくても==RT==許してあげるけど", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.25, + 16.54, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_005": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "照明機能もついてるし、==RT==クルニスの義眼って、==RT==すっごくおもしろいよね", + "ラボラビにも搭載できないかな?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.7, + 8.939, + 0, + 0 + ] + } + }, + "vo_140_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "制限解除!==RT==これからは、このかわいさに==RT==見合う性能にしないと♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.057, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_exhang_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あれ、魔王さん?==RT==どこ行っちゃったんだろう", + "でもちょうどいいし、新しい==RT==童話を読んで待ってようかな", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.79, + 11.614, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ま、魔王さん!==RT==笑ってないで助けてぇ~~!", + "スーパーオートラビが猛スピード==RT==で暴走して、目が回っちゃって…", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.26, + 11.639, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ふぁぁ~……あれ?なんで私、==RT==こんなところで寝てるんだろう?", + "さっきまでロングイヤーラボラビ==RT==のデザインを考えてたのに", + "って、そんなことより魔王さん!==RT==体起こすの手伝ってぇ~!", + "" + ] + }, + "time": { + "female_jp": [ + 10, + 15.3, + 21.041, + 0 + ] + } + }, + "vo_140_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_jp": [ + "ようこそ、==RT==スパクルの移動式ラボへ――", + "ってやだっ、==RT==あなたすっごくかわいい!==RT==かわいすぎて鼻血出そう!", + "ラボラビ、スーパーオートラビ、==RT==私たちの新しいお友だちに==RT==ご挨拶して!", + "" + ] + }, + "time": { + "female_jp": [ + 3.86, + 10.43, + 16.035, + 0 + ] + } + }, + "vo_140_ui_gacha_001": { + "anim": {}, + "text": { + "female_jp": [ + "もしかして、メカマオーンの==RT==試運転に協力してくれるの?==RT==開発者としては頼もしい限りだよ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.97, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ラボラビ、おもてなしモード!==RT==かわいいケーキとお茶はいかが?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.497, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "今日のあなたも、最っっっ高に==RT==キュート!見てるだけで元気が==RT==湧いてきちゃう♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.145, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greetmorn_001": { + "anim": { + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "おはよう。朝はトーストでいい?==RT==って、そんなに驚くところ?", + "たしかに職人は夜ふかししてる==RT==人も多いけど、私の場合は生活の==RT==リズムを大事にしてるの♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.4, + 16.782, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnight_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "あれ、もう夜?==RT==いろいろやってると、1日が==RT==あっという間に感じるなぁ", + "でもせっかく来てくれたんだし、==RT==ちょっとお話ししていかない?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.39, + 14.587, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnoon_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "お昼ごはんにウサギ餅を==RT==作ったんだー♪", + "作り方は簡単だよ。お米をこね==RT==たらそれをウサギの形にして、==RT==お砂糖をかければ出来上がり!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.78, + 12.627, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "もしかして、私がゆっくり考える==RT==時間を作ってくれてるの?==RT==にゅふふ。魔王さんは優しいね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.752, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_002": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "人と話すと、頭の中を整理==RT==できるからね。魔王さん、==RT==よければちょっとお話ししない?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.118, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "魔王さんって、==RT==よく私にツンツンってするよね?", + "目的はわからないけど…==RT==より本物に近づけるために、==RT==メカマオーンにも実装しよっかな", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.1, + 14.161, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "暇なら私のラボに来る?==RT==おもしろいものがたくさんあるよ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.9, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "ヨースター", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "アイデアを否定されたときより==RT==ショックかも…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.408, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "どこで間違っちゃったんだろう?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.17, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "ふぅ…なんだか落ち着くなぁ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.466, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_newyear_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "shy_a", + "" + ] + }, + "text": { + "female_jp": [ + "あけましておめでとう!==RT==ほらほら、外は寒いし、==RT==ラボの中に入っておいで!", + "にゅふふ~、今年もこうして==RT==ふたりでお茶しながら、==RT==のんびりまったり過ごしたいね~", + "魔王さんを見てると、==RT==いいアイデアがどんどん==RT==湧いてくるし♪", + "" + ] + }, + "time": { + "female_jp": [ + 8.55, + 17.21, + 22.145, + 0 + ] + } + }, + "vo_140_ui_posterchat_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ブロッチが持ってきた依頼、==RT==どれも退屈そうだし、いまから==RT==でも断っちゃいたいなぁ…", + "う~ん…でも一度は引き受ける==RT==って言っちゃったし…う~ん…", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.09, + 17.847, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_002": { + "anim": { + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ねえねえ、魔王さん?==RT==もっとよ~く顔を見せて?", + "にゅふふ。こんなにかわいい顔を==RT==眺めて仕事ができるなら、==RT==面倒な依頼もがんばれるのに♡", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.2, + 15.933, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_003": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ちょっと待って。かわいいネジの==RT==締め方を思いついたから…", + "はい、できたー♡==RT==それでお話しってなに?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.1, + 10.641, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_004": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_a", + "" + ] + }, + "text": { + "female_jp": [ + "魔王さんって、フィーリエで==RT==起きた『暴走植物事件』の==RT==現場にいたんでしょ?", + "知性植物って、ラボラビたちと==RT==似てるところがある気がして、==RT==実は私も前から気になってたの", + "アグリ・ユニオンの研究者と==RT==会って、詳しく話を聞いて==RT==みたいなー", + "" + ] + }, + "time": { + "female_jp": [ + 5.7, + 13.54, + 18.674, + 0 + ] + } + }, + "vo_140_ui_posterchat_005": { + "anim": { + "female_jp": [ + "chat_b", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "どんなに性能がよくたって、==RT==見た目がかわいくなかったら、==RT==テンション上がらないでしょ?", + "私がかわいいデザインにこだわっ==RT==てるのは、そういう理由なの♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.28, + 12.261, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_006": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ムーナワークスの職人は==RT==ラボを隠そうとするけど…", + "私としては、帝国護衛隊が絶対に==RT==追いつけないラボを作ったほうが==RT==おもしろいと思うの", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.15, + 10.468, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "これ?私のアイデアノートだよ。==RT==機密情報ってわけでもないし、==RT==もし見たければ、ひと声かけてね", + "機密情報はどこにあるのって?==RT==それはもちろん、私の頭の中だよ", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.89, + 18.629, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "スーパーオートラビには、なんとマッサージ機能つきなの!==RT==このベルを鳴らすとね――", + "あっ、ちょっと待って!==RT==せっかくだし、あなたが座って==RT==試してみて♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.1, + 14.53, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "装備の調整完了、しゅっぱーつ!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.576, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "新しい武器を試してみよっと!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.411, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビ、準備オッケー?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.046, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "たまには外の空気も吸わないとね", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.826, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankEx_001": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "このプレゼント、==RT==あなたみたいにかわいい~♪==RT==ありがとう、大切にするね!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.033, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankSmall_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "わぁ、かわいいラッピング♪==RT==ありがとう、魔王さん。", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.18, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thank_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "わっ、かわいい~♪==RT==さすが魔王さん、私の好みを==RT==バッチリわかってくれてるね!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.323, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_jp": [ + "この旋律…なんだか懐かしい歌を==RT==思い出すなぁ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.298, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "前にこの体勢で考え事をしてた==RT==とき、すっごくいいアイデアを==RT==思いついて気づいたんだ〜", + "この姿勢だと脳の血行が促進==RT==されるから、思考効率が上がって==RT==ブレストがはかどるんだよ", + "集中しすぎると、==RT==風邪引いちゃいそうだけど…", + "" + ] + }, + "time": { + "female_jp": [ + 7.72, + 15.85, + 19.735, + 0 + ] + } + }, + "vo_140_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "行こう、ラボラビ!==RT==私たちの物語の始まりだよ!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.567, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_valentine_001": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "今日はどこに行っても、==RT==チョコの甘~い香りが漂ってるね", + "にゅふふ。もちろん、かわいい==RT==あなたの分はちゃ~んと用意して==RT==きたから、安心していいよ♪", + "ラボラビ、お茶の支度をよろしく", + "" + ] + }, + "time": { + "female_jp": [ + 6.34, + 15.35, + 18.253, + 0 + ] + } + }, + "vo_140_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "ラボラビの進化は止まらないよ♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.227, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "思ったより簡単だったねー", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.185, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_xmas_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "think_a", + "" + ] + }, + "text": { + "female_jp": [ + "ごめんなさい!==RT==ラボラビへの指示、==RT==取り消すの忘れちゃってて…!", + "まさかオアシス号の前に、==RT==こんなにおっきな雪だるまを==RT==作るなんて…", + "オアシス号、動かせそう?==RT==もし無理そうなら、雪だるまに==RT==穴をあけるけど…どうしよっか?", + "" + ] + }, + "time": { + "female_jp": [ + 4.94, + 10.45, + 18.312, + 0 + ] + } + }, + "vo_140_ui_yourbirth_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "shy_a", + "presents_b" + ] + }, + "text": { + "female_jp": [ + "お誕生日おめでとう、魔王さん!", + "ラボラビからは手作りケーキ、==RT==メカマオーンからは焼き肉セット==RT==を預かってきたよ", + "それとこれは私から…==RT==じゃーん!魔王さんと私をモデル==RT==にしたオートドールだよ!", + "特別な機能はないけど、==RT==とってもかわいくできたから、==RT==大切にしてね♪" + ] + }, + "time": { + "female_jp": [ + 3.6, + 10.87, + 19.18, + 24.477 + ] + } + }, "vo_141_combat_battleClear_001": { "anim": {}, "text": { @@ -51500,7 +53343,7 @@ "text": { "female_jp": [ "教会で仕事してると、==RT==たまに葬儀に関わることがあって", - "みんなは嫌がるけど…==RT==アタシはそうでもないのよね", + "みんなは嫌がるけど…==RT==ワタシはそうでもないのよね", "だって自分の手で葬れるなんて==RT==とっても素敵なことじゃない?", "" ] @@ -51984,7 +53827,7 @@ "female_jp": [ "アナタがこの世界に生まれてきた==RT==ことに感謝を。これからの人生に==RT==喜びと祝福を――", "マジメなワタシはめずらしい?==RT==それはそうよ。==RT==だって今日は特別な日なんだから", - "これからのアナタの人生は、==RT==アタシが見守っていくから==RT==安心してちょうだい", + "これからのアナタの人生は、==RT==ワタシが見守っていくから==RT==安心してちょうだい", "あらためて、お誕生日おめでとう" ] }, @@ -77584,6 +79427,370 @@ ] } }, + "vo_story_140_001_confirm": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "うん", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_002_deny": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ヤダ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_003_question": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "え?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_004_confuse": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "う~ん?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.676, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_005_sad": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "え…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_006_excit": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "かわいい♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_007_angry": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "も~!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.365, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_008_happy": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "にゅふふ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_009_sigh": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "はぁ…", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_010_catchphrase": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "ブラックリストに==RT==入れちゃうから!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.01, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_011_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "私の発明品を使っていいのは==RT==かわいい人だけって決めてるの", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.963, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_012_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "はい、ラボラビに挨拶して♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.482, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_013_catchphrase": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "帝国護衛隊だ!急いで逃げるよ!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.964, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_014_catchphrase": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "指名手配の私の似顔絵…下手すぎ", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.342, + 0, + 0, + 0 + ] + } + }, "vo_story_141_001_confirm": { "anim": { "female_jp": [ diff --git a/data/bubble/_kr/bubbledata.json b/data/bubble/_kr/bubbledata.json index 0ad13c50..b90da071 100644 --- a/data/bubble/_kr/bubbledata.json +++ b/data/bubble/_kr/bubbledata.json @@ -15644,15 +15644,15 @@ "text": { "female_jp": [ "아발란체, 우당탕탕 모드…… ==RT==공격 개시.", - "", + "필승~ 봉봉 블레이드.", "", "" ] }, "time": { "female_jp": [ - 6.074, - 0, + 7.18, + 13.136, 0, 0 ] @@ -15662,16 +15662,16 @@ "anim": {}, "text": { "female_jp": [ - "필승~ 봉봉 블레이드.", - "", + "반짝반짝~ ==RT==호타루가 분위기 띄워 줄게.", + "같이 놀래? ==RT==그럼, 우선 호타루 차례네. ==RT==야아~", "", "" ] }, "time": { "female_jp": [ - 5.857, - 0, + 7.08, + 13.975, 0, 0 ] @@ -16726,8 +16726,8 @@ "vo_115_ui_standee_001": { "anim": { "female_jp": [ - "presents_a", - "think_a", + "special_a", + "", "", "" ] @@ -46708,6 +46708,1849 @@ ] } }, + "vo_140_combat_battleClear_001": { + "anim": {}, + "text": { + "female_jp": [ + "적 소멸. 이 틈에 좀 쉬어 둬.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.112, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_002": { + "anim": {}, + "text": { + "female_jp": [ + "주변 좀 둘러보고 올 테니까, ==RT==잠깐만 기다려!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.073, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_battleClear_003": { + "anim": {}, + "text": { + "female_jp": [ + "뉴후후. 좋은 데이터를 얻었어♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.984, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatLvUp_001": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비가 경보를 ==RT==울리고 있어. 주변을 경계해.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.93, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chatNext_001": { + "anim": {}, + "text": { + "female_jp": [ + "이거 봐봐! 라보라비한테 ==RT==정찰용 플러그인을 넣어 봤어♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.309, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_001": { + "anim": {}, + "text": { + "female_jp": [ + "별의 탑은 어떤 구조로 ==RT==움직이는 걸까? 분해해서 ==RT==고찰해 보고 싶네~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.189, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_002": { + "anim": {}, + "text": { + "female_jp": [ + "아이디어 같은 건 사방에 ==RT==널려 있어. 예를 들면…… ==RT==성해도 그중 하나지♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.401, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_003": { + "anim": {}, + "text": { + "female_jp": [ + "적 탐색 완료! ==RT==여긴 내 발명품한테 맡겨둬♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.769, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_004": { + "anim": {}, + "text": { + "female_jp": [ + "모두의 전투 데이터를 ==RT==수집하러…… 렛츠 고♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.038, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_chat_005": { + "anim": {}, + "text": { + "female_jp": [ + "잘 보면 성해 중에도 귀여운 ==RT==애가 있단 말이지~♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.995, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_001": { + "anim": {}, + "text": { + "female_jp": [ + "이럴 수가…… 설계 미스……?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.66, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_dead_002": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비…… 도망쳐……", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.14, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_eventRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "사람이랑 대화할 때 쓸 ==RT==라보라비도 만들어 둘까나~?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.832, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_001": { + "anim": {}, + "text": { + "female_jp": [ + "별의 탑은 수수께끼투성이라 ==RT==정말 즐겁네♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.297, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_002": { + "anim": {}, + "text": { + "female_jp": [ + "두뇌 회전이 빨라졌어? ==RT==뉴후훗, 재미있는 현상이네!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.968, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_perk_003": { + "anim": {}, + "text": { + "female_jp": [ + "아이디어의 신이 강림했다♪ ==RT==빨리 연구소 돌아가서 ==RT==구현해야지!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.289, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_restRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "저기 저기, ==RT==같이 차 안 마실래?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.799, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_shopRoom_001": { + "anim": {}, + "text": { + "female_jp": [ + "여기에 필요한 게 ==RT==있으면 좋겠는데……", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.266, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_001": { + "anim": {}, + "text": { + "female_jp": [ + "잠깐만 기다려 봐. ==RT==금방 개조할 테니까.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.652, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_subPerk_002": { + "anim": {}, + "text": { + "female_jp": [ + "뉴후후. 내 발명품을 ==RT==무시하다간 큰코다칠걸?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.759, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_001": { + "anim": {}, + "text": { + "female_jp": [ + "잘 자~ ==RT==나머지는 잘 부탁하고……", + "핫, 늦잠?! ==RT==왜 안 깨워준 거야아~!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.37, + 9.075, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_002": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비, ==RT==가능한 한 조용히 부탁해~", + "진짜~! ==RT==조용히 하라고 했잖아~!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.43, + 8.742, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_003": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비, ==RT==가능한 한 조용히 부탁해~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.391, + 0, + 0, + 0 + ] + } + }, + "vo_140_combat_ultskill_004": { + "anim": {}, + "text": { + "female_jp": [ + "진짜~! ==RT==조용히 하라고 했잖아~!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.355, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat1_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "슈퍼 오토라비를 타면 걷는 ==RT==속도보다 3배 빠르게 ==RT==이동할 수 있어! ", + "게다가 가속할 때 나는 소리는 ==RT==오르골 풍으로 해 놨으니까, ==RT==아주 쾌적하다구~♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.07, + 12.58, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat2_001": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "다음에 슈퍼 오토라비에 ==RT==마왕님 전용 특별 시트를 ==RT==달아둘 예정이야. ", + "당연히 같이 타 줄 거지? ==RT==분명 좋은 스트레스 ==RT==해소가 될 거야.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.17, + 11.71, + 0, + 0 + ] + } + }, + "vo_140_ui_affchat3_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_b", + "chat_a", + "" + ] + }, + "text": { + "female_jp": [ + "라보라비를 만든 건 자기 전에 ==RT==동화책을 읽어 달라고 하기 ==RT==위해서였어. ", + "근데 요만큼도 똑바로 말을 ==RT==못 해서…… ", + "뉴후후. 괜찮아. 새로운 기술은 ==RT==실패를 양식으로 나날이 ==RT==진보하는 거니까.", + "" + ] + }, + "time": { + "female_jp": [ + 6.71, + 11.1, + 20.216, + 0 + ] + } + }, + "vo_140_ui_affchat4_001": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_b", + "" + ] + }, + "text": { + "female_jp": [ + "언젠가 메카 마와앙이 진짜 ==RT==마왕님을 뛰어넘을 수 있을까? ", + "뉴후후~ 어떠려나? 마왕님이 ==RT==데이터를 더 많~이 ==RT==제공해 준다면야…… ", + "가능성은 제로가 아닐지도♪", + "" + ] + }, + "time": { + "female_jp": [ + 5.7, + 16.23, + 21.393, + 0 + ] + } + }, + "vo_140_ui_affchat5_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어떻게 해도 거절 못 하는 의뢰 ==RT==말고는, 귀여운 사람을 위해 ==RT==시간을 쓰고 싶거든~ ", + "그러니까, 귀여운 마왕님의 ==RT==의뢰라면 별다른 절차 ==RT==없이 받아줄게♡", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.35, + 15.088, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv1_001": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비가 마왕님을 이 ==RT==연구소의 '특별 멤버'로 ==RT==설정했어. ", + "이제 갑자기 찾아와도 바로 ==RT==포문이 열릴 걱정은 ==RT==없으니까 안심해♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.39, + 11.524, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv2_001": { + "anim": {}, + "text": { + "female_jp": [ + "다리가 아파지기 시작했네…… ==RT==어, 마사지해 주려고? 그럼 ==RT==부탁 좀 해도 될까? ", + "슈퍼 오토라비의 마사지 ==RT==기능도 나쁘지는 않지만 ==RT==온기가 부족해서 말이야.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.1, + 16.485, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv3_001": { + "anim": {}, + "text": { + "female_jp": [ + "당신이 마사지해 주는 거, ==RT==스스로 하는 것보다 기분 ==RT==좋아서 습관 될 것 같아. ", + "손 감촉이 부드럽고…… ==RT==따뜻하고…… 왠지 안심돼~♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.85, + 15.077, + 0, + 0 + ] + } + }, + "vo_140_ui_afflv4_001": { + "anim": {}, + "text": { + "female_jp": [ + "얼마 전까지만 해도, 상상력만 ==RT==있다면, 공상 속에서 노바 대륙 ==RT==어디든 갈 수 있을 거라고 생각했어. ", + "하지만 당신과 만나고, 세계의 ==RT==진정한 넓이를 깨달았지. ", + "그러니까 다음에 여행을 ==RT==떠날 때는…… 나도 함께 ==RT==데려가 줄래?", + "" + ] + }, + "time": { + "female_jp": [ + 9.24, + 15.65, + 21.228, + 0 + ] + } + }, + "vo_140_ui_birth_001": { + "anim": { + "female_jp": [ + "chat_a", + "shy_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "엄청 큰 선물 상자. ==RT==내용물은…… 와아, 자동으로 ==RT==움직이는 오토 돌이다아♪ ", + "일부러 인형 탈 쓰고 ==RT==서프라이즈 선물을 ==RT==가져다주다니! ", + "고마워, 마왕님!", + "" + ] + }, + "time": { + "female_jp": [ + 11.38, + 16.63, + 18.296, + 0 + ] + } + }, + "vo_140_ui_charup_001": { + "anim": {}, + "text": { + "female_jp": [ + "파라미터, 조정 완료. ==RT==전보다 감촉이 좋아졌어♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.495, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "블롯치는 진짜, 항상 당신을 ==RT==이용해서 나를 설득하려고 ==RT==한다니까. 참 곤란해. ", + "마왕님 얼굴을 보면 내가 ==RT==거절하지 못하게 된다는 걸 ==RT==알고 있는 거지.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.26, + 14.782, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_002": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "레오는 자주 '발명 승부다!'==RT==라면서 도전하는데…… ", + "나랑 승부를 겨루고 싶다면, ==RT==더 수행을 하고 오는 게 좋을 ==RT==것 같은데 말이야.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.74, + 11.218, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_003": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "레드 아이즈의 마녀들이 ==RT==느릿느릿 날아다니는 건, 공기==RT==역학을 이해하지 못해서 그래. ", + "그렇게 저항이 큰 빗자루로 ==RT==빠르게 날 수 있을 리가 ==RT==없잖아?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.93, + 11.703, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_004": { + "anim": { + "female_jp": [ + "think_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "윌로는 진짜 모른다니까! ==RT==의수가 확성기로 변형되는 ==RT==건 무조건 실용적일 텐데. ", + "뭐…… 윌로는 귀여우니까, ==RT==내 아이디어가 채택되지 ==RT==않아도 용서하겠지만.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.25, + 16.54, + 0, + 0 + ] + } + }, + "vo_140_ui_discuss_005": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "조명 기능도 달려 있고, ==RT==크루니스의 의안은 진짜 ==RT==재미있단 말이지. ", + "라보라비한테도 탑재할 수 ==RT==없으려나?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.7, + 8.939, + 0, + 0 + ] + } + }, + "vo_140_ui_excharup_001": { + "anim": {}, + "text": { + "female_jp": [ + "리미트 해제! 지금부터는, ==RT==이 귀여움에 어울리는 ==RT==성능으로 만들어야지♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.057, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_exhang_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어라, 마왕님? 어딜 간 거지. ", + "뭐, 마침 잘 됐네. 새 동화책이나 ==RT==읽으면서 기다릴까나.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.79, + 11.614, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "마, 마왕님! 웃지 말고 도와줘~! ", + "슈퍼 오토라비가 엄청난 ==RT==속도로 폭주하는 바람에, ==RT==눈이 핑핑 돌아서……", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.26, + 11.639, + 0, + 0 + ] + } + }, + "vo_140_ui_fullscreen_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "후아암…… 어라? 내가 왜 ==RT==이런 데서 자고 있지? ", + "조금 전까지 롱 이어 라보라비 ==RT==디자인을 생각하고 있었는데. ", + "아니 그것보다 마왕님! ==RT==일어나는 것 좀 도와줘어~!", + "" + ] + }, + "time": { + "female_jp": [ + 10, + 15.3, + 21.041, + 0 + ] + } + }, + "vo_140_ui_gachaNew_001": { + "anim": {}, + "text": { + "female_jp": [ + "어서 와, ==RT==스파클의 이동식 연구소에…… ", + "아니 세상에, 당신 완전 ==RT==귀엽잖아! 귀여워서 코피 ==RT==터질 것 같아! ", + "라보라비, 슈퍼 오토라비, ==RT==우리 새 친구에게 인사해!", + "" + ] + }, + "time": { + "female_jp": [ + 3.86, + 10.43, + 16.035, + 0 + ] + } + }, + "vo_140_ui_gacha_001": { + "anim": {}, + "text": { + "female_jp": [ + "혹시 메카 마와앙의 시운전에 ==RT==협력해 주는 거야? 개발자로서 ==RT==정말 든든한걸?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.97, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "라보라비, 접대 모드! ==RT==귀여운 케이크랑 차 어때?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.497, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greet_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "오늘의 당신도 최~고로 큐트! ==RT==보고만 있어도 기운이 ==RT==솟아 난다구♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.145, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_greetmorn_001": { + "anim": { + "female_jp": [ + "presents_b", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "좋은 아침. 아침은 토스트면 돼? ==RT==아니, 그렇게 놀랄 일이야? ", + "확실히 장인들은 밤새는 사람도 ==RT==많지만, 내 경우에는 생활 리듬을 ==RT==중요하게 생각하고 있거든♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.4, + 16.782, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnight_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어라, 벌써 밤인가? 이것저것 ==RT==하다 보면 하루가 순식간이네. ", + "그래도 기왕 왔으니까, ==RT==조금 얘기하다 가지 않을래?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.39, + 14.587, + 0, + 0 + ] + } + }, + "vo_140_ui_greetnoon_001": { + "anim": { + "female_jp": [ + "chat_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "점심으로 토끼 떡을 만들었어~♪ ", + "만드는 법은 간단해. 쌀을 ==RT==반죽한 다음에 토끼 모양으로 ==RT==빚어서, 설탕을 뿌리면 완성!", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.78, + 12.627, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_001": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "혹시 내가 느긋하게 생각할 ==RT==시간을 만들어 주려는 거야? ==RT==뉴후후. 마왕님은 상냥하네.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.752, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hang_002": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "사람이랑 얘기하면 머릿속을 ==RT==정리할 수 있거든. 마왕님, ==RT==괜찮으면 잠깐 얘기 안 할래?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.118, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_001": { + "anim": { + "female_jp": [ + "think_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "마왕님은 자주 날 콕콕 찌르지? ==RT==목적은 모르겠지만……", + "진짜랑 더 가깝게 만들기 ==RT==위해서, 메카 마와앙한테도 ==RT==구현해 볼까.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.1, + 14.161, + 0, + 0 + ] + } + }, + "vo_140_ui_hfc_002": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "심심하면 내 연구소에 올래? ==RT==재미있는 거 많아.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.9, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_logo_001": { + "anim": {}, + "text": { + "female_jp": [ + "요스타.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_001": { + "anim": {}, + "text": { + "female_jp": [ + "아이디어를 부정당했을 ==RT==때보다 충격일지도……", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.408, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_lose_002": { + "anim": {}, + "text": { + "female_jp": [ + "어디서부터 잘못된 거지?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.17, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_music_001": { + "anim": {}, + "text": { + "female_jp": [ + "후우…… 왠지 차분해지네~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.466, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_newyear_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "shy_a", + "" + ] + }, + "text": { + "female_jp": [ + "새해 복 많이 받아! 자자, ==RT==밖은 추우니까 연구소 ==RT==안으로 들어와! ", + "뉴후후~ 올해도 이렇게 둘이서 ==RT==차 마시면서 느긋하게 ==RT==지내고 싶다~ ", + "마왕님을 보고 있으면 좋은 ==RT==아이디어가 펑펑 솟아 ==RT==나오기도 하고♪", + "" + ] + }, + "time": { + "female_jp": [ + 8.55, + 17.21, + 22.145, + 0 + ] + } + }, + "vo_140_ui_posterchat_001": { + "anim": { + "female_jp": [ + "think_a", + "chat_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "블롯치가 가져온 의뢰, 죄다 ==RT==따분해 보이는데 지금이라도 ==RT==거절해버리고 싶다…… ", + "음~ 그래도 한 번은 하겠다고 ==RT==해 버렸는데…… 으음~", + "", + "" + ] + }, + "time": { + "female_jp": [ + 9.09, + 17.847, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_002": { + "anim": { + "female_jp": [ + "presents_a", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "저기 저기, 마왕님? 얼굴 좀 더 ==RT==자세~히 보여줄래? ", + "뉴후후. 이렇게 귀여운 얼굴을 ==RT==보면서 일할 수 있으면, 귀찮은 ==RT==의뢰도 힘낼 수 있는데 말야♡", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.2, + 15.933, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_003": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "잠깐만. 귀엽게 나사 조이는 ==RT==방법이 떠올라서…… ", + "자, 됐다~♡ 그래서, ==RT==하려던 말은 뭐야?", + "", + "" + ] + }, + "time": { + "female_jp": [ + 6.1, + 10.641, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_004": { + "anim": { + "female_jp": [ + "think_a", + "", + "presents_a", + "" + ] + }, + "text": { + "female_jp": [ + "마왕님, 필리에에서 일어난 ==RT=='폭주 식물 사건' 현장에 있었지? ", + "지성 식물은 라보라비들이랑 ==RT==비슷한 부분이 있는 것 같아서, ==RT==사실 나도 전부터 궁금했거든. ", + "아그리 유니온의 연구원이랑 ==RT==만나서 자세한 얘기를 ==RT==들어보고 싶은데~", + "" + ] + }, + "time": { + "female_jp": [ + 5.7, + 13.54, + 18.674, + 0 + ] + } + }, + "vo_140_ui_posterchat_005": { + "anim": { + "female_jp": [ + "chat_b", + "presents_b", + "", + "" + ] + }, + "text": { + "female_jp": [ + "아무리 성능이 좋아도, 외관이 ==RT==귀엽지 않으면 텐션이 ==RT==안 올라오잖아? ", + "내가 귀여운 디자인을 ==RT==고집하는 건 그런 이유야♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.28, + 12.261, + 0, + 0 + ] + } + }, + "vo_140_ui_posterchat_006": { + "anim": { + "female_jp": [ + "think_a", + "presents_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "무나 워크스의 장인들은 ==RT==연구소를 숨기려고 하지만…… ", + "나는 제국 호위대가 절대 못 ==RT==따라올 연구소를 만드는 쪽이 ==RT==재밌다고 생각해.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.15, + 10.468, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_001": { + "anim": { + "female_jp": [ + "special_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "이거? 내 아이디어 노트야. ==RT==기밀 정보도 아니니까, ==RT==보고 싶으면 얘기해. ", + "기밀 정보는 어디에 있냐고? ==RT==그거야 당연히 내 머릿속이지.", + "", + "" + ] + }, + "time": { + "female_jp": [ + 10.89, + 18.629, + 0, + 0 + ] + } + }, + "vo_140_ui_standee_002": { + "anim": { + "female_jp": [ + "special_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "슈퍼 오토라비에는 무려 ==RT==마사지 기능이 달려 있다구! ==RT==이 벨을 울리면……", + "아, 잠깐만! ==RT==이참에 당신이 한 번 ==RT==앉아서 테스트해 봐♪", + "", + "" + ] + }, + "time": { + "female_jp": [ + 8.1, + 14.53, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_001": { + "anim": {}, + "text": { + "female_jp": [ + "장비 조정 완료. 출발~!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 3.576, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_002": { + "anim": {}, + "text": { + "female_jp": [ + "새 무기를 시험해 봐야지!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.411, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_003": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비, 준비 오케이?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.046, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_swap_004": { + "anim": {}, + "text": { + "female_jp": [ + "가끔은 바깥공기도 쐬어야지.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.826, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankEx_001": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "이 선물, 당신처럼 귀여워~♪ ==RT==고마워, 소중히 간직할게!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.033, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thankSmall_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "와아, 귀여운 포장♪ ==RT==고마워, 마왕님.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.18, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_thank_001": { + "anim": { + "female_jp": [ + "presents_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "와, 귀여워~♪ 역시 마왕님, ==RT==내 취향을 제대로 알고 있네!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 7.323, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_uniMusic_001": { + "anim": {}, + "text": { + "female_jp": [ + "이 선율…… ==RT==왠지 그리운 노래가 떠오르네", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 5.298, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_unlockCG_001": { + "anim": {}, + "text": { + "female_jp": [ + "전에 이 자세로 생각에 잠겼을 ==RT==때, 엄청 좋은 아이디어가 ==RT==떠올라서 깨달았단 말이지~ ", + "이 자세는 뇌의 혈액순환을 ==RT==촉진하니까, 사고 효율이 ==RT==올라가서 브레인스토밍이 잘 돼. ", + "너무 집중하면 감기 걸릴 것 ==RT==같긴 하지만……", + "" + ] + }, + "time": { + "female_jp": [ + 7.72, + 15.85, + 19.735, + 0 + ] + } + }, + "vo_140_ui_unlockLook_001": { + "anim": {}, + "text": { + "female_jp": [ + "가자, 라보라비! ==RT==우리 이야기의 시작이야!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.567, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_valentine_001": { + "anim": { + "female_jp": [ + "presents_a", + "chat_a", + "", + "" + ] + }, + "text": { + "female_jp": [ + "오늘은 어디를 가도 달콤~한 ==RT==초콜릿 향기가 나네. ", + "뉴후후. 물론 우리 귀여운 ==RT==마왕님 몫은 제대~로 ==RT==준비했으니까 안심해도 돼♪ ", + "라보라비, 차 준비해 줘.", + "" + ] + }, + "time": { + "female_jp": [ + 6.34, + 15.35, + 18.253, + 0 + ] + } + }, + "vo_140_ui_win_001": { + "anim": {}, + "text": { + "female_jp": [ + "라보라비의 진화는 ==RT==멈추지 않아♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.227, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_win_002": { + "anim": {}, + "text": { + "female_jp": [ + "생각보다 간단했네~", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.185, + 0, + 0, + 0 + ] + } + }, + "vo_140_ui_xmas_001": { + "anim": { + "female_jp": [ + "chat_b", + "", + "think_a", + "" + ] + }, + "text": { + "female_jp": [ + "미안! 라보라비한테 내린 ==RT==지시를 취소하는 걸 ==RT==깜빡했어……! ", + "설마 오아시스호 앞에 이렇게 ==RT==커다란 눈사람을 만들 줄은…… ", + "오아시스호, 움직일 수 ==RT==있을 것 같아? ", + "안될 것 같으면 눈사람에 ==RT==구멍을 내려고 하는데…… ==RT==어떡할까?" + ] + }, + "time": { + "female_jp": [ + 4.94, + 10.45, + 13.1, + 18.312 + ] + } + }, + "vo_140_ui_yourbirth_001": { + "anim": { + "female_jp": [ + "presents_a", + "", + "shy_a", + "presents_b" + ] + }, + "text": { + "female_jp": [ + "생일 축하해, 마왕님! ", + "라보라비한테는 수제 케이크를, ==RT==메카 마와앙한테는 고기구이 ==RT==세트를 받아 왔어. ", + "그리고 이건 내 선물…… 짠! ==RT==마왕님이랑 나를 모델로 한 ==RT==오토 돌이야!", + "특별한 기능은 없지만 아주 ==RT==귀엽게 만들어졌으니까 ==RT==소중하게 간직해♪" + ] + }, + "time": { + "female_jp": [ + 3.6, + 10.87, + 19.18, + 24.477 + ] + } + }, "vo_141_combat_battleClear_001": { "anim": {}, "text": { @@ -88130,6 +89973,370 @@ ] } }, + "vo_story_140_001_confirm": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "응", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_002_deny": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "싫어", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_003_question": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "엥?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_004_confuse": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "으음~?", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.676, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_005_sad": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "어……", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_006_excit": { + "anim": { + "female_jp": [ + "shy_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "귀여워♡", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_007_angry": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "진짜~!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1.365, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_008_happy": { + "anim": { + "female_jp": [ + "chat_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "뉴후후.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_009_sigh": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "하아……", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 1, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_010_catchphrase": { + "anim": { + "female_jp": [ + "chat_b", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "블랙리스트에 넣어버릴 거야!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.01, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_011_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "내 발명품을 써도 되는 건 ==RT==귀여운 사람뿐이라고 정해놨어.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.963, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_012_catchphrase": { + "anim": { + "female_jp": [ + "presents_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "자, 라보라비한테 인사해♪", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.482, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_013_catchphrase": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "제국 호위대야! 빨리 도망치자!", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 2.964, + 0, + 0, + 0 + ] + } + }, + "vo_story_140_014_catchphrase": { + "anim": { + "female_jp": [ + "think_a", + "", + "", + "" + ] + }, + "text": { + "female_jp": [ + "지명수배서의 내 몽타주…… ==RT==완전 못 그렸어.", + "", + "", + "" + ] + }, + "time": { + "female_jp": [ + 4.342, + 0, + 0, + 0 + ] + } + }, "vo_story_141_001_confirm": { "anim": { "female_jp": [ diff --git a/data/bubble/bubbleoffset.json b/data/bubble/bubbleoffset.json index 17a871fa..d5448067 100644 --- a/data/bubble/bubbleoffset.json +++ b/data/bubble/bubbleoffset.json @@ -22,6 +22,14 @@ "left": false, "x": -146, "y": 68 + }, + "10304": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": -149, + "y": 4 }, "10701": { "cgLeft": false, @@ -271,7 +279,7 @@ "x": -28, "y": 115 }, - "12303": { + "12303": { "cgLeft": true, "cgX": 0, "cgY": 0, @@ -447,6 +455,22 @@ "x": 67, "y": 55 }, + "14001": { + "cgLeft": true, + "cgX": 0, + "cgY": 0, + "left": false, + "x": -170, + "y": 7 + }, + "14002": { + "cgLeft": true, + "cgX": 171, + "cgY": -35, + "left": true, + "x": 123, + "y": -29 + }, "14101": { "cgLeft": false, "cgX": -113, diff --git a/data/bubble/voreslen.json b/data/bubble/voreslen.json index 5ce897a8..584af2f0 100644 --- a/data/bubble/voreslen.json +++ b/data/bubble/voreslen.json @@ -1194,14 +1194,10 @@ "vo_115_combat_subPerk_001_jp": 5.87, "vo_115_combat_subPerk_002_cn": 2.314, "vo_115_combat_subPerk_002_jp": 2.731, - "vo_115_combat_ultskill_001_cn": 4.666, - "vo_115_combat_ultskill_001_jp": 6.074, - "vo_115_combat_ultskill_002_cn": 2.984, - "vo_115_combat_ultskill_002_jp": 5.857, - "vo_115_combat_ultskill_003_cn": 4.438, - "vo_115_combat_ultskill_003_jp": 5.738, - "vo_115_combat_ultskill_004_cn": 2.516, - "vo_115_combat_ultskill_004_jp": 6.77, + "vo_115_combat_ultskill_001_cn": 8.873, + "vo_115_combat_ultskill_001_jp": 13.136, + "vo_115_combat_ultskill_002_cn": 7.889, + "vo_115_combat_ultskill_002_jp": 13.975, "vo_115_ui_affchat1_001_cn": 12.479, "vo_115_ui_affchat1_001_jp": 9.502, "vo_115_ui_affchat2_001_cn": 10.917, @@ -3607,6 +3603,171 @@ "vo_135_ui_xmas_001_jp": 12.452, "vo_135_ui_yourbirth_001_cn": 12.218, "vo_135_ui_yourbirth_001_jp": 18.776, + "vo_140_combat_battleClear_001_cn": 3.854, + "vo_140_combat_battleClear_001_jp": 4.112, + "vo_140_combat_battleClear_002_cn": 4.4, + "vo_140_combat_battleClear_002_jp": 3.073, + "vo_140_combat_battleClear_003_cn": 3.1, + "vo_140_combat_battleClear_003_jp": 3.984, + "vo_140_combat_chatLvUp_001_cn": 2.526, + "vo_140_combat_chatLvUp_001_jp": 3.93, + "vo_140_combat_chatNext_001_cn": 2.991, + "vo_140_combat_chatNext_001_jp": 4.309, + "vo_140_combat_chat_001_cn": 2.7, + "vo_140_combat_chat_001_jp": 7.189, + "vo_140_combat_chat_002_cn": 3.2, + "vo_140_combat_chat_002_jp": 8.401, + "vo_140_combat_chat_003_cn": 3.349, + "vo_140_combat_chat_003_jp": 4.769, + "vo_140_combat_chat_004_cn": 2.738, + "vo_140_combat_chat_004_jp": 4.038, + "vo_140_combat_chat_005_cn": 3.3, + "vo_140_combat_chat_005_jp": 4.995, + "vo_140_combat_dead_001_cn": 3.135, + "vo_140_combat_dead_001_jp": 2.66, + "vo_140_combat_dead_002_cn": 2.825, + "vo_140_combat_dead_002_jp": 2.14, + "vo_140_combat_eventRoom_001_cn": 3.178, + "vo_140_combat_eventRoom_001_jp": 3.832, + "vo_140_combat_perk_001_cn": 3.277, + "vo_140_combat_perk_001_jp": 4.297, + "vo_140_combat_perk_002_cn": 4.133, + "vo_140_combat_perk_002_jp": 6.968, + "vo_140_combat_perk_003_cn": 2.793, + "vo_140_combat_perk_003_jp": 5.289, + "vo_140_combat_restRoom_001_cn": 1.247, + "vo_140_combat_restRoom_001_jp": 2.799, + "vo_140_combat_shopRoom_001_cn": 1.923, + "vo_140_combat_shopRoom_001_jp": 3.266, + "vo_140_combat_subPerk_001_cn": 1.51, + "vo_140_combat_subPerk_001_jp": 3.652, + "vo_140_combat_subPerk_002_cn": 4.64, + "vo_140_combat_subPerk_002_jp": 5.759, + "vo_140_combat_ultskill_001_cn": 9.223, + "vo_140_combat_ultskill_001_jp": 9.075, + "vo_140_combat_ultskill_002_cn": 10.628, + "vo_140_combat_ultskill_002_jp": 8.742, + "vo_140_ui_affchat1_001_cn": 9.567, + "vo_140_ui_affchat1_001_jp": 12.58, + "vo_140_ui_affchat2_001_cn": 11.625, + "vo_140_ui_affchat2_001_jp": 11.71, + "vo_140_ui_affchat3_001_cn": 17.359, + "vo_140_ui_affchat3_001_jp": 20.216, + "vo_140_ui_affchat4_001_cn": 13.114, + "vo_140_ui_affchat4_001_jp": 21.393, + "vo_140_ui_affchat5_001_cn": 12.14, + "vo_140_ui_affchat5_001_jp": 15.088, + "vo_140_ui_afflv1_001_cn": 10.28, + "vo_140_ui_afflv1_001_jp": 11.524, + "vo_140_ui_afflv2_001_cn": 15.435, + "vo_140_ui_afflv2_001_jp": 16.485, + "vo_140_ui_afflv3_001_cn": 13.426, + "vo_140_ui_afflv3_001_jp": 15.077, + "vo_140_ui_afflv4_001_cn": 19.094, + "vo_140_ui_afflv4_001_jp": 21.228, + "vo_140_ui_birth_001_cn": 13.002, + "vo_140_ui_birth_001_jp": 18.296, + "vo_140_ui_charup_001_cn": 3.1, + "vo_140_ui_charup_001_jp": 5.495, + "vo_140_ui_discuss_001_cn": 11.427, + "vo_140_ui_discuss_001_jp": 14.782, + "vo_140_ui_discuss_002_cn": 6.675, + "vo_140_ui_discuss_002_jp": 11.218, + "vo_140_ui_discuss_003_cn": 9.737, + "vo_140_ui_discuss_003_jp": 11.703, + "vo_140_ui_discuss_004_cn": 13.125, + "vo_140_ui_discuss_004_jp": 16.54, + "vo_140_ui_discuss_005_cn": 10.275, + "vo_140_ui_discuss_005_jp": 8.939, + "vo_140_ui_excharup_001_cn": 4.875, + "vo_140_ui_excharup_001_jp": 6.057, + "vo_140_ui_exhang_001_cn": 9.645, + "vo_140_ui_exhang_001_jp": 11.614, + "vo_140_ui_fullscreen_001_cn": 8.82, + "vo_140_ui_fullscreen_001_jp": 11.639, + "vo_140_ui_fullscreen_002_cn": 14.753, + "vo_140_ui_fullscreen_002_jp": 21.041, + "vo_140_ui_gachaNew_001_cn": 14.331, + "vo_140_ui_gachaNew_001_jp": 16.035, + "vo_140_ui_gacha_001_cn": 9.243, + "vo_140_ui_gacha_001_jp": 7.97, + "vo_140_ui_greetmorn_001_cn": 12.41, + "vo_140_ui_greetmorn_001_jp": 16.782, + "vo_140_ui_greetnight_001_cn": 8.921, + "vo_140_ui_greetnight_001_jp": 14.587, + "vo_140_ui_greetnoon_001_cn": 8.343, + "vo_140_ui_greetnoon_001_jp": 12.627, + "vo_140_ui_greet_001_cn": 6.61, + "vo_140_ui_greet_001_jp": 5.497, + "vo_140_ui_greet_002_2_cn": 6.567, + "vo_140_ui_greet_002_cn": 6.963, + "vo_140_ui_greet_002_jp": 7.145, + "vo_140_ui_hang_001_cn": 6.466, + "vo_140_ui_hang_001_jp": 9.752, + "vo_140_ui_hang_002_cn": 7.939, + "vo_140_ui_hang_002_jp": 8.118, + "vo_140_ui_hfc_001_cn": 11.424, + "vo_140_ui_hfc_001_jp": 14.161, + "vo_140_ui_hfc_002_cn": 5.876, + "vo_140_ui_hfc_002_jp": 4.9, + "vo_140_ui_logo_001_cn": 0.62, + "vo_140_ui_logo_001_jp": 0.88, + "vo_140_ui_lose_001_cn": 4.395, + "vo_140_ui_lose_001_jp": 3.408, + "vo_140_ui_lose_002_cn": 2.5, + "vo_140_ui_lose_002_jp": 2.17, + "vo_140_ui_music_001_cn": 2.8, + "vo_140_ui_music_001_jp": 3.466, + "vo_140_ui_newyear_001_cn": 17.164, + "vo_140_ui_newyear_001_jp": 22.145, + "vo_140_ui_posterchat_001_cn": 10.662, + "vo_140_ui_posterchat_001_jp": 17.847, + "vo_140_ui_posterchat_002_cn": 15.026, + "vo_140_ui_posterchat_002_jp": 15.933, + "vo_140_ui_posterchat_003_cn": 12.528, + "vo_140_ui_posterchat_003_jp": 10.641, + "vo_140_ui_posterchat_004_cn": 21.33, + "vo_140_ui_posterchat_004_jp": 18.674, + "vo_140_ui_posterchat_005_cn": 10.935, + "vo_140_ui_posterchat_005_jp": 12.261, + "vo_140_ui_posterchat_006_cn": 12.393, + "vo_140_ui_posterchat_006_jp": 10.468, + "vo_140_ui_standee_001_cn": 11.555, + "vo_140_ui_standee_001_jp": 18.629, + "vo_140_ui_standee_002_cn": 9.42, + "vo_140_ui_standee_002_jp": 14.53, + "vo_140_ui_swap_001_cn": 1.919, + "vo_140_ui_swap_001_jp": 3.576, + "vo_140_ui_swap_002_cn": 1.471, + "vo_140_ui_swap_002_jp": 2.411, + "vo_140_ui_swap_003_cn": 1.35, + "vo_140_ui_swap_003_jp": 2.046, + "vo_140_ui_swap_004_cn": 1.415, + "vo_140_ui_swap_004_jp": 2.826, + "vo_140_ui_thankEx_001_cn": 4.071, + "vo_140_ui_thankEx_001_jp": 7.033, + "vo_140_ui_thankSmall_001_2_cn": 1.867, + "vo_140_ui_thankSmall_001_cn": 3.738, + "vo_140_ui_thankSmall_001_jp": 5.18, + "vo_140_ui_thank_001_cn": 4.047, + "vo_140_ui_thank_001_jp": 7.323, + "vo_140_ui_tittle_001_jp": 0.806, + "vo_140_ui_uniMusic_001_cn": 4.273, + "vo_140_ui_uniMusic_001_jp": 5.298, + "vo_140_ui_unlockCG_001_cn": 24.775, + "vo_140_ui_unlockCG_001_jp": 19.735, + "vo_140_ui_unlockLook_001_cn": 4.399, + "vo_140_ui_unlockLook_001_jp": 4.567, + "vo_140_ui_valentine_001_cn": 12.802, + "vo_140_ui_valentine_001_jp": 18.253, + "vo_140_ui_win_001_cn": 2.495, + "vo_140_ui_win_001_jp": 2.227, + "vo_140_ui_win_002_cn": 1.317, + "vo_140_ui_win_002_jp": 2.185, + "vo_140_ui_xmas_001_cn": 16.833, + "vo_140_ui_xmas_001_jp": 18.312, + "vo_140_ui_yourbirth_001_cn": 17.034, + "vo_140_ui_yourbirth_001_jp": 24.477, "vo_141_combat_battleClear_001_cn": 2.263, "vo_141_combat_battleClear_001_jp": 2.709, "vo_141_combat_battleClear_002_cn": 2.746, @@ -4707,7 +4868,7 @@ "vo_149_ui_posterchat_001_cn": 3.521, "vo_149_ui_posterchat_001_jp": 7.725, "vo_149_ui_posterchat_002_cn": 13.291, - "vo_149_ui_posterchat_002_jp": 16.605, + "vo_149_ui_posterchat_002_jp": 17.145, "vo_149_ui_posterchat_003_cn": 8.89, "vo_149_ui_posterchat_003_jp": 11.989, "vo_149_ui_posterchat_004_cn": 7.73, @@ -4750,7 +4911,7 @@ "vo_149_ui_xmas_001_cn": 28.463, "vo_149_ui_xmas_001_jp": 33.859, "vo_149_ui_yourbirth_001_cn": 30.557, - "vo_149_ui_yourbirth_001_jp": 28.6, + "vo_149_ui_yourbirth_001_jp": 27.888, "vo_150_combat_battleClear_001_cn": 3.0, "vo_150_combat_battleClear_001_jp": 2.528, "vo_150_combat_battleClear_002_cn": 2.478, @@ -6386,6 +6547,20 @@ "vo_cgstory_135_f_jp": 17.726, "vo_cgstory_135_g_cn": 6.0, "vo_cgstory_135_g_jp": 9.925, + "vo_cgstory_140_a_cn": 9.333, + "vo_cgstory_140_a_jp": 8.994, + "vo_cgstory_140_b_cn": 9.613, + "vo_cgstory_140_b_jp": 12.09, + "vo_cgstory_140_c_cn": 11.208, + "vo_cgstory_140_c_jp": 10.762, + "vo_cgstory_140_d_cn": 10.282, + "vo_cgstory_140_d_jp": 8.692, + "vo_cgstory_140_e_cn": 20.268, + "vo_cgstory_140_e_jp": 21.715, + "vo_cgstory_140_f_cn": 13.067, + "vo_cgstory_140_f_jp": 12.354, + "vo_cgstory_140_g_cn": 13.558, + "vo_cgstory_140_g_jp": 11.22, "vo_cgstory_141_a_cn": 18.0, "vo_cgstory_141_a_jp": 24.167, "vo_cgstory_141_b_cn": 17.0, @@ -8940,6 +9115,34 @@ "vo_story_135_013_catchphrase_jp": 1.715, "vo_story_135_014_catchphrase_cn": 4.213, "vo_story_135_014_catchphrase_jp": 3.743, + "vo_story_140_001_confirm_cn": 0.539, + "vo_story_140_001_confirm_jp": 0.484, + "vo_story_140_002_deny_cn": 0.587, + "vo_story_140_002_deny_jp": 0.435, + "vo_story_140_003_question_cn": 0.403, + "vo_story_140_003_question_jp": 0.315, + "vo_story_140_004_confuse_cn": 0.659, + "vo_story_140_004_confuse_jp": 1.676, + "vo_story_140_005_sad_cn": 0.868, + "vo_story_140_005_sad_jp": 0.281, + "vo_story_140_006_excit_cn": 1.84, + "vo_story_140_006_excit_jp": 0.826, + "vo_story_140_007_angry_cn": 0.245, + "vo_story_140_007_angry_jp": 1.365, + "vo_story_140_008_happy_cn": 0.859, + "vo_story_140_008_happy_jp": 0.652, + "vo_story_140_009_sigh_cn": 0.891, + "vo_story_140_009_sigh_jp": 0.895, + "vo_story_140_010_catchphrase_cn": 1.1, + "vo_story_140_010_catchphrase_jp": 2.01, + "vo_story_140_011_catchphrase_cn": 2.23, + "vo_story_140_011_catchphrase_jp": 4.963, + "vo_story_140_012_catchphrase_cn": 2.15, + "vo_story_140_012_catchphrase_jp": 2.482, + "vo_story_140_013_catchphrase_cn": 1.87, + "vo_story_140_013_catchphrase_jp": 2.964, + "vo_story_140_014_catchphrase_cn": 3.2, + "vo_story_140_014_catchphrase_jp": 4.342, "vo_story_141_001_confirm_cn": 0.592, "vo_story_141_001_confirm_jp": 0.475, "vo_story_141_002_deny_cn": 0.724, diff --git a/data/gave_up/unknown.bin b/data/gave_up/unknown.bin index c26bd408dbf1043bfe6837c464f7bed86bee7970..263dfdec10cff2747abaf2686b19ca57d53535dd 100644 GIT binary patch literal 266 zcmZY1I}UfV4!EHXP{@q$jHRNz>o^WA`Bd<0*n%j3S1iQ8Xg*+1}Pwz29yzJ;79|? OFe!*YWlk^}fDr(HCkze% diff --git a/data/language/en_us/activityavglevel.json b/data/language/en_us/activityavglevel.json index b96f562d..3311c463 100644 --- a/data/language/en_us/activityavglevel.json +++ b/data/language/en_us/activityavglevel.json @@ -1,7 +1,7 @@ { "ActivityAvgLevel.10001.1": "Act One", "ActivityAvgLevel.10001.2": "Flickering Glow", - "ActivityAvgLevel.10001.3": "In a seaside town in summer, a chilling legend circulates: Out on the distant sea, the green light of a \"ghost ship\" flickers. You witness that eerie glow and are swallowed by the ocean...", + "ActivityAvgLevel.10001.3": "A terrifying legend is told in a summer seaside town: A green light from a \"Ghost Ship\" flickers out on the distant sea. You witness that eerie light, and are engulfed by the ocean...", "ActivityAvgLevel.10002.1": "Act Two", "ActivityAvgLevel.10002.2": "From the Ghost Ship", "ActivityAvgLevel.10002.3": "Two strange rabbit girls rescued you. They're heading out to find the source of the ghost ship's glow.", @@ -13,7 +13,7 @@ "ActivityAvgLevel.10004.3": "Midway through the journey, you stop on a small island to get some rest. There, Karin hears a strange voice. A group of ill-intentioned Trekkers reveals themselves.", "ActivityAvgLevel.10005.1": "Act Five", "ActivityAvgLevel.10005.2": "Seeing is Deceiving", - "ActivityAvgLevel.10005.3": "All the clues suggest that their grandma lied.\nThe \"ghost ship\" is merely a decoy to mislead others.\n\"Facing the truth requires courage.\"", + "ActivityAvgLevel.10005.3": "All the clues suggest that their grandma lied.\nThe \"Ghost Ship\" is merely a decoy to mislead others.\n\"Facing the truth requires courage.\"", "ActivityAvgLevel.10006.1": "Act Six", "ActivityAvgLevel.10006.2": "The Look-Alike", "ActivityAvgLevel.10006.3": "Shia has known that her grandma was hiding something for quite some time. She decides to go ahead and check things out before the others. However, a figure in the darkness has been watching her the entire time.", diff --git a/data/language/en_us/activitygoods.json b/data/language/en_us/activitygoods.json index 8a2aa95a..70685cf2 100644 --- a/data/language/en_us/activitygoods.json +++ b/data/language/en_us/activitygoods.json @@ -453,6 +453,98 @@ "ActivityGoods.101022.2": "Grants one basic Disc material from Tier-up Trial of your choice.", "ActivityGoods.101023.1": "Dorra", "ActivityGoods.101023.2": "A basic currency that can be used in various features.", + "ActivityGoods.101101.1": "Touch of Miracle", + "ActivityGoods.101101.2": "A Disc Record titled \"Touch of Miracle\". It can unleash great power.", + "ActivityGoods.101102.1": "Touch of Miracle Melody", + "ActivityGoods.101102.2": "Material required for the Crescendo of this Disc: \"Touch of Miracle\"", + "ActivityGoods.101103.1": "Heartbeat! Neo-Inspired Rhapsody", + "ActivityGoods.101103.2": "Unlocks the Honor Title \"Heartbeat! Neo-Inspired Rhapsody\"", + "ActivityGoods.101104.1": "Forest Elf Fang", + "ActivityGoods.101104.2": "Used for certain Trekker skill upgrade (Lv.7 to Lv.10).", + "ActivityGoods.101105.1": "Cerulean Ticket", + "ActivityGoods.101105.2": "A certificate used for recruiting in Limited Trekker Banner.", + "ActivityGoods.101106.1": "Sprout Ticket", + "ActivityGoods.101106.2": "A certificate used for recruiting in Permanent Trekker Banner.", + "ActivityGoods.101107.1": "Star Emblem Polisher", + "ActivityGoods.101107.2": "Special material for locking Affixes during Trekker Emblems resets.", + "ActivityGoods.101108.1": "Moonlit Companion", + "ActivityGoods.101108.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101109.1": "Blossom Porcelain Cup", + "ActivityGoods.101109.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101110.1": "Emerging Talent", + "ActivityGoods.101110.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101111.1": "Eternal Gloom Core", + "ActivityGoods.101111.2": "An advanced material used for Trekker tier-up.", + "ActivityGoods.101112.1": "Phantom Game Cartridge", + "ActivityGoods.101112.2": "An advanced material used for Trekker skill upgrades.", + "ActivityGoods.101113.1": "Evernight Essence", + "ActivityGoods.101113.2": "An advanced material used for Discs tier-up.", + "ActivityGoods.101114.1": "Monolith Stairs Pass", + "ActivityGoods.101114.2": "A pass used to initiate a Monolith Express.", + "ActivityGoods.101115.1": "Trekker's Handwritten Encyclopedia", + "ActivityGoods.101115.2": "Grants tons of EXP for leveling up Trekkers.", + "ActivityGoods.101116.1": "Starlit Colored Glass", + "ActivityGoods.101116.2": "Grants tons of EXP for upgrading Discs.", + "ActivityGoods.101117.1": "Lumen Essence", + "ActivityGoods.101117.2": "An intermediate material used for Trekker tier-up.", + "ActivityGoods.101118.1": "Fighting Game Cartridge", + "ActivityGoods.101118.2": "An intermediate material used for Trekker skill upgrades.", + "ActivityGoods.101119.1": "Emberflies Soul", + "ActivityGoods.101119.2": "An intermediate material used for Discs tier-up.", + "ActivityGoods.101120.1": "Novice Trekker Promotion Box", + "ActivityGoods.101120.2": "Grants one basic Trekker promotion material from Tier-up Trial of your choice.", + "ActivityGoods.101121.1": "Beginner Cartridge Box", + "ActivityGoods.101121.2": "Grants a Basic Game Cartridge of your choice.", + "ActivityGoods.101122.1": "Novice Disc Promotion Box", + "ActivityGoods.101122.2": "Grants one basic Disc material from Tier-up Trial of your choice.", + "ActivityGoods.101123.1": "Dorra", + "ActivityGoods.101123.2": "A basic currency that can be used in various features.", + "ActivityGoods.101201.1": "Summer Sanctuary", + "ActivityGoods.101201.2": "A Runic Disc titled [Summer Sanctuary]. It can unleash great power.", + "ActivityGoods.101202.1": "Summer Sanctuary Melody", + "ActivityGoods.101202.2": "Material required for the Crescendo of the Disc: Summer Sanctuary.", + "ActivityGoods.101203.1": "Daring Adventure! The Ghost Ship Haunts the Deep", + "ActivityGoods.101203.2": "Unlocks the Honor Title: Daring Adventure! The Ghost Ship Haunts the Deep.", + "ActivityGoods.101204.1": "Cerulean Ticket", + "ActivityGoods.101204.2": "A certificate used for recruiting in Limited Trekker Banner.", + "ActivityGoods.101205.1": "Sprout Ticket", + "ActivityGoods.101205.2": "A certificate used for recruiting in Permanent Trekker Banner.", + "ActivityGoods.101206.1": "Radiant Feather Crown", + "ActivityGoods.101206.2": "Used for certain Trekker skill upgrade (Lv.7 to Lv.10).", + "ActivityGoods.101207.1": "Star Emblem Polisher", + "ActivityGoods.101207.2": "Special material for locking Affixes during Trekker Emblems resets.", + "ActivityGoods.101208.1": "Exquisite Blower", + "ActivityGoods.101208.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101209.1": "Chilling Wind Spinner", + "ActivityGoods.101209.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101210.1": "Moonlit Companion", + "ActivityGoods.101210.2": "A gift that increases a Trekker's Affinity by 500.", + "ActivityGoods.101211.1": "Count's Gift", + "ActivityGoods.101211.2": "An advanced material used for Trekker tier-up.", + "ActivityGoods.101212.1": "Demon Bee Game Cartridge", + "ActivityGoods.101212.2": "An advanced material used for Trekker skill upgrades.", + "ActivityGoods.101213.1": "Duloos Essence", + "ActivityGoods.101213.2": "An advanced material used for Discs tier-up.", + "ActivityGoods.101214.1": "Monolith Stairs Pass", + "ActivityGoods.101214.2": "A pass used to initiate a Monolith Express.", + "ActivityGoods.101215.1": "Trekker's Handwritten Encyclopedia", + "ActivityGoods.101215.2": "Grants tons of EXP for leveling up Trekkers.", + "ActivityGoods.101216.1": "Starlit Colored Glass", + "ActivityGoods.101216.2": "Grants tons of EXP for upgrading Discs.", + "ActivityGoods.101217.1": "Count's Cellaring", + "ActivityGoods.101217.2": "An intermediate material used for Trekker tier-up.", + "ActivityGoods.101218.1": "Barrage Game Cartridge", + "ActivityGoods.101218.2": "An intermediate material used for Trekker skill upgrades.", + "ActivityGoods.101219.1": "Duloos Soul Remnant", + "ActivityGoods.101219.2": "An intermediate material used for Discs tier-up.", + "ActivityGoods.101220.1": "Novice Trekker Promotion Box", + "ActivityGoods.101220.2": "Grants one basic Trekker promotion material from Tier-up Trial of your choice.", + "ActivityGoods.101221.1": "Beginner Cartridge Box", + "ActivityGoods.101221.2": "Grants a Basic Game Cartridge of your choice.", + "ActivityGoods.101222.1": "Novice Disc Promotion Box", + "ActivityGoods.101222.2": "Grants one basic Disc material from Tier-up Trial of your choice.", + "ActivityGoods.101223.1": "Dorra", + "ActivityGoods.101223.2": "A basic currency that can be used in various features.", "ActivityGoods.300101.1": "Exquisite Gift Box", "ActivityGoods.300101.2": "Grants a random exquisite gift.", "ActivityGoods.300102.1": "Monolith Stairs Pass", diff --git a/data/language/en_us/activitygroup.json b/data/language/en_us/activitygroup.json index 609810da..dbf9efad 100644 --- a/data/language/en_us/activitygroup.json +++ b/data/language/en_us/activitygroup.json @@ -7,6 +7,8 @@ "ActivityGroup.10105.1": "[Event Notes]\nThe [Winter Requiem and the Trigger of Dawn] event has begun!\n\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Arc of Abundance.\nCompleting these activities and event missions will reward you with the event currency: Canned Ration, which can be used to redeem various rewards.", "ActivityGroup.10106.1": "[Event Notes]\nThe [To My Dearest You] event has begun!\n\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Lucky Treasure Shovel.\nComplete these activities and event missions to earn event currency: Azure Feathers, which can be used to redeem various rewards.", "ActivityGroup.10107.1": "[Event Notes]\nThe [Framing the Feelings Unseen] event has begun!\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Arc of Abundance.\nComplete these activities and event objectives to earn the event currency: Bunny Sticker, which can be used to redeem various rewards.", + "ActivityGroup.10108.1": "[Event Notes]\nThe [Heartbeat! Neo-Inspired Rhapsody] event has begun!\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Cookie Workshop.\nCompleting these activities and event missions will reward you with the event currency: Spare Parts, which can be used to redeem various rewards.", + "ActivityGroup.11100.1": "[Event Notes]\nThe event: Daring Adventure! The Ghost Ship Haunts the Deep has begun!\n\nDuring the event, you can challenge limited-time stages, read event stories, and play the mini-game Lucky Treasure Shovel.\n\nCompleting these activities and event missions will reward you with event currency: Squid Rice Crackers, which can be used to redeem various rewards.", "ActivityGroup.20101.1": "[Event Notes]\nThe [Radiant Messenger, Holy Night Spirit] event has begun!\n\nDuring the event, you can challenge limited-time stages, read event stories, and play the mini-game Cookie Workshop.\n\nCompleting these activities and event missions will reward you with event currency Snowish Gingerbread Cookie, which can be used to redeem various rewards.", "ActivityGroup.20102.1": "[Event Notes]\nThe [Solitary Waltz in Night's Embrace] event has begun!\nDuring the event, you can challenge limited-time stages, read the event story, experience \"Fatebound Stellar Deck\" and play the \"Silver-Veiled Dream Catcher\" mini-game. \nComplete these activities and event objectives to earn the event currency \"Midnight Letter\" and exchange it for rich rewards.", "ActivityGroup.30101.1": "[Event Period]\nFeb. 16, 2026 21:00 – Feb. 23, 2026 19:59:59 (UTC-7)\n\n[Requirements]\nAuthorization Level ≥ 5\n\n[Details]\nThe Bouncing Bumper Bash event has begun!\n\nDuring the event, challenge and complete event missions to earn the event currency: United Council Tokens, which can be used to redeem various rewards.", diff --git a/data/language/en_us/activitylevelslevel.json b/data/language/en_us/activitylevelslevel.json index 3b6dc358..7214278a 100644 --- a/data/language/en_us/activitylevelslevel.json +++ b/data/language/en_us/activitylevelslevel.json @@ -59,6 +59,66 @@ "ActivityLevelsLevel.1000204.3": "Clear time ≤150s", "ActivityLevelsLevel.1000204.4": "Clear with >30s remaining", "ActivityLevelsLevel.1000204.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1001101.1": "Summer Brawl Ⅰ", + "ActivityLevelsLevel.1001101.2": "We've encountered another group of Trekkers hunting for treasure on this island!\nKeep an eye out for stamina recovery items by the path, and let's face off under the sun!", + "ActivityLevelsLevel.1001101.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001101.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001101.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001102.1": "Summer Brawl Ⅱ", + "ActivityLevelsLevel.1001102.2": "We've encountered another group of Trekkers hunting for treasure on this island!\nKeep an eye out for stamina recovery items in the area, and don't forget your sunscreen!", + "ActivityLevelsLevel.1001102.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001102.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001102.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001103.1": "Summer Brawl Ⅲ", + "ActivityLevelsLevel.1001103.2": "We've encountered another group of Trekkers hunting for treasure on this island!\nKeep an eye out for stamina recovery items by the path, and beware the elite enemies!", + "ActivityLevelsLevel.1001103.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001103.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001103.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001104.1": "Summer Brawl Ⅳ", + "ActivityLevelsLevel.1001104.2": "We've encountered a strong group of Trekkers hunting for treasure on this island!\nElite enemies are everywhere; proceed with caution and watch for dropped recovery items!", + "ActivityLevelsLevel.1001104.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001104.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001104.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001105.1": "Summer Brawl Ⅴ", + "ActivityLevelsLevel.1001105.2": "We've encountered a strong group of Trekkers hunting for treasure on this island!\nElite enemies are everywhere; proceed with caution and watch for stamina recovery items by the path!", + "ActivityLevelsLevel.1001105.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001105.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001105.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001106.1": "Summer Brawl Ⅵ", + "ActivityLevelsLevel.1001106.2": "We've encountered a strong group of Trekkers hunting for treasure on this island!\nElite enemies are everywhere; proceed with caution and watch for stamina recovery items by the path!", + "ActivityLevelsLevel.1001106.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001106.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001106.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001107.1": "Summer Brawl Ⅶ", + "ActivityLevelsLevel.1001107.2": "We've encountered a strong group of Trekkers hunting for treasure on this island!\nElite enemies are everywhere; proceed with caution and watch for stamina recovery items by the path!", + "ActivityLevelsLevel.1001107.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001107.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001107.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001108.1": "Hexhorn Whale (Normal)", + "ActivityLevelsLevel.1001108.2": "Is it the truth behind the legendary ghost ship?\nFace the Gobble Hexhorn Whale in a final showdown!", + "ActivityLevelsLevel.1001108.3": "Clear time ≤150s", + "ActivityLevelsLevel.1001108.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1001108.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1001201.1": "Treasure Raider Ⅰ", + "ActivityLevelsLevel.1001201.2": "Engage the rival Trekker group in intense combat on the island!\nBe highly vigilant; they've stepped up their game!", + "ActivityLevelsLevel.1001201.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001201.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001201.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001202.1": "Treasure Raider Ⅱ", + "ActivityLevelsLevel.1001202.2": "Engage the rival Trekker group in intense combat on the island!\nBe highly vigilant; they've stepped up their game!", + "ActivityLevelsLevel.1001202.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001202.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001202.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001203.1": "Treasure Raider Ⅲ", + "ActivityLevelsLevel.1001203.2": "Engage the rival Trekker group in intense combat on the island!\nBe highly vigilant; they've stepped up their game!", + "ActivityLevelsLevel.1001203.3": "Clear time ≤120s", + "ActivityLevelsLevel.1001203.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1001203.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1001204.1": "Hexhorn Whale (Hard)", + "ActivityLevelsLevel.1001204.2": "The treasure hunt has disturbed the tranquility of this small island, and the Gobble Hexhorn Whale is furious!\nPrepare cautiously, for its overwhelming attacks are imminent!", + "ActivityLevelsLevel.1001204.3": "Clear time ≤150s", + "ActivityLevelsLevel.1001204.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1001204.5": "Clear with >60s remaining", "ActivityLevelsLevel.1010101.1": "Operation Green Sweep Ⅰ", "ActivityLevelsLevel.1010101.2": "United Harvest's farming machines are on a rampage! Clear them out to protect the forest.\nGrab the energy supplies they drop, and watch out for the ferocious machine beasts!", "ActivityLevelsLevel.1010101.3": "Clear time ≤120s", @@ -679,6 +739,126 @@ "ActivityLevelsLevel.1070304.3": "Clear time ≤150s", "ActivityLevelsLevel.1070304.4": "Clear with >30s remaining", "ActivityLevelsLevel.1070304.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1080101.1": "Tech Showdown Ⅰ", + "ActivityLevelsLevel.1080101.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080101.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080101.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080101.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080102.1": "Tech Showdown Ⅱ", + "ActivityLevelsLevel.1080102.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080102.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080102.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080102.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080103.1": "Tech Showdown Ⅲ", + "ActivityLevelsLevel.1080103.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080103.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080103.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080103.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080104.1": "Tech Showdown Ⅳ", + "ActivityLevelsLevel.1080104.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080104.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080104.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080104.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080105.1": "Tech Showdown Ⅴ", + "ActivityLevelsLevel.1080105.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080105.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080105.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080105.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080106.1": "Tech Showdown Ⅵ", + "ActivityLevelsLevel.1080106.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080106.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080106.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080106.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080107.1": "Tech Showdown Ⅶ", + "ActivityLevelsLevel.1080107.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080107.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080107.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080107.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080108.1": "Tech Showdown Ⅷ", + "ActivityLevelsLevel.1080108.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080108.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080108.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080108.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080109.1": "Tech Showdown Ⅸ", + "ActivityLevelsLevel.1080109.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080109.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080109.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080109.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080110.1": "Tech Showdown Ⅹ", + "ActivityLevelsLevel.1080110.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080110.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080110.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080110.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080111.1": "Tech Showdown Ⅺ", + "ActivityLevelsLevel.1080111.2": "The much-anticipated Tech Convention is now open. Artisans, please enter with your inventions in an orderly fashion!", + "ActivityLevelsLevel.1080111.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080111.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080111.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080112.1": "Uh-oh, the Hound's Here Ⅰ", + "ActivityLevelsLevel.1080112.2": "Right at the climax, disaster strikes—the Hound tears off her disguise.", + "ActivityLevelsLevel.1080112.3": "Clear time ≤150s", + "ActivityLevelsLevel.1080112.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1080112.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1080201.1": "The Imperial Guards Close In Ⅰ", + "ActivityLevelsLevel.1080201.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080201.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080201.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080201.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080202.1": "The Imperial Guards Close In Ⅱ", + "ActivityLevelsLevel.1080202.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080202.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080202.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080202.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080203.1": "The Imperial Guards Close In Ⅲ", + "ActivityLevelsLevel.1080203.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080203.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080203.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080203.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080204.1": "The Imperial Guards Close In Ⅳ", + "ActivityLevelsLevel.1080204.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080204.3": "Clear time ≤150s", + "ActivityLevelsLevel.1080204.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1080204.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1080205.1": "The Imperial Guards Close In Ⅴ", + "ActivityLevelsLevel.1080205.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080205.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080205.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080205.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080206.1": "The Imperial Guards Close In Ⅵ", + "ActivityLevelsLevel.1080206.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080206.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080206.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080206.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080207.1": "The Imperial Guards Close In Ⅶ", + "ActivityLevelsLevel.1080207.2": "You're surrounded by the Imperial Guards. Don't even think about resisting.", + "ActivityLevelsLevel.1080207.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080207.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080207.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080208.1": "Uh-oh, the Hound's Here Ⅱ", + "ActivityLevelsLevel.1080208.2": "She set the trap!!! Now she's got everything under control.", + "ActivityLevelsLevel.1080208.3": "Clear time ≤150s", + "ActivityLevelsLevel.1080208.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1080208.5": "Clear with >60s remaining", + "ActivityLevelsLevel.1080301.1": "Escape Ride Rolls Out Ⅰ", + "ActivityLevelsLevel.1080301.2": "Super Go-Getter, full speed ahead! Farewell, Imperial Guards—you'll never catch us!", + "ActivityLevelsLevel.1080301.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080301.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080301.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080302.1": "Escape Ride Rolls Out Ⅱ", + "ActivityLevelsLevel.1080302.2": "Super Go-Getter, full speed ahead! Farewell, Imperial Guards—you'll never catch us!", + "ActivityLevelsLevel.1080302.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080302.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080302.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080303.1": "Escape Ride Rolls Out Ⅲ", + "ActivityLevelsLevel.1080303.2": "Super Go-Getter, full speed ahead! Farewell, Imperial Guards—you'll never catch us!", + "ActivityLevelsLevel.1080303.3": "Clear time ≤120s", + "ActivityLevelsLevel.1080303.4": "Clear with >20s remaining", + "ActivityLevelsLevel.1080303.5": "Clear with >30s remaining", + "ActivityLevelsLevel.1080304.1": "Wrench vs. Sword", + "ActivityLevelsLevel.1080304.2": "Going up against the finest Imperial Knights? Time to play our new trump card.", + "ActivityLevelsLevel.1080304.3": "Clear time ≤150s", + "ActivityLevelsLevel.1080304.4": "Clear with >30s remaining", + "ActivityLevelsLevel.1080304.5": "Clear with >60s remaining", "ActivityLevelsLevel.2010101.1": "Snowish Eve Escapade I", "ActivityLevelsLevel.2010101.2": "A challenge from the Snowish Tree Spirit? Let's turn this place upside down!\nWipe the monsters and pick your prize!", "ActivityLevelsLevel.2010101.3": "Clear time ≤120s", diff --git a/data/language/en_us/activitypenguincardlevel.json b/data/language/en_us/activitypenguincardlevel.json index 0fd59278..8ede9f9d 100644 --- a/data/language/en_us/activitypenguincardlevel.json +++ b/data/language/en_us/activitypenguincardlevel.json @@ -7,5 +7,9 @@ "ActivityPenguinCardLevel.1021.1": "Moment of Entry", "ActivityPenguinCardLevel.1022.1": "Contract Mirror", "ActivityPenguinCardLevel.1023.1": "Ignis Mirror", - "ActivityPenguinCardLevel.1024.1": "Ultimate Mirror" + "ActivityPenguinCardLevel.1024.1": "Ultimate Mirror", + "ActivityPenguinCardLevel.1031.1": "Moment of Entry", + "ActivityPenguinCardLevel.1032.1": "Contract Mirror", + "ActivityPenguinCardLevel.1033.1": "Ignis Mirror", + "ActivityPenguinCardLevel.1034.1": "Ultimate Mirror" } \ No newline at end of file diff --git a/data/language/en_us/activitypenguincardquest.json b/data/language/en_us/activitypenguincardquest.json index f9f1dc6f..6766e04d 100644 --- a/data/language/en_us/activitypenguincardquest.json +++ b/data/language/en_us/activitypenguincardquest.json @@ -7,6 +7,10 @@ "ActivityPenguinCardQuest.101006.1": "Clear Ventus Mirror", "ActivityPenguinCardQuest.101007.1": "Clear Ventus Mirror with 3★.", "ActivityPenguinCardQuest.101008.1": "Clear Ultimate Mirror", + "ActivityPenguinCardQuest.103001.1": "Clear Moment of Entry", + "ActivityPenguinCardQuest.103002.1": "Clear Contract Mirror", + "ActivityPenguinCardQuest.103003.1": "Clear Ignis Mirror", + "ActivityPenguinCardQuest.103004.1": "Clear Ultimate Mirror", "ActivityPenguinCardQuest.201001.1": "Score 100,000 points in a single run.", "ActivityPenguinCardQuest.201002.1": "Score 200,000 points in a single run.", "ActivityPenguinCardQuest.201003.1": "Score 300,000 points in a single run.", @@ -16,5 +20,13 @@ "ActivityPenguinCardQuest.201007.1": "Score 700,000 points in a single run.", "ActivityPenguinCardQuest.201008.1": "Score 800,000 points in a single run.", "ActivityPenguinCardQuest.201009.1": "Score 900,000 points in a single run.", - "ActivityPenguinCardQuest.201010.1": "Score 1,000,000 points in a single run." + "ActivityPenguinCardQuest.201010.1": "Score 1,000,000 points in a single run.", + "ActivityPenguinCardQuest.203001.1": "Reach a total of 300,000 pts in card challenges", + "ActivityPenguinCardQuest.203002.1": "Reach a total of 600,000 pts in card challenges", + "ActivityPenguinCardQuest.203003.1": "Reach a total of 1,000,000 pts in card challenges", + "ActivityPenguinCardQuest.203004.1": "Reach a total of 2,000,000 pts in card challenges", + "ActivityPenguinCardQuest.303001.1": "Score 200,000 points in a single run", + "ActivityPenguinCardQuest.303002.1": "Score 300,000 points in a single run", + "ActivityPenguinCardQuest.303003.1": "Score 400,000 points in a single run", + "ActivityPenguinCardQuest.303004.1": "Score 500,000 points in a single run" } \ No newline at end of file diff --git a/data/language/en_us/activitypenguincardquestgroup.json b/data/language/en_us/activitypenguincardquestgroup.json index 9d2c45de..4dddcacb 100644 --- a/data/language/en_us/activitypenguincardquestgroup.json +++ b/data/language/en_us/activitypenguincardquestgroup.json @@ -1,4 +1,7 @@ { "ActivityPenguinCardQuestGroup.101.1": "Card Challenge", - "ActivityPenguinCardQuestGroup.102.1": "Score Challenge" + "ActivityPenguinCardQuestGroup.102.1": "Score Challenge", + "ActivityPenguinCardQuestGroup.301.1": "Card Challenge", + "ActivityPenguinCardQuestGroup.302.1": "Score Challenge", + "ActivityPenguinCardQuestGroup.303.1": "High Score Challenge" } \ No newline at end of file diff --git a/data/language/en_us/activityshop.json b/data/language/en_us/activityshop.json index 1b7e8ad2..2c608b8d 100644 --- a/data/language/en_us/activityshop.json +++ b/data/language/en_us/activityshop.json @@ -9,6 +9,8 @@ "ActivityShop.1008.1": "!NONEED!", "ActivityShop.1009.1": "Otoha Event Shop", "ActivityShop.1010.1": "Firefly Event Shop", + "ActivityShop.1011.1": "!NONEED!", + "ActivityShop.1012.1": "!NONEED!", "ActivityShop.3001.1": "Bouncing Bumper Bash Shop", "ActivityShop.3002.1": "Bouncing Bumper Bash Season 2 Shop" } \ No newline at end of file diff --git a/data/language/en_us/activitystory.json b/data/language/en_us/activitystory.json index 9c45ede0..b9c8c58a 100644 --- a/data/language/en_us/activitystory.json +++ b/data/language/en_us/activitystory.json @@ -137,6 +137,69 @@ "ActivityStory.101070211.1": "An Ordinary Girl", "ActivityStory.101070211.2": "Take the first step toward that goal.", "ActivityStory.101070211.4": "09", + "ActivityStory.101080201.1": "Energy Crisis", + "ActivityStory.101080201.2": "The Lucky Oasis runs into a major crisis out in the Wilds, and you manage to get in touch with a mysterious merchant…", + "ActivityStory.101080201.4": "01", + "ActivityStory.101080202.1": "Find the Genius Artisan", + "ActivityStory.101080202.2": "Following the clues, you arrive in Philae and discover Sparkla is being held in the last place you expected.", + "ActivityStory.101080202.4": "02", + "ActivityStory.101080203.1": "The Great Escape", + "ActivityStory.101080203.2": "People from Neo Grace Organization are practically experts when it comes to prison breaks.", + "ActivityStory.101080203.4": "BT01", + "ActivityStory.101080204.1": "The Underground Market", + "ActivityStory.101080204.2": "Neo-tech goods! Cheap prices, great quality.", + "ActivityStory.101080204.4": "03", + "ActivityStory.101080205.1": "The Mobile Workshop", + "ActivityStory.101080205.2": "You've given me brand-new inspiration.", + "ActivityStory.101080205.4": "04", + "ActivityStory.101080206.1": "The Show Begins", + "ActivityStory.101080206.2": "Now then, let's welcome our first contestant to the stage.", + "ActivityStory.101080206.4": "05", + "ActivityStory.101080207.1": "Time to Reel Them In", + "ActivityStory.101080207.2": "Don't move! You're surrounded by the Imperial Guard!", + "ActivityStory.101080207.4": "06", + "ActivityStory.101080208.1": "Full Speed Ahead", + "ActivityStory.101080208.2": "Tyrant, I saved you the best seat in the house.", + "ActivityStory.101080208.4": "BT02", + "ActivityStory.101080209.1": "A Narrow Escape", + "ActivityStory.101080209.2": "Now THAT was a beautiful explosion. Ten out of ten!", + "ActivityStory.101080209.4": "07", + "ActivityStory.101080210.1": "A New Order", + "ActivityStory.101080210.2": "For all the Dorra we lost, let's work hard and take more commissions!", + "ActivityStory.101080210.4": "EX", + "ActivityStory.111000201.1": "Flickering Glow", + "ActivityStory.111000201.2": "A terrifying legend is told in a summer seaside town: A green light from a \"Ghost Ship\" flickers out on the distant sea. You witness that eerie light, and are engulfed by the ocean...", + "ActivityStory.111000201.4": "Act One", + "ActivityStory.111000202.1": "From the Ghost Ship", + "ActivityStory.111000202.2": "Two strange rabbit girls rescued you. They're heading out to find the source of the ghost ship's glow.", + "ActivityStory.111000202.4": "Act Two", + "ActivityStory.111000203.1": "Mysteries and Scents", + "ActivityStory.111000203.2": "You learn about Shia and Karin's purpose for this journey:\nThey seek to clear their grandmother's name.\nFor some reason, Shia is unusually affectionate toward you...", + "ActivityStory.111000203.4": "Act Three", + "ActivityStory.111000204.1": "A Lead from the Voice", + "ActivityStory.111000204.2": "Midway through the journey, you stop on a small island to get some rest. There, Karin hears a strange voice. A group of ill-intentioned Trekkers reveals themselves.", + "ActivityStory.111000204.4": "Act Four", + "ActivityStory.111000205.1": "Seeing is Deceiving", + "ActivityStory.111000205.2": "All the clues suggest that their grandma lied.\nThe \"Ghost Ship\" is merely a decoy to mislead others.\n\"Facing the truth requires courage.\"", + "ActivityStory.111000205.4": "Act Five", + "ActivityStory.111000206.1": "The Look-Alike", + "ActivityStory.111000206.2": "Shia has known that her grandma was hiding something for quite some time. She decides to go ahead and check things out before the others. However, a figure in the darkness has been watching her the entire time.", + "ActivityStory.111000206.4": "Act Six", + "ActivityStory.111000207.1": "Beneath the Shadow", + "ActivityStory.111000207.2": "A giant Hexhorn Whale attacks, but you and Karin manage to shake it off. Just as you think the danger is over, Shia gets caught in a whirlpool. In that moment of despair, that eerie green glow silently emerges.", + "ActivityStory.111000207.4": "Act Seven", + "ActivityStory.111000208.1": "The Land of Echoes", + "ActivityStory.111000208.2": "You finally reach the source of the light. There is no ghost ship, only a desolate island. Toward the final goal, set forth!", + "ActivityStory.111000208.4": "Act Eight", + "ActivityStory.111000209.1": "The Origin of Light", + "ActivityStory.111000209.2": "Amidst the heavy rain, the Hexhorn Whale skeletons emit a brilliant glow. This place is their habitat, their grave. It is also the place countless Travelers mistake for a heaven filled with treasure.", + "ActivityStory.111000209.4": "Act Nine", + "ActivityStory.111000210.1": "The Secret of the Ocean", + "ActivityStory.111000210.2": "You fight off the treasure-seeking Trekkers who have been tailing you. In the chaos, you accidentally recover Granny's diary. Now, you understand the secret behind that glow.", + "ActivityStory.111000210.4": "Act Ten", + "ActivityStory.111000211.1": "Never Ending Summer", + "ActivityStory.111000211.2": "All is well, and now you can finally relax. This is a summer that belongs to you, to everyone—a summer that never ends.", + "ActivityStory.111000211.4": "Epilogue", "ActivityStory.201010201.1": "Snowish Festival Messenger", "ActivityStory.201010201.2": "The Snowish Festival is here. On the lively streets, you spot someone familiar...", "ActivityStory.201010201.4": "01", diff --git a/data/language/en_us/activitytask.json b/data/language/en_us/activitytask.json index cb823d87..c78968b2 100644 --- a/data/language/en_us/activitytask.json +++ b/data/language/en_us/activitytask.json @@ -47,6 +47,54 @@ "ActivityTask.100030410.2": "Gain 4500 points in Lucky Treasure Shovel in total.", "ActivityTask.100030411.2": "Gain 5000 points in Lucky Treasure Shovel in total.", "ActivityTask.100030412.2": "Gain 5500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031101.2": "Read event story: Flickering Glow.", + "ActivityTask.100031102.2": "Read event story: Mysteries and Scents.", + "ActivityTask.100031103.2": "Read event story: Seeing is Deceiving.", + "ActivityTask.100031104.2": "Read event story: The Land of Echoes.", + "ActivityTask.100031105.2": "Read event story: The Secret of the Ocean.", + "ActivityTask.100031106.2": "Clear Summer Brawl Ⅱ with 3★.", + "ActivityTask.100031107.2": "Clear Summer Brawl Ⅲ with 3★.", + "ActivityTask.100031108.2": "Clear Summer Brawl Ⅳ with 3★.", + "ActivityTask.100031109.2": "Clear Summer Brawl Ⅴ with 3★.", + "ActivityTask.100031110.2": "Clear Summer Brawl Ⅵ with 3★.", + "ActivityTask.100031111.2": "Clear Summer Brawl Ⅶ with 3★.", + "ActivityTask.100031112.2": "Clear Hexhorn Whale Showdown (Normal) with 3★.", + "ActivityTask.100031201.2": "Clear event Battle Stages 5 times.", + "ActivityTask.100031202.2": "Clear event Battle Stages 10 times.", + "ActivityTask.100031203.2": "Clear event Battle Stages 15 times.", + "ActivityTask.100031204.2": "Clear event Battle Stages 20 times.", + "ActivityTask.100031205.2": "Clear event Battle Stages 30 times.", + "ActivityTask.100031206.2": "Clear event Battle Stages 40 times.", + "ActivityTask.100031207.2": "Clear event Battle Stages 50 times.", + "ActivityTask.100031208.2": "Clear event Battle Stages 60 times.", + "ActivityTask.100031209.2": "Clear event Battle Stages 70 times.", + "ActivityTask.100031210.2": "Clear event Battle Stages 80 times.", + "ActivityTask.100031211.2": "Clear event Battle Stages 90 times.", + "ActivityTask.100031212.2": "Clear event Battle Stages 100 times.", + "ActivityTask.100031301.2": "Clear Treasure Raider Ⅰ.", + "ActivityTask.100031302.2": "Clear Treasure Raider Ⅱ.", + "ActivityTask.100031303.2": "Clear Treasure Raider Ⅲ.", + "ActivityTask.100031304.2": "Clear Hexhorn Whale Showdown (Hard).", + "ActivityTask.100031305.2": "Clear Treasure Raider Ⅰ with 3★.", + "ActivityTask.100031306.2": "Clear Treasure Raider Ⅱ with 3★.", + "ActivityTask.100031307.2": "Clear Treasure Raider Ⅲ with 3★.", + "ActivityTask.100031308.2": "Clear Hexhorn Whale Showdown (Hard) with 3★.", + "ActivityTask.100031309.2": "Obtain Squid Rice Cracker ×40,000 during the event.", + "ActivityTask.100031310.2": "Obtain Squid Rice Cracker ×60,000 during the event.", + "ActivityTask.100031311.2": "Obtain Squid Rice Cracker ×80,000 during the event.", + "ActivityTask.100031312.2": "Obtain Squid Rice Cracker ×100,000 during the event.", + "ActivityTask.100031401.2": "Gain 200 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031402.2": "Gain 500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031403.2": "Gain 1000 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031404.2": "Gain 1500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031405.2": "Gain 2000 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031406.2": "Gain 2500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031407.2": "Gain 3000 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031408.2": "Gain 3500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031409.2": "Gain 4000 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031410.2": "Gain 4500 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031411.2": "Gain 5000 points in Lucky Treasure Shovel in total.", + "ActivityTask.100031412.2": "Gain 5500 points in Lucky Treasure Shovel in total.", "ActivityTask.10100301.2": "Auth. Level {0}", "ActivityTask.10100302.2": "Auth. Level {0}", "ActivityTask.10100303.2": "Auth. Level {0}", @@ -390,6 +438,54 @@ "ActivityTask.107030410.2": "Use 5 items in Arc of Abundance.", "ActivityTask.107030411.2": "Use 8 items in Arc of Abundance.", "ActivityTask.107030412.2": "Use 10 items in Arc of Abundance.", + "ActivityTask.108030101.2": "Read the event story: Energy Crisis", + "ActivityTask.108030102.2": "Read the event story: The Great Escape", + "ActivityTask.108030103.2": "Read the event story: The Mobile Workshop", + "ActivityTask.108030104.2": "Read the event story: Time to Reel Them In", + "ActivityTask.108030105.2": "Read the event story: A New Order", + "ActivityTask.108030106.2": "Clear Tech Showdown Ⅱ with 3★", + "ActivityTask.108030107.2": "Clear Tech Showdown Ⅳ with 3★", + "ActivityTask.108030108.2": "Clear Tech Showdown Ⅴ with 3★", + "ActivityTask.108030109.2": "Clear Tech Showdown Ⅶ with 3★", + "ActivityTask.108030110.2": "Clear Tech Showdown Ⅷ with 3★", + "ActivityTask.108030111.2": "Clear Tech Showdown Ⅹ with 3★", + "ActivityTask.108030112.2": "Uh-oh, the Hound's Here Ⅰ with 3★", + "ActivityTask.108030201.2": "Clear event Battle Stages 5 times", + "ActivityTask.108030202.2": "Clear event Battle Stages 10 times", + "ActivityTask.108030203.2": "Clear event Battle Stages 15 times", + "ActivityTask.108030204.2": "Clear event Battle Stages 20 times", + "ActivityTask.108030205.2": "Clear event Battle Stages 30 times", + "ActivityTask.108030206.2": "Clear event Battle Stages 40 times", + "ActivityTask.108030207.2": "Clear event Battle Stages 50 times", + "ActivityTask.108030208.2": "Clear event Battle Stages 60 times", + "ActivityTask.108030209.2": "Clear event Battle Stages 70 times", + "ActivityTask.108030210.2": "Clear event Battle Stages 80 times", + "ActivityTask.108030211.2": "Clear event Battle Stages 90 times", + "ActivityTask.108030212.2": "Clear event Battle Stages 100 times", + "ActivityTask.108030301.2": "Clear The Imperial Guards Close In Ⅰ with 3★", + "ActivityTask.108030302.2": "Clear The Imperial Guards Close In Ⅱ with 3★", + "ActivityTask.108030303.2": "Clear The Imperial Guards Close In Ⅲ with 3★", + "ActivityTask.108030304.2": "Clear The Imperial Guards Close In Ⅳ with 3★", + "ActivityTask.108030305.2": "Clear The Imperial Guards Close In Ⅴ with 3★", + "ActivityTask.108030306.2": "Clear The Imperial Guards Close In Ⅵ with 3★", + "ActivityTask.108030307.2": "Clear The Imperial Guards Close In Ⅶ with 3★", + "ActivityTask.108030308.2": "Clear Uh-oh, the Hound's Here Ⅱ with 3★", + "ActivityTask.108030309.2": "Obtain Spare Part ×40,000 during the event", + "ActivityTask.108030310.2": "Obtain Spare Part ×60,000 during the event", + "ActivityTask.108030311.2": "Obtain Spare Part ×80,000 during the event", + "ActivityTask.108030312.2": "Obtain Spare Part ×100,000 during the event", + "ActivityTask.108030401.2": "Pack 3 boxes of cookies in Cookie Workshop: Basic Cartoning Ⅰ", + "ActivityTask.108030402.2": "Pack 5 boxes of cookies in Cookie Workshop: Basic Cartoning Ⅱ", + "ActivityTask.108030403.2": "Pack 5 boxes of cookies in Cookie Workshop: Basic Cartoning Ⅲ", + "ActivityTask.108030404.2": "Pack 3 boxes of cookies in Cookie Workshop: Intricate Cartoning Ⅰ", + "ActivityTask.108030405.2": "Pack 5 boxes of cookies in Cookie Workshop: Intricate Cartoning Ⅱ", + "ActivityTask.108030406.2": "Pack 3 boxes of cookies in Cookie Workshop: Flash of Genius Ⅰ", + "ActivityTask.108030407.2": "Pack 5 boxes of cookies in Cookie Workshop: Flash of Genius Ⅱ", + "ActivityTask.108030408.2": "Pack 30 boxes of cookies in Cookie Workshop: Balanced Mode", + "ActivityTask.108030409.2": "Pack 2 boxes of cookies in Cookie Workshop: Loose Creative Mode", + "ActivityTask.108030410.2": "Pack 20 cookies in Cookie Workshop: Loose Creative Mode", + "ActivityTask.108030411.2": "Pack 5 boxes of cookies in Cookie Workshop: Loose Creative Mode", + "ActivityTask.108030412.2": "Pack 50 cookies in Cookie Workshop: Loose Creative Mode", "ActivityTask.201010101.2": "Read the event story: Trace of the Spirit", "ActivityTask.201010102.2": "Read the event story: A Familiar Glimmer", "ActivityTask.201010103.2": "Read the event story: The Magic of Friendship", diff --git a/data/language/en_us/activitytaskgroup.json b/data/language/en_us/activitytaskgroup.json index cc205ac3..9941558f 100644 --- a/data/language/en_us/activitytaskgroup.json +++ b/data/language/en_us/activitytaskgroup.json @@ -3,6 +3,10 @@ "ActivityTaskGroup.1000302.1": "Challenge Quests", "ActivityTaskGroup.1000303.1": "Adventure Quests", "ActivityTaskGroup.1000304.1": "Special Quests", + "ActivityTaskGroup.1000311.1": "Common Quests", + "ActivityTaskGroup.1000312.1": "Challenge Quests", + "ActivityTaskGroup.1000313.1": "Adventure Quests", + "ActivityTaskGroup.1000314.1": "Special Quests", "ActivityTaskGroup.101003.1": "Activity Missions", "ActivityTaskGroup.1010301.1": "Common Quests", "ActivityTaskGroup.1010302.1": "Challenge Quests", @@ -32,6 +36,10 @@ "ActivityTaskGroup.1070302.1": "Challenge Quests", "ActivityTaskGroup.1070303.1": "Adventure Quests", "ActivityTaskGroup.1070304.1": "Special Quests", + "ActivityTaskGroup.1080301.1": "Common Quests", + "ActivityTaskGroup.1080302.1": "Challenge Quests", + "ActivityTaskGroup.1080303.1": "Adventure Quests", + "ActivityTaskGroup.1080304.1": "Special Quests", "ActivityTaskGroup.2010101.1": "Common Quests", "ActivityTaskGroup.2010102.1": "Challenge Quests", "ActivityTaskGroup.2010103.1": "Adventure Quests", diff --git a/data/language/en_us/affinityquest.json b/data/language/en_us/affinityquest.json index 7092a630..392c0635 100644 --- a/data/language/en_us/affinityquest.json +++ b/data/language/en_us/affinityquest.json @@ -206,6 +206,15 @@ "AffinityQuest.13507.1": "All Mistique's skills ≥ Lv.{1}", "AffinityQuest.13508.1": "Save {1} Records with a Rating of {2} with Mistique", "AffinityQuest.13509.1": "Collect Mistique's Potential ×{1}", + "AffinityQuest.14001.1": "Complete {1} Ascension with Sparkla", + "AffinityQuest.14002.1": "Invited and hung out with Sparkla {1} times", + "AffinityQuest.14003.1": "Sparkla reaches Tier {1}", + "AffinityQuest.14004.1": "Upgraded Sparkla's skills {1} times", + "AffinityQuest.14005.1": "Save {1} Records with a Rating of {2} with Sparkla", + "AffinityQuest.14006.1": "Sparkla reaches Tier {1}", + "AffinityQuest.14007.1": "All of Sparkla's skills are at Lv. {1} or higher", + "AffinityQuest.14008.1": "Save {1} Records with a Rating of {2} with Sparkla", + "AffinityQuest.14009.1": "Collect Sparkla's Potential ×{1}", "AffinityQuest.14101.1": "Complete {1} Ascension with Chixia", "AffinityQuest.14102.1": "Invited and hung out with Chixia {1} time", "AffinityQuest.14103.1": "Chixia reaches Tier {1}", diff --git a/data/language/en_us/affinityupreward.json b/data/language/en_us/affinityupreward.json index e4bf671e..af6e5094 100644 --- a/data/language/en_us/affinityupreward.json +++ b/data/language/en_us/affinityupreward.json @@ -1143,6 +1143,50 @@ "AffinityUpReward.13568.4": "Affinity Up", "AffinityUpReward.13599.1": "Affinity Title", "AffinityUpReward.13599.4": "Affinity Up", + "AffinityUpReward.14001.1": "Trekker Story", + "AffinityUpReward.14001.4": "Trekker Story, Part Ⅰ", + "AffinityUpReward.14002.1": "Archive", + "AffinityUpReward.14002.4": "CV Excerpt", + "AffinityUpReward.14004.1": "Archive", + "AffinityUpReward.14004.4": "CV Excerpt", + "AffinityUpReward.14005.1": "Trekker Story", + "AffinityUpReward.14005.4": "Trekker Story, Part Ⅱ", + "AffinityUpReward.14007.1": "Archive", + "AffinityUpReward.14007.4": "CV Excerpt", + "AffinityUpReward.14010.1": "Trekker Story", + "AffinityUpReward.14010.2": "Affinity Title", + "AffinityUpReward.14010.3": "Voiceover", + "AffinityUpReward.14010.4": "Trekker Story, Part Ⅲ", + "AffinityUpReward.14010.5": "Unlock", + "AffinityUpReward.14010.6": "Affinity Voiceover 1", + "AffinityUpReward.14012.1": "Archive", + "AffinityUpReward.14012.4": "Peer Comments", + "AffinityUpReward.14015.1": "Voiceover", + "AffinityUpReward.14015.2": "Archive", + "AffinityUpReward.14015.4": "Affinity Voiceover 2", + "AffinityUpReward.14015.5": "TA Feedback", + "AffinityUpReward.14018.1": "Archive", + "AffinityUpReward.14018.4": "Appendix", + "AffinityUpReward.14020.1": "Voiceover", + "AffinityUpReward.14020.2": "Archive", + "AffinityUpReward.14020.4": "Affinity Voiceover 3", + "AffinityUpReward.14020.5": "Special Archive Entry", + "AffinityUpReward.14021.1": "Affinity Title", + "AffinityUpReward.14021.4": "Affinity Up", + "AffinityUpReward.14025.1": "Voiceover", + "AffinityUpReward.14025.2": "Archive", + "AffinityUpReward.14025.4": "Affinity Voiceover 4", + "AffinityUpReward.14025.5": "Special Archive Entry", + "AffinityUpReward.14030.1": "Voiceover", + "AffinityUpReward.14030.2": "Archive", + "AffinityUpReward.14030.4": "Affinity Voiceover 5", + "AffinityUpReward.14030.5": "Weapon Anecdote", + "AffinityUpReward.14042.1": "Affinity Title", + "AffinityUpReward.14042.4": "Affinity Up", + "AffinityUpReward.14068.1": "Affinity Title", + "AffinityUpReward.14068.4": "Affinity Up", + "AffinityUpReward.14099.1": "Affinity Title", + "AffinityUpReward.14099.4": "Affinity Up", "AffinityUpReward.14101.1": "Trekker Story", "AffinityUpReward.14101.4": "Trekker Story, Part Ⅰ", "AffinityUpReward.14102.1": "Archive", diff --git a/data/language/en_us/bdconvertcondition.json b/data/language/en_us/bdconvertcondition.json index 74878e34..04d077e3 100644 --- a/data/language/en_us/bdconvertcondition.json +++ b/data/language/en_us/bdconvertcondition.json @@ -37,6 +37,7 @@ "BdConvertCondition.608.1": "Deploy a Ventus or Aqua Trekker as the main Trekker", "BdConvertCondition.609.1": "Main Trekker Element is Umbra or Aqua", "BdConvertCondition.610.1": "Main Trekker Element is Lux or Umbra", + "BdConvertCondition.611.1": "Deploy a Terra or Lux Trekker as the Main Trekker", "BdConvertCondition.7011.1": "Collect Melody of Pummel ×10 or more", "BdConvertCondition.7012.1": "Collect Melody of Pummel ×15 or more", "BdConvertCondition.7013.1": "Collect Melody of Pummel ×20 or more", diff --git a/data/language/en_us/bdconvertcontent.json b/data/language/en_us/bdconvertcontent.json index afaf1dd1..e4ae3467 100644 --- a/data/language/en_us/bdconvertcontent.json +++ b/data/language/en_us/bdconvertcontent.json @@ -16,5 +16,8 @@ "BdConvertContent.503.1": "First Steps", "BdConvertContent.601.1": "Uncharted Heights", "BdConvertContent.602.1": "Deep Dive", - "BdConvertContent.603.1": "First Steps" + "BdConvertContent.603.1": "First Steps", + "BdConvertContent.701.1": "Uncharted Heights", + "BdConvertContent.702.1": "Deep Dive", + "BdConvertContent.703.1": "First Steps" } \ No newline at end of file diff --git a/data/language/en_us/bdconvertcontrol.json b/data/language/en_us/bdconvertcontrol.json index 4ab46cbc..35f9a2d7 100644 --- a/data/language/en_us/bdconvertcontrol.json +++ b/data/language/en_us/bdconvertcontrol.json @@ -4,5 +4,6 @@ "BdConvertControl.500003.1": "\u000b[Event Period]\u000b21:00, Feb 16, 2026 – 19:59, Feb 23, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥10.\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", "BdConvertControl.500004.1": "\u000b[Event Period]\u000b21:00, Mar 30, 2026 – 20:00, Apr 06, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", "BdConvertControl.500005.1": "\u000b[Event Period]\u000b21:00, May 07, 2026 – 19:59, May 13, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", - "BdConvertControl.500006.1": "\u000b[Event Period]\u000b21:00, May 25, 2026 – 19:59, June 01, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!" + "BdConvertControl.500006.1": "\u000b[Event Period]\u000b21:00, May 25, 2026 – 19:59, June 01, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!", + "BdConvertControl.500007.1": "\u000b[Event Period]\u000b21:00, June 22, 2026 – 19:59, June 29, 2026\u000b\u000b[Requirements]\u000bAuthorization Level ≥ 10\u000b\u000b[Details]\u000b1. The Trekker Association is calling for Records of successful Monolith clears in exchange for Clearance Points.\u000b2. Accumulate Clearance Points to earn fantastic rewards!" } \ No newline at end of file diff --git a/data/language/en_us/bdconvertrewardgroup.json b/data/language/en_us/bdconvertrewardgroup.json index f1633e25..9494aab4 100644 --- a/data/language/en_us/bdconvertrewardgroup.json +++ b/data/language/en_us/bdconvertrewardgroup.json @@ -70,5 +70,17 @@ "BdConvertRewardGroup.609.1": "Total Clearance Points reach 1,800 in Call for Best Records", "BdConvertRewardGroup.610.1": "Total Clearance Points reach 2,000 in Call for Best Records", "BdConvertRewardGroup.611.1": "Total Clearance Points reach 2,200 in Call for Best Records", - "BdConvertRewardGroup.612.1": "Total Clearance Points reach 2,400 in Call for Best Records" + "BdConvertRewardGroup.612.1": "Total Clearance Points reach 2,400 in Call for Best Records", + "BdConvertRewardGroup.701.1": "Total Clearance Points reach 200 in Call for Best Records", + "BdConvertRewardGroup.702.1": "Total Clearance Points reach 400 in Call for Best Records", + "BdConvertRewardGroup.703.1": "Total Clearance Points reach 600 in Call for Best Records", + "BdConvertRewardGroup.704.1": "Total Clearance Points reach 800 in Call for Best Records", + "BdConvertRewardGroup.705.1": "Total Clearance Points reach 1,000 in Call for Best Records", + "BdConvertRewardGroup.706.1": "Total Clearance Points reach 1,200 in Call for Best Records", + "BdConvertRewardGroup.707.1": "Total Clearance Points reach 1,400 in Call for Best Records", + "BdConvertRewardGroup.708.1": "Total Clearance Points reach 1,600 in Call for Best Records", + "BdConvertRewardGroup.709.1": "Total Clearance Points reach 1,800 in Call for Best Records", + "BdConvertRewardGroup.710.1": "Total Clearance Points reach 2,000 in Call for Best Records", + "BdConvertRewardGroup.711.1": "Total Clearance Points reach 2,200 in Call for Best Records", + "BdConvertRewardGroup.712.1": "Total Clearance Points reach 2,400 in Call for Best Records" } \ No newline at end of file diff --git a/data/language/en_us/boardnpc.json b/data/language/en_us/boardnpc.json index 746f6abf..cf0a1bb2 100644 --- a/data/language/en_us/boardnpc.json +++ b/data/language/en_us/boardnpc.json @@ -45,6 +45,8 @@ "BoardNPC.8133.2": "Event Shop", "BoardNPC.8134.1": "Fuyuka", "BoardNPC.8134.2": "Event Shop", + "BoardNPC.8140.1": "Sparkla", + "BoardNPC.8140.2": "Event Shop", "BoardNPC.8143.1": "Wraith", "BoardNPC.8143.2": "Event Shop", "BoardNPC.8145.1": "Otoha", diff --git a/data/language/en_us/character.json b/data/language/en_us/character.json index 73d73a07..605d328c 100644 --- a/data/language/en_us/character.json +++ b/data/language/en_us/character.json @@ -28,7 +28,7 @@ "Character.136.1": "???", "Character.137.1": "???", "Character.139.1": "???", - "Character.140.1": "???", + "Character.140.1": "Sparkla", "Character.141.1": "Chixia", "Character.142.1": "Cosette", "Character.143.1": "Wraith", diff --git a/data/language/en_us/characterarchivebaseinfo.json b/data/language/en_us/characterarchivebaseinfo.json index 771122fa..bd596710 100644 --- a/data/language/en_us/characterarchivebaseinfo.json +++ b/data/language/en_us/characterarchivebaseinfo.json @@ -370,6 +370,22 @@ "CharacterArchiveBaseInfo.13507.2": "Dread Comet", "CharacterArchiveBaseInfo.13508.1": "Rate", "CharacterArchiveBaseInfo.13508.2": "Willing to trade a good lead with one Monolith commission", + "CharacterArchiveBaseInfo.14001.1": "Name", + "CharacterArchiveBaseInfo.14001.2": "Sparkla", + "CharacterArchiveBaseInfo.14002.1": "Birthday", + "CharacterArchiveBaseInfo.14002.2": "July 26th", + "CharacterArchiveBaseInfo.14003.1": "Affiliation", + "CharacterArchiveBaseInfo.14003.2": "Neo Grace Organization", + "CharacterArchiveBaseInfo.14004.1": "Skills", + "CharacterArchiveBaseInfo.14004.2": "Inventing, Modding", + "CharacterArchiveBaseInfo.14005.1": "Address", + "CharacterArchiveBaseInfo.14005.2": "Private Workshop (Classified)", + "CharacterArchiveBaseInfo.14006.1": "Experience", + "CharacterArchiveBaseInfo.14006.2": "Under a year", + "CharacterArchiveBaseInfo.14007.1": "Weapon", + "CharacterArchiveBaseInfo.14007.2": "Rabbit Pie", + "CharacterArchiveBaseInfo.14008.1": "Rate", + "CharacterArchiveBaseInfo.14008.2": "Vary by commission", "CharacterArchiveBaseInfo.14101.1": "Name", "CharacterArchiveBaseInfo.14101.2": "Chixia", "CharacterArchiveBaseInfo.14102.1": "Birthday", diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json index 687928c0..99a81c5c 100644 --- a/data/language/en_us/characterarchivecontent.json +++ b/data/language/en_us/characterarchivecontent.json @@ -630,8 +630,36 @@ "CharacterArchiveContent.13710.2": "???", "CharacterArchiveContent.13711.1": "???", "CharacterArchiveContent.13711.2": "???", + "CharacterArchiveContent.13712.1": "???", + "CharacterArchiveContent.13712.2": "???", "CharacterArchiveContent.13713.1": "???", "CharacterArchiveContent.13713.2": "???", + "CharacterArchiveContent.14001.1": "Basic Info", + "CharacterArchiveContent.14001.2": "Name: Sparkla\nBirthday: July 26th\nAffiliation: Neo Grace Organization\nSkills: Inventing, Modding\nAddress: Private Workshop (Classified)\nExperience: Under a year\nWeapon: Rabbit Pie\nRates: Vary by commission", + "CharacterArchiveContent.14002.1": "Reason for Becoming a Trekker", + "CharacterArchiveContent.14002.2": "To field-test the Tyrant Pie. The Monolith makes for the ultimate proving ground.", + "CharacterArchiveContent.14003.1": "CV Excerpt 1", + "CharacterArchiveContent.14003.2": "Grace Imperium Wanted Poster\n\nWanted for immediate apprehension in connection with a major illegal Neo smuggling ring:\nName: Sparkla\nGender: ???\nAge: ???\nHeight: ???\nDescription: Female. Travels with a hat-wearing rabbit.\nCharges: Trafficking Neo equipment\nIncident Date: Joyous Day, Sonus Month, 996\nLocation: Port Goldfinch\nWARNING: Suspect is highly dangerous and presumed armed with NGO weaponry. Do not approach or attempt capture.\nBounty:\n5,000,000 Dorra for intel leading directly to an Imperial Guard arrest.\n10,000,000 Dorra for the direct capture and delivery of the suspect.\n\nImperial Guard", + "CharacterArchiveContent.14004.1": "CV Excerpt 2", + "CharacterArchiveContent.14004.2": "Tech Exchange Group Chat\n\nLeona: Where is she where is she where is she?!\nBloc: Right here, right here!\nLeona: Not you!\nBloc: Wow, guess I don't matter then?\nLeona: I don't want you!!!\nLeona: Where's Sparkla?! Sparkla!\nBloc: Did she block you again?\nLeona: Duh.\nLeona: Why else would we even make this group?\nLeona: It's literally just to track her down whenever she blocks us.\nLeona: So where is she?!\nBloc: You know she doesn't read group chats.\nLeona: ... Then what is the point of this chat?\nBloc: So the two blacklisted can comfort each other.\nLeona: Wait, you got blocked too?\nBloc: Ding ding ding! Give the genius a prize!\nLeona: Quit the snark!!!!", + "CharacterArchiveContent.14005.1": "CV Excerpt 3", + "CharacterArchiveContent.14005.2": "Rabbit Pie Maintenance Log\n\nStructural Integrity: Bolts tight, no cracked welds. Optimal condition.\nLubrication: Running smoothly. Zero jamming.\nPending Add-on: Text recognition module.\nPending Upgrade: Artillery bombardment mode.", + "CharacterArchiveContent.14006.1": "CV Excerpt 4", + "CharacterArchiveContent.14006.2": "Metal Monster Witness Report\n\nIt happened near the Behemoth Mountains. Maybe my eyes were playing tricks on me, because there ain't no way a metal beast like that actually exists...\nIt dropped straight out of the sky and spat a person right out!\nAnd the person was just as weird.\nShe was sitting in a chair with wheels, and had these hat-wearing rabbits following her around.\nThe rabbits were doing laundry and hanging up blankets like they actually understood human speech...\nI didn't linger for long. That whole bunch was just plain freaky...", + "CharacterArchiveContent.14007.1": "CV Excerpt 5", + "CharacterArchiveContent.14007.2": "Invention Catalog\n\nMetal Prosthetic: Custom build. At the client's strict insistence, the umbrella, flower-watering, and extending features were completely scrapped.\nGauntlets: Custom weaponry. The client demanded an exterior design that screamed explosive, sharp aggression.\nAlarm Clock: Built for a student. Agreed with the client that failing to hit snooze in time triggers a self-destruct sequence. (Explosives supplied by Leona.)\n...", + "CharacterArchiveContent.14008.1": "Peer Comments", + "CharacterArchiveContent.14008.2": "Sparkla? A total genius, just like me! But if I absolutely had to rank us ... then in mechanical R&D, she might just barely, slightly edge me out. Just a tiny bit, okay?!\n—Leona\n\nNext time we meet, I definitely need to ask Sparkla about hooking Loxy up with some amphibious upgrades! Oh, and I watched that Stella Drama she recommended—the one where cars turn into people... You think Loxy could pull that off someday? Hehe.\n—Noya", + "CharacterArchiveContent.14009.1": "TA Feedback", + "CharacterArchiveContent.14009.2": "Basically accurate.\n\nThe only issue is a dead contact number. Please update this to an active line as soon as possible.\n—Willow", + "CharacterArchiveContent.14010.1": "Appendix", + "CharacterArchiveContent.14010.2": "Library Checkout Card\n\nTitle: The ■■■ Fairy Tales\nAuthor: Anonymous\nCall Number: I536.8\nDate Borrowed: Sep 3, Year ■■■\nDue Date: Sep 17, Year ■■■\nBorrower: S\nDate Returned: Sep 9, Year ■■■\nNotes: /", + "CharacterArchiveContent.14011.1": "The Bubble Princess", + "CharacterArchiveContent.14011.2": "\"Far out in the ocean, the water is as blue as the prettiest cornflowers and as clear as the purest glass. But it is terribly deep...\"\n\"... The Ocean King had six beautiful daughters. The youngest princess loved hearing stories about the human world above more than anything else...\"\n\nHer mother's soft voice was slowly lulling little Sparkla to sleep. Still, the girl fought to keep her eyes open, slurring her words as she pressed on. \"Mommy, is the youngest princess pretty? And ... why does she like the human world so much?\"\n\"Of course she is. The book says her skin was soft as a rose petal, and her eyes as clear as the deep blue sea.\"\n\"As for why she liked the human world? Probably because it's so, so far away from her home. It's only natural for her to be curious.\"\n\"Just like you, my sweetheart. Aren't you always wondering if giant whales live up in the sky? Hehe.\"\n\"Then... Then I hope the youngest princess gets a chance ... to visit the land someday... Zzz... Zzz...\"\nBefore her mother could whisper goodnight, little Sparkla had already drifted off into a deep slumber.\n\n\"Waaah... Why did the little mermaid trade her voice just to become human? And... And her feet hurt so badly...\"\nThe next day, Sparkla pestered her mother to finish the story, only to be struck by a devastating plot twist.\nAlthough the little mermaid was finally a part of the human world, she paid a terrible price for it.\n\"Oh my, why are we crying?\" Her mother rushed to comfort her, but nothing could stop the tears rolling down the little girl's cheeks.\nSparkla sniffled. \"No, we can't let the little mermaid suffer like that. What if she didn't have to walk? Or ... what if she could live on land feeling completely free? Mommy, I want to build a little moving chair for her! Oh, wait! What about a giant moving fish tank...?\" Muttering ideas to herself, she haphazardly scrubbed the tears from her face and sprinted eagerly back into the house.\n\"Hey now... Go wash your face first...\" Her mother held back a chuckle, not the least bit upset. She simply slipped a bookmark onto the page. Seeing her daughter bounce back to her energetic self was all that mattered.", + "CharacterArchiveContent.14012.1": "Alicia's Underground Adventure", + "CharacterArchiveContent.14012.2": "While organizing her bookshelf, Sparkla noticed a bookmark lying on the floor.\nIt featured a drawing of an unfamiliar ocean, with a bright splash of color breaking the surface that looked exactly like a fish's tail.\nA memory struck Sparkla—this was the bookmark her mother had made for her when she was little. She remembered wanting to build a moving chair for the little mermaid back then, never imagining she'd eventually be the one using it. Of course, basic mobility wasn't enough for her; she had tricked it out with plenty of upgrades. As if on cue, two mechanical arms extended from the back of her wheelchair, nimbly plucking a book from the very top shelf.\n\n\"Let's go with this one today. The stall owner said it's from a fresh batch of fairy tales recently unearthed from the Monolith.\"\n\"Let's see here... Alicia's Underground Adventure?\"\n\"Alicia was sitting by the riverbank when she suddenly spotted a white rabbit in a waistcoat scurrying past with a pocket watch. Stranger still, the rabbit was muttering to itself, 'Oh dear! Oh dear! I shall be late!'\"\nSparkla eagerly flipped the page, only to be completely captivated by the illustration. Oh dear! Oh dear! This Mr. Rabbit, dressed to the nines in a suit and top hat with eyes sparkling like rubies, looked incredibly similar to the snow rabbit her father had built for her years ago!\nI have to invent something for him. Anything to help him escape his personal hell of perpetual tardiness!\n\nSo, in her dreams that night, Sparkla found herself with a suited rabbit of her very own, who whisked her away to the Six O'Clock Tech Exchange.\nIt was the exact convention she had always dreamed of—no loudmouthed Leona, no troublemaking Bloc. Just a lovely cat lady and an enthusiastic puppy plushie. In this peaceful haven, she could finally focus on modifying a scooter exclusively for Mr. Rabbit, seamlessly blending high-speed traversal with a built-in baking function.\nWhen she woke up, Sparkla spent a long while basking in the afterglow of her sweet dream. Staring at her empty bedside, a sudden stroke of genius hit her: the suited rabbit from the story would look perfectly at home right here in her room.\nFor the next month, Sparkla's workshop abruptly halted all incoming commissions. As for how to explain this sudden hiatus to her clients? Well, she'd just leave that headache to Bloc.", + "CharacterArchiveContent.14013.1": "Weapon Anecdote: Rabbit Pie", + "CharacterArchiveContent.14013.2": "Exactly a month after Sparkla stopped taking orders, Bloc and Leona showed up at her workshop.\n\"What is your deal?! You take a whole month off, and all your orders are now my responsibility?! I've been doing the work of two and haven't slept in four days... My brain is squeezed dry of inspiration!\"\nThe moment they walked in, Leona drifted toward Sparkla's room like a zombie. \"I'm gonna crash for five... Aah! What the heck is that?!\"\nBloc peeked in from behind her. \"Oh? Is this what you've been working on all month? What do you call it?\"\n\"Watch your pronouns. It's a 'she.' She is my butler, Rabbit Pie.\" Sparkla hauled Leona out of the room and lovingly adjusted Rabbit Pie's hat. Leona's terrified flailing had knocked it completely askew, as it dangles at the robot's neck. \"I guess she's passably cute, but that name is a tad tacky,\" Leona remarked with a hint of disdain. Still, she couldn't resist running a curious hand over the mechanical rabbit. \"Wow, you hid this joint mechanism pretty well...\"\n\"Hands off. Did you just mock my naming? Rabbit Pie, put Leona on the blacklist. She is permanently banned from my room.\"\nRabbit Pie gave a slow, deliberate nod.\n\"Hey, hey, you tyrant!\" Following its master's orders, the mechanical rabbit gave Leona absolutely no room to argue, forcefully shoving her several meters down the hall.\nLeona sulked on the sidelines for a moment before her eyes suddenly narrowed. She just realized something crucial. \"Wait a minute... You didn't manually input any commands just now! No way... Does this thing already have voice recognition?! That's insane... Quick, walk me through your entire design process!\"\n\nSeeing that the other two had completely forgotten she even existed and scurried straight to the invention room, Bloc simply made herself at home. She expertly retrieved a bag of tea she had left in the cabinet last time and began brewing herself a pot.\n\"My, my, I can already picture a blissful future where I fall asleep on a giant pile of Dorra... Ohohoho...\"", "CharacterArchiveContent.14101.1": "Basic Info", "CharacterArchiveContent.14101.2": "Name: Chixia\nBirthday: April 10th\nAffiliation: Yunji Studio\nSkills: Talisman drawing, fire spitting\nPrimary Residence: I spend four months a year in Cangwu City\nTrekker Experience: 2 years\nPreferred Weapon: The Art of Fire\nRate: Protective talismans are 20,000 Dorra each", "CharacterArchiveContent.14102.1": "Reason for Becoming a Trekker", @@ -947,7 +975,5 @@ "CharacterArchiveContent.15912.1": "Xuan Shi Arts & Medical Science", "CharacterArchiveContent.15912.2": "Touring the Yunji Retreat, Coronis spotted Chixia just outside the training grounds. The girl was sprawled on the floor, writing something.\n\"Catching up on homework?\"\nCoronis stepped closer, but the question died on her lips. Chixia was surrounded by a chaotic sea of paper, every sheet covered in wild, sweeping glyphs. Definitely not homework.\n\"It's a new talisman design! This genius idea just came to me...\" Chixia looked up, sporting an ink smudge on her cheek. \"Oh, hey! Perfect timing. Wanna see how a spell is created?\"\nCoronis raised an eyebrow. \"Is this standard procedure for developing Xuan Shi arts?\"\n\"Sort of? My Master said something about... Uh, I forget the exact words. But the point is: if I tweak existing talisman and arrays, I might accidentally invent a new move!\"\n\"Sounds like pharmacology. You take an established formula, introduce a new variable, and hope for a breakthrough compound?\"\nChixia nodded furiously. \"Exactly! You get it!\"\n\"Then by all means. Show me this new move.\"\n\"You got it. Just one last stroke here... O Heaven and Earth, Thunder and Fire, heed my command!\"\nChixia slapped the talisman between her palms. Silence followed.\n\"Huh? Weird. I definitely did the hand seal right...\"\nShe tried again. Instantly, the clear blue sky betrayed her. A miniature storm cloud manifested directly overhead, dumping a deluge of rain exclusively on Chixia within a tight one-meter circle.\nSafe in the dry zone just a step away, Coronis studied the phenomenon with genuine surprise. \"... Potent.\"\n\"Gah! No! It's a bust!\"\nCoronis chuckled at the dripping wet figure before her. \"It seems you've synthesized an anomaly instead. Just like medical research, indeed.\"", "CharacterArchiveContent.15913.1": "Weapon Anecdote: Healer's Heart", - "CharacterArchiveContent.15913.2": "What should you do with a potion surplus?\nStaring at the cauldron bubbling before her, Coronis faced a new logistical headache: where to store her \"spoils.\"\n\nIt all began with a foraging trip.\nThe forest was a treasure trove of ingredients. Armed with The Grand Compendium of Herbs, Coronis harvested from dawn till dusk, returning to the inn with a basket bursting with herbs.\nThe inn wasn't a clinic, and she lacked her usual equipment—hardly a trouble for Coronis. After a quick word with Shimiao, she raided a local store for kitchenware and rigged up a makeshift extraction system.\nThe plan was routine: process the herbs, and extract the compounds. Unfortunately, she severely miscalculated the yield. By the time she realized her mistake, that single basket of raw herbs had refined into a cauldron brimming with solution.\nCoronis stared at the cauldron.\nShe was technically on vacation, and the few travel vials she had packed were laughably insufficient for this volume.\nShe needed a vessel.\nSomething that could double as storage and a tool for immediate application...\nHer eyes wandered to the desk, landing on a syringe.\nA syringe?\nA thought struck her. If the syringe were simply bigger, it could hold the entire batch for easy access. It was logical. Efficient. The next morning, she asked Jinglin for a referral and tracked down an elderly artisan.\nAmused by her bizarre request, the artisan sketched a blueprint on the spot. \"Come back in three days,\" he told her.\n\nThree days later, Coronis returned with a gift of fruit. The moment the door swung open, it was impossible to miss: a massive syringe dominating the parlor.\n\"A fascinating commission,\" the old man said. \"Take it. It's yours.\"\n\"Payment? I have no use for money. To craft something this unique at my age is reward enough.\"\n\"It needs a name, though. Call it an old man's habit, but a creation feels incomplete without one. I leave that honor to you. So what is it?\"\nCoronis studied the artisan. His white hair framed a face glowing with pride, his eyes reflecting a pure, singular devotion to his craft.\nIn his expression, she saw a mirror of her own younger self—back when she decided to devote her life to medicine.\nThe answer came instinctively.\n\"The Healer's Heart.\"", - "CharacterArchiveContent.701.1": "The Greatest Adventurer's Guide in the World (Part Two)", - "CharacterArchiveContent.701.2": "Coming Soon!" + "CharacterArchiveContent.15913.2": "What should you do with a potion surplus?\nStaring at the cauldron bubbling before her, Coronis faced a new logistical headache: where to store her \"spoils.\"\n\nIt all began with a foraging trip.\nThe forest was a treasure trove of ingredients. Armed with The Grand Compendium of Herbs, Coronis harvested from dawn till dusk, returning to the inn with a basket bursting with herbs.\nThe inn wasn't a clinic, and she lacked her usual equipment—hardly a trouble for Coronis. After a quick word with Shimiao, she raided a local store for kitchenware and rigged up a makeshift extraction system.\nThe plan was routine: process the herbs, and extract the compounds. Unfortunately, she severely miscalculated the yield. By the time she realized her mistake, that single basket of raw herbs had refined into a cauldron brimming with solution.\nCoronis stared at the cauldron.\nShe was technically on vacation, and the few travel vials she had packed were laughably insufficient for this volume.\nShe needed a vessel.\nSomething that could double as storage and a tool for immediate application...\nHer eyes wandered to the desk, landing on a syringe.\nA syringe?\nA thought struck her. If the syringe were simply bigger, it could hold the entire batch for easy access. It was logical. Efficient. The next morning, she asked Jinglin for a referral and tracked down an elderly artisan.\nAmused by her bizarre request, the artisan sketched a blueprint on the spot. \"Come back in three days,\" he told her.\n\nThree days later, Coronis returned with a gift of fruit. The moment the door swung open, it was impossible to miss: a massive syringe dominating the parlor.\n\"A fascinating commission,\" the old man said. \"Take it. It's yours.\"\n\"Payment? I have no use for money. To craft something this unique at my age is reward enough.\"\n\"It needs a name, though. Call it an old man's habit, but a creation feels incomplete without one. I leave that honor to you. So what is it?\"\nCoronis studied the artisan. His white hair framed a face glowing with pride, his eyes reflecting a pure, singular devotion to his craft.\nIn his expression, she saw a mirror of her own younger self—back when she decided to devote her life to medicine.\nThe answer came instinctively.\n\"The Healer's Heart.\"" } \ No newline at end of file diff --git a/data/language/en_us/charactercg.json b/data/language/en_us/charactercg.json index 4fa6175b..5383f977 100644 --- a/data/language/en_us/charactercg.json +++ b/data/language/en_us/charactercg.json @@ -26,6 +26,7 @@ "CharacterCG.13401.1": "Fuyuka - Memory Snapshots", "CharacterCG.13501.1": "Mistique - Memory Snapshots", "CharacterCG.13601.1": "???", + "CharacterCG.14001.1": "Sparkla - Memory Snapshots", "CharacterCG.14101.1": "Chixia - Memory Snapshots", "CharacterCG.14201.1": "Cosette - Memory Snapshots", "CharacterCG.14301.1": "Wraith - Memory Snapshots", diff --git a/data/language/en_us/characterdes.json b/data/language/en_us/characterdes.json index 2b423840..788e8fa6 100644 --- a/data/language/en_us/characterdes.json +++ b/data/language/en_us/characterdes.json @@ -347,18 +347,18 @@ "CharacterDes.139.7": "???", "CharacterDes.139.8": "???", "CharacterDes.139.9": "???", - "CharacterDes.140.1": "???", - "CharacterDes.140.10": "???", - "CharacterDes.140.11": "???", - "CharacterDes.140.12": "???", - "CharacterDes.140.2": "???", - "CharacterDes.140.3": "???", - "CharacterDes.140.4": "???", - "CharacterDes.140.5": "???", - "CharacterDes.140.6": "???", - "CharacterDes.140.7": "???", - "CharacterDes.140.8": "???", - "CharacterDes.140.9": "???", + "CharacterDes.140.1": "Song Zhengnan", + "CharacterDes.140.10": "A Rabbit Pie build that switches modes and unleashes charged bursts, specializing in clearing out groups of enemies.", + "CharacterDes.140.11": "A Super Action Pie build focused on enhanced burst power, dealing massive damage in a short window.", + "CharacterDes.140.12": "A Super Action Pie build focused on endurance, allowing you to coordinate with squadmates for a relentless assault on enemies.", + "CharacterDes.140.2": "Angie", + "CharacterDes.140.3": "Sparkla's Super Action Pie and Rabbit Pie builds can shift into different modes to counter enemies depending on battlefield conditions.", + "CharacterDes.140.4": "Sparkla: Main Build 1", + "CharacterDes.140.5": "Sparkla: Main Build 2", + "CharacterDes.140.6": "Sparkla: Support Build 1", + "CharacterDes.140.7": "Sparkla: Support Build 2", + "CharacterDes.140.8": "Ayane Kudo", + "CharacterDes.140.9": "A Rabbit Pie build that switches modes to unleash sustained firepower, specializing in taking down single targets.", "CharacterDes.141.1": "Tang Xiafang", "CharacterDes.141.10": "A DPS build that boosts the burst DMG of flames.", "CharacterDes.141.11": "A build that allows skills to summon multiple Crimson Dragons for ranged attacks.", diff --git a/data/language/en_us/characterskin.json b/data/language/en_us/characterskin.json index 8071ea7d..d2143c3b 100644 --- a/data/language/en_us/characterskin.json +++ b/data/language/en_us/characterskin.json @@ -3,8 +3,8 @@ "CharacterSkin.10302.1": "Amber: Awakened", "CharacterSkin.10303.1": "Playful Innocence", "CharacterSkin.10303.2": "Woven from flowing flames and adorned with golden clouds—a majestic spirit, fierce and free.\u000bRawr—", - "CharacterSkin.10304.1": "???", - "CharacterSkin.10304.2": "???", + "CharacterSkin.10304.1": "Ease Into an Unhurried Summer", + "CharacterSkin.10304.2": "Following the hot sea breeze, I steal a moment from the carnival to catch your eye. It was serene.", "CharacterSkin.10601.1": "???", "CharacterSkin.10701.1": "Tilia: Default", "CharacterSkin.10702.1": "Tilia: Awakened", @@ -170,8 +170,8 @@ "CharacterSkin.13903.2": "???", "CharacterSkin.13904.1": "???", "CharacterSkin.13904.2": "???", - "CharacterSkin.14001.1": "???", - "CharacterSkin.14002.1": "???", + "CharacterSkin.14001.1": "Sparkla: Default", + "CharacterSkin.14002.1": "Sparkla: Awakened", "CharacterSkin.14003.1": "???", "CharacterSkin.14003.2": "???", "CharacterSkin.14004.1": "???", diff --git a/data/language/en_us/chargetlines.json b/data/language/en_us/chargetlines.json index 7a7b9749..2e636185 100644 --- a/data/language/en_us/chargetlines.json +++ b/data/language/en_us/chargetlines.json @@ -4,7 +4,7 @@ "CharGetLines.10303.1": "Boss. Have I gotten better?", "CharGetLines.10304.1": "Lemme give you a hug... Hm? I'm talking to the cat here.", "CharGetLines.10305.1": "Woven from flowing flames and adorned with golden clouds—a majestic spirit, fierce and free.\nRawr—", - "CharGetLines.10306.1": "???", + "CharGetLines.10306.1": "Following the hot sea breeze, I steal a moment from the carnival to catch your eye. It was serene.", "CharGetLines.10701.1": "I am Tilia, the Squire of Justice!\nFrom now on, I shall bring righteousness to the people!", "CharGetLines.10702.1": "We meet again, fellow seeker of justice!", "CharGetLines.10703.1": "Huh, the Lapis Eagle sounds different, somehow. What in the world?!", @@ -137,6 +137,12 @@ "CharGetLines.13504.1": "If I tell you my secrets, you have to tell me yours. Deal?", "CharGetLines.13505.1": "Indulge in the sweetness of cocoa as a broom zooms across the starlit sky. Leave your worries behind. This is an adventure meant just for you.", "CharGetLines.13506.1": "???", + "CharGetLines.14001.1": "Welcome to Sparkla's mobile workshop... Whoa, cuteness overload! Get over here, Rabbit Pie and Super Action Pie—say hi to our new friend!", + "CharGetLines.14002.1": "So you're ... personally taking the Tyrant Pie's test? Hehe, great news for her inventor!", + "CharGetLines.14003.1": "Charge, Rabbit Pie! Our fairy tale adventure starts now!", + "CharGetLines.14004.1": "Hehe, since this pose unlocked my inspiration last time, I realized...\nHolding this posture boosts blood flow to the brain, sharpens focus, and fuels brainstorming. But if I get too absorbed, will I catch a cold...?", + "CharGetLines.14005.1": "???", + "CharGetLines.14006.1": "???", "CharGetLines.14101.1": "I am Chixia, a Xuan Shi of the Yunji Studio, and mistress of mysterious arts! And...\nWell, other stuff that I forget! Here—take this powerful talisman!\nIf it doesn't work… I'll make it up to you!", "CharGetLines.14102.1": "Ah, you're looking lively, Boss! Very good.\nCare to buy another talisman while you're here?", "CharGetLines.14103.1": "O fire talisman, reveal your power! Manifest the virtue of flame. Banish the evil spirits!", diff --git a/data/language/en_us/cookielevel.json b/data/language/en_us/cookielevel.json index 948c2585..948b1f3d 100644 --- a/data/language/en_us/cookielevel.json +++ b/data/language/en_us/cookielevel.json @@ -46,5 +46,21 @@ "CookieLevel.1027.1": "Peak After Peak Ⅱ", "CookieLevel.1027.2": "Follow the rhythm and assemble cookie gift boxes to the beat! Wishing you a year of peak after peak!\nNow the tempo picks up, and bigger gift boxes may appear!\nTime your placements accurately to earn high scores!", "CookieLevel.1028.1": "Power Unleashed", - "CookieLevel.1028.2": "The festive spirit is in the air and the New Year celebrations are in full swing!\nWhen assembling the gift box, follow the right order while keeping pace with the accelerating beat!\nMisplace and risk failing the task!" + "CookieLevel.1028.2": "The festive spirit is in the air and the New Year celebrations are in full swing!\nWhen assembling the gift box, follow the right order while keeping pace with the accelerating beat!\nMisplace and risk failing the task!", + "CookieLevel.1031.1": "Basic Cartoning Ⅰ", + "CookieLevel.1031.2": "Assemble gift boxes following the given pattern!", + "CookieLevel.1032.1": "Basic Cartoning Ⅱ", + "CookieLevel.1032.2": "Assemble gift boxes following the given pattern! Bigger gift boxes may appear!", + "CookieLevel.1033.1": "Basic Cartoning Ⅲ", + "CookieLevel.1033.2": "Assemble gift boxes following the given pattern! Bigger gift boxes may appear earlier!", + "CookieLevel.1034.1": "Intricate Cartoning Ⅰ", + "CookieLevel.1034.2": "Assemble gift boxes in the right order and bring sweet delight to your guests!", + "CookieLevel.1035.1": "Intricate Cartoning Ⅱ", + "CookieLevel.1035.2": "Assemble gift boxes in the right order and bring sweet delight to your guests! Bigger gift boxes may appear!", + "CookieLevel.1036.1": "Flash of Genius Ⅰ", + "CookieLevel.1036.2": "Follow the rhythm and assemble gift boxes to the beat! Time your placements accurately to earn high scores!", + "CookieLevel.1037.1": "Flash of Genius Ⅱ", + "CookieLevel.1037.2": "Follow the rhythm and assemble gift boxes to the beat! Now the tempo picks up, and bigger gift boxes may appear! Time your placements accurately to earn high scores!", + "CookieLevel.1038.1": "Loose Creative", + "CookieLevel.1038.2": "Welcome to the Rampage Workshop! When assembling the gift box, follow the right order while keeping pace with the accelerating beat! Misarranging risks failing the task!" } \ No newline at end of file diff --git a/data/language/en_us/datingcharacterevent.json b/data/language/en_us/datingcharacterevent.json index 723b4591..358243a1 100644 --- a/data/language/en_us/datingcharacterevent.json +++ b/data/language/en_us/datingcharacterevent.json @@ -287,6 +287,18 @@ "DatingCharacterEvent.135303.5": "Broom and Vroom", "DatingCharacterEvent.135303.6": "Visit the Market to unlock", "DatingCharacterEvent.135303.7": "You and Mistique signed up for a time trial race at the Market where any and all forms of transportation were allowed. Although you couldn't ride the broom and compete alongside her, you used the map saved on your phone to guide her instead. In the end, with your flawless groundwork, the two of you easily won the race.", + "DatingCharacterEvent.140301.1": "A massive crowd is swarming the game booth today. The grand prize is a phonograph the owner dug up from who-knows-where.\n\"An Artifact that plays records. This one's actually pretty cute, and the colors match your outfit.\" Sparkla eyes the device with intense interest.\nCatching your confused look, she nods calmly. \"I already have one in my workshop.\"", + "DatingCharacterEvent.140301.2": "\"I just don't own many records, so mine mostly gather dust. But Trekkers like you travel everywhere, so you must have plenty, right? Let's win this thing and set it up on Lucky Oasis.\"\nYou two are on the exact same wavelength. Teaming up, you step up to win the grand prize.\"", + "DatingCharacterEvent.140301.3": "A whole day flies by. The audience watching your attempts rotates out several times, yet the phonograph sits untouched on its pedestal. Meanwhile, the booth owner happily counts the piles of Dorra he's milked from you two.\n\"You know, this phonograph isn't even that nice. Let's just wish for a brand-new one at the Monolith.\" Agreeing once again, you and Sparkla beat a hasty retreat.", + "DatingCharacterEvent.140301.5": "Arcade Amateurs", + "DatingCharacterEvent.140301.6": "Visit the Market to unlock", + "DatingCharacterEvent.140301.7": "You and Sparkla spend all day trying to win the grand prize at a market game booth. Walking away empty-handed, you console each other and vow to get your revenge at the Monolith.", + "DatingCharacterEvent.140302.1": "\"You've got guts, sneaking someone from the NGO into a Grace Imperium library.\" Sparkla shoots you a covert thumbs-up.\n\"Well, your wanted poster is literally just a drawing of a rabbit. Nobody's going to recognize you.\" You nod right back at her.\n\"It's just a shame Rabbit Pie has to wait outside.\"", + "DatingCharacterEvent.140302.2": "Once in the stacks, Sparkla is right at home. She hauls a massive pile of books to a reading desk. You peek over her shoulder, fully expecting dense formulas and abstract theories—only to find pages packed with cute illustrations.\n\"They have such a great collection of fairy tales here. I approve.\" Sparkla turns the page, looking as intensely focused as if she were in the middle of a high-stakes experiment.", + "DatingCharacterEvent.140302.3": "Sparkla stretches.\nBefore you know it, you've spent an entire day in the library. Reluctantly, Sparkla slides the books she hadn't finished back onto the shelves.\n\"You...\"\n\"I...\"\nYou both speak up at the exact same time, then share a knowing smile.\n\"You were totally going to say we should come back, weren't you?\"", + "DatingCharacterEvent.140302.5": "Fairy Tale Fanatic", + "DatingCharacterEvent.140302.6": "Visit the Academy to unlock", + "DatingCharacterEvent.140302.7": "You sneak Sparkla into the Grace Imperium's library. She gets completely absorbed in their fairy tale collection, making for a surprisingly fulfilling day.\nAfterward, you promise each other to return and read every single story on those shelves together.", "DatingCharacterEvent.141301.1": "In the innermost part of the cave, you find the walls covered in murals.", "DatingCharacterEvent.141301.2": "These murals are wildly abstract, much like the careless scribbles of a three-year-old. They look strange indeed inside the damp, dim cave.\n\nAnd then you notice that Chixia isn't scared of the dark anymore. In fact, she's so excited that sparks are flying from her tail.", "DatingCharacterEvent.141301.3": "\"What kind of genius made this?!\" Chixia practically presses herself against the wall. \"Look! This Loong looks so real! This is amazing! And look at this phoenix—it feels like it's about to fly right off the wall!\"\n\nThat's when it hits you—the style of these murals is almost identical to the way Chixia draws.", diff --git a/data/language/en_us/datingstartendevent.json b/data/language/en_us/datingstartendevent.json index 2e62b865..27ecb244 100644 --- a/data/language/en_us/datingstartendevent.json +++ b/data/language/en_us/datingstartendevent.json @@ -91,6 +91,10 @@ "DatingStartEndEvent.135101.2": "The two of you will be spending some time together. What will happen?", "DatingStartEndEvent.135102.1": "Before you realize it, time has flown by.", "DatingStartEndEvent.135102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...", + "DatingStartEndEvent.140101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.", + "DatingStartEndEvent.140101.2": "The two of you will be spending some time together. What will happen?", + "DatingStartEndEvent.140102.1": "Before you realize it, time has flown by.", + "DatingStartEndEvent.140102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...", "DatingStartEndEvent.141101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.", "DatingStartEndEvent.141101.2": "The two of you will be spending some time together. What will happen?", "DatingStartEndEvent.141102.1": "Before you realize it, time has flown by.", diff --git a/data/language/en_us/dictionarydiagram.json b/data/language/en_us/dictionarydiagram.json index 3a7b1e32..4fe885c4 100644 --- a/data/language/en_us/dictionarydiagram.json +++ b/data/language/en_us/dictionarydiagram.json @@ -269,6 +269,8 @@ "DictionaryDiagram.40050102.2": "Flip the Elemental Cards to make specific hands and win Fate Coins.\u000bAchieve the Fate Coin collection goal before your remaining turns run out to win the match!", "DictionaryDiagram.40050103.1": "Fatebound Stellar Cards", "DictionaryDiagram.40050103.2": "You can obtain Fatebound Stellar Cards before each turn starts. Each card grants an additional buff, giving you more advantages.", + "DictionaryDiagram.40050104.1": "Contract", + "DictionaryDiagram.40050104.2": "You must choose and sign a contract during the match.\u000bFulfilling it grants bonuses, but failing to fulfill a contract 3 times will end the match.", "DictionaryDiagram.40060101.1": "Arc of Abundance: Basics", "DictionaryDiagram.40060101.2": "In Arc of Abundance, you control a soda cannon to launch Sherlocks into the shopping basket.\nHold and pull the cannon back to adjust the launch speed and angle. Release to launch Sherlock—use the aiming line to guide your shot.", "DictionaryDiagram.40060102.1": "Arc of Abundance: Shopping Basket", diff --git a/data/language/en_us/discip.json b/data/language/en_us/discip.json index a746954b..24ec768f 100644 --- a/data/language/en_us/discip.json +++ b/data/language/en_us/discip.json @@ -399,12 +399,12 @@ "DiscIP.214051.2": "Victory Tune", "DiscIP.214051.3": "Stellar Destination", "DiscIP.214051.4": "\"Professor, look at the stars~\"\nSomeone tugged at the hem of Canace's clothes. She turned and looked down. A long strand of stray hair was swaying freely, signaling an easy, carefree mood.\n\"Firefly, you're amazing. I never notice the scenery above my head.\"\nThe girl sat down and gazed at the starry sky spread across the ceiling. She fell silent. Even Avalanche seemed to share her mood, quiet now, no longer making a sound.\n\"Is something the matter, Firefly?\"\nThe girl shook her head, then looked up at the professor beside her in confusion.\n\n\"The stars in the sky are so beautiful, but why do people still hurt each other beneath them?\"\nCanace fell silent for a moment. The world as children saw it was often the simplest, purest, and most true. But even she had no answer to this question.\n\"I think people know their origin, but they do not know where they are going. The future is uncertain, and that frightens them. Maybe that is why they end up in conflict.\"\nFirefly's stray hair curled into an adorable question mark as she tilted her head at her professor.\n\"Sorry... That was probably too complicated.\"\n\"I get a little... But what is 'their origin'?\"\nCanace started to speak but stopped herself. Instead, she gently stroked Firefly's head.\n\"It means the place where someone's life first began.\"\n\"You are a child who came from the stars, Firefly. You came from that vast, endless river of stars.\"\nIn the direction Canace was pointing to, more and more constellations lit up in the distance. Starlight by the thousands spilled into the girl's eyes. She tried hard to catch where each ray had come from, standing on her toes as though she might reach that far-off place.\nBut then she hesitated. Her hand dropped, and her stray hair drooped with it. Canace crouched down, about to ask why she looked so downcast.\n\"Is that where I'm supposed to go in the future?\"\nFirefly reached for her professor's hand, and Canace understood at once.\n\"You're getting smarter every day, Firefly. You're asking questions even I do not know how to answer.\"\n\"But I can promise you this. I will help you find your future.\"\nFirefly looked at Canace. She placed her small hand on the back of her professor's.\n\"We do it together.\"\n\"I trust you, professor. And you, trust me.\"\nCanace closed her hand around those little fingers.\nMoments like these need no words.\nAmid the stars, they were all each other had, never to be parted.", - "DiscIP.214052.1": "???", - "DiscIP.214052.2": "???", - "DiscIP.214052.3": "???", - "DiscIP.214052.4": "???", - "DiscIP.214054.1": "???", - "DiscIP.214054.2": "???", - "DiscIP.214054.3": "???", - "DiscIP.214054.4": "???" + "DiscIP.214052.1": "Main Melody", + "DiscIP.214052.2": "Victory Tune", + "DiscIP.214052.3": "Touch of Miracle", + "DiscIP.214052.4": "Mechanical arms methodically piece the finished components together on a workbench cluttered with blueprints. Sparkla holds her breath, waiting for the very last gear to click into place—\n\"Done...!\"\nA split second later, her supposedly flawless new invention makes a faint click, and the entire assembly crumbles to pieces.\n\"Argh—why did it snap again?! This makes no sense! I ran the stress calculations over and over...\"\nFrustrated, the girl pulls at her hair. She pores over the blueprints once more, but maybe she's just too tired, she can't seem to figure out what went wrong.\n\"Could it be the materials...?\"\nShe turns her head and sees that \"rabbit\" lying on the other workbench. That's the girl's masterpiece—with an utterly adorable exterior and devastating, unpredictable firepower about to be equipped.\nSparkla squints at Rabbit Pie, ideas blooming in her head. For a fleeting second, she's transported back to the first time she read Alicia's Underground Adventure—how she was completely blown away by its unbridled imagination.\n\"It's already very cute as is, but what if I swapped out the bowtie? I could totally hide a gun barrel in there, right?\"\nShe slowly drifts into her own imaginary universe. The workshop has expanded into an endless cosmos, the gears and nuts its orbiting planets, and the scattered blueprints its nebulae. Every quirky idea she jots down is a brand-new star waiting to be discovered in the vastness of space.\n\nWhat if she tried a different material? Something plain, like building blocks? No, that wouldn't be cute enough... Wait, could she build it a carrot-shaped missile silo?\nThat's when inspiration strikes.\nWhat about the pocket watch Mr. Rabbit carries in the story? Could that double as a miniature pistol? Or maybe some kind of pull-pin grenade...?\nAs if tuning into the exact frequency of Rabbit Pie in her head, Sparkla rolls her wheelchair up to the workbench. She pushes aside some clutter, clearing just enough space to unroll a fresh drafting sheet.\nPen hitting paper, she spills her wildest ideas onto the page, and a new invention—infinitely deadlier and undeniably cuter—slowly begins to take shape...", + "DiscIP.214054.1": "Main Melody", + "DiscIP.214054.2": "Victory Tune", + "DiscIP.214054.3": "Little Paradise", + "DiscIP.214054.4": "\"Hey Sparkla, guess what I've got?\"\nHer mother pulls a gift box from behind and presses it into Sparkla's hands. \"To celebrate my little girl finally coming home from the hospital, Mom and Dad got you a brand new ... fairy tale book!\"\n\"Wow! A new story!\" Young Sparkla squeals, spinning around with the box before eagerly tearing into the gift—\nThe cover is crisp and pristine, carrying that fresh paper scent she loves so much.\n\"The Wizard in the Emerald Castle?\"\n\"Yep! I asked a Trekker friend who climbs the Monolith to wish for a story about a little girl going on adventures with lots of cute friends!\"\n\"I know my little Sparkla is itching to go outside, aren't you? But more than anything, I want you healthy and safe...\"\n\"O-Oh! But if the story is boring, you tell me. Next time, I'll personally supervise your Dad's survival training in the Wilds so he can climb the Monolith himself!\"\nSparkla throws her arms around her mother and laughs with her. \"Mhm! I... I'll be good and stay home. I love all the storybooks you give me, Mom!\"\nFeeling her mother's gentle stroke on her hair, she buries the faint pang of longing deep in her heart.\n\nSparkla opens her eyes. The warmth of her mother's hands and the crisp scent of the pages still linger vividly from her dream.\nSuddenly, a mechanical rabbit head pops into her view. \":] Sparkla. Bookshelf organization protocol begins at 09:00. Querying sort criteria: alphabetical by title, or chronological by publication date?\"\nRight. She tweaked Rabbit Pie's schedule last night before bed. Today's mission is to finally tackle that chaotic pile of old storybooks sitting in the corner of the workshop.\nNo wonder she dreamt about her childhood... She changes her mind. \"Actually, Rabbit Pie, let me handle the sorting. You just dig the books out of the pile for me.\"\n\":[ Request denied. Sparkla got distracted reading during the last bookshelf organization, resulting in task failure. Therefore, Rabbit Pie will execute the task this time.\"\nAhaha... Right, that did happen.\nSparkla scratches her nose and gives in. \"Heh... I'll leave it to you, then, Rabbit Pie. Let's sort them alphabetically by title~\"\n\":] Acknowledged.\"\n\nWith the cleaning left to Rabbit Pie, and both Bloc and Leona blocked on her comms, the workshop glides smoothly along its preset track.\nEverything is perfectly in place, and a fresh spark of inspiration is just waiting to catch fire.\nSparkla picks up her teacup, settling in to savor a rare, relaxing break." } \ No newline at end of file diff --git a/data/language/en_us/gacha.json b/data/language/en_us/gacha.json index 5d51fd7f..a34b1295 100644 --- a/data/language/en_us/gacha.json +++ b/data/language/en_us/gacha.json @@ -9,6 +9,7 @@ "Gacha.10133.1": "A Breezy Romance", "Gacha.10134.1": "The Promise of Melting Snow", "Gacha.10135.1": "A Fateful Encounter", + "Gacha.10140.1": "The Ultimate Answer", "Gacha.10141.1": "A Fateful Encounter", "Gacha.10143.1": "Silver Shattering the Dark", "Gacha.10144.1": "Blades Beneath the Moon", @@ -18,6 +19,7 @@ "Gacha.10156.1": "A Fateful Encounter", "Gacha.10158.1": "Holy Night Gift Rush!", "Gacha.10159.1": "Warmth Lingers, Longing Stirs", + "Gacha.11119.1": "A Fateful Encounter", "Gacha.11144.1": "Blades Beneath the Moon", "Gacha.11155.1": "Tide to the Full Moon", "Gacha.2.1": "Memories Rewind", @@ -30,6 +32,7 @@ "Gacha.20133.1": "Afternoon Glimmer into the Green", "Gacha.20134.1": "Fireworks Dazzling the Night", "Gacha.20135.1": "A Heart-Tuned Melody", + "Gacha.20140.1": "Brilliant Ideas, Crafted by Hand", "Gacha.20141.1": "A Heart-Tuned Melody", "Gacha.20143.1": "Springlight Intoxication", "Gacha.20144.1": "Moon upon Still Waters", @@ -39,6 +42,7 @@ "Gacha.20156.1": "A Heart-Tuned Melody", "Gacha.20158.1": "Ode of the Kingdom of Fries", "Gacha.20159.1": "Fresh Affection Awakes", + "Gacha.21119.1": "A Heart-Tuned Melody", "Gacha.21144.1": "Moon upon Still Waters", "Gacha.21155.1": "Ocean Meets the Sky", "Gacha.5.1": "Opening Act" diff --git a/data/language/en_us/honor.json b/data/language/en_us/honor.json index 5cbcea32..84fad0ec 100644 --- a/data/language/en_us/honor.json +++ b/data/language/en_us/honor.json @@ -31,6 +31,7 @@ "Honor.112133.1": "Kindred Spirits", "Honor.112134.1": "Best Master Ever", "Honor.112135.1": "Scoop Sleuth", + "Honor.112140.1": "Gear Spinner", "Honor.112141.1": "\"Ghost Fluster\"", "Honor.112142.1": "Bev Besties", "Honor.112143.1": "Silent Drift", @@ -73,6 +74,7 @@ "Honor.116008.1": "To My Dearest You", "Honor.116009.1": "Solitary Waltz in Night's Embrace", "Honor.116010.1": "Framing the Feelings Unseen", + "Honor.116011.1": "Heartbeat! Neo-Inspired Rhapsody", "Honor.117001.1": "Endgame Ace", "Honor.117002.1": "Endgame Master", "Honor.117003.1": "Endgame Elite", @@ -85,6 +87,9 @@ "Honor.117031.1": "Endgame Ace", "Honor.117032.1": "Endgame Master", "Honor.117033.1": "Endgame Elite", + "Honor.117041.1": "Endgame Ace", + "Honor.117042.1": "Endgame Master", + "Honor.117043.1": "Endgame Elite", "Honor.118001.1": "Hunting Ace", "Honor.118002.1": "Hunting Master", "Honor.118003.1": "Hunting Elite", diff --git a/data/language/en_us/item.json b/data/language/en_us/item.json index 975fd09f..83e0c4ef 100644 --- a/data/language/en_us/item.json +++ b/data/language/en_us/item.json @@ -54,9 +54,9 @@ "Item.10303.1": "Playful Innocence", "Item.10303.2": "Certificate that unlocks Amber's exclusive appearance \"Playful Innocence\"!", "Item.10303.3": "Woven from flowing flames and adorned with golden clouds—a majestic spirit, fierce and free.\u000bRawr—", - "Item.10304.1": "???", - "Item.10304.2": "???", - "Item.10304.3": "???", + "Item.10304.1": "Ease Into an Unhurried Summer", + "Item.10304.2": "Certificate that unlocks Amber's exclusive appearance \"Ease Into an Unhurried Summer\"!", + "Item.10304.3": "Following the hot sea breeze, I steal a moment from the carnival to catch your eye. It was serene.", "Item.106.1": "???", "Item.106.2": "???", "Item.106.3": "???", @@ -257,6 +257,9 @@ "Item.112137.3": "???", "Item.112139.2": "???", "Item.112139.3": "???", + "Item.112140.1": "Gear Spinner", + "Item.112140.2": "Unlocks the Honor Title: Gear Spinner.", + "Item.112140.3": "Proof of friendship with Sparkla!", "Item.112141.1": "\"Ghost Fluster\"", "Item.112141.2": "Unlocks the Honor Title: Ghost Fluster.", "Item.112141.3": "Proof of friendship with Chixia!", @@ -407,7 +410,7 @@ "Item.1160.3": "Driven by evasion and fear, she built a wall of despair in her heart.\u000bYet, she subtly crafted tiny flaws, longing for someone to break through and reach her.", "Item.116001.1": "Daring Adventure! The Ghost Ship Haunts the Deep", "Item.116001.2": "Unlocks the Honor Title: Daring Adventure! The Ghost Ship Haunts the Deep.", - "Item.116001.3": "Proof of a great success in the [Amazing Adventure — Legend of the Deepsea Ghost Ship] event!", + "Item.116001.3": "Proof of a great success in the Daring Adventure! The Ghost Ship Haunts the Deep event!", "Item.116002.1": "Guild Sweet Guild", "Item.116002.2": "Unlocks the Honor Title: Guild Sweet Guild.", "Item.116002.3": "Proof of a great success in the event: Guild Sweet Guild!", @@ -436,6 +439,9 @@ "Item.116010.1": "Framing the Feelings Unseen", "Item.116010.2": "Unlocks the Honor Title: Framing the Feelings Unseen", "Item.116010.3": "Proof of a great success in the event: Framing the Feelings Unseen!", + "Item.116011.1": "Heartbeat! Neo-Inspired Rhapsody", + "Item.116011.2": "Unlocks the Honor Title \"Heartbeat! Neo-Inspired Rhapsody\"", + "Item.116011.3": "Proof of a great success in the \"Heartbeat! Neo-Inspired Rhapsody\" event!", "Item.11602.1": "Ridge: Awakened", "Item.11603.1": "Resting in the Lush Greenhouse", "Item.11603.2": "Certificate that unlocks Ridge's exclusive appearance \"Resting in the Lush Greenhouse\"!", @@ -493,6 +499,15 @@ "Item.11704.1": "???", "Item.11704.2": "???", "Item.11704.3": "???", + "Item.117041.1": "Season 5 Endgame Ace", + "Item.117041.2": "Unlocks the Honor Title: Season 5 Endgame Ace", + "Item.117041.3": "Proof of fighting tenaciously in Season 5 of A Finale Echoing and achieving the honor of Ace!", + "Item.117042.1": "Season 5 Endgame Master", + "Item.117042.2": "Unlocks the Honor Title: Season 5 Endgame Master", + "Item.117042.3": "Proof of fighting tenaciously in Season 5 of A Finale Echoing and achieving the honor of Master!", + "Item.117043.1": "Season 5 Endgame Elite", + "Item.117043.2": "Unlocks the Honor Title: Season 5 Endgame Elite", + "Item.117043.3": "Proof of fighting tenaciously in Season 5 of A Finale Echoing and achieving the honor of Elite!", "Item.118.1": "Coronis", "Item.118.2": "Proof of invitation to add Coronis to your squad", "Item.118.3": "The specimen room in the clinic is steadily filling up,\u000bbut unfortunately, she still hasn't found the one that captures her heart the most.", @@ -615,7 +630,7 @@ "Item.1200.2": "Activates Trekker Talents.", "Item.1200.3": "Having cast aside their surnames, embraced their past, and charted their future,\u000bthese heroes have long learned to brave the wind without a single complaint.", "Item.120001.1": "Beach Treasure Shovel", - "Item.120001.2": "Exclusive Event Item", + "Item.120001.2": "Daring Adventure! The Ghost Ship Haunts the Deep Exclusive Event Item", "Item.120001.3": "A treasure shovel said to bring good fortune. Unfortunately, it's not very durable.", "Item.120002.1": "Forest Treasure Shovel", "Item.120002.2": "Exclusive item for the event: Beyond the Dream.", @@ -626,6 +641,9 @@ "Item.120004.1": "Courier Treasure Shovel", "Item.120004.2": "Exclusive Event Item", "Item.120004.3": "A treasure shovel said to bring good fortune. Unfortunately, it's not very durable.", + "Item.120005.1": "Beach Treasure Shovel", + "Item.120005.2": "Daring Adventure! The Ghost Ship Haunts the Deep Exclusive Event Item", + "Item.120005.3": "A treasure shovel said to bring good fortune. Unfortunately, it's not very durable.", "Item.12001.1": "Canace: Default", "Item.12002.1": "Canace: Awakened", "Item.12003.1": "???", @@ -644,7 +662,7 @@ "Item.12302.1": "Ann: Awakened", "Item.12303.1": "Princess of the Wondrous Wilds", "Item.12303.2": "Certificate that unlocks Ann's exclusive appearance \"Princess of the Wondrous Wilds\"", - "Item.12303.3": "Little princess, who fell into a wonderland and got lost in a labyrinth of time, there's no need to hurry for the exit, for the best scenery lies hidden within those seemingly absurd dreams.", + "Item.12303.3": "O little princess, who tumbled into a wonderland and got lost in a labyrinth of time, do not be quick to seek a way out. For the best views lie buried within dreams that seem absurd.", "Item.12304.1": "???", "Item.12304.2": "???", "Item.12304.3": "???", @@ -849,14 +867,14 @@ "Item.13904.1": "???", "Item.13904.2": "???", "Item.13904.3": "???", - "Item.140.1": "???", - "Item.140.2": "???", - "Item.140.3": "???", - "Item.1400.1": "???", - "Item.1400.2": "???", - "Item.1400.3": "???", - "Item.14001.1": "???", - "Item.14002.1": "???", + "Item.140.1": "Sparkla", + "Item.140.2": "Proof of invitation to add Sparkla to your squad", + "Item.140.3": "Between survival and annihilation, that grace alone must remain inviolable.", + "Item.1400.1": "Sparkla's Soul Key", + "Item.1400.2": "Activates Trekker Talents.", + "Item.1400.3": "Between survival and annihilation, that grace alone must remain inviolable.", + "Item.14001.1": "Sparkla: Default", + "Item.14002.1": "Sparkla: Awakened", "Item.14003.1": "???", "Item.14003.2": "???", "Item.14003.3": "???", @@ -1130,9 +1148,9 @@ "Item.199020.1": "Tier Bonus:\nDrop of Purity ×1", "Item.199020.2": "Tier Bonus:\nDrop of Purity ×1", "Item.199020.3": "Tier Bonus:\nDrop of Purity ×1", - "Item.199021.1": "Ann's Appearance:\nPrincess of the Wondrous Wilds", - "Item.199021.2": "Ann's Appearance:\nPrincess of the Wondrous Wilds", - "Item.199021.3": "Ann's Appearance:\nPrincess of the Wondrous Wilds", + "Item.199021.1": "Ann's exclusive appearance:\nPrincess of the Wondrous Wilds", + "Item.199021.2": "Ann's exclusive appearance:\nPrincess of the Wondrous Wilds", + "Item.199021.3": "Ann's exclusive appearance:\nPrincess of the Wondrous Wilds", "Item.199022.1": "Limited-Time Avatar:\nAngel Descends", "Item.199022.2": "Limited-Time Avatar:\nAngel Descends", "Item.199022.3": "Limited-Time Avatar:\nAngel Descends", @@ -1438,12 +1456,12 @@ "Item.214050.3": "Countless toasts exchanged, endless lofty talks—\u000bvisions and dreams only seem real in this fleeting moment.\u000bYet beyond the light, on the moon's hidden side,\u000bshadows long for a world where dreams can truly exist.", "Item.214051.1": "Stellar Destination", "Item.214051.3": "As flowers and water embrace the earth, as stars revolve in search of one another,\u000ball things in this world lean on each other—so let me share your solitude as well.\u000bIn the dark depths of space, let me light the starlight that guides you home.", - "Item.214052.1": "???", - "Item.214052.3": "???", + "Item.214052.1": "Touch of Miracle", + "Item.214052.3": "Gears lock into place, sparking a universe of wild imagination.\u000bThe rabbit unrolls her inspiration list while tweezers and wrenches cobble together absurd inventions.\u000bThe girl's pen skips across the blueprints.\u000bAnd beneath an adorable shell, a dangerous new weapon comes to life.", "Item.214053.1": "???", "Item.214053.3": "???", - "Item.214054.1": "???", - "Item.214054.3": "???", + "Item.214054.1": "Little Paradise", + "Item.214054.3": "A little paradise that's ours alone,\u000brunning with her through the dim lamplight.\u000bDon't be afraid of stumbling—I'll hold your hand tight,\u000buntil we make it to the end together.", "Item.214055.1": "???", "Item.214055.3": "???", "Item.214056.1": "???", @@ -1753,13 +1771,13 @@ "Item.224051.1": "Stellar Destination Melody", "Item.224051.2": "Material required for the Crescendo of specific Discs.", "Item.224051.3": "As flowers and water embrace the earth, as stars revolve in search of one another,\u000ball things in this world lean on each other—so let me share your solitude as well.\u000bIn the dark depths of space, let me light the starlight that guides you home.", - "Item.224052.1": "???", - "Item.224052.2": "???", - "Item.224052.3": "???", + "Item.224052.1": "Touch of Miracle Melody", + "Item.224052.2": "Material required for the Crescendo of specific Discs.", + "Item.224052.3": "Gears lock into place, sparking a universe of wild imagination.\u000bThe rabbit unrolls her inspiration list while tweezers and wrenches cobble together absurd inventions.\u000bThe girl's pen skips across the blueprints.\u000bAnd beneath an adorable shell, a dangerous new weapon comes to life.", "Item.224053.2": "???", - "Item.224054.1": "???", - "Item.224054.2": "???", - "Item.224054.3": "???", + "Item.224054.1": "Little Paradise Melody", + "Item.224054.2": "Material required for the Crescendo of specific Discs.", + "Item.224054.3": "A little paradise that's ours alone,\u000brunning with her through the dim lamplight.\u000bDon't be afraid of stumbling—I'll hold your hand tight,\u000buntil we make it to the end together.", "Item.224055.2": "???", "Item.224056.2": "???", "Item.224057.2": "???", @@ -2726,35 +2744,35 @@ "Item.513741.1": "???", "Item.513742.1": "???", "Item.513743.1": "???", - "Item.514001.1": "???", - "Item.514002.1": "???", - "Item.514003.1": "???", - "Item.514004.1": "???", - "Item.514005.1": "???", - "Item.514006.1": "???", - "Item.514007.1": "???", - "Item.514008.1": "???", - "Item.514009.1": "???", - "Item.514010.1": "???", - "Item.514011.1": "???", - "Item.514012.1": "???", - "Item.514013.1": "???", - "Item.514021.1": "???", - "Item.514022.1": "???", - "Item.514023.1": "???", - "Item.514024.1": "???", - "Item.514025.1": "???", - "Item.514026.1": "???", - "Item.514027.1": "???", - "Item.514028.1": "???", - "Item.514029.1": "???", - "Item.514030.1": "???", - "Item.514031.1": "???", - "Item.514032.1": "???", - "Item.514033.1": "???", - "Item.514041.1": "???", - "Item.514042.1": "???", - "Item.514043.1": "???", + "Item.514001.1": "Bunny-Ear Volley", + "Item.514002.1": "Click-Clack Echoes", + "Item.514003.1": "Fluffy Rechamber", + "Item.514004.1": "Neo Radiance Burst", + "Item.514005.1": "Leap Barrage", + "Item.514006.1": "Hover-Rail Volley", + "Item.514007.1": "Clockwork Resonance", + "Item.514008.1": "Cyclone Dial", + "Item.514009.1": "Ticking Aftershock", + "Item.514010.1": "Static Strike", + "Item.514011.1": "Harmonic Barrage", + "Item.514012.1": "Velvet Prowl", + "Item.514013.1": "Prism Convergence", + "Item.514021.1": "Bunny Backfire", + "Item.514022.1": "Rolling Support", + "Item.514023.1": "Covering Fire", + "Item.514024.1": "Incendiary Volley", + "Item.514025.1": "Furball Fusillade", + "Item.514026.1": "Bunny Blitz", + "Item.514027.1": "Gauge Overdrive", + "Item.514028.1": "Bunny Munitions Boost", + "Item.514029.1": "Rabbit's Watch", + "Item.514030.1": "Pressure Surge", + "Item.514031.1": "Artisan's Pride", + "Item.514032.1": "Prodigy's Oath", + "Item.514033.1": "Max Overclock", + "Item.514041.1": "Solution Support", + "Item.514042.1": "Wonderland Bound", + "Item.514043.1": "Leap of Finale", "Item.514101.1": "Sleepless Flame", "Item.514102.1": "Shooting Star", "Item.514103.1": "Flame-Stained Ink", @@ -3162,6 +3180,9 @@ "Item.71015.1": "Prefix Title: Cold", "Item.71015.2": "Unlocks the title: Cold", "Item.71015.3": "A small card inscribed with magical words.", + "Item.71016.1": "Prefix Title: Champion", + "Item.71016.2": "Unlocks the title: Champion", + "Item.71016.3": "A small card inscribed with magical words.", "Item.72001.1": "Suffix Title: Tyrant", "Item.72001.2": "Unlocks the title: Tyrant.", "Item.72001.3": "A small card inscribed with magical words.", @@ -3207,6 +3228,9 @@ "Item.72015.1": "Suffix Title: Professor", "Item.72015.2": "Unlocks the title: Professor", "Item.72015.3": "A small card inscribed with magical words.", + "Item.72016.1": "Suffix Title: Artisan", + "Item.72016.2": "Unlocks the title: Artisan", + "Item.72016.3": "A small card inscribed with magical words.", "Item.73101.1": "Squid Rice Cracker", "Item.73101.2": "Currency earned via active participation in the event: Daring Adventure! The Ghost Ship Haunts the Deep. Can be used to redeem items in the Event Shop.", "Item.73101.3": "How many of these squid rice crackers she made can you eat in one go?", @@ -3237,6 +3261,9 @@ "Item.73110.1": "Bunny Sticker", "Item.73110.2": "Currency earned via active participation in the Framing the Feelings Unseen event. Can be used to redeem items in the Event Shop.", "Item.73110.3": "Complete a mission and you'll get a sticker. Be a good kid and do what the grown-ups say!", + "Item.73111.1": "Spare Part", + "Item.73111.2": "Currency earned via active participation in the Heartbeat! Neo-Inspired Rhapsody event. Can be used to redeem items in the Event Shop.", + "Item.73111.3": "These are unused parts after assembling the machine according to the blueprint... Well, if the machine runs properly, it should be fine... right?", "Item.73201.1": "Banner of Clearance", "Item.73201.2": "Currency earned via active participation in the Call for Best Records event.", "Item.73201.3": "A banner sent by the Trekker Association to recognize Trekkers who have fully explored the Monolith and contributed Records—\"All for one, one for all.\"", diff --git a/data/language/en_us/jointdrill_2_level.json b/data/language/en_us/jointdrill_2_level.json index 5a369066..f2b82e3c 100644 --- a/data/language/en_us/jointdrill_2_level.json +++ b/data/language/en_us/jointdrill_2_level.json @@ -1,6 +1,16 @@ { "JointDrill_2_Level.1.1": "Operation Thunderbolt", "JointDrill_2_Level.1.2": "Celsia: Operation Thunderbolt/Normal", + "JointDrill_2_Level.11.1": "Fortress of Despair", + "JointDrill_2_Level.11.2": "Celsia: Fortress of Despair/Normal", + "JointDrill_2_Level.12.1": "Fortress of Despair", + "JointDrill_2_Level.12.2": "Celsia: Fortress of Despair/Hard", + "JointDrill_2_Level.13.1": "Fortress of Despair", + "JointDrill_2_Level.13.2": "Celsia: Fortress of Despair/Extra Hard", + "JointDrill_2_Level.14.1": "Fortress of Despair", + "JointDrill_2_Level.14.2": "Celsia: Fortress of Despair/Ultimate", + "JointDrill_2_Level.15.1": "Fortress of Despair", + "JointDrill_2_Level.15.2": "Celsia: Fortress of Despair/Beyond", "JointDrill_2_Level.2.1": "Operation Thunderbolt", "JointDrill_2_Level.2.2": "Celsia: Operation Thunderbolt/Hard", "JointDrill_2_Level.3.1": "Operation Thunderbolt", diff --git a/data/language/en_us/jointdrillaffix.json b/data/language/en_us/jointdrillaffix.json index 961aff1a..ce6e4820 100644 --- a/data/language/en_us/jointdrillaffix.json +++ b/data/language/en_us/jointdrillaffix.json @@ -18,9 +18,9 @@ "JointDrillAffix.10009.1": "Waltz: Malice Shroud", "JointDrillAffix.10009.2": "After a friendly unit deals damage to the boss a certain number of times, it increases the damage the boss takes for a short period.", "JointDrillAffix.10010.1": "Lord's Law: Assimilation Decay", - "JointDrillAffix.10010.2": "When a friendly unit is on red or green tiles, this unit's DMG to same-color bosses is greatly reduced.", + "JointDrillAffix.10010.2": "When a friendly unit is on yellow or blue tiles, this unit's DMG to same-color bosses is greatly reduced.", "JointDrillAffix.10011.1": "Lord's Law: Isomeric Amplification", - "JointDrillAffix.10011.2": "When a friendly unit is on red or green tiles, this unit's DMG to opposite-color bosses is significantly increased.", + "JointDrillAffix.10011.2": "When a friendly unit is on yellow or blue tiles, this unit's DMG to opposite-color bosses is significantly increased.", "JointDrillAffix.10012.1": "Dominion", "JointDrillAffix.10012.2": "Certain boss skills can change the color of specific tiles on the board.", "JointDrillAffix.10013.1": "Apocalyptic Twilight", diff --git a/data/language/en_us/jointdrillcontrol.json b/data/language/en_us/jointdrillcontrol.json index c0d77d8d..38773712 100644 --- a/data/language/en_us/jointdrillcontrol.json +++ b/data/language/en_us/jointdrillcontrol.json @@ -6,5 +6,7 @@ "JointDrillControl.510003.2": "Chariots trample the world, roaring a victory ode for the perished.\u000bIn the countless wars she relives, only madness remains eternal.", "JointDrillControl.510003.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards.", "JointDrillControl.510004.2": "She wears fear as her etiquette and feeds despair with paranoia.\u000bIn her repertoire, she performs the most ancient of nightmare.", - "JointDrillControl.510004.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards." + "JointDrillControl.510004.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards.", + "JointDrillControl.510005.2": "Chariots trample the world, roaring a victory ode for the perished.\u000bIn the countless wars she relives, only madness remains eternal.", + "JointDrillControl.510005.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards." } \ No newline at end of file diff --git a/data/language/en_us/jointdrillquest.json b/data/language/en_us/jointdrillquest.json index e93e9252..563739ee 100644 --- a/data/language/en_us/jointdrillquest.json +++ b/data/language/en_us/jointdrillquest.json @@ -26,5 +26,12 @@ "JointDrillQuest.13004.1": "Reach a total score of 28,866,000 in the current event.", "JointDrillQuest.13005.1": "Reach a total score of 35,036,000 in the current event.", "JointDrillQuest.13006.1": "Reach a total score of 39,252,000 in the current event.", - "JointDrillQuest.13007.1": "Reach a total score of 41,380,000 in the current event." + "JointDrillQuest.13007.1": "Reach a total score of 41,380,000 in the current event.", + "JointDrillQuest.14001.1": "Reach a total score of 12,852,000 in the current event.", + "JointDrillQuest.14002.1": "Reach a total score of 20,520,000 in the current event.", + "JointDrillQuest.14003.1": "Reach a total score of 25,164,000 in the current event.", + "JointDrillQuest.14004.1": "Reach a total score of 28,866,000 in the current event.", + "JointDrillQuest.14005.1": "Reach a total score of 35,036,000 in the current event.", + "JointDrillQuest.14006.1": "Reach a total score of 39,252,000 in the current event.", + "JointDrillQuest.14007.1": "Reach a total score of 41,380,000 in the current event." } \ No newline at end of file diff --git a/data/language/en_us/levelquesttarget.json b/data/language/en_us/levelquesttarget.json index ff95b5c6..cf45ec78 100644 --- a/data/language/en_us/levelquesttarget.json +++ b/data/language/en_us/levelquesttarget.json @@ -60,17 +60,17 @@ "LevelQuestTarget.11504014.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11504015.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11504016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", - "LevelQuestTarget.11901011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times.", + "LevelQuestTarget.11901011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times", "LevelQuestTarget.11901012.1": "Deal DMG with Potential Growth Tempest {Param1} times", "LevelQuestTarget.11901021.1": "!NONEED!", - "LevelQuestTarget.11901031.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11901031.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", "LevelQuestTarget.11901032.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11901041.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11901051.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", - "LevelQuestTarget.11902011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times.", + "LevelQuestTarget.11902011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times", "LevelQuestTarget.11902012.1": "Deal DMG with Main Skill Flowers Dance {Param1} times", "LevelQuestTarget.11902021.1": "!NONEED!", - "LevelQuestTarget.11902031.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11902031.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", "LevelQuestTarget.11902032.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11902041.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11902051.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", @@ -86,6 +86,30 @@ "LevelQuestTarget.11904022.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11904031.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.11904041.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.11911011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.11911012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11911013.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11911014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11911015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11911016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.11912011.1": "Cast Nanoha's Main Skill {Param2} {Param1} times", + "LevelQuestTarget.11912012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11912013.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11912014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11912015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11912016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.11913011.1": "Cast Nanoha's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.11913012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11913013.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11913014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11913015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11913016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.11914011.1": "Cast Nanoha's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.11914012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11914013.1": "Cast Nanoha's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.11914014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11914015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.11914016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", "LevelQuestTarget.121010101.1": "Defeat {Param2} ×{Param1}", "LevelQuestTarget.121010201.1": "Defeat {Param2} ×{Param1}", "LevelQuestTarget.121010301.1": "Fully charge the Energy of the main Trekker's Ultimate", @@ -261,6 +285,30 @@ "LevelQuestTarget.13504014.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.13504015.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.13504016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.14001011.1": "Hold the {Param2} (Main Skill) button to enter Bunny Rapid Fire Mode", + "LevelQuestTarget.14001012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14001013.1": "Cast Sparkla's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.14001014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14001015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14001016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.14002011.1": "Select the {Param2} (Main Skill) button to enter Bunny Jaws Mode", + "LevelQuestTarget.14002012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14002013.1": "Cast Sparkla's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.14002014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14002015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14002016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.14003011.1": "Cast Sparkla's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.14003012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14003013.1": "Cast Sparkla's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.14003014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14003015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14003016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", + "LevelQuestTarget.14004011.1": "Cast Sparkla's Support Skill {Param2} {Param1} times", + "LevelQuestTarget.14004012.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14004013.1": "Cast Sparkla's Ultimate {Param2} {Param1} times", + "LevelQuestTarget.14004014.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14004015.1": "Kill {Param2} ×{Param1}", + "LevelQuestTarget.14004016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.", "LevelQuestTarget.14101011.1": "Cast Chixia's Main Skill {Param2} {Param1} times", "LevelQuestTarget.14101012.1": "Kill {Param2} ×{Param1}", "LevelQuestTarget.14101013.1": "Cast Chixia's Ultimate {Param2} {Param1} times", diff --git a/data/language/en_us/mailtemplate.json b/data/language/en_us/mailtemplate.json index 93b09574..7fa62a8b 100644 --- a/data/language/en_us/mailtemplate.json +++ b/data/language/en_us/mailtemplate.json @@ -71,6 +71,15 @@ "MailTemplate.10703.1": "Trekker Association", "MailTemplate.10703.2": "Reissued Delivery – Quest Rewards", "MailTemplate.10703.3": "The claim deadline has passed for [Framing the Feelings Unseen]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!", + "MailTemplate.10801.1": "Trekker Association", + "MailTemplate.10801.2": "Event Token Expiry Reminder", + "MailTemplate.10801.3": "[Heartbeat! Neo-Inspired Rhapsody] will end in {0} days!\nYour hard-earned Spare Parts will expire after the event.\nBe sure to visit the Event Shop before then to exchange them for rewards!", + "MailTemplate.10802.1": "Trekker Association", + "MailTemplate.10802.2": "Reissued Delivery – Expired Tokens", + "MailTemplate.10802.3": "[Heartbeat! Neo-Inspired Rhapsody] has ended.\nAny unused Spare Parts have been automatically converted into Dorra and sent to your guild warehouse. Please check your mail!", + "MailTemplate.10803.1": "Trekker Association", + "MailTemplate.10803.2": "Reissued Delivery – Quest Rewards", + "MailTemplate.10803.3": "The claim deadline has passed for [Heartbeat! Neo-Inspired Rhapsody]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!", "MailTemplate.20101.1": "Trekker Association", "MailTemplate.20101.2": "Event Token Expiration Reminder", "MailTemplate.20101.3": "[Radiant Messenger, Holy Night Spirit] will end in {0} days!\nYour hard-earned Snowish Gingerbread Cookies will expire after the event.\nBe sure to visit the Event Shop before then to exchange them for rewards!", diff --git a/data/language/en_us/mainskill.json b/data/language/en_us/mainskill.json index 5e2b201a..e054de82 100644 --- a/data/language/en_us/mainskill.json +++ b/data/language/en_us/mainskill.json @@ -1055,30 +1055,30 @@ "MainSkill.405105.2": "Lux Versatile Trekkers gain 1 stack of Sync Rate per second on the battlefield: Each stack increases their Lux DMG by {1} for {2}s, stacking up to {3} times.\u000bWhen Sync Rate is at max stacks, dealing DMG additionally inflicts Hostile Reaction on the target: Increases the Lux Auto ATK DMG the target takes by {4} for {5}s.", "MainSkill.405106.1": "Stellar Destination", "MainSkill.405106.2": "Lux Versatile Trekkers gain 1 stack of Sync Rate per second on the battlefield: Each stack increases their Lux DMG by {1} for {2}s, stacking up to {3} times.\u000bWhen Sync Rate is at max stacks, dealing DMG additionally inflicts Hostile Reaction on the target: Increases the Lux Auto ATK DMG the target takes by {4} for {5}s.", - "MainSkill.405201.1": "???", - "MainSkill.405201.2": "???", - "MainSkill.405202.1": "???", - "MainSkill.405202.2": "???", - "MainSkill.405203.1": "???", - "MainSkill.405203.2": "???", - "MainSkill.405204.1": "???", - "MainSkill.405204.2": "???", - "MainSkill.405205.1": "???", - "MainSkill.405205.2": "???", - "MainSkill.405206.1": "???", - "MainSkill.405206.2": "???", - "MainSkill.405401.1": "???", - "MainSkill.405401.2": "???", - "MainSkill.405402.1": "???", - "MainSkill.405402.2": "???", - "MainSkill.405403.1": "???", - "MainSkill.405403.2": "???", - "MainSkill.405404.1": "???", - "MainSkill.405404.2": "???", - "MainSkill.405405.1": "???", - "MainSkill.405405.2": "???", - "MainSkill.405406.1": "???", - "MainSkill.405406.2": "???", + "MainSkill.405201.1": "Touch of Miracle", + "MainSkill.405201.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405202.1": "Touch of Miracle", + "MainSkill.405202.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405203.1": "Touch of Miracle", + "MainSkill.405203.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405204.1": "Touch of Miracle", + "MainSkill.405204.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405205.1": "Touch of Miracle", + "MainSkill.405205.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405206.1": "Touch of Miracle", + "MainSkill.405206.2": "When a Terra Vanguard Trekker casts a skill, they gain Assembly for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Assembly, increases their Skill DMG by {2}.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Assembly, increases their ATK by {3}.", + "MainSkill.405401.1": "Little Paradise", + "MainSkill.405401.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", + "MainSkill.405402.1": "Little Paradise", + "MainSkill.405402.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", + "MainSkill.405403.1": "Little Paradise", + "MainSkill.405403.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", + "MainSkill.405404.1": "Little Paradise", + "MainSkill.405404.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", + "MainSkill.405405.1": "Little Paradise", + "MainSkill.405405.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", + "MainSkill.405406.1": "Little Paradise", + "MainSkill.405406.2": "After a Terra Vanguard Trekker casts a skill, they gain Loaded for {1}s, stacking up to 2 times.\u000bWhen a Terra Vanguard Trekker has 1 stack of Loaded, dealing Skill DMG inflicts the following effects on the target: increases Terra Skill DMG Taken by {2} for {3}s.\u000bWhen a Terra Vanguard Trekker has 2 stacks of Loaded, increases their Skill DMG by {4}.", "MainSkill.900101.1": "!NONEED!", "MainSkill.900102.1": "!NONEED!", "MainSkill.900103.1": "!NONEED!" diff --git a/data/language/en_us/mallpackage.json b/data/language/en_us/mallpackage.json index e7be8133..830544e0 100644 --- a/data/language/en_us/mallpackage.json +++ b/data/language/en_us/mallpackage.json @@ -232,6 +232,46 @@ "MallPackage.pack.11_role_l.3": "Deluxe Ticket Set", "MallPackage.pack.11_role_s.1": "Awakening Universe\u000bTicket Value Set", "MallPackage.pack.11_role_s.2": "Awakening Universe: Ticket Value Set", + "MallPackage.pack.12_1_disc.1": "Raging Tides\u000bSpecial Disc Set", + "MallPackage.pack.12_1_disc.2": "Raging Tides: Special Disc Set", + "MallPackage.pack.12_1_disc_l.1": "Raging Tides\u000bDeluxe Disc Set", + "MallPackage.pack.12_1_disc_l.2": "Raging Tides: Deluxe Disc Set", + "MallPackage.pack.12_1_disc_l.3": "Deluxe Disc Set", + "MallPackage.pack.12_1_disc_s.1": "Raging Tides\u000bDisc Value Set", + "MallPackage.pack.12_1_disc_s.2": "Raging Tides: Disc Value Set", + "MallPackage.pack.12_1_gift.1": "Raging Tides\u000bHeartfelt Bundle", + "MallPackage.pack.12_1_gift.2": "Raging Tides: Heartfelt Bundle", + "MallPackage.pack.12_1_gift.3": "Heartfelt Bundle", + "MallPackage.pack.12_1_res.1": "Raging Tides\u000bTrekker Boost Bundle", + "MallPackage.pack.12_1_res.2": "Raging Tides: Trekker Boost Bundle", + "MallPackage.pack.12_1_res.3": "Trekker Boost Bundle", + "MallPackage.pack.12_1_role.1": "Raging Tides\u000bTicket Deal Set", + "MallPackage.pack.12_1_role.2": "Raging Tides: Ticket Deal Set", + "MallPackage.pack.12_1_role_l.1": "Raging Tides\u000bDeluxe Ticket Set", + "MallPackage.pack.12_1_role_l.2": "Raging Tides: Deluxe Ticket Set", + "MallPackage.pack.12_1_role_l.3": "Deluxe Ticket Set", + "MallPackage.pack.12_1_role_s.1": "Raging Tides\u000bTicket Value Set", + "MallPackage.pack.12_1_role_s.2": "Raging Tides: Ticket Value Set", + "MallPackage.pack.12_disc.1": "Ingenious Artisan\u000bSpecial Disc Set", + "MallPackage.pack.12_disc.2": "Ingenious Artisan: Special Disc Set", + "MallPackage.pack.12_disc_l.1": "Ingenious Artisan\u000bDeluxe Disc Set", + "MallPackage.pack.12_disc_l.2": "Ingenious Artisan: Deluxe Disc Set", + "MallPackage.pack.12_disc_l.3": "Deluxe Disc Set", + "MallPackage.pack.12_disc_s.1": "Ingenious Artisan\u000bDisc Value Set", + "MallPackage.pack.12_disc_s.2": "Ingenious Artisan: Disc Value Set", + "MallPackage.pack.12_gift.1": "Ingenious Artisan\u000bHeartfelt Bundle", + "MallPackage.pack.12_gift.2": "Ingenious Artisan: Heartfelt Bundle", + "MallPackage.pack.12_gift.3": "Heartfelt Bundle", + "MallPackage.pack.12_res.1": "Ingenious Artisan\u000bTrekker Boost Bundle", + "MallPackage.pack.12_res.2": "Ingenious Artisan: Trekker Boost Bundle", + "MallPackage.pack.12_res.3": "Trekker Boost Bundle", + "MallPackage.pack.12_role.1": "Ingenious Artisan\u000bTicket Deal Set", + "MallPackage.pack.12_role.2": "Ingenious Artisan: Ticket Deal Set", + "MallPackage.pack.12_role_l.1": "Ingenious Artisan\u000bDeluxe Ticket Set", + "MallPackage.pack.12_role_l.2": "Ingenious Artisan: Deluxe Ticket Set", + "MallPackage.pack.12_role_l.3": "Deluxe Ticket Set", + "MallPackage.pack.12_role_s.1": "Ingenious Artisan\u000bTicket Value Set", + "MallPackage.pack.12_role_s.2": "Ingenious Artisan: Ticket Value Set", "MallPackage.pack.disc.1": "Departure Limited\u000bGold Disc Set", "MallPackage.pack.disc.2": "Departure: Gold Disc Set", "MallPackage.pack.first.1": "Departure Limited\u000bWelcome Pack", @@ -247,8 +287,12 @@ "MallPackage.pack.sr.1": "Departure Limited\u000bTrekker Choice Bundle", "MallPackage.pack.sr.2": "Departure: Trekker Choice Bundle", "MallPackage.skin.98.01.1": "Lingering Sunlight", + "MallPackage.skin.98.01.1.1": "Lingering Sunlight", + "MallPackage.skin.98.01.1.2": "Certificate that unlocks Noya's exclusive appearance: Lingering Sunlight!", "MallPackage.skin.98.01.2": "Certificate that unlocks Noya's exclusive appearance \"Lingering Sunlight\"!", "MallPackage.skin.98.02.1": "When Distant Winds Rise", + "MallPackage.skin.98.02.1.1": "When Distant Winds Rise", + "MallPackage.skin.98.02.1.2": "Certificate that unlocks Nanoha's exclusive appearance \"When Distant Winds Rise\"!", "MallPackage.skin.98.02.2": "Certificate that unlocks Nanoha's exclusive appearance \"When Distant Winds Rise\"!", "MallPackage.skin.98.03.1": "The Gift of Falling Snow", "MallPackage.skin.98.03.2": "Certificate that unlocks Freesia's exclusive appearance \"The Gift of Falling Snow\"!", @@ -265,5 +309,7 @@ "MallPackage.skin.98.09.1": "Quirky Tea Party", "MallPackage.skin.98.09.2": "Certificate that unlocks Nazuna's exclusive appearance \"Quirky Tea Party\"!", "MallPackage.skin.98.10.1": "Rippling Void of the Darkest Heartbreak", - "MallPackage.skin.98.10.2": "Certificate that unlocks Minova's exclusive appearance \"Rippling Void of the Darkest Heartbreak\"!" + "MallPackage.skin.98.10.2": "Certificate that unlocks Minova's exclusive appearance \"Rippling Void of the Darkest Heartbreak\"!", + "MallPackage.skin.98.11.1": "Ease Into an Unhurried Summer", + "MallPackage.skin.98.11.2": "Certificate that unlocks Amber's exclusive appearance \"Ease Into an Unhurried Summer\"!" } \ No newline at end of file diff --git a/data/language/en_us/mallpackagepage.json b/data/language/en_us/mallpackagepage.json index dd00ae99..266958ea 100644 --- a/data/language/en_us/mallpackagepage.json +++ b/data/language/en_us/mallpackagepage.json @@ -1,6 +1,7 @@ { "MallPackagePage.1.1": "Newcomer Gift", "MallPackagePage.11.1": "Hot & New", + "MallPackagePage.12.1": "Previous", "MallPackagePage.2.1": "Event Sale", "MallPackagePage.3.1": "Stellar Special", "MallPackagePage.4.1": "Travel Essentials" diff --git a/data/language/en_us/mangaloading.json b/data/language/en_us/mangaloading.json index b3971dc1..8a8d179f 100644 --- a/data/language/en_us/mangaloading.json +++ b/data/language/en_us/mangaloading.json @@ -41,6 +41,7 @@ "MangaLoading.45.1": "Heartfelt Care", "MangaLoading.46.1": "Quick Snatch", "MangaLoading.47.1": "Stacking Tower", + "MangaLoading.48.1": "Cuteness is Justice", "MangaLoading.5.1": "Drowned in Art", "MangaLoading.6.1": "Tear Collector", "MangaLoading.7.1": "Pastry Seduction", diff --git a/data/language/en_us/miningsupport.json b/data/language/en_us/miningsupport.json index 5e5a8042..adc33983 100644 --- a/data/language/en_us/miningsupport.json +++ b/data/language/en_us/miningsupport.json @@ -51,6 +51,20 @@ "MiningSupport.407.2": "The first 3 knocks on the current floor trigger double Crit Hit.", "MiningSupport.5.1": "Noya: Ace Helmsman", "MiningSupport.5.2": "Every 3 empty tiles destroyed, 1 random basic tile is converted into a fragile tile.", + "MiningSupport.501.1": "Shia: Stardust Breath", + "MiningSupport.501.2": "The first hit on the current floor deals splash damage to 3 random surrounding tiles.", + "MiningSupport.502.1": "Karin: Whirlpool Storm", + "MiningSupport.502.2": "Hitting a basic tile has a 50% chance not to consume a Treasure Shovel. (Limit: 3 times per floor)", + "MiningSupport.503.1": "Iris: Fishing Supplies", + "MiningSupport.503.2": "Upon entering the current floor, 3 random basic tiles are converted into fragile tiles.", + "MiningSupport.504.1": "Amber: Boiling Abyss", + "MiningSupport.504.2": "When a treasure is found, 2 random basic tiles are converted into fragile tiles.", + "MiningSupport.505.1": "Noya: Ace Helmsman", + "MiningSupport.505.2": "Every 3 empty tiles destroyed, 1 random basic tile is converted into a fragile tile.", + "MiningSupport.506.1": "Mistique: Headline Reserved", + "MiningSupport.506.2": "The first 3 knocks on the current floor trigger double Crit Hit.", + "MiningSupport.507.1": "Cosette: Corrosive Waves", + "MiningSupport.507.2": "After destroying a total of 3 empty tiles, 1 tile containing a treasure is marked. (Limit: once per floor)", "MiningSupport.6.1": "Mistique: Headline Reserved", "MiningSupport.6.2": "The first 3 knocks on the current floor trigger double Crit Hit.", "MiningSupport.7.1": "Cosette: Corrosive Waves", diff --git a/data/language/en_us/miningtreasure.json b/data/language/en_us/miningtreasure.json index ac05d8a2..f2f801bb 100644 --- a/data/language/en_us/miningtreasure.json +++ b/data/language/en_us/miningtreasure.json @@ -23,6 +23,12 @@ "MiningTreasure.1402.2": "These silver coins can sometimes be found on the beach or in the water. Sailors love to skip stones with them.", "MiningTreasure.1403.1": "Mechanical Measuring Tape", "MiningTreasure.1403.2": "An Artifact designed for measuring objects. It's durable, compact, and easy to carry.", + "MiningTreasure.1501.1": "Bronze Coin", + "MiningTreasure.1501.2": "As sand is brushed away, time stands still.", + "MiningTreasure.1502.1": "Freshwater Pearl", + "MiningTreasure.1502.2": "Beneath its pure luster lies a heart of utmost sincerity.", + "MiningTreasure.1503.1": "Ocean Coral", + "MiningTreasure.1503.2": "A frozen wave, a silent song of the ocean.", "MiningTreasure.2001.1": "Glopo Crystal", "MiningTreasure.2001.2": "The most adorable monster crystal in the world.", "MiningTreasure.2002.1": "Jar Spirit Fragrance", @@ -47,6 +53,12 @@ "MiningTreasure.2402.2": "A sturdy rope, useful for marking routes or rappelling down from heights.", "MiningTreasure.2403.1": "Camping Hammer", "MiningTreasure.2403.2": "An Artifact that drives tent stakes deep into the ground with a single swing, ideal for outdoor camping.", + "MiningTreasure.2501.1": "Glopo Crystal", + "MiningTreasure.2501.2": "The most adorable monster crystal in the world.", + "MiningTreasure.2502.1": "Jar Spirit Fragrance", + "MiningTreasure.2502.2": "A single drop grants understanding of all elvish tongues.", + "MiningTreasure.2503.1": "Sharky Scepter", + "MiningTreasure.2503.2": "The bearer of the scepter rides the waves and commands the shark packs.", "MiningTreasure.3001.1": "Muddy Leather Bag", "MiningTreasure.3001.2": "Beneath its filthy surface lurks unsettling secrets.", "MiningTreasure.3002.1": "Skeleton Key", @@ -71,6 +83,12 @@ "MiningTreasure.3402.2": "It looks like an ordinary oar, but it's exceptionally light yet sturdy since it's an Artifact.", "MiningTreasure.3403.1": "Jet-Powered Harpoon", "MiningTreasure.3403.2": "A harpoon that fires at the lightest trigger pull, so there's no need to panic even in the face of ferocious sea monsters.", + "MiningTreasure.3501.1": "Muddy Leather Bag", + "MiningTreasure.3501.2": "Beneath its filthy surface lurks unsettling secrets.", + "MiningTreasure.3502.1": "Skeleton Key", + "MiningTreasure.3502.2": "Is it the source of all disasters or the dawn of supreme glory?", + "MiningTreasure.3503.1": "Ancient Sea Scroll", + "MiningTreasure.3503.2": "Lost in the sea of time, it writes an eternal forbidden spell of the unknown.", "MiningTreasure.4001.1": "Black Clay Pot", "MiningTreasure.4001.2": "Though coarse and heavy, it stands as the sturdiest fortress.", "MiningTreasure.4002.1": "White Jade Box", @@ -94,5 +112,11 @@ "MiningTreasure.4402.1": "Climbing Pick", "MiningTreasure.4402.2": "An Artifact that makes climbing steep rock faces easier. Master it, and you can unlock new paths!", "MiningTreasure.4403.1": "Mailbag Stuffed with Letters", - "MiningTreasure.4403.2": "If the letter-devouring monsters keep wreaking havoc, Trekkers may no longer take on mail delivery jobs." + "MiningTreasure.4403.2": "If the letter-devouring monsters keep wreaking havoc, Trekkers may no longer take on mail delivery jobs.", + "MiningTreasure.4501.1": "Black Clay Pot", + "MiningTreasure.4501.2": "Though coarse and heavy, it stands as the sturdiest fortress.", + "MiningTreasure.4502.1": "White Jade Box", + "MiningTreasure.4502.2": "The moment it sees daylight again, everyone is astonished by its crystalline brilliance.", + "MiningTreasure.4503.1": "Dragon Scale Chest", + "MiningTreasure.4503.2": "Legend says only those who vanquish the dragon are worthy of this extraordinary treasure." } \ No newline at end of file diff --git a/data/language/en_us/monstermanual.json b/data/language/en_us/monstermanual.json index b79786c5..7fe90a26 100644 --- a/data/language/en_us/monstermanual.json +++ b/data/language/en_us/monstermanual.json @@ -152,7 +152,7 @@ "MonsterManual.1703100.1": "Imperial Guard Sergeant Major", "MonsterManual.1703100.2": "The oldest knight in the Imperial Guard. The heavy crossbow he carries is both his trademark and the best evidence that he is still as deadly as ever.", "MonsterManual.1751026.1": "Gobble Hexhorn Whale", - "MonsterManual.1751026.2": "When pristine waters become polluted, the gentle \"neighbor\" living outside Philae will personally come to voice its protest——\u000bGo-gobble... Go-go-gobble... Go-bble-bble-bbbbble!!!", + "MonsterManual.1751026.2": "When pristine waters become polluted, the gentle \"neighbor\" living outside Philae will personally come to voice its protest—\u000bGo-gobble... Go-go-gobble... Go-bble-bble-bbbbble!!!", "MonsterManual.3000100.1": "Cheerful Treasure Hunter", "MonsterManual.3000100.2": "A cheerful and friendly member of the Treasure Hunters, always concerned about sun protection.", "MonsterManual.3001100.1": "Brave Treasure Hunter", @@ -191,6 +191,8 @@ "MonsterManual.3092100.2": "This sniper lies in wait behind sheer cliffs, scanning the sandstorms for targets.", "MonsterManual.3093100.1": "Hazana", "MonsterManual.3093100.2": "Turning poison into fine wine and blood into a scarlet trail,\u000bShe grants no mercy, only a choice—\u000bBow to her and stay your breath, or choose the path of silent death.", + "MonsterManual.3110100.1": "Greyhorn", + "MonsterManual.3110100.2": "An elite knight tracking NGO members, known as the \"Hound.\"\u000bNothing escapes her sight.", "MonsterManual.5000100.1": "Megahand Enforcer", "MonsterManual.5000100.2": "A golem guard with massive hands. It crushes its enemies under its rolling, unstoppable body.", "MonsterManual.5000111.1": "Megahand Enforcer: Rock", diff --git a/data/language/en_us/penguincard.json b/data/language/en_us/penguincard.json index d108708d..ef6a7e47 100644 --- a/data/language/en_us/penguincard.json +++ b/data/language/en_us/penguincard.json @@ -117,6 +117,30 @@ "PenguinCard.19405.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain + {EffectParam_1} Multiplier.", "PenguinCard.19406.1": "Shared Toast +5", "PenguinCard.19406.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain + {EffectParam_1} Multiplier.", + "PenguinCard.20101.1": "Inevitable Flame", + "PenguinCard.20101.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20102.1": "Inevitable Flame +1", + "PenguinCard.20102.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20103.1": "Inevitable Flame +2", + "PenguinCard.20103.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20201.1": "Inevitable Abyss", + "PenguinCard.20201.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20202.1": "Inevitable Abyss +1", + "PenguinCard.20202.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20203.1": "Inevitable Abyss +2", + "PenguinCard.20203.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20301.1": "Inevitable Wind", + "PenguinCard.20301.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20302.1": "Inevitable Wind +1", + "PenguinCard.20302.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20303.1": "Inevitable Wind +2", + "PenguinCard.20303.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], [{EffectParam_3}], [{EffectParam_4}], or [{EffectParam_5}].", + "PenguinCard.20401.1": "Inevitable Source", + "PenguinCard.20401.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], or [{EffectParam_3}].", + "PenguinCard.20402.1": "Inevitable Source +1", + "PenguinCard.20402.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], or [{EffectParam_3}].", + "PenguinCard.20403.1": "Inevitable Source +2", + "PenguinCard.20403.2": "Up to {TriggerLimitParam} times per turn. Manual refreshes will guarantee one of the following: [{EffectParam_1}], [{EffectParam_2}], or [{EffectParam_3}].", "PenguinCard.2101.1": "Starfire", "PenguinCard.2101.2": "Increases the chance of triggering {EffectParam_1}.", "PenguinCard.2102.1": "Starfire +1", diff --git a/data/language/en_us/penguincardbuff.json b/data/language/en_us/penguincardbuff.json index 8f069bb7..6edec864 100644 --- a/data/language/en_us/penguincardbuff.json +++ b/data/language/en_us/penguincardbuff.json @@ -12,5 +12,5 @@ "PenguinCardBuff.501.1": "Last Ember", "PenguinCardBuff.501.2": "Negates the defeat {DurationParam} times.", "PenguinCardBuff.601.1": "Choose 1 of 4", - "PenguinCardBuff.601.2": "For the next {DurationParam} rounds, the Fatebound Stellar Cards selection expands from three to four options" + "PenguinCardBuff.601.2": "For the next {DurationParam} rounds, the Fatebound Stellar Cards selection expands from three to four options." } \ No newline at end of file diff --git a/data/language/en_us/penguincardcontrol.json b/data/language/en_us/penguincardcontrol.json index 43d0fed2..87136675 100644 --- a/data/language/en_us/penguincardcontrol.json +++ b/data/language/en_us/penguincardcontrol.json @@ -1,3 +1,4 @@ { - "PenguinCardControl.800001.1": "\u000b[Event Period]\u000b21:00, Mar 09, 2026 – 20:00, Mar 16, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥5\u000b\u000b[Event Details]\u000bFollow the instructions of Bernina and Virigia to dive into the fun world of Fatebound Stellar Deck!" + "PenguinCardControl.800001.1": "\u000b[Event Period]\u000b21:00, Mar 09, 2026 – 20:00, Mar 16, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥5\u000b\u000b[Event Details]\u000bFollow the instructions of Bernina and Virigia to dive into the fun world of Fatebound Stellar Deck!", + "PenguinCardControl.800003.1": "\u000b[Event Period]\u000b21:00, Jun 15, 2026 – 19:59, Jun 22, 2026\u000b\u000b[Requirement]\u000bAuthorization Level ≥5\u000b\u000b[Event Details]\u000bFollow the instructions of Bernina and Virigia to dive into the fun world of Fatebound Stellar Deck!" } \ No newline at end of file diff --git a/data/language/en_us/penguincardfloor.json b/data/language/en_us/penguincardfloor.json index 230215f2..1c4c951e 100644 --- a/data/language/en_us/penguincardfloor.json +++ b/data/language/en_us/penguincardfloor.json @@ -5,5 +5,9 @@ "PenguinCardFloor.201.1": "Welcome to the Fatebound Stellar Deck.", "PenguinCardFloor.202.1": "Choose paths within your means.", "PenguinCardFloor.203.1": "Increases the drop rate of this run.", - "PenguinCardFloor.204.1": "Aim for 1,000,000 points, my Tyrant!" + "PenguinCardFloor.204.1": "Aim for 1,000,000 points, my Tyrant!", + "PenguinCardFloor.301.1": "Welcome to the Fatebound Stellar Deck.", + "PenguinCardFloor.302.1": "Choose paths within your means.", + "PenguinCardFloor.303.1": "Increases the drop rate of this turn.", + "PenguinCardFloor.304.1": "Aim for 1,000,000 points, my Tyrant!" } \ No newline at end of file diff --git a/data/language/en_us/playerhead.json b/data/language/en_us/playerhead.json index 6a221f67..d7408f86 100644 --- a/data/language/en_us/playerhead.json +++ b/data/language/en_us/playerhead.json @@ -1,6 +1,6 @@ { "PlayerHead.10303.1": "Acquire the appearance to unlock\nPlayful Innocence", - "PlayerHead.10304.1": "???", + "PlayerHead.10304.1": "Acquire the appearance to unlock\nEase Into an Unhurried Summer", "PlayerHead.10703.1": "Acquire the appearance to unlock\nThis Is My Justice!", "PlayerHead.10704.1": "???", "PlayerHead.10803.1": "???", @@ -59,6 +59,8 @@ "PlayerHead.13504.1": "???", "PlayerHead.13603.1": "???", "PlayerHead.13604.1": "???", + "PlayerHead.14003.1": "???", + "PlayerHead.14004.1": "???", "PlayerHead.14103.1": "???", "PlayerHead.14104.1": "???", "PlayerHead.14203.1": "???", diff --git a/data/language/en_us/plot.json b/data/language/en_us/plot.json index 124734dd..9c98534a 100644 --- a/data/language/en_us/plot.json +++ b/data/language/en_us/plot.json @@ -147,12 +147,12 @@ "Plot.13902.2": "???", "Plot.13903.1": "???", "Plot.13903.2": "???", - "Plot.14001.1": "???", - "Plot.14001.2": "???", - "Plot.14002.1": "???", - "Plot.14002.2": "???", - "Plot.14003.1": "???", - "Plot.14003.2": "???", + "Plot.14001.1": "Sparkla's Troubles, Part I", + "Plot.14001.2": "A genius inventor has unexpectedly hit a creative wall. Where should I go to find new inspiration?", + "Plot.14002.1": "Sparkla's Troubles, Part II", + "Plot.14002.2": "I only acknowledge people who truly understand my inventions~", + "Plot.14003.1": "Sparkla's Troubles, Part III", + "Plot.14003.2": "Boss, what kind of features do you want to add to Tyrant Pie? I can make anything happen, you know~", "Plot.14101.1": "The Haunted Village, Part Ⅰ", "Plot.14101.2": "Spooky things continue to happen in the wilderness outside the city. There are suspicions of areas being \"haunted.\" The cowardly Xuan Shi is tasked with the incident... With only one step into the village, Xuan Shi began to scream frantically—", "Plot.14102.1": "The Haunted Village, Part Ⅱ", diff --git a/data/language/en_us/potential.json b/data/language/en_us/potential.json index bbf517aa..e745deaa 100644 --- a/data/language/en_us/potential.json +++ b/data/language/en_us/potential.json @@ -1391,64 +1391,64 @@ "Potential.513742.2": "???", "Potential.513743.1": "???", "Potential.513743.2": "???", - "Potential.514001.1": "???", - "Potential.514001.2": "???", - "Potential.514002.1": "???", - "Potential.514002.2": "???", - "Potential.514003.1": "???", - "Potential.514003.2": "???", - "Potential.514004.1": "???", - "Potential.514004.2": "???", - "Potential.514005.1": "???", - "Potential.514005.2": "???", - "Potential.514006.1": "???", - "Potential.514006.2": "???", - "Potential.514007.1": "???", - "Potential.514007.2": "???", - "Potential.514008.1": "???", - "Potential.514008.2": "???", - "Potential.514009.1": "???", - "Potential.514009.2": "???", - "Potential.514010.1": "???", - "Potential.514010.2": "???", - "Potential.514011.1": "???", - "Potential.514011.2": "???", - "Potential.514012.1": "???", - "Potential.514012.2": "???", - "Potential.514013.1": "???", - "Potential.514013.2": "???", - "Potential.514021.1": "???", - "Potential.514021.2": "???", - "Potential.514022.1": "???", - "Potential.514022.2": "???", - "Potential.514023.1": "???", - "Potential.514023.2": "???", - "Potential.514024.1": "???", - "Potential.514024.2": "???", - "Potential.514025.1": "???", - "Potential.514025.2": "???", - "Potential.514026.1": "???", - "Potential.514026.2": "???", - "Potential.514027.1": "???", - "Potential.514027.2": "???", - "Potential.514028.1": "???", - "Potential.514028.2": "???", - "Potential.514029.1": "???", - "Potential.514029.2": "???", - "Potential.514030.1": "???", - "Potential.514030.2": "???", - "Potential.514031.1": "???", - "Potential.514031.2": "???", - "Potential.514032.1": "???", - "Potential.514032.2": "???", - "Potential.514033.1": "???", - "Potential.514033.2": "???", - "Potential.514041.1": "???", - "Potential.514041.2": "???", - "Potential.514042.1": "???", - "Potential.514042.2": "???", - "Potential.514043.1": "???", - "Potential.514043.2": "???", + "Potential.514001.1": "When Sparkla is in ##Bunny Rapid Fire Mode#4034#, activates Bunny Rapid Fire to deal damage. Can trigger ##Terra Mark#1020#.\u000bWhen in an All-Terra squad, increases Bunny Rapid Fire's &Param2&.", + "Potential.514001.2": "When Sparkla is in ##Bunny Rapid Fire Mode#4034#, activates Bunny Rapid Fire to unleash a hail of fire on the target, dealing &Param1& of ATK x7 as Terra Skill DMG. Can trigger ##Terra Mark#1020#.\u000bBunny Rapid Fire has a Cooldown of 3s.\u000bWhen in an All-Terra squad, increases Bunny Rapid Fire's &Param2& by &Param3&.", + "Potential.514002.1": "Increases the &Param4& of ##Bunny Rapid Fire Mode#4034#.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a target, inflicts Stellar Crystal. At full stack, the target becomes Stellar Crystallized.\u000bStellar Crystallized target will be stunned and immune to Stellar Crystal.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a Stellar Crystallized target, deals additional damage. Can trigger ##Terra Mark#1020#.", + "Potential.514002.2": "Increases the &Param4& of ##Bunny Rapid Fire Mode#4034# by &Param5&.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a target, inflicts 1 stack of Stellar Crystal. At &Param1& stacks, the target becomes Stellar Crystallized for &Param2&s.\u000bStellar Crystallized target will be stunned and immune to Stellar Crystal.\u000bWhen Sparkla deals damage with ##Bunny Rapid Fire Mode#4034# to a Stellar Crystallized target, deals an additional &Param3& of ATK as Terra Skill DMG. Can trigger ##Terra Mark#1020#.", + "Potential.514003.1": "When Sparkla is in ##Bunny Jaws Mode#4033#, activates Bunny Roar to deal damage. Can trigger ##Terra Mark#1020#.\u000bWhen channeling Bunny Roar, Sparkla cannot move or dodge.\u000bWhen in an All-Terra squad, Sparkla gains a shield while Bunny Roar is active and increases the &Param3& of Bunny Roar.", + "Potential.514003.2": "When Sparkla is in ##Bunny Jaws Mode#4033#, activates Bunny Roar. After a brief charge-up, deals &Param1& of ATK as AoE Terra Skill DMG. Can trigger ##Terra Mark#1020#.\u000bWhen channeling Bunny Roar, Sparkla cannot move or dodge. Sparkla can only cast Bunny Roar once while in ##Bunny Jaws Mode#4033#.\u000bWhen in an All-Terra squad, Sparkla gains a shield equal to &Param2& of her Base HP while Bunny Roar is active, and increases the &Param3& of Bunny Jaws Mode by &Param4&.", + "Potential.514004.1": "Increases the &Param1& of ##Bunny Jaws Mode#4033#.\u000bWhen Sparkla is in ##Bunny Jaws Mode#4033#, gains Instant Neo Solution over time. When in ##Bunny Jaws Mode#4033#, Sparkla can consume Instant Neo Solution to fire additional shells.\u000bWhen ##Bunny Jaws Mode#4033# ends, nullifies all Instant Neo Solution.", + "Potential.514004.2": "Increases the &Param1& of ##Bunny Jaws Mode#4033# by &Param2&.\u000bWhen Sparkla is in ##Bunny Jaws Mode#4033#, gains 1 bottle of Instant Neo Solution every 2s.\u000bWhen in ##Bunny Jaws Mode#4033#, Sparkla can consume up to 2 bottles of Instant Neo Solution to fire additional shells, each solution can generate 1 shell.\u000bWhen ##Bunny Jaws Mode#4033# ends, nullifies all Instant Neo Solution.", + "Potential.514005.1": "When Sparkla triggers ##Terra Mark#1020# in ##Bunny Rapid Fire Mode#4034#, increases her &Param1&.", + "Potential.514005.2": "When Sparkla triggers ##Terra Mark#1020# in ##Bunny Rapid Fire Mode#4034#, increases her &Param1& by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.514006.1": "##Bunny Rapid Fire Mode#4034# allows Sparkla to levitate. She can attack the target while dashing, and her &Param1& is increased.", + "Potential.514006.2": "##Bunny Rapid Fire Mode#4034# allows Sparkla to levitate. She can attack the target while dashing, and her &Param1& is increased by &Param2&.", + "Potential.514007.1": "Each Sparkla's skill cast increases Sparkla's &Param1&.", + "Potential.514007.2": "Each Sparkla's skill cast increases Sparkla's &Param1& by &Param2& for &Param3&s, up to &Param4& stacks.", + "Potential.514008.1": "When Sparkla is in ##Bunny Jaws Mode#4033#, each shot deals damage to enemies in front and knocks them back. Can trigger ##Terra Mark#1020#.", + "Potential.514008.2": "When Sparkla is in ##Bunny Jaws Mode#4033#, each shot deals &Param1& of ATK as AoE Terra Skill DMG to enemies in front and knocks them back. Can trigger ##Terra Mark#1020#.\u000bWhen casting Bunny Roar, each shot deals &Param2& of ATK as AoE Terra Skill DMG to enemies in front and knocks them back. Can trigger ##Terra Mark#1020#.", + "Potential.514009.1": "When Sparkla is in ##Bunny Jaws Mode#4033#, gains Super Armor and increases own &Param2&.\u000bAfter the shells fired in ##Bunny Jaws Mode#4033# explode, Booby Traps are randomly deployed within the blast radius. The traps can deal damage and trigger ##Terra Mark#1020#.", + "Potential.514009.2": "When Sparkla is in ##Bunny Jaws Mode#4033#, gains Super Armor and increases own &Param2& by &Param3&.\u000bAfter the shells fired in ##Bunny Jaws Mode#4033# explode, 5 Booby Traps are randomly deployed within the blast radius, each Booby Trap dealing &Param1& of ATK as Terra Skill DMG. Can trigger ##Terra Mark#1020#.\u000bShells fired by Bunny Roar scatter 10 Booby Traps over a much larger area.", + "Potential.514010.1": "When Sparkla enters ##Bunny Jaws Mode#4033#, gains a shield.\u000bWhen Sparkla remains stationary in ##Bunny Jaws Mode#4033#, increases her &Param4&.", + "Potential.514010.2": "When Sparkla enters ##Bunny Jaws Mode#4033#, gains a shield equal to &Param1& of her Base HP for &Param2&s.\u000bWhen Sparkla remains stationary in ##Bunny Jaws Mode#4033#, increases her &Param4& by &Param5& every &Param3&s for a total of &Param6&s, up to &Param7& stacks.", + "Potential.514011.1": "When Sparkla casts the Main Skill to transform, increases her &Param1&.\u000bWhen the transformation ends, deals DMG to nearby targets. Can trigger ##Terra Mark#1020#.", + "Potential.514011.2": "When Sparkla casts the Main Skill to transform, increases her &Param1& by &Param2& for &Param3&s.\u000bWhen the transformation ends, deals &Param4& of ATK as AoE Terra Skill DMG to up to 6 nearby targets. Can trigger ##Terra Mark#1020#.", + "Potential.514012.1": "Sparkla can dodge one more time.\u000bAfter dodging, increases Sparkla's &Param1&.", + "Potential.514012.2": "Sparkla can dodge one more time.\u000bAfter dodging, increases Sparkla's &Param1& by &Param2& for &Param3&s.\u000bThis effect can only be triggered once every &Param4&s.", + "Potential.514013.1": "Increases Sparkla's &Param1& to distant targets.", + "Potential.514013.2": "Increases Sparkla's &Param1& to distant targets by &Param2&.", + "Potential.514021.1": "Increases the &Param2& of the Support Skill.\u000bWhen Sparkla casts the Support Skill in an all-Terra squad, increases the number of Bunny Fireworks fired per volley.", + "Potential.514021.2": "When Sparkla casts &Param1& (Support Skill) in an all-Terra squad, the doll also fires a Bunny Firework, bringing the total to 3 per volley.\u000bIncreases the Support Skill's &Param2& by &Param3&.", + "Potential.514022.1": "When casting the Bunny Firework, Sparkla gains Energy each time a rocket is fired.\u000bWhen the Support Skill ends, Sparkla consumes all Energy to increase her &Param2&.\u000bShe then charges toward the target in her wheelchair, dealing damage.", + "Potential.514022.2": "When casting &Param1& (Support Skill), Sparkla gains Energy each time a Bunny Firework is fired.\u000bWhen the Support Skill ends, Sparkla consumes all Energy, with each point increasing her &Param2& by &Param3& for &Param4&s.\u000bShe then charges toward the target in her chair, dealing &Param5& of ATK as Terra Skill DMG and inflicting Bleeding, which deals DMG to the target once every 0.3s for 3s, dealing &Param6& of ATK as Terra Skill DMG in total.", + "Potential.514023.1": "Increases Sparkla's &Param4&.\u000bWhen the Support Skill ends, Sparkla follows the Terra Main Trekker and provides fire support, dealing DMG to the target.", + "Potential.514023.2": "Increases Sparkla's &Param4& by &Param5&.\u000bWhen &Param1& (Support Skill) ends, Sparkla follows the Terra Main Trekker for &Param2&s and provides fire support, dealing &Param3& of ATK as Terra Auto Attack DMG to the target.", + "Potential.514024.1": "When Sparkla is on the battlefield, deals DMG to targets every few seconds.\u000bFor each Terra Trekker in the squad, increases this DMG.", + "Potential.514024.2": "When Sparkla is on the battlefield, deals &Param2& of ATK as AoE Terra Auto Attack DMG to targets every 3.5s.\u000bFor each Terra Trekker in the squad, increases the &Param3& of this effect by &Param4&.", + "Potential.514025.1": "When Sparkla casts the Support Skill, deals DMG to nearby targets.", + "Potential.514025.2": "When Sparkla casts &Param1& (Support Skill), deals &Param2& of ATK as AoE Terra Skill DMG to nearby targets.", + "Potential.514026.1": "When Sparkla casts the Support Skill, increases her &Param2&.", + "Potential.514026.2": "When Sparkla casts &Param1& (Support Skill), increases her &Param2& by &Param3& for &Param4&s.", + "Potential.514027.1": "When the Bunny Firework triggers a ##Terra Mark#1020#, increases Sparkla's &Param2&.", + "Potential.514027.2": "When Bunny Firework triggers a ##Terra Mark#1020#, increases Sparkla's &Param2& by &Param3& for &Param4&s, up to &Param5& stacks.", + "Potential.514028.1": "Sparkla's bullets can pierce through targets, and their &Param1& is increased.", + "Potential.514028.2": "Sparkla's bullets can pierce through targets, and their &Param1& is increased by &Param2&.", + "Potential.514029.1": "While Sparkla is on the battlefield, increases her &Param1& over time.\u000bThis effect will be removed when she leaves the battlefield.", + "Potential.514029.2": "While Sparkla is on the battlefield, increases her &Param1& by &Param2& per second, up to &Param3& stacks.\u000bThis effect will be removed when she leaves the battlefield.", + "Potential.514030.1": "When the Support Skill ends, increases Sparkla's &Param2&.", + "Potential.514030.2": "When &Param1& (Support Skill) ends, increases Sparkla's &Param2& by &Param3& for &Param4&s.", + "Potential.514031.1": "Increases Sparkla's &Param1&.", + "Potential.514031.2": "Increases Sparkla's &Param1& by &Param2&.", + "Potential.514032.1": "Increases Sparkla's &Param2&.\u000bWhen her Ultimate ends, increases Sparkla's &Param4&.", + "Potential.514032.2": "Increases Sparkla's &Param2& by &Param3&.\u000bWhen &Param1& (Ultimate) ends, increases Sparkla's &Param4& by &Param5& for &Param6&s.", + "Potential.514033.1": "Increases the &Param1& of Terra Trekkers in the squad.", + "Potential.514033.2": "Increases the &Param1& of Terra Trekkers in the squad by &Param2&.", + "Potential.514041.1": "When the Ultimate ends, drops bottles of Potent Neo Solution on the ground. When the Main Trekker absorbs them, increases their &Param2&.\u000bWhen a Terra Trekker absorbs 3 bottles of Potent Neo Solution and deals Auto Attack DMG, Sparkla deals additional DMG.", + "Potential.514041.2": "When &Param1& (Ultimate) ends, drops 3 bottles of Potent Neo Solution on the ground. The Main Trekker can absorb them on contact, with each bottle increasing their &Param2& by &Param3& for &Param4&s.\u000bWhen a Terra Trekker absorbs 3 bottles of Potent Neo Solution and deals Auto Attack DMG, Sparkla deals an additional &Param5& of her ATK as Terra Ultimate DMG. This effect can only be triggered once every &Param6&s.", + "Potential.514042.1": "Increases the Attack Range of the Bunny Firework Cannon fired by the Ultimate. Instantly eliminates normal targets within range and deals damage to elite and boss targets over time.", + "Potential.514042.2": "Increases the Attack Range of the Bunny Firework Cannon fired by &Param1& (Ultimate). Instantly eliminates normal targets within range, and inflicts Bleeding on elite and boss targets. Deals DMG to the target once per second for &Param2&s, dealing &Param3& of ATK as Terra Mark Ultimate DMG in total.", + "Potential.514043.1": "When the Ultimate triggers ##Terra Mark#1020#, increases the &Param2& of this Ultimate.", + "Potential.514043.2": "When &Param1& (Ultimate) triggers ##Terra Mark#1020#, increases the &Param2& of this Ultimate by &Param3&, stacking up to &Param4& times.", "Potential.514101.1": "Increases the Main Skill's duration and DMG.", "Potential.514101.2": "Increases the duration of Purifying Flames (Main Skill) by 3s and Skill DMG by &Param1&.", "Potential.514102.1": "When Chixia unleashes flames with the Main Skill, builds up heat. Once full, enhances her Auto Attacks.", @@ -1632,7 +1632,7 @@ "Potential.514404.1": "Reduces Main Skill Cooldown. When casting Torrent Flash, summons a Mirror Image.", "Potential.514404.2": "Reduces the Cooldown of Torrent Flash (Main Skill) by 50%. When casting the Main Skill, summons a Mirror Image that has 50% of Chitose's DMG Multiplier. The Mirror Image can cast the Main Skill and trigger ##Aqua Mark#1018#.", "Potential.514405.1": "Increases the number of times Chitose can dodge and her &Param1&. After dodging or casting the Main Skill, she can deliver the last strike of her Auto Attack immediately, and if this Auto Attack deals DMG, she gains Edge: Increases the &Param3& dealt by some of Chitose's Auto Attacks.", - "Potential.514405.2": "Chitose can dodge one more time.\u000bHer &Param1& is increased by &Param2&. After dodging or casting Torrent Flash (Main Skill), she can deliver the last strike of her Auto Attack immediately, and if this Auto Attack deals DMG, she gains 5 stacks of Edge. This effect triggers once per second.\u000bEdge: While this effect is active, increases the &Param3& of Chitose's first 5 Auto Attacks by &Param4&. Chitose loses 1 stack after completing the first 5 Auto Attacks.", + "Potential.514405.2": "Chitose can dodge one more time.\u000bHer &Param1& is increased by &Param2&. After dodging or casting Torrent Flash (Main Skill), she can deliver the last strike of her Auto Attack immediately, and if this Auto Attack deals DMG, she gains 5 stacks of Edge. This effect triggers once per second.\u000bEdge: While this effect is active, increases the &Param3& of Chitose's first 5 Auto Attacks by &Param4&. Chitose loses 1 stack after completing each one of the first 5 Auto Attacks.", "Potential.514406.1": "When the Coiling Serpent deals DMG, increases &Param1&. Also, increases the &Param7& of the last strike of Chitose's Auto Attacks, and this bonus expires after Chitose releases the last strike of her Auto Attacks.", "Potential.514406.2": "When the Coiling Serpent deals DMG, increases &Param1& by &Param2& for &Param5&s, stacking up to &Param6& times. Also, increases &Param7& of the last strike of Chitose's of Auto Attacks by &Param8&, stacking up to 8 times. This bonus can be triggered once per 0.4s and expires after Chitose releases the last strike of her Auto Attacks.", "Potential.514407.1": "When the Coiling Serpent hits a target, summons another Coiling Serpent.", diff --git a/data/language/en_us/secondaryskill.json b/data/language/en_us/secondaryskill.json index cd9bc5f2..64ade3fa 100644 --- a/data/language/en_us/secondaryskill.json +++ b/data/language/en_us/secondaryskill.json @@ -1179,46 +1179,46 @@ "SecondarySkill.4051204.2": "When the Lux Main Trekker triggers a mark on a target with Hostile Reaction and inflicts ##Thunderbolt#4027#, increases own Ultimate Crit DMG by {1} for {2}s.\u000bWhen the Lux Main Trekker triggers a mark on a target with Hostile Reaction and inflicts ##Lucent#4028#, increases own Skill Crit DMG by {3} for {4}s.", "SecondarySkill.4051205.1": "Mutual Understanding", "SecondarySkill.4051205.2": "When the Lux Main Trekker triggers a mark on a target with Hostile Reaction and inflicts ##Thunderbolt#4027#, increases own Ultimate Crit DMG by {1} for {2}s.\u000bWhen the Lux Main Trekker triggers a mark on a target with Hostile Reaction and inflicts ##Lucent#4028#, increases own Skill Crit DMG by {3} for {4}s.", - "SecondarySkill.4052101.1": "???", - "SecondarySkill.4052101.2": "???", - "SecondarySkill.4052102.1": "???", - "SecondarySkill.4052102.2": "???", - "SecondarySkill.4052103.1": "???", - "SecondarySkill.4052103.2": "???", - "SecondarySkill.4052104.1": "???", - "SecondarySkill.4052104.2": "???", - "SecondarySkill.4052105.1": "???", - "SecondarySkill.4052105.2": "???", - "SecondarySkill.4052201.1": "???", - "SecondarySkill.4052201.2": "???", - "SecondarySkill.4052202.1": "???", - "SecondarySkill.4052202.2": "???", - "SecondarySkill.4052203.1": "???", - "SecondarySkill.4052203.2": "???", - "SecondarySkill.4052204.1": "???", - "SecondarySkill.4052204.2": "???", - "SecondarySkill.4052205.1": "???", - "SecondarySkill.4052205.2": "???", - "SecondarySkill.4054101.1": "???", - "SecondarySkill.4054101.2": "???", - "SecondarySkill.4054102.1": "???", - "SecondarySkill.4054102.2": "???", - "SecondarySkill.4054103.1": "???", - "SecondarySkill.4054103.2": "???", - "SecondarySkill.4054104.1": "???", - "SecondarySkill.4054104.2": "???", - "SecondarySkill.4054105.1": "???", - "SecondarySkill.4054105.2": "???", - "SecondarySkill.4054201.1": "???", - "SecondarySkill.4054201.2": "???", - "SecondarySkill.4054202.1": "???", - "SecondarySkill.4054202.2": "???", - "SecondarySkill.4054203.1": "???", - "SecondarySkill.4054203.2": "???", - "SecondarySkill.4054204.1": "???", - "SecondarySkill.4054204.2": "???", - "SecondarySkill.4054205.1": "???", - "SecondarySkill.4054205.2": "???", + "SecondarySkill.4052101.1": "Sky of Fantasy", + "SecondarySkill.4052101.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Assembly gains an additional effect: increases own Skill DMG by {2}.", + "SecondarySkill.4052102.1": "Sky of Fantasy", + "SecondarySkill.4052102.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Assembly gains an additional effect: increases own Skill DMG by {2}.", + "SecondarySkill.4052103.1": "Sky of Fantasy", + "SecondarySkill.4052103.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Assembly gains an additional effect: increases own Skill DMG by {2}.", + "SecondarySkill.4052104.1": "Sky of Fantasy", + "SecondarySkill.4052104.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Assembly gains an additional effect: increases own Skill DMG by {2}.", + "SecondarySkill.4052105.1": "Sky of Fantasy", + "SecondarySkill.4052105.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Assembly gains an additional effect: increases own Skill DMG by {2}.", + "SecondarySkill.4052201.1": "Construction Blueprint", + "SecondarySkill.4052201.2": "Assembly can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Assembly, increases own Ultimate DMG by {1}.", + "SecondarySkill.4052202.1": "Construction Blueprint", + "SecondarySkill.4052202.2": "Assembly can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Assembly, increases own Ultimate DMG by {1}.", + "SecondarySkill.4052203.1": "Construction Blueprint", + "SecondarySkill.4052203.2": "Assembly can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Assembly, increases own Ultimate DMG by {1}.", + "SecondarySkill.4052204.1": "Construction Blueprint", + "SecondarySkill.4052204.2": "Assembly can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Assembly, increases own Ultimate DMG by {1}.", + "SecondarySkill.4052205.1": "Construction Blueprint", + "SecondarySkill.4052205.2": "Assembly can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Assembly, increases own Ultimate DMG by {1}.", + "SecondarySkill.4054101.1": "Clockwork Waltz", + "SecondarySkill.4054101.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Loaded gains an additional effect: increases own Skill Crit DMG by {2}.", + "SecondarySkill.4054102.1": "Clockwork Waltz", + "SecondarySkill.4054102.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Loaded gains an additional effect: increases own Skill Crit DMG by {2}.", + "SecondarySkill.4054103.1": "Clockwork Waltz", + "SecondarySkill.4054103.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Loaded gains an additional effect: increases own Skill Crit DMG by {2}.", + "SecondarySkill.4054104.1": "Clockwork Waltz", + "SecondarySkill.4054104.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Loaded gains an additional effect: increases own Skill Crit DMG by {2}.", + "SecondarySkill.4054105.1": "Clockwork Waltz", + "SecondarySkill.4054105.2": "Increases the squad's Terra DMG by {1}.\u000bEach stack of Loaded gains an additional effect: increases own Skill Crit DMG by {2}.", + "SecondarySkill.4054201.1": "Symphony Box", + "SecondarySkill.4054201.2": "Loaded can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Loaded, increases own Ultimate DMG by {1}.", + "SecondarySkill.4054202.1": "Symphony Box", + "SecondarySkill.4054202.2": "Loaded can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Loaded, increases own Ultimate DMG by {1}.", + "SecondarySkill.4054203.1": "Symphony Box", + "SecondarySkill.4054203.2": "Loaded can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Loaded, increases own Ultimate DMG by {1}.", + "SecondarySkill.4054204.1": "Symphony Box", + "SecondarySkill.4054204.2": "Loaded can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Loaded, increases own Ultimate DMG by {1}.", + "SecondarySkill.4054205.1": "Symphony Box", + "SecondarySkill.4054205.2": "Loaded can stack up to 3 times.\u000bWhen a Terra Vanguard Trekker has 3 stacks of Loaded, increases own Ultimate DMG by {1}.", "SecondarySkill.9001.1": "!NONEED!", "SecondarySkill.9001.2": "Test Placeholder Skill" } \ No newline at end of file diff --git a/data/language/en_us/skill.json b/data/language/en_us/skill.json index cb7af4eb..342a0cff 100644 --- a/data/language/en_us/skill.json +++ b/data/language/en_us/skill.json @@ -532,38 +532,38 @@ "Skill.13570000.1": "Dash", "Skill.13570000.13": "Dash", "Skill.13570000.2": "Dash", - "Skill.14010000.1": "???", - "Skill.14010000.13": "???", - "Skill.14010000.2": "???", - "Skill.14020000.13": "???", - "Skill.14020000.2": "???", - "Skill.14031000.1": "???", - "Skill.14031000.13": "???", - "Skill.14031000.2": "???", - "Skill.14031001.13": "???", - "Skill.14031001.2": "???", - "Skill.14031002.13": "???", - "Skill.14031002.2": "???", - "Skill.14031003.13": "???", - "Skill.14031003.2": "???", - "Skill.14031004.13": "???", - "Skill.14031004.2": "???", - "Skill.14031011.13": "???", - "Skill.14031011.2": "???", - "Skill.14031012.13": "???", - "Skill.14031012.2": "???", - "Skill.14031021.13": "???", - "Skill.14031021.2": "???", - "Skill.14031022.13": "???", - "Skill.14031022.2": "???", - "Skill.14032000.1": "???", - "Skill.14032000.13": "???", - "Skill.14032000.2": "???", - "Skill.14040000.1": "???", - "Skill.14040000.13": "???", - "Skill.14040000.2": "???", - "Skill.14070000.13": "???", - "Skill.14070000.2": "???", + "Skill.14010000.1": "Neo Bunny Blast", + "Skill.14010000.13": "Fires energy bullets from her wheelchair-mounted guns, dealing DMG.", + "Skill.14010000.2": "Sparkla fires three volleys from her wheelchair-mounted energy guns at the target.\u000bStrike 1: &Param1& of ATK as Terra Auto Attack DMG.\u000bStrike 2: &Param2& of ATK as Terra Auto Attack DMG.\u000bStrike 3: &Param3& of ATK x2 as Terra Auto Attack DMG.", + "Skill.14020000.13": "Dodge", + "Skill.14020000.2": "Dodge", + "Skill.14031000.1": "Rabbit Pie Tempo Switch", + "Skill.14031000.13": "Tap to enter ##Bunny Jaws Mode#4033#, firing slow, heavy shots to deal AoE DMG. \u000bHold to enter ##Bunny Rapid Fire Mode#4034#, firing rapid shots that deal multiple instances of damage.\u000bBoth modes can trigger ##Terra Mark#1020#.", + "Skill.14031000.2": "Tap or hold to have Sparkla transform her wheelchair into one of two modes for 10s.\u000bTap\u000bEnters ###4033#, lobbing bombs at the target and dealing &Param1& of ATK as Terra Skill DMG.\u000bHold\u000bEnters ##Bunny Rapid Fire Mode#4034#, unleashing a rapid stream of shots at the target and dealing &Param2& of ATK x3 as Terra Skill DMG.\u000bBoth ##Bunny Jaws Mode#4033# and ##Bunny Rapid Fire Mode#4034# can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.\u000bEnters cooldown when the transformation ends.", + "Skill.14031001.13": "!PENDING!", + "Skill.14031001.2": "!PENDING!", + "Skill.14031002.13": "!PENDING!", + "Skill.14031002.2": "!PENDING!", + "Skill.14031003.13": "!PENDING!", + "Skill.14031003.2": "!PENDING!", + "Skill.14031004.13": "!PENDING!", + "Skill.14031004.2": "!PENDING!", + "Skill.14031011.13": "!PENDING!", + "Skill.14031011.2": "!PENDING!", + "Skill.14031012.13": "!PENDING!", + "Skill.14031012.2": "!PENDING!", + "Skill.14031021.13": "!PENDING!", + "Skill.14031021.2": "!PENDING!", + "Skill.14031022.13": "!PENDING!", + "Skill.14031022.2": "!PENDING!", + "Skill.14032000.1": "Homing Bunny Volley", + "Skill.14032000.13": "Sparkla's wheelchair-mounted mechanical arms fire multiple Bunny Fireworks at the target location, dealing damage.\u000bBunny Fireworks can trigger##Terra Mark#1020#.", + "Skill.14032000.2": "Sparkla's wheelchair-mounted mechanical arms fire Bunny Fireworks at the target location, with 2 Bunny Fireworks per volley, 13 volleys in total.\u000bThe Bunny Fireworks land near the target in random patterns, each dealing &Param1& of ATK as Terra Skill DMG.\u000bBunny Fireworks can trigger ##Terra Mark#1020#, dealing &Param2& of ATK as AoE Terra Mark DMG.", + "Skill.14040000.1": "All-Out Bunny Barrage", + "Skill.14040000.13": "Sparkla takes a nap in her wheelchair and orders her doll to attack nearby targets, dealing AoE DMG.\u000bWhen she wakes up, she deals another wave of AoE DMG at the target's location.\u000bThis Ultimate can trigger ##Terra Mark#1020#.", + "Skill.14040000.2": "Sparkla takes a nap in her wheelchair and orders her doll to attack nearby targets, dealing &Param1& of ATK x10 as AoE Terra Ultimate DMG.\u000bWhen she wakes up, she fires a Bunny Firework Cannon at the target location, dealing &Param2& of ATK as AoE Terra Ultimate DMG.\u000bThis Ultimate can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.", + "Skill.14070000.13": "!PENDING!", + "Skill.14070000.2": "!PENDING!", "Skill.14110000.1": "Mystic Brushstrokes", "Skill.14110000.13": "Hurls the writing brush to perform multiple attacks.", "Skill.14110000.2": "Waves the writing brush and inflicts Ink.\u000bStrike 1: &Param1& of ATK as Ignis Auto Attack DMG.\u000bStrike 2: &Param2& of ATK as Ignis Auto Attack DMG.\u000bStrike 3: &Param3& x4 of ATK as Ignis Auto Attack DMG.\u000bStrike 4: &Param4& x3 of ATK as Ignis Auto Attack DMG.\u000bStrike 5: &Param5& of ATK as Ignis Auto Attack DMG.", @@ -933,10 +933,10 @@ "Skill.8013501.2": "Swings the broom to perform multiple attacks.", "Skill.8013502.1": "Summoning Circle", "Skill.8013502.2": "Draws a magic circle on the ground, summoning Lanterna Phantoms to track down targets and self-destruct.", - "Skill.8014001.1": "???", - "Skill.8014001.2": "???", - "Skill.8014002.1": "???", - "Skill.8014002.2": "???", + "Skill.8014001.1": "!PENDING!", + "Skill.8014001.2": "Uses the energy weapon on the wheelchair to rapidly fire crystal projectiles at the target.", + "Skill.8014002.1": "!PENDING!", + "Skill.8014002.2": "Transforms into Rapid-Fire Cannon mode and unleashes a barrage of attacks on the enemy.", "Skill.8014101.1": "Mystic Brushstrokes", "Skill.8014101.2": "Hurls the writing brush to perform multiple attacks.", "Skill.8014102.1": "Purifying Flames", diff --git a/data/language/en_us/startowerbookeventreward.json b/data/language/en_us/startowerbookeventreward.json index 0424d585..7be1cffa 100644 --- a/data/language/en_us/startowerbookeventreward.json +++ b/data/language/en_us/startowerbookeventreward.json @@ -206,6 +206,15 @@ "StarTowerBookEventReward.13503.1": "Going Undercover (3)", "StarTowerBookEventReward.13503.2": "A witch's work is always risky, but it was rare to have a price put on your head.\nMistique's article, \"Media and Energy: The Truth About Nova,\" had only scratched the surface of the open secret between Flavio and the Grace Imperium.\nBut that was enough. After its release, no one would publish her stories. Scarlet Sights Media even publicly announced that the Witch Protection Act no longer applied to her.\nFor Mistique, this was the ultimate undercover mission. Free from deadlines, word counts, and waiting for assignments, she could finally write for herself.\nBesides, the best stories weren't in the city—they were out in the Wilds and among the Monoliths.", "StarTowerBookEventReward.13503.3": "Clear Monolith with Mistique in your squad 3 times", + "StarTowerBookEventReward.14001.1": "Tyrant Pie Ⅰ", + "StarTowerBookEventReward.14001.2": "Ever since the Tech Convention, Sparkla had rejected all other commissions to made Tyrant Pie's development her top priority. It was rare she found a muse that fit her aesthetic so perfectly—a perfect chance to turn a unique being into a fun invention.\nAs for the name \"Tyrant Pie\"? It was borrowed directly from that person's title. But anyone familiar with Sparkla knew this \"inspiration\" was just a cover for her total lack of naming talent. Every single robot she built was simply named after its appearance, with the word \"Pie\" slapped on the end.", + "StarTowerBookEventReward.14001.3": "Clear Monolith with Sparkla in your squad once", + "StarTowerBookEventReward.14002.1": "Tyrant Pie Ⅱ", + "StarTowerBookEventReward.14002.2": "The time had finally come to test Tyrant Pie. Sparkla yanked Leona and Bloc off her blocklist and invited them to climb the Monolith, completely ignoring Leona's furious spam and the ninety-nine new feature requests from Bloc.\n\"Interesting! Let's see who's better—your Tyrant Pie or my Tick-Tock-Boom-Bang-Pop!\" Sizing up the new robot at the Monolith entrance, Leona issued a challenge.\nTaking a leisurely sip of tea, Bloc delivered a crushing blow. \"Your Tick-Tock-Boom-Bang-Pop couldn't even beat her Rabbit Pie last time.\"\nSparkla added fuel to the fire without looking up from Tyrant Pie's final diagnostics. \"It's a support bot. If you can't even tell that much, Leona, I seriously question your skills.\"\n\"Arrrgh! Just you wait! You'll see what Tick-Tock-Boom-Bang-Pop can really do once we're inside!\"\n\nHaving successfully goaded Leona into charging in first to clear the way, Sparkla and Bloc shared a knowing nod.", + "StarTowerBookEventReward.14002.3": "Clear Monolith with Sparkla in your squad 2 times", + "StarTowerBookEventReward.14003.1": "Tyrant Pie Ⅲ", + "StarTowerBookEventReward.14003.2": "Inside the Monolith.\nTick-Tock-Boom-Bang-Pop's wild bombardment drew a massive swarm of Stellaroids right toward the trio.\n\"It really does make an excellent decoy,\" Sparkla noted approvingly.\nNow it was time for Tyrant Pie and Rabbit Pie to shine. Tuning out Leona's distant screams of \"It's not a decoy! It's my ultimate invincible bomber!\", Sparkla hit Tyrant Pie's start button.\n\"Commencing calculations.\" A human voice emanated from within the robot. Sparkla had actually gone out of her way to have that person record the audio, even installing a dedicated voice module for it. Unfortunately, Tyrant Pie could at that point only transmit its calculation results to Rabbit Pie via coded beeps.\n\"Three o'clock. Four small Stellaroids and one medium Stellaroid approaching at 10.44 meters per second.\"\nGuided by the steady stream of beeps, Rabbit Pie easily wiped out the vast majority of the swarm—beating Tick-Tock-Boom-Bang-Pop by exactly forty-three kills.\n\n\"You guys are double-teaming me! That's not fair!!\" Leona's furious roar echoed through the tower.", + "StarTowerBookEventReward.14003.3": "Clear Monolith with Sparkla in your squad 3 times", "StarTowerBookEventReward.14101.1": "Don't Pick Up Strange Things (1)", "StarTowerBookEventReward.14101.2": "They say you can find anything in a Monolith.\nChixia snagged a videotape with a crooked label: The Rixx. A few letters were smudged beyond recognition.\nHow was she supposed to play it?\nA few steps away, she found a small black box with a slot that looked like a perfect fit.\nWhy not?\nShe shoved the tape in. An image instantly flickered to life on the wall—a movie!\nHer master and senior weren't due back for a while, so Chixia settled in comfortably. Moments later, a piercing scream ripped through the Monolith.\n\"GHOST—!\"", "StarTowerBookEventReward.14101.3": "Clear Monolith with Chixia in your squad once", diff --git a/data/language/en_us/story.json b/data/language/en_us/story.json index abe8f1c8..a49f0d09 100644 --- a/data/language/en_us/story.json +++ b/data/language/en_us/story.json @@ -376,7 +376,7 @@ "Story.808.4": "04", "Story.809.1": "Status Unknown", "Story.809.2": "A single crack is all it takes for the floodwaters to rush in.", - "Story.809.4": "BE", + "Story.809.4": "The End", "Story.810.1": "Haunting Thoughts", "Story.810.2": "From a dead leaf, a new sprout breaks through.", "Story.810.4": "05A", @@ -385,13 +385,13 @@ "Story.811.4": "05B", "Story.812.1": "From Another World", "Story.812.2": "A rigged game with no way to balance the books.", - "Story.812.4": "BE", + "Story.812.4": "The End", "Story.813.1": "Unfulfilled Promise", "Story.813.2": "You've only ever scratched the surface.", - "Story.813.4": "BE", + "Story.813.4": "The End", "Story.814.1": "Redemption of United Harvest", "Story.814.2": "Cowardice locks the soul away, but hope doesn't set you free either.", - "Story.814.4": "BE", + "Story.814.4": "The End", "Story.815.1": "Fallen Petals", "Story.815.2": "A voice calls out that familiar greeting.", "Story.815.4": "06", diff --git a/data/language/en_us/talent.json b/data/language/en_us/talent.json index dd5bf2c8..6b2c0988 100644 --- a/data/language/en_us/talent.json +++ b/data/language/en_us/talent.json @@ -2474,116 +2474,116 @@ "Talent.1350574.2": "Increases Umbra DMG by &Param1&", "Talent.1350580.1": "Truth As You Wish", "Talent.1350580.2": "After Mistique summons 5 phantoms, increases the Minion DMG of subsequent phantoms summoned by Mistique by &Param1& for &Param2&s. This effect can only be triggered once per &Param3&s.", - "Talent.1400101.1": "???", - "Talent.1400101.2": "???", - "Talent.1400102.1": "???", - "Talent.1400102.2": "???", - "Talent.1400103.1": "???", - "Talent.1400103.2": "???", - "Talent.1400104.1": "???", - "Talent.1400104.2": "???", - "Talent.1400105.1": "???", - "Talent.1400105.2": "???", - "Talent.1400106.1": "???", - "Talent.1400106.2": "???", - "Talent.1400107.1": "???", - "Talent.1400107.2": "???", - "Talent.1400108.1": "???", - "Talent.1400108.2": "???", - "Talent.1400109.1": "???", - "Talent.1400109.2": "???", - "Talent.1400110.1": "???", - "Talent.1400110.2": "???", - "Talent.1400116.1": "???", - "Talent.1400116.2": "???", - "Talent.1400217.1": "???", - "Talent.1400217.2": "???", - "Talent.1400218.1": "???", - "Talent.1400218.2": "???", - "Talent.1400219.1": "???", - "Talent.1400219.2": "???", - "Talent.1400220.1": "???", - "Talent.1400220.2": "???", - "Talent.1400221.1": "???", - "Talent.1400221.2": "???", - "Talent.1400222.1": "???", - "Talent.1400222.2": "???", - "Talent.1400223.1": "???", - "Talent.1400223.2": "???", - "Talent.1400224.1": "???", - "Talent.1400224.2": "???", - "Talent.1400225.1": "???", - "Talent.1400225.2": "???", - "Talent.1400226.1": "???", - "Talent.1400226.2": "???", - "Talent.1400232.1": "???", - "Talent.1400232.2": "???", - "Talent.1400333.1": "???", - "Talent.1400333.2": "???", - "Talent.1400334.1": "???", - "Talent.1400334.2": "???", - "Talent.1400335.1": "???", - "Talent.1400335.2": "???", - "Talent.1400336.1": "???", - "Talent.1400336.2": "???", - "Talent.1400337.1": "???", - "Talent.1400337.2": "???", - "Talent.1400338.1": "???", - "Talent.1400338.2": "???", - "Talent.1400339.1": "???", - "Talent.1400339.2": "???", - "Talent.1400340.1": "???", - "Talent.1400340.2": "???", - "Talent.1400341.1": "???", - "Talent.1400341.2": "???", - "Talent.1400342.1": "???", - "Talent.1400342.2": "???", - "Talent.1400348.1": "???", - "Talent.1400348.2": "???", - "Talent.1400449.1": "???", - "Talent.1400449.2": "???", - "Talent.1400450.1": "???", - "Talent.1400450.2": "???", - "Talent.1400451.1": "???", - "Talent.1400451.2": "???", - "Talent.1400452.1": "???", - "Talent.1400452.2": "???", - "Talent.1400453.1": "???", - "Talent.1400453.2": "???", - "Talent.1400454.1": "???", - "Talent.1400454.2": "???", - "Talent.1400455.1": "???", - "Talent.1400455.2": "???", - "Talent.1400456.1": "???", - "Talent.1400456.2": "???", - "Talent.1400457.1": "???", - "Talent.1400457.2": "???", - "Talent.1400458.1": "???", - "Talent.1400458.2": "???", - "Talent.1400464.1": "???", - "Talent.1400464.2": "???", - "Talent.1400565.1": "???", - "Talent.1400565.2": "???", - "Talent.1400566.1": "???", - "Talent.1400566.2": "???", - "Talent.1400567.1": "???", - "Talent.1400567.2": "???", - "Talent.1400568.1": "???", - "Talent.1400568.2": "???", - "Talent.1400569.1": "???", - "Talent.1400569.2": "???", - "Talent.1400570.1": "???", - "Talent.1400570.2": "???", - "Talent.1400571.1": "???", - "Talent.1400571.2": "???", - "Talent.1400572.1": "???", - "Talent.1400572.2": "???", - "Talent.1400573.1": "???", - "Talent.1400573.2": "???", - "Talent.1400574.1": "???", - "Talent.1400574.2": "???", - "Talent.1400580.1": "???", - "Talent.1400580.2": "???", + "Talent.1400101.1": "ATK Enhancement", + "Talent.1400101.2": "Increases Base ATK by &Param1&.", + "Talent.1400102.1": "DEF Enhancement", + "Talent.1400102.2": "Increases Base DEF by &Param1&.", + "Talent.1400103.1": "HP Enhancement", + "Talent.1400103.2": "Increases Base HP by &Param1&.", + "Talent.1400104.1": "ATK Enhancement", + "Talent.1400104.2": "Increases ATK by &Param1&", + "Talent.1400105.1": "Skill DMG Boost", + "Talent.1400105.2": "Increases Skill DMG by &Param1&", + "Talent.1400106.1": "ATK Enhancement", + "Talent.1400106.2": "Increases Base ATK by &Param1&.", + "Talent.1400107.1": "DEF Enhancement", + "Talent.1400107.2": "Increases Base DEF by &Param1&.", + "Talent.1400108.1": "HP Enhancement", + "Talent.1400108.2": "Increases Base HP by &Param1&.", + "Talent.1400109.1": "ATK Enhancement", + "Talent.1400109.2": "Increases ATK by &Param1&", + "Talent.1400110.1": "Skill DMG Boost", + "Talent.1400110.2": "Increases Skill DMG by &Param1&", + "Talent.1400116.1": "Genius Artisan", + "Talent.1400116.2": "When Sparkla triggers a ##Terra Mark#1020#, increases her ATK by &Param1& for &Param2&s, up to &Param3& stacks.", + "Talent.1400217.1": "ATK Enhancement", + "Talent.1400217.2": "Increases Base ATK by &Param1&.", + "Talent.1400218.1": "DEF Enhancement", + "Talent.1400218.2": "Increases Base DEF by &Param1&.", + "Talent.1400219.1": "HP Enhancement", + "Talent.1400219.2": "Increases Base HP by &Param1&.", + "Talent.1400220.1": "ATK Enhancement", + "Talent.1400220.2": "Increases ATK by &Param1&", + "Talent.1400221.1": "Skill DMG Boost", + "Talent.1400221.2": "Increases Skill DMG by &Param1&", + "Talent.1400222.1": "ATK Enhancement", + "Talent.1400222.2": "Increases Base ATK by &Param1&.", + "Talent.1400223.1": "DEF Enhancement", + "Talent.1400223.2": "Increases Base DEF by &Param1&.", + "Talent.1400224.1": "HP Enhancement", + "Talent.1400224.2": "Increases Base HP by &Param1&.", + "Talent.1400225.1": "ATK Enhancement", + "Talent.1400225.2": "Increases ATK by &Param1&", + "Talent.1400226.1": "Skill DMG Boost", + "Talent.1400226.2": "Increases Skill DMG by &Param1&", + "Talent.1400232.1": "Blacklist", + "Talent.1400232.2": "When Sparkla deals DMG, increases her Skill DMG by &Param1& for &Param2&s, up to &Param3& stacks.", + "Talent.1400333.1": "ATK Enhancement", + "Talent.1400333.2": "Increases Base ATK by &Param1&.", + "Talent.1400334.1": "DEF Enhancement", + "Talent.1400334.2": "Increases Base DEF by &Param1&.", + "Talent.1400335.1": "HP Enhancement", + "Talent.1400335.2": "Increases Base HP by &Param1&.", + "Talent.1400336.1": "ATK Enhancement", + "Talent.1400336.2": "Increases ATK by &Param1&", + "Talent.1400337.1": "Skill DMG Boost", + "Talent.1400337.2": "Increases Skill DMG by &Param1&", + "Talent.1400338.1": "ATK Enhancement", + "Talent.1400338.2": "Increases Base ATK by &Param1&.", + "Talent.1400339.1": "DEF Enhancement", + "Talent.1400339.2": "Increases Base DEF by &Param1&.", + "Talent.1400340.1": "HP Enhancement", + "Talent.1400340.2": "Increases Base HP by &Param1&.", + "Talent.1400341.1": "ATK Enhancement", + "Talent.1400341.2": "Increases ATK by &Param1&", + "Talent.1400342.1": "Skill DMG Boost", + "Talent.1400342.2": "Increases Skill DMG by &Param1&", + "Talent.1400348.1": "Invention Blueprint", + "Talent.1400348.2": "When Sparkla casts a skill, increases her ATK by &Param1& for &Param2&s.", + "Talent.1400449.1": "ATK Enhancement", + "Talent.1400449.2": "Increases Base ATK by &Param1&.", + "Talent.1400450.1": "DEF Enhancement", + "Talent.1400450.2": "Increases Base DEF by &Param1&.", + "Talent.1400451.1": "HP Enhancement", + "Talent.1400451.2": "Increases Base HP by &Param1&.", + "Talent.1400452.1": "ATK Enhancement", + "Talent.1400452.2": "Increases ATK by &Param1&", + "Talent.1400453.1": "Skill DMG Boost", + "Talent.1400453.2": "Increases Skill DMG by &Param1&", + "Talent.1400454.1": "ATK Enhancement", + "Talent.1400454.2": "Increases Base ATK by &Param1&.", + "Talent.1400455.1": "DEF Enhancement", + "Talent.1400455.2": "Increases Base DEF by &Param1&.", + "Talent.1400456.1": "HP Enhancement", + "Talent.1400456.2": "Increases Base HP by &Param1&.", + "Talent.1400457.1": "ATK Enhancement", + "Talent.1400457.2": "Increases ATK by &Param1&", + "Talent.1400458.1": "Skill DMG Boost", + "Talent.1400458.2": "Increases Skill DMG by &Param1&", + "Talent.1400464.1": "Fairy Tale Friends", + "Talent.1400464.2": "When any Trekker applies a ##Terra Mark#1020# to a target, increases Sparkla's Terra DMG by &Param1& for &Param2&s, up to &Param3& stacks.", + "Talent.1400565.1": "ATK Enhancement", + "Talent.1400565.2": "Increases Base ATK by &Param1&.", + "Talent.1400566.1": "DEF Enhancement", + "Talent.1400566.2": "Increases Base DEF by &Param1&.", + "Talent.1400567.1": "HP Enhancement", + "Talent.1400567.2": "Increases Base HP by &Param1&.", + "Talent.1400568.1": "ATK Enhancement", + "Talent.1400568.2": "Increases ATK by &Param1&", + "Talent.1400569.1": "Skill DMG Boost", + "Talent.1400569.2": "Increases Skill DMG by &Param1&", + "Talent.1400570.1": "ATK Enhancement", + "Talent.1400570.2": "Increases Base ATK by &Param1&.", + "Talent.1400571.1": "DEF Enhancement", + "Talent.1400571.2": "Increases Base DEF by &Param1&.", + "Talent.1400572.1": "HP Enhancement", + "Talent.1400572.2": "Increases Base HP by &Param1&.", + "Talent.1400573.1": "ATK Enhancement", + "Talent.1400573.2": "Increases ATK by &Param1&", + "Talent.1400574.1": "Skill DMG Boost", + "Talent.1400574.2": "Increases Skill DMG by &Param1&", + "Talent.1400580.1": "Rhymes of the Wonderbox", + "Talent.1400580.2": "Increases the Terra DMG dealt by Sparkla to elite or higher-tier targets by &Param1&.", "Talent.1410101.1": "ATK Enhancement", "Talent.1410101.2": "Increases Base ATK by &Param1&.", "Talent.1410102.1": "DEF Enhancement", diff --git a/data/language/en_us/talentgroup.json b/data/language/en_us/talentgroup.json index 2759fc5f..bf2e3fdb 100644 --- a/data/language/en_us/talentgroup.json +++ b/data/language/en_us/talentgroup.json @@ -144,11 +144,11 @@ "TalentGroup.13903.1": "???", "TalentGroup.13904.1": "???", "TalentGroup.13905.1": "???", - "TalentGroup.14001.1": "???", - "TalentGroup.14002.1": "???", - "TalentGroup.14003.1": "???", - "TalentGroup.14004.1": "???", - "TalentGroup.14005.1": "???", + "TalentGroup.14001.1": "Genius Artisan", + "TalentGroup.14002.1": "Blacklist", + "TalentGroup.14003.1": "Invention Blueprint", + "TalentGroup.14004.1": "Fairy Tale Friends", + "TalentGroup.14005.1": "Rhymes of the Wonderbox", "TalentGroup.14101.1": "Blaze Tome", "TalentGroup.14102.1": "Blaze Unbound", "TalentGroup.14103.1": "Prime Advantage", diff --git a/data/language/en_us/title.json b/data/language/en_us/title.json index 298b69bc..b5b6352d 100644 --- a/data/language/en_us/title.json +++ b/data/language/en_us/title.json @@ -23,6 +23,8 @@ "Title.29.1": "Cold", "Title.3.1": "Blank", "Title.30.1": "Professor", + "Title.31.1": "Champion", + "Title.32.1": "Artisan", "Title.4.1": "Trekker", "Title.5.1": "Daisy", "Title.6.1": "Steward", diff --git a/data/language/en_us/topbar.json b/data/language/en_us/topbar.json index 33e6b7c7..c5f3e80f 100644 --- a/data/language/en_us/topbar.json +++ b/data/language/en_us/topbar.json @@ -8,6 +8,8 @@ "TopBar.ActivityLevelsSelectPanel_10105.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_10106.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_10107.1": "Battle Stage", + "TopBar.ActivityLevelsSelectPanel_10108.1": "Battle Stage", + "TopBar.ActivityLevelsSelectPanel_11100.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_20101.1": "Battle Stage", "TopBar.ActivityLevelsSelectPanel_20102.1": "Battle Stage", "TopBar.ActivityList.1": "Event", @@ -39,9 +41,11 @@ "TopBar.CookieBoardPanel.1": "Cookie Workshop", "TopBar.CookieBoardPanel_400004.1": "Cookie Workshop", "TopBar.CookieBoardPanel_400006.1": "Cookie Workshop", + "TopBar.CookieBoardPanel_400010.1": "Cookie Workshop", "TopBar.CookieGamePanel.1": "Cookie Workshop", "TopBar.CookieGamePanel_400004.1": "Cookie Workshop", "TopBar.CookieGamePanel_400006.1": "Cookie Workshop", + "TopBar.CookieGamePanel_400010.1": "Cookie Workshop", "TopBar.CookieQuestPanel.1": "Workshop Evaluation", "TopBar.Crafting.1": "Material Crafting", "TopBar.DailyInstanceLevelSelect.1": "Basic Trial", @@ -64,14 +68,18 @@ "TopBar.InfinityTowerSelectTower.1": "Menace Arena", "TopBar.JointDrillBuildList_510001.1": "Battle Setup", "TopBar.JointDrillBuildList_510003.1": "Battle Setup", + "TopBar.JointDrillBuildList_510005.1": "Battle Setup", "TopBar.JointDrillLevelSelect_510001.1": "A Finale Echoing", "TopBar.JointDrillLevelSelect_510003.1": "A Finale Echoing", + "TopBar.JointDrillLevelSelect_510005.1": "A Finale Echoing", "TopBar.JointDrillRanking_510001.1": "A Finale Echoing Rankings", "TopBar.JointDrillRanking_510003.1": "A Finale Echoing Rankings", + "TopBar.JointDrillRanking_510005.1": "A Finale Echoing Rankings", "TopBar.LevelMenu.1": "Travel", "TopBar.Mail.1": "Mail", "TopBar.Main_10103.1": "Event", "TopBar.Main_10107.1": "Event", + "TopBar.Main_10108.1": "Event", "TopBar.Mainline.1": "Travel Story", "TopBar.MainlineEx.1": "Main Story", "TopBar.MainlineFormation.1": "Squad", @@ -83,9 +91,11 @@ "TopBar.MiningGameGuidePanel_400002.1": "Treasures", "TopBar.MiningGameGuidePanel_400003.1": "Collection List", "TopBar.MiningGameGuidePanel_400007.1": "Treasures", + "TopBar.MiningGameGuidePanel_400011.1": "Treasures", "TopBar.MiningGame_400002.1": "Lucky Treasure Shovel", "TopBar.MiningGame_400003.1": "Lucky Treasure Shovel", "TopBar.MiningGame_400007.1": "Lucky Treasure Shovel", + "TopBar.MiningGame_400011.1": "Lucky Treasure Shovel", "TopBar.OurRegimentThemePanel.1": "Event", "TopBar.PenguinCardLevel.1": "Fatebound Stellar Deck", "TopBar.PostalStory.1": "Story", @@ -111,6 +121,8 @@ "TopBar.Shop_10105.1": "Event Shop", "TopBar.Shop_10106.1": "Event Shop", "TopBar.Shop_10107.1": "Event Shop", + "TopBar.Shop_10108.1": "Event Shop", + "TopBar.Shop_11100.1": "Event Shop", "TopBar.Shop_20101.1": "Event Shop", "TopBar.Shop_20102.1": "Event Shop", "TopBar.Shop_30101.1": "Event Shop", @@ -135,6 +147,8 @@ "TopBar.SwimTask.1": "Event Missions", "TopBar.SwimTheme.1": "Event", "TopBar.SwimThemeStory.1": "Story", + "TopBar.SwimThemeStory_11100.1": "Story", + "TopBar.SwimTheme_11100.1": "Event", "TopBar.Task_10101.1": "Event Missions", "TopBar.Task_10102.1": "Event Missions", "TopBar.Task_10103.1": "Event Missions", @@ -142,10 +156,13 @@ "TopBar.Task_10105.1": "Event Missions", "TopBar.Task_10106.1": "Event Missions", "TopBar.Task_10107.1": "Event Missions", + "TopBar.Task_10108.1": "Event Missions", + "TopBar.Task_11100.1": "Event Missions", "TopBar.Task_20101.1": "Event Missions", "TopBar.Task_20102.1": "Event Missions", "TopBar.Task_30101.1": "Event Missions", "TopBar.Task_30102.1": "Event Missions", + "TopBar.TechStory.1": "Story", "TopBar.ThrowGiftPanel.1": "Arc of Abundance", "TopBar.ThrowGiftPanel_400009.1": "Arc of Abundance", "TopBar.TowerDefenseCharacterDetailPanel.1": "Character Details", diff --git a/data/language/en_us/towerdefensecharacter.json b/data/language/en_us/towerdefensecharacter.json index b66e41f6..2e405d34 100644 --- a/data/language/en_us/towerdefensecharacter.json +++ b/data/language/en_us/towerdefensecharacter.json @@ -16,7 +16,7 @@ "TowerDefenseCharacter.8013399.1": "Nazuka", "TowerDefenseCharacter.8013401.1": "Fuyuka", "TowerDefenseCharacter.8013501.1": "Mistique", - "TowerDefenseCharacter.8014001.1": "???", + "TowerDefenseCharacter.8014001.1": "Sparkla", "TowerDefenseCharacter.8014101.1": "Chixia", "TowerDefenseCharacter.8014301.1": "Wraith", "TowerDefenseCharacter.8015601.1": "Nazuna" diff --git a/data/language/en_us/towerdefensepotential.json b/data/language/en_us/towerdefensepotential.json index e82acbee..67de42d6 100644 --- a/data/language/en_us/towerdefensepotential.json +++ b/data/language/en_us/towerdefensepotential.json @@ -153,17 +153,17 @@ "TowerDefensePotential.1350105.1": "ATK", "TowerDefensePotential.1350106.1": "Attack Speed", "TowerDefensePotential.1350107.1": "Skill Charge", - "TowerDefensePotential.1400101.1": "???", - "TowerDefensePotential.1400101.2": "???", - "TowerDefensePotential.1400102.1": "???", - "TowerDefensePotential.1400102.2": "???", - "TowerDefensePotential.1400103.1": "???", - "TowerDefensePotential.1400103.2": "???", - "TowerDefensePotential.1400104.1": "???", - "TowerDefensePotential.1400104.2": "???", - "TowerDefensePotential.1400105.1": "???", - "TowerDefensePotential.1400106.1": "???", - "TowerDefensePotential.1400107.1": "???", + "TowerDefensePotential.1400101.1": "!PENDING!", + "TowerDefensePotential.1400101.2": "Performs a quick burst of shots periodically in Rapid-Fire Cannon mode.", + "TowerDefensePotential.1400102.1": "!PENDING!", + "TowerDefensePotential.1400102.2": "Switches to Tank mode, reducing Fire Rate but dealing DMG in a large area on hit.", + "TowerDefensePotential.1400103.1": "!PENDING!", + "TowerDefensePotential.1400103.2": "After transformation, dealing DMG inflicts Crystal Attachment on the target. At certain stacks, the target becomes Crystallized: briefly stunned and takes additional DMG when hit by Sparkla's attacks.", + "TowerDefensePotential.1400104.1": "!PENDING!", + "TowerDefensePotential.1400104.2": "In Tank mode, each shot also releases a fan-shaped burst of energy forward, dealing DMG and knocking back targets.", + "TowerDefensePotential.1400105.1": "ATK", + "TowerDefensePotential.1400106.1": "ATK", + "TowerDefensePotential.1400107.1": "Skill Charge", "TowerDefensePotential.1410101.1": "Inkburn Stroke", "TowerDefensePotential.1410101.2": "After casting a skill, increases Chixia's ATK for a period of time.", "TowerDefensePotential.1410102.1": "Blazing Rainbow Array", diff --git a/data/language/en_us/trialcharacter.json b/data/language/en_us/trialcharacter.json index 240d239e..0eed465a 100644 --- a/data/language/en_us/trialcharacter.json +++ b/data/language/en_us/trialcharacter.json @@ -62,7 +62,8 @@ "TrialCharacter.13501.1": "Mistique", "TrialCharacter.136.1": "???", "TrialCharacter.13601.1": "???", - "TrialCharacter.14001.1": "???", + "TrialCharacter.140.1": "Sparkla", + "TrialCharacter.14001.1": "Sparkla", "TrialCharacter.141.1": "Chixia", "TrialCharacter.14101.1": "Chixia", "TrialCharacter.142.1": "Cosette", @@ -108,7 +109,7 @@ "TrialCharacter.200831.1": "Firefly", "TrialCharacter.200841.1": "Firefly", "TrialCharacter.200851.1": "Noya", - "TrialCharacter.200861.1": "???", + "TrialCharacter.200861.1": "Sparkla", "TrialCharacter.20101.1": "Noya", "TrialCharacter.20102.1": "Iris", "TrialCharacter.20103.1": "Amber", diff --git a/data/language/en_us/uitext.json b/data/language/en_us/uitext.json index 5109e5d2..acdbef79 100644 --- a/data/language/en_us/uitext.json +++ b/data/language/en_us/uitext.json @@ -60,7 +60,7 @@ "UIText.ActivityLevels_Adventure.1": "Hard", "UIText.ActivityLevels_Explore.1": "Normal", "UIText.ActivityLevels_Hard.1": "Starfall", - "UIText.ActivityLevels_HardCommon.1": "Dead End", + "UIText.ActivityLevels_HardCommon.1": "Overload", "UIText.ActivityLevels_Lock_Avg.1": "Read event story: {0} to unlock", "UIText.ActivityLevels_Lock_Day.1": "Locked", "UIText.ActivityLevels_Lock_DayHourOpen.1": "Unlocks in {0}d {1}h", @@ -2202,7 +2202,7 @@ "UIText.PenguinCard_Btn_Giveup.1": "End Challenge", "UIText.PenguinCard_Btn_NextRound.1": "Deal", "UIText.PenguinCard_Btn_NextTurn.1": "Start Turn", - "UIText.PenguinCard_Btn_Quest.1": "Target", + "UIText.PenguinCard_Btn_Quest.1": "Rewards", "UIText.PenguinCard_Btn_Receive.1": "Claim", "UIText.PenguinCard_Btn_Restart.1": "Restart", "UIText.PenguinCard_Btn_Roll.1": "Refresh", @@ -2241,12 +2241,12 @@ "UIText.PenguinCard_Quest_BuffTitle.1": "Payout", "UIText.PenguinCard_Quest_CurProcess.1": "Current Progress", "UIText.PenguinCard_Quest_Fail.1": "Contract Failed", - "UIText.PenguinCard_Quest_FailDesc.1": "Lose 1 if the contract is not fulfilled.", + "UIText.PenguinCard_Quest_FailDesc.1": "Lose 1 if the contract is not fulfilled.", "UIText.PenguinCard_Quest_LeftTurn.1": "Turns Left: {num_0}", "UIText.PenguinCard_Quest_ReceiveNone.1": "No rewards available", "UIText.PenguinCard_Quest_SelectTitle.1": "Sign a Contract", "UIText.PenguinCard_Quest_Success.1": "Contract Fulfilled", - "UIText.PenguinCard_Quest_UnComplete.1": "Failed", + "UIText.PenguinCard_Quest_UnComplete.1": "", "UIText.PenguinCard_Result_BestCard.1": "Highest-level FS Card", "UIText.PenguinCard_Result_BestRound.1": "Best Hand Score", "UIText.PenguinCard_Result_BestTurn.1": "Best Turn Score", @@ -2404,6 +2404,7 @@ "UIText.Potential_Preselection_Share_Suc.1": "Squad code copied! You can now share it.", "UIText.Potential_Preselection_UnSave_Tip.1": "You have unsaved changes. Discard them?", "UIText.Potential_Preselection_Use.1": "Use", + "UIText.Potential_Recommend_Show.1": "Preset", "UIText.Potential_Select_Confirm.1": "Select", "UIText.Potential_Select_Title.1": "Squad level has increased to Lv. {0}", "UIText.Potential_Special.1": "Core Potential", diff --git a/data/language/en_us/vampiresurvivor.json b/data/language/en_us/vampiresurvivor.json index 28e3bcda..dabe8bcd 100644 --- a/data/language/en_us/vampiresurvivor.json +++ b/data/language/en_us/vampiresurvivor.json @@ -63,5 +63,8 @@ "VampireSurvivor.309.3": "Zone 2", "VampireSurvivor.310.1": "Wrathbone Hunt Phase 10", "VampireSurvivor.310.2": "Zone 1", - "VampireSurvivor.310.3": "Zone 2" + "VampireSurvivor.310.3": "Zone 2", + "VampireSurvivor.311.1": "Wrathbone Hunt Phase 11", + "VampireSurvivor.311.2": "Zone 1", + "VampireSurvivor.311.3": "Zone 2" } \ No newline at end of file diff --git a/data/language/en_us/word.json b/data/language/en_us/word.json index ece38d4f..7506413a 100644 --- a/data/language/en_us/word.json +++ b/data/language/en_us/word.json @@ -229,10 +229,10 @@ "Word.4031.2": "The melee attack form Firefly enters after casting the Support Skill. Wields a giant sword and launches flying blades to strike targets for a period of time.", "Word.4032.1": "Avalanche", "Word.4032.2": "Firefly's personal combat unit, which remains in standby mode while following Firefly. When required, it transforms into various combat forms to attack Firefly's targets.", - "Word.4033.1": "???", - "Word.4033.2": "???", - "Word.4034.1": "???", - "Word.4034.2": "???", + "Word.4033.1": "Bunny Jaws Mode", + "Word.4033.2": "Select the Main Skill Button to enter a slow attack mode that deals AoE DMG for a period of time.", + "Word.4034.1": "Bunny Rapid Fire Mode", + "Word.4034.2": "Hold the Main Skill Button to enter a rapid attack mode that deals multiple instances of DMG over a period of time.", "Word.45.1": "Max Energy", "Word.45.2": "When reaching the Energy limit, the Trekker Ultimate becomes available", "Word.4500.1": "Battle Stage Universal", diff --git a/data/language/ja_jp/activitygoods.json b/data/language/ja_jp/activitygoods.json index 72afc8b4..c2b82396 100644 --- a/data/language/ja_jp/activitygoods.json +++ b/data/language/ja_jp/activitygoods.json @@ -453,6 +453,98 @@ "ActivityGoods.101022.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。", "ActivityGoods.101023.1": "ドーラ", "ActivityGoods.101023.2": "基本的な通貨。様々な機能において使用できる。", + "ActivityGoods.101101.1": "奇跡の創造", + "ActivityGoods.101101.2": "[奇跡の創造]という名のロスレコ。", + "ActivityGoods.101102.1": "奇跡の創造の調べ", + "ActivityGoods.101102.2": "特定のロスレコの突破に必要な素材", + "ActivityGoods.101103.1": "ドキワク!ムーナワークスラプソティ!", + "ActivityGoods.101103.2": "名誉称号「ドキワク!ムーナワークスラプソティ!」を解放する。", + "ActivityGoods.101104.1": "森の精霊の牙", + "ActivityGoods.101104.2": "一部の巡遊者のスキルを、レベル7~10に強化できる。", + "ActivityGoods.101105.1": "青空旅券", + "ActivityGoods.101105.2": "「巡遊者ピックアップガチャ」で使用できる。", + "ActivityGoods.101106.1": "オアシス旅券", + "ActivityGoods.101106.2": "「常設巡遊者ガチャ」で使用できる。", + "ActivityGoods.101107.1": "徽章研磨剤", + "ActivityGoods.101107.2": "徽章効果の再抽選を行う際、特定の効果をロックできる特殊な素材。", + "ActivityGoods.101108.1": "三日月のオブジェ", + "ActivityGoods.101108.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101109.1": "飛花の茶器", + "ActivityGoods.101109.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101110.1": "未来の超新星", + "ActivityGoods.101110.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101111.1": "永昏の灯核", + "ActivityGoods.101111.2": "巡遊者の昇格に使う上級素材。", + "ActivityGoods.101112.1": "格闘カセット・上級", + "ActivityGoods.101112.2": "巡遊者のスキル強化に使える上級素材。", + "ActivityGoods.101113.1": "常夜の精魂", + "ActivityGoods.101113.2": "ロスレコの昇格に使う上級素材。", + "ActivityGoods.101114.1": "超高速塔頂チケット", + "ActivityGoods.101114.2": "星ノ塔を素早くクリアするチケット。", + "ActivityGoods.101115.1": "巡遊者上級ガイド", + "ActivityGoods.101115.2": "巡遊者レベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101116.1": "星空のレコード", + "ActivityGoods.101116.2": "ロスレコレベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101117.1": "凝縮された灯料", + "ActivityGoods.101117.2": "巡遊者の昇格に使う中級素材。", + "ActivityGoods.101118.1": "格闘カセット・中級", + "ActivityGoods.101118.2": "巡遊者のスキル強化に使える中級素材。", + "ActivityGoods.101119.1": "蛍火の遺魂", + "ActivityGoods.101119.2": "ロスレコの昇格に使う中級素材。", + "ActivityGoods.101120.1": "新米巡遊者昇格箱", + "ActivityGoods.101120.2": "すべての初級巡遊者昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101121.1": "新米スキルカセット箱", + "ActivityGoods.101121.2": "すべての初級スキルカセットの中から1つ選んで獲得できる。", + "ActivityGoods.101122.1": "新米ロスレコ昇格箱", + "ActivityGoods.101122.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101123.1": "ドーラ", + "ActivityGoods.101123.2": "基本的な通貨。様々な機能において使用できる。", + "ActivityGoods.101201.1": "夕涼み", + "ActivityGoods.101201.2": "[夕涼み]という名のロスレコ。", + "ActivityGoods.101202.1": "夕涼みの調べ", + "ActivityGoods.101202.2": "特定のロスレコの突破に必要な素材", + "ActivityGoods.101203.1": "キケン?冒険?蒼海の幽霊船伝説!", + "ActivityGoods.101203.2": "名誉称号「キケン?冒険?蒼海の幽霊船伝説!」を解放する。", + "ActivityGoods.101204.1": "青空旅券", + "ActivityGoods.101204.2": "「巡遊者ピックアップガチャ」で使用できる。", + "ActivityGoods.101205.1": "オアシス旅券", + "ActivityGoods.101205.2": "「常設巡遊者ガチャ」で使用できる。", + "ActivityGoods.101206.1": "翠煌羽の髪飾り", + "ActivityGoods.101206.2": "一部の巡遊者のスキルを、レベル7~10に強化できる。", + "ActivityGoods.101207.1": "徽章研磨剤", + "ActivityGoods.101207.2": "徽章効果の再抽選を行う際、特定の効果をロックできる特殊な素材。", + "ActivityGoods.101208.1": "頭髪乾燥機・改", + "ActivityGoods.101208.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101209.1": "納涼製造機", + "ActivityGoods.101209.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101210.1": "三日月のオブジェ", + "ActivityGoods.101210.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。", + "ActivityGoods.101211.1": "男爵の恵み", + "ActivityGoods.101211.2": "巡遊者の昇格に使う上級素材。", + "ActivityGoods.101212.1": "弾幕カセット・上級", + "ActivityGoods.101212.2": "巡遊者のスキル強化に使える上級素材。", + "ActivityGoods.101213.1": "ドボの精魂", + "ActivityGoods.101213.2": "ロスレコの昇格に使う上級素材。", + "ActivityGoods.101214.1": "超高速塔頂チケット", + "ActivityGoods.101214.2": "星ノ塔を素早くクリアするチケット。", + "ActivityGoods.101215.1": "巡遊者上級ガイド", + "ActivityGoods.101215.2": "巡遊者レベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101216.1": "星空のレコード", + "ActivityGoods.101216.2": "ロスレコレベルアップ用の経験値を超大量に入手できる。", + "ActivityGoods.101217.1": "男爵のとっておき", + "ActivityGoods.101217.2": "巡遊者の昇格に使う中級素材。", + "ActivityGoods.101218.1": "弾幕カセット・中級", + "ActivityGoods.101218.2": "巡遊者のスキル強化に使える中級素材。", + "ActivityGoods.101219.1": "ルボの遺魂", + "ActivityGoods.101219.2": "ロスレコの昇格に使う中級素材。", + "ActivityGoods.101220.1": "新米巡遊者昇格箱", + "ActivityGoods.101220.2": "すべての初級巡遊者昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101221.1": "新米スキルカセット箱", + "ActivityGoods.101221.2": "すべての初級スキルカセットの中から1つ選んで獲得できる。", + "ActivityGoods.101222.1": "新米ロスレコ昇格箱", + "ActivityGoods.101222.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。", + "ActivityGoods.101223.1": "ドーラ", + "ActivityGoods.101223.2": "基本的な通貨。様々な機能において使用できる。", "ActivityGoods.300101.1": "高級ギフト抽選箱", "ActivityGoods.300101.2": "ランダムで高級ギフト1個を獲得する", "ActivityGoods.300102.1": "超高速塔頂チケット", diff --git a/data/language/ja_jp/activitygroup.json b/data/language/ja_jp/activitygroup.json index 679901d8..44044ada 100644 --- a/data/language/ja_jp/activitygroup.json +++ b/data/language/ja_jp/activitygroup.json @@ -7,6 +7,8 @@ "ActivityGroup.10105.1": "【イベント説明】\n「武器を握るは誰がために」\n\n開催期間中は、イベント限定のステージやミニゲーム「フライングシャロ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「非常用缶詰」を獲得しましょう。", "ActivityGroup.10106.1": "【イベント説明】\n「拝啓、たいせつなあなたへ」\n\n開催期間中は、イベント限定のステージやミニゲーム「ラッキーシャベル」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「狂風ノ羽根」を獲得しましょう。", "ActivityGroup.10107.1": "【イベント説明】\n「ファインダーの向こうに映るモノ」\n\n開催期間中は、イベント限定のステージやミニゲーム「フライングシャロ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「ウサギ(?)のシール」を獲得しましょう。", + "ActivityGroup.10108.1": "【イベント説明】\n「ドキワク!ムーナワークスラプソティ!」\n\n開催期間中は、イベント限定のステージやミニゲーム「クッキーラボ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「なにかのネジ」を獲得しましょう。", + "ActivityGroup.11100.1": "【イベント説明】\n「キケン?冒険?蒼海の幽霊船伝説!」\n開催期間中は、イベント限定のステージや\nストーリー、ミニゲーム「ラッキーシャベル」を\nお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「イカせんべい」を獲得しましょう。", "ActivityGroup.20101.1": "【イベント説明】\n「煌めく使者と聖夜の精霊」\n開催期間中は、イベント限定のステージやミニゲーム「クッキーラボ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「ジンジャーマン」を獲得しましょう。", "ActivityGroup.20102.1": "【イベント説明】\n「夜暗に踊る狐独な影」\n開催期間中は、メインストーリーやイベント限定のステージ、またはミニゲーム「シャロカード」、「月夜を盗む白き影」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「百合の香の書簡」を獲得しましょう。", "ActivityGroup.30101.1": "【イベント期間】\u000b2026/02/17 13:00~2026/02/24 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\n「ブロックくずし」\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「連合理事会トークン」を獲得しましょう。", diff --git a/data/language/ja_jp/activitylevelslevel.json b/data/language/ja_jp/activitylevelslevel.json index 9fc8c024..a1d9c468 100644 --- a/data/language/ja_jp/activitylevelslevel.json +++ b/data/language/ja_jp/activitylevelslevel.json @@ -54,11 +54,71 @@ "ActivityLevelsLevel.1000203.3": "120秒以内にクリアする", "ActivityLevelsLevel.1000203.4": "残り時間20秒以上でクリアする", "ActivityLevelsLevel.1000203.5": "残り時間30秒以上でクリアする", - "ActivityLevelsLevel.1000204.1": "激流ノ角鯨", + "ActivityLevelsLevel.1000204.1": "激流ノ角鯨(ハード)", "ActivityLevelsLevel.1000204.2": "怒った激流ノ角鯨が暴れている!\r\n宝探しにやってきた巡遊者たちが、平和な島を踏み荒らしたからだ!\r\n押し寄せる波状攻撃をかいくぐり、角鯨をなだめよう!", "ActivityLevelsLevel.1000204.3": "150秒以内にクリアする", "ActivityLevelsLevel.1000204.4": "残り時間30秒以上でクリアする", "ActivityLevelsLevel.1000204.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1001101.1": "海辺の激闘Ⅰ", + "ActivityLevelsLevel.1001101.2": "島で宝探しをしている巡遊者たちに遭遇した!\r\n心地よい潮風を浴びながら、暑い日差しの下、\r\n思い切り体を動かそう!", + "ActivityLevelsLevel.1001101.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001101.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001101.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001102.1": "海辺の激闘Ⅱ", + "ActivityLevelsLevel.1001102.2": "島で宝探しをしている巡遊者たちに遭遇した!\r\n心地よい潮風を浴びながら、暑い日差しの下、\r\n思い切り体を動かそう!", + "ActivityLevelsLevel.1001102.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001102.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001102.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001103.1": "海辺の激闘Ⅲ", + "ActivityLevelsLevel.1001103.2": "島で宝探しをしている巡遊者たちに遭遇した!\r\n心地よい潮風を浴びながら、暑い日差しの下、\r\n思い切り体を動かそう!", + "ActivityLevelsLevel.1001103.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001103.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001103.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001104.1": "海辺の激闘Ⅳ", + "ActivityLevelsLevel.1001104.2": "島で宝探しをしている腕利きの巡遊者たちに遭遇した!\r\n日焼けには十分注意しつつ、強力な巡遊者たちを\r\n退けて先を急ごう!", + "ActivityLevelsLevel.1001104.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001104.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001104.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001105.1": "海辺の激闘Ⅴ", + "ActivityLevelsLevel.1001105.2": "島で宝探しをしている腕利きの巡遊者たちに遭遇した!\r\n日焼け跡は水しぶきで冷ましつつ、南の島でのバカンスを満喫しよう!", + "ActivityLevelsLevel.1001105.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001105.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001105.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001106.1": "海辺の激闘Ⅵ", + "ActivityLevelsLevel.1001106.2": "島で宝探しをしている腕利きの巡遊者たちに遭遇した!\r\n日焼け跡は水しぶきで冷ましつつ、南の島でのバカンスを満喫しよう!", + "ActivityLevelsLevel.1001106.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001106.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001106.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001107.1": "海辺の激闘Ⅶ", + "ActivityLevelsLevel.1001107.2": "島で宝探しをしている腕利きの巡遊者たちに遭遇した!\r\n日焼け跡は水しぶきで冷ましつつ、南の島でのバカンスを満喫しよう!", + "ActivityLevelsLevel.1001107.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001107.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001107.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001108.1": "激流ノ角鯨", + "ActivityLevelsLevel.1001108.2": "果たしてソイツが伝説の『幽霊船』の正体なのか!?\r\n激流ノ角鯨と決着をつけよう!", + "ActivityLevelsLevel.1001108.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1001108.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001108.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1001201.1": "トレジャーハンターⅠ", + "ActivityLevelsLevel.1001201.2": "宝探しをしている巡遊者たちとの大激戦に発展!\r\n血眼になって宝を探す巡遊者たちには要注意!?", + "ActivityLevelsLevel.1001201.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001201.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001201.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001202.1": "トレジャーハンターⅡ", + "ActivityLevelsLevel.1001202.2": "宝探しをしている巡遊者たちとの大激戦に発展!\r\n血眼になって宝を探す巡遊者たちには要注意!?", + "ActivityLevelsLevel.1001202.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001202.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001202.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001203.1": "トレジャーハンターⅢ", + "ActivityLevelsLevel.1001203.2": "宝探しをしている巡遊者たちとの大激戦に発展!\r\n血眼になって宝を探す巡遊者たちには要注意!?", + "ActivityLevelsLevel.1001203.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1001203.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1001203.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001204.1": "激流ノ角鯨(ハード)", + "ActivityLevelsLevel.1001204.2": "怒った激流ノ角鯨が暴れている!\r\n宝探しにやってきた巡遊者たちが、平和な島を踏み荒らしたからだ!\r\n押し寄せる波状攻撃をかいくぐり、角鯨をなだめよう!", + "ActivityLevelsLevel.1001204.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1001204.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1001204.5": "残り時間60秒以上でクリアする", "ActivityLevelsLevel.1010101.1": "メカをやっつけろⅠ", "ActivityLevelsLevel.1010101.2": "アグリ・ユニオンの農業用メカが暴走中!豊かな緑を守るため、フィールド上のアイテムを駆使し、凶悪な敵を殲滅しよう!", "ActivityLevelsLevel.1010101.3": "120秒以内にクリアする", @@ -679,6 +739,126 @@ "ActivityLevelsLevel.1070304.3": "150秒以内にクリアする", "ActivityLevelsLevel.1070304.4": "残り時間30秒以上でクリアする", "ActivityLevelsLevel.1070304.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1080101.1": "職人たちの技術コンペⅠ", + "ActivityLevelsLevel.1080101.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080101.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080101.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080101.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080102.1": "職人たちの技術コンペⅡ", + "ActivityLevelsLevel.1080102.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080102.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080102.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080102.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080103.1": "職人たちの技術コンペⅢ", + "ActivityLevelsLevel.1080103.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080103.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080103.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080103.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080104.1": "職人たちの技術コンペⅣ", + "ActivityLevelsLevel.1080104.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080104.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080104.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080104.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080105.1": "職人たちの技術コンペⅤ", + "ActivityLevelsLevel.1080105.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080105.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080105.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080105.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080106.1": "職人たちの技術コンペⅥ", + "ActivityLevelsLevel.1080106.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080106.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080106.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080106.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080107.1": "職人たちの技術コンペⅦ", + "ActivityLevelsLevel.1080107.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080107.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080107.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080107.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080108.1": "職人たちの技術コンペⅧ", + "ActivityLevelsLevel.1080108.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080108.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080108.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080108.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080109.1": "職人たちの技術コンペⅨ", + "ActivityLevelsLevel.1080109.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080109.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080109.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080109.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080110.1": "職人たちの技術コンペⅩ", + "ActivityLevelsLevel.1080110.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080110.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080110.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080110.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080111.1": "職人たちの技術コンペⅪ", + "ActivityLevelsLevel.1080111.2": "職人たちが待ち望んだ技術コンペがついに開幕!\n帝国護衛隊に見つからないように腕を競い合え!", + "ActivityLevelsLevel.1080111.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080111.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080111.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080112.1": "ムーナハウンドの急襲Ⅰ", + "ActivityLevelsLevel.1080112.2": "会場に紛れ込んでいた帝国護衛隊の『犬』たちが牙をむく!\n慌てず迎撃して突破口を見つけ出せ!", + "ActivityLevelsLevel.1080112.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1080112.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080112.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1080201.1": "帝国護衛隊の包囲網Ⅰ", + "ActivityLevelsLevel.1080201.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080201.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080201.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080201.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080202.1": "帝国護衛隊の包囲網Ⅱ", + "ActivityLevelsLevel.1080202.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080202.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080202.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080202.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080203.1": "帝国護衛隊の包囲網Ⅲ", + "ActivityLevelsLevel.1080203.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080203.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080203.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080203.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080204.1": "帝国護衛隊の包囲網Ⅳ", + "ActivityLevelsLevel.1080204.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080204.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1080204.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080204.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1080205.1": "帝国護衛隊の包囲網Ⅴ", + "ActivityLevelsLevel.1080205.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080205.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080205.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080205.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080206.1": "帝国護衛隊の包囲網Ⅵ", + "ActivityLevelsLevel.1080206.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080206.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080206.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080206.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080207.1": "帝国護衛隊の包囲網Ⅶ", + "ActivityLevelsLevel.1080207.2": "会場は完全に包囲され、突破口も見つからない。\nだが我々は職人だ。なければ、作り出せばいい!", + "ActivityLevelsLevel.1080207.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080207.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080207.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080208.1": "ムーナハウンドの急襲Ⅱ", + "ActivityLevelsLevel.1080208.2": "技術コンペ自体が、ムーナハウンドの罠だった!\nここで捕まるわけにはいかない。全力で逃げろ!", + "ActivityLevelsLevel.1080208.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1080208.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080208.5": "残り時間60秒以上でクリアする", + "ActivityLevelsLevel.1080301.1": "大脱出マーチⅠ", + "ActivityLevelsLevel.1080301.2": "いまこそ脱出のとき!足を止めずに駆け抜けろ!\n帝国護衛隊を蹴散らして、前へ進み続けよう!", + "ActivityLevelsLevel.1080301.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080301.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080301.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080302.1": "大脱出マーチⅡ", + "ActivityLevelsLevel.1080302.2": "いまこそ脱出のとき!足を止めずに駆け抜けろ!\n帝国護衛隊を蹴散らして、前へ進み続けよう!", + "ActivityLevelsLevel.1080302.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080302.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080302.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080303.1": "大脱出マーチⅢ", + "ActivityLevelsLevel.1080303.2": "いまこそ脱出のとき!足を止めずに駆け抜けろ!\n帝国護衛隊を蹴散らして、前へ進み続けよう!", + "ActivityLevelsLevel.1080303.3": "120秒以内にクリアする", + "ActivityLevelsLevel.1080303.4": "残り時間20秒以上でクリアする", + "ActivityLevelsLevel.1080303.5": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080304.1": "レンチと剣の決闘", + "ActivityLevelsLevel.1080304.2": "帝国護衛隊との追いかけっこもついに大詰めだ。\n職人の誇りをもって、騎士の剣に立ち向かえ!", + "ActivityLevelsLevel.1080304.3": "150秒以内にクリアする", + "ActivityLevelsLevel.1080304.4": "残り時間30秒以上でクリアする", + "ActivityLevelsLevel.1080304.5": "残り時間60秒以上でクリアする", "ActivityLevelsLevel.2010101.1": "クリスマスの冒険Ⅰ", "ActivityLevelsLevel.2010101.2": "クリスマスの街なかで、浮かれた魔物が暴れている!\nプレゼント配達を邪魔される前にやっつけよう!", "ActivityLevelsLevel.2010101.3": "120秒以内にクリアする", diff --git a/data/language/ja_jp/activitypenguincardlevel.json b/data/language/ja_jp/activitypenguincardlevel.json index f5f8b684..6390971b 100644 --- a/data/language/ja_jp/activitypenguincardlevel.json +++ b/data/language/ja_jp/activitypenguincardlevel.json @@ -7,5 +7,9 @@ "ActivityPenguinCardLevel.1021.1": "始まりの鏡", "ActivityPenguinCardLevel.1022.1": "契約の鏡", "ActivityPenguinCardLevel.1023.1": "炎を宿す鏡", - "ActivityPenguinCardLevel.1024.1": "終焉の鏡" + "ActivityPenguinCardLevel.1024.1": "終焉の鏡", + "ActivityPenguinCardLevel.1031.1": "始まりの鏡", + "ActivityPenguinCardLevel.1032.1": "契約の鏡", + "ActivityPenguinCardLevel.1033.1": "炎を宿す鏡", + "ActivityPenguinCardLevel.1034.1": "終焉の鏡" } \ No newline at end of file diff --git a/data/language/ja_jp/activitypenguincardquest.json b/data/language/ja_jp/activitypenguincardquest.json index 89e255db..5efed829 100644 --- a/data/language/ja_jp/activitypenguincardquest.json +++ b/data/language/ja_jp/activitypenguincardquest.json @@ -7,6 +7,10 @@ "ActivityPenguinCardQuest.101006.1": "風を宿す鏡をクリアする", "ActivityPenguinCardQuest.101007.1": "風を宿す鏡を★3でクリアする", "ActivityPenguinCardQuest.101008.1": "終焉の鏡をクリアする", + "ActivityPenguinCardQuest.103001.1": "始まりの鏡をクリアする", + "ActivityPenguinCardQuest.103002.1": "契約の鏡をクリアする", + "ActivityPenguinCardQuest.103003.1": "炎を宿す鏡をクリアする", + "ActivityPenguinCardQuest.103004.1": "終焉の鏡をクリアする", "ActivityPenguinCardQuest.201001.1": "ステージ1回でスコアを100,000以上達成する", "ActivityPenguinCardQuest.201002.1": "ステージ1回でスコアを200,000以上達成する", "ActivityPenguinCardQuest.201003.1": "ステージ1回でスコアを300,000以上達成する", @@ -16,5 +20,13 @@ "ActivityPenguinCardQuest.201007.1": "ステージ1回でスコアを700,000以上達成する", "ActivityPenguinCardQuest.201008.1": "ステージ1回でスコアを800,000以上達成する", "ActivityPenguinCardQuest.201009.1": "ステージ1回でスコアを900,000以上達成する", - "ActivityPenguinCardQuest.201010.1": "ステージ1回でスコアを1,000,000以上達成する" + "ActivityPenguinCardQuest.201010.1": "ステージ1回でスコアを1,000,000以上達成する", + "ActivityPenguinCardQuest.203001.1": "スコアを累計で300,000以上達成する", + "ActivityPenguinCardQuest.203002.1": "スコアを累計で600,000以上達成する", + "ActivityPenguinCardQuest.203003.1": "スコアを累計で1,000,000以上達成する", + "ActivityPenguinCardQuest.203004.1": "スコアを累計で2,000,000以上達成する", + "ActivityPenguinCardQuest.303001.1": "ステージ1回でスコアを200,000以上達成する", + "ActivityPenguinCardQuest.303002.1": "ステージ1回でスコアを300,000以上達成する", + "ActivityPenguinCardQuest.303003.1": "ステージ1回でスコアを400,000以上達成する", + "ActivityPenguinCardQuest.303004.1": "ステージ1回でスコアを500,000以上達成する" } \ No newline at end of file diff --git a/data/language/ja_jp/activitypenguincardquestgroup.json b/data/language/ja_jp/activitypenguincardquestgroup.json index 8c78682e..60f52dac 100644 --- a/data/language/ja_jp/activitypenguincardquestgroup.json +++ b/data/language/ja_jp/activitypenguincardquestgroup.json @@ -1,4 +1,7 @@ { "ActivityPenguinCardQuestGroup.101.1": "挑戦任務", - "ActivityPenguinCardQuestGroup.102.1": "スコア達成" + "ActivityPenguinCardQuestGroup.102.1": "スコア達成", + "ActivityPenguinCardQuestGroup.301.1": "累計達成", + "ActivityPenguinCardQuestGroup.302.1": "スコア達成", + "ActivityPenguinCardQuestGroup.303.1": "ハイスコア" } \ No newline at end of file diff --git a/data/language/ja_jp/activityshop.json b/data/language/ja_jp/activityshop.json index 2184c178..9df6b9e2 100644 --- a/data/language/ja_jp/activityshop.json +++ b/data/language/ja_jp/activityshop.json @@ -9,6 +9,8 @@ "ActivityShop.1008.1": "*****", "ActivityShop.1009.1": "*****", "ActivityShop.1010.1": "*****", + "ActivityShop.1011.1": "*****", + "ActivityShop.1012.1": "*****", "ActivityShop.3001.1": "*****", "ActivityShop.3002.1": "*****" } \ No newline at end of file diff --git a/data/language/ja_jp/activitystory.json b/data/language/ja_jp/activitystory.json index ee18569f..48315675 100644 --- a/data/language/ja_jp/activitystory.json +++ b/data/language/ja_jp/activitystory.json @@ -137,6 +137,69 @@ "ActivityStory.101070211.1": "普通の女の子", "ActivityStory.101070211.2": "覚醒した力を振るい、星骸を撃退するホタル。その力は今までのホタルとは一線を画すものであり、同時に、ホタルの心に好ましい変化をもたらした。ホタルは魔王に頼み、自分が手に入れた新しい感情を写真に収めたあと力尽き…", "ActivityStory.101070211.4": "09", + "ActivityStory.101080201.1": "エネルギー危機", + "ActivityStory.101080201.2": "オアシス号で荒野を進んでいた魔王一行は恩恵切れにより立ち往生を余儀なくされてしまう。恩恵を補充しようにも一番近い町まで2日ほどの距離があり、途方にくれかけるも、魔王が調達ショップを運営する商人ブロッチのことを思い出し――", + "ActivityStory.101080201.4": "01", + "ActivityStory.101080202.1": "天才職人の行方", + "ActivityStory.101080202.2": "荒野で恩恵切れに見舞われた魔王一行は、調達ショップを運営する商人ブロッチのおかげで危機を脱する。その後ブロッチからムーナ製品のプレゼンを受けるなかで、行方不明の凄腕職人、スパクル捜索の依頼を引き受けることになり――", + "ActivityStory.101080202.4": "02", + "ActivityStory.101080203.1": "天才プリズンブレイク", + "ActivityStory.101080203.2": "技術コンペに参加することを急遽決めたスパクルは、救出に来た魔王、セイナ、ブロッチと共に脱獄を決行する。異変に気づいた帝国護衛隊の追っ手を振り切り、一行は逃亡をはかるのだった。", + "ActivityStory.101080203.4": "BT01", + "ActivityStory.101080204.1": "ブラックマーケットの流儀", + "ActivityStory.101080204.2": "フィーリエのブラックマーケットを訪れた魔王たちは、技術コンペのために訪れた巡遊者たちから、スパクルが帝国護衛隊に捕えられたと知らされる。スパクルを救出するため監獄に潜入した魔王・セイナ・ブロッチは、無事に彼女を救出し――", + "ActivityStory.101080204.4": "03", + "ActivityStory.101080205.1": "スパクルの移動ラボ", + "ActivityStory.101080205.2": "魔王の顔に惚れ込んだスパクルは、魔王から得たインスピレーションのもと技術コンペに出場すると誓い、自分のラボへと魔王たちを案内する。一方その頃アヤメたちは、ブラックマーケットでムーナ製品に目を輝かせていた。", + "ActivityStory.101080205.4": "04", + "ActivityStory.101080206.1": "幕開け", + "ActivityStory.101080206.2": "スパクルのラボに招待された魔王。彼女は魔王から着想を得て新しいオートドールの制作を始めるのだが、それはコンペ用の人形ではなかった。慌てるブロッチに対し、スパクルはコンペ用の人形はすでに用意してあると不敵に告げ――", + "ActivityStory.101080206.4": "05", + "ActivityStory.101080207.1": "刻は来た", + "ActivityStory.101080207.2": "技術コンペに出場するため、ラボラビを改造するスパクル。魔王は改造が終わるまで休むことに。しかし、ここまでの疲れが溜まっていたせいか盛大に寝過ごしてしまう。間に合わないと思われたが、スパクルの発明が道を切り開く。", + "ActivityStory.101080207.4": "06", + "ActivityStory.101080208.1": "スパクルのとっておき", + "ActivityStory.101080208.2": "正体を現したグレースホルンと対峙するスパクルは、ラボラビの高火力を見せつける。攻撃を受けながらもいまだに立ちふさがるグレースホルンに、スパクルはさらなる奥の手を繰り出して――", + "ActivityStory.101080208.4": "BT02", + "ActivityStory.101080209.1": "虎穴からの脱出", + "ActivityStory.101080209.2": "レオの優勝を称える技術コンペ表彰式を、帝国護衛隊が包囲する。実はコンペそのものが帝国護衛隊の騎士長グレースホルンが仕掛けた罠だった。混乱に陥る会場に魔王とともにスパクルが駆けつけ、彼女が改造したラボラビの本気を見せつける。", + "ActivityStory.101080209.4": "07", + "ActivityStory.101080210.1": "新しい注文", + "ActivityStory.101080210.2": "スパクルの発明品で危機を脱した魔王は、依頼料が払えなくなったブロッチに対し、代わりにウィローの義手の製作をお願いした。それから1週間が経ち――", + "ActivityStory.101080210.4": "エピローグ", + "ActivityStory.111000201.1": "きらめく微光", + "ActivityStory.111000201.2": "幽霊船の噂を調査する依頼を受け、海辺の町へとやってきた。早速調査を進めていたところ、ぼんやりとした光を放つランタンが海に浮かんでいるのを発見する。", + "ActivityStory.111000201.4": "第1話", + "ActivityStory.111000202.1": "幽霊船より", + "ActivityStory.111000202.2": "溺れていたところを助けてくれたのはウサギの姉妹だった。そうこうしている間にも、船はどんどん陸地を離れていき――", + "ActivityStory.111000202.4": "第2話", + "ActivityStory.111000203.1": "謎と匂い", + "ActivityStory.111000203.2": "シアとカリンの姉妹は、祖母マーレの汚名をそそぐため幽霊船を調査していた。目的は同じということで、少しでも仲間意識が芽生え始めたと思った矢先……予想外の事故が起きてしまう。", + "ActivityStory.111000203.4": "第3話", + "ActivityStory.111000204.1": "手掛かりを持つ者たち", + "ActivityStory.111000204.2": "事故を乗り越えつつ、一行は補給のため無人島へと上陸した。力を合わせて物資を集めていたところ、人の痕跡を発見したのだが……", + "ActivityStory.111000204.4": "第4話", + "ActivityStory.111000205.1": "光の正体", + "ActivityStory.111000205.2": "マーレを知る巡遊者たちを撃退するも、船上には重苦しい沈黙が漂っていた。シアは誰にも話していなかった当時の状況を語るが……周知の事実とは異なる内容だったため、謎は深まるばかりだった。", + "ActivityStory.111000205.4": "第5話", + "ActivityStory.111000206.1": "似たもの同士", + "ActivityStory.111000206.2": "シアは幽霊船の真実を突き止めようと決意する。しかしカリンへの想いから、ひとりで調査に向かうのだった。", + "ActivityStory.111000206.4": "第6話", + "ActivityStory.111000207.1": "海中に潜む影", + "ActivityStory.111000207.2": "シアから角鯨の脅威を遠ざけるため、カリンは自らの船をオトリにする作戦を立てる。そして危険な逃走劇の果てに、ぼんやりと輝く光を目撃するが――", + "ActivityStory.111000207.4": "第7話", + "ActivityStory.111000208.1": "反響の地", + "ActivityStory.111000208.2": "カリンに日誌の真実を告げた直後、一帯に角鯨の声が響き渡る。シアの生存を信じ、声のした方へと船を進めることにする。", + "ActivityStory.111000208.4": "第8話", + "ActivityStory.111000209.1": "光の原点", + "ActivityStory.111000209.2": "光の正体が判明するも、それを狙う巡遊者たちが現れ戦闘になる。その最中、一行はかつてマーレが乗っていた船を発見するのだった。", + "ActivityStory.111000209.4": "第9話", + "ActivityStory.111000210.1": "宝物", + "ActivityStory.111000210.2": "お宝を狙う巡遊者との戦闘を経て、マーレの日誌を取り戻すことに成功する。それにより、埋もれていた真実がついに明かされる。", + "ActivityStory.111000210.4": "第10話", + "ActivityStory.111000211.1": "最高の夏に向かって", + "ActivityStory.111000211.2": "幽霊船騒動に決着がつき、平穏を取り戻したカーロタウン。苦楽をともにした仲間たちと、バーベキューをすることに。穏やかで特別な夏の宴が始まろうとしていた。", + "ActivityStory.111000211.4": "エピローグ", "ActivityStory.201010201.1": "クリスマスの使者", "ActivityStory.201010201.2": "今年もまたクリスマスの時期がやってきた。恩恵意志では従業員が『クリスマスの使者』に扮し、子どもたちにプレゼントを配っている。そんな中、なにやら困った様子のラールに出くわすのだった。", "ActivityStory.201010201.4": "01", diff --git a/data/language/ja_jp/activitytask.json b/data/language/ja_jp/activitytask.json index c7bcd7cc..80806dab 100644 --- a/data/language/ja_jp/activitytask.json +++ b/data/language/ja_jp/activitytask.json @@ -7,7 +7,7 @@ "ActivityTask.100030106.2": "海辺の激闘Ⅰをクリア", "ActivityTask.100030107.2": "海辺の激闘Ⅲをクリア", "ActivityTask.100030108.2": "海辺の激闘Ⅴをクリア", - "ActivityTask.100030109.2": "激流ノ角鯨の難易度ノーマルをクリア", + "ActivityTask.100030109.2": "激流ノ角鯨をクリア", "ActivityTask.100030110.2": "トレジャーハンターⅠをクリア", "ActivityTask.100030111.2": "トレジャーハンターⅡをクリア", "ActivityTask.100030112.2": "トレジャーハンターⅢをクリア", @@ -18,7 +18,7 @@ "ActivityTask.100030205.2": "海辺の激闘Ⅴを★3でクリア", "ActivityTask.100030206.2": "海辺の激闘Ⅵを★3でクリア", "ActivityTask.100030207.2": "海辺の激闘Ⅶを★3でクリア", - "ActivityTask.100030208.2": "激流ノ角鯨の難易度ノーマルを★3でクリア", + "ActivityTask.100030208.2": "激流ノ角鯨を★3でクリア", "ActivityTask.100030209.2": "バトルステージに30回挑戦する", "ActivityTask.100030210.2": "バトルステージに50回挑戦する", "ActivityTask.100030211.2": "バトルステージに80回挑戦する", @@ -47,6 +47,54 @@ "ActivityTask.100030410.2": "ラッキーシャベルで\n累計4500ポイント獲得", "ActivityTask.100030411.2": "ラッキーシャベルで\n累計5000ポイント獲得", "ActivityTask.100030412.2": "ラッキーシャベルで\n累計5500ポイント獲得", + "ActivityTask.100031101.2": "イベントストーリー\n「きらめく微光」を読む", + "ActivityTask.100031102.2": "イベントストーリー\n「謎と匂い」を読む", + "ActivityTask.100031103.2": "イベントストーリー\n「光の正体」を読む", + "ActivityTask.100031104.2": "イベントストーリー\n「反響の地」を読む", + "ActivityTask.100031105.2": "イベントストーリー\n「宝物」を読む", + "ActivityTask.100031106.2": "海辺の激闘Ⅱを★3でクリア", + "ActivityTask.100031107.2": "海辺の激闘Ⅲを★3でクリア", + "ActivityTask.100031108.2": "海辺の激闘Ⅳを★3でクリア", + "ActivityTask.100031109.2": "海辺の激闘Ⅴを★3でクリア", + "ActivityTask.100031110.2": "海辺の激闘Ⅵを★3でクリア", + "ActivityTask.100031111.2": "海辺の激闘Ⅶを★3でクリア", + "ActivityTask.100031112.2": "激流ノ角鯨を★3でクリア", + "ActivityTask.100031201.2": "バトルステージを5回クリア", + "ActivityTask.100031202.2": "バトルステージを10回クリア", + "ActivityTask.100031203.2": "バトルステージを15回クリア", + "ActivityTask.100031204.2": "バトルステージを20回クリア", + "ActivityTask.100031205.2": "バトルステージを30回クリア", + "ActivityTask.100031206.2": "バトルステージを40回クリア", + "ActivityTask.100031207.2": "バトルステージを50回クリア", + "ActivityTask.100031208.2": "バトルステージを60回クリア", + "ActivityTask.100031209.2": "バトルステージを70回クリア", + "ActivityTask.100031210.2": "バトルステージを80回クリア", + "ActivityTask.100031211.2": "バトルステージを90回クリア", + "ActivityTask.100031212.2": "バトルステージを100回クリア", + "ActivityTask.100031301.2": "トレジャーハンターⅠをクリア", + "ActivityTask.100031302.2": "トレジャーハンターⅡをクリア", + "ActivityTask.100031303.2": "トレジャーハンターⅢをクリア", + "ActivityTask.100031304.2": "激流ノ角鯨(ハード)をクリア", + "ActivityTask.100031305.2": "トレジャーハンターⅠを★3でクリア", + "ActivityTask.100031306.2": "トレジャーハンターⅡを★3でクリア", + "ActivityTask.100031307.2": "トレジャーハンターⅢを★3でクリア", + "ActivityTask.100031308.2": "激流ノ角鯨(ハード)を★3でクリア", + "ActivityTask.100031309.2": "イベント期間中にイカせんべいを40000個集める", + "ActivityTask.100031310.2": "イベント期間中にイカせんべいを60000個集める", + "ActivityTask.100031311.2": "イベント期間中にイカせんべいを80000個集める", + "ActivityTask.100031312.2": "イベント期間中にイカせんべいを100000個集める", + "ActivityTask.100031401.2": "ラッキーシャベルで\n累計200ポイント獲得", + "ActivityTask.100031402.2": "ラッキーシャベルで\n累計500ポイント獲得", + "ActivityTask.100031403.2": "ラッキーシャベルで\n累計1000ポイント獲得", + "ActivityTask.100031404.2": "ラッキーシャベルで\n累計1500ポイント獲得", + "ActivityTask.100031405.2": "ラッキーシャベルで\n累計2000ポイント獲得", + "ActivityTask.100031406.2": "ラッキーシャベルで\n累計2500ポイント獲得", + "ActivityTask.100031407.2": "ラッキーシャベルで\n累計3000ポイント獲得", + "ActivityTask.100031408.2": "ラッキーシャベルで\n累計3500ポイント獲得", + "ActivityTask.100031409.2": "ラッキーシャベルで\n累計4000ポイント獲得", + "ActivityTask.100031410.2": "ラッキーシャベルで\n累計4500ポイント獲得", + "ActivityTask.100031411.2": "ラッキーシャベルで\n累計5000ポイント獲得", + "ActivityTask.100031412.2": "ラッキーシャベルで\n累計5500ポイント獲得", "ActivityTask.10100301.2": "権限レベル{0}", "ActivityTask.10100302.2": "権限レベル{0}", "ActivityTask.10100303.2": "権限レベル{0}", @@ -390,6 +438,54 @@ "ActivityTask.107030410.2": "フライングシャロでアイテムを累計5回使用する", "ActivityTask.107030411.2": "フライングシャロでアイテムを累計8回使用する", "ActivityTask.107030412.2": "フライングシャロでアイテムを累計10回使用する", + "ActivityTask.108030101.2": "イベントストーリー\n「エネルギー危機」を読む", + "ActivityTask.108030102.2": "イベントストーリー\n「天才プリズンブレイク」をクリアする", + "ActivityTask.108030103.2": "イベントストーリー\n「スパクルの移動ラボ」を読む", + "ActivityTask.108030104.2": "イベントストーリー\n「刻は来た」を読む", + "ActivityTask.108030105.2": "イベントストーリー\n「新しい注文」を読む", + "ActivityTask.108030106.2": "職人たちの技術コンペⅡを★3でクリアする", + "ActivityTask.108030107.2": "職人たちの技術コンペⅣを★3でクリアする", + "ActivityTask.108030108.2": "職人たちの技術コンペⅤを★3でクリアする", + "ActivityTask.108030109.2": "職人たちの技術コンペⅦを★3でクリアする", + "ActivityTask.108030110.2": "職人たちの技術コンペⅧを★3でクリアする", + "ActivityTask.108030111.2": "職人たちの技術コンペⅩを★3でクリアする", + "ActivityTask.108030112.2": "ムーナハウンドの急襲Ⅰを★3でクリアする", + "ActivityTask.108030201.2": "バトルステージを5回クリア", + "ActivityTask.108030202.2": "バトルステージを10回クリア", + "ActivityTask.108030203.2": "バトルステージを15回クリア", + "ActivityTask.108030204.2": "バトルステージを20回クリア", + "ActivityTask.108030205.2": "バトルステージを30回クリア", + "ActivityTask.108030206.2": "バトルステージを40回クリア", + "ActivityTask.108030207.2": "バトルステージを50回クリア", + "ActivityTask.108030208.2": "バトルステージを60回クリア", + "ActivityTask.108030209.2": "バトルステージを70回クリア", + "ActivityTask.108030210.2": "バトルステージを80回クリア", + "ActivityTask.108030211.2": "バトルステージを90回クリア", + "ActivityTask.108030212.2": "バトルステージを100回クリア", + "ActivityTask.108030301.2": "帝国護衛隊の包囲網Ⅰを★3でクリアする", + "ActivityTask.108030302.2": "帝国護衛隊の包囲網Ⅱを★3でクリアする", + "ActivityTask.108030303.2": "帝国護衛隊の包囲網Ⅲを★3でクリアする", + "ActivityTask.108030304.2": "帝国護衛隊の包囲網Ⅳを★3でクリアする", + "ActivityTask.108030305.2": "帝国護衛隊の包囲網Ⅴを★3でクリアする", + "ActivityTask.108030306.2": "帝国護衛隊の包囲網Ⅵを★3でクリアする", + "ActivityTask.108030307.2": "帝国護衛隊の包囲網Ⅶを★3でクリアする", + "ActivityTask.108030308.2": "ムーナハウンドの急襲Ⅱを★3でクリアする", + "ActivityTask.108030309.2": "イベント期間中になにかのネジを40000個集める", + "ActivityTask.108030310.2": "イベント期間中になにかのネジを60000個集める", + "ActivityTask.108030311.2": "イベント期間中になにかのネジを80000個集める", + "ActivityTask.108030312.2": "イベント期間中になにかのネジを100000個集める", + "ActivityTask.108030401.2": "クッキーラボのビギナーⅠで\n累計3個のボックスを完成する", + "ActivityTask.108030402.2": "クッキーラボのビギナーⅡで\n累計5個のボックスを完成する", + "ActivityTask.108030403.2": "クッキーラボのビギナーⅢで\n累計5個のボックスを完成する", + "ActivityTask.108030404.2": "クッキーラボのベテランⅠで\n累計3個のボックスを完成する", + "ActivityTask.108030405.2": "クッキーラボのベテランⅡで\n累計5個のボックスを完成する", + "ActivityTask.108030406.2": "クッキーラボのマスターⅠで\n累計3個のボックスを完成する", + "ActivityTask.108030407.2": "クッキーラボのマスターⅡで\n累計5個のボックスを完成する", + "ActivityTask.108030408.2": "クッキーラボのノーマルモードで\n累計30個のボックスを完成する", + "ActivityTask.108030409.2": "クッキーラボのチャレンジモードで累計2個のボックスを完成する", + "ActivityTask.108030410.2": "クッキーラボのチャレンジモードで累計20個のクッキーを入れる", + "ActivityTask.108030411.2": "クッキーラボのチャレンジモードで累計5個のボックスを完成する", + "ActivityTask.108030412.2": "クッキーラボのチャレンジモードで累計50個のクッキーを入れる", "ActivityTask.201010101.2": "イベントストーリー\n「手がかりを追って」を読む", "ActivityTask.201010102.2": "イベントストーリー\n「掴んだ真実」を読む", "ActivityTask.201010103.2": "イベントストーリー\n「優しい嘘」を読む", diff --git a/data/language/ja_jp/activitytaskgroup.json b/data/language/ja_jp/activitytaskgroup.json index 5e1c6e14..6761d970 100644 --- a/data/language/ja_jp/activitytaskgroup.json +++ b/data/language/ja_jp/activitytaskgroup.json @@ -3,6 +3,10 @@ "ActivityTaskGroup.1000302.1": "挑戦任務", "ActivityTaskGroup.1000303.1": "冒険任務", "ActivityTaskGroup.1000304.1": "ミニゲーム", + "ActivityTaskGroup.1000311.1": "通常任務", + "ActivityTaskGroup.1000312.1": "挑戦任務", + "ActivityTaskGroup.1000313.1": "冒険任務", + "ActivityTaskGroup.1000314.1": "ミニゲーム", "ActivityTaskGroup.101003.1": "活躍任務", "ActivityTaskGroup.1010301.1": "通常任務", "ActivityTaskGroup.1010302.1": "挑戦任務", @@ -32,6 +36,10 @@ "ActivityTaskGroup.1070302.1": "挑戦任務", "ActivityTaskGroup.1070303.1": "冒険任務", "ActivityTaskGroup.1070304.1": "ミニゲーム", + "ActivityTaskGroup.1080301.1": "通常任務", + "ActivityTaskGroup.1080302.1": "挑戦任務", + "ActivityTaskGroup.1080303.1": "冒険任務", + "ActivityTaskGroup.1080304.1": "ミニゲーム", "ActivityTaskGroup.2010101.1": "通常任務", "ActivityTaskGroup.2010102.1": "挑戦任務", "ActivityTaskGroup.2010103.1": "冒険任務", diff --git a/data/language/ja_jp/affinityquest.json b/data/language/ja_jp/affinityquest.json index da1c1b3e..c2ffee8f 100644 --- a/data/language/ja_jp/affinityquest.json +++ b/data/language/ja_jp/affinityquest.json @@ -206,6 +206,15 @@ "AffinityQuest.13507.1": "ミスティのすべてのスキルレベルを{1}以上にする", "AffinityQuest.13508.1": "ミスティを含む記録レベルが{2}以上の記録を{1}件保存する", "AffinityQuest.13509.1": "ミスティの素質を{1}種類収集する", + "AffinityQuest.14001.1": "スパクルと星ノ塔を{1}回探索する", + "AffinityQuest.14002.1": "スパクルと{1}回デートする", + "AffinityQuest.14003.1": "スパクルをランク{1}にする", + "AffinityQuest.14004.1": "スパクルのスキルを{1}回レベルアップする", + "AffinityQuest.14005.1": "スパクルを含む記録レベルが{2}以上の記録を{1}件保存する", + "AffinityQuest.14006.1": "スパクルをランク{1}にする", + "AffinityQuest.14007.1": "スパクルのすべてのスキルレベルを{1}以上にする", + "AffinityQuest.14008.1": "スパクルを含む記録レベルが{2}以上の記録を{1}件保存する", + "AffinityQuest.14009.1": "スパクルの素質を{1}種類収集する", "AffinityQuest.14101.1": "チーシアと星ノ塔を{1}回探索する", "AffinityQuest.14102.1": "チーシアと{1}回デートする", "AffinityQuest.14103.1": "チーシアをランク{1}にする", diff --git a/data/language/ja_jp/affinityupreward.json b/data/language/ja_jp/affinityupreward.json index 29ca2154..b1642e58 100644 --- a/data/language/ja_jp/affinityupreward.json +++ b/data/language/ja_jp/affinityupreward.json @@ -1143,6 +1143,50 @@ "AffinityUpReward.13568.4": "グレードアップ", "AffinityUpReward.13599.1": "信頼称号", "AffinityUpReward.13599.4": "グレードアップ", + "AffinityUpReward.14001.1": "巡遊者ストーリー", + "AffinityUpReward.14001.4": "巡遊者ストーリー 第1話", + "AffinityUpReward.14002.1": "巡遊者情報", + "AffinityUpReward.14002.4": "履歴書からの抜粋", + "AffinityUpReward.14004.1": "巡遊者情報", + "AffinityUpReward.14004.4": "履歴書からの抜粋", + "AffinityUpReward.14005.1": "巡遊者ストーリー", + "AffinityUpReward.14005.4": "巡遊者ストーリー 第2話", + "AffinityUpReward.14007.1": "巡遊者情報", + "AffinityUpReward.14007.4": "履歴書からの抜粋", + "AffinityUpReward.14010.1": "巡遊者ストーリー", + "AffinityUpReward.14010.2": "信頼称号", + "AffinityUpReward.14010.3": "ボイス", + "AffinityUpReward.14010.4": "巡遊者ストーリー 第3話", + "AffinityUpReward.14010.5": "解放", + "AffinityUpReward.14010.6": "信頼ボイス1", + "AffinityUpReward.14012.1": "巡遊者情報", + "AffinityUpReward.14012.4": "同業者の評価", + "AffinityUpReward.14015.1": "ボイス", + "AffinityUpReward.14015.2": "巡遊者情報", + "AffinityUpReward.14015.4": "信頼ボイス2", + "AffinityUpReward.14015.5": "地理協会の評価", + "AffinityUpReward.14018.1": "巡遊者情報", + "AffinityUpReward.14018.4": "備考欄", + "AffinityUpReward.14020.1": "ボイス", + "AffinityUpReward.14020.2": "巡遊者情報", + "AffinityUpReward.14020.4": "信頼ボイス3", + "AffinityUpReward.14020.5": "特別ファイル", + "AffinityUpReward.14021.1": "信頼称号", + "AffinityUpReward.14021.4": "グレードアップ", + "AffinityUpReward.14025.1": "ボイス", + "AffinityUpReward.14025.2": "巡遊者情報", + "AffinityUpReward.14025.4": "信頼ボイス4", + "AffinityUpReward.14025.5": "特別ファイル", + "AffinityUpReward.14030.1": "ボイス", + "AffinityUpReward.14030.2": "巡遊者情報", + "AffinityUpReward.14030.4": "信頼ボイス5", + "AffinityUpReward.14030.5": "武器逸話", + "AffinityUpReward.14042.1": "信頼称号", + "AffinityUpReward.14042.4": "グレードアップ", + "AffinityUpReward.14068.1": "信頼称号", + "AffinityUpReward.14068.4": "グレードアップ", + "AffinityUpReward.14099.1": "信頼称号", + "AffinityUpReward.14099.4": "グレードアップ", "AffinityUpReward.14101.1": "巡遊者ストーリー", "AffinityUpReward.14101.4": "巡遊者ストーリー 第1話", "AffinityUpReward.14102.1": "巡遊者情報", diff --git a/data/language/ja_jp/bdconvertcondition.json b/data/language/ja_jp/bdconvertcondition.json index eeb9f6d0..fd01d3c7 100644 --- a/data/language/ja_jp/bdconvertcondition.json +++ b/data/language/ja_jp/bdconvertcondition.json @@ -37,6 +37,7 @@ "BdConvertCondition.608.1": "主力巡遊者が「風属性」または「水属性」", "BdConvertCondition.609.1": "主力巡遊者が「闇属性」または「水属性」", "BdConvertCondition.610.1": "主力巡遊者が「光属性」または「闇属性」", + "BdConvertCondition.611.1": "主力巡遊者が「地属性」または「光属性」", "BdConvertCondition.7011.1": "「強撃の音符」を10個以上集める", "BdConvertCondition.7012.1": "「強撃の音符」を15個以上集める", "BdConvertCondition.7013.1": "「強撃の音符」を20個以上集める", diff --git a/data/language/ja_jp/bdconvertcontent.json b/data/language/ja_jp/bdconvertcontent.json index 0bfdae0a..6254fdc4 100644 --- a/data/language/ja_jp/bdconvertcontent.json +++ b/data/language/ja_jp/bdconvertcontent.json @@ -16,5 +16,8 @@ "BdConvertContent.503.1": "記録募集中!\n「駆け出し巡遊者」級", "BdConvertContent.601.1": "記録募集中!\n「伝説の巡遊者」級", "BdConvertContent.602.1": "記録募集中!\n「ベテラン巡遊者」級", - "BdConvertContent.603.1": "記録募集中!\n「駆け出し巡遊者」級" + "BdConvertContent.603.1": "記録募集中!\n「駆け出し巡遊者」級", + "BdConvertContent.701.1": "記録募集中!\n「伝説の巡遊者」級", + "BdConvertContent.702.1": "記録募集中!\n「ベテラン巡遊者」級", + "BdConvertContent.703.1": "記録募集中!\n「駆け出し巡遊者」級" } \ No newline at end of file diff --git a/data/language/ja_jp/bdconvertcontrol.json b/data/language/ja_jp/bdconvertcontrol.json index 3bf601a9..659b53f4 100644 --- a/data/language/ja_jp/bdconvertcontrol.json +++ b/data/language/ja_jp/bdconvertcontrol.json @@ -4,5 +4,6 @@ "BdConvertControl.500003.1": "\u000b【イベント期間】2026/02/17 13:00~2026/02/24 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", "BdConvertControl.500004.1": "\u000b【イベント期間】2026/03/31 13:00~2026/04/07 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", "BdConvertControl.500005.1": "\u000b【イベント期間】2026/05/08 13:00~2026/05/14 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", - "BdConvertControl.500006.1": "\u000b【イベント期間】2026/05/26 13:00~2026/6/2 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。" + "BdConvertControl.500006.1": "\u000b【イベント期間】2026/05/26 13:00~2026/6/2 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。", + "BdConvertControl.500007.1": "\u000b【イベント期間】2026/06/23 13:00~2026/6/30 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル10以上、「イベント」機能解放で参加できます。\u000b\u000b【イベント説明】\u000b1、地理協会は、各地の巡遊者たちから「星ノ塔」を攻略した記録を募集しています、提出者には塔覇の証を発行中!\u000b2、塔覇の証を集めると豪華報酬を獲得できます。" } \ No newline at end of file diff --git a/data/language/ja_jp/bdconvertrewardgroup.json b/data/language/ja_jp/bdconvertrewardgroup.json index f22e42cc..76929459 100644 --- a/data/language/ja_jp/bdconvertrewardgroup.json +++ b/data/language/ja_jp/bdconvertrewardgroup.json @@ -70,5 +70,17 @@ "BdConvertRewardGroup.609.1": "記録大募集で塔覇の証を累計1800獲得", "BdConvertRewardGroup.610.1": "記録大募集で塔覇の証を累計2000獲得", "BdConvertRewardGroup.611.1": "記録大募集で塔覇の証を累計2200獲得", - "BdConvertRewardGroup.612.1": "記録大募集で塔覇の証を累計2400獲得" + "BdConvertRewardGroup.612.1": "記録大募集で塔覇の証を累計2400獲得", + "BdConvertRewardGroup.701.1": "記録大募集で塔覇の証を累計200獲得", + "BdConvertRewardGroup.702.1": "記録大募集で塔覇の証を累計400獲得", + "BdConvertRewardGroup.703.1": "記録大募集で塔覇の証を累計600獲得", + "BdConvertRewardGroup.704.1": "記録大募集で塔覇の証を累計800獲得", + "BdConvertRewardGroup.705.1": "記録大募集で塔覇の証を累計1000獲得", + "BdConvertRewardGroup.706.1": "記録大募集で塔覇の証を累計1200獲得", + "BdConvertRewardGroup.707.1": "記録大募集で塔覇の証を累計1400獲得", + "BdConvertRewardGroup.708.1": "記録大募集で塔覇の証を累計1600獲得", + "BdConvertRewardGroup.709.1": "記録大募集で塔覇の証を累計1800獲得", + "BdConvertRewardGroup.710.1": "記録大募集で塔覇の証を累計2000獲得", + "BdConvertRewardGroup.711.1": "記録大募集で塔覇の証を累計2200獲得", + "BdConvertRewardGroup.712.1": "記録大募集で塔覇の証を累計2400獲得" } \ No newline at end of file diff --git a/data/language/ja_jp/boardnpc.json b/data/language/ja_jp/boardnpc.json index 486a32e7..bd0910a7 100644 --- a/data/language/ja_jp/boardnpc.json +++ b/data/language/ja_jp/boardnpc.json @@ -45,6 +45,8 @@ "BoardNPC.8133.2": "イベント交換所", "BoardNPC.8134.1": "フユカ", "BoardNPC.8134.2": "イベント交換所", + "BoardNPC.8140.1": "スパクル", + "BoardNPC.8140.2": "イベント交換所", "BoardNPC.8143.1": "レイス", "BoardNPC.8143.2": "イベント交換所", "BoardNPC.8145.1": "オトハ", diff --git a/data/language/ja_jp/character.json b/data/language/ja_jp/character.json index dbfa62d8..59a825bc 100644 --- a/data/language/ja_jp/character.json +++ b/data/language/ja_jp/character.json @@ -28,7 +28,7 @@ "Character.136.1": "???", "Character.137.1": "???", "Character.139.1": "???", - "Character.140.1": "???", + "Character.140.1": "スパクル", "Character.141.1": "チーシア", "Character.142.1": "コゼット", "Character.143.1": "レイス", diff --git a/data/language/ja_jp/characterarchivebaseinfo.json b/data/language/ja_jp/characterarchivebaseinfo.json index 6a3044cb..c274f43e 100644 --- a/data/language/ja_jp/characterarchivebaseinfo.json +++ b/data/language/ja_jp/characterarchivebaseinfo.json @@ -226,7 +226,7 @@ "CharacterArchiveBaseInfo.12301.1": "氏名", "CharacterArchiveBaseInfo.12301.2": "アンズ", "CharacterArchiveBaseInfo.12302.1": "生年月日", - "CharacterArchiveBaseInfo.12302.2": "雷月1日", + "CharacterArchiveBaseInfo.12302.2": "雨月1日", "CharacterArchiveBaseInfo.12303.1": "所属", "CharacterArchiveBaseInfo.12303.2": "イッシ村探検隊(自称)", "CharacterArchiveBaseInfo.12304.1": "特技", @@ -370,6 +370,22 @@ "CharacterArchiveBaseInfo.13507.2": "テラコメット", "CharacterArchiveBaseInfo.13508.1": "希望報酬", "CharacterArchiveBaseInfo.13508.2": "依頼1つにつき特ダネ1つ", + "CharacterArchiveBaseInfo.14001.1": "氏名", + "CharacterArchiveBaseInfo.14001.2": "スパクル", + "CharacterArchiveBaseInfo.14002.1": "生年月日", + "CharacterArchiveBaseInfo.14002.2": "雷月26日", + "CharacterArchiveBaseInfo.14003.1": "所属", + "CharacterArchiveBaseInfo.14003.2": "ムーナワークス", + "CharacterArchiveBaseInfo.14004.1": "特技", + "CharacterArchiveBaseInfo.14004.2": "発明、魔改造", + "CharacterArchiveBaseInfo.14005.1": "住所", + "CharacterArchiveBaseInfo.14005.2": "個人ラボ、住所はヒミツ", + "CharacterArchiveBaseInfo.14006.1": "巡遊者歴", + "CharacterArchiveBaseInfo.14006.2": "1年未満", + "CharacterArchiveBaseInfo.14007.1": "武器", + "CharacterArchiveBaseInfo.14007.2": "ラボラビ", + "CharacterArchiveBaseInfo.14008.1": "希望報酬", + "CharacterArchiveBaseInfo.14008.2": "依頼内容による", "CharacterArchiveBaseInfo.14101.1": "氏名", "CharacterArchiveBaseInfo.14101.2": "チーシア", "CharacterArchiveBaseInfo.14102.1": "生年月日", diff --git a/data/language/ja_jp/characterarchivecontent.json b/data/language/ja_jp/characterarchivecontent.json index 3c8836ea..8cea40fa 100644 --- a/data/language/ja_jp/characterarchivecontent.json +++ b/data/language/ja_jp/characterarchivecontent.json @@ -630,8 +630,36 @@ "CharacterArchiveContent.13710.2": "???", "CharacterArchiveContent.13711.1": "???", "CharacterArchiveContent.13711.2": "???", + "CharacterArchiveContent.13712.1": "???", + "CharacterArchiveContent.13712.2": "???", "CharacterArchiveContent.13713.1": "???", "CharacterArchiveContent.13713.2": "???", + "CharacterArchiveContent.14001.1": "基本情報", + "CharacterArchiveContent.14001.2": "*****", + "CharacterArchiveContent.14002.1": "巡遊者になった理由", + "CharacterArchiveContent.14002.2": "メカマオーンの性能テスト!星ノ塔は最高の実験場だから。", + "CharacterArchiveContent.14003.1": "履歴書からの抜粋(1)", + "CharacterArchiveContent.14003.2": "恩恵意志の指名手配令\r\n\r\n大規模な違法ムーナ取引事件を迅速に解決するため、以下の逃亡中の容疑者を公開指名手配とする。\r\n氏名:スパクル\r\n性別:女性\r\n年齢:???\r\n身長:???\r\n外見的特徴:帽子をかぶったウサギを同伴している\r\n容疑:ムーナ製品製作および取引\r\n事件発生日時:996年鳴月25日\r\n事件発生場所:ゴルティス\r\n当該容疑者は極めて危険であり、ムーナ武装を携帯している可能性が高い。一般市民はむやみに接近したり、捕縛を試みたりしないこと。\r\n懸賞金:\r\n決定的な情報を提供し、帝国護衛隊による当該容疑者の逮捕に直接貢献した者には、金5,000,000ドーラを支給する。\r\n容疑者の身柄を引き渡した者、または逮捕に協力した者には、金10,000,000ドーラを支給する。\r\n\r\n帝国護衛隊", + "CharacterArchiveContent.14004.1": "履歴書からの抜粋(2)", + "CharacterArchiveContent.14004.2": "技術交流グループチャット\r\n \r\nレオ:どこどこどこどこ\r\nブロッチ:ここここ\r\nレオ:ブロッチじゃない\r\nレオ:スパクルはどこ!\r\nブロッチ:またブロックされたの?\r\nレオ:そう\r\nレオ:このグループはブロックされた時の緊急連絡網でしょ\r\nレオ:だからスパクルはどこどこどこどこ\r\nブロッチ:スパクル、退出してるね\r\nレオ:……じゃあこのグループの存在意義は?\r\nブロッチ:ブロックされた哀れなふたりが傷を舐め合う場所\r\nレオ:ブロッチもブロックされたわけ?\r\nブロッチ:ご名答〜。さすがレオ、賢い♪\r\nレオ:厭味にしか聞こえないんだけど!!!", + "CharacterArchiveContent.14005.1": "履歴書からの抜粋(3)", + "CharacterArchiveContent.14005.2": "ラボラビのメンテナンス記録\r\n \r\n構造完全性チェック:ボルトの緩みなし、溶接箇所に亀裂なし。状態は完璧。\r\n可動部潤滑チェック:動作スムーズ、引っかかり一切なし。\r\n追加予定機能:文字認識モジュール。\r\n更新予定機能:火砲爆撃モード。", + "CharacterArchiveContent.14006.1": "履歴書からの抜粋(4)", + "CharacterArchiveContent.14006.2": "金属の怪物についての目撃報告\r\n\r\nあれはスネークパイン山脈のあたりを通ったときのことだ。俺は自分の目を疑ったよ。\r\nこの世にあんな金属の怪物がいるはずねぇ——\r\nでもそいつは空から降ってきて、口から人間をペッと吐き出しやがったんだ!\r\nしかもその人間も変でよ。\r\n車輪のついた椅子みたいなのに乗って、周りには帽子をかぶったウサギが何匹もうろついてやがる。\r\nそのウサギども、まるで人間の言葉がわかってるみたいに、せっせと洗濯したり布団を干したりし始めて……\r\n俺は恐ろしくて、それ以上は見ちゃいられなかった。あの連中、どうにも薄気味悪りぃ……", + "CharacterArchiveContent.14007.1": "履歴書からの抜粋(5)", + "CharacterArchiveContent.14007.2": "発明品リスト\r\n \r\n多機能義肢:あるお客さんのオーダーメイド義肢。お客さんの強い要望により、傘への変形機能、自動水やり機能、伸縮機能は泣く泣くオミット。\r\nガントレット:あるお客さんのオーダーメイド武装。お客さんの強い要望により、見た目はとにかく『過激』で『トゲトゲ』で『攻撃的』なデザインに。\r\n目覚まし時計:ある学生さんからのオーダー。お客さんとの厳正なる合意に基づき、アラームが鳴ったあと規定時間内に止めなかった場合、自爆する仕様に。(爆弾部分はレオからの提供)", + "CharacterArchiveContent.14008.1": "同業者の評価", + "CharacterArchiveContent.14008.2": "スパクル?アタシと同じ正真正銘の天才だよ!どっちが上かどうしてもハッキリさせたいって言うなら、そうだな……オートドール開発の分野においては、かろうじて、ほんっっっの少しだけ、アタシより上かもしれない。そう、ほんの少しだけね!!\r\n――レオ\r\n \r\n今度会ったら、ミドリちゃんの水陸両用機能の拡張について、スパクルとじっくり話し合わなきゃ!それと、スパクルがおすすめしてくれたステラキネマ、出てきた車が人間の姿に変形してて……ミドリちゃんもいつかあんな風になれるかな~♪\r\n――セイナ", + "CharacterArchiveContent.14009.1": "地理センの評価", + "CharacterArchiveContent.14009.2": "概ね事実に基づいた内容です。\r\n\r\nただ一点確認が必要なのは、連絡先がブロックされていた場合、緊急時の連絡すらつかないという点です。後日、確実に繋がる連絡先に更新をお願いします。\r\n――ウィロー", + "CharacterArchiveContent.14010.1": "備考欄", + "CharacterArchiveContent.14010.2": "図書館貸出カード\r\n\r\n書名:『■■■童話』\r\n著者:不詳\r\n請求記号:I536.8\r\n貸出日:■■■年谷月3日\r\n返却期限:■■■年谷月17日\r\n借用者:S\r\n返却日:■■■年谷月9日\r\n備考:特になし", + "CharacterArchiveContent.14011.1": "うたかたの姫君", + "CharacterArchiveContent.14011.2": "「海の水はとっても青くて、とってもきれいに透き通っているでしょ?でもね、ずっとずっと深く、光が差し込まない真っ暗な場所もあるの」\r\n「そんな光が差し込まない海の底には人魚の王様がいて、六人のとても美しい娘――お姫様と暮らしていたの。中でも一番下のお姫様は、地上の人間の世界のお話を聞くのがなによりも好きで……」\r\n \r\nお母さんの優しい子守唄のような声に、幼いスパクルの意識はとろけるように霞んでいった。それでも彼女は重たいまぶたをこすりながら、舌ったらずな声で尋ねた。\r\n「おかあさん、そのおひめさまはどうしてにんげんのせかいがすきなの?」\r\n「きっと、自分の住んでいる場所からすっごく遠く離れているから、気になったんでしょうね」\r\n「スパクルだって、お空の雲の上には大きなクジラさんが住んでるのかなぁって、いつも気になっているでしょう?」\r\n「そっかぁ……じゃあ、おひめさまも、いつか……りくのうえにこられるといいね……むにゃ……むにゃ……」\r\n お母さんの「おやすみ」を聞く前に、幼いスパクルは深い夢の中へと落ちていった。\r\n \r\n「うぇ〜ん!にんぎょひめ、どうして声をあげてまで人間になろうとしたの?それに、足がそんなに痛くなっちゃうなんて……!」\r\n翌日、庭でお母さんにせがんで物語の続きを聞いた幼いスパクルは、大きなショックを受けていた。\r\n夢にまで見た人間の世界にたどり着いた人魚姫の払った代償が、あまりにも痛ましいものだったからだ。\r\n「あらあら、泣かないで」\r\nお母さんは優しくスパクルの涙を拭ってくれるものの、大粒の涙が次から次へと溢れて止まらなかった。\r\nスパクルはズビッと鼻をすすり、お母さんをグッと見上げる。その顔には、なにかしらの決意が宿っていた。\r\n「だめ!にんぎょひめをそんな痛い目に遭わせちゃだめ!歩かなくていいようにしてあげればいいんだよ!自由に陸の上で暮らせるようにしてあげよう!ねえおかあさん、私、自動で動く小さな椅子を作ってあげたい!あっ、それより自動で動く大きな水槽のほうがいいかも……!」\r\n彼女は乱暴に涙を拭いながらぶつぶつとアイデアをつぶやき、弾かれたように家の中へと駆けていった。\r\n「こらこら、ちゃんとお顔は洗いなさいね」\r\nお母さんは口元に優しい笑みを称えながらスパクルを見送り、人魚姫の物語にしおりをはさみ、パタンと閉じた。", + "CharacterArchiveContent.14012.1": "アリシアの大冒険", + "CharacterArchiveContent.14012.2": "本棚の整理をしていたスパクルは、床に落ちた一枚のしおりを拾い上げた。\r\nしおりには見知らぬ大きな海が描かれていて、水面にほんの少しだけ、鮮やかな魚の尾ひれのようなものが覗いている。\r\nスパクルは思い出した。子どもの頃、お母さんが自分のために作ってくれた特製のしおりだ。あの頃、人魚姫のために『自動で動く椅子』を作ってあげたいと夢見ていたけれど、まさか大人になって自分が乗ることになるとは思ってもみなかった。\r\nもちろん、天才発明家である彼女がただ動くだけの椅子に満足するはずがなく、新しい機能が追加されていた。背もたれからは2本の自由自在に動くメカニカルアームが伸びており、本棚の一番上に置かれた本だってスッと楽に引き出せるようになっている。\r\n \r\n「今日はこれにしよっと!最近出回り始めた新しい童話」\r\n「えーっと、タイトルは……『アリシアの大冒険』?」\r\n「アリシアが川岸に座っていると、突然、ベストを着て懐中時計を持ったウサギが慌てて駆け抜けていきました。さらに不思議なことに、そのウサギはぶつぶつとひとりごとを言っていたのです。『大変だ!大変だ!遅刻してしまう!』」\r\nページをめくり、その挿絵にたどり着いた瞬間、スパクルは雷に打たれたように釘づけになり、キラキラと目を輝かせた。\r\nシルクハットをかぶって、ルビーみたいに真っ赤な目をしたこのウサギ……昔、お父さんが雪で作ってくれた『雪うさぎ』にそっくり!!\r\n彼のためになにかしてあげたい!遅刻地獄から抜け出せるように!\r\n \r\nその夜、スパクルの夢の中にウサギが現れ、彼女を『六時の技術交流会』へと招待してくれた。\r\nそこはスパクルにとって、まさに夢のような交流会だった。ギャーギャーうるさいレオもいないし、勝手な真似をするブロッチもいない。\r\nいるのはかわいい猫の女の子と、元気いっぱいの犬のぬいぐるみだけ。彼女は誰にも邪魔されることなく、ウサギのために『高速移動機能』と『パン焼き機能』を搭載した夢のスケートボードの開発に没頭できた。\r\n翌朝、目が覚めたスパクルは、しばらくベッドの上で夢の余韻に浸っていた。そして、空っぽのベッドサイドを見つめているうち、天才的な閃きが脳内を駆け巡った。\r\n——そうだ!物語のウサギを私の部屋に喚び出そう!\r\nそれから丸1ヶ月間、スパクルのラボは一切の依頼をシャットアウトした。\r\nお客さんへの言い訳は、全部ブロッチに丸投げされることになった。", + "CharacterArchiveContent.14013.1": "武器逸話:ラボラビ", + "CharacterArchiveContent.14013.2": "スパクルが全依頼をストップして1ヶ月後。ブロッチとレオが彼女のラボにやってきた。\r\n「ちょっとどういうこと!スパクルが1ヶ月もサボるから、ブロッチ経由で全部の注文がアタシに回ってきたじゃない!毎日ふたり分の仕事をこなしたせいで4日間一睡もしてないんだよ!いまのアタシ、脳みそツルッツルでひらめきの欠片すら絞り出せないんだから!」\r\n部屋に入ってくるなり、レオはフラフラと幽霊のような足取りでスパクルの自室へ向かう。\r\n「とりあえず少しだけ寝かせ……ぎゃあああああなにこれ!?」\r\nレオに続いたブロッチがひょっこりとスパクルの部屋を覗き込む。\r\n「これが1ヶ月引きこもった成果?名前はなんて言うの?」\r\n「言葉には気をつけて。これじゃなくて彼、だよ。私の優秀な執事、『ラボラビ』」\r\nスパクルはそう言って、愛おしそうにラボラビの帽子の位置を整える。\r\n「見た目はまあギリかわいいね……名前はダサいと思うけど」\r\nレオは持ち前の好奇心を抑えきれず、ラボラビをペタペタと触り始めた。\r\n「ここのジョイント部分、ずいぶんうまく隠してるね……」\r\n「あんまりベタベタ触らないで。それと、よりにもよってレオがネーミングセンスをバカにする?ラボラビ、レオをブラックリストに追加して。今後、私のラボへの出入りは一切禁止!」\r\n命令を受信したラボラビは「ガシャン」と音を立ててゆっくり頷き、レオに弁明の隙を与えることなく、あっという間にレオを部屋の隅に追いやった。\r\n「ちょっ、横暴すぎない!?」\r\nレオはラボの隅っこに押しやられながら、ふと、あることに気がついた。\r\n「ちょっと待って……スパクル、コマンド入力してなかったよね!?まさか……このウサギ、音声認識システム積んでるわけ!?いやいや、いくらなんでもオーバースペックすぎでしょ……!?てか思考デザインを全部教えて!早く早く!」\r\n一方その頃、完全に空気扱いされたのをいいことに、ブロッチはスタスタと発明室へ向かい、前回自分がキープしておいた高級茶葉を棚から引っ張り出し、我が物顔でティータイムを始めていた。\r\n「いや〜ドーラの山に埋もれてスヤスヤ眠る、ボクの幸せな未来が見えちゃったかも……うふふふふ〜♪」", "CharacterArchiveContent.14101.1": "基本情報", "CharacterArchiveContent.14101.2": "*****", "CharacterArchiveContent.14102.1": "巡遊者になった理由", @@ -947,7 +975,5 @@ "CharacterArchiveContent.15912.1": "玄術と医術", "CharacterArchiveContent.15912.2": "クルニスが雲笈道場を見学していたときのこと。地べたに突っ伏しながら、猛烈な勢いで筆を走らせるチーシアの姿が視界に入った。\r\n\r\n「宿題でもしてるのかい?」\r\n興味を惹かれて近づいた瞬間、クルニスは度肝を抜かれた。所狭しと並べられた紙には、何やら文字のようなものが描かれている。その鬼気迫る様子は、とても宿題に打ち込む子どもとは思えなかったのだ。\r\n\r\n「これはわらわの考えた霊符じゃ。先ほど天才的な閃きが……」\r\n頬に墨をつけたチーシアが顔を上げる。そして声をかけたのがクルニスだと気づくと、ニヤリと笑ってみせた。\r\n「なんじゃクルニスか。だがちょうどよい。おぬし、新たな『玄術』が完成する瞬間に立ち会ってみたいと思わぬか?」\r\n「魔法とも龍族の法術とも違う、玄師が使う『玄術』が生まれる瞬間か。フフ……それは実に興味深いね。でも玄術なんて、そんなにすぐ作れるものなの?」\r\nクルニスの返答を聞いたチーシアは、得意げに鼻を鳴らす。\r\n「もちろんじゃ!……たぶん。師匠が言っておった、なんちゃらなんちゃら……とにかく既存の霊符や陣法に手を加えるだけで、新しい玄術はできるらしいからな!」\r\n\r\n「なるほど……それは医学にも通ずるところがあるね。既存の調薬や治療法を見直すことで、革新的な方法を模索するんだ」\r\n「おおっ!クルニスよ、そなたわかっているではないか!」\r\nそう言ってチーシアは満足そうに何度も頷く。\r\n\r\n「それじゃあキミの創り出す新しい玄術……フフ、期待させてもらうよ」\r\n「くくく、まあ見ておれ。最後に一筆加えれば……よし、できた!さあいくぞ――雷火招来、急急如律令!!」\r\n\r\n描きあげたばかりの霊符を両手で挟むと、チーシアは力一杯に叫ぶ。\r\nしかし、何も起こらない。\r\n「なんじゃ?おかしいのぉ。こうして手を合わせれば……雷火招来、急急如律令!!」\r\nするとそのときだった。チーシアを中心とした半径1メートルの範囲にだけ分厚い雨雲が湧き上がると、滝のような豪雨が降り始めた。\r\n\r\nずぶ濡れになるチーシア。その一方で、目の前にいるクルニスの上では太陽が燦々と照っている。\r\nこれには滅多なことでは動揺しないクルニスですら、目を見開いて驚きを隠せずにいた。\r\n\r\n「これが玄術か……たしかにすごいね」\r\n「ま、待て!感心するでない!こんなのどう見ても失敗じゃろうが!」\r\n慌てふためくチーシアを見て、クルニスは思わずくすくすと笑い声を漏らす。\r\n\r\n「フフ、ごめんごめん。でもちょっとしたミスで思わぬ発見があるところまで、玄術と医術の研究というのは似ているんだね」", "CharacterArchiveContent.15913.1": "武器ストーリー:ピュア・ハート", - "CharacterArchiveContent.15913.2": "ついうっかり薬剤を作りすぎてしまったらどうすべきか――\r\n目の前の鍋から溢れんばかりの薬剤を前に、クルニスは考えを巡らせていた。\r\n\r\n事の始まりは、薬草採取のため蒼梧城近くの山に分け入ったことだった。\r\n豊かな森はまさに宝の山。クルニスは薬草について書かれた手記を片手に朝から晩まで探し回り、籠いっぱいの薬草を抱えて宿へと戻ったのだ。\r\n\r\nしかし旅行中ということもあり、診療所に置いてあるような成分を抽出する装置までは用意がない……のだが、その程度の障害はクルニスにとって問題にすらならない。\r\n翌日、早速シーミャオに連絡したクルニスは、マーケットで鍋や食器を買い集めて、簡易的な成分抽出装置を自作した。\r\n\r\n装置が用意できたらあとは抽出するだけ。けれどそこで想定外の事態が発生した。\r\n抽出した成分があまりにも濃すぎたため、希釈を続けるうちに大きな鍋が薬液でいっぱいになってしまったのだ。\r\n\r\nそこでクルニスは考えていた。\r\n最小限の荷物しか持ってきていないため、薬液を移し替える小瓶は両手で数えられるほどしか用意がない。\r\nだがそれではこれだけの薬液を収めることは物理的に不可能だ。ならばいったいどうすればすべて保管できるだろうか……\r\n逡巡する彼女の視線が、ふと机の上に置かれた注射器に留まる。\r\n\r\nもしこの注射器が、すべての薬液を収められるほど大きかったらどうだろう?\r\n保管できる上に、いつでもどこでも好きなときに使うことができる。\r\nさらに翌日、今度はジンリンのもとを訪ねると、腕のいい年老いた職人を紹介してもらうことになった。\r\n突拍子もない依頼に職人魂を刺激された老人は、すぐに設計図を描き始めて制作を開始した。\r\n\r\n3日後、手土産を持ったクルニスが職人の工房を訪ねる。そしてドアを開けた瞬間――\r\n彼女を待っていたのは、圧倒的な存在感を放つ『特大の注射器』だった。\r\n\r\n「さあ、持っていきなさい。今日からそれがあんたの相棒だ。ああ、代金ならいらないよ。こんなにワクワクした制作は久しぶりだったからね。その時間を楽しめただけで十分だ。だが……せっかくの相棒には名前が必要だろう?もう決めてあるのかい?」\r\n\r\n年老いた姿とは対照的に、職人の瞳の奥には情熱と興奮が熱く燃え上がっているようだった。\r\nそれを目にしたクルニスは、医療の道を志し、希望に満ちた未来へと歩み始めたばかりの頃の自らの姿を思い出していた。\r\nそして無意識に口をついて出た言葉は――\r\n\r\n「『ピュア・ハート』……この子に名前をつけるなら、それしかないかな」", - "CharacterArchiveContent.701.1": "乞うご期待", - "CharacterArchiveContent.701.2": "乞うご期待" + "CharacterArchiveContent.15913.2": "ついうっかり薬剤を作りすぎてしまったらどうすべきか――\r\n目の前の鍋から溢れんばかりの薬剤を前に、クルニスは考えを巡らせていた。\r\n\r\n事の始まりは、薬草採取のため蒼梧城近くの山に分け入ったことだった。\r\n豊かな森はまさに宝の山。クルニスは薬草について書かれた手記を片手に朝から晩まで探し回り、籠いっぱいの薬草を抱えて宿へと戻ったのだ。\r\n\r\nしかし旅行中ということもあり、診療所に置いてあるような成分を抽出する装置までは用意がない……のだが、その程度の障害はクルニスにとって問題にすらならない。\r\n翌日、早速シーミャオに連絡したクルニスは、マーケットで鍋や食器を買い集めて、簡易的な成分抽出装置を自作した。\r\n\r\n装置が用意できたらあとは抽出するだけ。けれどそこで想定外の事態が発生した。\r\n抽出した成分があまりにも濃すぎたため、希釈を続けるうちに大きな鍋が薬液でいっぱいになってしまったのだ。\r\n\r\nそこでクルニスは考えていた。\r\n最小限の荷物しか持ってきていないため、薬液を移し替える小瓶は両手で数えられるほどしか用意がない。\r\nだがそれではこれだけの薬液を収めることは物理的に不可能だ。ならばいったいどうすればすべて保管できるだろうか……\r\n逡巡する彼女の視線が、ふと机の上に置かれた注射器に留まる。\r\n\r\nもしこの注射器が、すべての薬液を収められるほど大きかったらどうだろう?\r\n保管できる上に、いつでもどこでも好きなときに使うことができる。\r\nさらに翌日、今度はジンリンのもとを訪ねると、腕のいい年老いた職人を紹介してもらうことになった。\r\n突拍子もない依頼に職人魂を刺激された老人は、すぐに設計図を描き始めて制作を開始した。\r\n\r\n3日後、手土産を持ったクルニスが職人の工房を訪ねる。そしてドアを開けた瞬間――\r\n彼女を待っていたのは、圧倒的な存在感を放つ『特大の注射器』だった。\r\n\r\n「さあ、持っていきなさい。今日からそれがあんたの相棒だ。ああ、代金ならいらないよ。こんなにワクワクした制作は久しぶりだったからね。その時間を楽しめただけで十分だ。だが……せっかくの相棒には名前が必要だろう?もう決めてあるのかい?」\r\n\r\n年老いた姿とは対照的に、職人の瞳の奥には情熱と興奮が熱く燃え上がっているようだった。\r\nそれを目にしたクルニスは、医療の道を志し、希望に満ちた未来へと歩み始めたばかりの頃の自らの姿を思い出していた。\r\nそして無意識に口をついて出た言葉は――\r\n\r\n「『ピュア・ハート』……この子に名前をつけるなら、それしかないかな」" } \ No newline at end of file diff --git a/data/language/ja_jp/characterarchivevoice.json b/data/language/ja_jp/characterarchivevoice.json index 91cde336..1ab076ee 100644 --- a/data/language/ja_jp/characterarchivevoice.json +++ b/data/language/ja_jp/characterarchivevoice.json @@ -1957,95 +1957,95 @@ "CharacterArchiveVoice.135087.1": "汎用ボイス(固有)3", "CharacterArchiveVoice.135088.1": "汎用ボイス(固有)4", "CharacterArchiveVoice.135089.1": "汎用ボイス(固有)5", - "CharacterArchiveVoice.140001.1": "*****", - "CharacterArchiveVoice.140002.1": "*****", - "CharacterArchiveVoice.140003.1": "*****", - "CharacterArchiveVoice.140004.1": "*****", - "CharacterArchiveVoice.140005.1": "*****", - "CharacterArchiveVoice.140006.1": "*****", - "CharacterArchiveVoice.140007.1": "*****", - "CharacterArchiveVoice.140008.1": "*****", - "CharacterArchiveVoice.140009.1": "*****", - "CharacterArchiveVoice.140010.1": "*****", - "CharacterArchiveVoice.140011.1": "*****", - "CharacterArchiveVoice.140012.1": "*****", - "CharacterArchiveVoice.140013.1": "*****", - "CharacterArchiveVoice.140014.1": "*****", - "CharacterArchiveVoice.140015.1": "*****", - "CharacterArchiveVoice.140016.1": "*****", - "CharacterArchiveVoice.140017.1": "*****", - "CharacterArchiveVoice.140018.1": "*****", - "CharacterArchiveVoice.140019.1": "*****", - "CharacterArchiveVoice.140020.1": "*****", - "CharacterArchiveVoice.140021.1": "*****", - "CharacterArchiveVoice.140022.1": "*****", - "CharacterArchiveVoice.140023.1": "*****", - "CharacterArchiveVoice.140024.1": "*****", - "CharacterArchiveVoice.140025.1": "*****", - "CharacterArchiveVoice.140026.1": "*****", - "CharacterArchiveVoice.140027.1": "*****", - "CharacterArchiveVoice.140028.1": "*****", - "CharacterArchiveVoice.140029.1": "*****", - "CharacterArchiveVoice.140030.1": "*****", - "CharacterArchiveVoice.140031.1": "*****", - "CharacterArchiveVoice.140032.1": "*****", - "CharacterArchiveVoice.140033.1": "*****", - "CharacterArchiveVoice.140034.1": "*****", - "CharacterArchiveVoice.140035.1": "*****", - "CharacterArchiveVoice.140036.1": "*****", - "CharacterArchiveVoice.140037.1": "*****", - "CharacterArchiveVoice.140038.1": "*****", - "CharacterArchiveVoice.140039.1": "*****", - "CharacterArchiveVoice.140040.1": "*****", - "CharacterArchiveVoice.140041.1": "*****", - "CharacterArchiveVoice.140042.1": "*****", - "CharacterArchiveVoice.140043.1": "*****", - "CharacterArchiveVoice.140044.1": "*****", - "CharacterArchiveVoice.140045.1": "*****", - "CharacterArchiveVoice.140046.1": "*****", - "CharacterArchiveVoice.140047.1": "*****", - "CharacterArchiveVoice.140048.1": "*****", - "CharacterArchiveVoice.140049.1": "*****", - "CharacterArchiveVoice.140050.1": "*****", - "CharacterArchiveVoice.140051.1": "*****", - "CharacterArchiveVoice.140052.1": "*****", - "CharacterArchiveVoice.140053.1": "*****", - "CharacterArchiveVoice.140054.1": "*****", - "CharacterArchiveVoice.140055.1": "*****", - "CharacterArchiveVoice.140056.1": "*****", - "CharacterArchiveVoice.140057.1": "*****", - "CharacterArchiveVoice.140058.1": "*****", - "CharacterArchiveVoice.140059.1": "*****", - "CharacterArchiveVoice.140060.1": "*****", - "CharacterArchiveVoice.140061.1": "*****", - "CharacterArchiveVoice.140062.1": "*****", - "CharacterArchiveVoice.140063.1": "*****", - "CharacterArchiveVoice.140064.1": "*****", - "CharacterArchiveVoice.140065.1": "*****", - "CharacterArchiveVoice.140066.1": "*****", - "CharacterArchiveVoice.140067.1": "*****", - "CharacterArchiveVoice.140068.1": "*****", - "CharacterArchiveVoice.140069.1": "*****", - "CharacterArchiveVoice.140070.1": "*****", - "CharacterArchiveVoice.140071.1": "*****", - "CharacterArchiveVoice.140072.1": "*****", - "CharacterArchiveVoice.140073.1": "*****", - "CharacterArchiveVoice.140074.1": "*****", - "CharacterArchiveVoice.140075.1": "*****", - "CharacterArchiveVoice.140076.1": "*****", - "CharacterArchiveVoice.140077.1": "*****", - "CharacterArchiveVoice.140078.1": "*****", - "CharacterArchiveVoice.140079.1": "*****", - "CharacterArchiveVoice.140080.1": "*****", - "CharacterArchiveVoice.140081.1": "*****", - "CharacterArchiveVoice.140082.1": "*****", - "CharacterArchiveVoice.140083.1": "*****", - "CharacterArchiveVoice.140084.1": "*****", - "CharacterArchiveVoice.140085.1": "*****", - "CharacterArchiveVoice.140086.1": "*****", - "CharacterArchiveVoice.140087.1": "*****", - "CharacterArchiveVoice.140088.1": "*****", - "CharacterArchiveVoice.140089.1": "*****", + "CharacterArchiveVoice.140001.1": "必殺技1", + "CharacterArchiveVoice.140002.1": "必殺技2", + "CharacterArchiveVoice.140003.1": "戦闘不能1", + "CharacterArchiveVoice.140004.1": "戦闘不能2", + "CharacterArchiveVoice.140005.1": "星ノ塔・素質獲得1", + "CharacterArchiveVoice.140006.1": "星ノ塔・素質獲得2", + "CharacterArchiveVoice.140007.1": "星ノ塔・素質獲得3", + "CharacterArchiveVoice.140008.1": "星ノ塔・素質獲得4", + "CharacterArchiveVoice.140009.1": "星ノ塔・素質獲得5", + "CharacterArchiveVoice.140010.1": "星ノ塔・探索1", + "CharacterArchiveVoice.140011.1": "星ノ塔・探索2", + "CharacterArchiveVoice.140012.1": "星ノ塔・探索3", + "CharacterArchiveVoice.140013.1": "星ノ塔・探索4", + "CharacterArchiveVoice.140014.1": "星ノ塔・探索5", + "CharacterArchiveVoice.140015.1": "星ノ塔・探索6", + "CharacterArchiveVoice.140016.1": "星ノ塔・探索7", + "CharacterArchiveVoice.140017.1": "星ノ塔・探索8", + "CharacterArchiveVoice.140018.1": "星ノ塔・探索9", + "CharacterArchiveVoice.140019.1": "星ノ塔・探索10", + "CharacterArchiveVoice.140020.1": "星ノ塔・制圧完了1", + "CharacterArchiveVoice.140021.1": "星ノ塔・制圧完了2", + "CharacterArchiveVoice.140022.1": "星ノ塔・制圧完了3", + "CharacterArchiveVoice.140023.1": "ログイン1", + "CharacterArchiveVoice.140024.1": "ログイン2", + "CharacterArchiveVoice.140025.1": "ログイン3", + "CharacterArchiveVoice.140026.1": "ログイン4", + "CharacterArchiveVoice.140027.1": "ログイン5", + "CharacterArchiveVoice.140028.1": "タップリアクション1", + "CharacterArchiveVoice.140029.1": "タップリアクション2", + "CharacterArchiveVoice.140030.1": "タップリアクション3", + "CharacterArchiveVoice.140031.1": "タップリアクション4", + "CharacterArchiveVoice.140032.1": "タップリアクション5", + "CharacterArchiveVoice.140033.1": "タップリアクション6", + "CharacterArchiveVoice.140034.1": "タップリアクション7", + "CharacterArchiveVoice.140035.1": "タップリアクション8", + "CharacterArchiveVoice.140036.1": "タップリアクション9", + "CharacterArchiveVoice.140037.1": "タップリアクション10", + "CharacterArchiveVoice.140038.1": "タップリアクション(信頼度)1", + "CharacterArchiveVoice.140039.1": "タップリアクション(信頼度)2", + "CharacterArchiveVoice.140040.1": "タップリアクション(信頼度)3", + "CharacterArchiveVoice.140041.1": "タップリアクション(信頼度)4", + "CharacterArchiveVoice.140042.1": "タップリアクション(信頼度)5", + "CharacterArchiveVoice.140043.1": "他の巡遊者や地域、世情について1", + "CharacterArchiveVoice.140044.1": "他の巡遊者や地域、世情について2", + "CharacterArchiveVoice.140045.1": "他の巡遊者や地域、世情について3", + "CharacterArchiveVoice.140046.1": "他の巡遊者や地域、世情について4", + "CharacterArchiveVoice.140047.1": "他の巡遊者や地域、世情について5", + "CharacterArchiveVoice.140048.1": "連続タップリアクション1", + "CharacterArchiveVoice.140049.1": "連続タップリアクション2", + "CharacterArchiveVoice.140050.1": "放置リアクション1", + "CharacterArchiveVoice.140051.1": "放置リアクション2", + "CharacterArchiveVoice.140052.1": "放置リアクション(長時間)", + "CharacterArchiveVoice.140053.1": "初加入", + "CharacterArchiveVoice.140054.1": "再加入", + "CharacterArchiveVoice.140055.1": "勝利リザルト1", + "CharacterArchiveVoice.140056.1": "勝利リザルト2", + "CharacterArchiveVoice.140057.1": "敗北リザルト1", + "CharacterArchiveVoice.140058.1": "敗北リザルト2", + "CharacterArchiveVoice.140059.1": "巡遊者育成1", + "CharacterArchiveVoice.140060.1": "巡遊者育成2", + "CharacterArchiveVoice.140061.1": "ロスレコ再生1", + "CharacterArchiveVoice.140062.1": "ロスレコ再生2", + "CharacterArchiveVoice.140063.1": "覚醒立ち絵解放", + "CharacterArchiveVoice.140064.1": "フォトメモ解放", + "CharacterArchiveVoice.140065.1": "編成1", + "CharacterArchiveVoice.140066.1": "編成2", + "CharacterArchiveVoice.140067.1": "編成3", + "CharacterArchiveVoice.140068.1": "編成4", + "CharacterArchiveVoice.140069.1": "信頼度上昇1", + "CharacterArchiveVoice.140070.1": "信頼度上昇2", + "CharacterArchiveVoice.140071.1": "信頼度上昇3", + "CharacterArchiveVoice.140072.1": "信頼度上昇4", + "CharacterArchiveVoice.140073.1": "ギフトへのお礼1", + "CharacterArchiveVoice.140074.1": "ギフトへのお礼2", + "CharacterArchiveVoice.140075.1": "ギフトへのお礼3", + "CharacterArchiveVoice.140076.1": "汎用ボイス(肯定)", + "CharacterArchiveVoice.140077.1": "汎用ボイス(否定)", + "CharacterArchiveVoice.140078.1": "汎用ボイス(疑問)", + "CharacterArchiveVoice.140079.1": "汎用ボイス(困惑)", + "CharacterArchiveVoice.140080.1": "汎用ボイス(悲嘆)", + "CharacterArchiveVoice.140081.1": "汎用ボイス(興奮)", + "CharacterArchiveVoice.140082.1": "汎用ボイス(怒り)", + "CharacterArchiveVoice.140083.1": "汎用ボイス(幸せ)", + "CharacterArchiveVoice.140084.1": "汎用ボイス(嘆息)", + "CharacterArchiveVoice.140085.1": "汎用ボイス(固有)1", + "CharacterArchiveVoice.140086.1": "汎用ボイス(固有)2", + "CharacterArchiveVoice.140087.1": "汎用ボイス(固有)3", + "CharacterArchiveVoice.140088.1": "汎用ボイス(固有)4", + "CharacterArchiveVoice.140089.1": "汎用ボイス(固有)5", "CharacterArchiveVoice.141001.1": "必殺技1", "CharacterArchiveVoice.141002.1": "必殺技2", "CharacterArchiveVoice.141003.1": "戦闘不能1", diff --git a/data/language/ja_jp/charactercg.json b/data/language/ja_jp/charactercg.json index 90932231..86c23864 100644 --- a/data/language/ja_jp/charactercg.json +++ b/data/language/ja_jp/charactercg.json @@ -26,6 +26,7 @@ "CharacterCG.13401.1": "フユカ", "CharacterCG.13501.1": "ミスティ", "CharacterCG.13601.1": "???", + "CharacterCG.14001.1": "スパクル", "CharacterCG.14101.1": "チーシア", "CharacterCG.14201.1": "コゼット", "CharacterCG.14301.1": "レイス", diff --git a/data/language/ja_jp/characterdes.json b/data/language/ja_jp/characterdes.json index cf3cb5bc..d48a54b1 100644 --- a/data/language/ja_jp/characterdes.json +++ b/data/language/ja_jp/characterdes.json @@ -347,18 +347,18 @@ "CharacterDes.139.7": "???", "CharacterDes.139.8": "???", "CharacterDes.139.9": "???", - "CharacterDes.140.1": "???", - "CharacterDes.140.10": "???", - "CharacterDes.140.11": "???", - "CharacterDes.140.12": "???", - "CharacterDes.140.2": "???", - "CharacterDes.140.3": "???", - "CharacterDes.140.4": "???", - "CharacterDes.140.5": "???", - "CharacterDes.140.6": "???", - "CharacterDes.140.7": "???", - "CharacterDes.140.8": "???", - "CharacterDes.140.9": "???", + "CharacterDes.140.1": "*****", + "CharacterDes.140.10": "チャージ後にダメージを叩き込む。範囲殲滅に特化した構築。", + "CharacterDes.140.11": "瞬発力が強化され、短時間でダメージを与える構築。", + "CharacterDes.140.12": "持続力が強化され、味方と連携し、絶え間なく攻撃する構築。", + "CharacterDes.140.2": "*****", + "CharacterDes.140.3": "スーパーオートラビとラボラビはスパクルの傑作である。この二大発明は多彩なモードと変形機能を搭載しており、どんな戦場や敵であっても対応することができる。", + "CharacterDes.140.4": "特化構築1", + "CharacterDes.140.5": "特化構築2", + "CharacterDes.140.6": "特化構築1", + "CharacterDes.140.7": "特化構築2", + "CharacterDes.140.8": "工藤文音", + "CharacterDes.140.9": "火力を絶え間なく浴びせ、単体ダメージ特化した構築。", "CharacterDes.141.1": "*****", "CharacterDes.141.10": "スキルと引火を強化してダメージを与える構築", "CharacterDes.141.11": "スキルで複数の赤龍を召喚して遠隔攻撃をする構築", diff --git a/data/language/ja_jp/characterskin.json b/data/language/ja_jp/characterskin.json index bed9328d..1e192936 100644 --- a/data/language/ja_jp/characterskin.json +++ b/data/language/ja_jp/characterskin.json @@ -3,8 +3,8 @@ "CharacterSkin.10302.1": "コハク・覚醒", "CharacterSkin.10303.1": "いたずらっこのお留守番", "CharacterSkin.10303.2": "錦の衣に映える金の装飾が瑞雲を彩る。睨まずとも威厳に満ちて、一挙手一投足に神気がほとばしる。", - "CharacterSkin.10304.1": "???", - "CharacterSkin.10304.2": "???", + "CharacterSkin.10304.1": "カムカムサマータイム", + "CharacterSkin.10304.2": "夏の熱を帯びた海風に誘われて、君と視線が交わる。さあ、一緒に穏やかなバカンスを楽しもう。", "CharacterSkin.10601.1": "???", "CharacterSkin.10701.1": "ティリア・デフォルト", "CharacterSkin.10702.1": "ティリア・覚醒", @@ -170,8 +170,8 @@ "CharacterSkin.13903.2": "???", "CharacterSkin.13904.1": "???", "CharacterSkin.13904.2": "???", - "CharacterSkin.14001.1": "???", - "CharacterSkin.14002.1": "???", + "CharacterSkin.14001.1": "スパクル・デフォルト", + "CharacterSkin.14002.1": "スパクル・覚醒", "CharacterSkin.14003.1": "???", "CharacterSkin.14003.2": "???", "CharacterSkin.14004.1": "???", diff --git a/data/language/ja_jp/chargetlines.json b/data/language/ja_jp/chargetlines.json index a39b32fd..c065f0db 100644 --- a/data/language/ja_jp/chargetlines.json +++ b/data/language/ja_jp/chargetlines.json @@ -4,7 +4,7 @@ "CharGetLines.10303.1": "ボス。あたし、成長してる?", "CharGetLines.10304.1": "いい子いい子、抱っこしてあげる…え?ネコの話だけど?", "CharGetLines.10305.1": "錦の衣に映える金の装飾が瑞雲を彩る。睨まずとも威厳に満ちて、一挙手一投足に神気がほとばしる。", - "CharGetLines.10306.1": "???", + "CharGetLines.10306.1": "夏の熱を帯びた海風に誘われて、君と視線が交わる。さあ、一緒に穏やかなバカンスを楽しもう。", "CharGetLines.10701.1": "私は正義の従騎士ティリアであります!これから共に、正しき心を広めてゆきましょう!", "CharGetLines.10702.1": "また会いましたね、正義を願う同志よ!", "CharGetLines.10703.1": "あれ?なんだかヒッポグリフ号の音がいつもと違って…うひゃあああ~~!?", @@ -137,6 +137,12 @@ "CharGetLines.13504.1": "アタシのヒミツを教えてあげるから、アナタのヒミツも教えてちょ~だいね★", "CharGetLines.13505.1": "シゴデキ魔女もとろける甘さのバレンタイン限定チョコレート♡自分へのご褒美も大事よね★", "CharGetLines.13506.1": "???", + "CharGetLines.14001.1": "ようこそ、スパクルの移動式ラボへ――ってやだっ、あなたすっごくかわいい!かわいすぎて鼻血出そう!ラボラビ、スーパーオートラビ、私たちの新しいお友だちにご挨拶して!", + "CharGetLines.14002.1": "もしかして、メカマオーンの試運転に協力してくれるの?開発者としては頼もしい限りだよ", + "CharGetLines.14003.1": "行こう、ラボラビ!私たちの物語の始まりだよ!", + "CharGetLines.14004.1": "前にこの体勢で考え事をしてたとき、すっごくいいアイデアを思いついて気づいたんだ〜この姿勢だと脳の血行が促進されるから、思考効率が上がってブレストがはかどるんだよ。集中しすぎると、風邪引いちゃいそうだけど…", + "CharGetLines.14005.1": "???", + "CharGetLines.14006.1": "???", "CharGetLines.14101.1": "わらわはチーシア。玄の理を極めた雲笈道場の玄師で、えっと…細かいことはよい!そんなことよりこの霊符を買わぬか?効果絶大、効かなかったらそのときは…なんでもしてやるぞ!", "CharGetLines.14102.1": "おお、元気そうじゃな、魔王!うむうむ、よいことじゃ!また霊符でも買って行くか?", "CharGetLines.14103.1": "炎の霊符よ、その力を示せ!火徳顕現、悪霊退散!", diff --git a/data/language/ja_jp/cookielevel.json b/data/language/ja_jp/cookielevel.json index ba5af38c..c5e13c6f 100644 --- a/data/language/ja_jp/cookielevel.json +++ b/data/language/ja_jp/cookielevel.json @@ -46,5 +46,21 @@ "CookieLevel.1027.1": "運気上昇Ⅱ", "CookieLevel.1027.2": "リズムに合わせて、箱詰めしよう!\r\nタイミングよく詰めていけば運気が上がるかも?", "CookieLevel.1028.1": "開運招福", - "CookieLevel.1028.2": "新春を祝うクッキーは縁起物!\r\nリズムに惑わされず丁寧に詰めていこう!" + "CookieLevel.1028.2": "新春を祝うクッキーは縁起物!\r\nリズムに惑わされず丁寧に詰めていこう!", + "CookieLevel.1031.1": "ビギナーⅠ", + "CookieLevel.1031.2": "設計図の指示通りにギフトボックスに詰め込み、手順に沿って確実に作業を完了させましょう!", + "CookieLevel.1032.1": "ビギナーⅡ", + "CookieLevel.1032.2": "設計図の指示通りにギフトボックスに詰め込み、手順に沿って確実に作業を完了させましょう!\r\n大きいサイズのボックスが登場するかも?", + "CookieLevel.1033.1": "ビギナーⅢ", + "CookieLevel.1033.2": "設計図の指示通りにギフトボックスに詰め込み、手順に沿って確実に作業を完了させましょう!\r\n大きいサイズのボックスがすぐに登場するぞ!?", + "CookieLevel.1034.1": "ベテランⅠ", + "CookieLevel.1034.2": "正しい順番でギフトボックスに詰め込み、お客さんに甘いひらめきを届けましょう!", + "CookieLevel.1035.1": "ベテランⅡ", + "CookieLevel.1035.2": "正しい順番でギフトボックスに詰め込み、お客さんに甘いひらめきを届けましょう!\r\n大きいサイズのボックスが登場するかも?", + "CookieLevel.1036.1": "マスターⅠ", + "CookieLevel.1036.2": "リズムに合わせて、箱詰めしよう!\r\nタイミングよく詰めていけばスコアより多く獲得できるぞ!", + "CookieLevel.1037.1": "マスターⅡ", + "CookieLevel.1037.2": "速くなったリズムに合わせて、箱詰めしよう!\r\nタイミングよく詰めていけばスコアより多く獲得できるぞ!", + "CookieLevel.1038.1": "チャレンジモード", + "CookieLevel.1038.2": "チャレンジモードにようこそ!\r\nリズムと順番に合わせて詰め込んでいこう。\r\n間違えてしまうとチャレンジ失敗になることがあるぞ!" } \ No newline at end of file diff --git a/data/language/ja_jp/datingcharacterevent.json b/data/language/ja_jp/datingcharacterevent.json index 9cf8150d..23b3360d 100644 --- a/data/language/ja_jp/datingcharacterevent.json +++ b/data/language/ja_jp/datingcharacterevent.json @@ -287,6 +287,18 @@ "DatingCharacterEvent.135303.5": "風になって", "DatingCharacterEvent.135303.6": "マーケットでなにかが見つかるかもしれない……", "DatingCharacterEvent.135303.7": "あなたとミスティはマーケットで行われたレースに参戦することにした。箒で街中を飛び回るミスティを、あなたは的確なナビゲートでゴールまでサポートする。ふたりの完璧なコンビネーションにより、あなたたちは優勝を勝ち取るのだった。", + "DatingCharacterEvent.140301.1": "ゲームブースにはたくさんの人が集まっていた。\r\nどうやら人々の目当ては1等賞の景品である蓄音神器のようだ。集まった人々に、屋台の主人が威勢のいい声をかけ、挑戦を煽っている。\r\n「配色がどことなくあなたっぽくてすっごくかわいい♪」\r\n他の人達同様、しかし変わった理由でスパクルも蓄音神器に興味を示した。", + "DatingCharacterEvent.140301.2": "「私は蓄音神器を使う機会なんてめったにないけど、魔王さんたちみたいな巡遊者なら使えるよね。せっかくだし、あれをゲットしてオアシス号に置かない?」\r\nあなたはスパクルとチームを組み、1等賞の蓄音神器を得るため、挑戦を開始した。", + "DatingCharacterEvent.140301.3": "ふたりの挑戦を見守る観客は何度も入れ替わった。それぐらいの時間を挑戦に費やした。しかし蓄音神器は相変わらず1等賞エリアに鎮座したままだし、屋台の主人は脇でふたりから巻き上げたドーラをニヤニヤしながら数えている。\r\n「…………素直に星ノ塔でお願いして、新しいものを手に入れよっか」\r\nあなたとスパクルは、ゲームブースから退散することにした。", + "DatingCharacterEvent.140301.5": "ゲーム初心者", + "DatingCharacterEvent.140301.6": "マーケットでなにかが見つかるかもしれない……", + "DatingCharacterEvent.140301.7": "あなたとスパクルはマーケットで1等賞の蓄音神器を手に入れるためゲームに挑んだ。しかし、丸1日粘ってもなにも得られなかったふたりは、その場を逃げるようにあとにした。", + "DatingCharacterEvent.140302.1": "「魔王さんって本当に大胆だね!ムーナワークスの私を連れて恩恵意志の図書館に忍び込むだなんて♪」\r\nスパクルはこっそり親指を立てた。\r\n「君の手配書には兎の絵が描かれているから、誰も気づかないだろう。ただ、ラボラビには外で待ってもらわなければならないのは申し訳ないが……」\r\nスパクルに詫び、先に進むことにする。", + "DatingCharacterEvent.140302.2": "蔵書エリアに入ったスパクルは水を得た魚のようだった。分厚い本を山積みにして閲覧室の一角に腰を下ろす。難解な数式や理論が書かれているのかと思いきや、そこにはいくつものかわいい挿絵が並んでいた。\r\n「ここ、意外と童話が多いんだね〜!大満足♪」\r\nスパクルはそう言って、食い入るようにページを次々とめくっていった。", + "DatingCharacterEvent.140302.3": "本を閉じたスパクルが大きく伸びをした。\r\nいつの間にか、ふたりは図書館で丸1日を過ごしていた。スパクルは名残惜しそうに、持ってきた本たちを元の場所に戻す。\r\n「魔王さん……」\r\n「スパクル……」\r\n同時に口を開いたあなたたちは、顔を見合わせて笑い合う。\r\n「「次もまた来たい、でしょ?」」\r\n言葉がきれいに重なった。", + "DatingCharacterEvent.140302.5": "童話の館", + "DatingCharacterEvent.140302.6": "学園でなにかが見つかるかもしれない……", + "DatingCharacterEvent.140302.7": "あなたは恩恵意志の図書館にスパクルをこっそり連れ込んだ。スパクルは図書館に収蔵された童話たちにすっかり魅了され、充実した1日を過ごした。\r\nその後、ふたりはまたここに来ようと約束し合った。", "DatingCharacterEvent.141301.1": "洞窟の最深部には、壁一面に壁画が描かれていた。", "DatingCharacterEvent.141301.2": "どれも抽象的で、幼い子どもが自由に描いた落書きのように見えた。しかしその稚拙さがかえって不気味に見えないこともない。\nふとチーシアを見ると、怖がるところか、尻尾から火花を散らし喜んでいた。", "DatingCharacterEvent.141301.3": "「すばらしい!天才の描いた絵じゃな!」\n興奮してチーシアが叫ぶ。壁画から目を離せないようだ。\n「見よ、この生き生きとした龍!いまにも動き出しそうじゃ!鳳凰も飛び立ってしまいそうじゃぞ!」\nそこであなたはふと気づく。この壁画、よく見たらチーシアが描いた絵によく似ている、と。", diff --git a/data/language/ja_jp/datingstartendevent.json b/data/language/ja_jp/datingstartendevent.json index 8f18f0a0..9b936be3 100644 --- a/data/language/ja_jp/datingstartendevent.json +++ b/data/language/ja_jp/datingstartendevent.json @@ -91,6 +91,10 @@ "DatingStartEndEvent.135101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", "DatingStartEndEvent.135102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", "DatingStartEndEvent.135102.2": "名残惜しいけど==DATING_CHARACTER==とのお出かけはそろそろおしまいだ。さて、このあとは……", + "DatingStartEndEvent.140101.1": "ある日のこと――ふと頭に浮かんだ==DATING_CHARACTER==を、遊びに誘うことにした。", + "DatingStartEndEvent.140101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", + "DatingStartEndEvent.140102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", + "DatingStartEndEvent.140102.2": "名残惜しいけど==DATING_CHARACTER==とのお出かけはそろそろおしまいだ。さて、このあとは……", "DatingStartEndEvent.141101.1": "ある日のこと――ふと頭に浮かんだ==DATING_CHARACTER==を、遊びに誘うことにした。", "DatingStartEndEvent.141101.2": "ふたりきりで出かけるなんて、めったにないけど……どんな一日になるのかな?", "DatingStartEndEvent.141102.1": "楽しい時間はあっという間に過ぎ、いつのまにか帰る時間になっていた。", diff --git a/data/language/ja_jp/dictionarydiagram.json b/data/language/ja_jp/dictionarydiagram.json index dac4d49b..04f9a756 100644 --- a/data/language/ja_jp/dictionarydiagram.json +++ b/data/language/ja_jp/dictionarydiagram.json @@ -239,14 +239,14 @@ "DictionaryDiagram.40021301.2": "首領はエリートよりも強力なスキルを使い、広範囲に「草むら」を生成します!", "DictionaryDiagram.40030101.1": "遊び方", "DictionaryDiagram.40030101.2": "STARTボタンをタップすると、ゲームを開始します。\n制限時間内に、できるだけ早く指定されたクッキーをボックスに入れてみましょう。", - "DictionaryDiagram.40030201.1": "*****", - "DictionaryDiagram.40030201.2": "*****", - "DictionaryDiagram.40030301.1": "*****", - "DictionaryDiagram.40030301.2": "*****", - "DictionaryDiagram.40030401.1": "*****", - "DictionaryDiagram.40030401.2": "*****", - "DictionaryDiagram.40030501.1": "*****", - "DictionaryDiagram.40030501.2": "*****", + "DictionaryDiagram.40030201.1": "ビギナー", + "DictionaryDiagram.40030201.2": "ビギナーステージでは、ボックスに描かれたクッキーの絵柄を確認して、同じ絵柄のクッキーをタップし、ボックスに入れてみよう。正しいものを入れることができればポイントを獲得できます。\nボックスを完成させるごとに、ボーナスポイントを獲得できます。制限時間内にクリア条件の達成を目指しましょう。", + "DictionaryDiagram.40030301.1": "ベテラン", + "DictionaryDiagram.40030301.2": "ベテランステージでは、クッキーを入れる順番が変化します。また、ボックスごとに異なる順番を指示される場合があります。", + "DictionaryDiagram.40030401.1": "マスター", + "DictionaryDiagram.40030401.2": "マスターステージでは、タイミングよくクッキーを入れることで、より多くポイントを獲得することができます。", + "DictionaryDiagram.40030501.1": "チャレンジモード", + "DictionaryDiagram.40030501.2": "チャレンジモードでは、指示された順番どおりに、タイミングよくクッキーを入れる必要があります。\r\n間違ったクッキーをボックスに入れたり、タイミングを外したりすると、チャレンジが失敗することがあります。", "DictionaryDiagram.40040101.1": "ブロックくずし-遊び方1", "DictionaryDiagram.40040101.2": "発射ボタンをタップすると、ボールを発射できます。ボールが当たったブロックにダメージを与えます。\r\nバーを左右に操作してボールを跳ね返し、ボールを落とさないようにしよう。\r\n※PC版では、発射ボタンは「回避」キーの設定変更により自由にカスタマイズできます。", "DictionaryDiagram.40040102.1": "ブロックくずし-遊び方2", @@ -269,6 +269,8 @@ "DictionaryDiagram.40050102.2": "属性カードをめくり、特定の役をそろえて「フォーチュンチップ」を集めましょう。\u000b残りターンがなくなる前に、フォーチュンチップが目標数に到達できればクリアです。", "DictionaryDiagram.40050103.1": "シャロットカード", "DictionaryDiagram.40050103.2": "各ターンの開始前に「シャロットカード」を入手できます。\u000b「シャロットカード」には、プレイを有利に進められる様々な効果があります。", + "DictionaryDiagram.40050104.1": "契約", + "DictionaryDiagram.40050104.2": "ゲームプレイ中にいずれかの契約を選択して署名する必要があります。\u000b契約の内容を達成できればバフを獲得できますが、3回達成に失敗するとその時点でゲーム終了となります。", "DictionaryDiagram.40060101.1": "フライングシャロ-遊び方", "DictionaryDiagram.40060101.2": "フライングシャロでは、コーラ砲台を操作してシャロを飛ばし、カゴに入れていきます。\r\nコーラ砲台を長押ししたまま、飛ばしたい方向と逆向きにドラッグすると、発射の速度と角度を調整できます。\r\n発射される軌道を確認して、ちょうどいいと思ったところで指を離し、シャロを発射しましょう。", "DictionaryDiagram.40060102.1": "フライングシャロ-買い物カゴ", diff --git a/data/language/ja_jp/discip.json b/data/language/ja_jp/discip.json index cd6c77ab..452c670f 100644 --- a/data/language/ja_jp/discip.json +++ b/data/language/ja_jp/discip.json @@ -278,7 +278,7 @@ "DiscIP.214021.1": "フル", "DiscIP.214021.2": "サビ", "DiscIP.214021.3": "一期一会", - "DiscIP.214021.4": "渡り鳥は北で繁殖してから、南に戻って冬を越す。\r\nしかし、群れを比較すると、それぞれ行動が異なってくる。\r\n\r\n北に住む鳥は、温暖な環境を求めて冬は南へ向かう。\r\n一方、南に住む鳥は、暑さを避けて夏は北へ向かう。\r\n\r\nもしお互いの距離が離れていたとしても、旅をしていればいつか出会える。\r\nだから、別れることになったとしても、悲しむ必要はない。\r\n何も起きない関係であれば、そもそも最初から縁は結ばれなかったはずだ。\r\n\r\n「みんなはどう思う?」\r\n静かな夜空の下に、カエデの声が響く。\r\n遊び疲れたナツカは芝生の上で横になっていた。\r\nナズナは楽しそうにフユカを追いかけている。\r\nカエデは両手で足を抱えながら、優しい笑みを浮かべていた。\r\n「こうやって遊ぶ機会も、なかなかないよね?」\r\n「いつも色々と忙しいから、こうやって一息つくのもいいね」\r\n「それで、ナッちゃんはどう思うの?」\r\n「私は……いえ、私の考えは重要じゃないです」\r\n\r\n渡り鳥が星空の下で水遊びをしている。\r\n湖に映る自分を見ながら毛づくろいをすることで、生まれる絆が存在するはずだ。\r\n\r\n「いずれ、私たちは違う旅に出る。それでみんなの夢が叶うなら、それで充分だと思う」\r\n「……ナッちゃんは、それでいいの?」\r\n「ちょっと待って!まだ水遊びは終わりじゃないよ!\r\n「ナズナ、忘れたの?私は魔法が使えるよ」\r\n「それはなしだよ!カエデねえさん、何か言って!」\r\n「うふふ……」\r\n\r\nどこにいようと、長い旅路の中では自由と孤独を味わうことになる。\r\nいつか別れの日が来たとしても、思い出と希望を背負って、少女たちは新しい季節を迎えるだろう。", + "DiscIP.214021.4": "渡り鳥は北で繁殖してから、南に戻って冬を越す。\r\nしかし、群れを比較すると、それぞれ行動が異なってくる。\r\n\r\n北に住む鳥は、温暖な環境を求めて冬は南へ向かう。\r\n一方、南に住む鳥は、暑さを避けて夏は北へ向かう。\r\n\r\nもしお互いの距離が離れていたとしても、旅をしていればいつか出会える。\r\nだから、別れることになったとしても、悲しむ必要はない。\r\n何も起きない関係であれば、そもそも最初から縁は結ばれなかったはずだ。\r\n\r\n「みんな、今日はゆっくり過ごせた?」\r\n静かな夜空の下に、カエデの声が響く。\r\n遊び疲れたナツカは芝生の上で横になっていた。\r\nナズナは楽しそうにフユカを追いかけている。\r\nカエデは両手で足を抱えながら、優しい笑みを浮かべていた。\r\n「最近はみんな忙しかったし、いい気分転換になったよ。ね、フユカ?」\r\n「そ、そうですね。毎日が充実していたのは事実ですけど、疲れも溜まっていたので」\r\n「ナッちゃんは?どう?」\r\n「私は……そうね、みんなと過ごせて楽しかったわ」\r\n\r\n渡り鳥が星空の下で水遊びをしている。\r\n湖に映る自分を見ながら毛づくろいをすることで、生まれる絆が存在するはずだ。\r\n\r\n「いつかはみんなそれぞれ、自分の夢に向かって進む日がくるかもしれない。そうなったら、もうこんなふうには過ごせなくなるかもしれないけど……」\r\n「ふふ。ナッちゃんったら、ちょっぴり気が早いんじゃないかしら?」\r\n「そうそう!いまを目一杯楽しんで、明日のことは明日考えればいいんだよ!」\r\n「まったく、その刹那的な考え方はナズナらしいわね」\r\n「で、でも……離れ離れになっても寂しくないように、思い出を作るのはいいことだと思います!」\r\n「うふふ。私もフユちゃんの意見にさんせーい♪」\r\n\r\nどこにいようと、長い旅路の中では自由と孤独を味わうことになる。\r\nいつか別れの日が来たとしても、思い出と希望を背負って、少女たちは新しい季節を迎えるだろう。", "DiscIP.214022.1": "フル", "DiscIP.214022.2": "サビ", "DiscIP.214022.3": "真夜中の鈴", @@ -399,12 +399,12 @@ "DiscIP.214051.2": "サビ", "DiscIP.214051.3": "惹かれ合う星", "DiscIP.214051.4": "「センセー、センセー」\r\n裾を引かれたカナーチェが視線を落とすと、ぺたんと床に腰をおろしたホタルがぼんやりと天井を見上げている。\r\nホタルの視線の先には、満天の星空が広がっていた。\r\n天井から吊り下げられた、作り物の星空ではあるが、ホタルにとっては本物の星と相違ない、立派な星なのだろう。\r\n「どうしたんだ?」\r\n「お星さま、どこから来て、どこ行くの?」\r\nホタルの唐突な問いに、カナーチェは戸惑う。\r\n問いの意図を測りかねるというのもあったが、なにより、ホタルはそんなことを聞いてくる子ではないというのが大きかった。\r\n「お星さま、ときどき、ビューンって飛んでく」\r\nカナーチェが答えられずにいると、ホタルが言葉を重ねた。\r\nそういうことか、とカナーチェは落ち着きを取り戻す。\r\nホタルの問いは、至極子どもらしいものだ。\r\n「それは、流れ星だね。決まった道をぐるぐる回っているものもあれば、私たちが住む星に降ってくるようなものもあったりする」\r\n「へー」\r\nカナーチェの言葉に、ホタルは考え込むように首をかしげる。\r\n「じゃあ、他のお星さまは?」\r\n「他の星?」\r\n「うん、動かないお星さま」\r\n「動かない星は……そうだな。動いていないように見えて、実は大きなお星さまを中心にぐるぐる回っていたりするんだ」\r\n細かく説明していくとキリがないから、カナーチェはとりあえずそれだけ伝えた。ホタルがもっと知りたがったら、そのときは詳しく話してあげればいい。\r\n「じゃあお星さま、みんな動いてる?」\r\n「それは……きっとそうだと思う」\r\nカナーチェの言葉に、ホタルは答えない。\r\n代わりに、食い入るように、天井に吊るされた星の中で一番大きなものを見つめている。\r\nホタルの想像のなかでは、作り物の星たちが、本物の星よりもきらびやかに、そして目まぐるしく動いているのかもしれない。\r\n\r\nそう思うと、カナーチェは胸の奥が少しだけ温かくなった。\r\nホタルが子どもらしく、ごくごく普通の、温かな想像をしてくれることがなによりもうれしい。\r\n\r\nカナーチェは微笑み、あらためてホタルを見つめた。\r\n\r\nホタルの心が、きれいなもので満たされますように。\r\nそして自分が、わずかでもその助けとなれますように。\r\n惹かれ合う星々のように、そんなホタルをずっとそばで見守れますように。\r\n\r\nそんなことを、天井の星々に願わずにはいられなかった。", - "DiscIP.214052.1": "???", - "DiscIP.214052.2": "???", - "DiscIP.214052.3": "???", - "DiscIP.214052.4": "???", - "DiscIP.214054.1": "???", - "DiscIP.214054.2": "???", - "DiscIP.214054.3": "???", - "DiscIP.214054.4": "???" + "DiscIP.214052.1": "フル", + "DiscIP.214052.2": "サビ", + "DiscIP.214052.3": "奇跡の創造", + "DiscIP.214052.4": "複雑そうな図面がいたるところに散らばっている工房内にて――\r\n規則的な機械音と共に、『スーパーオートラビ』のアームが机上の部品を緻密に\r\n組み立てている。スパクルは息を止め、最後の歯車がはまる瞬間を見守っていた。\r\n「これで、やっと完成……!」\r\n彼女の歓喜の声が上がったと同時に、たったいま完ぺきに組み上がったはずの\r\n『新発明』から『カチッ』と嫌な音が聞こえる。\r\n彼女が音の出どころを調べる間もなく、次の瞬間には無慈悲にも装置全体が\r\nバラバラに崩れ落ちてしまった。\r\n「そんなぁ~……どうしてまた崩れちゃったの?各パーツの適正サイズと重さは\r\n何度も検証したし、理論上は問題ないはずなんだけど……」\r\nスパクルは苛立たしげに髪をぐしゃぐしゃとかき乱しながら、反対の手で傍らの図面を\r\n手元に引き寄せてにらめっこを始める。しかし疲労のためか、どこに問題があるのか\r\nすぐには見つけられなかった。\r\n「まさか、そもそも素材の問題だったり……?」\r\n不意に導かれたように彼女は振り返る。その視線の先には、別の作業台の上に横たわる\r\n愛らしいラボラビ。それは彼女の最高傑作だった。スパクル史上最高にかわいい外見。\r\nこれから戦闘機能も追加搭載され、彼女の親友はさらに進化していく予定だ。\r\nスパクルは目を細めてラボラビを見つめる。親友とアイコンタクトを交わした瞬間、\r\n脳内でひとつのアイデアが花火のように爆ぜた。その衝撃は、お気に入りの童話である\r\n『アリシアの地下冒険』を初めて開いたときと似ていた。自由で奔放な物語の波に\r\n呑まれて感じたときめきとわくわく――あの日の高揚感と同じ感情がスパクルの\r\n思考回路に明かりを灯した。\r\n「首のジャボタイを蝶ネクタイに変えたら、結び目に銃口を仕込めそうかも……?」\r\n\r\nスパクルは瞼を閉じ、ゆっくりと自分だけの創造の世界へ沈み込んでいく。\r\nアイデアの数々がきらめく星となり、夜空にまたたく。\r\nスパクルは大きな歯車に運ばれながら、無数の輝きを吟味する。\r\n素材は?形状は?大きさは?組み立て方法は?\r\nかわいさは絶対に譲れない。でも火力も捨てたくない。\r\n蝶ネクタイ型は本当に最適解?ニンジン型のほうがエネルギー効率が向上するのでは?\r\nスパクルが思考するたびに星が生まれ、消えていく。\r\n無数の星が夜空を埋め尽くした頃、スパクルはひと際明るく輝く星に惹きつけられた。\r\n「見つけた」\r\n星の向こうには、唯一無二の親友が待っていた。\r\n親友とスパクルは互いに星に向けて手を伸ばす。\r\nこの輝きこそが、ふたりの『最適解』だと確信して――\r\n\r\n瞼を開けたスパクルは、すぐさま車椅子を作業台のそばへ寄せた。\r\nそれまで机上を占有していた部品や図面を脇へ押しやり、\r\n彼女はまっさらな設計図を広げてペンをとる。ペン先が紙面を走り、\r\nインクが創造の軌跡を描く。点は線になり、線は奇跡に至る設計図へと変貌していく。\r\nスパクル史上最高に危険で、最高にかわいらしい新発明が産声をあげるのは、\r\nもう間もなくなのだろう。", + "DiscIP.214054.1": "フル", + "DiscIP.214054.2": "サビ", + "DiscIP.214054.3": "私と君の楽園", + "DiscIP.214054.4": "「スパクル、見て。これ、なーんだ?」\r\nスパクルの母親は、背後に隠していたプレゼントを愛娘に渡す。\r\n「プレゼント?」\r\n「そう!かわいいスパクルの退院祝いに、パパとママからご本の贈り物よ!」\r\n「わあい!あたらしいお話だ!」\r\n幼いスパクルは箱を抱えて嬉しそうにくるりと回ると、待ちきれないといった様子で\r\nリボンを解いていく。箱を開けると、大好きな紙の香りがふわりと鼻腔をくすぐった。\r\n「『緑の街の魔法使い』?」\r\n「そうよ。小さな女の子がたくさんの可愛い仲間たちと冒険するお話なんですって。\r\nスパクル、こういうお話好きじゃなかったかしら」\r\n「うん、だいすき!私も一緒に冒険してるみたいだから!\r\nねえ、ママ。退院したから、私もお外に冒険しに行ってもいい?」\r\n「スパクル……」\r\n娘の無邪気な問いかけに、母親は困ったように眉を八の字に寄せた。\r\n「ごめんなさい、スパクル。スパクルの気持ちはママもすっごくわかるけれど、\r\n冒険はまだ許してあげられないの。これもスパクルが元気でいるためなのよ」\r\n母親は申し訳なさそうに娘に語りかける。\r\nその母の気持ちがわからないほど、スパクルは愚かではなかった。\r\n「わかった!私、おうちにいるよ。ママがくれたご本もたくさんあるし!」\r\n聡い娘は小さな体で母を抱きしめて笑う。母親はそんな娘を抱きしめ返した。\r\n「ありがとう。スパクルはいい子ね。そうだ、もし新しいお話がおもしろくなかったら\r\nママに言ってね?巡遊者になって、塔にスパクル好みのご本をお願いしに行くから!」\r\n「大丈夫だよ、ママ。パパとママがくれるご本はぜんぶおもしろいもん!」\r\nせめてものご褒美となるように、母は聞き分けのいい娘の頭を優しく撫でた。\r\n頭上から伝わるあたたかさを感じながら、少女は心の奥でくすぶっていた悔しさに\r\nこっそりフタをするのだった。\r\n\r\nハッとスパクルの目が覚める。\r\n久しぶりにきちんと睡眠をとったせいだろうか。どうやら幼い頃の夢を見ていたらしい。\r\n夢の中で感じた母親の温もりと、あの本の匂いをいまもはっきりと覚えている。\r\nぼんやりと夢の余韻に浸っていると、突如としてラボラビの顔が視界に割り込んできた。\r\n「^_^\r\nスパクル、9時から本棚を整理する予定だよ。\r\n並べる順番は書名の頭文字順?それとも出版年順?」\r\nラボラビの言葉に、スパクルは昨夜の記憶を思い起こす。\r\n(そういえば、寝る前にラボラビのスケジュールを本の整理に調整したんだったっけ)\r\nスパクルはラボの隅に積み上がった本を見やる。\r\nふと、彼女の視線が一冊の背表紙で止まる。\r\n\r\n『緑の街の魔法使い』\r\n\r\n(昔の本を整理するって決めたから、あんな夢を見たのかな)\r\n懐かしそうに目を細めると、スパクルはラボラビに声をかける。\r\n「ラボラビ、やっぱり本の整理は自分でやるよ。あなたは本を探すのを手伝って」\r\n「T_T\r\n非推奨。前回、スパクルは片づけより読書に集中して本棚整理を中断していたよ。\r\nラボラビが実行すると、成功率が99.9%上昇するよ」\r\n「あはは~……そんなこともあったっけ」\r\nラボラビの的確な分析を提示され、スパクルは気まずそうに頬を人差し指でかく。\r\n「それじゃあ、今回はラボラビに任せようかな。並べる順番は書名の頭文字順でお願い」\r\n「・ω・\r\n了解したよ」\r\n本の整理はこれで安心。ブロッチとレオもブロック済で、ケータイは静かなものだ。\r\nラボのその他の機械たちも、あらかじめ設定した通りに問題なく稼働している。\r\nなんて完ぺきな休日だろう。こんな日には新しいインスピレーションが湧いてくるかも?\r\nほのかな期待に胸を躍らせつつ、傍らに用意されたティーカップを手に取る。\r\n大好きな紅茶と本の香りに包まれながら、スパクルは優雅な休日を満喫するのだった。\r\n新たな冒険に想いを馳せながら――" } \ No newline at end of file diff --git a/data/language/ja_jp/gacha.json b/data/language/ja_jp/gacha.json index 1cee2306..614ca375 100644 --- a/data/language/ja_jp/gacha.json +++ b/data/language/ja_jp/gacha.json @@ -9,6 +9,7 @@ "Gacha.10133.1": "風にゆらゆら薫る純情", "Gacha.10134.1": "雪解けは芽吹きの訪れ", "Gacha.10135.1": "熟練巡遊者募集", + "Gacha.10140.1": "パーフェクトソリューション", "Gacha.10141.1": "熟練巡遊者募集", "Gacha.10143.1": "白銀の武器乙女", "Gacha.10144.1": "色に出づるは刃文の揺らめき", @@ -18,6 +19,7 @@ "Gacha.10156.1": "熟練巡遊者募集", "Gacha.10158.1": "聖夜のプレゼント大作戦", "Gacha.10159.1": "白衣の美姫と甘美なる妙薬", + "Gacha.11119.1": "熟練巡遊者募集", "Gacha.11144.1": "色に出づるは刃文の揺らめき", "Gacha.11155.1": "月までとどけビッグウェーブ", "Gacha.2.1": "追憶ノ音色", @@ -30,6 +32,7 @@ "Gacha.20133.1": "仲間とまどろむ夢は翠色", "Gacha.20134.1": "色めく夜空に浮かぶ華", "Gacha.20135.1": "心窓ノ音色", + "Gacha.20140.1": "迸る想い工作に載せて", "Gacha.20141.1": "心窓ノ音色", "Gacha.20143.1": "春のひだまり夢うつつ", "Gacha.20144.1": "清き水面に浮かぶ逆月", @@ -39,6 +42,7 @@ "Gacha.20156.1": "心窓ノ音色", "Gacha.20158.1": "ポテトの国のキャロル", "Gacha.20159.1": "異国風情が魅せる春の幻", + "Gacha.21119.1": "心窓ノ音色", "Gacha.21144.1": "清き水面に浮かぶ逆月", "Gacha.21155.1": "空と海がとけあう碧", "Gacha.5.1": "スタートダッシュ採用" diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json index 9c01510b..28598186 100644 --- a/data/language/ja_jp/honor.json +++ b/data/language/ja_jp/honor.json @@ -31,6 +31,7 @@ "Honor.112133.1": "風車をあなたに", "Honor.112134.1": "最高の師匠", "Honor.112135.1": "壁に耳あり箒に目あり", + "Honor.112140.1": "キューティーフレンズ", "Honor.112141.1": "オバケ退治", "Honor.112142.1": "ドリンクバー", "Honor.112143.1": "雪原の叡智", @@ -73,6 +74,7 @@ "Honor.116008.1": "拝啓、たいせつなあなたへ", "Honor.116009.1": "夜暗に踊る狐独な影", "Honor.116010.1": "ファインダーの向こうに映るモノ", + "Honor.116011.1": "ドキワク!ムーナワークスラプソティ!", "Honor.117001.1": "キングオブ大討伐", "Honor.117002.1": "ロードオブ大討伐", "Honor.117003.1": "ナイトオブ大討伐", @@ -85,6 +87,9 @@ "Honor.117031.1": "キングオブ大討伐", "Honor.117032.1": "ロードオブ大討伐", "Honor.117033.1": "ナイトオブ大討伐", + "Honor.117041.1": "キングオブ大討伐", + "Honor.117042.1": "ロードオブ大討伐", + "Honor.117043.1": "ナイトオブ大討伐", "Honor.118001.1": "キングオブハンター", "Honor.118002.1": "ロードオブハンター", "Honor.118003.1": "ナイトオブハンター", diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json index bd97ea45..b1ed9c91 100644 --- a/data/language/ja_jp/item.json +++ b/data/language/ja_jp/item.json @@ -54,9 +54,9 @@ "Item.10303.1": "いたずらっこのお留守番", "Item.10303.2": "コハクのアナザーイメージ「いたずらっこのお留守番」を解放するチケット!", "Item.10303.3": "錦の衣に映える金の装飾が瑞雲を彩る。\r\n睨まずとも威厳に満ちて、\r\n一挙手一投足に神気がほとばしる。", - "Item.10304.1": "???", - "Item.10304.2": "???", - "Item.10304.3": "???", + "Item.10304.1": "カムカムサマータイム", + "Item.10304.2": "コハクのアナザーイメージ「カムカムサマータイム」を解放するチケット!", + "Item.10304.3": "夏の熱を帯びた海風に誘われて、君と視線が交わる。さあ、一緒に穏やかなバカンスを楽しもう。", "Item.106.1": "???", "Item.106.2": "???", "Item.106.3": "???", @@ -257,6 +257,9 @@ "Item.112137.3": "???", "Item.112139.2": "???", "Item.112139.3": "???", + "Item.112140.1": "キューティーフレンズ", + "Item.112140.2": "名誉称号「キューティーフレンズ」を解放する。", + "Item.112140.3": "巡遊者・スパクルとの信頼の証!", "Item.112141.1": "オバケ退治", "Item.112141.2": "名誉称号「オバケ退治」を解放する。", "Item.112141.3": "巡遊者・チーシアとの信頼の証!", @@ -436,6 +439,9 @@ "Item.116010.1": "ファインダーの向こうに映るモノ", "Item.116010.2": "名誉称号「ファインダーの向こうに映るモノ」を解放する。", "Item.116010.3": "イベント「ファインダーの向こうに映るモノ」で快挙を成し遂げた証!", + "Item.116011.1": "ドキワク!ムーナワークスラプソティ!", + "Item.116011.2": "名誉称号「ドキワク!ムーナワークスラプソティ!」を解放する。", + "Item.116011.3": "イベント「ドキワク!ムーナワークスラプソティ!」で快挙を成し遂げた証!", "Item.11602.1": "レイセン・覚醒", "Item.11603.1": "眠り姫の光合成", "Item.11603.2": "レイセンのアナザーイメージ「眠り姫の光合成」を解放するチケット!", @@ -493,6 +499,15 @@ "Item.11704.1": "???", "Item.11704.2": "???", "Item.11704.3": "???", + "Item.117041.1": "シーズン5 キングオブ大討伐", + "Item.117041.2": "名誉称号「シーズン5 キングオブ大討伐」を解放する。", + "Item.117041.3": "「大討伐作戦」シーズン5を戦い抜き、「キング」の栄誉を獲得した証!", + "Item.117042.1": "シーズン5 ロードオブ大討伐", + "Item.117042.2": "名誉称号「シーズン5 ロードオブ大討伐」を解放する。", + "Item.117042.3": "「大討伐作戦」シーズン5を戦い抜き、「ロード」の栄誉を獲得した証!", + "Item.117043.1": "シーズン5ナイトオブ大討伐", + "Item.117043.2": "名誉称号「シーズン5 ナイトオブ大討伐」を解放する。", + "Item.117043.3": "「大討伐作戦」シーズン5を戦い抜き、「ナイト」の栄誉を獲得した証!", "Item.118.1": "クルニス", "Item.118.2": "「クルニス」をチームに招待できる。", "Item.118.3": "診療所の標本室がいっぱいになりつつある。\u000bただ残念なことに、お気に入りはまだ見つかっていない。", @@ -626,6 +641,9 @@ "Item.120004.1": "ラッキーシャベル", "Item.120004.2": "イベント「拝啓、たいせつなあなたへ」で使用できるアイテム。", "Item.120004.3": "幸運をもたらすと噂のシャベル。しかし、あまり丈夫そうには見えない。", + "Item.120005.1": "ラッキーシャベル", + "Item.120005.2": "イベント「キケン?冒険?蒼海の幽霊船伝説!」で使用できるアイテム。", + "Item.120005.3": "幸運をもたらすと噂のシャベル。しかし、あまり丈夫そうには見えない。", "Item.12001.1": "カナーチェ・デフォルト", "Item.12002.1": "カナーチェ・覚醒", "Item.12003.1": "???", @@ -849,14 +867,14 @@ "Item.13904.1": "???", "Item.13904.2": "???", "Item.13904.3": "???", - "Item.140.1": "???", - "Item.140.2": "???", - "Item.140.3": "???", - "Item.1400.1": "???", - "Item.1400.2": "???", - "Item.1400.3": "???", - "Item.14001.1": "???", - "Item.14002.1": "???", + "Item.140.1": "スパクル", + "Item.140.2": "「スパクル」をチームに招待できる。", + "Item.140.3": "童話の冒険に焦がれるだけの少女はもういない。無限の創造力とかわいい親友と共に、天才発明家は新たな世界を旅するのだ。", + "Item.1400.1": "スパクルの心相の欠片", + "Item.1400.2": "巡遊者の心相を解放できる。", + "Item.1400.3": "童話の冒険に焦がれるだけの少女はもういない。無限の創造力とかわいい親友と共に、天才発明家は新たな世界を旅するのだ。", + "Item.14001.1": "スパクル・デフォルト", + "Item.14002.1": "スパクル・覚醒", "Item.14003.1": "???", "Item.14003.2": "???", "Item.14003.3": "???", @@ -1438,12 +1456,12 @@ "Item.214050.3": "幾度も杯が交わされ、尽きぬ談笑が響く。\r\n輝く願いや理想が、この一瞬に意味を成す。\r\nだが――その裏側、光差さぬ暗がりで、\r\n影は輝く世界に焦がれているのだ。", "Item.214051.1": "惹かれ合う星", "Item.214051.3": "惹かれ合う星々のように、あなたのそばに居させてほしい。\r\nあなたの孤独を、少しでも一緒に背負わせてほしい。\r\n願わくば、暗闇の中で、あなたを照らす星の光となれますように。", - "Item.214052.1": "???", - "Item.214052.3": "???", + "Item.214052.1": "奇跡の創造", + "Item.214052.3": "少女は親友の進化を創造した。\r\nこの世でもっとも可愛く、頼もしくなるように。\r\nひらめきは星の輝きとなり、\r\n不可能を可能にする歯車を照らしている。\r\nこれは奇跡の創造である。", "Item.214053.1": "???", "Item.214053.3": "???", - "Item.214054.1": "???", - "Item.214054.3": "???", + "Item.214054.1": "私と君の楽園", + "Item.214054.3": "かつては絵本の中にしかなかった冒険への道。\r\nけれど、いまは君がいる。\r\n君がいれば、私はどこへでも行ける。\r\n本を越え、ガラスを越え、ふたりの楽園へ。\r\nさあ、今日はどんな冒険をしよう?", "Item.214055.1": "???", "Item.214055.3": "???", "Item.214056.1": "???", @@ -1753,13 +1771,13 @@ "Item.224051.1": "惹かれ合う星の調べ", "Item.224051.2": "特定のロスレコの突破に必要な素材", "Item.224051.3": "惹かれ合う星々のように、あなたのそばに居させてほしい。\r\nあなたの孤独を、少しでも一緒に背負わせてほしい。\r\n願わくば、暗闇の中で、あなたを照らす星の光となれますように。", - "Item.224052.1": "???", - "Item.224052.2": "???", - "Item.224052.3": "???", + "Item.224052.1": "奇跡の創造の調べ", + "Item.224052.2": "特定のロスレコの突破に必要な素材", + "Item.224052.3": "少女は親友の進化を創造した。\r\nこの世でもっとも可愛く、頼もしくなるように。\r\nひらめきは星の輝きとなり、\r\n不可能を可能にする歯車を照らしている。\r\nこれは奇跡の創造である。", "Item.224053.2": "???", - "Item.224054.1": "???", - "Item.224054.2": "???", - "Item.224054.3": "???", + "Item.224054.1": "私と君の楽園の調べ", + "Item.224054.2": "特定のロスレコの突破に必要な素材", + "Item.224054.3": "かつては絵本の中にしかなかった冒険への道。\r\nけれど、いまは君がいる。\r\n君がいれば、私はどこへでも行ける。\r\n本を越え、ガラスを越え、ふたりの楽園へ。\r\nさあ、今日はどんな冒険をしよう?", "Item.224055.2": "???", "Item.224056.2": "???", "Item.224057.2": "???", @@ -2726,35 +2744,35 @@ "Item.513741.1": "???", "Item.513742.1": "???", "Item.513743.1": "???", - "Item.514001.1": "???", - "Item.514002.1": "???", - "Item.514003.1": "???", - "Item.514004.1": "???", - "Item.514005.1": "???", - "Item.514006.1": "???", - "Item.514007.1": "???", - "Item.514008.1": "???", - "Item.514009.1": "???", - "Item.514010.1": "???", - "Item.514011.1": "???", - "Item.514012.1": "???", - "Item.514013.1": "???", - "Item.514021.1": "???", - "Item.514022.1": "???", - "Item.514023.1": "???", - "Item.514024.1": "???", - "Item.514025.1": "???", - "Item.514026.1": "???", - "Item.514027.1": "???", - "Item.514028.1": "???", - "Item.514029.1": "???", - "Item.514030.1": "???", - "Item.514031.1": "???", - "Item.514032.1": "???", - "Item.514033.1": "???", - "Item.514041.1": "???", - "Item.514042.1": "???", - "Item.514043.1": "???", + "Item.514001.1": "ラビットバースト", + "Item.514002.1": "眠れるバラの姫", + "Item.514003.1": "ラビットボマー", + "Item.514004.1": "ムーナリロード", + "Item.514005.1": "アリシアの大冒険", + "Item.514006.1": "空飛ぶ少年", + "Item.514007.1": "ひらめきの連鎖", + "Item.514008.1": "天才の切り札", + "Item.514009.1": "かわいさ爆発", + "Item.514010.1": "マイペースガード", + "Item.514011.1": "ラボラビの本気", + "Item.514012.1": "ガラスの靴の魔法", + "Item.514013.1": "緑の街の魔法使い", + "Item.514021.1": "ラボラビファイア", + "Item.514022.1": "ラボラビチャージ", + "Item.514023.1": "アフターサービス", + "Item.514024.1": "創造の力", + "Item.514025.1": "サポラビ効果", + "Item.514026.1": "冒険のときめき", + "Item.514027.1": "夢を叶えるランプ", + "Item.514028.1": "弾丸アップデート", + "Item.514029.1": "白ウサギの時計", + "Item.514030.1": "圧力上昇中", + "Item.514031.1": "発明家のプライド", + "Item.514032.1": "無限のアイデア", + "Item.514033.1": "オーバークロック", + "Item.514041.1": "ムーナパーティー", + "Item.514042.1": "メルヘンワールド", + "Item.514043.1": "エバーアフター", "Item.514101.1": "道標の焔", "Item.514102.1": "星焔の流光", "Item.514103.1": "墨染めの焔", @@ -3162,6 +3180,9 @@ "Item.71015.1": "称号:冷酷な", "Item.71015.2": "称号「冷酷な」の解放に使用する。", "Item.71015.3": "奇妙な言葉が記録された小さなカード。", + "Item.71016.1": "称号:チャンピオン", + "Item.71016.2": "称号「チャンピオン」の解放に使用する。", + "Item.71016.3": "奇妙な言葉が記録された小さなカード。", "Item.72001.1": "称号:魔王", "Item.72001.2": "称号「魔王」の解放に使用する。", "Item.72001.3": "奇妙な言葉が記録された小さなカード。", @@ -3207,6 +3228,9 @@ "Item.72015.1": "称号:先生", "Item.72015.2": "称号「先生」の解放に使用する。", "Item.72015.3": "奇妙な言葉が記録された小さなカード。", + "Item.72016.1": "称号:マイスター", + "Item.72016.2": "称号「マイスター」の解放に使用する。", + "Item.72016.3": "奇妙な言葉が記録された小さなカード。", "Item.73101.1": "イカせんべい", "Item.73101.2": "イベント「キケン?冒険?蒼海の幽霊船伝説!」で入手可能。イベントの交換所でアイテムと交換できる。", "Item.73101.3": "手作りのイカせんべい、パリパリ感がやめられない。", @@ -3237,6 +3261,9 @@ "Item.73110.1": "ウサギ(?)のシール", "Item.73110.2": "イベント「ファインダーの向こうに映るモノ」で入手可能。イベントの交換所でアイテムと交換できる。", "Item.73110.3": "宿題をこなしたらシールを1枚あげよう。 大人の言うことをしっかり聞いて、いい子にするんだぞ。", + "Item.73111.1": "なにかのネジ", + "Item.73111.2": "イベント「ドキワク!ムーナワークスラプソティ!」で入手可能。イベントの交換所でアイテムと交換できる。", + "Item.73111.3": "設計図通りに組み立てたはずなのに、なぜか余ってしまった神器のネジ。なお、神器は問題なく使えている。", "Item.73201.1": "塔覇の証", "Item.73201.2": "イベント「記録大募集」で入手可能。", "Item.73201.3": "星ノ塔の探索に尽力し、記録を残した巡遊者へと地理協会が贈る栄誉を称える旗。", diff --git a/data/language/ja_jp/jointdrill_2_level.json b/data/language/ja_jp/jointdrill_2_level.json index cf61ff1a..95a10d5d 100644 --- a/data/language/ja_jp/jointdrill_2_level.json +++ b/data/language/ja_jp/jointdrill_2_level.json @@ -1,6 +1,16 @@ { "JointDrill_2_Level.1.1": "セルシア", "JointDrill_2_Level.1.2": "セルシア", + "JointDrill_2_Level.11.1": "セルシア", + "JointDrill_2_Level.11.2": "セルシア", + "JointDrill_2_Level.12.1": "セルシア", + "JointDrill_2_Level.12.2": "セルシア", + "JointDrill_2_Level.13.1": "セルシア", + "JointDrill_2_Level.13.2": "セルシア", + "JointDrill_2_Level.14.1": "セルシア", + "JointDrill_2_Level.14.2": "セルシア", + "JointDrill_2_Level.15.1": "セルシア", + "JointDrill_2_Level.15.2": "セルシア", "JointDrill_2_Level.2.1": "セルシア", "JointDrill_2_Level.2.2": "セルシア", "JointDrill_2_Level.3.1": "セルシア", diff --git a/data/language/ja_jp/jointdrillaffix.json b/data/language/ja_jp/jointdrillaffix.json index 9eb3d201..41a34651 100644 --- a/data/language/ja_jp/jointdrillaffix.json +++ b/data/language/ja_jp/jointdrillaffix.json @@ -18,9 +18,9 @@ "JointDrillAffix.10009.1": "演舞・怖気の連鎖", "JointDrillAffix.10009.2": "味方が首領に一定回数ダメージを与えると、一定時間首領が受けるダメージが増加する。", "JointDrillAffix.10010.1": "踏砕・色彩反転", - "JointDrillAffix.10010.2": "味方が赤色/緑色のマスの上にいる時、同じ色の首領に与えるダメージが大幅に減少する。", + "JointDrillAffix.10010.2": "味方が黄色/青色のマスの上にいる時、同じ色の首領に与えるダメージが大幅に減少する。", "JointDrillAffix.10011.1": "踏砕・色彩相克", - "JointDrillAffix.10011.2": "味方が赤色/緑色のマスの上にいる時、異なる色の首領に与えるダメージが大幅に増加する。", + "JointDrillAffix.10011.2": "味方が黄色/青色のマスの上にいる時、異なる色の首領に与えるダメージが大幅に増加する。", "JointDrillAffix.10012.1": "踏砕・支配の刻印", "JointDrillAffix.10012.2": "首領の一部スキルは、フィールド上の指定されたマスの色を変化させる。", "JointDrillAffix.10013.1": "踏砕・滅びの黄昏", diff --git a/data/language/ja_jp/jointdrillcontrol.json b/data/language/ja_jp/jointdrillcontrol.json index a868caa6..d5010eb4 100644 --- a/data/language/ja_jp/jointdrillcontrol.json +++ b/data/language/ja_jp/jointdrillcontrol.json @@ -6,5 +6,7 @@ "JointDrillControl.510003.2": "戦車は大地を踏み砕き、命の滅びを讃える凱歌が高らかに轟く。\r\n彼女が幾度となく奏でた戦の中、残り続けたのは、ただただ変わらぬ狂気のみだった。", "JointDrillControl.510003.3": "「大討伐作戦」のイベント期間中は、1日3回まで挑戦が可能です。解放済みの任意の難易度に挑戦でき、戦闘結果に応じて交換アイテムおよびランキングポイントを獲得できます。\u000b挑戦には制限時間があり、制限時間内に複数のチームを派遣して複数回の戦闘を行えますが、各チーム内の巡遊者は重複して出撃できません。\u000b戦闘に勝利すると、挑戦した難易度および戦闘時間に応じたポイントを獲得できます。時間切れ、または挑戦回数が尽きた場合でも、結果が精算され一定のポイントを獲得できます。\u000b各イベント期間中、累計ポイントに応じた任務報酬を受け取れます。", "JointDrillControl.510004.2": "恐怖を儀式とし、偏執で絶望を育む。\u000b彼女の演目は、\u000b最古の悪夢そのものである。", - "JointDrillControl.510004.3": "「大討伐作戦」のイベント期間中は、1日3回まで挑戦が可能です。解放済みの任意の難易度に挑戦でき、戦闘結果に応じて交換アイテムおよびランキングポイントを獲得できます。\u000b挑戦には制限時間があり、制限時間内に複数のチームを派遣して複数回の戦闘を行えますが、各チーム内の巡遊者は重複して出撃できません。\u000b戦闘に勝利すると、挑戦した難易度および戦闘時間に応じたポイントを獲得できます。時間切れ、または挑戦回数が尽きた場合でも、結果が精算され一定のポイントを獲得できます。\u000b各イベント期間中、累計ポイントに応じた任務報酬を受け取れます。" + "JointDrillControl.510004.3": "「大討伐作戦」のイベント期間中は、1日3回まで挑戦が可能です。解放済みの任意の難易度に挑戦でき、戦闘結果に応じて交換アイテムおよびランキングポイントを獲得できます。\u000b挑戦には制限時間があり、制限時間内に複数のチームを派遣して複数回の戦闘を行えますが、各チーム内の巡遊者は重複して出撃できません。\u000b戦闘に勝利すると、挑戦した難易度および戦闘時間に応じたポイントを獲得できます。時間切れ、または挑戦回数が尽きた場合でも、結果が精算され一定のポイントを獲得できます。\u000b各イベント期間中、累計ポイントに応じた任務報酬を受け取れます。", + "JointDrillControl.510005.2": "戦車は大地を踏み砕き、命の滅びを讃える凱歌が高らかに轟く。\r\n彼女が幾度となく奏でた戦の中、残り続けたのは、ただただ変わらぬ狂気のみだった。", + "JointDrillControl.510005.3": "「大討伐作戦」のイベント期間中は、1日3回まで挑戦が可能です。解放済みの任意の難易度に挑戦でき、戦闘結果に応じて交換アイテムおよびランキングポイントを獲得できます。\u000b挑戦には制限時間があり、制限時間内に複数のチームを派遣して複数回の戦闘を行えますが、各チーム内の巡遊者は重複して出撃できません。\u000b戦闘に勝利すると、挑戦した難易度および戦闘時間に応じたポイントを獲得できます。時間切れ、または挑戦回数が尽きた場合でも、結果が精算され一定のポイントを獲得できます。\u000b各イベント期間中、累計ポイントに応じた任務報酬を受け取れます。" } \ No newline at end of file diff --git a/data/language/ja_jp/jointdrillquest.json b/data/language/ja_jp/jointdrillquest.json index f0a5e5f5..605e2fcc 100644 --- a/data/language/ja_jp/jointdrillquest.json +++ b/data/language/ja_jp/jointdrillquest.json @@ -26,5 +26,12 @@ "JointDrillQuest.13004.1": "今回の作戦で累計28,866,000pt獲得", "JointDrillQuest.13005.1": "今回の作戦で累計35,036,000pt獲得", "JointDrillQuest.13006.1": "今回の作戦で累計39,252,000pt獲得", - "JointDrillQuest.13007.1": "今回の作戦で累計41,380,000pt獲得" + "JointDrillQuest.13007.1": "今回の作戦で累計41,380,000pt獲得", + "JointDrillQuest.14001.1": "今回の作戦で累計12,852,000pt獲得", + "JointDrillQuest.14002.1": "今回の作戦で累計20,520,000pt獲得", + "JointDrillQuest.14003.1": "今回の作戦で累計25,164,000pt獲得", + "JointDrillQuest.14004.1": "今回の作戦で累計28,866,000pt獲得", + "JointDrillQuest.14005.1": "今回の作戦で累計35,036,000pt獲得", + "JointDrillQuest.14006.1": "今回の作戦で累計39,252,000pt獲得", + "JointDrillQuest.14007.1": "今回の作戦で累計41,380,000pt獲得" } \ No newline at end of file diff --git a/data/language/ja_jp/levelquesttarget.json b/data/language/ja_jp/levelquesttarget.json index c8ef1636..738af4c9 100644 --- a/data/language/ja_jp/levelquesttarget.json +++ b/data/language/ja_jp/levelquesttarget.json @@ -86,6 +86,30 @@ "LevelQuestTarget.11904022.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.11904031.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.11904041.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.11911011.1": "ナノハの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11911012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11911013.1": "ナノハの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11911014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11911015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11911016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.11912011.1": "ナノハの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11912012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11912013.1": "ナノハの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11912014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11912015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11912016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.11913011.1": "ナノハの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11913012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11913013.1": "ナノハの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11913014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11913015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11913016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.11914011.1": "ナノハの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11914012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11914013.1": "ナノハの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.11914014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11914015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.11914016.1": "すべての任務を完了しました。昇降機から離脱できます。", "LevelQuestTarget.121010101.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.121010201.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.121010301.1": "主力巡遊者の必殺技SPが最大になる", @@ -261,6 +285,30 @@ "LevelQuestTarget.13504014.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.13504015.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.13504016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.14001011.1": "スパクルの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14001012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14001013.1": "スパクルの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14001014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14001015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14001016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.14002011.1": "スパクルの主力スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14002012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14002013.1": "スパクルの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14002014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14002015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14002016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.14003011.1": "スパクルの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14003012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14003013.1": "スパクルの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14003014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14003015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14003016.1": "すべての任務を完了しました。昇降機から離脱できます。", + "LevelQuestTarget.14004011.1": "スパクルの支援スキル「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14004012.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14004013.1": "スパクルの必殺技「{Param2}」を{Param1}回発動する", + "LevelQuestTarget.14004014.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14004015.1": "{Param2}を{Param1}体撃破する", + "LevelQuestTarget.14004016.1": "すべての任務を完了しました。昇降機から離脱できます。", "LevelQuestTarget.14101011.1": "チーシアの主力スキル「{Param2}」を{Param1}回発動する", "LevelQuestTarget.14101012.1": "{Param2}を{Param1}体撃破する", "LevelQuestTarget.14101013.1": "チーシアの必殺技「{Param2}」を{Param1}回発動する", diff --git a/data/language/ja_jp/mailtemplate.json b/data/language/ja_jp/mailtemplate.json index bf506e1f..8650f795 100644 --- a/data/language/ja_jp/mailtemplate.json +++ b/data/language/ja_jp/mailtemplate.json @@ -71,6 +71,15 @@ "MailTemplate.10703.1": "地理協会", "MailTemplate.10703.2": "イベント報酬郵送のお知らせ", "MailTemplate.10703.3": "親愛なるギルド代表様へ\nイベント「ファインダーの向こうに映るモノ」の任務報酬の受取期間が終了しました。\n受け取られていない報酬については、地理協会がまとめてオフィスへと郵送しておりますのでご確認ください。", + "MailTemplate.10801.1": "地理協会", + "MailTemplate.10801.2": "イベント終了予定のお知らせ", + "MailTemplate.10801.3": "親愛なるギルド代表様へ\nイベント「ドキワク!ムーナワークスラプソティ!」の終了まで、残り{0}日となりました。\nイベント終了後も、イベント交換所での報酬交換は一定期間ご利用いただけます。\n忘れずに交換しておきましょう。", + "MailTemplate.10802.1": "地理協会", + "MailTemplate.10802.2": "イベントアイテム自動変換のお知らせ", + "MailTemplate.10802.3": "親愛なるギルド代表様へ\nイベント「ドキワク!ムーナワークスラプソティ!」の報酬交換期間が終了しました。\nつきましては、未使用の【なにかのネジ】を売却し、オフィスに【ドーラ】を送金いたしましたのでご確認ください。", + "MailTemplate.10803.1": "地理協会", + "MailTemplate.10803.2": "イベント報酬郵送のお知らせ", + "MailTemplate.10803.3": "親愛なるギルド代表様へ\nイベント「ドキワク!ムーナワークスラプソティ!」の任務報酬の受取期間が終了しました。\n受け取られていない報酬については、地理協会がまとめてオフィスへと郵送しておりますのでご確認ください。", "MailTemplate.20101.1": "地理協会", "MailTemplate.20101.2": "イベント終了予定のお知らせ", "MailTemplate.20101.3": "親愛なるギルド代表様へ\nイベント「煌めく使者と聖夜の精霊」の終了まで、残り{0}日となりました。\nイベント終了後も、イベント交換所での報酬交換は一定期間ご利用いただけます。\n忘れずに交換しておきましょう。", diff --git a/data/language/ja_jp/mainskill.json b/data/language/ja_jp/mainskill.json index dd59d7d7..ddd48b79 100644 --- a/data/language/ja_jp/mainskill.json +++ b/data/language/ja_jp/mainskill.json @@ -1055,30 +1055,30 @@ "MainSkill.405105.2": "光属性のバランサー巡遊者がフィールドにいる間、1秒ごとに親和力を1獲得する。親和力1につき、{2}秒間、自身の光属性ダメージが{1}増加する。この効果は{3}回まで重複できる。\u000b自身の親和力が上限に達した時、ダメージを与えると追加で敵に斥力を付与する。斥力状態の敵は、{5}秒間、光属性の通常攻撃被ダメージが{4}増加する。", "MainSkill.405106.1": "惹かれ合う星", "MainSkill.405106.2": "光属性のバランサー巡遊者がフィールドにいる間、1秒ごとに親和力を1獲得する。親和力1につき、{2}秒間、自身の光属性ダメージが{1}増加する。この効果は{3}回まで重複できる。\u000b自身の親和力が上限に達した時、ダメージを与えると追加で敵に斥力を付与する。斥力状態の敵は、{5}秒間、光属性の通常攻撃被ダメージが{4}増加する。", - "MainSkill.405201.1": "???", - "MainSkill.405201.2": "???", - "MainSkill.405202.1": "???", - "MainSkill.405202.2": "???", - "MainSkill.405203.1": "???", - "MainSkill.405203.2": "???", - "MainSkill.405204.1": "???", - "MainSkill.405204.2": "???", - "MainSkill.405205.1": "???", - "MainSkill.405205.2": "???", - "MainSkill.405206.1": "???", - "MainSkill.405206.2": "???", - "MainSkill.405401.1": "???", - "MainSkill.405401.2": "???", - "MainSkill.405402.1": "???", - "MainSkill.405402.2": "???", - "MainSkill.405403.1": "???", - "MainSkill.405403.2": "???", - "MainSkill.405404.1": "???", - "MainSkill.405404.2": "???", - "MainSkill.405405.1": "???", - "MainSkill.405405.2": "???", - "MainSkill.405406.1": "???", - "MainSkill.405406.2": "???", + "MainSkill.405201.1": "奇跡の創造", + "MainSkill.405201.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405202.1": "奇跡の創造", + "MainSkill.405202.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405203.1": "奇跡の創造", + "MainSkill.405203.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405204.1": "奇跡の創造", + "MainSkill.405204.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405205.1": "奇跡の創造", + "MainSkill.405205.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405206.1": "奇跡の創造", + "MainSkill.405206.2": "地属性のアタッカー巡遊者がスキルを発動した時、{1}秒間、創造力を獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者が創造力を1保持している時、自身のスキルダメージを{2}増加させる。\u000b地属性のアタッカー巡遊者が創造力を2保持している時、自身の攻撃力を{3}上昇させる。", + "MainSkill.405401.1": "私と君の楽園", + "MainSkill.405401.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", + "MainSkill.405402.1": "私と君の楽園", + "MainSkill.405402.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", + "MainSkill.405403.1": "私と君の楽園", + "MainSkill.405403.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", + "MainSkill.405404.1": "私と君の楽園", + "MainSkill.405404.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", + "MainSkill.405405.1": "私と君の楽園", + "MainSkill.405405.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", + "MainSkill.405406.1": "私と君の楽園", + "MainSkill.405406.2": "地属性のアタッカー巡遊者がスキルを発動した後、{1}秒間、ひらめきを獲得する。この効果は2回まで重複できる。\u000b地属性のアタッカー巡遊者がひらめきを1保持している時、スキルダメージを与えた敵は、{3}秒間、地属性のスキル被ダメージが{2}増加する。\u000b地属性のアタッカー巡遊者がひらめきを2保持している時、自身のスキルダメージが{4}増加する。", "MainSkill.900101.1": "【No Need】", "MainSkill.900102.1": "【No Need】", "MainSkill.900103.1": "【No Need】" diff --git a/data/language/ja_jp/mallpackage.json b/data/language/ja_jp/mallpackage.json index 6ddbf632..3f69de9f 100644 --- a/data/language/ja_jp/mallpackage.json +++ b/data/language/ja_jp/mallpackage.json @@ -232,6 +232,46 @@ "MallPackage.pack.11_role_l.3": "巡遊者ガチャパックⅡ", "MallPackage.pack.11_role_s.1": "集まれ友だち!\u000b巡遊者ガチャパックⅠ", "MallPackage.pack.11_role_s.2": "集まれ友だち!巡遊者ガチャパックⅠ", + "MallPackage.pack.12_1_disc.1": "潮風薫る\u000b煌金レコードパック", + "MallPackage.pack.12_1_disc.2": "潮風薫る・煌金レコードパック", + "MallPackage.pack.12_1_disc_l.1": "潮風薫る\u000bロスレコガチャパックⅡ", + "MallPackage.pack.12_1_disc_l.2": "潮風薫る・ロスレコガチャパックⅡ", + "MallPackage.pack.12_1_disc_l.3": "ロスレコガチャパックⅡ", + "MallPackage.pack.12_1_disc_s.1": "潮風薫る\u000bロスレコガチャパックⅠ", + "MallPackage.pack.12_1_disc_s.2": "潮風薫る・ロスレコガチャパックⅠ", + "MallPackage.pack.12_1_gift.1": "潮風薫る\u000bギフトパック", + "MallPackage.pack.12_1_gift.2": "潮風薫る・ギフトパック", + "MallPackage.pack.12_1_gift.3": "ギフトパック", + "MallPackage.pack.12_1_res.1": "潮風薫る\u000b巡遊者育成パック", + "MallPackage.pack.12_1_res.2": "潮風薫る・巡遊者育成パック", + "MallPackage.pack.12_1_res.3": "巡遊者育成パック", + "MallPackage.pack.12_1_role.1": "潮風薫る\u000b青空旅券パック", + "MallPackage.pack.12_1_role.2": "潮風薫る・青空旅券パック", + "MallPackage.pack.12_1_role_l.1": "潮風薫る\u000b巡遊者ガチャパックⅡ", + "MallPackage.pack.12_1_role_l.2": "潮風薫る・巡遊者ガチャパックⅡ", + "MallPackage.pack.12_1_role_l.3": "巡遊者ガチャパックⅡ", + "MallPackage.pack.12_1_role_s.1": "潮風薫る\u000b巡遊者ガチャパックⅠ", + "MallPackage.pack.12_1_role_s.2": "潮風薫る・巡遊者ガチャパックⅠ", + "MallPackage.pack.12_disc.1": "マイスターの工具箱\u000b煌金レコードパック", + "MallPackage.pack.12_disc.2": "マイスターの工具箱・煌金レコードパック", + "MallPackage.pack.12_disc_l.1": "マイスターの工具箱\u000bロスレコガチャパックⅡ", + "MallPackage.pack.12_disc_l.2": "マイスターの工具箱・ロスレコガチャパックⅡ", + "MallPackage.pack.12_disc_l.3": "ロスレコガチャパックⅡ", + "MallPackage.pack.12_disc_s.1": "マイスターの工具箱\u000bロスレコガチャパックⅠ", + "MallPackage.pack.12_disc_s.2": "マイスターの工具箱・ロスレコガチャパックⅠ", + "MallPackage.pack.12_gift.1": "マイスターの工具箱\u000bギフトパック", + "MallPackage.pack.12_gift.2": "マイスターの工具箱・ギフトパック", + "MallPackage.pack.12_gift.3": "ギフトパック", + "MallPackage.pack.12_res.1": "マイスターの工具箱\u000b巡遊者育成パック", + "MallPackage.pack.12_res.2": "マイスターの工具箱・巡遊者育成パック", + "MallPackage.pack.12_res.3": "巡遊者育成パック", + "MallPackage.pack.12_role.1": "マイスターの工具箱\u000b青空旅券パック", + "MallPackage.pack.12_role.2": "マイスターの工具箱・青空旅券パック", + "MallPackage.pack.12_role_l.1": "マイスターの工具箱\u000b巡遊者ガチャパックⅡ", + "MallPackage.pack.12_role_l.2": "マイスターの工具箱・巡遊者ガチャパックⅡ", + "MallPackage.pack.12_role_l.3": "巡遊者ガチャパックⅡ", + "MallPackage.pack.12_role_s.1": "マイスターの工具箱\u000b巡遊者ガチャパックⅠ", + "MallPackage.pack.12_role_s.2": "マイスターの工具箱・巡遊者ガチャパックⅠ", "MallPackage.pack.disc.1": "煌金レコードパック", "MallPackage.pack.disc.2": "新米魔王・煌金レコードパック", "MallPackage.pack.first.1": "冒険応援パック", @@ -247,8 +287,12 @@ "MallPackage.pack.sr.1": "★4巡遊者\u000bセレクトパック", "MallPackage.pack.sr.2": "新米魔王・★4巡遊者セレクトパック", "MallPackage.skin.98.01.1": "日焼けあとの思い出", + "MallPackage.skin.98.01.1.1": "日焼けあとの思い出", + "MallPackage.skin.98.01.1.2": "セイナのアナザーイメージ「日焼けあとの思い出」", "MallPackage.skin.98.01.2": "セイナのアナザーイメージ「日焼けあとの思い出」", "MallPackage.skin.98.02.1": "異国情緒で準備中", + "MallPackage.skin.98.02.1.1": "異国情緒で準備中", + "MallPackage.skin.98.02.1.2": "ナノハのアナザーイメージ「異国情緒で準備中」", "MallPackage.skin.98.02.2": "ナノハのアナザーイメージ「異国情緒で準備中」", "MallPackage.skin.98.03.1": "雪降る夜の贈り物", "MallPackage.skin.98.03.2": "フリージアのアナザーイメージ「雪降る夜の贈り物」", @@ -265,5 +309,7 @@ "MallPackage.skin.98.09.1": "ヘンテコティータイム", "MallPackage.skin.98.09.2": "ナズナのアナザーイメージ「ヘンテコティータイム」", "MallPackage.skin.98.10.1": "ノワールエトワール", - "MallPackage.skin.98.10.2": "ミネルバのアナザーイメージ「ノワールエトワール」" + "MallPackage.skin.98.10.2": "ミネルバのアナザーイメージ「ノワールエトワール」", + "MallPackage.skin.98.11.1": "カムカムサマータイム", + "MallPackage.skin.98.11.2": "コハクのアナザーイメージ「カムカムサマータイム」" } \ No newline at end of file diff --git a/data/language/ja_jp/mallpackagepage.json b/data/language/ja_jp/mallpackagepage.json index e078fac4..96ec192b 100644 --- a/data/language/ja_jp/mallpackagepage.json +++ b/data/language/ja_jp/mallpackagepage.json @@ -1,6 +1,7 @@ { "MallPackagePage.1.1": "新米魔王パック", "MallPackagePage.11.1": "季節限定", + "MallPackagePage.12.1": "リコレクション", "MallPackagePage.2.1": "期間限定", "MallPackagePage.3.1": "定期パック", "MallPackagePage.4.1": "記念パック" diff --git a/data/language/ja_jp/mangaloading.json b/data/language/ja_jp/mangaloading.json index 9dd08abb..f3de9653 100644 --- a/data/language/ja_jp/mangaloading.json +++ b/data/language/ja_jp/mangaloading.json @@ -41,6 +41,7 @@ "MangaLoading.45.1": "消毒こわい", "MangaLoading.46.1": "盗み食い", "MangaLoading.47.1": "ひとり遊びの達人", + "MangaLoading.48.1": "かわいくないは罪", "MangaLoading.5.1": "芸術の海に沈む", "MangaLoading.6.1": "涙のコレクション", "MangaLoading.7.1": "ケーキの誘惑", diff --git a/data/language/ja_jp/miningsupport.json b/data/language/ja_jp/miningsupport.json index 32f61665..e7388bd9 100644 --- a/data/language/ja_jp/miningsupport.json +++ b/data/language/ja_jp/miningsupport.json @@ -51,6 +51,20 @@ "MiningSupport.407.2": "この階層で最初の3回の採掘は、必ず会心になる。", "MiningSupport.5.1": "セイナ:最強の舵手", "MiningSupport.5.2": "空のマスを3つ開けるたびに、ランダムな1つの通常マスがもろいマスに変化する。", + "MiningSupport.501.1": "シア:星砂の息吹", + "MiningSupport.501.2": "この階層のマスを初めて掘る時、周囲のランダムな3つのマスの耐久値も減るようになる。", + "MiningSupport.502.1": "カリン:渦流の嵐", + "MiningSupport.502.2": "1階層につき3回まで、通常マスを掘った時に50%の確率でラッキーシャベルを消費しなくなる。", + "MiningSupport.503.1": "アヤメ:漁獲補給", + "MiningSupport.503.2": "この階層に入った時、ランダムな3つの通常マスがもろいマスに変化する。", + "MiningSupport.504.1": "コハク:沸騰する深淵", + "MiningSupport.504.2": "お宝を発見した時、ランダムな2つの通常マスがもろいマスに変化する。", + "MiningSupport.505.1": "セイナ:最強の舵手", + "MiningSupport.505.2": "空のマスを3つ開けるたびに、ランダムな1つの通常マスがもろいマスに変化する。", + "MiningSupport.506.1": "ミスティ:トップニュース確定", + "MiningSupport.506.2": "この階層で最初の3回の採掘は、必ず会心になる。", + "MiningSupport.507.1": "コゼット:蝕解の波紋", + "MiningSupport.507.2": "空のマスを合計で3つ開けた後、1階層につき1回、お宝が隠されているマスにマークが付く。", "MiningSupport.6.1": "ミスティ:トップニュース確定", "MiningSupport.6.2": "この階層で最初の3回の採掘は、必ず会心になる。", "MiningSupport.7.1": "コゼット:蝕解の波紋", diff --git a/data/language/ja_jp/miningtreasure.json b/data/language/ja_jp/miningtreasure.json index b1f65bc1..45da2b84 100644 --- a/data/language/ja_jp/miningtreasure.json +++ b/data/language/ja_jp/miningtreasure.json @@ -23,6 +23,12 @@ "MiningTreasure.1402.2": "砂浜や海の中で時々見つかる銀貨。船乗りたちはこれで水切りをするのが好きらしい。", "MiningTreasure.1403.1": "巻尺", "MiningTreasure.1403.2": "物の長さを測るための神器。丈夫で軽く、持ち運びにも便利。", + "MiningTreasure.1501.1": "青銅コイン", + "MiningTreasure.1501.2": "砂を払い落とせば、そこには時の流れが留まっている。", + "MiningTreasure.1502.1": "淡水パール", + "MiningTreasure.1502.2": "清らかな輝きの奥には、純白な心が包まれている。", + "MiningTreasure.1503.1": "海色サンゴ", + "MiningTreasure.1503.2": "凝り固まった波、そして静かな海の歌。", "MiningTreasure.2001.1": "ゼリゼリクリスタル", "MiningTreasure.2001.2": "世界でいちばん可愛い魔物の結晶。", "MiningTreasure.2002.1": "壺霊のアロマ", @@ -47,6 +53,12 @@ "MiningTreasure.2402.2": "頑丈なロープ。ルートの目印や高所からの降下に役立つ。", "MiningTreasure.2403.1": "ネイルハンマー", "MiningTreasure.2403.2": "杭を地面にしっかり打ち込める、野営時に役立つ神器。", + "MiningTreasure.2501.1": "ゼリゼリクリスタル", + "MiningTreasure.2501.2": "世界でいちばん可愛い魔物の結晶。", + "MiningTreasure.2502.1": "壺霊のアロマ", + "MiningTreasure.2502.2": "たった一滴で、あらゆる精霊の言葉が理解できるようになる。", + "MiningTreasure.2503.1": "シャークロッド", + "MiningTreasure.2503.2": "この杖を掲げれば、風に乗り波を駆け、深海の鮫を従える。", "MiningTreasure.3001.1": "泥まみれの皮袋", "MiningTreasure.3001.2": "汚れた生地の下に、不穏な秘密が潜んでいる。", "MiningTreasure.3002.1": "スカルキー", @@ -71,6 +83,12 @@ "MiningTreasure.3402.2": "ただのオールに見えるが、神器ゆえに驚くほど軽くて丈夫。", "MiningTreasure.3403.1": "ハープーン", "MiningTreasure.3403.2": "トリガーを引くだけで発射される銛。荒ぶる海の魔物にも遅れを取ることはない。", + "MiningTreasure.3501.1": "泥まみれの皮袋", + "MiningTreasure.3501.2": "汚れた生地の下に、不穏な秘密が潜んでいる。", + "MiningTreasure.3502.1": "スカルキー", + "MiningTreasure.3502.2": "すべての災厄の源か、それとも至高の栄光の始まりか?", + "MiningTreasure.3503.1": "旧海の巻物", + "MiningTreasure.3503.2": "時の海に埋もれ、誰も知らぬ永遠の禁呪が記されている。", "MiningTreasure.4001.1": "黒土の陶壺", "MiningTreasure.4001.2": "荒く重いが、それこそが最も堅牢な砦。", "MiningTreasure.4002.1": "白玉の秘匣", @@ -94,5 +112,11 @@ "MiningTreasure.4402.1": "クライミングピッケル", "MiningTreasure.4402.2": "険しい岩壁を登るための神器。使いこなせば新たな道を切り開けるだろう。", "MiningTreasure.4403.1": "満載の配達鞄", - "MiningTreasure.4403.2": "手紙がパンパンに詰まった配達鞄。たくさんの想いが届くのをいまかいまかと待っている。" + "MiningTreasure.4403.2": "手紙がパンパンに詰まった配達鞄。たくさんの想いが届くのをいまかいまかと待っている。", + "MiningTreasure.4501.1": "黒土の陶壺", + "MiningTreasure.4501.2": "荒く重いが、それこそが最も堅牢な砦。", + "MiningTreasure.4502.1": "白玉の秘匣", + "MiningTreasure.4502.2": "日の光を再び浴びる瞬間、その透明さに誰もが息をのむ。", + "MiningTreasure.4503.1": "竜鱗の宝箱", + "MiningTreasure.4503.2": "伝説によれば、巨竜を打ち倒した者だけがこの絶世の宝を手にできる。" } \ No newline at end of file diff --git a/data/language/ja_jp/monstermanual.json b/data/language/ja_jp/monstermanual.json index 08868092..08e3b019 100644 --- a/data/language/ja_jp/monstermanual.json +++ b/data/language/ja_jp/monstermanual.json @@ -74,7 +74,7 @@ "MonsterManual.1100700.1": "アグリ・ユニオンのベテラン従業員", "MonsterManual.1100700.2": "長年にわたり様々な修羅場をくぐり抜けてきたアグリ・ユニオンのベテラン従業員。無茶振りや、イレギュラーにも難なく対応してみせる。さらには残業を前にしても決して動じず、上司の甘言にも惑わされない精神力を持つ。", "MonsterManual.1102100.1": "巡回犬K9", - "MonsterManual.1102100.2": "大型の巡回偵察機。優秀な機動力を持つため、追跡任務に適している。", + "MonsterManual.1102100.2": "犬型の巡回偵察機。優秀な機動力を持つため、追跡任務に適している。", "MonsterManual.1103105.1": "伐採蟹C8", "MonsterManual.1103105.2": "蟹型の障害物撤去機。洗練された機能を活かし、主に林業で活躍している。", "MonsterManual.1300100.1": "ウィンドアッシュ戦闘員", @@ -191,6 +191,8 @@ "MonsterManual.3092100.2": "砂嵐をものともしない狙撃手。風の動きを見切って、確実にターゲットを仕留めていく。", "MonsterManual.3093100.1": "ハサラ", "MonsterManual.3093100.2": "毒から美酒を醸し、歩んだ跡には赤き絨毯が道を作る。彼女は情をかけず、ただ選択を迫るのみ——\r\n奪われるか、失うか。", + "MonsterManual.3110100.1": "グレースホルン", + "MonsterManual.3110100.2": "ムーナワークスを専門に追い続けている帝国護衛隊の騎士長。『ムーナハウンド』の異名を持つ彼女には、どんなごまかしも嗅ぎつけられてしまうだろう。", "MonsterManual.5000100.1": "ジェネラルタンク", "MonsterManual.5000100.2": "大きな手を持つ遺跡衛兵。前方に身体を転がし敵を粉砕する。", "MonsterManual.5000111.1": "ジェネラルタンク(地)", diff --git a/data/language/ja_jp/penguincard.json b/data/language/ja_jp/penguincard.json index 74315126..9257afd4 100644 --- a/data/language/ja_jp/penguincard.json +++ b/data/language/ja_jp/penguincard.json @@ -117,6 +117,30 @@ "PenguinCard.19405.2": "リザルト時、{TriggerParam_1}{TriggerParam_2}{TriggerParam_3}が揃っている時、倍率+{EffectParam_1}。", "PenguinCard.19406.1": "三重奏+5", "PenguinCard.19406.2": "リザルト時、{TriggerParam_1}{TriggerParam_2}{TriggerParam_3}が揃っている時、倍率+{EffectParam_1}。", + "PenguinCard.20101.1": "必然の炎", + "PenguinCard.20101.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20102.1": "必然の炎+1", + "PenguinCard.20102.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20103.1": "必然の炎+2", + "PenguinCard.20103.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20201.1": "必臨の淵", + "PenguinCard.20201.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20202.1": "必臨の淵+1", + "PenguinCard.20202.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20203.1": "必臨の淵+2", + "PenguinCard.20203.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20301.1": "因果の風", + "PenguinCard.20301.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20302.1": "因果の風+1", + "PenguinCard.20302.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20303.1": "因果の風+2", + "PenguinCard.20303.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】のいずれか1つが出現する。", + "PenguinCard.20401.1": "因果の根源", + "PenguinCard.20401.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】のいずれか1つが出現する。", + "PenguinCard.20402.1": "因果の根源+1", + "PenguinCard.20402.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】のいずれか1つが出現する。", + "PenguinCard.20403.1": "因果の根源+2", + "PenguinCard.20403.2": "更新時、{TriggerLimitParam}回まで、必ず【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】のいずれか1つが出現する。", "PenguinCard.2101.1": "火寄せ", "PenguinCard.2101.2": "{EffectParam_1}が配られる確率が上昇する", "PenguinCard.2102.1": "火寄せ+1", diff --git a/data/language/ja_jp/penguincardbuff.json b/data/language/ja_jp/penguincardbuff.json index 8bc829ab..0aa2e867 100644 --- a/data/language/ja_jp/penguincardbuff.json +++ b/data/language/ja_jp/penguincardbuff.json @@ -11,6 +11,6 @@ "PenguinCardBuff.401.2": "すべての役の獲得チップ+{TotalEffectParam_1}(重複可能)", "PenguinCardBuff.501.1": "リザレクション", "PenguinCardBuff.501.2": "契約未達成時のペナルティを{DurationParam}回無効にする。", - "PenguinCardBuff.601.1": "選択", - "PenguinCardBuff.601.2": "次の{DurationParam}ターンの間、選べるシャロットカードが3枚から4枚になる。" + "PenguinCardBuff.601.1": "四相の星軌", + "PenguinCardBuff.601.2": "次の{DurationParam}ターンの間、選択可能なシャロットカードの枚数+1。" } \ No newline at end of file diff --git a/data/language/ja_jp/penguincardcontrol.json b/data/language/ja_jp/penguincardcontrol.json index 25ce0749..0d858895 100644 --- a/data/language/ja_jp/penguincardcontrol.json +++ b/data/language/ja_jp/penguincardcontrol.json @@ -1,3 +1,4 @@ { - "PenguinCardControl.800001.1": "\u000b【イベント期間】\u000b2026/03/10 13:00~2026/03/17 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\nヴェルナーとヴェルジュの導きに従い、少し不思議な「シャロカード」を楽しみましょう!" + "PenguinCardControl.800001.1": "\u000b【イベント期間】\u000b2026/03/10 13:00~2026/03/17 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\nヴェルナーとヴェルジュの導きに従い、少し不思議な「シャロカード」を楽しみましょう!", + "PenguinCardControl.800003.1": "\u000b【イベント期間】\u000b2026/06/16 13:00~2026/06/23 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\nヴェルナーとヴェルジュの導きに従い、少し不思議な「シャロカード」を楽しみましょう!" } \ No newline at end of file diff --git a/data/language/ja_jp/penguincardfloor.json b/data/language/ja_jp/penguincardfloor.json index 6dc06810..3bb688e9 100644 --- a/data/language/ja_jp/penguincardfloor.json +++ b/data/language/ja_jp/penguincardfloor.json @@ -5,5 +5,9 @@ "PenguinCardFloor.201.1": "シャロカードへようこそ", "PenguinCardFloor.202.1": "契約を選んでください", "PenguinCardFloor.203.1": "属性カードが配られる確率UP", - "PenguinCardFloor.204.1": "ハイスコアを目指そう!" + "PenguinCardFloor.204.1": "ハイスコアを目指そう!", + "PenguinCardFloor.301.1": "シャロカードへようこそ", + "PenguinCardFloor.302.1": "契約を選んでください", + "PenguinCardFloor.303.1": "属性カードが配られる確率UP", + "PenguinCardFloor.304.1": "ハイスコアを目指そう!" } \ No newline at end of file diff --git a/data/language/ja_jp/playerhead.json b/data/language/ja_jp/playerhead.json index fabd7f18..a28e70a8 100644 --- a/data/language/ja_jp/playerhead.json +++ b/data/language/ja_jp/playerhead.json @@ -1,6 +1,6 @@ { "PlayerHead.10303.1": "アナザーイメージ\r\nいたずらっこのお留守番\r\n入手後獲得", - "PlayerHead.10304.1": "???", + "PlayerHead.10304.1": "アナザーイメージ\r\nカムカムサマータイム\r\n入手後獲得", "PlayerHead.10703.1": "アナザーイメージ\r\nイッツ・マイ・ジャスティス!\r\n入手後獲得", "PlayerHead.10704.1": "???", "PlayerHead.10803.1": "???", @@ -59,6 +59,8 @@ "PlayerHead.13504.1": "???", "PlayerHead.13603.1": "???", "PlayerHead.13604.1": "???", + "PlayerHead.14003.1": "???", + "PlayerHead.14004.1": "???", "PlayerHead.14103.1": "???", "PlayerHead.14104.1": "???", "PlayerHead.14203.1": "???", diff --git a/data/language/ja_jp/plot.json b/data/language/ja_jp/plot.json index 1a67e3bc..6e020bff 100644 --- a/data/language/ja_jp/plot.json +++ b/data/language/ja_jp/plot.json @@ -147,12 +147,12 @@ "Plot.13902.2": "???", "Plot.13903.1": "???", "Plot.13903.2": "???", - "Plot.14001.1": "???", - "Plot.14001.2": "???", - "Plot.14002.1": "???", - "Plot.14002.2": "???", - "Plot.14003.1": "???", - "Plot.14003.2": "???", + "Plot.14001.1": "スパクルの悩み", + "Plot.14001.2": "ラボラビのメンテナンス期間中、身の回りの世話をスパクルから依頼された魔王。ラボでは、どこか元気がなさそうなスパクルが待っていた。どうやら彼女はスランプに陥っているらしく……", + "Plot.14002.1": "スパクルの悩み", + "Plot.14002.2": "ラボラビのメンテナンス期間中、身の回りの世話をスパクルから依頼された魔王。しかし、依頼してきたスパクルの元気がない。どうやら発明が行き詰まっているらしいスパクルを見て、魔王は気分転換のために童話劇を見に行くことを勧めるのだった。", + "Plot.14003.1": "スパクルの悩み", + "Plot.14003.2": "童話劇を見に来たスパクルと魔王。実は舞台装置の製作者だったスパクルは、自分の発明品が多くの人に喜ばれている様子を見て元気を取り戻す。新たなアイデアが浮かんだスパクルは、急いでラボへと帰るのだった。", "Plot.14101.1": "呪われた廃村", "Plot.14101.2": "オバケ騒ぎの噂を聞き、あなたはチーシアに協力を仰ぐ。ふたりはオバケが出ると噂の、不気味な廃村へと足を踏み入れる。そこには緑の涙を流す不気味な木彫りの人形があった。", "Plot.14102.1": "呪われた廃村", diff --git a/data/language/ja_jp/potential.json b/data/language/ja_jp/potential.json index a14e6b16..956fac13 100644 --- a/data/language/ja_jp/potential.json +++ b/data/language/ja_jp/potential.json @@ -1391,64 +1391,64 @@ "Potential.513742.2": "???", "Potential.513743.1": "???", "Potential.513743.2": "???", - "Potential.514001.1": "???", - "Potential.514001.2": "???", - "Potential.514002.1": "???", - "Potential.514002.2": "???", - "Potential.514003.1": "???", - "Potential.514003.2": "???", - "Potential.514004.1": "???", - "Potential.514004.2": "???", - "Potential.514005.1": "???", - "Potential.514005.2": "???", - "Potential.514006.1": "???", - "Potential.514006.2": "???", - "Potential.514007.1": "???", - "Potential.514007.2": "???", - "Potential.514008.1": "???", - "Potential.514008.2": "???", - "Potential.514009.1": "???", - "Potential.514009.2": "???", - "Potential.514010.1": "???", - "Potential.514010.2": "???", - "Potential.514011.1": "???", - "Potential.514011.2": "???", - "Potential.514012.1": "???", - "Potential.514012.2": "???", - "Potential.514013.1": "???", - "Potential.514013.2": "???", - "Potential.514021.1": "???", - "Potential.514021.2": "???", - "Potential.514022.1": "???", - "Potential.514022.2": "???", - "Potential.514023.1": "???", - "Potential.514023.2": "???", - "Potential.514024.1": "???", - "Potential.514024.2": "???", - "Potential.514025.1": "???", - "Potential.514025.2": "???", - "Potential.514026.1": "???", - "Potential.514026.2": "???", - "Potential.514027.1": "???", - "Potential.514027.2": "???", - "Potential.514028.1": "???", - "Potential.514028.2": "???", - "Potential.514029.1": "???", - "Potential.514029.2": "???", - "Potential.514030.1": "???", - "Potential.514030.2": "???", - "Potential.514031.1": "???", - "Potential.514031.2": "???", - "Potential.514032.1": "???", - "Potential.514032.2": "???", - "Potential.514033.1": "???", - "Potential.514033.2": "???", - "Potential.514041.1": "???", - "Potential.514041.2": "???", - "Potential.514042.1": "???", - "Potential.514042.2": "???", - "Potential.514043.1": "???", - "Potential.514043.2": "???", + "Potential.514001.1": "スパクルの##バーストモード#4034#持続中、主力スキルが「連射ラビット」に変化する。「連射ラビット」は敵にダメージを与え、##地属性の印#1020#を発動させることができる。\u000bチーム内に地属性巡遊者が3体いる時、「連射ラビット」の与える&Param2&が増加する。", + "Potential.514001.2": "スパクルの##バーストモード#4034#持続中、主力スキルが「連射ラビット」に変化する。\u000b「連射ラビット」は敵に猛烈な射撃を浴びせ、攻撃力の&Param1&x7の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。\u000b「連射ラビット」のクールタイムは3秒。\u000bチーム内に地属性巡遊者が3体いる時、「連射ラビット」の与える&Param2&が&Param3&増加する。", + "Potential.514002.1": "##バーストモード#4034#の与える&Param4&が増加する。\u000b##バーストモード#4034#で敵にダメージを与えると呪いのトゲを付与するようになり、上限に達した時、敵をおやすみ状態にする。\u000bおやすみ状態の敵はスタンし、呪いのトゲを付与することができなくなる。\u000b##バーストモード#4034#でおやすみ状態の敵にダメージを与えた時、追加ダメージが発生し、##地属性の印#1020#を発動させることができる。", + "Potential.514002.2": "##バーストモード#4034#の与える&Param4&が&Param5&増加する。\u000b##バーストモード#4034#で敵にダメージを与えると呪いのトゲを1付与するようになる。呪いのトゲが&Param1&に達した時、全ての呪いのトゲを消費して敵を&Param2&秒間、おやすみ状態にする。\u000bおやすみ状態の敵はスタンし、呪いのトゲを付与することができなくなる。\u000b##バーストモード#4034#でおやすみ状態の敵にダメージを与えた時、追加で攻撃力の&Param3&の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。", + "Potential.514003.1": "スパクルの##タンクモード#4033#持続中、主力スキルが「固定ラビキャノン」に変化する。「固定ラビキャノン」は敵にダメージを与え、##地属性の印#1020#を発動させることができる。\u000b「固定ラビキャノン」の発動中は移動と回避を行うことができなくなる。\u000bチーム内に地属性巡遊者が3体いる時、「固定ラビキャノン」の発動中にシールドを獲得し、さらに「固定ラビキャノン」の与える&Param3&が増加する。", + "Potential.514003.2": "スパクルの##タンクモード#4033#持続中、主力スキルが「固定ラビキャノン」に変化する。\u000b「固定ラビキャノン」発動後、短時間チャージを行った後、敵に攻撃力の&Param1&の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。\u000b「固定ラビキャノン」の発動中、スパクルは移動と回避を行うことができなくなる。##タンクモード#4033#に移行するたび、「固定ラビキャノン」を1回発動できる。\u000bチーム内に地属性巡遊者が3体いる時、「固定ラビキャノン」の発動中にスパクルは、基礎HPの&Param2&のシールドを獲得し、さらに「固定ラビキャノン」の与える&Param3&が&Param4&増加する。", + "Potential.514004.1": "##タンクモード#4033#の与える&Param1&が増加する。\u000bスパクルの##タンクモード#4033#持続中、時間経過とともにインスタントムーナ液を獲得する。##タンクモード#4033#の射撃時、インスタントムーナ液を消費してより多くの砲弾を発射するようになる。\u000b##タンクモード#4033#終了時、インスタントムーナ液はリセットされる。", + "Potential.514004.2": "##タンクモード#4033#の与える&Param1&が&Param2&増加する。\u000bスパクルの##タンクモード#4033#持続中、2秒ごとにインスタントムーナ液を1獲得する。\u000b##タンクモード#4033#での射撃時、インスタントムーナ液を消費し、1消費するごとに追加で砲弾を1発発射する。1回の射撃につき最大2まで消費できる。\u000b##タンクモード#4033#終了時、インスタントムーナ液はリセットされる。", + "Potential.514005.1": "スパクルの##バーストモード#4034#持続中、##地属性の印#1020#を発動させると、自身の&Param1&が上昇する。", + "Potential.514005.2": "スパクルの##バーストモード#4034#持続中、##地属性の印#1020#を発動させた時、&Param3&秒間、自身の&Param1&が&Param2&上昇する。この効果は&Param4&回まで重複できる。", + "Potential.514006.1": "スパクルの##バーストモード#4034#持続中、飛行するようになる。飛行時、ダッシュ中も敵に攻撃をすることができるようになり、与える&Param1&が増加する。", + "Potential.514006.2": "スパクルの##バーストモード#4034#持続中、飛行するようになる。飛行時、ダッシュ中も敵に攻撃をすることができるようになり、与える&Param1&が&Param2&増加する。", + "Potential.514007.1": "スパクルがスキルを発動するたびに、自身の&Param1&が増加する。", + "Potential.514007.2": "スパクルがスキルを発動するたびに、&Param3&秒間、自身の&Param1&が&Param2&増加する。この効果は&Param4&回まで重複できる。", + "Potential.514008.1": "スパクルの##タンクモード#4033#持続中、射撃のたびに前方にダメージを与え、命中した敵をノックバックさせる。この攻撃は##地属性の印#1020#を発動させることができる。", + "Potential.514008.2": "スパクルの##タンクモード#4033#持続中、射撃のたびに前方の範囲内へ攻撃力の&Param1&の地属性のスキルダメージを与え、敵をノックバックさせる。この攻撃は##地属性の印#1020#を発動させることができる。\u000b「固定ラビキャノン」による射撃時、前方の範囲内へ攻撃力の&Param2&の地属性のスキルダメージを与え、敵をノックバックさせる。この攻撃は##地属性の印#1020#を発動させることができる。", + "Potential.514009.1": "スパクルの##タンクモード#4033#持続中、自身の&Param2&が増加し、スーパーアーマーを獲得する。\u000b##タンクモード#4033#で発射された砲弾が着弾すると、ダメージ範囲内にランダムでメルヘンボムを散布する。メルヘンボムはダメージを与え、##地属性の印#1020#を発動させることができる。", + "Potential.514009.2": "スパクルの##タンクモード#4033#持続中、自身の&Param2&が&Param3&増加し、スーパーアーマーを獲得する。\u000b##タンクモード#4033#で発射された砲弾が着弾すると、ダメージ範囲内にランダムでメルヘンボムを5個散布する。各メルヘンボムは攻撃力の&Param1&の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。\u000b「固定ラビキャノン」で発射された砲弾は、より広範囲にメルヘンボムを10個散布する。", + "Potential.514010.1": "スパクルが##タンクモード#4033#移行時、シールドを獲得するようになる。\u000bスパクルの##タンクモード#4033#持続中、移動せず静止している間、自身の&Param4&が持続的に上昇する。", + "Potential.514010.2": "スパクルが##タンクモード#4033#移行時、&Param2&秒間持続する、自身の基礎HPの&Param1&分のシールドを獲得する。\u000bスパクルの##タンクモード#4033#持続中、移動せず静止している間、&Param3&秒ごとに&Param6&秒間、自身の&Param4&が&Param5&上昇する。この効果は&Param7&回まで重複できる。", + "Potential.514011.1": "スパクルが主力スキルで変形した時、自身の&Param1&が上昇する。\u000b変形終了時、自身の周囲の敵にダメージを与え、##地属性の印#1020#を発動させることができる。", + "Potential.514011.2": "スパクルが主力スキルで変形した時、&Param3&秒間、自身の&Param1&が&Param2&上昇する。\u000b変形終了時、自身の周囲の最大6体の敵に攻撃力の&Param4&の地属性のスキルダメージを与え、##地属性の印#1020#を発動させることができる。", + "Potential.514012.1": "スパクルの回避の発動可能回数が増加する。\u000b回避発動後、スパクルの&Param1&が上昇する。", + "Potential.514012.2": "スパクルの回避の発動可能回数が1回増加する。\u000b回避発動後、&Param3&秒間、スパクルの&Param1&が&Param2&上昇する。\u000bこの効果は&Param4&秒ごとに1回まで発動できる。", + "Potential.514013.1": "スパクルは、自身から離れている敵に与える&Param1&が増加する。", + "Potential.514013.2": "スパクルは、自身から離れている敵に与える&Param1&が&Param2&増加する。", + "Potential.514021.1": "支援スキルの与える&Param2&が増加する。\u000bチーム内に地属性巡遊者が3体いる時、支援スキル1回ごとに発射するラビットボムの数が増加する。", + "Potential.514021.2": "チーム内に地属性の巡遊者が3体いる時、スパクルの支援スキル持続中、ラボラビもラビットボムを発射するようになり、1回ごとの発射数が3発に増加する。\u000b支援スキルの与える&Param2&が&Param3&増加する。", + "Potential.514022.1": "支援スキルの持続中、ラビットボムを発射するたびにスパクルはエネルギーを獲得するようになる。\u000b支援スキル終了時、スパクルは全てのエネルギーを消費して自身の&Param2&を増加させる。\u000bその後、スーパーオートラビを走らせ敵に突撃し、ダメージを与える。", + "Potential.514022.2": "スパクルの支援スキル持続中、ラビットボムを発射するたびにスパクルはエネルギーを獲得するようになる。\u000b支援スキル終了時、スパクルは全てのエネルギーを消費し、&Param4&秒間、エネルギー1につき自身の&Param2&が&Param3&増加する。\u000bその後、スーパーオートラビを走らせ敵に突撃し、攻撃力の&Param5&の地属性のスキルダメージを与え、スリップを付与する。\u000bスリップ:3秒間、0.3秒ごとに1回ダメージを与え、合計攻撃力の&Param6&の地属性のスキルダメージを与える。", + "Potential.514023.1": "スパクルの&Param4&が増加する。\u000b支援スキルの終了後、スパクルは地属性の主力巡遊者に持続的に追従し、弾丸を発射して敵にダメージを与える。", + "Potential.514023.2": "スパクルの&Param4&が&Param5&増加する。\u000bスパクルの支援スキル終了後、スパクルは地属性の主力巡遊者に&Param2&秒間、持続的に追従する。追従中、スパクルは弾丸を発射して敵に攻撃力の&Param3&の地属性の通常攻撃ダメージを与える。", + "Potential.514024.1": "スパクルがフィールドにいる時、一定時間ごとに敵にダメージを与える。\u000bチーム内の地属性の巡遊者1体につき、このダメージは増加する。", + "Potential.514024.2": "スパクルがフィールドにいる時、3.5秒ごとに敵に攻撃力の&Param2&の地属性の通常攻撃ダメージを与える。\u000bチーム内の地属性の巡遊者1体につき、この攻撃で与える&Param3&が&Param4&増加する。", + "Potential.514025.1": "スパクルの支援スキル発動時、自身の周囲の敵にダメージを与えるようになる。", + "Potential.514025.2": "スパクルの支援スキル発動時、自身の周囲の敵に攻撃力の&Param2&の地属性のスキルダメージを与える。", + "Potential.514026.1": "スパクルの支援スキル発動時、自身の&Param2&が上昇する。", + "Potential.514026.2": "スパクルの支援スキル発動時、&Param4&秒間、自身の&Param2&が&Param3&上昇する。", + "Potential.514027.1": "ラビットボムが##地属性の印#1020#を発動させた時、スパクルの&Param2&が増加する。", + "Potential.514027.2": "ラビットボムが##地属性の印#1020#を発動させた時、&Param4&秒間、スパクルの&Param2&が&Param3&増加する。この効果は&Param5&回まで重複する。", + "Potential.514028.1": "スパクルの弾丸が敵を貫通するようになり、与える&Param1&が増加する。", + "Potential.514028.2": "スパクルの弾丸が敵を貫通するようになり、与える&Param1&が&Param2&増加する。", + "Potential.514029.1": "スパクルがフィールドにいる時、時間経過とともに自身の&Param1&が増加する。\u000bこの効果は、フィールドから離れるとリセットされる。", + "Potential.514029.2": "スパクルがフィールドにいる時、時間経過とともに自身の&Param1&が&Param2&増加する。\u000bこの効果は&Param3&回重複でき、フィールドから離れるとリセットされる。", + "Potential.514030.1": "支援スキル終了後、スパクルの&Param2&が増加する。", + "Potential.514030.2": "スパクルの支援スキル終了後、&Param4&秒間、スパクルの&Param2&が&Param3&増加する。", + "Potential.514031.1": "スパクルの&Param1&が上昇する。", + "Potential.514031.2": "スパクルの&Param1&が&Param2&上昇する。", + "Potential.514032.1": "スパクルの&Param2&が増加する。\u000b必殺技終了時、スパクルの&Param4&が増加する。", + "Potential.514032.2": "スパクルの&Param2&が&Param3&増加する。\u000bスパクルの必殺技終了時、&Param6&秒間、スパクルの&Param4&が&Param5&増加する。", + "Potential.514033.1": "チーム内の地属性巡遊者の&Param1&が増加する。", + "Potential.514033.2": "チーム内の地属性巡遊者の&Param1&が&Param2&増加する。", + "Potential.514041.1": "必殺技終了時、フィールドにハイムーナ液を設置するようになる。主力巡遊者がこれを獲得すると、その巡遊者の&Param2&が上昇する。\u000b地属性巡遊者がハイムーナ液を3保持していて、通常攻撃でダメージを与えた時、スパクルが追撃を与えるようになる。", + "Potential.514041.2": "スパクルの必殺技終了時、地面にハイムーナ液を3つ設置するようになる。主力巡遊者がこれに近づくことで獲得でき、強力ムーナ液1につき、&Param4&秒間、その巡遊者の&Param2&が&Param3&上昇する。\u000b地属性巡遊者がハイムーナ液を3保持していて、通常攻撃でダメージを与えた時、スパクルが追撃を与え、攻撃力の&Param5&の地属性の必殺技ダメージを与える。この効果は&Param6&秒ごとに1回まで発動する。", + "Potential.514042.1": "必殺技で発射される大口径ラビットミサイルのダメージ範囲が拡大する。範囲内のノーマル敵を即座に撃破し、エリートおよび首領に持続ダメージを与える。", + "Potential.514042.2": "スパクルの必殺技で発射される大口径ラビットミサイルのダメージ範囲が拡大する。範囲内のノーマル敵を即座に撃破し、エリートおよび首領にスリップを付与する。\u000bスリップ:&Param2&秒間、1秒ごとにダメージを与え、合計攻撃力の&Param3&の地属性の必殺技ダメージを与える。", + "Potential.514043.1": "必殺技が##地属性の印#1020#を発動させた時、今回の必殺技で与える&Param2&が増加する。", + "Potential.514043.2": "スパクルの必殺技が##地属性の印#1020#を発動させた時、今回の必殺技で与える&Param2&が&Param3&増加する。この効果は&Param4&回まで重複できる。", "Potential.514101.1": "主力スキルの持続時間が延長され、ダメージが増加する。", "Potential.514101.2": "主力スキルの持続時間が3秒延長され、スキルダメージが&Param1&増加する。", "Potential.514102.1": "主力スキル持続中に熱量を蓄積し、最大になると通常攻撃が強化される。", diff --git a/data/language/ja_jp/scorebossgetcontrol.json b/data/language/ja_jp/scorebossgetcontrol.json index 9b88bb0a..2d7c2c96 100644 --- a/data/language/ja_jp/scorebossgetcontrol.json +++ b/data/language/ja_jp/scorebossgetcontrol.json @@ -42,5 +42,5 @@ "ScoreBossGetControl.1021.1": "懸賞・ファントムムーブ", "ScoreBossGetControl.1021.2": "連続ジャンプ攻撃、灼熱ジャンプ攻撃、狂乱のステップ攻撃を回避した時、&Param1&ポイントのテクニックスコアを獲得する。(最大&Param2&回、合計&Param3&ポイントまで)", "ScoreBossGetControl.1022.1": "懸賞・無傷の証明", - "ScoreBossGetControl.1022.2": "首領の射撃スキルに被弾しなかった時、&Param1&のテクニックスコアを獲得する。最大&Param2&回、合計&Param3&ポイントまで)。" + "ScoreBossGetControl.1022.2": "首領の射撃スキルを被弾しなかった時、&Param1&のテクニックスコアを獲得する。最大&Param2&回、合計&Param3&ポイントまで)。" } \ No newline at end of file diff --git a/data/language/ja_jp/secondaryskill.json b/data/language/ja_jp/secondaryskill.json index eed67baf..78e33841 100644 --- a/data/language/ja_jp/secondaryskill.json +++ b/data/language/ja_jp/secondaryskill.json @@ -1179,46 +1179,46 @@ "SecondarySkill.4051204.2": "光属性の主力巡遊者が斥力状態の敵に印を発動させ、##落雷#4027#を発生させた時、{2}秒間、自身の必殺技会心ダメージが{1}増加する。\u000b光属性の主力巡遊者が斥力状態の敵に印を発動させ、##光耀#4028#を発生させた時、{4}秒間、自身のスキル会心ダメージが{3}増加する。", "SecondarySkill.4051205.1": "一条の光", "SecondarySkill.4051205.2": "光属性の主力巡遊者が斥力状態の敵に印を発動させ、##落雷#4027#を発生させた時、{2}秒間、自身の必殺技会心ダメージが{1}増加する。\u000b光属性の主力巡遊者が斥力状態の敵に印を発動させ、##光耀#4028#を発生させた時、{4}秒間、自身のスキル会心ダメージが{3}増加する。", - "SecondarySkill.4052101.1": "???", - "SecondarySkill.4052101.2": "???", - "SecondarySkill.4052102.1": "???", - "SecondarySkill.4052102.2": "???", - "SecondarySkill.4052103.1": "???", - "SecondarySkill.4052103.2": "???", - "SecondarySkill.4052104.1": "???", - "SecondarySkill.4052104.2": "???", - "SecondarySkill.4052105.1": "???", - "SecondarySkill.4052105.2": "???", - "SecondarySkill.4052201.1": "???", - "SecondarySkill.4052201.2": "???", - "SecondarySkill.4052202.1": "???", - "SecondarySkill.4052202.2": "???", - "SecondarySkill.4052203.1": "???", - "SecondarySkill.4052203.2": "???", - "SecondarySkill.4052204.1": "???", - "SecondarySkill.4052204.2": "???", - "SecondarySkill.4052205.1": "???", - "SecondarySkill.4052205.2": "???", - "SecondarySkill.4054101.1": "???", - "SecondarySkill.4054101.2": "???", - "SecondarySkill.4054102.1": "???", - "SecondarySkill.4054102.2": "???", - "SecondarySkill.4054103.1": "???", - "SecondarySkill.4054103.2": "???", - "SecondarySkill.4054104.1": "???", - "SecondarySkill.4054104.2": "???", - "SecondarySkill.4054105.1": "???", - "SecondarySkill.4054105.2": "???", - "SecondarySkill.4054201.1": "???", - "SecondarySkill.4054201.2": "???", - "SecondarySkill.4054202.1": "???", - "SecondarySkill.4054202.2": "???", - "SecondarySkill.4054203.1": "???", - "SecondarySkill.4054203.2": "???", - "SecondarySkill.4054204.1": "???", - "SecondarySkill.4054204.2": "???", - "SecondarySkill.4054205.1": "???", - "SecondarySkill.4054205.2": "???", + "SecondarySkill.4052101.1": "星空のおとぎ話", + "SecondarySkill.4052101.2": "チーム全体の地属性ダメージが{1}増加する。\u000b創造力に追加効果が付与される:自身のスキルダメージが{2}増加する。", + "SecondarySkill.4052102.1": "星空のおとぎ話", + "SecondarySkill.4052102.2": "チーム全体の地属性ダメージが{1}増加する。\u000b創造力に追加効果が付与される:自身のスキルダメージが{2}増加する。", + "SecondarySkill.4052103.1": "星空のおとぎ話", + "SecondarySkill.4052103.2": "チーム全体の地属性ダメージが{1}増加する。\u000b創造力に追加効果が付与される:自身のスキルダメージが{2}増加する。", + "SecondarySkill.4052104.1": "星空のおとぎ話", + "SecondarySkill.4052104.2": "チーム全体の地属性ダメージが{1}増加する。\u000b創造力に追加効果が付与される:自身のスキルダメージが{2}増加する。", + "SecondarySkill.4052105.1": "星空のおとぎ話", + "SecondarySkill.4052105.2": "チーム全体の地属性ダメージが{1}増加する。\u000b創造力に追加効果が付与される:自身のスキルダメージが{2}増加する。", + "SecondarySkill.4052201.1": "天才の設計図", + "SecondarySkill.4052201.2": "創造力が3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者が創造力を3保持している時、自身の必殺技ダメージが{1}増加する。", + "SecondarySkill.4052202.1": "天才の設計図", + "SecondarySkill.4052202.2": "創造力が3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者が創造力を3保持している時、自身の必殺技ダメージが{1}増加する。", + "SecondarySkill.4052203.1": "天才の設計図", + "SecondarySkill.4052203.2": "創造力が3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者が創造力を3保持している時、自身の必殺技ダメージが{1}増加する。", + "SecondarySkill.4052204.1": "天才の設計図", + "SecondarySkill.4052204.2": "創造力が3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者が創造力を3保持している時、自身の必殺技ダメージが{1}増加する。", + "SecondarySkill.4052205.1": "天才の設計図", + "SecondarySkill.4052205.2": "創造力が3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者が創造力を3保持している時、自身の必殺技ダメージが{1}増加する。", + "SecondarySkill.4054101.1": "ネジ巻きワルツ", + "SecondarySkill.4054101.2": "チーム全体の地属性ダメージが{1}増加する。\u000bひらめきに追加効果が付与される:自身のスキル会心ダメージが{2}増加する。", + "SecondarySkill.4054102.1": "ネジ巻きワルツ", + "SecondarySkill.4054102.2": "チーム全体の地属性ダメージが{1}増加する。\u000bひらめきに追加効果が付与される:自身のスキル会心ダメージが{2}増加する。", + "SecondarySkill.4054103.1": "ネジ巻きワルツ", + "SecondarySkill.4054103.2": "チーム全体の地属性ダメージが{1}増加する。\u000bひらめきに追加効果が付与される:自身のスキル会心ダメージが{2}増加する。", + "SecondarySkill.4054104.1": "ネジ巻きワルツ", + "SecondarySkill.4054104.2": "チーム全体の地属性ダメージが{1}増加する。\u000bひらめきに追加効果が付与される:自身のスキル会心ダメージが{2}増加する。", + "SecondarySkill.4054105.1": "ネジ巻きワルツ", + "SecondarySkill.4054105.2": "チーム全体の地属性ダメージが{1}増加する。\u000bひらめきに追加効果が付与される:自身のスキル会心ダメージが{2}増加する。", + "SecondarySkill.4054201.1": "友情のメモリア", + "SecondarySkill.4054201.2": "ひらめきが3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者がひらめきを3保持している時、自身の攻撃力が{1}上昇する。", + "SecondarySkill.4054202.1": "友情のメモリア", + "SecondarySkill.4054202.2": "ひらめきが3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者がひらめきを3保持している時、自身の攻撃力が{1}上昇する。", + "SecondarySkill.4054203.1": "友情のメモリア", + "SecondarySkill.4054203.2": "ひらめきが3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者がひらめきを3保持している時、自身の攻撃力が{1}上昇する。", + "SecondarySkill.4054204.1": "友情のメモリア", + "SecondarySkill.4054204.2": "ひらめきが3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者がひらめきを3保持している時、自身の攻撃力が{1}上昇する。", + "SecondarySkill.4054205.1": "友情のメモリア", + "SecondarySkill.4054205.2": "ひらめきが3回まで重複できるようになる。\u000b地属性のアタッカー巡遊者がひらめきを3保持している時、自身の攻撃力が{1}上昇する。", "SecondarySkill.9001.1": "【No Need】", "SecondarySkill.9001.2": "【No Need】" } \ No newline at end of file diff --git a/data/language/ja_jp/skill.json b/data/language/ja_jp/skill.json index ca4ddc55..04c46a1e 100644 --- a/data/language/ja_jp/skill.json +++ b/data/language/ja_jp/skill.json @@ -532,38 +532,38 @@ "Skill.13570000.1": "疾走", "Skill.13570000.13": "疾走", "Skill.13570000.2": "疾走", - "Skill.14010000.1": "???", - "Skill.14010000.13": "???", - "Skill.14010000.2": "???", - "Skill.14020000.13": "???", - "Skill.14020000.2": "???", - "Skill.14031000.1": "???", - "Skill.14031000.13": "???", - "Skill.14031000.2": "???", - "Skill.14031001.13": "???", - "Skill.14031001.2": "???", - "Skill.14031002.13": "???", - "Skill.14031002.2": "???", - "Skill.14031003.13": "???", - "Skill.14031003.2": "???", - "Skill.14031004.13": "???", - "Skill.14031004.2": "???", - "Skill.14031011.13": "???", - "Skill.14031011.2": "???", - "Skill.14031012.13": "???", - "Skill.14031012.2": "???", - "Skill.14031021.13": "???", - "Skill.14031021.2": "???", - "Skill.14031022.13": "???", - "Skill.14031022.2": "???", - "Skill.14032000.1": "???", - "Skill.14032000.13": "???", - "Skill.14032000.2": "???", - "Skill.14040000.1": "???", - "Skill.14040000.13": "???", - "Skill.14040000.2": "???", - "Skill.14070000.13": "???", - "Skill.14070000.2": "???", + "Skill.14010000.1": "ラビットバレット", + "Skill.14010000.13": "スーパーオートラビを操作してムーナラビット弾を連続発射し、ダメージを与える。", + "Skill.14010000.2": "スーパーオートラビの両サイドにあるエネルギーガンを制御し、敵に3連射を行う。\u000b1撃目:攻撃力の&Param1&の地属性の通常攻撃ダメージを与える。\u000b2撃目:攻撃力の&Param2&の地属性の通常攻撃ダメージを与える。\u000b3撃目:攻撃力の&Param3&x2の地属性の通常攻撃ダメージを与える。", + "Skill.14020000.13": "*****", + "Skill.14020000.2": "*****", + "Skill.14031000.1": "ラボラビチェンジ", + "Skill.14031000.13": "スキルボタンをタップすると##タンクモード#4033#に移行し、爆弾攻撃を行い、範囲ダメージを与える。\u000bスキルボタンを長押しすることで##バーストモード#4034#に移行し、高速射撃を行い、多段ダメージを与える。\u000bいずれのモードでも##地属性の印#1020#を発動させることができる。", + "Skill.14031000.2": "スパクルがスーパーオートラビを10秒間、スキルボタンの入力(タップまたは長押し)に応じたモードへ移行させる。\u000bタップ時\u000b##タンクモード#4033#に移行し、敵に爆弾を投射する。攻撃力の&Param1&の地属性のスキルダメージを与える。\u000b長押し時\u000b##バーストモード#4034#に移行し、敵に高速射撃を行い、攻撃力の&Param2&x3の地属性のスキルダメージを与える。\u000b##タンクモード#4033#と##バーストモード#4034#は、いずれも##地属性の印#1020#を発動させることができ、発動させると、範囲内に攻撃力の&Param3&の地属性の印ダメージを与える。\u000bいずれかのモード終了後、スキルクールタイムに入る。", + "Skill.14031001.13": "*****", + "Skill.14031001.2": "*****", + "Skill.14031002.13": "*****", + "Skill.14031002.2": "*****", + "Skill.14031003.13": "*****", + "Skill.14031003.2": "*****", + "Skill.14031004.13": "*****", + "Skill.14031004.2": "*****", + "Skill.14031011.13": "*****", + "Skill.14031011.2": "*****", + "Skill.14031012.13": "*****", + "Skill.14031012.2": "*****", + "Skill.14031021.13": "*****", + "Skill.14031021.2": "*****", + "Skill.14031022.13": "*****", + "Skill.14031022.2": "*****", + "Skill.14032000.1": "サポラビジャベリン", + "Skill.14032000.13": "スーパーオートラビを操作して、敵に向けてラビットボムを複数回発射し、ダメージを与える。\u000bラビットボムは##地属性の印#1020#を発動させることができる。", + "Skill.14032000.2": "スパクルがスーパーオートラビのアームを展開し、敵に向けてラビットボムを発射し、1回につき2発、合計13回発射を行う。\u000bラビットボムは発射後に敵周辺へランダムに降り注ぎ、攻撃力の&Param1&の地属性のスキルダメージを与える。\u000bラビットボムは##地属性の印#1020#を発動させることができ、発動させると、範囲内に攻撃力の&Param2&の地属性の印ダメージを与える。", + "Skill.14040000.1": "ラボラビフルバースト", + "Skill.14040000.13": "スパクルはスーパーオートラビの上で休憩する。ラボラビに周囲の敵を自動攻撃させるよう命令し、範囲内にダメージを与える。\u000b目を覚ました時、敵のいる地点の範囲にさらにダメージを与える。\u000b必殺技は##地属性の印#1020#を発動させることができる。", + "Skill.14040000.2": "スパクルがスーパーオートラビの上で休憩する。ラボラビに周囲の敵を自動攻撃させるように命令し、範囲内に攻撃力の&Param1&x10の地属性の必殺技ダメージを与える。\u000bスパクルが目を覚ました時、敵のいる地点に大口径ラビットミサイルを発射し、範囲内に攻撃力の&Param2&の地属性の必殺技ダメージを与える。\u000b必殺技は##地属性の印#1020#を発動させることができ、発動させると、範囲内の敵に攻撃力の&Param3&の地属性の印ダメージを与える。", + "Skill.14070000.13": "*****", + "Skill.14070000.2": "*****", "Skill.14110000.1": "縦横無尽", "Skill.14110000.13": "筆を振り回し、複数回攻撃する。", "Skill.14110000.2": "筆を振り回して攻撃し、墨汁を付与する。\u000b1撃目:攻撃力の&Param1&の火属性の通常攻撃ダメージを与える。\u000b2撃目:攻撃力の&Param2&の火属性の通常攻撃ダメージを与える。\u000b3撃目:攻撃力の&Param3&x4の火属性の通常攻撃ダメージを与える。\u000b4撃目:攻撃力の&Param4&x3の火属性の通常攻撃ダメージを与える。\u000b5撃目:攻撃力の&Param5&の火属性の通常攻撃ダメージを与える。", @@ -933,10 +933,10 @@ "Skill.8013501.2": "ほうきで連続攻撃をする。", "Skill.8013502.1": "真実はすぐそこに★", "Skill.8013502.2": "方陣を描き、敵を追尾するランタンおばけを召喚し続ける。", - "Skill.8014001.1": "???", - "Skill.8014001.2": "???", - "Skill.8014002.1": "???", - "Skill.8014002.2": "???", + "Skill.8014001.1": "*****", + "Skill.8014001.2": "スーパーオートラビからエネルギー弾を高速発射する。", + "Skill.8014002.1": "*****", + "Skill.8014002.2": "ラビッドモードに移行し、高頻度で敵を攻撃する。", "Skill.8014101.1": "自由自在", "Skill.8014101.2": "筆を振り回し、複数回攻撃する。", "Skill.8014102.1": "防魔の焔", diff --git a/data/language/ja_jp/startowerbookeventreward.json b/data/language/ja_jp/startowerbookeventreward.json index f35f5e73..d9447b02 100644 --- a/data/language/ja_jp/startowerbookeventreward.json +++ b/data/language/ja_jp/startowerbookeventreward.json @@ -206,6 +206,15 @@ "StarTowerBookEventReward.13503.1": "変装は魔女のキホン♪(3)", "StarTowerBookEventReward.13503.2": "そんな感じで、割と危ない橋を渡るような仕事ばっかりしてるから……\r\nいつの間にか、アレな人たちに狙われるようになっちゃったのよね……♦\r\n困ったもんだわ。\r\n特にヤバかったのはアレね……!\r\nフラヴィオの総督府と恩恵意志が、裏でつるんでる話を暴露しちゃったやつ!\r\nおかげで『魔女保護条例』の法の外に置かれるようになっちゃったし……\r\nアタシが書いた記事は掲載されなくなっちゃうし……\r\nもう踏んだり蹴ったりって感じ!\r\nでも……後悔はしてないわ♪\r\nだって、魔女たるもの、なにより追い求めなきゃいけないのは真実だもの。\r\nそれに、こうなったおかげで\r\n割と好き勝手に取材できるようになったわけだし★\r\nん?でも身の危険が迫ってるのは怖くないかって?\r\nあははっ!それなら大丈夫よ!\r\nだってアタシ、変装は得意だから♪\r\nなにかあっても変装して逃げれば、だいたいどうにかなるってワケ★", "StarTowerBookEventReward.13503.3": "ミスティと星ノ塔を3回クリアする", + "StarTowerBookEventReward.14001.1": "メカマオーン(1)", + "StarTowerBookEventReward.14001.2": "あの技術大会のあと、スパクルはすべての依頼をストップし、『メカマオーン』の開発を最優先事項とした。なにしろ、彼女の審美眼にドンピシャな存在からインスピレーションを得て、最高に面白い発明品を作れる機会なんて、そうそうあるものではないから。\r\nゆえに、メカマオーンという名前も、魔王の名前から取ったものだった。\r\nもっとも、スパクルがこれまでの発明品につけてきた名前を知る者なら、それは彼女の壊滅的なネーミングセンスを誤魔化すための言い訳だとすぐに気づいたはずだ。なんせ、彼女の作るものはどれも見た目や名前にそのまま文字を付け足しただけの安直なものなのだから。", + "StarTowerBookEventReward.14001.3": "スパクルと星ノ塔を1回クリアする", + "StarTowerBookEventReward.14002.1": "メカマオーン(2)", + "StarTowerBookEventReward.14002.2": "いよいよメカマオーンがテスト段階に突入する。\r\nスパクルはレオとブロッチをブラックリストから解除し、レオから送られてきたブチギレメッセージや、ブロッチからの99件にものぼる新規依頼を華麗にスルーし、ふたりを星ノ塔の探索へと誘い出した。\r\n「スパクルのメカマオーンと、アタシのチクタクボンボン・セカンド、どっちが上か決着をつけてやろうじゃない!」\r\n星ノ塔の入り口で合流するなり、レオはスパクルの新発明・メカマオーンを舐め回すように観察し、宣戦布告した。\r\n「レオの先代チクタクボンボンはラボラビにすら負けてたもんね~」\r\nブロッチは悠々とお茶をひと口すすりつつ、レオが突かれたくないところを的確にえぐる。\r\n「そもそもラボラビは補助型ドールなんだよ?それにすら勝てないなんて、レオの腕前もだいぶ鈍ったもんだね~♪」\r\nメカマオーンの最終点検をしていたスパクルも、にゅふふと笑いながら火に油を注いだ。\r\n「ムキぃぃぃ、くやしいっ!いまに見てろ!星ノ塔でボンちゃん・セカンドの恐ろしさを思い知らせてやるから!」\r\nレオを煽り、先に星ノ塔へ突入させることに成功したことを確認したスパクルとブロッチは、ニヤリと笑いながら頷き合った。", + "StarTowerBookEventReward.14002.3": "スパクルと星ノ塔を2回クリアする", + "StarTowerBookEventReward.14003.1": "メカマオーン(3)", + "StarTowerBookEventReward.14003.2": "星ノ塔の内部。\r\nチクタクボンボン・セカンドの派手な攻撃は、見事に無数の星骸をスパクルたちの元へと引き寄せていた。\r\n「たしかに、優秀な『囮型』ドールだね」\r\nスパクルはチクタクボンボン・セカンドの働きを素直に評価する。\r\n囮はいい仕事をしてくれた。ここから先は、メカマオーンとラボラビの出番だ。\r\n「囮なんかじゃないんだけど!?これはアタシの無敵の最強爆弾ドールなんだから!」\r\nスパクルの通信機にレオから文句が届く。\r\n「――演算開始」\r\nレオの文句を華麗にスルーし、スパクルはメカマオーンの起動ボタンを押した。\r\nメカマオーンの内部から、人の声が再生される。\r\nそれはスパクルがわざわざ魔王本人にお願いして録音させてもらった音声データであり、なんとこの機能のためだけに専用の音声モジュールを組み込んだほどの力作だった。\r\nただ少々残念なことに、現在のメカマオーンは演算結果を電子音の信号でしかラボラビに送信できない仕様になっている。\r\n『3時の方向、小型星骸4体、および中型星骸1体が、秒速10.44メートルで接近中』\r\nという内容を告げる電子音がピーピーパッパと鳴り響き、データを受け取ったラボラビが星骸を鮮やかに撃滅し始めた。\r\n最終的な討伐数は、チクタクボンボン・セカンドのものより43体も多かった。\r\n「ちょっと!!2対1なんて反則じゃないっ!?」\r\n無論、星ノ塔にレオの怒号が響き渡ったことは言うまでもない。", + "StarTowerBookEventReward.14003.3": "スパクルと星ノ塔を3回クリアする", "StarTowerBookEventReward.14101.1": "呪いの神器(1)", "StarTowerBookEventReward.14101.2": "この前、星ノ塔で奇妙な神器を拾ったんじゃ。\r\nどうやら映像を再生する神器らしいんじゃが……\r\n使い方がわからなくて、困っておったんじゃよ。\r\nでもいまは大丈夫、なにせ魔王に使い方を教わってきたからな!\r\nというわけで、さっそく見てみようと思うのじゃ!\r\n\r\nどれどれ……む、どうやらステラキネマが見れるらしい。\r\nというかこれ……なんだか暗いし気持ち悪い映像ばかりで……\r\nなんか嫌じゃな……\r\nひっ、な、なんか出てきたのじゃ……!\r\nな、なんじゃ……!?\r\nうわぁ……!画面からなんか出てきた……!?\r\nひぃい……!お、オバケじゃ……!!オバケが出たのじゃぁあああ……!!!", "StarTowerBookEventReward.14101.3": "チーシアと星ノ塔を1回クリアする", diff --git a/data/language/ja_jp/talent.json b/data/language/ja_jp/talent.json index 29a22881..871b4412 100644 --- a/data/language/ja_jp/talent.json +++ b/data/language/ja_jp/talent.json @@ -2474,116 +2474,116 @@ "Talent.1350574.2": "闇属性ダメージが&Param1&増加する", "Talent.1350580.1": "お気に召すまま", "Talent.1350580.2": "ミスティがおばけを5体召喚後の&Param2&秒間、その後に召喚したおばけの従者ダメージが&Param1&増加する。この効果は&Param3&秒ごとに1回発動する。", - "Talent.1400101.1": "???", - "Talent.1400101.2": "???", - "Talent.1400102.1": "???", - "Talent.1400102.2": "???", - "Talent.1400103.1": "???", - "Talent.1400103.2": "???", - "Talent.1400104.1": "???", - "Talent.1400104.2": "???", - "Talent.1400105.1": "???", - "Talent.1400105.2": "???", - "Talent.1400106.1": "???", - "Talent.1400106.2": "???", - "Talent.1400107.1": "???", - "Talent.1400107.2": "???", - "Talent.1400108.1": "???", - "Talent.1400108.2": "???", - "Talent.1400109.1": "???", - "Talent.1400109.2": "???", - "Talent.1400110.1": "???", - "Talent.1400110.2": "???", - "Talent.1400116.1": "???", - "Talent.1400116.2": "???", - "Talent.1400217.1": "???", - "Talent.1400217.2": "???", - "Talent.1400218.1": "???", - "Talent.1400218.2": "???", - "Talent.1400219.1": "???", - "Talent.1400219.2": "???", - "Talent.1400220.1": "???", - "Talent.1400220.2": "???", - "Talent.1400221.1": "???", - "Talent.1400221.2": "???", - "Talent.1400222.1": "???", - "Talent.1400222.2": "???", - "Talent.1400223.1": "???", - "Talent.1400223.2": "???", - "Talent.1400224.1": "???", - "Talent.1400224.2": "???", - "Talent.1400225.1": "???", - "Talent.1400225.2": "???", - "Talent.1400226.1": "???", - "Talent.1400226.2": "???", - "Talent.1400232.1": "???", - "Talent.1400232.2": "???", - "Talent.1400333.1": "???", - "Talent.1400333.2": "???", - "Talent.1400334.1": "???", - "Talent.1400334.2": "???", - "Talent.1400335.1": "???", - "Talent.1400335.2": "???", - "Talent.1400336.1": "???", - "Talent.1400336.2": "???", - "Talent.1400337.1": "???", - "Talent.1400337.2": "???", - "Talent.1400338.1": "???", - "Talent.1400338.2": "???", - "Talent.1400339.1": "???", - "Talent.1400339.2": "???", - "Talent.1400340.1": "???", - "Talent.1400340.2": "???", - "Talent.1400341.1": "???", - "Talent.1400341.2": "???", - "Talent.1400342.1": "???", - "Talent.1400342.2": "???", - "Talent.1400348.1": "???", - "Talent.1400348.2": "???", - "Talent.1400449.1": "???", - "Talent.1400449.2": "???", - "Talent.1400450.1": "???", - "Talent.1400450.2": "???", - "Talent.1400451.1": "???", - "Talent.1400451.2": "???", - "Talent.1400452.1": "???", - "Talent.1400452.2": "???", - "Talent.1400453.1": "???", - "Talent.1400453.2": "???", - "Talent.1400454.1": "???", - "Talent.1400454.2": "???", - "Talent.1400455.1": "???", - "Talent.1400455.2": "???", - "Talent.1400456.1": "???", - "Talent.1400456.2": "???", - "Talent.1400457.1": "???", - "Talent.1400457.2": "???", - "Talent.1400458.1": "???", - "Talent.1400458.2": "???", - "Talent.1400464.1": "???", - "Talent.1400464.2": "???", - "Talent.1400565.1": "???", - "Talent.1400565.2": "???", - "Talent.1400566.1": "???", - "Talent.1400566.2": "???", - "Talent.1400567.1": "???", - "Talent.1400567.2": "???", - "Talent.1400568.1": "???", - "Talent.1400568.2": "???", - "Talent.1400569.1": "???", - "Talent.1400569.2": "???", - "Talent.1400570.1": "???", - "Talent.1400570.2": "???", - "Talent.1400571.1": "???", - "Talent.1400571.2": "???", - "Talent.1400572.1": "???", - "Talent.1400572.2": "???", - "Talent.1400573.1": "???", - "Talent.1400573.2": "???", - "Talent.1400574.1": "???", - "Talent.1400574.2": "???", - "Talent.1400580.1": "???", - "Talent.1400580.2": "???", + "Talent.1400101.1": "攻撃力強化", + "Talent.1400101.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400102.1": "防御力強化", + "Talent.1400102.2": "基礎防御力が&Param1&上昇する", + "Talent.1400103.1": "HP強化", + "Talent.1400103.2": "基礎HPが&Param1&増加する", + "Talent.1400104.1": "攻撃力強化", + "Talent.1400104.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400105.1": "スキルダメージ増加", + "Talent.1400105.2": "スキルダメージが&Param1&増加する", + "Talent.1400106.1": "攻撃力強化", + "Talent.1400106.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400107.1": "防御力強化", + "Talent.1400107.2": "基礎防御力が&Param1&上昇する", + "Talent.1400108.1": "HP強化", + "Talent.1400108.2": "基礎HPが&Param1&増加する", + "Talent.1400109.1": "攻撃力強化", + "Talent.1400109.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400110.1": "スキルダメージ増加", + "Talent.1400110.2": "スキルダメージが&Param1&増加する", + "Talent.1400116.1": "天才マイスター", + "Talent.1400116.2": "スパクルが##地属性の印#1020#を発動させた後の&Param2&秒間、攻撃力が&Param1&上昇する。この効果は&Param3&回まで重複できる。", + "Talent.1400217.1": "攻撃力強化", + "Talent.1400217.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400218.1": "防御力強化", + "Talent.1400218.2": "基礎防御力が&Param1&上昇する", + "Talent.1400219.1": "HP強化", + "Talent.1400219.2": "基礎HPが&Param1&増加する", + "Talent.1400220.1": "攻撃力強化", + "Talent.1400220.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400221.1": "スキルダメージ増加", + "Talent.1400221.2": "スキルダメージが&Param1&増加する", + "Talent.1400222.1": "攻撃力強化", + "Talent.1400222.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400223.1": "防御力強化", + "Talent.1400223.2": "基礎防御力が&Param1&上昇する", + "Talent.1400224.1": "HP強化", + "Talent.1400224.2": "基礎HPが&Param1&増加する", + "Talent.1400225.1": "攻撃力強化", + "Talent.1400225.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400226.1": "スキルダメージ増加", + "Talent.1400226.2": "スキルダメージが&Param1&増加する", + "Talent.1400232.1": "ブラックリスト", + "Talent.1400232.2": "スパクルがダメージを与えた後の&Param2&秒間、スキルダメージが&Param1&増加する。この効果は&Param3&回まで重複できる。", + "Talent.1400333.1": "攻撃力強化", + "Talent.1400333.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400334.1": "防御力強化", + "Talent.1400334.2": "基礎防御力が&Param1&上昇する", + "Talent.1400335.1": "HP強化", + "Talent.1400335.2": "基礎HPが&Param1&増加する", + "Talent.1400336.1": "攻撃力強化", + "Talent.1400336.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400337.1": "スキルダメージ増加", + "Talent.1400337.2": "スキルダメージが&Param1&増加する", + "Talent.1400338.1": "攻撃力強化", + "Talent.1400338.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400339.1": "防御力強化", + "Talent.1400339.2": "基礎防御力が&Param1&上昇する", + "Talent.1400340.1": "HP強化", + "Talent.1400340.2": "基礎HPが&Param1&増加する", + "Talent.1400341.1": "攻撃力強化", + "Talent.1400341.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400342.1": "スキルダメージ増加", + "Talent.1400342.2": "スキルダメージが&Param1&増加する", + "Talent.1400348.1": "奇跡の設計図", + "Talent.1400348.2": "スパクルがスキルを発動した後の&Param2&秒間、攻撃力が&Param1&上昇する。", + "Talent.1400449.1": "攻撃力強化", + "Talent.1400449.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400450.1": "防御力強化", + "Talent.1400450.2": "基礎防御力が&Param1&上昇する", + "Talent.1400451.1": "HP強化", + "Talent.1400451.2": "基礎HPが&Param1&増加する", + "Talent.1400452.1": "攻撃力強化", + "Talent.1400452.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400453.1": "スキルダメージ増加", + "Talent.1400453.2": "スキルダメージが&Param1&増加する", + "Talent.1400454.1": "攻撃力強化", + "Talent.1400454.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400455.1": "防御力強化", + "Talent.1400455.2": "基礎防御力が&Param1&上昇する", + "Talent.1400456.1": "HP強化", + "Talent.1400456.2": "基礎HPが&Param1&増加する", + "Talent.1400457.1": "攻撃力強化", + "Talent.1400457.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400458.1": "スキルダメージ増加", + "Talent.1400458.2": "スキルダメージが&Param1&増加する", + "Talent.1400464.1": "童話のお友達", + "Talent.1400464.2": "チーム内の巡遊者が敵に##地属性の印#1020#付与後の&Param2&秒間、スパクルの地属性ダメージが&Param1&増加する。この効果は&Param3&回まで重複できる。", + "Talent.1400565.1": "攻撃力強化", + "Talent.1400565.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400566.1": "防御力強化", + "Talent.1400566.2": "基礎防御力が&Param1&上昇する", + "Talent.1400567.1": "HP強化", + "Talent.1400567.2": "基礎HPが&Param1&増加する", + "Talent.1400568.1": "攻撃力強化", + "Talent.1400568.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400569.1": "スキルダメージ増加", + "Talent.1400569.2": "スキルダメージが&Param1&増加する", + "Talent.1400570.1": "攻撃力強化", + "Talent.1400570.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400571.1": "防御力強化", + "Talent.1400571.2": "基礎防御力が&Param1&上昇する", + "Talent.1400572.1": "HP強化", + "Talent.1400572.2": "基礎HPが&Param1&増加する", + "Talent.1400573.1": "攻撃力強化", + "Talent.1400573.2": "基礎攻撃力が&Param1&上昇する", + "Talent.1400574.1": "スキルダメージ増加", + "Talent.1400574.2": "スキルダメージが&Param1&増加する", + "Talent.1400580.1": "ラボラビの子守歌", + "Talent.1400580.2": "スパクルはエリート以上の敵に与える地属性ダメージが&Param1&増加する。", "Talent.1410101.1": "攻撃力強化", "Talent.1410101.2": "基礎攻撃力が&Param1&上昇する", "Talent.1410102.1": "防御力強化", diff --git a/data/language/ja_jp/talentgroup.json b/data/language/ja_jp/talentgroup.json index 5b085ff2..7108f453 100644 --- a/data/language/ja_jp/talentgroup.json +++ b/data/language/ja_jp/talentgroup.json @@ -144,11 +144,11 @@ "TalentGroup.13903.1": "???", "TalentGroup.13904.1": "???", "TalentGroup.13905.1": "???", - "TalentGroup.14001.1": "???", - "TalentGroup.14002.1": "???", - "TalentGroup.14003.1": "???", - "TalentGroup.14004.1": "???", - "TalentGroup.14005.1": "???", + "TalentGroup.14001.1": "天才マイスター", + "TalentGroup.14002.1": "ブラックリスト", + "TalentGroup.14003.1": "奇跡の設計図", + "TalentGroup.14004.1": "童話のお友達", + "TalentGroup.14005.1": "ラボラビの子守歌", "TalentGroup.14101.1": "烈火の秘伝書", "TalentGroup.14102.1": "離火飛炎", "TalentGroup.14103.1": "天からの贈り物", diff --git a/data/language/ja_jp/title.json b/data/language/ja_jp/title.json index 16213fc6..67d3b75c 100644 --- a/data/language/ja_jp/title.json +++ b/data/language/ja_jp/title.json @@ -23,6 +23,8 @@ "Title.29.1": "冷酷な", "Title.3.1": "空白", "Title.30.1": "先生", + "Title.31.1": "チャンピオン", + "Title.32.1": "マイスター", "Title.4.1": "巡遊者", "Title.5.1": "ヒナギク", "Title.6.1": "執事", diff --git a/data/language/ja_jp/topbar.json b/data/language/ja_jp/topbar.json index 0ef298c2..d33d2685 100644 --- a/data/language/ja_jp/topbar.json +++ b/data/language/ja_jp/topbar.json @@ -8,6 +8,8 @@ "TopBar.ActivityLevelsSelectPanel_10105.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_10106.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_10107.1": "バトルステージ", + "TopBar.ActivityLevelsSelectPanel_10108.1": "バトルステージ", + "TopBar.ActivityLevelsSelectPanel_11100.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_20101.1": "バトルステージ", "TopBar.ActivityLevelsSelectPanel_20102.1": "バトルステージ", "TopBar.ActivityList.1": "イベント", @@ -39,9 +41,11 @@ "TopBar.CookieBoardPanel.1": "クッキーラボ", "TopBar.CookieBoardPanel_400004.1": "クッキーラボ", "TopBar.CookieBoardPanel_400006.1": "クッキーラボ", + "TopBar.CookieBoardPanel_400010.1": "クッキーラボ", "TopBar.CookieGamePanel.1": "クッキーラボ", "TopBar.CookieGamePanel_400004.1": "クッキーラボ", "TopBar.CookieGamePanel_400006.1": "クッキーラボ", + "TopBar.CookieGamePanel_400010.1": "クッキーラボ", "TopBar.CookieQuestPanel.1": "イベント任務", "TopBar.Crafting.1": "素材合成", "TopBar.DailyInstanceLevelSelect.1": "基礎研修", @@ -64,14 +68,18 @@ "TopBar.InfinityTowerSelectTower.1": "無限リング", "TopBar.JointDrillBuildList_510001.1": "出撃チーム", "TopBar.JointDrillBuildList_510003.1": "出撃チーム", + "TopBar.JointDrillBuildList_510005.1": "出撃チーム", "TopBar.JointDrillLevelSelect_510001.1": "大討伐作戦", "TopBar.JointDrillLevelSelect_510003.1": "大討伐作戦", - "TopBar.JointDrillRanking_510001.1": "大討伐作戦ランキング", - "TopBar.JointDrillRanking_510003.1": "大討伐作戦ランキング", + "TopBar.JointDrillLevelSelect_510005.1": "大討伐作戦", + "TopBar.JointDrillRanking_510001.1": "ランキング", + "TopBar.JointDrillRanking_510003.1": "ランキング", + "TopBar.JointDrillRanking_510005.1": "ランキング", "TopBar.LevelMenu.1": "旅", "TopBar.Mail.1": "メール", "TopBar.Main_10103.1": "イベント", "TopBar.Main_10107.1": "イベント", + "TopBar.Main_10108.1": "イベント", "TopBar.Mainline.1": "ストーリー", "TopBar.MainlineEx.1": "メインストーリー", "TopBar.MainlineFormation.1": "編成", @@ -83,9 +91,11 @@ "TopBar.MiningGameGuidePanel_400002.1": "お宝図鑑", "TopBar.MiningGameGuidePanel_400003.1": "回収品一覧", "TopBar.MiningGameGuidePanel_400007.1": "お宝図鑑", + "TopBar.MiningGameGuidePanel_400011.1": "お宝図鑑", "TopBar.MiningGame_400002.1": "ラッキーシャベル", "TopBar.MiningGame_400003.1": "ラッキーシャベル", "TopBar.MiningGame_400007.1": "ラッキーシャベル", + "TopBar.MiningGame_400011.1": "ラッキーシャベル", "TopBar.OurRegimentThemePanel.1": "イベント", "TopBar.PenguinCardLevel.1": "シャロカード", "TopBar.PostalStory.1": "ストーリー", @@ -111,6 +121,8 @@ "TopBar.Shop_10105.1": "イベント交換所", "TopBar.Shop_10106.1": "イベント交換所", "TopBar.Shop_10107.1": "イベント交換所", + "TopBar.Shop_10108.1": "イベント交換所", + "TopBar.Shop_11100.1": "イベント交換所", "TopBar.Shop_20101.1": "イベント交換所", "TopBar.Shop_20102.1": "イベント交換所", "TopBar.Shop_30101.1": "イベント交換所", @@ -135,6 +147,8 @@ "TopBar.SwimTask.1": "イベント任務", "TopBar.SwimTheme.1": "イベント", "TopBar.SwimThemeStory.1": "ストーリー", + "TopBar.SwimThemeStory_11100.1": "ストーリー", + "TopBar.SwimTheme_11100.1": "イベント", "TopBar.Task_10101.1": "イベント任務", "TopBar.Task_10102.1": "イベント任務", "TopBar.Task_10103.1": "イベント任務", @@ -142,10 +156,13 @@ "TopBar.Task_10105.1": "イベント任務", "TopBar.Task_10106.1": "イベント任務", "TopBar.Task_10107.1": "イベント任務", + "TopBar.Task_10108.1": "イベント任務", + "TopBar.Task_11100.1": "イベント任務", "TopBar.Task_20101.1": "イベント任務", "TopBar.Task_20102.1": "イベント任務", "TopBar.Task_30101.1": "イベント任務", "TopBar.Task_30102.1": "イベント任務", + "TopBar.TechStory.1": "ストーリー", "TopBar.ThrowGiftPanel.1": "フライングシャロ", "TopBar.ThrowGiftPanel_400009.1": "フライングシャロ", "TopBar.TowerDefenseCharacterDetailPanel.1": "巡遊者詳細", diff --git a/data/language/ja_jp/towerdefensecharacter.json b/data/language/ja_jp/towerdefensecharacter.json index ff59c9bf..5e6b409c 100644 --- a/data/language/ja_jp/towerdefensecharacter.json +++ b/data/language/ja_jp/towerdefensecharacter.json @@ -16,7 +16,7 @@ "TowerDefenseCharacter.8013399.1": "ナツカ", "TowerDefenseCharacter.8013401.1": "フユカ", "TowerDefenseCharacter.8013501.1": "ミスティ", - "TowerDefenseCharacter.8014001.1": "???", + "TowerDefenseCharacter.8014001.1": "スパクル", "TowerDefenseCharacter.8014101.1": "チーシア", "TowerDefenseCharacter.8014301.1": "レイス", "TowerDefenseCharacter.8015601.1": "ナズナ" diff --git a/data/language/ja_jp/towerdefensepotential.json b/data/language/ja_jp/towerdefensepotential.json index ba84bf25..ba9edc32 100644 --- a/data/language/ja_jp/towerdefensepotential.json +++ b/data/language/ja_jp/towerdefensepotential.json @@ -153,17 +153,17 @@ "TowerDefensePotential.1350105.1": "攻撃力", "TowerDefensePotential.1350106.1": "攻撃速度", "TowerDefensePotential.1350107.1": "スキルチャージ", - "TowerDefensePotential.1400101.1": "???", - "TowerDefensePotential.1400101.2": "???", - "TowerDefensePotential.1400102.1": "???", - "TowerDefensePotential.1400102.2": "???", - "TowerDefensePotential.1400103.1": "???", - "TowerDefensePotential.1400103.2": "???", - "TowerDefensePotential.1400104.1": "???", - "TowerDefensePotential.1400104.2": "???", - "TowerDefensePotential.1400105.1": "???", - "TowerDefensePotential.1400106.1": "???", - "TowerDefensePotential.1400107.1": "???", + "TowerDefensePotential.1400101.1": "*****", + "TowerDefensePotential.1400101.2": "*****", + "TowerDefensePotential.1400102.1": "*****", + "TowerDefensePotential.1400102.2": "*****", + "TowerDefensePotential.1400103.1": "*****", + "TowerDefensePotential.1400103.2": "*****", + "TowerDefensePotential.1400104.1": "*****", + "TowerDefensePotential.1400104.2": "*****", + "TowerDefensePotential.1400105.1": "*****", + "TowerDefensePotential.1400106.1": "*****", + "TowerDefensePotential.1400107.1": "*****", "TowerDefensePotential.1410101.1": "気焔万丈", "TowerDefensePotential.1410101.2": "スキル発動後、一定時間、チーシアの攻撃力は上昇する。", "TowerDefensePotential.1410102.1": "虹焔の陣", diff --git a/data/language/ja_jp/trialcharacter.json b/data/language/ja_jp/trialcharacter.json index d3970e7c..245fd4ae 100644 --- a/data/language/ja_jp/trialcharacter.json +++ b/data/language/ja_jp/trialcharacter.json @@ -62,7 +62,8 @@ "TrialCharacter.13501.1": "ミスティ", "TrialCharacter.136.1": "???", "TrialCharacter.13601.1": "???", - "TrialCharacter.14001.1": "???", + "TrialCharacter.140.1": "スパクル", + "TrialCharacter.14001.1": "スパクル", "TrialCharacter.141.1": "チーシア", "TrialCharacter.14101.1": "チーシア", "TrialCharacter.142.1": "コゼット", @@ -108,7 +109,7 @@ "TrialCharacter.200831.1": "ホタル", "TrialCharacter.200841.1": "ホタル", "TrialCharacter.200851.1": "セイナ", - "TrialCharacter.200861.1": "???", + "TrialCharacter.200861.1": "スパクル", "TrialCharacter.20101.1": "セイナ", "TrialCharacter.20102.1": "アヤメ", "TrialCharacter.20103.1": "コハク", diff --git a/data/language/ja_jp/uitext.json b/data/language/ja_jp/uitext.json index 4a0a67b8..1519f08f 100644 --- a/data/language/ja_jp/uitext.json +++ b/data/language/ja_jp/uitext.json @@ -61,7 +61,7 @@ "UIText.ActivityLevels_Explore.1": "ノーマル", "UIText.ActivityLevels_Hard.1": "ベリーハード", "UIText.ActivityLevels_HardCommon.1": "ベリーハード", - "UIText.ActivityLevels_Lock_Avg.1": "イベントストーリー{0} を読むと解放", + "UIText.ActivityLevels_Lock_Avg.1": "イベントストーリー{0}を読むと解放", "UIText.ActivityLevels_Lock_Day.1": "未解放", "UIText.ActivityLevels_Lock_DayHourOpen.1": "{0}日{1}時間後に解放", "UIText.ActivityLevels_Lock_DayOpen.1": "{0}日後に解放", @@ -676,11 +676,11 @@ "UIText.Cookie_Act_Cookie_Count.1": "入れたクッキー", "UIText.Cookie_Act_Cookie_Count_Score.1": "入れたクッキー", "UIText.Cookie_Act_DailyMode.1": "ノーマル", - "UIText.Cookie_Act_Exit_Tip.1": "戻るとその場でリザルト画面へ進みます。本当に終了しますか?", + "UIText.Cookie_Act_Exit_Tip.1": "退出すると、そのままリザルト画面へ移行します。\n終了しますか?", "UIText.Cookie_Act_GameStart.1": "START", - "UIText.Cookie_Act_Level_Go.1": "出発", + "UIText.Cookie_Act_Level_Go.1": "開始", "UIText.Cookie_Act_Level_Goal.1": "クリア条件", - "UIText.Cookie_Act_Level_Goal_Desc.1": "最後までプレイして\n{0}ptを獲得する", + "UIText.Cookie_Act_Level_Goal_Desc.1": "{0}ptを獲得する", "UIText.Cookie_Act_Level_HighScore.1": "最高記録", "UIText.Cookie_Act_Level_Lock_PreLevel.1": "一つ前のステージをクリアすると開放されます", "UIText.Cookie_Act_Level_Lock_Time.1": "{0}に開放します", @@ -2404,6 +2404,7 @@ "UIText.Potential_Preselection_Share_Suc.1": "プリセットコードを保存しました。コピーして共有してください", "UIText.Potential_Preselection_UnSave_Tip.1": "保存していない変更があります。編集を放棄しますか?", "UIText.Potential_Preselection_Use.1": "使用する", + "UIText.Potential_Recommend_Show.1": "推奨表示", "UIText.Potential_Select_Confirm.1": "確定", "UIText.Potential_Select_Title.1": "チームレベルが{0}に上昇", "UIText.Potential_Special.1": "コア素質", @@ -2625,7 +2626,7 @@ "UIText.STRanking_Ranking_Value.1": "第 {0} 位", "UIText.STRanking_Ranking_Weekly_Limit.1": "毎週の獲得上限", "UIText.STRanking_Refresh_Tips.1": "ランキングは10分ごとに更新されます", - "UIText.STRanking_Reward_Btn.1": "任務", + "UIText.STRanking_Reward_Btn.1": "報酬", "UIText.STRanking_Score_Title.1": "スコア", "UIText.STRanking_Window_Title.1": "ランキング", "UIText.STShop_Btn_ReRoll.1": "在庫補充", diff --git a/data/language/ja_jp/vampiresurvivor.json b/data/language/ja_jp/vampiresurvivor.json index 876c7388..b077a21e 100644 --- a/data/language/ja_jp/vampiresurvivor.json +++ b/data/language/ja_jp/vampiresurvivor.json @@ -63,5 +63,8 @@ "VampireSurvivor.309.3": "エリア2", "VampireSurvivor.310.1": "骸魔攻防戦Ⅹ", "VampireSurvivor.310.2": "エリア1", - "VampireSurvivor.310.3": "エリア2" + "VampireSurvivor.310.3": "エリア2", + "VampireSurvivor.311.1": "骸魔攻防戦Ⅺ", + "VampireSurvivor.311.2": "エリア1", + "VampireSurvivor.311.3": "エリア2" } \ No newline at end of file diff --git a/data/language/ja_jp/word.json b/data/language/ja_jp/word.json index 1746b415..5781c4a6 100644 --- a/data/language/ja_jp/word.json +++ b/data/language/ja_jp/word.json @@ -229,10 +229,10 @@ "Word.4031.2": "ホタルが支援スキルを発動した後に移行する形態。アバランチ・キャリバーを振るい、さらにアバランチ・ウィングを射出して目標を攻撃する。この形態は一定時間持続する。", "Word.4032.1": "アバランチ", "Word.4032.2": "ホタルが使用する攻撃ユニット。待機モード中は翼のような形態でホタルの背後に控えているが、戦闘になると彼女の意思に応じ、様々な武器に形を変えて敵を討つ。", - "Word.4033.1": "*****", - "Word.4033.2": "*****", - "Word.4034.1": "*****", - "Word.4034.2": "*****", + "Word.4033.1": "タンクモード", + "Word.4033.2": "スパクルの主力スキルをタップすることで移行する形態。攻撃速度が低下する代わりに範囲ダメージを与える。この形態は一定時間持続する。", + "Word.4034.1": "バーストモード", + "Word.4034.2": "スパクルの主力スキルを長押しすることで移行する形態。素早く多段ダメージを与える。この形態は一定時間持続する。", "Word.45.1": "SP上限", "Word.45.2": "SPが最大の時、巡遊者の必殺技を発動できる", "Word.4500.1": "【No Need】", diff --git a/data/language/ko_kr/activitygoods.json b/data/language/ko_kr/activitygoods.json index 4b4b54ee..9829d0ef 100644 --- a/data/language/ko_kr/activitygoods.json +++ b/data/language/ko_kr/activitygoods.json @@ -453,6 +453,98 @@ "ActivityGoods.101022.2": "모든 승급 시련 초급 레코드 승급 재료 중 1개 선택 가능", "ActivityGoods.101023.1": "도라", "ActivityGoods.101023.2": "기본 화폐, 다양한 기능에서 사용할 수 있다.", + "ActivityGoods.101101.1": "기적의 손길", + "ActivityGoods.101101.2": "「기적의 손길」이라는 이름의 레코드, 강력한 힘을 발휘한다.", + "ActivityGoods.101102.1": "기적의 손길 멜로디", + "ActivityGoods.101102.2": "「기적의 손길」 레코드 한계 돌파에 사용되는 재료", + "ActivityGoods.101103.1": "두근두근! 무나 랩소디!", + "ActivityGoods.101103.2": "명예로운 칭호 「두근두근! 무나 랩소디!」 오픈", + "ActivityGoods.101104.1": "숲 정령의 엄니", + "ActivityGoods.101104.2": "일부 여행가의 스킬 7~10 레벨 구간에서 사용", + "ActivityGoods.101105.1": "하늘 티켓", + "ActivityGoods.101105.2": "「기간 한정 여행가 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101106.1": "새싹 티켓", + "ActivityGoods.101106.2": "「상시 여행가 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101107.1": "별의 배지 연마제", + "ActivityGoods.101107.2": "여행가 배지 초기화 시 옵션을 고정하는 데 사용되는 특수 재료.", + "ActivityGoods.101108.1": "달의 형상", + "ActivityGoods.101108.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101109.1": "비단꽃 도자기잔", + "ActivityGoods.101109.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101110.1": "빛나는 시작", + "ActivityGoods.101110.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101111.1": "영원한 어둠의 등핵", + "ActivityGoods.101111.2": "여행가 승급에 사용되는 고급 재료", + "ActivityGoods.101112.1": "귀신 게임 카트리지", + "ActivityGoods.101112.2": "여행가 스킬 레벨업에 사용되는 고급 재료", + "ActivityGoods.101113.1": "온밤의 정수", + "ActivityGoods.101113.2": "레코드 승급에 사용되는 고급 재료", + "ActivityGoods.101114.1": "별승강기 티켓", + "ActivityGoods.101114.2": "별의 탑 빠른 진행에 사용하는 티켓", + "ActivityGoods.101115.1": "모험가 백서", + "ActivityGoods.101115.2": "특대량의 여행가 경험치 제공", + "ActivityGoods.101116.1": "별하늘의 스테인드 글라스", + "ActivityGoods.101116.2": "특대량의 레코드 경험치 제공", + "ActivityGoods.101117.1": "응집된 빛의 심지", + "ActivityGoods.101117.2": "여행가 승급에 사용되는 중급 재료", + "ActivityGoods.101118.1": "격투 게임 카트리지", + "ActivityGoods.101118.2": "여행가 스킬 레벨업에 사용되는 중급 재료", + "ActivityGoods.101119.1": "반딧불의 영혼", + "ActivityGoods.101119.2": "레코드 승급에 사용되는 중급 재료", + "ActivityGoods.101120.1": "신입 여행가 성장 패키지", + "ActivityGoods.101120.2": "모든 승급 시련 초급 여행가 승급 재료 중 1개 선택 가능", + "ActivityGoods.101121.1": "신입 여행가 카트리지 패키지", + "ActivityGoods.101121.2": "모든 초급 카트리지 중 1개 선택 가능", + "ActivityGoods.101122.1": "신입 여행가 레코드 성장 패키지", + "ActivityGoods.101122.2": "모든 승급 시련 초급 레코드 승급 재료 중 1개 선택 가능", + "ActivityGoods.101123.1": "도라", + "ActivityGoods.101123.2": "기본 화폐, 다양한 기능에서 사용할 수 있다.", + "ActivityGoods.101201.1": "여름 서식지", + "ActivityGoods.101201.2": "「여름 서식지」라는 이름의 레코드, 강력한 힘을 발휘한다.", + "ActivityGoods.101202.1": "여름 서식지 멜로디", + "ActivityGoods.101202.2": "레코드 「여름 서식지」 돌파에 사용되는 재료", + "ActivityGoods.101203.1": "기묘한 모험! 심해 유령선의 전설!", + "ActivityGoods.101203.2": "명예로운 칭호 「기묘한 모험! 심해 유령선의 전설!」 오픈", + "ActivityGoods.101204.1": "하늘 티켓", + "ActivityGoods.101204.2": "「기간 한정 여행가 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101205.1": "새싹 티켓", + "ActivityGoods.101205.2": "「상시 여행가 모집」에서 모집 진행을 위한 증표", + "ActivityGoods.101206.1": "찬란한 조우관", + "ActivityGoods.101206.2": "일부 여행가의 스킬 7~10 레벨 구간에서 사용", + "ActivityGoods.101207.1": "별의 배지 연마제", + "ActivityGoods.101207.2": "여행가 배지 초기화 시 옵션을 고정하는 데 사용되는 특수 재료.", + "ActivityGoods.101208.1": "정교한 에어건", + "ActivityGoods.101208.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101209.1": "냉풍 윈드 휠", + "ActivityGoods.101209.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101210.1": "달의 형상", + "ActivityGoods.101210.2": "선물용. 여행가의 호감도 500 포인트 증가", + "ActivityGoods.101211.1": "남작의 은총", + "ActivityGoods.101211.2": "여행가 승급에 사용되는 고급 재료", + "ActivityGoods.101212.1": "몬스터 비 게임 카트리지", + "ActivityGoods.101212.2": "여행가 스킬 레벨업에 사용되는 고급 재료", + "ActivityGoods.101213.1": "뚜두의 정수", + "ActivityGoods.101213.2": "레코드 승급에 사용되는 고급 재료", + "ActivityGoods.101214.1": "별승강기 티켓", + "ActivityGoods.101214.2": "별의 탑 빠른 진행에 사용하는 티켓", + "ActivityGoods.101215.1": "모험가 백서", + "ActivityGoods.101215.2": "특대량의 여행가 경험치 제공", + "ActivityGoods.101216.1": "별하늘의 스테인드 글라스", + "ActivityGoods.101216.2": "특대량의 레코드 경험치 제공", + "ActivityGoods.101217.1": "남작의 와인셀러", + "ActivityGoods.101217.2": "여행가 승급에 사용되는 중급 재료", + "ActivityGoods.101218.1": "탄막 게임 카트리지", + "ActivityGoods.101218.2": "여행가 스킬 레벨업에 사용되는 중급 재료", + "ActivityGoods.101219.1": "뚜두의 영혼", + "ActivityGoods.101219.2": "레코드 승급에 사용되는 중급 재료", + "ActivityGoods.101220.1": "신입 여행가 성장 패키지", + "ActivityGoods.101220.2": "모든 승급 시련 초급 여행가 승급 재료 중 1개 선택 가능", + "ActivityGoods.101221.1": "신입 여행가 카트리지 패키지", + "ActivityGoods.101221.2": "모든 초급 카트리지 중 1개 선택 가능", + "ActivityGoods.101222.1": "신입 여행가 레코드 성장 패키지", + "ActivityGoods.101222.2": "모든 승급 시련 초급 레코드 승급 재료 중 1개 선택 가능", + "ActivityGoods.101223.1": "도라", + "ActivityGoods.101223.2": "기본 화폐, 다양한 기능에서 사용할 수 있다.", "ActivityGoods.300101.1": "고급 선물 랜덤 상자", "ActivityGoods.300101.2": "고급 선물 1개를 랜덤으로 획득한다.", "ActivityGoods.300102.1": "별승강기 티켓", diff --git a/data/language/ko_kr/activitygroup.json b/data/language/ko_kr/activitygroup.json index a752e0e9..a223f83e 100644 --- a/data/language/ko_kr/activitygroup.json +++ b/data/language/ko_kr/activitygroup.json @@ -7,6 +7,8 @@ "ActivityGroup.10105.1": "「이벤트 안내」\n「겨울밤의 진혼곡 새벽의 방아쇠」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘슈팅 럭키샷’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘비상용 통조림’을 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.10106.1": "「이벤트 안내」\n「To. 소중한 당신」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘행운의 보물찾기’ 미니게임에 참여하세요.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 이벤트 코인인 ‘푸른 깃털’을 획득하여 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.10107.1": "「이벤트 안내」\n「프레임 밖에 비치는 것」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘슈팅 럭키샷’ 미니게임에 참여하세요.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 이벤트 코인인 ‘토끼 스티커’를 획득하여 다양한 보상과 교환할 수 있습니다.", + "ActivityGroup.10108.1": "「이벤트 안내」\n「두근두근! 무나 랩소디!」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘달콤한 공방’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘잉여 부품’을 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", + "ActivityGroup.11100.1": "「이벤트 안내」\n「기묘한 모험! 심해 유령선의 전설!」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 테마 스토리를 감상하며, ‘행운의 보물찾기’ 미니게임에 참여하세요.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 이벤트 코인인 ‘오징어 쌀과자’를 획득하여 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.20101.1": "「이벤트 안내」\n「반짝이는 사자와 이브의 정령」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 이벤트 스토리를 감상하며, ‘달콤한 공방’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘진저브레드’를 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.20102.1": "「이벤트 안내」\n「어두운 밤 홀로 춤추는 그림자」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하고, 메인 스토리를 감상하며, ‘페이트 하우스’를 플레이하고 ‘스파이 대작전’ 미니게임에 참여하실 수 있습니다.\n위 콘텐츠를 플레이하고, 이벤트 임무 목표를 완료하면 ‘심야 편지’를 획득할 수 있고, 다양한 보상과 교환할 수 있습니다.", "ActivityGroup.30101.1": "\n「이벤트 기간」\n2026/02/17 13:00~2026/02/24 12:00 \n\n「참여 조건」\n권한 레벨 5 이상\n\n「이벤트 안내」\n「브릭 크러쉬」 이벤트가 시작되었습니다.\n이벤트 기간 중, 이벤트 기간 한정 스테이지에 도전하여 이벤트 임무 목표를 완료하면, ‘유니온 이사회 티켓’을 획득하여 다양한 보상과 교환할 수 있습니다.", diff --git a/data/language/ko_kr/activitylevelslevel.json b/data/language/ko_kr/activitylevelslevel.json index d53be94b..4d5f3ced 100644 --- a/data/language/ko_kr/activitylevelslevel.json +++ b/data/language/ko_kr/activitylevelslevel.json @@ -59,6 +59,66 @@ "ActivityLevelsLevel.1000204.3": "120초 내 클리어", "ActivityLevelsLevel.1000204.4": "남은 시간 30초 초과로 클리어", "ActivityLevelsLevel.1000204.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1001101.1": "여름 난투 I", + "ActivityLevelsLevel.1001101.2": "섬에서 보물을 찾고 있는 다른 여행가 단체를 만났어요!\n햇빛 아래서 결투를 펼쳐보세요!", + "ActivityLevelsLevel.1001101.3": "120초 내 클리어", + "ActivityLevelsLevel.1001101.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001101.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001102.1": "여름 난투 II", + "ActivityLevelsLevel.1001102.2": "섬에서 보물을 찾고 있는 다른 여행가 단체를 만났어요!\n구역 내의 활력 회복 아이템을 유의하면서 햇빛에 타지 않게 조심하세요!", + "ActivityLevelsLevel.1001102.3": "120초 내 클리어", + "ActivityLevelsLevel.1001102.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001102.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001103.1": "여름 난투 III", + "ActivityLevelsLevel.1001103.2": "섬에서 보물을 찾고 있는 다른 여행가 단체를 만났어요!\n통로 쪽에 있는 활력 회복 아이템을 유의하면서 정예 등급의 상대를 조심하세요!", + "ActivityLevelsLevel.1001103.3": "120초 내 클리어", + "ActivityLevelsLevel.1001103.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001103.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001104.1": "여름 난투 IV", + "ActivityLevelsLevel.1001104.2": "섬에서 보물을 찾고 있는 강력한 여행가 단체를 만났어요!\n정예 등급의 적이 아주 많네요. 조심히 대응하며 드랍된 회복 아이템도 놓치지 마세요!", + "ActivityLevelsLevel.1001104.3": "120초 내 클리어", + "ActivityLevelsLevel.1001104.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001104.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001105.1": "여름 난투 V", + "ActivityLevelsLevel.1001105.2": "섬에서 보물을 찾고 있는 강력한 여행가 단체를 만났어요!\n정예 등급의 적이 아주 많네요. 조심히 대응하며 통로 쪽에 있는 회복 아이템도 놓치지 마세요!", + "ActivityLevelsLevel.1001105.3": "120초 내 클리어", + "ActivityLevelsLevel.1001105.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001105.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001106.1": "여름 난투 VI", + "ActivityLevelsLevel.1001106.2": "섬에서 보물을 찾고 있는 강력한 여행가 단체를 만났어요!\n정예 등급의 적이 아주 많네요. 조심히 대응하며 통로 쪽에 있는 회복 아이템도 놓치지 마세요!", + "ActivityLevelsLevel.1001106.3": "120초 내 클리어", + "ActivityLevelsLevel.1001106.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001106.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001107.1": "여름 난투 VII", + "ActivityLevelsLevel.1001107.2": "섬에서 보물을 찾고 있는 강력한 여행가 단체를 만났어요!\n정예 등급의 적이 아주 많네요. 조심히 대응하며 통로 쪽에 있는 회복 아이템도 놓치지 마세요!", + "ActivityLevelsLevel.1001107.3": "120초 내 클리어", + "ActivityLevelsLevel.1001107.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001107.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001108.1": "뿔고래 결투 ~ 보통", + "ActivityLevelsLevel.1001108.2": "‘그것’이 바로 전설 속 ‘유령선’의 진실일까요?\n격류의 뿔고래와 결투를 치르세요!", + "ActivityLevelsLevel.1001108.3": "120초 내 클리어", + "ActivityLevelsLevel.1001108.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001108.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1001201.1": "보물 쟁탈 I", + "ActivityLevelsLevel.1001201.2": "보물 찾는 여행가 단체와 섬에서 격렬한 전투를!\n꼭 조심하세요, 이번에는 제대로된 싸움이에요!", + "ActivityLevelsLevel.1001201.3": "120초 내 클리어", + "ActivityLevelsLevel.1001201.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001201.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001202.1": "보물 쟁탈 II", + "ActivityLevelsLevel.1001202.2": "보물 찾는 여행가 단체와 섬에서 격렬한 전투를!\n꼭 조심하세요, 이번에는 제대로된 싸움이에요!", + "ActivityLevelsLevel.1001202.3": "120초 내 클리어", + "ActivityLevelsLevel.1001202.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001202.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001203.1": "보물 쟁탈 III", + "ActivityLevelsLevel.1001203.2": "보물 찾는 여행가 단체와 섬에서 격렬한 전투를!\n꼭 조심하세요, 이번에는 제대로된 싸움이에요!", + "ActivityLevelsLevel.1001203.3": "120초 내 클리어", + "ActivityLevelsLevel.1001203.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1001203.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001204.1": "뿔고래 결투 ~ 도전", + "ActivityLevelsLevel.1001204.2": "보물찾기 이벤트로 인해 이 섬의 평화가 깨져서 격류의 뿔고래가 단단히 화났어요!\n준비해 주세요, 공격이 곧 파도처럼 몰려올 거예요!", + "ActivityLevelsLevel.1001204.3": "120초 내 클리어", + "ActivityLevelsLevel.1001204.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1001204.5": "남은 시간 60초 초과로 클리어", "ActivityLevelsLevel.1010101.1": "숲의 섬멸전 I", "ActivityLevelsLevel.1010101.2": "아그리 유니온의 농기계가 폭주 중입니다! 녀석들을 소탕하고 숲을 지켜내세요!\n전투 후 드랍되는 SP 보급을 놓치지 말고, 흉포한 기계 ‘맹수’를 주의하세요.", "ActivityLevelsLevel.1010101.3": "120초 내 클리어", @@ -679,6 +739,126 @@ "ActivityLevelsLevel.1070304.3": "120초 내 클리어", "ActivityLevelsLevel.1070304.4": "남은 시간 30초 초과로 클리어", "ActivityLevelsLevel.1070304.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1080101.1": "기술 경연 I", + "ActivityLevelsLevel.1080101.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080101.3": "120초 내 클리어", + "ActivityLevelsLevel.1080101.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080101.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080102.1": "기술 경연 Ⅱ", + "ActivityLevelsLevel.1080102.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080102.3": "120초 내 클리어", + "ActivityLevelsLevel.1080102.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080102.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080103.1": "기술 경연 Ⅲ", + "ActivityLevelsLevel.1080103.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080103.3": "120초 내 클리어", + "ActivityLevelsLevel.1080103.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080103.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080104.1": "기술 경연 Ⅳ", + "ActivityLevelsLevel.1080104.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080104.3": "120초 내 클리어", + "ActivityLevelsLevel.1080104.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080104.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080105.1": "기술 경연 Ⅴ", + "ActivityLevelsLevel.1080105.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080105.3": "120초 내 클리어", + "ActivityLevelsLevel.1080105.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080105.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080106.1": "기술 경연 Ⅵ", + "ActivityLevelsLevel.1080106.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080106.3": "120초 내 클리어", + "ActivityLevelsLevel.1080106.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080106.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080107.1": "기술 경연 Ⅶ", + "ActivityLevelsLevel.1080107.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080107.3": "120초 내 클리어", + "ActivityLevelsLevel.1080107.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080107.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080108.1": "기술 경연 Ⅷ", + "ActivityLevelsLevel.1080108.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080108.3": "120초 내 클리어", + "ActivityLevelsLevel.1080108.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080108.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080109.1": "기술 경연 Ⅸ", + "ActivityLevelsLevel.1080109.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080109.3": "120초 내 클리어", + "ActivityLevelsLevel.1080109.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080109.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080110.1": "기술 경연 Ⅹ", + "ActivityLevelsLevel.1080110.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080110.3": "120초 내 클리어", + "ActivityLevelsLevel.1080110.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080110.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080111.1": "기술 경연 Ⅺ", + "ActivityLevelsLevel.1080111.2": "모두가 기다려온 기술 대회의 막이 올랐다! 기술자들은 각자의 발명품을 지참하고 질서 있게 입장해 주시길!", + "ActivityLevelsLevel.1080111.3": "120초 내 클리어", + "ActivityLevelsLevel.1080111.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080111.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080112.1": "경고, 사냥개가 등장했다 Ⅰ", + "ActivityLevelsLevel.1080112.2": "분위기가 최고조에 달한 순간, 생각지 못한 일이 일어났다. 사냥개가 그녀의 위장을 벗겨낸 것이었다.", + "ActivityLevelsLevel.1080112.3": "120초 내 클리어", + "ActivityLevelsLevel.1080112.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080112.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1080201.1": "제국 호위대의 습격 I", + "ActivityLevelsLevel.1080201.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080201.3": "120초 내 클리어", + "ActivityLevelsLevel.1080201.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080201.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080202.1": "제국 호위대의 습격 Ⅱ", + "ActivityLevelsLevel.1080202.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080202.3": "120초 내 클리어", + "ActivityLevelsLevel.1080202.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080202.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080203.1": "제국 호위대의 습격 Ⅲ", + "ActivityLevelsLevel.1080203.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080203.3": "120초 내 클리어", + "ActivityLevelsLevel.1080203.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080203.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080204.1": "제국 호위대의 습격 Ⅳ", + "ActivityLevelsLevel.1080204.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080204.3": "120초 내 클리어", + "ActivityLevelsLevel.1080204.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080204.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1080205.1": "제국 호위대의 습격 Ⅴ", + "ActivityLevelsLevel.1080205.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080205.3": "120초 내 클리어", + "ActivityLevelsLevel.1080205.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080205.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080206.1": "제국 호위대의 습격 Ⅵ", + "ActivityLevelsLevel.1080206.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080206.3": "120초 내 클리어", + "ActivityLevelsLevel.1080206.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080206.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080207.1": "제국 호위대의 습격 Ⅶ", + "ActivityLevelsLevel.1080207.2": "행사장은 이미 포위되었다! 무의미한 저항을 멈춰라!", + "ActivityLevelsLevel.1080207.3": "120초 내 클리어", + "ActivityLevelsLevel.1080207.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080207.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080208.1": "경고, 사냥개가 등장했다 Ⅱ", + "ActivityLevelsLevel.1080208.2": "모든 것은 손바닥 위… 전부 그녀가 설계한 함정이었다.", + "ActivityLevelsLevel.1080208.3": "120초 내 클리어", + "ActivityLevelsLevel.1080208.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080208.5": "남은 시간 60초 초과로 클리어", + "ActivityLevelsLevel.1080301.1": "탈출 열차 출발 준비 Ⅰ", + "ActivityLevelsLevel.1080301.2": "슈퍼 오토라비, 전속력으로 돌진! 제국 호위대, 이제 작별 인사를 할 시간이야!", + "ActivityLevelsLevel.1080301.3": "120초 내 클리어", + "ActivityLevelsLevel.1080301.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080301.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080302.1": "탈출 열차 출발 준비 Ⅱ", + "ActivityLevelsLevel.1080302.2": "슈퍼 오토라비, 전속력으로 돌진! 제국 호위대, 이제 작별 인사를 할 시간이야!", + "ActivityLevelsLevel.1080302.3": "120초 내 클리어", + "ActivityLevelsLevel.1080302.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080302.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080303.1": "탈출 열차 출발 준비 Ⅲ", + "ActivityLevelsLevel.1080303.2": "슈퍼 오토라비, 전속력으로 돌진! 제국 호위대, 이제 작별 인사를 할 시간이야!", + "ActivityLevelsLevel.1080303.3": "120초 내 클리어", + "ActivityLevelsLevel.1080303.4": "남은 시간 20초 초과로 클리어", + "ActivityLevelsLevel.1080303.5": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080304.1": "방아쇠와 장검의 대결", + "ActivityLevelsLevel.1080304.2": "제국 호위대의 정예 기사와 정면으로 맞서게 되었다. 이제 새로운 비장의 카드를 보여줄 때다.", + "ActivityLevelsLevel.1080304.3": "120초 내 클리어", + "ActivityLevelsLevel.1080304.4": "남은 시간 30초 초과로 클리어", + "ActivityLevelsLevel.1080304.5": "남은 시간 60초 초과로 클리어", "ActivityLevelsLevel.2010101.1": "이브의 환상 모험 Ⅰ", "ActivityLevelsLevel.2010101.2": "설마 이게 크리스마스트리 정령의 시험? 그럼 어디 한번 해보죠! \n모든 몬스터를 처치하고 마음에 드는 선물을 선택하세요.", "ActivityLevelsLevel.2010101.3": "120초 내 클리어", diff --git a/data/language/ko_kr/activitypenguincardlevel.json b/data/language/ko_kr/activitypenguincardlevel.json index f2a76e1f..a2ee67f4 100644 --- a/data/language/ko_kr/activitypenguincardlevel.json +++ b/data/language/ko_kr/activitypenguincardlevel.json @@ -7,5 +7,9 @@ "ActivityPenguinCardLevel.1021.1": "거울의 서막", "ActivityPenguinCardLevel.1022.1": "계약의 거울", "ActivityPenguinCardLevel.1023.1": "불의 거울", - "ActivityPenguinCardLevel.1024.1": "종언의 거울" + "ActivityPenguinCardLevel.1024.1": "종언의 거울", + "ActivityPenguinCardLevel.1031.1": "거울의 서막", + "ActivityPenguinCardLevel.1032.1": "계약의 거울", + "ActivityPenguinCardLevel.1033.1": "불의 거울", + "ActivityPenguinCardLevel.1034.1": "종언의 거울" } \ No newline at end of file diff --git a/data/language/ko_kr/activitypenguincardquest.json b/data/language/ko_kr/activitypenguincardquest.json index 6623d716..9e684f31 100644 --- a/data/language/ko_kr/activitypenguincardquest.json +++ b/data/language/ko_kr/activitypenguincardquest.json @@ -7,14 +7,26 @@ "ActivityPenguinCardQuest.101006.1": "「바람의 거울」 클리어", "ActivityPenguinCardQuest.101007.1": "「바람의 거울」 ★3 클리어", "ActivityPenguinCardQuest.101008.1": "「종언의 거울」 클리어", - "ActivityPenguinCardQuest.201001.1": "한 게임에서 100,000점 획득", - "ActivityPenguinCardQuest.201002.1": "한 게임에서 200,000점 획득", - "ActivityPenguinCardQuest.201003.1": "한 게임에서 300,000점 획득", - "ActivityPenguinCardQuest.201004.1": "한 게임에서 400,000점 획득", - "ActivityPenguinCardQuest.201005.1": "한 게임에서 500,000점 획득", - "ActivityPenguinCardQuest.201006.1": "한 게임에서 600,000점 획득", - "ActivityPenguinCardQuest.201007.1": "한 게임에서 700,000점 획득", - "ActivityPenguinCardQuest.201008.1": "한 게임에서 800,000점 획득", - "ActivityPenguinCardQuest.201009.1": "한 게임에서 900,000점 획득", - "ActivityPenguinCardQuest.201010.1": "한 게임에서 1,000,000점 획득" + "ActivityPenguinCardQuest.103001.1": "「거울의 서막」 클리어", + "ActivityPenguinCardQuest.103002.1": "「계약의 거울」 클리어", + "ActivityPenguinCardQuest.103003.1": "「불의 거울」 클리어", + "ActivityPenguinCardQuest.103004.1": "「종언의 거울」 클리어", + "ActivityPenguinCardQuest.201001.1": "한 게임에서 100,000포인트 획득", + "ActivityPenguinCardQuest.201002.1": "한 게임에서 200,000포인트 획득", + "ActivityPenguinCardQuest.201003.1": "한 게임에서 300,000포인트 획득", + "ActivityPenguinCardQuest.201004.1": "한 게임에서 400,000포인트 획득", + "ActivityPenguinCardQuest.201005.1": "한 게임에서 500,000포인트 획득", + "ActivityPenguinCardQuest.201006.1": "한 게임에서 600,000포인트 획득", + "ActivityPenguinCardQuest.201007.1": "한 게임에서 700,000포인트 획득", + "ActivityPenguinCardQuest.201008.1": "한 게임에서 800,000포인트 획득", + "ActivityPenguinCardQuest.201009.1": "한 게임에서 900,000포인트 획득", + "ActivityPenguinCardQuest.201010.1": "한 게임에서 1,000,000포인트 획득", + "ActivityPenguinCardQuest.203001.1": "페이트 하우스 300,000포인트 누적", + "ActivityPenguinCardQuest.203002.1": "페이트 하우스 600,000포인트 누적", + "ActivityPenguinCardQuest.203003.1": "페이트 하우스 1,000,000포인트 누적", + "ActivityPenguinCardQuest.203004.1": "페이트 하우스 2,000,000포인트 누적", + "ActivityPenguinCardQuest.303001.1": "한 게임에서 200,000포인트 획득", + "ActivityPenguinCardQuest.303002.1": "한 게임에서 300,000포인트 획득", + "ActivityPenguinCardQuest.303003.1": "한 게임에서 400,000포인트 획득", + "ActivityPenguinCardQuest.303004.1": "한 게임에서 500,000포인트 획득" } \ No newline at end of file diff --git a/data/language/ko_kr/activitypenguincardquestgroup.json b/data/language/ko_kr/activitypenguincardquestgroup.json index 9a38ce2d..e554ae04 100644 --- a/data/language/ko_kr/activitypenguincardquestgroup.json +++ b/data/language/ko_kr/activitypenguincardquestgroup.json @@ -1,4 +1,7 @@ { "ActivityPenguinCardQuestGroup.101.1": "카드 도전", - "ActivityPenguinCardQuestGroup.102.1": "점수 도전" + "ActivityPenguinCardQuestGroup.102.1": "점수 도전", + "ActivityPenguinCardQuestGroup.301.1": "카드 도전", + "ActivityPenguinCardQuestGroup.302.1": "점수 도전", + "ActivityPenguinCardQuestGroup.303.1": "고득점 도전" } \ No newline at end of file diff --git a/data/language/ko_kr/activityshop.json b/data/language/ko_kr/activityshop.json index 34de34bc..24dc9cca 100644 --- a/data/language/ko_kr/activityshop.json +++ b/data/language/ko_kr/activityshop.json @@ -9,6 +9,8 @@ "ActivityShop.1008.1": "토나 이벤트 상점", "ActivityShop.1009.1": "오토하 이벤트 상점", "ActivityShop.1010.1": "호타루 이벤트 상점", + "ActivityShop.1011.1": "스파클 이벤트 상점", + "ActivityShop.1012.1": "수영복 재출시 이벤트 상점", "ActivityShop.3001.1": "브릭 크러쉬 상점", "ActivityShop.3002.1": "브릭 크러쉬 상점 시즌2" } \ No newline at end of file diff --git a/data/language/ko_kr/activitystory.json b/data/language/ko_kr/activitystory.json index 0bdb6a29..db5e18b9 100644 --- a/data/language/ko_kr/activitystory.json +++ b/data/language/ko_kr/activitystory.json @@ -106,37 +106,100 @@ "ActivityStory.101060212.4": "8", "ActivityStory.101070201.1": "재회", "ActivityStory.101070201.2": "눈이 오지 않는 계절에 그 소녀와 다시 만났다.", - "ActivityStory.101070201.4": "01", + "ActivityStory.101070201.4": "1", "ActivityStory.101070202.1": "필름", "ActivityStory.101070202.2": "변덕스러운 소원", - "ActivityStory.101070202.4": "02", + "ActivityStory.101070202.4": "2", "ActivityStory.101070203.1": "보호자", "ActivityStory.101070203.2": "가출은 안 돼.", - "ActivityStory.101070203.4": "03", + "ActivityStory.101070203.4": "3", "ActivityStory.101070204.1": "실험체", "ActivityStory.101070204.2": "무거운 족쇄, 그리고 얽매인 새.", - "ActivityStory.101070204.4": "04", + "ActivityStory.101070204.4": "4", "ActivityStory.101070205.1": "친구", "ActivityStory.101070205.2": "첫 번째 친구, 가장 소중한 친구.", - "ActivityStory.101070205.4": "05", + "ActivityStory.101070205.4": "5", "ActivityStory.101070206.1": "내민 손길", "ActivityStory.101070206.2": "날개를 펼쳐 누군가를 구하자.", "ActivityStory.101070206.4": "BT01", "ActivityStory.101070207.1": "첫 풍경", "ActivityStory.101070207.2": "그저 웃기만 하면 된다.", - "ActivityStory.101070207.4": "06", + "ActivityStory.101070207.4": "6", "ActivityStory.101070208.1": "각오", "ActivityStory.101070208.2": "아직 울 때가 아니다.", - "ActivityStory.101070208.4": "07", + "ActivityStory.101070208.4": "7", "ActivityStory.101070209.1": "모두를 지키는 일", "ActivityStory.101070209.2": "최선을 다해 모두를 구하자.", "ActivityStory.101070209.4": "BT02", "ActivityStory.101070210.1": "웃는 얼굴", "ActivityStory.101070210.2": "내일은 더 나을 거야.", - "ActivityStory.101070210.4": "08", + "ActivityStory.101070210.4": "8", "ActivityStory.101070211.1": "평범한 소녀", "ActivityStory.101070211.2": "그 목표를 향해 내딛는 첫걸음.", - "ActivityStory.101070211.4": "09", + "ActivityStory.101070211.4": "9", + "ActivityStory.101080201.1": "에너지 위기", + "ActivityStory.101080201.2": "오아시스호가 황야에서 엄청난 위기에 처하고, 당신은 그 미스터리의 상인과 연락이 닿았다…", + "ActivityStory.101080201.4": "01", + "ActivityStory.101080202.1": "천재 장인의 행방", + "ActivityStory.101080202.2": "단서를 좇아 필리에에 도착한 이후, 스파클이 뜻밖의 장소에 있다는 사실을 알게 된다.", + "ActivityStory.101080202.4": "02", + "ActivityStory.101080203.1": "도주 대작전", + "ActivityStory.101080203.2": "무나 워크스 소속의 일원으로써 감옥을 빠져나가는 것에는 아주 능숙하다.", + "ActivityStory.101080203.4": "BT01", + "ActivityStory.101080204.1": "웰컴투 암시장", + "ActivityStory.101080204.2": "무나의 제품은 저렴하지만 품질도 좋다.", + "ActivityStory.101080204.4": "03", + "ActivityStory.101080205.1": "스파클의 이동식 제작실", + "ActivityStory.101080205.2": "당신에게서 새로운 영감을 얻는다.", + "ActivityStory.101080205.4": "04", + "ActivityStory.101080206.1": "본격적인 시작", + "ActivityStory.101080206.2": "다음으로 1번 참가자가 입장하겠습니다.", + "ActivityStory.101080206.4": "05", + "ActivityStory.101080207.1": "수확의 시간", + "ActivityStory.101080207.2": "움직이지 마! 너희는 이미 제국 호위대에 포위되었다.", + "ActivityStory.101080207.4": "06", + "ActivityStory.101080208.1": "전속력으로 전진", + "ActivityStory.101080208.2": "마왕을 위해 가장 좋은 자리를 남겨두었어.", + "ActivityStory.101080208.4": "BT02", + "ActivityStory.101080209.1": "위기 탈출", + "ActivityStory.101080209.2": "멋진 폭발이야, 10점!", + "ActivityStory.101080209.4": "07", + "ActivityStory.101080210.1": "새로운 주문서", + "ActivityStory.101080210.2": "잃어버린 도라를 위해 열심히 주문을 받자!", + "ActivityStory.101080210.4": "EX", + "ActivityStory.111000201.1": "깜빡이는 희미한 빛", + "ActivityStory.111000201.2": "여름의 어느 바닷가 마을에 전해지는 기묘한 전설이 있다.\n먼바다 위로 ‘유령선’의 녹색 불빛이 떠오른다는 것.\n당신은 그 섬광을 목격한 뒤, 거대한 바다에 잠식된다……", + "ActivityStory.111000201.4": "제1화", + "ActivityStory.111000202.1": "유령선으로부터", + "ActivityStory.111000202.2": "생전 처음 보는 토끼 소녀 둘이 당신을 구한다.\n소녀들의 목적지는 ‘유령선’의 빛이 시작된 곳……", + "ActivityStory.111000202.4": "제2화", + "ActivityStory.111000203.1": "의문과 냄새", + "ActivityStory.111000203.2": "시아와 카린, 두 사람의 목적이 밝혀진다.\n할머니의 명예를 되찾기 위한 여정.\n이유를 알 수 없지만, 시아는 당신을 이상할 정도로 따르기 시작한다……", + "ActivityStory.111000203.4": "제3화", + "ActivityStory.111000204.1": "소리의 인도", + "ActivityStory.111000204.2": "여정은 어느덧 절반에 이르렀고, 당신 일행은 작은 섬에 들러 잠시 쉬어가기로 한다.\n섬에서, 카린은 기이한 소리를 듣게 되는데……\n흑심을 품은 여행가 무리가 모습을 드러낸다.", + "ActivityStory.111000204.4": "제4화", + "ActivityStory.111000205.1": "보이는 것이 전부는 아니다", + "ActivityStory.111000205.2": "여러 단서들은 할머니가 거짓말을 했다는 사실을 가리키고 있고, ‘유령선’은 그저 사람들의 눈을 속이기 위한 핑계였을 뿐이다.\n“진실을 마주하기 위해서, 우리에겐 약간의 용기가 필요하다.”", + "ActivityStory.111000205.4": "제5화", + "ActivityStory.111000206.1": "닮은 사람", + "ActivityStory.111000206.2": "시아는 할머니가 무언가 숨기고 있다는 것을 진작에 눈치채고 있었고, 먼저 한 걸음 나아가, 앞선 상황을 살피기로 결심한다.\n하지만 어둠 속에서, 어떤 그림자가 시종일관 시아를 주시하고 있는데……", + "ActivityStory.111000206.4": "제6화", + "ActivityStory.111000207.1": "그림자 아래에서", + "ActivityStory.111000207.2": "거대한 뿔고래가 덮쳐오고, 당신과 카린은 힘을 합쳐 뿔고래를 따돌리는데, 위기가 끝났다고 생각한 순간, 시아가 소용돌이에 휘말리고 만다.\n절망의 순간, 그 으스스한 녹색 빛이 조용히 나타난다.", + "ActivityStory.111000207.4": "제7화", + "ActivityStory.111000208.1": "메아리의 땅", + "ActivityStory.111000208.2": "마침내 빛의 근원에 도착한다.\n유령선은 없었고, 황량한 섬 하나만 있을 뿐……\n최종 목표를 향해, 출발!", + "ActivityStory.111000208.4": "제8화", + "ActivityStory.111000209.1": "빛의 근원", + "ActivityStory.111000209.2": "폭우가 쏟아지는 가운데, 뿔고래의 해골이 강렬한 빛을 뿜어낸다.\n이곳은 그들의 서식지이자, 무덤이다.\n또한 수많은 여행가들이 보물이 묻혀 있다고 착각하는 천국이기도 하다.", + "ActivityStory.111000209.4": "제9화", + "ActivityStory.111000210.1": "바닷물의 비밀", + "ActivityStory.111000210.2": "당신들은 내내 뒤를 쫓아온 보물찾기 여행가를 격퇴한다.\n혼란 속에서, 우연히 할머니가 당시 남겼던 일기를 되찾고, 당신은 빛의 비밀을 알게 된다.", + "ActivityStory.111000210.4": "제10화", + "ActivityStory.111000211.1": "끝없는 여름", + "ActivityStory.111000211.2": "모든 일이 원만하게 마무리되었고, 당신은 드디어 마음 편히 즐길 수 있게 된다.\n영원히 끝나지 않을 당신과 모두의 여름을……", + "ActivityStory.111000211.4": "에필로그", "ActivityStory.201010201.1": "크리스마스의 사자", "ActivityStory.201010201.2": "축제가 다가오고, 떠들썩한 활기로 가득 찬 거리에서 당신은 익숙한 뒷모습을 발견하는데……", "ActivityStory.201010201.4": "1", diff --git a/data/language/ko_kr/activitytask.json b/data/language/ko_kr/activitytask.json index b959fd9b..bb9f001e 100644 --- a/data/language/ko_kr/activitytask.json +++ b/data/language/ko_kr/activitytask.json @@ -47,6 +47,54 @@ "ActivityTask.100030410.2": "‘행운의 보물찾기’에서 누적 4,500 포인트 획득", "ActivityTask.100030411.2": "‘행운의 보물찾기’에서 누적 5,000 포인트 획득", "ActivityTask.100030412.2": "‘행운의 보물찾기’에서 누적 5,500 포인트 획득", + "ActivityTask.100031101.2": "이벤트 스토리 「깜빡이는 희미한 빛」 보기", + "ActivityTask.100031102.2": "이벤트 스토리 「의문과 냄새」 보기", + "ActivityTask.100031103.2": "이벤트 스토리 「보이는 것이 전부는 아니다」 보기", + "ActivityTask.100031104.2": "이벤트 스토리 「메아리의 땅」 보기", + "ActivityTask.100031105.2": "이벤트 스토리 「바닷물의 비밀」 보기", + "ActivityTask.100031106.2": "「여름 난투 II」 ★3 클리어", + "ActivityTask.100031107.2": "「여름 난투 III」 ★3 클리어", + "ActivityTask.100031108.2": "「여름 난투 IV」 ★3 클리어", + "ActivityTask.100031109.2": "「여름 난투 V」 ★3 클리어", + "ActivityTask.100031110.2": "「여름 난투 VI」 ★3 클리어", + "ActivityTask.100031111.2": "「여름 난투 VII」 ★3 클리어", + "ActivityTask.100031112.2": "「뿔고래 결투 ∼ 보통」 ★3 클리어", + "ActivityTask.100031201.2": "이벤트 전투 스테이지 5회 도전", + "ActivityTask.100031202.2": "이벤트 전투 스테이지 10회 도전", + "ActivityTask.100031203.2": "이벤트 전투 스테이지 15회 도전", + "ActivityTask.100031204.2": "이벤트 전투 스테이지 20회 도전", + "ActivityTask.100031205.2": "이벤트 전투 스테이지 30회 도전", + "ActivityTask.100031206.2": "이벤트 전투 스테이지 40회 도전", + "ActivityTask.100031207.2": "이벤트 전투 스테이지 50회 도전", + "ActivityTask.100031208.2": "이벤트 전투 스테이지 60회 도전", + "ActivityTask.100031209.2": "이벤트 전투 스테이지 70회 도전", + "ActivityTask.100031210.2": "이벤트 전투 스테이지 80회 도전", + "ActivityTask.100031211.2": "이벤트 전투 스테이지 90회 도전", + "ActivityTask.100031212.2": "이벤트 전투 스테이지 100회 도전", + "ActivityTask.100031301.2": "「보물 쟁탈 I」 클리어", + "ActivityTask.100031302.2": "「보물 쟁탈 II」 클리어", + "ActivityTask.100031303.2": "「보물 쟁탈 III」 클리어", + "ActivityTask.100031304.2": "「뿔고래 결투 ∼ 도전」 클리어", + "ActivityTask.100031305.2": "「보물 쟁탈 I」 ★3 클리어", + "ActivityTask.100031306.2": "「보물 쟁탈 II」 ★3 클리어", + "ActivityTask.100031307.2": "「보물 쟁탈 III」 ★3 클리어", + "ActivityTask.100031308.2": "「뿔고래 결투 ∼ 도전」 ★3 클리어", + "ActivityTask.100031309.2": "이벤트 기간 동안 ‘오징어 쌀과자’ 40,000개 수집", + "ActivityTask.100031310.2": "이벤트 기간 동안 ‘오징어 쌀과자’ 60,000개 수집", + "ActivityTask.100031311.2": "이벤트 기간 동안 ‘오징어 쌀과자’ 80,000개 수집", + "ActivityTask.100031312.2": "이벤트 기간 동안 ‘오징어 쌀과자’ 100,000개 수집", + "ActivityTask.100031401.2": "‘행운의 보물찾기’에서 누적 200 포인트 획득", + "ActivityTask.100031402.2": "‘행운의 보물찾기’에서 누적 500 포인트 획득", + "ActivityTask.100031403.2": "‘행운의 보물찾기’에서 누적 1,000 포인트 획득", + "ActivityTask.100031404.2": "‘행운의 보물찾기’에서 누적 1,500 포인트 획득", + "ActivityTask.100031405.2": "‘행운의 보물찾기’에서 누적 2,000 포인트 획득", + "ActivityTask.100031406.2": "‘행운의 보물찾기’에서 누적 2,500 포인트 획득", + "ActivityTask.100031407.2": "‘행운의 보물찾기’에서 누적 3,000 포인트 획득", + "ActivityTask.100031408.2": "‘행운의 보물찾기’에서 누적 3,500 포인트 획득", + "ActivityTask.100031409.2": "‘행운의 보물찾기’에서 누적 4,000 포인트 획득", + "ActivityTask.100031410.2": "‘행운의 보물찾기’에서 누적 4,500 포인트 획득", + "ActivityTask.100031411.2": "‘행운의 보물찾기’에서 누적 5,000 포인트 획득", + "ActivityTask.100031412.2": "‘행운의 보물찾기’에서 누적 5,500 포인트 획득", "ActivityTask.10100301.2": "권한 레벨 {0}레벨", "ActivityTask.10100302.2": "권한 레벨 {0}레벨", "ActivityTask.10100303.2": "권한 레벨 {0}레벨", @@ -390,6 +438,54 @@ "ActivityTask.107030410.2": "‘슈팅 럭키샷’에서 아이템 누적 5회 사용", "ActivityTask.107030411.2": "‘슈팅 럭키샷’에서 아이템 누적 8회 사용", "ActivityTask.107030412.2": "‘슈팅 럭키샷’에서 아이템 누적 10회 사용", + "ActivityTask.108030101.2": "이벤트 스토리 「에너지 위기」 보기 오픈", + "ActivityTask.108030102.2": "이벤트 스토리 「도주 대작전」 보기 오픈", + "ActivityTask.108030103.2": "이벤트 스토리 「스파클의 이동 공방」 보기 오픈", + "ActivityTask.108030104.2": "이벤트 스토리 「수확의 시간」 보기 오픈", + "ActivityTask.108030105.2": "이벤트 스토리 「새로운 주문서」 보기 오픈", + "ActivityTask.108030106.2": "「기술 경연 Ⅱ」 ★3 클리어", + "ActivityTask.108030107.2": "「기술 경연 Ⅳ」 ★3 클리어", + "ActivityTask.108030108.2": "「기술 경연 Ⅴ」 ★3 클리어", + "ActivityTask.108030109.2": "「기술 경연 Ⅶ」 ★3 클리어", + "ActivityTask.108030110.2": "「기술 경연 Ⅷ」 ★3 클리어", + "ActivityTask.108030111.2": "「기술 경연 Ⅹ」 ★3 클리어", + "ActivityTask.108030112.2": "「경고, 사냥개가 등장했다 Ⅰ」 ★3 클리어", + "ActivityTask.108030201.2": "이벤트 전투 스테이지 5회 도전", + "ActivityTask.108030202.2": "이벤트 전투 스테이지 10회 도전", + "ActivityTask.108030203.2": "이벤트 전투 스테이지 15회 도전", + "ActivityTask.108030204.2": "이벤트 전투 스테이지 20회 도전", + "ActivityTask.108030205.2": "이벤트 전투 스테이지 30회 도전", + "ActivityTask.108030206.2": "이벤트 전투 스테이지 40회 도전", + "ActivityTask.108030207.2": "이벤트 전투 스테이지 50회 도전", + "ActivityTask.108030208.2": "이벤트 전투 스테이지 60회 도전", + "ActivityTask.108030209.2": "이벤트 전투 스테이지 70회 도전", + "ActivityTask.108030210.2": "이벤트 전투 스테이지 80회 도전", + "ActivityTask.108030211.2": "이벤트 전투 스테이지 90회 도전", + "ActivityTask.108030212.2": "이벤트 전투 스테이지 100회 도전", + "ActivityTask.108030301.2": "「제국 호위대의 습격 I」 ★3 클리어", + "ActivityTask.108030302.2": "「제국 호위대의 습격 Ⅱ」 ★3 클리어", + "ActivityTask.108030303.2": "「제국 호위대의 습격 Ⅲ」 ★3 클리어", + "ActivityTask.108030304.2": "「제국 호위대의 습격 Ⅳ」 ★3 클리어", + "ActivityTask.108030305.2": "「제국 호위대의 습격 Ⅴ」 ★3 클리어", + "ActivityTask.108030306.2": "「제국 호위대의 습격 Ⅵ」 ★3 클리어", + "ActivityTask.108030307.2": "「제국 호위대의 습격 Ⅶ」 ★3 클리어", + "ActivityTask.108030308.2": "「경고, 사냥개가 등장했다 Ⅱ」 ★3 클리어", + "ActivityTask.108030309.2": "이벤트 기간 동안 ‘잉여 부품’ 40,000개 수집", + "ActivityTask.108030310.2": "이벤트 기간 동안 ‘잉여 부품’ 60,000개 수집", + "ActivityTask.108030311.2": "이벤트 기간 동안 ‘잉여 부품’ 80,000개 수집", + "ActivityTask.108030312.2": "이벤트 기간 동안 ‘잉여 부품’ 100,000개 수집", + "ActivityTask.108030401.2": "‘달콤한 공방’의 「기본 설계도 Ⅰ」에서 쿠키 누적 3상자 포장", + "ActivityTask.108030402.2": "‘달콤한 공방’의 「기본 설계도 Ⅱ」에서 쿠키 누적 5상자 포장", + "ActivityTask.108030403.2": "‘달콤한 공방’의 「기본 설계도 Ⅲ」에서 쿠키 누적 5상자 포장", + "ActivityTask.108030404.2": "‘달콤한 공방’의 「정밀 설계도 Ⅰ」 에서 쿠키 누적 3상자 포장", + "ActivityTask.108030405.2": "‘달콤한 공방’의 「정밀 설계도 Ⅱ」 에서 쿠키 누적 5상자 포장", + "ActivityTask.108030406.2": "‘달콤한 공방’의 「천재의 발상 Ⅰ」 에서 쿠키 누적 3상자 포장", + "ActivityTask.108030407.2": "‘달콤한 공방’의 「천재의 발상 Ⅱ」 에서 쿠키 누적 5상자 포장", + "ActivityTask.108030408.2": "‘달콤한 공방’의 「균형」 모드에서 쿠키 누적 30상자 포장", + "ActivityTask.108030409.2": "‘달콤한 공방’의 「폭주」 모드에서 쿠키 누적 2상자 포장", + "ActivityTask.108030410.2": "‘달콤한 공방’의 「폭주」 모드에서 쿠키 누적 20개 포장", + "ActivityTask.108030411.2": "‘달콤한 공방’의 「폭주」 모드에서 쿠키 누적 5상자 포장", + "ActivityTask.108030412.2": "‘달콤한 공방’의 「폭주」 모드에서 쿠키 누적 50개 포장", "ActivityTask.201010101.2": "이벤트 스토리 「정령의 흔적」 보기 오픈", "ActivityTask.201010102.2": "이벤트 스토리 「비슷한 빛」 보기 오픈", "ActivityTask.201010103.2": "이벤트 스토리 「우정의 마법」 보기 오픈", diff --git a/data/language/ko_kr/activitytaskgroup.json b/data/language/ko_kr/activitytaskgroup.json index c9d14e43..7f20b0c4 100644 --- a/data/language/ko_kr/activitytaskgroup.json +++ b/data/language/ko_kr/activitytaskgroup.json @@ -3,6 +3,10 @@ "ActivityTaskGroup.1000302.1": "도전 임무", "ActivityTaskGroup.1000303.1": "모험 임무", "ActivityTaskGroup.1000304.1": "플레이 임무", + "ActivityTaskGroup.1000311.1": "일반 임무", + "ActivityTaskGroup.1000312.1": "도전 임무", + "ActivityTaskGroup.1000313.1": "모험 임무", + "ActivityTaskGroup.1000314.1": "플레이 임무", "ActivityTaskGroup.101003.1": "활약 임무", "ActivityTaskGroup.1010301.1": "일반 임무", "ActivityTaskGroup.1010302.1": "도전 임무", @@ -32,6 +36,10 @@ "ActivityTaskGroup.1070302.1": "도전 임무", "ActivityTaskGroup.1070303.1": "모험 임무", "ActivityTaskGroup.1070304.1": "플레이 임무", + "ActivityTaskGroup.1080301.1": "일반 임무", + "ActivityTaskGroup.1080302.1": "도전 임무", + "ActivityTaskGroup.1080303.1": "모험 임무", + "ActivityTaskGroup.1080304.1": "플레이 임무", "ActivityTaskGroup.2010101.1": "일반 임무", "ActivityTaskGroup.2010102.1": "도전 임무", "ActivityTaskGroup.2010103.1": "모험 임무", diff --git a/data/language/ko_kr/affinityquest.json b/data/language/ko_kr/affinityquest.json index 2371c9c3..51d33968 100644 --- a/data/language/ko_kr/affinityquest.json +++ b/data/language/ko_kr/affinityquest.json @@ -206,6 +206,15 @@ "AffinityQuest.13507.1": "미스티의 모든 스킬 {1}레벨 이상 달성", "AffinityQuest.13508.1": "미스티로 {1}개의 평점 레벨 {2} 기록 저장", "AffinityQuest.13509.1": "미스티 잠재력 수집 누적 수량 {1}개 달성", + "AffinityQuest.14001.1": "스파클과 별의 탑 탐색 {1}회 완료", + "AffinityQuest.14002.1": "스파클과 약속 {1}회 진행", + "AffinityQuest.14003.1": "스파클 {1}승급 달성", + "AffinityQuest.14004.1": "스파클 스킬 {1}회 레벨업", + "AffinityQuest.14005.1": "스파클로 {1}개의 평점 레벨 {2} 기록 저장", + "AffinityQuest.14006.1": "스파클 {1}승급 달성", + "AffinityQuest.14007.1": "스파클의 모든 스킬 {1}레벨 이상 달성", + "AffinityQuest.14008.1": "스파클로 {1}개의 평점 레벨 {2} 기록 저장", + "AffinityQuest.14009.1": "스파클 잠재력 수집 누적 수량 {1}개 달성", "AffinityQuest.14101.1": "치시아와 별의 탑 탐색 {1}회 완료", "AffinityQuest.14102.1": "치시아와 약속 {1}회 진행", "AffinityQuest.14103.1": "치시아 {1}승급 달성", diff --git a/data/language/ko_kr/affinityupreward.json b/data/language/ko_kr/affinityupreward.json index 26d1462c..c58bd608 100644 --- a/data/language/ko_kr/affinityupreward.json +++ b/data/language/ko_kr/affinityupreward.json @@ -1143,6 +1143,50 @@ "AffinityUpReward.13568.4": "레벨업", "AffinityUpReward.13599.1": "호감도 칭호", "AffinityUpReward.13599.4": "레벨업", + "AffinityUpReward.14001.1": "여행가 스토리", + "AffinityUpReward.14001.4": "여행가 스토리(상)", + "AffinityUpReward.14002.1": "프로필", + "AffinityUpReward.14002.4": "이력 사항", + "AffinityUpReward.14004.1": "프로필", + "AffinityUpReward.14004.4": "이력 사항", + "AffinityUpReward.14005.1": "여행가 스토리", + "AffinityUpReward.14005.4": "여행가 스토리(중)", + "AffinityUpReward.14007.1": "프로필", + "AffinityUpReward.14007.4": "이력 사항", + "AffinityUpReward.14010.1": "여행가 스토리", + "AffinityUpReward.14010.2": "호감도 칭호", + "AffinityUpReward.14010.3": "음성", + "AffinityUpReward.14010.4": "여행가 스토리(하)", + "AffinityUpReward.14010.5": "오픈", + "AffinityUpReward.14010.6": "호감도 음성 1", + "AffinityUpReward.14012.1": "프로필", + "AffinityUpReward.14012.4": "동료 평가", + "AffinityUpReward.14015.1": "음성", + "AffinityUpReward.14015.2": "프로필", + "AffinityUpReward.14015.4": "호감도 음성 2", + "AffinityUpReward.14015.5": "협회 피드백", + "AffinityUpReward.14018.1": "프로필", + "AffinityUpReward.14018.4": "파일 부록", + "AffinityUpReward.14020.1": "음성", + "AffinityUpReward.14020.2": "프로필", + "AffinityUpReward.14020.4": "호감도 음성 3", + "AffinityUpReward.14020.5": "특별 프로필", + "AffinityUpReward.14021.1": "호감도 칭호", + "AffinityUpReward.14021.4": "레벨업", + "AffinityUpReward.14025.1": "음성", + "AffinityUpReward.14025.2": "프로필", + "AffinityUpReward.14025.4": "호감도 음성 4", + "AffinityUpReward.14025.5": "특별 프로필", + "AffinityUpReward.14030.1": "음성", + "AffinityUpReward.14030.2": "프로필", + "AffinityUpReward.14030.4": "호감도 음성 5", + "AffinityUpReward.14030.5": "무기 일화", + "AffinityUpReward.14042.1": "호감도 칭호", + "AffinityUpReward.14042.4": "레벨업", + "AffinityUpReward.14068.1": "호감도 칭호", + "AffinityUpReward.14068.4": "레벨업", + "AffinityUpReward.14099.1": "호감도 칭호", + "AffinityUpReward.14099.4": "레벨업", "AffinityUpReward.14101.1": "여행가 스토리", "AffinityUpReward.14101.4": "여행가 스토리(상)", "AffinityUpReward.14102.1": "프로필", diff --git a/data/language/ko_kr/bdconvertcondition.json b/data/language/ko_kr/bdconvertcondition.json index bde903c5..2dc634b9 100644 --- a/data/language/ko_kr/bdconvertcondition.json +++ b/data/language/ko_kr/bdconvertcondition.json @@ -37,6 +37,7 @@ "BdConvertCondition.608.1": "메인 여행가의 원소 속성: 「바람」 또는 「물」", "BdConvertCondition.609.1": "메인 여행가의 원소 속성: 「어둠」 또는 「물」", "BdConvertCondition.610.1": "메인 여행가의 원소 속성: 「빛」 또는 「어둠」", + "BdConvertCondition.611.1": "메인 여행가의 원소 속성: 「땅」 또는 「빛」", "BdConvertCondition.7011.1": "「강공의 소리」 10개 이상 수집", "BdConvertCondition.7012.1": "「강공의 소리」 15개 이상 수집", "BdConvertCondition.7013.1": "「강공의 소리」 20개 이상 수집", diff --git a/data/language/ko_kr/bdconvertcontent.json b/data/language/ko_kr/bdconvertcontent.json index f5f50dd9..78f35537 100644 --- a/data/language/ko_kr/bdconvertcontent.json +++ b/data/language/ko_kr/bdconvertcontent.json @@ -16,5 +16,8 @@ "BdConvertContent.503.1": "「표면 조사」 등급 기록 제출", "BdConvertContent.601.1": "「극한 등반」 등급 기록 제출", "BdConvertContent.602.1": "「심연 탐색」 등급 기록 제출", - "BdConvertContent.603.1": "「표면 조사」 등급 기록 제출" + "BdConvertContent.603.1": "「표면 조사」 등급 기록 제출", + "BdConvertContent.701.1": "「극한 등반」 등급 기록 제출", + "BdConvertContent.702.1": "「심연 탐색」 등급 기록 제출", + "BdConvertContent.703.1": "「표면 조사」 등급 기록 제출" } \ No newline at end of file diff --git a/data/language/ko_kr/bdconvertcontrol.json b/data/language/ko_kr/bdconvertcontrol.json index 8983baf2..608b4174 100644 --- a/data/language/ko_kr/bdconvertcontrol.json +++ b/data/language/ko_kr/bdconvertcontrol.json @@ -4,5 +4,6 @@ "BdConvertControl.500003.1": "\u000b「이벤트 기간」\u000b2026/02/17 13:00~2026/02/24 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", "BdConvertControl.500004.1": "\u000b「이벤트 기간」\u000b2026/03/31 13:00~2026/04/07 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", "BdConvertControl.500005.1": "\u000b「이벤트 기간」\u000b2026/05/08 13:00~2026/05/14 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", - "BdConvertControl.500006.1": "\u000b「이벤트 기간」\u000b2026/05/26 13:00~2026/06/02 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다." + "BdConvertControl.500006.1": "\u000b「이벤트 기간」\u000b2026/05/26 13:00~2026/06/02 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다.", + "BdConvertControl.500007.1": "\u000b「이벤트 기간」\u000b2026/06/23 13:00~2026/06/30 12:00 \u000b\u000b「참여 조건」\u000b권한 레벨 10 이상\u000b\u000b「이벤트 안내」 \u000b1. 지리 협회가 각계 여행가들의 별의 탑 공략 기록을 모집하고, 공략 점수를 지급합니다.\u000b2. 누적된 공략 점수에 따라 풍성한 보상을 받을 수 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/bdconvertrewardgroup.json b/data/language/ko_kr/bdconvertrewardgroup.json index 2da113e0..39ce1a27 100644 --- a/data/language/ko_kr/bdconvertrewardgroup.json +++ b/data/language/ko_kr/bdconvertrewardgroup.json @@ -70,5 +70,17 @@ "BdConvertRewardGroup.609.1": "「공략 기록 대모집」 중 공략 점수 1800 누적", "BdConvertRewardGroup.610.1": "「공략 기록 대모집」 중 공략 점수 2000 누적", "BdConvertRewardGroup.611.1": "「공략 기록 대모집」 중 공략 점수 2200 누적", - "BdConvertRewardGroup.612.1": "「공략 기록 대모집」 중 공략 점수 2400 누적" + "BdConvertRewardGroup.612.1": "「공략 기록 대모집」 중 공략 점수 2400 누적", + "BdConvertRewardGroup.701.1": "「공략 기록 대모집」 중 공략 점수 200 누적", + "BdConvertRewardGroup.702.1": "「공략 기록 대모집」 중 공략 점수 400 누적", + "BdConvertRewardGroup.703.1": "「공략 기록 대모집」 중 공략 점수 600 누적", + "BdConvertRewardGroup.704.1": "「공략 기록 대모집」 중 공략 점수 800 누적", + "BdConvertRewardGroup.705.1": "「공략 기록 대모집」 중 공략 점수 1000 누적", + "BdConvertRewardGroup.706.1": "「공략 기록 대모집」 중 공략 점수 1200 누적", + "BdConvertRewardGroup.707.1": "「공략 기록 대모집」 중 공략 점수 1400 누적", + "BdConvertRewardGroup.708.1": "「공략 기록 대모집」 중 공략 점수 1600 누적", + "BdConvertRewardGroup.709.1": "「공략 기록 대모집」 중 공략 점수 1800 누적", + "BdConvertRewardGroup.710.1": "「공략 기록 대모집」 중 공략 점수 2000 누적", + "BdConvertRewardGroup.711.1": "「공략 기록 대모집」 중 공략 점수 2200 누적", + "BdConvertRewardGroup.712.1": "「공략 기록 대모집」 중 공략 점수 2400 누적" } \ No newline at end of file diff --git a/data/language/ko_kr/boardnpc.json b/data/language/ko_kr/boardnpc.json index 1d0ab00b..5e3aa16f 100644 --- a/data/language/ko_kr/boardnpc.json +++ b/data/language/ko_kr/boardnpc.json @@ -45,6 +45,8 @@ "BoardNPC.8133.2": "이벤트 상점", "BoardNPC.8134.1": "후유카", "BoardNPC.8134.2": "이벤트 상점", + "BoardNPC.8140.1": "스파클", + "BoardNPC.8140.2": "이벤트 상점", "BoardNPC.8143.1": "레이스", "BoardNPC.8143.2": "이벤트 상점", "BoardNPC.8145.1": "오토하", diff --git a/data/language/ko_kr/character.json b/data/language/ko_kr/character.json index 27ae24ee..c8acc307 100644 --- a/data/language/ko_kr/character.json +++ b/data/language/ko_kr/character.json @@ -28,7 +28,7 @@ "Character.136.1": "???", "Character.137.1": "???", "Character.139.1": "???", - "Character.140.1": "???", + "Character.140.1": "스파클", "Character.141.1": "치시아", "Character.142.1": "코제트", "Character.143.1": "레이스", diff --git a/data/language/ko_kr/characterarchivebaseinfo.json b/data/language/ko_kr/characterarchivebaseinfo.json index ad5217b2..14aa20f4 100644 --- a/data/language/ko_kr/characterarchivebaseinfo.json +++ b/data/language/ko_kr/characterarchivebaseinfo.json @@ -370,6 +370,22 @@ "CharacterArchiveBaseInfo.13507.2": "공포의 혜성", "CharacterArchiveBaseInfo.13508.1": "급여", "CharacterArchiveBaseInfo.13508.2": "좋은 뉴스 제보 1회로 별의 탑 의뢰 1회 교환 가능", + "CharacterArchiveBaseInfo.14001.1": "이름", + "CharacterArchiveBaseInfo.14001.2": "스파클", + "CharacterArchiveBaseInfo.14002.1": "생일", + "CharacterArchiveBaseInfo.14002.2": "7월 26일", + "CharacterArchiveBaseInfo.14003.1": "소속", + "CharacterArchiveBaseInfo.14003.2": "무나 워크스", + "CharacterArchiveBaseInfo.14004.1": "스킬", + "CharacterArchiveBaseInfo.14004.2": "발명, 개조", + "CharacterArchiveBaseInfo.14005.1": "주소", + "CharacterArchiveBaseInfo.14005.2": "개인 공방, 위치 비공개", + "CharacterArchiveBaseInfo.14006.1": "경력", + "CharacterArchiveBaseInfo.14006.2": "1년 미만", + "CharacterArchiveBaseInfo.14007.1": "무기", + "CharacterArchiveBaseInfo.14007.2": "라보라비", + "CharacterArchiveBaseInfo.14008.1": "급여", + "CharacterArchiveBaseInfo.14008.2": "의뢰에 따라 다름", "CharacterArchiveBaseInfo.14101.1": "이름", "CharacterArchiveBaseInfo.14101.2": "치시아", "CharacterArchiveBaseInfo.14102.1": "생일", diff --git a/data/language/ko_kr/characterarchivecontent.json b/data/language/ko_kr/characterarchivecontent.json index 06e5978c..84d3d446 100644 --- a/data/language/ko_kr/characterarchivecontent.json +++ b/data/language/ko_kr/characterarchivecontent.json @@ -630,8 +630,36 @@ "CharacterArchiveContent.13710.2": "???", "CharacterArchiveContent.13711.1": "???", "CharacterArchiveContent.13711.2": "???", + "CharacterArchiveContent.13712.1": "???", + "CharacterArchiveContent.13712.2": "???", "CharacterArchiveContent.13713.1": "???", "CharacterArchiveContent.13713.2": "???", + "CharacterArchiveContent.14001.1": "기본 정보", + "CharacterArchiveContent.14001.2": "이름: 스파클\r\n생일: 7월 26일\r\n소속: 무나 워크스\r\n스킬: 발명, 개조\r\n주소: 개인 공방, 위치 비공개\r\n경력: 1년 미만\r\n무기: 라보라비\r\n급여: 의뢰에 따라 다름", + "CharacterArchiveContent.14002.1": "여행가가 된 이유", + "CharacterArchiveContent.14002.2": "메카 마와앙 성능을 테스트하기에 별의 탑은 최적의 실험 장소니까.", + "CharacterArchiveContent.14003.1": "이력 발췌(1)", + "CharacterArchiveContent.14003.2": "은혜의지 현상 수배령\r\n\r\n대량의 불법 무나 거래 사건의 조속한 해결을 위해 현재 도주 중인 범죄 용의자를 공개 수배합니다:\r\n이름: 스파클\r\n성별: ???\r\n나이: ???\r\n신장: ???\r\n외모 특징: 여성, 모자를 쓴 토끼를 데리고 다님\r\n혐의: 무나 장비 거래\r\n사건 발생 시간: 996년 명월 희락일\r\n사건 발생 장소: 골티스\r\n해당 용의자는 극도로 위험하며, 무나 무기를 소지했을 가능성이 있으니 함부로 접근하거나 잡으려 하지 말 것\r\n현상금:\r\n결정적인 단서를 제공하여 제국 호위대가 용의자를 검거하도록 직접적인 도움을 준 경우, 보상금 5,000,000 도라 정\r\n용의자를 잡아 송치하거나 검거를 도운 경우, 보상금 10,000,000 도라 정\r\n\r\n제국 호위대", + "CharacterArchiveContent.14004.1": "이력 발췌(2)", + "CharacterArchiveContent.14004.2": "기술 교류 단톡방\r\n\r\n레오: 똑똑! 살아 있냐?\r\n블롯치: 살아있음\r\n레오: 너 말고\r\n블롯치: 난 사람 아니냐?\r\n레오: 너 찾은 거 아니야!!!\r\n레오: 스파클은! 스파클!\r\n블롯치: 너 또 차단당했어?\r\n레오: 어\r\n레오: 아니면 우리가 이 방을 왜 만들었겠어\r\n레오: 차단당했을 때라도 걔랑 연락하려고 만든 거잖아\r\n레오: 그러니까, 대답해! 똑똑똑\r\n블롯치: 걔 단톡방 안 봐\r\n레오: 그럼 이 방은 왜 만든 거야……?\r\n블롯치: 차단당한 사람끼리 서로 다독여주려고\r\n레오: 너도 차단당했어?\r\n블롯치: 정답! 똑똑한데~\r\n레오: 비꼬지 마!!!!", + "CharacterArchiveContent.14005.1": "이력 발췌(3)", + "CharacterArchiveContent.14005.2": "라보라비 정비 기록\r\n\r\n구조 무결성 확인: 볼트 풀림 없음, 용접 부위 균열 없음, 상태 양호\r\n부품 윤활 확인: 작동 원활, 걸림 없음\r\n추가 예정 기능: 문자식별 모듈\r\n업데이트 예정 기능: 포격 모드", + "CharacterArchiveContent.14006.1": "이력 발췌(4)", + "CharacterArchiveContent.14006.2": "금속 몬스터 목격 보고서\r\n\r\n거수 산맥 근처였다. 내가 잘못 본 걸지도 모른다, 이 세상에 그런 금속 몬스터가 있을 리 없으니까……\r\n하늘에서 뚝 떨어지더니 입에서 사람을 뱉어냈다!\r\n그 사람도 이상했다.\r\n바퀴 달린 의자에 앉아 있었는데, 옆에는 모자 쓴 토끼 몇 마리가 따라다녔다.\r\n그 토끼들은 사람 말을 알아듣는 것처럼, 빨래하고 이불을 말렸다……\r\n무서워서 더 보지는 못했다. 그것들, 묘하게 으스스했다……", + "CharacterArchiveContent.14007.1": "이력 발췌(5)", + "CharacterArchiveContent.14007.2": "발명품 일람\r\n\r\n금속 의수: 어떤 고객을 위해 제작한 의수. 고객의 강력한 요청에 따라 결국 우산 변신 기능, 물 주기 기능, 확장 기능을 제거함\r\n건틀릿: 어떤 고객을 위해 제작한 무기. 고객의 강력한 요청에 따라 외형은 반드시 폭발적이고 날카로운 공격성이 드러나야 함\r\n알람 시계: 어떤 학생을 위해 제작한 알람 시계. 고객과 합의하여, 맞춰놓은 시간에 즉시 끄지 않으면 자폭하도록 설계(폭탄은 레오가 제공)\r\n……", + "CharacterArchiveContent.14008.1": "동료 평가", + "CharacterArchiveContent.14008.2": "스파클? 나 같은 천재과야! 굳이 우열을 가리자면…… 기계 연구 개발만큼은 아주 조금, 정말 코딱지만큼 나보다 나을지도 모르겠네. 맞아, 아주 조금!!\r\n——레오\r\n\r\n다음에 스파클을 만나면, 초록이의 수상 이동 기능을 어떻게 추가할지 자세히 얘기해 봐야겠어! 그리고 스파클이 추천해 준 영화를 봤는데, 거기 나오는 자동차가 사람처럼 변신하더라…… 초록이도 나중에 그렇게 변신할 수 있을까? 헤헤~\r\n——세이나", + "CharacterArchiveContent.14009.1": "협회 피드백", + "CharacterArchiveContent.14009.2": "대체로 사실에 부합함.\r\n\r\n유일하게 확인이 필요한 건, 남겨진 연락처로 연락이 닿지 않는다는 것이다. 최대한 빨리 자주 쓰는 번호로 업데이트해야 한다.\r\n——윌로", + "CharacterArchiveContent.14010.1": "파일 부록", + "CharacterArchiveContent.14010.2": "도서관 대출 등록 카드\r\n\r\n도서명: 「■■■ 동화」\r\n저자: 불명\r\n청구기호: I536.8\r\n대출일: ■■■년 9월 3일\r\n반납 예정일: ■■■년 9월 17일\r\n대출자: S\r\n반납일: ■■■년 9월 9일\r\n비고: /", + "CharacterArchiveContent.14011.1": "물거품 공주", + "CharacterArchiveContent.14011.2": "“깊은 바다 밑은 정말 파랗고 맑았단다. 하지만 그곳은 너무 깊어서 바닥이 보이지 않을 정도였지……”\r\n“바다 왕에게는 여섯 명의 딸이 있었는데, 하나같이 아름다웠어…… 그중 막내 공주는 육지 위의 세상, 그러니까 인간 세상의 이야기를 듣는 걸 가장 좋아했지……”\r\n\r\n어머니의 부드러운 목소리에 어린 스파클의 의식이 점점 몽롱해졌다. 하지만 스파클은 여전히 졸음을 참으며 끈질기게 물었다. “엄마, 막내딸은 정말 예뻐? 그런데…… 왜 인간 세상을 좋아하는 거야?”\r\n“그럼, 예쁘지. 책을 보면 막내딸의 피부는 장미꽃잎처럼 보드랍고, 눈은 푸른 바닷물처럼 맑다고 적혀 있단다.”\r\n“왜 인간 세상을 좋아하냐고? 그곳이 자신이 사는 곳과 아주 멀리 떨어져 있어서, 호기심이 생겨서 그런 걸 거야.”\r\n“마치 너처럼 말이야. 우리 아가, 너도 항상 하늘에 커다란 고래가 살고 있지는 않을까 생각하잖니, 후후.”\r\n“나, 나는 그 막내딸이 나중에 꼭…… 육지에 갈 수 있었으면 좋겠어…… 쿨…… 쿨……”\r\n엄마의 잘 자라는 인사를 채 듣기도 전에, 어린 스파클은 더 이상 버티지 못하고 깊은 꿈속으로 빠져들었다.\r\n\r\n“으앙, 인어공주, 인어공주는 왜 목소리를 주고 사람이 된 거야? 게다가, 게다가 발은 왜 그렇게 아프대……”\r\n다음 날, 마당에서 엄마를 붙잡고 뒷이야기를 재촉하던 어린 스파클은 청천벽력 같은 이야기를 들었다……\r\n이야기 속 인어공주는 그토록 꿈에 그리던 인간 세상에 오게 되었지만, 너무나도 참혹한 대가를 치러야 했다.\r\n“어머나, 왜 갑자기 울고 그래……” 당황한 엄마가 허둥지둥 어린 스파클을 달래보았지만, 뚝뚝 떨어지는 눈물은 좀처럼 멈추지 않았다.\r\n어린 스파클이 코를 훌쩍였다. “안 돼, 인어공주를 이렇게 아프게 둘 수는 없어. 덜 걷게 해주면 되잖아? 아니면, 아니면 가장 자유로운 모습으로 육지에서 살 수 있게 해주든가! 엄마, 나 인어공주를 위해 움직이는 작은 의자를 만들어주고 싶어. 아! 움직이는 커다란 수조도 괜찮겠다……” 몇 가지 아이디어를 중얼거리던 스파클은 대충 얼굴을 쓱 닦고는 흥분한 채 집 안으로 달려 들어갔다.\r\n“엇…… 세수부터 해야지……” 엄마는 웃음을 참으며 화를 내는 대신, 조용히 해당 페이지에 책갈피를 끼워 넣었다. 아이가 활기를 되찾은 모습을 보는 것만큼 좋은 일은 없었으니까.", + "CharacterArchiveContent.14012.1": "앨리시아의 지하 모험", + "CharacterArchiveContent.14012.2": "책장을 정리하던 스파클은 바닥에 떨어진 책갈피 하나를 주웠다.\r\n그 위에는 미지의 바다가 그려져 있었고, 수면 위로 물고기 꼬리를 닮은 반짝이는 빛 한 줄기가 수놓아져 있었다.\r\n스파클은 문득 이것이 어릴 적 어머니가 자신을 위해 만들어 준 책갈피라는 걸 기억해 냈다. 그때 인어공주를 위한, 움직이는 작은 의자를 만들고 싶어 했던 기억이 떠올랐다. 다만, 자신이 그 의자를 타게 될 줄은 꿈에도 몰랐다…… 물론, 스파클은 단순한 이동 성능에만 만족하지 않고, 새로운 기능까지 추가했다. 의자 등받이에서 뻗어 나온 두 개의 기계 팔이 책장 가장 윗단에 꽂힌 책을 능숙하게 뽑았다.\r\n\r\n“오늘은 이 책으로 해야겠어. 노점 주인이 말하길, 별의 탑에서 최근에 유출된 동화 세트 중 하나라던데.”\r\n“어디 보자…… 「앨리시아의 지하 모험」?”\r\n“앨리시아는 강가에 앉아 있었다. 그때, 조끼를 입고 회중시계를 든 토끼 한 마리가 서둘러 지나쳐 뛰어갔다. 더 기이한 것은, 그 토끼가 혼잣말로 ‘세상에! 세상에! 늦겠어!’라고 중얼거리는 것이었다.”\r\n스파클은 흥미진진하게 페이지를 넘기다 삽화를 보고, 단번에 마음을 빼앗겼다…… 세상에! 세상에! 예복을 입고 실크 모자를 쓴 채, 루비처럼 반짝이는 눈을 가진 이 토끼 신사가, 어릴 적 아빠가 눈으로 만들어 준 토끼와 닮아있는 게 아닌가?!\r\n이 토끼를 위해 무언가를 해줘야겠어, 지각 지옥에서 탈출할 수 있도록 도와주는 거야!\r\n\r\n그리하여 그날 꿈속에서 스파클은 정장 입은 토끼가 나타났고, 그 토끼는 스파클을 데리고 6시 기술 교류회에 참석했다.\r\n그곳은 스파클이 그토록 꿈꿔왔던 교류회였다…… 그곳에는 시끄러운 레오도, 말썽 피우는 블롯치도 없었다. 오직 귀여운 고양이 부인과 열정적인 강아지 인형만이 있을 뿐이었다. 그녀는 드디어 토끼 신사를 위해 제작한, 고속 이동과 제빵 기능이 하나로 결합한 킥보드를 마음껏 개조할 수 있었다.\r\n잠에서 깬 스파클은 한참 동안 그 달콤한 꿈을 되새겼다. 텅 빈 침대 머리맡을 응시하다가, 뇌리에 영감이 스쳤다. ‘이야기 속 그 정장 입은 토끼를 내 방에 그대로 만들어 두면 되잖아?’\r\n그 후, 한 달 동안 스파클은 어떤 주문도 받지 않았다. 고객들에게는 어떻게 설명하냐고? 그건 블롯치한테 맡기면 된다.", + "CharacterArchiveContent.14013.1": "무기 일화: 라보라비", + "CharacterArchiveContent.14013.2": "스파클이 주문받지 않은 지 한 달이 지나자, 블롯치와 레오가 그녀의 공방으로 찾아왔다.\r\n“말이 되냐고, 한 달 동안이나 일을 안 하니까 블롯치가 나한테 주문을 다 넘기잖아! 혼자서 두 사람 몫을 하느라 나흘 밤낮을 눈도 못 붙였다고…… 머리가 완전히 포맷돼서 영감이 쥐꼬리만큼도 안 쥐어짜진단 말이야!”\r\n문을 열자마자 레오는 유령처럼 흐느적거리며 스파클 방으로 흘러 들어갔다. “일단 5분만 잘…… 으아아악 이게 뭐야?!”\r\n블롯치가 뒤에서 고개를 쏙 내밀었다. “오? 이게 네가 한 달 동안 틀어박혀 만든 결과물이야? 이름이 뭔데?”\r\n“말조심해, ‘이게’ 아니라 내 집사이고, 이름은 라보라비야.” 스파클은 레오를 자기 방에서 끌어내고는, 라보라비의 모자를 정성스럽게 고쳐 써 주었다……방금 놀란 레오가 마구 손을 휘두르는 바람에 모자가 목 쪽으로 삐딱하게 돌아가 있었다. “뭐, 생긴 건 그럭저럭 귀엽다 쳐도 이름이 너무 촌스럽네.” 레오는 투덜거리면서도 호기심을 참지 못하고 기계 토끼를 만지작거렸다. “오, 여기 개폐 커버는 꽤 깊숙이 숨겨놨네……”\r\n“손 치워. 내가 지은 이름을 비웃어? 라보라비, 레오를 블랙리스트에 추가해. 앞으로 내 방에 못 들어오게 해.”\r\n라보라비가 천천히 고개를 끄덕였다.\r\n“어이, 너무 네 멋대로잖아!” 명령받은 기계 토끼는 레오에게 틈을 전혀 주지 않고, 순식간에 몇 미터 밖으로 밀어냈다.\r\n레오는 씩씩거리며 옆에서 떨어져 있다가, 곧 눈을 가늘게 뜨더니 이상함을 눈치챘다. “잠깐…… 방금 너 명령 입력 안 했잖아?! 설마…… 이 토끼한테 음성 인식 기능까지 있는 거야? 이거 진짜 말도 안 되는데…… 어서, 빨리! 전체적인 설계 메커니즘 좀 공유해 봐……”\r\n\r\n블롯치는 두 사람이 자신의 존재를 잊은 채 작업실로 향하는 모습을 보았다. 그리고 아주 능숙하게 수납장에서 지난번에 자신이 가져왔던 찻잎을 꺼내어, 마치 제 집인 양 직접 우리기 시작했다.\r\n“아이고 참, 도라 더미에 파묻혀서 잠드는 행복한 미래가 아른거려…… 오호호호호~”", "CharacterArchiveContent.14101.1": "기본 정보", "CharacterArchiveContent.14101.2": "이름: 치시아\r\n생일: 4월 10일\r\n소속: 운급문화\r\n스킬: 영부 그리기, 분화\r\n주소: 1년 중 4개월은 창오성에 거주\r\n여행가 경력: 2년\r\n무기: 불타는 예술\r\n급여: 영부 20,000도라/장", "CharacterArchiveContent.14102.1": "여행가가 된 이유", @@ -947,7 +975,5 @@ "CharacterArchiveContent.15912.1": "현술과 의술", "CharacterArchiveContent.15912.2": "크루니스는 운급 도장을 견학하던 중, 훈련장 밖에서 땅에 엎드린 채 열심히 붓을 놀리고 있는 치시아를 발견했다.\r\n“과제하고 있는 거야?”\r\n호기심에 다가가 말을 건네자, 치시아는 바닥 가득 펼쳐진 종이 위에 거침없는 손놀림으로 무언가를 그리고 있었다. 아무리 봐도 숙제하는 모습은 아니었다.\r\n“이건 새 영부 디자인이니라. 방금 천재적인 아이디어가 하나 떠올라서 말이다……” 얼굴에 먹물이 묻은 채 고개를 든 치시아가 크루니스를 보며 말했다. “아, 네놈이구나. 잘 왔다. 새로운 현술이 탄생하는 순간을 보고 싶지 않느냐?”\r\n크루니스는 흥미를 느꼈다. “음…… 현사의 현술이라는 게 이렇게 만들어지는 거야?”\r\n“뭐, 그렇다고 할 수 있다. 스승님 말씀이 그게…… 앞부분은 잊어버렸는데, 아무튼 기존의 영부나 진법을 개조하다 보면 새로운 현술이 나올 수도 있다는 거였지!”\r\n“의학 연구랑 비슷한 것 같네. 기존의 처방과 치료법에서 경험과 영감을 얻고, 거기에 새로운 시도를 더하면 완전히 새로운 약이 만들어지기도 하는?”\r\n치시아는 연신 고개를 끄덕였다. “맞다, 맞다! 딱 그 말이다!”\r\n“그럼 오늘의 새 현술을 기대해 볼게.”\r\n“그래, 잠깐만 기다리거라. 여기서 한 획만 더…… 천지의 이치여, 자, 번개와 불을 소환한다!”\r\n치시아는 새로 그린 영부를 두 손바닥 사이에 끼우고 한참을 기다렸지만, 아무 일도 일어나지 않았다.\r\n“엥? 이상하네, 이렇게 합장하면 돼야 하거늘……”\r\n그녀는 다시 한번 시도했다. 그 순간, 맑게 갠 하늘에서 갑자기 폭우가 쏟아졌는데, 치시아를 중심으로 반경 1미터 안에서만 비가 내리며 그녀를 흠뻑 적셨다.\r\n1미터 범위 밖에 서 있던 크루니스는 범위가 제한된 비를 바라보며 놀란 듯 말했다. “……굉장한데?”\r\n“으악, 이게 아니란 말이다, 실패하였다!”\r\n그 엉망인 모습에 크루니스는 웃음을 터뜨렸다. “의도치 않게 더 이상한 걸 만들어 내는 점까지 정말 의학 연구랑 똑같네.”", "CharacterArchiveContent.15913.1": "무기 일화: 바이탈 코어", - "CharacterArchiveContent.15913.2": "조제한 약제가 너무 많다면, 어떻게 해야 할까?\r\n눈앞에 놓인 한 솥 가득한 약제를 바라보며, 크루니스는 자신의 ‘전리품’을 어떻게 보관해야 할지 고민하지 않을 수 없었다.\r\n\r\n이야기는 크루니스가 산에서 약초를 채집하기로 마음먹은 때로 거슬러 올라간다.\r\n비옥한 숲은 거의 보물창고나 다름없었다. 크루니스는 직접 구입한 「약초 백과」를 참고해 아침부터 해질 때까지 약초를 채집한 뒤, 한 바구니 약초를 메고 숙소로 돌아왔다.\r\n하지만 이곳은 그녀의 진료소가 아니었기에 약초를 가공할 도구가 전혀 없었다…… 물론 크루니스에게 이런 사소한 문제는 아무것도 아니었다. 시먀오에게 물어본 뒤, 크루니스는 상점에서 냄비와 그릇들을 사 와 직접 간이 추출 장치를 만들었다.\r\n이제 남은 건 평소 하던 대로 약초를 처리하고, 필요한 성분을 추출하는 것뿐이었지만…… 그녀는 자신이 채집한 약초의 양도, 약초의 성분 함유량도 모두 과소평가하고 있었다. 이상하다는 걸 깨달았을 때쯤, 한 바구니 약초는 정제와 배합을 거쳐 어느새 한 솥의 약이 되어 있었다.\r\n크루니스는 엄청난 양의 약을 보며 난감해졌다.\r\n휴가를 온 상황에서도 약병 몇 개쯤은 가지고 있었지만, 솥 하나 분량을 보관하는 건 확실히 무리였다.\r\n적당한 용기가 필요했다……\r\n약을 담아둘 수 있으면서도, 사용하기 편한 용기……\r\n곰곰이 생각하던 크루니스의 시선이 책상 위에 놓인 주사기에 멈췄다.\r\n주사기?\r\n문득 떠오른 생각에 그녀는 눈이 반짝였다. 이 주사기가 약을 전부 담을 만큼 충분히 크다면, 필요할 때마다 바로 꺼내 쓸 수 있지 않을까? 크루니스는 자신의 발상에 설득되고, 다음 날 아침 징린에게 주사기를 만들 수 있는 장인을 아는지 물었다. 그렇게 징린의 도움으로 나이가 지긋한 장인을 찾을 수 있었다.\r\n장인은 크루니스의 기상천외한 발상에 큰 흥미를 보였고, 곧바로 설계도를 그려 주며 사흘 뒤에 물건을 찾으러 오라고 했다.\r\n\r\n사흘 뒤, 크루니스는 과일과 선물을 들고 다시 방문했다. 문을 여는 순간, 응접실 한가운데 놓인 거대한 주사기가 눈에 들어왔다.\r\n“참으로 흥미로운 의뢰였지. 자, 가져 가게. 이제 이건 자네 것일세.”\r\n“돈? 돈은 필요 없네. 이 나이에 이렇게 흥미로운 걸 만들어 볼 수 있었던 것만으로도 충분히 만족스러웠네.”\r\n“다만 이 주사기에도 이름이 필요하겠지. 개의치 말게, 난 내 작품에 이름 붙이는 걸 좋아하거든. 하지만 이번엔 작명을 자네에게 맡기도록 하지. 뭐라고 부르는 게 좋겠나?”\r\n크루니스는 백발은 수북하지만 눈빛만은 생기 넘치는 노인을 바라보았다. 노인의 눈에는 자신의 작품에 대한 무언의 집념이 깃들어 있는 듯했다.\r\n그 순간, 크루니스는 의술을 처음 배우던 시절의 자신의 모습을 본 것 같았다.\r\n이내 무심코 주사기의 이름을 내뱉었다.\r\n‘바이탈 코어’", - "CharacterArchiveContent.701.1": "「세상에서 가장 위대한 모험가 지침서」(하)", - "CharacterArchiveContent.701.2": "기대해 주세요" + "CharacterArchiveContent.15913.2": "조제한 약제가 너무 많다면, 어떻게 해야 할까?\r\n눈앞에 놓인 한 솥 가득한 약제를 바라보며, 크루니스는 자신의 ‘전리품’을 어떻게 보관해야 할지 고민하지 않을 수 없었다.\r\n\r\n이야기는 크루니스가 산에서 약초를 채집하기로 마음먹은 때로 거슬러 올라간다.\r\n비옥한 숲은 거의 보물창고나 다름없었다. 크루니스는 직접 구입한 「약초 백과」를 참고해 아침부터 해질 때까지 약초를 채집한 뒤, 한 바구니 약초를 메고 숙소로 돌아왔다.\r\n하지만 이곳은 그녀의 진료소가 아니었기에 약초를 가공할 도구가 전혀 없었다…… 물론 크루니스에게 이런 사소한 문제는 아무것도 아니었다. 시먀오에게 물어본 뒤, 크루니스는 상점에서 냄비와 그릇들을 사 와 직접 간이 추출 장치를 만들었다.\r\n이제 남은 건 평소 하던 대로 약초를 처리하고, 필요한 성분을 추출하는 것뿐이었지만…… 그녀는 자신이 채집한 약초의 양도, 약초의 성분 함유량도 모두 과소평가하고 있었다. 이상하다는 걸 깨달았을 때쯤, 한 바구니 약초는 정제와 배합을 거쳐 어느새 한 솥의 약이 되어 있었다.\r\n크루니스는 엄청난 양의 약을 보며 난감해졌다.\r\n휴가를 온 상황에서도 약병 몇 개쯤은 가지고 있었지만, 솥 하나 분량을 보관하는 건 확실히 무리였다.\r\n적당한 용기가 필요했다……\r\n약을 담아둘 수 있으면서도, 사용하기 편한 용기……\r\n곰곰이 생각하던 크루니스의 시선이 책상 위에 놓인 주사기에 멈췄다.\r\n주사기?\r\n문득 떠오른 생각에 그녀는 눈이 반짝였다. 이 주사기가 약을 전부 담을 만큼 충분히 크다면, 필요할 때마다 바로 꺼내 쓸 수 있지 않을까? 크루니스는 자신의 발상에 설득되고, 다음 날 아침 징린에게 주사기를 만들 수 있는 장인을 아는지 물었다. 그렇게 징린의 도움으로 나이가 지긋한 장인을 찾을 수 있었다.\r\n장인은 크루니스의 기상천외한 발상에 큰 흥미를 보였고, 곧바로 설계도를 그려 주며 사흘 뒤에 물건을 찾으러 오라고 했다.\r\n\r\n사흘 뒤, 크루니스는 과일과 선물을 들고 다시 방문했다. 문을 여는 순간, 응접실 한가운데 놓인 거대한 주사기가 눈에 들어왔다.\r\n“참으로 흥미로운 의뢰였지. 자, 가져 가게. 이제 이건 자네 것일세.”\r\n“돈? 돈은 필요 없네. 이 나이에 이렇게 흥미로운 걸 만들어 볼 수 있었던 것만으로도 충분히 만족스러웠네.”\r\n“다만 이 주사기에도 이름이 필요하겠지. 개의치 말게, 난 내 작품에 이름 붙이는 걸 좋아하거든. 하지만 이번엔 작명을 자네에게 맡기도록 하지. 뭐라고 부르는 게 좋겠나?”\r\n크루니스는 백발은 수북하지만 눈빛만은 생기 넘치는 노인을 바라보았다. 노인의 눈에는 자신의 작품에 대한 무언의 집념이 깃들어 있는 듯했다.\r\n그 순간, 크루니스는 의술을 처음 배우던 시절의 자신의 모습을 본 것 같았다.\r\n이내 무심코 주사기의 이름을 내뱉었다.\r\n‘바이탈 코어’" } \ No newline at end of file diff --git a/data/language/ko_kr/charactercg.json b/data/language/ko_kr/charactercg.json index a787e241..696022a4 100644 --- a/data/language/ko_kr/charactercg.json +++ b/data/language/ko_kr/charactercg.json @@ -26,6 +26,7 @@ "CharacterCG.13401.1": "후유카-추억 컷신", "CharacterCG.13501.1": "미스티-추억 컷신", "CharacterCG.13601.1": "???", + "CharacterCG.14001.1": "스파클-추억 컷신", "CharacterCG.14101.1": "치시아-추억 컷신", "CharacterCG.14201.1": "코제트-추억 컷신", "CharacterCG.14301.1": "레이스-추억 컷신", diff --git a/data/language/ko_kr/characterdes.json b/data/language/ko_kr/characterdes.json index bd0405a6..2a8aa34f 100644 --- a/data/language/ko_kr/characterdes.json +++ b/data/language/ko_kr/characterdes.json @@ -347,18 +347,18 @@ "CharacterDes.139.7": "???", "CharacterDes.139.8": "???", "CharacterDes.139.9": "???", - "CharacterDes.140.1": "???", - "CharacterDes.140.10": "???", - "CharacterDes.140.11": "???", - "CharacterDes.140.12": "???", - "CharacterDes.140.2": "???", - "CharacterDes.140.3": "???", - "CharacterDes.140.4": "???", - "CharacterDes.140.5": "???", - "CharacterDes.140.6": "???", - "CharacterDes.140.7": "???", - "CharacterDes.140.8": "???", - "CharacterDes.140.9": "???", + "CharacterDes.140.1": "Song Zhengnan", + "CharacterDes.140.10": "라보라비가 모드를 전환해 차징 후 폭발적인 공격을 가해 다수의 목표를 타격하기 좋은 유파.", + "CharacterDes.140.11": "슈퍼 오토라비의 폭발력이 강화되어 짧은 기간에 대량의 피해를 입히는 유파.", + "CharacterDes.140.12": "슈퍼 오토라비의 지속력이 강화되어 아군과 협동해 적을 지속적으로 타격하는 유파.", + "CharacterDes.140.2": "Angie", + "CharacterDes.140.3": "스파클의 슈퍼 오토라비와 라보라비는 전장의 환경에 따라 다른 모드로 전환하여 적을 정밀하게 타격할 수 있다.", + "CharacterDes.140.4": "스파클 메인 유파 1", + "CharacterDes.140.5": "스파클 메인 유파 2", + "CharacterDes.140.6": "스파클 지원 유파 1", + "CharacterDes.140.7": "스파클 지원 유파 2", + "CharacterDes.140.8": "쿠도 아야네", + "CharacterDes.140.9": "라보라비가 모드를 전환해 지속적으로 화력을 쏟아부어 단일 목표를 타격하기 좋은 유파.", "CharacterDes.141.1": "Tang Xiafang", "CharacterDes.141.10": "불을 뿜을 때의 폭발 피해가 증가하고 화력을 집중해 대미지를 입히는 유파.", "CharacterDes.141.11": "스킬로 붉은 용 여러 마리를 소환해 원거리 공격을 하는 유파.", diff --git a/data/language/ko_kr/characterskin.json b/data/language/ko_kr/characterskin.json index 93a37ff6..85ec2c2a 100644 --- a/data/language/ko_kr/characterskin.json +++ b/data/language/ko_kr/characterskin.json @@ -3,8 +3,8 @@ "CharacterSkin.10302.1": "코하쿠-각성", "CharacterSkin.10303.1": "어흥냥이", "CharacterSkin.10303.2": "비단으로 흐르는 불꽃을 만들어내고, 상서로운 구름을 수놓았네. 위엄 속에 생생한 눈빛이 서려 있구나.\u000b어흥…", - "CharacterSkin.10304.1": "???", - "CharacterSkin.10304.2": "???", + "CharacterSkin.10304.1": "느긋한 여름의 초대장", + "CharacterSkin.10304.2": "축제의 틈새를 붙잡고, 나의 시선은 뜨거운 해풍을 타서 유유히 너에게 전해진다.", "CharacterSkin.10601.1": "???", "CharacterSkin.10701.1": "틸리아-기본", "CharacterSkin.10702.1": "틸리아-각성", @@ -170,8 +170,8 @@ "CharacterSkin.13903.2": "???", "CharacterSkin.13904.1": "???", "CharacterSkin.13904.2": "???", - "CharacterSkin.14001.1": "???", - "CharacterSkin.14002.1": "???", + "CharacterSkin.14001.1": "스파클-기본", + "CharacterSkin.14002.1": "스파클-각성", "CharacterSkin.14003.1": "???", "CharacterSkin.14003.2": "???", "CharacterSkin.14004.1": "???", diff --git a/data/language/ko_kr/chargetlines.json b/data/language/ko_kr/chargetlines.json index 5457249b..173109cf 100644 --- a/data/language/ko_kr/chargetlines.json +++ b/data/language/ko_kr/chargetlines.json @@ -4,7 +4,7 @@ "CharGetLines.10303.1": "보스. 나, 성장했어?", "CharGetLines.10304.1": "그래, 착하지. 안아 줄게…… 응? 고양이한테 한 말인데?", "CharGetLines.10305.1": "비단으로 흐르는 불꽃을 만들어내고, 상서로운 구름을 수놓았네. 위엄 속에 생생한 눈빛이 서려 있구나.\n어흥…", - "CharGetLines.10306.1": "???", + "CharGetLines.10306.1": "축제의 틈새를 붙잡고, 나의 시선은 뜨거운 해풍을 타서 유유히 너에게 전해진다.", "CharGetLines.10701.1": "저는 정의의 시종 기사 틸리아입니다! 앞으로 함께 올바른 마음을 널리 퍼뜨립시다!", "CharGetLines.10702.1": "또 만났군요, 정의를 원하는 동지여!", "CharGetLines.10703.1": "어라? 히포그리프호의 소리가 평소랑 다른데…… 우와아아악~?!", @@ -137,6 +137,12 @@ "CharGetLines.13504.1": "내 비밀을 말해 줄 테니, 당신도 비밀을 말해 줘~★", "CharGetLines.13505.1": "코코의 달콤함에 빠져, 빗자루를 타고 별하늘을 가르며 모든 근심을 지워보세요. 이건 둘만의 낭만적인 모험이니까요.", "CharGetLines.13506.1": "???", + "CharGetLines.14001.1": "어서 와, 스파클의 이동식 연구소에…… 아니 세상에, 당신 완전 귀엽잖아! 귀여워서 코피 터질 것 같아! 라보라비, 슈퍼 오토라비, 우리 새 친구에게 인사해!", + "CharGetLines.14002.1": "혹시 메카 마와앙의 시운전에 협력해 주는 거야? 개발자로서 정말 든든한걸?", + "CharGetLines.14003.1": "가자, 라보라비! 우리 이야기의 시작이야!", + "CharGetLines.14004.1": "전에 이 자세로 생각에 잠겼을 때, 엄청 좋은 아이디어가 떠올라서 깨달았단 말이지~ 이 자세는 뇌의 혈액순환을 촉진하니까, 사고 효율이 올라가서 브레인스토밍이 잘 돼. 너무 집중하면 감기 걸릴 것 같긴 하지만……", + "CharGetLines.14005.1": "???", + "CharGetLines.14006.1": "???", "CharGetLines.14101.1": "이 몸의 이름은 치시아. 현의 이치에 통달한 운급도장의 현사이며, 그리고…… 자세한 건 생략한다! 그런 건 됐고 이 부적을 주마! 효과는 확실하니라! 통하지 않는다면 그때는…… 뭐든 해주마!", "CharGetLines.14102.1": "오오, 건강해 보이는구나, 마왕! 음음, 좋은 일이다! 또 부적이라도 사 가려는 게냐?", "CharGetLines.14103.1": "가, 가끔 실패할 수도 있지! 그러니까, 용서해 주지…… 않겠느냐?", diff --git a/data/language/ko_kr/cookielevel.json b/data/language/ko_kr/cookielevel.json index 8db2de36..7d27764e 100644 --- a/data/language/ko_kr/cookielevel.json +++ b/data/language/ko_kr/cookielevel.json @@ -46,5 +46,21 @@ "CookieLevel.1027.1": "승승장구 Ⅱ", "CookieLevel.1027.2": "리듬에 맞춰 쿠키 상자를 조립하세요! 새해에도 승승장구하길!\n리듬은 점점 빨라지고, 가끔은 큰 상자가 등장할지도 몰라요! \n정확한 타이밍에 배치할수록 더 높은 평점을 획득할 수 있습니다.", "CookieLevel.1028.1": "용호질주", - "CookieLevel.1028.2": "용솟음치는 기운이 가득한 지금, 새해의 열기가 뜨겁네요! \n상자를 조립할 때는 순서도 지켜야 하지만, 갈수록 빨라지는 리듬도 놓치지 마세요. \n잘못 배치한다면 임무에 실패할 수도 있습니다." + "CookieLevel.1028.2": "용솟음치는 기운이 가득한 지금, 새해의 열기가 뜨겁네요! \n상자를 조립할 때는 순서도 지켜야 하지만, 갈수록 빨라지는 리듬도 놓치지 마세요. \n잘못 배치한다면 임무에 실패할 수도 있습니다.", + "CookieLevel.1031.1": "기본 설계도 I", + "CookieLevel.1031.2": "도안에 따라 상자를 조립하세요. 차근차근 작업을 마무리하죠!", + "CookieLevel.1032.1": "기본 설계도 II", + "CookieLevel.1032.2": "도안에 따라 상자를 조립하세요. 차근차근 작업을 마무리하죠! \n가끔은 큰 상자가 등장할지도 몰라요!", + "CookieLevel.1033.1": "기본 설계도 III", + "CookieLevel.1033.2": "도안에 따라 상자를 조립하세요. 차근차근 작업을 마무리하죠! \n가끔은 큰 상자가 더 빨리 등장할지도 몰라요!", + "CookieLevel.1034.1": "정밀 설계도 I", + "CookieLevel.1034.2": "경로 안내에 따라 순서와 모양을 맞춰 상자를 조립해, 손님들에게 달콤한 상상을 전해보세요!", + "CookieLevel.1035.1": "정밀 설계도 II", + "CookieLevel.1035.2": "경로 안내에 따라 순서와 모양을 맞춰 상자를 조립해, 손님들에게 달콤한 상상을 전해보세요! \n가끔은 큰 상자가 등장할지도 몰라요!", + "CookieLevel.1036.1": "천재의 발상 I", + "CookieLevel.1036.2": "기발한 리듬에 맞춰 상자를 조립하세요! \n정확한 타이밍에 배치할수록 더 높은 평점을 획득할 수 있습니다.", + "CookieLevel.1037.1": "천재의 발상 II", + "CookieLevel.1037.2": "기발한 리듬에 맞춰 상자를 조립하세요! \n리듬은 점점 빨라지고, 가끔은 큰 상자가 등장할지도 몰라요! \n정확한 타이밍에 배치할수록 더 높은 평점을 획득할 수 있습니다.", + "CookieLevel.1038.1": "상상력 폭주", + "CookieLevel.1038.2": "폭주의 공방에 오신 것을 환영합니다! \n상자를 조립할 때는 순서도 지켜야 하지만, 갈수록 빨라지는 리듬도 놓치지 마세요. \n잘못 배치한다면 임무에 실패할 수도 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/datingcharacterevent.json b/data/language/ko_kr/datingcharacterevent.json index 188c4c58..b46138dc 100644 --- a/data/language/ko_kr/datingcharacterevent.json +++ b/data/language/ko_kr/datingcharacterevent.json @@ -287,6 +287,18 @@ "DatingCharacterEvent.135303.5": "초고속 빗자루", "DatingCharacterEvent.135303.6": "시장에서 뭔가 특별한 일이 일어날지도 모른다……", "DatingCharacterEvent.135303.7": "미스티와 함께 시장에서 열린 ‘무제한 이동 수단’ 경주 대회에 참가했다. 비록 빗자루에 동승할 수는 없었지만, 휴대폰에 저장된 지도를 활용해 미스티의 내비게이터 역할을 수행했다. 결국 지상과 공중의 환상적인 호흡으로 미스티와 손쉽게 우승을 차지했다.", + "DatingCharacterEvent.140301.1": "오락 노점상 앞에 꽤 많은 사람이 모여 있었다. 최우수상 자리에 주인이 어디선가 구해온 축음기 1대가 놓여 있기 때문이었다. \n“레코드를 재생할 수 있는 신기야. 그런데 이건 꽤 귀엽게 생겼네. 이 색이 마왕님이랑 닮았어.” 스파클은 이 신기에 매우 관심이 많아 보였다. \n당신의 의구심을 알아챈 듯, 담담하게 고개를 끄덕였다. “내 공방에 이미 1대 있거든.”", + "DatingCharacterEvent.140301.2": "“다만 내가 수집한 레코드가 별로 없어서 축음기는 거의 방치된 상태야. 하지만 너희 같은 여행가라면 이야기가 다르겠지? 차라리 이걸 따내서 오아시스호에 두는 건 어때?” \n스파클과 의기투합하여 팀을 이루고, 최우수상을 향한 도전을 시작했다.", + "DatingCharacterEvent.140301.3": "어느덧 하루가 다 지나고, 둘의 도전을 구경하던 사람들은 몇 번이나 바뀌었다. 축음기는 여전히 최우수상 자리에 떡하니 버티고 있고, 노점상 주인은 옆에서 두 사람에게 벌어들인 도라를 세며 즐거워하고 있다. \n“저 축음기, 딱히 좋아 보이지도 않는데 그냥 별의 탑에 가서 새 걸로 소원을 빌자.” 스파클과 함께 다시 한번 의견을 모으고는 노점상에서 도망치듯 빠져나왔다.", + "DatingCharacterEvent.140301.5": "초보 게이머", + "DatingCharacterEvent.140301.6": "시장에서 뭔가 특별한 일이 일어날지도 모른다……", + "DatingCharacterEvent.140301.7": "당신과 스파클은 시장에서 함께 최우수상에 도전했다. 하지만 하루가 다 가도록 아무런 수확도 거두지 못했고, 서로를 위로하며 별의 탑에서 본때를 보여주기로 약속했다.", + "DatingCharacterEvent.140302.1": "“무나 워크스 사람을 데리고 은혜의지 도서관에 몰래 잠입하다니, 배짱 한번 두둑하네.” 스파클이 몰래 엄지손가락을 치켜세웠다. \n“마왕님의 현상 수배령에는 토끼 한 마리가 그려져 있으니, 아무도 못 알아볼 거야.” 당신 역시 스파클의 재치에 긍정의 답을 보냈다. \n“대신 라보라비보고 밖에서 기다리게 해서 미안하지만 말이야.”", + "DatingCharacterEvent.140302.2": "자료 보관 구역에 들어선 스파클은 마치 물 만난 물고기처럼 책을 한가득 안고 열람실에 자리를 잡았다. 당신은 이해하기 힘든 공식이나 이론이 적혀 있을 거라 짐작하며 슬쩍 훔쳐보았지만, 예상과 달리 책장에는 귀여운 삽화들만 가득했다. \n“동화책이 정말 많네. 아주 마음에 들어.” 스파클은 페이지를 넘겼다. 그 집중하는 모습은 마치 실험의 가장 중요한 단계를 진행하는 것만 같았다.", + "DatingCharacterEvent.140302.3": "스파클이 기지개를 켰다. \n어느덧 도서관에서 온종일 시간을 보낸 뒤였다. 스파클은 다 읽지 못한 책들을 아쉬운 듯 제자리에 갖다 놓았다. \n“마왕…”\n“나…” \n둘이 동시에 약속이라도 한 듯 입을 뗐고, 이내 서로를 마주 보며 미소 지었다. \n“너도 분명 다음에 또 오자고 말하려던 거지?”", + "DatingCharacterEvent.140302.5": "동화 대왕", + "DatingCharacterEvent.140302.6": "학원에서 뭔가 특별한 일이 일어날지도 모른다……", + "DatingCharacterEvent.140302.7": "당신은 스파클을 데리고 몰래 은혜의지 도서관에 잠입했고, 스파클은 도서관에 소장된 동화책들에 매료되어 알찬 하루를 보냈다. \n그 후, 둘은 이곳의 모든 동화책을 다 읽을 때까지 다음에 또 같이 오기로 약속했다.", "DatingCharacterEvent.141301.1": "동굴 가장 깊은 곳에서 벽 가득 그려진 벽화를 발견했다.", "DatingCharacterEvent.141301.2": "이 벽화들은 매우 추상적이라 마치 세 살배기 아이가 아무렇게나 그린 낙서처럼 보였고, 어둡고 습한 환경 탓에 더욱 기괴해 보였다.\n그때 치시아가 더 이상 어둠을 무서워하지 않을 뿐만 아니라 흥분해서 꼬리에서 불꽃이 튀어오를 정도라는 걸 알아차렸다.", "DatingCharacterEvent.141301.3": "“천재적인 걸작이구나?!” 치시아가 벽화에 거의 달라붙은 상태로 “이것 좀 보거라! 이 용, 무척이나 생생하지 않느냐! 참으로 대단하도다! 이 불사조도 지금 당장 날아오를 것 같구나!”라고 외쳤다.\n문득 눈앞의 벽화 스타일이 치시아의 평소 작화 스타일과 똑같다는 것을 깨달았다.", diff --git a/data/language/ko_kr/datingstartendevent.json b/data/language/ko_kr/datingstartendevent.json index ea9d619a..54273323 100644 --- a/data/language/ko_kr/datingstartendevent.json +++ b/data/language/ko_kr/datingstartendevent.json @@ -91,6 +91,10 @@ "DatingStartEndEvent.135101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", "DatingStartEndEvent.135102.1": "어느새 시간이 꽤 흘렀다.", "DatingStartEndEvent.135102.2": "==DATING_CHARACTER====KR4== 정말 잊을 수 없는 시간을 보냈다. 이제……", + "DatingStartEndEvent.140101.1": "당신은 휴대폰을 꺼내고 ==DATING_CHARACTER==에게 즉흥적으로 약속 신청 메시지를 보냈다.", + "DatingStartEndEvent.140101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", + "DatingStartEndEvent.140102.1": "어느새 시간이 꽤 흘렀다.", + "DatingStartEndEvent.140102.2": "==DATING_CHARACTER====KR4== 정말 잊을 수 없는 시간을 보냈다. 이제……", "DatingStartEndEvent.141101.1": "당신은 휴대폰을 꺼내고 ==DATING_CHARACTER==에게 즉흥적으로 약속 신청 메시지를 보냈다.", "DatingStartEndEvent.141101.2": "이제 함께 움직이게 될 텐데, 앞으로 어떤 일이 펼쳐질까?", "DatingStartEndEvent.141102.1": "어느새 시간이 꽤 흘렀다.", diff --git a/data/language/ko_kr/dictionarydiagram.json b/data/language/ko_kr/dictionarydiagram.json index 97255db4..a447fbb0 100644 --- a/data/language/ko_kr/dictionarydiagram.json +++ b/data/language/ko_kr/dictionarydiagram.json @@ -269,6 +269,8 @@ "DictionaryDiagram.40050102.2": "원소 카드를 뒤집어 특정 카드 조합을 완성하고 페이트 코인을 획득하세요.\u000b남은 턴을 다 쓰기 전에 페이트 코인 수집 목표를 달성하면 승리합니다!", "DictionaryDiagram.40050103.1": "페이트 카드", "DictionaryDiagram.40050103.2": "라운드 시작 전 페이트 카드를 획득할 수 있습니다. 각 페이트 카드는 특별한 추가 보너스를 제공하여 게임을 유리하게 이끌어 줍니다.", + "DictionaryDiagram.40050104.1": "계약", + "DictionaryDiagram.40050104.2": "게임 기간에 임의로 계약 중 하나를 선택하여 서명해야 합니다.\u000b계약 이행 시 버프를 획득할 수 있으며, 계약을 3회 이행하지 않을 경우 게임이 종료됩니다.", "DictionaryDiagram.40060101.1": "슈팅 럭키샷-기본 플레이", "DictionaryDiagram.40060101.2": "슈팅 럭키샷은 드링크 포탑을 조작해 샤로를 발사하여 쇼핑 바구니에 정확히 골인시키는 게임입니다. \n드링크 포탑을 길게 누른 뒤 뒤로 드래그하면 발사 속도와 각도를 조절할 수 있으며, 가이드 라인을 통해 예상 경로를 확인할 수 있습니다. 적절히 조절한 후 손을 떼면 샤로가 발사됩니다.", "DictionaryDiagram.40060102.1": "슈팅 럭키샷-쇼핑 바구니", diff --git a/data/language/ko_kr/discip.json b/data/language/ko_kr/discip.json index 34d75d10..2517d625 100644 --- a/data/language/ko_kr/discip.json +++ b/data/language/ko_kr/discip.json @@ -399,12 +399,12 @@ "DiscIP.214051.2": "승리 멜로디", "DiscIP.214051.3": "별이 향하는 곳", "DiscIP.214051.4": "“선생님~ 선생님~ 별 봐~”\r\n누군가 카나체의 옷자락을 잡아당겼고, 카나체가 돌아서서 고개를 숙이자 길게 삐죽 솟은 머리카락 하나가 여유로운 마음을 대변하듯 제멋대로 살랑거리고 있었다.\r\n“호타루 정말 대단해. 평소였다면 머리 위에 이런 풍경이 있는지조차 몰랐을 거다.”\r\n소녀는 자리에 앉아 천장의 별하늘을 바라보며 더는 아무 말도 하지 않았다. ‘아발란체’ 역시 소녀의 마음결을 따라 침묵한 채 아무런 소리도 내지 않았다.\r\n“어디 아파?”\r\n소녀가 고개를 저었고, 이해하지 못하겠다는 듯 곁에 있는 선생님에게 물었다.\r\n\r\n“하늘의 별은 저렇게 예쁜데, 사람들은 별의 탑에서 왜 서로를 상처 주는 거야?”\r\n카나체는 멍해졌다. 아이의 눈에 비친 세상은 언제나 가장 단순하고 순수하며, 진실한 법이다. 그래서, 이런 질문은 카나체조차 선뜻 답을 내놓지 못했다.\r\n“내 생각엔, 사람들이 자신이 걸어온 길은 알지만 앞으로 나아갈 미래는 알지 못해서일 거야. 그 불확실함에서 오는 공포 때문에 서로 다투게 되는 게 아닐까.”\r\n호타루의 삐쭉 솟은 머리카락 한 가닥이 구부러지며 귀여운 물음표 모양이 되었다. 소녀는 고개를 갸웃거리며 선생님을 바라보았다.\r\n“미안하군…… 방금 한 말은 좀 어려웠을 거다.”\r\n“조금은 알 것 같아…… 하지만, ‘걸어온 길’이 뭐야?”\r\n\r\n카나체는 말을 이어가려다 멈추고는, 대신 부드러운 손길로 호타루의 머리를 다정하게 쓰다듬었다.\r\n“걸어온 길이란, 한 사람이 이 세상에 온 시작점을 말한단다.”\r\n“호타루는 별에서 왔으니, 저 끝없이 펼쳐진 은하수가 바로 네가 걸어온 길이지.”\r\n선생님의 손끝이 향한 먼 곳에, 더 많은 별자리가 앞다투어 빛나기 시작했다. 수많은 찬란한 별빛이 소녀의 눈동자에 담겼다. 소녀는 모든 빛이 시작된 곳을 어떻게든 붙잡으려는 듯 까치발을 들었다. 마치 금방이라도 저 먼 곳에 닿을 것만 같았다.\r\n하지만 호타루는 머뭇거렸고, 손과 솟은 털이 함께 축 늘어졌다. 카나체는 왜 호타루가 시무룩해졌는지 묻기 위해 몸을 낮췄다.\r\n“내 미래는 저기로 가야 하는 거야?”\r\n호타루가 선생님의 손을 꼭 잡자, 카나체는 그 의미를 읽어냈다.\r\n“호타루가 점점 더 똑똑해지네. 선생님도 어떻게 대답해야 할지 모르겠을 정도야. ”\r\n“하지만 약속할게, 호타루의 미래는 선생님이 너와 함께 찾아줄 거야.”\r\n호타루는 카나체를 바라보며, 작고 앳된 손을 선생님의 손등 위에 포개었다.\r\n“나도 선생님이랑 같이할래.”\r\n“난 선생님을 믿어. 선생님도, 날 믿어줘.”\r\n\r\n카나체도 그 여린 손을 맞잡았다.\r\n이 순간, 그 어떤 말도 이미 무색해져 있었다.\r\n별들 사이에서 두 사람은 서로에게 유일한 존재가 되었고, 서로를 깊이 신뢰하며 영원히 함께하기로 했다.", - "DiscIP.214052.1": "???", - "DiscIP.214052.2": "???", - "DiscIP.214052.3": "???", - "DiscIP.214052.4": "???", - "DiscIP.214054.1": "???", - "DiscIP.214054.2": "???", - "DiscIP.214054.3": "???", - "DiscIP.214054.4": "???" + "DiscIP.214052.1": "메인 멜로디", + "DiscIP.214052.2": "승리 멜로디", + "DiscIP.214052.3": "기적의 손길", + "DiscIP.214052.4": "기계 팔이 한 치의 흐트러짐도 없이 부품들을 조립해 맞추고 있었다. 복잡한 설계도들이 옆쪽 작업대 위에 흩어져 있었다. 스파클은 마지막 톱니바퀴가 홈에 딱 맞물릴 때까지 숨죽였다.\r\n“완성이야……!”\r\n그녀의 말이 끝나기가 무섭게, 부품이 완벽하게 들어맞은 ‘새 발명품’에서 미세하게 ‘딸깍’하는 소리가 나더니 막 조립된 장치가 와르르 부서졌다.\r\n“아아…… 왜 또 부서지는 거야, 말도 안 돼! 재료 하중 계산은 틀림없이 몇 번이나 검증했단 말이야……”\r\n소녀는 짜증이 난 듯 머리카락을 헝클어뜨렸다. 설계도를 다시 한번 꼼꼼히 살펴보았지만, 너무 피곤한 탓인지 어디가 문제인지 도통 찾을 수가 없었다.\r\n“설마 재료 문제인가……?”\r\n그녀는 고개를 돌리자, 다른 작업대 위에 그 토끼가 누워있는 것이 보였다. 그건 그녀의 걸작이었다. 세상에서 가장 귀여운 외형에 이제 곧 장착될 예측 불허의 살상력까지 갖춘.\r\n소녀는 눈을 가늘게 뜨고 라보라비를 바라보았다. 머릿속에서 아이디어가 불꽃놀이처럼 터져 나왔다. 몽롱한 상태에서 동화책 「앨리시아의 지하 모험」을 처음 펼쳤을 때, 그 기상천외한 줄거리에 충격받았던 기억이 떠올랐다.\r\n“지금도 귀엽지만, 나비넥타이를 바꾸면…… 나비넥타이 안에 총구를 숨길 수도 있겠지?”\r\n스파클은 천천히 자신만의 상상의 우주 속으로 빠져들었다. 지금 이 순간, 이 작업실은 단순한 방이 아니라 하나의 거대한 우주였다. 톱니바퀴와 너트는 행성이 되고, 펼쳐진 설계도는 성운이 되었으며, 그 위에 생각나는 대로 덧입힌 기발한 아이디어들은 이 광활한 우주에서 그녀가 관측해 낸 별들이었다.\r\n\r\n다른 재료를 써보면 어떨까? 장난감 블록처럼 흔한 건 안 귀여운데…… 그러고 보니, 토끼한테 당근 모양의 미사일 포트를 만들어 주는 건 어떨까?\r\n스파클은 갑자기 영감이 떠올랐다.\r\n이야기 속에 나오는 토끼 신사의 회중시계도 있었다. 그건 소형 권총이 될 수도 있지 않을까? 아니면 핀을 뽑아서 던지는 폭탄이라든가……?\r\n상상 속의 우주에서 눈앞의 라보라비와 주파수가 맞은 것처럼, 스파클은 휠체어를 작업대 쪽으로 몰았다. 그녀는 책상 위의 너트와 설계도 부품들을 옆으로 밀어냈고, 겨우 비워낸 좁은 자리에 새로운 설계 초안을 펼쳤다.\r\n펜촉이 종이에 닿았다. 첫 번째 선, 두 번째 선. 시간이 흐르면서 기상천외한 생각들이 종이 위에 펼쳐졌고, 더 위험하면서도 더 귀여운 발명품이 서서히 탄생하고 있었다……", + "DiscIP.214054.1": "메인 멜로디", + "DiscIP.214054.2": "승리 멜로디", + "DiscIP.214054.3": "마이크로 원더랜드", + "DiscIP.214054.4": "“스파클, 봐봐. 이게 뭘까?”\r\n어머니가 등 뒤에 숨긴 선물 상자를 스파클의 손에 쥐여주었다. “아빠랑 엄마가 우리 스파클의 퇴원을 기념해 준비한 새…… 동화책이야!”\r\n“와아! 새 동화책이다!” 어린 스파클은 상자를 품에 안은 채 기뻐하며 제자리에서 빙글 한 바퀴 돌고는 허겁지겁 포장을 뜯었다.\r\n그 책 표지는 새것인 데다가 종이 향기를 풍기고 있었는데 이것은 스파클 자신이 가장 좋아하는 냄새였다.\r\n“「에메랄드 성의 마법사」?”\r\n“응, 엄마가 특별히 탑을 오르는 여행가 친구한테 부탁해서, 어린 소녀가 귀여운 동료들과 모험을 떠나는 동화책을 소원으로 빌어 달라고 부탁했단다~”\r\n“엄마도 우리 스파클이 밖으로 나가고 싶어 한다는 거 잘 알고 있어, 그렇지? 하지만 엄마는 네가 아프지 않고 건강했으면 좋겠어……”\r\n“아, 그리고! 혹시 재미없으면 엄마한테 말해. 그럼, 다음엔 엄마가 직접 아빠를 황야에서 특훈시키고, 여행가로 만들어 탑에 오르게 할게!!”\r\n스파클은 자신과 함께 웃고 있는 어머니를 꼭 껴안았다. “응! 나, 집에서 얌전히 잘 있을게. 엄마가 선물해 준 동화책들, 전부 다 좋아!”\r\n그녀는 머리 위로 전해지는 어머니의 다정한 손길을 느끼며, 마음 한구석에 남아 있던 아쉬움을 말끔히 털어내 버렸다.\r\n\r\n스파클이 눈을 떴다. 꿈속에서 느꼈던 어머니의 따스한 온기와, 그 책의 내음이 고스란히 남아 있음을 깨달았다.\r\n토끼 머리 하나가 불쑥 눈앞에 나타났다. “^^ 스파클, 9시에 책장 정리 예정. 정렬 순서 조회 중: 도서명 가나다순? 아니면 출판일 순?”\r\n맞다! 어젯밤 자기 전, 라보라비의 일정을 조정했었다. 오늘, 공방 구석에 오랫동안 아무렇게나 쌓여 있던 동화책을 마음먹고 제대로 싹 정리하기로 했었다.\r\n그래서 어릴 적의 모습을 꿈에서 나왔나 보다…… 스파클은 마음을 바꿨다. “라보라비, 내가 직접 할게. 넌 쌓여 있는 책들 사이에서 책 찾아내는 것만 해줘~”\r\n“ㅠㅠ 안 됨. 지난번 책장 정리 계획 당시, 스파클이 책을 집어 들고 읽기 시작하는 바람에 결국 중단되었음. 그러니, 이번 작업은 라보라비가 수행해야 해.”\r\n아하하하, 그런 일도 있었지.\r\n스파클은 조금 민망한 듯 코끝을 만지며 라보라비의 제안을 받아들였다. “그럼 부탁할게, 라보라비. 정렬 순서는 가나다순으로 해줘~”\r\n“^^ 접수.”\r\n\r\n책 정리는 라보라비에 맡겼고, 블롯치와 레오는 이미 차단해 둔 상태였다. 공방은 미리 설정된 궤도를 따라 흔들림 없이 나아가고 있었다.\r\n모든 것이 완벽했고, 새로운 영감도 곧 샘솟을 것 같았다.\r\n스파클은 찻잔을 들어 올렸고 모처럼 찾아온 여유로운 휴식을 만끽했다." } \ No newline at end of file diff --git a/data/language/ko_kr/gacha.json b/data/language/ko_kr/gacha.json index a38a65ff..a2a0296c 100644 --- a/data/language/ko_kr/gacha.json +++ b/data/language/ko_kr/gacha.json @@ -9,6 +9,7 @@ "Gacha.10133.1": "산들바람에 실린 청순한 향기", "Gacha.10134.1": "녹은 눈 사이로 피어나는 새싹", "Gacha.10135.1": "운명의 만남", + "Gacha.10140.1": "완전무결한 최종의 답", "Gacha.10141.1": "운명의 만남", "Gacha.10143.1": "어둠을 가르는 은빛 총", "Gacha.10144.1": "칼날에 흐르는 달빛", @@ -18,6 +19,7 @@ "Gacha.10156.1": "운명의 만남", "Gacha.10158.1": "이브의 선물 대작전", "Gacha.10159.1": "마음의 속삭임, 남아 있는 온기", + "Gacha.11119.1": "운명의 만남", "Gacha.11144.1": "칼날에 흐르는 달빛", "Gacha.11155.1": "달에 닿을 거대한 파도", "Gacha.2.1": "추억의 음색", @@ -30,6 +32,7 @@ "Gacha.20133.1": "오후의 햇살 달콤한 꿈나라", "Gacha.20134.1": "화려한 밤하늘 피어오른 불꽃", "Gacha.20135.1": "마음의 소리", + "Gacha.20140.1": "기묘한 생각 천재의 작품", "Gacha.20141.1": "마음의 소리", "Gacha.20143.1": "봄날의 햇살 나른한 꿈결", "Gacha.20144.1": "맑은 연못에 비친 달", @@ -39,6 +42,7 @@ "Gacha.20156.1": "마음의 소리", "Gacha.20158.1": "감튀 나라의 캐럴", "Gacha.20159.1": "깨어난 찰나 몽환의 실루엣", + "Gacha.21119.1": "마음의 소리", "Gacha.21144.1": "맑은 연못에 비친 달", "Gacha.21155.1": "하늘빛 바다", "Gacha.5.1": "스타트 대시" diff --git a/data/language/ko_kr/honor.json b/data/language/ko_kr/honor.json index 583a7583..75ed196e 100644 --- a/data/language/ko_kr/honor.json +++ b/data/language/ko_kr/honor.json @@ -31,6 +31,7 @@ "Honor.112133.1": "바람개비의 비밀", "Honor.112134.1": "최고의 스승", "Honor.112135.1": "마녀의 소식통", + "Honor.112140.1": "돌아가는 톱니바퀴", "Honor.112141.1": "‘퇴마의 달인’", "Honor.112142.1": "음료의 달인", "Honor.112143.1": "눈보라가 머문 곳", @@ -73,6 +74,7 @@ "Honor.116008.1": "To. 소중한 당신", "Honor.116009.1": "어두운 밤 홀로 춤추는 그림자", "Honor.116010.1": "프레임 밖에 비치는 것", + "Honor.116011.1": "두근두근! 무나 랩소디!", "Honor.117001.1": "종언의 결전·패왕", "Honor.117002.1": "종언의 결전·달인", "Honor.117003.1": "종언의 결전·정예", @@ -85,6 +87,9 @@ "Honor.117031.1": "종언의 결전·패왕", "Honor.117032.1": "종언의 결전·달인", "Honor.117033.1": "종언의 결전·정예", + "Honor.117041.1": "종언의 결전·패왕", + "Honor.117042.1": "종언의 결전·달인", + "Honor.117043.1": "종언의 결전·정예", "Honor.118001.1": "사냥 전문가·패왕", "Honor.118002.1": "사냥 전문가·달인", "Honor.118003.1": "사냥 전문가·정예", diff --git a/data/language/ko_kr/item.json b/data/language/ko_kr/item.json index bc0a2091..930abc09 100644 --- a/data/language/ko_kr/item.json +++ b/data/language/ko_kr/item.json @@ -54,9 +54,9 @@ "Item.10303.1": "어흥냥이", "Item.10303.2": "코하쿠 전용 스킨 「어흥냥이」 오픈의 증표!", "Item.10303.3": "비단으로 흐르는 불꽃을 만들어내고, 상서로운 구름을 수놓았네. 위엄 속에 생생한 눈빛이 서려 있구나.\u000b어흥…", - "Item.10304.1": "???", - "Item.10304.2": "???", - "Item.10304.3": "???", + "Item.10304.1": "느긋한 여름의 초대장", + "Item.10304.2": "코하쿠 전용 스킨 「느긋한 여름의 초대장」 오픈의 증표!", + "Item.10304.3": "축제의 틈새를 붙잡고, 나의 시선은 뜨거운 해풍을 타서 유유히 너에게 전해진다.", "Item.106.1": "???", "Item.106.2": "???", "Item.106.3": "???", @@ -257,6 +257,9 @@ "Item.112137.3": "???", "Item.112139.2": "???", "Item.112139.3": "???", + "Item.112140.1": "돌아가는 톱니바퀴", + "Item.112140.2": "명예로운 칭호 「돌아가는 톱니바퀴」 오픈", + "Item.112140.3": "여행가 스파클과의 우정 증표!", "Item.112141.1": "‘퇴마의 달인’", "Item.112141.2": "명예로운 칭호 「‘퇴마의 달인’」 오픈", "Item.112141.3": "여행가 치시아와의 우정 증표!", @@ -436,6 +439,9 @@ "Item.116010.1": "프레임 밖에 비치는 것", "Item.116010.2": "명예로운 칭호 「프레임 밖에 비치는 것」 오픈", "Item.116010.3": "「프레임 밖에 비치는 것」 이벤트에서 많은 것을 얻었다는 증명.", + "Item.116011.1": "두근두근! 무나 랩소디!", + "Item.116011.2": "명예로운 칭호 「두근두근! 무나 랩소디!」 오픈", + "Item.116011.3": "「두근두근! 무나 랩소디!」 이벤트에서 많은 것을 얻었다는 증명.", "Item.11602.1": "레이센-각성", "Item.11603.1": "잠자는 온실 속의 공주", "Item.11603.2": "레이센 전용 스킨 「잠자는 온실 속의 공주」 오픈의 증표!", @@ -493,6 +499,15 @@ "Item.11704.1": "???", "Item.11704.2": "???", "Item.11704.3": "???", + "Item.117041.1": "시즌5 종언의 결전·패왕", + "Item.117041.2": "명예로운 칭호 「시즌5 종언의 결전·패왕」 오픈", + "Item.117041.3": "「종언의 노래」 시즌5에서 치열하게 싸워 ‘패왕’이라는 칭호를 획득했다는 증명!", + "Item.117042.1": "시즌5 종언의 결전·달인", + "Item.117042.2": "명예로운 칭호 「시즌5 종언의 결전·달인」 오픈", + "Item.117042.3": "「종언의 노래」 시즌5에서 치열하게 싸워 ‘달인’이라는 칭호를 획득했다는 증명!", + "Item.117043.1": "시즌5 종언의 결전·정예", + "Item.117043.2": "명예로운 칭호 「시즌5 종언의 결전·정예」 오픈", + "Item.117043.3": "「종언의 노래」 시즌5에서 치열하게 싸워 ‘정예’라는 칭호를 획득했다는 증명!", "Item.118.1": "크루니스", "Item.118.2": "「크루니스」에게 팀 가입을 요청한 증표", "Item.118.3": "진료소의 표본실은 점점 채워지고 있지만, \u000b아쉽게도 그녀는 아직 가장 마음에 드는 것을 찾지 못했다.", @@ -626,6 +641,9 @@ "Item.120004.1": "배달원의 보물삽", "Item.120004.2": "「To. 소중한 당신」 이벤트 아이템", "Item.120004.3": "행운을 가져다 준다는 보물삽, 하지만 안타깝게도 그리 튼튼하지 않다.", + "Item.120005.1": "백사장의 보물삽", + "Item.120005.2": "「기묘한 모험! 심해 유령선의 전설!」이벤트 아이템", + "Item.120005.3": "행운을 가져다 준다는 보물삽, 하지만 안타깝게도 그리 튼튼하지 않다.", "Item.12001.1": "카나체-기본", "Item.12002.1": "카나체-각성", "Item.12003.1": "???", @@ -849,14 +867,14 @@ "Item.13904.1": "???", "Item.13904.2": "???", "Item.13904.3": "???", - "Item.140.1": "???", - "Item.140.2": "???", - "Item.140.3": "???", - "Item.1400.1": "???", - "Item.1400.2": "???", - "Item.1400.3": "???", - "Item.14001.1": "???", - "Item.14002.1": "???", + "Item.140.1": "스파클", + "Item.140.2": "「스파클」에게 팀 가입을 요청한 증표", + "Item.140.3": "생존과 파멸의 틈새, 오직 그 은혜만은 더럽혀질 수 없다.", + "Item.1400.1": "스파클 심상 결정", + "Item.1400.2": "여행가 특성 활성화에 사용", + "Item.1400.3": "생존과 파멸의 틈새, 오직 그 은혜만은 더럽혀질 수 없다.", + "Item.14001.1": "스파클-기본", + "Item.14002.1": "스파클-각성", "Item.14003.1": "???", "Item.14003.2": "???", "Item.14003.3": "???", @@ -1438,12 +1456,12 @@ "Item.214050.3": "수없이 오가는 술잔과 끊이지 않는 말소리\u000b미래를 향한 포부와 상상은 오직 이 순간에만 빛날 뿐.\u000b하지만 그 찬란한 빛의 이면, 달의 어두운 뒤편에서\u000b그림자는 꿈이 존재하는 세상을 간절히 염원하고 있다.", "Item.214051.1": "별이 향하는 곳", "Item.214051.3": "꽃과 물이 대지를 감싸 안고, 별과 별이 맴돌며 서로 쫓아가듯,\u000b세상 모든 것이 서로에게 기대어 있으니, 당신의 고독 역시 나눌 수 있게 해주세요.\u000b어두운 우주 속에서, 당신을 위해 집으로 향하는 별빛을 밝혀드릴게요.", - "Item.214052.1": "???", - "Item.214052.3": "???", + "Item.214052.1": "기적의 손길", + "Item.214052.3": "톱니바퀴가 맞물려 돌아가고, 망상의 우주가 가동된다. \u000b토끼가 영감의 리스트를 펼치자, 핀셋과 렌치는 엉뚱한 창의력을 조립한다. \u000b소녀의 펜 끝이 설계도 위에서 춤추고, \u000b귀여운 겉모습 아래, 새로운 위험천만한 무기가 탄생한다.", "Item.214053.1": "???", "Item.214053.3": "???", - "Item.214054.1": "???", - "Item.214054.3": "???", + "Item.214054.1": "마이크로 원더랜드", + "Item.214054.3": "나만의 작은 원더랜드에, \u000b그녀와 함께 어둑한 등불 아래를 달린다. \u000b걸음이 멈추는 것을 두려워하지 마. \u000b우리가 서로의 종착지에 닿을 때까지, 내가 영원히 너의 손을 꽉 잡아줄 테니까.…", "Item.214055.1": "???", "Item.214055.3": "???", "Item.214056.1": "???", @@ -1753,13 +1771,13 @@ "Item.224051.1": "별이 향하는 곳 멜로디", "Item.224051.2": "특정 레코드 한계 돌파에 사용되는 재료", "Item.224051.3": "꽃과 물이 대지를 감싸 안고, 별과 별이 맴돌며 서로 쫓아가듯,\u000b세상 모든 것이 서로에게 기대어 있으니, 당신의 고독 역시 나눌 수 있게 해주세요.\u000b어두운 우주 속에서, 당신을 위해 집으로 향하는 별빛을 밝혀드릴게요.", - "Item.224052.1": "???", - "Item.224052.2": "???", - "Item.224052.3": "???", + "Item.224052.1": "기적의 손길 멜로디", + "Item.224052.2": "특정 레코드 한계 돌파에 사용되는 재료", + "Item.224052.3": "톱니바퀴가 맞물려 돌아가고, 망상의 우주가 가동된다. \u000b토끼가 영감의 리스트를 펼치자, 핀셋과 렌치는 엉뚱한 창의력을 조립한다. \u000b소녀의 펜 끝이 설계도 위에서 춤추고, \u000b귀여운 겉모습 아래, 새로운 위험천만한 무기가 탄생한다.", "Item.224053.2": "???", - "Item.224054.1": "???", - "Item.224054.2": "???", - "Item.224054.3": "???", + "Item.224054.1": "마이크로 원더랜드 멜로디", + "Item.224054.2": "특정 레코드 한계 돌파에 사용되는 재료", + "Item.224054.3": "나만의 작은 원더랜드에, \u000b그녀와 함께 어둑한 등불 아래를 달린다. \u000b걸음이 멈추는 것을 두려워하지 마. \u000b우리가 서로의 종착지에 닿을 때까지, 내가 영원히 너의 손을 꽉 잡아줄 테니까.…", "Item.224055.2": "???", "Item.224056.2": "???", "Item.224057.2": "???", @@ -2726,35 +2744,35 @@ "Item.513741.1": "???", "Item.513742.1": "???", "Item.513743.1": "???", - "Item.514001.1": "???", - "Item.514002.1": "???", - "Item.514003.1": "???", - "Item.514004.1": "???", - "Item.514005.1": "???", - "Item.514006.1": "???", - "Item.514007.1": "???", - "Item.514008.1": "???", - "Item.514009.1": "???", - "Item.514010.1": "???", - "Item.514011.1": "???", - "Item.514012.1": "???", - "Item.514013.1": "???", - "Item.514021.1": "???", - "Item.514022.1": "???", - "Item.514023.1": "???", - "Item.514024.1": "???", - "Item.514025.1": "???", - "Item.514026.1": "???", - "Item.514027.1": "???", - "Item.514028.1": "???", - "Item.514029.1": "???", - "Item.514030.1": "???", - "Item.514031.1": "???", - "Item.514032.1": "???", - "Item.514033.1": "???", - "Item.514041.1": "???", - "Item.514042.1": "???", - "Item.514043.1": "???", + "Item.514001.1": "쫑긋 사격", + "Item.514002.1": "찰칵 연쇄음", + "Item.514003.1": "인형의 묵직한 총성", + "Item.514004.1": "무나 오버플로우", + "Item.514005.1": "집중 사격", + "Item.514006.1": "부유 궤도 사격", + "Item.514007.1": "톱니바퀴의 맞물림", + "Item.514008.1": "다이얼 기류", + "Item.514009.1": "째깍 잔향", + "Item.514010.1": "부동의 위엄", + "Item.514011.1": "집중 폭격의 끝맛", + "Item.514012.1": "래빗 스텝", + "Item.514013.1": "유리에 모인 빛", + "Item.514021.1": "토끼의 폭발", + "Item.514022.1": "휠체어의 엄호", + "Item.514023.1": "화력 지원", + "Item.514024.1": "화력 포격", + "Item.514025.1": "토끼 집속탄", + "Item.514026.1": "토끼 협동 폭발", + "Item.514027.1": "계측 한계 초과", + "Item.514028.1": "토끼탄 강화", + "Item.514029.1": "토끼의 시계", + "Item.514030.1": "압력 상승", + "Item.514031.1": "장인의 자부심", + "Item.514032.1": "천재의 이름으로", + "Item.514033.1": "과부하 가동", + "Item.514041.1": "용액의 도움", + "Item.514042.1": "기묘한 땅", + "Item.514043.1": "종결의 낙인", "Item.514101.1": "불꽃의 각성", "Item.514102.1": "별빛의 불꽃", "Item.514103.1": "먹에 스며든 불꽃", @@ -3162,6 +3180,9 @@ "Item.71015.1": "접두 칭호: 차가운", "Item.71015.2": "칭호: 차가운 오픈에 사용된다.", "Item.71015.3": "신비한 단어가 적힌 작은 카드.", + "Item.71016.1": "접두 칭호: 챔피언", + "Item.71016.2": "칭호: 챔피언 오픈에 사용된다.", + "Item.71016.3": "신비한 단어가 적힌 작은 카드.", "Item.72001.1": "접미 칭호: 마왕", "Item.72001.2": "칭호: 마왕 오픈에 사용된다.", "Item.72001.3": "신비한 단어가 적힌 작은 카드.", @@ -3207,6 +3228,9 @@ "Item.72015.1": "접미 칭호: 선생님", "Item.72015.2": "칭호: 선생님 오픈에 사용된다.", "Item.72015.3": "신비한 단어가 적힌 작은 카드.", + "Item.72016.1": "접미 칭호: 장인", + "Item.72016.2": "칭호: 장인 오픈에 사용된다.", + "Item.72016.3": "신비한 단어가 적힌 작은 카드.", "Item.73101.1": "오징어 쌀과자", "Item.73101.2": "「기묘한 모험! 심해 유령선의 전설!」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", "Item.73101.3": "그녀가 직접 만든 오징어 쌀과자, 한 번에 얼마나 먹을 수 있을까?", @@ -3237,6 +3261,9 @@ "Item.73110.1": "토끼 스티커", "Item.73110.2": "「프레임 밖에 비치는 것」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", "Item.73110.3": "임무를 완수하면 스티커를 보상으로 받는다. 어른들 말씀 잘 듣고, 착한 아이가 되자!", + "Item.73111.1": "잉여 부품", + "Item.73111.2": "「두근두근! 무나 랩소디!」 이벤트에 적극적으로 참여하여 획득하는 코인, 이벤트 상점에서 아이템으로 교환 가능", + "Item.73111.3": "도면대로 조립하고 남은 장비 부품...... 기계가 제대로 돌아가면 문제 없겠지?", "Item.73201.1": "공략 깃발", "Item.73201.2": "「공략 기록 대모집」에 적극적으로 참여하여 획득하는 아이템!", "Item.73201.3": "지리 협회에서 별의 탑을 충분히 탐색하여 공략 기록을 남긴 여행가에게 주어진 깃발, 남을 위한 것이 곧 나를 위한 것.", diff --git a/data/language/ko_kr/jointdrill_2_level.json b/data/language/ko_kr/jointdrill_2_level.json index af3428a0..20f69a6b 100644 --- a/data/language/ko_kr/jointdrill_2_level.json +++ b/data/language/ko_kr/jointdrill_2_level.json @@ -1,6 +1,16 @@ { "JointDrill_2_Level.1.1": "신속 작전", "JointDrill_2_Level.1.2": "셀시아·신속 작전/보통", + "JointDrill_2_Level.11.1": "절망의 진지", + "JointDrill_2_Level.11.2": "셀시아·절망의 진지/보통", + "JointDrill_2_Level.12.1": "절망의 진지", + "JointDrill_2_Level.12.2": "셀시아·절망의 진지/하드", + "JointDrill_2_Level.13.1": "절망의 진지", + "JointDrill_2_Level.13.2": "셀시아·절망의 진지/초월", + "JointDrill_2_Level.14.1": "절망의 진지", + "JointDrill_2_Level.14.2": "셀시아·절망의 진지/종언", + "JointDrill_2_Level.15.1": "절망의 진지", + "JointDrill_2_Level.15.2": "셀시아·절망의 진지/익스트림", "JointDrill_2_Level.2.1": "신속 작전", "JointDrill_2_Level.2.2": "셀시아·신속 작전/하드", "JointDrill_2_Level.3.1": "신속 작전", diff --git a/data/language/ko_kr/jointdrillaffix.json b/data/language/ko_kr/jointdrillaffix.json index f09799cc..624af232 100644 --- a/data/language/ko_kr/jointdrillaffix.json +++ b/data/language/ko_kr/jointdrillaffix.json @@ -18,9 +18,9 @@ "JointDrillAffix.10009.1": "왈츠·뒤덮인 악의", "JointDrillAffix.10009.2": "전체 아군이 보스 적에게 일정 차례 피해를 입힌 후, 보스 적은 짧은 시간 동안 받는 피해가 증가한다.", "JointDrillAffix.10010.1": "보스 법칙·동화 감쇠", - "JointDrillAffix.10010.2": "아군 유닛이 빨간색/초록색 타일 위에 있을 때, 해당 유닛이 같은 색상의 보스에게 입히는 피해가 대폭 감소합니다.", + "JointDrillAffix.10010.2": "아군 유닛이 노란색/파란색 타일 위에 있을 때, 해당 유닛이 같은 색상의 보스에게 입히는 피해가 대폭 감소합니다.", "JointDrillAffix.10011.1": "보스 법칙·이질 증폭", - "JointDrillAffix.10011.2": "아군 유닛이 빨간색/초록색 타일 위에 있을 때, 해당 유닛이 다른 색상의 보스에게 입히는 피해가 대폭 증가합니다.", + "JointDrillAffix.10011.2": "아군 유닛이 노란색/파란색 타일 위에 있을 때, 해당 유닛이 다른 색상의 보스에게 입히는 피해가 대폭 증가합니다.", "JointDrillAffix.10012.1": "권능", "JointDrillAffix.10012.2": "보스의 일부 스킬은 체스판 내 지정된 타일의 색상을 변경합니다.", "JointDrillAffix.10013.1": "종말의 황혼", diff --git a/data/language/ko_kr/jointdrillcontrol.json b/data/language/ko_kr/jointdrillcontrol.json index 8db9b521..058ef41d 100644 --- a/data/language/ko_kr/jointdrillcontrol.json +++ b/data/language/ko_kr/jointdrillcontrol.json @@ -6,5 +6,7 @@ "JointDrillControl.510003.2": "전차는 대지를 짓밟고, 중생의 파멸을 찬양하는 개선가를 부른다. \u000b그녀는 수없이 많은 전쟁을 재현했지만, 오직 광기만이 영원히 변치 않음을 증명한다.", "JointDrillControl.510003.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다.", "JointDrillControl.510004.2": "그녀는 공포를 의식처럼 드리우고,\u000b광기로 절망을 키운다. \u000b그녀의 무대에는 태곳적 악몽이 펼쳐진다.", - "JointDrillControl.510004.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다." + "JointDrillControl.510004.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다.", + "JointDrillControl.510005.2": "전차는 대지를 짓밟고, 중생의 파멸을 찬양하는 개선가를 부른다. \u000b그녀는 수없이 많은 전쟁을 재현했지만, 오직 광기만이 영원히 변치 않음을 증명한다.", + "JointDrillControl.510005.3": "종언의 노래 이벤트 기간 중 매일 3번의 도전 기회가 주어지며, 이미 오픈된 난이도 중 선택해 도전합니다. 또 해당 전투 결과에 따라 코인과 랭킹 포인트를 획득할 수 있습니다.\r\n\u000b도전은 일정 기간 동안 지속되며, 이 기간 내에 여러 작전팀을 파견해 여러 라운드 전투를 진행할 수 있지만, 각 작전팀 내 여행가는 중복하여 출전할 수 없습니다.\r\n\u000b전투 승리 시 도전 난이도와 전투 시간에 따라 포인트를 획득합니다. 시간이 소진되거나 전투 횟수가 소진되어도 정산하여 일정 포인트를 획득할 수 있습니다.\r\n\u000b각 이벤트마다 포인트를 누적해 임무 보상을 받을 수 있습니다." } \ No newline at end of file diff --git a/data/language/ko_kr/jointdrillquest.json b/data/language/ko_kr/jointdrillquest.json index 157e5e5b..ebcc792a 100644 --- a/data/language/ko_kr/jointdrillquest.json +++ b/data/language/ko_kr/jointdrillquest.json @@ -26,5 +26,12 @@ "JointDrillQuest.13004.1": "현재 누적 점수 28,866,000포인트", "JointDrillQuest.13005.1": "현재 누적 점수 35,036,000포인트", "JointDrillQuest.13006.1": "현재 누적 점수 39,252,000포인트", - "JointDrillQuest.13007.1": "현재 누적 점수 41,380,000포인트" + "JointDrillQuest.13007.1": "현재 누적 점수 41,380,000포인트", + "JointDrillQuest.14001.1": "현재 누적 점수 12,852,000포인트", + "JointDrillQuest.14002.1": "현재 누적 점수 20,520,000포인트", + "JointDrillQuest.14003.1": "현재 누적 점수 25,164,000포인트", + "JointDrillQuest.14004.1": "현재 누적 점수 28,866,000포인트", + "JointDrillQuest.14005.1": "현재 누적 점수 35,036,000포인트", + "JointDrillQuest.14006.1": "현재 누적 점수 39,252,000포인트", + "JointDrillQuest.14007.1": "현재 누적 점수 41,380,000포인트" } \ No newline at end of file diff --git a/data/language/ko_kr/levelquesttarget.json b/data/language/ko_kr/levelquesttarget.json index b6d7ea3c..151f2784 100644 --- a/data/language/ko_kr/levelquesttarget.json +++ b/data/language/ko_kr/levelquesttarget.json @@ -86,6 +86,30 @@ "LevelQuestTarget.11904022.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.11904031.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.11904041.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.11911011.1": "나노하의 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11911012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11911013.1": "나노하의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11911014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11911015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11911016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.11912011.1": "나노하의 메인 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11912012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11912013.1": "나노하의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11912014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11912015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11912016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.11913011.1": "나노하의 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11913012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11913013.1": "나노하의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11913014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11913015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11913016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.11914011.1": "나노하의 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11914012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11914013.1": "나노하의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.11914014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11914015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.11914016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", "LevelQuestTarget.121010101.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.121010201.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.121010301.1": "메인 캐릭터의 필살기 SP 가득 충전", @@ -261,6 +285,30 @@ "LevelQuestTarget.13504014.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.13504015.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.13504016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.14001011.1": "스파클 메인 스킬 「{Param2}」을 길게 눌러 토끼 속사 모드 진입", + "LevelQuestTarget.14001012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14001013.1": "스파클의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14001014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14001015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14001016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.14002011.1": "스파클 메인 스킬 「{Param2}」을 짧게 눌러 토끼 대개방 모드 진입", + "LevelQuestTarget.14002012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14002013.1": "스파클의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14002014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14002015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14002016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.14003011.1": "스파클의 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14003012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14003013.1": "스파클의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14003014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14003015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14003016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", + "LevelQuestTarget.14004011.1": "스파클의 지원 스킬 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14004012.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14004013.1": "스파클의 필살기 「{Param2}」 {Param1}회 시전", + "LevelQuestTarget.14004014.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14004015.1": "{Param2} {Param1}마리 처치", + "LevelQuestTarget.14004016.1": "모든 임무를 완료했습니다.\r\n계속 전투하거나 위의 승강기로 이곳을 떠나세요.", "LevelQuestTarget.14101011.1": "치시아의 메인 스킬 「{Param2}」 {Param1}회 시전", "LevelQuestTarget.14101012.1": "{Param2} {Param1}마리 처치", "LevelQuestTarget.14101013.1": "치시아의 필살기 「{Param2}」 {Param1}회 시전", diff --git a/data/language/ko_kr/mailtemplate.json b/data/language/ko_kr/mailtemplate.json index f040a707..f9d7492f 100644 --- a/data/language/ko_kr/mailtemplate.json +++ b/data/language/ko_kr/mailtemplate.json @@ -71,6 +71,15 @@ "MailTemplate.10703.1": "지리 협회", "MailTemplate.10703.2": "재배송 - 임무 보상", "MailTemplate.10703.3": "「프레임 밖에 비치는 것」 이벤트 임무가 종료되었으며, 보상 수령 기한이 만료되었습니다. \n협회에서 특별히 여단 사무실로 보상을 배송해 드렸으니 확인해 보세요.\n다음번 임무 완료 후에는 잊지 말고 꼭 보상을 수령하세요!", + "MailTemplate.10801.1": "지리 협회", + "MailTemplate.10801.2": "이벤트 코인 만료 알림", + "MailTemplate.10801.3": "「두근두근! 무나 랩소디!」 이벤트가 {0}일 뒤 종료됩니다.\n획득한 「잉여 부품」은 이벤트 종료 후 만료되어 소멸되니, \n이벤트 종료 전에 꼭 이벤트 상점에서 「잉여 부품」으로 원하는 보상을 교환하세요!", + "MailTemplate.10802.1": "지리 협회", + "MailTemplate.10802.2": "재배송 - 만료된 코인", + "MailTemplate.10802.3": "「두근두근! 무나 랩소디!」 이벤트가 종료되었습니다. \n사용하지 않은 「잉여 부품」은 「도라」로 교환되어 길드 창고로 발송되었으니 꼭 확인해 주세요.", + "MailTemplate.10803.1": "지리 협회", + "MailTemplate.10803.2": "재배송 - 임무 보상", + "MailTemplate.10803.3": "「두근두근! 무나 랩소디!」 이벤트 임무가 종료되었으며, 보상 수령 기한이 만료되었습니다. \n협회에서 특별히 여단 사무실로 보상을 배송해 드렸으니 확인해 보세요.\n다음번 임무 완료 후에는 잊지 말고 꼭 보상을 수령하세요!", "MailTemplate.20101.1": "지리 협회", "MailTemplate.20101.2": "이벤트 코인 만료 알림", "MailTemplate.20101.3": "「반짝이는 사자와 이브의 정령」 이벤트가 {0}일 뒤 종료됩니다.\n획득한 「진저브레드」는 이벤트 종료 후 만료되어 소멸되니, \n이벤트 종료 전에 꼭 이벤트 상점에서 「진저브레드」로 원하는 보상을 교환하세요!", diff --git a/data/language/ko_kr/mainskill.json b/data/language/ko_kr/mainskill.json index 52ab4d99..2e8f0b26 100644 --- a/data/language/ko_kr/mainskill.json +++ b/data/language/ko_kr/mainskill.json @@ -1055,30 +1055,30 @@ "MainSkill.405105.2": "빛 속성 밸런스 캐릭터가 필드에 1초 머무를 때마다 「싱크로율」 1스택을 획득해, 스택마다 자신의 빛 속성 피해가 {1} 증가한다. {2}초간 지속되며, 최대 {3}스택 중첩된다. \u000b자신의 「싱크로율」이 최대 스택을 달성하면, 피해를 입힐 때 목표에게 「적대 반응」을 추가로 부여해, 받는 빛 속성 일반 공격 피해가 {4} 증가한다. {5}초간 지속된다.", "MainSkill.405106.1": "별이 향하는 곳", "MainSkill.405106.2": "빛 속성 밸런스 캐릭터가 필드에 1초 머무를 때마다 「싱크로율」 1스택을 획득해, 스택마다 자신의 빛 속성 피해가 {1} 증가한다. {2}초간 지속되며, 최대 {3}스택 중첩된다. \u000b자신의 「싱크로율」이 최대 스택을 달성하면, 피해를 입힐 때 목표에게 「적대 반응」을 추가로 부여해, 받는 빛 속성 일반 공격 피해가 {4} 증가한다. {5}초간 지속된다.", - "MainSkill.405201.1": "???", - "MainSkill.405201.2": "???", - "MainSkill.405202.1": "???", - "MainSkill.405202.2": "???", - "MainSkill.405203.1": "???", - "MainSkill.405203.2": "???", - "MainSkill.405204.1": "???", - "MainSkill.405204.2": "???", - "MainSkill.405205.1": "???", - "MainSkill.405205.2": "???", - "MainSkill.405206.1": "???", - "MainSkill.405206.2": "???", - "MainSkill.405401.1": "???", - "MainSkill.405401.2": "???", - "MainSkill.405402.1": "???", - "MainSkill.405402.2": "???", - "MainSkill.405403.1": "???", - "MainSkill.405403.2": "???", - "MainSkill.405404.1": "???", - "MainSkill.405404.2": "???", - "MainSkill.405405.1": "???", - "MainSkill.405405.2": "???", - "MainSkill.405406.1": "???", - "MainSkill.405406.2": "???", + "MainSkill.405201.1": "기적의 손길", + "MainSkill.405201.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405202.1": "기적의 손길", + "MainSkill.405202.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405203.1": "기적의 손길", + "MainSkill.405203.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405204.1": "기적의 손길", + "MainSkill.405204.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405205.1": "기적의 손길", + "MainSkill.405205.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405206.1": "기적의 손길", + "MainSkill.405206.2": "땅 속성 딜러 캐릭터가 스킬을 시전하면 「조립」을 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 1스택을 보유하면, 자신의 스킬 피해가 {2} 증가한다. \u000b땅 속성 딜러 캐릭터가 「조립」 2스택을 보유하면, 자신의 공격력이 {3} 증가한다.", + "MainSkill.405401.1": "마이크로 원더랜드", + "MainSkill.405401.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", + "MainSkill.405402.1": "마이크로 원더랜드", + "MainSkill.405402.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", + "MainSkill.405403.1": "마이크로 원더랜드", + "MainSkill.405403.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", + "MainSkill.405404.1": "마이크로 원더랜드", + "MainSkill.405404.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", + "MainSkill.405405.1": "마이크로 원더랜드", + "MainSkill.405405.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", + "MainSkill.405406.1": "마이크로 원더랜드", + "MainSkill.405406.2": "땅 속성 딜러 캐릭터가 스킬을 시전한 후 「탑재」를 획득한다. {1}초간 지속되며, 최대 2스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 1스택을 보유하면, 스킬 피해를 입힐 때 목표에게 효과를 부여해, 받는 땅 속성 스킬 피해를 {2} 증가시킨다. {3}초간 지속된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 2스택을 보유하면, 자신의 스킬 피해가 {4} 증가한다.", "MainSkill.900101.1": "비어있음", "MainSkill.900102.1": "비어있음", "MainSkill.900103.1": "비어있음" diff --git a/data/language/ko_kr/mallpackage.json b/data/language/ko_kr/mallpackage.json index 8f7095ad..6b172bc4 100644 --- a/data/language/ko_kr/mallpackage.json +++ b/data/language/ko_kr/mallpackage.json @@ -232,6 +232,46 @@ "MallPackage.pack.11_role_l.3": "럭셔리 티켓 세트", "MallPackage.pack.11_role_s.1": "처음 만난 세계\u000b초특가 티켓 세트", "MallPackage.pack.11_role_s.2": "처음 만난 세계·초특가 티켓 세트", + "MallPackage.pack.12_1_disc.1": "환희의 파도\u000b스페셜 디스크 세트", + "MallPackage.pack.12_1_disc.2": "환희의 파도·스페셜 디스크 세트", + "MallPackage.pack.12_1_disc_l.1": "환희의 파도\u000b럭셔리 디스크 세트", + "MallPackage.pack.12_1_disc_l.2": "환희의 파도·럭셔리 디스크 세트", + "MallPackage.pack.12_1_disc_l.3": "럭셔리 디스크 세트", + "MallPackage.pack.12_1_disc_s.1": "환희의 파도\u000b초특가 디스크 세트", + "MallPackage.pack.12_1_disc_s.2": "환희의 파도·초특가 디스크 세트", + "MallPackage.pack.12_1_gift.1": "환희의 파도\u000b선물 세트", + "MallPackage.pack.12_1_gift.2": "환희의 파도·선물 세트", + "MallPackage.pack.12_1_gift.3": "선물 세트", + "MallPackage.pack.12_1_res.1": "환희의 파도\u000b여행가 성장 세트", + "MallPackage.pack.12_1_res.2": "환희의 파도·여행가 성장 세트", + "MallPackage.pack.12_1_res.3": "여행가 성장 세트", + "MallPackage.pack.12_1_role.1": "환희의 파도\u000b스페셜 티켓 세트", + "MallPackage.pack.12_1_role.2": "환희의 파도·스페셜 티켓 세트", + "MallPackage.pack.12_1_role_l.1": "환희의 파도\u000b럭셔리 티켓 세트", + "MallPackage.pack.12_1_role_l.2": "환희의 파도·럭셔리 티켓 세트", + "MallPackage.pack.12_1_role_l.3": "럭셔리 티켓 세트", + "MallPackage.pack.12_1_role_s.1": "환희의 파도\u000b초특가 티켓 세트", + "MallPackage.pack.12_1_role_s.2": "환희의 파도·초특가 티켓 세트", + "MallPackage.pack.12_disc.1": "장인 공구상자\u000b스페셜 디스크 세트", + "MallPackage.pack.12_disc.2": "장인 공구상자·스페셜 디스크 세트", + "MallPackage.pack.12_disc_l.1": "장인 공구상자\u000b럭셔리 디스크 세트", + "MallPackage.pack.12_disc_l.2": "장인 공구상자·럭셔리 디스크 세트", + "MallPackage.pack.12_disc_l.3": "럭셔리 디스크 세트", + "MallPackage.pack.12_disc_s.1": "장인 공구상자\u000b초특가 디스크 세트", + "MallPackage.pack.12_disc_s.2": "장인 공구상자·초특가 디스크 세트", + "MallPackage.pack.12_gift.1": "장인 공구상자\u000b선물 세트", + "MallPackage.pack.12_gift.2": "장인 공구상자·선물 세트", + "MallPackage.pack.12_gift.3": "선물 세트", + "MallPackage.pack.12_res.1": "장인 공구상자\u000b여행가 성장 세트", + "MallPackage.pack.12_res.2": "장인 공구상자·여행가 성장 세트", + "MallPackage.pack.12_res.3": "여행가 성장 세트", + "MallPackage.pack.12_role.1": "장인 공구상자\u000b스페셜 티켓 세트", + "MallPackage.pack.12_role.2": "장인 공구상자·스페셜 티켓 세트", + "MallPackage.pack.12_role_l.1": "장인 공구상자\u000b럭셔리 티켓 세트", + "MallPackage.pack.12_role_l.2": "장인 공구상자·럭셔리 티켓 세트", + "MallPackage.pack.12_role_l.3": "럭셔리 티켓 세트", + "MallPackage.pack.12_role_s.1": "장인 공구상자\u000b초특가 티켓 세트", + "MallPackage.pack.12_role_s.2": "장인 공구상자·초특가 티켓 세트", "MallPackage.pack.disc.1": "여행 시작 한정\u000b골든 디스크 세트", "MallPackage.pack.disc.2": "여행 시작 한정·골든 디스크 세트", "MallPackage.pack.first.1": "여행 시작 한정\u000b특별 할인 세트", @@ -247,8 +287,12 @@ "MallPackage.pack.sr.1": "여행 시작 한정\u000b여행가 선택 세트", "MallPackage.pack.sr.2": "여행 시작 한정·여행가 선택 세트", "MallPackage.skin.98.01.1": "햇살의 온기", + "MallPackage.skin.98.01.1.1": "햇살의 온기", + "MallPackage.skin.98.01.1.2": "세이나 전용 스킨 「햇살의 온기」 오픈의 증표!", "MallPackage.skin.98.01.2": "세이나 전용 스킨 「햇살의 온기」 오픈의 증표!", "MallPackage.skin.98.02.1": "낯선 바람이 불어올 때", + "MallPackage.skin.98.02.1.1": "낯선 바람이 불어올 때", + "MallPackage.skin.98.02.1.2": "나노하 전용 스킨 「낯선 바람이 불어올 때」 오픈의 증표!", "MallPackage.skin.98.02.2": "나노하 전용 스킨 「낯선 바람이 불어올 때」 오픈의 증표!", "MallPackage.skin.98.03.1": "눈 내리는 밤의 선물", "MallPackage.skin.98.03.2": "프리지아 전용 스킨 「눈 내리는 밤의 선물」 오픈의 증표!", @@ -265,5 +309,7 @@ "MallPackage.skin.98.09.1": "엉뚱한 요정의 다과회", "MallPackage.skin.98.09.2": "나즈나 전용 스킨 「엉뚱한 요정의 다과회」 오픈의 증표!", "MallPackage.skin.98.10.1": "거울아 거울아 나를 치유해줘", - "MallPackage.skin.98.10.2": "미네르바 전용 스킨 「거울아 거울아 나를 치유해줘」 오픈의 증표!" + "MallPackage.skin.98.10.2": "미네르바 전용 스킨 「거울아 거울아 나를 치유해줘」 오픈의 증표!", + "MallPackage.skin.98.11.1": "느긋한 여름의 초대장", + "MallPackage.skin.98.11.2": "코하쿠 전용 스킨 「느긋한 여름의 초대장」 오픈의 증표!" } \ No newline at end of file diff --git a/data/language/ko_kr/mallpackagepage.json b/data/language/ko_kr/mallpackagepage.json index 224b1738..f3dc813f 100644 --- a/data/language/ko_kr/mallpackagepage.json +++ b/data/language/ko_kr/mallpackagepage.json @@ -1,6 +1,7 @@ { "MallPackagePage.1.1": "신규 여행가 선물", "MallPackagePage.11.1": "시즌 한정 신상품", + "MallPackagePage.12.1": "돌아온 시즌 베스트", "MallPackagePage.2.1": "할인 매장", "MallPackagePage.3.1": "별의 진열장", "MallPackagePage.4.1": "여행 필수품" diff --git a/data/language/ko_kr/mangaloading.json b/data/language/ko_kr/mangaloading.json index a6b6f8f6..5d8eb13c 100644 --- a/data/language/ko_kr/mangaloading.json +++ b/data/language/ko_kr/mangaloading.json @@ -41,6 +41,7 @@ "MangaLoading.45.1": "따스한 배려", "MangaLoading.46.1": "기회를 틈탄 수확", "MangaLoading.47.1": "나무가 쌓여 탑이 된다", + "MangaLoading.48.1": "귀여움이 곧 정의", "MangaLoading.5.1": "예술의 바다 속으로", "MangaLoading.6.1": "눈물 수집", "MangaLoading.7.1": "케이크의 유혹", diff --git a/data/language/ko_kr/miningsupport.json b/data/language/ko_kr/miningsupport.json index 1ccbfba8..3dc8e16c 100644 --- a/data/language/ko_kr/miningsupport.json +++ b/data/language/ko_kr/miningsupport.json @@ -51,6 +51,20 @@ "MiningSupport.407.2": "현재 층의 첫 3회의 채굴은 2배 효과가 발동한다.", "MiningSupport.5.1": "세이나: 강력한 타수", "MiningSupport.5.2": "빈 구역을 3개 열 때마다, 랜덤 1개의 기본 구역을 취약 구역으로 변경한다.", + "MiningSupport.501.1": "시아: 별의 파편 숨결", + "MiningSupport.501.2": "현재 층에서 처음 채굴 시 주변 3개의 랜덤 구역에 튕김 피해를 입힌다.", + "MiningSupport.502.1": "카린: 소용돌이 폭풍", + "MiningSupport.502.2": "기본 구역 채굴 시 50% 확률로 보물삽을 소모하지 않는다. (층당 최대 3회)", + "MiningSupport.503.1": "아야메: 어획물 보급", + "MiningSupport.503.2": "해당 층 진입 시, 랜덤 3개의 기본 구역을 취약 구역으로 변경한다.", + "MiningSupport.504.1": "코하쿠: 심연의 분출", + "MiningSupport.504.2": "보물을 발견하면, 랜덤 2곳의 기본 구역을 취약 구역으로 변경한다.", + "MiningSupport.505.1": "세이나: 강력한 타수", + "MiningSupport.505.2": "빈 구역을 3개 열 때마다, 랜덤 1개의 기본 구역을 취약 구역으로 변경한다.", + "MiningSupport.506.1": "미스티: 특종 예정", + "MiningSupport.506.2": "현재 층의 첫 3회의 채굴은 2배 효과가 발동한다.", + "MiningSupport.507.1": "코제트: 침식의 물결", + "MiningSupport.507.2": "빈 구역을 총 3개 열면, 보물이 숨겨진 구역 1곳이 표시된다.(층당 최대 1회)", "MiningSupport.6.1": "미스티: 특종 예정", "MiningSupport.6.2": "현재 층의 첫 3회의 채굴은 2배 효과가 발동한다.", "MiningSupport.7.1": "코제트: 침식의 물결", diff --git a/data/language/ko_kr/miningtreasure.json b/data/language/ko_kr/miningtreasure.json index 7fd3ef45..fa9334b2 100644 --- a/data/language/ko_kr/miningtreasure.json +++ b/data/language/ko_kr/miningtreasure.json @@ -23,6 +23,12 @@ "MiningTreasure.1402.2": "해변이나 바닷속에서 이따금 발견되는 은화, 선원들이 물수제비를 뜰 때 즐겨 쓰곤 한다.", "MiningTreasure.1403.1": "기계식 줄자", "MiningTreasure.1403.2": "물체의 크기를 측정하는 데 쓰이는 도구, 튼튼하고 가벼워 휴대하기 좋은 장점이 있다.", + "MiningTreasure.1501.1": "청동 주화", + "MiningTreasure.1501.2": "모래를 털어내자, 그 자리에 세월이 멈춰 섰다.", + "MiningTreasure.1502.1": "담수 진주", + "MiningTreasure.1502.2": "맑게 빛나는 광택 아래, 진실한 마음이 감싸여 있다.", + "MiningTreasure.1503.1": "바다색 산호", + "MiningTreasure.1503.2": "응결된 파도꽃 한 송이, 고요한 바다의 노래 한 곡.", "MiningTreasure.2001.1": "젤리젤리 수정", "MiningTreasure.2001.2": "세상에서 가장 사랑스러운 마물 결정체.", "MiningTreasure.2002.1": "호령 향기", @@ -47,6 +53,12 @@ "MiningTreasure.2402.2": "단단하게 꼬인 로프, 이동 경로를 표시하거나 높은 곳에서 내려올 때 유용하게 쓰인다.", "MiningTreasure.2403.1": "캠핑용 망치", "MiningTreasure.2403.2": "한 번만 때려도 못을 땅속 깊이 고정할 수 있는 신기, 텐트를 칠 때 특히 유용하다.", + "MiningTreasure.2501.1": "젤리젤리 수정", + "MiningTreasure.2501.2": "세상에서 가장 사랑스러운 마물 결정체.", + "MiningTreasure.2502.1": "호령 향기", + "MiningTreasure.2502.2": "단 한 방울이면, 모든 정령의 말을 알아들을 수 있다.", + "MiningTreasure.2503.1": "샤크 스태프", + "MiningTreasure.2503.2": "지팡이를 든 자는 바람을 타고 파도를 딛으며, 심해의 상어 무리를 거느린다.", "MiningTreasure.3001.1": "진흙 주머니", "MiningTreasure.3001.2": "더럽혀진 표면 아래, 불길한 비밀이 숨겨져 있다.", "MiningTreasure.3002.1": "해골 열쇠", @@ -71,6 +83,12 @@ "MiningTreasure.3402.2": "겉보기엔 평범한 노, 하지만 신기답게 유달리 가볍고 튼튼하다.", "MiningTreasure.3403.1": "제트 작살", "MiningTreasure.3403.2": "방아쇠를 당기기만 하면 발사되는 작살, 세상 무서운 바다 마물을 마주해도 당황하지 않을 수 있다.", + "MiningTreasure.3501.1": "진흙 주머니", + "MiningTreasure.3501.2": "더럽혀진 표면 아래, 불길한 비밀이 숨겨져 있다.", + "MiningTreasure.3502.1": "해골 열쇠", + "MiningTreasure.3502.2": "모든 재앙의 근원일까? 아니면 최고의 영광이 시작되는 지점일까?", + "MiningTreasure.3503.1": "옛 바다 스크롤", + "MiningTreasure.3503.2": "시간의 바다에 떨어진 채, 미지의 영원한 금지된 주문을 써내려간다.", "MiningTreasure.4001.1": "검은 토기", "MiningTreasure.4001.2": "거칠고 무겁지만, 또 가장 견고한 보루이기도 하다.", "MiningTreasure.4002.1": "백옥 비밀함", @@ -94,5 +112,11 @@ "MiningTreasure.4402.1": "등산용 곡괭이", "MiningTreasure.4402.2": "가파른 암벽을 오를 때 유용한 도구, 숙련되기만 하면 완전히 새로운 경로를 개척할 수 있다.", "MiningTreasure.4403.1": "편지가 가득한 우편 가방", - "MiningTreasure.4403.2": "편지를 먹어 치우는 마물이 계속해서 기승을 부린다면, 여행가들은 더 이상 택배 일을 맡으려 하지 않을 것이다…" + "MiningTreasure.4403.2": "편지를 먹어 치우는 마물이 계속해서 기승을 부린다면, 여행가들은 더 이상 택배 일을 맡으려 하지 않을 것이다…", + "MiningTreasure.4501.1": "검은 토기", + "MiningTreasure.4501.2": "거칠고 무겁지만, 또 가장 견고한 보루이기도 하다.", + "MiningTreasure.4502.1": "백옥 비밀함", + "MiningTreasure.4502.2": "다시 세상 빛을 본 그 순간, 그 맑고 영롱한 아름다움에 감탄하지 않을 사람은 없었다.", + "MiningTreasure.4503.1": "용의 비늘 보물상자", + "MiningTreasure.4503.2": "전설에 따르면, 오직 거대한 용을 쓰러뜨린 자만이 이 절세의 보물을 손에 넣을 수 있다고 한다." } \ No newline at end of file diff --git a/data/language/ko_kr/monstermanual.json b/data/language/ko_kr/monstermanual.json index 43d12dbf..4f183ed2 100644 --- a/data/language/ko_kr/monstermanual.json +++ b/data/language/ko_kr/monstermanual.json @@ -191,6 +191,8 @@ "MonsterManual.3092100.2": "가파른 절벽 뒤에 잠복해 있는 저격수, 그의 시선이 머문 곳은 곧 과녁의 중심이 된다.", "MonsterManual.3093100.1": "하자나", "MonsterManual.3093100.2": "독을 빚어 미주로 만들고, 선혈로 붉은 카펫을 깔아놓는다.\u000b그녀는 자비를 베풀지 않는다. 선택지만을 제시할 뿐——\u000b그녀에게 복종하거나, 사라지거나.", + "MonsterManual.3110100.1": "그레이스혼", + "MonsterManual.3110100.2": "무나 워크스 구성원을 추적하는 정예 기사이자, ‘사냥개’라 불리는 여자.\u000b그녀의 눈앞에서는 그 어떤 흔적도 숨길 수 없다.", "MonsterManual.5000100.1": "제너럴 탱크", "MonsterManual.5000100.2": "두툼한 두 손바닥을 가진 영혼 근위병으로 몸을 앞으로 굴려 적을 짓뭉갠다.", "MonsterManual.5000111.1": "제너럴 탱크 (땅)", diff --git a/data/language/ko_kr/penguincard.json b/data/language/ko_kr/penguincard.json index bb5ed1d3..a59fedfd 100644 --- a/data/language/ko_kr/penguincard.json +++ b/data/language/ko_kr/penguincard.json @@ -117,6 +117,30 @@ "PenguinCard.19405.2": "결산 시 {TriggerParam_1}, {TriggerParam_2}, {TriggerParam_3} 원소가 존재할 경우 배율+{EffectParam_1}", "PenguinCard.19406.1": "축배의 시간+5", "PenguinCard.19406.2": "결산 시 {TriggerParam_1}, {TriggerParam_2}, {TriggerParam_3} 원소가 존재할 경우 배율+{EffectParam_1}", + "PenguinCard.20101.1": "반드시 타오를 불꽃", + "PenguinCard.20101.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20102.1": "반드시 타오를 불꽃+1", + "PenguinCard.20102.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20103.1": "반드시 타오를 불꽃+2", + "PenguinCard.20103.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20201.1": "반드시 마주할 심연", + "PenguinCard.20201.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20202.1": "반드시 마주할 심연+1", + "PenguinCard.20202.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20203.1": "반드시 마주할 심연+2", + "PenguinCard.20203.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20301.1": "반드시 따를 바람", + "PenguinCard.20301.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20302.1": "반드시 따를 바람+1", + "PenguinCard.20302.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20303.1": "반드시 따를 바람+2", + "PenguinCard.20303.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」, 「{EffectParam_4}」, 「{EffectParam_5}」 중 1개가 반드시 등장한다.", + "PenguinCard.20401.1": "반드시 되찾을 근원", + "PenguinCard.20401.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」 중 1개가 반드시 등장한다.", + "PenguinCard.20402.1": "반드시 되찾을 근원+1", + "PenguinCard.20402.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」 중 1개가 반드시 등장한다.", + "PenguinCard.20403.1": "반드시 되찾을 근원+2", + "PenguinCard.20403.2": "턴마다 {TriggerLimitParam}회 제한되며, 수동 갱신 시 「{EffectParam_1}」, 「{EffectParam_2}」, 「{EffectParam_3}」 중 1개가 반드시 등장한다.", "PenguinCard.2101.1": "성화", "PenguinCard.2101.2": "{EffectParam_1} 출현 확률 증가", "PenguinCard.2102.1": "성화+1", diff --git a/data/language/ko_kr/penguincardbuff.json b/data/language/ko_kr/penguincardbuff.json index cbd6395d..08dc6f10 100644 --- a/data/language/ko_kr/penguincardbuff.json +++ b/data/language/ko_kr/penguincardbuff.json @@ -11,6 +11,6 @@ "PenguinCardBuff.401.2": "모든 핸드 기본 칩+{TotalEffectParam_1}, 중첩 가능", "PenguinCardBuff.501.1": "꺼지지 않는 불씨", "PenguinCardBuff.501.2": "사망 {DurationParam}회 면역", - "PenguinCardBuff.601.1": "네 가지 선택지", - "PenguinCardBuff.601.2": "다음 {DurationParam}턴 동안 페이트 카드가 세 가지 선택지에서 네 가지 선택지로 증가" + "PenguinCardBuff.601.1": "사상 성궤", + "PenguinCardBuff.601.2": "다음 {DurationParam}턴 동안 선택 가능한 페이트 카드 수량 +1" } \ No newline at end of file diff --git a/data/language/ko_kr/penguincardcontrol.json b/data/language/ko_kr/penguincardcontrol.json index 780e9c57..22fb44a0 100644 --- a/data/language/ko_kr/penguincardcontrol.json +++ b/data/language/ko_kr/penguincardcontrol.json @@ -1,3 +1,4 @@ { - "PenguinCardControl.800001.1": "\u000b[이벤트 시간]\u000b2026/03/10 13:00~2026/03/17 12:00\u000b\u000b[참여 조건] \u000b권한 레벨≥5레벨 \u000b\u000b[이벤트 설명] \u000b베르너와 베르주의 안내에 따라 재미있는 '페이트 하우스' 게임을 시작해 보세요!" + "PenguinCardControl.800001.1": "\u000b[이벤트 시간]\u000b2026/03/10 13:00~2026/03/17 12:00\u000b\u000b[참여 조건] \u000b권한 레벨≥5레벨 \u000b\u000b[이벤트 설명] \u000b베르너와 베르주의 안내에 따라 재미있는 '페이트 하우스' 게임을 시작해 보세요!", + "PenguinCardControl.800003.1": "\u000b「이벤트 기간」\u000b2026/06/16 13:00~2026/06/23 12:00\u000b\u000b「참여 조건」\u000b권한 레벨≥5레벨 \u000b\u000b「이벤트 설명」\u000b베르너와 베르주의 안내에 따라 재미있는 '페이트 하우스' 게임을 시작해 보세요!" } \ No newline at end of file diff --git a/data/language/ko_kr/penguincardfloor.json b/data/language/ko_kr/penguincardfloor.json index 3923d292..ea0a8312 100644 --- a/data/language/ko_kr/penguincardfloor.json +++ b/data/language/ko_kr/penguincardfloor.json @@ -5,5 +5,9 @@ "PenguinCardFloor.201.1": "Welcome to 페이트 하우스", "PenguinCardFloor.202.1": "완료 가능한 계약 선택", "PenguinCardFloor.203.1": "이번 게임에 출현 확률 증가", - "PenguinCardFloor.204.1": "100만 점을 향해 달려보세요" + "PenguinCardFloor.204.1": "100만 점을 향해 달려보세요", + "PenguinCardFloor.301.1": "Welcome to 페이트 하우스", + "PenguinCardFloor.302.1": "완료 가능한 계약 선택", + "PenguinCardFloor.303.1": "이번 게임에 출현 확률 증가", + "PenguinCardFloor.304.1": "100만 점을 향해 달려보세요" } \ No newline at end of file diff --git a/data/language/ko_kr/playerhead.json b/data/language/ko_kr/playerhead.json index f3208c09..57cdff9b 100644 --- a/data/language/ko_kr/playerhead.json +++ b/data/language/ko_kr/playerhead.json @@ -1,6 +1,6 @@ { "PlayerHead.10303.1": "스킨 획득 후\n「어흥냥이」 오픈", - "PlayerHead.10304.1": "???", + "PlayerHead.10304.1": "스킨 획득 후\n「느긋한 여름의 초대장」 오픈", "PlayerHead.10703.1": "스킨 획득 후\n「이것이 나의 정의!」 오픈", "PlayerHead.10704.1": "???", "PlayerHead.10803.1": "???", @@ -59,6 +59,8 @@ "PlayerHead.13504.1": "???", "PlayerHead.13603.1": "???", "PlayerHead.13604.1": "???", + "PlayerHead.14003.1": "???", + "PlayerHead.14004.1": "???", "PlayerHead.14103.1": "???", "PlayerHead.14104.1": "???", "PlayerHead.14203.1": "???", diff --git a/data/language/ko_kr/plot.json b/data/language/ko_kr/plot.json index db58d0c4..cdca5cc3 100644 --- a/data/language/ko_kr/plot.json +++ b/data/language/ko_kr/plot.json @@ -147,12 +147,12 @@ "Plot.13902.2": "???", "Plot.13903.1": "???", "Plot.13903.2": "???", - "Plot.14001.1": "???", - "Plot.14001.2": "???", - "Plot.14002.1": "???", - "Plot.14002.2": "???", - "Plot.14003.1": "???", - "Plot.14003.2": "???", + "Plot.14001.1": "스파클의 고민 (상)", + "Plot.14001.2": "천재 발명가가 예상치 못한 슬럼프에 빠진다. 새로운 영감은 어디서 찾아야 할까?", + "Plot.14002.1": "스파클의 고민 (중)", + "Plot.14002.2": "난 내 발명을 알아주는 사람만 인정해~", + "Plot.14003.1": "스파클의 고민 (하)", + "Plot.14003.2": "마왕님, 메카 마와앙에 어떤 기능을 추가하고 싶은 거야? 뭐든 다 가능해~", "Plot.14101.1": "버려진 마을의 공포 (상)", "Plot.14101.2": "성 밖 폐허에서 이어진 괴이한 사건들, ‘귀신’ 소행으로 의심하는 가운데, 겁많은 현사가 위험한 임무를 받아들였지만, 마을 입구에서부터 비명을 지른다……", "Plot.14102.1": "버려진 마을의 공포 (중)", diff --git a/data/language/ko_kr/potential.json b/data/language/ko_kr/potential.json index f8119d4f..23f92374 100644 --- a/data/language/ko_kr/potential.json +++ b/data/language/ko_kr/potential.json @@ -1391,64 +1391,64 @@ "Potential.513742.2": "???", "Potential.513743.1": "???", "Potential.513743.2": "???", - "Potential.514001.1": "???", - "Potential.514001.2": "???", - "Potential.514002.1": "???", - "Potential.514002.2": "???", - "Potential.514003.1": "???", - "Potential.514003.2": "???", - "Potential.514004.1": "???", - "Potential.514004.2": "???", - "Potential.514005.1": "???", - "Potential.514005.2": "???", - "Potential.514006.1": "???", - "Potential.514006.2": "???", - "Potential.514007.1": "???", - "Potential.514007.2": "???", - "Potential.514008.1": "???", - "Potential.514008.2": "???", - "Potential.514009.1": "???", - "Potential.514009.2": "???", - "Potential.514010.1": "???", - "Potential.514010.2": "???", - "Potential.514011.1": "???", - "Potential.514011.2": "???", - "Potential.514012.1": "???", - "Potential.514012.2": "???", - "Potential.514013.1": "???", - "Potential.514013.2": "???", - "Potential.514021.1": "???", - "Potential.514021.2": "???", - "Potential.514022.1": "???", - "Potential.514022.2": "???", - "Potential.514023.1": "???", - "Potential.514023.2": "???", - "Potential.514024.1": "???", - "Potential.514024.2": "???", - "Potential.514025.1": "???", - "Potential.514025.2": "???", - "Potential.514026.1": "???", - "Potential.514026.2": "???", - "Potential.514027.1": "???", - "Potential.514027.2": "???", - "Potential.514028.1": "???", - "Potential.514028.2": "???", - "Potential.514029.1": "???", - "Potential.514029.2": "???", - "Potential.514030.1": "???", - "Potential.514030.2": "???", - "Potential.514031.1": "???", - "Potential.514031.2": "???", - "Potential.514032.1": "???", - "Potential.514032.2": "???", - "Potential.514033.1": "???", - "Potential.514033.2": "???", - "Potential.514041.1": "???", - "Potential.514041.2": "???", - "Potential.514042.1": "???", - "Potential.514042.2": "???", - "Potential.514043.1": "???", - "Potential.514043.2": "???", + "Potential.514001.1": "스파클이 ##토끼 속사 모드#4034#일 때, 스킬 「토끼 속사」가 활성화되어 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b팀 전체가 땅 속성 캐릭터일 경우 「토끼 속사」가 입히는 &Param2_kr1& 증가한다.", + "Potential.514001.2": "스파클이 ##토끼 속사 모드#4034#일 때, 스킬 「토끼 속사」가 활성화되어 목표에게 화력을 쏟아 공격력 &Param1&x7의 땅 속성 스킬 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b「토끼 속사」는 3초의 쿨타임이 적용된다. \u000b팀 전체가 땅 속성 캐릭터일 경우 「토끼 속사」가 입히는 &Param2_kr1& &Param3& 증가한다.", + "Potential.514002.1": "##토끼 속사 모드#4034#가 입히는 &Param4_kr1& 증가한다. \u000b##토끼 속사 모드#4034#가 목표에게 피해를 입히면 「별빛 결정」을 부여하고, 최대 스택이 되면 목표를 「별빛 결정화」 상태로 만든다. \u000b「별빛 결정화」 상태의 목표는 기절 상태에 빠지며, 「별빛 결정」을 부여할 수 없다. \u000b##토끼 속사 모드#4034#가 「별빛 결정화」 상태의 목표에게 피해를 입히면 추가 피해를 입히며, ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514002.2": "##토끼 속사 모드#4034#가 입히는 &Param4_kr1& &Param5& 증가한다. \u000b##토끼 속사 모드#4034#가 목표에게 피해를 입히면 「별빛 결정」 1스택을 부여하고, &Param1&스택이 중첩되면 모든 스택을 소모해 목표를 「별빛 결정화」 상태로 만든다. &Param2&초간 지속된다.\u000b「별빛 결정화」 상태의 목표는 기절 상태에 빠지며, 「별빛 결정」을 부여할 수 없다. \u000b##토끼 속사 모드#4034#가 「별빛 결정화」 상태의 목표에게 피해를 입히면 공격력 &Param3&의 땅 속성 스킬 피해를 추가로 입히며, ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514003.1": "스파클이 ##토끼 대개방 모드#4033#일 때, 스킬 「토끼의 포효」가 활성화되어 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b「토끼의 포효」 기간 중 이동하거나 회피할 수 없다. \u000b팀 전체가 땅 속성 캐릭터일 경우, 「토끼의 포효」 기간 중 보호막을 획득하고 「토끼의 포효」가 입히는 &Param3_kr1& 증가한다.", + "Potential.514003.2": "스파클이 ##토끼 대개방 모드#4033#일 때, 스킬 「토끼의 포효」가 활성화되어 짧은 차징 후 공격력 &Param1&의 땅 속성 범위 스킬 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b「토끼의 포효」 기간 중 스파클은 이동하거나 회피할 수 없다. ##토끼 대개방 모드#4033#에 진입할 때마다 「토끼의 포효」를 1회 시전할 수 있다. \u000b팀 전체가 땅 속성 캐릭터일 경우, 「토끼의 포효」 기간 중 기본 HP &Param2&의 보호막을 획득하고, 「토끼의 포효」가 입히는 &Param3_kr1& &Param4& 증가한다.", + "Potential.514004.1": "##토끼 대개방 모드#4033#가 입히는 &Param1_kr1& 증가한다. \u000b스파클이 ##토끼 대개방 모드#4033#일 때, 시간에 따라 「즉효 무나 용액」을 획득한다. ##토끼 대개방 모드#4033# 사격 시마다 「즉효 무나 용액」을 소모해 더 많은 포탄을 발사한다. \u000b##토끼 대개방 모드#4033# 종료 시 모든 「즉효 무나 용액」을 제거한다.", + "Potential.514004.2": "##토끼 대개방 모드#4033#가 입히는 &Param1_kr1& &Param2& 증가한다. \u000b스파클이 ##토끼 대개방 모드#4033#일 때, 2초마다 「즉효 무나 용액」을 1병 획득한다. \u000b##토끼 대개방 모드#4033# 사격 시마다 「즉효 무나 용액」을 소모하여, 1병마다 포탄을 1개 추가로 발사한다. 매회 사격에 최대 2병 소모할 수 있다.\u000b##토끼 대개방 모드#4033# 종료 시 모든 「즉효 무나 용액」을 제거한다.", + "Potential.514005.1": "스파클이 ##토끼 속사 모드#4034#일 때, ##땅 속성 표식#1020#을 발동하면 자신의 &Param1_kr1& 증가한다.", + "Potential.514005.2": "스파클이 ##토끼 속사 모드#4034#일 때, ##땅 속성 표식#1020#을 발동하면 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.514006.1": "스파클이 ##토끼 속사 모드#4034#일 때, 부유 상태로 변경된다. 빠른 발놀림 시 목표를 지속적으로 공격할 수 있으며, 입히는 &Param1_kr1& 증가한다.", + "Potential.514006.2": "스파클이 ##토끼 속사 모드#4034#일 때, 부유 상태로 변경된다. 빠른 발놀림 시 목표를 지속적으로 공격할 수 있으며, 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.514007.1": "스파클이 스킬을 시전할 때마다 자신의 &Param1_kr1& 증가한다.", + "Potential.514007.2": "스파클이 스킬을 시전할 때마다 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속되며, 최대 &Param4&스택 중첩된다.", + "Potential.514008.1": "스파클이 ##토끼 대개방 모드#4033#일 때, 사격할 때마다 전방에 피해를 입히고, 목표를 넉백시킨다. ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514008.2": "스파클이 ##토끼 대개방 모드#4033#일 때, 사격할 때마다 전방에 공격력 &Param1&의 땅 속성 범위 스킬 피해를 입히고, 목표를 넉백시킨다. ##땅 속성 표식#1020#을 발동할 수 있다. \u000b「토끼의 포효」 사격 시 전방에 공격력 &Param2&의 땅 속성 범위 스킬 피해를 입히고, 목표를 넉백시킨다. ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514009.1": "스파클이 ##토끼 대개방 모드#4033#일 때, 저지 불가를 획득하며 자신의 &Param2_kr1& 증가한다.\u000b##토끼 대개방 모드#4033#가 발사하는 포탄의 폭파 후, 피해 범위 내에 랜덤으로 「함정 포탄」을 배치해 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514009.2": "스파클이 ##토끼 대개방 모드#4033#일 때, 저지 불가를 획득하며 자신의 자신의 &Param2_kr1& &Param3& 증가한다.\u000b##토끼 대개방 모드#4033#가 발사하는 포탄의 폭파 후, 피해 범위 내에 랜덤으로 「함정 포탄」을 5개 배치하고 각 「함정 포탄」이 공격력 &Param1&의 땅 속성 스킬 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다.\u000b「토끼의 포효」가 발사하는 포탄은 더욱 큰 범위에 「함정 포탄」 10개를 뿌린다.", + "Potential.514010.1": "스파클이 ##토끼 대개방 모드#4033#에 진입하면 보호막을 획득한다. \u000b스파클이 ##토끼 대개방 모드#4033#일 때 이동하지 않으면 자신의 &Param4_kr1& 계속하여 증가한다.", + "Potential.514010.2": "스파클이 ##토끼 대개방 모드#4033#에 진입하면 자신의 기본 HP &Param1&의 보호막을 획득한다. &Param2&초간 지속된다. \u000b스파클이 ##토끼 대개방 모드#4033#일 때 이동하지 않으면 &Param3&초마다 자신의 &Param4_kr1& &Param5& 증가한다. &Param6&초간 지속되며, 최대 &Param7&스택 중첩된다.", + "Potential.514011.1": "스파클이 메인 스킬을 시전하여 변형하면 자신의 &Param1_kr1& 증가한다. \u000b변형 종료 시, 자신 주변의 목표에게 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514011.2": "스파클이 메인 스킬을 시전하여 변형하면 자신의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속된다. \u000b변형 종료 시, 자신 주변 최대 6개 목표에게 공격력 &Param4&의 땅 속성 범위 스킬 피해를 입힌다. ##땅 속성 표식#1020#을 발동할 수 있다.", + "Potential.514012.1": "스파클의 회피 횟수가 증가한다. \u000b회피 후 스파클의 &Param1_kr1& 증가한다.", + "Potential.514012.2": "스파클의 회피 횟수가 1회 증가한다. \u000b회피 후 스파클의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속된다. \u000b해당 효과는 &Param4&초마다 최대 1회 발동한다.", + "Potential.514013.1": "스파클이 자신과 멀리 떨어진 목표에게 입히는 &Param1_kr1& 증가한다.", + "Potential.514013.2": "스파클이 자신과 멀리 떨어진 목표에게 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.514021.1": "지원 스킬이 입히는 &Param2_kr1& 증가한다. \u000b팀 전체가 땅 속성 캐릭터일 때, 지원 스킬로 매회 발사하는 「토끼 폭죽」의 수량이 증가한다.", + "Potential.514021.2": "팀 전체가 땅 속성 캐릭터일 때, 지원 스킬 「&Param1&」 기간 중 인형도 「토끼 폭죽」을 발사한다. 매회 발사는 3발까지 증가한다. \u000b지원 스킬이 입히는 &Param2_kr1& &Param3& 증가한다.", + "Potential.514022.1": "지원 스킬 기간 중 「토끼 폭죽」을 발사할 때마다 스파클이 SP를 축적한다. \u000b지원 스킬 종료 시 스파클은 모든 SP를 소모해 자신의 &Param2_kr3& 증가시킨다. \u000b이후 휠체어를 움직여 목표에게 돌진하며 피해를 입힌다.", + "Potential.514022.2": "지원 스킬 「&Param1&」 기간 중 「토끼 폭죽」을 발사할 때마다 스파클이 SP를 축적한다. \u000b지원 스킬 종료 시 스파클은 모든 SP를 소모하고, SP 1포인트마다 자신의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속된다. \u000b이후 휠체어를 움직여 목표에게 돌진하며 공격력 &Param5&의 땅 속성 스킬 피해를 입히고, 출혈을 부여해 0.3초마다 피해를 입힌다. 출혈은 3초간 지속되며 총 공격력 &Param6&의 땅 속성 스킬 피해를 입힌다.", + "Potential.514023.1": "스파클의 &Param4_kr1& 증가한다.\u000b지원 스킬 종료 후 스파클은 지속적으로 땅 속성 메인 캐릭터를 따라다니고, 총알을 발사해 목표를 공격하여 피해를 입힌다.", + "Potential.514023.2": "스파클의 &Param4_kr1& &Param5& 증가한다.\u000b지원 스킬 「&Param1&」 종료 후 스파클은 &Param2&초간 지속적으로 땅 속성 메인 캐릭터를 따라다닌다. 따라다니는 기간에 스파클은 총알을 발사해 목표를 공격하여 공격력 &Param3&의 땅 속성 일반 공격 피해를 입힌다.", + "Potential.514024.1": "스파클이 필드에 있을 때, 주기적으로 목표에게 피해를 입힌다. \u000b팀 내 땅 속성 캐릭터마다 해당 피해가 증가한다.", + "Potential.514024.2": "스파클이 필드에 있을 때 3.5초마다 목표에게 공격력 &Param2&의 땅 속성 범위 일반 공격 피해를 입힌다. \u000b팀 내 땅 속성 캐릭터마다 해당 효과가 입히는 &Param3_kr1& &Param4& 증가한다.", + "Potential.514025.1": "스파클이 지원 스킬을 시전할 때 자신 주변의 목표에게 피해를 입힌다.", + "Potential.514025.2": "스파클이 지원 스킬 「&Param1&」 시전 시, 자신 주변의 목표에게 공격력 &Param2&의 땅 속성 범위 스킬 피해를 입힌다.", + "Potential.514026.1": "스파클이 지원 스킬을 시전하면 자신의 &Param2_kr1& 증가한다.", + "Potential.514026.2": "스파클이 지원 스킬 「&Param1&」 시전 시, 자신의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속된다.", + "Potential.514027.1": "「토끼 폭죽」이 ##땅 속성 표식#1020#을 발동하면 스파클의 &Param2_kr1& 증가한다.", + "Potential.514027.2": "「토끼 폭죽」이 ##땅 속성 표식#1020#을 발동하면, 스파클의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속되며, 최대 &Param5&스택 중첩된다.", + "Potential.514028.1": "스파클의 총알이 목표를 관통할 수 있고, 입히는 &Param1_kr1& 증가한다.", + "Potential.514028.2": "스파클의 총알이 목표를 관통할 수 있고, 입히는 &Param1_kr1& &Param2& 증가한다.", + "Potential.514029.1": "스파클이 필드에 있을 때 자신의 &Param1_kr1& 시간에 따라 증가한다. \u000b해당 효과는 스파클이 필드를 떠날 때 제거된다.", + "Potential.514029.2": "스파클이 필드에 있을 때 자신의 &Param1_kr1& 1초마다 &Param2& 증가한다. 최대 &Param3&스택 중첩된다.\u000b해당 효과는 스파클이 필드를 떠날 때 제거된다.", + "Potential.514030.1": "지원 스킬 종료 후 스파클의 &Param2_kr1& 증가한다.", + "Potential.514030.2": "지원 스킬 「&Param1&」 종료 후, 스파클의 &Param2_kr1& &Param3& 증가한다. &Param4&초간 지속된다.", + "Potential.514031.1": "스파클의 &Param1_kr1& 증가한다.", + "Potential.514031.2": "스파클의 &Param1_kr1& &Param2& 증가한다.", + "Potential.514032.1": "스파클의 &Param2_kr1& 증가한다. \u000b필살기 종료 시 스파클의 &Param4_kr1& 증가한다.", + "Potential.514032.2": "스파클의 &Param2_kr1& &Param3& 증가한다. \u000b필살기 「&Param1&」 종료 시, 스파클의 &Param4_kr1& &Param5& 증가한다. &Param6&초간 지속된다.", + "Potential.514033.1": "팀 내 땅 속성 캐릭터의 &Param1_kr1& 증가한다.", + "Potential.514033.2": "팀 내 땅 속성 캐릭터의 &Param1_kr1& &Param2& 증가한다.", + "Potential.514041.1": "필살기 종료 시 지면에 「강력 무나 용액」을 뿌리고, 메인 캐릭터가 흡수한 후 &Param2_kr1& 증가한다. \u000b땅 속성 캐릭터가 「강력 무나 용액」 3병을 흡수한 후, 일반 공격 피해를 입히면 스파클이 추가 피해를 입힌다.", + "Potential.514041.2": "필살기 「&Param1&」 종료 시, 지면에 「강력 무나 용액」 3병을 뿌리고, 메인 캐릭터가 가까이 가면 흡수한다. 1병마다 &Param2_kr1& &Param3& 증가하며, &Param4&초간 지속된다. \u000b땅 속성 캐릭터가 「강력 무나 용액」 3병을 흡수한 후, 일반 공격 피해를 입히면 스파클 공격력 &Param5&의 땅 속성 필살기 피해를 추가로 입힌다. &Param6&초마다 최대 1회 발동한다.", + "Potential.514042.1": "필살기가 발사하는 「토끼 폭죽포」의 피해 범위가 증가하고, 범위 내 일반 목표를 바로 처치한다. 또한 정예와 보스 목표에게 지속적으로 피해를 입힌다.", + "Potential.514042.2": "필살기 &Param1_kr1& 발사하는 「토끼 폭죽포」의 피해 범위가 증가하고, 범위 내 일반 목표를 바로 처치한다. 또한 정예와 보스 목표에게 출혈을 부여해 1초마다 피해를 1회 입힌다. &Param2&초간 지속되며 총 공격력 &Param3&의 땅 속성 필살기 피해를 입힌다.", + "Potential.514043.1": "필살기가 ##땅 속성 표식#1020#을 발동하면 이번 필살기가 입히는 &Param2_kr1& 증가한다.", + "Potential.514043.2": "필살기 &Param1_kr1& ##땅 속성 표식#1020#을 발동하면, 이번 필살기가 입히는 &Param2_kr1& &Param3& 증가한다. 최대 &Param4&스택 중첩된다.", "Potential.514101.1": "메인 스킬의 지속 시간과 피해가 증가한다.", "Potential.514101.2": "메인 스킬 「붉은 화염」 지속 시간이 3초 증가한다. 스킬 피해가 &Param1& 증가한다.", "Potential.514102.1": "메인 스킬이 불을 뿜을 때 열량을 축적하고, 열량이 전부 축적된 후 일반 공격이 강화된다.", @@ -1632,7 +1632,7 @@ "Potential.514404.1": "메인 스킬의 쿨타임이 감소한다. 메인 스킬 「여울빛」을 시전하면 「거울의 그림자」가 생성된다.", "Potential.514404.2": "메인 스킬 「여울빛」의 쿨타임이 50% 단축된다. \u000b메인 스킬 시전 시 치토세의 피해 배율 50%를 보유한 「거울의 그림자」를 생성한다. 해당 「거울의 그림자」는 메인 스킬을 시전하며, ##물 속성 표식#1018#을 발동할 수 있다.", "Potential.514405.1": "치토세의 회피 횟수와 &Param1&가 증가한다. 메인 스킬 또는 회피 시전 후 마지막 단계의 일반 공격을 즉시 시전한다. 마지막 단계의 일반 공격이 피해를 입히면 「칼날의 결단」을 획득해 치토세의 일부 일반 공격이 입히는 &Param3_kr1& 증가한다.", - "Potential.514405.2": "치토세의 회피 횟수가 1회 증가한다. \u000b&Param1&가 &Param2& 증가하고, 메인 스킬 「여울빛」을 시전하거나, 회피 후 마지막 단계 일반 공격을 즉시 시전한다. 마지막 단계 일반 공격이 피해를 입히면 「칼날의 결단」 5스택을 획득한다. 해당 효과는 1초마다 최대 1회 발동한다. \u000b「칼날의 결단」: 해당 효과를 보유하면 첫 5단계 일반 공격이 입히는 &Param3_kr1& &Param4& 증가한다. 첫 5단계 일반 공격을 시전한 후 1스택을 소모한다.", + "Potential.514405.2": "치토세의 회피 횟수가 1회 증가한다. \u000b&Param1&가 &Param2& 증가하고, 메인 스킬 「여울빛」을 시전하거나, 회피 후 마지막 단계 일반 공격을 즉시 시전한다. 마지막 단계 일반 공격이 피해를 입히면 「칼날의 결단」 5스택을 획득한다. 해당 효과는 1초마다 최대 1회 발동한다. \u000b「칼날의 결단」: 해당 효과를 보유하면 첫 5단계 일반 공격이 입히는 &Param3_kr1& &Param4& 증가한다. 첫 5단계 일반 공격을 시전 시 1단계마다 1스택을 소모한다.", "Potential.514406.1": "「등사」가 피해를 입히면, &Param1&가 증가한다. 동시에 마지막 단계 일반 공격의 &Param7_kr1& 증가하고, 마지막 단계의 일반 공격을 시전한 후 해당 버프는 즉시 사라진다.", "Potential.514406.2": "「등사」가 피해를 입히면 &Param1&가 &Param2& 증가한다. &Param5&초간 지속되며, 최대 &Param6&스택 중첩된다. 동시에 마지막 단계 일반 공격의 &Param7_kr1& &Param8& 증가한다. 최대 8스택 중첩되며, 해당 효과는 0.4초마다 1회 발동할 수 있다. 마지막 단계의 일반 공격을 시전한 후 해당 버프는 즉시 사라진다.", "Potential.514407.1": "「등사」 명중 시 「등사」를 추가로 생성한다.", diff --git a/data/language/ko_kr/secondaryskill.json b/data/language/ko_kr/secondaryskill.json index cf4cb2f6..b6a65867 100644 --- a/data/language/ko_kr/secondaryskill.json +++ b/data/language/ko_kr/secondaryskill.json @@ -1179,46 +1179,46 @@ "SecondarySkill.4051204.2": "빛 속성 메인 캐릭터가 「적대 반응」을 보유한 목표에게 표식을 발동해 ##낙뢰#4027# 효과를 입히면, 자신의 필살기 치명타 피해가 {1} 증가한다. {2}초간 지속된다. \u000b빛 속성 메인 캐릭터가 「적대 반응」을 보유한 목표에게 표식을 발동해 ##광휘#4028# 효과를 입히면, 자신의 스킬 치명타 피해가 {3} 증가한다. {4}초간 지속된다.", "SecondarySkill.4051205.1": "서로의 이해", "SecondarySkill.4051205.2": "빛 속성 메인 캐릭터가 「적대 반응」을 보유한 목표에게 표식을 발동해 ##낙뢰#4027# 효과를 입히면, 자신의 필살기 치명타 피해가 {1} 증가한다. {2}초간 지속된다. \u000b빛 속성 메인 캐릭터가 「적대 반응」을 보유한 목표에게 표식을 발동해 ##광휘#4028# 효과를 입히면, 자신의 스킬 치명타 피해가 {3} 증가한다. {4}초간 지속된다.", - "SecondarySkill.4052101.1": "???", - "SecondarySkill.4052101.2": "???", - "SecondarySkill.4052102.1": "???", - "SecondarySkill.4052102.2": "???", - "SecondarySkill.4052103.1": "???", - "SecondarySkill.4052103.2": "???", - "SecondarySkill.4052104.1": "???", - "SecondarySkill.4052104.2": "???", - "SecondarySkill.4052105.1": "???", - "SecondarySkill.4052105.2": "???", - "SecondarySkill.4052201.1": "???", - "SecondarySkill.4052201.2": "???", - "SecondarySkill.4052202.1": "???", - "SecondarySkill.4052202.2": "???", - "SecondarySkill.4052203.1": "???", - "SecondarySkill.4052203.2": "???", - "SecondarySkill.4052204.1": "???", - "SecondarySkill.4052204.2": "???", - "SecondarySkill.4052205.1": "???", - "SecondarySkill.4052205.2": "???", - "SecondarySkill.4054101.1": "???", - "SecondarySkill.4054101.2": "???", - "SecondarySkill.4054102.1": "???", - "SecondarySkill.4054102.2": "???", - "SecondarySkill.4054103.1": "???", - "SecondarySkill.4054103.2": "???", - "SecondarySkill.4054104.1": "???", - "SecondarySkill.4054104.2": "???", - "SecondarySkill.4054105.1": "???", - "SecondarySkill.4054105.2": "???", - "SecondarySkill.4054201.1": "???", - "SecondarySkill.4054201.2": "???", - "SecondarySkill.4054202.1": "???", - "SecondarySkill.4054202.2": "???", - "SecondarySkill.4054203.1": "???", - "SecondarySkill.4054203.2": "???", - "SecondarySkill.4054204.1": "???", - "SecondarySkill.4054204.2": "???", - "SecondarySkill.4054205.1": "???", - "SecondarySkill.4054205.2": "???", + "SecondarySkill.4052101.1": "환상의 별하늘", + "SecondarySkill.4052101.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「조립」 1스택마다 추가 효과를 획득해, 자신의 스킬 피해가 {2} 증가한다.", + "SecondarySkill.4052102.1": "환상의 별하늘", + "SecondarySkill.4052102.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「조립」 1스택마다 추가 효과를 획득해, 자신의 스킬 피해가 {2} 증가한다.", + "SecondarySkill.4052103.1": "환상의 별하늘", + "SecondarySkill.4052103.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「조립」 1스택마다 추가 효과를 획득해, 자신의 스킬 피해가 {2} 증가한다.", + "SecondarySkill.4052104.1": "환상의 별하늘", + "SecondarySkill.4052104.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「조립」 1스택마다 추가 효과를 획득해, 자신의 스킬 피해가 {2} 증가한다.", + "SecondarySkill.4052105.1": "환상의 별하늘", + "SecondarySkill.4052105.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「조립」 1스택마다 추가 효과를 획득해, 자신의 스킬 피해가 {2} 증가한다.", + "SecondarySkill.4052201.1": "제작 설계도", + "SecondarySkill.4052201.2": "「조립」이 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 3스택을 보유하면, 자신의 필살기 피해가 {1} 증가한다.", + "SecondarySkill.4052202.1": "제작 설계도", + "SecondarySkill.4052202.2": "「조립」이 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 3스택을 보유하면, 자신의 필살기 피해가 {1} 증가한다.", + "SecondarySkill.4052203.1": "제작 설계도", + "SecondarySkill.4052203.2": "「조립」이 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 3스택을 보유하면, 자신의 필살기 피해가 {1} 증가한다.", + "SecondarySkill.4052204.1": "제작 설계도", + "SecondarySkill.4052204.2": "「조립」이 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 3스택을 보유하면, 자신의 필살기 피해가 {1} 증가한다.", + "SecondarySkill.4052205.1": "제작 설계도", + "SecondarySkill.4052205.2": "「조립」이 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「조립」 3스택을 보유하면, 자신의 필살기 피해가 {1} 증가한다.", + "SecondarySkill.4054101.1": "태엽 인형의 왈츠", + "SecondarySkill.4054101.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「탑재」 1스택마다 추가 효과를 획득해, 자신의 스킬 치명타 피해가 {2} 증가한다.", + "SecondarySkill.4054102.1": "태엽 인형의 왈츠", + "SecondarySkill.4054102.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「탑재」 1스택마다 추가 효과를 획득해, 자신의 스킬 치명타 피해가 {2} 증가한다.", + "SecondarySkill.4054103.1": "태엽 인형의 왈츠", + "SecondarySkill.4054103.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「탑재」 1스택마다 추가 효과를 획득해, 자신의 스킬 치명타 피해가 {2} 증가한다.", + "SecondarySkill.4054104.1": "태엽 인형의 왈츠", + "SecondarySkill.4054104.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「탑재」 1스택마다 추가 효과를 획득해, 자신의 스킬 치명타 피해가 {2} 증가한다.", + "SecondarySkill.4054105.1": "태엽 인형의 왈츠", + "SecondarySkill.4054105.2": "팀 전체의 땅 속성 피해가 {1} 증가한다. \u000b「탑재」 1스택마다 추가 효과를 획득해, 자신의 스킬 치명타 피해가 {2} 증가한다.", + "SecondarySkill.4054201.1": "교향곡 오르골", + "SecondarySkill.4054201.2": "「탑재」가 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 3스택을 보유하면, 자신의 공격력이 {1} 증가한다.", + "SecondarySkill.4054202.1": "교향곡 오르골", + "SecondarySkill.4054202.2": "「탑재」가 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 3스택을 보유하면, 자신의 공격력이 {1} 증가한다.", + "SecondarySkill.4054203.1": "교향곡 오르골", + "SecondarySkill.4054203.2": "「탑재」가 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 3스택을 보유하면, 자신의 공격력이 {1} 증가한다.", + "SecondarySkill.4054204.1": "교향곡 오르골", + "SecondarySkill.4054204.2": "「탑재」가 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 3스택을 보유하면, 자신의 공격력이 {1} 증가한다.", + "SecondarySkill.4054205.1": "교향곡 오르골", + "SecondarySkill.4054205.2": "「탑재」가 최대 3스택 중첩된다. \u000b땅 속성 딜러 캐릭터가 「탑재」 3스택을 보유하면, 자신의 공격력이 {1} 증가한다.", "SecondarySkill.9001.1": "비어있음", "SecondarySkill.9001.2": "더미329" } \ No newline at end of file diff --git a/data/language/ko_kr/skill.json b/data/language/ko_kr/skill.json index 91244442..dd820b80 100644 --- a/data/language/ko_kr/skill.json +++ b/data/language/ko_kr/skill.json @@ -532,38 +532,38 @@ "Skill.13570000.1": "빠른 발놀림", "Skill.13570000.13": "빠른 발놀림", "Skill.13570000.2": "빠른 발놀림", - "Skill.14010000.1": "???", - "Skill.14010000.13": "???", - "Skill.14010000.2": "???", - "Skill.14020000.13": "???", - "Skill.14020000.2": "???", - "Skill.14031000.1": "???", - "Skill.14031000.13": "???", - "Skill.14031000.2": "???", - "Skill.14031001.13": "???", - "Skill.14031001.2": "???", - "Skill.14031002.13": "???", - "Skill.14031002.2": "???", - "Skill.14031003.13": "???", - "Skill.14031003.2": "???", - "Skill.14031004.13": "???", - "Skill.14031004.2": "???", - "Skill.14031011.13": "???", - "Skill.14031011.2": "???", - "Skill.14031012.13": "???", - "Skill.14031012.2": "???", - "Skill.14031021.13": "???", - "Skill.14031021.2": "???", - "Skill.14031022.13": "???", - "Skill.14031022.2": "???", - "Skill.14032000.1": "???", - "Skill.14032000.13": "???", - "Skill.14032000.2": "???", - "Skill.14040000.1": "???", - "Skill.14040000.13": "???", - "Skill.14040000.2": "???", - "Skill.14070000.13": "???", - "Skill.14070000.2": "???", + "Skill.14010000.1": "무나 토끼탄", + "Skill.14010000.13": "휠체어를 제어하여 에너지 탄환을 연속으로 발사해 피해를 입힌다.", + "Skill.14010000.2": "스파클이 휠체어 양쪽의 에너지건을 제어하여, 목표를 향해 3회 사격한다. \u000b1단계: 공격력 &Param1&의 땅 속성 일반 공격 피해\u000b2단계: 공격력 &Param2&의 땅 속성 일반 공격 피해\u000b3단계: 공격력 &Param3&x2의 땅 속성 일반 공격 피해", + "Skill.14020000.13": "회피", + "Skill.14020000.2": "회피", + "Skill.14031000.1": "라보라비 모드 전환", + "Skill.14031000.13": "짧게 눌러 ##토끼 대개방 모드#4033#에 진입해, 느린 속도로 사격하여 범위 피해를 입힌다. \u000b길게 눌러 ##토끼 속사 모드#4034#에 진입해, 빠른 속도로 사격하여 다중 피해를 입힌다. \u000b두 모드는 모두 ##땅 속성 표식#1020#을 발동할 수 있다.", + "Skill.14031000.2": "스파클이 휠체어를 제어하며, 짧게 누르거나 길게 눌러 다른 모드로 변형한다. 10초간 지속된다. \u000b짧게 누르기:\u000b##토끼 대개방 모드#4033#에 진입해, 목표에게 폭탄을 던져 공격력 &Param1&의 땅 속성 스킬 피해를 입힌다. \u000b길게 누르기:\u000b##토끼 속사 모드#4034#에 진입해, 목표에게 빠른 속도로 사격하여 공격력 &Param2&x3의 땅 속성 스킬 피해를 입힌다. \u000b##토끼 대개방 모드#4033#와 ##토끼 속사 모드#4034#는 모두 ##땅 속성 표식#1020#을 발동할 수 있고, 공격력 &Param3&의 땅 속성 범위 표식 피해를 입힌다. \u000b변형 종료 후 쿨타임이 적용된다.", + "Skill.14031001.13": "더미13", + "Skill.14031001.2": "더미13", + "Skill.14031002.13": "더미13", + "Skill.14031002.2": "더미13", + "Skill.14031003.13": "더미13", + "Skill.14031003.2": "더미13", + "Skill.14031004.13": "더미13", + "Skill.14031004.2": "더미13", + "Skill.14031011.13": "더미13", + "Skill.14031011.2": "더미13", + "Skill.14031012.13": "더미13", + "Skill.14031012.2": "더미13", + "Skill.14031021.13": "더미13", + "Skill.14031021.2": "더미13", + "Skill.14031022.13": "더미13", + "Skill.14031022.2": "더미13", + "Skill.14032000.1": "토끼 추적포", + "Skill.14032000.13": "스파클이 휠체어를 제어해 목표 위치에 여러 차례 「토끼 폭죽」을 발사해 피해를 입힌다. \u000b「토끼 폭죽」은 ##땅 속성 표식#1020#을 발동할 수 있다.", + "Skill.14032000.2": "스파클이 휠체어를 제어해 기계 팔을 뻗어 목표 위치에 「토끼 폭죽」을 발사한다. 매회 2발을 발사하며, 총 13회 발사한다. \u000b「토끼 폭죽」은 발사 후 목표 주변에 랜덤으로 떨어져 공격력 &Param1&의 땅 속성 스킬 피해를 입힌다. \u000b「토끼 폭죽」은 ##땅 속성 표식#1020#을 발동할 수 있고, 공격력 &Param2&의 땅 속성 범위 표식 피해를 입힌다.", + "Skill.14040000.1": "토끼 화력 제압", + "Skill.14040000.13": "스파클이 휠체어 위에서 휴식을 취하며, 인형에게 명령하여 자동으로 자신 주변의 목표를 타격해 범위 피해를 입힌다. \u000b깨어난 후, 다시 목표 위치에 범위 피해를 입힌다. \u000b필살기는 ##땅 속성 표식#1020#을 발동할 수 있다.", + "Skill.14040000.2": "스파클이 휠체어 위에서 휴식을 취하며, 인형에게 명령하여 자동으로 자신 주변의 목표를 타격해 공격력 &Param1&x10의 땅 속성 범위 필살기 피해를 입힌다. \u000b스파클이 깨어난 후, 다시 목표에게 「토끼 폭죽포」를 발사해, 공격력 &Param2&의 땅 속성 범위 필살기 피해를 입힌다. \u000b필살기는 ##땅 속성 표식#1020#을 발동할 수 있고, 공격력 &Param3&의 땅 속성 범위 표식 피해를 입힌다.", + "Skill.14070000.13": "더미13", + "Skill.14070000.2": "더미13", "Skill.14110000.1": "용과 봉황", "Skill.14110000.13": "붓을 휘둘러 다중 공격을 진행한다.", "Skill.14110000.2": "붓을 휘둘러 「먹물」을 부여한다. \u000b1단계: 공격력 &Param1&의 불 속성 일반 공격 피해 \u000b2단계: 공격력 &Param2&의 불 속성 일반 공격 피해 \u000b3단계: 공격력 &Param3&x4의 불 속성 일반 공격 피해 \u000b4단계: 공격력 &Param4&x3의 불 속성 일반 공격 피해 \u000b5단계: 공격력 &Param5&의 불 속성 일반 공격 피해", @@ -854,8 +854,8 @@ "Skill.15940000.1": "봄맞이·불꽃의 향연", "Skill.15940000.13": "공중의 약병을 사격해 피해를 입히고, 이후 사방으로 흩어지는 수정이 다시 피해를 입힌다.", "Skill.15940000.2": "공중의 약병을 사격해 공격력 &Param1&의 땅 속성 범위 필살기 피해를 입히고, 이후 사방으로 흩어지는 수정이 다시 공격력 &Param2&x8의 땅 속성 범위 필살기 피해를 입힌다.", - "Skill.15970000.13": "더미3", - "Skill.15970000.2": "더미3", + "Skill.15970000.13": "더미13", + "Skill.15970000.2": "더미13", "Skill.5000104.13": "유휴 스킬", "Skill.5000104.2": "유휴 스킬", "Skill.5007103.13": "유휴 스킬", @@ -933,10 +933,10 @@ "Skill.8013501.2": "빗자루를 휘둘러 다중 공격을 진행한다.", "Skill.8013502.1": "기괴한 관문", "Skill.8013502.2": "마법진을 그려 계속하여 「램프 유령」을 소환해 목표를 추적하고 자폭한다.", - "Skill.8014001.1": "???", - "Skill.8014001.2": "???", - "Skill.8014002.1": "???", - "Skill.8014002.2": "???", + "Skill.8014001.1": "미확정", + "Skill.8014001.2": "휠체어 위의 SP 총기를 사용해 목표에게 빠른 속도로 크리스탈 탄환을 발사한다.", + "Skill.8014002.1": "미확정", + "Skill.8014002.2": "「속사포」 형태로 변형되어, 빠른 속도로 적을 공격한다.", "Skill.8014101.1": "용과 봉황", "Skill.8014101.2": "붓을 휘둘러 다중 공격을 진행한다.", "Skill.8014102.1": "붉은 화염", diff --git a/data/language/ko_kr/startowerbookeventreward.json b/data/language/ko_kr/startowerbookeventreward.json index 3fca8e4e..d1611394 100644 --- a/data/language/ko_kr/startowerbookeventreward.json +++ b/data/language/ko_kr/startowerbookeventreward.json @@ -161,13 +161,13 @@ "StarTowerBookEventReward.12703.1": "편지를 보내고 (3)", "StarTowerBookEventReward.12703.2": "테레사는 보물 찾기를 자주 한다. 그것이 어떤 용도인지는 신경쓰지 않고 버려져 있는데 쓸만한 물건인 것 같다면 자신의 수집 창고에다 보관한다. 시간이 지날수록 수집 창고도 점점 가득 차기 시작했다.\r\n이 때문에 문제가 생기기도 했는데, 예를 들면 여러 신기가 나란히 있다보니 서로 영향을 미치다 폭발해버린 적도 있었다.\r\n테레사는 수집 창고를 잘 관리하기 위해 많은 것을 공부하기도 했다. 물론 그녀가 이걸 잘하는 편은 아니었지만 말이다.\r\n그녀 또한 여러 문제를 겪으면서 몇 번이고 포기할까 생각을 했었다. 하지만……\r\n“이런 기능이 있다니, 테레사, 정말 대단해!”\r\n“어……?” 저기, 그 신기 내가 잃어버렸던 것 같은데?\r\n동료의 칭찬과 물건 주인의 감사를 들을 수만 있다면 족했다.\r\n그녀는 익숙하지 않지만 이런 변화를 해보는 것도 가치가 있다고 생각했다.", "StarTowerBookEventReward.12703.3": "테레사와 별의 탑 3회 클리어", - "StarTowerBookEventReward.13001.1": "별의 탑으로 보내는 편지 1", + "StarTowerBookEventReward.13001.1": "별의 탑으로 보내는 편지 (1)", "StarTowerBookEventReward.13001.2": "“안녕, 편지 배달 의뢰를 하러 왔어.” \n“미안, 별의 탑에서 기억을 잃었거든. 이 편지를 상대한테 전달해야 할 것 같은데, 그게 누구인지 어떻게 생겼는지, 또 어디에 사는지 전혀 기억이 안 나. 단서는 편지에 적힌 이 이름뿐이야.” \n“굳이 말하자면… 그 사람은 매년 여름에 셀스티 성 밖에 있는 이 별의 탑에 가곤 했어.” \n“요로즈 택배가 이 사람을 찾아 편지를 전해줄 수 있다면…” \n\n그렇게 토나는 이 편지 배달 의뢰를 수락했다. 추운 겨울을 견디고, 꽃이 지는 봄을 지나, 드디어 의뢰인이 말한 여름이 찾아왔다. \n토나는 오늘부터 이 별의 탑에서 수신인을 찾아낼 것이다.", "StarTowerBookEventReward.13001.3": "토나와 별의 탑 1회 클리어", - "StarTowerBookEventReward.13002.1": "별의 탑으로 보내는 편지 2", + "StarTowerBookEventReward.13002.1": "별의 탑으로 보내는 편지 (2)", "StarTowerBookEventReward.13002.2": "가만히 앉아 기다리는 건 토나의 스타일이 아니었다. 여름이 오기 전, 그녀는 이미 셀스티의 여행가 캠프에서 관련된 정보를 꽤나 수집해 두었다. \n\n누군가는 셀스티의 바다를 좋아해 매년 여름 이곳을 찾는 20대 초반의 젊은 여행가라고 했다. \n다른 누군가는 별의 탑을 탐험하다 소중한 것을 잃어버려 매년 여름 그것을 찾으러 오는 40대 정도의 중년 여행가라고 했다. \n또 누군가는 붉은 머리카락이 인상적인 여성 여행가라며 그녀를 기억하고 있었다.\n……\n\n대체 이 편지를 받을 사람은 어떤 사람일까?", "StarTowerBookEventReward.13002.3": "토나와 별의 탑 2회 클리어", - "StarTowerBookEventReward.13003.1": "별의 탑으로 보내는 편지 3", + "StarTowerBookEventReward.13003.1": "별의 탑으로 보내는 편지 (3)", "StarTowerBookEventReward.13003.2": "한 달의 잠복 끝에 어느 날 길을 지나가는 여행가가 토나를 찾아왔다. \n“이 별의 탑에 매년 여름 찾아오는 사람을 찾고 있다고 들었어.” \n그 말에 토나의 정신이 번쩍였다. “맞아! 혹시 아는 거 좀 있어? 아니면 이 이름을 알아?” \n“이 편지를 본 적이 있어.”상대는 편지 봉투에 적힌 이름을 보더니 말을 이어갔다. “이 편지, 여자친구가 써서 보낸 편지야. 그때, 별의 탑에서 나간 후 안전한 곳에서 천천히 읽을 거라고 했었고.” \n“으앗?! 그러니까 이 편지는 그 사람이 받아야 했던 편지라는 거잖아!” \n“맞아. 그때 별의 탑에서 그 사람이 무슨 소원을 빈 건지 몰라도 기억 대부분을 잃고 말았어. 나중에 캠프에 머물게 하면서 의뢰가 끝나면 집으로 데려다주려 했는데 돌아와 보니 이미 사라지고 없더라고.” \n토나는 한참이 걸려서야 상황을 정리할 수 있었다. \n“말하자면, 그 사람이 수신인인 거네. 그래서 내가 지금 찾아야 하는 사람은 어디론가 사라져 버린 기억상실 수신인인 거고?!” \n\n하지만 편지를 배달할 때, 이런 일은 드물지 않다. \n며칠 후 토나는 프리지아와 테레사를 데리고 그 기억상실 수신인을 찾아 길을 떠났다.", "StarTowerBookEventReward.13003.3": "토나와 별의 탑 3회 클리어", "StarTowerBookEventReward.13201.1": "월간 소녀 미네르바 (1)", @@ -206,6 +206,15 @@ "StarTowerBookEventReward.13503.1": "잠복 취재 (3)", "StarTowerBookEventReward.13503.2": "마녀의 일에는 언제나 위험이 따르지만…… 미스티처럼 암살령이 떨어지는 경우는 드물었다.\r\n그녀는 「미디어와 에너지, 노바의 진실」이라는 보도에서 플라비오와 은혜의지 간의 공공연한 비밀을 살짝 들추었을 뿐이었다.\r\n그 후로 그녀는 자신의 기사를 그 어떤 신문에도 실을 수가 없다. 레드 아이즈도 「마녀 보호 조례」가 미스티에게는 더 이상 적용되지 않는다고 공개적으로 입장을 내놓았다.\r\n이번 사건은 미스티가 가장 깊숙이 개입한 일이었다. 그녀는 이제 더는 지면이나 글자 수, 마감일 같은 것에 신경 쓰지 않고 온전히 자신의 흥미에 따라 보도를 하면 되는 것이었다.\r\n하루 종일 도시에서 레드 아이즈의 지시가 떨어질 때까지 기다릴 필요도 없다. 황야와 별의 탑에는 뉴스로 보도할 만한 멋진 이야기들이 기다리고 있기 때문이다.", "StarTowerBookEventReward.13503.3": "미스티와 별의 탑 3회 클리어", + "StarTowerBookEventReward.14001.1": "메카 마와앙 (1)", + "StarTowerBookEventReward.14001.2": "기술 경연이 끝난 후, 스파클은 모든 주문을 거절하고 메카 마와앙의 연구 개발을 최우선 순위에 두었다. 자신의 취향에 딱 맞는 존재를 영감 삼아 흥미로운 발명품으로 탈바꿈시킬 기회는 흔치 않으니 말이다. \n참고로 메카 마와앙이라는 이름도 그 사람의 ‘호칭’을 기반으로 지은 것이었다. 물론 스파클의 작명 방식을 잘 아는 사람이라면, 이른바 영감이라는 것도 그녀의 심각한 작명 센스를 가려주지는 못한다는 사실을 알아차렸을 것이다. 그녀가 만드는 모든 로봇의 이름은 영감을 받은 이와 관련 있기 때문이다.", + "StarTowerBookEventReward.14001.3": "스파클과 별의 탑 1회 클리어", + "StarTowerBookEventReward.14002.1": "메카 마와앙 (2)", + "StarTowerBookEventReward.14002.2": "마침내 메카 마와앙이 테스트 단계에 돌입했다. 스파클은 레오와 블롯치를 차단 목록에서 해제했다. 그러고는 불같이 따지는 레오의 메시지와 블롯치의 새로운 요구사항 99개를 가뿐히 무시한 채, 두 사람에게 별의 탑을 함께 오르자고 제안했다. \n“재미있겠네. 네 메카 마와앙과 내 째깍팡팡딩동쾅으로 승부를 겨뤄보자고!” 별의 탑 입구에서 합류한 레오는 스파클의 새로운 발명품을 유심히 살피더니, 자신의 로봇을 앞세워 메카 마와앙에게 도전장을 내밀었다. \n“네 째깍팡팡딩동쾅은 저번에 스파클의 라보라비한테도 졌잖아.” 블롯치가 여유롭게 차를 한 모금 마시며 레오에게 묵직한 한 방을 날렸다. \n최종적으로 메카 마와앙를 점검하던 스파클이 한술 더 떠 불을 지폈다. “이건 보조형 로봇이야. 그것도 못 알아보다니… 레오, 네 실력이 심히 의심스럽네.” \n“으아악, 분하다! 어디 두고 봐, 별의 탑에서 내 째깍팡팡딩동쾅이 얼마나 대단한지 똑똑히 보여줄 테니까!” \n\n레오를 자극해 먼저 별의 탑으로 들어가 선두에 서게 만든 스파클과 블롯치는 말없이 눈빛을 교환하며 고개를 끄덕였다.", + "StarTowerBookEventReward.14002.3": "스파클과 별의 탑 2회 클리어", + "StarTowerBookEventReward.14003.1": "메카 마와앙 (3)", + "StarTowerBookEventReward.14003.2": "별의 탑 내부. \n째깍팡팡딩동쾅의 무차별적인 폭격은 수많은 성해를 스파클 일행에게로 끌어당겼다. \n“정말 훌륭한 미끼형 로봇이네.” 스파클이 째깍팡팡딩동쾅의 성능을 인정했다. \n이제 메카 마와앙과 라보라비가 나설 차례였다. 스파클은 “이건 미끼가 아니야! 내 무적의 최강 폭탄 로봇이라고!”라며 고래고래 소리를 지르는 레오를 깔끔하게 무시한 채 메카 마와앙의 가동 버튼을 눌렀다. \n“측정 시작.” 메카 마와앙의 내부에서 사람의 목소리가 흘러나왔다. 스파클이 그 사람을 직접 찾아가 특별히 녹음해 온 음성이었고, 이를 위해 음성 모듈까지 따로 장착한 것이었다. 다만 아쉽게도, 현재 메카 마와앙은 측정 과정에서 도출된 결과를 라보라비에게 신호음 형태로만 전송할 수 있었다. \n“3시 방향, 소형 성해 4마리와 중형 성해 1마리가 초속 10.44미터로 접근 중.” \n그렇게 째깍거리는 신호음 속에서 라보라비는 대부분의 성해를 처치했다. 이는 째깍팡팡딩동쾅보다 무려 43마리나 더 많았다. \n\n“치사하게 둘이서 편을 먹다니! 이건 불공평해!!” 별의 탑 내부에 레오의 분노에 찬 고함이 메아리쳤다.", + "StarTowerBookEventReward.14003.3": "스파클과 별의 탑 3회 클리어", "StarTowerBookEventReward.14101.1": "함부로 줍지 마세요 (1)", "StarTowerBookEventReward.14101.2": "예전부터 별의 탑에는 없는 게 없다고들 얘기한다.\r\n치시아는 비디오테이프 하나를 주웠다. 그 위에 붙어 있는 라벨에는 삐뚤빼뚤한 글씨로 ‘미드나이트 ○벨’이라고 쓰여 있었는데, 중간의 글자는 흐릿해서 알아볼 수가 없었다.\r\n이건 어떻게 쓰는 걸까?\r\n치시아는 비디오테이프를 가지고 걸어가다 방 안에서 검은 상자를 하나 발견했다. 상단에 작은 틈이 있었는데, 그 틈은 비디오테이프가 들어가면 딱 맞을 것 같은 크기였다.\r\n넣어볼까?\r\n치시아는 깊이 생각하지 않고 비디오테이프를 밀어 넣었다. 작은 상자는 그녀의 등 뒤에 있는 벽에다가 영상을 투사하였다. 영화였다.\r\n스승님과 선배들이 돌아오려면 아직 시간이 남았으니 치시아는 편한 자세를 취한 뒤 영화를 보기 시작했다. 잠시 후, 별의 탑에서 치시아의 귀청을 찢을 듯한 비명 소리가 들렸다.\r\n“‘귀신’이야!”", "StarTowerBookEventReward.14101.3": "치시아와 별의 탑 1회 클리어", @@ -296,22 +305,22 @@ "StarTowerBookEventReward.15603.1": "깨물 깨물 백작 (3)", "StarTowerBookEventReward.15603.2": "노바 대륙에 아무도 모르는 별의 탑 부근에 사는 깨물 깨물 백작과 그녀의 친구들은 병에 걸리고 말았다.\r\n알 수 없는 병이 친구들 사이에 퍼졌고, 깨물 깨물 백작은 어찌할 줄을 몰라 절망감과 무력감에 빠져버렸다.\r\n이때, 외지에서 온 여행가가 나타났다.\r\n그는 마치 바람 바람 공주처럼 예리한 눈빛과 총명한 머리, 뛰어난 리더십을 갖고 있었다.\r\n외지에서 온 여행가의 도움 덕분에 친구들은 금방 병을 이겨낼 수 있었다.\r\n외지에서 온 여행가가 떠나려고 할 때, 깨물 깨물 백작은 용기를 내어 그와 함께 여행을 떠나기로 결심했다.\r\n은혜의 보답하고 더 넓은 세상을 보고 싶었다.\r\n그리고 무엇보다 깨물 깨물 백작은 바람 바람 공주를 다시 만나서 직접 말하고 싶었다.\r\n“전 더 이상 아이처럼 풀밭을 데굴데굴 굴러다니지 않아요.”\r\n“전 더 이상 눈앞의 일만 생각하고 미래를 내다보지 않는 사람이 아니에요.”\r\n“그리고 더는 깨물 깨물 물어뜯지 않을 거라 약속할게요.”\r\n“그러니까……”\r\n“같이 집으로 돌아가요.”", "StarTowerBookEventReward.15603.3": "나즈나와 별의 탑 3회 클리어", - "StarTowerBookEventReward.15801.1": "별의 탑 안에서의 눈 1", + "StarTowerBookEventReward.15801.1": "별의 탑 안에서의 눈 (1)", "StarTowerBookEventReward.15801.2": "이번 별의 탑 모험은 지리 협회가 인솔하고 은혜의지에서 감독관을 파견했다. 듣기만 해도 시간이 널널한 이 보직은 라루가 남들에게 말 못 할 수단을 써서 따냈다.\n목표 지점인 이 별의 탑은 라루가 몇 개월 전에도 와 본 곳이었다. 기억 속 그곳은 날씨도 쾌적하고 풍경도 꽤 좋았으며, 심지어 별의 탑 꼭대기로 올라갈수록 더욱 따뜻하기까지 했다. 출발 전, 라루는 윌로에게 이번 여정은 마치 여름휴가를 지내러 가는 것과 같다고 말하기도 했다. \n하지만 생각지도 못하게, 일행이 별의 탑에 진입하자마자 라루는 정면에서 불어오는 칼바람에 몸을 떨어야 했다. 원래라면 따뜻해야 할 탑 안의 온도가 그 밖과 다르지 않았고, 심지어는 눈발까지 흩날리고 있었다.\n\n이론적으로는 별의 탑 안에서 무슨 일이 벌어져도 이상하지 않았지만, 별의 탑 안에 눈이 내릴 수 있다니?! 이건 라루도 처음 안 사실이었다.", "StarTowerBookEventReward.15801.3": "라루(이브)와 별의 탑 1회 클리어", - "StarTowerBookEventReward.15802.1": "별의 탑 안에서의 눈 2", + "StarTowerBookEventReward.15802.1": "별의 탑 안에서의 눈 (2)", "StarTowerBookEventReward.15802.2": "추위에 덜덜 떨던 라루는 간신히 별의 탑 안에서 보급품을 판매하는 포셔를 찾았다. \n하지만 활력이라고는 없는 이 점원은 카운터 밑을 한참 뒤적거리더니, 탑 안에 눈이 내리기 시작한 뒤로 상점의 방한용품을 여행가들이 모두 사 가버렸다며 유감스러운 소식을 전했다.\n그런데 별의 탑은 대체 왜 갑자기 눈이 내리는 걸까?\n“올해는 크리스마스 선물을 달라고 소원을 비는 사람이 늘었어요.” 포셔가 나른한 목소리로 말했다. “하지만 소원을 빌 때 어떤 ‘선물’을 원하는지 정확하게 말하지 않으면 별의 탑은 그 소원을 들어줄 수 없죠. 심지어……”\n그녀는 말을 잇지 않았다. \n라루도 더는 캐묻지 않고 포셔와 작별한 뒤, 일행을 따라 별의 탑 다음 층으로 걸음을 옮겼다.", "StarTowerBookEventReward.15802.3": "라루(이브)와 별의 탑 2회 클리어", - "StarTowerBookEventReward.15803.1": "별의 탑 안에서의 눈 3", + "StarTowerBookEventReward.15803.1": "별의 탑 안에서의 눈 (3)", "StarTowerBookEventReward.15803.2": "탑을 오르는 임무가 끝나고 얼마 지나지 않은 어느 날, 강가에서 낚시를 즐기던 라루는 지나가는 여행가들에게서 크리스마스가 끝나자마자 별의 탑에 내리던 눈이 말끔히 사라졌다는 이야기를 듣게 되었다.\n“크리스마스 날 밤에 어떤 여행가가 엄청난 소원을 빈 것 같더라. 그 사람이 별의 탑을 떠날 때는 자기가 누군지도 기억 못 했다고 하던데.”\n호기심이 발동한 라루는 그 행인을 새워, 그 여행가가 대체 무슨 소원을 빌었는지, 또 별의 탑에서 무슨 신기를 얻었는지 물었다. 하지만 여행가들도 건너 들은 이야기라, 이것저것 말하면서도 속 시원한 답은 내놓지 못했다. \n라루는 문득 그날 만났던 포셔가 떠올랐다.\n“다음에 만나면 그 사람한테 물어봐야지.”\n이런 생각하던 찰나, 라루가 던져둔 낚싯줄이 팽팽하게 당겨졌다. 월척이다!", "StarTowerBookEventReward.15803.3": "라루(이브)와 별의 탑 3회 클리어", - "StarTowerBookEventReward.15901.1": "성 밖 탐험1", + "StarTowerBookEventReward.15901.1": "성 밖 탐험 (1)", "StarTowerBookEventReward.15901.2": "창오성 안에는 별의 탑이 없지만, 성 밖에 있는 별의 탑을 탐사하려면 이곳만큼 출발지로 적합한 곳도 없다. 크루니스는 주사기를 챙겨 창오성을 떠났다. 별의 탑은 주변 환경에 따라 변화한다는 이야기를 이미 들었기에 이번 기회에 직접 확인해 볼 참이었다. 창오성 인근의 별의 탑에도 과연 용족의 특성이 어느 정도 스며들어 있을까? 운이 좋다면, 평소와 다른 성해를 몇 개쯤 확보할 수도 있을 것이다…… 성해가 아니더라도, 이 지역 고유의 마물이나 약재 역시 연구 가치가 충분하다.\r\n\r\n어쨌든 그녀는 이번만큼은 별의 탑이 자신을 실망시키지 않기를 바랄 뿐이다.", "StarTowerBookEventReward.15901.3": "크루니스(새해)와 별의 탑 1회 클리어", - "StarTowerBookEventReward.15902.1": "성 밖 탐험2", + "StarTowerBookEventReward.15902.1": "성 밖 탐험 (2)", "StarTowerBookEventReward.15902.2": "이 별의 탑은 깊은 숲속에 자리 잡고 있었다. 크루니스는 수풀을 헤치고 나아가다 웬 기묘한 식물에 시선을 빼앗겼다.\r\n출발하기 전, 그녀는 한 용족 의사에게서 「약초 백과」라는 책을 한 권 구입했는데, 눈앞에 있는 이 식물은 책에 기록된 감각 마비 효능을 지닌 약초와 똑 닮아 있었다.\r\n이걸로 약을 만들어 두면, 나중에 환자를 수술할 때 도움이 될지도 모른다.\r\n그렇게 생각하며, 크루니스는 주변에서 같은 종의 식물을 찾기 시작했다. 하지만 얼마 지나지 않아, 그녀는 수풀 속에서 또 다른 목표물을 발견했다…… 나무뿌리 옆에 자라난 처음 보는 종류의 약초였다.\r\n그렇게 시간이 흐르며, 점차 하늘이 어둑해지고 있었다……", "StarTowerBookEventReward.15902.3": "크루니스(새해)와 별의 탑 2회 클리어", - "StarTowerBookEventReward.15903.1": "성 밖 탐험3", + "StarTowerBookEventReward.15903.1": "성 밖 탐험 (3)", "StarTowerBookEventReward.15903.2": "밤이 되자, 크루니스는 모닥불 옆에 앉아 깊은 숲속에 솟아 있는 별의 탑을 올려다보았다.\r\n그녀는 용족 지역의 생물 다양성을 다소 얕본 것 같다. 별의 탑에 가까워질수록 특이 식물과 「약초 백과」에 기록된 각종 독초와 환각 식물이 끝없이 모습을 드러냈다.\r\n“전부 성분을 추출해서 약으로 만든다면 좋을 텐데.”\r\n크루니스는 말린 식량을 씹어 먹으면서도, 쉬지 않고 「약초 백과」를 넘겼다. 책의 뒤쪽 4분의 1쯤에 이르렀을 때, 그녀는 문득 한 가지 사실을 알아차렸다. 뒤에 실린 식물 기록에는 약효 외에도, 새로운 평가 기준이 하나 더 추가되어 있었던 것이다.\r\n“맛있음.”\r\n“어떤 요리로 해 먹어도 맛있음.”\r\n“센불에 볶으면 특히 풍미가 좋음.”\r\n“탕으로 끓이면 최고.”\r\n크루니스는 웃음을 터뜨렸다. “역시 용족이 쓴 책다워…… 약초도 맛있는지부터 확인하다니.”", "StarTowerBookEventReward.15903.3": "크루니스(새해)와 별의 탑 3회 클리어", "StarTowerBookEventReward.913301.1": "할인 행사 (1)", diff --git a/data/language/ko_kr/talent.json b/data/language/ko_kr/talent.json index 8e2fc70f..4ba5d038 100644 --- a/data/language/ko_kr/talent.json +++ b/data/language/ko_kr/talent.json @@ -2474,116 +2474,116 @@ "Talent.1350574.2": "어둠 속성 피해가 &Param1& 증가한다.", "Talent.1350580.1": "소망하던 진실", "Talent.1350580.2": "미스티가 「그림자 영혼」 5개를 소환한 후, 이후 미스티가 소환한 「그림자 영혼」의 소환물 피해가 &Param1& 증가한다. &Param2&초간 지속되며, 해당 효과는 &Param3&초마다 최대 1회 발동한다.", - "Talent.1400101.1": "???", - "Talent.1400101.2": "???", - "Talent.1400102.1": "???", - "Talent.1400102.2": "???", - "Talent.1400103.1": "???", - "Talent.1400103.2": "???", - "Talent.1400104.1": "???", - "Talent.1400104.2": "???", - "Talent.1400105.1": "???", - "Talent.1400105.2": "???", - "Talent.1400106.1": "???", - "Talent.1400106.2": "???", - "Talent.1400107.1": "???", - "Talent.1400107.2": "???", - "Talent.1400108.1": "???", - "Talent.1400108.2": "???", - "Talent.1400109.1": "???", - "Talent.1400109.2": "???", - "Talent.1400110.1": "???", - "Talent.1400110.2": "???", - "Talent.1400116.1": "???", - "Talent.1400116.2": "???", - "Talent.1400217.1": "???", - "Talent.1400217.2": "???", - "Talent.1400218.1": "???", - "Talent.1400218.2": "???", - "Talent.1400219.1": "???", - "Talent.1400219.2": "???", - "Talent.1400220.1": "???", - "Talent.1400220.2": "???", - "Talent.1400221.1": "???", - "Talent.1400221.2": "???", - "Talent.1400222.1": "???", - "Talent.1400222.2": "???", - "Talent.1400223.1": "???", - "Talent.1400223.2": "???", - "Talent.1400224.1": "???", - "Talent.1400224.2": "???", - "Talent.1400225.1": "???", - "Talent.1400225.2": "???", - "Talent.1400226.1": "???", - "Talent.1400226.2": "???", - "Talent.1400232.1": "???", - "Talent.1400232.2": "???", - "Talent.1400333.1": "???", - "Talent.1400333.2": "???", - "Talent.1400334.1": "???", - "Talent.1400334.2": "???", - "Talent.1400335.1": "???", - "Talent.1400335.2": "???", - "Talent.1400336.1": "???", - "Talent.1400336.2": "???", - "Talent.1400337.1": "???", - "Talent.1400337.2": "???", - "Talent.1400338.1": "???", - "Talent.1400338.2": "???", - "Talent.1400339.1": "???", - "Talent.1400339.2": "???", - "Talent.1400340.1": "???", - "Talent.1400340.2": "???", - "Talent.1400341.1": "???", - "Talent.1400341.2": "???", - "Talent.1400342.1": "???", - "Talent.1400342.2": "???", - "Talent.1400348.1": "???", - "Talent.1400348.2": "???", - "Talent.1400449.1": "???", - "Talent.1400449.2": "???", - "Talent.1400450.1": "???", - "Talent.1400450.2": "???", - "Talent.1400451.1": "???", - "Talent.1400451.2": "???", - "Talent.1400452.1": "???", - "Talent.1400452.2": "???", - "Talent.1400453.1": "???", - "Talent.1400453.2": "???", - "Talent.1400454.1": "???", - "Talent.1400454.2": "???", - "Talent.1400455.1": "???", - "Talent.1400455.2": "???", - "Talent.1400456.1": "???", - "Talent.1400456.2": "???", - "Talent.1400457.1": "???", - "Talent.1400457.2": "???", - "Talent.1400458.1": "???", - "Talent.1400458.2": "???", - "Talent.1400464.1": "???", - "Talent.1400464.2": "???", - "Talent.1400565.1": "???", - "Talent.1400565.2": "???", - "Talent.1400566.1": "???", - "Talent.1400566.2": "???", - "Talent.1400567.1": "???", - "Talent.1400567.2": "???", - "Talent.1400568.1": "???", - "Talent.1400568.2": "???", - "Talent.1400569.1": "???", - "Talent.1400569.2": "???", - "Talent.1400570.1": "???", - "Talent.1400570.2": "???", - "Talent.1400571.1": "???", - "Talent.1400571.2": "???", - "Talent.1400572.1": "???", - "Talent.1400572.2": "???", - "Talent.1400573.1": "???", - "Talent.1400573.2": "???", - "Talent.1400574.1": "???", - "Talent.1400574.2": "???", - "Talent.1400580.1": "???", - "Talent.1400580.2": "???", + "Talent.1400101.1": "공격 강화", + "Talent.1400101.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400102.1": "방어 강화", + "Talent.1400102.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400103.1": "HP 강화", + "Talent.1400103.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400104.1": "공격 강화", + "Talent.1400104.2": "공격력이 &Param1& 증가한다.", + "Talent.1400105.1": "스킬 피해 증가", + "Talent.1400105.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400106.1": "공격 강화", + "Talent.1400106.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400107.1": "방어 강화", + "Talent.1400107.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400108.1": "HP 강화", + "Talent.1400108.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400109.1": "공격 강화", + "Talent.1400109.2": "공격력이 &Param1& 증가한다.", + "Talent.1400110.1": "스킬 피해 증가", + "Talent.1400110.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400116.1": "천재 장인", + "Talent.1400116.2": "스파클이 ##땅 속성 표식#1020#을 발동한 후, 공격력이 &Param1& 증가한다. &Param2&초간 지속되며, 최대 &Param3&스택 중첩된다.", + "Talent.1400217.1": "공격 강화", + "Talent.1400217.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400218.1": "방어 강화", + "Talent.1400218.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400219.1": "HP 강화", + "Talent.1400219.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400220.1": "공격 강화", + "Talent.1400220.2": "공격력이 &Param1& 증가한다.", + "Talent.1400221.1": "스킬 피해 증가", + "Talent.1400221.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400222.1": "공격 강화", + "Talent.1400222.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400223.1": "방어 강화", + "Talent.1400223.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400224.1": "HP 강화", + "Talent.1400224.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400225.1": "공격 강화", + "Talent.1400225.2": "공격력이 &Param1& 증가한다.", + "Talent.1400226.1": "스킬 피해 증가", + "Talent.1400226.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400232.1": "블랙리스트", + "Talent.1400232.2": "스파클이 피해를 입힐 때 스킬 피해가 &Param1& 증가한다. &Param2&초간 지속되며, 최대 &Param3&스택 중첩된다.", + "Talent.1400333.1": "공격 강화", + "Talent.1400333.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400334.1": "방어 강화", + "Talent.1400334.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400335.1": "HP 강화", + "Talent.1400335.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400336.1": "공격 강화", + "Talent.1400336.2": "공격력이 &Param1& 증가한다.", + "Talent.1400337.1": "스킬 피해 증가", + "Talent.1400337.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400338.1": "공격 강화", + "Talent.1400338.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400339.1": "방어 강화", + "Talent.1400339.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400340.1": "HP 강화", + "Talent.1400340.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400341.1": "공격 강화", + "Talent.1400341.2": "공격력이 &Param1& 증가한다.", + "Talent.1400342.1": "스킬 피해 증가", + "Talent.1400342.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400348.1": "발명가의 설계도", + "Talent.1400348.2": "스파클이 스킬을 시전할 때 공격력이 &Param1& 증가하며 &Param2&초간 지속된다.", + "Talent.1400449.1": "공격 강화", + "Talent.1400449.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400450.1": "방어 강화", + "Talent.1400450.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400451.1": "HP 강화", + "Talent.1400451.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400452.1": "공격 강화", + "Talent.1400452.2": "공격력이 &Param1& 증가한다.", + "Talent.1400453.1": "스킬 피해 증가", + "Talent.1400453.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400454.1": "공격 강화", + "Talent.1400454.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400455.1": "방어 강화", + "Talent.1400455.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400456.1": "HP 강화", + "Talent.1400456.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400457.1": "공격 강화", + "Talent.1400457.2": "공격력이 &Param1& 증가한다.", + "Talent.1400458.1": "스킬 피해 증가", + "Talent.1400458.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400464.1": "동화 속 친구", + "Talent.1400464.2": "캐릭터가 목표에게 ##땅 속성 표식#1020#을 부여한 후 스파클의 땅 속성 피해가 &Param1& 증가한다. &Param2&초간 지속되며, 최대 &Param3&스택 중첩된다.", + "Talent.1400565.1": "공격 강화", + "Talent.1400565.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400566.1": "방어 강화", + "Talent.1400566.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400567.1": "HP 강화", + "Talent.1400567.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400568.1": "공격 강화", + "Talent.1400568.2": "공격력이 &Param1& 증가한다.", + "Talent.1400569.1": "스킬 피해 증가", + "Talent.1400569.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400570.1": "공격 강화", + "Talent.1400570.2": "기본 공격이 &Param1& 증가한다.", + "Talent.1400571.1": "방어 강화", + "Talent.1400571.2": "기본 방어가 &Param1& 증가한다.", + "Talent.1400572.1": "HP 강화", + "Talent.1400572.2": "기본 HP가 &Param1& 증가한다.", + "Talent.1400573.1": "공격 강화", + "Talent.1400573.2": "공격력이 &Param1& 증가한다.", + "Talent.1400574.1": "스킬 피해 증가", + "Talent.1400574.2": "스킬 피해가 &Param1& 증가한다.", + "Talent.1400580.1": "상자 속 동요", + "Talent.1400580.2": "스파클이 정예 이상 목표에게 입히는 땅 속성 피해가 &Param1& 증가한다.", "Talent.1410101.1": "공격 강화", "Talent.1410101.2": "기본 공격이 &Param1& 증가한다.", "Talent.1410102.1": "방어 강화", diff --git a/data/language/ko_kr/talentgroup.json b/data/language/ko_kr/talentgroup.json index 9a5e8fe2..e8a83f84 100644 --- a/data/language/ko_kr/talentgroup.json +++ b/data/language/ko_kr/talentgroup.json @@ -144,11 +144,11 @@ "TalentGroup.13903.1": "???", "TalentGroup.13904.1": "???", "TalentGroup.13905.1": "???", - "TalentGroup.14001.1": "???", - "TalentGroup.14002.1": "???", - "TalentGroup.14003.1": "???", - "TalentGroup.14004.1": "???", - "TalentGroup.14005.1": "???", + "TalentGroup.14001.1": "천재 장인", + "TalentGroup.14002.1": "블랙리스트", + "TalentGroup.14003.1": "발명가의 설계도", + "TalentGroup.14004.1": "동화 속 친구", + "TalentGroup.14005.1": "상자 속 동요", "TalentGroup.14101.1": "열화의 비술서", "TalentGroup.14102.1": "번지는 불길", "TalentGroup.14103.1": "타고난 재능", diff --git a/data/language/ko_kr/title.json b/data/language/ko_kr/title.json index b0ebf71e..a55ee066 100644 --- a/data/language/ko_kr/title.json +++ b/data/language/ko_kr/title.json @@ -23,6 +23,8 @@ "Title.29.1": "차가운", "Title.3.1": "공백", "Title.30.1": "선생님", + "Title.31.1": "챔피언", + "Title.32.1": "장인", "Title.4.1": "여행가", "Title.5.1": "히나기쿠", "Title.6.1": "집사", diff --git a/data/language/ko_kr/topbar.json b/data/language/ko_kr/topbar.json index a3b1dcd3..7ba5d40f 100644 --- a/data/language/ko_kr/topbar.json +++ b/data/language/ko_kr/topbar.json @@ -8,6 +8,8 @@ "TopBar.ActivityLevelsSelectPanel_10105.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_10106.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_10107.1": "전투 스테이지", + "TopBar.ActivityLevelsSelectPanel_10108.1": "전투 스테이지", + "TopBar.ActivityLevelsSelectPanel_11100.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_20101.1": "전투 스테이지", "TopBar.ActivityLevelsSelectPanel_20102.1": "전투 스테이지", "TopBar.ActivityList.1": "이벤트", @@ -39,9 +41,11 @@ "TopBar.CookieBoardPanel.1": "달콤한 공방", "TopBar.CookieBoardPanel_400004.1": "달콤한 공방", "TopBar.CookieBoardPanel_400006.1": "달콤한 공방", + "TopBar.CookieBoardPanel_400010.1": "달콤한 공방", "TopBar.CookieGamePanel.1": "달콤한 공방", "TopBar.CookieGamePanel_400004.1": "달콤한 공방", "TopBar.CookieGamePanel_400006.1": "달콤한 공방", + "TopBar.CookieGamePanel_400010.1": "달콤한 공방", "TopBar.CookieQuestPanel.1": "공방 시험", "TopBar.Crafting.1": "재료 합성", "TopBar.DailyInstanceLevelSelect.1": "기본 시련", @@ -64,14 +68,18 @@ "TopBar.InfinityTowerSelectTower.1": "혼돈의 아레나", "TopBar.JointDrillBuildList_510001.1": "출전 설정", "TopBar.JointDrillBuildList_510003.1": "출전 설정", + "TopBar.JointDrillBuildList_510005.1": "출전 설정", "TopBar.JointDrillLevelSelect_510001.1": "종언의 노래", "TopBar.JointDrillLevelSelect_510003.1": "종언의 노래", + "TopBar.JointDrillLevelSelect_510005.1": "종언의 노래", "TopBar.JointDrillRanking_510001.1": "종언의 노래 랭킹", "TopBar.JointDrillRanking_510003.1": "종언의 노래 랭킹", + "TopBar.JointDrillRanking_510005.1": "종언의 노래 랭킹", "TopBar.LevelMenu.1": "여행", "TopBar.Mail.1": "우편", "TopBar.Main_10103.1": "이벤트", "TopBar.Main_10107.1": "이벤트", + "TopBar.Main_10108.1": "이벤트", "TopBar.Mainline.1": "여행 스토리", "TopBar.MainlineEx.1": "메인 스토리", "TopBar.MainlineFormation.1": "팀 편성", @@ -83,9 +91,11 @@ "TopBar.MiningGameGuidePanel_400002.1": "보물 도감", "TopBar.MiningGameGuidePanel_400003.1": "회수 목록", "TopBar.MiningGameGuidePanel_400007.1": "보물 도감", + "TopBar.MiningGameGuidePanel_400011.1": "보물 도감", "TopBar.MiningGame_400002.1": "행운의 보물찾기", "TopBar.MiningGame_400003.1": "행운의 보물찾기", "TopBar.MiningGame_400007.1": "행운의 보물찾기", + "TopBar.MiningGame_400011.1": "행운의 보물찾기", "TopBar.OurRegimentThemePanel.1": "이벤트", "TopBar.PenguinCardLevel.1": "페이트 하우스", "TopBar.PostalStory.1": "스토리", @@ -111,6 +121,8 @@ "TopBar.Shop_10105.1": "이벤트 상점", "TopBar.Shop_10106.1": "이벤트 상점", "TopBar.Shop_10107.1": "이벤트 상점", + "TopBar.Shop_10108.1": "이벤트 상점", + "TopBar.Shop_11100.1": "이벤트 상점", "TopBar.Shop_20101.1": "이벤트 상점", "TopBar.Shop_20102.1": "이벤트 상점", "TopBar.Shop_30101.1": "이벤트 상점", @@ -135,6 +147,8 @@ "TopBar.SwimTask.1": "이벤트 임무", "TopBar.SwimTheme.1": "이벤트", "TopBar.SwimThemeStory.1": "스토리", + "TopBar.SwimThemeStory_11100.1": "스토리", + "TopBar.SwimTheme_11100.1": "이벤트", "TopBar.Task_10101.1": "이벤트 임무", "TopBar.Task_10102.1": "이벤트 임무", "TopBar.Task_10103.1": "이벤트 임무", @@ -142,10 +156,13 @@ "TopBar.Task_10105.1": "이벤트 임무", "TopBar.Task_10106.1": "이벤트 임무", "TopBar.Task_10107.1": "이벤트 임무", + "TopBar.Task_10108.1": "이벤트 임무", + "TopBar.Task_11100.1": "이벤트 임무", "TopBar.Task_20101.1": "이벤트 임무", "TopBar.Task_20102.1": "이벤트 임무", "TopBar.Task_30101.1": "이벤트 임무", "TopBar.Task_30102.1": "이벤트 임무", + "TopBar.TechStory.1": "스토리", "TopBar.ThrowGiftPanel.1": "슈팅 럭키샷", "TopBar.ThrowGiftPanel_400009.1": "슈팅 럭키샷", "TopBar.TowerDefenseCharacterDetailPanel.1": "캐릭터 상세 정보", diff --git a/data/language/ko_kr/towerdefensecharacter.json b/data/language/ko_kr/towerdefensecharacter.json index 8a3e2d25..72098f6b 100644 --- a/data/language/ko_kr/towerdefensecharacter.json +++ b/data/language/ko_kr/towerdefensecharacter.json @@ -16,7 +16,7 @@ "TowerDefenseCharacter.8013399.1": "나츠카", "TowerDefenseCharacter.8013401.1": "후유카", "TowerDefenseCharacter.8013501.1": "미스티", - "TowerDefenseCharacter.8014001.1": "???", + "TowerDefenseCharacter.8014001.1": "스파클", "TowerDefenseCharacter.8014101.1": "치시아", "TowerDefenseCharacter.8014301.1": "레이스", "TowerDefenseCharacter.8015601.1": "나즈나" diff --git a/data/language/ko_kr/towerdefensepotential.json b/data/language/ko_kr/towerdefensepotential.json index 3dc47b16..1f1c4fab 100644 --- a/data/language/ko_kr/towerdefensepotential.json +++ b/data/language/ko_kr/towerdefensepotential.json @@ -153,17 +153,17 @@ "TowerDefensePotential.1350105.1": "공격력", "TowerDefensePotential.1350106.1": "공격 속도", "TowerDefensePotential.1350107.1": "스킬 SP 회복", - "TowerDefensePotential.1400101.1": "???", - "TowerDefensePotential.1400101.2": "???", - "TowerDefensePotential.1400102.1": "???", - "TowerDefensePotential.1400102.2": "???", - "TowerDefensePotential.1400103.1": "???", - "TowerDefensePotential.1400103.2": "???", - "TowerDefensePotential.1400104.1": "???", - "TowerDefensePotential.1400104.2": "???", - "TowerDefensePotential.1400105.1": "???", - "TowerDefensePotential.1400106.1": "???", - "TowerDefensePotential.1400107.1": "???", + "TowerDefensePotential.1400101.1": "미확정", + "TowerDefensePotential.1400101.2": "「속사포」 형태에서 일정 시간마다 빠른 연사를 1회 진행한다.", + "TowerDefensePotential.1400102.1": "미확정", + "TowerDefensePotential.1400102.2": "스킬이 「탱크」 형태로 변경되고 발사 속도가 감소하지만, 공격 명중 시 큰 범위의 피해를 입힌다.", + "TowerDefensePotential.1400103.1": "미확정", + "TowerDefensePotential.1400103.2": "변형 발동 후, 피해를 입히면 목표에게 「크리스탈 부착」을 부여한다. 일정 스택 중첩 후 대상을 「크리스탈화」하여 잠시 기절하고 스파클 공격을 받을 때 추가 피해를 부여한다.", + "TowerDefensePotential.1400104.1": "미확정", + "TowerDefensePotential.1400104.2": "「탱크」 상태에서 사격할 때마다 전방에 부채꼴 형태의 SP를 시전해 피해를 입히고 목표를 밀쳐낸다.", + "TowerDefensePotential.1400105.1": "공격력", + "TowerDefensePotential.1400106.1": "공격력", + "TowerDefensePotential.1400107.1": "스킬 SP 회복", "TowerDefensePotential.1410101.1": "붓 끝의 연소", "TowerDefensePotential.1410101.2": "스킬 시전 후 치시아의 공격력이 증가하여 일정 시간 지속된다.", "TowerDefensePotential.1410102.1": "무지개 화염진", diff --git a/data/language/ko_kr/trialcharacter.json b/data/language/ko_kr/trialcharacter.json index 622a6d73..c7d13699 100644 --- a/data/language/ko_kr/trialcharacter.json +++ b/data/language/ko_kr/trialcharacter.json @@ -62,7 +62,8 @@ "TrialCharacter.13501.1": "미스티", "TrialCharacter.136.1": "???", "TrialCharacter.13601.1": "???", - "TrialCharacter.14001.1": "???", + "TrialCharacter.140.1": "스파클", + "TrialCharacter.14001.1": "스파클", "TrialCharacter.141.1": "치시아", "TrialCharacter.14101.1": "치시아", "TrialCharacter.142.1": "코제트", @@ -108,7 +109,7 @@ "TrialCharacter.200831.1": "호타루", "TrialCharacter.200841.1": "호타루", "TrialCharacter.200851.1": "세이나", - "TrialCharacter.200861.1": "???", + "TrialCharacter.200861.1": "스파클", "TrialCharacter.20101.1": "세이나", "TrialCharacter.20102.1": "아야메", "TrialCharacter.20103.1": "코하쿠", diff --git a/data/language/ko_kr/uitext.json b/data/language/ko_kr/uitext.json index 29d6a6c1..27189814 100644 --- a/data/language/ko_kr/uitext.json +++ b/data/language/ko_kr/uitext.json @@ -60,7 +60,7 @@ "UIText.ActivityLevels_Adventure.1": "도전", "UIText.ActivityLevels_Explore.1": "보통", "UIText.ActivityLevels_Hard.1": "유성", - "UIText.ActivityLevels_HardCommon.1": "절경", + "UIText.ActivityLevels_HardCommon.1": "과부하", "UIText.ActivityLevels_Lock_Avg.1": "스토리 「{0}」 보기 후 오픈", "UIText.ActivityLevels_Lock_Day.1": "오픈 대기 중", "UIText.ActivityLevels_Lock_DayHourOpen.1": "{0}일 {1}시간 후 오픈", @@ -2202,7 +2202,7 @@ "UIText.PenguinCard_Btn_Giveup.1": "도전 종료", "UIText.PenguinCard_Btn_NextRound.1": "카드 지급", "UIText.PenguinCard_Btn_NextTurn.1": "턴 시작", - "UIText.PenguinCard_Btn_Quest.1": "임무", + "UIText.PenguinCard_Btn_Quest.1": "보상", "UIText.PenguinCard_Btn_Receive.1": "획 득", "UIText.PenguinCard_Btn_Restart.1": "다시 시작하기", "UIText.PenguinCard_Btn_Roll.1": "새로고침", @@ -2404,6 +2404,7 @@ "UIText.Potential_Preselection_Share_Suc.1": "코드 저장 완료, 복사하여 공유하세요.", "UIText.Potential_Preselection_UnSave_Tip.1": "현재 저장하지 않은 수정 사항이 있습니다. 편집을 취소하시겠습니까?", "UIText.Potential_Preselection_Use.1": "사 용", + "UIText.Potential_Recommend_Show.1": "추천 표시", "UIText.Potential_Select_Confirm.1": "획 득", "UIText.Potential_Select_Title.1": "팀 {0}레벨 달성", "UIText.Potential_Special.1": "핵심 잠재력", @@ -3345,7 +3346,7 @@ "UIText.TowerDef_MapInfo.1": "지형 정보", "UIText.TowerDef_MonsterInfo.1": "적 정보", "UIText.TowerDef_NeedPassPreLevel.1": "이전 스테이지 클리어 필요", - "UIText.TowerDef_Perfect.1": "완벽 클리어", + "UIText.TowerDef_Perfect.1": "퍼펙트 클리어", "UIText.TowerDef_PreLevelNotPass.1": "이전 스테이지 클리어하지 않음", "UIText.TowerDef_QuestPanelTitle.1": "이벤트 임무", "UIText.TowerDef_QuestPanel_CurProcess.1": "현재 완료 상황", diff --git a/data/language/ko_kr/vampiresurvivor.json b/data/language/ko_kr/vampiresurvivor.json index 3f94708b..76400a30 100644 --- a/data/language/ko_kr/vampiresurvivor.json +++ b/data/language/ko_kr/vampiresurvivor.json @@ -63,5 +63,8 @@ "VampireSurvivor.309.3": "2구역", "VampireSurvivor.310.1": "분노한 성해 사냥 시즌10", "VampireSurvivor.310.2": "1구역", - "VampireSurvivor.310.3": "2구역" + "VampireSurvivor.310.3": "2구역", + "VampireSurvivor.311.1": "분노한 성해 사냥 시즌11", + "VampireSurvivor.311.2": "1구역", + "VampireSurvivor.311.3": "2구역" } \ No newline at end of file diff --git a/data/language/ko_kr/word.json b/data/language/ko_kr/word.json index aae3cb2a..e42fcb43 100644 --- a/data/language/ko_kr/word.json +++ b/data/language/ko_kr/word.json @@ -229,10 +229,10 @@ "Word.4031.2": "호타루가 지원 스킬을 시전한 후 근접전 공격 상태에 진입해, 거대한 검을 휘두르고 비도를 발사하여 목표를 공격한다. 일정 시간 지속된다.", "Word.4032.1": "아발란체", "Word.4032.2": "호타루가 항상 지니고 다니는 전투 유닛. 평소에는 대기 모드로 호타루의 뒤를 따르다가, 필요한 순간이 되면 다양한 전투 형태로 변형되어 호타루의 목표를 공격한다.", - "Word.4033.1": "??", - "Word.4033.2": "??", - "Word.4034.1": "??", - "Word.4034.2": "??", + "Word.4033.1": "토끼 대개방 모드", + "Word.4033.2": "스파클이 메인 스킬을 누른 후 느린 공격 형태에 진입해, 범위 피해를 입힌다. 일정 시간 지속된다.", + "Word.4034.1": "토끼 속사 모드", + "Word.4034.2": "스파클이 메인 스킬을 길게 누른 후 빠른 공격 형태에 진입해, 다중 피해를 입힌다. 일정 시간 지속된다.", "Word.45.1": "최대 SP", "Word.45.2": "축적한 SP가 일정 수준에 다다르면, 즉시 캐릭터의 필살기를 시전한다.", "Word.4500.1": "전투 스테이지 전용", diff --git a/data/language/zh_cn/activitygoods.json b/data/language/zh_cn/activitygoods.json index 04f17d1b..b2f09551 100644 --- a/data/language/zh_cn/activitygoods.json +++ b/data/language/zh_cn/activitygoods.json @@ -453,6 +453,98 @@ "ActivityGoods.101022.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", "ActivityGoods.101023.1": "朵拉", "ActivityGoods.101023.2": "基础的货币,可在各个功能中进行使用。", + "ActivityGoods.101101.1": "奇迹一触", + "ActivityGoods.101101.2": "名为[奇迹一触]的秘纹唱片,可发挥强大的力量。", + "ActivityGoods.101102.1": "奇迹一触曲调", + "ActivityGoods.101102.2": "秘纹[奇迹一触]突破所需的素材", + "ActivityGoods.101103.1": "心跳!柔光狂想曲", + "ActivityGoods.101103.2": "解锁荣誉称号「心跳!柔光狂想曲」", + "ActivityGoods.101104.1": "森灵獠牙", + "ActivityGoods.101104.2": "用于部分旅人能力7~10级等级提升", + "ActivityGoods.101105.1": "青空礼券", + "ActivityGoods.101105.2": "用于「旅人限时招募」中进行招募的凭证。", + "ActivityGoods.101106.1": "萌芽礼券", + "ActivityGoods.101106.2": "用于「旅人常驻招募」中进行招募的凭证。", + "ActivityGoods.101107.1": "星章抛光剂", + "ActivityGoods.101107.2": "用于旅人纹章重置时锁定词条的特殊素材。", + "ActivityGoods.101108.1": "月之相", + "ActivityGoods.101108.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101109.1": "飞花瓷杯", + "ActivityGoods.101109.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101110.1": "初露锋芒", + "ActivityGoods.101110.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101111.1": "永昏灯核", + "ActivityGoods.101111.2": "用于旅人升阶的高级材料。", + "ActivityGoods.101112.1": "鬼神游戏卡带", + "ActivityGoods.101112.2": "用于旅人能力提升的高级材料。", + "ActivityGoods.101113.1": "终宵精魄", + "ActivityGoods.101113.2": "用于秘纹升阶的高级材料。", + "ActivityGoods.101114.1": "星梯搭乘票", + "ActivityGoods.101114.2": "用于开启星塔速通的门票。", + "ActivityGoods.101115.1": "冒险家的手抄百科", + "ActivityGoods.101115.2": "提供特大量旅人升级经验。", + "ActivityGoods.101116.1": "星空的彩琉璃", + "ActivityGoods.101116.2": "提供特大量秘纹升级经验。", + "ActivityGoods.101117.1": "凝辉灯髓", + "ActivityGoods.101117.2": "用于旅人升阶的中级材料。", + "ActivityGoods.101118.1": "格斗游戏卡带", + "ActivityGoods.101118.2": "用于旅人能力提升的中级材料。", + "ActivityGoods.101119.1": "萤辉遗魂", + "ActivityGoods.101119.2": "用于秘纹升阶的中级材料。", + "ActivityGoods.101120.1": "新手旅人晋升礼盒", + "ActivityGoods.101120.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", + "ActivityGoods.101121.1": "新手技能卡带礼盒", + "ActivityGoods.101121.2": "可以在所有低级卡带中任选其一。", + "ActivityGoods.101122.1": "新手秘纹晋升礼盒", + "ActivityGoods.101122.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", + "ActivityGoods.101123.1": "朵拉", + "ActivityGoods.101123.2": "基础的货币,可在各个功能中进行使用。", + "ActivityGoods.101201.1": "夏日栖息地", + "ActivityGoods.101201.2": "名为[夏日栖息地]的秘纹唱片,可发挥强大的力量。", + "ActivityGoods.101202.1": "夏日栖息地曲调", + "ActivityGoods.101202.2": "秘纹[夏日栖息地]突破所需的素材", + "ActivityGoods.101203.1": "惊奇冒险!渊海幽灵船传说!", + "ActivityGoods.101203.2": "解锁荣誉称号「惊奇冒险!渊海幽灵船传说!」", + "ActivityGoods.101204.1": "青空礼券", + "ActivityGoods.101204.2": "用于「旅人限时招募」中进行招募的凭证。", + "ActivityGoods.101205.1": "萌芽礼券", + "ActivityGoods.101205.2": "用于「旅人常驻招募」中进行招募的凭证。", + "ActivityGoods.101206.1": "煌羽冕冠", + "ActivityGoods.101206.2": "用于部分旅人能力7~10级等级提升", + "ActivityGoods.101207.1": "星章抛光剂", + "ActivityGoods.101207.2": "用于旅人纹章重置时锁定词条的特殊素材。", + "ActivityGoods.101208.1": "精致风枪", + "ActivityGoods.101208.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101209.1": "纳凉风轮", + "ActivityGoods.101209.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101210.1": "月之相", + "ActivityGoods.101210.2": "用于赠礼,可提升旅人500点默契。", + "ActivityGoods.101211.1": "男爵的恩典", + "ActivityGoods.101211.2": "用于旅人升阶的高级材料。", + "ActivityGoods.101212.1": "妖蜂游戏卡带", + "ActivityGoods.101212.2": "用于旅人能力提升的高级材料。", + "ActivityGoods.101213.1": "嘟噗精魄", + "ActivityGoods.101213.2": "用于秘纹升阶的高级材料。", + "ActivityGoods.101214.1": "星梯搭乘票", + "ActivityGoods.101214.2": "用于开启星塔速通的门票。", + "ActivityGoods.101215.1": "冒险家的手抄百科", + "ActivityGoods.101215.2": "提供特大量旅人升级经验。", + "ActivityGoods.101216.1": "星空的彩琉璃", + "ActivityGoods.101216.2": "提供特大量秘纹升级经验。", + "ActivityGoods.101217.1": "男爵的窖藏", + "ActivityGoods.101217.2": "用于旅人升阶的中级材料。", + "ActivityGoods.101218.1": "弹幕游戏卡带", + "ActivityGoods.101218.2": "用于旅人能力提升的中级材料。", + "ActivityGoods.101219.1": "噜噗遗魂", + "ActivityGoods.101219.2": "用于秘纹升阶的中级材料。", + "ActivityGoods.101220.1": "新手旅人晋升礼盒", + "ActivityGoods.101220.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", + "ActivityGoods.101221.1": "新手技能卡带礼盒", + "ActivityGoods.101221.2": "可以在所有低级卡带中任选其一。", + "ActivityGoods.101222.1": "新手秘纹晋升礼盒", + "ActivityGoods.101222.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", + "ActivityGoods.101223.1": "朵拉", + "ActivityGoods.101223.2": "基础的货币,可在各个功能中进行使用。", "ActivityGoods.300101.1": "精美礼物随机盒", "ActivityGoods.300101.2": "随机获得一件精美礼物", "ActivityGoods.300102.1": "星梯搭乘票", diff --git a/data/language/zh_cn/activitygroup.json b/data/language/zh_cn/activitygroup.json index 708dffac..7a26e8a1 100644 --- a/data/language/zh_cn/activitygroup.json +++ b/data/language/zh_cn/activitygroup.json @@ -7,6 +7,8 @@ "ActivityGroup.10105.1": "【活动说明】\n「冬夜镇魂曲与破晓扳机」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“豪礼抛物线”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“应急罐头”,兑换各种丰厚奖励。", "ActivityGroup.10106.1": "【活动说明】\n「敬启,致珍重的你」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“青枭片羽”,兑换各种丰厚奖励。", "ActivityGroup.10107.1": "【活动说明】\n「穿透心壁的取景框」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“豪礼抛物线”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“小兔子贴纸”,兑换各种丰厚奖励。", + "ActivityGroup.10108.1": "【活动说明】\n「心跳!柔光狂想曲」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“多余的零件”,兑换各种丰厚奖励。", + "ActivityGroup.11100.1": "【活动说明】\n「惊奇冒险!渊海幽灵船传说!」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动主题故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“鱿鱼米饼”,兑换各种丰厚奖励。", "ActivityGroup.20101.1": "【活动说明】\n「闪耀的使者与圣夜的精灵」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“雪愿姜饼人”,兑换各种丰厚奖励。", "ActivityGroup.20102.1": "【活动说明】\n「幽夜独舞孤影乱」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,体验“命运星牌局”,游玩“月华窃梦人”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“午夜来信”,兑换各种丰厚奖励。", "ActivityGroup.30101.1": "【活动时间】\n2026/02/17 12:00~2026/02/24 11:00 \n\n【参与条件】\n权限等级≥5级\n\n【活动说明】\n「缭乱碎晶球」活动已正式开启。\n在活动期间您挑战活动限时关卡并完成活动任务目标,可获得活动代币“联合理事会代币”,兑换各种丰厚奖励。", diff --git a/data/language/zh_cn/activitylevelslevel.json b/data/language/zh_cn/activitylevelslevel.json index 956a9575..ef97996e 100644 --- a/data/language/zh_cn/activitylevelslevel.json +++ b/data/language/zh_cn/activitylevelslevel.json @@ -59,6 +59,66 @@ "ActivityLevelsLevel.1000204.3": "150秒内成功通关", "ActivityLevelsLevel.1000204.4": "剩余时间大于30秒通关", "ActivityLevelsLevel.1000204.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1001101.1": "夏日激斗 Ⅰ", + "ActivityLevelsLevel.1001101.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意通道处的体力恢复道具,顶着阳光一决高下吧!", + "ActivityLevelsLevel.1001101.3": "120秒内成功通关", + "ActivityLevelsLevel.1001101.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001101.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001102.1": "夏日激斗 Ⅱ", + "ActivityLevelsLevel.1001102.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意区域内的体力恢复道具,注意防晒!", + "ActivityLevelsLevel.1001102.3": "120秒内成功通关", + "ActivityLevelsLevel.1001102.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001102.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001103.1": "夏日激斗 Ⅲ", + "ActivityLevelsLevel.1001103.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意通道处的体力恢复道具,小心精英级别的对手!", + "ActivityLevelsLevel.1001103.3": "120秒内成功通关", + "ActivityLevelsLevel.1001103.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001103.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001104.1": "夏日激斗 Ⅳ", + "ActivityLevelsLevel.1001104.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意掉落的回复物品!", + "ActivityLevelsLevel.1001104.3": "120秒内成功通关", + "ActivityLevelsLevel.1001104.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001104.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001105.1": "夏日激斗 Ⅴ", + "ActivityLevelsLevel.1001105.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", + "ActivityLevelsLevel.1001105.3": "120秒内成功通关", + "ActivityLevelsLevel.1001105.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001105.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001106.1": "夏日激斗 Ⅵ", + "ActivityLevelsLevel.1001106.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", + "ActivityLevelsLevel.1001106.3": "120秒内成功通关", + "ActivityLevelsLevel.1001106.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001106.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001107.1": "夏日激斗 Ⅶ", + "ActivityLevelsLevel.1001107.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", + "ActivityLevelsLevel.1001107.3": "120秒内成功通关", + "ActivityLevelsLevel.1001107.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001107.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001108.1": "决战六角鲸 ~ 普通", + "ActivityLevelsLevel.1001108.2": "“它”就是传说里“幽灵船”的真相吗?\n与咕噜六角鲸一决胜负吧!", + "ActivityLevelsLevel.1001108.3": "150秒内成功通关", + "ActivityLevelsLevel.1001108.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001108.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1001201.1": "夺宝奇兵 Ⅰ", + "ActivityLevelsLevel.1001201.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", + "ActivityLevelsLevel.1001201.3": "120秒内成功通关", + "ActivityLevelsLevel.1001201.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001201.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001202.1": "夺宝奇兵 Ⅱ", + "ActivityLevelsLevel.1001202.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", + "ActivityLevelsLevel.1001202.3": "120秒内成功通关", + "ActivityLevelsLevel.1001202.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001202.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001203.1": "夺宝奇兵 Ⅲ", + "ActivityLevelsLevel.1001203.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", + "ActivityLevelsLevel.1001203.3": "120秒内成功通关", + "ActivityLevelsLevel.1001203.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1001203.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001204.1": "决战六角鲸 ~ 挑战", + "ActivityLevelsLevel.1001204.2": "寻宝活动打破了这座小小海岛的安宁,咕噜六角鲸非常生气!\n请小心谨慎做好准备,排山倒海的攻击即将来袭!", + "ActivityLevelsLevel.1001204.3": "150秒内成功通关", + "ActivityLevelsLevel.1001204.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1001204.5": "剩余时间大于60秒通关", "ActivityLevelsLevel.1010101.1": "森林剿灭战 I", "ActivityLevelsLevel.1010101.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", "ActivityLevelsLevel.1010101.3": "120秒内成功通关", @@ -679,6 +739,126 @@ "ActivityLevelsLevel.1070304.3": "150秒内成功通关", "ActivityLevelsLevel.1070304.4": "剩余时间大于30秒通关", "ActivityLevelsLevel.1070304.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1080101.1": "技术大比拼I", + "ActivityLevelsLevel.1080101.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080101.3": "120秒内成功通关", + "ActivityLevelsLevel.1080101.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080101.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080102.1": "技术大比拼Ⅱ", + "ActivityLevelsLevel.1080102.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080102.3": "120秒内成功通关", + "ActivityLevelsLevel.1080102.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080102.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080103.1": "技术大比拼Ⅲ", + "ActivityLevelsLevel.1080103.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080103.3": "120秒内成功通关", + "ActivityLevelsLevel.1080103.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080103.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080104.1": "技术大比拼Ⅳ", + "ActivityLevelsLevel.1080104.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080104.3": "120秒内成功通关", + "ActivityLevelsLevel.1080104.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080104.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080105.1": "技术大比拼Ⅴ", + "ActivityLevelsLevel.1080105.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080105.3": "120秒内成功通关", + "ActivityLevelsLevel.1080105.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080105.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080106.1": "技术大比拼Ⅵ", + "ActivityLevelsLevel.1080106.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080106.3": "120秒内成功通关", + "ActivityLevelsLevel.1080106.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080106.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080107.1": "技术大比拼Ⅶ", + "ActivityLevelsLevel.1080107.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080107.3": "120秒内成功通关", + "ActivityLevelsLevel.1080107.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080107.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080108.1": "技术大比拼Ⅷ", + "ActivityLevelsLevel.1080108.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080108.3": "120秒内成功通关", + "ActivityLevelsLevel.1080108.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080108.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080109.1": "技术大比拼Ⅸ", + "ActivityLevelsLevel.1080109.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080109.3": "120秒内成功通关", + "ActivityLevelsLevel.1080109.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080109.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080110.1": "技术大比拼Ⅹ", + "ActivityLevelsLevel.1080110.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080110.3": "120秒内成功通关", + "ActivityLevelsLevel.1080110.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080110.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080111.1": "技术大比拼Ⅺ", + "ActivityLevelsLevel.1080111.2": "万众期待的技术大会拉开序幕,请各位工匠携参会发明有序登场!", + "ActivityLevelsLevel.1080111.3": "120秒内成功通关", + "ActivityLevelsLevel.1080111.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080111.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080112.1": "不好,猎犬来了Ⅰ", + "ActivityLevelsLevel.1080112.2": "氛围已至高潮,变故突生——猎犬撕下了她的伪装。", + "ActivityLevelsLevel.1080112.3": "150秒内成功通关", + "ActivityLevelsLevel.1080112.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080112.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1080201.1": "帝国卫队来袭I", + "ActivityLevelsLevel.1080201.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080201.3": "120秒内成功通关", + "ActivityLevelsLevel.1080201.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080201.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080202.1": "帝国卫队来袭Ⅱ", + "ActivityLevelsLevel.1080202.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080202.3": "120秒内成功通关", + "ActivityLevelsLevel.1080202.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080202.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080203.1": "帝国卫队来袭Ⅲ", + "ActivityLevelsLevel.1080203.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080203.3": "120秒内成功通关", + "ActivityLevelsLevel.1080203.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080203.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080204.1": "帝国卫队来袭Ⅳ", + "ActivityLevelsLevel.1080204.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080204.3": "150秒内成功通关", + "ActivityLevelsLevel.1080204.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080204.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1080205.1": "帝国卫队来袭Ⅴ", + "ActivityLevelsLevel.1080205.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080205.3": "120秒内成功通关", + "ActivityLevelsLevel.1080205.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080205.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080206.1": "帝国卫队来袭Ⅵ", + "ActivityLevelsLevel.1080206.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080206.3": "120秒内成功通关", + "ActivityLevelsLevel.1080206.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080206.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080207.1": "帝国卫队来袭Ⅶ", + "ActivityLevelsLevel.1080207.2": "会场已被包围,里面的人不要做无谓的抵抗!", + "ActivityLevelsLevel.1080207.3": "120秒内成功通关", + "ActivityLevelsLevel.1080207.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080207.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080208.1": "不好,猎犬来了Ⅱ", + "ActivityLevelsLevel.1080208.2": "尽在掌握——这一切都是她特意搭建的陷阱。", + "ActivityLevelsLevel.1080208.3": "150秒内成功通关", + "ActivityLevelsLevel.1080208.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080208.5": "剩余时间大于60秒通关", + "ActivityLevelsLevel.1080301.1": "逃跑专列准备出发Ⅰ", + "ActivityLevelsLevel.1080301.2": "超级行动派全速前进!拜拜啦,追不上我们的帝国卫队!", + "ActivityLevelsLevel.1080301.3": "120秒内成功通关", + "ActivityLevelsLevel.1080301.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080301.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080302.1": "逃跑专列准备出发Ⅱ", + "ActivityLevelsLevel.1080302.2": "超级行动派全速前进!拜拜啦,追不上我们的帝国卫队!", + "ActivityLevelsLevel.1080302.3": "120秒内成功通关", + "ActivityLevelsLevel.1080302.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080302.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080303.1": "逃跑专列准备出发Ⅲ", + "ActivityLevelsLevel.1080303.2": "超级行动派全速前进!拜拜啦,追不上我们的帝国卫队!", + "ActivityLevelsLevel.1080303.3": "120秒内成功通关", + "ActivityLevelsLevel.1080303.4": "剩余时间大于20秒通关", + "ActivityLevelsLevel.1080303.5": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080304.1": "扳手与长剑的对决", + "ActivityLevelsLevel.1080304.2": "正面应对帝国卫队的精英骑士,那就展示一下新的王牌。", + "ActivityLevelsLevel.1080304.3": "150秒内成功通关", + "ActivityLevelsLevel.1080304.4": "剩余时间大于30秒通关", + "ActivityLevelsLevel.1080304.5": "剩余时间大于60秒通关", "ActivityLevelsLevel.2010101.1": "雪愿夜的奇境冒险Ⅰ", "ActivityLevelsLevel.2010101.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!", "ActivityLevelsLevel.2010101.3": "120秒内成功通关", diff --git a/data/language/zh_cn/activitypenguincardlevel.json b/data/language/zh_cn/activitypenguincardlevel.json index 454a27b2..763d668e 100644 --- a/data/language/zh_cn/activitypenguincardlevel.json +++ b/data/language/zh_cn/activitypenguincardlevel.json @@ -7,5 +7,9 @@ "ActivityPenguinCardLevel.1021.1": "入镜伊始", "ActivityPenguinCardLevel.1022.1": "合约之镜", "ActivityPenguinCardLevel.1023.1": "火之镜", - "ActivityPenguinCardLevel.1024.1": "终焉之镜" + "ActivityPenguinCardLevel.1024.1": "终焉之镜", + "ActivityPenguinCardLevel.1031.1": "入镜伊始", + "ActivityPenguinCardLevel.1032.1": "合约之镜", + "ActivityPenguinCardLevel.1033.1": "火之镜", + "ActivityPenguinCardLevel.1034.1": "终焉之镜" } \ No newline at end of file diff --git a/data/language/zh_cn/activitypenguincardquest.json b/data/language/zh_cn/activitypenguincardquest.json index 95daf3ce..4b0aad26 100644 --- a/data/language/zh_cn/activitypenguincardquest.json +++ b/data/language/zh_cn/activitypenguincardquest.json @@ -7,6 +7,10 @@ "ActivityPenguinCardQuest.101006.1": "通关「风之镜」", "ActivityPenguinCardQuest.101007.1": "以3星评级通关「风之镜」", "ActivityPenguinCardQuest.101008.1": "通关「终焉之镜」", + "ActivityPenguinCardQuest.103001.1": "通关「入镜伊始」", + "ActivityPenguinCardQuest.103002.1": "通关「合约之镜」", + "ActivityPenguinCardQuest.103003.1": "通关「火之镜」", + "ActivityPenguinCardQuest.103004.1": "通关「终焉之镜」", "ActivityPenguinCardQuest.201001.1": "单次对局得分达成 100,000 分", "ActivityPenguinCardQuest.201002.1": "单次对局得分达成 200,000 分", "ActivityPenguinCardQuest.201003.1": "单次对局得分达成 300,000 分", @@ -16,5 +20,13 @@ "ActivityPenguinCardQuest.201007.1": "单次对局得分达成 700,000 分", "ActivityPenguinCardQuest.201008.1": "单次对局得分达成 800,000 分", "ActivityPenguinCardQuest.201009.1": "单次对局得分达成 900,000 分", - "ActivityPenguinCardQuest.201010.1": "单次对局得分达成 1,000,000 分" + "ActivityPenguinCardQuest.201010.1": "单次对局得分达成 1,000,000 分", + "ActivityPenguinCardQuest.203001.1": "牌局累计得分 300,000 分", + "ActivityPenguinCardQuest.203002.1": "牌局累计得分 600,000 分", + "ActivityPenguinCardQuest.203003.1": "牌局累计得分 1,000,000 分", + "ActivityPenguinCardQuest.203004.1": "牌局累计得分 2,000,000 分", + "ActivityPenguinCardQuest.303001.1": "单次对局得分达成 200,000 分", + "ActivityPenguinCardQuest.303002.1": "单次对局得分达成 300,000 分", + "ActivityPenguinCardQuest.303003.1": "单次对局得分达成 400,000 分", + "ActivityPenguinCardQuest.303004.1": "单次对局得分达成 500,000 分" } \ No newline at end of file diff --git a/data/language/zh_cn/activitypenguincardquestgroup.json b/data/language/zh_cn/activitypenguincardquestgroup.json index f54075f0..0a0f61d0 100644 --- a/data/language/zh_cn/activitypenguincardquestgroup.json +++ b/data/language/zh_cn/activitypenguincardquestgroup.json @@ -1,4 +1,7 @@ { "ActivityPenguinCardQuestGroup.101.1": "牌局挑战", - "ActivityPenguinCardQuestGroup.102.1": "积分挑战" + "ActivityPenguinCardQuestGroup.102.1": "积分挑战", + "ActivityPenguinCardQuestGroup.301.1": "牌局挑战", + "ActivityPenguinCardQuestGroup.302.1": "积分挑战", + "ActivityPenguinCardQuestGroup.303.1": "高分挑战" } \ No newline at end of file diff --git a/data/language/zh_cn/activityshop.json b/data/language/zh_cn/activityshop.json index b8770ae3..1a3e1d73 100644 --- a/data/language/zh_cn/activityshop.json +++ b/data/language/zh_cn/activityshop.json @@ -9,6 +9,8 @@ "ActivityShop.1008.1": "多娜活动商店", "ActivityShop.1009.1": "乙叶活动商店", "ActivityShop.1010.1": "火垂活动商店", + "ActivityShop.1011.1": "斯帕克拉活动商店", + "ActivityShop.1012.1": "泳装复刻活动商店", "ActivityShop.3001.1": "缭乱弹珠台商店", "ActivityShop.3002.1": "缭乱弹珠台2期商店" } \ No newline at end of file diff --git a/data/language/zh_cn/activitystory.json b/data/language/zh_cn/activitystory.json index 0cfcb164..11a76303 100644 --- a/data/language/zh_cn/activitystory.json +++ b/data/language/zh_cn/activitystory.json @@ -137,6 +137,69 @@ "ActivityStory.101070211.1": "普通女孩", "ActivityStory.101070211.2": "向着那个目标,迈出第一步——", "ActivityStory.101070211.4": "09", + "ActivityStory.101080201.1": "能源危机", + "ActivityStory.101080201.2": "绿洲号遭遇荒野大危机,你联系上了那位神秘的商人……", + "ActivityStory.101080201.4": "01", + "ActivityStory.101080202.1": "天才工匠的下落", + "ActivityStory.101080202.2": "你们根据线索来到菲莱,得知斯帕克拉竟然在一个意料之外的地方。", + "ActivityStory.101080202.4": "02", + "ActivityStory.101080203.1": "脱逃大作战", + "ActivityStory.101080203.2": "我们柔光会社的人,对越狱这件事最熟练了。", + "ActivityStory.101080203.4": "BT01", + "ActivityStory.101080204.1": "欢迎来到地下市场", + "ActivityStory.101080204.2": "柔光制品,便宜有好货。", + "ActivityStory.101080204.4": "03", + "ActivityStory.101080205.1": "斯帕克拉的移动工坊", + "ActivityStory.101080205.2": "从你身上,我得到了新的灵感。", + "ActivityStory.101080205.4": "04", + "ActivityStory.101080206.1": "好戏开场", + "ActivityStory.101080206.2": "下面有请一号参赛选手登场。", + "ActivityStory.101080206.4": "05", + "ActivityStory.101080207.1": "收网之刻已至", + "ActivityStory.101080207.2": "不许动,你们已经被帝国卫队包围了。", + "ActivityStory.101080207.4": "06", + "ActivityStory.101080208.1": "全速前进", + "ActivityStory.101080208.2": "魔王,给你留了一个最佳观赏席。", + "ActivityStory.101080208.4": "BT02", + "ActivityStory.101080209.1": "虎口脱险", + "ActivityStory.101080209.2": "漂亮的爆炸,我打十分!", + "ActivityStory.101080209.4": "07", + "ActivityStory.101080210.1": "一份新的订单", + "ActivityStory.101080210.2": "为了失去的朵拉,努力接订单吧!", + "ActivityStory.101080210.4": "EX", + "ActivityStory.111000201.1": "闪烁的微光", + "ActivityStory.111000201.2": "夏日的海滨小镇,流传着一则恐怖传说:\n远海之上,闪烁着“幽灵船”的绿光。\n你目睹了那诡异的光芒,被大海吞没……", + "ActivityStory.111000201.4": "第一话", + "ActivityStory.111000202.1": "来自幽灵船", + "ActivityStory.111000202.2": "两位陌生的兔子少女搭救了你。\n她们要去寻找“幽灵船”光芒的源头。", + "ActivityStory.111000202.4": "第二话", + "ActivityStory.111000203.1": "谜团与气味", + "ActivityStory.111000203.2": "你得知了希娅和花铃此行的目的:\n她们要为奶奶正名。\n不知为何,希娅对你异常亲近……", + "ActivityStory.111000203.4": "第三话", + "ActivityStory.111000204.1": "声音的指示", + "ActivityStory.111000204.2": "行程过半,你们途经一座小岛,暂时休整。\n在岛上,花铃听到了异样的声音——\n一伙图谋不轨的旅人现身了。", + "ActivityStory.111000204.4": "第四话", + "ActivityStory.111000205.1": "眼见非实", + "ActivityStory.111000205.2": "种种线索表明,奶奶撒谎了。\n“幽灵船”只是掩人耳目的幌子。\n“面对真相,我们需要一些勇气。”", + "ActivityStory.111000205.4": "第五话", + "ActivityStory.111000206.1": "相似之人", + "ActivityStory.111000206.2": "对于奶奶的隐瞒,希娅早已有所察觉。\n她决定先走一步,去前方探查情况。\n然而,黑暗中有一个身影始终注视着她。", + "ActivityStory.111000206.4": "第六话", + "ActivityStory.111000207.1": "阴影之下", + "ActivityStory.111000207.2": "巨大的六角鲸袭来,你和花铃合力甩掉了它。\n就在你以为危机消散时,希娅却陷入了漩涡。\n绝望之际,那片幽绿的光芒悄然降临。", + "ActivityStory.111000207.4": "第七话", + "ActivityStory.111000208.1": "回响之地", + "ActivityStory.111000208.2": "你们终于来到了光芒的源头。\n没有幽灵船,只有一片荒芜的岛屿。\n朝着最终的目标,出发!", + "ActivityStory.111000208.4": "第八话", + "ActivityStory.111000209.1": "光的原点", + "ActivityStory.111000209.2": "暴雨之中,六角鲸的骸骨散发着强烈的光。\n这里是它们的栖息地、坟墓。\n也是无数旅人误以为埋藏宝藏的天国。", + "ActivityStory.111000209.4": "第九话", + "ActivityStory.111000210.1": "海水的秘密", + "ActivityStory.111000210.2": "你们击退了一路尾随的寻宝旅人。\n混乱之中,意外找回了奶奶当初留下的日记。\n你洞悉了光芒的秘密。", + "ActivityStory.111000210.4": "第十话", + "ActivityStory.111000211.1": "漫无止境的夏天", + "ActivityStory.111000211.2": "事情圆满结束,你终于可以安心享受。\n属于你的、你们的、永不结束的夏天。", + "ActivityStory.111000211.4": "尾声", "ActivityStory.201010201.1": "雪愿节的使者", "ActivityStory.201010201.2": "节日来临,热闹非凡的街道上,你看到一个熟悉的身影……", "ActivityStory.201010201.4": "01", diff --git a/data/language/zh_cn/activitytask.json b/data/language/zh_cn/activitytask.json index dc8dabb8..704098ad 100644 --- a/data/language/zh_cn/activitytask.json +++ b/data/language/zh_cn/activitytask.json @@ -47,6 +47,54 @@ "ActivityTask.100030410.2": "“幸运寻宝铲”累计获取4500积分", "ActivityTask.100030411.2": "“幸运寻宝铲”累计获取5000积分", "ActivityTask.100030412.2": "“幸运寻宝铲”累计获取5500积分", + "ActivityTask.100031101.2": "阅读活动剧情《闪烁的微光》", + "ActivityTask.100031102.2": "阅读活动剧情《谜团与气味》", + "ActivityTask.100031103.2": "阅读活动剧情《眼见非实》", + "ActivityTask.100031104.2": "阅读活动剧情《回响之地》", + "ActivityTask.100031105.2": "阅读活动剧情《海水的秘密》", + "ActivityTask.100031106.2": "以3星评级通关「夏日激斗 Ⅱ」", + "ActivityTask.100031107.2": "以3星评级通关「夏日激斗 Ⅲ」", + "ActivityTask.100031108.2": "以3星评级通关「夏日激斗 Ⅳ」", + "ActivityTask.100031109.2": "以3星评级通关「夏日激斗 Ⅴ」", + "ActivityTask.100031110.2": "以3星评级通关「夏日激斗 Ⅵ」", + "ActivityTask.100031111.2": "以3星评级通关「夏日激斗 Ⅶ」", + "ActivityTask.100031112.2": "以3星评级通关「决战六角鲸 ~ 普通」", + "ActivityTask.100031201.2": "挑战5次活动战斗关卡", + "ActivityTask.100031202.2": "挑战10次活动战斗关卡", + "ActivityTask.100031203.2": "挑战15次活动战斗关卡", + "ActivityTask.100031204.2": "挑战20次活动战斗关卡", + "ActivityTask.100031205.2": "挑战30次活动战斗关卡", + "ActivityTask.100031206.2": "挑战40次活动战斗关卡", + "ActivityTask.100031207.2": "挑战50次活动战斗关卡", + "ActivityTask.100031208.2": "挑战60次活动战斗关卡", + "ActivityTask.100031209.2": "挑战70次活动战斗关卡", + "ActivityTask.100031210.2": "挑战80次活动战斗关卡", + "ActivityTask.100031211.2": "挑战90次活动战斗关卡", + "ActivityTask.100031212.2": "挑战100次活动战斗关卡", + "ActivityTask.100031301.2": "通关「夺宝奇兵 Ⅰ」", + "ActivityTask.100031302.2": "通关「夺宝奇兵 Ⅱ」", + "ActivityTask.100031303.2": "通关「夺宝奇兵 Ⅲ」", + "ActivityTask.100031304.2": "通关「决战六角鲸 ~ 挑战」", + "ActivityTask.100031305.2": "以3星评级通关「夺宝奇兵 Ⅰ」", + "ActivityTask.100031306.2": "以3星评级通关「夺宝奇兵 Ⅱ」", + "ActivityTask.100031307.2": "以3星评级通关「夺宝奇兵 Ⅲ」", + "ActivityTask.100031308.2": "以3星评级通关「决战六角鲸 ~ 挑战」", + "ActivityTask.100031309.2": "活动期间内收集40000个“鱿鱼米饼”", + "ActivityTask.100031310.2": "活动期间内收集60000个“鱿鱼米饼”", + "ActivityTask.100031311.2": "活动期间内收集80000个“鱿鱼米饼”", + "ActivityTask.100031312.2": "活动期间内收集100000个“鱿鱼米饼”", + "ActivityTask.100031401.2": "“幸运寻宝铲”累计获取200积分", + "ActivityTask.100031402.2": "“幸运寻宝铲”累计获取500积分", + "ActivityTask.100031403.2": "“幸运寻宝铲”累计获取1000积分", + "ActivityTask.100031404.2": "“幸运寻宝铲”累计获取1500积分", + "ActivityTask.100031405.2": "“幸运寻宝铲”累计获取2000积分", + "ActivityTask.100031406.2": "“幸运寻宝铲”累计获取2500积分", + "ActivityTask.100031407.2": "“幸运寻宝铲”累计获取3000积分", + "ActivityTask.100031408.2": "“幸运寻宝铲”累计获取3500积分", + "ActivityTask.100031409.2": "“幸运寻宝铲”累计获取4000积分", + "ActivityTask.100031410.2": "“幸运寻宝铲”累计获取4500积分", + "ActivityTask.100031411.2": "“幸运寻宝铲”累计获取5000积分", + "ActivityTask.100031412.2": "“幸运寻宝铲”累计获取5500积分", "ActivityTask.10100301.2": "权限等级{0}级", "ActivityTask.10100302.2": "权限等级{0}级", "ActivityTask.10100303.2": "权限等级{0}级", @@ -390,6 +438,54 @@ "ActivityTask.107030410.2": "在“豪礼抛物线”中累计使用5次道具", "ActivityTask.107030411.2": "在“豪礼抛物线”中累计使用8次道具", "ActivityTask.107030412.2": "在“豪礼抛物线”中累计使用10次道具", + "ActivityTask.108030101.2": "阅读活动剧情故事「能源危机」", + "ActivityTask.108030102.2": "阅读活动剧情故事「脱逃大作战」", + "ActivityTask.108030103.2": "阅读活动剧情故事「斯帕克拉的移动工坊」", + "ActivityTask.108030104.2": "阅读活动剧情故事「收网之刻已至」", + "ActivityTask.108030105.2": "阅读活动剧情故事「一份新的订单」", + "ActivityTask.108030106.2": "以3星评级通关「技术大比拼Ⅱ」", + "ActivityTask.108030107.2": "以3星评级通关「技术大比拼Ⅳ」", + "ActivityTask.108030108.2": "以3星评级通关「技术大比拼Ⅴ」", + "ActivityTask.108030109.2": "以3星评级通关「技术大比拼Ⅶ」", + "ActivityTask.108030110.2": "以3星评级通关「技术大比拼Ⅷ」", + "ActivityTask.108030111.2": "以3星评级通关「技术大比拼Ⅹ」", + "ActivityTask.108030112.2": "以3星评级通关「不好,猎犬来了Ⅰ」", + "ActivityTask.108030201.2": "挑战5次活动战斗关卡", + "ActivityTask.108030202.2": "挑战10次活动战斗关卡", + "ActivityTask.108030203.2": "挑战15次活动战斗关卡", + "ActivityTask.108030204.2": "挑战20次活动战斗关卡", + "ActivityTask.108030205.2": "挑战30次活动战斗关卡", + "ActivityTask.108030206.2": "挑战40次活动战斗关卡", + "ActivityTask.108030207.2": "挑战50次活动战斗关卡", + "ActivityTask.108030208.2": "挑战60次活动战斗关卡", + "ActivityTask.108030209.2": "挑战70次活动战斗关卡", + "ActivityTask.108030210.2": "挑战80次活动战斗关卡", + "ActivityTask.108030211.2": "挑战90次活动战斗关卡", + "ActivityTask.108030212.2": "挑战100次活动战斗关卡", + "ActivityTask.108030301.2": "以3星评级通关「帝国卫队来袭I」", + "ActivityTask.108030302.2": "以3星评级通关「帝国卫队来袭Ⅱ」", + "ActivityTask.108030303.2": "以3星评级通关「帝国卫队来袭Ⅲ」", + "ActivityTask.108030304.2": "以3星评级通关「帝国卫队来袭Ⅳ」", + "ActivityTask.108030305.2": "以3星评级通关「帝国卫队来袭Ⅴ」", + "ActivityTask.108030306.2": "以3星评级通关「帝国卫队来袭Ⅵ」", + "ActivityTask.108030307.2": "以3星评级通关「帝国卫队来袭Ⅶ」", + "ActivityTask.108030308.2": "以3星评级通关「不好,猎犬来了Ⅱ」", + "ActivityTask.108030309.2": "活动期间内收集40000个“多余的零件”", + "ActivityTask.108030310.2": "活动期间内收集60000个“多余的零件”", + "ActivityTask.108030311.2": "活动期间内收集80000个“多余的零件”", + "ActivityTask.108030312.2": "活动期间内收集100000个“多余的零件”", + "ActivityTask.108030401.2": "在“甜心梦工坊”的「基础图纸Ⅰ」关卡中累计装配3个饼干礼盒", + "ActivityTask.108030402.2": "在“甜心梦工坊”的「基础图纸Ⅱ」关卡中累计装配5个饼干礼盒", + "ActivityTask.108030403.2": "在“甜心梦工坊”的「基础图纸Ⅲ」关卡中累计装配5个饼干礼盒", + "ActivityTask.108030404.2": "在“甜心梦工坊”的「精密蓝图Ⅰ」关卡中累计装配3个饼干礼盒", + "ActivityTask.108030405.2": "在“甜心梦工坊”的「精密蓝图Ⅱ」关卡中累计装配5个饼干礼盒", + "ActivityTask.108030406.2": "在“甜心梦工坊”的「天才创想Ⅰ」关卡中累计装配3个饼干礼盒", + "ActivityTask.108030407.2": "在“甜心梦工坊”的「天才创想Ⅱ」关卡中累计装配5个饼干礼盒", + "ActivityTask.108030408.2": "在“甜心梦工坊”的「平衡」模式中累计装配30个饼干礼盒", + "ActivityTask.108030409.2": "在“甜心梦工坊”的「暴走」模式中累计装配2个饼干礼盒", + "ActivityTask.108030410.2": "在“甜心梦工坊”的「暴走」模式中累计装入20块饼干", + "ActivityTask.108030411.2": "在“甜心梦工坊”的「暴走」模式中累计装配5个饼干礼盒", + "ActivityTask.108030412.2": "在“甜心梦工坊”的「暴走」模式中累计装入50块饼干", "ActivityTask.201010101.2": "阅读活动剧情故事「精灵的踪迹」", "ActivityTask.201010102.2": "阅读活动剧情故事「相似的闪光」", "ActivityTask.201010103.2": "阅读活动剧情故事「友谊的魔法」", diff --git a/data/language/zh_cn/activitytaskgroup.json b/data/language/zh_cn/activitytaskgroup.json index 61f65e78..e0fd982f 100644 --- a/data/language/zh_cn/activitytaskgroup.json +++ b/data/language/zh_cn/activitytaskgroup.json @@ -3,6 +3,10 @@ "ActivityTaskGroup.1000302.1": "挑战任务", "ActivityTaskGroup.1000303.1": "冒险任务", "ActivityTaskGroup.1000304.1": "趣味任务", + "ActivityTaskGroup.1000311.1": "普通任务", + "ActivityTaskGroup.1000312.1": "挑战任务", + "ActivityTaskGroup.1000313.1": "冒险任务", + "ActivityTaskGroup.1000314.1": "趣味任务", "ActivityTaskGroup.101003.1": "活跃任务", "ActivityTaskGroup.1010301.1": "普通任务", "ActivityTaskGroup.1010302.1": "挑战任务", @@ -32,6 +36,10 @@ "ActivityTaskGroup.1070302.1": "挑战任务", "ActivityTaskGroup.1070303.1": "冒险任务", "ActivityTaskGroup.1070304.1": "趣味任务", + "ActivityTaskGroup.1080301.1": "普通任务", + "ActivityTaskGroup.1080302.1": "挑战任务", + "ActivityTaskGroup.1080303.1": "冒险任务", + "ActivityTaskGroup.1080304.1": "趣味任务", "ActivityTaskGroup.2010101.1": "普通任务", "ActivityTaskGroup.2010102.1": "挑战任务", "ActivityTaskGroup.2010103.1": "冒险任务", diff --git a/data/language/zh_cn/affinityquest.json b/data/language/zh_cn/affinityquest.json index 6a28c2d7..58e3e976 100644 --- a/data/language/zh_cn/affinityquest.json +++ b/data/language/zh_cn/affinityquest.json @@ -206,6 +206,15 @@ "AffinityQuest.13507.1": "雾语所有技能等级提升到{1}级或以上", "AffinityQuest.13508.1": "雾语保存{1}份评分等级达到{2}级的纪录", "AffinityQuest.13509.1": "累计收集雾语的潜能数量达到{1}", + "AffinityQuest.14001.1": "斯帕克拉完成{1}次星塔探索", + "AffinityQuest.14002.1": "完成{1}次与斯帕克拉的邀约", + "AffinityQuest.14003.1": "斯帕克拉进阶到{1}阶", + "AffinityQuest.14004.1": "斯帕克拉累计升级{1}次技能", + "AffinityQuest.14005.1": "斯帕克拉保存{1}份评分等级达到{2}级的纪录", + "AffinityQuest.14006.1": "斯帕克拉进阶到{1}阶", + "AffinityQuest.14007.1": "斯帕克拉所有技能等级提升到{1}级或以上", + "AffinityQuest.14008.1": "斯帕克拉保存{1}份评分等级达到{2}级的纪录", + "AffinityQuest.14009.1": "累计收集斯帕克拉的潜能数量达到{1}", "AffinityQuest.14101.1": "赤霞完成{1}次星塔探索", "AffinityQuest.14102.1": "完成{1}次与赤霞的邀约", "AffinityQuest.14103.1": "赤霞进阶到{1}阶", diff --git a/data/language/zh_cn/affinityupreward.json b/data/language/zh_cn/affinityupreward.json index 9dcfc1e1..56ce371a 100644 --- a/data/language/zh_cn/affinityupreward.json +++ b/data/language/zh_cn/affinityupreward.json @@ -1143,6 +1143,50 @@ "AffinityUpReward.13568.4": "晋级", "AffinityUpReward.13599.1": "默契称号", "AffinityUpReward.13599.4": "晋级", + "AffinityUpReward.14001.1": "旅人剧情", + "AffinityUpReward.14001.4": "旅人剧情 上篇", + "AffinityUpReward.14002.1": "档案", + "AffinityUpReward.14002.4": "简历摘录", + "AffinityUpReward.14004.1": "档案", + "AffinityUpReward.14004.4": "简历摘录", + "AffinityUpReward.14005.1": "旅人剧情", + "AffinityUpReward.14005.4": "旅人剧情 中篇", + "AffinityUpReward.14007.1": "档案", + "AffinityUpReward.14007.4": "简历摘录", + "AffinityUpReward.14010.1": "旅人剧情", + "AffinityUpReward.14010.2": "默契称号", + "AffinityUpReward.14010.3": "语音", + "AffinityUpReward.14010.4": "旅人剧情 下篇", + "AffinityUpReward.14010.5": "解锁", + "AffinityUpReward.14010.6": "默契语音1", + "AffinityUpReward.14012.1": "档案", + "AffinityUpReward.14012.4": "同行评议", + "AffinityUpReward.14015.1": "语音", + "AffinityUpReward.14015.2": "档案", + "AffinityUpReward.14015.4": "默契语音2", + "AffinityUpReward.14015.5": "协会反馈", + "AffinityUpReward.14018.1": "档案", + "AffinityUpReward.14018.4": "档案附文", + "AffinityUpReward.14020.1": "语音", + "AffinityUpReward.14020.2": "档案", + "AffinityUpReward.14020.4": "默契语音3", + "AffinityUpReward.14020.5": "特别档案", + "AffinityUpReward.14021.1": "默契称号", + "AffinityUpReward.14021.4": "晋级", + "AffinityUpReward.14025.1": "语音", + "AffinityUpReward.14025.2": "档案", + "AffinityUpReward.14025.4": "默契语音4", + "AffinityUpReward.14025.5": "特别档案", + "AffinityUpReward.14030.1": "语音", + "AffinityUpReward.14030.2": "档案", + "AffinityUpReward.14030.4": "默契语音5", + "AffinityUpReward.14030.5": "武器轶事", + "AffinityUpReward.14042.1": "默契称号", + "AffinityUpReward.14042.4": "晋级", + "AffinityUpReward.14068.1": "默契称号", + "AffinityUpReward.14068.4": "晋级", + "AffinityUpReward.14099.1": "默契称号", + "AffinityUpReward.14099.4": "晋级", "AffinityUpReward.14101.1": "旅人剧情", "AffinityUpReward.14101.4": "旅人剧情 上篇", "AffinityUpReward.14102.1": "档案", diff --git a/data/language/zh_cn/bdconvertcondition.json b/data/language/zh_cn/bdconvertcondition.json index af3e0302..9c7df180 100644 --- a/data/language/zh_cn/bdconvertcondition.json +++ b/data/language/zh_cn/bdconvertcondition.json @@ -37,6 +37,7 @@ "BdConvertCondition.608.1": "主控旅人元素属性为「风」或「水」", "BdConvertCondition.609.1": "主控旅人元素属性为「暗」或「水」", "BdConvertCondition.610.1": "主控旅人元素属性为「光」或「暗」", + "BdConvertCondition.611.1": "主控旅人元素属性为「地」或「光」", "BdConvertCondition.7011.1": "收集至少10个「强攻之音」", "BdConvertCondition.7012.1": "收集至少15个「强攻之音」", "BdConvertCondition.7013.1": "收集至少20个「强攻之音」", diff --git a/data/language/zh_cn/bdconvertcontent.json b/data/language/zh_cn/bdconvertcontent.json index 22b94e9f..47e414e7 100644 --- a/data/language/zh_cn/bdconvertcontent.json +++ b/data/language/zh_cn/bdconvertcontent.json @@ -16,5 +16,8 @@ "BdConvertContent.503.1": "递交「浅层调查」级纪录", "BdConvertContent.601.1": "递交「极限登峰」级纪录", "BdConvertContent.602.1": "递交「深域探索」级纪录", - "BdConvertContent.603.1": "递交「浅层调查」级纪录" + "BdConvertContent.603.1": "递交「浅层调查」级纪录", + "BdConvertContent.701.1": "递交「极限登峰」级纪录", + "BdConvertContent.702.1": "递交「深域探索」级纪录", + "BdConvertContent.703.1": "递交「浅层调查」级纪录" } \ No newline at end of file diff --git a/data/language/zh_cn/bdconvertcontrol.json b/data/language/zh_cn/bdconvertcontrol.json index 66c163cb..bd31b200 100644 --- a/data/language/zh_cn/bdconvertcontrol.json +++ b/data/language/zh_cn/bdconvertcontrol.json @@ -4,5 +4,6 @@ "BdConvertControl.500003.1": "\u000b【活动时间】\u000b2026/02/17 12:00~2026/02/24 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", "BdConvertControl.500004.1": "\u000b【活动时间】\u000b2026/03/31 12:00~2026/04/07 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", "BdConvertControl.500005.1": "\u000b【活动时间】\u000b2026/05/08 12:00~2026/05/14 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertControl.500006.1": "\u000b【活动时间】\u000b2026/5/26 12:00~2026/6/2 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。" + "BdConvertControl.500006.1": "\u000b【活动时间】\u000b2026/5/26 12:00~2026/6/2 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", + "BdConvertControl.500007.1": "\u000b【活动时间】\u000b2026/6/23 12:00~2026/6/30 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。" } \ No newline at end of file diff --git a/data/language/zh_cn/bdconvertrewardgroup.json b/data/language/zh_cn/bdconvertrewardgroup.json index 30c8a4ad..f1378a16 100644 --- a/data/language/zh_cn/bdconvertrewardgroup.json +++ b/data/language/zh_cn/bdconvertrewardgroup.json @@ -70,5 +70,17 @@ "BdConvertRewardGroup.609.1": "在「攻略纪录大征集」中累计1800攻略积分", "BdConvertRewardGroup.610.1": "在「攻略纪录大征集」中累计2000攻略积分", "BdConvertRewardGroup.611.1": "在「攻略纪录大征集」中累计2200攻略积分", - "BdConvertRewardGroup.612.1": "在「攻略纪录大征集」中累计2400攻略积分" + "BdConvertRewardGroup.612.1": "在「攻略纪录大征集」中累计2400攻略积分", + "BdConvertRewardGroup.701.1": "在「攻略纪录大征集」中累计200攻略积分", + "BdConvertRewardGroup.702.1": "在「攻略纪录大征集」中累计400攻略积分", + "BdConvertRewardGroup.703.1": "在「攻略纪录大征集」中累计600攻略积分", + "BdConvertRewardGroup.704.1": "在「攻略纪录大征集」中累计800攻略积分", + "BdConvertRewardGroup.705.1": "在「攻略纪录大征集」中累计1000攻略积分", + "BdConvertRewardGroup.706.1": "在「攻略纪录大征集」中累计1200攻略积分", + "BdConvertRewardGroup.707.1": "在「攻略纪录大征集」中累计1400攻略积分", + "BdConvertRewardGroup.708.1": "在「攻略纪录大征集」中累计1600攻略积分", + "BdConvertRewardGroup.709.1": "在「攻略纪录大征集」中累计1800攻略积分", + "BdConvertRewardGroup.710.1": "在「攻略纪录大征集」中累计2000攻略积分", + "BdConvertRewardGroup.711.1": "在「攻略纪录大征集」中累计2200攻略积分", + "BdConvertRewardGroup.712.1": "在「攻略纪录大征集」中累计2400攻略积分" } \ No newline at end of file diff --git a/data/language/zh_cn/boardnpc.json b/data/language/zh_cn/boardnpc.json index 5d45eb56..c4baedbd 100644 --- a/data/language/zh_cn/boardnpc.json +++ b/data/language/zh_cn/boardnpc.json @@ -45,6 +45,8 @@ "BoardNPC.8133.2": "活动商店", "BoardNPC.8134.1": "冬香", "BoardNPC.8134.2": "活动商店", + "BoardNPC.8140.1": "斯帕克拉", + "BoardNPC.8140.2": "活动商店", "BoardNPC.8143.1": "风影", "BoardNPC.8143.2": "活动商店", "BoardNPC.8145.1": "乙叶", diff --git a/data/language/zh_cn/character.json b/data/language/zh_cn/character.json index 3cefd255..2784b9e5 100644 --- a/data/language/zh_cn/character.json +++ b/data/language/zh_cn/character.json @@ -28,7 +28,7 @@ "Character.136.1": "???", "Character.137.1": "???", "Character.139.1": "???", - "Character.140.1": "???", + "Character.140.1": "斯帕克拉", "Character.141.1": "赤霞", "Character.142.1": "珂赛特", "Character.143.1": "风影", diff --git a/data/language/zh_cn/characterarchivebaseinfo.json b/data/language/zh_cn/characterarchivebaseinfo.json index a45f1b39..5a385260 100644 --- a/data/language/zh_cn/characterarchivebaseinfo.json +++ b/data/language/zh_cn/characterarchivebaseinfo.json @@ -370,6 +370,22 @@ "CharacterArchiveBaseInfo.13507.2": "恐怖彗星", "CharacterArchiveBaseInfo.13508.1": "薪资", "CharacterArchiveBaseInfo.13508.2": "一条好线索换一次星塔委托", + "CharacterArchiveBaseInfo.14001.1": "姓名", + "CharacterArchiveBaseInfo.14001.2": "斯帕克拉", + "CharacterArchiveBaseInfo.14002.1": "生日", + "CharacterArchiveBaseInfo.14002.2": "7月26日", + "CharacterArchiveBaseInfo.14003.1": "所属", + "CharacterArchiveBaseInfo.14003.2": "柔光会社", + "CharacterArchiveBaseInfo.14004.1": "技能", + "CharacterArchiveBaseInfo.14004.2": "发明,改装", + "CharacterArchiveBaseInfo.14005.1": "地址", + "CharacterArchiveBaseInfo.14005.2": "私人工坊,地址保密", + "CharacterArchiveBaseInfo.14006.1": "经验", + "CharacterArchiveBaseInfo.14006.2": "少于一年", + "CharacterArchiveBaseInfo.14007.1": "武器", + "CharacterArchiveBaseInfo.14007.2": "兔子派", + "CharacterArchiveBaseInfo.14008.1": "收费标准", + "CharacterArchiveBaseInfo.14008.2": "视委托而定", "CharacterArchiveBaseInfo.14101.1": "姓名", "CharacterArchiveBaseInfo.14101.2": "赤霞", "CharacterArchiveBaseInfo.14102.1": "生日", diff --git a/data/language/zh_cn/characterarchivecontent.json b/data/language/zh_cn/characterarchivecontent.json index 2e9239f7..1b64ea90 100644 --- a/data/language/zh_cn/characterarchivecontent.json +++ b/data/language/zh_cn/characterarchivecontent.json @@ -630,8 +630,36 @@ "CharacterArchiveContent.13710.2": "???", "CharacterArchiveContent.13711.1": "???", "CharacterArchiveContent.13711.2": "???", + "CharacterArchiveContent.13712.1": "???", + "CharacterArchiveContent.13712.2": "???", "CharacterArchiveContent.13713.1": "???", "CharacterArchiveContent.13713.2": "???", + "CharacterArchiveContent.14001.1": "基本信息", + "CharacterArchiveContent.14001.2": "姓名: 斯帕克拉\n生日:7月26日\n所属:柔光会社\n技能:发明,改装\n地址:私人工坊,地址保密\n经验:少于一年\n武器:兔子派\n薪资:视委托而定", + "CharacterArchiveContent.14002.1": "成为旅人的理由", + "CharacterArchiveContent.14002.2": "测试魔王派的性能,星塔是最好的检验场所。", + "CharacterArchiveContent.14003.1": "简历摘录之一", + "CharacterArchiveContent.14003.2": "恩赐意志悬赏令\n\n为迅速侦破大宗违法柔光交易案件,现对以下在逃犯罪嫌疑人公开悬赏通缉:\n姓名:斯帕克拉\n性别:???\n年龄:???\n身高:???\n体貌特征:女性,随行有一只戴帽子的兔子\n涉嫌罪名:柔光装备交易\n案发时间:996年鸣月嘻乐日\n案发地点:金翎港\n该嫌疑人极度危险,可能携带柔光武器,公众切勿擅自接近或试图抓捕。\n悬赏金额:\n提供关键线索直接协助帝国卫队抓获该嫌疑人的,奖励朵拉5000000整;\n扭送或协助将其缉拿归案者,奖励朵拉10000000整。\n \n帝国卫队", + "CharacterArchiveContent.14004.1": "简历摘录之二", + "CharacterArchiveContent.14004.2": "技术交流群群聊\n\n莱欧:人呢人呢人呢\n布洛可:在在在\n莱欧:不是说你\n布洛可:我不是人?\n莱欧:不找你!!!\n莱欧:斯帕克拉呢!斯帕克拉!\n布洛可:你又被她拉黑了?\n莱欧:对啊\n莱欧:不然我们拉这个群干什么\n莱欧:不就为了在被拉黑的时候还能找到她\n莱欧:所以人呢人呢人呢\n布洛可:她不看群\n莱欧:……那这个群的意义是?\n布洛可:让我们两个被拉黑的互相抱团取暖\n莱欧:你也被拉黑了?\n布洛可:答对啦,真聪明~\n莱欧:不准阴阳怪气!!!!", + "CharacterArchiveContent.14005.1": "简历摘录之三", + "CharacterArchiveContent.14005.2": "兔子派维护记录\n\n结构完整性查看:螺栓无松动,焊接点无裂纹,状态良好。\n部件润滑确认:运行顺滑,无卡滞。\n待加装功能:文字识别模块。\n待更新功能:火炮轰击模式。", + "CharacterArchiveContent.14006.1": "简历摘录之四", + "CharacterArchiveContent.14006.2": "金属怪物目击报告\n\n就在巨兽山脉那附近,可能是我眼花,这世上不可能有那样一个金属怪物——\n从天而降,嘴里还吐出来一个人!\n那人也奇怪。\n坐在一把装着轮子的椅子上,旁边还跟着几只戴着帽子的兔子。\n那些兔子像是能听懂人话一样洗起衣服晒起被子……\n我也不敢多看,那群东西,好像邪乎得很……", + "CharacterArchiveContent.14007.1": "简历摘录之五", + "CharacterArchiveContent.14007.2": "发明一览\n\n金属义肢:为某位客户制造的义肢。根据客户的强烈要求,最终去除了变伞、浇花和伸展功能。\n拳套:为某位客户打造的武器装备。根据客户的强烈要求,外观必须展现出爆裂、尖锐的攻击性。\n闹钟:为某位学生制造的闹钟。与客户达成一致,定时后一旦未及时按掉会造成自爆。(炸弹由莱欧提供)\n……", + "CharacterArchiveContent.14008.1": "同行评议", + "CharacterArchiveContent.14008.2": "斯帕克拉?和我一样是个天才!一定要分出个高下的话……在机械研发领域勉强、只有一点点,也许比我厉害。对,只有一点点!!\n——莱欧\n \n下次见面,一定要和斯帕克拉详细聊聊怎么加装小绿的水陆两栖功能!还有,我看了她推荐的影戏,里面的车能变成人的样子……小绿以后是不是也可以呢?嘿嘿~\n——尘沙", + "CharacterArchiveContent.14009.1": "协会反馈", + "CharacterArchiveContent.14009.2": "基本属实。\n\n唯一需要确认的是留下的联络号码联系不上人,后续请尽快更新为常用号码。\n——薇洛", + "CharacterArchiveContent.14010.1": "档案附文", + "CharacterArchiveContent.14010.2": "图书馆借阅登记卡\n\n书名:《■■■童话》\n作者:佚名\n索书号:I536.8\n借出日期:■■■年9月3日\n应还日期:■■■年9月17日\n借书人:S\n归还日期:■■■年9月9日\n备注:/", + "CharacterArchiveContent.14011.1": "泡沫公主", + "CharacterArchiveContent.14011.2": "“在海的深处,水是那么蓝,又是那么清。然而它却深得见不到底……”\n“……海王有六个女儿,都十分美丽……最小的那位公主最喜欢听地上面,那些人类世界的故事……”\n \n母亲轻柔的声音令小斯帕克拉的意识逐渐朦胧。然而她仍挣扎着,黏黏糊糊地追问,“妈妈,小女儿是不是很漂亮?她……又为什么会喜欢人类世界呢?”\n“当然,书里说,她的皮肤像玫瑰花瓣一样柔嫩,眼睛像蔚蓝的海水那样清澈。”\n “至于为什么喜欢人类世界呢?或许是因为那里,离她生活的地方很远很远,当然会好奇啦。”\n“就像你,我的孩子,不也总是想着天上会不会有住着大鲸鱼,呵呵。”\n“那、那我希望小女儿之后能有机会……到陆地来……呼……呼……”\n尚未来得及听见母亲的晚安,小斯帕克拉便再也支撑不住,跌入那深沉的梦乡之中。\n \n“呜呜,小人鱼、小人鱼为什么要用声音换来变人的机会?而且、而且脚还那么疼……”\n第二天,在院子里缠着母亲继续讲故事的小斯帕克拉遭到了晴天霹雳——\n故事里的小人鱼虽然来到了自己梦寐以求的人类世界,却也付出了惨痛的代价。\n“哎呀,怎么哭了起来……”母亲手忙脚乱地安慰起小斯帕克拉,却怎么也止不住那滚落的泪珠。\n小斯帕克拉吸吸鼻子,“不行,不能让小人鱼这么痛。如果能少走点路?或者、或者让她能用自己最自由自在的样子在陆地上生活?妈妈,我想给小人鱼做一把能移动的小椅子。啊!移动的大水缸好像也不错……”她嘴里嘟囔着几个主意,胡乱抹了把脸,便兴冲冲地往屋里赶。\n“欸……先洗洗脸……”母亲忍着笑,却也不生气,只慢悠悠将书签夹到那一页。能看见孩子恢复活力,比什么都好。", + "CharacterArchiveContent.14012.1": "艾丽西亚的地下冒险", + "CharacterArchiveContent.14012.2": "整理书柜的斯帕克拉在地上捡到了一枚滑落的书签。\n那上面画着一处未知的大海,海面上缀了一抹亮色,似是鱼尾的形状。\n斯帕克拉想起来了,这是小时候母亲为自己制作的书签。她记得那时想为小人鱼制作一把能移动的小椅子,没料到最后竟然用到了自己的身上——当然,她并不满足于简单的移动,还加装了新的功能——椅子背后伸出两只机械手,灵活地抽出书柜顶层放置的书籍。\n \n“今天就看这本好了。听书摊老板说,这是从星塔里最新流出的一套童话。”\n“让我看看……《艾丽西亚的地下冒险》?”\n“艾丽西亚坐在河岸边,突然看见一只穿着背心、戴着怀表的兔子匆匆跑过。更奇怪的是,这只兔子还自言自语地说:‘天哪!天哪!我要迟到了!’”\n斯帕克拉饶有兴致地翻过一页,立刻被书页上的插图所击中——天哪!天哪!这只穿着礼服、头戴礼帽,拥有着如同红宝石般闪亮眼睛的兔子先生竟然和小时候父亲为自己堆的那只雪兔子十分相似?!\n我得为他做点什么,帮助他逃离迟到地狱!\n \n于是那天梦里,斯帕克拉也拥有了一只礼服兔子,它带着斯帕克拉加入六点钟技术交流会。\n这是斯帕克拉多么梦寐以求的交流会啊——会上没有聒噪的莱欧,闹事的布洛可,只有可爱的小猫女士,热情的小狗布偶,她终于能够好好改装起为兔子先生专供的,高速移动兼烘焙功能于一体的滑板车。\n醒来的斯帕克拉花了好一会儿时间重温美梦,她盯着空荡荡的床头,一丝灵感从脑海中滑过——故事里的那只礼服兔子也可以摆在自己的房间里嘛。\n随后的一个月内,斯帕克拉的工坊停止了所有订单。至于怎么和客户交代?交给布洛可就行啦。", + "CharacterArchiveContent.14013.1": "武器轶事:兔子派", + "CharacterArchiveContent.14013.2": "斯帕克拉暂停接单的一个月后,布洛可和莱欧来到了她的工坊。\n“闹哪样啊,一个月不开工,单子都被布洛可转到我头上了!一个人干两个人的活,四天四夜没闭眼……我的脑子现在平滑得挤不出一丝灵感!”\n一进门,莱欧便如幽灵般飘到斯帕克拉的房间,“我要先睡个五……啊啊啊什么东西?!”\n布洛可从后面探了个头,“哦?这就是你一个月的成果?它叫什么?”\n“注意用词,是她。她是我的管家,兔子派。”斯帕克拉把莱欧拎出自己的房间,爱惜地理了理兔子派的帽子——它刚刚被受到惊吓的莱欧狂拍一顿,歪到了脖子上。“长得勉强也算可爱,名字土了点。”莱欧带着点嫌弃,又忍不住好奇地摸上机械兔子,“这一处开合藏挺深啊……”\n“手拿开。嘲笑我取的名字?兔子派,把莱欧列入黑名单,以后不允许她进我的房间。”\n兔子派缓缓点了点头。\n“喂喂,太霸道了!” 听从指令的机械兔子没给莱欧留下任何转圜的余地很快,她立刻被兔子派推出几米远。\n莱欧悻悻地等在一边,随即便眼睛一眯,意识到了一个问题“等下……刚才你没有输入指令?!不会吧……难道这兔子已经有了语音识别功能?我说这也太夸张……快快快,把整个设计思路说来听听……”\n\n布洛可眼见两人忘记了现场还有个自己就直奔发明室,非常熟练地从柜子里拿出一包自己上次带来的茶叶,反客为主泡起了茶。\n“哎呀呀,总感觉已经能看见自己躺在朵拉堆里睡觉的幸福未来了……哦呵呵呵呵~”", "CharacterArchiveContent.14101.1": "基本信息", "CharacterArchiveContent.14101.2": "姓名:赤霞\n生日:4月10日\n所属:云笈文化 \n技能:画符,喷火\n常住地:一年有四个月在苍梧城\n旅人经验: 两年\n惯用武器: 燃烧的艺术\n收费标准: 护身符两万朵拉/张", "CharacterArchiveContent.14102.1": "成为旅人的理由", @@ -947,7 +975,5 @@ "CharacterArchiveContent.15912.1": "玄术和医术", "CharacterArchiveContent.15912.2": "科洛妮丝在参观云笈道场的时候,发现了坐在训练场外趴在地上,正在奋笔疾书的赤霞。\n“你这是在做课后作业吗?”\n她好奇地走近,话刚问出口,就发现赤霞正趴在满地的纸上,笔迹潇洒地画着什么——怎么看都不像是在做功课的样子。\n“这是新的符纸设计,我有刚刚想到个天才的点子……”赤霞脸上还沾着墨水,她抬起头看见科洛妮丝,“原来是你啊,来得正好,要看看新的玄术被创造出来的瞬间吗?”\n科洛妮丝来了兴趣:“嗯……玄师的玄术,就是这样创造出来的吗?”\n“大概吧,我师父说了,呃……前面忘了,总之就是,对已有的符纸和阵法进行改造,说不定可以创造出新的招式!”\n“听上去和医学研究也很像,从已有的药方和治疗手段里提取经验和灵感,然后加入一些新的尝试,就会得出全新的药剂?”\n赤霞连连点头,“没错没错!就是这样!”\n“那我就期待一下你今天的新招式吧。”\n“没问题,等等啊,只要在这里再来一笔……天圆地方,好咧,雷火召来!”\n赤霞说着,将她新画的符纸夹在掌心,等了半天,却什么事都没有发生。\n“嗯?奇怪,应该就是这样合掌的……”\n于是她又试了一次。下一秒晴空万里的天空突然局部暴雨,以赤霞为中心一米的范围,把她淋了个透心凉。\n站在赤霞一米外的科洛妮丝看着那仅限一米范围的诡异降雨,有些惊讶,“……这么厉害?”\n“啊啊,不对不对,失败了啊!”\n她狼狈的样子把科洛妮丝逗笑了,“看来也是不小心做出了更奇怪的东西,还真是跟医学研究很像呢。”", "CharacterArchiveContent.15913.1": "武器轶事:医者之心", - "CharacterArchiveContent.15913.2": "如果调配的药剂做多了,那要怎么办?\n看着眼前这一锅调配好的药剂,科洛妮丝不得不开始考虑如何保存自己的“战利品”。\n\n事情还得从科洛妮丝决定进山采药说起。\n富饶的森林里几乎全是宝藏,科洛妮丝对照着她买来的《草药大全》,从早上忙活到天黑,背着满满一箩筐草药回到了旅馆。\n但这里并不是她的诊所,她没有任何加工草药的工具——显然,这样的小问题难不倒科洛妮丝,在询问过师渺之后,科洛妮丝来到商店,买下了一些锅碗瓢盆,自己组装出了一个简易的萃取装置。\n那么接下来,只要按照正常流程,将这些草药处理好,将想要的成分萃取出来……但她低估了自己采集到的草药数量,也低估了这些草药的药用成分含量,等她发现不对劲时,一箩筐的草药在经过提纯调配之后,变成了一大锅药剂。\n科洛妮丝站在这一锅药剂前犯了难。\n她是来度假的,虽然随身有一些能装药剂的瓶瓶罐罐,但储存一整锅药剂明显不可能。\n得有个合适的容器才行……\n这个容器最好在可以存放药剂的同时,又能方便她使用……\n科洛妮丝思考着,视线落在了她桌面的那个注射器上。\n注射器?\n她灵机一动,如果这个注射器大到足以装下所有药剂,那岂不是随用随取?科洛妮丝立刻被自己的想法说服了,隔天一早,她向璟麟打听是否有会做注射器的工匠;最终,在璟麟的帮助下,找到了一个年迈的手艺人。\n老者对科洛妮丝这个奇思妙想很感兴趣,很快为科洛妮丝画好了设计图,并约定在三天之后前来取货。\n\n三天之后,当科洛妮丝带着水果和礼物登门拜访,打开门的一刻,她就看见了会客厅里放着一个大号的注射器。\n“真是个有趣的订单,拿去吧孩子,它以后是你的了”\n“钱?我不需要钱,这么大年纪还能做这么有趣的东西,我已经很满足了。”\n“不过这个注射器它得有一个名字,别在意,我喜欢给我的作品起名,但现在,这个起名的权利交给你了,你觉得它应该叫什么呢?”\n科洛妮丝看着眼前这个白发苍苍却又容光焕发的老者——老人眼中似乎有着某种对自己作品的执着。\n那一刻,科洛妮丝似乎看见了自己初学医术时的自己。\n她下意识地说出了这个注射器的名字,她说:\n“它叫医者之心。”", - "CharacterArchiveContent.701.1": "《世界上最伟大的冒险者指南》(下)", - "CharacterArchiveContent.701.2": "敬请期待" + "CharacterArchiveContent.15913.2": "如果调配的药剂做多了,那要怎么办?\n看着眼前这一锅调配好的药剂,科洛妮丝不得不开始考虑如何保存自己的“战利品”。\n\n事情还得从科洛妮丝决定进山采药说起。\n富饶的森林里几乎全是宝藏,科洛妮丝对照着她买来的《草药大全》,从早上忙活到天黑,背着满满一箩筐草药回到了旅馆。\n但这里并不是她的诊所,她没有任何加工草药的工具——显然,这样的小问题难不倒科洛妮丝,在询问过师渺之后,科洛妮丝来到商店,买下了一些锅碗瓢盆,自己组装出了一个简易的萃取装置。\n那么接下来,只要按照正常流程,将这些草药处理好,将想要的成分萃取出来……但她低估了自己采集到的草药数量,也低估了这些草药的药用成分含量,等她发现不对劲时,一箩筐的草药在经过提纯调配之后,变成了一大锅药剂。\n科洛妮丝站在这一锅药剂前犯了难。\n她是来度假的,虽然随身有一些能装药剂的瓶瓶罐罐,但储存一整锅药剂明显不可能。\n得有个合适的容器才行……\n这个容器最好在可以存放药剂的同时,又能方便她使用……\n科洛妮丝思考着,视线落在了她桌面的那个注射器上。\n注射器?\n她灵机一动,如果这个注射器大到足以装下所有药剂,那岂不是随用随取?科洛妮丝立刻被自己的想法说服了,隔天一早,她向璟麟打听是否有会做注射器的工匠;最终,在璟麟的帮助下,找到了一个年迈的手艺人。\n老者对科洛妮丝这个奇思妙想很感兴趣,很快为科洛妮丝画好了设计图,并约定在三天之后前来取货。\n\n三天之后,当科洛妮丝带着水果和礼物登门拜访,打开门的一刻,她就看见了会客厅里放着一个大号的注射器。\n“真是个有趣的订单,拿去吧孩子,它以后是你的了”\n“钱?我不需要钱,这么大年纪还能做这么有趣的东西,我已经很满足了。”\n“不过这个注射器它得有一个名字,别在意,我喜欢给我的作品起名,但现在,这个起名的权利交给你了,你觉得它应该叫什么呢?”\n科洛妮丝看着眼前这个白发苍苍却又容光焕发的老者——老人眼中似乎有着某种对自己作品的执着。\n那一刻,科洛妮丝似乎看见了自己初学医术时的自己。\n她下意识地说出了这个注射器的名字,她说:\n“它叫医者之心。”" } \ No newline at end of file diff --git a/data/language/zh_cn/charactercg.json b/data/language/zh_cn/charactercg.json index 3d1a7ed4..205acf22 100644 --- a/data/language/zh_cn/charactercg.json +++ b/data/language/zh_cn/charactercg.json @@ -26,6 +26,7 @@ "CharacterCG.13401.1": "冬香-回忆特写", "CharacterCG.13501.1": "雾语-回忆特写", "CharacterCG.13601.1": "???", + "CharacterCG.14001.1": "斯帕克拉-回忆特写", "CharacterCG.14101.1": "赤霞-回忆特写", "CharacterCG.14201.1": "珂赛特-回忆特写", "CharacterCG.14301.1": "风影-回忆特写", diff --git a/data/language/zh_cn/characterdes.json b/data/language/zh_cn/characterdes.json index 74b57de7..b6a30d2e 100644 --- a/data/language/zh_cn/characterdes.json +++ b/data/language/zh_cn/characterdes.json @@ -347,18 +347,18 @@ "CharacterDes.139.7": "???", "CharacterDes.139.8": "???", "CharacterDes.139.9": "???", - "CharacterDes.140.1": "???", - "CharacterDes.140.10": "???", - "CharacterDes.140.11": "???", - "CharacterDes.140.12": "???", - "CharacterDes.140.2": "???", - "CharacterDes.140.3": "???", - "CharacterDes.140.4": "???", - "CharacterDes.140.5": "???", - "CharacterDes.140.6": "???", - "CharacterDes.140.7": "???", - "CharacterDes.140.8": "???", - "CharacterDes.140.9": "???", + "CharacterDes.140.1": "宋政楠", + "CharacterDes.140.10": "兔子派切换模式,蓄力后打出爆发,擅长消灭群体目标的流派。", + "CharacterDes.140.11": "超级行动派爆发力加强,短时间内造成大量伤害的流派。", + "CharacterDes.140.12": "超级行动派持续力加强,配合队友持续打击敌人的流派。", + "CharacterDes.140.2": "Angie", + "CharacterDes.140.3": "斯帕克拉的超级行动派和兔子派可以根据不同的战场环境,变形为不同的模式针对敌人。", + "CharacterDes.140.4": "斯帕克拉主控流派1", + "CharacterDes.140.5": "斯帕克拉主控流派2", + "CharacterDes.140.6": "斯帕克拉援护流派1", + "CharacterDes.140.7": "斯帕克拉援护流派2", + "CharacterDes.140.8": "工藤文音", + "CharacterDes.140.9": "兔子派切换模式,持续倾泻火力,擅长消灭单个目标的流派。", "CharacterDes.141.1": "唐夏芳", "CharacterDes.141.10": "提升喷火的爆发伤害,追求集中火力输出的流派。", "CharacterDes.141.11": "技能可召唤多个赤龙,发动远程攻击的流派。", diff --git a/data/language/zh_cn/characterskin.json b/data/language/zh_cn/characterskin.json index 6a57de74..d004c9aa 100644 --- a/data/language/zh_cn/characterskin.json +++ b/data/language/zh_cn/characterskin.json @@ -3,8 +3,8 @@ "CharacterSkin.10302.1": "琥珀-觉醒形象", "CharacterSkin.10303.1": "玩心无邪", "CharacterSkin.10303.2": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\u000b嘎呜——", - "CharacterSkin.10304.1": "???", - "CharacterSkin.10304.2": "???", + "CharacterSkin.10304.1": "邀你静心,悠然一夏", + "CharacterSkin.10304.2": "顺着炙热的海风,捉住那狂欢的隙间,悠悠然望向你的视线。", "CharacterSkin.10601.1": "???", "CharacterSkin.10701.1": "缇莉娅-基础形象", "CharacterSkin.10702.1": "缇莉娅-觉醒形象", @@ -170,8 +170,8 @@ "CharacterSkin.13903.2": "???", "CharacterSkin.13904.1": "???", "CharacterSkin.13904.2": "???", - "CharacterSkin.14001.1": "???", - "CharacterSkin.14002.1": "???", + "CharacterSkin.14001.1": "斯帕克拉-基础形象", + "CharacterSkin.14002.1": "斯帕克拉-觉醒形象", "CharacterSkin.14003.1": "???", "CharacterSkin.14003.2": "???", "CharacterSkin.14004.1": "???", diff --git a/data/language/zh_cn/chargetlines.json b/data/language/zh_cn/chargetlines.json index 93f31aba..7c424397 100644 --- a/data/language/zh_cn/chargetlines.json +++ b/data/language/zh_cn/chargetlines.json @@ -4,7 +4,7 @@ "CharGetLines.10303.1": "魔王,我有成长吗?", "CharGetLines.10304.1": "来抱抱……啊,我说的是这只猫。", "CharGetLines.10305.1": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\n嘎呜——", - "CharGetLines.10306.1": "???", + "CharGetLines.10306.1": "顺着炙热的海风,捉住那狂欢的隙间,悠悠然望向你的视线。", "CharGetLines.10701.1": "报告!我是代表正义的骑士侍从缇莉娅。来成为我的伙伴一起伸张正义吧!", "CharGetLines.10702.1": "又见面啦,正义的伙伴!", "CharGetLines.10703.1": "咦……骏鹰号的声音怎么有点不对劲……哇哇哇——!", @@ -137,6 +137,12 @@ "CharGetLines.13504.1": "我的秘密,你已经尽收眼底了!你的秘密,也快点呈上来吧!", "CharGetLines.13505.1": "沉醉于可可的甜蜜,扫帚划过星空,将烦恼抛之脑后——这是只属于你们的浪漫冒险。", "CharGetLines.13506.1": "???", + "CharGetLines.14001.1": "欢迎来到斯帕克拉的移动工坊……等等,这张脸可爱超标了……兔子派,超级行动派,快来打个招呼,之后这位就是我们的新朋友了~", + "CharGetLines.14002.1": "你是决定……亲自参与魔王派的测试了吗?呵呵,对魔王派的发明者来说,这可真是一个好消息!", + "CharGetLines.14003.1": "兔子派,冲呀!我们的童话冒险,正式启程~", + "CharGetLines.14004.1": "呵呵,自从上次用这样的姿势敲开了灵感的大门后,我就发现……\n只要保持这样的姿势,就能促进大脑血液循环提高思考效率有助于我更好地进行头脑风暴。不过,要是太过专注的话,会不会感冒呢……?", + "CharGetLines.14005.1": "???", + "CharGetLines.14006.1": "???", "CharGetLines.14101.1": "我乃赤霞,云笈道场的正统玄师。初来乍到,愿以玄之法理……呃,这开场白好难背。总之,要给你画几张符吗?绝对灵验,不灵包售后。", "CharGetLines.14102.1": "又见面啦,看你气色不错,甚好甚好~怎么样,上次给你的符效果不错吧,要回购些不?", "CharGetLines.14103.1": "炎符天降,火德显彰。火符闪耀,赤焰昭昭。邪魅消散,万祸不殃。", diff --git a/data/language/zh_cn/cookielevel.json b/data/language/zh_cn/cookielevel.json index ab8a4692..813a2298 100644 --- a/data/language/zh_cn/cookielevel.json +++ b/data/language/zh_cn/cookielevel.json @@ -46,5 +46,21 @@ "CookieLevel.1027.1": "节节高升Ⅱ", "CookieLevel.1027.2": "按照节拍装配曲奇礼盒!新的一年也要节节高升!\n节奏更快了,而且会出现大礼盒哦!\n更准确的放置时机可以获得更高的评分!", "CookieLevel.1028.1": "龙腾虎跃", - "CookieLevel.1028.2": "龙腾虎跃,新年正在热闹时!\n装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。\n错误放置的话,可能会任务失败哦!" + "CookieLevel.1028.2": "龙腾虎跃,新年正在热闹时!\n装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。\n错误放置的话,可能会任务失败哦!", + "CookieLevel.1031.1": "基础图纸Ⅰ", + "CookieLevel.1031.2": "按照图样指示装配礼盒,按部就班完成工作!", + "CookieLevel.1032.1": "基础图纸Ⅱ", + "CookieLevel.1032.2": "按照图样指示装配礼盒,按部就班完成工作!可能会出现大礼盒哦!", + "CookieLevel.1033.1": "基础图纸Ⅲ", + "CookieLevel.1033.2": "按照图样指示装配礼盒,按部就班完成工作!可能会更早出现大礼盒哦!", + "CookieLevel.1034.1": "精密蓝图Ⅰ", + "CookieLevel.1034.2": "依照路线提示按顺序和形状装配礼盒,给客人带去甜蜜妙想吧!", + "CookieLevel.1035.1": "精密蓝图Ⅱ", + "CookieLevel.1035.2": "依照路线提示按顺序和形状装配礼盒,给客人带去甜蜜妙想吧!可能会出现大礼盒哦!", + "CookieLevel.1036.1": "天才创想Ⅰ", + "CookieLevel.1036.2": "奇思律动,按照节拍装配礼盒!更准确的放置时机可以获得更高的评分!", + "CookieLevel.1037.1": "天才创想Ⅱ", + "CookieLevel.1037.2": "奇思律动,按照节拍装配礼盒!节奏更快了,而且会出现大礼盒哦!更准确的放置时机可以获得更高的评分!", + "CookieLevel.1038.1": "脑洞暴走", + "CookieLevel.1038.2": "欢迎来到暴走梦工坊!装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。错误放置的话,可能会任务失败哦!" } \ No newline at end of file diff --git a/data/language/zh_cn/datingcharacterevent.json b/data/language/zh_cn/datingcharacterevent.json index c433613f..e6e8fa02 100644 --- a/data/language/zh_cn/datingcharacterevent.json +++ b/data/language/zh_cn/datingcharacterevent.json @@ -287,6 +287,18 @@ "DatingCharacterEvent.135303.5": "极速扫帚", "DatingCharacterEvent.135303.6": "在集市的话,或许会发现些什么……", "DatingCharacterEvent.135303.7": "你和雾语报名参加了集市上的一场“不限制交通工具”的竞速赛,虽然不能坐在扫帚上和雾语一同参赛,但你却利用手机里保存的地图为雾语做起了领航员。最终,凭借这天衣无缝的地面与空中配合,你们轻松赢得了冠军。", + "DatingCharacterEvent.140301.1": "今天的游戏摊位前集结了不少人——头等奖区域放着一台摊主不知道从哪里淘来的留声机。\n“是能播放唱片的神器,不过这台的外形还挺可爱的,配色像你。”斯帕克拉似乎对这台神器非常感兴趣。\n看出你的疑问,她淡定点头:“因为我的工坊里已经有一台。”", + "DatingCharacterEvent.140301.2": "“只是我收集的唱片并不多,留声机基本都是闲置状态。但是像你们旅团这样的旅人就不一定了吧?不如我们把这台赢下来,放在绿洲号上。”\n你与斯帕克拉一拍即合,两人组队,发起对头等奖的挑战。", + "DatingCharacterEvent.140301.3": "只见一天过去,围观你们挑战的人换了一批又一批,留声机依旧稳稳地被摆在头等奖区域,摊主乐得在旁边数着今天从你们两人身上赚到的朵拉。\n“这个留声机也没什么好的,还是去星塔许愿一个全新的吧。”你与斯帕克拉再次达成一致,逃离了游戏摊位。", + "DatingCharacterEvent.140301.5": "游戏菜鸟", + "DatingCharacterEvent.140301.6": "在集市的话,或许会发现些什么……", + "DatingCharacterEvent.140301.7": "你和斯帕克拉在集市上一起挑战游戏头等奖。然而一天过去,颗粒无收的你们只得互相安慰,要去星塔找回场子。", + "DatingCharacterEvent.140302.1": "“你的胆子真大,竟然敢带着柔光会社的人溜进恩赐意志的图书馆。”斯帕克拉偷偷竖起一根大拇指。\n“毕竟你的悬赏令上画着一只兔子,没有人认得出你。”你也对斯帕克拉的机智予以了肯定。\n“只是要委屈兔子派留在外面了。”", + "DatingCharacterEvent.140302.2": "进入馆藏区的斯帕克拉如鱼得水,抱着厚厚的一堆书坐到了阅览室中。你探头去看,以为会看到些什么看不懂的公式和理论,却不料书页上都是一幅幅可爱的插画。\n“这里的童话书真多,我很满意。”斯帕克拉翻开下一页,专注的样子仿佛是在进行实验的最关键阶段。", + "DatingCharacterEvent.140302.3": "斯帕克拉伸了一个懒腰。\n不知不觉你们已经在图书馆度过了一整天。斯帕克拉恋恋不舍地将还没有看完的书放回原位。\n“你……”\n“我……”\n你们同时心照不宣地开口,随即相视一笑。\n“你一定是想说,下次还要再来,对吧?”", + "DatingCharacterEvent.140302.5": "童话大王", + "DatingCharacterEvent.140302.6": "在学院的话,或许会发现些什么……", + "DatingCharacterEvent.140302.7": "你带着斯帕克拉悄悄溜进恩赐意志的图书馆。斯帕克拉被馆藏的童话书所吸引,度过了充实的一天。\n而后,你们便互相约定,下次也要一起,读完这里所有的童话。", "DatingCharacterEvent.141301.1": "洞窟的最深处,你们发现洞壁上画满了壁画。", "DatingCharacterEvent.141301.2": "这些壁画非常抽象,看上去像三岁稚儿随手的幼稚涂鸦,在昏暗潮湿的环境里显得极其怪诞。\n就在这时,你发现赤霞不仅没有了怕黑的样子,甚至兴奋得尾巴蹿出火花。", "DatingCharacterEvent.141301.3": "“这是什么天才杰作?!”赤霞几乎要趴在壁画上,“你看!这条龙画得栩栩如生!这样太厉害了吧!还有这只凤凰,感觉随时都要飞出来了!”\n你突然意识到,眼前的壁画风格,简直和赤霞日常画画的风格如出一辙。", diff --git a/data/language/zh_cn/datingstartendevent.json b/data/language/zh_cn/datingstartendevent.json index 95f2074f..3b9a1af5 100644 --- a/data/language/zh_cn/datingstartendevent.json +++ b/data/language/zh_cn/datingstartendevent.json @@ -91,6 +91,10 @@ "DatingStartEndEvent.135101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", "DatingStartEndEvent.135102.1": "转眼,时候不早了。", "DatingStartEndEvent.135102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", + "DatingStartEndEvent.140101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", + "DatingStartEndEvent.140101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", + "DatingStartEndEvent.140102.1": "转眼,时候不早了。", + "DatingStartEndEvent.140102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", "DatingStartEndEvent.141101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", "DatingStartEndEvent.141101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", "DatingStartEndEvent.141102.1": "转眼,时候不早了。", diff --git a/data/language/zh_cn/dictionarydiagram.json b/data/language/zh_cn/dictionarydiagram.json index eb9f08c8..77ea877f 100644 --- a/data/language/zh_cn/dictionarydiagram.json +++ b/data/language/zh_cn/dictionarydiagram.json @@ -269,6 +269,8 @@ "DictionaryDiagram.40050102.2": "翻开元素牌,构成特定的牌型,赢取命运币。\u000b在剩余回合耗尽前达成命运币收集目标,即可赢下牌局!", "DictionaryDiagram.40050103.1": "星命牌", "DictionaryDiagram.40050103.2": "回合开始前可获取星命牌,每张星命牌都可以带来额外的加成,为你带来更多优势。", + "DictionaryDiagram.40050104.1": "合约", + "DictionaryDiagram.40050104.2": "对局过程中需要选择任一合约签署\u000b履约成功时可获取加成,未能履约达到3次后牌局结束。", "DictionaryDiagram.40060101.1": "豪礼抛物线-基础入门", "DictionaryDiagram.40060101.2": "豪礼抛物线的基本游戏内容是操作汽水炮台发射夏洛克,令其准确落入购物篮。\n长按汽水炮台,向后拖拽即可改变发射时的速度和角度,可观察引导线判断路径。调整合适后松手,即可发射夏洛克。", "DictionaryDiagram.40060102.1": "豪礼抛物线-购物篮", diff --git a/data/language/zh_cn/discip.json b/data/language/zh_cn/discip.json index ebe11d0f..645725e7 100644 --- a/data/language/zh_cn/discip.json +++ b/data/language/zh_cn/discip.json @@ -399,12 +399,12 @@ "DiscIP.214051.2": "凯旋旋律", "DiscIP.214051.3": "星之所向", "DiscIP.214051.4": "“老师~老师~看星星~”\n卡娜丝的衣角被拉住,她转身低下头看,一根长长的呆毛在肆意摆动,诉说着悠闲的心情。\n“火垂真厉害,平时我都不会注意头顶的那些景色呢。”\n少女坐了下来,她遥望着天花板上的星空,不再言语,就连“雪崩”也随着她的心境一同沉默,不再发出任何声响。\n“你有哪里不舒服吗?”\n少女摇了摇头,她不解地向身边的老师发问。\n\n“为什么,天上的星星这么漂亮,人们还要在星塔下互相伤害呢?”\n卡娜丝愣住了,孩子眼中的世界往往是最简单纯粹且真实的。而这个问题,可能就连她也无法解答。\n“我想,人们知道自己的来路,却不知道自己将要去往的未来,因对这种不确定性而感到恐惧,所以彼此才会有纷争吧。”\n火垂的呆毛弯曲着变成了可爱的问号,她歪着头看向老师。\n“抱歉……这些话对你来说可能有些复杂了吧。”\n“懂一点……但,来路,是什么?”\n\n卡娜丝欲言又止,她转而用手温柔地轻抚火垂的小脑袋。\n“来路就是一个人来到这个世界的起点。”\n“火垂是自星辰而来的孩子,那片广袤无垠的星河就是你的来路。”\n顺着老师手指向的远方,更多的星座争先亮起,万千璀璨的星光落在少女眼中,她用力捕捉每一道光的来处,踮起脚尖,仿佛下一刻就要触及那遥远的彼方。\n但火垂迟疑了,她的手和呆毛一起耷拉下来。卡娜丝蹲下了身子,想询问她为何沮丧。\n“我的未来,是要到那里去吗?”\n火垂拉住了老师的手,卡娜丝读懂了她的意思。\n“火垂越来越聪明了,问的问题老师也不知道该怎么回答了。”\n“但是老师答应你,火垂的未来,老师会帮你找到的。”\n火垂看向卡娜丝,她将稚嫩的小手放在了老师的手背上。\n“我陪老师一起。”\n“我相信老师,老师也,相信我。”\n\n卡娜丝也回握了那双稚嫩的小手。\n此刻,再多的言语早已失去意义。\n群星之间,二人互为唯一,彼此深信,永不分离。", - "DiscIP.214052.1": "???", - "DiscIP.214052.2": "???", - "DiscIP.214052.3": "???", - "DiscIP.214052.4": "???", - "DiscIP.214054.1": "???", - "DiscIP.214054.2": "???", - "DiscIP.214054.3": "???", - "DiscIP.214054.4": "???" + "DiscIP.214052.1": "核心旋律", + "DiscIP.214052.2": "凯旋旋律", + "DiscIP.214052.3": "奇迹一触", + "DiscIP.214052.4": "机械臂正在有条不紊地将制作好的部件组装到一起,复杂的图纸散落在一旁的工作台上。斯帕克拉屏住呼吸,直到最后一个齿轮卡入凹槽——\n“完成了……!”\n她的话音刚落,零件完美契合的“新发明”突然发出细微的一声“咔哒”,随即刚组装好的整个装置分崩离析。\n“啊啊——怎么又崩断了,这不应该啊!材料的受力计算明明已经验证过好几次了……”\n少女烦躁地把头发抓得散乱。她再三检查她的图纸,但或许是因为有些累了,她一时之间并没有找到问题出在哪。\n“难道是材料的问题……?”\n她转过头,那只兔子就躺在她另一个工作台上。那是她的杰作——最可爱的外形,和即将加装上的,那最不可测的杀伤力。\n少女眯着眼睛看着兔子派,脑海里的想法像烟花一样炸开,恍惚间仿佛回到了第一次打开童话《艾丽西亚的地下冒险》时被那天马行空的剧情震撼的那段时间。\n“虽然现在已经很可爱了,如果换个领结……领结里也可以藏枪口吧?”\n她慢慢陷入自己的想象宇宙。此刻,这间工作室已不再只是房间,而是一整个宇宙。齿轮和螺母构成了行星,摊开的图纸是星云,而每一个随手画下的奇怪点子,是藏在这浩瀚宇宙中被她观测到的星辰。\n\n如果换一种材料呢?像积木一样不起眼,但那不够可爱……话又说回来,是不是可以给兔子做个胡萝卜形状的导弹仓?\n斯帕克拉突然来了灵感。\n还有故事里那位兔子先生的怀表,那或许可以是一把微型手枪?又或者是某种拉开就能扔出去的炮弹……?\n像是在想象的宇宙中与眼前的兔子派对上了频道,斯帕克拉把轮椅开到工作台边,她把桌上的螺母、图纸和零件推到一旁,在空出来的一小块地方铺开新的设计稿。\n笔尖落下,一条线,两条线,随着时间推移,天马行空的想法落在纸上,一个更加危险、也更加可爱的发明,正慢慢诞生……", + "DiscIP.214054.1": "核心旋律", + "DiscIP.214054.2": "凯旋旋律", + "DiscIP.214054.3": "微小的乐园", + "DiscIP.214054.4": "“斯帕克拉,瞧,这是什么?”\n母亲将藏在身后的礼盒放到了斯帕克拉的手中,“庆祝我的小斯帕克拉出院,爸爸妈妈为你准备了新的……童话书!”\n“哇!是新的童话!”小斯帕克拉捧着盒子开心地转了一个圈,迫不及待地拆开包装——\n那书皮崭新又散发着纸香,是自己最喜欢的味道。\n“《翡翠城堡里的魔法师》?”\n“是哦,妈妈特意拜托爬塔的旅人朋友去许愿一本讲述小女孩和很多可爱同伴一起冒险的童话故事~”\n“妈妈也知道我的小斯帕克拉很想出门对不对?可妈妈更希望你能健健康康,不要生病……”\n“对、对了,如果不好看,就告诉妈妈,妈妈下次就亲自监督爸爸荒野特训,当旅人去爬塔!”\n斯帕克拉抱住和自己一起在笑的母亲,“嗯!我、我会好好待在家。妈妈送的童话书,我都很喜欢的!”\n她感受着头顶母亲温柔的抚摸,将内心深处一丝丝不甘抛诸脑后。\n\n斯帕克拉睁开眼,发现自己似乎依旧清晰地记着梦境里母亲手心的温度,还有那本书的味道。\n一只兔子脑袋突然占据了自己的视野,“:] 斯帕克拉,计划9点开始整理书柜,查询摆放顺序:书名首字母还是出版时间?”\n对了,昨晚睡前调整了兔子派的日程安排,今天要把工坊角落那堆随意摆放了很久的故事书好好整理一番。\n难怪会梦到小时候的情景……她改变了主意,“兔子派,还是我自己来吧,你负责把书从书堆里找出来~”\n“:[ 否定。上次的整理书柜计划,斯帕克拉拿起书就看起来,导致最终中断。所以这次判定由兔子派执行。”\n啊哈哈哈,还有这种事情哦。\n斯帕克拉有些尴尬地摸摸鼻尖,默许了兔子派的提议。“那就拜托你了,兔子派。摆放顺序就按照书名首字母~”\n“:] 了解。”\n\n整理交给兔子派,布洛可和莱欧也都已经拉黑,工坊正平稳地行驶在预设好的移动轨道上。\n一切都很完美,新的灵感也呼之欲出。\n于是,斯帕克拉端起茶杯,享受起难得悠闲的休憩时光。" } \ No newline at end of file diff --git a/data/language/zh_cn/gacha.json b/data/language/zh_cn/gacha.json index be4ecfdf..ab153dfc 100644 --- a/data/language/zh_cn/gacha.json +++ b/data/language/zh_cn/gacha.json @@ -9,6 +9,7 @@ "Gacha.10133.1": "摇曳轻风纯情香", "Gacha.10134.1": "雪融时分新芽绽", "Gacha.10135.1": "命定奇遇", + "Gacha.10140.1": "完美无缺的最终解", "Gacha.10141.1": "命定奇遇", "Gacha.10143.1": "划破黑暗的银枪", "Gacha.10144.1": "夜月倾流,闪烁刀影里", @@ -18,6 +19,7 @@ "Gacha.10156.1": "命定奇遇", "Gacha.10158.1": "圣夜送礼大作战!", "Gacha.10159.1": "点滴心语,余温尚存时", + "Gacha.11119.1": "命定奇遇", "Gacha.11144.1": "夜月倾流,闪烁刀影里", "Gacha.11155.1": "直抵圆月的超巨浪", "Gacha.2.1": "追忆洄游", @@ -30,6 +32,7 @@ "Gacha.20133.1": "午后微光、共入翠梦", "Gacha.20134.1": "绚丽夜空、烟花绽放", "Gacha.20135.1": "心弦定音", + "Gacha.20140.1": "奇思妙想,寄于手作", "Gacha.20141.1": "心弦定音", "Gacha.20143.1": "春日暖阳梦微醺", "Gacha.20144.1": "浮月倒映清潭上", @@ -39,6 +42,7 @@ "Gacha.20156.1": "心弦定音", "Gacha.20158.1": "薯条之国的颂歌", "Gacha.20159.1": "初醒眷恋 如梦之影", + "Gacha.21119.1": "心弦定音", "Gacha.21144.1": "浮月倒映清潭上", "Gacha.21155.1": "海天共一色", "Gacha.5.1": "幸运启封" diff --git a/data/language/zh_cn/honor.json b/data/language/zh_cn/honor.json index 69007e03..9aaf1c3c 100644 --- a/data/language/zh_cn/honor.json +++ b/data/language/zh_cn/honor.json @@ -31,6 +31,7 @@ "Honor.112133.1": "志同道合之人", "Honor.112134.1": "最好的师父", "Honor.112135.1": "魔女包打听", + "Honor.112140.1": "齿轮转转", "Honor.112141.1": "“捉鬼大师”", "Honor.112142.1": "饮料达人", "Honor.112143.1": "风雪静停处", @@ -73,6 +74,7 @@ "Honor.116008.1": "敬启,致珍重的你", "Honor.116009.1": "幽夜独舞孤影乱", "Honor.116010.1": "穿透心壁的取景框", + "Honor.116011.1": "心跳!柔光狂想曲", "Honor.117001.1": "决战终焉·王牌", "Honor.117002.1": "决战终焉·宗师", "Honor.117003.1": "决战终焉·精英", @@ -85,6 +87,9 @@ "Honor.117031.1": "决战终焉·王牌", "Honor.117032.1": "决战终焉·宗师", "Honor.117033.1": "决战终焉·精英", + "Honor.117041.1": "决战终焉·王牌", + "Honor.117042.1": "决战终焉·宗师", + "Honor.117043.1": "决战终焉·精英", "Honor.118001.1": "狩猎专家·王牌", "Honor.118002.1": "狩猎专家·宗师", "Honor.118003.1": "狩猎专家·精英", diff --git a/data/language/zh_cn/item.json b/data/language/zh_cn/item.json index df01dd18..e2cc3d45 100644 --- a/data/language/zh_cn/item.json +++ b/data/language/zh_cn/item.json @@ -54,9 +54,9 @@ "Item.10303.1": "玩心无邪", "Item.10303.2": "解锁琥珀专属形象「玩心无邪」的凭证!", "Item.10303.3": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\u000b嘎呜——", - "Item.10304.1": "???", - "Item.10304.2": "???", - "Item.10304.3": "???", + "Item.10304.1": "邀你静心,悠然一夏", + "Item.10304.2": "解锁琥珀专属形象「邀你静心,悠然一夏」的凭证!", + "Item.10304.3": "顺着炙热的海风,捉住那狂欢的隙间,悠悠然望向你的视线。", "Item.106.1": "???", "Item.106.2": "???", "Item.106.3": "???", @@ -257,6 +257,9 @@ "Item.112137.3": "???", "Item.112139.2": "???", "Item.112139.3": "???", + "Item.112140.1": "齿轮转转", + "Item.112140.2": "解锁荣誉称号「齿轮转转」", + "Item.112140.3": "与旅人斯帕克拉友谊的证明!", "Item.112141.1": "“捉鬼大师”", "Item.112141.2": "解锁荣誉称号「“捉鬼大师”」", "Item.112141.3": "与旅人赤霞友谊的证明!", @@ -436,6 +439,9 @@ "Item.116010.1": "穿透心壁的取景框", "Item.116010.2": "解锁荣誉称号「穿透心壁的取景框」", "Item.116010.3": "在「穿透心壁的取景框」活动中收获满满的证明!", + "Item.116011.1": "心跳!柔光狂想曲", + "Item.116011.2": "解锁荣誉称号「心跳!柔光狂想曲」", + "Item.116011.3": "在「心跳!柔光狂想曲」活动中收获满满的证明!", "Item.11602.1": "岭川-觉醒形象", "Item.11603.1": "郁蓊恒温室中憩", "Item.11603.2": "解锁岭川专属形象「郁蓊恒温室中憩」的凭证!", @@ -493,6 +499,15 @@ "Item.11704.1": "???", "Item.11704.2": "???", "Item.11704.3": "???", + "Item.117041.1": "第5赛季 决战终焉·王牌", + "Item.117041.2": "解锁荣誉称号「第5赛季 决战终焉·王牌」", + "Item.117041.3": "在「终焉绝响」第5赛季中顽强奋战,获得“王牌”荣誉的证明!", + "Item.117042.1": "第5赛季 决战终焉·宗师", + "Item.117042.2": "解锁荣誉称号「第5赛季 决战终焉·宗师」", + "Item.117042.3": "在「终焉绝响」第5赛季中顽强奋战,获得“宗师”荣誉的证明!", + "Item.117043.1": "第5赛季 决战终焉·精英", + "Item.117043.2": "解锁荣誉称号「第5赛季 决战终焉·精英」", + "Item.117043.3": "在「终焉绝响」第5赛季中顽强奋战,获得“精英”荣誉的证明!", "Item.118.1": "科洛妮丝", "Item.118.2": "邀请「科洛妮丝」加入队伍的凭证", "Item.118.3": "诊所的标本间正逐渐被填满,\u000b只可惜,她还未找到自己最钟爱的那一个。", @@ -626,6 +641,9 @@ "Item.120004.1": "信使寻宝铲", "Item.120004.2": "<敬启,致珍重的你>活动相关道具", "Item.120004.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", + "Item.120005.1": "沙滩寻宝铲", + "Item.120005.2": "<渊海幽灵船传说>活动相关道具", + "Item.120005.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", "Item.12001.1": "卡娜丝-基础形象", "Item.12002.1": "卡娜丝-觉醒形象", "Item.12003.1": "???", @@ -849,14 +867,14 @@ "Item.13904.1": "???", "Item.13904.2": "???", "Item.13904.3": "???", - "Item.140.1": "???", - "Item.140.2": "???", - "Item.140.3": "???", - "Item.1400.1": "???", - "Item.1400.2": "???", - "Item.1400.3": "???", - "Item.14001.1": "???", - "Item.14002.1": "???", + "Item.140.1": "斯帕克拉", + "Item.140.2": "邀请「斯帕克拉」加入队伍的凭证", + "Item.140.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", + "Item.1400.1": "斯帕克拉的心钥", + "Item.1400.2": "用于激活旅人的天赋。", + "Item.1400.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", + "Item.14001.1": "斯帕克拉-基础形象", + "Item.14002.1": "斯帕克拉-觉醒形象", "Item.14003.1": "???", "Item.14003.2": "???", "Item.14003.3": "???", @@ -1438,12 +1456,12 @@ "Item.214050.3": "无数的传杯换盏,不尽的高谈阔论,\u000b愿景与畅想仅于此刻可堪一用。\u000b可在那光的背后,月亮的暗面,\u000b影子正期望着梦存在的世界。", "Item.214051.1": "星之所向", "Item.214051.3": "就像花与水拥抱着大地,星与星环绕着追寻,\u000b世间的一切彼此依偎,也请让我分担你的孤寂。\u000b在黑暗的深空中,为你点亮回家的星光。", - "Item.214052.1": "???", - "Item.214052.3": "???", + "Item.214052.1": "奇迹一触", + "Item.214052.3": "齿轮嵌合转动,妄想的宇宙开始运行,\u000b兔子展开灵感的清单,镊子和扳手拼接无厘头的创意;\u000b少女的笔尖在图纸上跃动,\u000b可爱的外壳之下,一个新的危险武器诞生。", "Item.214053.1": "???", "Item.214053.3": "???", - "Item.214054.1": "???", - "Item.214054.3": "???", + "Item.214054.1": "微小的乐园", + "Item.214054.3": "独属于自己的小小乐园,\u000b和她一起奔走在幽幽的灯下。\u000b不要害怕止步不前,我会永远握紧你的手,\u000b直到我们抵达彼此的终点。", "Item.214055.1": "???", "Item.214055.3": "???", "Item.214056.1": "???", @@ -1753,13 +1771,13 @@ "Item.224051.1": "星之所向曲调", "Item.224051.2": "特定秘纹突破所需的素材", "Item.224051.3": "就像花与水拥抱着大地,星与星环绕着追寻,\u000b世间的一切彼此依偎,也请让我分担你的孤寂。\u000b在黑暗的深空中,为你点亮回家的星光。", - "Item.224052.1": "???", - "Item.224052.2": "???", - "Item.224052.3": "???", + "Item.224052.1": "奇迹一触曲调", + "Item.224052.2": "特定秘纹突破所需的素材", + "Item.224052.3": "齿轮嵌合转动,妄想的宇宙开始运行,\u000b兔子展开灵感的清单,镊子和扳手拼接无厘头的创意;\u000b少女的笔尖在图纸上跃动,\u000b可爱的外壳之下,一个新的危险武器诞生。", "Item.224053.2": "???", - "Item.224054.1": "???", - "Item.224054.2": "???", - "Item.224054.3": "???", + "Item.224054.1": "微小的乐园曲调", + "Item.224054.2": "特定秘纹突破所需的素材", + "Item.224054.3": "独属于自己的小小乐园,\u000b和她一起奔走在幽幽的灯下。\u000b不要害怕止步不前,我会永远握紧你的手,\u000b直到我们抵达彼此的终点。", "Item.224055.2": "???", "Item.224056.2": "???", "Item.224057.2": "???", @@ -2726,35 +2744,35 @@ "Item.513741.1": "???", "Item.513742.1": "???", "Item.513743.1": "???", - "Item.514001.1": "???", - "Item.514002.1": "???", - "Item.514003.1": "???", - "Item.514004.1": "???", - "Item.514005.1": "???", - "Item.514006.1": "???", - "Item.514007.1": "???", - "Item.514008.1": "???", - "Item.514009.1": "???", - "Item.514010.1": "???", - "Item.514011.1": "???", - "Item.514012.1": "???", - "Item.514013.1": "???", - "Item.514021.1": "???", - "Item.514022.1": "???", - "Item.514023.1": "???", - "Item.514024.1": "???", - "Item.514025.1": "???", - "Item.514026.1": "???", - "Item.514027.1": "???", - "Item.514028.1": "???", - "Item.514029.1": "???", - "Item.514030.1": "???", - "Item.514031.1": "???", - "Item.514032.1": "???", - "Item.514033.1": "???", - "Item.514041.1": "???", - "Item.514042.1": "???", - "Item.514043.1": "???", + "Item.514001.1": "跃耳极射", + "Item.514002.1": "咔哒叠响", + "Item.514003.1": "布偶重膛", + "Item.514004.1": "柔光溢射", + "Item.514005.1": "聚跃极射", + "Item.514006.1": "浮轨伴射", + "Item.514007.1": "齿轮叩契", + "Item.514008.1": "旋钮气浪", + "Item.514009.1": "滴答余响", + "Item.514010.1": "以静制动", + "Item.514011.1": "集束余韵", + "Item.514012.1": "绒步循影", + "Item.514013.1": "阔镜聚华", + "Item.514021.1": "背兔鸣火", + "Item.514022.1": "轮辙援护", + "Item.514023.1": "火力援护", + "Item.514024.1": "火力投射", + "Item.514025.1": "兔兔集束", + "Item.514026.1": "协兔爆发", + "Item.514027.1": "刻度爆表", + "Item.514028.1": "兔兔弹强化", + "Item.514029.1": "兔子的钟表", + "Item.514030.1": "膛压渐升", + "Item.514031.1": "工匠的自傲", + "Item.514032.1": "以天才之名", + "Item.514033.1": "超频运转", + "Item.514041.1": "溶剂支援", + "Item.514042.1": "奇境跃壤", + "Item.514043.1": "跃印终章", "Item.514101.1": "焰光不眠", "Item.514102.1": "星焰流光", "Item.514103.1": "焰染墨痕", @@ -3162,6 +3180,9 @@ "Item.71015.1": "前缀头衔:冷酷", "Item.71015.2": "用于解锁头衔:冷酷", "Item.71015.3": "记录着神奇词语的小卡片。", + "Item.71016.1": "前缀头衔:冠军", + "Item.71016.2": "用于解锁头衔:冠军", + "Item.71016.3": "记录着神奇词语的小卡片。", "Item.72001.1": "后缀头衔:魔王", "Item.72001.2": "用于解锁头衔:魔王", "Item.72001.3": "记录着神奇词语的小卡片。", @@ -3207,6 +3228,9 @@ "Item.72015.1": "后缀头衔:老师", "Item.72015.2": "用于解锁头衔:老师", "Item.72015.3": "记录着神奇词语的小卡片。", + "Item.72016.1": "后缀头衔:工匠", + "Item.72016.2": "用于解锁头衔:工匠", + "Item.72016.3": "记录着神奇词语的小卡片。", "Item.73101.1": "鱿鱼米饼", "Item.73101.2": "「惊奇冒险!渊海幽灵船传说!」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", "Item.73101.3": "由她亲手制作的鱿鱼米饼,一口气能吃掉多少个呢?", @@ -3237,6 +3261,9 @@ "Item.73110.1": "小兔子贴纸", "Item.73110.2": "「穿透心壁的取景框」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", "Item.73110.3": "完成一个任务,奖励一张贴纸。乖乖听大人的话,当个好孩子!", + "Item.73111.1": "多余的零件", + "Item.73111.2": "「心跳!柔光狂想曲」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", + "Item.73111.3": "按照图纸组装后没用上的设备零件……这,机器能顺利启动的话,应该问题不大?", "Item.73201.1": "攻略旌旗", "Item.73201.2": "「攻略纪录大征集」活动中积极参与获得的道具!", "Item.73201.3": "地理协会为表彰充分探索星塔并留下攻略纪要的旅人送出的旌旗——人人为我,我为人人。", diff --git a/data/language/zh_cn/jointdrill_2_level.json b/data/language/zh_cn/jointdrill_2_level.json index 31a02693..3ecb2e0c 100644 --- a/data/language/zh_cn/jointdrill_2_level.json +++ b/data/language/zh_cn/jointdrill_2_level.json @@ -1,6 +1,16 @@ { "JointDrill_2_Level.1.1": "雷霆行动", "JointDrill_2_Level.1.2": "赛尔西亚·雷霆行动/普通", + "JointDrill_2_Level.11.1": "绝望阵地", + "JointDrill_2_Level.11.2": "赛尔西亚·绝望阵地/普通", + "JointDrill_2_Level.12.1": "绝望阵地", + "JointDrill_2_Level.12.2": "赛尔西亚·绝望阵地/困难", + "JointDrill_2_Level.13.1": "绝望阵地", + "JointDrill_2_Level.13.2": "赛尔西亚·绝望阵地/超难", + "JointDrill_2_Level.14.1": "绝望阵地", + "JointDrill_2_Level.14.2": "赛尔西亚·绝望阵地/终焉", + "JointDrill_2_Level.15.1": "绝望阵地", + "JointDrill_2_Level.15.2": "赛尔西亚·绝望阵地/超越", "JointDrill_2_Level.2.1": "雷霆行动", "JointDrill_2_Level.2.2": "赛尔西亚·雷霆行动/困难", "JointDrill_2_Level.3.1": "雷霆行动", diff --git a/data/language/zh_cn/jointdrillaffix.json b/data/language/zh_cn/jointdrillaffix.json index decf75d7..8c0a5139 100644 --- a/data/language/zh_cn/jointdrillaffix.json +++ b/data/language/zh_cn/jointdrillaffix.json @@ -18,9 +18,9 @@ "JointDrillAffix.10009.1": "圆舞曲·恶念覆身", "JointDrillAffix.10009.2": "己方对首领敌人造成一定次数的伤害后,会使首领敌人在短时间内受到的伤害增加", "JointDrillAffix.10010.1": "领主法则·同化衰减", - "JointDrillAffix.10010.2": "己方单位处于红/绿色棋盘格内时,该单位对颜色相同的首领伤害大幅降低", + "JointDrillAffix.10010.2": "己方单位处于黄/蓝色棋盘格内时,该单位对颜色相同的首领伤害大幅降低", "JointDrillAffix.10011.1": "领主法则·异构增幅", - "JointDrillAffix.10011.2": "己方单位处于红/绿色棋盘格内时,该单位对颜色不同的首领伤害大幅提升", + "JointDrillAffix.10011.2": "己方单位处于黄/蓝色棋盘格内时,该单位对颜色不同的首领伤害大幅提升", "JointDrillAffix.10012.1": "权柄", "JointDrillAffix.10012.2": "首领的部分技能会改变棋盘内指定格子的颜色", "JointDrillAffix.10013.1": "终末黄昏", diff --git a/data/language/zh_cn/jointdrillcontrol.json b/data/language/zh_cn/jointdrillcontrol.json index eee7d4b2..0d4e3b66 100644 --- a/data/language/zh_cn/jointdrillcontrol.json +++ b/data/language/zh_cn/jointdrillcontrol.json @@ -6,5 +6,7 @@ "JointDrillControl.510003.2": "战车碾碎大地,高唱众生破灭的凯歌。\u000b她重演无数次战争,唯有疯狂永恒不变。", "JointDrillControl.510003.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。", "JointDrillControl.510004.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。", - "JointDrillControl.510004.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。" + "JointDrillControl.510004.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。", + "JointDrillControl.510005.2": "战车碾碎大地,高唱众生破灭的凯歌。\u000b她重演无数次战争,唯有疯狂永恒不变。", + "JointDrillControl.510005.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。" } \ No newline at end of file diff --git a/data/language/zh_cn/jointdrillquest.json b/data/language/zh_cn/jointdrillquest.json index a8e043f7..572a88a4 100644 --- a/data/language/zh_cn/jointdrillquest.json +++ b/data/language/zh_cn/jointdrillquest.json @@ -26,5 +26,12 @@ "JointDrillQuest.13004.1": "当期活动累计获得 28,866,000 分", "JointDrillQuest.13005.1": "当期活动累计获得 35,036,000 分", "JointDrillQuest.13006.1": "当期活动累计获得 39,252,000 分", - "JointDrillQuest.13007.1": "当期活动累计获得 41,380,000 分" + "JointDrillQuest.13007.1": "当期活动累计获得 41,380,000 分", + "JointDrillQuest.14001.1": "当期活动累计获得 12,852,000 分", + "JointDrillQuest.14002.1": "当期活动累计获得 20,520,000 分", + "JointDrillQuest.14003.1": "当期活动累计获得 25,164,000 分", + "JointDrillQuest.14004.1": "当期活动累计获得 28,866,000 分", + "JointDrillQuest.14005.1": "当期活动累计获得 35,036,000 分", + "JointDrillQuest.14006.1": "当期活动累计获得 39,252,000 分", + "JointDrillQuest.14007.1": "当期活动累计获得 41,380,000 分" } \ No newline at end of file diff --git a/data/language/zh_cn/levelquesttarget.json b/data/language/zh_cn/levelquesttarget.json index 0b609fc4..d21faeb6 100644 --- a/data/language/zh_cn/levelquesttarget.json +++ b/data/language/zh_cn/levelquesttarget.json @@ -86,6 +86,30 @@ "LevelQuestTarget.11904022.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.11904031.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.11904041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", + "LevelQuestTarget.11911011.1": "施放{Param1}次花原主控技「{Param2}」", + "LevelQuestTarget.11911012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11911013.1": "施放{Param1}次花原绝招「{Param2}」", + "LevelQuestTarget.11911014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11911015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11911016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.11912011.1": "施放{Param1}次花原主控技「{Param2}」", + "LevelQuestTarget.11912012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11912013.1": "施放{Param1}次花原绝招「{Param2}」", + "LevelQuestTarget.11912014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11912015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11912016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.11913011.1": "施放{Param1}次花原援护技「{Param2}」", + "LevelQuestTarget.11913012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11913013.1": "施放{Param1}次花原绝招「{Param2}」", + "LevelQuestTarget.11913014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11913015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11913016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.11914011.1": "施放{Param1}次花原援护技「{Param2}」", + "LevelQuestTarget.11914012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11914013.1": "施放{Param1}次花原绝招「{Param2}」", + "LevelQuestTarget.11914014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11914015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.11914016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", "LevelQuestTarget.121010101.1": "击败{Param1}只{Param2}", "LevelQuestTarget.121010201.1": "击败{Param1}只{Param2}", "LevelQuestTarget.121010301.1": "将主控角色的绝招能量充满", @@ -261,6 +285,30 @@ "LevelQuestTarget.13504014.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.13504015.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.13504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.14001011.1": "长按斯帕克拉主控技「{Param2}」,进入兔兔速射模式", + "LevelQuestTarget.14001012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14001013.1": "施放{Param1}次斯帕克拉绝招「{Param2}」", + "LevelQuestTarget.14001014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14001015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14001016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.14002011.1": "短按斯帕克拉主控技「{Param2}」,进入兔兔大开口模式", + "LevelQuestTarget.14002012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14002013.1": "施放{Param1}次斯帕克拉绝招「{Param2}」", + "LevelQuestTarget.14002014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14002015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14002016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.14003011.1": "施放{Param1}次斯帕克拉援护技「{Param2}」", + "LevelQuestTarget.14003012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14003013.1": "施放{Param1}次斯帕克拉绝招「{Param2}」", + "LevelQuestTarget.14003014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14003015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14003016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", + "LevelQuestTarget.14004011.1": "施放{Param1}次斯帕克拉援护技「{Param2}」", + "LevelQuestTarget.14004012.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14004013.1": "施放{Param1}次斯帕克拉绝招「{Param2}」", + "LevelQuestTarget.14004014.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14004015.1": "消灭{Param1}只{Param2}", + "LevelQuestTarget.14004016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", "LevelQuestTarget.14101011.1": "施放{Param1}次赤霞主控技「{Param2}」", "LevelQuestTarget.14101012.1": "消灭{Param1}只{Param2}", "LevelQuestTarget.14101013.1": "施放{Param1}次赤霞绝招「{Param2}」", diff --git a/data/language/zh_cn/mailtemplate.json b/data/language/zh_cn/mailtemplate.json index 5d6383b0..49b2a569 100644 --- a/data/language/zh_cn/mailtemplate.json +++ b/data/language/zh_cn/mailtemplate.json @@ -71,6 +71,15 @@ "MailTemplate.10703.1": "地理协会", "MailTemplate.10703.2": "快件补发 - 任务奖励", "MailTemplate.10703.3": "「穿透心壁的取景框」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", + "MailTemplate.10801.1": "地理协会", + "MailTemplate.10801.2": "活动代币到期提醒", + "MailTemplate.10801.3": "「心跳!柔光狂想曲」活动即将于{0}天后结束。\n辛苦收集的「多余的零件」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「多余的零件」兑换各项奖励!", + "MailTemplate.10802.1": "地理协会", + "MailTemplate.10802.2": "快件补发 - 到期代币", + "MailTemplate.10802.3": "「心跳!柔光狂想曲」活动已正式结束。\n尚未消耗的「多余的零件」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", + "MailTemplate.10803.1": "地理协会", + "MailTemplate.10803.2": "快件补发 - 任务奖励", + "MailTemplate.10803.3": "「心跳!柔光狂想曲」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", "MailTemplate.20101.1": "地理协会", "MailTemplate.20101.2": "活动代币到期提醒", "MailTemplate.20101.3": "「闪耀的使者与圣夜的精灵」活动即将于{0}天后结束。\n辛苦收集的「雪愿姜饼人」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「雪愿姜饼人」兑换各项奖励!", diff --git a/data/language/zh_cn/mainskill.json b/data/language/zh_cn/mainskill.json index 9c433b40..c0e2ee01 100644 --- a/data/language/zh_cn/mainskill.json +++ b/data/language/zh_cn/mainskill.json @@ -1055,30 +1055,30 @@ "MainSkill.405105.2": "光系均衡角色每在场1秒获得1层「同步率」:每层使自身光系伤害提升{1},持续{2}秒,可叠加{3}层。\u000b自身「同步率」层数满层时,造成伤害额外为目标附加「敌对反应」:受到光系普攻伤害提升{4},持续{5}秒。", "MainSkill.405106.1": "星之所向", "MainSkill.405106.2": "光系均衡角色每在场1秒获得1层「同步率」:每层使自身光系伤害提升{1},持续{2}秒,可叠加{3}层。\u000b自身「同步率」层数满层时,造成伤害额外为目标附加「敌对反应」:受到光系普攻伤害提升{4},持续{5}秒。", - "MainSkill.405201.1": "???", - "MainSkill.405201.2": "???", - "MainSkill.405202.1": "???", - "MainSkill.405202.2": "???", - "MainSkill.405203.1": "???", - "MainSkill.405203.2": "???", - "MainSkill.405204.1": "???", - "MainSkill.405204.2": "???", - "MainSkill.405205.1": "???", - "MainSkill.405205.2": "???", - "MainSkill.405206.1": "???", - "MainSkill.405206.2": "???", - "MainSkill.405401.1": "???", - "MainSkill.405401.2": "???", - "MainSkill.405402.1": "???", - "MainSkill.405402.2": "???", - "MainSkill.405403.1": "???", - "MainSkill.405403.2": "???", - "MainSkill.405404.1": "???", - "MainSkill.405404.2": "???", - "MainSkill.405405.1": "???", - "MainSkill.405405.2": "???", - "MainSkill.405406.1": "???", - "MainSkill.405406.2": "???", + "MainSkill.405201.1": "奇迹一触", + "MainSkill.405201.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405202.1": "奇迹一触", + "MainSkill.405202.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405203.1": "奇迹一触", + "MainSkill.405203.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405204.1": "奇迹一触", + "MainSkill.405204.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405205.1": "奇迹一触", + "MainSkill.405205.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405206.1": "奇迹一触", + "MainSkill.405206.2": "地系先锋角色施放技能时,获得「组装」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「组装」时,使自身技能伤害提升{2}。\u000b地系先锋角色拥有2层「组装」时,使自身攻击力提升{3}。", + "MainSkill.405401.1": "微小的乐园", + "MainSkill.405401.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", + "MainSkill.405402.1": "微小的乐园", + "MainSkill.405402.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", + "MainSkill.405403.1": "微小的乐园", + "MainSkill.405403.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", + "MainSkill.405404.1": "微小的乐园", + "MainSkill.405404.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", + "MainSkill.405405.1": "微小的乐园", + "MainSkill.405405.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", + "MainSkill.405406.1": "微小的乐园", + "MainSkill.405406.2": "地系先锋角色施放技能后,获得「挂载」,持续{1}秒,可叠加2层。\u000b地系先锋角色拥有1层「挂载」时,造成技能伤害时为目标附加:受到地系技能伤害提升{2},持续{3}秒。\u000b地系先锋角色拥有2层「挂载」时,使自身技能伤害提升{4}。", "MainSkill.900101.1": "空技能", "MainSkill.900102.1": "空技能", "MainSkill.900103.1": "空技能" diff --git a/data/language/zh_cn/mallpackage.json b/data/language/zh_cn/mallpackage.json index e72c0746..45a46367 100644 --- a/data/language/zh_cn/mallpackage.json +++ b/data/language/zh_cn/mallpackage.json @@ -232,6 +232,46 @@ "MallPackage.pack.11_role_l.3": "豪华礼券组合", "MallPackage.pack.11_role_s.1": "万象初见\u000b超值礼券组合", "MallPackage.pack.11_role_s.2": "万象初见·超值礼券组合", + "MallPackage.pack.12_1_disc.1": "欢腾巨浪\u000b特惠闪碟组合", + "MallPackage.pack.12_1_disc.2": "欢腾巨浪·特惠闪碟组合", + "MallPackage.pack.12_1_disc_l.1": "欢腾巨浪\u000b豪华闪碟组合", + "MallPackage.pack.12_1_disc_l.2": "欢腾巨浪·豪华闪碟组合", + "MallPackage.pack.12_1_disc_l.3": "豪华闪碟组合", + "MallPackage.pack.12_1_disc_s.1": "欢腾巨浪\u000b超值闪碟组合", + "MallPackage.pack.12_1_disc_s.2": "欢腾巨浪·超值闪碟组合", + "MallPackage.pack.12_1_gift.1": "欢腾巨浪\u000b倾心礼品组合", + "MallPackage.pack.12_1_gift.2": "欢腾巨浪·倾心礼品组合", + "MallPackage.pack.12_1_gift.3": "倾心礼品组合", + "MallPackage.pack.12_1_res.1": "欢腾巨浪\u000b旅人养成组合", + "MallPackage.pack.12_1_res.2": "欢腾巨浪·旅人养成组合", + "MallPackage.pack.12_1_res.3": "旅人养成组合", + "MallPackage.pack.12_1_role.1": "欢腾巨浪\u000b特惠礼券组合", + "MallPackage.pack.12_1_role.2": "欢腾巨浪·特惠礼券组合", + "MallPackage.pack.12_1_role_l.1": "欢腾巨浪\u000b豪华礼券组合", + "MallPackage.pack.12_1_role_l.2": "欢腾巨浪·豪华礼券组合", + "MallPackage.pack.12_1_role_l.3": "豪华礼券组合", + "MallPackage.pack.12_1_role_s.1": "欢腾巨浪\u000b超值礼券组合", + "MallPackage.pack.12_1_role_s.2": "欢腾巨浪·超值礼券组合", + "MallPackage.pack.12_disc.1": "奇巧匠箱\u000b特惠闪碟组合", + "MallPackage.pack.12_disc.2": "奇巧匠箱·特惠闪碟组合", + "MallPackage.pack.12_disc_l.1": "奇巧匠箱\u000b豪华闪碟组合", + "MallPackage.pack.12_disc_l.2": "奇巧匠箱·豪华闪碟组合", + "MallPackage.pack.12_disc_l.3": "豪华闪碟组合", + "MallPackage.pack.12_disc_s.1": "奇巧匠箱\u000b超值闪碟组合", + "MallPackage.pack.12_disc_s.2": "奇巧匠箱·超值闪碟组合", + "MallPackage.pack.12_gift.1": "奇巧匠箱\u000b倾心礼品组合", + "MallPackage.pack.12_gift.2": "奇巧匠箱·倾心礼品组合", + "MallPackage.pack.12_gift.3": "倾心礼品组合", + "MallPackage.pack.12_res.1": "奇巧匠箱\u000b旅人养成组合", + "MallPackage.pack.12_res.2": "奇巧匠箱·旅人养成组合", + "MallPackage.pack.12_res.3": "旅人养成组合", + "MallPackage.pack.12_role.1": "奇巧匠箱\u000b特惠礼券组合", + "MallPackage.pack.12_role.2": "奇巧匠箱·特惠礼券组合", + "MallPackage.pack.12_role_l.1": "奇巧匠箱\u000b豪华礼券组合", + "MallPackage.pack.12_role_l.2": "奇巧匠箱·豪华礼券组合", + "MallPackage.pack.12_role_l.3": "豪华礼券组合", + "MallPackage.pack.12_role_s.1": "奇巧匠箱\u000b超值礼券组合", + "MallPackage.pack.12_role_s.2": "奇巧匠箱·超值礼券组合", "MallPackage.pack.disc.1": "启程限定\u000b灿金闪碟组合", "MallPackage.pack.disc.2": "启程限定·灿金闪碟组合", "MallPackage.pack.first.1": "启程限定\u000b6元特惠组合", @@ -247,8 +287,12 @@ "MallPackage.pack.sr.1": "启程限定\u000b自选旅人组合", "MallPackage.pack.sr.2": "启程限定·自选旅人组合", "MallPackage.skin.98.01.1": "日晒的余温", + "MallPackage.skin.98.01.1.1": "日晒的余温", + "MallPackage.skin.98.01.1.2": "解锁尘沙专属形象「日晒的余温」的凭证!", "MallPackage.skin.98.01.2": "解锁尘沙专属形象「日晒的余温」的凭证!", "MallPackage.skin.98.02.1": "异国风起时", + "MallPackage.skin.98.02.1.1": "异国风起时", + "MallPackage.skin.98.02.1.2": "解锁花原专属形象「异国风起时」的凭证!", "MallPackage.skin.98.02.2": "解锁花原专属形象「异国风起时」的凭证!", "MallPackage.skin.98.03.1": "落雪的赠礼", "MallPackage.skin.98.03.2": "解锁苍兰专属形象「落雪的赠礼」的凭证!", @@ -265,5 +309,7 @@ "MallPackage.skin.98.09.1": "古灵精怪茶话会", "MallPackage.skin.98.09.2": "解锁小禾专属形象「古灵精怪茶话会」的凭证!", "MallPackage.skin.98.10.1": "粼粼镜影☆漆黑心伤", - "MallPackage.skin.98.10.2": "解锁密涅瓦专属形象「粼粼镜影☆漆黑心伤」的凭证!" + "MallPackage.skin.98.10.2": "解锁密涅瓦专属形象「粼粼镜影☆漆黑心伤」的凭证!", + "MallPackage.skin.98.11.1": "邀你静心,悠然一夏", + "MallPackage.skin.98.11.2": "解锁琥珀专属形象「邀你静心,悠然一夏」的凭证!" } \ No newline at end of file diff --git a/data/language/zh_cn/mallpackagepage.json b/data/language/zh_cn/mallpackagepage.json index ab9d5d64..651bd76c 100644 --- a/data/language/zh_cn/mallpackagepage.json +++ b/data/language/zh_cn/mallpackagepage.json @@ -1,6 +1,7 @@ { "MallPackagePage.1.1": "新人赠礼", "MallPackagePage.11.1": "时令新品", + "MallPackagePage.12.1": "往季精选", "MallPackagePage.2.1": "活动卖场", "MallPackagePage.3.1": "星之货架", "MallPackagePage.4.1": "旅行伴侣" diff --git a/data/language/zh_cn/mangaloading.json b/data/language/zh_cn/mangaloading.json index 37372753..f40549bf 100644 --- a/data/language/zh_cn/mangaloading.json +++ b/data/language/zh_cn/mangaloading.json @@ -41,6 +41,7 @@ "MangaLoading.45.1": "暖心关怀", "MangaLoading.46.1": "顺手牵羊", "MangaLoading.47.1": "积木成塔", + "MangaLoading.48.1": "可爱即正义", "MangaLoading.5.1": "沉于艺术之海", "MangaLoading.6.1": "泪液收藏", "MangaLoading.7.1": "蛋糕诱惑", diff --git a/data/language/zh_cn/miningsupport.json b/data/language/zh_cn/miningsupport.json index 11d71f2c..56af47ff 100644 --- a/data/language/zh_cn/miningsupport.json +++ b/data/language/zh_cn/miningsupport.json @@ -51,6 +51,20 @@ "MiningSupport.407.2": "当前层前3次敲击触发双倍暴击", "MiningSupport.5.1": "尘沙:最强舵手", "MiningSupport.5.2": "每开启3个空地块,转化随机1处基础地块为脆弱地块", + "MiningSupport.501.1": "希娅:星砂气息", + "MiningSupport.501.2": "当前层首次敲击,会对周围3个随机地块造成溅射伤害", + "MiningSupport.502.1": "花铃:涡流风暴", + "MiningSupport.502.2": "敲击基础地块有50%概率不消耗寻宝铲,单层限3次", + "MiningSupport.503.1": "鸢尾:渔获补给", + "MiningSupport.503.2": "进入当前层时,随机将3块基础地块转化为脆弱地块", + "MiningSupport.504.1": "琥珀:沸腾深渊", + "MiningSupport.504.2": "找到宝藏时,随机转化2处基础地块为脆弱地块", + "MiningSupport.505.1": "尘沙:最强舵手", + "MiningSupport.505.2": "每开启3个空地块,转化随机1处基础地块为脆弱地块", + "MiningSupport.506.1": "雾语:头条预定", + "MiningSupport.506.2": "当前层前3次敲击触发双倍暴击", + "MiningSupport.507.1": "珂赛特:蚀解波纹", + "MiningSupport.507.2": "累计开启3个空地块后,标记1处藏有宝藏的地块,单层1次", "MiningSupport.6.1": "雾语:头条预定", "MiningSupport.6.2": "当前层前3次敲击触发双倍暴击", "MiningSupport.7.1": "珂赛特:蚀解波纹", diff --git a/data/language/zh_cn/miningtreasure.json b/data/language/zh_cn/miningtreasure.json index 716260c9..771855c0 100644 --- a/data/language/zh_cn/miningtreasure.json +++ b/data/language/zh_cn/miningtreasure.json @@ -23,6 +23,12 @@ "MiningTreasure.1402.2": "在沙滩或者海水中偶尔会找到这种银币,水手们很喜欢用它来打水漂。", "MiningTreasure.1403.1": "机械卷尺", "MiningTreasure.1403.2": "用于测量物体尺寸的神器,优点是结实耐用,小巧轻便,可以随身携带。", + "MiningTreasure.1501.1": "青铜钱币", + "MiningTreasure.1501.2": "拂去沙砾,岁月在此驻足。", + "MiningTreasure.1502.1": "淡水珍珠", + "MiningTreasure.1502.2": "纯净的光泽下,包裹着一颗赤诚的心。", + "MiningTreasure.1503.1": "海色珊瑚", + "MiningTreasure.1503.2": "一株凝结的浪花,一首静谧的海洋之歌。", "MiningTreasure.2001.1": "冻冻晶石", "MiningTreasure.2001.2": "世界上最可爱的魔物结晶。", "MiningTreasure.2002.1": "壶灵香氛", @@ -47,6 +53,12 @@ "MiningTreasure.2402.2": "一条扎实的绳子,用来标记路线或者从高处垂降都十分实用。", "MiningTreasure.2403.1": "露营钉锤", "MiningTreasure.2403.2": "可以一锤把钉子深深固定在土中的神器,特别适合用于野外扎营", + "MiningTreasure.2501.1": "冻冻晶石", + "MiningTreasure.2501.2": "世界上最可爱的魔物结晶。", + "MiningTreasure.2502.1": "壶灵香氛", + "MiningTreasure.2502.2": "只需一滴,即可通晓所有精灵的语言。", + "MiningTreasure.2503.1": "鲨鲨权杖", + "MiningTreasure.2503.2": "持杖者,可乘风踏浪,统御深海鲨群。", "MiningTreasure.3001.1": "淤泥皮袋", "MiningTreasure.3001.2": "肮脏的表面下,隐藏着令人不安的秘密。", "MiningTreasure.3002.1": "骷髅钥匙", @@ -71,6 +83,12 @@ "MiningTreasure.3402.2": "看上去只是划船的船桨,但因为是神器的关系所以格外轻便耐用。", "MiningTreasure.3403.1": "喷气鱼叉", "MiningTreasure.3403.2": "只要轻按扳机就会发射出去的鱼叉,即使遇上凶猛的海中魔物也丝毫不慌。", + "MiningTreasure.3501.1": "淤泥皮袋", + "MiningTreasure.3501.2": "肮脏的表面下,隐藏着令人不安的秘密。", + "MiningTreasure.3502.1": "骷髅钥匙", + "MiningTreasure.3502.2": "一切灾难的源头,抑或无上荣光的起点?", + "MiningTreasure.3503.1": "古海卷轴", + "MiningTreasure.3503.2": "遗落于时光之海,书写着未知的永恒禁咒。", "MiningTreasure.4001.1": "黑土陶罐", "MiningTreasure.4001.2": "它粗粝而厚重,却是最坚固的堡垒。", "MiningTreasure.4002.1": "白玉秘匣", @@ -94,5 +112,11 @@ "MiningTreasure.4402.1": "登山镐", "MiningTreasure.4402.2": "便于攀登陡峭岩体的神器。熟练运用它就能开拓出全新的路线!", "MiningTreasure.4403.1": "装满信的邮包", - "MiningTreasure.4403.2": "吃信的魔物继续肆虐的话,旅人们就不会再愿意接送信的活了……" + "MiningTreasure.4403.2": "吃信的魔物继续肆虐的话,旅人们就不会再愿意接送信的活了……", + "MiningTreasure.4501.1": "黑土陶罐", + "MiningTreasure.4501.2": "它粗粝而厚重,却是最坚固的堡垒。", + "MiningTreasure.4502.1": "白玉秘匣", + "MiningTreasure.4502.2": "重见天日的那一刻,无人不为它的晶莹所惊叹。", + "MiningTreasure.4503.1": "龙鳞宝箱", + "MiningTreasure.4503.2": "传说,唯有战胜巨龙者,方能获得这绝世珍宝。" } \ No newline at end of file diff --git a/data/language/zh_cn/monstermanual.json b/data/language/zh_cn/monstermanual.json index 6d65b0c3..3e740ba8 100644 --- a/data/language/zh_cn/monstermanual.json +++ b/data/language/zh_cn/monstermanual.json @@ -191,6 +191,8 @@ "MonsterManual.3092100.2": "潜伏在陡崖之后的狙击手,视线所及,皆为靶心。", "MonsterManual.3093100.1": "哈萨娜", "MonsterManual.3093100.2": "将毒液酿成美酒,以鲜血铺就红毯。\u000b她不施舍怜悯,只提供选择——\u000b臣服于她,或就此消失。", + "MonsterManual.3110100.1": "格蕾霍恩", + "MonsterManual.3110100.2": "追踪柔光成员的精英骑士,被称为“猎犬”的女人。\u000b一切痕迹在她眼中都无所遁形。", "MonsterManual.5000100.1": "巨掌悍将", "MonsterManual.5000100.2": "拥有厚重双掌的遗像禁卫,以滚滚向前的身躯碾碎敌人。", "MonsterManual.5000111.1": "巨掌悍将·重岩", diff --git a/data/language/zh_cn/penguincard.json b/data/language/zh_cn/penguincard.json index 60362d13..d86d0266 100644 --- a/data/language/zh_cn/penguincard.json +++ b/data/language/zh_cn/penguincard.json @@ -117,6 +117,30 @@ "PenguinCard.19405.2": "结算时若存在{TriggerParam_1}{TriggerParam_2}{TriggerParam_3},+{EffectParam_1}倍率。", "PenguinCard.19406.1": "举杯共饮+5", "PenguinCard.19406.2": "结算时若存在{TriggerParam_1}{TriggerParam_2}{TriggerParam_3},+{EffectParam_1}倍率。", + "PenguinCard.20101.1": "必至之炎", + "PenguinCard.20101.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20102.1": "必至之炎+1", + "PenguinCard.20102.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20103.1": "必至之炎+2", + "PenguinCard.20103.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20201.1": "必临之渊", + "PenguinCard.20201.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20202.1": "必临之渊+1", + "PenguinCard.20202.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20203.1": "必临之渊+2", + "PenguinCard.20203.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20301.1": "必循之风", + "PenguinCard.20301.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20302.1": "必循之风+1", + "PenguinCard.20302.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20303.1": "必循之风+2", + "PenguinCard.20303.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】【{EffectParam_4}】【{EffectParam_5}】其中之一。", + "PenguinCard.20401.1": "必溯之源", + "PenguinCard.20401.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】其中之一。", + "PenguinCard.20402.1": "必溯之源+1", + "PenguinCard.20402.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】其中之一。", + "PenguinCard.20403.1": "必溯之源+2", + "PenguinCard.20403.2": "每回合限{TriggerLimitParam}次,手动刷新必定出现【{EffectParam_1}】【{EffectParam_2}】【{EffectParam_3}】其中之一。", "PenguinCard.2101.1": "星火", "PenguinCard.2101.2": "{EffectParam_1}出现概率增加。", "PenguinCard.2102.1": "星火+1", diff --git a/data/language/zh_cn/penguincardbuff.json b/data/language/zh_cn/penguincardbuff.json index 27f3ae1d..11fd6dcc 100644 --- a/data/language/zh_cn/penguincardbuff.json +++ b/data/language/zh_cn/penguincardbuff.json @@ -11,6 +11,6 @@ "PenguinCardBuff.401.2": "所有牌型基础筹码+{TotalEffectParam_1},可叠加", "PenguinCardBuff.501.1": "命火未熄", "PenguinCardBuff.501.2": "免死{DurationParam}次", - "PenguinCardBuff.601.1": "四选一", - "PenguinCardBuff.601.2": "下{DurationParam}个回合,星命牌从三选一变为四选一" + "PenguinCardBuff.601.1": "四相星轨", + "PenguinCardBuff.601.2": "下{DurationParam}个回合,可选星命牌数量+1" } \ No newline at end of file diff --git a/data/language/zh_cn/penguincardcontrol.json b/data/language/zh_cn/penguincardcontrol.json index 5bf16dec..40b4c8be 100644 --- a/data/language/zh_cn/penguincardcontrol.json +++ b/data/language/zh_cn/penguincardcontrol.json @@ -1,3 +1,4 @@ { - "PenguinCardControl.800001.1": "\u000b【活动时间】\u000b2026/03/10 12:00~2026/03/17 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b请跟随珀尔娜与维嘉尔的指引,来一场有趣的命运星牌局吧!" + "PenguinCardControl.800001.1": "\u000b【活动时间】\u000b2026/03/10 12:00~2026/03/17 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b请跟随珀尔娜与维嘉尔的指引,来一场有趣的命运星牌局吧!", + "PenguinCardControl.800003.1": "\u000b【活动时间】\u000b2026/06/16 12:00~2026/06/23 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b请跟随珀尔娜与维嘉尔的指引,来一场有趣的命运星牌局吧!" } \ No newline at end of file diff --git a/data/language/zh_cn/penguincardfloor.json b/data/language/zh_cn/penguincardfloor.json index 6f90e8c0..b3407a67 100644 --- a/data/language/zh_cn/penguincardfloor.json +++ b/data/language/zh_cn/penguincardfloor.json @@ -5,5 +5,9 @@ "PenguinCardFloor.201.1": "欢迎来到命运星牌局", "PenguinCardFloor.202.1": "选择力所能及的合约", "PenguinCardFloor.203.1": "本局出现概率提高", - "PenguinCardFloor.204.1": "冲击一百万分吧魔王大人" + "PenguinCardFloor.204.1": "冲击一百万分吧魔王大人", + "PenguinCardFloor.301.1": "欢迎来到命运星牌局", + "PenguinCardFloor.302.1": "选择力所能及的合约", + "PenguinCardFloor.303.1": "本局出现概率提高", + "PenguinCardFloor.304.1": "冲击一百万分吧魔王大人" } \ No newline at end of file diff --git a/data/language/zh_cn/playerhead.json b/data/language/zh_cn/playerhead.json index bb9eaced..f16a1a06 100644 --- a/data/language/zh_cn/playerhead.json +++ b/data/language/zh_cn/playerhead.json @@ -1,6 +1,6 @@ { "PlayerHead.10303.1": "获得形象后解锁\n\"玩心无邪\"", - "PlayerHead.10304.1": "???", + "PlayerHead.10304.1": "获得形象后解锁\n\"邀你静心,悠然一夏\"", "PlayerHead.10703.1": "获得形象后解锁\n\"此即吾之正义!\"", "PlayerHead.10704.1": "???", "PlayerHead.10803.1": "???", @@ -59,6 +59,8 @@ "PlayerHead.13504.1": "???", "PlayerHead.13603.1": "???", "PlayerHead.13604.1": "???", + "PlayerHead.14003.1": "???", + "PlayerHead.14004.1": "???", "PlayerHead.14103.1": "???", "PlayerHead.14104.1": "???", "PlayerHead.14203.1": "???", diff --git a/data/language/zh_cn/plot.json b/data/language/zh_cn/plot.json index 6b480df0..6c15b7a0 100644 --- a/data/language/zh_cn/plot.json +++ b/data/language/zh_cn/plot.json @@ -147,12 +147,12 @@ "Plot.13902.2": "???", "Plot.13903.1": "???", "Plot.13903.2": "???", - "Plot.14001.1": "???", - "Plot.14001.2": "???", - "Plot.14002.1": "???", - "Plot.14002.2": "???", - "Plot.14003.1": "???", - "Plot.14003.2": "???", + "Plot.14001.1": "斯帕克拉的烦恼 上", + "Plot.14001.2": "天才发明家竟意外陷入瓶颈期,我该去哪里寻找新的灵感?", + "Plot.14002.1": "斯帕克拉的烦恼 中", + "Plot.14002.2": "我只认可,懂我发明的人~", + "Plot.14003.1": "斯帕克拉的烦恼 下", + "Plot.14003.2": "魔王,你想给魔王派,加点什么功能呢?我啊,都能满足~", "Plot.14101.1": "荒村惊魂 上", "Plot.14101.2": "城外荒村怪事连连,或有“闹鬼”的嫌疑,胆小的玄师临危受命,却从踏入村口就开始尖叫——", "Plot.14102.1": "荒村惊魂 中", diff --git a/data/language/zh_cn/potential.json b/data/language/zh_cn/potential.json index b6f49461..b72804cd 100644 --- a/data/language/zh_cn/potential.json +++ b/data/language/zh_cn/potential.json @@ -1391,64 +1391,64 @@ "Potential.513742.2": "???", "Potential.513743.1": "???", "Potential.513743.2": "???", - "Potential.514001.1": "???", - "Potential.514001.2": "???", - "Potential.514002.1": "???", - "Potential.514002.2": "???", - "Potential.514003.1": "???", - "Potential.514003.2": "???", - "Potential.514004.1": "???", - "Potential.514004.2": "???", - "Potential.514005.1": "???", - "Potential.514005.2": "???", - "Potential.514006.1": "???", - "Potential.514006.2": "???", - "Potential.514007.1": "???", - "Potential.514007.2": "???", - "Potential.514008.1": "???", - "Potential.514008.2": "???", - "Potential.514009.1": "???", - "Potential.514009.2": "???", - "Potential.514010.1": "???", - "Potential.514010.2": "???", - "Potential.514011.1": "???", - "Potential.514011.2": "???", - "Potential.514012.1": "???", - "Potential.514012.2": "???", - "Potential.514013.1": "???", - "Potential.514013.2": "???", - "Potential.514021.1": "???", - "Potential.514021.2": "???", - "Potential.514022.1": "???", - "Potential.514022.2": "???", - "Potential.514023.1": "???", - "Potential.514023.2": "???", - "Potential.514024.1": "???", - "Potential.514024.2": "???", - "Potential.514025.1": "???", - "Potential.514025.2": "???", - "Potential.514026.1": "???", - "Potential.514026.2": "???", - "Potential.514027.1": "???", - "Potential.514027.2": "???", - "Potential.514028.1": "???", - "Potential.514028.2": "???", - "Potential.514029.1": "???", - "Potential.514029.2": "???", - "Potential.514030.1": "???", - "Potential.514030.2": "???", - "Potential.514031.1": "???", - "Potential.514031.2": "???", - "Potential.514032.1": "???", - "Potential.514032.2": "???", - "Potential.514033.1": "???", - "Potential.514033.2": "???", - "Potential.514041.1": "???", - "Potential.514041.2": "???", - "Potential.514042.1": "???", - "Potential.514042.2": "???", - "Potential.514043.1": "???", - "Potential.514043.2": "???", + "Potential.514001.1": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」,造成伤害,可触发##地系印记#1020#。\u000b当全队均为地系角色时,提升「兔兔速射」造成的&Param2&。", + "Potential.514001.2": "斯帕克拉处于##兔兔速射模式#4034#期间,激活技能「兔兔速射」:对目标倾泻火力,造成攻击力&Param1&x7的地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔速射」的冷却为3秒。\u000b当全队均为地系角色时,「兔兔速射」造成的&Param2&提升&Param3&。", + "Potential.514002.1": "提升##兔兔速射模式#4034#造成的&Param4&。\u000b##兔兔速射模式#4034#对目标造成伤害时附加「星晶」,叠加满层时使目标「星晶化」。\u000b「星晶化」的目标处于眩晕状态,无法被附加「星晶」。\u000b##兔兔速射模式#4034#对「星晶化」的目标造成伤害时,造成额外伤害,可触发##地系印记#1020#。", + "Potential.514002.2": "##兔兔速射模式#4034#造成的&Param4&提升&Param5&。\u000b##兔兔速射模式#4034#对目标造成伤害时附加1层「星晶」,叠加至&Param1&层时消耗所有层数使目标「星晶化」,持续&Param2&秒。\u000b「星晶化」的目标处于眩晕状态,无法被附加「星晶」。\u000b##兔兔速射模式#4034#对「星晶化」的目标造成伤害时,额外造成攻击力&Param3&的地系技能伤害,可触发##地系印记#1020#。", + "Potential.514003.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,激活技能「兔兔吼」,造成伤害,可触发##地系印记#1020#。\u000b「兔兔吼」期间无法移动和闪避。\u000b当全队均为地系角色时,「兔兔吼」期间获得护盾,并且提升「兔兔吼」造成的&Param3&。", + "Potential.514003.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,激活技能「兔兔吼」:短暂蓄力后,造成攻击力&Param1&的范围地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔吼」期间斯帕克拉无法移动和闪避。每次进入##兔兔大开口模式#4033#,只能施放1次「兔兔吼」。\u000b当全队均为地系角色时,「兔兔吼」期间获得基础生命&Param2&的护盾,并且「兔兔吼」造成的&Param3&提升&Param4&。", + "Potential.514004.1": "提升##兔兔大开口模式#4033#造成的&Param1&。\u000b当斯帕克拉处于##兔兔大开口模式#4033#期间,随时间获得「速效柔光溶剂」,##兔兔大开口模式#4033#每次射击时,消耗「速效柔光溶剂」发射更多炮弹。\u000b##兔兔大开口模式#4033#结束时会清除所有「速效柔光溶剂」。", + "Potential.514004.2": "##兔兔大开口模式#4033#造成的&Param1&提升&Param2&。\u000b当斯帕克拉处于##兔兔大开口模式#4033#期间,每2秒获得1瓶「速效柔光溶剂」。\u000b##兔兔大开口模式#4033#每次射击时,将消耗「速效柔光溶剂」,每消耗1瓶,额外发射1枚炮弹。每次射击最多消耗2瓶。\u000b##兔兔大开口模式#4033#结束时会清除所有「速效柔光溶剂」。", + "Potential.514005.1": "斯帕克拉处于##兔兔速射模式#4034#期间,触发##地系印记#1020#时,提升自身&Param1&。", + "Potential.514005.2": "斯帕克拉处于##兔兔速射模式#4034#期间,触发##地系印记#1020#时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.514006.1": "斯帕克拉处于##兔兔速射模式#4034#期间变为浮空,疾跑时可以继续攻击目标,并提升造成的&Param1&。", + "Potential.514006.2": "斯帕克拉处于##兔兔速射模式#4034#期间变为浮空,疾跑时可以继续攻击目标,造成的&Param1&提升&Param2&。", + "Potential.514007.1": "斯帕克拉每次施放技能时,提升自身&Param1&。", + "Potential.514007.2": "斯帕克拉每次施放技能时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", + "Potential.514008.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,每次射击时对前方造成伤害并击退目标,可触发##地系印记#1020#。", + "Potential.514008.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,每次射击时对前方造成攻击力&Param1&的范围地系技能伤害并击退目标,可触发##地系印记#1020#。\u000b「兔兔吼」射击时对前方造成攻击力&Param2&的范围地系技能伤害并击退目标,可触发##地系印记#1020#。", + "Potential.514009.1": "斯帕克拉处于##兔兔大开口模式#4033#期间,获得霸体,提升自身&Param2&。\u000b##兔兔大开口模式#4033#发射的炮弹爆炸后,会在伤害范围内随机散布「诡雷」,造成伤害,可触发##地系印记#1020#。", + "Potential.514009.2": "斯帕克拉处于##兔兔大开口模式#4033#期间,获得霸体,自身&Param2&提升&Param3&。\u000b##兔兔大开口模式#4033#发射的炮弹爆炸后,会在伤害范围内随机散布5颗「诡雷」,每颗「诡雷」造成攻击力&Param1&的地系技能伤害,可触发##地系印记#1020#。\u000b「兔兔吼」发射的炮弹会在更大范围内散布10颗「诡雷」。", + "Potential.514010.1": "斯帕克拉进入##兔兔大开口模式#4033#时,获得护盾。\u000b斯帕克拉处于##兔兔大开口模式#4033#期间不移动时,自身&Param4&不断提升。", + "Potential.514010.2": "斯帕克拉进入##兔兔大开口模式#4033#时,获得自身基础生命值&Param1&的护盾,持续&Param2&秒。\u000b斯帕克拉处于##兔兔大开口模式#4033#期间不移动时,每&Param3&秒自身&Param4&提升&Param5&,持续&Param6&秒,可叠加&Param7&层。", + "Potential.514011.1": "斯帕克拉施放主控技变形时,提升自身&Param1&。\u000b在变形结束时,对自身周围目标造成伤害,可触发##地系印记#1020#。", + "Potential.514011.2": "斯帕克拉施放主控技变形时,自身&Param1&提升&Param2&,持续&Param3&秒。\u000b在变形结束时,对自身周围最多6个目标,造成攻击力&Param4&的范围地系技能伤害,可触发##地系印记#1020#。", + "Potential.514012.1": "提升斯帕克拉闪避次数。\u000b闪避后,提升斯帕克拉的&Param1&。", + "Potential.514012.2": "斯帕克拉闪避次数提升1次。\u000b闪避后,斯帕克拉的&Param1&提升&Param2&,持续&Param3&秒。\u000b该效果&Param4&秒最多触发一次。", + "Potential.514013.1": "提升斯帕克拉对远离自身的目标造成的&Param1&。", + "Potential.514013.2": "斯帕克拉对远离自身的目标造成的&Param1&提升&Param2&。", + "Potential.514021.1": "提升援护技造成的&Param2&。\u000b当全队为地系角色时,提升援护技每轮发射的「兔兔礼花」数量。", + "Potential.514021.2": "当全队为地系角色时,援护技「&Param1&」期间,玩偶也会发射「兔兔礼花」,每轮发射提升至3发。\u000b援护技造成的&Param2&提升&Param3&。", + "Potential.514022.1": "援护技期间每次发射「兔兔礼花」,斯帕克拉都会积蓄能量。\u000b援护技结束时,斯帕克拉将消耗所有能量提升自身&Param2&。\u000b然后驾驶轮椅冲向目标,造成伤害。", + "Potential.514022.2": "援护技「&Param1&」期间,每次发射「兔兔礼花」,斯帕克拉都会积蓄能量。\u000b援护技结束时,斯帕克拉将消耗所有能量,每1点使自身&Param2&提升&Param3&,持续&Param4&秒。\u000b然后驾驶轮椅冲向目标,造成攻击力&Param5&的地系技能伤害并附加流血:0.3秒造成1次伤害,持续3秒,共造成攻击力&Param6&的地系技能伤害。", + "Potential.514023.1": "提升斯帕克拉的&Param4&。\u000b援护技结束后,斯帕克拉会持续跟随地系主控角色,发射子弹攻击目标,造成伤害。", + "Potential.514023.2": "斯帕克拉的&Param4&提升&Param5&。\u000b援护技「&Param1&」结束后,斯帕克拉会持续跟随地系主控角色,持续&Param2&秒。跟随期间斯帕克拉发射子弹攻击目标,造成攻击力&Param3&的地系普攻伤害。", + "Potential.514024.1": "斯帕克拉在场时,间隔性的对目标造成伤害。\u000b队伍中地系每个地系角色,都会提升该伤害。", + "Potential.514024.2": "斯帕克拉在场时,每3.5秒对目标造成攻击力&Param2&的范围地系普攻伤害。\u000b队伍中每个地系角色,使该效果造成的&Param3&提升&Param4&。", + "Potential.514025.1": "斯帕克拉施放援护技时,对自身周围的目标造成伤害。", + "Potential.514025.2": "斯帕克拉施放援护技「&Param1&」时,对自身周围的目标造成攻击力&Param2&的范围地系技能伤害。", + "Potential.514026.1": "斯帕克拉施放援护技时,提升自身的&Param2&。", + "Potential.514026.2": "斯帕克拉施放援护技「&Param1&」时,自身的&Param2&提升&Param3&,持续&Param4&秒。", + "Potential.514027.1": "「兔兔礼花」触发##地系印记#1020#时,提升斯帕克拉的&Param2&。", + "Potential.514027.2": "「兔兔礼花」触发##地系印记#1020#时,斯帕克拉的&Param2&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", + "Potential.514028.1": "斯帕克拉的子弹可穿透目标,并提升其造成的&Param1&。", + "Potential.514028.2": "斯帕克拉的子弹可穿透目标,造成的&Param1&提升&Param2&。", + "Potential.514029.1": "斯帕克拉在场时,自身的&Param1&随时间提升。\u000b该效果在斯帕克拉离场时清除。", + "Potential.514029.2": "斯帕克拉在场时,自身的&Param1&每秒提升&Param2&,可叠加&Param3&层。\u000b该效果在斯帕克拉离场时清除。", + "Potential.514030.1": "援护技结束后,提升斯帕克拉的&Param2&。", + "Potential.514030.2": "援护技「&Param1&」结束后,斯帕克拉的&Param2&提升&Param3&,持续&Param4&秒。", + "Potential.514031.1": "提升斯帕克拉的&Param1&。", + "Potential.514031.2": "斯帕克拉的&Param1&提升&Param2&。", + "Potential.514032.1": "提升斯帕克拉的&Param2&。\u000b绝招结束时,提升斯帕克拉的&Param4&。", + "Potential.514032.2": "斯帕克拉的&Param2&提升&Param3&。\u000b绝招「&Param1&」结束时,斯帕克拉的&Param4&提升&Param5&,持续&Param6&秒。", + "Potential.514033.1": "提升队伍中地系角色的&Param1&。", + "Potential.514033.2": "队伍中地系角色的&Param1&提升&Param2&。", + "Potential.514041.1": "绝招结束时,在地上洒落「强效柔光溶剂」,主控角色吸收后提升其&Param2&。\u000b当地系角色吸收3瓶「强效柔光溶剂」后,造成普攻伤害时,斯帕克拉附加额外伤害。", + "Potential.514041.2": "绝招「&Param1&」结束时,在地上洒落3瓶「强效柔光溶剂」,主控角色靠近时可以吸收,每瓶使其&Param2&提升&Param3&,持续&Param4&秒。\u000b当地系角色吸收3瓶「强效柔光溶剂」后,造成普攻伤害时,额外造成斯帕克拉攻击力&Param5&的地系绝招伤害。每&Param6&秒最多触发一次。", + "Potential.514042.1": "绝招发射的「兔兔礼花炮」的伤害范围提升,直接消灭范围内普通目标,并对精英和首领目标造成持续伤害。", + "Potential.514042.2": "绝招「&Param1&」发射的「兔兔礼花炮」的伤害范围提升,直接消灭范围内普通目标,并对精英和首领目标,附加流血:每秒造成1次伤害,持续&Param2&秒,共造成攻击力&Param3&的地系绝招伤害。", + "Potential.514043.1": "绝招触发##地系印记#1020#时,提升本次绝招造成的&Param2&。", + "Potential.514043.2": "绝招「&Param1&」触发##地系印记#1020#时,本次绝招造成的&Param2&提升&Param3&,可叠加&Param4&层。", "Potential.514101.1": "提升主控技的持续时间和伤害。", "Potential.514101.2": "主控技「赤焰除妖」持续时间增加3秒,技能伤害提升&Param1&。", "Potential.514102.1": "主控技喷火时积攒热量,热量攒满后普攻强化。", diff --git a/data/language/zh_cn/secondaryskill.json b/data/language/zh_cn/secondaryskill.json index a319bd30..494f7630 100644 --- a/data/language/zh_cn/secondaryskill.json +++ b/data/language/zh_cn/secondaryskill.json @@ -1179,46 +1179,46 @@ "SecondarySkill.4051204.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升{1},持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升{3},持续{4}秒。", "SecondarySkill.4051205.1": "彼此理解", "SecondarySkill.4051205.2": "光系主控角色对附带「敌对反应」的目标触发印记造成##落雷#4027#效果时,自身绝招暴击伤害提升{1},持续{2}秒。\u000b光系主控角色对附带「敌对反应」的目标触发印记造成##光耀#4028#效果时,自身技能暴击伤害提升{3},持续{4}秒。", - "SecondarySkill.4052101.1": "???", - "SecondarySkill.4052101.2": "???", - "SecondarySkill.4052102.1": "???", - "SecondarySkill.4052102.2": "???", - "SecondarySkill.4052103.1": "???", - "SecondarySkill.4052103.2": "???", - "SecondarySkill.4052104.1": "???", - "SecondarySkill.4052104.2": "???", - "SecondarySkill.4052105.1": "???", - "SecondarySkill.4052105.2": "???", - "SecondarySkill.4052201.1": "???", - "SecondarySkill.4052201.2": "???", - "SecondarySkill.4052202.1": "???", - "SecondarySkill.4052202.2": "???", - "SecondarySkill.4052203.1": "???", - "SecondarySkill.4052203.2": "???", - "SecondarySkill.4052204.1": "???", - "SecondarySkill.4052204.2": "???", - "SecondarySkill.4052205.1": "???", - "SecondarySkill.4052205.2": "???", - "SecondarySkill.4054101.1": "???", - "SecondarySkill.4054101.2": "???", - "SecondarySkill.4054102.1": "???", - "SecondarySkill.4054102.2": "???", - "SecondarySkill.4054103.1": "???", - "SecondarySkill.4054103.2": "???", - "SecondarySkill.4054104.1": "???", - "SecondarySkill.4054104.2": "???", - "SecondarySkill.4054105.1": "???", - "SecondarySkill.4054105.2": "???", - "SecondarySkill.4054201.1": "???", - "SecondarySkill.4054201.2": "???", - "SecondarySkill.4054202.1": "???", - "SecondarySkill.4054202.2": "???", - "SecondarySkill.4054203.1": "???", - "SecondarySkill.4054203.2": "???", - "SecondarySkill.4054204.1": "???", - "SecondarySkill.4054204.2": "???", - "SecondarySkill.4054205.1": "???", - "SecondarySkill.4054205.2": "???", + "SecondarySkill.4052101.1": "幻想星穹", + "SecondarySkill.4052101.2": "全队地系伤害提升{1}。\u000b每层「组装」获得额外效果:使自身技能伤害提升{2}。", + "SecondarySkill.4052102.1": "幻想星穹", + "SecondarySkill.4052102.2": "全队地系伤害提升{1}。\u000b每层「组装」获得额外效果:使自身技能伤害提升{2}。", + "SecondarySkill.4052103.1": "幻想星穹", + "SecondarySkill.4052103.2": "全队地系伤害提升{1}。\u000b每层「组装」获得额外效果:使自身技能伤害提升{2}。", + "SecondarySkill.4052104.1": "幻想星穹", + "SecondarySkill.4052104.2": "全队地系伤害提升{1}。\u000b每层「组装」获得额外效果:使自身技能伤害提升{2}。", + "SecondarySkill.4052105.1": "幻想星穹", + "SecondarySkill.4052105.2": "全队地系伤害提升{1}。\u000b每层「组装」获得额外效果:使自身技能伤害提升{2}。", + "SecondarySkill.4052201.1": "建造蓝图", + "SecondarySkill.4052201.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升{1}。", + "SecondarySkill.4052202.1": "建造蓝图", + "SecondarySkill.4052202.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升{1}。", + "SecondarySkill.4052203.1": "建造蓝图", + "SecondarySkill.4052203.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升{1}。", + "SecondarySkill.4052204.1": "建造蓝图", + "SecondarySkill.4052204.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升{1}。", + "SecondarySkill.4052205.1": "建造蓝图", + "SecondarySkill.4052205.2": "「组装」可叠加至3层。\u000b地系先锋角色拥有3层「组装」时,使自身绝招伤害提升{1}。", + "SecondarySkill.4054101.1": "发条华尔兹", + "SecondarySkill.4054101.2": "全队地系伤害提升{1}。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升{2}。", + "SecondarySkill.4054102.1": "发条华尔兹", + "SecondarySkill.4054102.2": "全队地系伤害提升{1}。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升{2}。", + "SecondarySkill.4054103.1": "发条华尔兹", + "SecondarySkill.4054103.2": "全队地系伤害提升{1}。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升{2}。", + "SecondarySkill.4054104.1": "发条华尔兹", + "SecondarySkill.4054104.2": "全队地系伤害提升{1}。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升{2}。", + "SecondarySkill.4054105.1": "发条华尔兹", + "SecondarySkill.4054105.2": "全队地系伤害提升{1}。\u000b每层「挂载」获得额外效果:使自身技能暴击伤害提升{2}。", + "SecondarySkill.4054201.1": "交响乐盒", + "SecondarySkill.4054201.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升{1}。", + "SecondarySkill.4054202.1": "交响乐盒", + "SecondarySkill.4054202.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升{1}。", + "SecondarySkill.4054203.1": "交响乐盒", + "SecondarySkill.4054203.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升{1}。", + "SecondarySkill.4054204.1": "交响乐盒", + "SecondarySkill.4054204.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升{1}。", + "SecondarySkill.4054205.1": "交响乐盒", + "SecondarySkill.4054205.2": "「挂载」可叠加至3层。\u000b地系先锋角色拥有3层「挂载」时,使自身攻击力提升{1}。", "SecondarySkill.9001.1": "空技能", "SecondarySkill.9001.2": "测试用空技能" } \ No newline at end of file diff --git a/data/language/zh_cn/skill.json b/data/language/zh_cn/skill.json index 30bae13e..8e19877c 100644 --- a/data/language/zh_cn/skill.json +++ b/data/language/zh_cn/skill.json @@ -532,38 +532,38 @@ "Skill.13570000.1": "疾跑", "Skill.13570000.13": "疾跑", "Skill.13570000.2": "疾跑", - "Skill.14010000.1": "???", - "Skill.14010000.13": "???", - "Skill.14010000.2": "???", - "Skill.14020000.13": "???", - "Skill.14020000.2": "???", - "Skill.14031000.1": "???", - "Skill.14031000.13": "???", - "Skill.14031000.2": "???", - "Skill.14031001.13": "???", - "Skill.14031001.2": "???", - "Skill.14031002.13": "???", - "Skill.14031002.2": "???", - "Skill.14031003.13": "???", - "Skill.14031003.2": "???", - "Skill.14031004.13": "???", - "Skill.14031004.2": "???", - "Skill.14031011.13": "???", - "Skill.14031011.2": "???", - "Skill.14031012.13": "???", - "Skill.14031012.2": "???", - "Skill.14031021.13": "???", - "Skill.14031021.2": "???", - "Skill.14031022.13": "???", - "Skill.14031022.2": "???", - "Skill.14032000.1": "???", - "Skill.14032000.13": "???", - "Skill.14032000.2": "???", - "Skill.14040000.1": "???", - "Skill.14040000.13": "???", - "Skill.14040000.2": "???", - "Skill.14070000.13": "???", - "Skill.14070000.2": "???", + "Skill.14010000.1": "柔光兔兔弹", + "Skill.14010000.13": "控制轮椅连续发射能量子弹,造成伤害。", + "Skill.14010000.2": "斯帕克拉控制轮椅两侧的能量枪,向目标进行3次射击。\u000b一段:攻击力&Param1&地系普攻伤害\u000b二段:攻击力&Param2&地系普攻伤害\u000b三段:攻击力&Param3&x2地系普攻伤害", + "Skill.14020000.13": "闪避", + "Skill.14020000.2": "闪避", + "Skill.14031000.1": "兔子派重速切换", + "Skill.14031000.13": "点按时进入##兔兔大开口模式#4033#,慢速射击造成范围伤害。\u000b长按时进入##兔兔速射模式#4034#,快速射击造成多段伤害。\u000b两种模式均可触发##地系印记#1020#。", + "Skill.14031000.2": "斯帕克拉控制轮椅,依据点按、长按,变形成不同的模式,持续10秒。\u000b点按\u000b进入###4033#,向目标抛射炸弹,造成攻击力&Param1&地系技能伤害。\u000b长按\u000b进入##兔兔速射模式#4034#,向目标高速射击,造成攻击力&Param2&x3地系技能伤害。\u000b##兔兔大开口模式#4033#和##兔兔速射模式#4034#均可触发##地系印记#1020#,造成攻击力&Param3&的范围地系印记伤害。\u000b在变形结束后,进入冷却。", + "Skill.14031001.13": "临时数据", + "Skill.14031001.2": "临时数据", + "Skill.14031002.13": "临时数据", + "Skill.14031002.2": "临时数据", + "Skill.14031003.13": "临时数据", + "Skill.14031003.2": "临时数据", + "Skill.14031004.13": "临时数据", + "Skill.14031004.2": "临时数据", + "Skill.14031011.13": "临时数据", + "Skill.14031011.2": "临时数据", + "Skill.14031012.13": "临时数据", + "Skill.14031012.2": "临时数据", + "Skill.14031021.13": "临时数据", + "Skill.14031021.2": "临时数据", + "Skill.14031022.13": "临时数据", + "Skill.14031022.2": "临时数据", + "Skill.14032000.1": "兔兔追踪炮", + "Skill.14032000.13": "斯帕克拉控制轮椅向目标位置发射多轮「兔兔礼花」,造成伤害。\u000b「兔兔礼花」可触发##地系印记#1020#。", + "Skill.14032000.2": "斯帕克拉控制轮椅伸出机械臂向目标位置发射「兔兔礼花」,每轮发射2发,共发射13轮。\u000b「兔兔礼花」在发射后会在目标附近随机落下,造成攻击力&Param1&地系技能伤害。\u000b「兔兔礼花」可触发##地系印记#1020#,造成攻击力&Param2&的范围地系印记伤害。", + "Skill.14040000.1": "兔兔全域火力压制", + "Skill.14040000.13": "斯帕克拉在轮椅上休息,命令玩偶自动打击自身附近的目标造成范围伤害。\u000b醒来后再对目标位置造成范围伤害。\u000b绝招可触发##地系印记#1020#。", + "Skill.14040000.2": "斯帕克拉在轮椅上休息,命令玩偶自动打击附近的目标,造成攻击力&Param1&x10范围地系绝招伤害。\u000b斯帕克拉醒来后再对目标发射「兔兔礼花炮」,造成攻击力&Param2&范围地系绝招伤害。\u000b绝招可触发##地系印记#1020#,造成攻击力&Param3&的范围地系印记伤害。", + "Skill.14070000.13": "临时数据", + "Skill.14070000.2": "临时数据", "Skill.14110000.1": "龙飞凤舞", "Skill.14110000.13": "挥舞毛笔,进行多段攻击。", "Skill.14110000.2": "挥舞毛笔,附加「墨汁」。\u000b一段:攻击力&Param1&火系普攻伤害\u000b二段:攻击力&Param2&火系普攻伤害\u000b三段:攻击力&Param3&x4火系普攻伤害\u000b四段:攻击力&Param4&x3火系普攻伤害\u000b五段:攻击力&Param5&火系普攻伤害", @@ -933,10 +933,10 @@ "Skill.8013501.2": "挥舞扫帚,进行多段攻击。", "Skill.8013502.1": "怪奇门扉", "Skill.8013502.2": "绘出法阵,从中不断召唤「提灯影灵」追踪目标并自爆。", - "Skill.8014001.1": "???", - "Skill.8014001.2": "???", - "Skill.8014002.1": "???", - "Skill.8014002.2": "???", + "Skill.8014001.1": "待定", + "Skill.8014001.2": "使用轮椅上的能量枪械,对目标高速发射水晶子弹。", + "Skill.8014002.1": "待定", + "Skill.8014002.2": "变形为「速射炮」形态,高频攻击敌人。", "Skill.8014101.1": "龙飞凤舞", "Skill.8014101.2": "挥舞毛笔,进行多段攻击。", "Skill.8014102.1": "赤焰除妖", diff --git a/data/language/zh_cn/startowerbookeventreward.json b/data/language/zh_cn/startowerbookeventreward.json index 393f0777..b13c4717 100644 --- a/data/language/zh_cn/startowerbookeventreward.json +++ b/data/language/zh_cn/startowerbookeventreward.json @@ -206,6 +206,15 @@ "StarTowerBookEventReward.13503.1": "以身入局(三)", "StarTowerBookEventReward.13503.2": "魔女的工作向来伴随着风险——但像雾语这样被点名追杀的情况还是很少见的。\n她那篇名为《传媒与能源——诺瓦的真相》的报道,仅仅只是稍稍揭开了一点点弗拉维奥和恩赐意志之间的公开秘密。\n可从此以后,她的新闻就再也没法被接收登报了;绯曈传讯也公开表示《魔女保护条例》将不再适用于雾语。\n对雾语来说,这次的以身入局最为彻底——她真的不再需要顾及什么版面、字数、截稿日了,只为自己兴趣去写报道就行。\n也不再需要整日都待在城里等待绯曈的发号施令了——荒野和星塔里,往往也有精彩的新闻值得一写。", "StarTowerBookEventReward.13503.3": "携带雾语通关3次星塔", + "StarTowerBookEventReward.14001.1": "魔王派(一)", + "StarTowerBookEventReward.14001.2": "那次技术大会后,斯帕克拉就推掉了一切订单,将魔王派的研发提到最高的优先级。毕竟,很少有机会能将这样一个符合自己审美的存在作为灵感,转变成一件有意思的发明。\n对了,魔王派这个名字,也是以那个人的“称谓”为基础取的——当然,如果熟知斯帕克拉的取名模式,便会知道这个所谓的灵感也掩盖不了她不擅长取名的事实:她所制造的每一个机器人,名字都由外形加一个‘派’字构成。", + "StarTowerBookEventReward.14001.3": "携带斯帕克拉通关1次星塔", + "StarTowerBookEventReward.14002.1": "魔王派(二)", + "StarTowerBookEventReward.14002.2": "终于到了魔王派投入测试的阶段。斯帕克拉将莱欧和布洛可拉出了黑名单,在无视了莱欧暴跳如雷的问候消息和布洛可发来的九十九个新需求的同时,邀请她们和自己组队攀爬星塔。\n“有意思。就用你的魔王派和我的嘀嗒蹦蹦叮当啪决一胜负吧!”星塔入口处,前来会合的莱欧仔细观察了一番斯帕克拉的新发明,代表自己的机器人给魔王派下了战书。\n“你的嘀嗒蹦蹦叮当啪那次连她的兔子派都没打过。”布洛可悠然地品了一口茶,给莱欧一记重拳。\n在给魔王派进行最后检修的斯帕克拉又火上浇油了一把,“它是辅助型机器人。连这个都看不出,我很怀疑你的水平,莱欧。”\n“啊啊啊啊啊可恶!你们给我等着,等着在星塔见识见识嘀嗒蹦蹦叮当啪的厉害!”\n\n成功刺激莱欧抢先进入星塔开路后,斯帕克拉和布洛可心照不宣地朝对方点了点头。", + "StarTowerBookEventReward.14002.3": "携带斯帕克拉通关2次星塔", + "StarTowerBookEventReward.14003.1": "魔王派(三)", + "StarTowerBookEventReward.14003.2": "星塔内。\n嘀嗒蹦蹦叮当啪的狂轰滥炸吸引了无数的星骸向斯帕克拉三人涌来。\n“确实是很厉害的诱饵型机器人。”斯帕克拉对嘀嗒蹦蹦叮当啪予以了肯定。\n接下来就看魔王派和兔子派的了。斯帕克拉继续无视了从莱欧处传来的“它才不是诱饵!它可是我无敌的最强型号炸弹人!”之类的大吼大叫,按下了魔王派的启动键。\n“测算开始。”人声从魔王派的内部传来,这是斯帕克拉专程找那个人录制的语音,为此她还特意加装了语音模块。只是可惜,目前魔王派在测算过程中暂时只能以电码的形式将结果传输给兔子派。\n“三点钟方向,四个小型星骸和一个中型星骸以10.44米每秒的速度靠近。”\n就这样,在滴滴嗒嗒的信号声中,兔子派歼灭了绝大多数星骸,比嘀嗒蹦蹦叮当啪多了四十三只。\n\n“你们二打一!这不公平!!”星塔内回响着莱欧的怒吼。", + "StarTowerBookEventReward.14003.3": "携带斯帕克拉通关3次星塔", "StarTowerBookEventReward.14101.1": "不要乱捡东西(一)", "StarTowerBookEventReward.14101.2": "早就听说星塔里什么都有。\n赤霞捡到了一个录像带,上面贴着一个标签,歪歪扭扭地写着“午夜○铃”,第三个字字迹模糊,已经看不出来是什么。\n这要怎么用呢?\n赤霞带着录像,走了几步,又在一个房间里找到了一个黑色的小方盒,上面有个缺口,看上去似乎正好能把录像带放进去。\n那就放进去吧?\n赤霞不做多想,在把录像带塞进去之后,小方盒在她背后的墙面上投影出了画面——原来是影戏。\n师父和师姐还有一段时间才会回来,于是赤霞找了个舒服的位置,开始观看这个影戏,过了一会,星塔里传出了赤霞震耳欲聋的尖叫声。\n“有‘鬼’啊——!”", "StarTowerBookEventReward.14101.3": "携带赤霞通关1次星塔", diff --git a/data/language/zh_cn/story.json b/data/language/zh_cn/story.json index 2317dc73..948228b8 100644 --- a/data/language/zh_cn/story.json +++ b/data/language/zh_cn/story.json @@ -376,7 +376,7 @@ "Story.808.4": "04", "Story.809.1": "生死不明", "Story.809.2": "片丝的疏忽,也足够让致命的洪流倒灌。", - "Story.809.4": "BE", + "Story.809.4": "终局", "Story.810.1": "念念不忘", "Story.810.2": "坠灭的枯叶,抽出了新芽。", "Story.810.4": "05A", @@ -385,13 +385,13 @@ "Story.811.4": "05B", "Story.812.1": "自异世界", "Story.812.2": "这注定是无法平账的死局。", - "Story.812.4": "BE", + "Story.812.4": "终局", "Story.813.1": "未竟之约", "Story.813.2": "你摸到的仅仅是最表层的截面。", - "Story.813.4": "BE", + "Story.813.4": "终局", "Story.814.1": "联合种业的救赎", "Story.814.2": "懦怯确实囚禁了灵魂,但希望没能还你自由。", - "Story.814.4": "BE", + "Story.814.4": "终局", "Story.815.1": "落花流水", "Story.815.2": "向你喊出那声问候。", "Story.815.4": "06", diff --git a/data/language/zh_cn/talent.json b/data/language/zh_cn/talent.json index 736fbe0e..7cb023e9 100644 --- a/data/language/zh_cn/talent.json +++ b/data/language/zh_cn/talent.json @@ -2474,116 +2474,116 @@ "Talent.1350574.2": "暗系伤害提升&Param1&", "Talent.1350580.1": "真相如你所愿", "Talent.1350580.2": "雾语召唤5个「影灵」后,后续雾语召唤的「影灵」仆从伤害提升&Param1&,持续&Param2&秒,该效果每&Param3&秒最多生效1次。", - "Talent.1400101.1": "???", - "Talent.1400101.2": "???", - "Talent.1400102.1": "???", - "Talent.1400102.2": "???", - "Talent.1400103.1": "???", - "Talent.1400103.2": "???", - "Talent.1400104.1": "???", - "Talent.1400104.2": "???", - "Talent.1400105.1": "???", - "Talent.1400105.2": "???", - "Talent.1400106.1": "???", - "Talent.1400106.2": "???", - "Talent.1400107.1": "???", - "Talent.1400107.2": "???", - "Talent.1400108.1": "???", - "Talent.1400108.2": "???", - "Talent.1400109.1": "???", - "Talent.1400109.2": "???", - "Talent.1400110.1": "???", - "Talent.1400110.2": "???", - "Talent.1400116.1": "???", - "Talent.1400116.2": "???", - "Talent.1400217.1": "???", - "Talent.1400217.2": "???", - "Talent.1400218.1": "???", - "Talent.1400218.2": "???", - "Talent.1400219.1": "???", - "Talent.1400219.2": "???", - "Talent.1400220.1": "???", - "Talent.1400220.2": "???", - "Talent.1400221.1": "???", - "Talent.1400221.2": "???", - "Talent.1400222.1": "???", - "Talent.1400222.2": "???", - "Talent.1400223.1": "???", - "Talent.1400223.2": "???", - "Talent.1400224.1": "???", - "Talent.1400224.2": "???", - "Talent.1400225.1": "???", - "Talent.1400225.2": "???", - "Talent.1400226.1": "???", - "Talent.1400226.2": "???", - "Talent.1400232.1": "???", - "Talent.1400232.2": "???", - "Talent.1400333.1": "???", - "Talent.1400333.2": "???", - "Talent.1400334.1": "???", - "Talent.1400334.2": "???", - "Talent.1400335.1": "???", - "Talent.1400335.2": "???", - "Talent.1400336.1": "???", - "Talent.1400336.2": "???", - "Talent.1400337.1": "???", - "Talent.1400337.2": "???", - "Talent.1400338.1": "???", - "Talent.1400338.2": "???", - "Talent.1400339.1": "???", - "Talent.1400339.2": "???", - "Talent.1400340.1": "???", - "Talent.1400340.2": "???", - "Talent.1400341.1": "???", - "Talent.1400341.2": "???", - "Talent.1400342.1": "???", - "Talent.1400342.2": "???", - "Talent.1400348.1": "???", - "Talent.1400348.2": "???", - "Talent.1400449.1": "???", - "Talent.1400449.2": "???", - "Talent.1400450.1": "???", - "Talent.1400450.2": "???", - "Talent.1400451.1": "???", - "Talent.1400451.2": "???", - "Talent.1400452.1": "???", - "Talent.1400452.2": "???", - "Talent.1400453.1": "???", - "Talent.1400453.2": "???", - "Talent.1400454.1": "???", - "Talent.1400454.2": "???", - "Talent.1400455.1": "???", - "Talent.1400455.2": "???", - "Talent.1400456.1": "???", - "Talent.1400456.2": "???", - "Talent.1400457.1": "???", - "Talent.1400457.2": "???", - "Talent.1400458.1": "???", - "Talent.1400458.2": "???", - "Talent.1400464.1": "???", - "Talent.1400464.2": "???", - "Talent.1400565.1": "???", - "Talent.1400565.2": "???", - "Talent.1400566.1": "???", - "Talent.1400566.2": "???", - "Talent.1400567.1": "???", - "Talent.1400567.2": "???", - "Talent.1400568.1": "???", - "Talent.1400568.2": "???", - "Talent.1400569.1": "???", - "Talent.1400569.2": "???", - "Talent.1400570.1": "???", - "Talent.1400570.2": "???", - "Talent.1400571.1": "???", - "Talent.1400571.2": "???", - "Talent.1400572.1": "???", - "Talent.1400572.2": "???", - "Talent.1400573.1": "???", - "Talent.1400573.2": "???", - "Talent.1400574.1": "???", - "Talent.1400574.2": "???", - "Talent.1400580.1": "???", - "Talent.1400580.2": "???", + "Talent.1400101.1": "攻击强化", + "Talent.1400101.2": "基础攻击提升&Param1&", + "Talent.1400102.1": "防御强化", + "Talent.1400102.2": "基础防御提升&Param1&", + "Talent.1400103.1": "生命强化", + "Talent.1400103.2": "基础生命提升&Param1&", + "Talent.1400104.1": "攻击强化", + "Talent.1400104.2": "攻击力提升&Param1&", + "Talent.1400105.1": "技能伤害提升", + "Talent.1400105.2": "技能伤害提升&Param1&", + "Talent.1400106.1": "攻击强化", + "Talent.1400106.2": "基础攻击提升&Param1&", + "Talent.1400107.1": "防御强化", + "Talent.1400107.2": "基础防御提升&Param1&", + "Talent.1400108.1": "生命强化", + "Talent.1400108.2": "基础生命提升&Param1&", + "Talent.1400109.1": "攻击强化", + "Talent.1400109.2": "攻击力提升&Param1&", + "Talent.1400110.1": "技能伤害提升", + "Talent.1400110.2": "技能伤害提升&Param1&", + "Talent.1400116.1": "天才工匠", + "Talent.1400116.2": "斯帕克拉触发##地系印记#1020#后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", + "Talent.1400217.1": "攻击强化", + "Talent.1400217.2": "基础攻击提升&Param1&", + "Talent.1400218.1": "防御强化", + "Talent.1400218.2": "基础防御提升&Param1&", + "Talent.1400219.1": "生命强化", + "Talent.1400219.2": "基础生命提升&Param1&", + "Talent.1400220.1": "攻击强化", + "Talent.1400220.2": "攻击力提升&Param1&", + "Talent.1400221.1": "技能伤害提升", + "Talent.1400221.2": "技能伤害提升&Param1&", + "Talent.1400222.1": "攻击强化", + "Talent.1400222.2": "基础攻击提升&Param1&", + "Talent.1400223.1": "防御强化", + "Talent.1400223.2": "基础防御提升&Param1&", + "Talent.1400224.1": "生命强化", + "Talent.1400224.2": "基础生命提升&Param1&", + "Talent.1400225.1": "攻击强化", + "Talent.1400225.2": "攻击力提升&Param1&", + "Talent.1400226.1": "技能伤害提升", + "Talent.1400226.2": "技能伤害提升&Param1&", + "Talent.1400232.1": "拉黑名单", + "Talent.1400232.2": "斯帕克拉造成伤害时,技能伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", + "Talent.1400333.1": "攻击强化", + "Talent.1400333.2": "基础攻击提升&Param1&", + "Talent.1400334.1": "防御强化", + "Talent.1400334.2": "基础防御提升&Param1&", + "Talent.1400335.1": "生命强化", + "Talent.1400335.2": "基础生命提升&Param1&", + "Talent.1400336.1": "攻击强化", + "Talent.1400336.2": "攻击力提升&Param1&", + "Talent.1400337.1": "技能伤害提升", + "Talent.1400337.2": "技能伤害提升&Param1&", + "Talent.1400338.1": "攻击强化", + "Talent.1400338.2": "基础攻击提升&Param1&", + "Talent.1400339.1": "防御强化", + "Talent.1400339.2": "基础防御提升&Param1&", + "Talent.1400340.1": "生命强化", + "Talent.1400340.2": "基础生命提升&Param1&", + "Talent.1400341.1": "攻击强化", + "Talent.1400341.2": "攻击力提升&Param1&", + "Talent.1400342.1": "技能伤害提升", + "Talent.1400342.2": "技能伤害提升&Param1&", + "Talent.1400348.1": "发明蓝图", + "Talent.1400348.2": "斯帕克拉施放技能时,攻击力提升&Param1&,持续&Param2&秒。", + "Talent.1400449.1": "攻击强化", + "Talent.1400449.2": "基础攻击提升&Param1&", + "Talent.1400450.1": "防御强化", + "Talent.1400450.2": "基础防御提升&Param1&", + "Talent.1400451.1": "生命强化", + "Talent.1400451.2": "基础生命提升&Param1&", + "Talent.1400452.1": "攻击强化", + "Talent.1400452.2": "攻击力提升&Param1&", + "Talent.1400453.1": "技能伤害提升", + "Talent.1400453.2": "技能伤害提升&Param1&", + "Talent.1400454.1": "攻击强化", + "Talent.1400454.2": "基础攻击提升&Param1&", + "Talent.1400455.1": "防御强化", + "Talent.1400455.2": "基础防御提升&Param1&", + "Talent.1400456.1": "生命强化", + "Talent.1400456.2": "基础生命提升&Param1&", + "Talent.1400457.1": "攻击强化", + "Talent.1400457.2": "攻击力提升&Param1&", + "Talent.1400458.1": "技能伤害提升", + "Talent.1400458.2": "技能伤害提升&Param1&", + "Talent.1400464.1": "童话中的朋友", + "Talent.1400464.2": "任意角色对目标附加##地系印记#1020#后,斯帕克拉地系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", + "Talent.1400565.1": "攻击强化", + "Talent.1400565.2": "基础攻击提升&Param1&", + "Talent.1400566.1": "防御强化", + "Talent.1400566.2": "基础防御提升&Param1&", + "Talent.1400567.1": "生命强化", + "Talent.1400567.2": "基础生命提升&Param1&", + "Talent.1400568.1": "攻击强化", + "Talent.1400568.2": "攻击力提升&Param1&", + "Talent.1400569.1": "技能伤害提升", + "Talent.1400569.2": "技能伤害提升&Param1&", + "Talent.1400570.1": "攻击强化", + "Talent.1400570.2": "基础攻击提升&Param1&", + "Talent.1400571.1": "防御强化", + "Talent.1400571.2": "基础防御提升&Param1&", + "Talent.1400572.1": "生命强化", + "Talent.1400572.2": "基础生命提升&Param1&", + "Talent.1400573.1": "攻击强化", + "Talent.1400573.2": "攻击力提升&Param1&", + "Talent.1400574.1": "技能伤害提升", + "Talent.1400574.2": "技能伤害提升&Param1&", + "Talent.1400580.1": "盒中的童谣", + "Talent.1400580.2": "斯帕克拉对精英及以上目标造成的地系伤害提升&Param1&。", "Talent.1410101.1": "攻击强化", "Talent.1410101.2": "基础攻击提升&Param1&", "Talent.1410102.1": "防御强化", diff --git a/data/language/zh_cn/talentgroup.json b/data/language/zh_cn/talentgroup.json index cf939193..4930b390 100644 --- a/data/language/zh_cn/talentgroup.json +++ b/data/language/zh_cn/talentgroup.json @@ -144,11 +144,11 @@ "TalentGroup.13903.1": "???", "TalentGroup.13904.1": "???", "TalentGroup.13905.1": "???", - "TalentGroup.14001.1": "???", - "TalentGroup.14002.1": "???", - "TalentGroup.14003.1": "???", - "TalentGroup.14004.1": "???", - "TalentGroup.14005.1": "???", + "TalentGroup.14001.1": "天才工匠", + "TalentGroup.14002.1": "拉黑名单", + "TalentGroup.14003.1": "发明蓝图", + "TalentGroup.14004.1": "童话中的朋友", + "TalentGroup.14005.1": "盒中的童谣", "TalentGroup.14101.1": "烈火秘卷", "TalentGroup.14102.1": "离火燎原", "TalentGroup.14103.1": "得天独厚", diff --git a/data/language/zh_cn/title.json b/data/language/zh_cn/title.json index c997ac78..e54de4fe 100644 --- a/data/language/zh_cn/title.json +++ b/data/language/zh_cn/title.json @@ -23,6 +23,8 @@ "Title.29.1": "冷酷", "Title.3.1": "空白", "Title.30.1": "老师", + "Title.31.1": "冠军", + "Title.32.1": "工匠", "Title.4.1": "旅人", "Title.5.1": "雏菊", "Title.6.1": "管家", diff --git a/data/language/zh_cn/topbar.json b/data/language/zh_cn/topbar.json index 6bedd877..be5dd683 100644 --- a/data/language/zh_cn/topbar.json +++ b/data/language/zh_cn/topbar.json @@ -8,6 +8,8 @@ "TopBar.ActivityLevelsSelectPanel_10105.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_10106.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_10107.1": "战斗关卡", + "TopBar.ActivityLevelsSelectPanel_10108.1": "战斗关卡", + "TopBar.ActivityLevelsSelectPanel_11100.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_20101.1": "战斗关卡", "TopBar.ActivityLevelsSelectPanel_20102.1": "战斗关卡", "TopBar.ActivityList.1": "活动", @@ -39,9 +41,11 @@ "TopBar.CookieBoardPanel.1": "甜心梦工坊", "TopBar.CookieBoardPanel_400004.1": "甜心梦工坊", "TopBar.CookieBoardPanel_400006.1": "甜心梦工坊", + "TopBar.CookieBoardPanel_400010.1": "甜心梦工坊", "TopBar.CookieGamePanel.1": "甜心梦工坊", "TopBar.CookieGamePanel_400004.1": "甜心梦工坊", "TopBar.CookieGamePanel_400006.1": "甜心梦工坊", + "TopBar.CookieGamePanel_400010.1": "甜心梦工坊", "TopBar.CookieQuestPanel.1": "工坊考核", "TopBar.Crafting.1": "材料合成", "TopBar.DailyInstanceLevelSelect.1": "基础试炼", @@ -64,14 +68,18 @@ "TopBar.InfinityTowerSelectTower.1": "心危擂台", "TopBar.JointDrillBuildList_510001.1": "出战配置", "TopBar.JointDrillBuildList_510003.1": "出战配置", + "TopBar.JointDrillBuildList_510005.1": "出战配置", "TopBar.JointDrillLevelSelect_510001.1": "终焉绝响", "TopBar.JointDrillLevelSelect_510003.1": "终焉绝响", + "TopBar.JointDrillLevelSelect_510005.1": "终焉绝响", "TopBar.JointDrillRanking_510001.1": "终焉绝响排行榜", "TopBar.JointDrillRanking_510003.1": "终焉绝响排行榜", + "TopBar.JointDrillRanking_510005.1": "终焉绝响排行榜", "TopBar.LevelMenu.1": "旅行", "TopBar.Mail.1": "邮件", "TopBar.Main_10103.1": "活动", "TopBar.Main_10107.1": "活动", + "TopBar.Main_10108.1": "活动", "TopBar.Mainline.1": "旅行故事", "TopBar.MainlineEx.1": "主线剧情", "TopBar.MainlineFormation.1": "编队", @@ -83,9 +91,11 @@ "TopBar.MiningGameGuidePanel_400002.1": "宝藏图鉴", "TopBar.MiningGameGuidePanel_400003.1": "回收清单", "TopBar.MiningGameGuidePanel_400007.1": "宝藏图鉴", + "TopBar.MiningGameGuidePanel_400011.1": "宝藏图鉴", "TopBar.MiningGame_400002.1": "幸运寻宝铲", "TopBar.MiningGame_400003.1": "幸运寻宝铲", "TopBar.MiningGame_400007.1": "幸运寻宝铲", + "TopBar.MiningGame_400011.1": "幸运寻宝铲", "TopBar.OurRegimentThemePanel.1": "活动", "TopBar.PenguinCardLevel.1": "命运星牌局", "TopBar.PostalStory.1": "剧情故事", @@ -111,6 +121,8 @@ "TopBar.Shop_10105.1": "活动商店", "TopBar.Shop_10106.1": "活动商店", "TopBar.Shop_10107.1": "活动商店", + "TopBar.Shop_10108.1": "活动商店", + "TopBar.Shop_11100.1": "活动商店", "TopBar.Shop_20101.1": "活动商店", "TopBar.Shop_20102.1": "活动商店", "TopBar.Shop_30101.1": "活动商店", @@ -135,6 +147,8 @@ "TopBar.SwimTask.1": "活动任务", "TopBar.SwimTheme.1": "活动", "TopBar.SwimThemeStory.1": "剧情故事", + "TopBar.SwimThemeStory_11100.1": "剧情故事", + "TopBar.SwimTheme_11100.1": "活动", "TopBar.Task_10101.1": "活动任务", "TopBar.Task_10102.1": "活动任务", "TopBar.Task_10103.1": "活动任务", @@ -142,10 +156,13 @@ "TopBar.Task_10105.1": "活动任务", "TopBar.Task_10106.1": "活动任务", "TopBar.Task_10107.1": "活动任务", + "TopBar.Task_10108.1": "活动任务", + "TopBar.Task_11100.1": "活动任务", "TopBar.Task_20101.1": "活动任务", "TopBar.Task_20102.1": "活动任务", "TopBar.Task_30101.1": "活动任务", "TopBar.Task_30102.1": "活动任务", + "TopBar.TechStory.1": "剧情故事", "TopBar.ThrowGiftPanel.1": "豪礼抛物线", "TopBar.ThrowGiftPanel_400009.1": "豪礼抛物线", "TopBar.TowerDefenseCharacterDetailPanel.1": "角色详情", diff --git a/data/language/zh_cn/towerdefensecharacter.json b/data/language/zh_cn/towerdefensecharacter.json index 32fefcaf..ae04d72a 100644 --- a/data/language/zh_cn/towerdefensecharacter.json +++ b/data/language/zh_cn/towerdefensecharacter.json @@ -16,7 +16,7 @@ "TowerDefenseCharacter.8013399.1": "夏花", "TowerDefenseCharacter.8013401.1": "冬香", "TowerDefenseCharacter.8013501.1": "雾语", - "TowerDefenseCharacter.8014001.1": "???", + "TowerDefenseCharacter.8014001.1": "斯帕克拉", "TowerDefenseCharacter.8014101.1": "赤霞", "TowerDefenseCharacter.8014301.1": "风影", "TowerDefenseCharacter.8015601.1": "小禾" diff --git a/data/language/zh_cn/towerdefensepotential.json b/data/language/zh_cn/towerdefensepotential.json index 813abeac..37603f8b 100644 --- a/data/language/zh_cn/towerdefensepotential.json +++ b/data/language/zh_cn/towerdefensepotential.json @@ -153,17 +153,17 @@ "TowerDefensePotential.1350105.1": "攻击力", "TowerDefensePotential.1350106.1": "攻击速度", "TowerDefensePotential.1350107.1": "技能充能", - "TowerDefensePotential.1400101.1": "???", - "TowerDefensePotential.1400101.2": "???", - "TowerDefensePotential.1400102.1": "???", - "TowerDefensePotential.1400102.2": "???", - "TowerDefensePotential.1400103.1": "???", - "TowerDefensePotential.1400103.2": "???", - "TowerDefensePotential.1400104.1": "???", - "TowerDefensePotential.1400104.2": "???", - "TowerDefensePotential.1400105.1": "???", - "TowerDefensePotential.1400106.1": "???", - "TowerDefensePotential.1400107.1": "???", + "TowerDefensePotential.1400101.1": "待定", + "TowerDefensePotential.1400101.2": "「速射炮」形态下,每间隔一段时间便会进行1次快速连射。", + "TowerDefensePotential.1400102.1": "待定", + "TowerDefensePotential.1400102.2": "技能变为进入「坦克」形态,射速降低,但攻击命中时会造成大范围伤害。", + "TowerDefensePotential.1400103.1": "待定", + "TowerDefensePotential.1400103.2": "触发变形后,造成伤害时对目标附加「晶体附着」,累积一定层数后使其「结晶化」:短暂眩晕并在受到斯帕克拉攻击时额外附加伤害。", + "TowerDefensePotential.1400104.1": "待定", + "TowerDefensePotential.1400104.2": "「坦克」状态下,每次射击时还会对前方释放扇形能量,造成伤害并推动目标。", + "TowerDefensePotential.1400105.1": "攻击力", + "TowerDefensePotential.1400106.1": "攻击力", + "TowerDefensePotential.1400107.1": "技能充能", "TowerDefensePotential.1410101.1": "挥毫焚墨", "TowerDefensePotential.1410101.2": "施放技能后赤霞攻击力提升,持续一段时间。", "TowerDefensePotential.1410102.1": "长虹焰阵", diff --git a/data/language/zh_cn/trialcharacter.json b/data/language/zh_cn/trialcharacter.json index 8fd72cbc..442fd6d6 100644 --- a/data/language/zh_cn/trialcharacter.json +++ b/data/language/zh_cn/trialcharacter.json @@ -62,7 +62,8 @@ "TrialCharacter.13501.1": "雾语", "TrialCharacter.136.1": "???", "TrialCharacter.13601.1": "???", - "TrialCharacter.14001.1": "???", + "TrialCharacter.140.1": "斯帕克拉", + "TrialCharacter.14001.1": "斯帕克拉", "TrialCharacter.141.1": "赤霞", "TrialCharacter.14101.1": "赤霞", "TrialCharacter.142.1": "珂赛特", @@ -108,7 +109,7 @@ "TrialCharacter.200831.1": "火垂", "TrialCharacter.200841.1": "火垂", "TrialCharacter.200851.1": "尘沙", - "TrialCharacter.200861.1": "???", + "TrialCharacter.200861.1": "斯帕克拉", "TrialCharacter.20101.1": "尘沙", "TrialCharacter.20102.1": "鸢尾", "TrialCharacter.20103.1": "琥珀", diff --git a/data/language/zh_cn/uitext.json b/data/language/zh_cn/uitext.json index 23453d08..3c94188a 100644 --- a/data/language/zh_cn/uitext.json +++ b/data/language/zh_cn/uitext.json @@ -60,7 +60,7 @@ "UIText.ActivityLevels_Adventure.1": "挑战", "UIText.ActivityLevels_Explore.1": "普通", "UIText.ActivityLevels_Hard.1": "星坠", - "UIText.ActivityLevels_HardCommon.1": "绝境", + "UIText.ActivityLevels_HardCommon.1": "超载", "UIText.ActivityLevels_Lock_Avg.1": "阅读剧情故事 {0} 解锁", "UIText.ActivityLevels_Lock_Day.1": "待开放", "UIText.ActivityLevels_Lock_DayHourOpen.1": "{0}天{1}小时后解锁", @@ -2202,7 +2202,7 @@ "UIText.PenguinCard_Btn_Giveup.1": "终止挑战", "UIText.PenguinCard_Btn_NextRound.1": "发 牌", "UIText.PenguinCard_Btn_NextTurn.1": "回合开始", - "UIText.PenguinCard_Btn_Quest.1": "任务", + "UIText.PenguinCard_Btn_Quest.1": "奖励", "UIText.PenguinCard_Btn_Receive.1": "领 取", "UIText.PenguinCard_Btn_Restart.1": "重新开始", "UIText.PenguinCard_Btn_Roll.1": "刷新", @@ -2404,6 +2404,7 @@ "UIText.Potential_Preselection_Share_Suc.1": "队伍编码已保存,请复制分享", "UIText.Potential_Preselection_UnSave_Tip.1": "当前具有未保存的改动,是否放弃编辑?", "UIText.Potential_Preselection_Use.1": "使 用", + "UIText.Potential_Recommend_Show.1": "显示推荐", "UIText.Potential_Select_Confirm.1": "拿 走", "UIText.Potential_Select_Title.1": "队伍等级提升至{0}级", "UIText.Potential_Special.1": "核心潜能", diff --git a/data/language/zh_cn/vampiresurvivor.json b/data/language/zh_cn/vampiresurvivor.json index dfcb97f8..8cac199d 100644 --- a/data/language/zh_cn/vampiresurvivor.json +++ b/data/language/zh_cn/vampiresurvivor.json @@ -63,5 +63,8 @@ "VampireSurvivor.309.3": "区域二", "VampireSurvivor.310.1": "怒骸狂猎 第10期", "VampireSurvivor.310.2": "区域一", - "VampireSurvivor.310.3": "区域二" + "VampireSurvivor.310.3": "区域二", + "VampireSurvivor.311.1": "怒骸狂猎 第11期", + "VampireSurvivor.311.2": "区域一", + "VampireSurvivor.311.3": "区域二" } \ No newline at end of file diff --git a/data/language/zh_cn/word.json b/data/language/zh_cn/word.json index 5a18e43c..26ce8a5c 100644 --- a/data/language/zh_cn/word.json +++ b/data/language/zh_cn/word.json @@ -229,10 +229,10 @@ "Word.4031.2": "火垂施放援护技后进入的近战攻击形态,挥舞巨剑、发射飞刃打击目标,持续一段时间。", "Word.4032.1": "雪崩", "Word.4032.2": "火垂随身携带的作战单位,平时待机模式跟随火垂,在火垂需要时,变型为多种战斗形态,攻击火垂的目标。", - "Word.4033.1": "??", - "Word.4033.2": "??", - "Word.4034.1": "??", - "Word.4034.2": "??", + "Word.4033.1": "兔兔大开口模式", + "Word.4033.2": "斯帕克拉点按主控技后进入的慢速攻击形态,造成范围伤害,持续一段时间。", + "Word.4034.1": "兔兔速射模式", + "Word.4034.2": "斯帕克拉长按主控技后进入的快速攻击形态,造成多段伤害,持续一段时间。", "Word.45.1": "能量上限", "Word.45.2": "积累能量达到上限时,即可释放角色绝招", "Word.4500.1": "战斗关卡通用", diff --git a/lua/game/adventure/startower/startowerleveldata.lua b/lua/game/adventure/startower/startowerleveldata.lua index 9a2ade99..153b86ed 100644 --- a/lua/game/adventure/startower/startowerleveldata.lua +++ b/lua/game/adventure/startower/startowerleveldata.lua @@ -10,6 +10,7 @@ local ModuleManager = require("GameCore.Module.ModuleManager") local SDKManager = CS.SDKManager.Instance local AttrConfig = require("GameCore.Common.AttrConfig") local Actor2DManager = require("Game.Actor2D.Actor2DManager") +local LocalData = require("GameCore.Data.LocalData") local mapProcCtrl = { [GameEnum.starTowerRoomType.BattleRoom] = "BattleRoom", [GameEnum.starTowerRoomType.EliteBattleRoom] = "BattleRoom", @@ -2433,13 +2434,28 @@ function StarTowerLevelData:ReBattle() NovaAPI.DispatchEventWithData("Level_Restart", nil, {}) safe_call_cs_func(CS.AdventureModuleHelper.LevelStateChanged, false) end -function StarTowerLevelData:GetRecommondPotential(tbPotentialData) - local tbPotential = {} - for _, mapData in ipairs(tbPotentialData) do - table.insert(tbPotential, mapData.Id) +function StarTowerLevelData:IsPreselectionData() + return self.mapPreselectionData ~= nil +end +function StarTowerLevelData:GetPotenRecommendStatus() + local bPotentialRecommend = false + local ispreSelect = PlayerData.StarTower:IsPreselectionData() + if not ispreSelect then + return bPotentialRecommend, ispreSelect end + local bPotentialRecommend = true + local bPa = LocalData.GetPlayerLocalData("PotentialAllSwitchRecomm") + if nil ~= bPa then + bPotentialRecommend = bPa + else + local nState = ConfigTable.GetConfigNumber("PotentialAllSwitchRecomm") + bPotentialRecommend = nState == 1 + end + return bPotentialRecommend, true +end +function StarTowerLevelData:GetRecommendList(tbPotential) + local tbRecommend = {} if self.mapPreselectionData ~= nil then - local tbRecommend = {} for k, v in ipairs(self.mapPreselectionData.tbCharPotential) do if k == 1 then if self.tbTeam[k] == v.nCharId then @@ -2463,6 +2479,16 @@ function StarTowerLevelData:GetRecommondPotential(tbPotentialData) end end end + end + return tbRecommend +end +function StarTowerLevelData:GetRecommondPotential(tbPotentialData) + local tbPotential = {} + for _, mapData in ipairs(tbPotentialData) do + table.insert(tbPotential, mapData.Id) + end + if self.mapPreselectionData ~= nil then + local tbRecommend = self:GetRecommendList(tbPotential) return tbRecommend end local ret = {} diff --git a/lua/game/codegen/game_enum_define.lua b/lua/game/codegen/game_enum_define.lua index b13caeaa..2119d3be 100644 --- a/lua/game/codegen/game_enum_define.lua +++ b/lua/game/codegen/game_enum_define.lua @@ -745,7 +745,8 @@ GameEnum.activityQuestCompleteCond = { ActivityGoldenSpyAccCompleteTask = 147, ActivityGoldenSpyAccUseSkill = 148, ActivityPenguinCardClearScore = 149, - ActivityPenguinCardClearStar = 150 + ActivityPenguinCardClearStar = 150, + ActivityPenguinCardTotalScore = 151 } GameEnum.chatCond = { CharacterAcquire = 5, @@ -1845,7 +1846,8 @@ GameEnum.activityType = { PenguinCard = 18, ThrowGift = 19, GoldenSpy = 20, - Double = 21 + Double = 21, + HistoryStory = 22 } GameEnum.activityOpenType = { None = 0, diff --git a/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua b/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua index 761644a5..981597b4 100644 --- a/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua +++ b/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua @@ -121,7 +121,7 @@ function PostalStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranchIndex) NovaAPI.SetTMPText(txtComplete, ConfigTable.GetUIText("RoguelikeBuild_Manage_FilterPass")) local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId) local isReaded = ActivityAvgData:IsStoryReaded(storyId) - local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId) + local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId, self.nActId) local nIndex = 0 if isUnlock then nIndex = bBranch and BRANCH_GRID_INDEX or gridIndex diff --git a/lua/game/ui/activitytheme/10107/story/viewfinderstoryctrl.lua b/lua/game/ui/activitytheme/10107/story/viewfinderstoryctrl.lua index fafe989c..4167b2f6 100644 --- a/lua/game/ui/activitytheme/10107/story/viewfinderstoryctrl.lua +++ b/lua/game/ui/activitytheme/10107/story/viewfinderstoryctrl.lua @@ -125,7 +125,7 @@ function ViewfinderStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranchIn NovaAPI.SetTMPText(txtComplete, ConfigTable.GetUIText("RoguelikeBuild_Manage_FilterPass")) local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId) local isReaded = ActivityAvgData:IsStoryReaded(storyId) - local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId) + local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId, self.nActId) local nIndex = 0 if isUnlock then nIndex = bBranch and BRANCH_GRID_INDEX or gridIndex diff --git a/lua/game/ui/activitytheme/10108/activitylevels/activitylevelsselectctrl.lua b/lua/game/ui/activitytheme/10108/activitylevels/activitylevelsselectctrl.lua index 3d1b6fb8..e66e97a6 100644 --- a/lua/game/ui/activitytheme/10108/activitylevels/activitylevelsselectctrl.lua +++ b/lua/game/ui/activitytheme/10108/activitylevels/activitylevelsselectctrl.lua @@ -212,7 +212,7 @@ function ActivityLevelsSelectCtrl:Awake() end function ActivityLevelsSelectCtrl:OnEnable() self.isOpenLvMsg = false - self:ShowBossInfo(false) + self:ShowBossInfo(false, true) self.timeTab = {} EventManager.Hit(EventId.SetTransition) self.SelectTogPreLvLock = nil @@ -437,10 +437,10 @@ end function ActivityLevelsSelectCtrl:OnBtnClick_CloseBossInfo() self._mapNode.rtBossAni:Play("rtBoss_out") self:AddTimer(1, 0.2, function() - self:ShowBossInfo(false) + self:ShowBossInfo(false, false) end, true, true, true) end -function ActivityLevelsSelectCtrl:ShowBossInfo(isShow) +function ActivityLevelsSelectCtrl:ShowBossInfo(isShow, isOnEnable) self.isOpenLvMsg = isShow self._mapNode.rtBoss:SetActive(isShow) self._mapNode.btnCloseBg.gameObject:SetActive(isShow) @@ -448,7 +448,7 @@ function ActivityLevelsSelectCtrl:ShowBossInfo(isShow) self.SelectObj:SetDefault(false) self.SelectObj = nil end - if not isShow then + if not isShow and not isOnEnable then local isFour = self.currentTypeLvCount == 4 local tmpPadding = isFour and fourLvGroupPadding or twelveLvGroupPadding if isFour then @@ -698,7 +698,7 @@ function ActivityLevelsSelectCtrl:RefreshInstanceInfo(nType, nHard, isInit) end end if self._mapNode.rtBoss.activeSelf == false then - self:ShowBossInfo(true) + self:ShowBossInfo(true, false) self:AddTimer(1, 0.2, function() self._mapNode.rtBossAni:Play("rtBoss_in") end, true, true, true) diff --git a/lua/game/ui/activitytheme/10108/story/techstoryctrl.lua b/lua/game/ui/activitytheme/10108/story/techstoryctrl.lua index 4f438bb6..7adad2cb 100644 --- a/lua/game/ui/activitytheme/10108/story/techstoryctrl.lua +++ b/lua/game/ui/activitytheme/10108/story/techstoryctrl.lua @@ -94,13 +94,13 @@ function TechStoryCtrl:RefreshPanel() self:RefreshPersonality() end function TechStoryCtrl:RefreshPersonality() - local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nChapterId) + local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nActId) local personalityId = cfg.PersonalityId self._mapNode.goPersonalityRoot:SetActive(0 < personalityId) if personalityId <= 0 then return end - local tbRetPercent, sTitle, sFace, tbPData, nTotalCount, sHead = PlayerData.ActivityAvg:CalcPersonality(personalityId, self.nChapterId, true) + local tbRetPercent, sTitle, sFace, tbPData, nTotalCount, sHead = PlayerData.ActivityAvg:CalcPersonality(personalityId, self.nChapterId) NovaAPI.SetPersonalityRing(self._mapNode.goPersonality, tbRetPercent) NovaAPI.SetTMPText(self._mapNode.txtCharName, sTitle) NovaAPI.SetTMPText(self._mapNode.txtPersonalityPercent[1], math.floor(tbRetPercent[1] * 100) .. "%") @@ -167,7 +167,7 @@ function TechStoryCtrl:RefreshGridInfo(grid, gridIndex) NovaAPI.SetTMPText(txtComplete, ConfigTable.GetUIText("RoguelikeBuild_Manage_FilterPass")) local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId) local isReaded = ActivityAvgData:IsStoryReaded(storyId) - local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId) + local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId, self.nActId) NovaAPI.CtrlDotweenAnimation(dotweenGear, isUnlock and bOpen and 1 or 0) imgStory.gameObject:SetActive(true) if bOpen and isUnlock then diff --git a/lua/game/ui/activitytheme/11100/activityswim_11100ctrl.lua b/lua/game/ui/activitytheme/11100/activityswim_11100ctrl.lua index af63bb69..38b55f63 100644 --- a/lua/game/ui/activitytheme/11100/activityswim_11100ctrl.lua +++ b/lua/game/ui/activitytheme/11100/activityswim_11100ctrl.lua @@ -148,7 +148,7 @@ function ActivitySwimCtrl:OnBtnClick_Go() if actGroupCfg ~= nil then if actGroupCfg.TransitionId ~= nil and actGroupCfg.TransitionId > 0 then local callback = function() - EventManager.Hit(EventId.OpenPanel, PanelId.SwimTheme, actGroupCfg.Id) + EventManager.Hit(EventId.OpenPanel, PanelId.SwimTheme_11100, actGroupCfg.Id) end EventManager.Hit(EventId.SetTransition, actGroupCfg.TransitionId, callback) else diff --git a/lua/game/ui/activitytheme/11100/story/swimthemestory_11100ctrl.lua b/lua/game/ui/activitytheme/11100/story/swimthemestory_11100ctrl.lua index f8ea26fd..adf9ed98 100644 --- a/lua/game/ui/activitytheme/11100/story/swimthemestory_11100ctrl.lua +++ b/lua/game/ui/activitytheme/11100/story/swimthemestory_11100ctrl.lua @@ -86,7 +86,7 @@ function SwimThemeStory_11100Ctrl:RefreshDate() NovaAPI.SetTMPText(self._mapNode.txtActivityDate, dateStr) end function SwimThemeStory_11100Ctrl:RefreshPersonality() - local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nChapterId) + local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nActId) local personalityId = cfg.PersonalityId self._mapNode.goPersonalityRoot:SetActive(0 < personalityId) if personalityId <= 0 then @@ -135,7 +135,7 @@ function SwimThemeStory_11100Ctrl:OnRefreshGrid(grid, index) local reddot = RootNode:Find("RedDot") local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId) local isReaded = ActivityAvgData:IsStoryReaded(storyId) - local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId) + local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId, self.nActId) local isFullUnlock = isUnlock and bOpen goUnlock.gameObject:SetActive(isFullUnlock) goComplete.gameObject:SetActive(isReaded and bOpen) diff --git a/lua/game/ui/activitytheme/11100/swimtheme_11100ctrl.lua b/lua/game/ui/activitytheme/11100/swimtheme_11100ctrl.lua index e8f9c730..df85a919 100644 --- a/lua/game/ui/activitytheme/11100/swimtheme_11100ctrl.lua +++ b/lua/game/ui/activitytheme/11100/swimtheme_11100ctrl.lua @@ -116,7 +116,8 @@ SwimTheme_11100Ctrl._mapNodeConfig = { txtTaskProgressEnd = {sComponentName = "TMP_Text"}, redDotEntrance2 = {}, storyRedDot = {}, - reddotLevel = {} + reddotLevel = {}, + imgRemaineTime = {} } SwimTheme_11100Ctrl._mapEventConfig = {} SwimTheme_11100Ctrl._mapRedDotConfig = {} @@ -211,6 +212,7 @@ function SwimTheme_11100Ctrl:RefreshTime() end end self._mapNode.imgEnd:SetActive(not bOpen) + self._mapNode.imgRemaineTime.gameObject:SetActive(bOpen) local nOpenMonth, nOpenDay, nEndMonth, nEndDay, nOpenYear, nEndYear = self.SwimThemeData:GetActGroupDate() local strOpenDay = string.format("%d", nOpenDay) local strEndDay = string.format("%d", nEndDay) diff --git a/lua/game/ui/activitytheme/20101/story/christmasstoryctrl.lua b/lua/game/ui/activitytheme/20101/story/christmasstoryctrl.lua index 4a3eff2e..d5185082 100644 --- a/lua/game/ui/activitytheme/20101/story/christmasstoryctrl.lua +++ b/lua/game/ui/activitytheme/20101/story/christmasstoryctrl.lua @@ -201,7 +201,7 @@ function ChristmasStoryCtrl:RefreshStoryNode(goNode, index, isBranch, callback) local animator = animRoot:GetComponent("Animator") local goOpen = animRoot.transform:Find("goOpen") local goUnOpen = isBranch == false and goNode.transform:Find("goUnOpen") or goNode.transform.parent:Find("goUnOpen") - local bOpen, nOpenTime = actAvgData:IsOpen(avgId) + local bOpen, nOpenTime = actAvgData:IsOpen(avgId, self.nActId) btnStoryNode.gameObject:SetActive(true) goOpen.gameObject:SetActive(bOpen) goUnOpen.gameObject:SetActive(not bOpen) @@ -367,7 +367,7 @@ function ChristmasStoryCtrl:RefreshNeedHideNode() for i = 1, #self.tbStoryNode do local goNode = self.tbStoryNode[i] local avgId = goNode.node.name - local bOpen = actAvgData:IsOpen(avgId) + local bOpen = actAvgData:IsOpen(avgId, self.nActId) local avgCfg = actAvgData:GetStoryCfgData(avgId) local isUnlock = actAvgData:IsUnlock(avgCfg.ConditionId) local bShowTimelock = false diff --git a/lua/game/ui/avg/_cn/config/cg_140_01.lua b/lua/game/ui/avg/_cn/config/cg_140_01.lua new file mode 100644 index 00000000..dbd9a563 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_140_01.lua @@ -0,0 +1,6797 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "斯帕克拉的烦恼 上", + "天才发明家竟意外陷入瓶颈期,我该去哪里寻找新的灵感?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "叮铃铃铃铃铃铃铃!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯嗯……唔……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "叮铃铃铃铃铃铃铃!铃铃铃铃铃铃铃!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔喵唔喵……==W==再睡5分钟……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "17", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇啊啊啊啊啊啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好痛……什、什么东西?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_510", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "闹钟?!罪魁祸首就是这家伙吗……!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "buman", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "底座上竟然还装了弹簧。这分明是为了把叫不醒的人强行揍醒……这个设计也太不合常理了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "………==W==不过,这么一折腾也完全清醒了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "今天毕竟是接下委托的第一天……绝对不能一不小心睡过头了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为从今天开始,我就是——==W==斯帕克拉的“==SEX19==”了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "两天前", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "140" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "斯帕克拉向你发送了一个地址", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "我现在,在这个地方", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "接下来一段时间,兔子派要做定期维护,暂停使用", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "所以,有件事想请你帮忙", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "委托内容和报酬呢?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "我希望你能代替兔子派来做我的==SEX19==", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "报酬是日薪三十万朵拉,包吃包住", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "==PLAYER_NAME==,接不接?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "明天就来报道,保证完成任务!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "三十万朵拉……呵呵,一定要严肃对待工作。==W==先让斯帕克拉见识见识我的拿手料理,烤吐司吧!早晨餐桌上可不能缺了这个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_exclamation", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "烤箱……应该是这台机器吧。==W==好,启动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "五分钟后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_277", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "叮——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_3s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇?!为、为什么烤箱里会喷出彩带?!烤个面包而已,这也太夸张了吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哈啊~==W==料理做完了当然值得庆祝一下。而且这个功能还可以给厨师提供情绪价值……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "做饭也是一种创作,不可以小看每一道菜背后的辛苦哦……==W==哈啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那个……斯帕克拉?==W==你的脸色很差哦。要不要再去睡一会儿?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哈啊……没关系。==W==已经是该起床的时间了……而且我还闻到了烤吐司的香味……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……==W==是吗,最近工作任务这么重啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唉,最近魔王派的设计遭遇瓶颈了,我一直在纠结,夜里也没怎么睡好呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "魔王派……==W==斯帕克拉之前好像说过,正在开发一款以我为原型的爬塔辅助机关人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过你居然也有瓶颈期啊。在我的眼里,你好像永远不会有瓶颈呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀,或许是因为最近满脑子都想着魔王派,反倒没有了新的进展……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好吧……发明的事我也帮不上忙。不如先吃早饭吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_111_005", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嚼嚼嚼嚼……==W==嗯,今天的味道也是一绝!==W==怎么样斯帕克拉,我倾注心血烤好的吐司,味道如何?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.5, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嚼……嚼……==W==嗯……很好吃呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "吃、吃了我的吐司竟然还是没精神……==W==再这样下去,三十万朵拉的日薪我受之有愧啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_005", + nil, + nil, + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唉……还是提不起劲来啊。事到如今,只能做那件事了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "魔王。能过来一下吗?==W==对,坐在我旁边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?要我坐在这里吗?", + 0, + nil, + nil, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "不对不对。再~~靠近一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.7, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇?!好、好近……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯~不错!==W==这个距离刚刚好♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_shy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "等等等等,这也太近了吧!话说回来,刚好到底是哪里刚好啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哈啊~魔王果然很可爱呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + 0.6, + -0.5, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "蓝色的眼睛,就像童话书里的美人鱼一样。啊,而且连瞳孔的形状都很漂亮呢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + -0.25, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "还有这脸颊,也是滑滑嫩嫩的。", + 0, + "", + false, + "明明这么好看却偏要把一只眼睛遮起来……", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "好想一直摸下去啊~", + 0, + "", + false, + "不是太可惜了吗?", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "快、快住手……", + 0, + "", + false, + "就算你这么说,我也不会换发型的哦。这可是好多影戏里男主的标配造型,我很喜欢呢。", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那个,耳朵也让我……摸一下下好不好?呵呵呵呵~♪", + 0, + "", + false, + "哼——真遗憾。那……能让我摸一下下耳朵吗?", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.55, + 1.8, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好、好痒啊!==W==很痒的,快停下啦!", + 0, + "", + false, + "喂,你不是已经在摸了吗……!?==W==好、好痒啊!很痒的,快停下啦!", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "诶,就不能再让我多摸一会儿嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "话说回来,完全符合我喜好的人竟然真实存在,而且还是我认识的人……==W==真是太幸运了♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "一有精神,肚子就突然饿起来了。==W==魔王,拜托再给我烤一片吐司吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看着我的脸,食欲就会变好吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "难道发明家都这么古怪吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哦哦,随便扫了扫竟然扫出这么多灰尘。没想到屋子里还挺脏的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "…………", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "盯——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊!接下来再掸一掸家具和墙上的灰尘吧,顺便还可以开窗通通风。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.45, + -0.35, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "盯~~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊!家里好像没什么食材了。我得出门去买点菜准备午饭!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + -0.55, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "盯————", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……==W==盯我盯得太紧了吧!完全没办法专心做家务了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "得想个话题转移她的注意力……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对、对了,你遇到瓶颈之后,有找布洛可或者莱欧商量过吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "听听第三者的意见,说不定能得到什么灵感呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "close", + nil, + 0.5, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哦,那两个家伙啊,前天就被我拉黑了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?!一周前不是才刚解除拉黑吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "因为布洛可那家伙,一直不停发消息轰炸我嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "莱欧则是对“魔王派”这个名字指手画脚的。说什么叫“滴答蹦蹦扭蛋号”更好,真~~的是太没品味了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "如果总是被别人牵着鼻子走,是想不出好点子的。==W==于是我就又决定把她们拉黑啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……==W==那这么一来,之后布洛可又该来找我哭诉说联系不上斯帕克拉了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唉,想起来就烦。不说这个了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那不如换换脑子,去干点别的事情试试?说不定对整理思绪有奇效哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们空白旅团就经常用这种办法。鸢尾会第一时间开始刷题。尘沙一定会去保养小绿。琥珀会跑到外面逗小黑玩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉,你有什么能转换心情的兴趣爱好吗?或者喜欢做的事也可以。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "喜欢的事吗……==W==应该就是在发明室里待上一整天搞发明吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那不是挺好的嘛。既然这样,就当是为了转换心情去搞发明……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咦?但是为了解决发明上的瓶颈去搞发明,这逻辑不是死循环了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咳咳……发明就先放一边吧,其他的真的什么都可以。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唔~其他的话……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "比如童话书呢?书架上不是有很多本吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "以前确实经常看。也读了很多旅人的故事……==W==特别是弗拉维奥出版的作品,我以前经常买来收藏呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flavio_city_street_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "可是最近完全没有淘到什么新书呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "猜对了,她果然很喜欢童话呢……==W==我记得紫槿说过,弗拉维奥的剧团正在巡演童话剧来着。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "C_in", + "avg1_126", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_126", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_044", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "或许刚好能让斯帕克拉转换心情,去打听一下吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "011", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "太好了,那个剧团这几天正好在菲莱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉,要不要去看童话剧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "童话剧……==W==你说的是《翡翠城堡里的魔法师》?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没错,斯帕克拉也知道吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "因为是很有名的作品嘛。而且……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "还是算了。我就不出去了。毕竟我还在帝国卫队的通缉令上呢,最好不要招摇过市。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没关系的。你那张通缉令我之前在街上见过,上面的画像和你本人完全不像。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "而且今天兔子派在维护,不把它带出门,就不会太引人瞩目,肯定万无一失。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "确实有道理。==W==因为通缉令画得实在太丑,我当时差点就忍不住让他们重画了。这么一想,往丑里画其实也不全是坏事呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "赶快准备出门吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯,出发!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_140_02.lua b/lua/game/ui/avg/_cn/config/cg_140_02.lua new file mode 100644 index 00000000..95e00940 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_140_02.lua @@ -0,0 +1,8413 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "斯帕克拉的烦恼 中", + "我只认可,懂我发明的人~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_196", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "热情的卖票员", + "星塔知名童话改编,本年度最不容错过的童话剧——==W==《翡翠城堡里的魔法师》封箱轮马上就要开演了!诸位剧迷走过路过不要错过啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Comment", + param = {"星星眼"} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + 2, + 0.25, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + 0.3, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不好意思,来两张最便宜的票——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "none", + 1, + 0.25, + -0.6, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好好好……==W==两张前排票,谢谢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "热情的卖票员", + "非常抱歉,前排票已经售罄,只剩下后排和遮挡席位啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "竟然这么受欢迎吗?真不愧是紫槿关注的剧团。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那只能用排除法了,遮挡席位实在有些难受……==W==坐后排可以吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "问题不大。前排肯定是最好的,不过后排也有后排的看法。等着瞧吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "close", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + 2, + 0.25, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_497", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m60", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "多萝特娅", + "别担心,托蒂!只要我们在一起,就没什么好怕的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "多萝特娅", + "旋风,很快就会过去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "哇哦……明明离得这么远,竟然连舞台装置都能看得一清二楚。==W==斯帕克拉的发明“长耳朵瞭望派”真厉害!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_star", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不仅有望远功能,还能发出各种颜色的灯光。就算带去看演唱会也能派上用场呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "close", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "多萝特娅", + "托蒂,勇敢点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_082", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "托蒂", + "呜、呜……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + 2, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看入迷的小女孩", + "哇,舞台上的小狗是真的吗?它好像能听懂多萝特娅说话耶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "感到无趣的家长", + "安静点。那些反正全都是道具啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "005", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哼!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "多萝特娅", + "托蒂,抱紧我,屋子好像……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "多萝特娅", + "要飞起来了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "InSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "房子的道具竟然飞起来了?!还在剧场里绕了一圈……好像真的被龙卷风吹飞了一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "台下的小观众们", + "哇~~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.0, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "第一幕,结束", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "011", + "avg_emoji_love", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "好精彩的舞台演出……能看到这样的表演,真是值回票价了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过那个装置……是神器吗?一场戏下来竟然要使用那么多神器啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "不是神器哦,舞台上用的都是发明。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "斯帕克拉似乎很了解舞台装置。难道说……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对了对了,刚才龙卷风的那场戏,是不是超级厉害?==W==好像童话书里的插图原封不动地展现在眼前一样,看得我心脏怦怦直跳呢♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "算了,现在还是先别问了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "InSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.45, + -0.2, + 1.2, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "前面的小朋友,从第二幕开始就一直动来动去的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.8, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "怎么了?是看不清楚吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "啊……嗯、嗯……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这样啊。那姐姐把这个借给你吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_123", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + 0.3, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "哇!是小兔子耶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这个叫“长耳朵瞭望派”哦♪只要拨动旁边的胡萝卜拨杆,镜筒就会伸出来,往里面看就能清楚地看到舞台。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "真的吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "当然了。其实我还想增加可更换式镜头,这样一来就能用各种倍率来观剧了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "可、更换式?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "咳咳。再往下说就是商业机密了♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "好啦好啦,快用它接着看后面的剧情吧?接下来就是第一个同伴出场的那场戏了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "姐姐,谢谢你。==W==还有……刚才打扰到你们了,对不起……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵~没关系。看演出,最重要的就是看个开心嘛~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这样一来他就能专心看舞台了。那我也舒舒服服地欣赏到最后吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是太精彩了!今天我才真切地理解,即使不是小孩也能欣赏到童话剧的魅力!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵呵~看来魔王确实也了解到了一些童话剧的乐趣呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "那个、大姐姐!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "你、你借我的长耳朵瞭望派,我还没还给你呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀,这么懂事啊!你连它的名字都记住了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "嗯。因为念起来很可爱嘛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对吧对吧?!你这孩子,很有品味嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "特别是上面的胡萝卜拨杆,我觉得超级有趣!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唔,既然你这么喜欢的话……==W==好!那这个长耳朵瞭望派,就送给你啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "真、真的吗?!真的可以吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "当然。你也懂得长耳朵瞭望派有多可爱,说明我们很合得来嘛,你愿意收下我会也很高兴的哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_love", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "好耶!谢谢大姐姐!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "啊,对了对了。如果你想装上其他镜头试试的话,==W==可以联系我身边这位~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我、我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "害羞的小男孩", + "知道了!到时候我会联系你的,大==SEX2==!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是的,怎么突然就给我揽了一件活啊。==W==不过既然是为了孩子,我也没法拒绝。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哼哼♪不愧是我看中的魔王呢♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "还有,谢谢你邀我来看童话剧。多亏了你,我现在头脑清醒多了,心情也很舒畅呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那可真是太好了。看到自己的发明被这么多人喜欢,你也会更有干劲吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀,看来这也瞒不过你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵~那必须给魔王奖励一朵小红花了!==W==其实刚才那个剧团用的舞台装置,全都是我发明的哦♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "前段时间我只接了这一份订单。毕竟比起那些啰里啰嗦提一堆要求的委托,这个要有趣得多嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m113", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "我从小的梦想,就是成为童话里的主人公,就像《翡翠城堡里的魔法师》和《艾丽西亚的地下冒险》里那样获得神奇的能力。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "兔子派的设计原型,其实也是地下冒险里那只爱迟到的兔子啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你做那些舞台装置,也是因为这个原因吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对的对的。剧团的团长来委托我的时候,说“想在舞台上完美重现多萝特娅的冒险”,我觉得做起来肯定特别有意思。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "而且兔子派的泡茶手艺还被夸了呢~既然这个人还挺有品味,那我自然也该努力一下完成她的委托。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "在交流的过程中,我和团长越聊越投机。结果最后没收一分钱,还顺便把那只机械小狗当赠品送给她了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "毕竟托蒂是多萝特娅重要的家人嘛。随便用个小道具应付可说不过去,总得用心准备一件像样点的发明才行呀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "免费……还倒贴赠品?这要是让布洛可知道了,又要被说教很久了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对啊,她已经知道了。所以才发了好多消息过来轰炸我,然后我就把她拉黑了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原、原来如此。线索都连起来了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "所以,感觉怎么样?我做的舞台装置效果还不错吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是神乎其技。就好像真的在和多萝特娅一起冒险一样!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然,演员的演技也很精湛,但如果缺了斯帕克拉的发明,肯定无法带来那么多感动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵呵~♪被你这么夸,我都有些害羞了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "搞发明嘛,就是要让人开心才行。虽然偶尔也有人叫我不要乱加那些多余的功能……既然这样,那一开始就不要来委托我啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "相反,如果有人能理解我那些发明的闪光点,我就很乐意当做礼物送给他哦♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "难怪你今天会把长耳朵瞭望派送给那个小男孩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "因为我看得出,他是真心喜欢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "还有就是……魔王,真的是太感谢你了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "毕竟我现在还在被通缉,所以一直没法直接去看剧团的情况。顶多也就是看了团长发给我的现场照片而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "但是,今天……==W==多亏了你,我终于能亲眼看到这一场童话剧了,谢谢你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不客气,我也只是歪打正着~能看到斯帕克拉恢复精神真是太好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵呵,对呀!放松了一下感觉心态瞬间轻松了不少,现在似乎能想出好多有趣的点子来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "好啦好啦,我们快点回家吧!一秒钟我都不想浪费!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "==PLAYER_NAME==,抓紧我哦~!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等、等一下!==W==我还没坐稳,哇啊啊啊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_140_03.lua b/lua/game/ui/avg/_cn/config/cg_140_03.lua new file mode 100644 index 00000000..55ccd7ee --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_140_03.lua @@ -0,0 +1,6474 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "斯帕克拉的烦恼 下", + "魔王,你想给魔王派,加点什么功能呢?我啊,都能满足~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "斯帕克拉从剧院一回来,就又把自己关在发明室里了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不过,只要她有灵感了就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "两小时后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉,我把晚饭端来了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "013", + "none", + nil, + 0.55, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "等一下,还差一点点……==W==啊,算了。还是现在吃吧。==W==话说==PLAYER_NAME==,你要不要一起吃?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "可以吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "当然可以啦。发明室里又没有规定禁止饮食。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那我把我的那份也端过来。你稍微等一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "久等了,我进来啦。==W==话说,这里的东西是不是变多了啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "因为自从上次魔王来过之后,我又发明了各种各样的东西嘛~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真不愧是大发明家。这些箱子可以打开看看吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "请便请便,不用客气♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "离你最近的箱子里装的是变声器。灵感来自“大灰狼假扮成外婆”的那个童话!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……那用了这个就能改变我的声音吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_004", + nil, + nil, + 0.1, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + -50.0, + 0.8, + "avg1_140", + "b", + "006", + "avg_emoji_star", + 0, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对对。只要扭动旋钮,嗓音就可以随便变粗或者变细哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "顺便一提,拧到最右边就会变成猫叫声,拧到最左边就会变成狗叫声哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "听着还挺有趣的,让我来试试看。==W==先把旋钮拧到右边……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_275", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喵呜~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_155", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "汪汪!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈哈哈哈太好玩了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对吧?==W==可是委托人却说,“谁需要变成动物叫声的功能啊!”然后就把货退回来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "所以交付完订单,我就马上把他拉黑了。这只变声器呢,目前也打算自己留着。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那这些,都是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这些都是因为外观或者附加功能不讨喜,被退回来的发明品。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "不过呢,既然退回来了,就意味着还有机会遇到能发现它们闪光点的人嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呵呵,确实是这样呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "还有哦!那个箱子里的发明,参考了《艾丽西亚的地下冒险》——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈,我们还是先吃饭吧。这些发明待会儿再慢慢看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_389", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……==W==饭是吃完了。但看来暂时还不能离开发明室啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "毕竟她都说了,不看着我的脸工作就没法进展……==W==算了,反正我也已经被盯习惯了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "avg_emoji_idea", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "一直干坐着也不太好,不如来看看魔王派的设计吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不错不错,外观看起来还是挺可爱的嘛……==W==嗯……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但是……==W==这会不会太小了点?只有兔子派帽子的一半大小哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "虽然小,但我打算把它做成历代最强的机关人哦。我正在挑战,在不削减主要功能的前提下,看能把它缩小到什么程度。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "最终目标还要把它做得更小……==W==最好是能放进外套口袋里随身携带的尺寸。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "小小的,揣在身上,走到那里都能贴贴,呼呼~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那要是有冷却或者保温功能就好了呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "根据需求调节魔王派的温度,做到天冷了暖手,天热了降温!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这个主意,超级棒!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "不过如此一来,就必须加入变温保险功能。那么新的零件……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "022", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "看来又开始集中注意力了。千万不能打扰到她,我就在旁边看看书等着吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "三小时后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "==PLAYER_NAME==,你要是困了可以先去睡哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……那怎么行。==SEX19==怎么能比主人先休息呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀呀,我家的==SEX19==还真是敬业呢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你拿的那本书是《泡沫公主》对吧?竟然选了那本书,果然很有品味呢♪对了,要不要我读给你听?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不用麻烦了。斯帕克拉还要搞发明吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那今天你就先睡吧。明天要早起叫我起床哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那好吧,晚安,斯帕克拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯。晚安,==PLAYER_NAME==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼……呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "怎、怎么了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "刚才的声音……是从发明室那边传来的吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 1.0, + true, + "AvgStageEffect_fade_left", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉!发生什么事了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 3.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_140", + "a", + 0, + true + } + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_a", + "vo_cgstory_140_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "没、==W==没什么事啊~==W==我就是想~==W==稍微换个姿势思考而已……==W==嗯,别在意!", + 0, + "", + false, + "", + "没、==W==没事~==W==我就是想~稍微换个姿势思考而已……==W==嗯,==W==别在意!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_1", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "嗯嗯,原来如此原来如此。我先扶你起来吧?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "啊……原来如此。我先把你扶起来吧?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_1"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_b", + "vo_cgstory_140_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "好、好……==W==啊!等一下!==W==先帮我把笔记本捡起来!==W==有关魔王派的构思全在那上面,==W==要是弄湿了就糟了!", + 0, + "", + false, + "", + "嗯、嗯……==W==啊,等等!==W==能先帮我笔记本捡起来吗?!==W==有关魔王派的构思全在那上面,==W==弄湿了可就糟了!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "(翻开笔记本)", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(翻开笔记本)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_2"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_3", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "看起来没事", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "笔记没事哦", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_3", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_3"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_c", + "vo_cgstory_140_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "呼……==W==那就好。==W==对了!==W==正好你在,==W==来选一个最喜欢的功能吧~==W==我会把它列为最高优先级,==W==尽快实装!", + 0, + "", + false, + "", + "呼……==W==太好了。==W==啊,对了!==W==机会难得,==W==你来选一个你最想要的功能怎么样?", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_4", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "那就……敲击三角铁?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "那就……敲击三角铁的功能?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_4", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_4"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_5", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "这样就能在睡前演奏童谣给斯帕克拉助眠了", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "这样就能在睡前演奏童谣给斯帕克拉助眠了", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_5", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_5"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_d", + "vo_cgstory_140_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "演奏童谣给我助眠?==W==嗯……==W==确实,==W==如果有魔王派的演奏,==W==感觉每晚都能做个好梦呢~", + 0, + "", + false, + "", + "给我助眠?==W==如果有魔王派的演奏的话,==W==确实每晚似乎都能做个好梦啊……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_7", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "说不定还能带来源源不断的灵感呢?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "说不定还能带来源源不断的灵感呢?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_7", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_7"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_e", + "vo_cgstory_140_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "要是把魔王派的响应速度和控制精度再提升一些……==W==嗯,我又有新思路了!==W==呵呵~==W==在你身边,==W==灵感总会源源不断地涌出来……", + 0, + "", + false, + "", + "要是把响应速度和控制精度再提升一些……==W==嗯,感觉不错啊!==W==呵呵~==W==在你身边,==W==灵感就会源源不断地涌出来呢。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "唔……诶?==W==怎么回事……==W==脑袋变得晕乎乎的……", + 0, + "", + false, + "", + "诶,奇怪?==W==脑袋怎么好像变得晕晕的……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_8", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "是因为你刚才摔了一跤又保持这个姿势太久了吧", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "是因为你刚才摔了一跤又保持这个姿势太久了吧", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_8", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_8"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_f", + "vo_cgstory_140_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "呵呵呵呵,==W==星星在转啊转……==W==真可爱啊……==W==好想给魔王派再开发一个捕捉星星的功能啊~", + 0, + "", + false, + "", + "呵呵呵~==W==星星在转啊转……==W==真可爱啊……==W==真想给魔王派==W==也实装一个捕捉星星的功能啊……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_9", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "斯帕克拉!清醒一点啊!", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "斯帕克拉!清醒一点啊!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_9", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_9"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_g", + "vo_cgstory_140_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "啊——==W==好险好险!==W==咦?==W==星星怎么变大了……==W==啊……==W==快、==W==快把我扶起来……", + 0, + "", + false, + "", + "哇——==W==好险好险。==W==说起来==W==感觉有点恶心了……==W==也差不多可以扶我起来了吗?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_140", + "a", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呼……谢谢你,==PLAYER_NAME==。舒服多了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你应该睡得正香吧,把你吵醒了对吧?对不起哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没关系的。照顾主人,本来就是==SEX19==的职责嘛。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还有,以后思考问题的时候,最好换个安全点的姿势。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "是、是呀~你说的没错。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "叮铃铃铃铃铃铃铃!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯嗯……唔……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "叮铃铃铃铃铃铃铃!铃铃铃铃铃铃铃!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "醒了醒了醒了!我这就起,别砸我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,我可不会在同一个地方跌倒两次。==W==好了,该开始做==SEX19==的工作了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好香……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 面包,香。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊,这不是兔子派嘛!早上好!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":P 早。吐司,烤好了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇!这面包是你烤的?这火候,简直太完美了……==W==我完全被比下去了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":)耶————", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哈啊~==W==早上好啊,==PLAYER_NAME==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉也醒了啊。看样子兔子派的维护已经做完了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":D 是的,多亏了您。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "其实我还想让它说话能更流畅一点的~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":3 要,升级。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "知道啦。我会考虑的,你再等等。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "既然兔子派复工了,那我也差不多该功成身退了吧。只要我尽到了==SEX19==的职责就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "太客气了。能近距离看着魔王的脸,我就已经心满意足了哦♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "所▪==W==以▪==W==说……==W==作为这次委托的收尾工作,可以再拜托你一件事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……==W==呵,我知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "于是,斯帕克拉又津津有味地盯着我的脸,吃完了今天的早饭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_disc4054.lua b/lua/game/ui/avg/_cn/config/cg_disc4054.lua new file mode 100644 index 00000000..fc903f81 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/cg_disc4054.lua @@ -0,0 +1,10032 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "记忆回想", + "微小的乐园", + "那是属于我们两人专属的纪念,饱含着我对你最深的心意。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "早上好,斯帕克拉~==W==今天是交付订单的日子,东西都准备好了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.8, + "avg1_140", + "b", + "002", + "avg_emoji_music", + 0, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "都堆在门口了,你自己拿走吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不愧是斯帕克拉!那我就先告辞啦~==W==商品就得趁热打铁,赶紧换成朵拉才行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那个……==W==布洛可。送给朋友的生日礼物,你觉得什么样的比较好?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "生日礼物?==W==当然是一个大大的红包!!里面塞满朵拉,想买什么买什么~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,难道……==W==斯帕克拉和我今年终于能成为互送生日礼物的关系了吗?!==W==提醒一下,距离我的生日还有——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这个啊,到时候再说吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唉……==W==看来我问错人了。兔子派又不需要朵拉,完全没有参考价值啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "什么嘛,原来是给兔子派的啊……==W==等等,兔子派也有生日?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那是当然。我制作出兔子派的那天,就是那个孩子的生日啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "行吧,我问完了你可以回去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等等,给兔子派的礼物是吧?==W==啊,对了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "送个能作为你们两人专属纪念的东西怎么样?==W==饱含着你对兔子派的心意,最特别的那种。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "两人专属的纪念……==W==没想到那个掉进钱眼里的布洛可,还有这么感性的一面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "诶,是吗?怎么说呢……==W==虽然看着不像,但我也不是每天只想着朵拉的好吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "其实只是照搬了之前很受欢迎的广告词罢了……==W==没想到连斯帕克拉也相信了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎呀,现在可没工夫闲聊了!我还得赶紧去交货呢!==W==回见啦,斯帕克拉!辛苦你啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "啊,等一下!==W==我还想再仔细问问的呢……==W==逃得这么快,可别怪我不接下回的订单哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_243", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唔……==W==本来想着来礼品店逛逛说不定能找到灵感……==W==可是感觉都不太对……==W==嗯?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "莉莉,要不我们还是互送些别的东西作为礼物吧?==W==留影机太贵了,我们的零花钱买不起的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "她们也在为礼物发愁吗?上去搭个话吧——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "InBack", + 0.75, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "不要!我就想要照片!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "美美马上就要搬去很远的地方了……==W==我身体又不好,没办法再跑去找美美玩了……==W==咳、咳咳!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "有了美美的照片……==W==这样我就能觉得自己,不是孤单一个人了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.75, + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "孤单一个人,好没意思啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "我知道了!那我们再想想别的办法吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你们好呀。我有个提议,能听我说说吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "两人", + "哇?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "抱歉吓到你们了。==W==我是弗拉维奥“辣辣胡萝卜”童话剧团的一个道具师。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "请问你找我们有什么事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我刚才碰巧听到你们两个在聊照片,我或许能帮上些忙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "真、真的吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_disc_140_001", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯♪==W==我们剧团新做了一种叫“自动人偶”的道具。接上动力源后,这种小小的人偶就会按照提前设定好的指令动起来哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我打算帮你们俩制作专属的“自动人偶”。让人偶们把你们回忆中的场景重新展现出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_disc_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,是不是比用留影机拍合照更有意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "听起来好厉害!==W==啊……==W==可是,我们没有钱……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "放心吧。==W==我也是第一次制作这个新道具,就当是做个试作品,不收你们的钱哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "两人", + "谢谢你,道具师姐姐!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那事不宜迟,你们能讲讲想留下来的回忆或是经历吗?==W==我们就边享用好吃的点心边聊吧♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "嗯……==W==刚刚说到的回忆太多了,要选个好呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,你们俩感情还真是好啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "嗯!美美是我最好的朋友!==W==哪怕我经常身体不好,她也总是陪我一起玩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "对了!美美,要不要把我们第一次去外面玩的那天记录下来?那是我这辈子最——==W==开心的一天了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "诶?可是那天……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那天怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "虽然玩得很开心……==W==但是,玩到一半莉莉发烧了。==W==都是我硬拉着她出去害的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "发烧又不是美美的错!而且……==W==也有开心的事啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "开心的事是什么呢?能告诉姐姐吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "嗯。那个时候我其实很害怕……==W==我原本还担心,美美会不会像别的孩子那样不再陪我玩了。==W==毕竟我们玩得好好的,我突然晕倒肯定吓到她了吧……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "可是……==W==美美带着毛茸茸的帽子来医院看我了。她还向我妈妈保证:“我不会再让莉莉发烧了,请让我们继续一起玩吧!”……==W==我好开心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "你、你竟然还记得呀……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "是呀。所以,那天对我来说是最特别的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,看来决定好了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "嗯,莉莉觉得开心的话,那我也选那天!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "好,那接下来回忆一下你们当时穿了什么样的衣服吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯嗯,非常棒。==W==细节我都问好了,一定能做出非常特别的纪念礼物!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "谢谢你!那个……==W==大概什么时候能做好呀?美美马上就要搬家了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这个嘛……==W==也许明天中午就能带过来。我们还在这里碰头怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "明天?!==W==快点是不错啦,可是人偶是这么快就能做好的东西吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "当然啦。要相信姐姐哦♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "谢谢你!道具师姐姐,明天见!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀,一不当心就把工期压缩成半天了呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "看到她们那么期待,真想早点看到她们收到礼物时的反应啊。==W==今晚就加把劲通宵赶工好啦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "早上好呀。美美和莉莉的自动人偶,已经大功告成咯~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "两人", + "哇……!==W==好可爱!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "看好了哦?就这样转动底座的发条……==W==两个人偶就手拉着手向花田走去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "好厉害好厉害!简直和那天的莉莉和美美一模一样!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "看样子还挺还原,那我就放心了。你们还喜欢吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "美美", + "超级喜欢!谢谢你,道具师姐姐!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "莉莉", + "嘿嘿,这样一来就算和美美分开也不会觉得寂寞了!我会好好珍惜的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "两人", + "那我们就先走啦!真的非常感谢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "再见啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_140", + "承载着回忆的,友情的见证啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_room_inside_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m120", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "妈妈,我还不能和其他小朋友一起打雪仗吗?我已经不感冒了哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_145", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的母亲", + "不能因为身体稍微好一点,就乱来哦。最近天气一直很冷,万一再病倒,又要一直吃药了哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.6, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的母亲", + "妈妈知道你一个人在家很无聊……==W==这、这样吧,我让爸爸在院子里堆一只大大的雪兔子,从窗户这儿往外一眼就能看到,怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "噗,那得是个好大的兔子啦!好吧……==W==我会乖乖待在家里的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的母亲", + "乖孩子,看,妈妈新买来的童话书,你一定喜欢。==W==呀,手怎么还是冰冰冷的,我去把屋子里的炉火弄得再旺点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "没关系……==W==反正,也没有谁会愿意和我这种整天生病躺在床上的孩子玩……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "孤单一个人,好没意思啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的母亲", + "斯帕克拉,快看外面!爸爸给你堆好雪兔子了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_108_004", + nil, + 0.6, + 0.8, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "哇——好厉害呀!==W==雪兔子,你好呀,你愿意和我做朋友吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小斯帕克拉", + "要是哪天能牵着你的手,一起去外面玩就好了呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_108_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 460.0, + 360.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这次委托真让人想起不少往事啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "谢谢你们。多亏了你们,我的礼物也定下来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBounce", + 1.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "兔子派,现在可以睁开眼睛啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "这是……==W==送给你的生日礼物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "我在底座里装了八音盒,只要转动起来就会播放音乐呢。声音是不是很好听呀?==W==而且,中间的人偶可是我和兔子派哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + ":] 斯帕克拉和兔子派,理解了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "做得很可爱吧?这就是我曾想象的,我俩一起出门冒险的画面哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "我从小啊,就希望有个超可爱的好朋友,能从童话书里跳出来,邀请我一起去进行开心的冒险。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "那个朋友,会无论何时都陪在我的身边……==W==让我不用再孤零零地体会只剩下一个人的寂寞。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "我总是这样期盼着,直到一年前的今天……==W==一切有关朋友的想象,都在你诞生的那一刻实现了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "生日快乐,我最重要的朋友。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "这是饱含着对你的感谢和喜爱的生日礼物,也是我们友情的见证哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + ":] 友情的……==W==见证?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "呵呵,现在还不明白也没关系。我相信……==W==总有一天,你一定会明白的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "今后也请多多指教了,兔子派。我们要一起经历许许多多的冒险哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/pm14001.lua b/lua/game/ui/avg/_cn/config/pm14001.lua index 179aa39d..c2b5ccd9 100644 --- a/lua/game/ui/avg/_cn/config/pm14001.lua +++ b/lua/game/ui/avg/_cn/config/pm14001.lua @@ -325,7 +325,7 @@ return { param = { 4, "avg3_100", - "emoji_awkward", + "emoji_awkward_a", "0", "", false, diff --git a/lua/game/ui/avg/_cn/config/stev_07_02.lua b/lua/game/ui/avg/_cn/config/stev_07_02.lua index 788f2767..1efb281c 100644 --- a/lua/game/ui/avg/_cn/config/stev_07_02.lua +++ b/lua/game/ui/avg/_cn/config/stev_07_02.lua @@ -10023,7 +10023,7 @@ return { param = { 1, "avg3_100", - "等等,太快了太快了。==W==你完全不需要修整的吗……?!", + "等等,太快了太快了。==W==你完全不需要休整的吗……?!", 0, "", false, diff --git a/lua/game/ui/avg/_cn/config/stev_07_04.lua b/lua/game/ui/avg/_cn/config/stev_07_04.lua index 0f4e9f00..31263259 100644 --- a/lua/game/ui/avg/_cn/config/stev_07_04.lua +++ b/lua/game/ui/avg/_cn/config/stev_07_04.lua @@ -2807,7 +2807,7 @@ return { cmd = "SetTalk", param = { 9, - "avg3_214", + "星辉之眼研究员", "但是这样下去,我们离被炒的日子也不远了。上次的数值提升,是什么时候的事了?", 0, "", diff --git a/lua/game/ui/avg/_cn/config/stev_08_01.lua b/lua/game/ui/avg/_cn/config/stev_08_01.lua new file mode 100644 index 00000000..0fe6f816 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_01.lua @@ -0,0 +1,10144 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "能源危机", + "绿洲号的能源危机在布洛可的帮助下暂时解除。而你们也接下来了来自她的委托——为她寻找失踪工匠,斯帕克拉的下落。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.34, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "欢迎光临,这里是布洛可的移动小摊哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "魔王协议的首席执行官,我在这里恭候多时了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "你就是管理采购商店的布洛可吧?", + "我第一次来采购商店,你是谁?", + "光顾着领每日奖励了,没想到商店里居然有人。", + "c", + "020", + "avg_emoji_think", + "我该怎么回答她呢", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呜呜呜~竟然记得我,在老板您这儿刷了225天的脸,终于成功了!==W==还好我长了一张可爱又好记的脸,以后还请多多光顾哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "怎会如此!!老板啊老板,那您可亏大了!布洛可这里每天都有小赠品在等您领取。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "您已经错过了……我算算……==W==足足225件赠品!真是太可惜了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不过,这样一来您就记住我布洛可了吧。今后还请多多惠顾哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "什、什么?!我那225天风雨无阻的可爱微笑就这么被错付了吗?!不对,我明明和老板您对上过眼神的啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "开个玩笑啦,我认识你~你叫布洛可。", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"2"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呵呵呵,老板您真是的~就算我长得可爱,也别开这种玩笑啦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "为了祝愿老板今后的旅途平安无事,我特意前来打个招呼。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "如果今后在荒野遇到了什么紧急情况,随时联系我。==W==旅行商人布洛可保证随叫随到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "绝对不会让老板失望。不论您需要什么物资,都能从我万能的小车车里找到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "祝老板身体健康,冒险顺利,好运旺旺旺~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.22, + 1.33, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_379", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_377", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我的手机里添加了“布洛可”的联系方式。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.75, + -0.5, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "虽然她人还挺热情的,不过短时间内应该不会去找她吧——我本是这么想的……==W==直到那一刻突然降临。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "", + 0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_534", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,真的……==W==一点都不剩了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_112", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是的,大家心相石里的恩赐都空空如也。所以……==W==小绿发动不了了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "得去补充恩赐……我们到最近的城镇大概还要多久?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_103", + "a", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "至少两天的车程。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "三人", + "……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "017", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "三人", + "诶诶诶诶诶诶!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别着急,也许有人能帮我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "布洛可,现在方便吗?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "哎呀,老板好!您真是挑了个好时间~本店新到了一批好货,发给您瞅瞅?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "有新商品啊,没事的话我还挺想看看的,但我现在需要你的帮助。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "其实……绿洲号的能源在荒野里耗空了。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "你那里有能补充恩赐的东西吗?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "呵呵,当然有啦~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "我想想啊,给我10分钟。我马上给您捎过去哦~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "一个名叫布洛可的旅行商人?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这荒郊野外的,她真的能随叫随到?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "布洛可……布洛可……==W==好像在哪里听过这个名字……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "现在也没有别的办法了,总之先等吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "十分钟后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "InQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + 0.55, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "有人,来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.37, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哼哼哼,优秀的商人可是很守时的。毕竟时间就是金钱嘛~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板,我们又见面了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这么短的时间内竟然真的出现了?!她是怎么办到的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哼哼。这是商业机密哦,可爱的小姐♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "……啊!我想起来了!薇洛说过,她买义肢时的那个商人也叫布洛可!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "就是你吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊,我记得那位地理协会的老板,她的义肢可是费了我不少劲儿才搞到手的高级货啊~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "对了对了,老板,您要的东西我带来了哦!锵锵♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "完美平替恩赐,可提供动能一箱更比六箱强,布洛可强力推荐:柔光溶液!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCirc", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这个……==W==不行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "诶?!为什么不行啊老板?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们需要的是恩赐,不是柔光。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "况且,柔光溶液是一种被禁止使用的魔力液体吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 0.95, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是啊,我们之前在菲莱见过,确实是很危险的东西。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "而且我听说柔光溶液很容易让神器报废,还会引发爆炸不是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那是因为用了劣质产品啦~我只经手高品质的柔光溶液,您就放心吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "大家应该知道很多旅人在偷偷使用柔光产品吧?但你们也没听到过什么重大事故的传闻,对吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.95, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这倒是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "恩赐只有在城镇里专门的商店才能补充,这里前不着村后不着店,老板也是走投无路才来拜托我的吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "放心啦,我可是使用柔光制品的老手,有我在一旁协助就不会出问题的啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王,你来决定吧!只要能动起来,不管发生什么,我一定会让小绿安全到达目的地的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,那就试试看吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好嘞~只要画个法阵,让车子接受这些柔光溶液的供能,就能跑起来啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,能开动吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯!小绿的轰鸣声和往常一样!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我早就说过了吧?布洛克只卖物美价廉的高品质商品哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "顺便一提,我这里还有其他很适合老板们的商品哦。比如……==W==锵锵!用柔光技术制作的冷却风扇!现在只要区区五万朵拉就能买到哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "五、五万?!我记得店里卖的那些基本五十万起步……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "还有还有,这个柔光环绕式音响也很推荐哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这辆车装饰得非常温馨呢,老板们对它一定很有感情吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "想象一下,在某个宁静的午后,坐在爱车里,用最棒的音质听着喜欢的音乐,靠在软绵绵的靠垫上喝着能量沛沛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 700.0, + 100.0, + 1.1, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -300.0, + 1.1, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙、琥珀", + "哇哦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "打住打住,这次只是迫不得已才用的!我们对柔光安全性的怀疑可还没消除呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这点就放心好了!各位老板都是我的优质客户,我可不会随便忽悠你们的~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "如果还是不放心的话……==W==不如这样?今后从我这儿购买的柔光产品,给你们打九折!而且我保证所有售出商品的售后服务。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "悄悄告诉各位,其实我和一名优秀的柔光工匠关系非常好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.23, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "刚才那位开车的老板提到的义肢,老板您有见过吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "薇洛的义肢吗?做工确实非常出色。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "对吧对吧?那可是一个叫“斯帕克拉”的工匠的得意之作哦。有她做售后,您就放一百个心吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的提议确实很诱人……==W==不过我得先去问问薇洛的实际体验怎么样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "当然没问题啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "多谢理解。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "薇洛,现在方便聊几句吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "是魔王啊,有什么事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "布洛可向我介绍了设计你义肢的斯帕克拉,关于她的手艺,能告诉我你的真实感受吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_1", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "她的手艺非常高超。我现在用的义肢,无论是灵活度还是力度控制,都完美满足了我的需求。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "事到如今,我已经不想用其他人做的义肢了。下次我还打算拜托布洛可帮我联系斯帕克拉,下份新订单。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "既然薇洛的评价这么高……==W==那我们也买下布洛可的商品试试吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 0.6, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.95, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 0.95, + "avg1_131", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好耶!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,老板大气!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "打扰了,我是布洛可。薇洛老板,您刚才说还想联系斯帕克拉下份新订单?需求您只管提,我一定会说服她做出让您满意的产品!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "真的吗?那就拜托你了。我想再联络她的时候,发现已经被她拉进黑名单了,==W==所以……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "黑名单?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊哈哈哈,天才嘛,总归有些怪癖的啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "别说是薇洛老板,就连我也经常被她拉黑呢~其实现在我就联系不上她……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这……==W==也能称得上是关系好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "那可糟糕了。这份订单还挺急的,如果连布洛可都被拉黑的话……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBounce", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎、哎呀呀,问题不大,放心交给我吧~我会尽快和她取得联系,绝对不会影响您这边的进度!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "不愧是布洛可。真是商人的楷模啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哪里哪里,能不能找到斯帕克拉,还得靠您啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "还有我的事儿?直接上门去见她不就行了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "没那么简单啦……斯帕克拉常年窝在她的移动工坊里,如果她不告诉我坐标,就没有人知道她目前的位置。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "所以这不巧了嘛!!我早就听说空白旅团找猫找人都是一绝。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "所以,务必想委托你们……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你是想让我们查出斯帕克拉的下落?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "对对对!事成之后,除了委托费,将来我也会提供更大力度的消费优惠!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "更大力度的消费优惠?确实不错……==W==明白了,我们就接下这个委托吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "真的吗?帮大忙了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "能让我也加入你们吗?我收到这只义肢之后还没向她当面道谢呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦!连薇洛老板也愿意帮忙啊,那可真是如虎添翼呢~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "另外,有个线索不知道能不能帮上忙……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "最近好些旅人都不约而同地前往菲莱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "听他们说,菲莱灰城区的地下市场聚集了不少柔光会社的工匠,大家估计都想趁机淘点好货呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "说不定那里会有斯帕克拉的线索。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_02.lua b/lua/game/ui/avg/_cn/config/stev_08_02.lua new file mode 100644 index 00000000..89138c00 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_02.lua @@ -0,0 +1,15887 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "天才工匠的下落", + "根据薇洛的建议,你们来到了菲莱的地下市场,那里正准备开展一场技术大会。从汇集于此的旅人口中得知,斯帕克拉现在人在监狱。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "地下市场?柔光会社?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_023", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.6, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "市面上流通的这些柔光溶液和柔光设备,全都是我们柔光会社的人在制造、销售的哟~==W==拿斯帕克拉和我来说,就是她负责做,我负责卖♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "因为柔光相关的生意没法在明面上做,所以就在地下市场里跟旅人偷偷摸摸地交易啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们不担心被帝国卫队依法取缔吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,我们又不是什么恶贯满盈的反派组织,==W==大家只是搞搞发明,做点小生意而已。==W==就算撞见帝国卫队,只要逃掉就没问题啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这意思不还是会被帝国卫队盯上吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎呀,没事啦,==W==现在的帝国卫队只会照章办事,用柔光的人那么多,一个个去抓,哪儿抓的过来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "只要别在他们眼皮子底下明目张胆地用,就没有任何问题!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不过,薇洛老板提到的另一点倒是让我有些在意……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 2.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 1, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "你是指那群柔光会社的工匠?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "对对。==W==据我所知,这些人要不是遇到什么天大的事,是绝对不会主动抛头露面的~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "如果传言是真的,大概也只能是为了“那件事”吧,==W==但我这边并没有收到消息啊~==W==总之只能去菲莱探探情况了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "那我们就在菲莱会合吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_279", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "旅人和柔光工匠齐聚一堂……==W==遍地商机的味道~看来朵拉正在向我招手呢,==W==呼呼呼~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……你没忘记我们的目的吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊,对对!==W==找斯帕克拉!!==W==放心,我没有忘啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "两天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 5.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + nil, + 0.9, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 4.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "还没进城,这一路上遇到的旅人就已经比营地里的还多了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + 2, + 0.3, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 3, + 0.45, + 0.1, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "而且还有一些——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "背着一大箱工具和奇怪设备的家伙……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "布洛可,那群人难道就是你说的柔光工匠?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……布洛可?==B====W==布洛可?==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.5, + -0.01, + 1.15, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "b", + "002", + "none", + 4, + 0.8, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "002", + "none", + 5, + 0.2, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 5, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "欢迎光临~慢慢看哦~总有一款适合您~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "当然,实在拿不准的话布洛可也可以为您推荐,哦呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊,啊啊……老、老板。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我、我真的也有在收集情报的啦!摆摊说到底也是为了调研!==W==况且你看这送上门的朵拉……==W==不要白不要嘛啊哈哈哈~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "总、总之!我已经打听到有用的情报了!==W==跟我来,老板。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.75, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 4, + 0.45, + 0.2, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "下注的旅人", + "我押莱欧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "她就是这次技术大会的大热门?那我也押她!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴奋的旅人", + "其他参赛者怎么样?感觉赔率都很高啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好热闹……这是在干什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + 0.45, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这正是让那些柔光工匠们齐聚一堂的原因——==W==“技术大会”!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "通常情况下,柔光会社的人分散在诺瓦各个地方。尤其是那群工匠,巴不得天天待在自己工坊里搞发明。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "但如果有人开发出了新技术,或者做出了极其厉害的发明,==W==这种时候大家就会聚在一起交流情报,切磋技艺。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "——这就是所谓的“技术大会”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这大会是柔光会社内部的活动吧,怎么还有那么多旅人跑来下注?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎呀~平时都只是工匠们之间的小聚会,应该不会搞得这么张扬还带竞猜的~至于变成这样的原因嘛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "015", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "这件事啊,在魔王你们到达之前,我都已经调查清楚了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "薇洛老板,您也到啦?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "甚至已经调查到了新的情报……==W==不愧是埃摩协会之家的一把手!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "哎呀,哪里哪里~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "……咳咳。==W==据我调查,这次的技术大会与以往不同,==W==似乎有位大投资人准备了高额的奖金,将工匠们召集了起来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "avg_emoji_speechless", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "这位投资人的目的,据说是想开发一款能够适应荒野生存的机关人,所以邀请了许多这一领域的杰出工匠。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "此外,大会还设立了竞猜环节,所以即使是对柔光会社产品不感兴趣的旅人,也都开始关注了起来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "魔王应该猜到了吧?==W==那个竞猜名单上就有斯帕克拉小姐的名字,可以确定她也是受邀人士。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_idea", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那等到大会开始,就能见到斯帕克拉了吧?==W==既然如此,委托也算是顺利解决了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好像是这样呢~如果见到了斯帕克拉,我会把老板介绍给她的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎呀~既然委托已经告一段落了!接下来就该去大赚一笔……==W==不对,还得去支持一下我的好朋友斯帕克拉才行~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板、薇洛老板,回头见!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "manbu", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + 2, + 0.5, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那边的小哥!我也要下注!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "要押的当然是技术最好的工匠!全梭哈给斯帕克拉!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这满满一袋子的朵拉,还有……==W==五枚柔光币!统统押上!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "负责人", + "这位小姐,你确定吗?==W==买定离手,一旦下注可就不能反悔了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那还用说!她可是斯帕克拉哦?==W==赢面几乎是板上钉钉的,我连赔率都不用看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + 3, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "哇,真有魄力,居然有人敢押赔率最高的那位。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哼哼哼~……==W==欸?你刚刚说什么?最高?==W==这、这怎么可能嘛~?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "什么?你没听说吗?==W==刚刚得到的消息——斯帕克拉那家伙,被帝国卫队抓了,参加不了大会啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 1, + nil, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那家伙、==W==在搞什么鬼啊啊啊啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "m56", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.63, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.9, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾、琥珀,魔王好像已经打听到斯帕克拉的消息了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "太好了,我们赶紧去汇合吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 5, + 0.2, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + 0.8 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咦?==W==这座石像……感觉有些眼熟……==W==欸,布洛可?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "zhenjing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "完了……全完了啊……==W== 老板,救救我!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + 2, + 0.85, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 1, + 0.7, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 1, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + 2, + 0.13, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "欸欸欸?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "斯帕克拉小姐,被帝国卫队关进监狱了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你之前不是说帝国卫队懒得管这事儿吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哎呀……我也是第一次遇到这种事嘛……==W==刚才,我可是把所有身家都押在斯帕克拉身上了……全部身家啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "要是斯帕克拉两天后没办法参加大会,那我辛辛苦苦攒的朵拉,就全、==W==部、==W==打水漂啦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板,行行好……==W==帮帮我吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flower", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这个嘛,愿赌服输,下注这事应该算是布洛可你的个人责任吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我可以追加委托费!==W==只要斯帕克拉能出场,大会的第一名就非她莫属。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那这样吧……==W==赢下的钱我们可以对半分!!==W==就算是一半,那也绝对是一笔巨款哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + 50.0, + nil, + "avg3_102", + "a", + "019", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "我确认过了,奖金确实很丰厚。说实话,连我都有些动心了。==B====W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.75, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "28_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + 2, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + 1, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + 3, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……明白了,那我们就尽力试试吧。==W==事不宜迟,避免动静过大,==W==就由尘沙、==W==布洛可和我,三人潜入。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "其他人留在灰城区待命,等我的联络吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "了解!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "28", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + 2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王、布洛可,碍事的家伙都已经解决了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "朵拉的力量真伟大。尘沙的动作,比平时生猛多了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "脑子一热还真的潜入进来了……==W==但仔细想想,我们好像有点太胡来了,应该没问题……吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "007", + "none", + 3, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这间没有……==W==这间也没有……==W==斯帕克拉,你究竟在哪儿啊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嘘!安静点……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.6, + -1.0, + 0.85, + nil, + 1.0, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.0, + -0.2, + 1.3, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "什么东西?!要干掉吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等等!你是……兔子派对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 正确,布洛可,你好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呼……还好尘沙小姐多问了一句。==W==要是兔子派受伤了,可就麻烦大了~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + 2, + 0.7, + 0.05, + 0.75, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "斯帕克拉可宝贝它了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.45, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + 0.05, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇,==W==做工好精致,摸起来软乎乎的!==W==这只兔子真可爱~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "给老板们正式介绍一下——==W==这是斯帕克拉特制的可爱机关管家,兔子派哟~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "兔子派在这里的话,证明斯帕克拉肯定就在附近~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "而且兔子派还能回答一些简单的问题,比如,我来示范一下——==W==兔子派,告诉我们你的主人在哪里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 好。请跟我来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦~,好乖的小兔兔♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "想不到连这样的机关兔都能造出来,也难怪布洛可会说她稳拿第一了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 3, + 0.65, + 0.1, + 0.7, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "怎么了,兔子派?有客人来了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":p 正确,已识别为布洛可,以及,两名不明人士。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "准备,泡茶。==W==预计耗时,三分钟。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "兔子派真是个乖孩子~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "布洛可,喝茶前要不要吃个苹果?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "嗯,吃吃吃~♪==W==嚼嚼……==W==哇,这苹果超级甜!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等等等下!斯帕克拉,现在是悠闲吃苹果的时候吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那你要看这个制作到一半的小狗吗?监狱里材料有限,目前只做了这个身体——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不对啦!小狗什么时候都能看啦!==W==现在要去参加技术大会!==W==走啦,我们一起去!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "你知不知道,我把自己的全部身家,还有足足五枚柔光币,都押在你身上了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哇,原来你对我这么有信心啊。谢谢啦~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不用谢,知道了就快点走吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "但是我不会去哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "欸欸欸?!为什么?!不去可不行啊!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "自从收到那个大会的邀请函,每天都有工匠寄挑战书过来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "人太多了,我挨个拉黑都来不及。==W==他们还会趁着移动工坊停下维护的时候,直接找上门来……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "a", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "005", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我实在是烦透了,所以就跑到心相商店,当着店员的面露出了手机上的柔光管。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "果然,她们立刻通知了帝国卫队,把我带到这个酒店里来了。==W==这里多僻静啊,简直棒极了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那你是……铁了心……要拒绝我吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯,是啊。==W==我就是为了清静才进来的,怎么可能自己主动跑出去嘛?==W==而且布洛可,你还在我的黑名单里呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 茶,备好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "谢谢你,兔子派~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯~~好香。兔子派泡茶的手艺很不错嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "布洛可这次带来的客人还挺有眼光,那我就让兔子派再——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "等一下!?!==B====W==你、你怎么会……==W==怎么会有这么可爱的长相啊~~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "AvgStageEffect_mosaic", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵~♪==W==啊,终于……终于让我遇到了!==W==能唤醒我灵感的……==W==心目中的理想脸庞!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "欸?那个……理想的脸庞?是在说我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_shy", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "当然了!==W==啊,真的好可爱……==W==兴奋得都要流鼻血了……♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "……布洛可,你说你在我身上押了五枚柔光币?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "对!五枚!足足押了五枚啊~!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "看在你给我带来新灵感的份上,我就同意跟你做交易吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我可以把你拉出黑名单,然后去参加那个什么大会。==W==等你赢回奖金后,那五枚柔光币要全给我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "ChanDou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 0, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "可以可以,当然没问题!==W==别说五枚了,十枚我也愿意!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,那些柔光币……==W==要全部用在这位可爱的==SEX21==为我带来的新灵感上~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "兔子派,收拾一下,准备好了我们马上就走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.0, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 收到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "她怎么突然改主意了?==W==可爱脸庞?新的灵感?完全搞不懂……==W==老板您到底做了什么呀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我?我什么也没做啊?!==W==难道这也是所谓的“天才总归会有的怪癖”吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "总之肯定是好事一桩啦!==W==监狱的卫兵们在来的路上都解决了,但接下来可能会有追兵,大家要跟紧我哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 1, + 0.2, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_03.lua b/lua/game/ui/avg/_cn/config/stev_08_03.lua new file mode 100644 index 00000000..402b4ab0 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_03.lua @@ -0,0 +1,10590 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "欢迎来到地下市场", + "得知你和尘沙成功营救斯帕克拉的消息,鸢尾等人也放下心来逛市场。此时,薇洛的义肢获得了工匠们的关注,人们都在期待她的出现。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "怎么乱哄哄的……什么情况?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国卫队士兵", + "报告!有人越狱,正在紧急处理!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国卫队士兵", + "有一名因违法使用柔光溶液被拘留的囚犯,在同伙的接应下越狱,我们一路追踪到了灰城区,但在中途跟丢了!!非常抱歉!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "越狱?违法使用柔光溶液拘留个10天左右就能回家了,相比之下,越狱可是严重得多的罪名啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "这起案件有疑点,卷宗拿给我看看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国卫队士兵", + "遵命!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "越狱的是带着奇怪兔子的囚犯……==W==原来如此,我大概心里有数了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "之后你们不用再安排监视了。这起越狱事件,连同柔光溶液相关人员的追踪任务,都由我来处理。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国卫队士兵", + "遵命!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "逃到这里应该就安全啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呼~总算能好好打个招呼了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板,这位就是我向您极力推荐的工匠,斯帕克拉哟~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "斯帕克拉,==PLAYER_NAME==可是我们的大主顾,千万不要像对待上一位客人那样任性,一言不合就拉黑啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你好你好,这位可爱的==SEX7==,以后我会负责你所有订单的相关售后。当然,即便制品没有问题,也希望我们可以多多见面,呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊、嗯……请多关照。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,说好了哦?啊啊啊~从今以后能一直看到这张可爱的脸,真是太棒了~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "004", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "……哎,什么情况?我还是第一次见你情绪这么高涨的样子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "难道说……==W==是因为老板的脸太可爱了,激发出了新灵感,所以你才决定参加大会的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那是当然的啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这么可爱的一张脸,其他地方可找不到了。光是看着,发明的灵感就会源源不断地从我脑海中涌现出来呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "为了把灵感转化为实实在在的发明,这次大会的冠军奖金,还有你下注的那些柔光币绝对是必需的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + 3, + 0.4, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等下等下,光靠老板的脸蛋就说服了你……这理由我无法接受啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "因为在我这儿……==W==“可爱即正义”!可爱比其他任何东西都重要哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那我呢?!我不可爱吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "shouji", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呜哇,秒答……==W==而且这么干脆利落,对我也太不客气了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对了,可爱的小姐,以后我就直接喊你==PLAYER_NAME==好吗~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,我都可以哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "太好了~啊,既然决定参加大会了,我也得准备个新发明才行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我的工坊离这儿有点远,==PLAYER_NAME==能陪我一起去吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "当然。柔光发明到底是什么样的,我也想亲眼见识一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "布洛可也要一起来吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那必须的!你的工坊我总共也没去过几次呢。这下真是沾了老板的光,哦呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我联系下琥珀,把情况告诉大家。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙就先回去和大家汇合吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯嗯!魔王你们也要小心哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "放心吧,柔光工匠们的工坊很隐蔽的,不会被帝国卫队的人追踪到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那就好!我们技术大会上见~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "与此同时——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_3s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "小型柔光制冰机只要2万朵拉?!==W==买了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "商贩", + "好嘞,多谢惠顾!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "地下市场真是一个好地方!在预算内居然能买到这么物超所值得的好东西!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "……第一次看到鸢尾花钱这么大方呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我也是。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "起初还有些担心魔王那边的情况,==W==现在知道==SEX1==们平安无事,一放松下来就开始买买买了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_005", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "来一来看一看,换季大折扣,九成新的柔光取暖炉,冬日保暖不二首选!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "现在购买还附赠满满一箱柔光溶液,只要七万朵拉!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_005", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "每到冬天晚上小绿里都冷嗖嗖的,==W==有个炉子肯定会很暖和吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "这下天冷就能把小黑骗上车了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "加上这次委托的报酬,手头还是相当宽裕的,要不就……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "买!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "来来来,我给两位加满柔光溶液!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "这台取暖炉可是相当重的,两位小姑娘拿得动吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "鸢尾、琥珀", + "唔?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "呵呵,交给我吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "021", + "none", + nil, + nil, + -0.26, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "欸,可是真的很重哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "问题不大。有了义肢以后,哪怕是比这重五倍的东西,我应该也能搬得起来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "鸢尾、琥珀", + "五倍?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "这位小姐等一下!能不能让我看看你的义肢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "诶?好的,没关系……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大声吆喝的商贩", + "好精巧的义肢啊!喂,你看看。这可比你做的好多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服的工匠", + "啊?!轮得到你看不起我的发明?!让我看看……==W==等等,这是……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服的工匠", + "小姑娘,你能用义肢把这张纸折成心形,然后再打开一次吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "好、好的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + 1, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服的工匠", + "……太漂亮了。这般细腻流畅的动作,确实比我做的要好多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服的工匠", + "嘿,大家也都来看看!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "002", + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凑热闹的工匠", + "啧啧啧,确实不一般……我猜应该是通缉名单上名列前茅的大工匠的作品吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凑热闹的旅人", + "听说柔光工匠的手艺,可以用帝国卫队的悬赏金来衡量呢。悬赏金越高,手艺就越好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "你们这群家伙也太没见识了。能在义肢上做出如此之高灵敏度,明摆着就是斯帕克拉的手笔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "如果不信的话,看看控制单元的内侧吧。肯定在某处刻着一个小小的兔子标志。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "不用确认了,这确实是斯帕克拉制作的义肢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哼,我就说嘛,她的发明我怎么会认错。只不过……==W==明明是斯帕克拉的作品,可这只义肢看起来一点都不可爱呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "而且似乎只保留了最基础的那几个功能。我猜你在收货的同时就被拉黑了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "是啊,==W==因为她提出要在我的手上加装一个可变形成兔子形状的扬声器,我拒绝了她的提议……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "啊——也难怪她会闹别扭。那家伙的发明如果不把可爱度点满,并且加入一些奇奇怪怪的功能,她心里就不痛快。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "如果不能满足她的审美要求,就会被她判定为“没品位的人”直接拉黑,不过该交的货也不会差你的,这也算是斯帕克拉的特色了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "看上去你很了解她嘛~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "那当然!斯帕克拉可是我莱欧钦定的宿敌!==W==……本以为能和她在这次大会上一较高下的,没想到她居然出不了场……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "不过呢?就算她参加了结果也是一样的!我的最新机关人“嘀嗒蹦蹦”,也就是“小蹦”,一定会拿冠军,那家伙只有在一边哭丧着脸的份儿!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "那个……==W==可是我听说的最新消息,她好像越狱啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "大家", + "欸——?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "都已经传开啦,塞西尔,看来你的情报没弄错呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "管家模样的人", + "是的,小姐。绝对没错。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "004", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凑热闹的旅人", + "不是吧!我可是把手里一大半的朵拉都押给莱欧了啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "淡定的旅人", + "哈哈。别慌。就算斯帕克拉越狱了,也不代表她一定会来参加大会吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "说的也是。我还没决定押谁,既然大家都那么看好莱欧……好,那我也……==W==干脆押个300万朵拉吧♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "三、三百万?!那么多吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "呵呵,赌注越大越刺激嘛♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那、那个,虽然有可能是我多管闲事了……==W==但是我们这边有确切的消息,斯帕克拉会来参加技术大会的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "欸?真的吗??", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,所以如果你要参加竞猜的话,我觉得还是告诉你这个消息比较好……毕竟那可是三百万啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "什么什么,斯帕克拉要出场?!呵呵呵……啊哈哈哈!那不是很好嘛!这样才有趣啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "那边的人听着,想押谁是你的自由,但我的小蹦,不管对手是谁都不会输的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "啊,还有你,也谢谢你的情报!哼哼,趁着时间还够,要抓紧把小蹦的性能再升级一波!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "是啊是啊,谢谢提醒,你们人真好!不过我果然还是决定押莱欧。我很喜欢她刚才那番自信的发言。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这样、这样啊……莱欧小姐也请加油哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼哼!不用你说我也会全力以赴的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "呼……这里的味道太杂了,表情都差点控制不住。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + nil, + 0.28, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "塞西尔,通知她们,有那三只小老鼠的情报了,接下来它们一定会去有奶酪的房间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "管家模样的人", + "遵命。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_04.lua b/lua/game/ui/avg/_cn/config/stev_08_04.lua new file mode 100644 index 00000000..38bfb3b7 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_04.lua @@ -0,0 +1,7490 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第四话", + "斯帕克拉的移动工坊", + "你受邀来到斯帕克拉的工坊,她准备以你为灵感,制作一个有趣的机关人。在布洛可连声催促下,斯帕克拉这才开始了参赛的准备。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "锵锵!欢迎来到斯帕克拉的移动工坊♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "咦,布局怎么变了这么多?我上次来的时候还不是这样的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我升级了兔子派的家政功能后,它根据我的习惯,帮我优化了动线呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.2, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":]正确。优化后理论上可压缩5%的移动时间,实测缩短了3%。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":( 因为斯帕克拉总是做出意料之外的举动……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "嗯嗯,这点我深有体会。==W==我们都很辛苦呢,兔子派……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + 1, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "工坊里储备的柔光溶液不多了,得先提炼点。兔子派,启动防护法阵。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 了解。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "稍等稍等,老板的体质有点特殊,防护魔法对==SEX1==无效哦。如果要提炼柔光的话,还需要考虑其他防护手段……==W==对了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 茶,泡好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_158", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m44", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "谢谢你,兔子派~老板,您的这杯茶我就替您喝啦,你穿着那件防护服肯定没法喝吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "唔……好热。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "为什么你的店里连夏洛克的玩偶服都有?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵呵,这是之前联合种业下的订单。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好像是因为菲莱分部在街上用玩偶服宣传后,销售额激增,所以各个分部都纷纷效仿,订购了大量的玩偶服哦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "咦,您怎么把宣传广告牌也拿上了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我看放在一起就顺手拿来了……啊哈哈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "而且玩偶服上面还有一层防护法阵……==W==斯帕克拉,提炼柔光溶液有那么危险吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯,提炼柔光本质是提取神器中的魔力,如果直接接触到泄漏出来的高浓度魔力,会对人体造成难以想象的负担。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "刚才听布洛可说你有“魔力绝缘”的体质,但在无法确认如此高浓度的魔力是否会对你的身体造成影响之前,还是谨慎为上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "考虑得真周到啊……==W==谢谢你们!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "对了,你刚才说到,提取神器里的魔力?还能办到这种事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "是哦,普通旅人在不知晓结构和原理的情况下许愿出的神器,就像是装满魔术把戏的箱子,依靠着未知的力量运作,既无法改造,坏了也无法修理。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "但是损坏的神器内部残留的魔力,是可以使用特殊的手段提取出来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那个手段,就是我们柔光会社的柔光币。我们制作的柔光溶液,就是用柔光币分解神器后得到的产物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + 4, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "当然啦,分解神器这种大逆不道的行为,可是被恩赐意志明令禁止的哦~所以我们才会被通缉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "……原来如此。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,好奇心满足了吗?==W==哎,总感觉防护措施还不够……==PLAYER_NAME==最好待在发明室外面,不要近距离靠近我的提炼设备。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我举双手赞成!老板就和我一起在休息室等着吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "已经做了双重防护,应该没问题吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不不不,可不能掉以轻心哦。斯帕克拉自己,也是因为一个小小的疏忽,结果留下了严重的后遗症。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.65, + 1.0, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + 1300.0, + 3.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "难道说……==W==之所以斯帕克拉一直坐在椅子上,就是因为这个吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "是的。那起意外过后,斯帕克拉发明了那把椅子——==W==“超级行动派”,速度快到我骑着小车车都追不上~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "和布洛可闲聊着,时间转眼就过去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m36", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 提炼完成,共计四十升。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_238", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,斯帕克拉一出手就知有没有。老板您瞧,这清澈的颜色。品质越高,说明稳定性就越强。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "顺便一提,给绿洲号加的也是这种高品质柔光,所以不用担心会爆炸啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "总之你先试用一下,如果今后想换装斯帕克拉制造的柔光发动机,记得和我说,哦呵呵~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "柔光的价格可只要同等容量恩赐的三分之一,能够大大节省开支哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这个嘛……换发动机这种大事,不和大家商量一下是没法决定的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "没问题没问题~你们商量好了再说~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "咦,斯帕克拉呢?怎么还不出来?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 1, + 0.6, + -0.25, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":p ==PLAYER_NAME==,请跟我进发明室。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.25, + "avg1_131", + "a", + "009", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等等,怎么突然把老板绑进发明室啊?!斯帕克拉,你要做什么——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCirc", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 1, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "首先是外形,必须要像==PLAYER_NAME==一样可爱,这是设计的重中之重。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "呵呵,看起来再稍微小巧一点比较合适呢♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "但是这样一来,之前精度等级的标准就不能用了啊。还要重新测量各个部件,可能会多花点时间……唔,应该也不是什么大问题。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "接下来要解决的问题是,应该着重优化哪方面的性能呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂喂喂~听得到吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "呵呵,下决定之前在此之前必须把==PLAYER_NAME==了解得更深、更彻底……不然可不行哦。呵呵呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "深入了解我,==B==吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "毕竟这可是以你为原型制作的小机关人,如果我太过轻率,直接就决定了要搭载什么功能的话,才是浪费了这来之不易的灵感。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "所以呢,你只要坐在这里就可以了。如此一来,肯定能涌现出好点子的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是、是吗?我只需要坐在这里,什么都不用做吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "没错,只要你在身边陪着,一切都会很顺利的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_131", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等等,为什么唯独对老板这么偏心啊~我这么可爱,也可以一直陪着斯帕克拉的嘛?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "看到布洛可的脸,激发不了我的灵感。完毕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "xiangpu1", + "none", + "OutBack", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呜呃……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "难得见到布洛可词穷的样子,看来是斯帕克拉更胜一筹啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", 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"呜呜呜,您说的对~斯帕克拉要是不开发商品,我的生意可就做不下去了啊……==W==不过,我每次都要操心怎么替她善后~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "希望这次能沾沾老板的光,好让一切都顺顺利利的!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对了,布洛可也可以留下来哦。我一开始画设计图就顾不上其他事了,==PLAYER_NAME==一个人应该会很无聊。你就替我招待==SEX1==吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,那可太好啦!只要能监视……==W==守护斯帕克拉就行!我很愿意留下来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……然后我们兵分两路,空白旅团和花令旅团前往星塔积蓄能量。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "而我则假意接受提议,指挥植物以免发生更大的破坏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "然后呢然后呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "一天后旅团的大家顺利抵达菲莱城内,利用星塔恩赐的力量在形势变得更加混乱前及时制止。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "在塔外利用星塔恩赐的力量?老板您说得轻巧,这种事根本没有人能做到吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呵呵呵呵,这便是将灵魂出卖给魔王后获得的力量……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "噫呜?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "开玩笑的啦,哈哈~咳,总之,是在大家的努力下,菲莱的植物事件才得以圆满解决。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我就说嘛……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "在星塔外保留恩赐之力……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对了!让机关人也能保存一部分星塔的恩赐之力,这个主意好像不错吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "除了我之外,没人能想出这样的点子了吧……==W==不错不错,这简直是史无前例的巨大挑战啊~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "等、等一下!!你该不会把老板的玩笑话当真了吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "没错。这才是我追求的“真正的创造”!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "也、也行吧……不过时间这么紧张,就算是斯帕克拉,也赶不上这次的技术大会了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "诶?我可从来没说过要拿这孩子来参赛啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "什么——那我在这里等了半天的意义何在?!搞了这么多名堂,原来不是在做这次的参赛发明吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我的……我的五枚柔光币……我砸进去的赌注……等一下……我快……喘不过气了……==W==一切都泡汤了……我的明天……一片漆黑……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你在说什么呀?我答应你的事情哪次没办成过?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "放心吧。从一开始,我就决定好要改造谁去参赛了。呵呵呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + nil, + 1.0, + "youzai", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "难道……你说的是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_109", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 茶,泡好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_05.lua b/lua/game/ui/avg/_cn/config/stev_08_05.lua new file mode 100644 index 00000000..df5c1e55 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_05.lua @@ -0,0 +1,10735 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第五话", + "好戏开场", + "技术大会拉开序幕。与此同时,你和布洛可、斯帕克拉仍旧在赶往会场的路上。而热门的一号种子选手莱欧,也已突出重围,剑指第一。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "难道是兔子派?我记得它好像是家务型的机关人吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.85, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,经验丰富的工匠在每项发明的设计初期,都会预留好各项功能的接口哦。我开发的兔子派自然也不例外~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "这次大会主办方要求的机关人,主要考查的是荒野生存能力。在我看来……==W==野外求生最关键的便是要克服对荒野的恐惧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我直说好了——==RT====W==所有恐惧,都来源于“火力不足”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_sweaty", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "可是要从零开始设计一个“武装型”的机关人,我实在提不起什么干劲。所以呢,既然有现成的设备,我就可以直接把火力系统接入到兔子派身上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唉……问题在于这对我来说实在太简单了,总觉得没什么挑战性。就算是往多了算,几个小时也就能搞定了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好了好了,这下好了!我们稳赢了!==W==我布洛可一夜暴富的梦想终于要成真了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 9, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + 0.65, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我现在就开始着手改造兔子派,不过拆解内部涉及到这孩子的隐私,布洛可和==PLAYER_NAME==就先去休息吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + 1, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":3不许偷看哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好呀好呀,今天真的累坏了,我们就不跟你客气啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "晚安,斯帕克拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "也许是因为今天发生了太多事,我很快就熟睡了过去", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼……呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "嘿嘿……朵拉……两个亿的朵拉……朝我飞过来啦……==W==呵呵……呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 17, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊啊啊啊!!坏了坏了,这下坏了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "16", + "OutCubic", + 0.5, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板,快醒醒!!赶紧起来啦~~~~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "Comment", + param = {"012"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "完蛋了……我怎么会在这种地方翻车?!==W==看看现在都几点了!技术大会只剩三个小时就要开赛了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "竟然都这个时间了?!==W==有好几个鸢尾的未接来电,我们睡得也太死了吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "斯帕克拉人呢?怎么也不叫醒我们啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "唔,布洛可你好吵啊……小心我拉黑你哦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊啊啊斯帕克拉!!兔子派的闹钟功能呢?!坏了吗?!我怎么一声铃响都没听到?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "怎么可能会坏~昨天改装完太累了想多睡会儿,我就特意把闹钟调晚了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "OutCubic", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那也太晚了吧!这下铁定迟到了,啊啊啊啊啊!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "布洛可,冷静点,你不是总说“只要斯帕克拉在就没问题”嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,==PLAYER_NAME==你这么信任我啊,我都有点害羞了呢~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "没错,所以拜托你赶紧想想办法啊!!斯帕克拉,你是唯一的希望啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "真拿你没办法,既然都这么诚心求我了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "其实我还准备了一个压箱底的惊喜——==W==总算是时候亮相了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还是联系不上魔王……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "018", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "薇洛小姐那边怎么样,能联系上布洛可吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "也是没人接呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "抱歉……要是我当时跟着魔王一起去就好了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "别担心,魔王一定会赶过来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王终于打过来了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王!你可总算接了,出什么事了吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "鸢——尾——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我——没——事……==W==我——们——很——快——就——到……==W==你——们——先——走……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_471", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "说了什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "风声太大,听不太清楚……==W==总之好像是让我们先去会场。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_163", + "b", + "010", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "那个……不好意思……我能和你们结个伴吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊!你是那天见过面的旅人小姐对吧!当然没问题了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这位是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "她是我们在地下市场认识的旅人同行……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那、那个……该怎么称呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇的旅人", + "叫我格蕾就好啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "格蕾小姐,我是鸢尾。==W==她们是尘沙和琥珀,==W==还有这位是薇洛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "什么?!这个人,押了三百万朵拉?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯,有钱人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "尘沙小姐,琥珀小姐,薇洛小姐……==W==请多指教。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你好你好……==W==诶?总觉得……好像在哪里见过你啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "哈哈,可能在某个协会之家打过照面吧?我平时都在金翎港那边活动,说不定我们在那边的星塔附近也碰见过呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦,确实有可能!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "今天你是一个人吗?上次那位管家呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "呵呵,我安排塞西尔去办其他事了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "之前你们不是说斯帕克拉会来参赛嘛,这都快开始了,连人影都没看到啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个……==W==她应该还在赶来的路上吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "那就好。我还担心是被我吓破了胆,夹着尾巴逃跑了呢。不让她尝尝“嘀嗒蹦蹦”的厉害,我不白来了吗!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "对了,为了让你们好好见识下我的实力,我还特意给你们留了前排座位,跟我来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.2, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "还有这种好事!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -450.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙、鸢尾、琥珀", + "哇——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "好壮观……真不愧是迄今为止规模最大的一届技术大会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "那个投资人还挺上道,冠军奖金给得相当大方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_music", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "呵呵……现在就惊讶还为时过早。接下来还会更有趣哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "诶?!那个人难道是、塞西尔?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "本次大会的主办,也就是洛克菲尔家族,对各位工匠及旅人的踊跃参与,致以最诚挚的感谢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "本次大会以“荒野生存”为主题,分为“后勤组”与“火力组”,将在多轮对决中比拼各位作品的综合性能!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "“后勤组”将以领航能力、负载能力与安全性能为评分标准……==W==而“火力组”则是直接来一场简单粗暴的决斗!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "最后,两组各自的获胜选手,将会接受最终的安全测试——若后勤组选手能扛住火力组选手的攻击即为后勤组获胜;反之,若被破坏则为火力组拔得头筹!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "在此重申一下大会奖励——冠军不仅能带十亿朵拉的巨额奖金,还将获得由洛克菲尔家族独家提供的技术赞助——==W==二十枚“柔光币”!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "那个柔光币据说很值钱吧?竟然拿出足足二十枚?!真是下血本了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "兴奋的旅人", + "最强之矛对决最强之盾……听上去就很刺激啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "距离大会开幕还剩最后三十分钟,请各位工匠抓紧时间做最后的调试。预祝各位都能发挥出全部实力!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "为什么塞西尔会在台上?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "抱歉瞒着你们……==W==其实这届大会,是我们家族牵头主办的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "诶?!既然是主办方,为什么还要假扮旅人参与竞猜?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "我只是想暗中观察一下,看看受邀的工匠们是否真的会出席。毕竟旅人之间的情报交换才是最准确高效的,对吧~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "至于竞猜嘛……==W==纯属是当时气氛太好了情不自禁,哈哈。而且这么点小钱,对我来说只是日常零花而已,所以说没什么特别的理由啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.5, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "问题根本不在这里!==W==斯帕克拉怎么还没来?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "014", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,深度改装版“超级行动派”的超级速度感觉怎么样啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这就是……你说的……==W==惊喜?==W==确实……很惊!==W==呕呕呕呕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这种移动方式……本以为已经稍微习惯些了……==W==果然还是……吃不消……==W==呕呕呕呕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "你们都顶不住了吗?那我再稍稍减点速?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "迁就我们的话……会赶不上大会的……==W==呕呕呕?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "没关系啦~抵达时间顶多也就比原计划晚个一小时左右而已。而且那个时候刚好是冠军争夺战开打的绝佳时机吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "到底……是哪里……==W==没关系……了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "到时候,直接冲进会场向冠军发起挑战。这样一来也省得和那些排名靠后的家伙比试,简直是一石二鸟呢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这么乱来……不会被取消参赛资格吗……==W==呕呕呕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_vexation", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "柔光会社那群工匠们也喜欢这种狂野的比试风格,没问……==W==呕呕呕呕……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "自信的柔光工匠", + "各位,请看这台大聪明机关人在满载状态下的行驶表现。无论装载了多少重物,它都能在设定的位置精准停下。这一功能,我称之为惯性克星!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "找茬的柔光工匠", + "光会精准停靠有什么用,要是路线上突然出现障碍该怎么办,你这大聪明能完美避开吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "自信的柔光工匠", + "这、这个功能嘛……我计划会在后续的优化中解决……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "找茬的柔光工匠", + "哼!后续优化?实诚点吧,做不到就是做不到,我看别叫什么智能推车了,直接改名叫大笨蛋吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 50.0, + 1.0, + "avg3_141", + "b", + "007", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "起哄的柔光工匠", + "下去——下去——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_141", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "哈哈哈哈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "原来如此……我算是明白斯帕克拉一开始为什么要躲到监狱里去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "怎么全都是一堆破铜烂铁……==W==我还是早点出手,节约下时间。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + 2.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂——火力组那群自称工匠的笨蛋——==W==大家都干脆点,直接决出小组出线的赢家怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + 1, + 0.5, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + 2, + 0.8, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "都没意见吧,就这么愉快地决定了,我的“嘀嗒蹦蹦”来当你们所有人的对手,全都一起放马过来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "close", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "气势汹汹的柔光工匠", + "人不大点儿,口气倒是不小啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "好好好,这我爱看!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "加油的旅人", + "莱欧!一定要拿下冠军啊——!我的钱全都押你身上了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.1, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "您看这该如何处理?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "无妨。看样子莱欧小姐有着绝对的自信呢……==W==更何况这个提议明显会更有趣不是吗♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "收到!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "close", + nil, + 0.45, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "我在此宣布,火力组接下来的赛程变更为——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "“嘀嗒蹦蹦”对战火力组全体机关人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_06.lua b/lua/game/ui/avg/_cn/config/stev_08_06.lua new file mode 100644 index 00000000..5a855229 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_06.lua @@ -0,0 +1,15305 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第六话", + "收网之刻已至", + "颁奖仪式上,会场突然被帝国卫队包围。原来,这次大会根本就是帝国卫队的骑士长格蕾霍恩设下的陷阱。腹背受敌之际,你们前来救场。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + 3.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_291", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + 2.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + -2.0, + 0.5, + true, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 3.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_535", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + -3.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜哇!嘀嗒蹦蹦为什么要朝那个方向攻击啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "难道是哪里出故障了吗……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.17, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.83, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂喂,我在台上听得到哦!别小看我家嘀嗒蹦蹦,那家伙是绝不会判断失误的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "008", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "心碎的柔光工匠", + "呀啊啊啊!!我的小麻雀侦查号!明明是隐形侦察机为什么会被发现啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + 0.4, + -0.3, + 1.5, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "看吧,我刚才怎么说的来着♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + 0.45, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂,你的这什么小麻雀也有两下子嘛,挨了我一枚气球炸弹竟然还能重新启动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "心碎的柔光工匠", + "我说你们火力组比就比嘛,为什么要干扰我们后勤组的赛场?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "抱歉啦,嘀嗒蹦蹦的索敌范围实在是太广了。好像把你们那边的机关人也全识别成敌人锁定了呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "再说了,反正后勤组的评分标准里也包含安全性能,顺便展示一下实力不是挺好的嘛,哈哈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "后勤比试的工匠们", + "正面对抗那是最后一轮的赛程好吧!你们这群火力笨蛋,别随便乱来扰乱秩序啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "003", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "火力比试的工匠们", + "哟哟哟,自己菜还赖别人头上?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + -3.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -150.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "后勤比试的工匠们", + "好啊~都说到这份上了,我倒要看看你们的火力有多猛。也别管什么分组流程了,看招吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + 1.4, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + 5.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "火力比试的工匠们", + "放马过来啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇哦……变成大乱斗了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "格蕾,你们不去管管他们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "没有那个必要。倒不如说,能在这种规模乱斗中活到最后的机关人,才是我们真正想要的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我们这边好像也会被卷进去。要稍微躲远点吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "别担心啦。观众席不是完全没受波及吗?==W==哇!==W==咳咳咳……哈哈,顶多也就是飘过来一点烟尘罢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + -5.0, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "确实如此……柔光工匠的技术真的很厉害呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "加油的旅人", + "是啊是啊!那些厉害的工匠做的设备,甚至能达到和神器一样的效果哦,而且价格便宜多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "恩赐意志天天禁这禁那,八成也是害怕心相商店和神器商店的生意被抢走吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + 5, + 0.43, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾", + "看来马上就能决出胜负了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "还有能站起来的机关人吗?我的嘀嗒蹦蹦就在这里~别跟我客气一起上吧♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蔫蔫的柔光工匠", + "可恶……我的宝贝全被炸得七零八落……所以我才讨厌玩爆炸的机关人啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + nil, + "avg3_1300", + "b", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "战意十足的柔光工匠", + "莱欧,你给我等着!过两天我再升级下追踪炸弹,保准让你的蹦蹦再也蹦不起来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1300", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼,那你加油哦♪==RT====W==啊,对了。为了方便随时开打,要不要跟我交换联系方式,贴一下啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂,主持人,胜负已经很明显了,可以宣布比赛结果了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "是呢。既然大家似乎没有异议……==W==我宣布,本次大会的冠军是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong2", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + 0.6, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "莱欧小姐和和她的机关人,嘀嗒蹦蹦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + nil, + 0.25, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.1, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.42, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.9, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "006", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "那么,接下来我们将进行会场内的安全确认与清理工作,请大家稍候片刻。之后我们将直接进入颁奖环节。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "喔,竟然还有颁奖典礼!恭喜你啦,莱欧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼哼!我早就说过是小菜一碟嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "本来还想趁这个机会,狠狠教训一下那个总是拉黑我的斯帕克拉呢……==W==结果她没来,搞得我拿了冠军也没觉得多开心啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "close", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊!!!!糟、糟糕了……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.1, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + 2, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "布洛可给我们的委托……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 1, + nil, + -0.15, + 1.2, + nil, + 0.0, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "有什么问题吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "布洛可的原话是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我可以追加委托费!==W==只要斯帕克拉能出场,大会的第一名就非她莫属。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那这样吧……==W==赢下的钱我们可以对半分!!==W==就算是一半,那也绝对是一笔巨款哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "也就是说——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 2, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "也就是说?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.2, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "也就是说……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zhenjing", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "布洛可的全部家当都要打水漂了啦!给我们的报酬,当然也全都泡汤了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙、琥珀", + "哦不……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_112", + "shake_R", + false, + 0.5, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_103", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "会场已经清理完毕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "主持人", + "经过各位工匠精彩绝伦的角逐之后,本次大赛终于要迎来压轴环节——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.65, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 5, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.15, + nil, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "柔光会社的人,你们被逮捕了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_138", + "a", + "008", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小声的旅人", + "喂……什么时候来了这么多帝国卫队的人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "紧张的旅人", + "那些人好像刚刚就坐在我们旁边啊?!==W==难道说……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我是帝国卫队骑士长格蕾霍恩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我的专职任务,便是追踪并拘捕潜伏在各地的柔光会社成员。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + 150.0, + 0.8, + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "难道说……!这场大会就是个陷阱?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "没错。与其追着老鼠满世界跑,不如设下诱饵将你们一网打尽,这样效率更高不是吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "柔光会社的工匠对发明的执念极为强烈,只要利用好这一点,就能轻松让你们上套。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "事实上,打着技术大赛的幌子只要抛出柔光币作为奖品——你们果然接二连三地就扎进了陷阱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_212", + 1, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "太卑鄙了!你这个阴险小人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "还轮不到你们这种不法分子来说教。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "在场的旅人,请勿妨碍帝国卫队执行公务,否则会被视为柔光会社的共犯。此外,抓捕行动结束后,将强制要求你们参与神器的安全讲座及考试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 1, + 0.1, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 1, + 0.25, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1208", + "a", + "002", + "none", + 1, + 0.4, + -0.6, + -1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "不安的旅人们", + "真的只有这样吗?……帝国卫队竟然放了我们一马?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + 100.0, + 0.85, + "avg1_111", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "格蕾……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "莫非,她就是……==W==帝国卫队里鼎鼎大名的“柔光猎犬”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 200.0, + -150.0, + 0.75, + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊,想起来了!是之前见过的帝国卫队的人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -100.0, + nil, + "avg1_103", + "c", + "008", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "整个人的气场,完全不一样了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1303", + "b", + "009", + "none", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这两天和我们在一起的时候,完全就像另一个人,难怪我们没能察觉到她的真实身份。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "总之,我们先不要插手,静观其变吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙、鸢尾、琥珀", + "可是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "如果魔王在,肯定也不希望大家卷入帝国卫队和柔光会社的冲突中对吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "气愤的柔光工匠", + "少瞧不起人了!你以为我们会束手就擒吗?!通缉令上我们的身价,每一朵拉都是拿命拼回来的!站在这里的,全都是身经百战的猛将!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "007", + "none", + nil, + 0.48, + -0.6, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "没错没错!区区帝国卫队,根本不是我们机关人的对……==W==嗯?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "终于意识到了?那些机关人,在刚才的那场乱斗中大多已经失去了机能。==W==还有你的那个嘀嗒蹦蹦,应该也损耗不小。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "可恶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -80.0, + -80.0, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蔫蔫的柔光工匠", + "所以我刚才就说了啊……我最讨厌玩爆炸的机关人了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你们已经无路可逃了。乖乖束手就擒吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是魔王的通讯!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王!你现在在哪里啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "鸢尾,我们马上就……==W==啊不,好像已经到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutBack", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "4", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 2, + 0.58, + 0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "让各位久等啦~♪ 刚才是谁赢了呀?要不要赌上冠军的头衔和奖励,来和我的兔子派单挑一场啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "斯帕克拉!你看下气氛好不好?!怎么看现在这情况都不对劲吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + 4, + 0.1, + 0.15, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "好了,这下最后一只老鼠也到齐了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们那个时候好像见过……==W==我记得是叫……格蕾霍恩对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你好,魔王协议公司的执行官。我不建议你插手我们的公务,反抗帝国卫队。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "但凡隶属魔王协议的任意一名旅人动手,我就会将在场的所有人均按柔光会社的共犯带走处理。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "她是想……拿大家牵制住我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + 2, + 0.95, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "哎呀,没想到居然会在这里撞见帝国卫队的“猎犬”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sigh", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "莱欧难道没来吗,怎么这种小场面都收拾不了?==W==……==W==啊,抱歉抱歉,原来你在这里啊。不过光凭莱欧一个人确实会很吃力呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + 3, + 0.4, + 0.15, + 0.75, + 1.0, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_angry", + nil, + 0.45, + 0.1, + 0.9, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂,少在那儿看不起人了!要不是在刚才的比赛里消耗太大,我的嘀嗒蹦蹦解决这群帝国卫队根本不在话下!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "说白了不还是,你一个人就什么都办不成嘛?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "你——==W==你你你少在那儿恶意断章取义!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斯帕克拉和那个人关系很差吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "呵呵,那倒不至于……==W==不过这两个人一见面就会见缝插针吵起来,算是她们之间独有的寒暄吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "她们可都打从心底互相认可对方的技术。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "你在胡说八道什么!她那么菜!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "005", + "none", + nil, + 0.9, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "就是说啊。布洛可你到底怎么回事呀?就凭莱欧的本事,绝对造不出我的兔子派。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + 0.55, + -0.3, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "==PLAYER_NAME==,早上时间太赶,还没来得及让你见识我的最新研究成果,不如直接进实战看吧——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我这就让你见识见识,兔子派动真格的样子♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.3, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "兔子派,切换形态!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":p 了解。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_506", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + 1, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":] 锁定目标,前方敌人排布密集,预计需要五枚柔光兔兔弹。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.55, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "嗯——这样不够可爱,也不够有冲击力啊。干脆直接使用“兔兔全域火力压制”吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "31", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + ":p 了解,已切换至“兔兔全域火力压制”模式。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "==PLAYER_NAME==,躲到我身后来,这里可是最佳观赏席。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那我就恭敬不如从命了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + 2, + 0.9, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutBack", + 0, + -5.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 100.0, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "喂喂喂!别把我忘了啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -900.0, + -150.0, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_symbol", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "斯帕克拉的新型炸弹?!让我也见识见识!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 600.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1100.0, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "进入倒计时——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "四——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "三——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "二——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "一——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "斯帕克拉、兔子派", + "发射!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "咳、咳咳……==W==伤亡情况如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国卫队士兵", + "报、报告……==W==大半队员已失去战斗力,不过……没有出现死者。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "防护魔法也就只是勉强够用吗……==W==要一口气保护这么多的人,负荷果然还是太大了啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "真不愧是斯帕克拉!这下帝国卫队全线溃败了啊~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.6, + 0.05, + 0.85, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "大伙快点!趁现在赶紧跑啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "哼,想跑?我是绝对不会放过你们的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "结结实实吃下兔子派的最大功率火炮居然还能站得住,你也挺皮糙肉厚的嘛?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "既然如此……==W==我加装在超级行动派上的另一份“惊喜”,差不多也该拿出来亮亮相了吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "难道还有其他压箱底的绝招吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "那当然啦♪超高速模式之外,我还加了不少强化功能呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "准备好接招了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "超级行动派,火力全开!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_07.lua b/lua/game/ui/avg/_cn/config/stev_08_07.lua new file mode 100644 index 00000000..6f03da57 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_07.lua @@ -0,0 +1,10152 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第七话", + "虎口脱险", + "斯帕克拉改装的兔子派和超级行动派凶猛的火力撕开了卫队的防线。趁乱逃跑的大家顺利在绿洲号汇合,斯帕克拉也向你许下了新的承诺。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + 0.0, + 0.0, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "咳咳咳,魔王你还好吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我没事!鸢尾你们呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 2, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + 2, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们也没有被波及到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "看热闹的旅人", + "事情好像闹大了,还是赶紧开溜吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "紧张的旅人", + "此地不宜久留。加我一个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "魔王,我们也快走吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,撤退前先确认一下大家的情况吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "没事没事~这种场面我们都有经验,老板你们就先逃吧,我们三个留下来断后。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "莱欧,要是让你家的“嘀嗒蹦蹦”殿后,大概能争取到多少时间?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "我刚用散落零件组装出了几枚炸弹……让我们安全逃走还是绰绰有余的♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "可别玩脱了最后拿自爆收场哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "才不会啦!!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "好了好了,两位。现在就先暂时停战吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板,这里就交给我们吧,稍后在绿洲号停泊的位置汇合!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "了解。你们千万多加小心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "close", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "话说完了吧?==W==我要开炸啦,“嘀嗒蹦蹦”给我开火!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.3, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "爽啊~好久没有和帝国卫队玩过这么惊天动地的追逐战了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "斯帕克拉,“超级行动派”的弹药库存还充足吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "那是当然。你也一起来欣赏欣赏兔兔追踪弹的可爱吧♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 2, + 6.0, + 2.0, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 0, + 6.0, + nil, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "哇哦!完美的爆炸!我给一百分满分!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -500.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "……兔兔散射弹、兔兔追踪弹、兔兔全域火力压制形态,经此一役,相当于做了免费推广啊~回去之后肯定会接到大量订单,干脆大胆些,涨价个两成怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "价格布洛可你随便定就是了,不过接下来这三个月我要集中精力搞新发明,可别把新订单推给我哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "敢打扰我的话,一律拉黑处理。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "好说好说,这批新弹药还剩挺多的,暂时不会去打扰你。我回头让莱欧多构思点新商品,应该够卖上一段时间了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "也就是说,只要做出比斯帕克拉的兔兔炸弹们威力更大、更畅销的玩意就行了吧?小菜一碟啦♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "不愧是莱欧,我很期待哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_122", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "可要好好做哦……要是你搞砸了,布洛可跑来找我哭诉的话,我可不想帮你收拾烂摊子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "搞砸?你以为我是谁……==W==喂!!别把我丢下啊!?等等我!让我也上车啦~~~~!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_237", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 30.0, + 5.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "都跑到这里了还能看到那么显眼的爆炸火光啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "她们几个,真的能顺利逃脱吗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "要是等十分钟还没来,我就和琥珀一起回去看看情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + 0.8, + "avg1_131", + "a", + "010", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "大家久等啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_flurry", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + 1, + 0.55, + -0.15, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "稍微费了点功夫,不过总算是甩掉追兵了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,大家平安无事就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.55, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "各位老板们也没有受伤吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没事。多亏你们吸引了帝国卫队的注意力,才没有人追捕我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真的是太感谢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "该说谢谢的其实是我哦。要不是为了测试“魔王派”的性能,我也不会想到去改造“超级行动派”嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "魔王派?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,因为是从==PLAYER_NAME==身上获得的灵感,所以名字直接致敬了魔王。==W==怎么样,很合适吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "对了,功能这块就跟刚才在发明室说的一样。会参考魔王的行为模式,重点强化在星塔内的支援能力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "话虽如此,以现在的技术,顶多也就能在索敌和探测派上用场,想要重现“那个点子”,看来还得花上不少时间呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "只要花时间就可以重现吗?要是真的,斯帕克拉的才能还真是可怕啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + 0.6, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "所以说==PLAYER_NAME==,今后我们要一起多多爬塔哦。我会好好搜集数据,仔细记录下来的,呵呵~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊~难怪除了兔子派,你也给超级行动派装上了火力系统。==W==难道你还打算兼职做旅人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "怎么可能啦。==W==我只是想把==PLAYER_NAME==给我的灵感,做到最可爱、最极致而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……==W==话说回来,为什么帝国卫队的人会潜伏在比赛会场啊?这究竟是怎么一回事儿?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.45, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "其实整个技术大会,都是帝国卫队的骑士格蕾霍恩布下的陷阱……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "真是的,太卑鄙了~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那个柔光猎犬销声匿迹有段时间了,我还以为她被调去别的地方,正松了口气呢,原来是在暗地里憋一个大的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "可恶的家伙!害得我到头来还是没能和斯帕克拉分出胜负!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "技术大赛就这么泡汤了真是可惜。本来还想见识一下大家的发明呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "既然你这么想看发明,那就来我的工坊吧!有很多还没公开过的新装备哦!或者叫上别的工匠办个交流会也可以!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们这段时间还是尽量低调点吧,要是再被格蕾霍恩盯上就麻烦了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 1, + 0.3, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,老板有所不知了,一边躲避追捕一边搞发明做买卖,才是我们柔光会社的常态,这种都算是小场面啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "而且换个角度想,被追捕的时候,反倒可以拿帝国卫队的人当测试新炸弹的活靶子嘛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "close", + nil, + 0.65, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个,布洛可,还有件事,之前说好要给我们的追加委托费……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦、哦哦……!==W==追、追加委托费对吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "这笔追加委托费就此作罢吧", + "回顾一下这次委托中出的问题吧!", + "看你的表情,似乎在想什么赖账的鬼点子哦~", + "c", + "020", + "none", + "和布洛可讨论一下这个追加委托吧!", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "帝国卫队突然插手,害得你现在资金很紧张了吧?这笔追加委托费就此作罢吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板……!!!!啊啊,您身上的光芒太耀眼了……!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "以后就算我的商品不得不涨价,我也只按原价买给老板!!无论发生什么,我绝对说到做到!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "那、那还真是多谢了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "不过呢,我只有一个小小的要求。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板您尽管开口!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我们从狱里救出斯帕克拉,算起来已经完成了你的追加委托。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "的、的确如此……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_vexation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "不过呢,我没能及时和鸢尾联络,这才不知道大会流程已变,导致斯帕克拉最终没能参加最后的比试。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这是我的失误。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老、老板……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "017", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "所以,这笔追加委托费就此作罢吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板!!!!啊啊,您身上的光芒太耀眼了!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "不过呢,我只有一个小小的要求。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板您尽管开口!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你之前保证过斯帕克拉绝对能拿第一。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我们兑现了把斯帕克拉救出来的承诺。但遗憾的是,你没有履行你的承诺。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "话虽如此,报酬说好了就得出,这就是契约精神对吧。作为一个优秀的商人,你应该清楚自己该怎么做吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "道理我都明白……==W==老板,要不我还是先跟您打个欠条吧!毕竟我现在已经身无分文了……呜呜呜……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "欠条就免了吧。不过呢,我只有一个小小的要求。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "老板您尽管开口!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "给薇洛的新义肢,做得漂亮一点~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "诶?魔王?您这是什么意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不光是因为这件事,一直以来我都受了你不少照顾呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我一直想找机会感谢你……==W==可是左思右想,也只能想到拜托布洛可对你的订单更用点心啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "当然没问题啦!我会让斯帕克拉制作出最棒的义手,保证让薇洛老板绝对满意!==W==对吧,斯帕克拉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "斯帕克拉?咦,跑哪儿去了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "OutSine", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "16", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "小绿排气系统的改造,总感觉还差了点意思。要不干脆全部换掉试试?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "我这里有一台柔光制调速器,能确保在低速时还能维持回压,这可是好东西哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇,好心动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "如果以后被追击,只要来个急加速,就能一下子甩开追兵!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 110.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "比现在小绿的最高速还快?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + nil, + "avg1_103", + "c", + "006", + "none", + 5, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "很刺激的样子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾鸢尾,真的不试试吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那你得向我保证,不到万不得已的时候,绝对不许把小绿开得像飞起来一样!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯!我保证!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个,斯帕克拉……==W==我能一起改装小绿吗?我可以在旁边给你打下手!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,当然可以啦。毕竟是你一直用心看着长大的孩子嘛~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_idea", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "我也来露一手吧!而且三个人一起干,点子也会更多嘛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "诶?什么时候莱欧也默认要一起参与了?==W==事先声明,小绿可不需要什么自爆功能哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "诶,好吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "不需要爆炸就算了,那个先放一边。==W==尘沙!要不要加入我们柔光会社的技术交流群?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我、我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "既然你能一个人组装好这辆绿洲号,说明你对神器已经有自己的初步理解了。==W==不过要想加群,还得先通过试炼才行……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "进群竟然还需要试炼吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "是啊。不过突然和你说这些肯定一头雾水吧,要是你以后感兴趣的话随时告诉我哦,我会帮你的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.4, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "喂,斯帕克拉,你可别来跟我抢尘沙啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "呵呵,放心啦。虽然尘沙和小绿都很可爱,但我现在还有一个优先度更高的目标——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "毕竟,那可是这个世界上独一无二,在我眼里最无敌可爱的存在了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "阿、阿嚏!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.5, + "avg1_131", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那边还真是热闹啊~到底在干嘛呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谁知道呢?不过肯定是在做什么有趣的事吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stev_08_08.lua b/lua/game/ui/avg/_cn/config/stev_08_08.lua new file mode 100644 index 00000000..61f5f9fa --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stev_08_08.lua @@ -0,0 +1,3647 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "后记", + "一份新的订单", + "斯帕克拉,你有一份、两份、三、四……五十八份新的订单,请注意查收!等、等等?!为什么又把我拉黑了!", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "一周后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "哦呵呵,兔兔散射弹外加兔兔全域火力压制炮弹,还有兔兔追踪炸弹销量果然不出我所料!就算涨了价,也还是毫无悬念地售罄啦!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_009", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "指名要斯帕克拉做的订单比以前多了几十件,只要能说服斯帕克拉把这些全接下的话……==W==肯定能大大减少这次事件造成的赤字!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_009", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_010", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "再加上莱欧不眠不休花了一周时间提炼出来的柔光,嗯嗯,加起来能平一半。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_010", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "我的小朵拉们,快点回到我的怀抱里来吧,呜呜呜~~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "布洛可", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "把那只义肢的需求发我", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "斯帕克拉竟然会这么积极,主动找我接委托还是破天荒头一次吧?!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "薇洛小姐的要求非常简单啦!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "一是外观要漂亮,二是不要任何多余的累赘设计", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "功能方面和之前那个差不多就行", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "不过多了一个追加的需求,希望能加入防水功能。毕竟地理协会的工作环境不仅限于陆地呢", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "既然如此,只要把防水性能提升到极致,做成适用于水下的义肢就没问题了吧。淡水和海水都通用的那种", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "可以下水的义肢?太棒了!这个绝对有卖点啊~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "做完这单之后,要是还能再给其他款式也追加防水规格并实现量产的话,肯定能引起轰动的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "嘿嘿……这样一来布洛可的生意就安稳无忧啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "那就拜托你啦,斯帕克拉~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "姑且问一句", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "真的不需要变形成兔子喇叭的功能吗?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "不需要!!!!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "啧,知道啦", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "对了对了,你要不要顺便把我这边的订单都接了~做一份是做,做十份也是做嘛~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "我拒绝", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "这份订单是==PLAYER_NAME==亲自拜托我,所以我才接的", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "既然答应过,需求再怎么无趣我也会负责到底的", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "可是除此之外,接下来的三个月里任何新订单我一概不接,这话我早就说过了吧", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "布洛可,最后一桶柔光溶液也搞定了!这下总算是都完事了吧?!对吧?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哎哟真稀奇。斯帕克拉居然也在群里出现啦?啊,我刚好有一件重要的事要说!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "斯帕克拉,布洛可!这就是我全新的机关人!嘀嗒蹦蹦的升级版!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "嘀嗒蹦蹦叮当啪!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "哎呀,这些订单就当是在制作魔王派期间给自己换换思路,放松放松嘛~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "斯帕克拉,你的魔王派做好了可要第一时间告诉我哦!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "嘀嗒蹦蹦叮当啪随时接受你的挑战,哈哈哈哈!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg3_212", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "斯帕克拉,真的不再考虑下嘛!十份嫌多的话,五份也行~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "这次我特意把嘀嗒蹦蹦叮当啪的测试环境放在星塔里", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "就是为了和专门用于辅助爬塔的魔王派在同一领域内一决胜负!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "五份太花时间的话,那就三份~", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "再少我的买卖就周转不开啦", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "斯帕克拉已退出群聊", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "斯帕克拉这家伙,怎么又退群了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "糟了糟了,我有种不详的预感……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "啊啊啊啊~~~~果然是这样!==W==又被她拉黑了啊啊啊啊!!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "那堆成山的订单,该怎么办啊……==B==赤字又该拿什么去填呢……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "…………啊。==W==我想到一个好主意~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.7, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m36", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "唉,莱欧你说说,这堆指名要找斯帕克拉的订单,你觉得我该怎么处理好呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "明明在上次的技术大赛里拿第一是莱欧对吧,可是大家却只认斯帕克拉一个人哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哈啊????", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "什么叫作“只认准斯帕克拉”?!那场比赛的冠军明明是我好不好!!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "你手上有哪些订单,发来给我看看!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼,就只有这些吗?太简单了吧,我做得绝对比斯帕克拉更完美!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "就是就是~我也是这么想的!那这堆订单就全交给你了莱欧,向所有人证明你的实力吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "哼!好好见识见识我莱欧的手艺吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + -0.22, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "不错不错,这样一来订单的问题也解决啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这下今天总算能正式开张做生意了~!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutQuad", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "欢迎光临各位老板,请随意挑选哦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "yaobai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "这些都是我走遍诺瓦大陆,精挑细选的好东西。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "慢慢逛,慢慢看,总有一款适合您~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm07_06_ba.lua b/lua/game/ui/avg/_cn/config/stm07_06_ba.lua index e0f90b2e..316500b1 100644 --- a/lua/game/ui/avg/_cn/config/stm07_06_ba.lua +++ b/lua/game/ui/avg/_cn/config/stm07_06_ba.lua @@ -8985,7 +8985,7 @@ return { param = { 0, "avg3_215", - "果然还是瞒不住你,代领新联合种业前进的人不能背负着这种仇恨。", + "果然还是瞒不住你,带领新联合种业前进的人不能背负着这种仇恨。", 1, "", false, diff --git a/lua/game/ui/avg/_cn/preset/avgcharacter.lua b/lua/game/ui/avg/_cn/preset/avgcharacter.lua index bf47e0b6..bcabaec4 100644 --- a/lua/game/ui/avg/_cn/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_cn/preset/avgcharacter.lua @@ -222,7 +222,7 @@ return { }, { id = "avg1_140", - name = "***", + name = "斯帕克拉", name_bg_color = "#91aca8", ver = "1.11.0" }, @@ -315,6 +315,12 @@ return { name_bg_color = "#c553a5", ver = "1.6.0" }, + { + id = "avg1_160", + name = "***", + name_bg_color = "#b0e0f6", + ver = "1.13.0" + }, { id = "avg1_163", name = "格蕾霍恩", @@ -348,6 +354,12 @@ return { name_bg_color = "#0ABEC5", ver = "1.10.0" }, + { + id = "avg2_944", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.12.0" + }, { id = "avg2_945", name = "***", @@ -360,6 +372,18 @@ return { name_bg_color = "#0ABEC5", ver = "1.9.0" }, + { + id = "avg2_947", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, + { + id = "avg2_948", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, { id = "avg2_949", name = "微风小枭", @@ -1086,7 +1110,7 @@ return { }, { id = "avg3_212", - name = "***", + name = "莱欧", name_bg_color = "#cd5d4b", ver = "1.11.0" }, @@ -1116,13 +1140,13 @@ return { }, { id = "avg3_221", - name = "***", + name = "兔子派", name_bg_color = "#789eba", ver = "1.11.0" }, { id = "avg3_222", - name = "***", + name = "机械小狗", name_bg_color = "#a5cdc3", ver = "1.11.0" }, @@ -2757,6 +2781,41 @@ return { name_bg_color = "#0ABEC5", reuse = "avg3_209" }, + { + id = "avg3_1300", + name = "柔光工匠A", + name_bg_color = "#0ABEC5", + reuse = "avg3_143", + ver = "1.11.0" + }, + { + id = "avg3_1301", + name = "柔光工匠B", + name_bg_color = "#0ABEC5", + reuse = "avg3_144", + ver = "1.11.0" + }, + { + id = "avg3_1302", + name = "柔光工匠C", + name_bg_color = "#0ABEC5", + reuse = "avg3_141", + ver = "1.11.0" + }, + { + id = "avg3_1303", + name = "格蕾霍恩A", + name_bg_color = "#0ABEC5", + reuse = "avg1_163", + ver = "1.11.0" + }, + { + id = "avg3_1304", + name = "***", + name_bg_color = "#8e65ad", + reuse = "avg1_114", + ver = "1.12.0" + }, { id = "avg4_100", name = "菈露发光", diff --git a/lua/game/ui/avg/_cn/preset/avgcontacts.lua b/lua/game/ui/avg/_cn/preset/avgcontacts.lua index b21ce661..c7f86d04 100644 --- a/lua/game/ui/avg/_cn/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_cn/preset/avgcontacts.lua @@ -178,7 +178,7 @@ return { { id = 140, icon = "Icon/Head/head_14001_S", - name = "***", + name = "斯帕克拉", landmark = "移动中,请联系本人", signature = "无事勿扰", ver = "1.11.0" @@ -346,6 +346,13 @@ return { landmark = "", signature = "" }, + { + id = 989, + icon = "Icon/Head/head_group_S", + name = "防失联小组", + landmark = "", + signature = "拉黑不退群,退群不拉黑" + }, { id = 9152, icon = "Icon/Head/head_npc15201_S", diff --git a/lua/game/ui/avg/_en/config/cg_140_01.lua b/lua/game/ui/avg/_en/config/cg_140_01.lua new file mode 100644 index 00000000..1547131e --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_140_01.lua @@ -0,0 +1,6797 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Sparkla's Troubles (Part I)", + "A genius inventor has unexpectedly hit a creative wall. Where should I go to find new inspiration?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ring—! Ring—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mmm... huh...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ring—! Ring—! Ring—! Ring—! Ring—! Ring—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mrrf...==W== Just five more minutes...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "17", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Waaaaaaaaah—?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ow... What the heck was that?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_510", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "An alarm clock?! So you're the culprit...!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "buman", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "It even has springs built into the base. This thing is obviously designed to physically beat people awake if they won't get up... Who on earth designed this thing?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "...==W== Still, after all that, I'm definitely awake now.", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Today is my first day on the job, after all... I absolutely cannot oversleep.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Because starting today, I am ... ==W==Sparkla's ==SEX19==!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Two days earlier...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "140" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "Sparkla sent you an address.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'm at this address right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Rabbit Pie is going offline for routine maintenance for a while.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "So I wanted to ask you to do something for me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "What's the job, and what's the pay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I want you to take Rabbit Pie's place and be my ==SEX19==.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "The pay is 300,000 Dorra a day, with room and board included.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Will you take this on, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Leave it to me. See you tomorrow!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "THREE HUNDRED THOUSAND Dorra... Hehe, I'd better take this job seriously.==W== First, I'll let Sparkla get a taste of my signature dish: toast! There's no breakfast without toast.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_exclamation", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The oven... This should be the oven, I guess.==W== All right, start!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Five minutes later...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_277", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ding!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_3s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?! W-why is the oven shooting out confetti?! It's just toast! Isn't this a little over the top?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Haaah...==W== Finishing a dish is a cause for celebration. And a feature like this is great for boosting the chef's morale...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Cooking is a kind of creative work, too. Do not underestimate the effort behind every single dish...==W== Haaah...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Um... Sparkla?==W== You don't look too good. Do you want to go back to sleep for a bit?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Haaah... I'm fine.==W== It's already time to get up... And I can smell the toast...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== I see. Work's been rough, huh?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Yeah... I've hit a wall with the Tyrant Pie design lately. I've been stressing over it so much that I haven't really slept.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Tyrant Pie... Right,==W== Sparkla did mention before that she was developing a Monolith-climbing support automaton modeled after me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But even you get stuck sometimes, huh? I thought that would never happen to someone like you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Well, maybe it's because Tyrant Pie has been all I can think about lately. I guess that's why I haven't made any new progress...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Okay... I can't really help with your inventions. So... Why don't we eat breakfast first?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_111_005", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chomp chomp chomp...==W== Hmm, this tastes incredible, as usual!==W== Well, Sparkla? How's the toast I poured my heart and soul into?!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.5, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Chomp... Chomp...==W== Yeah... It's really good...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "S-She still looks dead tired even after eating my toast...==W== If it goes on like this, I'm gonna feel like I don't really deserve my 300,000 Dorra a day...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_005", + nil, + nil, + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Sigh... I still can't get motivated. At this point, there's only one thing left to do...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Boss. Can you come over here for a second?==W== Yeah, sit next to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + nil, + nil, + "", + "Hm? You want me to sit here?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "No, no. A little clo~~~~~ser.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.7, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wah?! This is t-too close...!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mmm... Yes!==W== This is the perfect distance♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_shy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Hold on, hold on, this is way too close! And what exactly is \"perfect\" about it?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Haaah... Just as I thought, Boss, you are so cute.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + 0.6, + -0.5, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Those blue eyes are just like a mermaid's from a fairy tale. Ah, and even the shape of your pupils is gorgeous, too~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + -0.25, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And these cheeks are so soft and smooth.", + "You're so pretty, so why do you insist on covering one eye?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I could do this forever~", + "It's such a waste." + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "S-stop that...", + "Even if you say that, I'm not changing my hairstyle. Lots of Stella Drama heroes have this kind of signature look, and I like it." + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And your ears too... Can I just ... touch them a little? Heeheehee~♪", + "Hmm, what a shame. In that case, can I just ... touch your ears a little?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.55, + 1.8, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I-it tickles!==W== It really tickles, stop already!", + "You're touching them already!==W== I-it tickles! It really tickles, stop!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Aw, you won't let me touch them a little longer?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Come think of it, it's amazing that someone who matches my exact type actually exists, and it's someone I know too...==W== I'm so lucky♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Now that I've got my energy back, I'm suddenly starving.==W== Boss, could you toast me another slice?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "You got your appetite back just from looking at my face?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Are all inventors this weird or what...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Whoa, I just dusted a little, and there's this much already. I didn't realize the place was so dirty.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(Stare—)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right! Next, I'll dust off the furniture and the walls, too. I can open the windows while I'm at it and air the place out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.45, + -0.35, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(Stare~~)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right! Looks like we're low on ingredients too. I should head out and buy some groceries for lunch!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + -0.55, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(Stare—~~~)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "...==W== She's staring way too hard! There's no way I can focus on chores like this!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I've got to distract her...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "R-Right, so after you encountered the bottleneck, have you tried talking it over with Bloc or Leona?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sometimes hearing an outside opinion can spark an idea.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "close", + nil, + 0.5, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh, those two? I blocked them the day before yesterday.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?! Didn't you just unblock them a week ago?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Because Bloc kept bombarding me with messages.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And Leona kept nitpicking the name \"Tyrant Pie.\" She said something like \"Tick-Tock Boing-Boing Capsule Unit\" would sound better. Absolu~~tely no taste.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "If you let other people drag you around all the time, you'll never come up with any good ideas.==W== So I decided to block them again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== Which means Bloc's probably gonna come crying to me later because she can't contact you, again.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ugh, just thinking about it is annoying. Let's drop it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Then how about doing something else for a change? It might help clear your head.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We at New Star Guild do that all the time. Whenever we need a rest, Iris starts grinding practice questions, Noya always goes to tune up Loxy. And Amber runs outside to play with Inky.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sparkla, do you have any hobbies that help you unwind? Or just anything that you like doing.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Things that I like doing...==W== I guess spending all day in the workshop inventing things.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Well, that sounds good. In that case, why not invent something as a way to relax...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Wait. Trying to get over a creative block in inventing by inventing is just a logic loop, isn't it...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ahem... Okay, let's put inventing aside. Literally anything else is fine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mmph~ Anything else, uh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What about fairy tales? There seem to be a lot of those on your bookshelf.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I used to read them all the time. I read lots of stories about Trekkers, too...==W== I used to collect works published in Flavio.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flavio_city_street_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But lately I haven't been able to find any new books at all...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Called it. She does love fairy tales...==W== I remember Flora mentioning that a troupe from Flavio city is touring with a fairy-tale stage play right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "C_in", + "avg1_126", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_126", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_044", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "That might be just the thing to help Sparkla take her mind off things. I should ask around.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "011", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Perfect. That troupe is actually in Philae right now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sparkla, want to go see a fairy-tale play?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "A fairy-tale play...==W== You mean The Wizard in the Emerald Castle?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's right. You've heard of it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "It's a famous work. And besides...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "On second thought, forget it. I shouldn't go out. I'm still on the Imperial Guard's wanted list, so I'd better not show myself in public.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's fine. I've seen your wanted poster. It looked nothing like you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And Rabbit Pie is under maintenance today, so if we don't bring it with us, you won't stand out. It'll be totally safe.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That does make sense.==W== The portrait on that wanted poster was so ugly that I almost wanted to ask them to redraw it. But as you are saying, that turns out to be a good thing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Let's get ready to go out, then.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Yeah! Let's go!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_140_02.lua b/lua/game/ui/avg/_en/config/cg_140_02.lua new file mode 100644 index 00000000..c695da10 --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_140_02.lua @@ -0,0 +1,8413 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "Sparkla's Troubles (Part II)", + "I only acknowledge people who truly understand my inventions~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_196", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Ticket Seller", + "", + 0, + "", + false, + "", + "The hit adaptation of a Monolith fairy-tale, an absolute must-see—==W==The Wizard in the Emerald Castle—is about to begin its final run! Theater lovers, don't miss it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Comment", + param = {"星星眼"} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + 2, + 0.25, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + 0.3, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Excuse me. Can I get two of your cheapest—", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "none", + 1, + 0.25, + -0.6, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right, right...==W== Two front-row tickets, thank you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Enthusiastic Ticket Seller", + "", + 0, + "", + false, + "", + "Sorry, front-row seats are already sold out. We only have rear seats and obstructed view seats left.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Wow, it's really that popular? Well, even Flora's been following them.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Then I guess that makes the choice easier. Obstructed view seats sound miserable...==W== Is the back row okay?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "It's fine. Front row is obviously the best, but the back rows have their own advantages too. Just wait and see.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "close", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + 2, + 0.25, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_497", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m60", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Dorothea", + "", + 0, + "", + false, + "", + "Don't worry, Totty! As long as we're together,==RT==there's nothing to be afraid of.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Dorothea", + "", + 0, + "", + false, + "", + "The storm will pass soon.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Whoa... We're this far away, but I can see everything so clearly, down to the stage machinery's details.==W== This thing Sparkla invented, the Long-Eared Lookout Pie, is amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_star", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "And it's not just binoculars. It can also shine lights in all kinds of colors. Would definitely come in handy at concerts.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "close", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Dorothea", + "", + 0, + "", + false, + "", + "Be brave, Totty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_082", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Totty", + "", + 0, + "", + false, + "", + "(sniff) Uh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + 2, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fascinated Girl", + "", + 0, + "", + false, + "", + "Wow, is that puppy onstage real? Looks like it can actually understand Dorothea!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Bored Parent", + "", + 0, + "", + false, + "", + "Shush. Those are obviously just props.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "005", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hmph!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Dorothea", + "", + 0, + "", + false, + "", + "Totty, hold on tight to me!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Dorothea", + "", + 0, + "", + false, + "", + "The house is ... about to fly away?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "InSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The house prop actually lifted off?! And it circled all the way around the theater… Like it really got swept up by a tornado.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Young Spectators", + "", + 0, + "", + false, + "", + "Waaah~~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.0, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "End of Act One", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "011", + "avg_emoji_love", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "That was incredible... A performance like this really does make the ticket worth it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But those mechanisms... Are they Artifacts? They used so many over the course of just one show...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "They're not Artifacts. All the things you see onstage are inventions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Sparkla seems to know a lot about stage machinery. Could it be...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hey, that tornado scene just now was amazing, wasn't it?==W== It felt like an illustration straight out of a fairy-tale book had come to life right in front of me. My heart was pounding the whole time♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmmm, better save that question for later.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "InSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.45, + -0.2, + 1.2, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The kid in front of us has been fidgeting nonstop ever since Act Two started...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.8, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "What's wrong? You can't see?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Uh-huh... Yeah...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I see. Here, you can borrow this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_123", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + 0.3, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Wow! It's a bunny!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "It's called the Long-Eared Lookout Pie♪ Just move the little carrot lever on the side, and the viewing tube will pop out. Look through it, and you'll be able to see the stage clearly.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Really?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course. Actually, I've been thinking about adding interchangeable lenses. That way, you could swap magnification depending on what kind of show you're watching...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Inter...changeable?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ahem. It's a trade secret♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "All right, all right, go on and use it. The next scene is where the first companion shows up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Thank you, Miss.==W== And... Um... Sorry for disturbing you earlier...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe~ It's fine. The most important thing when you watch a show is having fun!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "That should let him focus on the stage now. And now I can relax and enjoy the rest too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That was amazing! I finally get it now—even adults can enjoy a fairy-tale play!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehehe~ Looks like you have finally discovered the joy of fairy-tale theater!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Umm, Miss?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Y-you lent me your Long-Eared Lookout Pie, and I still haven't given it back yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Aw, what a nice kid you are. You even remembered the name?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Yeah. Because it sounds really cute...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Right? Right?! You've got taste, kid.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "I especially liked the carrot lever on top. It was super fun!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hmm. If you like it that much...==W== All right! This Long-Eared Lookout Pie is yours now.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "R-really?! I can really have it?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course. Anyone who appreciates how cute the Long-Eared Lookout Pie is clearly has good taste. I'd be happy for you to have it~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_love", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Yay! Thank you so, so much, Miss!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh, right, right. And if you ever want to try fitting it with different lenses,==W== you can get in touch with the person next to me~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "M-me?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shy Boy", + "", + 0, + "", + false, + "", + "Okay! I'll do that, ==SEX17==!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Honestly, why is she suddenly volunteering me for extra work?==W== Still... Since it's for a kid, I can't really say no.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Hehe♪ I knew you wouldn't let me down, Boss♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And thanks for bringing me to see the play. My mind feels a lot clearer now, and my mood's way better, too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's great. Seeing so many people enjoy your inventions must make you want to work even harder.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Oh my. You noticed, huh.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Hehe~ Boss, you deserve a little gold star!==W== Actually, all the stage machineries we saw today were invented by me♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That was the only commission I took recently. Compared to the clients who drone on forever and pile on request after request, this one was a lot more fun.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m113", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "My dream, ever since I was little, has been getting to be the heroine of a fairy tale with magical powers, like in The Wizard in the Emerald Castle or Alicia's Underground Adventure.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Rabbit Pie was actually designed after that always-late rabbit from Underground Adventure~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So that's why you made all those stage machineries, too?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Exactly. When the troupe director came to me, she said she wanted to recreate Dorothea's adventure perfectly onstage, and I knew right away it would be fun to work on.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And they even complimented Rabbit Pie's tea-making skills~ Once I realized the director actually had good taste, I figured I should put some real effort into the commission.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "The more we talked, the more we hit it off. In the end, I did the whole thing for free. And I even threw in that little mechanical dog as a bonus gift.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Totty is like family to Dorothea, after all. It can't just be some random prop. I had to create something really worthy of that role.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You did it for free... And even threw in a bonus freebie? If Bloc ever finds out, she's going to lecture you for hours again...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh that, she already knows. That's why she bombarded me with messages. And then I blocked her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "O-Oh, I see... It all makes sense now...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "So, what do you think? My stage inventions worked pretty well, didn't they?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "They were incredible. It really felt like I was going on an adventure with Dorothea.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Of course, the actors were fantastic, too, but without your inventions, there's no way the show could have felt that magical.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehehe~♪ You're making me blush.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "That's what inventing is for—to make people happy. Sure, every now and then somebody complains and tells me not to add all those extra bells and whistles... But then, why did they come to me in the first place?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "On the other hand, if someone really appreciates what makes my inventions special, I'm more than happy to give them one as a gift♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No wonder you gave the Long-Eared Lookout Pie to that kid today.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Because I could tell he genuinely liked it~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "And... Boss, thank you so much...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "I'm still a wanted fugitive, so I was hesitating to attend the performance in person. At most, I could look at the photos the director sent me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But today...==W== Because of you, I got to see this play with my own eyes. So thank you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You're welcome. I just happened to stumble into the right idea. I'm glad to see you feeling better.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehehe, exactly! Taking a break really helped. I feel so much lighter now, and all kinds of fun new ideas are already starting to come to me!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "All right, all right, let's hurry home! I don't want to waste a single second!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hold on tight~ ==PLAYER_NAME==!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "W-wait!==W== I'm not even seated properly—waaahhh—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_140_03.lua b/lua/game/ui/avg/_en/config/cg_140_03.lua new file mode 100644 index 00000000..45b57bb4 --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_140_03.lua @@ -0,0 +1,6474 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Sparkla's Troubles (Part III)", + "Boss, what kind of features do you want to add to Tyrant Pie? I can make anything happen, you know~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The moment Sparkla got back from the theater, she locked herself in the workshop again...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Still, as long as she's got her inspiration back, that's what matters.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Two hours later...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sparkla, I made dinner. Here you are.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "013", + "none", + nil, + 0.55, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hang on, I'm almost done...==W== Ah, never mind. I should eat now.==W== By the way, ==PLAYER_NAME==, do you want to eat with me?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Would that work?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course. I don't have a \"no eating or drinking rule\" here in the workshop.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Then I'll go bring my food too. Just give me a second.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sorry to keep you waiting. I'm coming.==W== Though... Does it feel like there's even more stuff in here now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That's because after you came by last time, I've been inventing all sorts of things~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's why you are the master inventor. Can I see what's inside these boxes?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Go right ahead. No need to be shy ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "The box closest to you has a voice alteration device in it. I got the idea from that fairy tale where the big bad wolf disguised itself as Grandma!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm... So with this, I can change my voice?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_004", + nil, + nil, + 0.1, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + -50.0, + 0.8, + "avg1_140", + "b", + "006", + "avg_emoji_star", + 0, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "That's right. Just turn the dial, and you can make your voice as deep or as high as you want.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And if you turn it all the way to the right, it turns into a cat's meow. All the way to the left, and it becomes a dog's bark.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That actually sounds pretty fun. Let me try it.==W== First I'll turn it to the right...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_275", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Meow~", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_155", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Woof!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hahaha! Oh my, this is so much fun!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Right?==W== But the client said, \"Who needs a feature that turns your voice into animal noises?\" And then they returned it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "So the moment I delivered the order, I blocked them. And I'm keeping this for myself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So the others are like that, too?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "All of these are inventions that got returned because of the design or the unrecognized extra features.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But you know, since they've been returned, maybe they'll meet someone who can appreciate what makes them special.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hehe, that's so true.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Also! The invention in that box was inspired by Alicia's Underground Adventure—", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ah...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Haha, maybe we should eat first. We can look at the rest of the inventions later.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_389", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "...==W== The meal's over. But it looks like I'm not leaving the workshop anytime soon.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She did say she can't make progress unless she's looking at my face while she works...==W== Well, whatever. At this point, I'm used to being stared at.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "avg_emoji_idea", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Just sitting here doing nothing feels a little silly. Maybe I'll take a look at Tyrant Pie's design.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Not bad, not bad. It does look pretty cute...==W== Hmm...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But ...==W== isn't it kind of small? It's only half the size of Rabbit Pie's hat.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "It may be small, but I'm planning to make it the strongest automaton I've ever built. What I'm trying to do now is to see how tiny I can make it without cutting any of the core functions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Eventually I want to make it even smaller...==W== Ideally, small enough to carry around in a coat pocket.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Tiny and portable, so you can keep it on you all the time and snuggle with it whenever you want. Heehee~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Then it'd be nice if it also had cooling and warming functions.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You could adjust its temperature depending on what you need—warm your hands when it's cold, cool you off when it's hot!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Wow! That's a super cool idea!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But if I do that, I'd need to add a temperature-control switch too. Which means new parts...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "022", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Looks like she's focused again. I'd better not interrupt. I'll just sit here and read until she's done.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Three hours later...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, if you're sleepy, you can just go to bed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mm... I can't do that. A ==SEX19== can't go to bed before her employer.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "My, my. My ==SEX19== is so dedicated~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That book you've got in your hands is The Bubble Princess, right? You picked that one? You really do have good taste♪ Oh, should I read it to you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No, it's fine. You should be working on your inventions, Sparkla.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Then you go ahead and sleep. Just make sure you wake me up early tomorrow.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "All right then. Good night, Sparkla.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Yes, goodnight, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huff... Huff...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Um... Wh-what's wrong?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "That sound just now... It came from the workshop, didn't it?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 1.0, + true, + "AvgStageEffect_fade_left", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sparkla! What happened?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 3.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_140", + "a", + 0, + true + } + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_a", + "vo_cgstory_140_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "I-==W==it's nothing~==W== I just wanted==W== to shift into a different thinking position for a bit...==W== Yeah, I'm fine!", + 0, + "", + false, + "", + "I-==W==it's nothing~==W== I just wanted to shift into a different thinking position for a bit...==W== Yeah,==W== I'm fine!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_1", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Oh, I see. Should I help you up first?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Oh, I see. Should I help you up first?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_1"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_b", + "vo_cgstory_140_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Okay, okay...==W== Ah, wait!==W== Pick up my notebook first!==W== All my Tyrant Pie ideas are in there.==W== I can't let it get wet!", + 0, + "", + false, + "", + "Okay, okay...==W== Ah, wait!==W== Pick up my notebook first!==W== All my Tyrant Pie ideas are in there.==W== I can't let it get wet!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Flip the notebook", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Flip the notebook", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_2"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_3", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "It looks fine.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "It looks fine.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_3", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_3"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_c", + "vo_cgstory_140_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Phew...==W== That's good.==W== Right!==W== Since you're here,==W== why don't you pick the feature you want most?==W== I'll make that the top priority==W== and implement it as soon as possible!", + 0, + "", + false, + "", + "Phew...==W== That's good.==W== Ah, right!==W== Since you're here,==W== why don't you pick the feature you want most?", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_4", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Then... The triangle-playing function?", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Then... The triangle-playing function?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_4", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_4"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_5", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "This way it can play lullabies for you before bedtime.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "This way it can play lullabies for you before bedtime.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_5", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_5"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_d", + "vo_cgstory_140_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Play lullabies for me?==W== Hmmm...==W== Yeah.==W== With Tyrant Pie's music,==W== I'm sure I'd have sweet dreams every night...", + 0, + "", + false, + "", + "Play lullabies for me?==W== With Tyrant Pie's music,==W== I'm sure I'd have sweet dreams every night...", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_7", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Maybe I'd get a lot of inspiration from that, too!", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Maybe I'd get a lot of inspiration from that, too!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_7", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_7"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_e", + "vo_cgstory_140_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "If I could just improve Tyrant Pie's response speed and control precision a little more…==W== Hmm, I've got a new idea!==W== Hehe~==W== When I'm with you,==W== inspiration just keeps flowing…", + 0, + "", + false, + "", + "If I could just improve Tyrant Pie's response speed and control precision a little more…==W== Hmm, feels good!==W== Hehe~==W== When I'm with you,==W== inspiration just keeps flowing…", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Uh... Eh?==W== What's going on...==W== My head feels all fuzzy...", + 0, + "", + false, + "", + "Uh... Eh?==W== My head feels all fuzzy...", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_8", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Because you just took a fall and stayed in that position for too long.", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Because you just took a fall and stayed in that position for too long.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_8", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_8"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_f", + "vo_cgstory_140_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Hehehe...==W== Stars are spinning~==W== They're so cute...==W== Now I kind of want to give Tyrant Pie a star-catching function too~", + 0, + "", + false, + "", + "Hehehe...==W== Stars are spinning~==W== They're so cute...==W== Now I kind of want to give Tyrant Pie==W== a star-catching function too~", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_9", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "Sparkla! Snap out of it!", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Sparkla! Snap out of it!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_9", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_9"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_g", + "vo_cgstory_140_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "Ah—==W==that was close!==W== Huh?==W== Why are the stars getting bigger...==W== Ah...==W== Quick,==W== quick, help me up...", + 0, + "", + false, + "", + "Ah—==W==that was close!==W== Come to think of it,==W== I'm starting to feel a little sick...==W== Please, help me up?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_140", + "a", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Phew... Thanks, ==PLAYER_NAME==. I feel much better now.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "You were probably having a good sleep, and I woke you up, didn't I? Sorry.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's fine. Taking care of you is a part of the job.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And from now on, maybe you should pick a safer position when you're trying to think.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Y-yeah~ Right you are...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ring—! Ring—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mmm... Huh...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ring—! Ring—! Ring—! Ring—! Ring—! Ring—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm awake, I'm awake, I'm awake! I'm getting up, just don't hit me!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. Not gonna get me a second time.==W== All right, it's time for this ==SEX19== to start working.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Smells good...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Bread. Smells good.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh hey, Rabbit Pie! Good morning!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":P Morning. Toast's ready.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wow! You made this toast? The browning is absolutely perfect...==W== So much better than mine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":) Yayyyyyy—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Haaah~...==W== Morning, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hi, Sparkla. You're up, too? Looks like Rabbit Pie's maintenance is all finished.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":D Yes. Thanks to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Actually, I still want to make its speech module a little smoother~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":3 Need. Upgrade.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "All right, all right. I'll think about it. Give me some time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Now that Rabbit Pie's back on the job, I guess it's about time for me to step down. Hope I've done a satisfactory job.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "You're being too modest. Just getting to admire your face up close has already made this whole thing worth it for me~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Umm...==W== So...==W== As a wrap-up==W== for this commission, could I ask you for one more favor?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== Well, alright.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "And so, Sparkla happily finishes her breakfast while staring at my face.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_disc4054.lua b/lua/game/ui/avg/_en/config/cg_disc4054.lua new file mode 100644 index 00000000..b01b3cb9 --- /dev/null +++ b/lua/game/ui/avg/_en/config/cg_disc4054.lua @@ -0,0 +1,9948 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memory Recollection", + "Little Paradise", + "It is a keepsake for the two of us alone, filled with the deepest feelings I have for you.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Morning, Sparkla~==W== Today's delivery day. Got everything ready?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.8, + "avg1_140", + "b", + "002", + "avg_emoji_music", + 0, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "It's all piled up by the door. Just take it and go.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "That's our Sparkla! Alright then, I'm off~==W== Gotta strike while the iron's hot and turn these goods into Dorra ASAP.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Um...==W== Bloc. What kind of birthday gift do you think is best for a friend?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "A birthday gift?==W== Obviously a huge red envelope!! Stuff it full of Dorra so they can buy whatever they want~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hoho...==W== Does this mean Sparkla and I have finally reached the stage of exchanging birthday gifts?!==W== Just so you know, my birthday is only—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "We'll talk about that when the time comes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Sigh...==W== I asked the wrong person after all. Rabbit Pie doesn't even need Dorra, so your advice is totally useless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh, so it's for Rabbit Pie...==W== Wait a sec... Rabbit Pie has a birthday?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Of course. The day I created Rabbit Pie is that little one's birthday.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Alright, I have no more questions for you, so you can leave now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Wait! A gift for Rabbit Pie, huh?==W== Oh, I know!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "How about giving something that can be a special keepsake just for the two of you?==W== Something filled with your feelings for Rabbit Pie—something truly one of a kind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "A keepsake just for the two of us...==W== Didn't expect someone as money-obsessed as you to be so sentimental.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Huh? Really? I mean...==W== It might not seem like it, but I don't spend every second thinking about Dorra, you know!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Honestly, I was just copying an old ad slogan that used to be super popular...==W== Didn't think even Sparkla would buy it...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Ahh, no time to chat now! I still need to finish these deliveries!==W== Catch you later, Sparkla! Thanks again for the hard work~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ah, wait!==W== I wanted to ask more about it...==W== Running off that fast? Don't blame me if I refuse your next order.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_243", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hmm...==W== I thought maybe browsing a gift shop would give me inspiration...==W== But nothing feels quite right...==W== Hm?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Lily, maybe we should exchange something else instead?==W== Photo capturers are too expensive, and there's no way our allowance could cover it...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "They're struggling to pick a gift too? Let's go talk to them—", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "InBack", + 0.75, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "No! I want a photo!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 1, + "", + false, + "", + "You're moving really far away soon...==W== And my body's too weak for me to go visit you anymore...==W== Cough, cough cough...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "If I had a picture of you...==W== Then maybe I wouldn't feel so alone anymore...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.75, + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Being all alone... Really sucks...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "I know! Then let's think of another idea together!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hello there. I actually have a suggestion for you two, if you'd like to hear it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi & Lily", + "", + 0, + "", + false, + "", + "Wah?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Sorry, didn't mean to scare you.==W== I'm a prop designer from the \"Spicy Carrot\" Fairy Tale Troupe in Flavio.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Um... Did you need something from us?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I happened to overhear you talking about photos earlier. I might be able to help.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "R-Really?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Mhm ♪==W== Our troupe recently created a new kind of prop called an \"Automaton Doll\". Once connected to a power source, these tiny dolls can move according to pre-programmed instructions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "I'd like to make a custom Automaton Doll set just for you two. The dolls can recreate one of your favorite memories together.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe. Sounds a lot more interesting than just taking a photo together, doesn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "That sounds amazing!==W== Ah...==W== But we don't have any money...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Don't worry about that.==W== It's my first time making this kind of prop anyway, so I'll treat it as a prototype. No charge.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi & Lily", + "", + 0, + "", + false, + "", + "Thank you so much, Miss Prop Designer!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Then let's get started right away. Why don't you tell me about a memory you want to preserve?==W== We can chat over some tasty snacks ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Hmm...==W== There are so many memories. How do we even choose just one?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, you two really are close.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 1, + "", + false, + "", + "Mhm! Mimi's my best friend!==W== Even when I get sick all the time, she always stays with me and plays with me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Oh! Mimi, what if we recreate the very first day we went out together?==W== That was the happiest day of my entire life!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Huh? But that day...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "What happened that day?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "We did have fun...==W== But halfway through, Lily got a fever.==W== It was my fault for dragging her outside...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Getting sick wasn't your fault! Besides...==W== There were happy things too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And what happy thing was that? Can you tell me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 1, + "", + false, + "", + "Mm. Back then, I was actually really scared...==W== I thought maybe Mimi would stop hanging out with me like the other kids did.==W== We were having fun, and then I suddenly collapsed. I figured I must've scared her...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "But ...==W== Mimi came to visit me in the hospital wearing a fluffy hat. She even promised my mom, \"I won't let Lily get sick anymore, so please let us keep playing together!\"...==W== I was really happy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Y-You still remember that...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Of course I do. That's why that day means the most to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, sounds like we've made our decision.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Yep! If Lily thinks that day was special, then I'll pick that one too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Alright then. Next, tell me what you two were wearing that day.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mmhm, perfect.==W== I've got all the details I need now. I'll make you the most special keepsake ever!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Thank you! Um...==W== About when will it be finished? Mimi's moving away really soon...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hmm...==W== Maybe I can bring it here around noon tomorrow. How about we meet again in this same spot?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Tomorrow?!==W== Fast is great and all, but can dolls really be finished that quickly?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course. You can always count on your big sis ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "Thank you! See you tomorrow, Miss Prop Designer!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Oops... I accidentally compressed the schedule down to half a day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "But seeing how excited they are... I really want to see their reactions as soon as possible.==W== Guess I'll just pull an all-nighter and finish it tonight~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Morning, you two. Mimi and Lily's Automaton Dolls are officially complete~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_disc_140_001", + nil, + 0.6, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi & Lily", + "", + 0, + "", + false, + "", + "Waaah...!==W== They're adorable!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Watch closely, okay? You wind up the spring in the base like this...==W== And the two dolls start walking hand-in-hand toward the flower field.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Amazing, amazing! It's exactly like the real us from that day!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_disc_140_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Looks like I recreated it pretty well. That's a relief. So, do you like it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi", + "", + 0, + "", + false, + "", + "We LOVE it! Thank you so much, Miss Prop Designer!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Lily", + "", + 0, + "", + false, + "", + "Hehe, after Mimi moves away, I'll have this to keep me company! I'll treasure this forever!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mimi & Lily", + "", + 0, + "", + false, + "", + "We should get going now! Thank you again for everything!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Bye-bye~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_140", + "", + 0, + "", + false, + "", + "A symbol of friendship ... carrying precious memories within it...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_room_inside_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m120", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 0, + "", + false, + "", + "Mom, can't I go have a snowball fight with the other kids yet? I'm not sick anymore, you know?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_145", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kind Mother", + "", + 1, + "", + false, + "", + "Just because you're feeling a little better doesn't mean you can overdo it. The weather's been freezing lately. If you get sick again, you'll have to keep taking medicine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.6, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kind Mother", + "", + 0, + "", + false, + "", + "I know you get lonely staying home by yourself...==W== H-How about this? I'll ask your dad to build a giant snow rabbit in the yard. You'll be able to see it right from the window.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 0, + "", + false, + "", + "Pfft, then it'd have to be a HUGE rabbit! Alright...==W== I'll stay inside like a good girl...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kind Mother", + "", + 0, + "", + false, + "", + "That's my good girl. Look, Mommy bought you a new fairy tale book. I know you'll love it.==W== Oh dear, your hands are still freezing cold. I'll go make the fire warmer.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 1, + "", + false, + "", + "... It's okay.==W== Nobody would want to play with a kid who's always stuck in bed sick anyway...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 0, + "", + false, + "", + "Being all alone ... really sucks...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kind Mother", + "", + 0, + "", + false, + "", + "Sparkla, look outside! Dad finished building your snow rabbit!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_108_004", + nil, + 0.6, + 0.8, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 1, + "", + false, + "", + "Waaah—it's amazing!==W== Hello, snow rabbit. Would you like to be my friend?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Little Sparkla", + "", + 0, + "", + false, + "", + "I wish someday I could hold your hand, and we could go outside together...", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_108_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 460.0, + 360.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "This commission really brought back a lot of memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Thank you, you two. Because of you, I finally figured out what gift to make too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBounce", + 1.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Rabbit Pie, you can open your eyes now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "This ...==W== is your birthday present.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "I installed a music box inside the base. Wind it up, and it'll start playing music. Doesn't it sound lovely?==W== And the dolls in the center are you and me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Sparkla and Rabbit Pie. Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Cute, right? This is the scene I always imagined of us going on adventures together~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Ever since I was little, I dreamed of having an adorable best friend who would leap right out of a fairy tale book and invite me on exciting adventures.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Someone who would always stay by my side ...==W== so I'd never have to feel the loneliness of being left all alone again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "I kept wishing for that ... until exactly one year ago today.==W== The moment you were born, every dream I ever had about friendship finally came true.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Happy birthday, my most important friend.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "This is a birthday gift filled with all my gratitude and affection for you... And a proof of our friendship!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Proof ...==W== of friendship?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe. It's okay if you don't understand yet. I believe ...==W== someday, you definitely will.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "From now on, I'm counting on you too, Rabbit Pie. We're going to experience all kinds of adventures together.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/dp_single140.lua b/lua/game/ui/avg/_en/config/dp_single140.lua new file mode 100644 index 00000000..78e070ee --- /dev/null +++ b/lua/game/ui/avg/_en/config/dp_single140.lua @@ -0,0 +1,127 @@ +return { + { + cmd = "SetGroupId", + param = {"14001"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_think", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "chat_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "呵呵,這下又找到靈感了。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "接下來三天…不,兩天,我可能會走不開。當然,如果有急事找我的話,隨時聯絡喔~", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14002"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "收獲了不少有趣的材料。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "嗯…有些似乎也在我的需求清單上。能不能商量一下,分我一點怎麼樣?", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/pm14001.lua b/lua/game/ui/avg/_en/config/pm14001.lua new file mode 100644 index 00000000..b150e8fb --- /dev/null +++ b/lua/game/ui/avg/_en/config/pm14001.lua @@ -0,0 +1,2130 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "How's Lucky Oasis holding up?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Loxy's almost out of energy again!", + "Loxy's fully charged and cruising at top speed!", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Loxy's almost out of energy again!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Go see Bloc and drop my name. She'll hook you up with a discount!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Loxy's fully charged and cruising at top speed!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Awesome! Hit me up if you run into any snags!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Wait... Is \"Loxy\" what you're calling Lucky Oasis?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Yep! Cute, right?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Super cute! Mind if I start calling it that too?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Of course!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Hey Boss, if Bloc asks, you haven't heard from me either.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "You two at it again?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I blocked her!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "She took on a pile of commissions for Dorra, trying to work me into the ground!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "And don't even get me started on the demands...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "\"I want the stride of my left prosthetic to be exactly ONE centimeter longer than my right.\"", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "What is that client thinking?!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Yeah, that's a seriously odd request.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Right?! See, you get it!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I mean, a single centimeter?!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Why not just let me turn the whole leg into a glider?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Nobody's even going to notice a one-centimeter difference!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Meanwhile, my glider design can launch you a solid 100 meters!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Hey Boss, you ever heard the fairy tale about the Snow Child?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "Rings a bell.", + "Nope.", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Rings a bell.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "But I'd rather hear you tell it.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Nope.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Let's hear it.", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "A snow child falls in love with a shepherd.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "And the deeper she falls for him,", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "the warmer her heart grows—", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "until that very warmth finally melts her away.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Well, that's a tragic ending...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "If only there was a device to keep snowmen from melting!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Wait, I've got an idea!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "What idea?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sparkla?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Aaaand you're gone.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Make sure you show me when it's done!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Just gave Boss Pie a massage mode!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Wanna swing by my workshop and try it?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I get to try it out?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Obviously! You're the muse behind it.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'd never let it massage anyone else.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Just you.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I'm honored!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Just let me know when you're free!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Might have a secret surprise, too.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cranky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Hey Boss, up for a commission?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Always", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "That's my specialty", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'm planning ... a massive workshop overhaul.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Need a hand with a deep clean first.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Can't Boss Pie do that?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Yeah, but with you here,", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "we both work way faster!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I'll pass.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "After all", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Helping a friend isn't a commission", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Right?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "You really had me going!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I went to see Doctor Coronis. Used your card!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "So? What did she say?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Yeah, it's about what I figured.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Not much hope for improvement.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "The NGO damage really is permanent, just like I thought.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sorry I couldn't do more.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Oh, don't be sorry!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I've got all my inventions.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "My day-to-day isn't limited at all!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'll definitely be visiting her a lot more, though!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "She's super fascinated by my leg.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "And I'm just as fascinated by her eye!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "That sounds so creepy!!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Did you hit the wrong button too?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Whoosh...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "You might not believe this,", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "but those last two messages...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "were actually sent by Boss Pie!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Its text recognition module is officially up and running.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Finally had some downtime these past couple of days to finish it up.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Boss Pie isn't an illiterate robot anymore!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Wait, robots can be illiterate?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Of course! My inventions have to be perfect!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Gotta go, I'm on a roll today!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Gonna install Boss Pie's nursery rhyme player while I'm at it!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Got your birthday card!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Thanks!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Oh, awesome!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Weather's been rough lately", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I was worried it'd get delayed", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Don't worry.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Starting today, I'm going to try building", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "a mechanical messenger pigeon", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "that guarantees on-time delivery in ANY weather!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Yeah...", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Can't even picture it, honestly.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I love inventing the unimaginable!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Just you wait!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Maybe by your next birthday", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "a mechanical pigeon will drop by!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Massive Artifact haul today!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "How'd I do as commander?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "How'd I do as commander?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "We hit the jackpot on that run!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "That's a whole month's worth of Neo Solution sorted.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "But seriously, not a word to Bloc!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'm hoarding this entire batch for my own inventions.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "No way I'm wasting it on her commissions.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Uh, she actually just texted me", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "And I kinda already told her", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Aaaaaaaargh!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Dammit, can't believe I'm busted!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_punch_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Hmm ♪ hmm hmm ♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "This tune has been stuck in my head all week!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Oh, I know that one", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Sounds like a nursery rhyme", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Super soothing", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Right?! That Disc is totally my vibe.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Keep it, it's yours.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Wait, really?!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I'm assigning Boss Pie to protect it.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "24/7 security detail!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Hey, let Boss Pie take a break every now and then", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Have some mercy on the poor thing", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "True. I refuse to become a heartless boss like Bloc.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_01_02.lua b/lua/game/ui/avg/_en/config/stev_01_02.lua index 654b3b64..00ba0ab2 100644 --- a/lua/game/ui/avg/_en/config/stev_01_02.lua +++ b/lua/game/ui/avg/_en/config/stev_01_02.lua @@ -5,7 +5,7 @@ return { "ep_mainline_001", "Act Two", "From the Ghost Ship", - "Two strange rabbit girls rescued you. They’re heading out to find the source of the ghost ship's glow.", + "Two strange rabbit girls rescued you. They're heading out to find the source of the ghost ship's glow.", 0 } }, @@ -4476,7 +4476,7 @@ return { "", false, "", - "Wow, I'm impressed you manage sail out this far.==RT==I honestly thought this was just a regular fishing boat...", + "Wow, I'm impressed you managed to sail out this far.==RT==I honestly thought this was just a regular fishing boat...", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_03.lua b/lua/game/ui/avg/_en/config/stev_01_03.lua index 07b5dbbd..cb219891 100644 --- a/lua/game/ui/avg/_en/config/stev_01_03.lua +++ b/lua/game/ui/avg/_en/config/stev_01_03.lua @@ -1812,7 +1812,7 @@ return { "", false, "", - "Since then, the light has appeared every few years. Whether it's a coincidence or not, it always shows up after continuous summer downpours. And since that’s when storms are most frequent, no one dares to go out to sea.", + "Since then, the light has appeared every few years. Whether it's a coincidence or not, it always shows up after continuous summer downpours. And since that's when storms are most frequent, no one dares to go out to sea.", "" } }, @@ -3539,7 +3539,7 @@ return { "", false, "", - "Sounds good, but what if ==SEX=='s actually bad person?", + "Sounds good, but what if ==SEX=='s actually a bad person?", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_04.lua b/lua/game/ui/avg/_en/config/stev_01_04.lua index abcc34da..74f4390f 100644 --- a/lua/game/ui/avg/_en/config/stev_01_04.lua +++ b/lua/game/ui/avg/_en/config/stev_01_04.lua @@ -2420,7 +2420,7 @@ return { "", false, "", - "She said \"You've got a trustworthy scent, Boss\".... To be honest, I don't really get it either.", + "She said \"You've got a trustworthy scent, Boss\"... To be honest, I don't really get it either.", "" } }, @@ -5157,7 +5157,7 @@ return { "", false, "", - "We won’t know for sure until we find them. They might have already left.", + "We won't know for sure until we find them. They might have already left.", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_05.lua b/lua/game/ui/avg/_en/config/stev_01_05.lua index 585b2d15..d4cf2293 100644 --- a/lua/game/ui/avg/_en/config/stev_01_05.lua +++ b/lua/game/ui/avg/_en/config/stev_01_05.lua @@ -5,7 +5,7 @@ return { "ep_mainline_001", "Act Five", "Seeing is Deceiving", - "All the clues suggest that their grandma lied.==RT==The \"ghost ship\" is merely a decoy to mislead others.==RT==\"Facing the truth requires courage.\"", + "All the clues suggest that their grandma lied.==RT==The \"Ghost Ship\" is merely a decoy to mislead others.==RT==\"Facing the truth requires courage.\"", 0 } }, @@ -1148,7 +1148,7 @@ return { "", false, "", - "Agh—! That's Blinding!", + "Agh—! That's blinding!", "" } }, @@ -3744,7 +3744,7 @@ return { "", false, "", - "She didn't get hurt, yet pretended to be seriously injured...==W== Was it to deepen people’s fear of the Ghost Ship?", + "She didn't get hurt, yet pretended to be seriously injured...==W== Was it to deepen people's fear of the Ghost Ship?", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_06.lua b/lua/game/ui/avg/_en/config/stev_01_06.lua index d93418aa..17073d73 100644 --- a/lua/game/ui/avg/_en/config/stev_01_06.lua +++ b/lua/game/ui/avg/_en/config/stev_01_06.lua @@ -2341,7 +2341,7 @@ return { "", false, "", - "She always admired Granny, hoping to grow into a seafaring Trekker as strong and capable as she was.==W== I’m worried… What if the truth wasn’t what Granny told us...", + "She always admired Granny, hoping to grow into a seafaring Trekker as strong and capable as she was.==W== I'm worried… What if the truth wasn't what Granny told us...", "" } }, @@ -3983,7 +3983,7 @@ return { "", false, "", - "Ugh... Since when did Shia left...", + "Ugh... Since when did Shia leave...", "" } }, @@ -4094,7 +4094,7 @@ return { "", false, "", - "Don’t worry, dreams and reality are always the opposite.", + "Don't worry, dreams and reality are always the opposite.", "" } }, @@ -4719,7 +4719,7 @@ return { "", false, "", - "Alright, I’ll let it go this time. I know she's just trying to do what's best for me. We are family, after all.", + "Alright, I'll let it go this time. I know she's just trying to do what's best for me. We are family, after all.", "" } }, @@ -4784,7 +4784,7 @@ return { "", false, "", - "Back then, everyone thought I was a weak, cowardly kid and didn’t want to play with me… Shia was the first person who really believed in me.", + "Back then, everyone thought I was a weak, cowardly kid and didn't want to play with me… Shia was the first person who really believed in me.", "" } }, @@ -5869,7 +5869,7 @@ return { "", false, "", - " Wh-What IS that thing—?!", + "Wh-What IS that thing—?!", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_07.lua b/lua/game/ui/avg/_en/config/stev_01_07.lua index f9805538..6fb2d123 100644 --- a/lua/game/ui/avg/_en/config/stev_01_07.lua +++ b/lua/game/ui/avg/_en/config/stev_01_07.lua @@ -5655,7 +5655,7 @@ return { "", false, "", - " S-Sorry, boss! I was just bringing you a late-night snack ... and forgot to knock...", + "S-Sorry, boss! I was just bringing you a late-night snack ... and forgot to knock...", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_08.lua b/lua/game/ui/avg/_en/config/stev_01_08.lua index 99a01de5..9dd5f4ee 100644 --- a/lua/game/ui/avg/_en/config/stev_01_08.lua +++ b/lua/game/ui/avg/_en/config/stev_01_08.lua @@ -506,7 +506,7 @@ return { "", false, "", - "Karin... I'm sure your grandma wouldn't lie to you. If she wasn't telling the truth, it must've been a white lie.", + "Karin... I'm sure she wouldn't lie. If she wasn't telling the truth, it must've been a white lie.", "" } }, @@ -4010,7 +4010,7 @@ return { "", false, "", - "She glances around. A green light flickers in the darkness, like a familiar summon.", + "She glances around. A green light flickers in the darkness, like a familiar summons.", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_01_10.lua b/lua/game/ui/avg/_en/config/stev_01_10.lua index add9ff55..618833e8 100644 --- a/lua/game/ui/avg/_en/config/stev_01_10.lua +++ b/lua/game/ui/avg/_en/config/stev_01_10.lua @@ -497,7 +497,7 @@ return { "", false, "", - "What we need to do is \"devalue\" the diary—to make her think it's worthless, and trick her to hand it over willingly.", + "What we need to do is \"devalue\" the diary—to make her think it's worthless, and trick her into handing it over willingly.", "" } }, @@ -1769,7 +1769,7 @@ return { "", false, "", - "That's right! Only a person selfish like you would think everyone's the same! Grandma would never sell whale bones!", + "That's right! Only a person as selfish as you would think everyone's the same! Grandma would never sell whale bones!", "" } }, @@ -7813,7 +7813,7 @@ return { "", false, "", - "What did I say? Such magical thing must be worth a lot.", + "What did I say? Such a magical thing must be worth a lot.", "" } }, @@ -9034,7 +9034,7 @@ return { "", false, "", - "M-Maybe there are still places where Lantern Artifacts haven't been put in use...", + "M-Maybe there are still places where Lantern Artifacts haven't been put to use...", "" } }, @@ -11161,7 +11161,7 @@ return { "", false, "", - "==RT====RT====RT====A-1==\"... Calor Month 18th, Cloudy.==RT==This is my third day on the island. Whally helped me recover the boat, but it was too damaged to repair.\"==P====RT====RT==\"==A-1==Calor Month 21st, Cloudy.==RT==I found a dying Hexhorn Whale on the beach. Whally was very sad. I could only watch as it stopped breathing.==RT==I collected some shells and placed them beside it, hoping it would have a long, peaceful dream.\"==P====RT====RT====A-1==\"Calor Month 30th, Sunny.==RT==I built a new ship and was ready to go back. Whally didn't want me to leave. I don't know if I can protect their home from other people in the future.\"", + "==RT====RT====RT====A-1==\"... Calor Month 18th, Cloudy.==RT==This is my third day on the island.==RT==Whally helped me recover the boat, but it was too damaged to repair.\"==P====RT====RT==\"==A-1==Calor Month 21st, Cloudy.==RT==I found a dying Hexhorn Whale on the beach. Whally was very sad. I could only watch as it stopped breathing.==RT==I collected some shells and placed them beside it,==RT==hoping it would have a long, peaceful dream.\"==P====RT====RT====A-1==\"Calor Month 30th, Sunny.==RT==I built a new ship and was ready to go back. Whally didn't want me to leave.==RT==I don't know if I can protect their home from other people in the future.\"", "" } }, @@ -11607,7 +11607,7 @@ return { "", false, "", - "==RT====RT====A-1==\"Shia, congratulations. You've figured out the truth through your own efforts. You must be an amazing seafaring Trekker now.\"==P====RT====RT====A-1==\"The source of the light is these bones. It is neither a ghost ship, nor treasures.==RT==You must be surprised, right? Only a third-rate Trekker would be discouraged by it not being treasures.\"==P====RT====RT====A-1==\"I believe you understand, that this island is the sacred resting place of Hexhorn Whales. To prevent greedy people from disturbing them, I will make up a ghost ship story. Please continue to protect this island in my place.\"", + "==RT====RT====A-1==\"Shia, congratulations. You've figured out the truth through your own efforts.==RT==You must be an amazing seafaring Trekker now.\"==P====RT====RT====A-1==\"The source of the light is these bones. It is neither a ghost ship, nor treasures.==RT==You must be surprised, right?==RT==Only a third-rate Trekker would be discouraged by it not being treasures.\"==P====RT====RT====A-1==\"I believe you understand, that this island is the sacred resting place of Hexhorn Whales.==RT==To prevent greedy people from disturbing them,==RT==I will make up a ghost ship story. Please continue to protect this island in my place.\"", "" } }, @@ -11805,7 +11805,7 @@ return { "", false, "", - "==RT====RT====A-1==\"I'm sorry, Shia. Please forgive me for keeping this from you all this time. You were still young, and I was worried you might accidentally let it slip. It would bring too much danger, and I fear I couldn't protect you.\"==P====RT====RT====A-1==\"You must be all grown up now, right? I really wish I could see what you've become... But unfortunately, I won't have the chance.==P====RT====RT====A-1==Alright, don't be sad. Even if I've left this world, I will always be by your side, just like the sea.==P====RT====RT====A-1==You are my most precious treasure.\"", + "==RT====RT====A-1==\"I'm sorry, Shia. Please forgive me for keeping this from you all this time.==RT==You were still young, and I was worried you might accidentally let it slip.==RT==It would bring too much danger, and I fear I couldn't protect you.\"==P====RT====RT====A-1==\"You must be all grown up now, right? I really wish I could see what you've become... But unfortunately, I won't have the chance.==P====RT====RT====A-1==Alright, don't be sad. Even if I've left this world, I will always be by your side, just like the sea.==P====RT====RT====A-1==You are my most precious treasure.\"", "" } }, diff --git a/lua/game/ui/avg/_en/config/stev_08_01.lua b/lua/game/ui/avg/_en/config/stev_08_01.lua new file mode 100644 index 00000000..81bc356a --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_01.lua @@ -0,0 +1,10144 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Energy Crisis", + "The Lucky Oasis's energy crisis is temporarily resolved with Bloc's help. In return, you accept her commission—to track down the missing artisan, Sparkla.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.34, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Welcome! This is Bloc's mobile stall~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "I've been expecting you, CEO of Boss Accord~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "You're Bloc, the one running the supply shop, right?", + "This is my first time at the shop. Who are you?", + "I've been too busy claiming daily rewards... Didn't expect there'd actually be someone here.", + "c", + "020", + "avg_emoji_think", + "How should I respond to her?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Waaah~ You remembered me! After showing my face to you for 225 days straight, Boss, it finally paid off!==W== Good thing I've got such a cute and memorable face~ Please come by more often!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "What?! Boss, that's a huge loss for you! I've got little freebies waiting for you here every single day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "You've missed... Let me count...==W== A full 225 of them! What a shame~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "But hey, at least now you remember me, right? Looking forward to seeing you again~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "W-What?! My 225 days of rain-or-shine smiles... All for nothing?! No way, we totally made eye contact before!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Haha, just kidding. I know you~ So your name is Bloc.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"2"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Hehe, Boss, you're too much~ Just because I'm cute doesn't mean you should tease me like that~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "I just wanted to stop by and wish you a safe journey ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "If anything urgent comes up in the Wilds, feel free to contact me anytime.==W== Bloc the traveling merchant is always on call.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "I promise I won't disappoint you. Whatever you need, you'll find it in my trusty little cart.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Stay healthy, Boss! Smooth adventures and lots of luck~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.22, + 1.33, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_379", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_377", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "And just like that, I added \"Bloc\" to my contacts.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.75, + -0.5, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "She's pretty friendly... But I probably won't need her anytime soon—or so I thought...==W== Until that moment came.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "", + 0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_534", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya... Are they really ...==W== completely empty?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_112", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah. Everyone's Soul Stones are completely drained of Grace. Which means...==W== Loxy won't start!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We need to replenish Grace... How long until the nearest town?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_103", + "a", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "At least two days by car.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Three of Them", + "", + 1, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "017", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Three of Them", + "", + 0, + "", + false, + "", + "Ehhhhh!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Calm down. Maybe someone can help us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Bloc, are you available right now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "Oh my, Boss! Perfect timing~ We just got a fresh batch of goods. Want me to show you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "New items, huh... Normally I'd love to take a look, but I need your help right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Actually… The Oasis ran out of energy in the Wilds.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Do you have anything that can replenish Grace?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "Hehe, of course I do~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "Hmm... Give me 10 minutes. I'll bring it right over~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "A traveling merchant named Bloc?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Out here in the middle of nowhere... Can she really show up on demand?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Bloc... Bloc...==W== I feel like I've heard that name somewhere...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well, we don't have any other options. Let's just wait.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Ten minutes later...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "InQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + 0.55, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Someone's here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.37, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hehe~ A great merchant is always punctual. Time is money, after all~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, we meet again~", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "She actually showed up on such short notice...?! How did she even pull that off...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hehe. Trade secret, dear lady♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "...Ah! I remember now! Willow mentioned a merchant named Bloc; she bought her prosthetic from her!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That was you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Ah, that boss from Trekker Association, right? That prosthetic took quite some effort to get—top-tier goods, I might add~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Anyway, Boss, I brought what you asked for! Ta-da♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "A perfect substitute for Grace—one crate delivers the power of six! Bloc highly recommends: Neo Solution!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCirc", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That ...==W== won't work.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Huh?! Why not, Boss?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We need Grace, not Neo Grace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides, Neo Solution is a prohibited magic fluid, isn't it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 0.95, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Yeah, we saw it in Philae before. It's dangerous stuff.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "And I've heard it can wreck Artifacts... Even cause explosions, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "That's with low-quality products~ I only deal in premium Neo Solution. You can trust me.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "You all know plenty of Trekkers use Neo products in secret, right? But you've never heard of any major accidents, have you~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.95, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Well... That's true...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Grace can only be replenished at dedicated shops in towns. Out here, there's nothing—Boss, you wouldn't have come to me unless you were out of options, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Don't worry~ I'm an expert with Neo products. With me guiding you, nothing will go wrong~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, you decide! As long as we can get moving again, I'll make sure Loxy reaches our destination safely—no matter what!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright... Let's try it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Got it~ Just draw a magic circuit and let the vehicle absorb energy from the Neo Solution—it'll be up and running in no time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, can you start it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah! Loxy sounds just like before!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Told you, didn't I? Bloc only sells high-quality goods at great prices~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "By the way, I've got more items perfect for you all~ For example...==W== Ta-da! A cooling fan powered by Neo technology! Only 50,000 Dorra~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "F-Fifty thousand?! I thought the shop prices usually started at 500,000...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "And there's more! I also highly recommend this Neo surround sound system~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "This vehicle feels so cozy—must mean a lot to you, huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Just imagine... In a peaceful afternoon, sitting inside, listening to your favorite music in crystal-clear sound, leaning back on soft cushions with some Pep Pep Juice...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 700.0, + 100.0, + 1.1, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -300.0, + 1.1, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Noya & Amber", + "", + 0, + "", + false, + "", + "Wow...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Hold it right there! This was just an emergency! We're still not convinced about Neo Grace's safety!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Don't worry~ You're all valued customers. I'd never scam you~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "If you're still unsure...==W== How about this? From now on, all NGO products you buy from me come with a 10% discount—and full after-sales support.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Between us... I happen to have a great relationship with a top-tier Neo Grace craftsman.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.23, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, the prosthetic mentioned earlier—have you seen it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Willow's prosthetic? Yeah, the craftsmanship looks incredible.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Right? That's the work of a craftsman named Sparkla. With her handling after-sales, you can rest easy~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That does sound tempting...==W== But I want to ask Willow about her experience first.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Of course~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Willow, got a minute?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Boss? What's up?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Bloc mentioned Sparkla—the one who made your prosthetic. What do you honestly think of her work?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_1", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "She's exceptionally skilled. The prosthetic I use now is flawless—both in precision and control.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Honestly, I don't even want one made by anyone else anymore. I was planning to ask Bloc to contact Sparkla again for my next order.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "If Willow speaks that highly of her...==W== Maybe we should give Bloc's products a try.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 0.6, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.95, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 0.95, + "avg1_131", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yes!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hoho, Boss, what a wise decision!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Excuse me, this is Bloc. Boss Willow, you mentioned wanting to place another order with Sparkla? Just tell me your requirements—I'll make sure she delivers something perfect for you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Really? Then I'll leave it to you. I tried contacting her, but I've been blocked,==W== so...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Blocked?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Ahaha, geniuses tend to have their quirks.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Honestly, even I get blocked by her all the time~ In fact, I can't reach her right now either...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== That counts as a good relationship?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "That's not good. This order is urgent. If you're blocked too...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBounce", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "N-Now, now, no problem at all~ I'll get in touch with her as soon as possible, and I promise it won't delay your order!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Impressive, Bloc. A true professional merchant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Haha, thank you~ But finding Sparkla... That part depends on you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, me? Why not just visit her directly?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Not that simple~ Sparkla lives inside her mobile workshop. If she doesn't share her location, no one knows where she is.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "And that's where you come in!! I've heard the New Star Guild is unmatched when it comes to finding people—or even cats.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "So… I'd like to commission you...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "You want us to track down Sparkla?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Exactly! And once it's done, besides the commission fee, I'll offer even bigger discounts in the future!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Even bigger discounts... Tempting.==W== Alright, we'll take the job.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Really?! That's a huge help~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Can I join you? I never got the chance to thank her in person for this prosthetic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh! With boss Willow joining too, that's even better~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Also... I've got a lead—might be helpful...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "Recently, a lot of Trekkers have been heading to Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "I heard that the underground market in Ash District is gathering a lot of craftsmen from Neo Grace Organization. Everyone's probably hoping to snag some rare goods.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "You might find a lead on Sparkla there.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_02.lua b/lua/game/ui/avg/_en/config/stev_08_02.lua new file mode 100644 index 00000000..815424d8 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_02.lua @@ -0,0 +1,15887 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "Find the Genius Artisan", + "At Willow's suggestion, you head to Philae's underground market, where the Tech Convention is about to begin. From the Trekkers gathered there, you learn that Sparkla is currently locked up in prison.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The underground market? Neo Grace Organization?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_023", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.6, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "All the Neo Solution and Neo-tech devices circulating on the market are made and sold by us at the Neo Grace Organization, y'know~==W== Take Sparkla and me, for example. She makes the stuff, and I sell it ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Since anything related to Neo-tech can't exactly be sold out in the open, we do our business quietly with Trekkers in the underground market instead~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Aren't you worried that the Imperial Guard will shut you down?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hoho, it's not like we're some heinous villain organization.==W== We're just inventing things and running a small business.==W== Even if we run into the Imperial Guard, as long as we can get away, it's all good~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "So you ARE being hunted by the Imperial Guard then?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Oh, relax!==W== These days the Imperial Guard only follows procedure anyway. There are way too many people using Neo-tech for them to arrest everyone one by one.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "As long as you don't use it blatantly right in front of them, there's absolutely no problem!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Though... There was one thing boss Willow mentioned that's been bothering me a little...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 2.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 1, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "You mean those NGO artisans?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Yep, yep.==W== As far as I know, unless something HUGE happens, those people would never willingly show themselves~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "If the rumors are true, then it's probably because of \"that incident\"...==W== But I haven't heard anything on my end~==W== Either way, guess we'll have to head to Philae and see for ourselves.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Then let's meet up in Philae.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_279", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Trekkers and Neo-tech artisans gathering in one place...==W== Mm~ I smell business opportunities everywhere~ Looks like Dorra herself is calling out to me,==W== fufufu~♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... You didn't forget why we came here in the first place, did you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Ah, right right!==W== Finding Sparkla!!==W== Don't worry, I didn't forget!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Two days later", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 5.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + nil, + 0.9, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 4.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "We haven't even entered the city yet, and I've already seen more Trekkers out here than back at camp.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + 2, + 0.3, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 3, + 0.45, + 0.1, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "And there are also some...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "... people carrying giant boxes full of tools and weird equipment...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Bloc, are those the Neo-tech artisans you mentioned?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... Bloc?==B====W== Bloc?==W==", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.5, + -0.01, + 1.15, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "b", + "002", + "none", + 4, + 0.8, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "002", + "none", + 5, + 0.2, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 5, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Welcome, welcome~ Take your time browsing~ I'm sure we've got something perfect for you~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "And if you really can't decide, Bloc can always give you a recommendation too, oh hoho~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Ah, ahhh... B-Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "I-I really AM gathering intel too! Setting up a stall is market research at its core!==W== Besides, look at all this Dorra practically walking right up to me...==W== It'd be a waste not to take it, ahahaha~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "A-Anyway! I've already gathered some useful information!==W== Follow me, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.75, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 4, + 0.45, + 0.2, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Betting Trekker", + "", + 0, + "", + false, + "", + "I'm betting on Leona!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "She's the favorite to win the convention this time? Then I'm betting on her too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Excited Trekker", + "", + 0, + "", + false, + "", + "What about the other contestants? Those odds are crazy high!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's so lively... What's going on?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + 0.45, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "This is exactly why all those Neo artisans gathered together in the first place—==W==the \"Tech Convention\"!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Normally, the people from Neo Grace Organization are scattered all across Nova. Especially those artisans. They'd rather lock themselves in their workshops inventing stuff all day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "But whenever someone develops a new technology or creates some insanely impressive invention,==W== everyone gathers together to exchange information and show off their skills.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "—That's what they call the \"Tech Convention.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Isn't this supposed to be an internal Neo Grace Organization event? Why are there so many Trekkers here placing bets?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Well~ Usually it's just a small gathering between artisans. It normally wouldn't get this flashy with gambling and everything~ As for why it turned into this...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "015", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "That part? I already investigated it before you arrived.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss Willow, you're here too?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And you already uncovered more information too...==W== As expected of the head of Emor's Trekkers' House!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "Oh my, you flatter me~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "... Ahem.==W== According to my investigation, this Tech Convention is different from the previous ones.==W== Apparently, a major investor offered an enormous prize pool and gathered all the artisans together.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "avg_emoji_speechless", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "The investor's goal, supposedly, is to develop an automaton capable of surviving in the Wilds. That's why they invited so many outstanding artisans specializing in that field.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "In addition, the convention opened a betting pool, so even Trekkers who normally have no interest in Neo Grace Organization products started paying attention.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Boss, I'm sure you've already noticed.==W== Miss Sparkla's name is on the betting list too, which confirms that she was invited as well.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_idea", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So once the convention starts, we'll be able to meet Sparkla, right?==W== In that case, I guess the commission is basically resolved already.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Looks like it~ Once we find Sparkla, I'll introduce you to her, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Well then~ Since the commission is practically settled! Time for me to go make a fortune...==W== I mean, time to support my dear friend Sparkla~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, and boss Willow, see you later!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "manbu", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + 2, + 0.5, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Hey there, mister! I wanna place a bet too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "And of course I'm betting on the most talented artisan there is! All in on Sparkla!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "This entire bag of Dorra, plus ...==W== five Neo Coins! I'm putting EVERYTHING on her!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Organizer", + "", + 0, + "", + false, + "", + "Miss, are you absolutely sure?==W== Once the bet's placed, there's no taking it back.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Of course I am! It's Sparkla we're talking about here.==W== She's practically guaranteed to win. I don't even need to look at the odds.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + 3, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Whoa, now that's gutsy. Someone actually bet on the contestant with the highest odds.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hehehe...==W== Huh? Wait, what did you just say? The highest odds?==W== T-That can't be right~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "What? Haven't you heard?==W== We just got word—Sparkla got arrested by the Imperial Guard, so she can't participate in the convention anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 1, + nil, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wha-==W==what the heck is that idiot doingggg?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "m56", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.63, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.9, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, Amber, looks like Boss already tracked down Sparkla's whereabouts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "That's great. Let's hurry and regroup with them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Mm-hmm.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 5, + 0.2, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + 0.8 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh?==W== That statue ... feels kinda familiar...==W== Wait, Bloc?!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "zhenjing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "It's over... It's ALL OVER...==W== Boss, save me!!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + 2, + 0.85, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 1, + 0.7, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 1, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + 2, + 0.13, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "Ehhhh?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "So Miss Sparkla was locked up by the Imperial Guard?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Didn't you say earlier that the Imperial Guard couldn't be bothered with this stuff?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Well... This is my first time dealing with something like this too...==W== I just bet my entire life savings on Sparkla... My ENTIRE life savings...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "If Sparkla can't compete in two days, then all the Dorra I worked so hard to save up is gonna go completely==W== down==W== the drain!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, please ...==W== help me out here?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flower", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well... Gambling kinda means accepting the risk, right? Shouldn't this be your personal responsibility, Bloc...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "I can increase the commission fee!==W== As long as Sparkla makes it to the convention, first place is basically guaranteed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "How about this then...==W== We split the winnings fifty-fifty!!==W== Even half would still be an absolutely massive fortune!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + 50.0, + nil, + "avg3_102", + "a", + "019", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "I checked already. The prize money really is substantial. Honestly, even I'm a little tempted.==B====W==", + "" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.75, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "28_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + 2, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + 1, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + 3, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... Alright. Then let's give it a shot.==W== No time to waste. To avoid drawing too much attention,==W== Noya,==W== Bloc, and I will infiltrate the place ourselves.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Everyone else, stay on standby in Ash District and wait for my signal.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "Got it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "28", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + 2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, Bloc, all the troublesome guards are taken care of!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Dorra really is powerful. Noya's moving way more aggressively than usual...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "We really did just charge straight into an infiltration mission on impulse...==W== But now that I think about it, maybe we're being way too reckless... This should be fine... Hopefully...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "007", + "none", + 3, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Not in this room...==W== Not here either...==W== Sparkla, where are you—", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Shh! Quiet...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.6, + -1.0, + 0.85, + nil, + 1.0, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.0, + -0.2, + 1.3, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "What is that?! Should I take it out?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wait! You're... Rabbit Pie, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Correct. Greetings, Bloc.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Phew... Good thing Miss Noya asked first.==W== If Rabbit Pie got hurt, we'd be in serious trouble~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + 2, + 0.7, + 0.05, + 0.75, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparkla absolutely adores it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.45, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + 0.05, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa,==W== the craftsmanship is incredible! And it's so soft too!==W== This rabbit is adorable~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Allow me to properly introduce her—==W==this is Rabbit Pie, Sparkla's custom-made adorable mechanical rabbit~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "If Rabbit Pie is here, then Sparkla must be nearby too~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "And Rabbit Pie can answer simple questions too. Here, let me show you.==W== Rabbit Pie, tell us where your master is.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Understood. Please follow me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oooh~ What a good little bunny ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "So she can even create a mechanical rabbit like this... No wonder Bloc said she was guaranteed to win first place.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 3, + 0.65, + 0.1, + 0.7, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "What is it, Rabbit Pie? Did we get visitors?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + ":p Correct. Identified as Bloc, plus two unidentified individuals.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "Preparing tea.==W== Estimated completion time: three minutes.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Rabbit Pie is such a good bunny~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Bloc, would you like an apple before tea?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Mhm, yes yes~♪==W== Nom nom...==W== Whoa, this apple is super sweet!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "No no no, wait! Sparkla, is now really the time to casually sit around eating apples?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Then would you rather see this half-finished puppy? Materials are limited in prison, so I only managed to make the body so far—", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "THAT'S NOT THE POINT! You can show us the puppy anytime!==W== Right now we need to go to the Tech Convention!==W== Come on, let's go together!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Do you realize I bet my entire fortune on you?! Plus FIVE whole Neo Coins!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Wow, so you really had that much faith in me. Thanks~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "No need to thank me, just hurry up and come with us...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But I'm not going ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "EHHHHH?! Why not?! You HAVE to go!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Ever since I received the invitation letter, artisans have been sending me challenge letters every single day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "There were way too many people.==W== I couldn't even blacklist them fast enough. And whenever my mobile workshop stopped for maintenance, they'd come bother me in person too...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "a", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "005", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "I got completely sick of it, so I went to the Soul Shop and deliberately showed the clerk the Neo Grace tube on my phone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Just like I expected, they immediately contacted the Imperial Guard and brought me to this Hotel.==W== It's so peaceful here~ I absolutely love it~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "So you're really ... dead set ... on refusing me...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mm-hm. Yep.==W== I came here specifically for some peace, so why would I willingly leave?==W== Besides, Bloc, you're still on my blacklist.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Tea is prepared.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thanks, Rabbit Pie~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mm~~ Smells amazing. Rabbit Pie's tea-making skills are pretty impressive.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Bloc's guests have surprisingly good taste. In that case, I'll have Rabbit Pie prepare some mo—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "WAIT!?==B====W== H-How do you have ...==W== such an adorable face?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "AvgStageEffect_mosaic", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe~♪==W== Ah, finally... Finally I've found it!==W== The perfect face...==W== The one that inspires me!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh? Um... A perfect face? You mean me?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_shy", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Of course!==W== Ahh, you're so cute...==W== I'm getting so excited I might start bleeding from the nose...♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "... Bloc, you said you bet five Neo Coins on me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Yes! FIVE! A whole FIVE Neo Coins!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Then, in exchange for bringing me such wonderful new inspiration, I suppose I can agree to make a deal with you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I'll take you off my blacklist and go participate in that convention or whatever.==W== Once you win the prize money back, though, all five Neo Coins belong to me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "ChanDou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 0, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Deal deal, absolutely deal!==W== Forget five, I'd give you ten if I had to!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Hehe. Every single one of those Neo Coins ...==W== will go toward the new inspiration this adorable young ==SEX13== has given me~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Rabbit Pie, pack everything up. Once we're ready, we're leaving immediately.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.0, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Why did she suddenly change her mind?==W== Adorable face? New inspiration? I don't get it at all...==W== Boss, what exactly did you do?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Me? I didn't do anything though?!==W== Is this one of those \"all geniuses are weird\" situations or something...?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Well, whatever the reason, it worked out great for us!==W== I've already dealt with the guards on the way in, but there might be reinforcements coming soon, so stay close to me, everyone!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 1, + 0.2, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_03.lua b/lua/game/ui/avg/_en/config/stev_08_03.lua new file mode 100644 index 00000000..4f0b92d9 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_03.lua @@ -0,0 +1,10590 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "The Underground Market", + "After hearing that you successfully rescued Sparkla, the others finally relax enough to explore the market. Meanwhile, Willow's prosthetic catches attention. Everyone begins eagerly awaiting Sparkla's appearance.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Why's it so noisy over here...? What happened?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard Soldier", + "", + 1, + "", + false, + "", + "Report! We have a prison break in progress! We're on it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard Soldier", + "", + 0, + "", + false, + "", + "A prisoner detained for illegally using Neo Solution escaped with outside assistance. We tracked the fugitive all the way to Ash District, but lost the trail halfway through!! We sincerely apologize!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "A prison break? Illegal Neo Solution use only gets you detained for about ten days. Breaking out, on the other hand, is a far more serious offense.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Something about this case feels off. Let me see the file.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard Soldier", + "", + 0, + "", + false, + "", + "Understood!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "The escaped prisoner had a strange rabbit with them...==W== I see. I think I know what's going on now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "You can stop the surveillance. I'll personally handle this prison break case, along with the search for everyone connected to the use of Neo Solution.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard Soldier", + "", + 0, + "", + false, + "", + "Understood!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We should be safe here now.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Phew~ Guess we can finally do proper introductions.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, this is the artisan I was telling you all about—Sparkla herself~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparkla, ==PLAYER_NAME== is one of our biggest clients, so try not to treat ==SEX4== like your last customer and block ==SEX4== the second you get annoyed...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hello, hello, cute ==SEX13==. I'll be handling all your future after-sales support from now on. Though honestly, even if nothing breaks, I still hope we get to see each other often. Hehe~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah... Y-Yeah. Nice to meet you too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, it's a promise then? Ahhhh~ Getting to look at such a cute face from now on... This is the best day ever~♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "004", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "... Whoa. I've never seen you this excited before.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wait... Don't tell me...==W== Did Boss's adorable face inspire you so much that you finally decided to join the convention?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course it did.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "A face this cute is one of a kind. Just looking at ==SEX4== fills my head with invention ideas nonstop.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "And if I want to turn those ideas into real inventions, then the convention prize money—and all the Neo Coins you bet—are absolutely essential.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + 3, + 0.4, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hold on, hold on. You got convinced by Boss's face alone... No. I refuse to accept that reasoning!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Because to me...==W== Cuteness is justice! Cuteness matters more than anything else.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Then what about me?! Am I not cute?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mm-hmm.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "shouji", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Gwah—instant answer...==W== And so brutally direct too...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh, right. Cute ==SEX13==, mind if I just call you ==PLAYER_NAME== from now on?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sure. I don't mind.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Yay~ Oh! Since I decided to enter the convention, I need to start working on a new invention too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "My workshop's a little far from here. ==PLAYER_NAME==, would you come with me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Of course. I want to see what Neo inventions are actually like myself.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Bloc, are you coming too?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Obviously! I've only visited your workshop a couple of times myself. Guess I'm benefiting from Boss's good fortune here. Oh hoho~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'll contact Amber and update everyone.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, you head back and regroup with the others first.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mhm! You guys be careful too, Boss!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Don't worry. Neo artisans keep their workshops extremely well hidden. The Imperial Guard won't be tracking us there.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Good! See you all at the Tech Convention~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Meanwhile—", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_3s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "A compact Neo ice maker for only twenty thousand Dorra?!==W== I'll take it!!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Vendor", + "", + 0, + "", + false, + "", + "Pleasure doing business with you!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The underground market is amazing! I can actually afford high-end stuff like this without going over budget!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "... First time I've seen Iris spend money so freely.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Same here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I was worried about Boss and the others earlier,==W== but now that I know they are safe, I instantly relaxed and started shopping like crazy...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_005", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 1, + "", + false, + "", + "Step right up! Seasonal clearance sale! Ninety-percent-new Neo heater! The perfect companion for cold winter nights!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 0, + "", + false, + "", + "Buy now and you'll also get a full crate of Neo Solution included—only seventy thousand Dorra!!!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_005", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Loxy gets freezing cold during winter nights.==W== A heater would make things way cozier.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "And I can trick Inky into the car...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "With the commission payout, we're still pretty loaded right now, so maybe...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Buy it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 1, + "", + false, + "", + "Coming right up! I'll top off the Neo Solution for you two!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 0, + "", + false, + "", + "This heater's pretty heavy. You sure you young ladies can carry it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Iris & Amber", + "", + 0, + "", + false, + "", + "Nngh?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Hehe. Leave it to me.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "021", + "none", + nil, + nil, + -0.26, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh? But it really is heavy though?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "It's fine. Ever since I got this prosthetic arm, I can probably lift something five times heavier than this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Iris & Amber", + "", + 0, + "", + false, + "", + "Five times?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 0, + "", + false, + "", + "Miss, wait a moment! Can I take a look at your prosthetic arm?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Eh? Sure... I don't mind.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hollering Vendor", + "", + 0, + "", + false, + "", + "What incredible craftsmanship! Hey, take a look at this. It's way better than anything you've ever made.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Artisan", + "", + 1, + "", + false, + "", + "Hah?! Since when do you get to trash-talk my inventions?! Lemme see...==W== Wait a sec, this is...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Artisan", + "", + 0, + "", + false, + "", + "Miss, could you fold this paper into a heart shape with your prosthetic... Then unfold it?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "O-Okay.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + 1, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Artisan", + "", + 0, + "", + false, + "", + "... Beautiful. Those movements are unbelievably smooth and precise. Yeah... Way better than mine.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Artisan", + "", + 0, + "", + false, + "", + "Hey, everyone, come take a look at this too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "002", + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Interested Artisan", + "", + 0, + "", + false, + "", + "Sheesh... This is definitely something special. I'd bet it was made by one of those legendary master artisans with huge bounties on their heads.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Interested Trekker", + "", + 0, + "", + false, + "", + "I heard Neo artisans are basically judged by the size of their Imperial Guard bounty. A bigger bounty means better craftsmanship.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "You people seriously have no eye for quality. A prosthetic this sensitive and advanced is obviously Sparkla's work.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "If you don't believe me, check the inside of the control unit. There should be a tiny rabbit logo engraved somewhere.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "No need. This is made by Sparkla.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Hmph. Knew it. There's no way I'd mistake one of her inventions. But...==W== Even if this is Sparkla's work, this prosthetic isn't cute at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "And looks like she only left the most basic functions intact. Lemme guess—you got blocked the second you received it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Yeah.==W== She wanted to install a transformable rabbit-shaped speaker on my hand, and I turned her down...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Ahh—yeah, that explains why she got upset. If her inventions aren't maximized for cuteness and packed with weird gimmicks, she can't sleep at night.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "If you don't meet her aesthetic standards, she immediately labels you as \"someone with no taste\" and blocks you on the spot. Though to be fair, she'll still deliver the product properly. That's just classic Sparkla.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Sounds like you know her pretty well~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "Of course! Sparkla is my destined rival, chosen by fate itself!==W== I was hoping to finally settle things with her at this convention, but turns out she couldn't even make it here...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "But you know what? Even if she does show up, the result won't change! My newest automaton, Ticka-Boom—aka Boomy—is absolutely taking first place! Sparkla's only future is crying in the corner!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Um...==W== Actually, the latest rumor says she escaped prison.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "All", + "", + 0, + "", + false, + "", + "WHAAAT—?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "So the news already spread, Cecil? Guess your intel was right after all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Butler-like Person", + "", + 0, + "", + false, + "", + "Yes, milady. Without a doubt.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "004", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Interested Trekker", + "", + 0, + "", + false, + "", + "No way! I already bet more than half my savings on Leona winning?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Composed Trekker", + "", + 0, + "", + false, + "", + "Haha. Relax. Even if Sparkla escaped, that doesn't necessarily mean she'll enter the convention.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "True enough. I still haven't decided who to bet on, but if everyone believes in Leona that much... Alright then...==W== I'll put down three million Dorra too ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "T-Three million?! That much?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Hehe, bigger bets make things more exciting ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "U-Um... Maybe I shouldn't butt in,==W== but we do have confirmed information that Sparkla plans to enter the Tech Convention.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Huh? Really??", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Yeah. So if you're placing bets, I figured you deserved to know first... I mean, that's three million Dorra...", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "What did you say?! Sparkla's competing?! Hehehe... Ahahahaha! Isn't that perfect?! Now things are getting interesting!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "Listen up! Bet on whoever you want, but my Boomy isn't losing to anyone!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Oh, and you—thanks for the info too! Heh heh, there's still time left. I need to push Boomy's performance even further!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Yeah, thanks for the warning! You guys are really nice. But I'm still betting on Leona. I loved how confident she sounded just now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I-I see... M-Miss Leona, good luck then.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph! Don't worry, I fully intend to give it everything I've got!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 1, + "", + false, + "", + "Phew... There are way too many smells mixed together here. I almost lost control of my expression.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + nil, + 0.28, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Cecil. Inform the others. We found traces of those three little mice. Next, they'll definitely head for the room with the cheese.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Butler-like Person", + "", + 0, + "", + false, + "", + "Understood.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_04.lua b/lua/game/ui/avg/_en/config/stev_08_04.lua new file mode 100644 index 00000000..26b97ab3 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_04.lua @@ -0,0 +1,7490 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Four", + "The Mobile Workshop", + "You're invited to Sparkla's workshop, where she plans to create a fascinating automaton inspired by you. Under Bloc's relentless urging, Sparkla finally begins preparing for the competition.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ta-da! Welcome to Sparkla's Mobile Workshop♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Huh? The whole layout changed. It didn't look like this the last time I came here...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "After I upgraded Rabbit Pie's housekeeping functions, she optimized the pathing to match my habits.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.2, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + ":] Correct. The optimized layout theoretically reduces movement time by 5%. Actual measured reduction: 3%.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":( Sparkla tends to do unpredictable things...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Mm-hmm, I totally get that.==W== Life's hard for both of us, Rabbit Pie...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + 1, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "We're running low on Neo Solution in the workshop, so I need to refine some more first. Rabbit Pie, activate the magic circle for protection.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wait wait, Boss's constitution is a little unusual. Protection magic doesn't work on ==SEX4==. If we're refining Neo Solution, we'll need some other safety measures too...==W== Oh, right!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Tea is ready.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_158", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m44", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Thanks, Rabbit Pie~ Boss, I'll drink your tea for you. There's no way you can sip anything while wearing that protective suit, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Ugh... It's so hot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Why does your shop even have a Sherlock mascot costume?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hohoho, that was an order from United Harvest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Apparently the Philae branch saw sales skyrocket after using mascot costumes for street promotions, so all the other branches started copying them and ordered tons of costumes too~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Huh? Why did you bring the advertising sign too?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "I saw them together and grabbed it without thinking... Ahaha.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "And there's even a magic circle for protection layered onto the mascot suit...==W== Sparkla, is refining Neo Solution really that dangerous?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Mm-hmm. Refining Neo Solution is basically extracting magic from Artifacts. If someone directly comes into contact with leaked high-density magic, the burden it places on the human body is unimaginable.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Bloc mentioned earlier that you have a \"magic-insulated\" constitution, but until we can confirm whether magic this concentrated affects your body, it's better to stay cautious.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "You really thought this through...==W== Thank you, both of you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "By the way, you mentioned extracting magic from Artifacts? That's actually possible?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Yep. Artifacts wished into existence by ordinary Trekkers—without understanding their structure or principles—are basically boxes full of magic tricks. They run on unknown forces, so they can neither be modified nor repaired once broken.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "But the leftover magic inside damaged Artifacts can still be extracted through special means.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That method is our Neo Coins. The Neo Solution we produce is made from the byproducts of dismantling Artifacts.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + 4, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Of course, dismantling Artifacts is considered a grave taboo. Grace Imperium explicitly forbids it~ Which is why we're wanted criminals.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "... I see.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, curiosity satisfied?==W== Hmm... Honestly, I still don't think the safety measures are enough... ==PLAYER_NAME==, you'd better stay outside the invention room and avoid getting too close to my refining equipment.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "I vote yes with both hands! Boss, come wait with me in the lounge!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We already prepared double-layer protection. It should be fine, right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "No no no, we can't let our guard down. Sparkla herself ended up with severe aftereffects because of one tiny mistake.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.65, + 1.0, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + 1300.0, + 3.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait...==W== Is that why Sparkla is always sitting in that chair?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Yep. After that accident, Sparkla invented that chair—==W==\"Super Action Pie.\" It moves so fast even my little cart can't keep up with it~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Chatting with Bloc makes time fly by in the blink of an eye.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m36", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Refinement complete. Total output: forty liters.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_238", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Oh hoho, when Sparkla gets serious, you can always tell. Look at this color, Boss. The clearer it is, the higher the stability.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "By the way, Lucky Oasis uses this same high-grade Neo Solution too, so no worries about it exploding~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Anyway, try it out first. And if you ever decide to switch to a Neo Engine made by Sparkla, remember to let me know~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Neo Solution only costs one-third the price of the same amount of Grace, so it can cut your expenses way down~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well... Replacing the engine is a pretty huge decision. I can't decide something like that without discussing it with everyone first.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "No problem, no problem~ Just let me know once you've all talked it over~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Huh? Where's Sparkla? Why hasn't she come out yet?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 1, + 0.6, + -0.25, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":p ==PLAYER_NAME==, please come with me into the invention room.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.25, + "avg1_131", + "a", + "009", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wait, why are you suddenly dragging Boss into the invention room?! Sparkla, what are you planning to do—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCirc", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 1, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "First of all, the appearance has to be just as cute as ==PLAYER_NAME==. That's the top priority of the design.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "Hehe, I think making it a little smaller would suit it better♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "But if I do that, the old precision standards won't work anymore. I'll have to remeasure all the components, so it might take extra time... Hmm, that shouldn't be too much of a problem.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Now then, the next issue is deciding which aspects of performance should be optimized first...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hellooo~ Can you hear me?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehehe... Before making that decision, I need to understand ==PLAYER_NAME== more thoroughly... Otherwise it simply won't do. Hehehehe~", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Understand me==B== more thoroughly...?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "After all, this little automaton is being modeled after you. If I carelessly decide what functions to install right away, that would just waste this precious spark of inspiration.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "So all you need to do is sit right there. I'm sure good ideas will start flowing that way.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "R-Really? I just sit here and do nothing?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "That's right. As long as you stay by my side, everything will go smoothly.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_131", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Wait, why are you only playing favorites with Boss~ I'm adorable too! I can stay by your side all day too, you know?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Looking at Bloc's face doesn't inspire me. End of statement.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "xiangpu1", + "none", + "OutBack", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Uweh...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's rare to see Bloc completely speechless. Looks like Sparkla wins this round.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Waaah, you're absolutely right~ If Sparkla stopped developing products, my business would collapse...==W== Though I always end up cleaning up her messes every single time~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hopefully Boss's luck will rub off on us this time so everything goes perfectly!!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh right, Bloc can stay too. Once I start drawing blueprints, I stop paying attention to everything else. ==PLAYER_NAME== would probably get bored alone. You can keep ==SEX4== company for me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hoho, that sounds wonderful! As long as I can monitor...==W== I mean, protect Sparkla, I'd be more than happy to stay!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... And then we split into two groups. The New Star Guild and Petal Bloom headed to the Monolith to gather energy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Meanwhile, I pretended to accept the proposal and directed the plants to prevent even greater destruction.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "And then? Then what happened?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A day later, everyone from the Guild successfully reached Philae and used the Monolith's Grace to stop the situation before it spiraled further out of control.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Using the Monolith's Grace outside the Monolith? Boss, you make it sound so easy, but nobody can actually do that, right?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hehehehe... That is the power gained after selling one's soul to the Tyrant...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Eek?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Just kidding, haha~ Ahem. Anyway, thanks to everyone's hard work, the plant incident in Philae was resolved peacefully in the end.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "That sounds more believable...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Preserving the power of Grace outside the Monolith...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Oh! What if automata could also preserve part of the Monolith's Grace? That actually sounds like a pretty good idea, doesn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Nobody but me could ever come up with an idea like that...==W== Wonderful, wonderful. This is an unprecedented challenge~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "W-Wait a second!! You're not seriously taking Boss's joke literally, are you?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Correct. THIS is the \"true creation\" I've been searching for!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "I-I mean... Okay, but there's no way even you could finish something like that before the Tech Convention starts, Sparkla!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hm? I never said this child was going to compete in the convention though?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "What—then what was the point of me waiting around here this whole time?! After all this chaos, this wasn't even your competition project?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mm-hmm.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "My... My five Neo Coins... The bet I sank into this... Wait... I can't ... breathe...==W== It's all over... My future... It's completely dark...", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "What are you talking about? When have I ever failed to deliver on a promise to you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Relax. I already decided from the very beginning who I was going to modify for the competition. Hehehehe~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + nil, + 1.0, + "youzai", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Don't tell me... You mean...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_109", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Tea is ready.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_05.lua b/lua/game/ui/avg/_en/config/stev_08_05.lua new file mode 100644 index 00000000..c5154136 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_05.lua @@ -0,0 +1,10735 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Five", + "The Show Begins", + "The Tech Convention officially begins, but you, Bloc, and Sparkla are still rushing toward the venue. Meanwhile, the top-seeded favorite, Leona, has already crushed the competition and set her sights on first place.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Could it be Rabbit Pie? I remember she's supposed to be a housekeeping automaton, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.85, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe. Any experienced artisan leaves room for expansion when designing an invention. Of course Rabbit Pie is no exception~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "The automaton competition this time is mainly focused on survival in the Wilds. And if you ask me...==W== The most important part of surviving out there is overcoming your fear of it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "So let me put it plainly—==W==all fear comes from insufficient firepower.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_sweaty", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "But honestly, I couldn't get excited about building a combat automaton from scratch. Since I already had a perfectly good base model lying around, I'll just wire a weapons system into Rabbit Pie instead.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Sigh... The problem is, this is way too easy for me. It barely even feels like a challenge. Even overestimating it, I could finish in a few hours tops.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Yes! This is it! We've totally got this in the bag!==W== My dream of becoming filthy rich overnight is finally coming true~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 9, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + 0.65, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I'll start modifying Rabbit Pie right away. But taking apart the internals involves this little one's private secrets, so Bloc and ==PLAYER_NAME== should go get some rest first.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + 1, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":3 No peeking allowed~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sounds good to me! We're exhausted anyway, so we won't hold back~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Good night, Sparkla.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Maybe it was because so much had happened today,==RT==I drifted off almost immediately.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Zzz ... zzz...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hehe... Dorra... Two hundred million Dorra... Come flying to me...==W== Heheh... Zzz...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 17, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "AAAAAH!! We're screwed! Totally screwed!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "16", + "OutCubic", + 0.5, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, wake up!! Get up already~~~~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mmh... What happened?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "Comment", + param = {"012"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "We're doomed... How did I choke this hard at the worst possible moment?!==W== Do you even know what time it is?! The convention starts in three hours!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "It's already that late?!==W== Iris left a bunch of missed calls too. We slept like the dead...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Where's Sparkla?! Why didn't she wake us up?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mmmh... Bloc, you're way too loud... Keep it up, and I'll block you...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparklaaaa!! What happened to Rabbit Pie's alarm function?! Did it break?! I didn't hear a single ring!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "No way it broke~ I was exhausted after the modifications yesterday and wanted to sleep in, so I set the alarm later on purpose.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "OutCubic", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "That's WAY TOO LATE!! We're definitely gonna be late now, aaAAAAAHHHHH!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Bloc, calm down. Aren't you always saying, \"As long as Sparkla's around, everything'll work out\"?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, ==PLAYER_NAME==, hearing you trust me that much is making me blush a little~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Exactly, which is why you need to hurry up and save us!! Sparkla, you're our only hope!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Honestly, what am I gonna do with you? Since you're begging me so sincerely...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I actually prepared one last secret surprise—==W==and now it's finally time for the grand reveal!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Still can't reach Boss...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "018", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "How about Miss Willow? Has she gotten through to Bloc?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "No answer there either...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sorry... Maybe I should've gone with Boss back then...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Don't worry. Boss will make it here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss is calling back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss! You finally picked up! What happened over there?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Iriiiiiiis—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "We're—fiiiiine...==W== We'll—be—there—sooooon...==W== You—guys—go—ahead...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_471", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "What did they say?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The wind's way too loud. I can barely make it out...==W== But I think they said for us to head to the venue first.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_163", + "b", + "010", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Um... Excuse me... Would it be okay if I tagged along with you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ah! You're the Trekker we met the other day, right? Of course!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And this is?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "She's another Trekker we met at the underground market...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "U-Um... How should I address you...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Just call me Gray.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Miss Gray, I'm Iris.==W== These two are Noya and Amber,==W== and this is Willow.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "What?! This person bet three million Dorra?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Mm. Rich.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "Miss Noya, Miss Amber, Miss Willow...==W== It's nice to meet you all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Nice to meet you too...==W== Huh? Somehow... I feel like I've seen you somewhere before...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "Haha, maybe we crossed paths at one of the Trekkers' Houses? I usually work around Port Goldfinch. Wouldn't surprise me if we've bumped into each other near the Monolith over there.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ohhh, yeah, that actually sounds possible!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Are you by yourself today? What about that butler from before?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "Hehe, I sent Cecil off to handle something else.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Heeey—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Didn't you say Sparkla was entering the competition? It's about to start, and she's still nowhere in sight?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "U-Um...==W== She's probably still on the way.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Good. I was starting to think I scared her so badly she ran off with her tail between her legs. If I don't let her experience the full power of \"Ticka-Boom,\" I came here for nothing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Oh right, I even saved you front-row seats so you could properly witness my greatness. Come with me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.2, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "There's actually a perk like that?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -450.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Iris & Noya & Amber", + "", + 0, + "", + false, + "", + "Woooow—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "This is incredible... No wonder they say this is the biggest Tech Convention yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "That investor clearly knows what they're doing. The prize money is insanely generous.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_music", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "Hehe... If you're already impressed now, you're in for a treat. Things are only gonna get more interesting from here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh?! Wait, is that ... Cecil?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "... As the host of this year's convention, the Rockefeller family extends our sincerest gratitude to all artisans and Trekkers participating today.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 1, + "", + false, + "", + "This year's convention is themed around \"survival in the Wilds.\" Contestants will compete in two divisions: \"Logistics\" and \"Firepower.\" The comprehensive performance of each entry will be judged through multiple rounds of competition!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "The Logistics Division will be scored on navigation, carrying capacity, and safety performance,==W== while the Firepower Division is simple and straightforward—an all-out battle!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "At the end, the winners of both divisions will face one final safety evaluation. If the Logistics champion withstands the Firepower champion's assault, the Logistics Division wins. Otherwise, the Firepower Division claims victory!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "And let me reiterate the grand prize—the champion will not only receive one billion Dorra, but also an exclusive sponsorship from the Rockefeller family:==W== twenty Neo Coins!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Those Neo Coins are supposed to be insanely valuable, right? They're giving out twenty of them?! That's one hell of an investment.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Excited Trekker", + "", + 0, + "", + false, + "", + "The strongest spear versus the strongest shield... Now that sounds exciting!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "Thirty minutes remain before the convention officially begins. Contestants, please make your final adjustments. We wish everyone the best of luck!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "... Why is Cecil up on stage?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "Sorry for hiding it from you all...==W== My family is actually the main organizer behind this year's convention.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Huh?! If you're one of the organizers, why disguise yourself as a Trekker and join the betting pool?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 1, + "", + false, + "", + "I just wanted to secretly observe whether the invited artisans would really show up. After all, information shared between Trekkers tends to be the most reliable, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "As for the betting...==W== Well, the atmosphere was just too good, haha. Besides, that amount of money is basically pocket change to me anyway, so there wasn't any deeper reason behind it.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.5, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "That's not the issue here!==W== Why isn't Sparkla here yet?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "014", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, so what do you think of the speed on the heavily customized \"Super Action Pie\" version?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "This is ... your ...==W== surprise...?==W== It's definitely ... surprising!==W== Bleeeurghhh...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I thought ... I was finally starting to get used to traveling like this...==W== But nope... Still can't handle it...==W== Bleeeurghhh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "You guys seriously can't take it anymore? Should I slow down a little?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "If you slow down for us... We won't make it to the convention...==W== bweehh?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Relax~ At worst we'll arrive maybe an hour behind schedule. And honestly, that'll put us right in time for the championship match anyway.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How is ... any of that ...==W== relaxing...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Then we can just storm into the arena and challenge the reigning champion directly. That way we skip wasting time fighting all the weaker contestants. Two birds with one stone~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Isn't that way too reckless...? Wouldn't they disqualify us...?==W== Bweegh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_vexation", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Those artisans from the NGO love wild stunts like this too, so it's fi—==W==Bleeeurghhhhhh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Confident Neo Artisan", + "", + 0, + "", + false, + "", + "Everyone, please observe the driving performance of the Big Brain Automaton under maximum load. No matter how much cargo it carries, it can stop precisely at the designated location. I call this feature the Inertia Crusher!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Picky Neo Artisan", + "", + 0, + "", + false, + "", + "Who cares if it can park accurately? What if obstacles suddenly appear on the route? Can your so-called Big Brain avoid them perfectly?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Confident Neo Artisan", + "", + 0, + "", + false, + "", + "W-Well... That feature is planned for a future optimization update...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Picky Neo Artisan", + "", + 0, + "", + false, + "", + "Hah! Future optimization? Just admit you can't do it. Don't call it a smart transport unit—you should rename it Big Dummy instead!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 50.0, + 1.0, + "avg3_141", + "b", + "007", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Rowdy Neo Artisan", + "", + 0, + "", + false, + "", + "Get off the stage—! Get off the stage—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_141", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "HAHAHAHA!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "I see now... I finally understand why Sparkla hid out in prison at first.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Why is everything here just a pile of scrap metal...?==W== Guess I should step in early and save everyone some time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + 2.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Heeey—all you idiots in the Firepower Division calling yourselves artisans—==W==how about we cut the nonsense and decide the winner right here and now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + 1, + 0.5, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + 2, + 0.8, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "... No objections? Great, then it's settled. My Ticka-Boom will take on every single one of your machines at once. Bring it on!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "close", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Menacing Neo Artisan", + "", + 0, + "", + false, + "", + "You're all bark for someone that tiny.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Ohhhh, now THIS is what I came to see!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Cheering Trekker", + "", + 0, + "", + false, + "", + "Leona! You'd better win! I bet all my money on you!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.1, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "How should we handle this?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "No need to interfere. Miss Leona seems completely confident in herself...==W== Besides, this proposal is obviously far more entertaining, isn't it♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "Understood!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "close", + nil, + 0.45, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "I hereby announce a format change for the Firepower Division—", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "From this point onward, Ticka-Boom will battle==RT==every automaton in the division simultaneously!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_06.lua b/lua/game/ui/avg/_en/config/stev_08_06.lua new file mode 100644 index 00000000..34869b34 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_06.lua @@ -0,0 +1,15305 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Six", + "Time to Reel Them In", + "During the awards ceremony, the Imperial Guard surrounds the venue. The whole convention was a trap set by their captain, Greyhorn. With everyone cornered, your group arrives to turn the tide.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + 3.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_291", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + 2.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + -2.0, + 0.5, + true, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 3.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_535", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + -3.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "W-Whoa! Why's Ticka-Boom firing over there?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Did something malfunction or what...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.17, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.83, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hey, hey, I can hear you from up here, y'know?! Don't underestimate my Boomy. That little guy never makes mistakes!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "008", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Heartbroken Neo Artisan", + "", + 0, + "", + false, + "", + "Yaaahhh!! My Sparrow Scout Unit! How did they spot it?! It's supposed to be a stealth recon drone?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + 0.4, + -0.3, + 1.5, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "See? Told you so just now♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + 0.45, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Heh, your little sparrow's got some guts, though. Took one of my balloon bombs and still managed to reboot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Heartbroken Neo Artisan", + "", + 0, + "", + false, + "", + "Seriously, why are you firepower freaks messing with the logistics division's arena?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "Sorryyy~ Ticka-Boom's detection range is just way too wide. Looks like it locked onto all your little automaton units as enemies too.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Besides, the logistics division gets scored on safety standards too, right? Thought we'd help you show off a little, hahaha!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Logistics Division Artisans", + "", + 0, + "", + false, + "", + "The direct combat round is the final round, okay?! You trigger-happy idiots can't just wreck the event because you feel like it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "003", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Firepower Division Artisans", + "", + 0, + "", + false, + "", + "Oho? So now you're blaming other people because your builds suck?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + -3.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -150.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Logistics Division Artisans", + "", + 0, + "", + false, + "", + "Ohhh~ If you're gonna talk that big, then let's see what your firepower can really do. Forget the brackets—bring it on!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + 1.4, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + 5.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Firepower Division Artisans", + "", + 0, + "", + false, + "", + "You asked for it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa... It turned into a full-on battle royale...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Gray, aren't you gonna stop them?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "There's no need. If anything, the automaton that survives a fight of this scale is exactly what we're looking for.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Feels like we're about to get dragged into this too. Should we move farther back?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Relax. The audience seats aren't getting hit at all, right?==W== Wah!==W== Cough cough... Hahaha... Worst case, a little smoke drifts over here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + -5.0, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "That's true... Neo-tech craftsmanship really is incredible...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Cheering Trekker", + "", + 0, + "", + false, + "", + "Right?! Some of the gear those genius artisans make can practically match Artifacts, and way cheaper too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Cheering Trekker", + "", + 0, + "", + false, + "", + "Grace Imperium keeps banning this and restricting that because they're terrified the Soul Shop and Artifact shops will lose business.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + 5, + 0.43, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gray", + "", + 0, + "", + false, + "", + "... Looks like this is about to end.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Anyone still got an automaton standing? My Ticka-Boom's right here~ Don't be shy, come at me all together ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected Neo Artisan", + "", + 0, + "", + false, + "", + "Dammit... My babies got blown to pieces... This is why I hate explosive-type automata...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + nil, + "avg3_1300", + "b", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Battle-Ready Neo Artisan", + "", + 0, + "", + false, + "", + "Leona, just you wait! Give me a couple of days to upgrade my tracking bombs, and your Ticka-Boom won't be bouncing anymore!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1300", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph, do your best then ♪==W== Oh, right. Since we're obviously gonna fight again sometime, wanna exchange contacts while we're at it?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hey, announcer! The winner's obvious already, right?! Hurry up and call it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "Indeed. Since nobody seems to object...==W== I hereby declare the champion of this convention to be—", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong2", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + 0.6, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "Miss Leona and her automaton, Ticka-Boom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + nil, + 0.25, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.1, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.42, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.9, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "006", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "Next, we'll begin venue safety inspections and cleanup operations, so please wait a moment. After that, we'll proceed directly to the award ceremony.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oh dang, there's an award ceremony too?! Congrats, Leona!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph hmph! Told ya this was gonna be easy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "I was hoping that I'd finally get to crush that Sparkla brat who keeps blocking me...==W== But she didn't even show up, so winning doesn't feel nearly as satisfying.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "close", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "AHHHH!!! Th-This is bad...!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.1, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + 2, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Bloc's commission...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 1, + nil, + -0.15, + 1.2, + nil, + 0.0, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "What about it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Bloc literally said—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "I can increase the commission fee!==W== As long as Sparkla makes it to the convention, first place is basically guaranteed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "How about this then...==W== We split the winnings fifty-fifty!!==W== Even half would still be an absolutely massive fortune!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "So that means—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 2, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That means?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.2, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "That means...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zhenjing", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Bloc just lost her entire life savings! And obviously our reward's gone too!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Noya & Amber", + "", + 0, + "", + false, + "", + "Oh no...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_112", + "shake_R", + false, + 0.5, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_103", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 1, + "", + false, + "", + "The venue cleanup has now concluded.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Host", + "", + 0, + "", + false, + "", + "After the artisans' spectacular competition, we now arrive at the grand finale of today's event—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.65, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 5, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.15, + nil, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Members of the Neo Grace Organization, you are under arrest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_138", + "a", + "008", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Murmuring Trekker", + "", + 0, + "", + false, + "", + "Wait... When did this many Imperial Guards get here?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Nervous Trekker", + "", + 0, + "", + false, + "", + "Weren't those people sitting next to us earlier?!==W== Don't tell me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I am Greyhorn, Captain of the Imperial Guard.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "My duty is to track down and apprehend Neo Grace Organization members hiding across the land.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + 150.0, + 0.8, + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Don't tell me...! This whole convention was a trap?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Correct. Rather than chasing rats across the world, it's much more efficient to lure them out and capture them all at once.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "NGO artisans are obsessed with invention. Exploit that obsession, and getting you idiots to walk into a trap is easy.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "In fact, all we had to do was disguise it as a tech tournament and offer Neo Coins as the grand prize. And just like that, you all came crawling straight into the net.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_212", + 1, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "That's so underhanded! You sneaky bastard!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "You criminals aren't exactly in a position to lecture me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Trekkers present at the venue, do not interfere with Imperial Guard operations. Any obstruction will be treated as aiding the Neo Grace Organization. Additionally, after the arrest operation concludes, all attendees will be required to attend an Artifact safety seminar and examination.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 1, + 0.1, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 1, + 0.25, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1208", + "a", + "002", + "none", + 1, + 0.4, + -0.6, + -1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Anxious Trekkers", + "", + 0, + "", + false, + "", + "Really? That's all they're doing...? The Imperial Guard actually let us off easy?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + 100.0, + 0.85, + "avg1_111", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Greyhorn...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "So she really is ...==W== the Imperial Guard's infamous \"Neo Hound.\"", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 200.0, + -150.0, + 0.75, + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ah! I remember now! She's one of the Imperial Guard members we met before!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -100.0, + nil, + "avg1_103", + "c", + "008", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Her whole aura feels completely different now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1303", + "b", + "009", + "none", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "When she was hanging around with us these past few days, she felt like an entirely different person. No wonder we never noticed who she really was.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "For now, let's stay out of it and watch what happens.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Iris & Noya & Amber", + "", + 0, + "", + false, + "", + "But...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "If Boss were here, Boss probably wouldn't want everyone dragged into a conflict between the Imperial Guard and the Neo Grace Organization either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Angry Neo Artisan", + "", + 0, + "", + false, + "", + "Quit looking down on us! You think we'll just surrender?! Every Dorra on those bounty posters was earned by risking our lives! Everyone standing here is a battle-hardened veteran!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "007", + "none", + nil, + 0.48, + -0.6, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Exactly exactly! A lousy Imperial Guard squad doesn't stand a chance against our automata anyway...==W== Huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Ah.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "So you finally noticed? Most of those automata lost functionality during that giant free-for-all earlier.==W== And your Ticka-Boom took serious damage too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Damn it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -80.0, + -80.0, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dejected Neo Artisan", + "", + 0, + "", + false, + "", + "That's what I was saying earlier... I hate explosive automata...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "You have nowhere left to run. Surrender peacefully.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "It's Boss's chat!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss! Where are you right now?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Iris, we're on our...==W== Ah, actually, looks like we're already here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutBack", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "4", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 2, + 0.58, + 0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Sorry to keep everyone waiting~♪ So who won earlier? Wanna put the championship title and prize on the line and duel my Rabbit Pie?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparkla! Read the room already?! How is this the time for that?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + 4, + 0.1, + 0.15, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Well then. Looks like the last rat finally arrived.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We've met before, haven't we...?==W== Your name was ... Greyhorn, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Greetings, CEO of Boss Accord. I strongly advise against interfering with Imperial Guard operations.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "If even one Trekker affiliated with Boss Accord makes a move, every person here will be detained as accomplices of the Neo Grace Organization.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She's trying to ... use everyone else to hold me back.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + 2, + 0.95, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Oh my, fancy running into the Imperial Guard's famous \"hound\" here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sigh", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Wait, Leona didn't show up?==W== Couldn't even handle a tiny mess like this...?==W== Ah, sorry sorry, there you are. Still, dealing with this alone would be rough even for you, huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + 3, + 0.4, + 0.15, + 0.75, + 1.0, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_angry", + nil, + 0.45, + 0.1, + 0.9, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hey! Don't look down on me! If my Ticka-Boom hadn't burned through so much power during the competition, wiping out this whole Imperial Guard squad would've been easy!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "So basically, you can't do anything alone?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Y-You—==W==stop twisting my words like that!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Does Sparkla have a terrible relationship with that person?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hehe, not really...==W== Though those two absolutely start bickering the second they meet. It's basically their own version of saying hello.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "They genuinely respect each other's craftsmanship deep down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "What nonsense are you talking about?! She sucks!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "005", + "none", + nil, + 0.9, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Exactly. Seriously, Bloc, what were you thinking? With Leona's skill level, there's no way she could build anything like my Rabbit Pie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + 0.55, + -0.3, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, things were way too hectic this morning for me to show you my newest invention properly, so why not see it in live combat instead—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I'll show you what Rabbit Pie looks like when it gets serious ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.3, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Rabbit Pie, switch forms!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":p Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_506", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + 1, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":] Target locked. Enemy formations are densely packed ahead. Estimated requirement: five Neo Bunny Bombs.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.55, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Mmm... Not cute enough. And definitely not dramatic enough. Let's just go with \"Bunny Full-Area Suppression.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "31", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + ":p Understood. Switching to \"Bunny Full-Area Suppression\" mode.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, get behind me. This is the best seat in the house.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Then I'll gladly accept the invitation.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + 2, + 0.9, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutBack", + 0, + -5.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 100.0, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "H-Hey hey hey! Don't forget about me over here?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -900.0, + -150.0, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_symbol", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Sparkla's new bombs?! Lemme see those beauties in action too!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 600.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1100.0, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Countdown starting—", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "In four—", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "Three—", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Two—", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "One—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Sparkla & Rabbit Pie", + "", + 0, + "", + false, + "", + "FIRE!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Cough... Cough cough...==W== Status report?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Guard Soldier", + "", + 0, + "", + false, + "", + "R-Report...==W== Most of our squad has lost combat power, but ... there are no fatalities.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "So even defensive magic can barely handle that much...==W== Protecting this many people at once really is too much strain...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "As expected of Sparkla! The Imperial Guard got completely wiped out~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.6, + 0.05, + 0.85, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Everyone, hurry! Run while you can!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Hmph, trying to flee? I refuse to let any of you escape.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "You tanked Rabbit Pie's maximum-output cannon and you're still standing? You're tougher than you look.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "In that case...==W== Guess it's finally time to unveil the other little \"surprise\" I installed into Super Action Pie.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "There's MORE?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course there is ♪ Besides the super high-speed mode, I added a whole bunch of enhancement functions too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Ready for this?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Super Action Pie—all out!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_07.lua b/lua/game/ui/avg/_en/config/stev_08_07.lua new file mode 100644 index 00000000..d3fbaffb --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_07.lua @@ -0,0 +1,10152 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Seven", + "A Narrow Escape", + "Sparkla's modified Rabbit Pie and the armed Super Action Pie blast through the Guard's defenses. In the chaos, your team escapes to Loxy, where Sparkla makes you a new promise.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + 0.0, + 0.0, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Cough cough, Boss, are you okay?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm fine! What about you guys, Iris?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 2, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + 2, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We didn't get caught in it either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Curious Trekker", + "", + 0, + "", + false, + "", + "Things got way bigger than expected. We should get outta here fast!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Nervous Trekker", + "", + 0, + "", + false, + "", + "This place is no longer safe. Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, we should leave too, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah. Let's check on everyone first before we retreat.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "No worries~ We're used to this kind of chaos. Boss, you guys go on ahead. The three of us will stay behind and cover your escape.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Leona, how much time can Ticka-Boom buy us if it stays behind?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "I just threw together a few bombs from spare parts... More than enough to get everyone out safely ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Just don't screw up so badly you blow yourself up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "As if that would ever happen!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Alright, alright, you two. Temporary truce for now, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Boss, leave this place to us. We'll regroup later where the Oasis is parked!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Understood. Be careful, all of you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "close", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Done talking?==W== Then time to start blasting. Ticka-Boom, FIRE!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.3, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "Woohoo~ Been forever since I had a chase this explosive with the Imperial Guard.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparkla, we still good on ammo for Super Action Pie?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "Of course it does. Here, enjoy the cuteness of Bunny Tracking Bombs too ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 2, + 6.0, + 2.0, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 0, + 6.0, + nil, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "Whoa! Perfect explosion! One hundred points from me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -500.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "Bunny Scatter Bombs, Bunny Full-Area Suppression Mode, Bunny Tracking Bombs... This battle is basically free advertising~ Once we get back, we're definitely gonna be flooded with orders. Maybe we should boldly raise prices by twenty percent?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "Set the prices however you like, Bloc. But for the next three months I'm focusing entirely on new inventions, so don't dump new orders on me.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "If anyone bothers me, straight to blacklist.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "Easy easy. We still have plenty of this new ammo stock left, so we won't bug you for a while. I'll have Leona brainstorm some new products too. That should keep sales going for a bit~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "So all I gotta do is make something stronger and more popular than Sparkla's bunny bombs, right? Easy peasy ♪", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "As expected of Leona. I'm looking forward to it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_122", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "You better do a good job... If you screw this up and Bloc comes crying to me again, I'm not cleaning up your mess.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "Screw up? Who do you think I am...==W== HEY!! Don't leave me behind?! Wait for me! Let me on the ride too~~~!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_237", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 30.0, + 5.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We're already this far out and we can still see the explosions...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Do you think they'll really make it out safely...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "If they're not back in ten minutes, Amber and I are going back to check on them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + 0.8, + "avg1_131", + "a", + "010", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sorry to keep everyone waiting!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_flurry", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + 1, + 0.55, + -0.15, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Took a little work, but we finally shook off the pursuers~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mhm. As long as everyone made it back safely.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.55, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "You bosses aren't hurt either, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We're fine. Thanks to you drawing the Imperial Guard's attention away, nobody came after us.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Seriously, thank you so much.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Actually, I should be the one thanking you. If I hadn't wanted to test the performance of the \"Tyrant Pie\" setup, I never would've thought to modify Super Action Pie in the first place.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "Tyrant Pie?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe. Since the inspiration came from ==PLAYER_NAME==, I named it after the Tyrant directly.==W== Fits perfectly, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Oh right, and just like I mentioned back in the workshop... It'll analyze Boss's behavioral patterns and focus on support functions inside the Monolith.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "That said, with current technology, the most we can really do is improve target detection and scouting functions. Recreating \"that idea\" completely is still gonna take a lot more time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She can actually recreate it if given enough time...? Sparkla's talent is seriously terrifying...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + 0.6, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "So, ==PLAYER_NAME==, we should climb the Monolith together a lot more from now on. I'll collect tons of data and document everything carefully, hehe~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Ahhh~ So THAT's why you installed a weapon system on Super Action Pie besides Rabbit Pie.==W== Don't tell me you're planning to moonlight as a Trekker too?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "As if.==W== I just wanted to turn the inspiration ==PLAYER_NAME== gave me into something as cute and perfect as possible.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== By the way, why were Imperial Guard troops hiding at the convention venue anyway? What exactly happened?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.45, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The entire Tech Convention was actually a trap set by Greyhorn, the Imperial Guard knight...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Seriously, how underhanded~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "That Neo Hound disappeared for a while. I thought she'd been reassigned somewhere else and we could finally relax a little. Turns out she was secretly cooking up something huge instead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Damn her! In the end, I still never got to settle things with Sparkla!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It's such a shame the Tech Convention got ruined. I really wanted to see everyone's inventions too...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "If you wanna see inventions that badly, come visit my workshop! I've got tons of unreleased gear there~ Or we could even organize an artisan exchange meet-up!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You guys should really keep a lower profile for a while. If Greyhorn locks onto you again, it'll be trouble.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 1, + 0.3, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Ohoho, Boss clearly doesn't know how things work~ Dodging pursuit while inventing gadgets and running business is normal life for the Neo Grace Organization. This level barely even counts as excitement~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Besides, if you think about it differently, being chased by the Imperial Guard just means we get live test dummies for our newest bombs!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "close", + nil, + 0.65, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Um, Bloc... There's still the matter of the additional commission fee you promised us earlier...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "O-Ohhh...!==W== R-Right... The additional commission fee...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "Let's just forget about the extra fee.", + "Let's review what went wrong during this commission first.", + "That face says you're plotting some kind of sneaky excuse to dodge payment~", + "c", + "020", + "none", + "I should discuss the additional fee with Bloc!", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "The Imperial Guard suddenly got involved, so your finances are pretty tight right now, aren't they? Let's just forget about the extra commission fee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "BOSS!!!! Ahhh, your radiance is too dazzling!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Even if I have to raise prices later, I'll still sell everything to you at the original price!! No matter what happens, I swear!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Th-Thanks... I think.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "But! I do have one tiny request.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Anything you want, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Saving Sparkla from prison already fulfilled your extra commission request.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "T-That's true...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_vexation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "But because I failed to contact Iris in time, I didn't realize the convention format had changed. That's why Sparkla never got to compete in the final match.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "That part was my mistake.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "B-Boss...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "017", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "So let's just cancel the extra commission fee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "BOSS!!!! Ahhh, your radiance is too dazzling!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "But! I do have one tiny request.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Anything you want, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "You guaranteed Sparkla would absolutely take first place.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "We fulfilled our promise to rescue Sparkla. But unfortunately, you didn't fulfill yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "That said, agreed payment should still be paid. That's what honoring a contract means, right? As an excellent merchant, I'm sure you know what you should do.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "I know, I know...==W== Boss, how about I write you an IOU first?! I'm literally broke right now... Sob sob...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "No need for the IOU. But! I do have one tiny request.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Anything you want, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Make Willow's new prosthetic really amazing~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Huh? Boss? What do you mean?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Not just because of this. You've always helped me out a lot.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I've wanted to thank you for a long time...==W== But after thinking it over, the only thing I could come up with was asking Bloc to put extra care into your order.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Of course!! I'll make Sparkla create the greatest prosthetic arm ever. Guaranteed to satisfy boss Willow completely!==W== Right, Sparkla?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Sparkla? Huh? Where'd she go?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "OutSine", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "16", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "Loxy's exhaust system still feels kinda lacking. Maybe we should just replace the whole thing?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "I've got a Neo speed regulator here that can maintain back pressure even at low speeds. This thing's top quality~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, that sounds amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "And if you ever get chased again, one hard acceleration burst could shake off pursuers instantly!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 110.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Faster than Loxy's current top speed?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + nil, + "avg1_103", + "c", + "006", + "none", + 5, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "That sounds ... exciting.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, wanna try it for real?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Then promise me you won't drive Loxy like it's flying unless it's absolutely necessary!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mhm! I promise!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Um, Sparkla...==W== Can I help modify Loxy too? I can hand you tools and assist from the side!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, of course you can. After all, you've been lovingly raising this little one all this time~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_idea", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "I'll show off a little too! And with three people working together, we'll get way more ideas!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Huh? Since when did Leona decide she was joining too?==W== And just so we're clear, Loxy does not need any self-destruct functions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Ow. Fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "If we're not doing explosions, then whatever. Anyway,==W== Noya! Wanna join the NGO Tech Exchange Group?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "M-Me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "If you managed to assemble the Oasis all by yourself, that means you already have a basic understanding of Artifacts.==W== But joining the group means passing a trial first...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You need a TRIAL just to join the chat group?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Yep. But hearing all this out of nowhere is probably confusing, huh? If you ever get interested later, just let me know. I'll help you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.4, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hey, Sparkla, don't go stealing Noya from me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "Hehe, relax. Noya and Loxy are both adorable, sure... But right now I have a target with even higher priority—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "After all, that's the single most uniquely, overwhelmingly adorable existence in this entire world to me~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah... Achoo!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.5, + "avg1_131", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Things sure are lively over there~ What are they even doing?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Who knows? But it's definitely something fun.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stev_08_08.lua b/lua/game/ui/avg/_en/config/stev_08_08.lua new file mode 100644 index 00000000..e5b64adb --- /dev/null +++ b/lua/game/ui/avg/_en/config/stev_08_08.lua @@ -0,0 +1,3647 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Epilogue", + "A New Order", + "Sparkla, you have one, two, three, four ... fifty-eight new orders waiting for you. Please check them at your earliest convenience! W-Wait?! Why am I blocked again?!", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "One week later.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Oh hoho! Bunny Scatter Bombs, Bunny Full-Area Suppression Rounds, and Bunny Tracking Bombs sold exactly as I expected! Even after the price hike, they still sold out without a doubt!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_009", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "There are dozens more orders specifically requesting Sparkla than before. If I can convince Sparkla to take them all...==W== I should be able to cut down the deficit from this whole incident by a lot!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_009", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_010", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Plus the Neo Solution Leona spent an entire week refining without sleep, and… Mm-hmm, that should cover about half of it.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_010", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "My precious little Dorra, hurry back to me, waaah~~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Bloc", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Send me the requirements for that prosthetic", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Sparkla being this proactive? This has to be the first time ever she's come to me asking for a commission, right?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Miss Willow's requirements are super simple!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "First, it needs to look pretty. Second, no unnecessary bulky designs.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Function-wise, the previous one is fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "But there is one extra request. She wants it to be waterproof. After all, the Trekker Association's work environment isn't limited to land.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "In that case, as long as I maximize the waterproofing and make it a prosthetic suitable for underwater use, that should work, right? Something compatible with both freshwater and seawater.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "A prosthetic you can use underwater? That's amazing! That's absolutely a selling point~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Once this order is done, if we can add waterproof specs to other models and mass-produce them, it'll definitely make a splash!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Hehe... With this, Bloc's business will be safe and sound!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "I'm counting on you, Sparkla~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Just to be sure…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Are you sure it doesn't need a function that transforms it into a bunny trumpet?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "NO!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Tch. Fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Oh, right. While you're at it, want to take the rest of my orders too~? You're already making one, what's ten more gonna hurt?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I refuse.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "I only accepted this order because ==PLAYER_NAME== personally asked me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "Since I already promised, I'll see it through no matter how boring it is.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "But aside from that, I won't accept any new orders for the next three months. I told you that already, didn't I?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "Bloc, the last barrel of Neo Solution is done! That means we're finally finished, right?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Well, isn't this rare? Sparkla actually showed up in the group chat! Oh, perfect timing! I just happen to have something important to announce!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "Sparkla, Bloc! Behold my brand-new automaton! The upgraded version of Ticka-Boom!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "Ticka-Boom Ding-Dong Bang!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Come on, think of those orders as a little change of pace while you're working on Tyrant Pie. A nice way to relax~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "Sparkla, when your Tyrant Pie is finished, you have to tell me right away!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "Ticka-Boom Ding-Dong Bang is ready to accept your challenge anytime, hahahaha!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg3_212", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Sparkla, are you really not going to reconsider? If ten is too many, five works too~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "I specifically set up Ticka-Boom Ding-Dong Bang's test environment inside the Monolith this time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "All so it can settle things with Tyrant Pie, which is made specifically to support Monolith climbing, on the same battlefield!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "If five still takes too long, then three~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "Any less and my business won't be able to keep running.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "Sparkla has left the group chat.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Why did Sparkla leave the group again?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Oh no, oh no. I have a bad feeling about this...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "AAAAAAAH~ I knew it!==W== She blocked me again! AAAAAAH!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "What am I supposed to do with this mountain of orders...?==B== And how am I supposed to fill the deficit now...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "... Ah.==W== I just thought of a great idea~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.7, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m36", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Sigh. Leona, what do you think I should do with this huge pile of orders specifically asking for Sparkla?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Leona was the one who won first place at the last Tech Convention, but everyone still only wants Sparkla~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "Huuuh????", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "What do you mean, \"only wants Sparkla\"?! I was the champion of that convention, remember?!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "What orders do you have? Send them over and let me see!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph, that's all? These are way too easy. I can make them better than Sparkla, no problem!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Exactly~ That's what I thought too! Then I'll leave these orders to you, Leona. Show everyone what you're made of~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "Hmph! Just wait till you see what Leona can do!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + -0.22, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Nice. That takes care of the order problem too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Now I can finally open for business today~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutQuad", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "Welcome, welcome! Feel free to browse~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "yaobai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "These are all treasures I personally selected while traveling all across the Nova Continent.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "Take your time, have a look. There's bound to be something here just for you~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/preset/avgcharacter.lua b/lua/game/ui/avg/_en/preset/avgcharacter.lua index eaca39c6..fa002b86 100644 --- a/lua/game/ui/avg/_en/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_en/preset/avgcharacter.lua @@ -178,7 +178,7 @@ return { { id = "avg1_131", name = "Bloc", - name_bg_color = "#0ABEC5" + name_bg_color = "#fff1c0" }, { id = "avg1_132", @@ -222,7 +222,7 @@ return { }, { id = "avg1_140", - name = "***", + name = "Sparkla", name_bg_color = "#91aca8", ver = "1.11.0" }, @@ -315,6 +315,12 @@ return { name_bg_color = "#c553a5", ver = "1.6.0" }, + { + id = "avg1_160", + name = "***", + name_bg_color = "#b0e0f6", + ver = "1.13.0" + }, { id = "avg1_163", name = "Greyhorn", @@ -348,6 +354,12 @@ return { name_bg_color = "#0ABEC5", ver = "1.10.0" }, + { + id = "avg2_944", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.12.0" + }, { id = "avg2_945", name = "***", @@ -360,6 +372,18 @@ return { name_bg_color = "#0ABEC5", ver = "1.9.0" }, + { + id = "avg2_947", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, + { + id = "avg2_948", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, { id = "avg2_949", name = "Breezy Owl", @@ -922,7 +946,7 @@ return { { id = "avg3_179", name = "Misha", - name_bg_color = "#0ABEC5" + name_bg_color = "#8695b8" }, { id = "avg3_180", @@ -942,12 +966,12 @@ return { { id = "avg3_183", name = "Joseph", - name_bg_color = "#0ABEC5" + name_bg_color = "#97b8a0" }, { id = "avg3_184", name = "Lady Gray", - name_bg_color = "#0ABEC5" + name_bg_color = "#b2cdc9" }, { id = "avg3_185", @@ -1086,7 +1110,7 @@ return { }, { id = "avg3_212", - name = "***", + name = "Leona", name_bg_color = "#cd5d4b", ver = "1.11.0" }, @@ -1116,13 +1140,13 @@ return { }, { id = "avg3_221", - name = "***", + name = "Rabbit Pie", name_bg_color = "#789eba", ver = "1.11.0" }, { id = "avg3_222", - name = "***", + name = "Mechanical Dog", name_bg_color = "#a5cdc3", ver = "1.11.0" }, @@ -2721,6 +2745,77 @@ return { name_bg_color = "#5a91ca", reuse = "avg1_164" }, + { + id = "avg3_1294", + name = "Desert Scorpion Grunt F B", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1295", + name = "Desert Scorpion Grunt F C", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1296", + name = "Desert Scorpion Grunt F D", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1297", + name = "Desert Scorpion Grunt M B", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1298", + name = "Desert Scorpion Grunt M C", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1299", + name = "Desert Scorpion Grunt M D", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1300", + name = "NGO Artisan A", + name_bg_color = "#0ABEC5", + reuse = "avg3_143", + ver = "1.11.0" + }, + { + id = "avg3_1301", + name = "NGO Artisan B", + name_bg_color = "#0ABEC5", + reuse = "avg3_144", + ver = "1.11.0" + }, + { + id = "avg3_1302", + name = "NGO Artisan C", + name_bg_color = "#0ABEC5", + reuse = "avg3_141", + ver = "1.11.0" + }, + { + id = "avg3_1303", + name = "Greyhorn A", + name_bg_color = "#0ABEC5", + reuse = "avg1_163", + ver = "1.11.0" + }, + { + id = "avg3_1304", + name = "***", + name_bg_color = "#8e65ad", + reuse = "avg1_114", + ver = "1.12.0" + }, { id = "avg4_100", name = "Laru Bright Ver", diff --git a/lua/game/ui/avg/_en/preset/avgcontacts.lua b/lua/game/ui/avg/_en/preset/avgcontacts.lua index 07d9289f..68eab6dc 100644 --- a/lua/game/ui/avg/_en/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_en/preset/avgcontacts.lua @@ -133,6 +133,13 @@ return { landmark = "No. 9 Tenth Street, Port Bellin", signature = "Keeping it real!" }, + { + id = 131, + icon = "Icon/Head/head_13101_S", + name = "Bloc", + landmark = "Bloc's Traveling Stall", + signature = "Keep up! Spending money is light work" + }, { id = 132, icon = "Icon/Head/head_13201_S", @@ -168,6 +175,14 @@ return { landmark = "No. 10, Meister Street, Philae", signature = "On leave. Return date TBD." }, + { + id = 140, + icon = "Icon/Head/head_14001_S", + name = "Sparkla", + landmark = "On the move. Contact me in person.", + signature = "Do not disturb unless necessary.", + ver = "1.11.0" + }, { id = 141, icon = "Icon/Head/head_14101_S", @@ -331,6 +346,13 @@ return { landmark = "", signature = "" }, + { + id = 989, + icon = "Icon/Head/head_group_S", + name = "Anti-Ghosting Squad", + landmark = "", + signature = "If you block us, don't leave the chat. If you leave, don't block." + }, { id = 9152, icon = "Icon/Head/head_npc15201_S", diff --git a/lua/game/ui/avg/_en/preset/avguitext.lua b/lua/game/ui/avg/_en/preset/avguitext.lua index 8c59b58d..3764f93e 100644 --- a/lua/game/ui/avg/_en/preset/avguitext.lua +++ b/lua/game/ui/avg/_en/preset/avguitext.lua @@ -28,6 +28,7 @@ return { ["==SEX19=="] = {"maid", "butler"}, ["==SEX1=="] = {"She", "He"}, ["==SEX20=="] = {"shirt", "undershirt"}, + ["==SEX21=="] = {"lady", "gentleman"}, ["==SEX2=="] = {"Her", "His"}, ["==SEX3=="] = {"her", "his"}, ["==SEX4=="] = {"her", "him"}, diff --git a/lua/game/ui/avg/_jp/config/cg_115_01.lua b/lua/game/ui/avg/_jp/config/cg_115_01.lua index 53961d44..a181b9d9 100644 --- a/lua/game/ui/avg/_jp/config/cg_115_01.lua +++ b/lua/game/ui/avg/_jp/config/cg_115_01.lua @@ -6350,7 +6350,7 @@ return { "", false, "", - "それなら星輝附属大学に通う生徒に==RT==声をかけてみるはどうだろう?", + "それなら星輝附属大学に通う生徒に==RT==声をかけてみるのはどうだろう?", "" } }, diff --git a/lua/game/ui/avg/_jp/config/cg_140_01.lua b/lua/game/ui/avg/_jp/config/cg_140_01.lua new file mode 100644 index 00000000..51efbc8e --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_140_01.lua @@ -0,0 +1,6797 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "スパクルの悩み", + "ラボラビのメンテナンスの間、身の回りの世話をスパクルから依頼された魔王。だが、依頼してきたスパクルの元気がない。どうやら発明が行き詰まってしまっているらしいスパクルに、魔王は気分転換にと童話劇を見に行くことを勧めるのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ジリリリリリリリリ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "んん……むぅ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ジリリリリリリリリ!リリリリリリリリ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "むにゃむにゃ……==W==あと5分……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "17", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわああああああぁ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "痛たたたた……==RT==な、なんだいまの音は?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_510", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(め、目覚まし時計!?==RT==犯人はこいつか……!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "buman", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(この台座、バネがついている。==RT==起きない人間を無理矢理でも叩き起こすとは……==RT==なんて鬼畜な仕様なんだ!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(………==W==まあ、ときにはそういう手段が==RT==必要な場合もあるが)", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "なにせ今日は依頼の初日……==RT==寝過ごすなどもってのほかだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "今日から私は――==W====RT==スパクルの『メイド』なのだから!", + "今日から僕は――==W====RT==スパクルの『執事』なのだから!" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "2日前ーー", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "140" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "スパクルから住所が送られてきました", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "いま、ここにいるんだけど", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "しばらくラボラビがメンテナンスで使えなくなるの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "それで、ちょっと依頼したいことがあって", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "内容と条件は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ラボラビの代わりに私のメイドになってほしいの", + "ラボラビの代わりに私の執事になってほしいの" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "条件は日給30万ドーラ、住み込み、食事付き", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "引き受けてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もちろんだ!==RT==さっそく明日の朝からやらせてくれ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "30万ドーラ……フッ、しっかり働かせてもらうさ。==W====RT==まずは得意料理『カリカリベーコンエッグトースト』で、==RT==スパクルの朝を華やかに飾ってやろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_exclamation", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "オーブンは……これだよな。==W====RT==いざ、起動!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "5分後ーー", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_277", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "チーン!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_3s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわっ!?==RT==な、なぜオーブンから紙吹雪が!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "んん……==W==それは料理が完成したお祝い。==RT==料理人のモチベも上がるでしょ……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ひとつの料理だって……その裏にはたくさんの苦労が隠れてる。==RT==それを忘れちゃいけないんだから……==W==ふぁあ~……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あの……スパクル?==W====RT==すごい顔だぞ。もう少し寝たらどうだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふぁ……大丈夫。==W==もう起きなきゃいけない時間だし……==RT==魔王さんのパンの味も気になるし……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうは言っても……==W====RT==作業はそんなに大変なのか?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "メカマオーンのデザインに行き詰まってて……==RT==悩みすぎてあんまり眠れなかったんだよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(メカマオーン……==W==スパクルが開発中の、==RT==私をモチーフにした星ノ塔登り補助ロボットか)", + "(メカマオーン……==W==スパクルが開発中の、==RT==僕をモチーフにした星ノ塔登り補助ロボットか)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "しかし行き詰まっていたとはな。 ==RT==スランプとは縁がないように思えたが。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ぜーんぶ順風満帆だったら、 ==RT==いまこんなふうになってないよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うーん……発明のことは手伝えないし。==RT==ひとまず朝食でもどうかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_111_005", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もぐもぐもぐ……==W==うん、今日も絶品だ!==W====RT==どうだスパクル、==RT==私が丹精込めて作ったトーストの味は!?", + "もぐもぐもぐ……==W==うん、今日も絶品だ!==W====RT==どうだスパクル、==RT==僕が丹精込めて作ったトーストの味は!?" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.5, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "もぐ……もぐ……==W====RT==うん……おいしいね……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(わ、私のトーストでも元気が出ないなんて……==W====RT==このままだと日給30万ドーラなんて受け取るのが==RT==申し訳なくなってくるな……)", + "(ぼ、僕のトーストでも元気が出ないなんて……==W====RT==このままだと日給30万ドーラなんて受け取るのが==RT==申し訳なくなってくるな……)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_005", + nil, + nil, + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "はぁ~……イマイチ気分が乗らないな~。==RT==こうなったら、アレをするしか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ねえねえ魔王さん。ちょっとこっちに来てくれる?==W====RT==ほら、私のすぐ隣に。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + nil, + nil, + "", + "……ぬ?こ、こうかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "違う違う。も~っと近く。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.7, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわっ!?な、なんだ……!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "う~ん……よし!==W==これくらいかな♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_shy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(いやいやいやいや、近すぎるのだが!==RT==というか、なにが「これくらい」なんだ!?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "はぁ~……やっぱり魔王さんってかわいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + 0.6, + -0.5, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "その青い瞳なんて、物語に出てくる人魚さんみたい。==RT==……あっ、しかも瞳孔の形まできれいなんだね~♡", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + -0.25, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それにほっぺたも、すべすべモチモチ。", + "なのに片目を隠しちゃうなんて、" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ずっと触ってたいな~♡", + "もったいなくない?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "別に普通だと思うが…… ==RT==というかスパクル、少し離れて……", + "……そんなこと言われても、髪型は変えないよ。==RT==ステラキネマの主人公みたいで気に入っているからね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ねぇねぇ、耳もちょっとだけ……触ってもいい?==RT==にゅふふふふ~♪", + "ふーん、残念。==RT==じゃあ……ちょっとだけ耳、触ってもいい?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.55, + 1.8, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "こ、こら……くすぐったい!==W====RT==くすぐったいからやめてくれぇ!", + "って、すでに触っているではないか……!?==RT==こ、こら……くすぐったい!==W====RT==くすぐったいからやめてくれぇ!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "え~。もうちょっとくらい触らせてくれてもいいのに~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それにしても私の好みドンピシャの人間が実在してて、==RT==しかも知り合いなんて……==W==ほんとラッキーだよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あっ、ほら!元気が出てきたから、急にお腹空いてきちゃったし。==W====RT==というわけで魔王さん、パンもう1枚お願い♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(私の顔を見ながらのほうが、食が進むのか?)", + "(僕の顔を見ながらのほうが、食が進むのか?)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(発明家は本当に変わっているな……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "おお、床を掃いたらかなりホコリが出てきたぞ。==RT==意外と汚れているものなのだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じ~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、あとでハタキもかけておこう。==RT==ついでに換気もしておかなければな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.45, + -0.35, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じぃ~~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あっ、昼食の食材がなかったかもしれない。==RT==買い出しにも行かないと!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + -0.55, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じぃいいいい~~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……==W==いくらなんでも顔ばかり見すぎだろう!==RT==気が散って仕方ないのだが!?)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(なんとかして注意をそらさないと……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そ、そういえばスランプのことだが。==RT==ブロッチやレオには相談したのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ほら、第三者の意見を聞くと、==RT==なにかヒントが浮かぶかもしれないだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "close", + nil, + 0.5, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あのふたりなら、一昨日ブロックしたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なんだと!?==RT==1週間前にブロックを解除したばかりだろう!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だってブロッチってば、鬼メッセしてくるんだもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "レオは『メカマオーン』の名前に文句つけてくるし。==RT==『チクタクぴょんぴょんガチャリン号』のほうがいいとか、==RT==ほんっっっっとセンスなさ過ぎだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だからいちいちあのふたりに振り回されてたら、==RT==アイデアなんて出てこないと思ってね。==RT====W==またブロックしたってわけなの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……==W==だとすると、またまたブロッチから、==RT==スパクルと連絡が取れないと泣きつかれそうだな)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "って、気が滅入るだけだし。こんな話やめやめ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "では気分転換に、別のことをしてみるというのは?==RT==案外スッキリするものだぞ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "空白旅団のみんなも悩みすぎて行き詰まったときは、==RT==問題集を解いたり、オアシス号の手入れをしたり、==RT==クロと遊んだりしているな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "スパクルは、気分転換になるような趣味はないのか?==RT==好きなことでもいいが。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "好きなこと、かぁ……==W====RT==ラボで一日中発明をすることかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いいではないか。==RT==それなら気分転換に発明を……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あれ?でも発明に行き詰まって発明するって、==RT==論理が破綻しているような……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "では……発明以外にはないのか?==RT==本当になんでもいいのだが。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "う~ん、発明以外となると……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "例えば童話は?==RT==本棚にたくさんあるだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "たしかに前はよく読んでたよ。==RT==巡遊者たちの話もいっぱい読んでたし……==W====RT==特にフラヴィオ出版の作品はよく集めてたな。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flavio_city_street_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "でも最近は全然、新しい本を買えてなくてね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(やはり童話が好きなようだな。==W====RT==たしかフローラが、フラヴィオの劇団が==RT==童話劇の巡演をしていると言っていたか)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "C_in", + "avg1_126", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_126", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_044", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(スパクルの気分転換にちょうどいいかもしれない。==RT==話を聞いてみるか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "011", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(よかった。件の劇団は、==RT==ちょうどフィーリエに来ているらしい)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "スパクル、童話劇を観に行かないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "童話劇……==W==って、『緑の街の魔法使い』?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、スパクルも知っていたのか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "有名な作品だもん。それに……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "……ううん、やっぱりなんでもない。外に行くのはやめとくよ。==RT==ほら私、帝国護衛隊の手配書に載ってるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "大丈夫だ。その手配書なら以前街で見かけたが、==RT==似顔絵はまったく似ていなかったからな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ラボラビは整備中で連れ出せないし、==RT==人目を引くこともないだろう。==RT==心配はいらないと思うが。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "……たしかに、そうかもね。==W==全然かわいくなかったから、==RT==思わず描き直してって言いそうになったけど。==RT==そう考えると、案外悪いことばかりじゃないのかも?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それでは早速、準備をして出かけようか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うんうん、レッツゴー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_140_02.lua b/lua/game/ui/avg/_jp/config/cg_140_02.lua new file mode 100644 index 00000000..8c9c4958 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_140_02.lua @@ -0,0 +1,8413 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "スパクルの悩み", + "童話劇を見に来たスパクルと魔王。実はスパクルは舞台装置の制作者だった。自分の発明品が多くの人に喜ばれている様子を目にしたスパクルは元気を取り戻し、帰路につくのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_196", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熱心なチケット売り", + "", + 0, + "", + false, + "", + "さあさあ、みなさんお急ぎくださーい!==W====RT==童話劇『緑の街の魔法使い』、間もなく開演ですよ!==RT==飛び込み観劇も大歓迎!チケットはこちらまでどうぞー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Comment", + param = {"星星眼"} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + 2, + 0.25, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + 0.3, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すまない、一番安いチケットを――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "none", + 1, + 0.25, + -0.6, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……はぁ、わかったよ。==W====RT==前列のチケットを頼む。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熱心なチケット売り", + "", + 0, + "", + false, + "", + "申し訳ありません、前列はすでに完売しておりまして。==RT==残っているのは後方の席と見切れ席だけですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そんなに人気なのか……?==RT==さすがはフローラが注目している劇団なだけあるな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とはいえ見切れ席はさすがに辛いだろうし……==W====RT==後方の席でも平気か?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "平気だよ。せっかくなら前列がよかったけど、==RT==遠くからでもしっかり観る方法はあるしね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "close", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + 2, + 0.25, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_497", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m60", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ドロテア", + "", + 0, + "", + false, + "", + "心配しないで、トッティ!==RT==一緒にいれば怖いものなんてないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ドロテア", + "", + 0, + "", + false, + "", + "竜巻だって、すぐにどっかに行っちゃうよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(おお……こんなに離れているのに、==RT==舞台装置までハッキリ見える。==W==すごいな、==RT==スパクルの発明品・『ロングイヤーミエラビ』は)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_star", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(遠くを見る機能だけではなく、==RT==ライトのように様々な色で光る機能もあるなんて。==RT==ライブに持っていっても役に立ちそうだ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "close", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ドロテア", + "", + 0, + "", + false, + "", + "トッティ、がんばって!勇気を出すのよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_082", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "トッティ", + "", + 0, + "", + false, + "", + "わんわん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + 2, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見入っている女の子", + "", + 0, + "", + false, + "", + "わあ、あの子犬、本物かな?==RT==ドロテアの言葉がわかってるみたい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退屈そうな親", + "", + 0, + "", + false, + "", + "静かにして。==RT==あんなのはどうせ全部、小道具よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "005", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "むぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ドロテア", + "", + 0, + "", + false, + "", + "い、家が飛んじゃう!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ドロテア", + "", + 0, + "", + false, + "", + "トッティ、しっかり掴まって!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "InSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(家のセットが空中に……!==RT==ぐるっと1周回って……==RT==本当に竜巻で飛ばされているみたいだ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "客席の小さな観客たち", + "", + 0, + "", + false, + "", + "わああああ……!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.0, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "第一幕、終了。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "011", + "avg_emoji_love", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(すばらしい舞台演出だった……==RT==こんなものを見られるなんて、==RT==観に来た甲斐があったな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "しかしあの装置……神器なのか?==RT==だとしたらあんなに多くの神器を使うなんて……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "舞台演出に使われてたのは、神器じゃなくて発明品だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(スパクル、やけに詳しいな。もしかして……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ねえねえ、それより!==RT==さっきの竜巻の場面、すごくなかった?==W====RT==童話の挿絵がそのまま再現されてて、ドキドキしちゃった♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……まあ、いまは聞くのをやめておくか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "InSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.45, + -0.2, + 1.2, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ……前の子ども、==RT==第二幕が始まってからずっと動いているな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.8, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "どうしたの?よく見えない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "あっ……う、うん……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そっか。ならお姉ちゃんのこれ、貸してあげるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_123", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + 0.3, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "わあっ、ウサギだぁ……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ロングイヤーミエラビっていうの♪==RT==筒の中を覗くと、舞台の様子がハッキリ見えるはずだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "本当に!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うんうん。本当は交換式レンズも増やして、==RT==いろんな倍率で見られるようにしたいんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "こうかんしき……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "……コホン。これ以上は内緒♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ほらほら、早くそれを使って続きを観てごらん?==RT==次は最初の仲間が出てくるシーンだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "お姉ちゃん、ありがとう。==W== ==RT==あと……さっきはじっとしていなくて、ごめんなさい……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふふ。いいんだよ。==RT==たのしい演劇は、たのしく観ないとね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(これであの子もしっかり舞台を観られるだろう。==RT==私もゆっくり最後まで鑑賞するとするか)", + "(これであの子もしっかり舞台を観られるだろう。==RT==僕もゆっくり最後まで鑑賞するとするか)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すばらしい劇だったな!童話劇とは、==RT==子どものためだけのものではないと実感したよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ~♪==RT==魔王さんにもおもしろさが伝わったみたいだね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "あの、お姉ちゃん!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "か、貸してくれたロングイヤーミエラビ……==RT==まだ返してなかったから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "おおっ、偉いね~!==RT==名前、覚えててくれたんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "うん。とってもかわいい名前だから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふふふ……そうでしょそうでしょ!?==RT==あなた、いいセンスしてるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "特に真ん中のウサギがね、すごくかわいいなぁって……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "う~ん、そんなに気に入ってくれたなら……==W====RT==よし!それじゃあこのミエラビは、あなたにあげる。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "ほ、ほんとに!?ほんとにいいの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "もちろん。ミエラビのかわいさを理解してくれる子に==RT==受け取ってもらえるなら、私もうれしいからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_love", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "わぁぁ……!ありがとう、お姉ちゃん……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ああ、そうそう。もし別のレンズをつけてみたくなったら、==W====RT==こっちの人に連絡してね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私に……!?", + "僕に……!?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "恥ずかしがり屋の男の子", + "", + 0, + "", + false, + "", + "わかった!そのときは連絡するね、お姉ちゃん!", + "わかった!そのときは連絡するね、お兄ちゃん!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……まったく、いきなりなにを言い出すかと思えば。==W====RT==とはいえ子どものためとあれば、==RT==断るわけにはいかないな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "さすが私の見込んだ魔王さんだね♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それと、童話劇に誘ってくれてありがとう。==RT==おかげで頭もスッキリしたし、いい気分転換になったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはよかった。==RT==自分の発明品が多くの人に喜ばれている様子を見れば、==RT==気力も湧いてくるだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "あれ?やっぱり気づいてたんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "にゅふふふふ~、なら魔王さんにはハナマルあげないと!==W====RT==実はあの劇団で使われてた舞台装置は、全部私の発明品なんだよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "少し前までは、舞台装置の依頼ばっかり受けててさ。==RT==グダグダ要望を言われる面倒な依頼よりも、よっぽど楽しいし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m113", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "……私ね、子どものころからずっと、==RT==童話の主人公に憧れてたの。==RT==『緑の街の魔法使い』や『アリシアの地下冒険』みたいなね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ラボラビのモチーフも、==RT==地下冒険に出てくる遅刻魔のウサギなんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "舞台装置を作ったのも、==RT==それが関係しているのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "そうそう。劇団の団長さんがね、依頼しに来たときに==RT==「ドロテアの冒険を完璧に舞台で再現したい」って言ってて、==RT==おもしろそうだなって思ったから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それにあの人、私が指名手配されてることも気にしないでくれてね。==RT==「芸術には法律なんて関係ない!」って。==RT==センスもよさそうだし、それなら私もがんばってみようと思ったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ただ……やりとりするうちに、団長さんと話がはずんじゃって。==RT==結局費用はタダ。ついでに子犬の機械人形もおまけしてあげちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "トッティはドロテアの大事な家族だし。ただの小道具じゃなくて、==RT==ちゃんとしたものを用意してあげたいじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "タダにして……おまけまで?==RT==ブロッチが聞いたら、お説教が始まりそうだな……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "始まりそうっていうか、もう始まってたよ。==RT==ブロッチからの鬼メッセはそれが原因だし。==RT==だからブロックしたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なるほど。そんな理由が……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それで、どうだった?==RT==私の作った舞台装置のデキは。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "本当にすばらしかったよ。==RT==まるでドロテアと一緒に冒険しているみたいだった!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もちろん役者の演技も見事だったが、==RT==あの感動はスパクルの発明なしには==RT==得られなかっただろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ~♪==RT==そんなにほめられたら照れちゃうなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "やっぱり発明はわくわくしなきゃ、だからね。==RT==たまに必要ない機能をつけるな、なんて言う人もいるけど……==RT==だったら私の発明品を使わなきゃいいんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "逆に私の発明品のよさをわかってくれる人になら、==RT==よろこんでプレゼントしちゃうし♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だからさっき、あの男の子に==RT==ロングイヤーミエラビをあげたんだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうそう。==RT==本気で気に入ってくれてる気持ちが伝わってきたし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "それと……魔王さんには、あらためてお礼を言わせて?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "私、指名手配されてるでしょ?==RT==だから劇の様子を直接見に行けてなかったの。==RT==団長さんに現場の写真を見せてもらったくらいでね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "でも、今日……==W==魔王さんのおかげで、==RT==童話劇を観ることができたから、ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どういたしまして。==RT==スパクルが元気になってくれてよかったよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ~、そうだね♪==RT==息抜きしたら頭がスッキリしてきたし、==RT==いまなら面白いアイデアがいっぱい浮かびそう!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ほらほら、早く帰ろう!==RT==1秒だってムダにしてられないんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "さあ乗って、魔王さん!==RT==しっかりつかまっててね~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ま、待って――==W==うわああああああ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_140_03.lua b/lua/game/ui/avg/_jp/config/cg_140_03.lua new file mode 100644 index 00000000..e84acb5a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_140_03.lua @@ -0,0 +1,6474 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "スパクルの悩み", + "劇場から帰ったスパクルは魔王と一緒にアイデアを出し合い、メカマオーンへの追加機能案を詰めていく。魔王はラボラビのメンテナンスが終わるまで、作業に没頭しすぎて危なっかしいスパクルのお世話に奔走するのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(スパクル、劇場から戻るなり==RT==ラボに引きこもってしまったな……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だが、アイデアが湧いてきたのならよかった)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "2時間後ーー", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "スパクル、食事を持ってきたぞ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "013", + "none", + nil, + 0.55, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "待って、あとちょっと……==W==あ、ううん。==RT==やっぱりいまいただこうかな。==W====RT==というか魔王さんも、一緒に食べない?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いいのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "もちろんだよ。==RT==ラボは飲食禁止ってわけじゃないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なら私の分も持ってこよう。==RT==少し待っていてくれ。", + "なら僕の分も持ってこよう。==RT==少し待っていてくれ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待たせたな、失礼するよ。==W====RT==って、なんだかものが増えていないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "前に魔王さんが来たときから、またいろいろと発明したしね~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さすがは発明家だな。==RT==こっちに並んでいる箱、開けてみてもいいかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "どうぞどうぞ、遠慮なく♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "手前の箱とか、オススメだよ。なんと、変声器が入ってるんだ。==RT==おばあちゃんになりすましたオオカミが出てくる童話を参考にしたの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ……==RT==なら、これを使えば私の声を変えられるのか?", + "ふむ……==RT==なら、これを使えば僕の声を変えられるのか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_004", + nil, + nil, + 0.1, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + -50.0, + 0.8, + "avg1_140", + "b", + "006", + "avg_emoji_star", + 0, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "そうそう。つまみをひねると、==RT==声が高くなったり低くなったりするんだよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ちなみに、一番右に合わせるとネコの声になって、==RT==一番左に合わせると犬の声になるんだ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ、なら試してみるか。==W====RT==まずはつまみを右に……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_275", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "にゃあぁぁ~ん。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_155", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "わんわん!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "おお、これはおもしろいな!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "でしょ~?==W==でも依頼してきた人はね、==RT==「動物の声に変わる機能なんていらない!」って言って、==RT==返品してきたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だから即ブラックリストに入れちゃった。==RT==変声器はいまのところ、自分用にするつもり。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なら、ここに並んでいるものは……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "見た目や追加機能が気に入ってもらえなくて、==RT==返品された発明品だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "でもね、悪いことばかりじゃないんだ。返ってきたってことは、==RT==この子たちのよさをわかってくれる人に出会えるチャンスでもあるからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ、たしかにそうだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ほかにもね!==RT==そっちに入ってるのは、『アリシアの大冒険』を参考にした――", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "…………あっ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "はは、先に食事にしようか。==RT==発明品はあとでゆっくり見させてもらうよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_389", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……==W==で、食事は終わったわけだが。==RT==まだラボから出られそうにないな……)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(私の顔を見ながらでないと==RT==作業が進まない、などと言われては……==W====RT==まあ、もう見つめられるのにも慣れたが)", + "(僕の顔を見ながらでないと==RT==作業が進まない、などと言われては……==W====RT==まあ、もう見つめられるのにも慣れたが)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "avg_emoji_idea", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ずっと座っているのもなんだし、==RT==メカマオーンのスケッチでも見させてもらうか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ふむ、==W==かわいらしい見た目ではないか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが……==W==小さすぎないか?==RT==ラボラビの帽子の半分くらいしかないぞ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "小さくても、機能は過去イチ優秀になる予定だよ。==RT==メインの機能を削らずに、どこまで小型化できるか挑戦中なの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ホントはもっと小さく……==W==それこそ服のポケットに入れて、==RT==持ち運べるくらいのサイズが目標なんだけどね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "どこへでも一緒に連れて行けるなんて、とっても素敵じゃない♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それなら、冷却機能や保温機能もあるといいな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "本体の温度を調節すればできないか?==RT==暑いときには涼めるし、==RT==寒いときには暖を取れて便利そうだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それ、すっごくいいアイデア!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だとすると、温度変化から装置を保護する機能も追加しないと。==RT==新しい部品を入れるから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "022", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(集中し始めたみたいだな。==RT==邪魔しないよう、本でも読んで待っていよう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "3時間後ーー", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あれ、魔王さん。眠いなら先に寝ていてもいいよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "んん……それはさすがに。==RT==メイドが主人より先に寝るわけにはいかないだろう。", + "んん……それはさすがに。==RT==執事が主人より先に寝るわけにはいかないだろう。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あらあら、うちのメイドさんはマジメだね~♡", + "あらあら、うちの執事さんはマジメだね~♡" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ところでその本、『泡沫のプリンセス』でしょ?==RT==それを選ぶなんて、やっぱりいいセンスしてるよ♪==RT==そうだ、読み聞かせてあげようか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そこまでしなくていいよ。==RT==スパクルは発明があるだろうし。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じゃあ今日はもう寝ること。==RT==明日は早起きして、私を起こしてもらわないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……そうだな、わかったよ。==RT==おやすみ、スパクル。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うん。おやすみ、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すぅ、すぅ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なんだ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(いまの音……ラボのほうからだったな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 1.0, + true, + "AvgStageEffect_fade_left", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "スパクル!なにかあったのか!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 3.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_140", + "a", + 0, + true + } + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_a", + "vo_cgstory_140_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "だ、==W==大丈夫~。==W==ちょ~っと姿勢を変えただけだから……==W==うん、==W==気にしないで。", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_1", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "……なるほど。ひとまず起こそうか?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_1"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_b", + "vo_cgstory_140_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "う、うん……==W==って、待って!==W==先にそのノートを拾ってくれる!?==RT====W==そこにメカマオーンのアイデアを書き溜めてるから、==W==濡れると困るの!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(ページをめくる)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_2"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_3", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "ノートは無事だよ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_3", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_3"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_c", + "vo_cgstory_140_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "ほっ……==W==よかったぁ。==RT====W==あ、そうだ!==W==せっかくだから==W==どの機能が一番欲しいか選んでくれる?", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_4", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "なら……トライアングルを叩く機能?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_4", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_4"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_5", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "スパクルの睡眠導入用に", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_5", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_5"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_d", + "vo_cgstory_140_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "睡眠導入?==RT====W==たしかにメカマオーンの演奏があれば、==W==毎晩素敵な夢が見られそうだけど……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_7", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "アイデアも湧いてくるのではないか?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_7", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_7"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_e", + "vo_cgstory_140_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "応答速度と制御精度を上げれば……==W==うん、いい感じになりそう!==RT====W==にゅふふふ~♪==W==あなたのそばにいると、==W==いいアイデアが溢れて止まらなくなるよ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "って、あれ?==W==なんだか頭がクラクラしてきたような……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_8", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "そ、それは思い切り倒れたからだろう!?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_8", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_8"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_f", + "vo_cgstory_140_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ~、==W==星がくるくる回ってる~……==RT====W==かわいいなぁ……==W==メカマオーンにも==W==星を捕まえる機能をつけたいな~……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_9", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "スパクル!しっかりするんだ!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_9", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_9"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_g", + "vo_cgstory_140_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "ハッ――==W==危ない危ない。==RT====W==というか==W==なんか気持ち悪くなってきたし……==W==そろそろ起こしてもらってもいい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_140", + "a", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ふぅ……ありがとう、魔王さん。楽になったよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "というかせっかく寝てたのに、起こしちゃったでしょ?==RT==ごめんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "かまわないさ。主人の世話をするのが、==RT==メイドの務めだからね。", + "かまわないさ。主人の世話をするのが、==RT==執事の務めだからね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それと考え事をするなら、==RT==もう少し安全な姿勢にしたほうがいい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だ、だよね〜……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ジリリリリリリリリ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "んん……ぬぅ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ジリリリリリリリリ!リリリリリリリリ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわああ〜〜っ!?起きる起きる!!==RT==起きるから叩かないでくれ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふぅ、二度も同じ手には乗らないぞ。==W====RT==さあ、メイドの仕事を始めなければ。", + "……ふぅ、二度も同じ手には乗らないぞ。==W====RT==さあ、執事の仕事を始めなければ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬぅ?いい匂いがするな……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "*^_^*==RT==パンの匂いだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、ラボラビではないか。おはよう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^o^==RT==おはよう。パン、焼けたよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ?君がこのパンを?==RT==焼き加減といい、完ぺきだ……==W====RT==完全に追い抜かれてしまったな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "*^_^*==RT==努力の結晶だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふぁ~==W==……おはよう、魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "スパクルも起きたのか。==RT==ラボラビのメンテナンスが終わったのだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ゞ==RT==おかげさまで終わったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "本当はもうちょっとなめらかに==RT==会話できるようにしたかったんだけどね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "。・ω・。==RT==アップグレード、期待してるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "わかってるよ。ちゃんと考えてるから、待ってて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ラボラビが戻ってきたなら、そろそろ私はお役御免かな。==RT==メイドとしてうまくやれていたならいいのだが。", + "ラボラビが戻ってきたなら、そろそろ僕はお役御免かな。==RT==執事としてうまくやれていたならいいのだが。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そんなそんな。魔王さんの顔を近くで見られただけで、==RT==私としては大満足だったよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だ・==W==か・==W==ら……==W====RT==最後にもうひとつだけ、仕上げのお仕事をお願いしていい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……==W==フッ、わかっているよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "そして私は朝食の時間を、==RT==スパクルに顔を見つめられながら過ごしたのだった。", + "そして僕は朝食の時間を、==RT==スパクルに顔を見つめられながら過ごしたのだった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_disc4054.lua b/lua/game/ui/avg/_jp/config/cg_disc4054.lua new file mode 100644 index 00000000..95659d1b --- /dev/null +++ b/lua/game/ui/avg/_jp/config/cg_disc4054.lua @@ -0,0 +1,10116 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "記憶回想", + "スパクルの贈り物", + "ラボラビへの誕生日プレゼントに悩んでいたスパクルは、街で出会った少女たちの為にミニドールを作る。少女たちとの会話からアイデアを得たスパクルは、幼い頃の夢をモチーフにしたミニドールを『友だちの証』としてラボラビに贈るのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "おはよー、スパクル~!==W====RT==今日は納品日だけど、依頼の進捗はどう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.8, + "avg1_140", + "b", + "002", + "avg_emoji_music", + 0, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "入り口のところに積んであるから、勝手に持ってっちゃって。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "さすがスパクル!じゃ、ボクはお暇するよ~!==W====RT==商品は出来立てほやほやのうちに、ドーラにしないとね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ねえ……ブロッチ。==W====RT==友だちへの誕生日プレゼントって、どんなのがいいと思う?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "誕生日プレゼント?==W====RT==そりゃあもちろん、ドーラがいっぱい入ったご祝儀袋一択でしょ!==RT==好きなもの、な~んでも買えちゃうし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "え、なになに?もしかして……==W==今年こそボクたち、==RT==誕生日をお祝いしあう仲になれちゃう……ってこと!?==W====RT==え~、うれしいなあ!あ、ちなみにボクの誕生日まではあと――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "それは聞いてない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "はあ……==W==ブロッチに聞いたのが間違いだったかな。==RT==ラボラビにドーラは必要ないし、全然参考にならないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "プレゼントはラボラビ宛て……か……==W====RT==って、ちょっと待って。ラボラビにも誕生日なんてあるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "当然でしょ。==RT==ラボラビが完成した日が、あの子の誕生日なの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ほら、もう用は済んだから帰っていいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ちょっとちょっと、それは聞き捨てならないんだけど~!==RT==ラボラビへのプレゼントね?==W==あ、そうだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なにかふたりだけの記念になるようなものを贈ったら?==W====RT==ラボラビへの気持ちをこめた、とびっきりのものをさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふたりだけの記念……==W====RT==ドーラの亡者のブロッチにしては、いいこと言うね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "えっ、そう?まあ……==W==こう見えてボクだって、==RT==ドーラのこと以外も、たま~に考えてるからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "実はいつぞやの、お客さんウケがよかった宣伝文句なんだけど……==W====RT==スパクルが納得してるならいっか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "……おっと、こうしてる場合じゃない!早く売りに行かないと!==W====RT==じゃあね、スパクル!お疲れさま~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あっ、ちょっと……!==W====RT==もう少し詳しく聞きたかったのに……==W==次の発注、受けるのやめようかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_243", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(うーん……==W==街のギフトショップから、なにかインスピレーションを==RT==もらえないかと思って来たけど……==W==どれもピンとこないな……==W==ん?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.5, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "困っている女の子", + "", + 0, + "", + false, + "", + "リリ、やっぱり別のものを贈り合わない?==W====RT==写真器は高いし、あたしたちのお小遣いじゃ無理だよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(もしかして、この子たちもプレゼントに悩んでるのかな?==RT==ちょっと話しかけてみよ――)", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "InBack", + 0.75, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "やだ!写真がいい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 1, + "", + false, + "", + "ミミ、遠くに引っ越しちゃうのに……==W====RT==こんな体じゃ、あたし、ミミに会いに行けないし……==W==ケホッ、ケホッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "ミミの写真がどうしてもほしいの……==W====RT==あたしはひとりぼっちじゃないって、思えるように……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.75, + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "(ひとりぼっちは、さびしいよね……)", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "わかった!==RT==じゃあ、ほかの方法も考えてみよう!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ねえ、あなたたち。==RT==ひとつ提案があるんだけど、聞いてくれるかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "女の子たち", + "", + 0, + "", + false, + "", + "わっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "驚かせてごめんね。==W====RT==私、『ヒリヒリキャロット』って劇団で舞台美術をしてるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "劇団の人がなんの用ですか……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふたりで相談してるのが聞こえてきてね、==RT==もしかしたら力になれるかもって思ったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "ほ、本当!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_disc_140_001", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "うん♪==W==うちの劇団で『ミニドール』っていう新しい道具を作ってね。==RT==動力源に繋ぐと、あらかじめ設定した通りに動いてくれる==RT==すごい人形なんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "で、私が特別にふたりの『ミニドール』を作ってあげる。==RT==そのお人形さんたちに、あなたたちの思い出の場面を再現させるの。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_disc_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "これなら、写真器で写真を撮るよりも鮮明に思い出を残せると思わない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "すごーい!==W====RT==あ……==W==でも、あたしたち、お金なくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "安心して。==W==私も人型の『ミニドール』を作るのははじめてだから、==RT==試作品ってことでお金はいらないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "女の子たち", + "", + 0, + "", + false, + "", + "ありがとう、お姉さん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それじゃあ早速だけど、ふたりが形に残したい思い出や出来事を==RT==聞かせてくれるかな?==W==美味しいお菓子でも食べながらね♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "うーん……==W==思い出がありすぎて、なかなか決められないなあ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふふ、ふたりは本当に仲良しさんなんだねえ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 1, + "", + false, + "", + "うん!ミミは大切な友だちなの!==W====RT==あたしの体が弱くても、いつも一緒に遊んでくれるんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "そうだ!ミミ、はじめて一緒に外に遊びに行った日のことを残さない?==RT==あの日が人生でいー==W==ちばん楽しい日だったの!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "え、でもあの日は……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "あの日は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "すごく楽しかったけど……==W==でも、そのせいで、==RT==リリが熱を出しちゃったの。==W==あたしが無理をさせたから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "ミミのせいじゃないよ!==RT==それに……==W==うれしいこともあったし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うれしいことかあ。==RT==どんなこと?お姉さんにも教えてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 1, + "", + false, + "", + "うん。あたし、あのとき怖かったんだ。==W==ほかの子みたいに、==RT==ミミがもう遊んでくれなくなっちゃうんじゃないかって。==W====RT==遊んでて倒れたら、困っちゃうから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "でも……==W==ミミはもふもふの帽子を持って会いに来てくれたの。==RT==あたしのママに「もう熱は出させないから、また一緒に遊ばせて」って、==RT==お願いしてくれて……==W==すごくうれしかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "そうだったの……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "うん。==RT==だから、あたしにとってはあの日が一番特別かも。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ、決まったみたいだね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "うん!リリにとって悲しい思い出じゃないなら、==RT==あたしもその日にしたい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じゃあ、今度はそのときに着てた服とか、細かいことを教えてね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "聞きたいことはバッチリ聞けたかな。==W====RT==絶対に素敵なプレゼントを作ってみせるね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "ありがとう!あの……==W==いつ頃、できそうですか?==RT==ミミの引っ越しまで、あまり日がなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうだなあ……==W==明日のお昼には持ってこられるかも。==RT==またここで待ち合わせるのはどうかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "明日!?==W====RT==いいですけど、そんなに早くできるの……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "もちろん。==RT==お姉さんを信じて♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "ありがとう!お姉さん、また明日ね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "うっかり納期を半日にしちゃったけど……==RT==しかたないよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "あんなに楽しみにされたら、早く反応が見たくなっちゃうもん。==W====RT==徹夜作業もがんばろ~っと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふたりとも、おはよう。==RT==ミミちゃんとリリちゃんのミニドール、ちゃ~んと完成してるよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "女の子たち", + "", + 0, + "", + false, + "", + "わあ……!==W==かわいい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "見てて?こうやって台座のゼンマイを回すと……==W====RT==ほら、ふたりが手をつないでお花畑に向かって歩いていくの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "すごいすごい!==RT==あの日のリリとミミを見てるみたい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ、上手く再現できてるみたいで安心したよ。==RT==気に入ってくれたかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ミミ", + "", + 0, + "", + false, + "", + "とっても!==RT==ありがとう、劇団のお姉さん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "リリ", + "", + 0, + "", + false, + "", + "えへへ、これならミミと離れててもさびしくないよ!==RT==大切にするね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "女の子たち", + "", + 0, + "", + false, + "", + "じゃあ、またね!==RT==本当にありがとう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "またね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_140", + "", + 0, + "", + false, + "", + "思い出がつまった、友だちの証……==RT==友だち……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_room_inside_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m120", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 0, + "", + false, + "", + "ママ、私もお友だちと一緒に雪合戦しちゃダメ?==RT==風邪もちゃんと治ったよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_145", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "優しい母", + "", + 1, + "", + false, + "", + "少し体調が良くなったからって、無茶するのはダメよ。==RT==寒い日も続いているし、またお薬を飲み続けることになっちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.6, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "優しい母", + "", + 0, + "", + false, + "", + "そうだ、==W==あとでパパに頼んでお庭に大きな雪ウサギを作ってもらう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 0, + "", + false, + "", + "ほんと?==RT==窓から見えるように、==W==とびっきり大きなウサギさんにしてね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "優しい母", + "", + 0, + "", + false, + "", + "わかったわ。……あら、手がこんなに冷たいじゃない。==W====RT==お部屋の暖炉、もう少し強く焚いてくるわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 1, + "", + false, + "", + "……==W==いつも病気で寝てる私と遊んでくれる子なんて、どうせいないし……==RT==お家で本を読んでいたほうが、楽しい、よね……?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 0, + "", + false, + "", + "ひとりぼっちは、さびしいな……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "優しい母", + "", + 0, + "", + false, + "", + "スパクル、外を見て!==RT==パパが雪ウサギを作ってくれたわよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_108_004", + nil, + 0.6, + 0.8, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 1, + "", + false, + "", + "わあ……!==W====RT==雪ウサギさん、こんにちは!私とお友だちになってくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小さい頃のスパクル", + "", + 0, + "", + false, + "", + "いつかあなたと手をつないで、お外に遊びに行けたらいいなあ……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_108_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 460.0, + 360.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "懐かしいことを思い出す依頼だったな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ありがとう。あなたたちのおかげで、私もプレゼントが決まったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBounce", + 1.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ラボラビ、目を開けていいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "これはね……==W==あなたへの誕生日プレゼント。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "台座にオルゴールを組み込んで、稼働中は音楽が流れるようにしたの。==RT==にゅふふ、と~っても綺麗な音でしょう?==W====RT==それから、真ん中のドールは私とラボラビなんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "・ω・==RT==スパクルとラボラビ。理解したよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "かわいくできてるでしょ?==RT==私とラボラビが冒険に出かけるところをイメージしたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "子どもの頃の夢だったの。とーってもかわいいお友だちが==RT==童話の本から飛び出してきて、楽しい冒険に誘ってくれないかなって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "どんなときもそばにいてくれる、そんなお友だちがいてくれたら……==W====RT==ひとりぼっちでさびしいなんてこともなくなるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ずっと願い続けてた。1年前の今日まで……ずっと。==W====RT==そしてあなたが生まれて、私の夢は叶ったんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "お誕生日おめでとう。私の大切なお友だち。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "あなたへの感謝と大好きって気持ちをたくさん込めた……==RT==私からの友だちの証をあげるね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "・p・==W====RT==トモダチの証?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ふふ、いまはわからなくても大丈夫。==RT==いつかきっと……==W==あなたにもわかる日が来るって信じてるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "これからもよろしく、ラボラビ。==RT==たくさんたーくさん、一緒に冒険しようね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/dp_single140.lua b/lua/game/ui/avg/_jp/config/dp_single140.lua new file mode 100644 index 00000000..e0fa957a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/dp_single140.lua @@ -0,0 +1,127 @@ +return { + { + cmd = "SetGroupId", + param = {"14001"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_think", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "chat_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "聞いて聞いて!いいアイデアを思いついたの!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "これから2日……ううん、3日は手が離せないかも。==RT==あ、でもあなたからの連絡なら、いつでも大歓迎だよ♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14002"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "おもしろい素材がたくさん手に入ったよ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "中には私の欲しいものリストに入ってるのもありそうだし……==RT==よければ、少し分けてくれないかな?", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/pm10302.lua b/lua/game/ui/avg/_jp/config/pm10302.lua index ebbb33f1..1b580ac0 100644 --- a/lua/game/ui/avg/_jp/config/pm10302.lua +++ b/lua/game/ui/avg/_jp/config/pm10302.lua @@ -479,7 +479,7 @@ return { "", false, "", - "この前ステキネマで見たの", + "この前ステラキネマで見たの", "" } }, diff --git a/lua/game/ui/avg/_jp/config/pm14001.lua b/lua/game/ui/avg/_jp/config/pm14001.lua new file mode 100644 index 00000000..b2b0e06e --- /dev/null +++ b/lua/game/ui/avg/_jp/config/pm14001.lua @@ -0,0 +1,2088 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "最近、オアシス号の調子はどう?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "そろそろ燃料が切れそうだ", + "絶好調だよ", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そろそろ燃料が切れそうだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ブロッチのところに行くときは私の名前を出してね==RT==割引するように言っておくから", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "絶好調だよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ならよかったよ==RT==もし問題が起きたらいつでも連絡してね", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "そういえば前にセイナちゃんがオアシス号を『ミドリちゃん』って呼んでたけど、ニックネームみたいなもの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そうだよ==RT==セイナはオアシス号をかわいがっているから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ミドリちゃんかぁ…==RT==いいね!なら私もそう呼んでいいかな?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もちろん!きっとセイナもよろこぶよ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さんにお願いがあって==RT==もしブロッチから私と連絡が取れないって泣きつかれても、魔王さんも連絡が取れないって答えてくれる?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "またブロックしたのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ピンポーン!大正解!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "だってまた私のことをドーラ稼ぎに利用しようとするんだもん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ちなみに今回の依頼の中でも特にひどかったのは…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "『左脚の義足を右脚より1センチ遠くに踏み出せるようにしてほしい』っていう依頼でね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "なにを考えてるのか、私には理解できなかったよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "たしかに不思議なリクエストだな…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "でしょ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "たった1センチだよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "いっそ義足に自動走行機能をつけてくれって言われたほうがまだ理解できるよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "普通の人は1センチの違いなんて気にしないし", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "そもそも私が改造すれば、1センチどころかたった1歩で100メートルは進めるようになるもん!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さんは雪の子どもの童話って読んだことある?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "どこかで読んだ本にあった気がする", + "ないよ", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どこかで読んだ本にあった気がする", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "でもせっかくだしスパクルに聞かせてもらいたいな", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ないよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "よければ聞かせてくれないか?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "雪でできた子どもがね、ひとりの羊飼いに恋をしたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "でもその子は恋に落ちたことで", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "心がどんどん温かくなって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "最後にはその熱で溶けて消えちゃうの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "悲しい結末だね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "雪だるまが溶けないようにする装置があればいいのに", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "そうだ!いいこと思いついたよ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いいこと?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "スパクル?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "おーい?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "早速発明に取りかかったのかな?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "完成を楽しみにしているよ", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "聞いて聞いて!==RT==この前メカマオーンにマッサージ機能を追加してみたんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "時間があったら試しに来ない?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "いいのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "もちろん!==RT==だって魔王さんはメカマオーンのモデルなんだからね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "だからほかの人には貸さないけど", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さんは特別♡", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "それは光栄だな", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "それじゃあ都合のいい日を教えてくれる?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "サプライズもあるかもね♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cranky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さんに依頼を発注したいんだけど", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "任せてくれ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どんなことでも…とはいかないが、できる限り希望に沿えるようがんばるよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "実はね、ラボを大改造しようと思ってて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "まずは掃除を手伝ってもらいたいんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "メカマオーンとラボラビは?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "いるよ。でもあなたがいてくれたら", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "私もラボラビたちも作業がはかどるかなって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "なるほど、ならその依頼は断らせてもらう", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そもそも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "友だちを助けるのを依頼とは言わないから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そうだろう?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "もう、ビックリさせないでよ…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "でもありがとう==RT==魔王さんのそういうところが好きだなぁ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さんの名刺を持って、クルニスっていう医者を訪ねたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "診断結果は?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "予想の範囲内だったよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "よくなる見込みは薄いって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "やっぱりムーナが人体に与える影響には逆らえないってことだね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "力になれなくてすまない", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ううん、魔王さんが謝ることじゃないよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "発明品だってたくさんあるし", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "日常生活で不便に感じたことはないからね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "それにこれからは定期的に彼女のところに通うことにしたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そんなに深刻な状態なのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "違うよ==RT==クルニスは私の症状に興味があって", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "私は彼女の義眼に興味があるから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "怖っ!!!!!!!!!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どうしたんだ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "おーい?スパクル?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "驚いた?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "信じられないかもしれないけど", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "実はいまのスタンプ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "メカマオーンがあなたに送ったんだよ?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "昨日になってようやく手が空いたから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "文字認識モジュールの増設を、いっきに終わらせたの", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "というわけだから、これからはメカマオーンともたくさんおしゃべりしてあげてね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "相変わらずスパクルの技術はすごいな", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "だって完ぺきであってこそ、私の発明だもん!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "それじゃあ私はそろそろ作業に戻るね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "このままいっきに童謡のリクエスト機能も搭載しちゃうんだから♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さん、ありがとう", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "バースデーカード、ちゃんと届いたよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "それならよかった", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "配達依頼を出した日は天気が悪かったから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "時間どおりに届くか心配していたんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "だったらちょうどいいかも!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "どんな悪条件でも", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "指定した場所に時間ピッタリに手紙を届けてくれるメカ伝書鳩を", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "これから試しに作ってみようと思ってるんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "どんな悪条件でも?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "そんなことができるのか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "不可能を可能にするのが私の発明だからね", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "楽しみにしてて", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "もしかすると次の誕生日には", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "メカ伝書鳩が飛んでくるかもしれないよ♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "今日は神器が豊作だったね", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "指揮はどうだったかな?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "指揮はどうだったかな?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "すっごくかわいくて、完ぺきな指揮だったよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "今日だけで、1ヶ月分のムーナを精製できるだけの神器が集まったんだもん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "あ、ちなみにこの話はブロッチには内緒ね?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "この神器から精製したムーナは私が自分の発明に使うつもりだから", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "もしブロッチにバレたら、また依頼をたくさん持ってくるに決まってるもん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "実は…さきほどブロッチから連絡があって…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "もう伝えてしまったんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "まったく、ブロッチってば変なところで勘がいいんだから…", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ひとまずブロッチからのメッセージはブロックしておくよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_punch_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "魔王さん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "このロスレコ、すごくいい曲だね==RT==ついつい何度も聴いちゃうよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "私も気に入っているよ", + "僕も気に入っているよ" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "童謡を聴いているようで", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "すごくリラックスできるんだ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "まさに私好みのロスレコって感じ♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ならそれは君にあげるよ", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ほんと!?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ありがとう!==RT==金庫に入れて、メカマオーンにしっかり守ってもらうよ!", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_01_11.lua b/lua/game/ui/avg/_jp/config/stev_01_11.lua index d2838b98..9bf4af23 100644 --- a/lua/game/ui/avg/_jp/config/stev_01_11.lua +++ b/lua/game/ui/avg/_jp/config/stev_01_11.lua @@ -3,7 +3,7 @@ return { cmd = "SetIntro", param = { "ep_mainline_001", - "最終話", + "エピローグ", "最高の夏に向かって", "カーロタウンに戻ったあと、ミスティは真相をニュースとして公表し、マーレの不名誉な噂は一蹴された。ようやく全員が揃ったところで、楽しい夏の宴が幕を開けたのだった。", 0 diff --git a/lua/game/ui/avg/_jp/config/stev_08_01.lua b/lua/game/ui/avg/_jp/config/stev_08_01.lua new file mode 100644 index 00000000..b23b8767 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_01.lua @@ -0,0 +1,10165 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "エネルギー危機", + "荒野で恩恵切れに見舞われた魔王一行は、調達ショップを運営する商人ブロッチのおかげで危機を脱する。その後ブロッチからムーナ製品のプレゼンを受けるなかで、行方不明の凄腕職人、スパクル捜索の依頼を引き受けることになるのであった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.34, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いらっしゃ~い。==RT==ブロッチの移動販売だよ〜。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "魔王プロトコルの代表執行官——シャチョーさん、==RT==待ってたよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "調達ショップを管理しているブロッチだな?", + "調達ショップははじめてでね。", + "ショップに人がいるとは思わなかった。", + "c", + "020", + "avg_emoji_think", + "なんと返そう……", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ショップに顔を出し続けた225日は無駄じゃなかった!==W====RT==そして、かわいくて覚えやすい顔で本当によかったぁ~!==RT==これからもよろしくね〜!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そんな!!==RT==一度も調達ショップを使ってないなんて、とんでもない損失だよ!==RT==毎日ちょっとしたプレゼントを用意してたんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いままで……えっと……==W==ざっと計算してみたら、==RT==225個のプレゼントを逃してるね!==RT==もったいないな~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "でも、これでボク――ブロッチのことは覚えたよね。==RT==これからはどうぞご贔屓に~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ええぇぇ!?丸々225日、雨の日も風の日も絶やさなかった==RT==このかわいい笑顔を覚えていない!?いや、でもシャチョーさんとは==RT==絶対に、ぜ~~ったいに目が合ってたはずなのに!!!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "冗談だよ、ブロッチ。", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"2"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ふふ。まったくもう。==RT==ボクがかわいいからって、そんな冗談はかんべんしてよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "それで今回はね、シャチョーさんのこれからの旅路が==RT==平穏無事であるように、ボクがわざわざ挨拶しに来たってワケなんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "もし今後、荒野でなにか緊急事態が起きたら、いつでも連絡して。==W====RT==ひとりの行商人として、必ず駆けつけるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もちろんがっかりさせたりしないよ~。==RT==だってボクに仕入れられないものはないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それじゃ、これからもシャチョーさんのご健康とご多幸、==RT==冒険が順調にいくことを祈ってるね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.22, + 1.33, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_379", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_377", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "こうして、私のケータイに『ブロッチ』の連絡先が追加されたのだった。", + "こうして、僕のケータイに『ブロッチ』の連絡先が追加されたのだった。" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.75, + -0.5, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "とはいえ当分の間、実際に頼ることなどないのだろう――==RT==そう思っていたのだが……==W==そのときは突然訪れた。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "", + 0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_534", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、本当に……==W==まったく残っていないのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_112", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うん、心相石の恩恵は空っぽ。==RT==だから……==W==ミドリちゃんが動かせない!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "恩恵を補充しに行かないと……==RT==一番近い町まであとどれくらいかかる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_103", + "a", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "オアシス号で2日。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 1, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "017", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "ええええええぇ~~!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "落ち着いてくれ。==RT==助けてくれる人がいるかもしれない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ブロッチ、いま大丈夫か?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "ちょうどいいタイミングだね、==RT==シャチョーさん。==RT==新商品が入荷したんだけど、見る~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "新商品も気になるところではあるが、==RT==君の助けが必要なんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "実は……荒野でオアシス号の恩恵が==RT==空になってしまってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ブロッチの屋台に、==RT==恩恵を補充できるようなものはあるか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "ふふ、もちろんあるよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "そうだなぁ~、10分だけもらえる?==RT==すぐ持っていくからさ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "行商人のブロッチさん、ですか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "本当にそんなにすぐ駆けつけられるんですかね?==RT==こんな場所に。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ブロッチ……ブロッチ……==W====RT==どこかで聞いたことがある気が……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いまはほかに方法がない。とにかく待とう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "10分後ーー", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "InQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + 0.55, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "本当に来た。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.37, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ふっふっふ~、優秀な商人は時間を守るんだよ。==RT==『時は金なり』だからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "というわけでシャチョーさん、こんにちは〜。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ですがこんな場所にこんな短時間で……==RT==いったいどうやって?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ふふん。それは企業秘密だよ、かわいいオジョーさん♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "……あ!思い出した!==RT==ウィローが義手を買った商人の名前もブロッチだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれってもしかしてキミのこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "あ~地理協会のオジョーさんなら覚えてるよ~。==RT==あの義手を手に入れるとき、かな~り苦労したからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あ、そうそうシャチョーさん。==RT==ご要望の品を持ってきたよ~!じゃじゃーん♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "恩恵の完璧な代替品。1箱で恩恵6箱に匹敵するくらいの運動エネルギーを==RT==持ってる、ブロッチの超おすすめ品――ムーナ液!!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCirc", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "これは…………==W==ダメだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + nil, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "えぇ!?なんでダメなの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私たちに必要なのは恩恵であって、ムーナ液ではない。", + "僕たちに必要なのは恩恵であって、ムーナ液ではない。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに、ムーナ液は使用が禁止されている==RT==『魔力を持つ液体』だろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 0.95, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "フィーリエで見たことがありますけど、とても危険なものでした……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それにムーナ液は神器をダメにしやすいし、==RT==爆発を引き起こすこともあるそうじゃないですか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "それは低品質のものを使ったりするからだよ~。==RT==その点ボクは高品質なムーナ液しか取り扱ってないから安心して。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "みんなも、たくさんの巡遊者がこっそりムーナ製品を==RT==使ってる話くらいは聞いたことあるでしょ?==RT==でも、大きな事故の噂は聞いたことないんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.95, + "avg1_112", + "a", + "008", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それは……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "恩恵は街の専門店でしか補充できない。==RT==そして当然荒野に専門店はない。==RT==だからシャチョーさんたちはボクに頼ってきたんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "とにかく安心して。==RT==ボクがサポートすれば問題は起きないから。==RT==こう見えてムーナ製品にはかなり詳しいんだ~。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "じゃあ、魔王さんが決めて!==RT==動いてさえくれれば、なにが起きても、必ずミドリちゃんを==RT==安全に目的地までたどり着かせてみせるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それなら……試してみようか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "はい~それじゃ、こんな風に魔法陣を描いて~。==RT==そうすればムーナ液のエネルギーを、車が受け入れられるようになるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、動かせそう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うん!ミドリちゃんの鼓動もいつも通り!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "だから言ったでしょ?==RT==ボクはお買い得で高品質なものしか扱ってないんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちなみに、ほかにもシャチョーさんたちにピッタリの商品があってね。==RT==例えば……==W==じゃじゃ~ん!ムーナの技術で作られた冷却ファン!==RT==これをいまなら、たった5万ドーラで提供しちゃうよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ご、5万ドーラ!?==RT==前にお店で見たのは、安くても50万ドーラからだったような……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それからそれから~。==RT==ムーナサラウンドスピーカーもあるよ~!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "この車、とっても素敵に飾りつけられてるよね~。==RT==きっとすっご~~く大切にしてるんだろうな~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "想像してみて。そんな愛車で、のどかな昼下がりに、==RT==最高の音質で好きな音楽を聴いて、ふわふわなクッションに==RT==腰掛けて、優雅にパチパチメテオなんか飲んじゃって~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 700.0, + 100.0, + 1.1, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -300.0, + 1.1, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ、コハク", + "", + 0, + "", + false, + "", + "わあ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ストップストップ!今回は仕方なくムーナ製品を使っただけなんだから!==RT==安全性に関する疑いが晴れたわけじゃないのよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そこは安心して平気だよ~。==RT==皆さんはボクの大切なお客さんだし、==RT==テキトーなサービスは提供しないからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "それでも心配だ~っていうなら、==W==こうするのはどう?==RT==ムーナ製品の価格を10%お安くした上で、==RT==ボクが販売する商品すべてのアフターサービスを保証しちゃうよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ここだけの話、ボクはとっても優秀なムーナ職人と親しい間柄で~。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.23, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "さっきそっちのオジョーさんが言った義手の話なんだけど、==RT==シャチョーさんは見たことある~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ウィローの義手なら見たことがある。==RT==たしかに素晴らしい出来だったよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "でしょでしょ?あれは『スパクル』っていう職人の傑作でね。==RT==その彼女にアフターケアを任せて、万全のサービスを==RT==提供してもらったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君の提案はたしかに魅力的だが……==W====RT==実際の使用者に職人の腕について聞いてみても==RT==いいだろうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もちろんかまわないよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ウィロー、いま少し話せるかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "あら、魔王さん。なにかご用でしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ブロッチから君の義手の設計者であるスパクルを==RT==紹介されているんだが、彼女の腕前について==RT==君の率直な感想を聞かせてくれないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_1", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "彼女はとても腕のいい職人ですよ。いま使っている義手は、==RT==可動域、力加減、すべて私の要求に完璧に応えてくれていますから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "いまとなっては、彼女が作った義手以外を使おうとは思いません。==RT==次も絶対に、彼女にお願いしたいくらいです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ウィローがそこまで言うなら……==W====RT==私たちもブロッチの商品を購入させてもらおうか。", + "ウィローがそこまで言うなら……==W====RT==僕たちもブロッチの商品を購入させてもらおうか。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 0.6, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.95, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 0.95, + "avg1_131", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "やったぁー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "さすがシャチョーさん、気前がいいね!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ところでウィローさん。次もって言ってたけど、==RT==もしいまの義手に不具合が出てたら遠慮しないで言ってね~。==RT==大至急スパクルに取り次いであげるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "本当ですか?それならお願いしてもいいでしょうか。==W====RT==私は連絡を取っている最中で『ブラックリスト』に==RT==入れられてしまうことが多いので……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ブラックリスト?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いや~、スパクルは天才なんだけど、ちょっと変わり者でさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ウィローさんだけじゃなくて、ボクもよくブロックされちゃうんだよね~。==RT==実はいまも連絡が取れてないんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "(それは…………==W==大丈夫なのか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "もしブロッチさんでも、いますぐ連絡が取れないのであれば……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBounce", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "だいじょ~ぶだいじょ~ぶ、安心して。==RT==できるだけ早く連絡をつけるから。==RT==お客さんには絶対に、ご迷惑をおかけしないよ~。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "さすがブロッチ。商人の鑑だな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "え?スパクルを見つけられるかは、==RT==ぜ~んぶシャチョーさんにかかってるんだけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "……私?そもそも見つけるとはどういうことだ?==RT==直接会いに行けば済む話ではないのか?", + "……僕?そもそも見つけるとはどういうことだ?==RT==直接会いに行けば済む話ではないのか?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そう簡単にはいかないんだよね……==RT==スパクルは移動するラボを持ってるからさ。==RT==座標を教えてもらわないと、誰も彼女の居場所がわからなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そこで……!!空白旅団は猫探しでも人探しでも、==RT==すっごく評判がいいって聞いたからさ~。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "だから、ぜひとも依頼したいんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "つまりスパクルの居場所を突き止めてくれと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そうそう!==RT==依頼料以外にも、将来的にいろいろサービスするからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "将来的にサービスを受けられるのは、==RT==たしかにありがたい話だし……==W====RT==わかった、引き受けよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ほんと?助かるよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "その捜索、私も参加させてください!==RT==実はまだ、この義手のお礼が言えていないので。==RT==直接感謝を伝えたいんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "お~!ウィローさんまで協力してくれるなら、百人力だね~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "それと、これは手がかりになるかはわかりませんが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "ここ最近、巡遊者たちが一斉にフィーリエへと向かっているんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "話を聞くと、フィーリエのアッシュエリアにあるブラックマーケットに、==RT==ムーナワークスの職人が大勢集まっているそうで。==RT==どうやらその製品を手に入れようとしているみたいなんです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "もしかしたら、そこにスパクルさんの手がかりがあるかもしれません!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_02.lua b/lua/game/ui/avg/_jp/config/stev_08_02.lua new file mode 100644 index 00000000..2f47fd80 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_02.lua @@ -0,0 +1,15823 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "天才職人の行方", + "フィーリエのブラックマーケットを訪れた魔王たちは、技術コンペのために訪れた巡遊者たちから、スパクルが帝国護衛隊に捕えられたと知らされる。スパクルを救出するため監獄に潜入した魔王、セイナ、ブロッチは、無事に彼女を救出する。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ブラックマーケット?ムーナワークス?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_023", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.6, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "マーケットに出回ってるこのムーナ液とかムーナ製品はね、==RT==全部ボクたちムーナワークスの人間が製造、販売してるんだよ~。==W====RT==スパクルとボクで言えば、彼女が作って、ボクが売る、って感じ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ムーナに関わるビジネスなんて表でできないから、==RT==ブラックマーケットで巡遊者とコソコソ取引してるってわけ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "取り締まられる心配はないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボクたちは物語に出てくるような悪の組織ってわけじゃないからね~。==W====RT==みんなで発明して、ちょっとした商売してるだけ。==W====RT==帝国護衛隊に出くわしても、逃げ切れば問題ないし~。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それはつまり……==RT==取り締まられる心配しかないということではないか?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "まあ心配ないよ~。==W====RT==いまの帝国護衛隊は、決まり通りにしか動かないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あの人たちの目の前で堂々と使わなければ、なにも問題なし!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それより、ウィローさんが言ってたもうひとつの話のほうが、==RT==気になるね~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 2.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 1, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "というと……ムーナワークスの職人が集まっている、ですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そうそう。==W====RT==ボクの知る限り、みんなよっぽどのことがなきゃ動かないからさ~。==RT==基本みんな、自分のラボとか工房からは出たがらないし~。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もし動くとしたらレくらいだけど、==W====RT==ボクのところに情報来てないしな~。==W====RT==とりあえずフィーリエに行って様子を探るしかないね~。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "それでは、フィーリエで合流して調査しましょう。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_279", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "巡遊者とムーナ職人が集まってるのかぁ……==W====RT==商売の匂いがぷんぷんだね~。==RT==ドーラがボクを呼んでるぞ~==W==、ふふふふふ~♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……目的、忘れていないよな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あっ、そうそう!==W==スパクル探し!!==W====RT==大丈夫、ちゃんと覚えてるってば~!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "2日後ーー", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 5.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + nil, + 0.9, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 4.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(まだ都市に入っていないというのに、==RT==前に来たときよりキャンプにいる巡遊者が多いな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + 2, + 0.3, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 3, + 0.45, + 0.1, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それに、あんな感じの——)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(大きな道具箱と、よくわからない機械を==RT==背負っている者はいなかったはずだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ブロッチ、ひょっとしてあの人たちは==RT==君が言っていたムーナワークスの職人か?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……==W==ブロッチ?==W==", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.5, + -0.01, + 1.15, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "b", + "002", + "none", + 4, + 0.8, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "002", + "none", + 5, + 0.2, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 5, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いらっしゃいませ~ゆっくり見ていってね~。==RT==きっとお気に入りが見つかるよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もちろん、ボクがぴったりの商品を選んであげるから、==RT==気軽に声をかけてね~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "あ、ああ……シャチョーさん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ちゃ、ちゃんと情報収集してたんだよ!?==RT==屋台を出店したのは、あくまでリサーチ手段だし……!==W====RT==でも、商売人としてドーラを稼ぐチャンスは見逃せない、==W==みたいな~?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "と、とにかく!とっておきの情報も見つけてあるから!==W====RT==ついてきて、シャチョーさん。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.75, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 4, + 0.45, + 0.2, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "賭けている巡遊者", + "", + 0, + "", + false, + "", + "オレはレオに賭ける!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "今回の技術コンペの本命って彼女なの?じゃあ私も乗る!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興奮する巡遊者", + "", + 0, + "", + false, + "", + "ほかの出場者はどうなんだ?どれも倍率高そうだぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すごい賑わいだな……なにをやっているんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + 0.45, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "これこそ、自分の工房に引きこもってるムーナ職人たちを==RT==引っ張り出した、いちだいイベント――==W==『技術コンペ』だよ!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ムーナワークスの職人たちは、ノヴァ中のいろ~んなところにある==RT==自分の工房に引きこもって、大好きな発明をしてるわけだけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "誰かが新しい技術を生み出したとか、とびきりすごい発明品を作ったとか、==W====RT==そういうときには集まって情報交換したり、腕を競い合ったりするんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "で、それが『技術コンペ』って呼ばれてるんだ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なるほど、大規模なイベントなのだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いや~普段は職人同士の小さな集まりで、==RT==こんなド派手に賭けとかもしてないはずなんだけど~。==RT==なんでこうなってるのかは、これから調査する予定で……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "015", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "それなら、魔王さんたちが到着するまでに私が調査しておきました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ウィローさん、やるぅ~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さすがはアモールの地理センの責任者だな!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "ふふ、そんなに持ち上げたって、なにも出ませんよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "……コホン。==W==私の調べた限り、今回の技術コンペはこれまでとは異なり、==W====RT==とある投資家が高額な賞金を用意して、職人たちを集めているそうです。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "avg_emoji_speechless", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "投資家は荒野での生存に適応できるオートドールの開発を==RT==目的としているらしく、そこに特化した技術を持つ職人たちが==RT==数多く招待されているようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "加えて、コンペには優勝予想投票の仕組みも作られ、==RT==ムーナワークス製品に興味のない巡遊者も、==RT==賭けにつられて各地から集まっているというわけです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "その予想リストの中にスパクルさんの名前も含まれていましたので、==W====RT==彼女も招待されていると見て間違いありません。==RT==姿はまだ確認できていないのですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_idea", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、コンペが始まれば、==RT==スパクルに会えるということだろう?==W====RT==それなら依頼は無事解決だな。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "そうみたいだね~。==RT==スパクルと会えたら、シャチョーさんを紹介するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いや~依頼も無事に片づいたし!次はひと稼ぎ……==W====RT==じゃなくて、大事な友だちのスパクルを応援しないと~。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それじゃシャチョーさん、ウィローさん、またあとで~!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "manbu", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + 2, + 0.5, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ああ、そこのオニーさん!ボクも賭けに参加させて~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "賭けるのはもちろん一番腕のいい職人!スパクルに全ツッパ!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "この袋いっぱいのドーラに、それから……==W==ムーナコイン5枚!==RT==全部まとめて賭けちゃうよ~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "責任者", + "", + 0, + "", + false, + "", + "お嬢さん、本当にいいんですか?==W====RT==一度賭けたら取り消せませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もちろん!だってスパクルだよ?==W==勝ちは確定みたいなもんだし、==RT==オッズなんて見るまでもないって。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + 3, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "すごいな……オッズが断トツで高いところに賭けるなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ふふふ、オッズが断トツ……==W==って、え?いまなんて言ったの?==W====RT==一番高い?そ、そんなわけないよねぇ~?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "なんだ、まだ知らないのか?==W==さっき入った情報だけど――==RT==スパクルのやつ、帝国護衛隊に捕まって、コンペに出られないんだとよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 1, + nil, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "な、==W==なにそれぇぇぇ~~~~!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "m56", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.63, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.9, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、コハク!==RT==魔王さんがスパクルの情報を掴んだみたい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "よかった……急いで合流しましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 5, + 0.2, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + 0.8 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ、==W==この石……なんか見覚えある……==W==って、ブロッチ!?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "zhenjing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "終わった……全部終わったよぉ……==W====RT==シャチョーさんたち、助けてぇぇぇぇええええええええ!!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + 2, + 0.85, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 1, + 0.7, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 1, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + 2, + 0.13, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "ええーーっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "スパクルさんが、帝国護衛隊の監獄に囚われている?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そもそも帝国護衛隊は、==RT==この手のことには消極的だと言っていなかったか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いやぁ……ボクもこんなのはじめてでさ……==W====RT==さっき、全財産をスパクルに賭けちゃったっていうのに……==RT==全財産を……賭けちゃったっていうのに……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "スパクルが2日後のコンペに出られなかったら、==W====RT==ボクがコツコツ貯めたドーラは、==W==ぜーんぶ消えちゃうんだよぉ~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ねぇシャチョーさん……==W====RT==助けて……くれるよね?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、賭けたのはブロッチの自己責任というか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "報酬なら追加するよ!==W====RT==出場できさえすれば、スパクルが優勝するのは間違いないんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そうだなぁ……==W==じゃあ賭けで勝ったお金は半分こでいいよ!!==W====RT==半分でもきっととんでもない額のドーラだよ!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + 50.0, + nil, + "avg3_102", + "a", + "019", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "確認しましたが、リターンはたしかに大きいです。==RT==正直、私でも心が揺らいでしまうほどには。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.75, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "28_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + 2, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + 1, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + 3, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アヤメ、セイナ、コハク", + "", + 0, + "", + false, + "", + "(ごくり……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……わかった。==W==やれるだけやってみよう。==W====RT==セイナ、ブロッチ、==W==それと私の3人で監獄に潜入する。", + "……わかった。==W==やれるだけやってみよう。==W====RT==セイナ、ブロッチ、==W==それと僕の3人で監獄に潜入する。" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ほかのみんなはアッシュエリアで待機。==RT==連絡を待ってくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "了解!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "28", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + 2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、ブロッチ、邪魔者は片づけたよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ドーラの力はすごいな……==RT==セイナの動き、いつもより遥かにキレが増している……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(勢いに押されて潜入してしまったが、==W====RT==よく考えたらかなりの無茶をしているような……==RT==大丈夫、だろうか……)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "007", + "none", + 3, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "この部屋じゃない……==W==ここにもいない……==W====RT==スパクル、いったいどこにいるんだよぉ~~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "しーっ!静かに!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.6, + -1.0, + 0.85, + nil, + 1.0, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.0, + -0.2, + 1.3, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なにあれ!?倒す?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "待って!キミって……ラボラビ、だよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==そうだよ。こんにちは、ブロッチ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ふぅ……セイナさんが攻撃する前に気づいてよかった。==W====RT==ラボラビが傷ついたら、大変なことになるからね~。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + 2, + 0.7, + 0.05, + 0.75, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "スパクルはこのラボラビをすっごく大事にしてるんだ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.45, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + 0.05, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わ、すごい……==W==手触りふわふわ……!==W====RT==てかこのウサギ、めちゃめちゃかわいくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "シャチョーさんたちに紹介しておくと――==W====RT==これはスパクル特製のかわいいメカ執事、ラボラビだよ~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "だからラボラビがここにいるってことは、==RT==近くにスパクルがいる証拠になるんだ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それにラボラビは、簡単な質問には答えられてね。例えば……==W====RT==ラボラビ、ボクたちをスパクルのところに案内してくれない?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==いいよ。案内するからついてきて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おおぉ~、すっごくいい子だねぇ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(スパクルはこんな精巧なものを作れるのか……==RT==ブロッチが優勝確実と言うのも頷けるな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 3, + 0.65, + 0.1, + 0.7, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "どうしたの、ラボラビ?お客さん?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + "・ω<==RT==そうだよ。ブロッチと身元不明の2名を連れてきたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==お茶の準備をするから待っててね。==W==所要時間――3分。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ラボラビは本当にいい子だね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ブロッチ、お茶の前にリンゴ食べない?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "うん、食べる食べる~♪==W====RT==もぐもぐ……==W==うわ、すっごく甘いね、これ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ってちょっと待って!==RT==スパクル、のんびりリンゴ食べてる場合じゃないんだよ~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じゃあ、制作途中の犬でも見る?==RT==監獄じゃ材料が限られてるから、とりあえず胴体だけなんだけど――", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "違うってば!犬を見てる場合でもないの!==W====RT==技術コンペ!==W==ほら、一緒に行こう!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボク、全財産のドーラと、ムーナコインを5枚、==RT==全部キミに賭けちゃったんだから……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "わぁ、私のこと信じてくれたんだぁ。==RT==ありがと~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "だったら早く行こ——", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "でも行かないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "えぇぇ~~っ!?なんで~!?==RT==ダメだよそれはぁぁぁ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "コンペの招待状が届いてから、==RT==毎日毎日職人たちが挑戦状送りつけてきてさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "片っ端からブロックしても、追いつかないんだよ!?==W====RT==それでも無視してたら、今度は移動ラボがメンテで止まってる==RT==タイミングを狙って、みんな直接押しかけてくるし……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "005", + "none", + nil, + 0.5, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "うんざりしちゃったから、心相ショップに行って、==RT==店員さんにムーナ液が入った試験管を見せてあげることにしたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そしたらすぐに帝国護衛隊の人が来て、==RT==こうして牢屋に連れてきてくれたってわけ。==W====RT==ここなら静かに過ごせるし、最高でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "じゃあスパクルは……本気で……==RT==ボクのお願いを断るつもりなんだね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うん、そうだよ~。==W==のんびりしたくてここに来たんだから、==RT==自分からわざわざ出る意味なんてないでしょ?==W====RT==それにブロッチは、まだブラックリストに入ってるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==お茶の準備ができたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ありがとう、ラボラビ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ……いい香りだ。==RT==ラボラビ、なかなかいい腕をしているな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ブロッチが連れてくるお客さんにしては、いいセンスしてるね。==RT==それならもう一杯淹れてあげ——", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ちょっとあなたッ!!!?==W====RT==な、なんて……==W==なんてかわいい顔なのお~~ッ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "AvgStageEffect_mosaic", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ~♪==W====RT==ああ、ついに……==W==ついに出会えた……!==W==私にとって理想の顔!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "え、えっと……かわいい?理想の顔?==RT==私のことを言っているのか?", + "え、えっと……かわいい?理想の顔?==RT==僕のことを言っているのか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_shy", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "もちろん!==W==ああ、本当にかわいい……尊い……♡==W====RT==興奮しすぎて鼻血が出そう……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "……ねえブロッチ。==RT==さっきムーナコインを5枚賭けたって言ってたよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そう!5枚だよ!5枚も賭けたんだよ~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "なら新しいインスピレーションを運んできてくれたお礼に、==RT==ひとつ取引してあげてもいいよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ブラックリストから外してあげるし、コンペにも出てあげる。==W====RT==その代わり、賞金を取ったら……5枚のコインは全部ちょうだい。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "ChanDou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 0, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いいよいいよ!もちろんいいよ!==W====RT==5枚どころか、10枚でも払うって!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ふふっ、ならそのコイン……==W====RT==ぜーんぶ、このかわいい彼女がくれたアイデアに使わせてもらうね♪", + "ふふっ、ならそのコイン……==W====RT==ぜーんぶ、このかわいい彼がくれたアイデアに使わせてもらうね♪" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ラボラビ、片づけをお願い。準備ができたらすぐに出るよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.0, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==了解したよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "きゅ、急にどうしたのスパクル?==W==な、なんで考えが変わったの?==W====RT==シャチョーさんがなにか……した?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "なにもしていないぞ?==W====RT==これも天才の気まぐれというやつか……?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもでも結果オーライじゃない?==W====RT==てか看守は全部片づけたけど、追手が来るかもしれないし。==RT==早く逃げよう!みんな、ちゃんとついてきてね!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 1, + 0.2, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_03.lua b/lua/game/ui/avg/_jp/config/stev_08_03.lua new file mode 100644 index 00000000..d978a7f1 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_03.lua @@ -0,0 +1,10615 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "ブラックマーケットの流儀", + "帝国護衛隊の監獄から無事にスパクルを救出した魔王一行。魔王の顔に惚れ込んだスパクルは、魔王から得たインスピレーションを携えて技術コンペに出場することを誓い、新しい発明品のため、自分のラボへと魔王たちを案内する。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "これは……なんの騒ぎです?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国護衛隊兵士", + "", + 1, + "", + false, + "", + "はっ!脱獄事件が発生し、現在対応中です!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国護衛隊兵士", + "", + 0, + "", + false, + "", + "ムーナの違法使用で拘束されていた囚人が、仲間の手引きで脱獄し、==RT==アッシュエリアまで追跡しましたが、途中で見失ってしまいました!==RT==大変申し訳ありません!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "脱獄?ムーナの違法使用なら10日程度の拘留で済むのに、==RT==脱獄したとなればさらに重い罪に問われる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "知らないはずがないのに……==RT==妙ですね。記録を持ってきてください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国護衛隊兵士", + "", + 0, + "", + false, + "", + "はっ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "脱獄したのは奇妙なウサギを連れた囚人……==W====RT==なるほど、見当はつきました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "以降の監視は不要。==RT==この脱獄事件、のムーナ関係者追跡任務と併せて、私が処理します。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国護衛隊兵士", + "", + 0, + "", + false, + "", + "はっ!承知しましたっ!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ここまで来れば、もう大丈夫そうだね!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "はぁ~、やっと落ち着いて挨拶できる~。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "シャチョーさん、こちらがボクイチオシの職人、スパクルだよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "スパクル。シャチョーさんは大事なお得意様だから、==RT==いつもみたいに気分でブラックリスト入りとか、絶対やめてね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "こんにちは、かわいいお嬢さん!==RT==あなたのアフターサービス、よろこんで私が担当させてもらうよ!==RT==あ、もちろん用がなくても会いに来てくれていいからね……にゅふふっ♪", + "こんにちは、かわいいお兄さん!==RT==あなたのアフターサービス、よろこんで私が担当させてもらうよ!==RT==あ、もちろん用がなくても会いに来てくれていいからね……にゅふふっ♪" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、ああ……よろしく。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ふふっ、約束だよ?==RT==はぁぁ~♡それにしてもこれからずっと、==RT==このかわいい顔が見られるなんて最高だな~♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "004", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "……え、なにこれ?==RT==スパクルのこんなテンション、見たことないんだけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "まさか……==W==シャチョーさんの顔がかわいいから==RT==新しいアイデアが湧いて、大会出る気になった、とか……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうに決まってるでしょ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "こんなかわいい顔してる人、ほかにいないもん。==RT==そこにいるだけで、発明のアイデアがどんどん浮かんできちゃうんだよね♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だからそのインスピレーションをちゃんと形にするためにも、==RT==大会の優勝賞金と、あなたが賭けたムーナコインは絶対必要なの。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "012", + "none", + 3, + 0.4, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょ、ちょっと待って!?ほんとに顔だけで説得されたってこと!?==RT==納得いかないよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だって『かわいいは正義』でしょ?==W====RT==ほかのなによりも重要だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボクは!?ボクはかわいくない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "shouji", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "うわ、即答……==W====RT==そんなあっさり認められるとダメージおっきいって~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうだ、かわいいお嬢さん。==RT==これからは魔王さんって呼んでもいい?", + "そうだ、かわいいお兄さん。==RT==これからは魔王さんって呼んでもいい?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、かまわないよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "やった~!==RT==あ、コンペに出るって決めたからには、新しい発明品も用意しないとだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "私のラボ、ここからちょっと離れた場所にあるんだけど、==RT==魔王さんも一緒に来てくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もちろん。ムーナの発明というものを、==RT==ぜひこの目で見てみたい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ついでにブロッチも来る?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "行く行く~!ついででもいいから行くよ!==RT==キミのラボ、数えるほどしか行ったことないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうなると……コハクに連絡して、==RT==みんなに状況を伝えておこう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナは先にフィーリエに戻って、==RT==みんなと合流していてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "オッケー!魔王さんたちも気をつけてね!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ムーナ職人たちの工房、特にスパクルのラボは、==RT==すっごく見つかりにくくなってるからね。心配いらないよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それならよかった!じゃあまた技術コンペで!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "その頃——", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_3s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "小型ムーナ製氷機が2万ドーラ!?==W====RT==買います!!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "商人", + "", + 0, + "", + false, + "", + "まいどあり~!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ブラックマーケットってすごいわ!==RT==予算以内で予算以上に質のいいものがたくさん手に入るなんて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "……こんなに気前よくお金を使うアヤメさん、はじめて見ました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、それは、その……最初はボスたちが心配だったけど、==W====RT==無事だとわかったら、安心してつい、財布の紐が緩んだというか……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_005", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 1, + "", + false, + "", + "さあさあ見ていって!==RT==寒い季節にピッタリのムーナヒーターが限定特価で登場だ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 0, + "", + false, + "", + "いまならムーナもたっぷり1箱つけて~~……7万ドーラぽっきり!!!!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_005", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "!!!!==RT==ヒーターがあれば……==W==冬のオアシス号もかなり暖かくて快適に……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "寒い日でも、クロを車に誘い込める……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "今回の依頼報酬を考えると、かなり余裕があるし……ここは……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "買う。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 1, + "", + false, + "", + "はいよ~!おまけでムーナも満タンにしとくね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 0, + "", + false, + "", + "このヒーターけっこう重いけど、お嬢さんたち、持てるかい?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アヤメ、コハク", + "", + 0, + "", + false, + "", + "だいじょう……うっ!?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "ふふ、ここは私に任せてください。", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "021", + "none", + nil, + nil, + -0.26, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え、でも本当に重いですよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "この義手なら問題ありません。==RT==これの5倍程度の重量でも持ち上げられると思いますよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アヤメ、コハク", + "", + 0, + "", + false, + "", + "ご、5倍……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 0, + "", + false, + "", + "ちょ、ちょっとお嬢さん!その義手、見せてもらえるかい!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "え?えぇ、かまいませんが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "呼び込みの商人", + "", + 0, + "", + false, + "", + "なんて精巧な義手だ……!==RT==おい見てみろよ。お前のよりだいぶ出来がいいぞ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服そうな職人", + "", + 1, + "", + false, + "", + "なにっ!?私の義手を馬鹿にしてるの!?==RT==そんなに言うなら見せてみなさい……==W==って、これは……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服そうな職人", + "", + 0, + "", + false, + "", + "お嬢さん、その義手で、この紙をハート型に折って、==RT==もう一度開いてみてくれない?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "は、はい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + 1, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服そうな職人", + "", + 0, + "", + false, + "", + "……お見事。この繊細で滑らかな動作、私のなんかよりずっとすごい。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服そうな職人", + "", + 0, + "", + false, + "", + "みんなも見てみなさいよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "002", + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している職人", + "", + 0, + "", + false, + "", + "ほぉ……たしかにただものじゃないな。==RT==指名手配リストの上位にいる大物職人の作品じゃないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "ムーナ職人の腕前は、帝国護衛隊の懸賞金で測れると言われてるから。==RT==金額が高いほど、腕もいいってことね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "どいつもこいつも見る目なさすぎ。それだけの技術が詰め込まれた義手、==RT==どう見てもスパクルの作品に決まってるじゃん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "信じられないなら、制御ユニットの内側見てみなよ。==RT==どこかに小さいウサギのマークが入ってるはずだからさ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "いえ、確認する必要ありませんよ。==RT==これはたしかにスパクルさんが製作した義手ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "ほらね。アイツの発明を、アタシが見間違えるわけないし。==RT==ただ……==W==スパクルの作品にしてはこの義手、見た目が全然かわいくないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "機能も最低限って感じだし。==RT==納品と同時にブラックリストに入れられたでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "え、ええ。==W==実はそうなんです。==RT==ウサギ型スピーカーへの変形機能を搭載する――==RT==という彼女の提案を、お断りしてしまいまして……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "あーそりゃ拗ねるわ。==RT==アイツ、自分の発明はかわいさ全振りかつ、==RT==ちょっと変な機能を入れないと気がすまないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "その要件を満たせないなら、納品と同時に『センスない人』って==RT==判断されて、即ブラックリスト入りだね。==RT==納品までは完璧にこなすのがまたスパクルらしいけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "……随分と詳しいんですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "当然!スパクルはこのレオが認めた宿敵なんだから!==W====RT==なのに……このコンペで腕を競えると思ったら、出られないなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "まあ、もっとも?参加したところで結果は同じだけどね!==RT==アタシの最新ドール『チクタクボンボン』こと『ボンちゃん』が優勝して、==RT==アイツは吠え面かくだけに決まってるもん!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "いや、それがどうやら……==W==スパクルさん、脱獄したみたいで。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "ええっ——!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "あっちこっちで話題になってますよ?==RT==セドリック、あなたの情報、間違いないんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "執事風の人", + "", + 0, + "", + false, + "", + "はい、お嬢様。間違いございません。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "004", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "えぇ~、マジ?==RT==持ってるドーラの半分以上、レオに賭けちゃってるんだけど!?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "落ち着いた巡遊者", + "", + 0, + "", + false, + "", + "ははっ。慌てるなって。==RT==仮にスパクルが脱獄しても、コンペに出るとは限らないだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "それもそっか。ならまだ誰に賭けるか決めてなかったし、==RT==みんなレオに賭けるっていうなら……==RT==よし、じゃあ私も……==W==300万ドーラ、いっちゃおうかな♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "さ、300万ドーラ!?そんなにですか!?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "ふふっ、賭け金は大きいほうが、スリルを楽しめますから♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ちなみに、余計なお世話かもしれませんが……==W====RT==信頼できる筋からの情報によると、==RT==スパクルさんは技術コンペに参加するそうですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "えっ、本当ですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい……ですので、もし賭けに参加されるのであれば、==RT==お伝えしたほうがいいと思いまして……だって、300万ドーラですし……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "なになに、スパクルが出るって!?==RT==ふふふ……あはははっ!いいじゃんいいじゃん!==RT==それでこそ面白くなるってもんよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "そこの人、誰に賭けるかは自己責任だけど、==RT==アタシのボンちゃんは、誰が相手だろうと負けないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "あ、それとアナタも情報ありがとね!==RT==ふふっ、まだ時間あるし、==RT==ボンちゃんをも~~っとパワーアップさせちゃお!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "貴重な情報をありがとうございます。==RT==でもやっぱり、私はレオに賭けようと思います。==RT==さっきの強気な発言が気に入りました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、そうですか……==RT==レオさんも頑張ってくださいね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "へへーん!言われなくても、全力でいくに決まってるっての!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 1, + "", + false, + "", + "……ふぅ。==RT==ここは匂いが多すぎて、表情筋が壊れかけました。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + nil, + 0.28, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "セドリック、連絡を。逃げた3匹の鼠について情報が入りました。==RT==次に向かうのは、チーズのある部屋です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "執事風の人", + "", + 0, + "", + false, + "", + "かしこまりました。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_04.lua b/lua/game/ui/avg/_jp/config/stev_08_04.lua new file mode 100644 index 00000000..d4167084 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_04.lua @@ -0,0 +1,7312 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第4話", + "スパクルの移動ラボ", + "スパクルのラボに招待された魔王。魔王から着想を得て新しいドールを製作し始めたスパクルだが、それはコンペ用ではなかった。慌てるブロッチに対し、コンペ用のドールは用意してあると彼女は不敵に告げる。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "じゃ~ん!スパクルの移動ラボへようこそ〜♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あれ?前に来たときとずいぶん配置が変わってるような……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ラボラビの家事機能をアップグレードしたら、==RT==私の癖に合わせて、動線を最適化してくれたんだ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.2, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + "^_^==RT==正解だよ。不要な移動時間は理論上5%短縮、実測で3%短縮したよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "T_T==RT==スパクルはいつも想定外の行動をするから……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "うんうん、それはほんと~によくわかるよ……==W====RT==お互い苦労するね、ラボラビ……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + 1, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "う~ん……ラボにあるムーナの備蓄が少なくなってきたから、==RT==先に精製しないと。ラボラビ、防護魔法陣を起動して。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==了解したよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょっと待って。シャチョーさんの体質は少し特殊で、==RT==防護魔法は効果がないんだよ。ムーナを精製するなら、==RT==別の防護手段を考える必要があるんだけど……==W==そうだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutQuad", + false, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m44", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==お茶が、入ったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ありがとう、ラボラビ〜。==RT==シャチョーさん、この1杯はボクが代わりにいただいちゃうね~。==RT==その防護服を着てたら飲めないだろうし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.3, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_158", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "うぅ……暑い。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "なんで君の店には、==RT==シャロの着ぐるみまであるんだ……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょっと前にアグリ・ユニオンから注文を受けてさ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "なんかフィーリエ支部が街で着ぐるみを使って宣伝したら==RT==売上が急増したとかで、いろんな支部が真似して、==RT==着ぐるみをたくさん発注してきたんだよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "って、あれ?どうして宣伝用の看板まで持ってきてるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "いや、セットで置かれていたから、==RT==必要なものだと思って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "そして、ラボラビがずいぶんと厳重に==RT==防護魔法陣を着ぐるみに重ねがけしてくれているが……==W====RT==ムーナの精製はそんなに危険なのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "うん。ムーナの精製は神器から魔力を抽出する作業なんだけど、==RT==漏れ出した高濃度の魔力に直接触れちゃうと、==RT==人体にとんでもない負荷がかかるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だからもし本当に魔王さんが『魔力絶縁体質』だとしても、==RT==自然界でこれだけ高濃度の魔力に触れることってありえないから。==RT==検証のしようがないんだよね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "そ、そうか。==W==お気遣い感謝する。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "しかし、神器から魔力を抽出するなんて、==RT==想像もできないな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "神器って、いわばマジックのタネがたくさん入った箱みたいなものでね。==RT==未知の力で動いていて、構造も仕組みもわからないものは、==RT==壊れてしまっても修理できない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "でも壊れた神器の内部に残った魔力は、==RT==特殊な触媒を使って抽出することができる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "その触媒こそ、ムーナワークスのムーナコインだよ。==RT==私たちが作るムーナ液は、ムーナコインを使って神器を==RT==分解して得られた産物なんだー。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + 4, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "もちろん、神器を分解するなんて行為は、==RT==恩恵意志に禁止されてるからね~。==RT==ボクたちは指名手配されてるってわけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "……なるほど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ、好奇心は満たされた?==W====RT==そういうわけで、精製装置も絶対安全とは言いきれないから、==RT==念のため、魔王さんはラボの外で待っててね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "賛成賛成~!==RT==シャチョーさんはボクと一緒に休憩室で待ってよう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "二重の防護を施してあるし、==RT==問題ないのではないか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いやいや、甘く見ちゃダメだよ。==RT==スパクルだって、小さな不注意が原因で、==RT==重い後遺症が残ることになっちゃったんだから。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.65, + 1.0, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + 1300.0, + 3.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "まさか……==W==スパクルがあの椅子に座っているのは、==RT==そのせいなのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そう。あの事故のあと、スパクルはあの椅子――==RT==『スーパーオートラビ』を発明したんだ。==W====RT==ボクが自転車に乗っても追いつけないくらい、速いんだよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ブロッチと雑談していると、あっという間に時間が過ぎていった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m36", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==精製完了。合計40リットルできたよ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_238", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "は~スパクルがやるとやっぱり違うな~。==RT==この澄んだ色、高品質なムーナ液の証だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちなみにシャチョーさんたちのオアシス号に補充したのも==RT==これと同じ高品質のムーナ液だから、爆発の心配はないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "とにかく試しに使ってみて、==RT==もしスパクル製のムーナエンジンに換装したくなったら、==RT==そのときはいつでもボクに言ってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちなみにムーナ液のお値段は、恩恵の3分の1だから、==RT==かなり出費を抑えられるし~……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "い、いや、エンジンの換装みたいな大事なことは、==RT==みんなと相談しないと決められないから。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "それもそっか。==RT==じゃあ色よい返事を待ってるよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ところで、スパクルは?==RT==どうして出てこないの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 1, + 0.6, + -0.25, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "・P・==RT==魔王さん、ラボに入って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.25, + "avg1_131", + "a", + "009", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょ、ちょっとちょっと、なんで急にシャチョーさんを==RT==ラボに連れ込むの!?スパクル、なにするつもり――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCirc", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 1, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "まずは外装。魔王さんみたいにかわいくなきゃダメ。==RT==これは設計の最重要ポイントだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "にゅふふ、見た目は少し小ぶりなほうが似合いそう♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "でもそうなると、これまでの精度等級の基準は使えないなぁ。==RT==各部品を測り直す必要があるから、少し時間はかかるけど……==RT==ううん、そこは大した問題じゃないかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "それより、この子はどの性能に特化させよう……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あの~もしも~し?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ……得意なことを決めるには、==RT==魔王さんのことをもっとも~っと深く深~く理解しないと、==RT==ダメだよね。にゅふふふふ♡", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私を……深く、理解?", + "僕を……深く、理解?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "だって、魔王さんがいてこその機械人形だもん。==RT==なのに私が考えなしにこの子の機能を決めちゃうなんて、==RT==そんなの魔王さんへの冒涜でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "そういうわけだから、魔王さんはここにいてくれるだけでいいの。==RT==そうすれば、きっといいアイデアが浮かぶはずだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いるだけでいいのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "うん。魔王さんがそばにいてくれれば、きっとすべて順調に進むよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_131", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なんでシャチョーさんだけえこ贔屓するの~!==RT==ボクだってこのかわいい顔で、ずっとスパクルと一緒にいたでしょ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "ブロッチの顔じゃ、私のインスピレーションが刺激されなかった。==RT==以上。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "xiangpu1", + "none", + "OutBack", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "うぐっ……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ブロッチが言葉に詰まるなんて珍しい。==RT==スパクルのほうが一枚上手なんだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "スパクルに商品を作ってもらわないことには、==RT==ボクの商売は成り立たないからね~。==W====RT==……いろいろ迷惑もかけられてるけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "今回はシャチョーさんの力も借りて、==RT==なにもかも全部うまくいきますように……!!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうだ、ついでにブロッチも残っていいよ。==RT==設計図を描き始めたら、魔王さんひとりだと退屈しちゃうだろうし。==RT==私の代わりにおもてなしして。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ついででもいい!==RT==スパクルを見張……==W==見守れるならそれでいい!==RT==よろこんで残るよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そして私たちは二手に分かれ、空白旅団と花咲旅団が==RT==星ノ塔へ向かい、力を蓄えることにした。", + "そして僕たちは二手に分かれ、空白旅団と花咲旅団が==RT==星ノ塔へ向かい、力を蓄えることにした。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "一方で私は提案を受け入れるふりをし、==RT==知性植物を操って、これ以上の被害が==RT==出ないよう指揮していたんだ。", + "一方で僕は提案を受け入れるふりをし、==RT==知性植物を操って、これ以上の被害が==RT==出ないよう指揮していたんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それでそれで?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "翌日、みんなは無事にフィーリエへ到着し、==RT==星ノ塔の恩恵の力を用いて、状況がより混乱する前に、==RT==なんとか食い止めることができた。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "塔の外で恩恵の力を使う?==RT==シャチョーさん、当たり前のように言ってるけど……==RT==ほかの人には真似できないんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なんて、冗談はともかく、==RT==みんなの頑張りのおかげで、==RT==フィーリエの植物騒動は無事に解決したんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "だ、だよね~。==RT==そんなことできるわけないよね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "星ノ塔の外でも、恩恵の力を保つ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "そうだ!オートドールにも、==RT==塔の恩恵の一部を保存できるようにするのはどうかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ。私以外、そんな発想をする人はいないだろうし……==W====RT==いいねいいね、これはまさに前例のない大きな挑戦だ〜♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ま、待って!!==RT==まさか、シャチョーさんの冗談を本気にしたんじゃないよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そのまさかだよ!それこそ私が求める真の創造!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "い、いやでも……==RT==いくらスパクルでも、今回の技術コンペには間に合わないでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "え?この子でコンペに参加するなんて、ひと言も言ってないけど?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なっ!?それじゃあボクがここで待ってた意味は!?==RT==これだけいろいろやってたのに、==RT==今回出展する発明品を作ってたわけじゃないの!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボ、ボクの……ボクのムーナコイン5枚……注ぎ込んだ賭け金……==RT==ちょっと待って……息が……できない……==W==なにもかも台無しだ……==RT==ボクの明日は……真っ暗だ……", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "なに言ってるの?==RT==私がブロッチとの約束を守らなかったことなんてある?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "大丈夫だよ。そもそも最初から、どの子を改造してコンペに出すかは==RT==決めてたんだから。にゅふふふふ……♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + nil, + 1.0, + "youzai", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "まさか……その子って……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_109", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==お茶の準備ができたよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_05.lua b/lua/game/ui/avg/_jp/config/stev_08_05.lua new file mode 100644 index 00000000..b1c8c82a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_05.lua @@ -0,0 +1,10709 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第5話", + "幕開け", + "技術コンペに出場するため、ラボラビを改造するスパクル。魔王は改造が終わるまで休むことに。しかし、ここまでの疲れが溜まっていたせいか盛大に寝過ごしてしまう。間に合わないと思われたが、またまたスパクルの発明が道を切り開く。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ラボラビは、家事用の執事型ドールだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.85, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ、シゴデキな職人はね、どんな発明にも設計の初期段階で==RT==各種機能用インターフェースをちゃんと用意しておくものなんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "今回のコンペ主催者が求めてるドールの用途は、荒野でのサバイバル。==RT==そこで一番大事なのは……==W==荒野への恐怖を克服すること。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そして恐怖の正体っていうのは、==W====RT==結局のところ『火力不足』に行き着くと思うの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sweaty", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "でもゼロから武装型ドールを設計するのは気が重いし。==RT==だからラボラビに火力システムを接続することにしたんだよ。", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ただ……簡単すぎて、ちょっと物足りないのが問題だけど。==RT==多めに見積もっても、数時間で終わっちゃうし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いいよいいよ!スピード納品サイコー!==RT==これでもう優勝確定だね!==W====RT==ボクの一攫千金の夢がついに叶うってわけだ~!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 9, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + 0.65, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それじゃあ私、いまからラボラビを開けて改造するけど、==RT==中身はこの子のプライバシーに関わるからね。==RT==ブロッチと魔王さんは先に休んでて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + 1, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "・ω・==RT==見ちゃダメだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なら今日は本当にくたびれたし、==RT==お言葉に甘えさせてもらうよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "おやすみ、スパクル。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "今日はいろいろなことがめまぐるしく起こったせいで疲れていたのか、==RT==私はすぐ深い眠りに落ちた。", + "今日はいろいろなことがめまぐるしく起こったせいで疲れていたのか、==RT==僕はすぐ深い眠りに落ちた。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すぅ……すぅ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "へへ……ドーラ……2億のドーラが……==W====RT==ボクのところに飛んでくるぅ……すぅ……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 17, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ああああ~~ッ!!==RT==マズいマズい!これは本当にシャレにならないって!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "16", + "OutCubic", + 0.5, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "シャチョーさん起きて~!!!!早く起きてってば~~~~!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬぅ……どうした?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "Comment", + param = {"012"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "やらかした……ボクとしたことが、なんでこんなときに寝坊するのさ!?==W====RT==時計を見て!技術コンペの開幕まであと3時間しかないんだよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "もうこんな時間!?==W====RT==アヤメから不在着信がいくつも……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Comment", + param = {"014"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "それにスパクルは!?==RT==どうして起こしてくれなかったの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "んぅ……ブロッチ、うるさいとブロックするよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ああああスパクル!!ラボラビのアラーム機能は!?壊れた!?==RT==ボク、全然聞こえなかったんだけど!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "壊れてないよ?==RT==ラボラビの改造で疲れたし、==RT==ゆっくり寝たかったからアラームを遅めの時間に設定したの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "OutCubic", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "遅すぎるよ!これじゃ遅刻だってばぁぁああああ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ブロッチ、落ち着くんだ。==RT==君はいつも言っていたではないか。==RT==スパクルがいれば問題ない――と。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふ。そんなに信頼されると照れちゃうな~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Comment", + param = {"014"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そう、信頼してるから早くなんとかして!!==RT==スパクルしか頼れないんだよ~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そこまで真剣にお願いされたら仕方ないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "とっておきのサプライズ――==W==お披露目しちゃおっかな!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "まだボスと連絡がつきません……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "018", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ウィローさん、ブロッチさんのほうはどうですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "こちらも出ませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ごめん……私が魔王さんについてってれば……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "大丈夫。ボスは絶対くる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……!?==RT==ボスからです!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス!ずっと連絡していたんですよ!==RT==いったいなにをしているんですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "アーーヤーーメーー……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "だーーいーーじょーーぶーー……==W====RT==すーーぐーーいーーくーー……==W====RT==みーーんーーなーーはーーさーーきーーにーー", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_471", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス、なんだって?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "風の音が強くて、はっきりとは聞き取れなかったけど……==W====RT==先に会場に向かってほしい、ということみたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_163", + "b", + "010", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "あの……すみません、ご一緒してもいいですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あっ、あのときの!もちろんかまいませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "この人は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "セイナが別行動していたときに、==RT==ブラックマーケットで知り合った巡遊者で……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あ、えっと、お名前は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "好奇心旺盛な巡遊者", + "", + 0, + "", + false, + "", + "グレースとお呼びください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "グレースさん、私はアヤメです。==W====RT==で、こちらはセイナとコハク、==W==それからウィローさんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっ……!?この人、300万ドーラも賭けたの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん、お金持ち。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "セイナさん、コハクさん、ウィローさん……==W====RT==よろしくお願いします。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "こちらこそよろしくー!==W==あれ?でも、なんか……==RT==前にどこかで会ったことある気がするんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "どこかの地理センでしょうか?==RT==私はよくゴルティスで活動しているんですが、==RT==その星ノ塔の近くで会っているかもしれませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あーそうかも!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "グレースさん、今日はおひとりですか?==RT==あの執事の方、えっと、セドリックさんは?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "ふふっ、セドリックには別の仕事を頼んでいまして。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ねえ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "スパクルの姿が見えないんだけど。==RT==アナタたち、アイツもこのコンペに参加するって言ってたよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっと、いま向かっている途中……==W==だと思うんですが。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ならよかった。アタシに恐れをなして、尻尾を巻いて逃げたんじゃ==RT==ないかと思って心配したよ。アイツには『ボンちゃん』の実力を==RT==見せてやらなきゃ気が済まないからさー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "それと、アナタたちにはアタシの実力をよ~く見てもらうため、==RT==特別に前のほうの席を用意しといたから。ついてきて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.2, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "ありがとうございます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -450.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ、アヤメ、コハク", + "", + 0, + "", + false, + "", + "わぁ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "すごい……さすが、これまでで最大規模の技術コンペですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "出資者も、なかなかわかってるよね。==RT==優勝賞金も太っ腹だし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_music", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "ふふ……驚くのはまだ早いです。==RT==これからさらにおもしろくなりますよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっ!?あれって、セドリックさん!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "本コンペの主催であるロックフィール家は、==RT==職人および巡遊者の皆さまの積極的なご参加に、==RT==心より感謝申し上げます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 1, + "", + false, + "", + "本コンペは『荒野でのサバイバル』をテーマとし、==RT==『後方支援部門』と『火力部門』に分かれ、==RT==皆さまの作品の総合性能を複数ラウンドで競っていただきます!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "後方支援部門は、ナビゲーション能力および耐久性と積載能力を==RT==評価対象とし、==W==火力部門はシンプルに作品を直接操作しての==RT==戦闘による勝負となります!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "そして最後に両部門の優勝作品による最終ラウンドがおこなわれ、==RT==後方支援側が火力側の攻撃に耐え切れば後方支援部門の勝利、==RT==逆に破壊されれば火力部門の勝利となります!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "ここであらためて優勝賞金についておさらいしておきましょう。==RT==優勝者には、10億ドーラの賞金に加え、ロックフィール家より==RT==技術支援として==W==『ムーナコイン』20枚が提供されます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "あのムーナコインって、かなり価値が高いんだろ?==RT==それを20枚も……本気だな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "興奮する巡遊者", + "", + 0, + "", + false, + "", + "最強の矛と最強の盾……すっごくワクワクする!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "開幕まで残り30分、職人の方々は最終調整を。==RT==皆さまの実力がいかんなく発揮されることをお祈りしております。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "どうしてセドリックさんがステージに……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "すみません、内緒にしていたんですが……==W====RT==このコンペ、実は私の家が主催なんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "主催側なのに、どうして巡遊者のふりをして賭けに参加したんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 1, + "", + false, + "", + "招待した職人たちが本当に来るのか、こっそり様子を見たかったんです。==RT==巡遊者同士の情報交換が一番早くて確実でしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "賭けに関しては……==W==ふふっ、あの場の勢いに乗ってみただけです。==RT==私にとってはお小遣いのようなものですし、深い意味はありません。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.5, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "そんなことより!==W==スパクルはまだ来ないの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふふ♪==RT==チューンナップした『スーパーオートラビ』のスピードはどう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "これが……スパクルの言ってた……==W==サプライズ……?==W====RT==たしかに……インパクトは……==W==あるけど……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "この移動法……少しは慣れたと思ったが……==W====RT==うっ……やっぱり……==W==キツい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "気分が悪くなっちゃった?==RT==じゃあ少しスピード落とそうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや……それでは……コンペに間に合わ……==W==うっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "だいじょ~ぶ。到着が予定より1時間ちょっと遅れるだけだし。==RT==その頃にはちょうど優勝決定戦のタイミングかな~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにも……だいじょ~ぶでは……==W==ないでは……ないか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "いやいや、会場に突っ込んで、優勝者に挑戦すればいいんだよ~。==RT==下位の相手と戦う手間も省けるし、一石二鳥だね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そんな勝手が許され……==W==うぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_vexation", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "まあムーナワークスの職人たちはそういうの好きだから、==RT==だいじょう……==W==うぇぇぇぇぇ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "自信満々のムーナ職人", + "", + 0, + "", + false, + "", + "それでは皆さん、このスマートカートが荷物満載の状態で走行する==RT==様子をご覧いただきましょう。積載量を問わず、設定したポイントで==RT==正確に停止することが可能なんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "難癖をつけるムーナ職人", + "", + 0, + "", + false, + "", + "正確に停まるだけでなんになる?==RT==走行中に障害物が現れたらどうするんだ、ちゃんと回避できるのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "自信満々のムーナ職人", + "", + 0, + "", + false, + "", + "そ、それは……今後の最適化で対応予定でして……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "難癖をつけるムーナ職人", + "", + 0, + "", + false, + "", + "ふん、今後の最適化だと?==RT==いまできないなら、スマートカートなんて名前をやめて、==RT==大バカートにでも変えたらどうだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 50.0, + 1.0, + "avg3_141", + "b", + "007", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "煽るムーナ職人", + "", + 0, + "", + false, + "", + "ブ~~~~ッ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_141", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "ははははっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "なるほどね……==RT==スパクルが監獄にこもった理由がわかった気がする。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "こんなショボい発明品ばっかりじゃ、==W==退屈もいいとこだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + 2.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ねー、火力部門に参加してる自称職人の人たちさ。==W====RT==どうせなら手っ取り早く優勝者を決めちゃわない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + 1, + 0.5, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + 2, + 0.8, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "てなわけで、アタシの『ボンちゃん』がまとめて相手になるから、==RT==全員いっぺんにかかってきなよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "close", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勢いの強いムーナ職人", + "", + 0, + "", + false, + "", + "ちっこいくせに、ずいぶん大きな口を叩くじゃないか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "いいぞいいぞ!こういうのを待ってたんだ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "応援する巡遊者", + "", + 0, + "", + false, + "", + "レオー!絶対優勝しなよー!あんたに賭けてるんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.1, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "いかがいたしましょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "かまいませんよ。==RT==レオさんはよほどの自信をお持ちのようですし……==W====RT==なによりそのほうがおもしろそうですから♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "承知しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "close", + nil, + 0.45, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "では火力部門は——", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "チクタクボンボン対火力部門に出場する全機体とします!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_06.lua b/lua/game/ui/avg/_jp/config/stev_08_06.lua new file mode 100644 index 00000000..c2d9d405 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_06.lua @@ -0,0 +1,15296 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第6話", + "刻は来た", + "レオの優勝を称える技術コンペ表彰式を、帝国護衛隊が包囲する。実はコンペそのものが帝国護衛隊の騎士長グレースホルンの仕掛けた罠だった。混乱に陥る会場に魔王とともにスパクルが駆けつけ、彼女が改造したラボラビの本気を見せつける。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + 3.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_291", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + 2.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + -2.0, + 0.5, + true, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 3.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_535", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + -3.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うわああ!チクタクボンボン!==RT==なんでそんな方向にバルーンボム撃つの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "制御面で不具合が出ているんでしょうか……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.17, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.83, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ちょっとそこ!うちのかわいいボンちゃんをナメないでくれる!?==RT==いいから黙って見てなよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "008", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ショックを受けたムーナ職人", + "", + 0, + "", + false, + "", + "いやあああ!私のスズメちゃんが~~~~!?==RT==ステルス偵察機なのになんでバレたの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + 0.4, + -0.3, + 1.5, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "まっ、こういうことよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + 0.45, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "でもスズメちゃんとやらも、なかなかやるね。==RT==バルーンボムを食らっても、まだ再起動できるなんてさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ショックを受けたムーナ職人", + "", + 0, + "", + false, + "", + "……って!!なんで後方支援部門のフィールドまで攻撃してくるのよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "ごめんごめん。ボンちゃんって探知範囲が広くてさ。==RT==そっち側の機体も敵として認識しちゃったみたいなんだよね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "つっても後方支援の評価ポイントには耐久性も含まれるわけだし、==RT==ついでにアピールできてよかったじゃん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "後方支援部門の職人たち", + "", + 0, + "", + false, + "", + "火力部門とぶつかるのは最終ラウンドの内容だろうが!==RT==この火力バカども、勝手に暴れて進行を乱すな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "003", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "火力部門の職人たち", + "", + 0, + "", + false, + "", + "技術が足りないのを人のせいにするとか、ダサすぎ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + -3.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -150.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "後方支援部門の職人たち", + "", + 0, + "", + false, + "", + "ぐっ……!?そこまで言うならこっちにも考えがある!==RT==やってやら~~~~~~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + 1.4, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + 5.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "火力部門の職人たち", + "", + 0, + "", + false, + "", + "かかって来いやぁ~~~~!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わーお。なんか乱闘になっちゃったね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "グ、グレースさん……これ、止めなくていいんですか……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "その必要はありません。==RT==むしろこの乱闘の中で最後まで生き残る機体こそ、==RT==私たちが求めているものなんですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "この席も巻き込まれそう。==RT==少し離れる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "心配いらないって。==W==観客席にはまったく影響出てないだろ?==W====RT==せいぜい煙が少し流れてくるくらいさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + -5.0, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "たしかに……==RT==ムーナ職人たちは本当に高度な技術を持っているんですね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "応援する巡遊者", + "", + 0, + "", + false, + "", + "そうそう!優秀な職人が作った装置なら、==RT==神器と同じようなことだってできちゃうのよ。==RT==値段もかなり安いしね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見物している巡遊者", + "", + 0, + "", + false, + "", + "恩恵意志があれこれ規制してるのだって、==RT==心相ショップや神器ショップに客が来なくなると困るからだろうな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + 5, + 0.43, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレース", + "", + 0, + "", + false, + "", + "……どうやらそろそろ決着がつきそうですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "まだ動けるドールは残ってる?==RT==ほらほら、遠慮しないでかかってきなよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ぐったりしたムーナ職人", + "", + 0, + "", + false, + "", + "せっかくの機体が、全部バラバラじゃないか……==RT==チクショウ、これだから爆発系ギミックは嫌いなんだよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + nil, + "avg3_1300", + "b", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "戦意満々のムーナ職人", + "", + 0, + "", + false, + "", + "レオ、覚えてな!==RT==追尾ボムを改良して、あんたのチクタクボンボンを必ずぶっ潰すから!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1300", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ふーん、がんばってー♪==W====RT==あ、そうだ。いつでも戦えるように、連絡先交換する?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "てか司会者。もう勝敗はついたってことでいいんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "……そうですね。皆さま異論はないようですので、==W====RT==本コンペの優勝は……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong2", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + 0.6, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "レオさんとその機体、『チクタクボンボン』です!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + nil, + 0.25, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.1, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.42, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.9, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "006", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "それでは会場の安全確保および整理をおこないますので、==RT==しばらくお待ちください。その後、表彰式へと移ります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わぁ、表彰式まであるんだ!レオ、おめでとう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "フフン!==RT==だから言ったじゃん、楽勝だって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "でも、いつもブロックしてくるスパクルに、==RT==この機会だからギャフンと言わせてやりたかったのに……==W====RT==これじゃ優勝してもあんまりうれしくないなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "close", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "…………は!!!!==RT==た、大変です……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.1, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + 2, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ?どうしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "わ、私たちとブロッチさんの依頼……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 1, + nil, + -0.15, + 1.2, + nil, + 0.0, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "依頼がどうかした?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ブロッチさんの依頼は――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "報酬なら追加するよ!==W====RT==出場できさえすれば、スパクルが優勝するのは間違いないんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "そうだなぁ……==W==じゃあ賭けで勝ったお金は半分こでいいよ!!==W====RT==半分でもきっととんでもない額のドーラだよ!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "つまり……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 2, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "つまり?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.2, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "つまり……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zhenjing", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ブロッチさんの全財産が吹き飛んだってことよ!==RT==私たちへの報酬も、当然なし!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ、コハク", + "", + 0, + "", + false, + "", + "そんな……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_112", + "shake_R", + false, + 0.5, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_103", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 1, + "", + false, + "", + "会場の整理が完了いたしました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "司会", + "", + 0, + "", + false, + "", + "職人の皆さまによる素晴らしい試合を経て、==RT==いよいよ本コンペも最後のプログラムへと移ります――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.65, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 5, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.15, + nil, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ムーナワークス――あなたたちを拘束します。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_138", + "a", + "008", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小声の巡遊者", + "", + 0, + "", + false, + "", + "い、いつの間に、こんなに帝国護衛隊が……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "緊張した巡遊者", + "", + 0, + "", + false, + "", + "あの人、さっきまで私たちの近くにいた人だよね……?==W====RT==まさか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "私は帝国護衛隊騎士長、グレースホルン。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "専門は、各地に潜伏するムーナワークスの構成員を追跡・拘束すること。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + 150.0, + 0.8, + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "まさか……!このコンペが罠だったの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ええ。1匹ずつ鼠を追いかけ回すより、==RT==エサを仕掛けて一網打尽にしたほうが効率的ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "その点、ムーナワークスの職人はわかりやすいです。==RT==発明への執着が強いから、そこを利用すれば簡単に追い詰められるので。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "事実、技術コンペという名目でムーナコインを提示してみれば――==RT==案の定、次から次へと罠に飛び込んできたではありませんか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_212", + 1, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "汚いぞ……!卑怯者!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "あなたたちみたいな無法者に、それを言われる筋合いはありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ギャフン!こ、ここでその正論はズルじゃん!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "この場にいる巡遊者たちへ告げます。帝国護衛隊の執行を妨害しないこと。==RT==妨害した場合、ムーナワークスの共犯と見なします。なお行動完了後は、==RT==神器の安全講習および試験への参加を義務づけますので、あしからず。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 1, + 0.1, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 1, + 0.25, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1208", + "a", + "002", + "none", + 1, + 0.4, + -0.6, + -1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "不安げな巡遊者たち", + "", + 0, + "", + false, + "", + "本当にそれだけなんだな?ほかにはなにも罰はないんだな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + 100.0, + 0.85, + "avg1_111", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "グレースさん……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "ひょっとして、あの方は……==W====RT==帝国護衛隊で有名な『ムーナハウンド』。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 200.0, + -150.0, + 0.75, + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……あっ、思い出した!前に会った帝国護衛隊の人だ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -100.0, + nil, + "avg1_103", + "c", + "008", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "雰囲気、違う。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1303", + "b", + "009", + "none", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "この数日、私たちと一緒にいたときは、まるで別人のようだったし……==RT==気づけなかったのも無理ないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "とにかく、いまは手出しせず様子を見守りましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ、アヤメ、コハク", + "", + 0, + "", + false, + "", + "でも……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "魔王さんがここにいたとしても、みんなが帝国護衛隊と==RT==ムーナワークスの衝突に巻き込まれるのを快くは思わないはずよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "憤るムーナ職人", + "", + 0, + "", + false, + "", + "なめるな!私たちがどれだけ修羅場をくぐり抜けてきたと思ってるの!?==RT==1ドーラ1ドーラ、命がけで積み上げてきたんだからね!==RT==ここにいるのは、何度も何度も戦い抜いてきた歴戦の猛者たちよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "007", + "none", + nil, + 0.48, + -0.6, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "そうそう!帝国護衛隊なんか、ここにいる職人たちにとっちゃ……==W====RT==ここにいる職人たちに……とっちゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "……あ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ようやく気づきましたか?==RT==あなたたちのドールは、先ほどのコンペで大半が機能停止状態のはず。==W====RT==チクタクボンボンも……相当消耗しているのではありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "くっ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -80.0, + -80.0, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ぐったりしたムーナ職人", + "", + 0, + "", + false, + "", + "だから言ったんだ……爆発系のギミックは嫌いだって……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "逃げ場はありませんよ。観念してください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……!!==RT==ボスから通信よ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス、いまどこにいるんですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "もうすぐ会場に――==W==ああ、もう着いたようだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutBack", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "4", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 2, + 0.58, + 0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "お待たせー♪勝ったのは誰かな?==RT==優勝を懸けて、いまから私と一騎打ちしない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょっとスパクル!空気読んで!?==RT==どう見てもヤバい状況だよ~~!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + 4, + 0.1, + 0.15, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "最後のネズミも、これで出揃いましたね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君は、あのときの……!==W====RT==グレースホルン……だったかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "こんにちは、魔王プロトコルの代表執行官さん。==RT==先に言っておきますが、ここで帝国護衛隊に==RT==抵抗することはおすすめしません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "もし魔王プロトコルに属する巡遊者がひとりでも手を出せば、==RT==この場にいる全員をムーナワークスの共犯として処分しますので。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……皆を人質に、こちらの動きを封じるつもりか)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + 2, + 0.95, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "帝国護衛隊の『犬』がいたのは意外だけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sigh", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "レオはなにしてたの?ひとりでも==W==……==W====RT==あ、ごめんね。レオひとりじゃさすがに厳しいよね~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + 3, + 0.4, + 0.15, + 0.75, + 1.0, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_angry", + nil, + 0.45, + 0.1, + 0.9, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "おい、アタシを馬鹿にするな!コンペで消耗してなければ、==RT==こんなやつらボンちゃんでフルボッコだっての!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "つまり、ひとりじゃなにもできないってことでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "悪意のある切り取りはやめろってば!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なあブロッチ?スパクルとあの職人、仲が悪いのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "仲が悪いってわけじゃないけど……==W====RT==昔から、顔を合わせればどうでもいいことで言い争ってるよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "お互いの技術はちゃんと認め合ってるんだけどさ〜。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "認めてない!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "005", + "none", + nil, + 0.9, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "そうだよ。ブロッチってば、どうしちゃったの?==RT==レオの腕じゃ、ラボラビみたいなドールは絶対に作れないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "フンッ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + 0.55, + -0.3, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "その証拠に……==RT==魔王さん、よーく見ててね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ラボラビの本気、見せてあげる♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.3, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ラボラビ!変形――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "・P・==RT==変形するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_506", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + 1, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^_^==RT==ターゲットロック。前方に敵影密集。==RT==ムーナラビット弾5発での制圧を進言するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.55, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "うーん、それじゃかわいさとインパクトが足りないし。==RT==ここはラボラビフルバーストでいこうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "31", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "・P・==RT==了解。==RT==ラボラビフルバーストに装填変更するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "魔王さん、私の後ろへ。特等席だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それでは、お言葉に甘えて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + 2, + 0.9, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutBack", + 0, + -5.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 100.0, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ちょっとちょっと!ボクも忘れないでよ~!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -900.0, + -150.0, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_symbol", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "スパクルの新型爆弾!?アタシにも見せて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 600.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1100.0, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "カウントダウン、", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "4――", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "3――", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "2――", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "1――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "スパクル、ラボラビ", + "", + 0, + "", + false, + "", + "発射ッ!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ケホッ、ケホッ……==W==被害状況は?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国護衛隊兵士", + "", + 0, + "", + false, + "", + "は、はい……==W==大半の隊員が戦闘不能ですが……死者は出ていません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "(防護魔法は……最低限の機能を果たした。==W====RT==でもこれだけの人数を守るには……やはり負荷が大きいですね……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "さすがスパクル!帝国護衛隊、総崩れだよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.6, + 0.05, + 0.85, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ほらみんな、急いで!いまのうちに逃げないと!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "いまので勝ったつもりですか?==RT==――逃がしませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ラボラビフルバーストを受けてまだ立ってるなんて、==RT==あなたもなかなかタフだね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "それじゃあ……==W==スーパーオートラビに追加した、==RT==もうひとつの『とっておき』をお披露目しちゃおっかな!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "高速移動以外に、まだなにかあるのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "もちろん♪==RT==超高速モード以外にも、いろいろと強化してあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "というわけで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "スーパーオートラビ、フルバースト!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_07.lua b/lua/game/ui/avg/_jp/config/stev_08_07.lua new file mode 100644 index 00000000..4fb40209 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_07.lua @@ -0,0 +1,10152 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第7話", + "虎穴からの脱出", + "スパクルの発明品で危機を脱した魔王は、依頼料が払えなくなったブロッチに対し、代わりにウィローの義手の製作をお願いする。ブロッチは製作することを固く誓うが、肝心のスパクルはセイナやレオと一緒に、車の改造案に夢中なのであった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + 0.0, + 0.0, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ケホッ、ケホッ……はぁ……==RT==ボス、ケガはありませんか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私は大丈夫だ。アヤメたちは?", + "僕は大丈夫だ。アヤメたちは?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 2, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + 2, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい、こちらも無事です。==RT==なんとか巻き込まれずに済みました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "野次馬の男巡遊者", + "", + 0, + "", + false, + "", + "なんかヤバいことになってきたな……==RT==俺たちもさっさとずらかるぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "緊張した女巡遊者", + "", + 0, + "", + false, + "", + "ちょ、ひとりで先に行かないでよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私たちも逃げる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。だがその前に、ほかのみんなの無事を確認しないと。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボクたちならうまいことやるから、==RT==シャチョーさんたちは先に逃げてくれていいよ〜。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "レオ~、キミのチクタクボンボンに殿を任せたら、==RT==どれくらい時間稼げそう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "落ちてたパーツで作った爆弾も装備したし……==RT==全員逃げ切る時間くらいは稼いであげるよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "自爆オチだけはやめてね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "やらないよ!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "まあまあ、ふたりとも。ここは一時休戦しよう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ボクたちはこんな感じで平気だから、シャチョーさんたちとは、==RT==オアシス号が停まってる場所で合流ってことでよろしく~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "了解した。くれぐれも気をつけて。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "close", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "そっちもね!==W====RT==それじゃ――ボンちゃん、ファイヤー!!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.3, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "いや〜、帝国護衛隊とこんな派手に追いかけっこするのも久しぶりだね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "ちなみにスパクル、スーパーオートラビの装備はまだ残ってる?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "『追跡ラビットボム』があるよ。==RT==かわいいけど威力は凶悪な爆弾をご堪能あれ~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 2, + 6.0, + 2.0, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 0, + 6.0, + nil, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "わあ!ナイス爆発!百点満点~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -500.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "散弾ラビットボムに大口径ラビットミサイル、それに追跡ラビットボム……==RT==今回でかなりの宣伝になったね~。大量に注文来そうだし、==RT==思い切って2割くらい値上げしちゃおうかな〜?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "値段はブロッチが好きに決めればいいけど、私はこれから3ヶ月、==RT==新しい発明に集中するから新規の注文はよこさないでね?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "もし邪魔したら、即ブロックするから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "それなら大丈夫~。弾薬の在庫は十分だし、レオに新しい商品を絞り出してもらえば、==RT==しばらくは食いつなげそうだから~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "つまりスパクルのラビットボムより威力があって、==RT==もっとバカ売れするヤツを作ればいいんでしょ?==RT==余裕余裕っ♪", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "さすがレオ、楽しみにしてるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_122", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "しっかりお願いね?==RT==あなたがヘマしたら、ブロッチは私に泣きついてくるんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "ヘマ?アタシを誰だと思って……==W==って!!置いてくなぁ!?==RT==待ちなさい!アタシも乗せろっての~~~~ッ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_237", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 30.0, + 5.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ここからでもまだ派手な爆発が見えるな……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな、本当に逃げ切れるのだろうか。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "10分待っても来なかったら、コハクと一緒に様子を見に行ってくるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + 0.8, + "avg1_131", + "a", + "010", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "お待たせ〜!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_flurry", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + 1, + 0.55, + -0.15, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "いや~、ちょっと手こずったけど、なんとか逃げ切れたよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、みんな無事でよかった。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.55, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "シャチョーさんたちもケガはない~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "君たちが帝国護衛隊の注意を引きつけてくれたおかげで、==RT==すんなりここまで来られたんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "本当にありがとう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "感謝しなきゃいけないのは、むしろ私のほうだよ。==RT==『メカマオーン』の性能をテストするためじゃなきゃ、==RT==『スーパーオートラビ』を改造しようなんて思わなかったもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一同", + "", + 0, + "", + false, + "", + "メカマオーン?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふふ♡==RT==魔王さんから着想を得て発明したものだから、==RT==名前も魔王さんに似せてみたんだ~。==W==ぴったりでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ちなみに機能面は、さっきラボでも話したとおり。==RT==魔王さんと同じように、星ノ塔でのサポート機能に==RT==特化させていくつもりだよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "といっても、いまの技術じゃ索敵と探知くらいが限界で、==RT==魔王さんだけが持つ特別な力を再現するには、==RT==まだまだ時間がかかりそうなんだよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(時間がかかるだけで、再現は可能なのか?==RT==本当なら、スパクルの才能は恐ろしいな……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + 0.6, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "というワケで魔王さん。一緒にたくさん塔に登ろうね。==RT==じ~~っくり記録を取らせてもらうから。にゅふふふふふ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あ~だからラボラビだけじゃなくてスーパーオートラビにも==RT==火力システムを搭載してたんだね~。==W==巡遊者業にも手を出すつもり?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "まさか。==W==魔王さんがもたらしてくれたインスピレーションを、==RT==一切の妥協なく、極限までかわいく仕上げたいだけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……==W==だが、どうしてコンペ会場に帝国護衛隊がいたんだ?==RT==経緯がさっぱりわからないのだが。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.45, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "この技術コンペそのものが、帝国護衛隊の騎士==RT==グレースホルンさんの仕掛けた罠だったんです……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "まったく、ひどいことするなぁ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あのムーナハウンド、しばらく姿を見ないから==RT==どこかに飛ばされたと思って安心してたけど、==RT==こんな作戦を企んでたとはね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ほんっと迷惑なヤツ!==RT==おかげでスパクルと勝負できずじまいだったし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "技術コンペが台なしになったのは残念だな。==RT==様々な発明を見られると思って楽しみにしていたのに……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "そんなに発明が見たいなら、アタシのラボに来なよ!==RT==まだ披露してない新装備とか、たくさんあるからさ!==RT==ほかの職人呼んで交流会とか開いてもいいし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "しばらくは目立たないように==RT==していたほうがいいのではないか?==RT==またグレースホルンに目をつけられたら厄介だろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 1, + 0.3, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "逃げ回りながら発明して商売する、それがムーナワークスの日常だからね。==RT==これくらいなんてことないよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "それに追ってくるってことは、==RT==こっちとしても新しい爆弾を試す的にできるし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "close", + nil, + 0.65, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あの、ブロッチさん?==RT==私たちへの追加報酬についてなんですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あ、ああ……!==W==つ、追加報酬ね~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "追加報酬の件はなかったことにしよう", + "今回の依頼で起きた問題を振り返ろう", + "言い逃れを考えている顔だな", + "c", + "020", + "none", + "さて、どうしたものか……", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "帝国護衛隊が介入してきたせいで、資金が苦しくなっているだろう?==RT==追加報酬の件は、なかったことにしよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "シャチョーさん……!!!!==RT==ああ、あなたの放つ光はまばゆすぎるぅ……!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "これからボクの商品が値上がりすることになっても、==RT==シャチョーさんにだけはいまの価格でお届けするよ!!==RT==なにがあろうと、絶対にね!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、それはどうもありがとう……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、ひとつだけお願いがあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なんなりとおっしゃってください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "監獄からスパクルを救い出したから、==RT==追加の依頼は一応完了したと言えるはずだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "た、たしかにその通り……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_vexation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "ただ、私がアヤメと連絡を取れなかったせいで、==RT==大会の状況が変わったことに気づけず、==RT==結局スパクルは最後の勝負に参加できなかった。", + "ただ、僕がアヤメと連絡を取れなかったせいで、==RT==大会の状況が変わったことに気づけず、==RT==結局スパクルは最後の勝負に参加できなかった。" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "これは完全に私のミスだ。", + "これは完全に僕のミスだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "しゃ、シャチョーさん……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "017", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "だから、追加報酬の件はなかったことにしよう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "うううう……っ!==RT==シャチョーさんの背中にまばゆい光が見えるよ~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、ひとつだけお願いがあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "なんなりとおっしゃってください!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "君はスパクルが絶対に優勝すると約束してくれた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "私たちはスパクルを救い出すという約束を果たした。==RT==しかし残念ながら、君の約束は果たされなかった。", + "僕たちはスパクルを救い出すという約束を果たした。==RT==しかし残念ながら、君の約束は果たされなかった。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "それでも、報酬は報酬だ。==RT==一流の商人であるブロッチなら、==RT==自分がどうすべきかわかっているだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "その理屈はごもっともです!!==W==で、ですが無い袖は振れず!!==RT==とりあえず借用書を書かせていただけませんか!?==RT==いま、本当に一文無しでして……う、うぅぅぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "借用書は必要ない。==RT==その代わり、ひとつだけお願いがあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "な、なんなりとおっしゃってください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ウィローの新しい義手を、==RT==できる限り丁寧に作ってあげてほしいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "え?魔王さん?どういうことですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ウィローには、今回の件だけでなく、==RT==これまでいろいろ世話になってきたからね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにかお礼ができないかと考えたんだが……==W====RT==ブロッチにお願いして、君の注文をもっと==RT==丁寧に仕上げてもらうことくらいしか思いつかなくて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "も、もちろんそのお願い、誠心誠意叶えさせていただきます!==W====RT==ウィロー様が必ず気に入るよう、==RT==スパクルには最高の義手を作らせますので~!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "……スパクル?あれ、どこ行ったの~?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "OutSine", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "16", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "ミドリちゃんの排気系の改造、ちょっと物足りないなぁ。==RT==思い切って全交換してみちゃう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "ちょうどいい感じの調速器があるの。==RT==低速でもバックプレッシャーを維持できる優れものなんだよね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いい!すごくいいよ、それ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "追っ手から逃げるときに急加速できれば、一気に振り切れるしね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 110.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "いまのオアシス号よりも……さらに速くなる……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + nil, + "avg1_103", + "c", + "006", + "none", + 5, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "刺激的。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "試してみようよ!ねえアヤメ、いいでしょ~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……約束して。どうしても必要なとき以外は、==RT==絶対にアクセル全開にしないって!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うん!約束する!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえ、スパクル。==W====RT==私も一緒にミドリちゃんを改造してもいいかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "にゅふふっ、もちろん。==RT==あなたが大切に面倒を見てきた子なんでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_idea", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "それに3人でやったほうが、==RT==いろんなアイデアが出てくるだろうしさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "え?なんでレオまで一緒にやる空気になってるの?==W====RT==言っておくけど、自爆機能とかいらないからね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "………………あ、うん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "そ、それより、==W==セイナ!==RT==うちの『ムーナワークス技術交流グループ』に入らない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わ、私が?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "オアシス号を組み立てられたってことは、==RT==神器に対する初歩的な理解があるってことだからさ。==W====RT==まあ試練をクリアしなきゃ、グループには入れないんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "グループに入るには、試練が必要なの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "まあね。急に言われても困るとは思うけど、==RT==もしその気になったらいつでも言ってよ。==RT==力になるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.4, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "というわけだから、スパクル?==RT==セイナを横取りしたりしないでよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "大丈夫だよ。セイナもミドリちゃんもかわいいけど、==RT==いまの私にはも~~~~っと素敵なターゲットがいるからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "世界で唯一無二。==RT==私の目に、最高にかわいく映る存在……にゅふふふふ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "は、はっくしょん!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.5, + "avg1_131", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "あっちはずいぶん賑やかだね~。==RT==なにしてるんだろ~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さあ?見当もつかないが、==RT==きっとなにかおもしろいことをしているんだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stev_08_08.lua b/lua/game/ui/avg/_jp/config/stev_08_08.lua new file mode 100644 index 00000000..4bde203a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stev_08_08.lua @@ -0,0 +1,3647 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "エピローグ", + "新しい注文", + "技術コンペから1週間後。赤字解消のため、スパクルに注文を受けてもらおうとするブロッチ、自分の新しいドールとの戦いを申し込むレオがメッセージを送る。しかし3人の会話は平行線を辿り、最終的にスパクルがグループを退出し幕を下ろす。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "1週間後ーー", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "へへ……散弾ラビットボムに大口径ラビットミサイル、==RT==それに追跡ラビットボムの売り上げは予想通り!==RT==値上げしても、問題なく完売!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_009", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "スパクル指名の注文も前より数十件増えてるし、==RT==なんとか説得して全部引き受けてもらえれば……==W==うん!==RT==今回の件で積み上がった赤字も減らせる!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_009", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_010", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "レオが1週間不眠不休で精製してくれたムーナ液も合わせれば、==RT==赤字の半分くらいまではどうにかできるかな~?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_010", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ドーラちゃんたち、早くボクのところに帰ってきて~~!==RT==うわあああああああん……!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "ブロッチ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "あの義手の注文書、こっちに送ってくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "スパクルがこんな積極的に依頼に取りかかるなんて、はじめてじゃない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "とにかくウィローさんの要望はすごくシンプルだよ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "見た目がきれいで、無駄がないことだって", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "機能は前のやつとほぼ同じでOKなんだけど", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "ひとつだけ要望が追加されてて~==RT==できれば防水仕様にしてほしいんだってさ==RT==地理協会って、仕事でいろんな場所に行くからね~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "なら防水性能を極限まで高めて、水中でも使える義手にすれば問題ないね==RT==淡水・海水両対応で", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いいね!最高!!==RT==そのまま海にも入れる義手……これは売れるよ~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ウィローさんの義手以外にも防水仕様を追加して量産できたら、==RT==話題になること間違いなし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "へへ……これでボクの商売は安泰だ~~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "それじゃあスパクル、いい感じの義手をよろしくね~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "いちおう聞いておくけど", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "本当にうさぎの拡声器に変形する機能は必要ないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "必要ない!!!!==RT==顧客の要望はシンプルな義手なの!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "はーい、わかったよ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "そうそう、ついでにスパクル宛に来てる注文も引き受ける気ない?==RT==1件やるのも10件やるのも同じでしょ~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "やらない", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "この注文は魔王さんからの特別なお願いだから引き受けたの", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "約束した以上、どんなにつまらない要望でも最後までやり遂げるよ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "けどそれ以外、向こう3ヶ月はいっさい受けないって言ったでしょ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "ブロッチ、ラスト1樽分のムーナ液もできたよ!==RT==さすがにこれで終わりだよね!?ねっ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ってめずらしい。スパクルがチャットにいるんだ?==RT==あっ、ちょうどいいや。言いたいことがあったんだよねー!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "スパクル、ブロッチ!==RT==アタシの新しいドールを見て!==RT==ボンちゃんのアップグレード版だよ!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "その名も『チクタクボンボン・セカンド』!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "まあ、こういう注文もメカマオーン製作中のいい気分転換になると思ってさ~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "スパクルのメカマオーンが完成したらすぐ教えてよね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "アタシのボンちゃん・セカンドがいつでも相手になってあげるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg3_212", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "スパクル~、本当に考えてみない~!?==RT==10件が多すぎるなら、5件でもいいよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "ちなみに今回はボンちゃん・セカンドのテスト環境を星ノ塔の中に設置したんだ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "これはもう塔攻略特化のメカマオーンと勝負するしかないでしょ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "5件でも時間がかかるなら、せめて3件で~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "それ以下だとお店が回らなくなっちゃうんだってばぁ!それにボクの首も~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "スパクルがグループを退出しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "スパクルのやつ、また逃げて……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "あ、マズい……なんだか嫌な予感が……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "ああああ~~~~!?==RT==やっぱり!==W==またブロックされてるぅ~~~~!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "(あの注文の山、どうしよう……赤字はどうやって補えば……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "(…………あ。==W==いい方法があった~!!)", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.7, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m36", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "はあ……ねえレオ。スパクルを指名したこの注文書の山、==RT==どうしたらいいと思う?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "この前の技術コンペで優勝したのはスパクルじゃなくて==RT==レオだったのにさ、みんな彼女しか認めてないんだよ~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "はぁ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "なにそれおかしくない!?==RT==あのコンペで優勝したのはアタシじゃん!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ちょっと注文書見せて!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ふ~ん、要望はこれだけ?==RT==これならアタシのほうがスパクルよりうまくできるし!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "だよね~ボクもそう思ってた~!==RT==それじゃあ全部レオに任せるから、みんなに実力を証明してやろうよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "ふん!アタシの腕前を世間に見せつけてやるんだから!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + -0.22, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "よしよし、これで注文の問題も解決~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "これでようやく今日も商売を始められるよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutQuad", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "いらっしゃ~い。ゆっくり見ていってね~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "yaobai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "ここにあるのは全部、ボクがノヴァ大陸を歩き回って厳選した==RT==最高の品ばっかりだよ~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "きっとお気に入りが見つかるから、どうぞゆっくり見ていって~!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm02_09.lua b/lua/game/ui/avg/_jp/config/stm02_09.lua index 8c23dd95..56060a89 100644 --- a/lua/game/ui/avg/_jp/config/stm02_09.lua +++ b/lua/game/ui/avg/_jp/config/stm02_09.lua @@ -3427,7 +3427,7 @@ return { "", false, "", - "そ、そうすごむな。覚えているさ、急ぎの用なんだろう?==RT==それよりアルベド、凍結を解除をした従業員は、==RT==君が新しく雇った研修生らしいな?", + "そ、そうすごむな。覚えているさ、急ぎの用なんだろう?==RT==それよりアルベド、凍結を解除した従業員は、==RT==君が新しく雇った研修生らしいな?", "" } }, diff --git a/lua/game/ui/avg/_jp/config/stm07_02.lua b/lua/game/ui/avg/_jp/config/stm07_02.lua index 39b5aa41..58284c87 100644 --- a/lua/game/ui/avg/_jp/config/stm07_02.lua +++ b/lua/game/ui/avg/_jp/config/stm07_02.lua @@ -13720,7 +13720,7 @@ return { "", false, "", - "ですから、彼の思い描いた理想が途方もない夢物語であったとしても……==RT==私は祖父の意思を引き継ぎ、それをこの手で現実したい。==RT==そう思うのは……==W==いけないことでしょうか?", + "ですから、彼の思い描いた理想が途方もない夢物語であったとしても……==RT==私は祖父の意思を引き継ぎ、それをこの手で現実にしたい。==RT==そう思うのは……==W==いけないことでしょうか?", "" } }, diff --git a/lua/game/ui/avg/_jp/preset/avgcharacter.lua b/lua/game/ui/avg/_jp/preset/avgcharacter.lua index 14dc6724..a3f7b2cc 100644 --- a/lua/game/ui/avg/_jp/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_jp/preset/avgcharacter.lua @@ -178,7 +178,7 @@ return { { id = "avg1_131", name = "ブロッチ", - name_bg_color = "#0ABEC5" + name_bg_color = "#fff1c0" }, { id = "avg1_132", @@ -222,7 +222,7 @@ return { }, { id = "avg1_140", - name = "***", + name = "スパクル", name_bg_color = "#91aca8", ver = "1.11.0" }, @@ -922,7 +922,7 @@ return { { id = "avg3_179", name = "ミューシャ", - name_bg_color = "#0ABEC5" + name_bg_color = "#8695b8" }, { id = "avg3_180", @@ -942,12 +942,12 @@ return { { id = "avg3_183", name = "ヨセフ", - name_bg_color = "#0ABEC5" + name_bg_color = "#97b8a0" }, { id = "avg3_184", name = "マダムガイスト", - name_bg_color = "#0ABEC5" + name_bg_color = "#b2cdc9" }, { id = "avg3_185", @@ -1086,7 +1086,7 @@ return { }, { id = "avg3_212", - name = "***", + name = "レオ", name_bg_color = "#cd5d4b", ver = "1.11.0" }, @@ -1116,13 +1116,13 @@ return { }, { id = "avg3_221", - name = "***", + name = "ラボラビ", name_bg_color = "#789eba", ver = "1.11.0" }, { id = "avg3_222", - name = "***", + name = "机械小狗", name_bg_color = "#a5cdc3", ver = "1.11.0" }, @@ -2681,13 +2681,13 @@ return { }, { id = "avg3_1287", - name = "デザートゲイル女性一般兵", + name = "デザートゲイル女性一般兵A", name_bg_color = "#0ABEC5", reuse = "avg3_208" }, { id = "avg3_1288", - name = "デザートゲイル男性一般兵", + name = "デザートゲイル男性一般兵A", name_bg_color = "#0ABEC5", reuse = "avg3_209" }, @@ -2721,6 +2721,76 @@ return { name_bg_color = "#5a91ca", reuse = "avg1_164" }, + { + id = "avg3_1294", + name = "デザートゲイル女性一般兵B", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1295", + name = "デザートゲイル女性一般兵C", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1296", + name = "デザートゲイル女性一般兵D", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1297", + name = "デザートゲイル男性一般兵B", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1298", + name = "デザートゲイル男性一般兵C", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1299", + name = "デザートゲイル男性一般兵D", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1300", + name = "柔光工匠A", + name_bg_color = "#0ABEC5", + reuse = "avg3_143", + ver = "1.11.0" + }, + { + id = "avg3_1301", + name = "柔光工匠B", + name_bg_color = "#0ABEC5", + reuse = "avg3_144", + ver = "1.11.0" + }, + { + id = "avg3_1302", + name = "柔光工匠C", + name_bg_color = "#0ABEC5", + reuse = "avg3_141", + ver = "1.11.0" + }, + { + id = "avg3_1303", + name = "格蕾霍恩A", + name_bg_color = "#0ABEC5", + reuse = "avg1_163", + ver = "1.11.0" + }, + { + id = "avg3_1304", + name = "シャトンA", + name_bg_color = "#8e65ad", + reuse = "avg1_114" + }, { id = "avg4_100", name = "菈露发光", diff --git a/lua/game/ui/avg/_jp/preset/avgcontacts.lua b/lua/game/ui/avg/_jp/preset/avgcontacts.lua index 3c641d64..9b82a222 100644 --- a/lua/game/ui/avg/_jp/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_jp/preset/avgcontacts.lua @@ -178,7 +178,7 @@ return { { id = 140, icon = "Icon/Head/head_14001_S", - name = "***", + name = "スパクル", landmark = "必要なときは連絡してください", signature = "迷惑な人は即ブロックしちゃうから", ver = "1.11.0" @@ -346,6 +346,13 @@ return { landmark = "", signature = "" }, + { + id = 989, + icon = "Icon/Head/head_group_S", + name = "スパクルを監視する会", + landmark = "", + signature = "ブロックするなら退会するな!退会するならブロックするな!" + }, { id = 9152, icon = "Icon/Head/head_npc15201_S", diff --git a/lua/game/ui/avg/_kr/config/bbm05_bt03.lua b/lua/game/ui/avg/_kr/config/bbm05_bt03.lua index e0423c7a..036341f4 100644 --- a/lua/game/ui/avg/_kr/config/bbm05_bt03.lua +++ b/lua/game/ui/avg/_kr/config/bbm05_bt03.lua @@ -139,7 +139,7 @@ return { "", "", 0, - "자 카보, 란……", + "자 호박아, 랜턴아……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/cg_140_01.lua b/lua/game/ui/avg/_kr/config/cg_140_01.lua new file mode 100644 index 00000000..d20fb84f --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_140_01.lua @@ -0,0 +1,6797 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "스파클의 고민 (상)", + "천재 발명가가 예상치 못한 슬럼프에 빠진다. 새로운 영감은 어디서 찾아야 할까?", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "따르르르르르르릉!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으음…… 응……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "따르르르르르르릉! 따르르르르릉!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으으음냐…… ==W==5분만 더……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "DaZhenDong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "17", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으아아아아아악?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아파…… 뭐, 뭐야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_510", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "알람 시계?! 날 깨운 게 너구나……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "buman", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "밑바닥에 스프링까지 달렸네. 이건 뭐 어떻게든 강제로 깨우겠다는 거잖아……이건 말이 안 되잖아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그래도……==W== 이렇게 한바탕 난리를 치르고 나니 잠이 확 깨긴 하네.", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "어쨌든 오늘이 의뢰 첫날인데…… 방심했다가 자칫 늦잠이라도 자면 큰일이지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜냐하면 오늘부터 나는……==W== 스파클의 ‘조수’니까!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이틀 전", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "140" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "스파클이 당신에게 주소를 보냈습니다", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "나 지금 여기 있어", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "한동안 라보라비가 정기 점검을 받아야 해서, 당분간은 못 쓰거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그래서 당신한테 부탁하고 싶은 게 있어", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "의뢰 내용이랑 보수는?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신이 라보라비 대신 내 조수가 되어줬으면 해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "보수는 일당 30만 도라, 숙식 제공 포함이야", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "할 거야 말 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "내일 바로 갈게. 임무는 반드시 완수할게!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "019", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "30만 도라라니…… 후후, 성실하게 일해야겠는걸.==W== 일단 스파클한테 내가 제일 잘 만드는 토스트부터 맛보게 해줘야겠다! 아침 식사에 이게 빠질 순 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_exclamation", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이 기계가…… 오븐이겠지.==W== 좋아, 스타트!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "5분 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_277", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "띵……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_3s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으악?! 어, 어째서 오븐에서 꽃가루가 터져 나오는 거야?! 빵 하나 굽는데, 너무 요란하잖아!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "하암~==W== 요리가 완성됐으니 당연히 축하해야지. 게다가 이 기능은 요리사에게 정서적인 만족감도 줄 수 있다고……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "요리도 일종의 창작 활동이야. 요리 하나하나에 담긴 수고를 가볍게 여기면 안 돼,==W== 하암……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저기…… 스파클? 안색이 너무 안 좋은데,==W== 조금 더 자는 게 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아…… 괜찮아.==W== 일어날 시간 됐어…… 게다가 토스트 냄새도 나고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래?==W== 요즘 의뢰받은 작업이 많은가 봐.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아, 요즘 메카 마와앙 설계가 난항에 부딪혔거든. 계속 고민하느라 밤잠을 좀 설쳤어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "메카 마와앙…… 스파클이==W== 나를 모티브로 한 탑 등반 보조 인형을 개발 중이라고 했었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너도 슬럼프가 있을 줄은 몰랐어. 내 눈에는 넌 평생 슬럼프 같은 건 오지 않을 것만 같았거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "흐흠, 어쩌면 머릿속이 온통 메카 마와앙 생각뿐이라서, 오히려 진전이 없는 걸지도 몰라……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇구나…… 발명에 관해서는 내가 도와줄 수 있는 게 없네. 일단 아침부터 먹자!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_111_005", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우물우물…… 음,==W== 오늘도 예술이야! 어때, 스파클?==W== 내가 온 정성을 다해 구운 토스트 맛이?!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_005", + 0.5, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "우물…… 우물……==W== 응…… 맛있네……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "내, 내 토스트를 먹고도 여전히 기운이 없어……==W== 이러다간 일당 30만 도라를 받을 면목이 없겠는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_005", + nil, + nil, + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아…… 영 기운이 안 나. 이렇게 된 이상, 그거라도 하는 수밖에……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마왕님. 이쪽으로 올래? 여기, ==W==내 옆에 앉아봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + nil, + nil, + "", + "응? 여기 앉으라는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아니, 아니. 조~~금 더 가까이.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + -80.0, + 1.7, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우와?! 너, 너무 가깝잖아……?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "음~ 좋네!==W== 이 정도 거리가 딱 좋아♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "avg_emoji_shy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "잠, 잠깐. 이거 너무 가깝다고! 그보다 도대체 뭐가 딱 좋다는 거야?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아~ 마왕님은 역시 너무 귀여워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + 0.6, + -0.5, + 1.9, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 4.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "파란 눈이 꼭 동화 속 인어공주 같아. 아, 게다가 눈동자 모양도 너무 예쁘잖아~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + -0.25, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "이렇게나 예쁜데 왜 한쪽 눈을 가리고 다녀? 아깝지 않아?", + "이 볼도 보들보들하고 매끈해.", + "이렇게나 예쁜데 왜 한쪽 눈을 가리고 다녀? 아깝지 않아?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "계속 만지고 싶어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "그렇게 말해도 난 머리 스타일 안 바꿀 거야. 이건 수많은 영화 속 주인공들의 상징 같은 거라고. 난 지금 이 모습이 마음에 들어.", + "그, 그만……", + "그렇게 말해도 난 머리 스타일 안 바꿀 거야. 이건 수많은 영화 속 주인공들의 상징 같은 거라고. 난 지금 이 모습이 마음에 들어." + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "흥, 아쉽네. 그럼…… 귀 한 번만 만져봐도 돼?", + "저기, 귀도…… 살짝만 만져봐도 돼? 후후후후~♪", + "흥, 아쉽네. 그럼…… 귀 한 번만 만져봐도 돼?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.55, + 1.8, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "잠깐, 너 벌써 만지고 있잖아……! ==W==아, 아, 간지러워! 진짜 간지럽다고, 그만둬!", + "가, 간지러워!==W== 간지러우니까, 그만해!", + "잠깐, 너 벌써 만지고 있잖아……! ==W==아, 아, 간지러워! 진짜 간지럽다고, 그만둬!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "에이, 조금만 더 만지게 해주면 안 될까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "내 취향에 완벽하게 부합하는 사람이 실제로 존재하는 것도 모자라,==W== 그게 내가 아는 사람일 줄이야…… 진짜 대박 행운인걸♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "기운이 나니까 갑자기 배가 고파졌어.==W== 마왕님, 토스트 한 장만 더 구워줘!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내 얼굴을 보고 있으면 입맛이 도는 건가?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "발명가들은 다 이렇게 별난가……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오호, 대충 쓸었는데도 먼지가 이렇게 많이 나오네. 집이 이렇게 지저분할 줄이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "시선 고정……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아! 다음은, 가구랑 벽에 쌓인 먼지를 좀 털어내고, 환기도 좀 시킬 겸 창문도 열어야겠다.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.45, + -0.35, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "시선 고정~~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아! 집에 식재료가 떨어진 것 같아. 점심 먹어야 해서, 나가서 장 좀 봐 올게!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + -0.55, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "시선 고정……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "날 너무 빤히 쳐다보고 있어!==W== 집안일에 전혀 집중이 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_flurry", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "주의를 돌릴 만한 대화 주제를 찾아야 해……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아, 참. 작업이 잘 안 풀리고 나서, 블롯치나 레오랑 상의는 해 봤어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다른 사람의 의견을 듣다 보면 영감이 떠오를지도 모르잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "close", + nil, + 0.5, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아, 걔네? 그저께 차단해 버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐?! 일주일 전에 차단 해제 했던 거 아니었어?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치 그 녀석이 메시지로 폭격을 퍼부어댔거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그리고 레오는 ‘메카 마와앙’이라는 이름을 두고 이래라저래라 하더라고. ‘째깍통통 가챠호’로 부르는 게 훨씬 낫다느니 어쩌니, 정~~말 수준 떨어진다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "남한테 휘둘리기만 해서는 좋은 아이디어가 안 나와.==W== 그래서 다시 차단해 버렸지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 또,==W== 블롯치가 나한테 와서 스파클이랑 연락이 안 된다며 울고불고하겠네.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아, 생각하니 짜증 나네. 그 이야기는 관두자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그럼, 머리도 식힐 겸, 다른 걸 해보는 건 어때? 생각을 정리하는 데 아주 효과적일 수도 있거든.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "close", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "우리 공백 여단이 자주 쓰는 방법이야. 아야메는 문제 풀이를 시작하고, 세이나는 초록이를 정비하러 가곤 해. 코하쿠는 밖으로 뛰어나가서 까망이랑 놀아주고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클, 너는 기분 전환할 만한 취미 같은 거 없어? 아니면 좋아하는 일이어도 좋아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "좋아하는 일이라……==W== 온종일 작업실에 틀어박혀서 발명에 몰두하는 거.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그거 좋네. 그러면, 기분 전환 삼아 발명하러……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_424", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "으응? 발명 슬럼프를 발명으로 극복하겠다니, 이 논리대로라면 출구 없는 루프에 빠진 거나 다름없잖아……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "close", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "크흠…… 발명은 일단 잊고. 다른 걸 해봐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "으음~ 다른 거라면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "동화책 같은 건 어때? 책장에 여러 권 꽂혀 있던데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "예전에는 책을 자주 읽긴 했었어. 수많은 여행가에 관한 스토리도 많이 읽었고……==W== 특히 플라비오가 출판한 책은 종종 사서 모으기도 했지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "flavio_city_street_2", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그런데 요새는 아무리 찾아봐도 건질 만한 신간이 없네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "018", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내 예상이 맞았어. 스파클은 역시 동화를 좋아해……==W== 그러고 보니, 플라비오 극단이 어린이 연극 투어 중이라는 이야기를 플로라한테 들었던 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "C_in", + "avg1_126", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_126", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_044", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "어쩌면 스파클의 기분 전환에 도움이 될지도 모르겠어. 한번 알아보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "011", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "잘됐다. 안 그래도 그 극단이 최근에 필리에에 와 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클, 어린이 연극 보러 안 갈래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어린이 연극이라면……==W== 「에메랄드 성의 마법사」?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞아, 너도 알고 있었어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "워낙 유명한 작품이니까. 그리고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "역시 관둘래. 난 안 나갈 거야. 아직 제국 호위대 수배 명단에 올라가 있잖아, 눈에 띄지 않는 게 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "괜찮아. 전에 길거리에서 그 수배 전단을 본 적이 있었는데, 거기에 그려진 네 얼굴이 너랑 전혀 안 닮았더라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 오늘은 라보라비도 점검 중이라 안 데리고 갈 테니, 눈에 띄지 않을 거야. 아무 문제도 없을 거라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "일리 있네.==W== 수배 전단에 너무 못생기게 나왔길래, 못 참고 다시 그리라고 할 뻔했었거든. 그렇게 생각하니, 못생기게 나온 게 꼭 나쁜 일만은 아니었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "얼른 나갈 준비 하자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "응, 출발!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_140_02.lua b/lua/game/ui/avg/_kr/config/cg_140_02.lua new file mode 100644 index 00000000..67419ee7 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_140_02.lua @@ -0,0 +1,8413 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "스파클의 고민 (중)", + "난 내 발명을 알아주는 사람만 인정해~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_196", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "열정적인 매표원", + "", + 0, + "", + false, + "", + "별의 탑의 유명 동화를 원작으로 한, 올해 절대 놓쳐선 안 될 어린이 연극!==W== 「에메랄드 성의 마법사」 폐막 공연이 곧 시작됩니다! 여러분, 이 기회를 절대 놓치지 마세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Comment", + param = {"星星眼"} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + 2, + 0.25, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + 0.3, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저기, 제일 싼 티켓으로 2장 줘……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "none", + 1, + 0.25, + -0.6, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 알겠어……==W== 앞 좌석으로 2장 부탁해. 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "열정적인 매표원", + "", + 0, + "", + false, + "", + "정말 죄송합니다. 앞좌석은 이미 매진되었고, 뒷좌석과 시야 제한석만 남았습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이렇게 인기가 많다고? 역시 플로라가 눈여겨본 극단답네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 남은 것 중에서 고르는 수밖에. 시야 제한석은 안 될 것 같고……==W== 뒷좌석도 괜찮아?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_196", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "상관없어. 앞좌석이 제일 좋긴 하겠지만 뒷좌석도 나름대로 보는 맛이 있거든. 기대하고 있을게.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "close", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + 2, + 0.25, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_497", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m60", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "도로테야", + "", + 0, + "", + false, + "", + "토디, 걱정하지 마. 우리가 함께라면 무서울 건 하나도 없어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "도로테야", + "", + 0, + "", + false, + "", + "회오리바람은 금방 지나갈 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "와아…… 이렇게 멀리서도 무대 장치 하나하나가 다 보여.==W== 스파클이 발명한 ‘쫑긋 망원경’, 진짜 대단하다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "avg_emoji_star", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "줌 기능은 물론이고, 다양한 색상 조명 효과까지 있잖아. 콘서트 갈 때 들고 가도, 아주 유용하게 쓰겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "003", + "close", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "도로테야", + "", + 0, + "", + false, + "", + "토디, 용기를 내.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_082", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "토디", + "", + 0, + "", + false, + "", + "끼잉, 끄으응……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -150.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "007", + "none", + 2, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "몰입한 어린 소녀", + "", + 0, + "", + false, + "", + "와, 무대 위에 강아지 진짜예요? 도로테야 언니 말을 알아듣는 것 같아요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "지루해하는 학부모", + "", + 0, + "", + false, + "", + "쉿. 어차피 전부 다 소품이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "005", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "흥!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_140", + "b", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_113", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_222", + "a", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "도로테야", + "", + 0, + "", + false, + "", + "토디, 꽉 잡아! 집이……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "도로테야", + "", + 0, + "", + false, + "", + "날아갈 것 같은데?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_113", + "a", + nil, + "close", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_222", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_w", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "InSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "소품으로 만든 집이 날아가기까지 하네?! 극장 안을 한 바퀴 돌기까지 하고…… ==RT==진짜 회오리바람에 들려 올라가는 것 같잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "객석의 어린 관객들", + "", + 0, + "", + false, + "", + "우와~~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_167", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_168", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_169", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 0.0, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "제1막, 끝.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -250.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "011", + "avg_emoji_love", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "정말 멋진 연출이다…… 이런 공연을 볼 수 있다면, 티켓값이 전혀 아깝지 않은걸!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데, 저 장치들은…… 신기야? 공연 하나 올리는데, 신기를 뭘 저렇게 많이 써……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "신기가 아니야. 무대 위 소품들은 전부 발명품이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클이 무대 장치에 대해 아주 잘 알고 있네. 설마……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아, 참. 방금 회오리바람 부는 장면, 정말 대단하지 않았어?==W== 동화 속 삽화가 그대로 눈앞에서 재현된 것 같단 말이지. 보고 있으니, 가슴이 두근거렸다니깐♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "지금은 일단 묻지 말자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "InSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.45, + -0.2, + 1.2, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앞줄에 앉은 꼬마가 2막이 시작될 때부터 계속 가만히 있지를 못하네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.8, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "왜 그래? 잘 안 보여?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "아…… 으응……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그렇구나. 그럼, 누나가 이거 빌려줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_123", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + 0.3, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "와! 토끼잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "이건 ‘쫑긋 망원경’이야♪ 옆에 있는 당근 레버를 돌리면 렌즈가 나오거든. 그 안을 들여다보면 무대가 아주 잘 보일 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "정말?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지. 사실 렌즈를 교체할 수 있게 만들고 싶었어. 그럼 멀리도 가까이도, 다 잘 보였을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "교, 교체?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "으흠…… 이 이상은 영업비밀이라서 말이야♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "자, 어서 그걸로 이어지는 장면을 볼까? 이제 곧 첫 번째 동료가 등장하는 장면이 나오거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "누나, 고마워.==W== 그리고…… 아까 시끄럽게 해서 미안해……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후~ 괜찮아. 뭐니 뭐니해도 공연은 즐겁게 보는 게 제일 중요하니까~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이러면 이 아이도 무대에 집중할 수 있을 거야. 그럼 나도 끝날 때까지 편안하게 감상해 볼까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 너무 재밌었어! 오늘 처음으로 어른도 어린이 연극을 즐길 수 있다는 걸 제대로 느꼈다니까!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후후…… 마왕님도 어린이 연극의 재미를 조금은 알게 된 모양이네!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "007", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "저기, 누나!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_200", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "비, 빌려준 쫑긋 망원경, 아직 안 돌려줬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어머, 기특해라! 발명품 이름까지 기억하고 있었네?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "응. 이름이 귀엽잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그렇지, 맞지?! 녀석, 보는 눈이 있네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "특히 위에 달린 당근 레버가 진짜 귀여워!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "흠, 네가 그렇게까지 마음에 든다면……==W== 좋아! 쫑긋 망원경, 너 가져.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "저, 정말?! 진짜 그래도 돼?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지. 쫑긋 망원경이 이토록 귀엽다는 걸 알아주는 걸 보니, 우린 꽤 잘 통하는 것 같거든 네가 받아준다면 나도 정말 기쁠 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_love", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "와아! 고마워, 누나!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아, 참. ==W==만약 다른 렌즈도 끼워보고 싶으면 내 옆에 있는 이 사람한테 연락해~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나한테?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "avg_emoji_flower", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수줍어하는 어린 소년", + "", + 0, + "", + false, + "", + "알겠어! 나중에 연락할게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "참, 왜 갑자기 나한테 일을 떠안기는 거야.==W== 그래도 아이를 위해서라니, 거절할 수 없네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "흥흥♪ 역시 내가 낙점한 마왕님이라니까♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그리고 어린이 연극 보러 가자고 해줘서 고마워. 덕분에 머리도 맑아졌고, 기분도 아주 상쾌해졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 다행이네. 네 발명품이 이렇게 많은 사람에게 사랑받는 걸 봤으니, 의욕도 더 생기겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "어머, 당신 눈은 못 속이겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "후후~ 그럼, 마왕님한테 ‘참 잘했어요’ 스티커라도 하나 붙여 줘야겠는걸!==W== 사실 아까 그 극단에서 쓴 무대 장치, 전부 내가 발명한 거야♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "얼마 전까지만 해도 그곳 주문만 받았거든. 요구사항을 줄줄이 늘어놓는 의뢰보다는, 이게 훨씬 재미있으니까 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m113", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "어릴 적 내 꿈은 동화 속 주인공이 되는 거였어. 「에메랄드 성의 마법사」, 「앨리시아의 지하 모험」에 나오는 주인공들처럼 신비한 능력을 갖고 싶었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "라보라비 설계 모티브도, 사실은 지하 모험에 나오는 그 지각쟁이 토끼야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "무대 장치들을 만든 것도 그 이유 때문이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "응, 맞아. 극단 단장이 “도로테야의 모험을 무대 위에서 완벽하게 재현하고 싶다”라며 나한테 의뢰해 왔거든. 재미있겠다 싶었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "게다가 라보라비의 차 우리는 솜씨를 칭찬하더라고~ 그렇게 안목 있는 사람이라면, 나도 당연히 의뢰를 잘 마무리해 줘야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "이야기하다 보니 단장이랑 말이 너무 잘 통하더라고. 그래서 결국 돈 한 푼 안 받고, 덤으로 그 로봇 강아지까지 선물로 줘버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "토디는 도로테야의 소중한 가족이잖아. 대충 만든 소품으로 때울 수는 없지. 제대로 된 발명품을 정성껏 준비해야 하지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "공짜로 해준 것도 모자라…… 덤으로 얹어줬다고? 블롯치가 알면 또 잔소리하겠네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "맞아, 걔도 이미 알고 있어. 그래서 나한테 메시지로 폭격을 퍼붓더라고, 그래서 차단해 버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그런 거였구나. 이제야 앞뒤가 맞네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m12", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그래서, 어땠어? 내가 만든 무대 장치 효과, 꽤 괜찮았지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "정말 신의 한 수였어. 실제로 도로테야와 모험을 떠난 기분이었거든!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "물론 배우들의 연기도 훌륭했지만 스파클의 발명품이 없었다면 그토록 큰 감동을 받진 못했을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후후……♪ 그렇게 칭찬해 주니까 좀 부끄러운걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "발명이라는 건 모름지기 사람을 즐겁게 해야 하는 법이거든. 가끔, 나더러 쓸데없는 기능 좀 넣지 말라는 사람들도 있는데…… 그럴 거면 애초에 나한테 의뢰하지 말아야지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "반대로 내 발명품의 진가를 알아주는 사람이 있다면 난 기꺼이 내 발명품을 선물로 줄 수도 있어♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래서 오늘 그 어린 소년한테 쫑긋 망원경을 선물한 거구나.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그 아이가 진심으로 좋아하는 게 보였으니까~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그리고 말이야…… 마왕님, 정말 진심으로 고마워……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "내가 아직 수배 중이라 직접 극단으로 보러 갈 수가 없었거든. 기껏해야 단장이 보내준 현장 사진을 보는 게 다였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하지만 오늘……==W== 당신 덕분에, 드디어 어린이 연극을 두 눈으로 볼 수 있었어. 정말 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_flower", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "천만에, 나도 운 좋게 얻어걸린 거지 뭐~ 스파클 네 기분이 좋아졌다니 다행이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후후, 맞아! 기분 전환을 했더니 마음이 한결 가벼워졌어. 이제 흥미로운 아이디어가 막 생각날 것만 같아!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "자, 어서 집에 가자! 단 1초도 낭비하고 싶지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "023", + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마왕님, 꽉 잡아~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠, 잠깐만!==W== 아직 제대로 앉지도 않았다고, 으아아아악!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_140_03.lua b/lua/game/ui/avg/_kr/config/cg_140_03.lua new file mode 100644 index 00000000..0c3ce9f9 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_140_03.lua @@ -0,0 +1,6474 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "스파클의 고민 (하)", + "마왕님, 메카 마와앙에 어떤 기능을 추가하고 싶은 거야? 뭐든 다 가능해~", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "공연장에서 돌아오자마자 스파클은 또 자기 실험실에 들어앉아 버렸어……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "023", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그래도, 영감이 떠올랐다니 됐지 뭐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "두 시간 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클, 저녁 가져왔어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "013", + "none", + nil, + 0.55, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "잠깐만, 이제 거의 다 됐……==W== 하, 아니다. 그냥 지금 먹어야겠다.==W== 그나저나 마왕님, 당신도 같이 먹을래?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래도 돼?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지. 작업실에서 뭐 먹으면 안 된다는 규칙이 있는 것도 아닌데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 내 밥도 챙겨올게. 잠깐만 기다려.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오래 기다렸지, 들어간다.==W== 근데, 물건들이 좀 늘어난 것 같은데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "지난번에 마왕님이 다녀간 뒤로 내가 또 이것저것 새로 만들었거든~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 대발명가답네. 이 상자들, 열어봐도 돼?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마음대로, 편하게 봐♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "거기 당신이랑 제일 가까이 있는 상자에 든 건, 음성 변조기야. ‘할머니로 변장한 늑대’ 동화에서 영감을 얻었지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으음…… 이걸로 내 목소리를 바꿀 수 있는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_140_004", + nil, + nil, + 0.1, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -200.0, + -50.0, + 0.8, + "avg1_140", + "b", + "006", + "avg_emoji_star", + 0, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "맞아. 노브를 돌리기만 하면, 마음대로 목소리를 굵게 하거나 가늘게 만들 수 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "참고로 오른쪽 끝까지 돌리면 고양이 울음소리가, 왼쪽 끝으로 돌리면 강아지 짖는 소리가 나.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "꽤 재미있겠는데, 내가 한번 해볼게.==W== 우선 노브를 오른쪽으로 돌리면……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_275", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "야옹~", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_155", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "멍멍!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아하하하하, 진짜 재밌다!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그렇지?==W== 근데 의뢰인이 “동물 울음소리 변환 기능이 왜 필요해!”라면서 반품해 버리더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그래서 물건 넘겨주자마자 그 고객은 바로 차단했어. 이 음성 변조기는 일단 내가 갖고 있으려고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼, 이것들도 전부 그런 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "여기 있는 건 다 외관이나 부가 기능이 마음에 안 든다고 반품된 발명품들이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_05_002", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하지만 달리 말하면, 이 아이들의 진가를 알아봐 줄 사람을 만날 기회가 아직 남아 있다는 뜻이기도 하니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하. 맞아, 그렇긴 해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_exclamation", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그리고 또 있어! 저 상자에 든 발명품은 「앨리시아의 지하 모험」을 참고해서……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하, 일단 밥부터 먹자. 발명품들은 이따가 천천히 보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_389", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "밥은 다 먹었는데……==W== 한동안은 작업실에서 못 빠져나갈 것 같네……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하긴 내 얼굴을 봐야만 작업이 된다고까지 했으니……==W== 뭐 됐어, 어차피 관찰당하는 건 이제 익숙해졌으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "011", + "avg_emoji_idea", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "계속 앉아만 있는 것도 좀 그러네. 메카 마와앙 설계 초안이나 좀 볼까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "좋네, 나쁘지 않아. 외관은 꽤 귀여워……==W== 음……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데……==W== 이거 너무 작은 거 아니야? 라보라비 모자의 절반밖에 안 되는데.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_140_003_FP", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "작긴 해도 역대 최강의 자동 인형으로 만들 생각이야. 핵심 기능은 하나도 빼지 않으면서 어디까지 작게 만들 수 있을지 도전 중이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "최종 목표는 더 작게 만드는 거야……==W== 외투 주머니에 넣어서 휴대할 수 있는 사이즈가 제일 좋겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "작으니까 품에 쏙 넣고, 어디를 가든 딱 붙어 있을 수 있잖아, 후후~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그럼 냉각이나 보온 기능이 있으면 좋겠다.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "상황에 맞게 메카 마와앙의 온도를 조절해서, 추울 땐 손난로로 쓰고 더울 땐 열을 식히는 거지!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그 아이디어 완전 최곤데!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하지만 그렇게 하려면 온도 변환 안전 기능을 추가해야 해. 그럼 새로운 부품이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "022", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "다시 집중하기 시작한 것 같아. 방해하면 안 되니까, 옆에서 책이나 읽으면서 기다리자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "세 시간 후", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마왕님, 졸리면 먼저 가서 자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으음…… 그럴 순 없지. 조수가 어떻게 주인보다 먼저 쉬겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어머, 우리 집 조수는 일에 진심이네~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당신이 들고 있는 책, 「물거품 공주」 맞지? 그 책을 고르다니 역시 안목이 높아♪ 아, 내가 읽어줄까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "안 그래도 돼. 스파클은 계속 발명해야 하잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그럼, 오늘은 이만 자자. 내일 일찍 일어나서 나 깨워줘야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래. 잘 자, 스파클.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "응. 잘 자, 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "쿨…… 쿨……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "무, 무슨 일이지?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "방금 그 소리…… 작업실 쪽에서 난 거지?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "16", + "Linear", + 1.0, + true, + "AvgStageEffect_fade_left", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클! 무슨 일 있어?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 3.0, + false, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 0, + "avg1_140", + "a", + 0, + true + } + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_a", + "vo_cgstory_140_a", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "괘, ==W==괜찮아~ ==W==조~금 자세를 바꾼 것뿐이니까…… ==W==응, ==W==신경 쓰지 마.", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_1", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "아…… 그래. 일단 일으켜 줄까?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_1", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_1"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_b", + "vo_cgstory_140_b", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "으, 응…… ==W==아니 잠깐! ==W==먼저 그 노트부터 주워 줄래?! ==W==거기에 메카 마와앙의 아이디어를 적어놨다구. ==W==젖으면 곤란해!", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "페이지를 넘긴다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_2", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_2"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_3", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "노트는 무사해", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_3", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_3"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_c", + "vo_cgstory_140_c", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "휴우…… ==W==다행이다. ==W==아, 맞다! ==W==이참에 어떤 기능을 ==W==가장 갖고 싶은지 골라 줄래?==W====W==", + 0, + "", + false, + "", + "휴우…… ==W==다행이다. ==W==아, 맞다! ==W==이참에 어떤 기능을 ==W==가장 갖고 싶은지 골라 줄래?", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_4", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "그러면…… 트라이앵글을 치는 기능?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_4", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_4"} + }, + { + cmd = "SetChoiceBegin", + param = { + "140_5", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "스파클의 수면 유도용으로", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_5", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_5"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_d", + "vo_cgstory_140_d", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "수면 유도? ==W==확실히 메카 마와앙의 연주가 있으면 ==W==매일 밤 멋진 꿈을 꿀 수 있을 것 같기는 한데……==W====W==", + 0, + "", + false, + "", + "수면 유도? ==W==확실히 메카 마와앙의 연주가 있으면 ==W==매일 밤 멋진 꿈을 꿀 수 있을 것 같기는 한데……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_7", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "아이디어도 떠오르는 거 아냐?", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_7", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_7"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_e", + "vo_cgstory_140_e", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "", + 0, + "", + false, + "", + "응답 속도랑 제어 정밀도를 높이면…… ==W==응, 괜찮게 나올 것 같아! ==W==뉴후후후~♪ ==W==당신 곁에 있으면 ==W==좋은 아이디어가 멈추지 않고 넘쳐흐른단 말이지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "아니, 어라? ==W==왠지 머리가 어질어질해지는 것 같은데……==W==", + 0, + "", + false, + "", + "아니, 어라? ==W==왠지 머리가 어질어질해지는 것 같은데……", + "" + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_8", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "그, 그건 제대로 넘어져서 그런 거잖아?!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_8", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_8"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_f", + "vo_cgstory_140_f", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "뉴후후후~ ==W==별이 빙글빙글 돈다아…… ==W==귀여워…… ==W==메카 마와앙한테도 별을 잡는 기능을 넣고 싶네에……", + 0, + "", + false, + "", + "뉴후후후~ ==W==별이 빙글빙글 돈다아…… ==W==귀여워…… ==W==메카 마와앙한테도 ==W==별을 잡는 기능을 넣고 싶네……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetChoiceBegin", + param = { + "140_9", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "스파클! 정신 차려!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"140_9", "1"} + }, + { + cmd = "SetChoiceEnd", + param = {"140_9"} + }, + { + cmd = "CtrlL2D", + param = { + "avg1_140", + "a", + "vo_cgstory_140_g", + "vo_cgstory_140_g", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 11, + "avg1_140", + "헉…… ==W==위험해 위험해. ==W==그보다 왠지 ==W==속이 안 좋아지기 시작하기도 했고…… ==W==슬슬 일으켜줄 수 있을까?==W====W==", + 0, + "", + false, + "", + "헉…… ==W==위험해, 위험해. ==W==그보다 왠지 ==W==속이 안 좋아지기 시작하기도 했고…… ==W==슬슬 일으켜줄 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetL2D", + param = { + 1, + "avg1_140", + "a", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sigh", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "후우…… 고마워, 마왕님. 괜찮아졌어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "한창 잘 자고 있었을 텐데, 내가 깨웠지? 미안해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "괜찮아. 당연히 조수가 해야 할 일이니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고 앞으로 고민할 때는 좀 더 안전한 자세로 하는 게 좋겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그, 그래~ 당신 말이 맞아.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_a", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_508", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "따르르르르르르릉!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으음…… 음냐……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "XiaoLP", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "따르르르르르르릉! 따르르르르릉!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "일어났어, 일어났다고! 지금 일어날 테니까, 내리치지 마!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "휴…… 같은 실수를 두 번 반복할 수는 없지.==W== 자, 조수 일을 시작해 볼까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋은 냄새……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^빵, 맛있는 냄새.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 라보라비잖아! 좋은 아침!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^좋은 아침. 토스트, 다 구웠어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "와! 이 빵 네가 구운 거야? 아주 잘 구웠잖아……==W== 나 완전히 상대가 안 되네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^예이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "008", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_sleepy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아~==W== 굿모닝, 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클도 일어났구나. 라보라비 정비가 다 끝난 모양이네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 응, 마왕님 덕분이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "사실 말을 좀 더 매끄럽게 하게 만들고 싶었는데~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^업그레이드, 필요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "알았어. 생각해 볼 테니까 조금만 더 기다려봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "라보라비가 돌아왔으니 이제 내 역할은 끝난 것 같네. 조수로서 할 일은 다 했으니 그걸로 됐어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_shy", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "별말을 다 하네. 이렇게 가까이서 마왕님 얼굴을 볼 수 있었던 것만으로도, 난 이미 대만족이야♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그래서 말인데……==W== 이번 의뢰를 마무리하는 차원에서,==W== 부탁 하나만 더 들어줄래?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후……==W== 그래.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게 스파클은 또다시 내 얼굴을 뚫어져라 쳐다보며 오늘의 아침 식사를 마쳤다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_disc4054.lua b/lua/game/ui/avg/_kr/config/cg_disc4054.lua new file mode 100644 index 00000000..c9f185ae --- /dev/null +++ b/lua/game/ui/avg/_kr/config/cg_disc4054.lua @@ -0,0 +1,10032 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "마이크로 원더랜드", + "이건 우리 둘만의 기념이자, 당신을 향한 나의 진심.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "좋은 아침, 스파클~==W== 오늘 주문받은 물건 넘겨주는 날인데, 준비는 다 됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.8, + "avg1_140", + "b", + "002", + "avg_emoji_music", + 0, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "문 앞에 쌓아뒀으니까 알아서 가져가.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "역시 스파클이라니까! 그럼 난 이만 가볼게~==W== 물 들어올 때 노 저어야지, 얼른 도라로 바꿔야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.65, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "저기…… 블롯치.==W== 친구한테 줄 생일 선물로, 뭐가 좋을 것 같아?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "생일 선물?==W== 당연히 두둑한 봉투지!! 안에 도라를 꽉꽉 채워주면서 사고 싶은 걸 마음대로 사라고 하는 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "31", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "오호호, 설마……==W== 스파클이랑 내가 올해는 생일 선물을 주고받는 사이로 발전한 거야?! ==W==참고로 내 생일까지는 앞으로……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "AvgStageEffect_wipe_down", + "Linear", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그건, 그때 가서 다시 이야기하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하아……==W== 번지수를 잘못 찾았네. 라보라비한텐 도라가 필요 없으니 참고할 수 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐야, 라보라비 줄 거였어? ==W==잠깐…… 라보라비도 생일이 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "당연하지. 내가 라보라비를 만든 날이 걔 생일이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "됐어, 내 용건은 끝났으니 이제 돌아가 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "잠깐, 라보라비한테 줄 선물이라는 거지?==W== 아, 맞다!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "너희 둘만의 추억이 담긴 물건을 선물하는 건 어때?==W== 라보라비를 향한 네 진심이 듬뿍 담긴, 아주 특별한 그런 거.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "둘만의 추억을 담는다라……==W== 돈밖에 모르는 블롯치한테 이런 감성적인 면이 있을 줄은 몰랐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그래? 뭐랄까……==W== 그렇게 안 보이겠지만 나라고 맨날 도라 생각만 하는 건 아니거든!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "실은 예전에 엄청나게 인기를 끌었던 광고 카피라이터를 그대로 따라 한 것뿐인데……==W== 스파클이 믿어버릴 줄이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아이참, 지금 한가하게 이러고 있을 때가 아니지!==W== 얼른 물건 배달하러 가야 해! 나중에 봐, 스파클! 수고해~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아, 잠깐만!==W== 좀 더 자세히 물어보려고 했는데……==W== 저렇게 쌩하고 도망치다니, 다음 주문은 안 받아줘도 원망말라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_243", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "으음……==W== 영감이라도 얻을 수 있을까 싶어서 선물 가게에 와봤는데……==W== 맘에 드는 게 없네……==W== 어라?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.6, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "리리, 우리 그냥 다른 걸 선물로 주고받는 건 어떨까?==W== 사진기는 너무 비싸서 우리 용돈으로는 못 사잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_market_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.55, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "저 아이들도 선물 때문에 고민인 건가? 가서 말 한번 걸어볼까……", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "InBack", + 0.75, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "싫어! 난 사진이 갖고 싶단 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 1, + "", + false, + "", + "미미는 곧 멀리 이사 가잖아……==W== 난 몸도 약해서 미미가 있는 곳까지 놀러 갈 수도 없다고……==W== 콜록, 콜록!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "미미 사진이 있으면……==W== 내가 혼자가 아니라는 생각이 들 것 같아서 그래……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + 0.75, + "avg1_140", + "b", + "005", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "혼자 있는 건, 쓸쓸해……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_140", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "알았어! 그럼 우리 다른 방법을 더 생각해 보자!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "안녕, 얘들아. 내가 제안을 하나 할까 하는데, 한번 들어볼래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "2인", + "", + 0, + "", + false, + "", + "으악?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "놀라게 해서 미안.==W== 난 플라비오 ‘매콤매콤 당근’ 어린이 연극단의 소품 제작자야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "무슨 일 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "방금 너희 둘이 사진 이야기를 하는 걸 우연히 들었거든. 내가 도움이 될 수 있을 것 같아서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "정, 정말?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_disc_140_001", + nil, + 0.6, + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "응♪ 우리 극단에서 새롭게 ‘자동인형’이라는 소품을 만들었거든.==W== 에너지를 채워주면 그 작은 인형이 미리 설정해 둔 명령에 따라 움직이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "너희 둘만의 특별한 ‘자동인형’을 만들어 주려고. 인형들이 너희 추억 속 장면을 다시 그려내도록 말이야.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_disc_140_001", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 사진으로 남기는 것보다 훨씬 재밌지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "우와, 대단해!==W== 아……==W== 하지만 우린 돈이 없는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "걱정하지 마.==W== 나도 이 소품은 처음 만드는 거라, 테스트용 만드는 셈 치고 공짜로 해줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "2인", + "", + 0, + "", + false, + "", + "고마워, 소품 제작자 언니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그럼, 바로 시작하자. 추억하고 싶은 기억이나 경험을 말해줄래?==W== 맛있는 간식을 먹으면서 이야기해 보자♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "음…… 방금 말한 추억들이 너무 많아.==W== 어떤 걸 골라야 할까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 너희 둘은 정말 사이가 좋구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 1, + "", + false, + "", + "응! 미미는 내 절친이야!==W== 내가 자주 아픈데도 늘 나랑 놀아주거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "맞다! 미미, 우리가 처음으로 밖에 놀러 나갔던 날을 기록하는 건 어때?==W== 그날이 내 인생에서 가장…… 행복했던 날이거든!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "에? 하지만 그날은……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그날 무슨 일 있었니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "그날은 재밌었지만……==W== 놀다가 리리가 열이 났거든.==W== 내가 억지로 데리고 나가서 그렇게 된 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "열난 게 미미 탓도 아닌데!==W== 그리고…… 기쁜 일도 있었잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "기쁜 일이 뭔데? 언니한테도 알려줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 1, + "", + false, + "", + "응. 사실 난 그때 정말 두려웠어……==W== 미미도 다른 아이들처럼, 이제 나랑 안 놀아주면 어쩌나 하고 걱정했거든.==W== 같이 잘 놀다가 내가 갑자기 쓰러졌으니, 분명 놀랐겠지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "그런데……==W== 미미가 털이 복슬복슬한 모자를 쓰고 날 보러 병원에 왔어. 그러고는 우리 엄마한테 “다시는 리리가 아프지 않게 할 테니,==W== 제발 계속 같이 놀 수 있게 해주세요!”라며 다짐까지 했다니까! 그때 진짜 기뻤어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "너, 그걸 아직도 기억하고 있었구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "그럼. 그래서, 나한테는 그날이 가장 특별해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 뭐로 할지 결정된 것 같네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "응, 리리가 행복했다면 나도 그날로 할래!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "좋아. 그럼, 이제는 그때 어떤 옷을 입고 있었는지 떠올려 보자.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "응응, 아주 좋아.==W== 세세한 것까지 물어봤으니, 아주 특별한 추억 선물을 만들 수 있을 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "고마워! 저기……==W== 대충 언제쯤 완성될 것 같아? 미미가 곧 이사를 하거든……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "글쎄…… 아마 내일 점심때쯤이면 받을 수 있을 거야.==W== 여기서 다시 만날까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "내일?! 빨리 되면 좋지만,==W== 인형을 그렇게 뚝딱 만들 수 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지. 이 언니를 믿으라고♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "고마워! 소품 제작자 언니. 그럼, 내일 봐!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "이런, 나도 모르게 작업 시간을 반나절이나 줄여 버렸네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "아이들이 그토록 기대하는 걸 보니, 선물 받는 순간을 조금이라도 더 빨리 보고 싶어.==W== 오늘 밤은 밤샘 작업 좀 해야겠네~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.75, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.75, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_169", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "006", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "좋은 아침. 미미와 리리의 자동인형이 완성됐어~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "2인", + "", + 0, + "", + false, + "", + "와아……!==W== 너무 귀엽잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "잘 봐봐? 이렇게 바닥의 태엽을 감아주면……==W== 두 인형이 손을 잡고 꽃밭으로 걸어가.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "우와, 진짜 대단해! 그날의 리리와 미미랑 완전 똑같아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "구현이 잘 된 것 같아서 다행이야. 마음에 들어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "미미", + "", + 0, + "", + false, + "", + "너무 마음에 들어! 고마워, 소품 제작자 언니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "리리", + "", + 0, + "", + false, + "", + "헤헤, 이제 미미랑 떨어져 있어도 외롭지 않을 것 같아! 소중히 잘 간직할게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "2인", + "", + 0, + "", + false, + "", + "그럼, 우린 가볼게! 진짜 진짜 고마워!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "잘 가~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "JingTouYaoHuang", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_169", + "a", + nil, + "none", + nil, + 0.65, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_140", + "", + 0, + "", + false, + "", + "추억을 담은 우정의 증표라……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_room_inside_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m120", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 0, + "", + false, + "", + "엄마, 나 친구들이랑 눈싸움하면 안 돼? 이제 감기 다 나았는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_145", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상냥한 엄마", + "", + 1, + "", + false, + "", + "괜찮아졌다고 무리하면 안 돼. 요즘 날씨가 추운데, 다시 아프기라도 하면 또 약을 먹어야 하잖니.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.6, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상냥한 엄마", + "", + 0, + "", + false, + "", + "우리 스파클이 혼자 집에 있느라 심심한 건 알지만……==W== 음, 이렇게 하자. 엄마가 아빠한테 눈으로 커다란 토끼를 마당에 만들어 달라고 할게. 창문 너머로 바로 보일 수 있게 말이야, 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 0, + "", + false, + "", + "푸흡, 그럼 엄청 큰 토끼여야겠네!==W== 알았어…… 집에서 얌전히 있을게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상냥한 엄마", + "", + 0, + "", + false, + "", + "착하네, 우리 아가. 자, 엄마가 새로 사 온 동화책인데 분명 마음에 들 거야.==W== 어머, 손이 왜 이렇게 얼음장같이 차가워. 방에 불 좀 더 지피고 올게.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_145", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 1, + "", + false, + "", + "괜찮은데……==W== 어차피 맨날 아파서 침대에만 누워 있는 애랑은, 아무도 안 놀아주고 싶어 할 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 0, + "", + false, + "", + "혼자 있는 건, 쓸쓸해……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night_winter", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.005, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상냥한 엄마", + "", + 0, + "", + false, + "", + "스파클, 얼른 밖을 봐! 아빠가 눈으로 토끼를 만들었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_108_004", + nil, + 0.6, + 0.8, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 1, + "", + false, + "", + "와아…… 엄청나다!==W== 눈토끼야, 안녕? 나랑 친구 할래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "어린 스파클", + "", + 0, + "", + false, + "", + "언젠가 네 손을 잡고 같이 밖에 놀러 나갈 수 있으면 좋겠다……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_108_004", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snowstorm_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "4054_B", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 460.0, + 360.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "이번 의뢰는 옛날 생각이 많이 나게 만드네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "고마워, 너희 덕분에 나도 선물을 뭐로 할지 정했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBounce", + 1.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "라보라비야, 이제 눈 떠도 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "이건…… ==W==네 생일 선물이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "바닥에 오르골을 달아놨으니, 돌리기만 하면 음악이 나올 거야. 소리 좋지?==W== 그리고 가운데 있는 인형은 나랑 라보라비야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 스파클과 라보라비, 이해했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "귀엽게 잘 만들었지? 이건 내가 꿈꿨던, 함께 모험을 떠나는 모습이야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "난 어릴 때부터, 동화책에서 툭 튀어나와 나에게 같이 신나는 모험을 떠나자고 하는 귀여운 친구가 있었으면 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "언제 어디서나 늘 내 곁을 지켜주며……==W== 다시는 외로움을 느끼지 않게 해주는 그런 친구 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "항상 그렇게 바라왔는데, 1년 전 오늘……==W== 친구에 대한 모든 나의 상상이 네가 태어나는 순간 이루어진 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "생일 축하해, 나의 가장 소중한 친구.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "이건 너에 대한 고마움과 애정을 듬뿍 담은 생일 선물이자, 우리 우정의 증표야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 우정의…… ==W==증표?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 지금은 아직 잘 몰라도 괜찮아.==W== 난…… 네가 언젠가 이해하게 될 날이 올 거라는 걸 믿어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "앞으로도 잘 부탁해, 라보라비. 우리 같이 온갖 모험을 탐험해 보자.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/dp_single140.lua b/lua/game/ui/avg/_kr/config/dp_single140.lua new file mode 100644 index 00000000..e9533f69 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/dp_single140.lua @@ -0,0 +1,127 @@ +return { + { + cmd = "SetGroupId", + param = {"14001"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_think", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "chat_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후훗, 또 영감이 떠올랐어.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "앞으로 사흘…… 아니, 이틀은 꼼짝 못 할 것 같아. 물론 급한 일이 있으면 언제든 연락해~", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14002"} + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 3, + "none", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "avg_emoji_star", + "", + 0 + } + }, + { + cmd = "SetCharL2D", + param = { + "avg1_140", + 0, + "none", + "presents_a", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "꽤 흥미로운 재료들은 구했어.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "음…… 그중 몇 개는 내 위시리스트에 있던 거네. 얘기 좀 해보자, 나한테 좀 나눠주면 안 돼?", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/pm14001.lua b/lua/game/ui/avg/_kr/config/pm14001.lua new file mode 100644 index 00000000..d9be2a56 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/pm14001.lua @@ -0,0 +1,2130 @@ +return { + { + cmd = "SetGroupId", + param = {"01"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "오아시스호 요즘 어때?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "초록이 에너지가 거의 다 떨어졌어!", + "초록이는 풀 파워 상태라 전력 질주 중이야!", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "초록이 에너지가 거의 다 떨어졌어!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "블롯치한테 가서 내 이름 대고 깎아달라고 해!", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "초록이는 풀 파워 상태라 전력 질주 중이야!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "다행이야! 문제 생기면 언제든 연락해~", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "근데…… ‘초록이’는 오아시스호의 애칭이야?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "맞아, 너무 귀엽지 않아?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "응응, 정말 귀여워! 앞으로 나도 그렇게 불러도 돼?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그야 당연하지!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_heart_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"02"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "마왕님, 블롯치한테 연락이 오면 당신도 나랑 연락 안 된다고 해줘", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너희 둘 또 왜 그래?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "걔 차단했어!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "도라 벌겠다며, 주문을 몇 개나 받아와서는 날 아주 갈아 넣으려고 하잖아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "특히, 그 요구사항들", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "“왼쪽 의족 보폭이 오른쪽보다 1cm 더 넓었으면 좋겠어”라니", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그 고객 머릿속엔 대체 뭐가 든 거야??", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그러네, 정말 희한한 요구 사항이긴 해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신 생각도 그렇지?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "고작 1cm를?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "차라리 나한테 의족을 스케이터로 개조해달라지?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "보통 사람은 1cm 차이 같은 건 알아보지도 못하는데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "내 스케이터라면 자그마치 100m는 미끄러져 갈 수 있다고!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_awkward_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"03"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "저기, 마왕님. 동화책 ‘눈의 아이’, 읽어본 적 있어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "어렴풋이 기억나는 것 같아", + "아니, 없어", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "어렴풋이 기억나는 것 같아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그래도 너한테 듣고 싶어", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "2"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아니, 없어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "무슨 내용인데?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "눈으로 만들어진 아이가 어느 목동을 좋아하게 되었고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그녀가 목동과 사랑에 빠지자", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "마음이 점점 따뜻해지면서", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그 온기 때문에 몸이 녹아서 사라져 버리는 이야기야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "슬픈 결말이네……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "이 세상에 눈사람을 녹지 않게 해주는 장치가 있다면 좋을 텐데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그래, 좋은 생각이 났어!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "뭔데?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "스파클?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_question_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그래, 벌써 갔구나", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "발명품 완성되면 나한테 보여줘!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"04"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "최근에 메카 마와앙에 안마 기능을 추가했어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "시간 괜찮으면 내 공방에 와서 한번 볼래?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "나도 체험해 볼 수 있어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당연하지! 메카 마와앙은 당신한테서 영감받아 만든 거잖아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "메카 마와앙으로 다른 사람한테 안마나 해줄 생각은 눈곱만큼도 없거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신만 빼고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "몸 둘 바를 모르겠네!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "아무튼, 언제 올지 정해지면 나한테 말해줘~", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "비밀 서프라이즈가 있을지도 모르니까", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cranky_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"05"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "마왕님, 의뢰 하나만 맡아줄 수 있어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "당연하지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "의뢰받는 건 내 전문이잖아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "내 공방을…… 대대적으로 뜯어고치려고 하거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신이 와서 좀 거들어 줬으면 좋겠어. 우선 대청소부터 하려고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너한테는 메카 마와앙도 있잖아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "하지만 당신이 있으면", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "나랑 메카 마와앙의 효율이 훨씬 높아지거든!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "의뢰라면 안 받을래", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아무리 그래도", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "친구 부탁을 어떻게 의뢰라고 할 수 있겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "안 그래?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "아주 사람을 들었다 놨다 하는구나!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"06"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신의 명함을 챙겨서 크루니스라는 의사를 만나고 왔어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "진단 결과는 어때?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "음, 내 예상대로야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "호전될 기미는 별로 보이지 않는데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "무나로 인해 인체가 입는 손상은 역시나 되돌릴 수 없나 봐", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "도움이 되지 못해서 미안해", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_sigh_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "에이, 사과할 게 뭐가 있어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "나한테 발명품이 이렇게나 많은데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "일상에서 특별히 불편하다고 느낀 적도 없는걸", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그래도 앞으로는 병원에 자주 가보려고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그 의사는 내 다리를 아주 흥미로워했고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "난 의사의 눈에 관심이 생겼거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "무슨 말을 그렇게 무섭게 해!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"07"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너도 휴대폰 버튼 잘못 눌렀어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "후후", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "안 믿을 수도 있지만", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "방금 보낸 그 메시지 2개", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "실은 메카 마와앙이 보낸 거야!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "메카 마와앙에 문자식별 기능을 탑재했거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "요 며칠 오래간만에 시간이 남아서 뚝딱 해치웠지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "메카 마와앙은 이제 더 이상 까막눈 로봇이 아니야!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "로봇한테도 그런 개념이 있어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "물론이지, 내 발명품은 반드시 완벽해야 하거든!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "수다는 이쯤 떨고, 오늘 이 기세를 몰아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "메카 마와앙의 동요 재생 기능도 같이 넣어버려야겠어!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_sing_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"08"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "당신이 보낸 생일 축하 카드 받았어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "고마워~", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그래? 다행이다!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "요 며칠 날씨가 안 좋아서", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "제시간에 도착할 수 있을지 걱정했거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "걱정할 거 없어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "오늘부터 연구해 보려고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "아무리 궂은 날씨에도", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "정시에 정확히 지정된 장소까지 배달할 수 있는 비둘기 로봇을 만들 수 있는지 말이야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "아……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "솔직히 상상이 안 가", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "난 이렇게 아무도 상상하지 못하는 발명에 도전하는 게 제일 좋아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "기대하고 있으라고", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "다음번 당신 생일에", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "비둘기 로봇이 나타날지도 몰라", + "" + } + }, + { + cmd = "SetGroupId", + param = {"09"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "오늘은 정말 신기 대풍년이네", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceBegin", + param = { + "1", + "내 지휘, 어땠어?", + "", + "", + "", + "", + "", + "avg3_100" + } + }, + { + cmd = "SetPhoneMsgChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "내 지휘, 어땠어?", + "" + } + }, + { + cmd = "SetPhoneMsgChoiceEnd", + param = {"1"} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_cheerup_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "이번 일로", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "한 달 치 무나 추출량은 이제 걱정 없겠어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "참, 블롯치한테는 절대 말하지 마", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "이 무나는 내 발명품 만드는 데 쓸 거거든", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "걔의 주문은 안 할 거야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "엇. 아까 블롯치한테 문자 왔길래, 내가", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "내가 말해버렸어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "으아아아악", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "아으, 결국 걸렸네", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_punch_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "흥♪ 흥흥♪", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "최근에 계속 이 멜로디가 머릿속에 맴돌아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "들어 본 적 있어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "동요 같던데", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "마음이 편안해져", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "맞아! 딱 내 취향의 레코드야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너 줄게", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "진짜?!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "메카 마와앙한테 잘 지키라고 해야겠다", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "24시간 내내 보초 세워야지", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "메카 마와앙한테도 쉴 시간을 좀 줘", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "안 그러면 걔가 너무 가엾잖아", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "네 말이 맞아. 블롯치처럼 지독한 인간이 되면 안 되지!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_140", + "emoji_sneaky_a", + "0", + "", + false, + "", + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_01_01.lua b/lua/game/ui/avg/_kr/config/stev_01_01.lua index 61abee0d..b44a6cec 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_01.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_01.lua @@ -144,7 +144,7 @@ return { "", false, "", - "……하늘이 뚫린 듯 비가 쏟아지는 밤이었다. 칠흑 같은 파도가 너울대는 바다를 멍하니 바라보던 중, ==RT==순간 연한 녹색 빛이 수면 위로 올라오는 게 보였다.", + "하늘이 뚫린 듯 비가 쏟아지는 밤이었다. 칠흑 같은 파도가 너울대는 바다를 멍하니 바라보던 중, ==RT==순간 연한 녹색 빛이 수면 위로 올라오는 게 보였다.", "" } }, @@ -2858,7 +2858,7 @@ return { "", false, "", - "게다가 어차피 ‘유령선 괴담’을 조사할 거면 대략적인 줄거리는 파악해 두는 게 좋지. 안 그래?", + "게다가 어차피 ‘유령선 괴담’을 조사할 거면 대략적인 줄거리는 파악해 두는 게 좋잖아. 안 그래?", "" } }, @@ -3107,7 +3107,7 @@ return { "", false, "", - "뭐야앙~★ 또 속닥속닥 나 욕하고 있었어?", + "뭐야앙~★ 또 속닥거리면서 내 욕하고 있었지?", "" } }, @@ -3925,7 +3925,7 @@ return { "", false, "", - "꼭 그렇다는 건 아니고♪ 애초에 ‘괴담’ 같은 건, 대부분 발단이 되는 사실이 있는 법이거든.", + "꼭 그렇다는 건 아니고♪ 애초에 ‘괴담’ 같은 건, 대부분 과장된 부분이 많은 법이거든.", "" } }, @@ -4222,7 +4222,7 @@ return { "", false, "", - "그렇게 소문에 살이 붙다 보면…… ==W==단순히 반짝반짝★한 것도 어느새 괴담으로 둔갑할 수 있는 거 아니겠어?", + "그렇게 소문에 살이 붙다 보면…… ==W==단순히 반짝반짝★ 빛나는 것만으로도 어느새 괴담으로 둔갑할 수 있는 거 아니겠어?", "" } }, @@ -6490,7 +6490,7 @@ return { "", false, "", - "……아니, 그들은 모두 선 채로 죽어 있었다. 얼굴이 썩어 문드러져 휑한 구멍만 남고서도, 이 끝 모를 항해 속에서 밤의 어둠과 하나 되어 현세를 떠돌고 있었던 것이다……!", + "열댓 명의 그림자가 갑판 위에 굳어버린 듯, 온몸을 흠뻑 젖은 채 뻣뻣하게 서 있었다……", "" } }, @@ -6508,7 +6508,7 @@ return { "", false, "", - "“그들의 손에 들린 등불은 악마의 눈처럼 섬뜩한 빛을 내며 흔들린다.”", + "그들의 손에 들린 등불은 악마의 눈처럼 섬뜩한 빛을 내며 흔들린다.", "" } }, @@ -6526,7 +6526,7 @@ return { "", false, "", - "얼굴 없는 망자들의 손에 들려진 ‘랜턴’은 뿌옇게 빛나며 마치 악마의 시선처럼==RT==순진한 뱃사람을 한 명, 또 한 명 심연으로 인도했다……", + "순진한 선원들을 유혹해, 돌이킬 수 없는 파멸의 심연으로 한 걸음씩 이끌고 들어간다.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_02.lua b/lua/game/ui/avg/_kr/config/stev_01_02.lua index 0a070a94..b7e33647 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_02.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_02.lua @@ -511,7 +511,7 @@ return { "", false, "", - "아하, 산소가 부족해서 그랬나 보다. 걱정 마, 푹 쉬면 나아질 거야~", + "아하, 산소가 부족해서 그럴 거야. 걱정 마, 푹 쉬면 나아질 거야~", "" } }, @@ -2143,7 +2143,7 @@ return { "", false, "", - "누가 사주했죠? 의뢰인 이름이 뭡니까?", + "누가 사주했나요? 의뢰인 이름이 뭡니까?", "" } }, @@ -2262,7 +2262,7 @@ return { "", false, "", - "……누구 휴대폰이죠?", + "누구 휴대폰이죠?", "" } }, @@ -3056,7 +3056,7 @@ return { "", false, "", - "……도착하면 질문 폭탄이 쏟아지겠는걸.", + "도착하면 질문 폭탄이 쏟아지겠는걸.", "" } }, @@ -3300,7 +3300,7 @@ return { "", false, "", - "아까 ‘곧 합류한다’고 했지?", + "아까 ‘곧 합류한다’라고 했지?", "" } }, @@ -3487,7 +3487,7 @@ return { "", false, "", - "……엥??", + "엥??", "" } }, @@ -3736,7 +3736,7 @@ return { "", false, "", - "당신을 구하고 나서 이미 한참 멀리까지 나온 터라, 뭍으로 바로 돌아가는 건 어려울 것 같아~", + "당신을 구하고 나서 한참 멀리까지 나온 터라, 뭍으로 바로 돌아가는 건 어려울 것 같아~", "" } }, @@ -3874,7 +3874,7 @@ return { "", false, "", - "불쌍하니까 통조림은 나눠드리죠. 여기서 굶어 죽으면 치우기 귀찮으니까.", + "불쌍하니까 통조림은 나눠드리죠. 여기서 굶어 죽으면 치우기 귀찮으니까요.", "" } }, @@ -3969,7 +3969,7 @@ return { "", false, "", - "……미안해요. ==W==언니!", + "미안해요. ==W==언니!", "" } }, @@ -4143,7 +4143,7 @@ return { "", false, "", - "……훗♪", + "흥♪", "" } }, @@ -4175,7 +4175,7 @@ return { "", false, "", - "왜 나를 보면서 비웃는 거지?", + "왜 날 그렇게 보는 거지?", "" } }, @@ -4303,7 +4303,7 @@ return { "", false, "", - "……알겠어. 그런데 너희 목적지가 그렇게 먼 곳이야?", + "알겠어. 그런데 너희 목적지가 그렇게 먼 곳이야?", "" } }, @@ -4392,7 +4392,7 @@ return { "", false, "", - "그러고 보니 아야메가 그랬지. 이 마을은 바다로 나가기 편해서 항해하는 여행가들의 거점이 된다고.", + "그러고 보니 아야메가 그랬지. 이 마을은 바다로 나가기 편해서 항해하는 여행가들의 거점이 됐다고.", "" } }, @@ -4576,7 +4576,7 @@ return { "", false, "", - "실력순으로 보면 우리 언니는 무조건 일등이에요!", + "실력순으로 보면 우리 언니가 무조건 일등이에요!", "" } }, @@ -5052,7 +5052,7 @@ return { "", false, "", - "……거짓말하시네요.", + "거짓말하시네요.", "" } }, @@ -5360,7 +5360,7 @@ return { "", false, "", - "……있잖아. 너희들도 바다에 나타나는 빛에 대해 조사하러 온 거지?", + "너희들도 바다에 나타나는 빛을 조사하러 온 거지?", "" } }, @@ -5677,7 +5677,7 @@ return { "", false, "", - "훗, 정말 행운인 줄 아세요. 왜냐하면……", + "훗, 운 좋은 줄 아세요. 왜냐하면……", "" } }, @@ -5810,7 +5810,7 @@ return { "", false, "", - "==W==심지어 마레 님은 바다의 빛을 직접 두 눈으로 본 유일한 목격자랍니다.", + "심지어…… ==W==마레 님은 바다의 빛을 직접 두 눈으로 본 유일한 목격자랍니다.", "" } }, @@ -5966,7 +5966,7 @@ return { "", false, "", - "……13년 전 일이라고 했어. 우리 할머니가 그 빛을 봤던 게.", + "응. 13년 전에 할머니가 그 빛을 봤어……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_03.lua b/lua/game/ui/avg/_kr/config/stev_01_03.lua index 73d265d6..8eee8834 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_03.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_03.lua @@ -5,7 +5,7 @@ return { "ep_mainline_001", "03", "의문과 냄새", - "시아와 카린, 두 사람의 목적이 밝혀진다. 할머니의 명예를 되찾기 위한 여정. 이유를 알 수 없지만, 시아는 당신을 이상할 정도로 따르기 시작한다……", + "시아와 카린, 두 사람의 목적이 밝혀진다. 할머니의 명예를 되찾기 위한 여정. 이유를 알 수 없지만, 시아는 당신을 이상할 정도로 따른다……", 0 } }, @@ -107,7 +107,7 @@ return { "", false, "", - "……13년 전, 그 신비로운 빛이 처음 나타났을 때 큰 불행이 닥치는 게 아니냐며 온 마을이 난리가 났어.", + "13년 전, 그 신비로운 빛이 처음 나타났을 때 큰 불행이 닥치는 게 아니냐며 온 마을이 난리가 났어.", "" } }, @@ -199,7 +199,7 @@ return { "", false, "", - "그리고 바다 위에서 꼬박 사흘 밤낮을 헤맨 끝에……", + "그리고 바다 위에서 사흘 밤낮을 헤맨 끝에……", "" } }, @@ -396,7 +396,7 @@ return { "", false, "", - "할머니는 드디어 빛의 출처에 도달했어. 밤의 어둠과 철썩 달라붙은 듯한 바다에서 할머니가 본 것은…… 뿌옇게 빛나는 거대한 유령선이었어.", + "눈앞에 들어온 것은 거대한 유령선이었어. 칠흑 같은 어둠 속에서, 몽환적인 빛을 내뿜고 있었대.", "" } }, @@ -962,7 +962,7 @@ return { "", false, "", - "……절대로. ==W==무슨 일이 있어도 그 해역에 다가가지 말거라.", + "무슨 일이 있어도…… ==W==그 해역에 다가가지 말거라.", "" } }, @@ -1040,7 +1040,7 @@ return { "", false, "", - "유령선에 발각되면 끝장이야. 끝까지 추적해 오거든……", + "유령선의 영역에 발을 들이는 순간, 그 어디로도 도망칠 수 없다.", "" } }, @@ -1083,7 +1083,7 @@ return { "", false, "", - "그리고 유령들이 배에 침입해서 칼을 휘두르며 난장판을 만들고, 마지막에는 바닷속으로 끌고 들어가려고 해.", + "유령들은 네가 눈치채기도 전에 배 위로 소리 없이 기어올라 와, 목을 옥죄고 피부를 갈기갈기 찢어놓을 거야. 어떻게든 널 바닷속 깊은 곳으로 끌고 들어가려고 하지……", "" } }, @@ -1122,7 +1122,7 @@ return { "", false, "", - "맞서 싸운다 한들 유령 상대로 공격이 통하지도 않아. ==W==유일한 선택지는 배를 버리고 도망치는 거야. 그때 판단을 잘못했으면 지금쯤 나도 녀석들과 어깨동무를 하고 있었을 거야.", + "맞서 싸운다 한들 유령 상대로 역부족이기에 ==W==유일한 선택지는 배를 버리고 도망치는 거야. 비상용 나무 보트가 없었다면, 아마 나도 저들과 같은 유령이 되어버렸겠지.", "" } }, @@ -2167,7 +2167,7 @@ return { "", false, "", - "……==W==그런 인간들은 그냥 폭풍에 휩쓸려서 싹 다 죽었으면.", + "==W==그런 인간들은 그냥 폭풍에 휩쓸려서 싹 다 죽었으면 좋겠어요.", "" } }, @@ -2472,7 +2472,7 @@ return { "", false, "", - "할머니는 안 좋은 소문 따위 신경 안 쓴다고 하셨지만…… 사랑하는 사람이 비난받는 건 가슴이 아프잖아.", + "할머니는 안 좋은 소문 따위 신경 안 쓴다고 하셨지만…… 사랑하는 사람이 비난받는 건 마음이 아프잖아.", "" } }, @@ -2710,7 +2710,7 @@ return { "", false, "", - "당신, 설마 언니가 아무 대비도 없이 온 줄 알았어요? 천만의 말씀! 만약 유령선을 만나더라도 무서울 건 없답니다!", + "당신, 설마 언니가 아무 대비도 없이 온 줄 알았어요? 천만의 말씀! 설령 유령선을 만나더라도 무서울 건 없답니다!", "" } }, @@ -2863,7 +2863,7 @@ return { "", false, "", - "맞아요. 저주 사진을 만들 수 있죠! ==W==우리 할머니를 욕한 사람은 모조리 3대가 저주받을 겁니다!", + "맞아요. 저주 사진을 만들 수 있죠! ==W==우리 할머니를 욕한 사람은 3대가 저주받을 겁니다!", "" } }, @@ -3249,7 +3249,7 @@ return { "", false, "", - "……크흠. 너희에게 한 가지 제안을 하고 싶은데.", + "크흠. 너희에게 한 가지 제안을 하고 싶은데.", "" } }, @@ -3466,7 +3466,7 @@ return { "", false, "", - "==W==……언니는 어떻게 생각해요?", + "음…… ==W==언니는 어떻게 생각해요?", "" } }, @@ -3719,7 +3719,7 @@ return { "", false, "", - "나는 다 느낄 수 있거든♪", + "나는 느낄 수 있거든♪", "" } }, @@ -3860,7 +3860,7 @@ return { "", false, "", - "……알았어요. 이럴 때 언니 말은 항상 옳았으니까.", + "알았어요. 이럴 때 언니 말은 항상 옳았으니까.", "" } }, @@ -3916,7 +3916,7 @@ return { "", false, "", - "우리 선단에 들어온 걸 환영……합니다.", + "우리 선단에 들어온 걸 환영…… 합니다.", "" } }, @@ -4371,7 +4371,7 @@ return { "", false, "", - "……배에서는 잠이 안 올 줄 알았는데, 눈 떠 보니 어느새 아침이네.", + "배에서는 잠을 못 잘 줄 알았는데, 눈 떠 보니 어느새 아침이네.", "" } }, @@ -6019,7 +6019,7 @@ return { }, "", { - "아까 바닥에서 자도 된다고 했지만, 너희가 이불을 빌려준 덕에 이렇게도 도움이 되네.", + "너희가 이불을 빌려준 덕에 이렇게도 도움이 되네", "", "", "" @@ -7121,7 +7121,7 @@ return { "", false, "", - "……앗. ==W==", + "앗……==W==", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_04.lua b/lua/game/ui/avg/_kr/config/stev_01_04.lua index 44ced1bb..9a91819b 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_04.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_04.lua @@ -600,7 +600,7 @@ return { "", false, "", - "카린은 대물을 낚고, 토끼 씨도 다친 데 없이 멀쩡하고. 다 같이 윈윈이야~♪", + "카린은 대물을 낚고, 토끼 씨도 다친 데 없이 멀쩡하고. 다 같이 윈윈한 거야~♪", "" } }, @@ -643,7 +643,7 @@ return { "", false, "", - "……하, 하하하. 네, 맞아요. 윈윈이죠……", + "하, 하하하. 네, 맞아요. 윈윈이죠……", "" } }, @@ -913,7 +913,7 @@ return { "", false, "", - "이거 왠지 뭐라도 사달이 날 것 같은데……", + "이거 왠지 사달이 날 것 같은데……", "" } }, @@ -1615,7 +1615,7 @@ return { "", false, "", - "……헉! 당신의 정체가 뭔지 완전히 깨달았어요……!", + "헉! 당신의 정체가 뭔지 완전히 깨달았어요……!", "" } }, @@ -1776,7 +1776,7 @@ return { "", false, "", - "……어?", + "어?", "" } }, @@ -2364,7 +2364,7 @@ return { "", false, "", - "……이렇게 절실하게 매달리는 걸 보니 카린은 시아를 정말 아끼나 보네.", + "이렇게 절실하게 매달리는 걸 보니 카린은 시아를 정말 아끼나 보네.", "" } }, @@ -2506,7 +2506,7 @@ return { "", false, "", - "……역시 냄새였군요.", + "역시 냄새였군요.", "" } }, @@ -2558,7 +2558,7 @@ return { "", false, "", - "훗, 우리 언니가 후각이 엄청나긴 하죠. 눈에 보이는 것보다 냄새가 훨씬 정확한 정보랍니다.", + "훗, 언니가 후각이 엄청나긴 하죠. 눈에 보이는 것보다 냄새가 훨씬 정확한 정보랍니다.", "" } }, @@ -3773,7 +3773,7 @@ return { "", false, "", - "지금 순간적으로 카린이 겁에 질린 것 같았는데…… 기분 탓인가?", + "순간적으로 카린이 겁에 질린 것 같았는데…… 기분 탓인가?", "" } }, @@ -4147,7 +4147,7 @@ return { "", false, "", - "내가 무슨 행운 토템 같은 거야?", + "내가 행운 토템인가?", "" } }, @@ -5105,7 +5105,7 @@ return { "", false, "", - "너희가 말한 할머니에 대한 나쁜 소문을 퍼뜨리고 다닌 자들일 가능성도 있으려나?", + "설마 보물을 찾겠다고 나선 그놈들일까요?", "" } }, @@ -5812,7 +5812,7 @@ return { "", false, "", - "……들렸어요. 이쪽이에요!", + "들렸어요. 이쪽이에요!", "" } }, @@ -6971,7 +6971,7 @@ return { "", false, "", - "……확실해요. 저 녀석들이 틀림없어요!!", + "확실해요. 저 녀석들이 틀림없어요!!", "" } }, @@ -7509,7 +7509,7 @@ return { "", false, "", - "……크흠, 다들 사이좋게 점심 식사 중이신가요?", + "크흠, 다들 사이좋게 점심 식사 중이신가요?", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_05.lua b/lua/game/ui/avg/_kr/config/stev_01_05.lua index f2f5d23f..67533075 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_05.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_05.lua @@ -905,7 +905,7 @@ return { "", false, "", - "……음? 갑판에 누가 있는데.", + "음? 갑판에 누가 있는데.", "" } }, @@ -1751,7 +1751,7 @@ return { "", false, "", - "뭔가 찝찝한 느낌이지만…… 다음에 만나면 세 배로 갚아 주겠어요!", + "뭔가 찝찝한 느낌이지만…… 다음에 만나면 3배로 갚아 주겠어요!", "" } }, @@ -2174,7 +2174,7 @@ return { "", false, "", - "……잘 먹었습니다. 이제 배불러요.", + "잘 먹었습니다. 이제 배불러요.", "" } }, @@ -2765,7 +2765,7 @@ return { "", false, "", - "……역시 그놈들이 한 말이 신경 쓰이는 거군요. ==W==그런 건 다 헛소리일 게 뻔해요! 다음에 걸리면 두 번 다시 거짓말 못 하도록 통에 집어넣고 소금으로 절여 버릴 거예요!", + "역시 그놈들이 한 말이 신경 쓰이는 거군요. ==W==그런 건 다 헛소리일 게 뻔해요! 다음에 걸리면 두 번 다시 거짓말 못 하도록 통에 집어넣고 소금으로 절여 버릴 거예요!", "" } }, @@ -3258,7 +3258,7 @@ return { "", false, "", - "……하지만 실제로는 다친 데가 전혀 없었어. 그 붕대는 위장용이었던 거야.", + "사실 그때 다친 데가 전혀 없었어. 그 붕대는 위장용이었던 거야.", "" } }, @@ -3535,7 +3535,7 @@ return { "", false, "", - "그런데 아침에 보니까 다시 온몸에 붕대를 감고 있길래……", + "그런데 아침에 보니까 다시 온몸에 붕대를 감고 있었어…… 왜 그랬는지 이해가 안 돼.", "" } }, @@ -3641,7 +3641,7 @@ return { "", false, "", - "용기를 내서 이유를 물어봤지만, 할머니는 끝까지 딱 잡아떼셨어. 걱정이 심한 나머지 잘못 본 게 아니냐며……", + "용기를 내서 이유를 물어봤지만, 할머니는 끝까지 잡아떼셨어. 걱정이 심한 나머지 잘못 본 게 아니냐며……", "" } }, @@ -4956,7 +4956,7 @@ return { "", false, "", - "……이 정도면 긴장은 좀 풀렸으려나.", + "이 정도면 긴장은 좀 풀렸으려나.", "" } }, @@ -5234,7 +5234,7 @@ return { "", false, "", - "……==W==전달할 내용은 여기까지야. 그쪽 진행 상황은 어때?", + "전달할 내용은 여기까지야. ==W==그쪽 진행 상황은 어때?", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_06.lua b/lua/game/ui/avg/_kr/config/stev_01_06.lua index d2e63e94..d50cc669 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_06.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_06.lua @@ -128,7 +128,7 @@ return { "", false, "", - "토끼 씨♪ ……뭐 고민하는 거 있어?", + "토끼 씨♪ 뭘 그렇게 고민하고 있어?", "" } }, @@ -1642,7 +1642,7 @@ return { "", false, "", - "……이것 말고도 할머니는 비밀이 많은 것 같아. 그 항해에 관한 것도 거의 다 주변 사람한테 들은 얘기잖아.", + "이것 말고도 할머니는 비밀이 많은 것 같아. 그 항해에 관한 것도 거의 다 주변 사람한테 들은 얘기잖아.", "" } }, @@ -4197,7 +4197,7 @@ return { "", false, "", - "아무리 귀가 밝아도 자는 중에는 안 들려요! 저 같은 경우는 바로 근처에서 번개가 쳐도 모를 정도죠!", + "아무리 귀가 밝아도 자고 있으면 안 들려요! 저 같은 경우는 바로 근처에서 번개가 쳐도 모를 정도죠!", "" } }, @@ -4719,7 +4719,7 @@ return { "", false, "", - "알았어요. 이번만은 따지지 않을게요! 절 생각해서 그런 거라는 거 알고 있어요. 우린 한 가족이잖아요.", + "알았어요. 이번은 따지지 않을게요! 절 생각해서 그런 거라는 거 알고 있어요. 우린 한 가족이잖아요.", "" } }, @@ -4784,7 +4784,7 @@ return { "", false, "", - "……그때 아무도 저를 안 믿어 줬을 때 유일하게 믿어 준 게 언니였으니까요.", + "그때 아무도 저를 안 믿어 줬을 때 유일하게 믿어 준 게 언니였으니까요.", "" } }, @@ -4849,7 +4849,7 @@ return { "", false, "", - "언니가 계속 격려해 준 덕분에, 제가 다시 일어설 수 있었어요. 그때부터 언니는 제 가장 가까운 가족이 되었죠…… 앞으로도 영원히요!", + "언니가 계속 격려해 준 덕분에 제가 다시 일어설 수 있었어요. 그때부터 언니는 제 가장 가까운 가족이 되었죠…… 앞으로도 영원히요!", "" } }, @@ -5398,7 +5398,7 @@ return { "", false, "", - "……아니, 이 와중에 누가…… 어, 시아?!", + "아니, 이 와중에 누가…… 어, 시아?!", "" } }, @@ -5622,7 +5622,7 @@ return { "", false, "", - "……무슨 일이 있었는지 모르지만 당장 카린에게 알려야 해!", + "무슨 일이 있었는지 모르지만 당장 카린에게 알려야 해!", "" } }, @@ -5869,7 +5869,7 @@ return { "", false, "", - "바다가…… 바다가 완전 난리 났다구요……!!", + "이…… 이게 뭐야……!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_07.lua b/lua/game/ui/avg/_kr/config/stev_01_07.lua index d436f177..4097315c 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_07.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_07.lua @@ -2367,7 +2367,7 @@ return { "", false, "", - "바로 그거예요. 하지만 분사력이 무식하게 세니까 조심해서 배를 운전해야 한답니다!", + "바로 그거예요. 하지만 분사력이 무식하게 세니까 조심해서 배를 운전해야 해요!", "" } }, @@ -3197,7 +3197,7 @@ return { "", false, "", - "모습이 안 보이니까…… ==W==잘 따돌린 것 같네요.", + "지금은 안 보이니까…… ==W==잘 따돌린 것 같네요.", "" } }, @@ -3259,7 +3259,7 @@ return { "", false, "", - "그렇군…… 다행이야. 하지만 아직 방심하진 말자.", + "다행이야…… 하지만 아직 방심하진 말자.", "" } }, @@ -3414,7 +3414,7 @@ return { "", false, "", - "……앗! 잠깐만요, 이 소리는……", + "앗! 잠깐만요, 이 소리는……", "" } }, @@ -5147,7 +5147,7 @@ return { "", false, "", - "……어라? 생각해 보니 이상하네요? ==W==마레가 소용돌이에 빠져 죽었으면 마을로 돌아온 사람은 대체……", + "어라? 생각해 보니 이상하네요? ==W==마레가 소용돌이에 빠져 죽었으면 마을로 돌아온 사람은 대체……", "" } }, @@ -5628,7 +5628,7 @@ return { "", false, "", - "……헉! 네, 네가 갑자기 오니까 놀라서 그랬잖아! 두목이 세상에서 제일 싫어하는 게 유령이라고 했어, 안 했어?!", + "헉! 네, 네가 갑자기 오니까 놀라서 그랬잖아! 두목이 세상에서 제일 싫어하는 게 유령이라고 했어, 안 했어?!", "" } }, @@ -6247,7 +6247,7 @@ return { "", false, "", - "……맞아요. ==W==네, 당연히 그래야죠. 우리 언니쯤 되면 지금쯤 고래를 훈련시켜서 멋지게 타고 다닐 거예요!", + "맞아요. ==W==당연히 그래야죠. 우리 언니쯤 되면 지금쯤 고래를 훈련시켜서 멋지게 타고 다닐 거예요!", "" } }, @@ -6966,7 +6966,7 @@ return { "", false, "", - "……음? 뭐가 있길래 갑자기 그래?", + "음? 뭐가 있길래 갑자기 그래?", "" } }, @@ -7194,7 +7194,7 @@ return { "", false, "", - "……잠깐, 저건 설마 유령선인가?!", + "잠깐…… 저건 설마 유령선인가?!", "" } }, @@ -7231,7 +7231,7 @@ return { "", false, "", - "……아니, 배는 아니야. 저건……", + "아니, 배는 아니야. 저건……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_08.lua b/lua/game/ui/avg/_kr/config/stev_01_08.lua index 6c8b0f4c..38d85068 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_08.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_08.lua @@ -191,7 +191,7 @@ return { "", false, "", - "맞죠. 토끼 씨? ……그렇다고 말해요!", + "맞죠. 토끼 씨? 그렇다고 말해요!", "" } }, @@ -782,7 +782,7 @@ return { "", false, "", - "……진짜 일기가 있었던 거예요? 그 사람들이 계속 헛소리만 하고 있는 줄 알았는데……", + "진짜 일기가 있었던 거예요? 그 사람들이 계속 헛소리만 하고 있는 줄 알았는데……", "" } }, @@ -2994,7 +2994,7 @@ return { "", false, "", - "……그런가. 고래 군. 너는 계속 가족을 지키고 있었던 거구나.", + "그런가. 고래 군. 너는 계속 가족을 지키고 있었던 거구나.", "" } }, @@ -3875,7 +3875,7 @@ return { "", false, "", - "……여긴 어디지?", + "여긴 어디지……?", "" } }, @@ -4883,7 +4883,7 @@ return { "", false, "", - "그 두 사람이 들으면 분명 여기로 와줄 테니까.", + "그 두 사람이 들으면 분명 여기로 와줄 거야.", "" } }, @@ -5405,7 +5405,7 @@ return { "", false, "", - "……할머니, 화났어? 얘기한 거 안 지키고 이렇게 먼 곳까지 와 버려서……", + "할머니, 화났어? 약속 안 지키고 이렇게 먼 곳까지 와 버려서……", "" } }, @@ -7530,7 +7530,7 @@ return { "", false, "", - "후후. 벌써 친해졌네. 하지만 지금은 해야 할 일도 있으니까. 감사는 나중에 천천히 하자?", + "후후. 벌써 친해졌네. 하지만 지금은 해야 할 일도 있으니까. 감사는 나중에 하자?", "" } }, @@ -7659,7 +7659,7 @@ return { "", false, "", - "문제없어요! 장비도 물자도 전부 가져왔다고요! 여기, 이 랜턴도……", + "네! 장비도 물자도 전부 가져왔다고요! 여기, 이 랜턴도……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_09.lua b/lua/game/ui/avg/_kr/config/stev_01_09.lua index 83033fbd..0f7f7f00 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_09.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_09.lua @@ -1114,7 +1114,7 @@ return { "", false, "", - "……응? 안으로 갈수록 점점 어두워지는데요?", + "응? 안으로 갈수록 점점 어두워지는데요?", "" } }, @@ -1691,7 +1691,7 @@ return { "", false, "", - "……잠깐만. 카린이 예민했던 게 아닐지도.", + "잠깐만. 카린이 예민했던 게 아닐지도.", "" } }, @@ -2057,7 +2057,7 @@ return { "", false, "", - "……유령이에요!! ==W==모두 도망쳐요~!!", + "유령이에요!! ==W==모두 도망쳐요~!!", "" } }, @@ -3387,7 +3387,7 @@ return { "", false, "", - "……할머니도 옛날에 이 광경을 본 걸까.", + "할머니도 옛날에 이 광경을 본 걸까.", "" } }, @@ -3593,7 +3593,7 @@ return { "", false, "", - "……그건 아주 큰 착각이에요.", + "그건 아주 큰 착각이에요.", "" } }, @@ -7085,7 +7085,7 @@ return { "", false, "", - "……잠깐만, 토끼 씨.", + "잠깐만, 토끼 씨.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_10.lua b/lua/game/ui/avg/_kr/config/stev_01_10.lua index 78412613..79f8f625 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_10.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_10.lua @@ -148,7 +148,7 @@ return { "", false, "", - "……할머니의 일기라고요!?", + "할머니의 일기라고요!?", "" } }, @@ -1254,7 +1254,7 @@ return { "", false, "", - "분명 마레는 몇 번이고 이 섬에 와서 뿔고래 뼈로 거금을 벌어들였던 게 틀림없어요. 전설적인 항해 여행가의 정체가, 탐욕스러운 좀도둑이었다니…… 실망이군요.", + "마레는 몇 번이고 이 섬에 와서 뿔고래 뼈로 거금을 벌어들였던 게 틀림없어요. 전설적인 항해 여행가의 정체가, 탐욕스러운 좀도둑이었다니…… 실망이군요.", "" } }, @@ -1462,7 +1462,7 @@ return { "", false, "", - "……그리고 저 사람, 냄새가 변하고 있어. 지금은 초조해지기 시작한 것 같아.", + "그리고 저 사람, 냄새가 변하고 있어. 지금은 초조해지기 시작한 것 같아.", "" } }, @@ -1618,7 +1618,7 @@ return { "", false, "", - "……불쌍한 사람.", + "불쌍한 사람.", "" } }, @@ -1683,7 +1683,7 @@ return { "", false, "", - "……응? 무슨 소릴 하는 거죠? 어디가 불쌍하다는 거죠?", + "응? 무슨 소릴 하는 거죠? 어디가 불쌍하다는 거죠?", "" } }, @@ -1769,7 +1769,7 @@ return { "", false, "", - "맞아요! 할머니가 뿔고래 뼈로 돈을 벌었을 리가 없어요! 당신 처럼 자기중심적인 악당이 하는 말을 누가 믿겠어요?", + "맞아요! 할머니가 뿔고래 뼈로 돈을 벌었을 리가 없어요! 당신처럼 자기중심적인 악당이 하는 말을 누가 믿겠어요?", "" } }, @@ -1965,7 +1965,7 @@ return { "", false, "", - "……아직도 포기하지 않는군요.", + "아직도 포기하지 않는군요.", "" } }, @@ -4545,7 +4545,7 @@ return { "", false, "", - "……응? 어라? 기분 탓인가, 뼈의 빛이 아까보다 약해진 것 같은데……", + "응? 어라? 기분 탓인가, 뼈의 빛이 아까보다 약해진 것 같은데……", "" } }, @@ -5439,7 +5439,7 @@ return { "", false, "", - "……그것은 폭우가 쏟아지던 어느 밤의 일이었다. 칠흑 같은 파도가 흔들리는 바다를 바라보고 있었더니…… 갑자기 옅은 녹색 빛이 떠올랐다.", + "그것은 폭우가 쏟아지던 어느 밤이었다. 칠흑 같은 파도가 흔들리는 바다를 바라보고 있었더니…… 갑자기 옅은 녹색 빛이 떠올랐다.", "" } }, @@ -5826,7 +5826,7 @@ return { "", false, "", - "……역시. 또 불이 꺼져있어.", + "역시. 또 불이 꺼져있어.", "" } }, @@ -6306,7 +6306,7 @@ return { "", false, "", - "대단해요. 토끼 씨……! 어떻게 알았어요!?", + "대단해요. 어떻게 알았어요!?", "" } }, @@ -6629,7 +6629,7 @@ return { "", false, "", - "……그렇다면 우리가 가져온 공구를 쓰세요.", + "그렇다면 우리가 가져온 공구를 쓰세요.", "" } }, @@ -7232,7 +7232,7 @@ return { "", false, "", - "확실히…… 마을에서 보이는 빛도, 며칠 동안 비가 계속 내린 뒤에만 나타난다고……", + "확실히…… 마을에서 보이는 빛도, 며칠 동안 비가 계속 내린 뒤에만 나타났어……", "" } }, @@ -10177,7 +10177,7 @@ return { "", false, "", - "시끄러워, 시끄러워~~~요오오~~! ==W==그것보다, 나한테는 보물 지도가 한 장 더 있어요. 얼른 가서 보물을 찾아내겠어요~!!", + "시끄러워, 시끄러워~~~ 요오오~~! ==W==그것보다, 나한테는 보물 지도가 한 장 더 있어요. 얼른 가서 보물을 찾아내겠어요~!!", "" } }, @@ -11239,7 +11239,7 @@ return { "", false, "", - "……방금 그게 마지막 페이지야. 할머니가 마을로 돌아온 날짜를 생각해 보면, 당시의 물건이 맞는 것 같아.", + "방금 그게 마지막 페이지야. 할머니가 마을로 돌아온 날짜를 생각해 보면, 당시의 물건이 맞는 것 같아.", "" } }, @@ -11417,7 +11417,7 @@ return { "", false, "", - "“여기서부터는 손녀 시아에게 보내는 내용이다. 만약 그 아이 이외의 누군가가 읽고 있다면, 미안하지만 그대로 덮어주기를.”", + "“여기서부터는 손녀 시아에게 보내는 내용이다. ==RT==만약 그 아이 이외의 누군가가 읽고 있다면, 미안하지만 그대로 덮어주기를.”", "" } }, @@ -11607,7 +11607,7 @@ return { "", false, "", - "==A-1==“시아, 축하한다. 용케 여기까지 왔구나. 바다를 건너 이것을 손에 넣었다는 것은, 네가 이제 훌륭한 항해 여행가라는 뜻이겠지.”==P== ==A-1==“이미 눈치챘겠지만, 모두가 본 빛은 뿔고래의 뼈고, 유령선도 새빨간 거짓말이야. 아니면, 삼류 항해 여행가처럼 보물이 없어서 실망했을까?”==P== ==A-1==“너도 알겠지만, 이곳은 뿔고래들에게 있어 안식의 땅이야. 그런 장소를 욕심 많은 녀석들에게 침범당하게 둘 수는 없지. 사람들을 쫓아내기 위해 유령선 이야기를 만들어 낸 거란다.”", + "==A-1==“시아, 축하한다. 용케 여기까지 왔구나. 바다를 건너 이것을 손에 넣었다는 것은, 너는 이제 훌륭한 항해 여행가라는 뜻이다.”==P====RT====RT====A-1==“이미 눈치챘겠지만, 모두가 본 빛은 뿔고래의 뼈고, 유령선도 새빨간 거짓말이지. 아니면, 삼류 항해 여행가처럼 보물이 없어서 실망했나?”==P====RT====RT====A-1==“너도 알겠지만, 이곳은 뿔고래들에게 있어 안식의 땅이야. 그런 장소를 욕심 많은 녀석들에게 침범당하게 둘 수는 없지. 사람들을 쫓아내기 위해 유령선 이야기를 만들어 낸 거란다.”", "" } }, @@ -11715,7 +11715,7 @@ return { "", false, "", - "……흠. 할머니는 시아가 여기 올 것을 예상하고 있었나.", + "흠. 할머니는 시아가 여기 올 것을 예상하고 있었나.", "" } }, @@ -11805,7 +11805,7 @@ return { "", false, "", - "==A-1==“나한테 이 이야기를 못 들었다고? 그야 당연하지. 지금 시아는 아직 어린데, 그런 너를 위험한 상황에 처하게 할 수는 없지 않겠니?”==P== ==A-1==“그렇다고는 해도, 이걸 읽고 있는 시아는 분명 훌쩍 자랐겠지. 가능하다면 다 큰 너와 함께 이 일기를 다시 읽고 싶지만, 그건 이뤄지지 않겠구나.==P== ==A-1==“괜찮단다. 슬퍼하지 마렴. 설령 내가 이 세상을 떠나더라도, 바다처럼 영원히 네 곁에 있어 줄 테니.”==P== ==A-1==“넌 내 가장 소중한 보물이니까.”", + "==A-1==“나한테 이 이야기를 못 들었다고? 그야 당연하지. 지금 시아는 아직 어린데, 그런 너를 위험한 상황에 처하게 할 수는 없지 않겠니?”==P====RT====RT====A-1==“그렇다고는 해도, 이걸 읽고 있는 시아는 분명 훌쩍 자랐겠지. 가능하다면 다 큰 너와 함께 이 일기를 다시 읽고 싶지만, 그건 이뤄지지 않겠구나.==P====RT====RT====A-1==“괜찮단다. 슬퍼하지 마렴. 설령 내가 이 세상을 떠나더라도, 바다처럼 영원히 네 곁에 있어 줄 테니.”==P====RT====RT====A-1==“넌 내 가장 소중한 보물이니까.”", "" } }, @@ -11884,7 +11884,7 @@ return { "", false, "", - "……후후. 이번 소동의 진짜 보물은 시아 자신이라는 건가.", + "후후. 이번 소동의 진짜 보물은 시아 자신이라는 건가.", "" } }, @@ -11972,7 +11972,7 @@ return { "", false, "", - "……토끼 씨, 여기까지 함께 와 줘서 고마워. 덕분에 할머니의 일기를 찾았고……", + "토끼 씨, 여기까지 함께 와 줘서 고마워. 덕분에 할머니의 일기를 찾았고……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_11.lua b/lua/game/ui/avg/_kr/config/stev_01_11.lua index cba43349..f8ad0963 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_11.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_11.lua @@ -173,7 +173,7 @@ return { "", false, "", - "……하쿠! 코하쿠! ==W==일어나, 코하쿠! 왜 책상에서 자고 있어?", + "하쿠! 코하쿠! ==W==일어나, 코하쿠! 왜 책상에서 자고 있어?", "" } }, @@ -351,7 +351,7 @@ return { "", false, "", - "……어젯밤, 계속 보스 답장을 기다렸어.", + "어젯밤, 계속 보스 답장을 기다렸어.", "" } }, @@ -985,7 +985,7 @@ return { "", false, "", - "에헤헤~♪ 이 푹신푹신한 느낌, 최고~! 카린, 마왕님을 구해줘서 고마워! 엄청 노력했다면서? 장하다~ 귀엽다~♪", + "에헤헤~♪ 이 푹신푹신한 느낌, 최고~! 카린, 마왕님을 구해줘서 고마워! 엄청 노력했다면서? 장하다~ 귀엽다~♪", "" } }, @@ -1726,7 +1726,7 @@ return { }, "", { - "후후. 그런가. 무사히 친해질 수 있었다니 다행이야.", + "후후. 그런가. 무사히 친해질 수 있었다니 다행이야", "", "", "" diff --git a/lua/game/ui/avg/_kr/config/stev_08_01.lua b/lua/game/ui/avg/_kr/config/stev_08_01.lua new file mode 100644 index 00000000..75b22616 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_01.lua @@ -0,0 +1,10144 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "에너지 위기", + "오아시스호의 에너지 위기는 블롯치의 도움으로 일단락된다. 그와 동시에 블로치로부터 실종된 장인 ‘스파클’의 행방을 찾아달라는 의뢰를 받게 되는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.34, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 5, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "어서 와, 블롯치의 이동 상점에 온 걸 환영해~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "마왕 협정의 대표집행관, 여기서 한참이나 기다리고 있었다고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "네가 구매 상점의 블롯치구나?", + "구매 상점은 처음인데, 넌 누구야?", + "일일 보상만 챙기느라 상점에 누가 있는 줄도 몰랐네", + "c", + "020", + "avg_emoji_think", + "뭐라고 대답할까?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "흐아앙~ 나를 기억해 주다니, 사장님이 있는 이곳에서 225일 동안 얼굴을 비췄는데 드디어 성공했어!==W== 그나마 내가 귀엽고 기억하기 쉬운 얼굴이어서 다행이야. 앞으로도 자주 들러줘~", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이럴 수가!! 사장님은 그동안 엄청 손해 본 거라고! 블롯치가 매일 여기서 사은품을 준비하고 기다리고 있었단 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "지금까지 놓친 사은품이……==W== 어디 보자…… 무려 225개나 되네! 아까워라~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "하지만 이걸로 블롯치를 확실히 기억하게 됐겠지. 앞으로 자주 이용해 줘~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐, 뭐어?! 그럼, 225일 동안 비가 오나 눈이 오나 지어 보였던 나의 귀여운 미소는 다 헛수고였던 거야?! 아닌데, 분명 사장님이랑 눈도 마주쳤었는데!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "2", + 1, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "농담이야, 누군지 알아~ 이름이 블롯치였구나", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"2", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"2"} + }, + { + cmd = "SetChoiceEnd", + param = {"2"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "헤헤, 사장님도 참~ 내가 아무리 귀여워도 그런 농담은 하지 말아 줘~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "앞으로의 여정이 평안하기를 바라는 마음에 특별히 인사하러 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "앞으로 황야에서 긴급 상황이 발생하면, 언제든 연락 줘.==W== 여행 상인 블롯치는 부르면 언제든 달려가니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "절대 실망하지 않을 거야. 필요한 건 뭐든 내 만능차에 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "건강도 챙기고 모험도 무사히 마치길 빌어. 행운도 팡팡 터지길 빌게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.22, + 1.33, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_379", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_377", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_050", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게 휴대폰에 ‘블롯치’의 연락처가 추가됐다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuad", + 1.5, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.75, + -0.5, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "친절한 사람이지만 당분간 볼 일은 없겠지…… 처음엔 그렇게 생각했다……==W== 그 일이 발생하기 전까지는……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "", + 0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_534", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 정말……==W== 하나도 안 남았어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_112", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응, 심상석의 은혜가 텅 비었어. 그래서……==W== 초록이가 움직이질 않아!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "은혜를 보충해야 해…… 가장 가까운 마을까지 대략 얼마나 더 걸려?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_103", + "a", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "적어도 차로 이틀은 걸려.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "3인", + "", + 1, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "017", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "3인", + "", + 0, + "", + false, + "", + "에에에에에엑!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "진정해, 혹시 누군가 도와줄 수 있을지도 모르잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "flatlands_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "131" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "블롯치, 지금 시간 괜찮아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "아이고, 사장님! 타이밍 딱 좋네~ 가게에 좋은 물건이 새로 들어왔는데, 한번 볼래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "신상품이 들어왔구나. 여유만 있다면 구경하고 싶지만, 지금은 네 도움이 필요해", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "실은…… 황야에서 오아시스호의 은혜가 완전히 바닥나 버렸거든", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너한테 은혜를 보충할 만한 게 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "아하, 당연히 있지~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_131", + "", + "0", + "", + false, + "", + "어디 보자, 10분만 기다려. 내가 지금 바로 가져다줄게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_131", + "emoji_rose", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "‘블롯치’라는 여행 상인이라고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "부르면 정말 이런 황무지에 온다고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "블롯치…… 블롯치……==W== 어디서 들어본 이름인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "지금으로선 다른 방법이 없으니 일단 기다려보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "10분 후", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_358", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "InQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + 0.55, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "누가 왔어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.37, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "후후훗, 뛰어난 상인은 시간을 칼같이 지키지. 시간은 곧 돈이거든~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "사장님, 우리 또 만났네~", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이렇게 빨리?! 대체 어떻게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "흥흥, 그건 영업 비밀이야. 귀여운 아가씨♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아……! 기억났다! 윌로가 그랬어, 자기가 의수를 산 그 상인 이름이 블롯치라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그게 너야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "아, 지리 협회의 그 사장님 기억하지. 공을 꽤 들여서 어렵게 손에 넣은 최상급 의수였거든~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아 참! 말한 물건 가져왔어! 짜잔♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "은혜를 대신할 완벽한 가성비 대용품, 단 한 통만으로 무려 여섯 통분의 힘을 낼 수 있지. 블롯치의 강력 추천 상품, 무나 용액이야!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCirc", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCirc", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이건…… ==W==안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "엥?! 왜 안 된다는 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "우리에게 필요한 건 은혜야, 무나가 아니라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 무나 용액은 사용이 금지된 마력 액체잖아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 0.95, + "avg1_111", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "네, 지난번에 필리에에서 본 적이 있어요. 아주 위험한 물건이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그리고 무나 용액을 쓰면 신기가 쉽게 망가진다더군요. 심지어 폭발할 수도 있다던데요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그거야, 질 나쁜 제품을 쓰니까 그러지~ 난 최상급 무나 용액을 취급하니까 안심해도 돼.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "수많은 여행가가 몰래 무나 제품을 쓴다는 건 알고 있지? 그런데도 심각한 사고가 났다는 말은 들어본 적 없잖아~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.95, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇긴 해……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "은혜는 마을에 있는 전문 상점에 가야 보충할 수 있어. 여기엔 마을이나 상점 같은 건 코빼기도 안 보이고. 사장님도 다른 방법이 없으니까 나한테 부탁한 거잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "걱정 붙들어 매, 난 무나 제품을 다루는 데 선수라고. 내가 옆에서 도와주면 아무 문제 없을 거야~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님이 결정해! 움직일 수만 있다면 무슨 일이 있어도 내가 초록이를 목적지까지 안전하게 데리고 갈게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래, 그럼 한 번 해보자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 1, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "좋아~ 마법진을 그려서 차에 무나 용액의 에너지 공급을 받을 수 있게 하면, 바로 달릴 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_479", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 시동 걸려?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응! 초록이 엔진 소리가 평소랑 똑같아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "내가 그랬지? 이 블롯치는 저렴하고 질 좋은 물건만 판다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "참고로 사장님들한테 딱 맞는 물건들이 또 있거든.==W== 예를 들면…… 짜잔! 무나 기술로 만든 냉각팬! 단돈 5만 도라에 줄게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "5, 5만?! 매장에서는 기본 50만부터 시작인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그리고 또 있어, 무나 서라운드 입체 스피커도 강력 추천이야~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "OutSine", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "차를 아주 아늑하게 꾸며 놨네, 이 차에 애정이 많나 봐?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "상상해 봐, 어느 고요한 오후에 차 안에 앉아 좋아하는 노래를 최상의 음질로 들으며, 포근한 쿠션에 기대 톡톡메테오를 마시는 상상 말이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 700.0, + 100.0, + 1.1, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -300.0, + 1.1, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나&코하쿠", + "", + 0, + "", + false, + "", + "우와……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "다들 그만! 이번엔 어쩔 수 없이 무나 제품을 구매했을 뿐이야! 안전성에 대한 의심은 아직 해소되지 않았잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그 점은 걱정 안 해도 돼! 다들 내 VIP 고객인데, 왜 속이려 들겠어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그래도 정 못 믿겠다면……==W== 이러면 어때? 앞으로 나한테서 구매하는 무나 제품을 10퍼센트 할인해 줄게! 그리고 판매한 모든 상품의 사후관리까지 확실하게 보장할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "너희한테만 말하는 건데, 사실 내가 실력 좋은 무나 기술자랑 아주 친하거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + -0.23, + 1.3, + nil, + nil, + nil, + "JuGong", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "사장님, 아까 운전하던 사장님이 말한 의수 본 적 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "윌로의 의수 말이야? 만듦새가 확실히 뛰어나긴 했어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그렇지? 그렇다니까! 그게 바로 기술자 ‘스파클’의 대표작이거든. 그 기술자가 애프터서비스를 맡을 거라서 걱정 안 해도 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "확실히 매력적인 제안이지만……==W== 일단 윌로한테 실제 사용 후기가 어땠는지부터 물어봐야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "당연히 괜찮고 말고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이해해 줘서 고마워.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_016_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutBack", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "윌로, 지금 통화 괜찮아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "마왕님이시네요, 무슨 일이세요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "블롯치가 네 의수를 만든 스파클이라는 기술자를 소개해 준대. 그 기술자의 솜씨에 관해, 솔직한 네 평가를 알려줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_1", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "솜씨 하나는 정말 독보적이에요. 지금 제가 사용하고 있는 의수의 가동성 및 힘 조절의 섬세함 측면에서 제 요구사항을 완벽하게 충족하고 있거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "다른 사람이 만든 의수는 더 이상 쓰고 싶지 않아요. 다음에도 블롯치에게 부탁해서, 스파클한테 새 주문을 넣으려고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "윌로의 평가가 그 정도라면……==W== 우리도 블롯치의 물건을 써보자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutExpo", + 0.6, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.95, + "avg1_112", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 0.95, + "avg1_131", + "a", + "005", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나이스!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "우와아. 사장님, 시원시원하네!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutExpo", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "저기~ 나 블롯치야. 윌로 씨, 방금 스파클한테 새 주문을 넣고 싶다고 그랬지? 필요한 거 말만 해, 내가 반드시 스파클을 설득해서 마음에 쏙 드는 제품을 만들어올게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "정말요? ==W==그럼 부탁드릴게요. 다시 연락하려고 했는데, 이미 차단당해서……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "차단?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "아하하하, 천재들은 원래 별난 구석이 있잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "윌로 씨뿐만이 아니라, 나도 수시로 차단당해~ 사실 지금도 연락이 안 되거든……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데도……==W== ‘친하다’ 할 수 있는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그거, 큰일이네요. 아주 급한 주문 건인데, 블롯치도 차단당한 상태라면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBounce", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "에이. 별거 아니야. 내게 맡겨~ 최대한 빨리 스파클한테 연락해서, 차질 없게 할게!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 블롯치야. 그야말로 상인의 정석이네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "에이 뭘, 스파클을 찾고 말고는 이제 사장님한테 달렸는걸!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "나한테 달렸다고? 그냥 직접 찾아가면 되는 거 아니야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그렇게 간단하지가 않아…… 스파클은 늘 본인의 이동식 제작실에 틀어박혀 있거든. 걔가 좌표를 알려주지 않으면, 지금 어디에 있는지 알 수가 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이야, 마침 잘됐다!! 공백 여단이 사람을 잘 찾는다 들었거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그래서, 의뢰하고 싶은 게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클의 행방을 알아내 달라는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "맞아, 그거야! 성공하면 의뢰 비용뿐 아니라 앞으로 더 파격적인 할인 혜택을 약속할게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "파격적인 할인 혜택? 나쁘지 않네……==W== 알겠어. 그 의뢰, 받아들일게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "정말? 살았다~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "저도 함께해도 될까요? 이 의수를 받고 나서, 그분께 아직 감사 인사도 직접 못했거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "오! 윌로 씨까지 도와준다면 그야말로 천군만마를 얻는 거지~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그리고 도움이 될지는 모르겠지만 단서가 하나 있어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "최근에 많은 여행가들이 약속이라도 한 듯 필리에로 향하고 있다고 해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "들리는 바로는 필리에 애시 에리어의 암시장에 무나 워크스 기술자들이 꽤 많이 모여들고 있다더군요. 다들 좋은 물건을 건지려고 기회를 엿보는 것 같아요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그곳에 스파클에 관한 단서가 있을지도 몰라요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_02.lua b/lua/game/ui/avg/_kr/config/stev_08_02.lua new file mode 100644 index 00000000..1a70fcec --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_02.lua @@ -0,0 +1,15887 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "천재 장인의 행방", + "윌로의 조언에 따라 필리에의 지하 시장으로 향했고, 마침 그곳에서 기술 대회 개최를 앞두고 분주한 모습이었다. 그곳에 모인 여행가들의 말에 따르면, 현재 스파클은 감옥에 갇혀 있다고 하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "jushou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "암시장? 무나 워크스?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_023", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.6, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "시중에 유통되는 무나 용액이랑 무나 제품들은 전부 우리 무나 워크스 사람들이 만들어서 파는 거야~==W== 당장 스파클이랑 나만 봐도 그래, 스파클이 만들고 내가 파는 식이지♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "무나 관련 장사는 대놓고 할 수가 없잖아. 그래서 암시장에서 여행가들하고 몰래 거래하는 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "제국 호위대가 단속하면 어쩌려고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아하하, 우리가 극악무도한 조직도 아니고,==W== 다들 발명품 만들어서 소소하게 파는 것뿐인걸.==W== 제국 호위대에 걸려도 도망치면 그만이고~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "007", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그 말은 결국 제국 호위대의 표적이 된다는 소리잖아?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "에이, 괜찮아.==W== 요즘 제국 호위대는 시키는 일만 하거든. 무나를 쓰는 사람이 한둘도 아니고, 어느 세월에 일일이 다 잡겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그 사람들 코앞에서 대놓고 쓰지만 않으면 아무 문제 없어!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그것보다, 난 윌로 씨가 언급한 다른 내용이 더 신경 쓰이네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 1, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 2.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 1, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "무나 워크스의 기술자들 말이에요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "맞아. 내가 알기로 그 사람들은 웬만해선 ==W==먼저 모습을 드러내지 않거든~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "소문이 진짜라면 아마 ‘그 일’ 때문일 텐데,==W== 내 쪽으로 들어온 소식은 전혀 없단 말이지~==W== 어쨌든 필리에로 가서 상황을 살펴보는 수밖에 없겠어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그러면 필리에에서 만나도록 해요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_279", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "여행가와 무나 기술자들이 한자리에 모이다니……==W== 여기저기서 돈 냄새가 솔솔 나는 걸~==W== 도라가 나를 부르는 것 같아, 후후후~♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리의 목적을 잊진 않았지……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아, 맞아!==W== 스파클 찾기!! ==W==걱정하지 마, 안 잊었다구!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이틀 후", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 5.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + nil, + 0.9, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + 1.0, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 4.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + true, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아직 도시에 들어가지도 않았는데, 길에서 마주친 여행가만 해도 캠프에 있는 인원보다 더 많아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + 2, + 0.3, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 3, + 0.45, + 0.1, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "게다가 저기……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "커다란 도구랑 이상한 장비를 메고 다니는 사람들……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "블롯치, 저 사람들이 네가 말한 무나 기술자야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "==W==블롯치……? ==W==블롯치?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_attention", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "002", + "none", + nil, + 0.5, + -0.01, + 1.15, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "b", + "002", + "none", + 4, + 0.8, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "002", + "none", + 5, + 0.2, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 5, + nil, + 0.05, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "어서 와~ 천천히 봐~ 맘에 드는 게 있을 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "도저히 못 고르겠으면, 추천해 줄게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "아, 아아…… 사, 사장님.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "지, 진짜로 정보 수집하는 중이었어! 이동 상점을 깐 것도 다 조사 차원이라고!==W== 게다가 도라가 이렇게 제 발로 굴러들어 오는데……==W== 굳이 마다할 필요는 없잖아, 아하하~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "어, 어쨌든! 쓸만한 정보는 이미 확보했어!==W== 따라와, 사장님.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.75, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 4, + 0.45, + 0.2, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "도박 중인 여행가", + "", + 0, + "", + false, + "", + "난 레오한테 건다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "저 여자가 이번 기술 대회의 강력한 우승 후보라며? 나도 걔한테 걸래!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥분한 여행가", + "", + 0, + "", + false, + "", + "다른 참가자들은 좀 어때? 배당률은 다 높아 보이는 것 같은데!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엄청나게 북적북적하네…… 이건 뭐 하는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + 0.45, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이게 바로 무나 기술자들이 총출동한 이유지.==W== 이름하여…… ‘기술 대회’!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "일반적으로 무나 워크스 사람들은 노바 각지에 뿔뿔이 흩어져 살거든. 특히 기술자들은 하루 종일 본인 제작실에만 틀어박혀서, 발명에만 몰두하고 싶어 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "만약 누군가 혁신적인 기술을 개발했거나 엄청난 발명품을 만들어내면,==W== 모두가 한자리에 모여 정보도 교류하고, 실력을 겨루기도 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그게 바로 ‘기술 대회’야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 무나 워크스 내부 행사잖아, 왜 이렇게 많은 여행가가 몰려와 베팅까지 하는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그게~ 평상시에는 기술자끼리 모이는 작은 모임이라, 이렇게까지 판을 키우고 우승자 예측 이벤트까지 하지는 않아~ 이렇게 된 이유는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "015", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그건 마왕님 일행이 도착하기 전에 제가 이미 조사를 해뒀어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "윌로 씨도 도착했구나?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "벌써 새로운 정보까지 알아내다니……==W== 역시 아모르 지리 센터의 일인자야!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "에이, 별말씀을요~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "흐음…… 제가 조사한 바에 따르면,==W== 이번 기술 대회는 예년과 다르게,==W== 거물 투자자가 거액의 상금을 내걸고 기술자들을 불러 모은 것 같아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "avg_emoji_speechless", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "이 투자자의 목적은 황야에서 생존하는 데 적합한 자동 인형을 개발하는 거래요. 그래서 이 분야의 뛰어난 기술자들을 대거 초청한 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 1, + "", + false, + "", + "그 밖에도, 대회 우승자 예측 이벤트까지 마련되어 있어서, 무나 워크스 제품에 관심 없는 여행가들까지 주목하기 시작했어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "마왕님도 눈치채셨죠? 우승자 명단에 스파클 씨의 이름이 있는 거로 봐선,==W== 그녀 역시 초청받은 게 확실해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_idea", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 기술 대회가 시작되면 스파클을 만날 수 있겠네?==W== 그렇다면 의뢰도 순조롭게 해결된 셈이고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그렇게 되겠네~ 스파클을 만나면 내가 사장님을 꼭 소개해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이야~ 의뢰도 일단락됐으니! 이제는 크게 한탕 하러……==W== 아니지, 내 친구 스파클을 응원하러 가야겠네~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "다들 그럼, ==W==나중에 봐!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "manbu", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "002", + "none", + 2, + 0.5, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "거기 오빠! 나도 걸래!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "당연히 제일 뛰어난 기술자한테 걸어야지! 스파클에 올인!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "이 묵직한 도라 주머니 전부랑……==W== 무나 코인 5개! 몽땅 다 걸게!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "담당자", + "", + 0, + "", + false, + "", + "저기, 확실해? 결정하면 끝이라고.==W== 한 번 걸면 번복은 할 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그걸 말이라고! 스파클이잖아?==W== 우승은 따 놓은 당상이라, 배당률은 볼 필요도 없다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + 3, + 0.1, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "우와, 패기 한번 대단하네. 배당률이 제일 높은 기술자한테 베팅하다니.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "후후훗~ 응……? ==W==방금 뭐랬어? 제일 높다고?==W== 그, 그럴 리가 없는데~?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "뭐야? 못 들었어?==W== 방금 입수한 소식에 따르면, 스파클 그 녀석이 제국 호위대에 붙잡히는 바람에 대회에 못 나온대.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 1, + nil, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그 녀석, ==W==무슨 사고를 친 거야~~~?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_far", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "m56", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.63, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.9, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 코하쿠! 마왕님이 스파클의 소식을 알아낸 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "다행이네, 어서 가보자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 5, + 0.2, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 1.0, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + 0.8 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 2.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어라?==W== 이 석상은 뭐지…… 왠지 눈에 익은데……==W== 헉, 블롯치?!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "zhenjing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "망했어…… 다 망했다고……==W== 나 좀 살려줘~!!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + 2, + 0.85, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 1, + 0.7, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 1, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + 2, + 0.13, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "chijing", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "에엥?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "스파클 씨가 제국 호위대에 끌려가 감옥에 갇혔다고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "제국 호위대는 이런 일에 관여 안 한다고 그랬잖아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "히잉…… 나도 이런 경우는 처음이야……==W== 방금 내 전 재산을 스파클에게 걸었다고…… 내 전 재산을……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이틀 후에 스파클이 대회에 참가하지 않으면, ==W==내가 고생하며 모은 도라를 전부==W== 다 날리게 생겼다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "제발 부탁이야……==W== 좀 도와줘, 응?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flower", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "글쎄, 원래 도박의 책임은 본인이 져야 하잖아. 베팅한 건 결국 블롯치 네 책임이라고 봐야지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "추가 의뢰비를 줄게!==W== 스파클이 참가하게만 하면, 기술 대회의 우승은 따놓은 거나 다름없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그럼, 이렇게 하자……==W== 딴 돈을 절반씩 나누는 거야!! ==W==절반이지만 엄청난 거금이라고!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + 50.0, + nil, + "avg3_102", + "a", + "019", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "확인해 봤는데, ==B====W==확실히 큰 금액이네요. 솔직히 저조차 마음이 흔들릴 정도예요.", + "" + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.75, + -1.0, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "28_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + 2, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + 1, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + 3, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "알겠어…… ==W==그럼 최선을 다해보자.==W== 지체할 시간 없어. 최대한 소란 피우지 않게 세이나,==W== 블롯치 그리고 나 이렇게 셋이서 잠입하는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -500.0, + nil, + 1.4, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나머지는 애시 에리어에서 내가 연락할 때까지 기다리고 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "좋아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "28", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + 2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 블롯치. 방해되는 녀석들은 다 해치웠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "도라의 힘은 정말 대단해. 세이나의 움직임이 평소보다 훨씬 매서운걸……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "충동적으로 저질러 버렸는데,==W== 얼떨결에 잠입까지 해버렸네…… 곰곰이 생각해 보니 너무 무모했던 것 같은데. 괜찮겠지……?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "007", + "none", + 3, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "이 방엔 없고……==W== 이 방도 아니야……==W== 스파클, 대체 어디 있는 거야~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.8, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "쉿! 조용……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.6, + -1.0, + 0.85, + nil, + 1.0, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.0, + -0.2, + 1.3, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "뭐지?! 해치울까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.85, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐만! 넌…… 라보라비, 맞지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 정답. 블롯치, 안녕.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "후…… 세이나가 한 번 참고 물어봐 줘서 정말 다행이야.==W== 라보라비가 다치기라도 했으면 큰일 날 뻔했어~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + 2, + 0.7, + 0.05, + 0.75, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클이 얘를 얼마나 애지중지하는데!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.45, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + 0.05, + 0.8, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와, 진짜 정교하게 잘 만들었다.==W== 보들보들해! ==W==이 토끼, 진짜 귀엽다~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "020", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "정식으로 소개할게! 이건 스파클이 특별 제작한 귀염둥이 자동 인형 집사,==W== 라보라비야~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "라보라비가 여기 있다는 건, 스파클도 이 근처에 있다는 건데~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "게다가 라보라비는 간단한 질문에 대답도 할 수 있어.==W== 내가 시범을 보여줄게…… 라보라비, 네 주인이 어디 있는지 알려줘.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "알겠어^^, 따라와.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우와~ 말 되게 잘 듣는 토끼잖아♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.75, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이런 자동 토끼 인형까지 만들 수 있다니, 블롯치가 왜 걔더러 우승은 따 놓은 당상이라고 얘기했는지 이제 알겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 3, + 0.65, + 0.1, + 0.7, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 0.7, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_217", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "왜 그래, 라보라비? 누가 왔어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + "응. 블롯치와 신원 미상의 인물 2명을 데려왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "차를 준비할게.==W== 예상 소요 시간, 3분.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_221", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "라보라비는 참 착하다니까~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치, 차 마시기 전에 사과 좀 먹을래?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_tales_01_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "응, ==W==먹을래~♪ 냠냠…… ==W==와, 이 사과 진짜 달다!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아니지, 잠깐만! 스파클, 지금 한가하게 사과나 먹고 있을 때야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그러면 반쯤 완성된 강아지라도 볼래? 감옥에는 재료가 워낙 부족해서 말이야. 지금은 몸뚱이밖에 못 만들었어……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그게 아니라! 강아지는 언제든 볼 수 있잖아!==W== 지금은 기술 대회에 참가해야 해!==W== 가자, 같이 가!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 3, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "넌 모르겠지만, 내 전 재산에다 무나 코인 5개까지 몽땅 너한테 걸었단 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후훗, 나를 그렇게나 믿고 있었구나. 고마워~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "고마울 건 없고, 알았으면 빨리 나가자……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하지만, 난 안 갈 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐라고?! 왜?! 그러면 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그 대회의 초청장을 받은 뒤로, 매일 기술자들이 도전장을 보내오거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "도전자가 너무 많아서 일일이 차단하기도 벅차.==W== 이동식 제작실을 정비하려고 잠깐 멈췄을 때를 노려서, 직접 찾아오기까지 했지……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "a", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "005", + "none", + nil, + 0.25, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "너무 짜증이 나서, 심상석 상점으로 달려가 점원 코앞에서 휴대폰의 무나 용액 시험관을 대놓고 보여줬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "역시나 점원들이 곧장 제국 호위대에 신고했고, 나를 이 호텔로 데려다 주더라고.==W== 여긴 으슥하고 조용해서, 너무 좋아~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.7, + -0.1, + 1.2, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그러니까…… 절대로…… 나랑 안 가겠다는 거구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "응, 맞아.==W== 조용히 있으려고 들어왔는데 왜 내 발로 나가겠어?==W== 그리고, 블롯치. 넌 아직 내 차단 목록에 들어있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 차 준비됐어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "고마워, 라보라비~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음~ 향 좋다. 라보라비, 차 우리는 솜씨가 보통이 아니네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "블롯치, 이번에 네가 데려온 손님은 안목이 꽤 있는데? 그럼, 라보라비한테 한 번……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "잠깐만?! ==B==당신, 당신 어떻게……==W== 어쩜 이렇게 귀엽게 생긴 거야~==W==~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "AvgStageEffect_mosaic", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후~♪ 아, 드디어…… ==W==드디어 만났어!==W== 내 영감을 깨워줄…… ==W==마음속에 그려왔던 이상적인 얼굴!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 저기…… 이상적인 얼굴? 나 말하는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_shy", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "당연하지!==W== 흐앙, 너무 귀엽잖아……==W== 흥분해서 코피가 다 날 것 같아……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치…… 내가 우승하는 데 무나 코인 5개를 걸었다고 했지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "응! 5개! 무려 5개나 걸었어~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "네가 나한테 새로운 영감을 준 셈이니, 너와 거래하도록 할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "널 내 차단 목록에서 빼주고, 그 대회인지 뭔지도 참가할게.==W== 대신 내가 상금을 받으면 그 무나 코인 5개는 전부 나한테 줘.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "ChanDou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_131", + 0, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "알겠어!==W== 5개 아니라 10개라도 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "후후, 그 무나 코인은…… ==W==이 사람 덕분에 떠오른 새로운 영감에 전부 쏟아부어야지~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "라보라비, 정리하자. 준비가 끝나는 대로 바로 떠날 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + 2, + 0.0, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_happy", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 알겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_145", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "009", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "왜 갑자기 생각을 바꿨지?==W== 귀여운 얼굴? 새로운 영감? 이해가 전혀 안 되네……==W== 사장님, 대체 뭘 어떻게 한 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "나? 난 아무것도 안 했는데?! ==W==설마, 이것도 ‘천재들은 괴짜다’ 이런 느낌인가……?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어쨌든 잘됐어! 오는 길에 감옥 경비병들은 다 처리했지만,==W== 추격병이 있을 수도 있으니까 다들 내 뒤에 바짝 붙어서 따라와!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 1, + 0.2, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 2.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_03.lua b/lua/game/ui/avg/_kr/config/stev_08_03.lua new file mode 100644 index 00000000..f6a8dd2b --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_03.lua @@ -0,0 +1,10590 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "웰컴투 암시장", + "세이나와 같이 스파클을 구출했다는 소식을 들은 아야메 일행도 마음을 놓고 시장을 둘러보기 시작한다. 이때, 윌로의 의수가 장인들의 주목을 받겠되어, 그녀가 나타나기를 고대한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m42", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "꽤나 소란스럽군…… 무슨 일이지?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 호위대 병사", + "", + 1, + "", + false, + "", + "보고드립니다! 탈옥자가 있어 긴급 조치 중입니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 호위대 병사", + "", + 0, + "", + false, + "", + "무나 용액 불법 사용으로 구금된 죄수가 일당의 도움을 받아 탈옥했습니다. 애시 에리어까지 추격했지만 도중에 놓치고 말았습니다!! 면목 없습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "탈옥? 무나 용액 불법 사용이면, 열흘 정도 살다 나오면 그만일 텐데. 그에 비해 탈옥은 훨씬 무거운 죄야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "뭔가 좀 이상하군. 서류 좀 가져와 봐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 호위대 병사", + "", + 0, + "", + false, + "", + "알겠습니다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "기이한 토끼를 데리고 다니는 탈옥수……==W== 그렇군, 대충 그림이 그려져.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "이후로 감시 인력은 더 붙일 필요 없다. 이번 탈옥 사건은 무나 용액 관련자 추적 임무까지 묶어서 내가 한꺼번에 처리하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 호위대 병사", + "", + 0, + "", + false, + "", + "알겠습니다!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m2", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "여기까지 왔으니 이제 안전할 거야.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "후~ 이제야 제대로 인사할 수 있겠네.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "이쪽은 내가 적극 추천했던 기술자, 스파클이야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클, 여기 사장님은 우리 VIP 고객이야. 제발 지난번 고객한테처럼, 멋대로 굴다가 말이 좀 안 통한다고 차단하지 마……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어머, 귀여워라~ 앞으로 주문한 모든 제품의 애프터 서비스는 내가 책임질 거야. 물론, 제품에 문제가 없어도 자주 만날 수 있었으면 좋겠네. 후훗♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 그래…… 잘 부탁해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후훗, 약속한 거다? 하~♡ 앞으로 귀여운 이 얼굴을 계속 볼 수 있다니, 너무 좋아~♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "004", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "아니…… 뭐야 이거? 네가 이렇게 텐션 높은 모습은 처음 보는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "설마…… 사장님이 너무 귀여워서 새로운 영감이 떠올랐고,==W== 그래서 대회에 참가하기로 했다, 뭐 이런 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그야 당연하지.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "이렇게 귀여운 얼굴은 어디서도 못 찾을걸. 그냥 바라만 보고 있어도, 발명 아이디어가 머릿속에서 쉴 새 없이 샘솟는다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "영감을 발명품으로 구현하려면, 이번 대회 우승 상금이랑 네가 베팅한 그 무나 코인이 필요해.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + 3, + 0.4, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐, 잠깐만. 고작 사장님 얼굴 하나에 설득됐다니…… 그런 이유는 절대 납득 못 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "왜냐하면 나한테는……==W== ‘귀여움이 곧 정의’거든! 무엇보다 귀여운 게 제일 중요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그럼 나는?! 나는 안 귀여워?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "shouji", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "우와, 칼대답……==W== 완전 단호박이네. 나한테 너무한 거 아니냐고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.8, + false + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "참. 앞으로는 그냥 편하게 불러도 될까~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 난 상관없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "좋았어~ 아, 대회에 참가하기로 했으니, 새로운 발명품을 준비해야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "내 제작실은 여기서 좀 먼데, 마왕님도 같이 갈래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아. 무나 발명품이 어떤 건지 나도 직접 보고 싶었거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + 0.05, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치도 같이 갈 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "물론이지! 네 제작실은 나도 몇 번 못 가봤잖아. 이번에 사장님 덕을 크게 보네, 에헤헤~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "코하쿠한테 연락해서, 다른 애들한테 상황을 공유할게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나는 일단 돌아가서 애들이랑 합류해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응, 그럴게! 마왕님이랑 다들 조심해야 해.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "안심해. 무나 기술자들의 제작실은 아주 은밀한 곳에 있어서, 제국 호위대가 절대 찾아내지 못할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇다면 다행이네! 기술 대회에서 보자~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "그 무렵……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_3s", + 0, + "m28", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "소형 무나 제빙기가 고작 2만 도라요?! ==W==살래요!!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_111_004", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 0, + "", + false, + "", + "네, 구매해 주셔서 감사합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "암시장은 정말 좋네요! 예산 내에서 이렇게 가성비 좋은 물건을 살 수 있다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "아야메가 돈을 이렇게 펑펑 쓰는 모습은 처음 보네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나도.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "처음에는 보스 쪽 상황이 걱정됐는데, ==W==무사하다는 걸 알게 되니까 마음이 놓여서 막 사버렸어……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_005", + 0.45, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 1, + "", + false, + "", + "자, 자 주목! 환절기 대박 할인! 새것 같은 무나 난로~ 겨울철 대비엔 이만한 게 또 없죠!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 0, + "", + false, + "", + "지금 구매하면 무나 용액 한 통 꽉꽉 채운 게, 단돈 7만 도라!!!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_005", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "겨울밤에는 초록이 안이 썰렁했는데,==W== 이 난로가 있으면 분명 따듯할 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "이제 추워지면 이걸로 까망이를 꼬셔서 차에 태울 수 있겠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이번 의뢰 보수까지 합치면 수중에 돈이 꽤 모일 테니까, 그냥……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "사자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "002", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 1, + "", + false, + "", + "그래, 그래. 무나 용액 가득 채워 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 0, + "", + false, + "", + "이 난로 꽤 무거울 텐데, 아가씨 둘이서 들 수 있겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아야메&코하쿠", + "", + 0, + "", + false, + "", + "으읍?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "후훗, 저한테 맡겨주세요.", + "" + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "021", + "none", + nil, + nil, + -0.26, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "007", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 이거 무거울 텐데요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "괜찮아요. 의수를 착용한 뒤로, 이것보다 다섯 배는 더 무거운 것도 거뜬히 들 수 있거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아야메&코하쿠", + "", + 0, + "", + false, + "", + "다섯 배?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 0, + "", + false, + "", + "저기 아가씨, 잠깐만! 그 의수 좀 볼 수 있을까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "네? 네, 보세요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상인", + "", + 0, + "", + false, + "", + "이 의수 정말 정교한데! 야, 이것 좀 봐. 너보다 훨씬 더 잘 만들었는데?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "004", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인정하지 않는 기술자", + "", + 1, + "", + false, + "", + "뭐?! 네가 뭔데 내 발명품을 우습게 봐?! ==W==어디 좀 보자…… 잠깐, 이건……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인정하지 않는 기술자", + "", + 0, + "", + false, + "", + "아가씨, 그 의수로 이 종이를 하트 모양으로 접었다가 다시 펼쳐 볼 수 있겠어?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_006", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "아, 네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + 1, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인정하지 않는 기술자", + "", + 0, + "", + false, + "", + "굉장해…… 이렇게 섬세하고 부드럽게 움직일 수 있다니. 확실히 내가 만든 것보다 훨씬 낫네.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인정하지 않는 기술자", + "", + 0, + "", + false, + "", + "이봐, 다들 여기 와서 이것 좀 봐!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "002", + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 기술자", + "", + 0, + "", + false, + "", + "우와, 확실히 범상치 않아…… 수배 명단 최상위권에 있는 거장의 작품이겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "무나 기술자의 솜씨는 제국 호위대의 현상금 액수로 가늠할 수 있다던데. 현상금이 높을수록 실력도 대단하다는 뜻이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "정말 보는 눈이 없네. 의수에 이렇게 높은 감도를 구현할 수 있는 건, 딱 봐도 스파클의 솜씨잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "못 믿겠으면 제어 장치의 안쪽을 봐봐. 분명 어딘가에 조그마한 토끼 표식이 새겨져 있을 테니까.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "019", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "확인할 필요 없어요. 이건 스파클 씨가 만들어준 의수가 맞으니까요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "훗, 그거 봐. 걔가 만든 발명품을 어떻게 못 알아보겠어.==W== 다만…… 스파클이 만들어준 작품은 맞는데, 전혀 귀엽지가 않네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "거기다, 아주 기본적인 기능들만 남겨둔 것 같아. 너, 이 의수 받자마자 바로 차단당했지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "맞아요.==W== 스파클 씨가 제 손에 토끼 모양으로 변하는 스피커를 달자고 하길래, 제가 거절했거든요……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "아…… 그 녀석이 삐질 만도 하네. 걔는 귀여움을 한도 초과로 때려 박고, 기괴한 기능을 끼워 넣지 않으면, 성미에 안 차서 못 견뎌 하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "자기 미적 기준에 안 맞으면 ‘센스 꽝’이라고 판정 짓고 바로 차단해 버려. 그래도 물건만큼은 확실하지. 이것 또한 스파클의 특징이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "그분을 아주 잘 아시는 것 같네요~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "그야 당연하지! 스파클은 이 레오가 인정한 숙적이거든!==W== ……이번 대회에서 승부를 겨룰 줄 알았는데, 출전을 못 하게 될 줄이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그럼 뭐 어때? 스파클이 참가한대도 결과는 같았을 거야! 내 최신 자동 인형인 ‘째깍뿅뿅’, 그러니까 ‘뿅뿅이’가 무조건 우승했을 테니까. 그 녀석은 옆에서 울상이나 짓고 있겠지!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "011", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "그런데……==W== 최근에 탈옥했다는 소식이 들리던데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "모두", + "", + 0, + "", + false, + "", + "뭐……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "이미 소문이 난 것 같더군요. 세실, 틀림없지요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "집사 모습의 인물", + "", + 0, + "", + false, + "", + "네, 아가씨. 틀림없습니다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "004", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "안 돼! 내 수중의 절반이나 되는 도라를 레오한테 걸었는데?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_983", + "a", + "002", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg2_983", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "덤덤한 여행가", + "", + 0, + "", + false, + "", + "하하, 진정해. 스파클이 탈옥했다고 이번 대회에 반드시 참가한다는 뜻은 아니잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "그것도 그렇네요. 아직 누구한테 걸지 고민 중이었는데, 다들 레오를 우승 후보로 꼽는다면……==W== 좋아, 그러면 나도…… 300만 도라를 걸어볼까♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "3, 300만이요?! 그렇게나 많이요?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "후후, 베팅을 많이 할수록 더 짜릿한 법이니까요♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저, 저기. 제가 괜한 오지랖을 부리는 걸지도 모르겠지만……==W== 저희 쪽에 아주 확실한 정보가 들어와서요. 이번 기술 대회에 스파클이 참가할 거래요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "네? 정말인가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네, 베팅하실 거라면 이 소식을 알려드리는 게 맞을 것 같아서요…… 금액이 300만이나 되니까요……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "뭐, 뭐야. 스파클이 참가한다고?! 후후후…… 하하하하! 그거 잘됐네! 이래야 재밌지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "어이, 거기 잘 들어. 누구한테 걸든 그건 너희 자유지만, 내 뿅뿅이는 상대가 누구든 절대 지지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "아, 그리고 너. 정보 고마워! 후훗, 아직 시간이 있으니, 서둘러서 뿅뿅이를 업그레이드시켜야겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "알려줘서 고맙습니다. 좋은 분들이시군요! 하지만 그래도 저는 레오 쪽에 걸겠어요. 방금 그 자신감 넘치는 대답이 아주 마음에 들었거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 그렇군요. 네…… 레오 씨도 힘내세요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥! 그런 말 안 해도 난 최선을 다할 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "005", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 1, + "", + false, + "", + "후…… 기운이 너무 잡다해서, 하마터면 표정 관리를 못할 뻔했군.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "004", + "none", + nil, + 0.28, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "세실, 전해라. 쥐 새끼 3마리에 관한 정보를 입수했다고. 다음에는 분명 치즈가 있는 방으로 기어들어 가겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "집사 모습의 인물", + "", + 0, + "", + false, + "", + "알겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_04.lua b/lua/game/ui/avg/_kr/config/stev_08_04.lua new file mode 100644 index 00000000..760c7243 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_04.lua @@ -0,0 +1,7490 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "04", + "스파클의 이동식 제작실", + "스파클의 제작실에 초대받았고, 그녀는 당신을 영감으로 삼아 흥미로운 자동 인형을 제작하려 한다. 블롯치의 거듭된 재촉에 그제야 스파클은 대회 참가를 준비한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "짠! 스파클의 이동식 제작실에 온 걸 환영해♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "어라, 구조가 왜 이렇게 많이 바뀌었지? 지난번에 왔을 땐 안 이랬는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "라보라비의 가사 기능을 업그레이드했더니, 내 습관에 맞게 동선을 최적화해 줬어.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.2, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 1, + "", + false, + "", + "^^ 맞아. 최적화 후 이론상으로는 이동 시간을 5퍼센트 단축할 수 있었지만, 실제로는 3퍼센트에 그쳤어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "ㅠㅠ 스파클이 자꾸 예상 밖의 행동을 하거든……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.25, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "음음, 그 점은 나도 공감되네.==W== 라보라비, 우리 둘 다 고생이 많구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + 1, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "제작실에 비축한 무나 용액이 얼마 안 남았어. 우선 추출부터 해야겠네. 라보라비, 방어 마법진을 발동시켜.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 응.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐만 기다려 봐! 사장님은 체질이 좀 특수해서, 방어 마법이 전혀 안 통하거든. 무나를 추출할 거라면,==W== 다른 방어 수단을 생각해 봐야 할 텐데…… 아, 그렇지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 차 다 우려졌어.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutQuad", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_158", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m44", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "라보라비, 고마워~ 사장님, 이 차는 내가 대신 마실게. 어차피 그 방호복 차림으론 못 마시잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "윽…… 너무 더워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 대체 샤로 인형탈이 왜 네 가게에 있는 거야?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아하하. 예전에 아그리 유니온에서 주문 받았던 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "필리에 지사가 길거리에서 인형탈로 홍보했더니 매출이 급증했다고 하더라고. 그래서 다른 지사들도 너나 할 것 없이 인형탈을 많이 주문했었거든~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "근데, 홍보용 광고판은 왜 들고 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "아, 같이 있길래 얼떨결에 들고 와버렸네…… 아하하.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "인형탈 위에도 방어 마법진이 한 겹 씌워져 있어……==W== 스파클, 무나 용액 추출이 그렇게나 위험한 일이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "응. 무나 용액을 추출하는 건, 본질적으로 신기 속의 마력을 뽑아내는 작업이야. 만약 누출된 고농도 마력에 직접 노출되면, 인체에 상상 이상으로 무리가 갈 수도 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치한테 당신이 ‘마력 차단’ 체질이라는 얘긴 들었지만, 이런 고농도 마력이 당신 몸에 어떤 영향을 미칠지 확인되지 않은 이상, 일단은 신중히 행동하는 게 상책이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "정말 세심하게 신경 써줬구나……==W== 다들 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "참, 방금 신기 안에 있는 마력을 추출한다고 했지? 그런 것도 가능한 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "응. 일반 여행가들이 구조나 원리도 모른 채 소원으로 만들어낸 신기는 마치 마술 트릭이 가득 찬 상자 같은 거야. 미지의 힘에 의존해 작동하다 보니, 개조할 수도 없고 고장이 나도 수리할 수 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하지만 망가진 신기 내부에 남아 있는 마력은 특수한 수단을 쓰면 추출할 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그 수단이 바로 우리 무나 워크스의 무나 코인이지. 우리가 만든 무나 용액은 무나 코인으로 신기를 분해해서 얻은 산물이고.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_011", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + 4, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "물론 이렇게 신기를 분해하는 불경한 행위는 은혜의지에서 엄격히 금지하고 있지~ 그래서 우리가 지명수배당한 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇구나……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "헤헤, 궁금증은 좀 해결이 됐어?==W== 으흠, 아무리 생각해도 방어 조치가 부족하단 말이지…… 마왕님, 아무래도 당신은 작업실 밖에서 기다리는 게 좋겠어. 추출 장비 근처에는 오지 않는 게 좋을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "나도 완전 찬성이야! 나랑 같이 밖에서 기다리자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이중으로 방어막을 쳤는데 괜찮지 않을까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아니, 아니. 방심은 금물이야. 스파클도 아주 작은 부주의 때문에 심각한 후유증이 남았거든.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_158", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.65, + 1.0, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + 1300.0, + 3.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -400.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "설마…… 스파클이 계속 의자에 앉아 있는 이유가,==W== 그것 때문이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "응. 그 사고가 있고 난 뒤에 스파클이 그 의자를 발명했어.==W== 이름하여 ‘슈퍼 오토라비’. 얼마나 빠른지 내가 차로 쫓아가도 못 잡을 정도라니까~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "블롯치와 이야기를 나누다 보니, 어느덧 시간이 훌쩍 흘렀다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m36", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "guodongtiao1", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 추출 완료. 총 40리터.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_238", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "오호호, 스파클이 손을 대니 때깔부터 다르다니까. 이 맑은 색깔 좀 봐. 고품질일수록 안정성도 확실한 법이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_001", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "참고로 오아시스호에 넣은 것도 이런 고품질 무나니까 폭발 걱정은 안 해도 돼~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "jushou", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "일단 한번 써보고, 나중에 스파클이 만든 무나 엔진으로 바꾸고 싶어지면, 나한테 말해. 오호홋~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "무나 가격은 같은 용량의 은혜에 비해 3분의 1밖에 안 되니까, 돈을 엄청나게 아낄 수 있다고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게 말이야…… 엔진 교체 같은 큰일은 모두와 함께 상의해서 결정해야 하거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "그럼, 그래야지~ 상의하고 알려줘~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "응? 스파클은? 왜 안 나오지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.65, + -0.3, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "2TiaoYue", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + 1, + 0.6, + -0.25, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ ==PLAYER_NAME==, 작업실로 따라와.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.3, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.25, + "avg1_131", + "a", + "009", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐, 사장님을 왜 갑자기 작업실로 끌고 가는 거야?! 스파클, 너 대체 뭘 하려고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCirc", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 1, + "m11", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "일단 귀여워야 해, 마왕님처럼 귀여워야 한다고. 이게 이번 설계에서 가장 중요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "후훗, 크기를 살짝 더 줄이는 게 좋겠어♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "하지만 이렇게 되면, 기존의 정밀도 등급을 쓸 수가 없는데. 각 부품을 다시 측정해야 하니 시간이 좀 더 걸릴 거야…… 뭐, 이건 큰 문제는 아닐 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "다음으로 해결할 건, 어느 쪽 성능을 최적화하느냐인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저기~ 내 말 들려?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_001_a", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "후훗, 본격적으로 정하기 전에 일단은 마왕님에 대해 훨씬 더 깊이, 완벽히 알아야만 해…… 안 그러면 안 되거든. 후후후후~", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiaozhen", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "깊이 알아야, ==B==한다고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "이건 마왕님을 모티브로 만드는 꼬마 자동 인형이잖아. 내가 너무 성급하게 기능을 정해버린다면, 어렵게 얻은 영감을 허투루 써버리는 꼴밖에 안 된다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "그러니까 당신은 여기 가만히 앉아 있기만 하면 돼. 그러면 좋은 아이디어가 솟구칠 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그래? 아무것도 안 하고 그냥 여기 앉아 있기만 하면 된다고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "응, 당신이 곁에 있어 주기만 하면 모든 게 잘 풀릴 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_131", + "a", + "006", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐만. 왜 사장님만 그렇게 편애하는 거야~ 이렇게 귀여운 나도 계속 스파클 곁에 있어 줄 수 있단 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "블롯치의 얼굴을 봐서는 영감이 안 떠올라. 이상.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_vexation", + nil, + nil, + -0.5, + nil, + nil, + nil, + nil, + "xiangpu1", + "none", + "OutBack", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "히잉……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "블롯치가 꿀 먹은 벙어리가 되다니, 이건 보기 힘든 장면인데. 스파클이 한 수 위인가 봐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "흐어엉, 맞는 말이야~ 스파클이 상품을 안 만들면 나도 끝이거든……==W== 그렇다고는 해도 매번 스파클의 뒷수습하느라 내 속이 다 타들어 간다고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "이번에 사장님 덕 좀 봐서, 모든 게 술술 잘 풀렸으면 좋겠어!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아, 블롯치도 남아도 돼. 내가 설계도를 그리기 시작하면 딴 데 신경 쓸 겨를이 없거든. 마왕님 혼자 있으면 심심할 테니까, 네가 나 대신 좀 챙겨 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "오호호, 그거 잘됐다! 감시할 수……==W== 아니, 스파클을 잘 지킬 수만 있으면 돼! 나도 남고 싶어!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그 뒤로 우린 공백 여단과 하나사키 여단, 이렇게 두 무리로 갈라져 에너지를 축적하러 별의 탑으로 향했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나는 제안을 받아들이는 척하면서 더 큰 피해가 생기지 않도록 식물을 지휘했지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그래서? 그다음은?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다음날, 여단 동료들이 무사히 필리에로 도착했어. 그리고, 별의 탑 은혜의 힘을 이용해, 상황이 더 혼란스러워지기 전에 제때 막아냈지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "탑 밖에서 별의 탑 은혜의 힘을 썼다고? 말을 너무 쉽게 하는 거 아니야? 그런 건 애초에 불가능하다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "흐흐흐흐, 그게 바로 마왕에게 영혼을 팔아서 얻은 힘이지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "헙?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "농담이야~ 하하, 크흠. 아무튼, 모두가 노력해 준 덕분에 필리에 식물 사건은 원만하게 해결됐어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그럼, 그렇지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "별의 탑 밖에서 은혜의 힘을 보존한다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그래! 자동 인형에 별의 탑 은혜의 힘 일부를 담아둘 수 있게 하는 거야. 이거 꽤 괜찮은 아이디어인데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "이런 발상은 나 아니면 아무도 못 할 거야……==W== 좋아, 아주 좋아. 이건 그야말로 역대급 도전이야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "자, 잠깐만!! 사장님의 농담을 진담으로 받아들인 건 아니지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "맞아. 이게 바로 내가 추구하는 ‘진정한 창조’야!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그, 그렇긴 한데…… 시간이 너무 촉박하잖아, 아무리 스파클이라고 해도 이번 기술 대회까지는 시간이 안 될 것 같은데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "엥? 난 이 아이를 대회에 내보내겠다고 한 적 없는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐라고…… 그럼 내가 여기서 목 빠지게 기다린 의미가 없잖아? 온갖 요란은 다 떨어놓고, 이번 대회용 발명품을 만들고 있던 게 아니었다고?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "내…… 내 무나 코인 5개…… 쏟아부은 판돈…… 잠깐…… 숨이…… 안 쉬어져……==W== 이제 다 끝이야…… 어두운…… 내 미래……", + "" + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "무슨 소리를 하는 거야? 내가 너한테 약속한 것 중에 안 지킨 게 있었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "걱정하지 마. 뭘 개조해서 이번 대회에 내보낼지는 처음부터 정해 뒀으니까. 후후후훗~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + nil, + 1.0, + "youzai", + "none", + "OutCirc", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "설마…… 네가 생각하고 있는 게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.7, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_109", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 차 다 우렸어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_05.lua b/lua/game/ui/avg/_kr/config/stev_08_05.lua new file mode 100644 index 00000000..a0b0a198 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_05.lua @@ -0,0 +1,10735 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "05", + "본격적인 시작", + "블롯치, 스파클과 함께 행사장으로 향하는 사이 기술 대회가 시작된다. 한편, 강력한 우승 후보인 1번 선수 ‘레오’는 이미 포위망을 뚫고 1위를 향해 거침없이 질주한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "설마, 라보라비 말하는 거야? 라보라비는 가사 자동 인형으로 알고 있는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + 0.85, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 노련한 기술자는 발명품을 설계할 때부터, 다양한 기능을 추가할 수 있도록 확장 인터페이스를 미리 남겨 두는 법이거든. 내가 개발한 라보라비도 예외는 아니지~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "이번 대회 주최 측이 자동 인형에게 요구하는 건, 황야에서의 생존 능력이야.==W== 야생 생존의 핵심은…… 황야에 대한 공포를 극복하는 것이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "005", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "단도직입적으로 말할게.==W== 모든 공포는 ‘화력 부족’ 때문에 생기지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_sweaty", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "그런데, 처음부터 ‘무장형’ 자동 인형을 만들자니 도무지 의욕이 안 생겨서 말이야. 장비도 있겠다, 공격 시스템을 라보라비한테 바로 연결해 버리려고.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "흠…… 다만, 이게 나한테는 너무 쉬워서 도전 의식이 생기지 않는다는 게 문제야. 아무리 넉넉히 잡아도 몇 시간이면 끝낼 수 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "됐다, 됐어. 이제 살았다! 우리가 우승이야!==W== 이 블롯치가 돈방석에 앉는 꿈이 드디어 이루어지는구나~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 8, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 9, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "close", + nil, + 0.65, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "난 지금부터 라보라비 개조 작업에 착수할 거야. 다만, 내부를 분해하는 건 이 아이의 프라이버시가 걸린 문제니까, 블롯치랑 마왕님은 먼저 가서 쉬도록 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "close", + 1, + 0.3, + -0.25, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 훔쳐보면 안 돼~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그래, 그래. 오늘 정말 피곤했는데, 그러면 사양하지 않고 쉬러 갈게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잘 자, 스파클.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "오늘 너무 많은 일이 있었던 탓인지 나는 금세 깊은 잠에 빠져들었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sleepy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "쿨…… 쿨……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "헤헤…… 도라…… 2억 도라…… 나에게 날아오고 있어……==W== 헤헤…… 후……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 17, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "으아아악!! 이런, 큰일이야! 망했어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "16", + "OutCubic", + 0.5, + true, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "close", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "빨리 일어나 봐!! 어서, 일어나 보라고~~~~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "015", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "흠냐…… 왜 그래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "Comment", + param = {"012"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "망했어…… 왜 하필 이런 걸로 삐끗했지?==W== 지금 몇 시인지 좀 봐! 기술 대회 시작까지 3시간밖에 안 남았어!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "시간이 벌써 그렇게 됐나?! ==W==아야메한테 부재중 전화가 몇 통이나 와 있네, 정말 쥐 죽은 듯이 잤나 봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클은? 왜 우릴 안 깨운 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하, 블롯치 너 진짜 시끄럽다…… 조심해, 차단해 버릴까 보다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "으아악, 스파클!!! 라보라비 알람 기능은?! 고장 났어?! 왜 하나도 안 들렸지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "고장 날 리가 있나~ 어제 개조 작업을 끝내고 너무 피곤해서, 좀 더 자고 싶었거든. 그래서 일부러 알람을 늦게 맞춰놨어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "OutCubic", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그래도 이건 너무 늦잖아! 이대로라면 무조건 늦는다고. 으아아악, 어떡해!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "workshop_lab_dusk", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "블롯치, 진정해. 네가 그랬잖아, “스파클만 있으면 아무 문제 없다”라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 당신이 이렇게 날 믿어주다니, 살짝 부끄럽네~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "맞아, 그러니까 빨리 방법을 생각해 봐!! 스파클, 너만이 유일한 희망이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어쩔 수 없네, 이렇게까지 간곡히 부탁한다면야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_music", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "실은 내가 아껴둔 비장의 서프라이즈가 하나 더 있거든……==W== 드디어 빛을 볼 때가 됐어!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아직도 보스랑 연락이 안 돼……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "018", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "윌로 씨는 어때요, 블롯치랑 연락돼요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "역시 연락이 안 닿네요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미안해…… 그때 내가 마왕님을 따라가야 했는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "걱정하지 마. 보스는 반드시 올 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_116_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스한테 연락이 왔어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "philae_market_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스! 드디어 전화받았네요, 무슨 일 생긴 거예요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "아야…… 메……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "나는…… 괜찮아……==W== 우리…… 금방…… 갈게…… 먼저……==W== 가…… 있어……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_471", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "philae_market_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "뭐래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "바람 소리가 너무 커서 잘 안 들리긴 했는데……==W== 우리보고 행사장에 먼저 가 있으라고 하는 것 같았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.1, + "avg1_163", + "b", + "010", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "저기…… 있잖아…… 나도 너희랑 같이 가도 될까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "007", + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아! 당신은 그때 만난 여행가네요, 맞죠? 당연히 괜찮죠!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "누구야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "암시장에서 알게 된 동료 여행가야……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저, 저기…… 뭐라고 부르면 될까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "호기심 많은 여행가", + "", + 0, + "", + false, + "", + "‘그레이스’라고 불러.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그레이스 씨, 저는 아야메예요.==W== 여긴 세이나와 코하쿠,==W== 그리고 이분은 윌로예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_music", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "뭐?! 이 사람이 300만 도라나 걸었다고!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응, 부자야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "세이나 씨, 코하쿠 씨, 윌로 씨……==W== 잘 부탁해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안녕, 반가워……==W== 어? 왠지…. 어디서 본 적 있는 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "하하, 어느 지리 센터에서 마주친 적이 있었나? 난 보통 골티스 쪽에 자주 있거든, 어쩌면 거기 별의 탑 근처에서 마주쳤을지도 모르지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아아, 그랬을 수도 있겠네!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "오늘은 혼자 오셨어요? 지난번에 그 집사는요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "후후, 세실에게는 따로 일을 좀 맡겨뒀어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "이봐!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "004", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "지난번에 나한테 스파클이 대회에 참가할 거라고 했잖아. 이제 곧 시작인데 걔 코빼기도 안 보이는데?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그게…… ==W==지금 오는 중일 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그럼 다행이고. 난 또, 나한테 겁먹어서 꽁무니 뺀 줄 알았네. 스파클한테 ‘째깍뿅뿅’ 이 얼마나 대단한지 보여주지 못하면, 여기까지 온 보람이 없잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "아, 참. 내 실력을 제대로 감상하라고 특별히 앞쪽에 자리를 빼놨어. 따라와.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.2, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_053", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "이런 횡재가!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -450.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나&아야메&코하쿠", + "", + 0, + "", + false, + "", + "우와……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "정말 장관이네요…… 지금까지 있었던 기술 대회 중, 역대급 규모라는 말이 아깝지 않아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그 투자자가 꽤 말이 통하더라고. 우승 상금도 꽤 두둑하게 내놓고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_music", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "후후…… 놀라긴 아직 일러. 앞으로 더 재미있어질 거거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "005", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어?! 저 사람 혹시, 세실?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "이번 대회의 주최 측인 록필 가문은 기술자와 여행가분들의 적극적인 참여에 진심으로 감사를 표합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 1, + "", + false, + "", + "이번 대회의 주제는 ‘황야 생존’입니다. 대회는 각각 ‘지원팀’과 ‘화력팀’으로 나뉘어 진행되며, 여러 차례 대결을 통해 출품작들의 종합적인 성능을 겨루게 됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "‘지원팀’은 가이드 능력과 적재 용량 그리고 안전성을 기준으로 평가받습니다……==W== 화력팀의 경우 단순하고 화끈한 방식인 결투로 우승자를 가립니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "마지막으로 각 팀의 우승자는 최종 관문인 안전성 테스트를 받게 됩니다! 지원팀의 우승자가 화력팀의 공격을 버텨낸다면, 지원팀이 최종 승리하지만, 반대로 파괴될 경우 화력팀이 최종 우승을 차지하게 됩니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "이쯤에서 대회의 보상을 다시 한번 발표하겠습니다! 대회 우승자에게는 10억 도라라는 거금의 상금은 물론,==W== 록필 가문이 독점 제공하는 기술 후원인 ‘무나 코인’ 20개가 수여됩니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "저 무나 코인의 값어치가 아주 높다고 들었는데? 무려 20개나 준다고?! 진짜 아낌없이 내놨네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "흥분한 여행가", + "", + 0, + "", + false, + "", + "최강의 창과 최강의 방패의 대결이라…… 듣기만 해도 짜릿해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "대회 개막까지 30분 남았습니다. 기술자들께서는 서둘러 최종 점검을 마쳐주시길 바랍니다. 여러분 모두가 실력을 유감없이 발휘할 수 있길 기원합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세실이 왜 무대 위에 있죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "너희를 속여서 미안해……==W== 사실 이번 대회는 우리 가문에서 주최한 행사야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "009", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "네?! 주최 측이시면서 왜 여행가인 척, 우승자 맞히기에 참여하신 거예요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 1, + "", + false, + "", + "초청된 기술자들이 정말 대회에 참석하는지 몰래 지켜보고 싶었을 뿐이야. 뭐니 뭐니 해도, 여행가끼리 정보를 공유하는 게 가장 정확하고 빠르잖아~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "우승자 베팅은……==W== 순전히 그때 분위기에 취해서 나도 모르게 휩쓸렸어. 하하. 게다가 그 정도 푼돈은 내겐 껌값이나 다름없거든. 그러니까 별다른 이유는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.5, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "지금 그게 문제가 아니야!==W== 스파클은 왜 안 오는 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "0", + "Linear", + 0.3, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest_daylight_2", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "014", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "하하, 풀 튜닝 버전 ‘슈퍼 오토라비’의 폭발적인 스피드를 느껴본 소감이 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "이게…… 네가 말한……==W== 서프라이즈야?==W== 확실히…… 놀랍긴 하네!==W== 우웨에엑……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이런 이동 방식이…… ==W==조금은 익숙해졌나 싶었는데…… 역시나…… 무리야……==W== 우웁, 우웩……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "close", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_attention", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "다들, 못 버티겠어? 그럼, 속도를 조금 줄일까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리한테 맞췄다가는…… 대회에 늦을 텐데……==W== 우웁?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "괜찮아~ 기껏해야 원래 계획보다 한 시간 정도 늦어지는 것뿐인걸. 게다가 그때가 우승 결정전이 시작되는 최적의 타이밍 아니겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "도대체…… 뭐가……==W== 괜찮다는…… 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그때가 됐을 때, 곧장 행사장으로 돌진해서 우승자한테 도전하는 거지. 그러면, 뒷순위인 녀석들과 겨루지 않아도 되니, 일거양득 아니겠어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇게 막무가내로 굴면…… ==W==참가 자격을 박탈당하지 않을까…… 우웨엑……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_vexation", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "무나 워크스의 기술자들도 이런 날것의 거친 플레이를 좋아하니까 문제……==W== 우웁, 우웩……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_2_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "자신만만한 무나 기술자", + "", + 0, + "", + false, + "", + "여러분, 물건을 가득 실은 상태에서 이 ‘똑똑한’ 자동 인형이 어떻게 이동하는지 봐주세요. 아무리 무거운 짐을 실어도, 설정한 위치에 정확히 멈춥니다. 저는 이 기능을 ‘관성 제로’라고 부른답니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "트집 잡는 무나 기술자", + "", + 0, + "", + false, + "", + "정확히 멈추기만 하는 게 무슨 소용이 있지? 경로에 갑자기 장애물이 나타나면 어쩔 건데? 네 그 ‘똑똑이’가 피할 수 있긴 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "자신만만한 무나 기술자", + "", + 0, + "", + false, + "", + "그, 그 기능은…… 추후 최적화 작업을 통해 해결할 계획이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "트집 잡는 무나 기술자", + "", + 0, + "", + false, + "", + "흥! 추후? 솔직해지시지, 못하는 건 그냥 못한다고 해. ‘똑똑한’ 카트가 아니라 그냥 ‘멍청이’로 바꾸라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_007", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + 50.0, + 1.0, + "avg3_141", + "b", + "007", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "야유하는 무나 기술자", + "", + 0, + "", + false, + "", + "우…… 내려가!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_141", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "크하하하!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "과연…… 스파클이 왜 감옥으로 숨어들었는지 이제야 알겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "죄다 조잡한 것들이라니……==W== 차라리 내가 빨리 나서서 시간을 아끼자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.3, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + 2.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "이봐…… 화력팀의 자칭 기술자라는 바보 녀석들아!==W== 그냥 시원하게 여기서 바로 조별 우승자를 가리는 게 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + 1, + 0.5, + -0.35, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "007", + "none", + 2, + 0.8, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "007", + "none", + 2, + 0.2, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "다들 불만 없지? 그러면 이렇게 원만하게 결정한 거다. 내 ‘째깍뿅뿅’이 너희 모두를 상대해 줄 테니, 전부 한꺼번에 덤벼!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "close", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "003", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기세 등등한 무나 기술자", + "", + 0, + "", + false, + "", + "덩치는 작으면서 입은 살아있네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "좋아, 아주 좋아. 아주 재밌겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "응원하는 여행가", + "", + 0, + "", + false, + "", + "레오! 반드시 우승해야 해……! 내 돈을 전부 너한테 걸었다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.1, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.1, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "어떻게 하면 좋을까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "상관없어. 레오 씨가 아주 자신만만한 것 같네……==W== 게다가, 이런 방식이 훨씬 더 흥미진진할 것 같은데♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "좋습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "close", + nil, + 0.45, + 0.05, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "이 자리에서 선포하겠습니다. 지금부터 화력팀의 남은 경기는——", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "‘째깍뿅뿅’과 화력팀 전체 자동 인형 대결로 변경합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_06.lua b/lua/game/ui/avg/_kr/config/stev_08_06.lua new file mode 100644 index 00000000..5e8889fe --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_06.lua @@ -0,0 +1,15305 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "06", + "수확의 시간", + "시상식 도중, 행사장은 갑자기 제국 호위대에 의해 포위된다. 알고 보니 이번 대회는 제국 호위대의 기사장인 그레이스혼이 파놓은 함정이었고, 사면초가에 빠진 절체절명의 순간, 당신과 일행들이 전장에 나타난다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 0, + 0, + nil, + 3.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_291", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + nil, + nil, + 2.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + -2.0, + 0.5, + true, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + -5.0, + nil, + 3.0, + 0.5, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_535", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + -3.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우앗! 째깍뿅뿅은 왜 저쪽을 공격하는 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어디 고장이라도 났나……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.17, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.83, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "잠깐, 잠깐! 무대 위까지 다 들린다고! 우리 째깍뿅뿅을 우습게 보지 마. 절대 판단 실수 같은 건 안 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "b", + "008", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상심한 무나 기술자", + "", + 0, + "", + false, + "", + "꺄아아악!! 내 참새 정찰기가! 스텔스 정찰기인데, 왜 들켰지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + 0.4, + -0.3, + 1.5, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "거봐, 방금 내가 뭐랬어♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + 0.45, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "야, 네 그 참새 어쩌고도 제법인데? 내 풍선 폭탄을 맞고도 다시 움직이다니 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "b", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "상심한 무나 기술자", + "", + 0, + "", + false, + "", + "너희 화력팀끼리 대결할 것이지, 왜 우리 후방 지원팀 경기까지 방해하고 난리야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "미안, 째깍뿅뿅의 탐지 범위가 워낙 넓어서 말이지. 너희 쪽 자동 인형도 전부 적으로 인식해서 조준해 버렸나 봐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "근데 뭐, 어차피 후방 지원팀 평가 기준에 안전성도 포함되잖아? 겸사겸사 능력도 보여주는 거지, 뭐. 하하!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "후방 지원팀 대결 기술자들", + "", + 0, + "", + false, + "", + "정면 대결은 마지막 라운드 일정이잖아! 이 화력 바보들, 멋대로 난입해서 난장판으로 만들지 말라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "003", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "화력팀 경연 기술자들", + "", + 0, + "", + false, + "", + "이런, 이런, 자기 실력이 모자란 걸 남 탓하면 안 되지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + -3.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -150.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "후방 지원팀 대결 기술자들", + "", + 0, + "", + false, + "", + "좋아~ 그렇게 나온다는 거지. 너희 공격력이 얼마나 대단한지 어디 한번 보자. 조 편성이고 뭐고 상관없어, 받아라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + 1.4, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + 2, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 2, + 5.0, + nil, + 0.01, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "화력팀 경연 기술자들", + "", + 0, + "", + false, + "", + "다 덤벼!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + "004", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와아…… 난투극으로 변했어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그레이스, 가서 말려야 하는 거 아니에요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "그럴 필요 없어요. 오히려 이런 대혼전 속에서 끝까지 살아남는 자동 인형이야말로, 우리가 진짜 원하는 것이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "우리도 휩쓸릴 것 같아. 떨어져 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "걱정하지 마. ==W==관객석에는 전혀 피해가 없잖아? 와!==W== 콜록콜록…… 하하, 고작해야 연기랑 먼지가 좀 날아온 정돈데 뭘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + nil, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 2, + -5.0, + nil, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그렇긴 해요…… 무나 기술자들의 실력은 정말 대단하네요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "006", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_star", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "응원하는 여행가", + "", + 0, + "", + false, + "", + "맞아, 맞아! 우수한 기술자들이 만든 장비는, 신기와 비슷한 효과를 내면서도 가격은 훨씬 저렴하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "004", + "avg_emoji_awkward", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "은혜의지가 매일 이것저것 금지하는 것도, 십중팔구 심상상점이나 신기 상점의 손님을 뺏길까 봐, 겁나서 그러는 걸 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "002", + "none", + 5, + 0.43, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스", + "", + 0, + "", + false, + "", + "곧 승부가 날 것 같군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_b", + 1, + 0, + nil, + nil, + nil, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "아직 움직일 수 있는 자동 인형 더 있어? 내 째깍뿅뿅은 여기 있다고~ 얼마든지 덤비라구♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기운 빠진 무나 기술자", + "", + 0, + "", + false, + "", + "젠장…… 내 보물들이 전부 산산조각 나버렸어…… 이래서 폭발물을 쓰는 자동 인형은 질색이라니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + nil, + "avg3_1300", + "b", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "투지 넘치는 무나 기술자", + "", + 0, + "", + false, + "", + "레오, 딱 기다려! 이틀 뒤에 추적 폭탄을 업그레이드해서, 네 째깍뿅뿅이가 다시는 ‘뿅뿅’거리지 못 하게 만들어 줄 테니까!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1300", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥, 그럼 힘내 봐~♪ ==W==아, 맞다. 언제든 붙을 수 있게 나랑 연락처나 교환할래?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_question", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "야, 사회자! 승부는 이미 났잖아. 어서 결과 발표나 하시지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "그렇군요. 다들 이견 없으신 듯하니……==W== 이번 대회의 우승자를 발표하겠습니다! 우승자는……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong2", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.4, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_008", + 0.6, + nil, + 0.5, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "레오 씨와, 자동 인형 째깍뿅뿅입니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "014", + "none", + nil, + 0.25, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.1, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.42, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "b", + "010", + "none", + nil, + 0.9, + -0.85, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_159", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_541", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "006", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "이어서 장내 안전 점검 및 정리 작업을 진행할 예정이니, 잠시만 기다려 주세요. 그 후 바로 시상을 진행하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오, 시상식도 있네! 축하해, 레오!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥흥! 식은 죽 먹기라고 했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "사실 이번 기회에 매번 날 차단하는 스파클을 혼쭐내주려고 했는데……==W== 결국 안 왔네. 우승했지만 별로 기쁘지가 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "close", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아!!!! 크, 큰일이야……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + nil, + 0.1, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + 2, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "블롯치 씨가 우리에게 맡긴 의뢰는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 1, + nil, + -0.15, + 1.2, + nil, + 0.0, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "무슨 문제 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_down", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "블롯치 씨의 의뢰는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "추가 의뢰비를 줄게!==W== 스파클이 참가하게만 하면, 기술 대회의 우승은 따놓은 거나 다름없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그럼, 이렇게 하자……==W== 딴 돈을 절반씩 나누는 거야!! ==W==절반이지만 엄청난 거금이라고!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + 2, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.2, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그러니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zhenjing", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "블롯치 씨의 전 재산이 날아가 버렸어! 우리한테 줄 보수도 같이 날아간 거라고!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나&코하쿠", + "", + 0, + "", + false, + "", + "안 돼……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_112", + "shake_R", + false, + 0.5, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_103", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_wipe_up" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_248", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 1, + "", + false, + "", + "장내 정리가 완료되었습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사회자", + "", + 0, + "", + false, + "", + "기술자분들의 화려한 경합이 펼쳐진 끝에, 마침내 이번 대회의 하이라이트인……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.5, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.65, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 5, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + 0.15, + nil, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + 0.85, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "무나 워크스, 너희를 모두 체포하겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_139", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_138", + "a", + "008", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수군거리는 여행가", + "", + 0, + "", + false, + "", + "이런…… 어느 틈에 제국 호위대가 이렇게 쫙 깔렸지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "긴장한 여행가", + "", + 0, + "", + false, + "", + "저 사람들, 조금 전까지 우리 옆에 앉아 있었잖아?! ==W==설마……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "나는 제국 호위대 기사장, 그레이스혼이다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "내 임무는 곳곳에 숨어있는 무나 워크스 구성원을 추적하고 구금하는 것이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + 150.0, + 0.8, + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "설마……! 이 대회, 함정이었어?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그래. 쥐새끼를 쫓아 전 세계를 돌아다니느니, 미끼를 던져 너희들을 일망타진하는 게 훨씬 효율적이지 않겠나?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "무나 워크스의 기술자들은 발명품에 대한 집착이 매우 강하지. 그 점만 잘 이용하면, 너희를 낚는 것 정도는 일도 아니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "실제로, 기술 대회라는 명목을 내세워 무나 코인을 내걸었더니…… 역시나 줄줄이 함정에 걸려들었으니 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg3_212", + 1, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "비열해! 이 비겁한 자식아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "너희 같은 무법자들에게 그런 말을 할 자격은 없다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "현장에 있는 여행가들은 제국 호위대의 공무 집행을 방해하지 말도록. 그렇지 않으면 무나 워크스의 공범으로 간주하겠다. 또한, 체포 작전 종료 후 신기 안전 강좌 및 시험에 의무적으로 참여해야 할 것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + 1, + 0.1, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + 1, + 0.25, + -0.6, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1208", + "a", + "002", + "none", + 1, + 0.4, + -0.6, + -1.2, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "불안한 여행가들", + "", + 0, + "", + false, + "", + "정말 그걸로 끝이야? 제국 호위대가 우리를 그냥 놓아주려나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + 100.0, + 0.85, + "avg1_111", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그레이스 씨……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "009", + "avg_emoji_speechless", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "설마, 저분이 바로……==W== 제국 호위대의 그 유명한 ‘무나 사냥개’였다니.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_102", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 200.0, + -150.0, + 0.75, + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아, 생각났다! 예전에 봤던 제국 호위대 사람이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -100.0, + nil, + "avg1_103", + "c", + "008", + "none", + 2, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "분위기, 완전히 달라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1303", + "b", + "009", + "none", + 2, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "우리랑 같이 있었던 이틀 동안은 완전히 다른 사람 같았어. 그래서 우리가 전혀 눈치채지 못한 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_attention", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "일단 저희는 끼어들지 말고, 상황을 지켜보죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나&아야메&코하쿠", + "", + 0, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "마왕님이 계셨다면, 분명 우리가 제국 호위대와 무나 워크스의 충돌에 휘말리는 걸 원치 않으셨을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "c", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1301", + "c", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1302", + "b", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "분개한 무나 기술자", + "", + 0, + "", + false, + "", + "우습게 보지 마! 우리가 순순히 잡힐 것 같아?! 현상금 명단에 적힌 우리 몸값은 말이야, 그 한 푼 한 푼이 전부 목숨 걸고 증명해 낸 실력 값이야! 여기 있는 사람들 모두가 전투 경험이 풍부한 맹장들이라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1302", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1301", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "007", + "none", + nil, + 0.48, + -0.6, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그래, 맞아! 제국 호위대 따위는 애초에 우리 자동 인형의 상대가……==W== 응?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_008", + nil, + nil, + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이제야 깨달았나? 그 자동 인형들은 방금 전의 난투극으로 대부분 기능을 상실했다.==W== 네 째깍뿅뿅 역시 큰 손상을 입었겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "젠장!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -80.0, + -80.0, + nil, + "avg3_144", + "c", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기운 빠진 무나 기술자", + "", + 0, + "", + false, + "", + "그래서 아까 그랬잖아…… 폭발물 다루는 자동 인형은 질색이라고……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이제 도망갈 곳은 없다. 순순히 투항해라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.1, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스한테서 연락 왔어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 1, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스! 지금 어디세요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "아야메, 우리 이제 곧……==W== 아니, 도착한 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutBack", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.2, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "4", + "OutSine", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "021", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 2, + 0.58, + 0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -10.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "다들 오래 기다렸지~♪ 방금 누가 이겼어? 우승 타이틀이랑 보상을 걸고, 내 라보라비랑 단판 승부를 겨루지 않을래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클! 분위기 파악 좀 해! 지금 아무리 봐도 상황이 좀 이상하지 않아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + 4, + 0.1, + 0.15, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "좋아. 이걸로 마지막 쥐새끼 한 마리까지 걸려들었군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 400.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "예전에 봤던 것 같은데……==W== 이름이…… 그레이스혼이었지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "안녕하신가, 마왕 협정 컴퍼니의 집행관. 우리 공무에 끼어들거나, 제국 호위대에 저항하는 것은 추천하지 않는다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕 협정 소속 여행가 중 단 한 명이라도 나선다면, 여기 있는 인원 모두를 무나 워크스의 공범으로 간주해 연행하겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "사람들을 인질로…… 날 꼼짝 못 하게 하려는 건가……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + 2, + 0.95, + 0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어머나, 이런 곳에서 제국 호위대의 ‘사냥개’를 마주칠 줄이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_sigh", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "레오는 안 왔나? 이런 시시한 일도 제대로 수습 못 하고……==W== 아,==W== 미안. 있었구나? 근데, 레오 혼자만으로는 확실히 벅차겠는걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + 3, + 0.4, + 0.15, + 0.75, + 1.0, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_angry", + nil, + 0.45, + 0.1, + 0.9, + 0.0, + 0.0, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "야, 바보 취급하지 마! 아까 경기에서 힘을 너무 많이 빼지만 않았어도, 제국 호위대 따윈 애초에 내 째깍뿅뿅의 상대도 안 됐을 거라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그러니까 결국 너 혼자서는 아무것도 못 한다는 소리잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "너…… 너너너!==W== 그런 식으로 앞뒤 다 자르지 말라고!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "16", + "Linear", + 0.5, + false, + "AvgStageEffect_wipe_up", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 1.0, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 1.0, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "스파클은 저 사람이랑 사이가 안 좋은 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "하하, 그 정도는 아니고……==W== 만나기만 하면 항상 티격태격하거든. 나름의 인사 같은 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "둘 다 마음속으로는 서로의 기술만큼은 인정하고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.2, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "무슨 헛소리야! 저런 멍청이를 누가 인정한다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "005", + "none", + nil, + 0.9, + 0.1, + 0.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.85, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그러게 말이야. 블롯치, 무슨 소리를 하는 거야? 레오 실력으로 내 라보라비는 절대 못 만든다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_happy", + nil, + 0.55, + -0.3, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마왕님, 아침에는 시간이 없어서 내 최신 연구 성과를 제대로 못 보여줬지만…… 지금 바로 실전에서 확인시켜 줄게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "라보라비의 진정한 모습을 보여주지♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.3, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "라보라비, 모드 전환!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 확인.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_506", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.15, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.35, + nil, + -1.0, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.7, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 2, + 0.85, + nil, + 1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + 1, + 0.48, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.5, + true, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 목표 조준. 전방에 적이 밀집 중. 무나 토끼탄이 5발 필요할 것으로 예상.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.55, + 0.05, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "음…… 그걸로는 귀여움도 임팩트도 부족해. 그냥 ‘토끼 화력 제압’을 쓰자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_221", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_221", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mood_2", + "31", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_221", + "", + 0, + "", + false, + "", + "^^ 확인. ‘토끼 화력 제압’ 모드로 전환했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "마왕님, 내 뒤로 숨어. 여기가 명당이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 사양하지 않을게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + 2, + 0.9, + 0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutBack", + 0, + -5.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + 100.0, + nil, + "avg1_131", + "a", + "011", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "잠깐, 잠깐! 나 잊은 건 아니지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -900.0, + -150.0, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_symbol", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "스파클의 신형 폭탄?! 나도 볼래!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 600.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1100.0, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "카운트다운……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "넷……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "셋……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "둘……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_221", + "", + 0, + "", + false, + "", + "하나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "XiaoLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "스파클&라보라비", + "", + 0, + "", + false, + "", + "발사!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "콜록, 콜록……==W== 사상자는?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 호위대 병사", + "", + 0, + "", + false, + "", + "보, 보고드립니다……==W== 병사 대부분이 전투력을 상실했습니다만…… 사망자는 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "방어 마법으로 겨우 막아냈다만……==W== 한꺼번에 이렇게 많은 인원을 보호하려니 역시 부담이 크군……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_255_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "역시 스파클이야! 이걸로 제국 호위대 전선이 무너졌어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.6, + 0.05, + 0.85, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "다들 서둘러! 지금 당장 도망쳐야 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "006", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "흥, 도망이라고? 절대 놓치지 않겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "최대 화력을 정면으로 맞고도 멀쩡하다니, 맷집 하나는 정말 끝내주는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그렇다면…… ==W==슈퍼 오토라비에 장착해 둔 또 하나의 ‘서프라이즈’를 슬슬 선보일 때가 된 것 같군!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "설마 또 다른 비장의 카드라도 있는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지♪ 초고속 모드 말고도 이것저것 강화해 놨거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "011", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "각오는 됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "슈퍼 오토라비, 화력 전개!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_07.lua b/lua/game/ui/avg/_kr/config/stev_08_07.lua new file mode 100644 index 00000000..a0728fae --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_07.lua @@ -0,0 +1,10152 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "07", + "위기 탈출", + "스파클이 개조한 ‘라보라비’와 ‘슈퍼 오토라비’의 맹렬한 화력으로 인해 제국 호위대의 방어선이 단번에 무너진다. 혼란을 틈타 탈출에 성공한 일행은 무사히 ‘오아시스호’에 다시 모이고, 스파클은 새로운 약속을 건넨다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + 0.0, + 0.0, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "콜록콜록, 보스 괜찮으신가요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "난 괜찮아! 아야메, 너희들은?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 2, + 0.75, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + 2, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.505, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희도 무사해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구경하는 여행가", + "", + 0, + "", + false, + "", + "일이 커진 것 같은데, 얼른 도망가는 게 좋겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "긴장한 여행가", + "", + 0, + "", + false, + "", + "여긴 오래 있을 곳이 못 되네. 나도 같이 갈래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetBg", + param = { + 0, + "neo_grace_tent_destroyed", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 우리도 빨리 가야지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 떠나기 전에 다들 괜찮은지 확인부터 하자.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "괜찮아, 괜찮아~ 다들 이런 경험이 많거든. 사장님들은 먼저 도망가, 우리 셋이 남아서 뒤를 맡을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "레오, 네 ‘째깍뿅뿅’으로 시간을 얼마나 벌 수 있겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "방금 널브러진 부품들로 폭탄을 몇 개 조립했어…… 우리가 무사히 도망치기엔 충분하고도 남지♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "007", + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_happy", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "오버하다가 자폭하는 거 아니야~?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "안 그럴 거거든!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "자자, 너희 둘. 지금은 잠시 휴전하지 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "여기는 우리한테 맡겨! 나중에 오아시스호가 정차해 있는 곳에서 만나자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알았어. 다들 조심하고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "close", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "할 말 다 끝났지?==W== 이제 터뜨린다! ‘째깍뿅뿅’, 발사!!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_08_003", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.3, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "OutCubic", + 1.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.3, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goright_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m97", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "상쾌하네~ 제국 호위대랑 이렇게 떠들썩한 추격전은 정말 오랜만인걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_08_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클, ‘슈퍼 오토라비’의 탄약은 충분해?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "당연하지. 너도 이 토끼 추적탄이 얼마나 귀여운지 감상해 보라고♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 2, + 6.0, + 2.0, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_spot_magic", + 0, + 0, + 6.0, + nil, + -5.0, + 0.5, + true, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_048", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "와우! 완벽한 폭발이야! 100점 만점에 100점!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -500.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "토끼 확산탄…… 토끼 화력 제압 모드, 토끼 추적탄까지. 이번에 공짜로 홍보 제대로 했네~ 돌아가면 분명 주문이 쏟아질 거야. 아예 가격을 과감하게 20% 올려버리는 건 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 1, + "", + false, + "", + "가격은 블롯치 네가 알아서 해. 단, 앞으로 3달 동안은 새로운 발명에 집중할 거니까, 나한테 신규 주문 들이밀지 말라고.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "작업 방해하기만 해 봐, 바로 차단할 거니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "그래, 알겠어. 신형 탄약이 꽤 많이 남았으니, 당분간은 귀찮게 안 할게. 조만간 레오한테 신상품 구상 좀 더 해보라고 해야겠다. 한동안은 문제없을 거야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg3_212", + "a", + "009", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "그러니까, 스파클의 토끼탄보다 화력도 높고, 더 잘 팔리는 물건을 만들면 된다는 거지? 식은 죽 먹기지♪", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_212", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_131", + "", + 0, + "", + false, + "", + "역시 레오야. 기대하고 있을게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_122", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_140", + "", + 0, + "", + false, + "", + "제대로 만들어야 할 거야…… 네가 망쳐서 블롯치가 나한테 울고불고해도, 내가 수습해 줄 생각은 없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_212", + "", + 0, + "", + false, + "", + "망쳐? 날 뭐라 생각하고……==W== 야!! 버리고 가지 마! 기다려! 나도 태워달라고~~!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_237", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.0, + nil, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.5, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011", + 0, + 0, + 30.0, + 5.0, + 2.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "여기까지 도망쳤는데도 폭발이 엄청 선명하게 보여……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들 정말로 무사히 도망칠 수 있을까……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "10분만 더 기다려 보고 그래도 안 오면, 코하쿠랑 같이 가볼게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 100.0, + nil, + 0.8, + "avg1_131", + "a", + "010", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "다들 오래 기다렸지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_131", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "Linear", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "010", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 1.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -20.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_flurry", + 2, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_music", + 1, + 0.55, + -0.15, + 1.2, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "조금 애먹긴 했지만, 어쨌든 추격병들을 따돌렸어~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 다들 무사해서 다행이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "006", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "015", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.55, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_love", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "너희도 다친 곳 없지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "응. 너희가 제국 호위대의 주의를 돌려준 덕분에, 추격은 없었어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 고마워.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_140", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mood_1", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "고맙다는 말을 해야 하는 건 나야. ‘메카 마와앙’ 성능 테스트가 아니었으면, ‘슈퍼 오토라비’ 개조는 생각도 못 했을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_937", + "", + 0, + "", + false, + "", + "메카 마와앙?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 마왕님한테서 영감을 얻었으니, 헌정의 의미로 이름을 지었어. ==W==어때, 잘 어울리지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "아, 참. 기능은 아까 작업실에서 말한 그대로야. 마왕님의 행동 패턴을 참고해서, 별의 탑 안에서의 지원 능력을 중점적으로 강화할 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그렇긴 해도 현재 기술력으로는 기껏해야 적을 탐지하고 관측하는 정도에나 써먹을 수 있는 정도야. ‘그 아이디어’를 재현시키려면 시간이 꽤 걸릴 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "시간만 있으면 재현할 수 있다고? 그게 사실이라면 스파클의 재능은 정말 어마어마하네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_happy", + nil, + 0.6, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그러니까 마왕님, 앞으로 나랑 같이 자주 탑에 오르자. 내가 데이터를 잘 수집해서 꼼꼼하게 기록할게, 후후~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아~ 어쩐지 라보라비뿐만 아니라, ‘슈퍼 오토라비’에도 공격 시스템을 추가했더라니.==W== 아예 여행가도 겸업할 생각이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "그럴 리가. ==W==난 마왕님이 준 영감을 가장 귀엽고 완벽하게 완성해 내고 싶을 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그나저나……==W== 왜 제국 호위대가 행사장에 잠입해 있었던 거지? 대체 어떻게 된 거야?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.45, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "사실 이번 기술 대회 자체가, 제국 호위대의 기사인 그레이스혼이 파 놓은 함정이었어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "정말 비겁하기도 하지~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그 무나 사냥개가 한동안은 잠잠하길래, 다른 곳으로 발령이라도 난 줄 알고 안심하고 있었어. 그런데 뒤에서 조용히 한 방을 준비하고 있었다니.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "008", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그 얄미운 녀석 때문에, 결국 스파클이랑 승부를 못 내고 끝났잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "기술 대회가 이렇게 엉망이 되어버려서 너무 아쉽네. 사람들이 만든 발명품들을 구경하고 싶었는데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_exclamation", + nil, + 0.5, + -0.35, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그렇게 발명품이 보고 싶으면 내 제작실로 와! 미공개 신형 장비들이 잔뜩 있거든! 아니면 다른 기술자들을 불러서 교류회를 열어도 좋고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들 당분간은 최대한 몸을 사리는 게 좋겠어. 또 그레이스혼한테 걸리면 골치 아파지니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_happy", + 1, + 0.3, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "우후후. 사장님이 잘 모르나 본데, 추격을 피해 가며 발명하고 물건 파는 일 정도는, 우리 무나 워크스의 일상이야. 이런 건 일도 아니라고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "다르게 생각해 보면, 쫓기면서 제국 호위대를 상대로 신형 폭탄을 테스트해 볼 수도 있지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "close", + nil, + 0.65, + -0.35, + 1.5, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저기, 블롯치. 한 가지 더 이야기할 게 있는데, 저번에 약속했던 추가 의뢰비는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아, 아아……!==W== 추, 추가 의뢰비. 참……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 1, + "추가 의뢰비는 없던 일로 하자", + "이번 의뢰에서 일어난 문제를 되짚어보자!", + "표정을 보니 또 떼어먹을 궁리를 하는 모양이네~", + "c", + "020", + "none", + "블롯치랑 이 추가 의뢰에 대해 논의해 보자!", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "017", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "제국 호위대가 갑자기 끼어드는 바람에 자금 사정이 꽤 빡빡해졌지? 추가 의뢰비는 없던 일로 하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "사장님……!!!! 우와, 몸에서 후광이 비쳐……!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "나중에 내 물건값이 어쩔 수 없이 오르더라도, 사장님한테는 원가로 줄게!! 무슨 일이 있어도 이 약속은 꼭 지킬게!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그거 정말 고맙네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 나도 작은 부탁이 하나 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐든 말만 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "감옥에서 스파클을 구해냈으니, 어쨌든 추가 의뢰는 완수한 셈이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그, 그렇긴 하지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_vexation", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 내가 아야메랑 제때 연락하지 못한 탓에 대회 방식이 바뀐 걸 몰랐고, 결국 스파클이 마지막 결승에 나가지 못하게 됐어.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그건 내 실수야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "사, 사장님……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "017", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까, 이 추가 의뢰비는 없던 일로 하자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.5, + true, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "사장님!!!! 우와, 몸에서 후광이 비쳐!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_134_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 나도 작은 부탁이 하나 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐든 말만 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "전에 네가 스파클이 무조건 우승할 거라고 장담했었잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "우린 스파클을 구하겠다는 약속을 지켰어. 하지만 안타깝게도, 넌 네 약속을 못 지켰지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "avg_emoji_question", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇더라도, 약속대로 보스는 지급해야 해. 그게 바로 계약 정신이니까. 훌륭한 상인이라면, 네가 어떻게 해야 할지 잘 알지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "무슨 말인지 이해했어……==W== 저기, 차용증이라도 먼저 쓰면 안 될까?! 지금은 정말 한 푼도 없어서 말이야…… 흐으윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_think", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "차용증은 됐고. 대신, 작은 부탁이 하나 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "뭐든 말만 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "윌로의 새 의수를 아주 멋지게 만들어 줘~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutSine", + true, + false, + 0.5, + true, + "AvgStageEffect_fade_left" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 60.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "16", + "OutSine", + false, + false, + 0.5, + true, + "AvgStageEffect_fade_right" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "에? 마왕님? 그게 무슨 말씀이세요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이번 일뿐만 아니라, 그동안 윌로한테 많은 도움을 받았잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "늘 고맙다고 말하고 싶었는데……==W== 아무리 고민해 봐도, 블롯치한테 윌로의 의수 주문을 신경 써달라고 부탁하는 것 말고는 없더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "두말하면 잔소리지! ==W==스파클이 최고의 의수를 제작하게 할게. 윌로가 100% 만족할 수 있게 말이야! 그렇지, 스파클?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_attention", + nil, + 0.6, + 0.0, + 1.0, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클? 응? 어디 갔지?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "OutSine", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "16", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_140", + "b", + "004", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 1, + "", + false, + "", + "초록이의 배기 시스템이 뭔가 좀 아쉽단 말이지. 아예 통째로 바꿔버릴까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "여기 무나 조속기가 1대 있는데, 저속에서도 배압을 유지해 주는 꽤 좋은 물건이야~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와! 멋지잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "009", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_star", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "나중에 추격당할 일이 생겼을 때, 급가속 한 번이면 순식간에 따돌릴 수 있겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 110.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "지금 초록이 최고 속도보다 더 빨라지는 건가……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_185", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + nil, + "avg1_103", + "c", + "006", + "none", + 5, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "자극적이겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_054", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 아야메, 진짜로 안 해 볼래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "대신 나랑 약속해. 정말 어쩔 수 없는 상황이 아니면, 절대 초록이를 날아다닐 정도로 몰지 않겠다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응! 약속할게!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저기, 스파클…… 너랑 같이 초록이를 개조해도 될까?==W== 옆에서 보조해 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 당연하지. 네가 정성껏 돌봐온 아이잖아~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_idea", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "나도 실력 발휘 좀 해볼까! 셋이서 같이하면 아이디어도 훨씬 더 많이 나올 테니까 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어라? 언제부터 레오가 이렇게 자연스럽게 끼어든 거야?==W== 미리 말해두는데, 초록이한테 자폭 기능 같은 건 필요 없거든?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "윽…… 알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "폭발 기능이 필요 없다면 그건 제쳐두고.==W== 세이나! 너 우리 무나 워크스 기술 교류 단톡방에 들어올래?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내, 내가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "혼자서 이 오아시스호를 조립해 냈다는 건, 신기에 관해 기본기는 갖췄다는 뜻이니까.==W== 하지만 들어오려면 먼저 시련을 통과해야 하지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "niunie1", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "교류 단톡방에 들어가려고 시련까지 거쳐야 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "그럼. 갑자기 이런 제안을 받으니 얼떨떨하지? 나중에 관심 생기면 언제든 말해, 내가 도와줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.4, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "jushou2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "야, 스파클! 세이나 가로챌 생각하지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "후후, 걱정하지 마. 세이나랑 초록이도 아주 귀엽지만, 지금 나한테는 훨씬 더 중요한 목표가 있거든……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 3.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_140", + "b", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_140", + "", + 0, + "", + false, + "", + "어쩔 수 없잖아, 이 세상에 단 하나뿐인, 내 눈에 세상 귀여운 존재인걸~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.5, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "에, 에취!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.5, + "avg1_131", + "a", + "002", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "저쪽은 시끌벅적하네~ 대체 뭘 하고 있길래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "글쎄? 분명 뭔가 재밌는 걸 하고 있겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stev_08_08.lua b/lua/game/ui/avg/_kr/config/stev_08_08.lua new file mode 100644 index 00000000..133ccc0a --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stev_08_08.lua @@ -0,0 +1,3647 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "에필로그", + "새로운 주문서", + "스파클! 주문이 1건, 2건, 3건, 4건…… 벌써 58건이나 들어왔어! 얼른 확인해 봐! 자, 잠깐만?! 왜 또 차단한 거야!", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "일주일 후", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m56", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "헤헤…… 토끼 확산탄에 토끼 화력 제압 포탄, 그리고 토끼 추적탄까지! 역시 내 예상대로야! 가격을 올렸는데도 완판했어!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_009", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "스파클 지명 주문도 예전보다 수십 건은 더 들어왔어. 스파클만 잘 설득해서 이 주문을 다 받아주면……==W== 이번 사건으로 인한 적자를 엄청나게 줄일 수 있어!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_event_08_009", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_08_010", + 0.4, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "거기다, 레오가 일주일 동안 잠도 안 자면서 추출한 무나 용액까지 합치면…… 흐음, 다 해서 절반은 메울 수 있겠어.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_08_010", + nil, + nil, + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "내 도라들아, 어서 내 품으로 돌아와 줘. 으앙~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "블롯치", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그 의수 요청서 나한테 보내줘", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_flower_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "스파클, 왜 이렇게 적극적이야? 네가 먼저 의뢰받겠다고 하다니, 해가 서쪽에서 뜨겠어?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "윌로 씨의 요구사항은 아주 간단해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "첫째, 외관이 예쁠 것. 둘째, 군더더기 없는 깔끔한 디자인일 것", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "기능은 예전 거랑 비슷하면 된다네", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "아, 요구사항이 하나 더 있어. 방수 기능을 추가해 달래. 아무래도 지리 협회 업무가 땅에서만 이뤄지는 건 아니니까", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그렇다면 방수 기능을 최대로 살려서, 수중용 의수로 만들어야겠네. 강물이나 바닷물 가릴 것 없이, 어디서든 쓸 수 있게 말이야", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.5, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "물속에서도 쓸 수 있는 의수? 대박! 이거 무조건 팔리겠는데~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "이번 주문 마무리하고, 다른 모델에도 방수 기능을 적용해서 양산까지 하면 분명 대박 날 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "헤헤…… 그렇게만 되면, 블롯치의 사업은 탄탄대로라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "그럼 부탁할게, 스파클~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_joy_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "그냥 한번 물어보는 건데", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "토끼 나팔로 변신하는 기능은 정말 필요 없어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "필요 없어!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "쳇, 알았어", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "아 참, 만드는 김에 내가 받은 다른 주문들도 다 받아주면 안 될까~? 1개 만드나 10개 만드나 똑같잖아~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "거절할게", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "이 주문은 마왕님이 직접 나한테 부탁한 거라서 수락한 거야", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "약속한 이상, 아무리 따분한 요청이라도 끝까지 책임지고 만들 거야", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_140", + "", + "0", + "", + false, + "", + "이것 이외에는, 앞으로 3달 동안은 어떤 주문도 안 받겠다고 이미 말했잖아", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg1_131", + "emoji_cry_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "블롯치! 마지막 ‘무나 용액’ 한 통도 다 끝냈어! 이제 진짜 끝이지?! 그렇지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "어라, 스파클이 단톡방에 출몰하다니, 별일이네? 아, 마침 잘 됐다. 나도 긴히 할 말이 있거든!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "989" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "스파클, 블롯치! 이건 내 새로운 자동 인형이야! ‘째깍뿅뿅’의 업그레이드 버전이지!", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "이름하여 ‘째깍뿅뿅 세컨드’!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "에이~ 이 주문들은 ‘메카 마와앙’ 만드는 동안 머리 식히는 셈 치고 만들면 되잖아. 쉬엄쉬엄해~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "스파클, ‘메카 마와앙’이 다 완성되면 제일 먼저 나한테 알려줘야 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "‘째깍뿅뿅 세컨드’가 언제든 네 도전을 받아줄 테니까, 하하하하!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg3_212", + "emoji_pride_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "스파클, 진짜 다시 한번만 생각해 주면 안 될까! 10개가 너무 많은 거라면 5개라도~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "이번엔 ‘째깍뿅뿅 세컨드’의 테스트 환경을 일부러 ‘별의 탑’으로 설정했어", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "탑 등반 지원에 특화된 ‘메카 마와앙’과 동일한 분야에서 진검승부를 겨루기 위해서지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "5개도 오래 걸리면, 3개만~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg1_131", + "", + "0", + "", + false, + "", + "이것보다도 적으면, 내 장사가 안 굴러간다고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 5, + "0", + "", + "0", + "", + false, + "", + "스파클 님이 채팅방을 나갔습니다", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg3_212", + "", + "0", + "", + false, + "", + "?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m44", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "스파클 이 자식, 왜 또 나간 거야!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "망했다, 망했어…… 왠지 불길한데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jinzhang", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "으아아악~~ 역시나! 또 차단당했어,==W== 아아아악!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xiangjiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "PlayCharAnim", + param = { + "avg1_131", + "shake_L", + false, + 1.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "011", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "산더미처럼 쌓인 주문들은 어떡하지…… 적자는 대체 뭐로 메워야 하냐고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_2", + "31", + "OutSine", + 1.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "아! ==W==좋은 생각이 났어~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "003", + "none", + nil, + 0.3, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "003", + "none", + nil, + 0.7, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m36", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "에휴, 레오. 네 생각은 어때? 스파클을 지명한 이 주문, 내가 어떻게 처리해야 할까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "지난번 기술 대회 우승자는 레오 너잖아. 근데 다들 이상하게 스파클만 찾네~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "하아????", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 1, + "", + false, + "", + "“스파클만 찾는다”고?! 그 대회 우승자는 엄연히 나야!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "너, 갖고 있는 주문들 좀 보내 봐. 어디 한번 보자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_212", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥, 겨우 이게 다야? 별거 아니네. 내가 스파클 보다 훨씬 더 완벽하게 만들어 주지!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_131", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youzai", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "그렇지~ 나도 그렇게 생각했어! 그럼, 이 주문들은 전부 레오 네가 맡아 줘. 사람들에게 네 실력을 제대로 보여주라고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_212", + "", + 0, + "", + false, + "", + "흥! 이 레오의 실력이 어떤지 똑똑히 보여주지!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_212", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "2TiaoYue", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "003", + "none", + nil, + 0.5, + -0.22, + 1.25, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_101", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "좋아, 좋아. 이걸로 주문도 해결됐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "드디어 오늘 정식으로 장사를 시작할 수 있겠어~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "street_stall_near", + "0", + "OutQuad", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 10.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "어서 와, 사장님들~ 많이 사 가고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "010", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "yaobai", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 1, + "", + false, + "", + "여기 상품은 내가 직접 노바 대륙을 돌면서 엄선한 좋은 것들뿐이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_131", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_131", + "", + 0, + "", + false, + "", + "천천히 봐~ 맘에 드는 게 있을 거야~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm05_02.lua b/lua/game/ui/avg/_kr/config/stm05_02.lua index 40970cc3..cf095b03 100644 --- a/lua/game/ui/avg/_kr/config/stm05_02.lua +++ b/lua/game/ui/avg/_kr/config/stm05_02.lua @@ -9097,7 +9097,7 @@ return { "", false, "", - "그리고 경쟁 컴퍼니에게 그럴 능력이 있었다면, 더 큰 타격을 주려 하지 않았을까요? 지금 피해를 보는 건 황야를 떠도는 여행가들이랑 도시의 빈곤층뿐이잖아요.", + "그리고 경쟁 컴퍼니에게 그럴 능력이 있었다면, 더 큰 타격을 주려 하지 않았을까? 지금 피해를 보는 건 황야를 떠도는 여행가들이랑 도시의 빈곤층뿐이잖아.", "" } }, diff --git a/lua/game/ui/avg/_kr/preset/avgcharacter.lua b/lua/game/ui/avg/_kr/preset/avgcharacter.lua index 770e59af..abc44591 100644 --- a/lua/game/ui/avg/_kr/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_kr/preset/avgcharacter.lua @@ -178,7 +178,7 @@ return { { id = "avg1_131", name = "블롯치", - name_bg_color = "#0ABEC5" + name_bg_color = "#fff1c0" }, { id = "avg1_132", @@ -222,7 +222,7 @@ return { }, { id = "avg1_140", - name = "***", + name = "스파클", name_bg_color = "#91aca8", ver = "1.11.0" }, @@ -315,6 +315,12 @@ return { name_bg_color = "#c553a5", ver = "1.6.0" }, + { + id = "avg1_160", + name = "***", + name_bg_color = "#b0e0f6", + ver = "1.13.0" + }, { id = "avg1_163", name = "그레이스혼", @@ -348,6 +354,12 @@ return { name_bg_color = "#0ABEC5", ver = "1.10.0" }, + { + id = "avg2_944", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.12.0" + }, { id = "avg2_945", name = "***", @@ -360,6 +372,18 @@ return { name_bg_color = "#0ABEC5", ver = "1.9.0" }, + { + id = "avg2_947", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, + { + id = "avg2_948", + name = "***", + name_bg_color = "#0ABEC5", + ver = "1.13.0" + }, { id = "avg2_949", name = "미풍 올빼미", @@ -922,7 +946,7 @@ return { { id = "avg3_179", name = "뮈샤", - name_bg_color = "#0ABEC5" + name_bg_color = "#8695b8" }, { id = "avg3_180", @@ -942,12 +966,12 @@ return { { id = "avg3_183", name = "요셉", - name_bg_color = "#0ABEC5" + name_bg_color = "#97b8a0" }, { id = "avg3_184", name = "그레이 부인", - name_bg_color = "#0ABEC5" + name_bg_color = "#b2cdc9" }, { id = "avg3_185", @@ -1086,7 +1110,7 @@ return { }, { id = "avg3_212", - name = "***", + name = "레오", name_bg_color = "#cd5d4b", ver = "1.11.0" }, @@ -1116,13 +1140,13 @@ return { }, { id = "avg3_221", - name = "***", + name = "라보라비", name_bg_color = "#789eba", ver = "1.11.0" }, { id = "avg3_222", - name = "***", + name = "강아지 기계", name_bg_color = "#a5cdc3", ver = "1.11.0" }, @@ -2721,6 +2745,77 @@ return { name_bg_color = "#5a91ca", reuse = "avg1_164" }, + { + id = "avg3_1294", + name = "모래전갈 졸개(여) B", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1295", + name = "모래전갈 졸개(여) C", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1296", + name = "모래전갈 졸개(여) D", + name_bg_color = "#0ABEC5", + reuse = "avg3_208" + }, + { + id = "avg3_1297", + name = "모래전갈 졸개(남) B", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1298", + name = "모래전갈 졸개(남) C", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1299", + name = "모래전갈 졸개(남) D", + name_bg_color = "#0ABEC5", + reuse = "avg3_209" + }, + { + id = "avg3_1300", + name = "무나 기술자A", + name_bg_color = "#0ABEC5", + reuse = "avg3_143", + ver = "1.11.0" + }, + { + id = "avg3_1301", + name = "무나 기술자B", + name_bg_color = "#0ABEC5", + reuse = "avg3_144", + ver = "1.11.0" + }, + { + id = "avg3_1302", + name = "무나 기술자C", + name_bg_color = "#0ABEC5", + reuse = "avg3_141", + ver = "1.11.0" + }, + { + id = "avg3_1303", + name = "그레이스혼A", + name_bg_color = "#0ABEC5", + reuse = "avg1_163", + ver = "1.11.0" + }, + { + id = "avg3_1304", + name = "***", + name_bg_color = "#8e65ad", + reuse = "avg1_114", + ver = "1.12.0" + }, { id = "avg4_100", name = "빛나는 라루", diff --git a/lua/game/ui/avg/_kr/preset/avgcontacts.lua b/lua/game/ui/avg/_kr/preset/avgcontacts.lua index fc996528..61a5e5fa 100644 --- a/lua/game/ui/avg/_kr/preset/avgcontacts.lua +++ b/lua/game/ui/avg/_kr/preset/avgcontacts.lua @@ -53,8 +53,8 @@ return { id = 114, icon = "Icon/Head/head_11401_S", name = "샤통", - landmark = "미라슈 풍미묘 골목 14동 꼭대기 층", - signature = "음악 격투 탄막 게임 대리 접수" + landmark = "밀라시 유레카 워터바", + signature = "샤통님이 가장 쎄!" }, { id = 115, @@ -133,6 +133,13 @@ return { landmark = "벨린 10번가 9번지", signature = "진심!" }, + { + id = 131, + icon = "Icon/Head/head_13101_S", + name = "블롯치", + landmark = "블롯치의 이동 상점", + signature = "딱 붙어 있어, 돈 쓰는 건 숨 쉬는 것만큼 쉽거든" + }, { id = 132, icon = "Icon/Head/head_13201_S", @@ -171,7 +178,7 @@ return { { id = 140, icon = "Icon/Head/head_14001_S", - name = "***", + name = "스파클", landmark = "현재 이동 중입니다. 급한 일은 직접 전화 주세요.", signature = "급한 일만 연락 부탁", ver = "1.11.0" @@ -339,6 +346,13 @@ return { landmark = "", signature = "" }, + { + id = 989, + icon = "Icon/Head/head_group_S", + name = "비상 연락 관리팀", + landmark = "", + signature = "차단해도 퇴장 금지, 퇴장해도 차단 금지." + }, { id = 9152, icon = "Icon/Head/head_npc15201_S", diff --git a/lua/game/ui/avg/avg_2_charctrl.lua b/lua/game/ui/avg/avg_2_charctrl.lua index 1bbe7da7..b7d3ea47 100644 --- a/lua/game/ui/avg/avg_2_charctrl.lua +++ b/lua/game/ui/avg/avg_2_charctrl.lua @@ -154,13 +154,13 @@ function Avg_2_CharCtrl:ClearCharData(timer, data, bForceClear) data.sprBlack.gameObject:SetActive(false) data.bInUse = false data.trRoot.gameObject:SetActive(false) + NovaAPI.SetTexture(data.rawImage, nil) + data.camera.targetTexture = nil + if data.renderTexture ~= nil then + GameUIUtils.ReleaseRenderTexture(data.renderTexture) + data.renderTexture = nil + end if bForceClear == true then - NovaAPI.SetTexture(data.rawImage, nil) - data.camera.targetTexture = nil - if data.renderTexture ~= nil then - GameUIUtils.ReleaseRenderTexture(data.renderTexture) - data.renderTexture = nil - end data.trRoot = nil data.rtChar = nil data.eftShake = nil diff --git a/lua/game/ui/avg/avg_3_transitionctrl.lua b/lua/game/ui/avg/avg_3_transitionctrl.lua index 156c4e4f..1c3d2e4b 100644 --- a/lua/game/ui/avg/avg_3_transitionctrl.lua +++ b/lua/game/ui/avg/avg_3_transitionctrl.lua @@ -20,9 +20,9 @@ Avg_3_TransitionCtrl._mapNodeConfig = { sNodeName = "imgCurtain", sComponentName = "UIEffectAndTransition" }, - tbStyle = {nCount = 3, sNodeName = "style_"}, + tbStyle = {nCount = 6, sNodeName = "style_"}, tbAnim = { - nCount = 3, + nCount = 6, sNodeName = "style_", sComponentName = "Animator" }, @@ -243,6 +243,18 @@ function Avg_3_TransitionCtrl:SetTrans(tbParam) [3] = { [0] = 1.167, [1] = 0.8 + }, + [4] = { + [0] = 0.267, + [1] = 0.4 + }, + [5] = { + [0] = 0.767, + [1] = 0.7 + }, + [6] = { + [0] = 0.4, + [1] = 0.5 } } if nCloseOpen ~= 0 then diff --git a/lua/game/ui/levelmenuex/levelmenuctrl.lua b/lua/game/ui/levelmenuex/levelmenuctrl.lua index b31debe8..279a627e 100644 --- a/lua/game/ui/levelmenuex/levelmenuctrl.lua +++ b/lua/game/ui/levelmenuex/levelmenuctrl.lua @@ -1,5 +1,6 @@ local LevelMenuCtrl = class("LevelMenuCtrl", BaseCtrl) local Actor2DManager = require("Game.Actor2D.Actor2DManager") +local JointDrillContext = require("Game.UI.JointDrill.JointDrillContext") local PlayerBoardData = PlayerData.Board local WwiseAudioMgr = CS.WwiseAudioManager.Instance local LayoutRebuilder = CS.UnityEngine.UI.LayoutRebuilder @@ -867,12 +868,8 @@ function LevelMenuCtrl:OnBtnClick_ActivityEntrance(btn, nIndex) if not bPlayCond then return end - local nType = actData:GetJointDrillType() - if nType == GameEnum.JointDrillMode.JointDrill_Mode_1 then - EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_1, actData:GetActId()) - elseif nType == GameEnum.JointDrillMode.JointDrill_Mode_2 then - EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_2, actData:GetActId()) - end + local nActId = actData.nActId + EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(nActId, "LevelSelect"), nActId) end end end diff --git a/lua/game/ui/mainviewex/mainviewctrl.lua b/lua/game/ui/mainviewex/mainviewctrl.lua index 14c1eb5a..a55940a9 100644 --- a/lua/game/ui/mainviewex/mainviewctrl.lua +++ b/lua/game/ui/mainviewex/mainviewctrl.lua @@ -635,6 +635,7 @@ function MainViewCtrl:AddActivityBanner() local tb_activityBanner = PlayerData.Activity:GetActivityBannerList() for _, value in pairs(tb_activityBanner) do table.insert(self.tbBannerList, { + nId = value:GetActId(), nType = GameEnum.bannerType.Activity, actData = value, nFuncType = GameEnum.OpenFuncType.Activity @@ -658,6 +659,7 @@ function MainViewCtrl:AddOtherBanner() return end table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.OpenFunc, sBanner = mapLineData.bannerName, nJumpTo = jumpToNum, @@ -669,6 +671,7 @@ function MainViewCtrl:AddOtherBanner() local channelName = CS.ClientConfig.ClientPublishChannelName if SDKManager:IsSDKInit() and clientPublishRegion == CS.ClientPublishRegion.CN and (channelName == "Official" or channelName == "TEST_1" or channelName == "Taptap") then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.Community, sBanner = mapLineData.bannerName }) @@ -679,6 +682,7 @@ function MainViewCtrl:AddOtherBanner() local channelName = CS.ClientConfig.ClientPublishChannelName if SDKManager:IsSDKInit() and clientPublishRegion == CS.ClientPublishRegion.CN and (channelName == "Official" or channelName == "TEST_1" or channelName == "Taptap" or channelName == "TEST_2") then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.Payment, sBanner = mapLineData.bannerName }) @@ -689,6 +693,7 @@ function MainViewCtrl:AddOtherBanner() local nCloseTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(mapLineData.Param2) if nOpenTime <= nCurTime and nCloseTime >= nCurTime then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = mapLineData.BannerType, sBanner = mapLineData.bannerName, sParam = mapLineData.Param3 @@ -710,6 +715,7 @@ function MainViewCtrl:AddOtherBanner() local bUnlock = PlayerData.Base:CheckFunctionUnlock(nFuncType, false) if bUnlock and nOpenTime <= nCurTime and nCloseTime >= nCurTime then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.TimeLimit_Func, sBanner = mapLineData.bannerName, nJumpTo = nJumpToId, @@ -736,6 +742,7 @@ function MainViewCtrl:AddOtherBanner() if mapLineData.Param1 == "" then if sPlatform == "" then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.JumpToUrl, sBanner = mapLineData.bannerName, sUrl = sUrl, @@ -750,6 +757,7 @@ function MainViewCtrl:AddOtherBanner() local sOptionType = tbOptionList[nIndex] local bInside = sOptionType == "0" table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.JumpToUrl, sBanner = mapLineData.bannerName, sUrl = sUrl, @@ -764,6 +772,7 @@ function MainViewCtrl:AddOtherBanner() if nOpenTime <= nCurTime and nCloseTime >= nCurTime then if sPlatform == "" then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.JumpToUrl, sBanner = mapLineData.bannerName, sUrl = sUrl, @@ -778,6 +787,7 @@ function MainViewCtrl:AddOtherBanner() local sOptionType = tbOptionList[nIndex] local bInside = sOptionType == "0" table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.JumpToUrl, sBanner = mapLineData.bannerName, sUrl = sUrl, @@ -813,6 +823,7 @@ function MainViewCtrl:AddOtherBanner() local bInside = sOptionType == "0" if SDKManager:IsSDKInit() then table.insert(self.tbBannerList, { + nId = mapLineData.Id, nType = GameEnum.bannerType.SeaPayment, sBanner = mapLineData.bannerName, sUrl = sUrl, @@ -842,6 +853,7 @@ function MainViewCtrl:AddGachaBanner() local mapPoolCfgData = ConfigTable.GetData("Gacha", nPoolId) if mapPoolCfgData ~= nil and mapPoolCfgData.BannerRes ~= nil and mapPoolCfgData.BannerRes ~= "" then table.insert(self.tbBannerList, { + nId = nPoolId, nType = GameEnum.bannerType.Gacha, sBanner = mapPoolCfgData.BannerRes, nJumpTo = nPoolId, @@ -1576,6 +1588,20 @@ function MainViewCtrl:OnBtnClick_btnActBanner() end end end + local tab = {} + table.insert(tab, { + "role_id", + tostring(PlayerData.Base._nPlayerId) + }) + table.insert(tab, { + "banner_type", + tostring(bannerData.nType) + }) + table.insert(tab, { + "banner_id", + tostring(bannerData.nId) + }) + NovaAPI.UserEventUpload("scrolling_banner_click", tab) end function MainViewCtrl:OnDrag_ActBanner(mDrag) if mDrag.DragEventType == AllEnum.UIDragType.DragStart then diff --git a/lua/game/ui/phone/dating/datingctrl.lua b/lua/game/ui/phone/dating/datingctrl.lua index 8ca38266..ff579879 100644 --- a/lua/game/ui/phone/dating/datingctrl.lua +++ b/lua/game/ui/phone/dating/datingctrl.lua @@ -355,6 +355,29 @@ function DatingCtrl:LoadEventConfig(tbEventId) end return tbTempEvent end +function DatingCtrl:_TweenAffinityValue(nDelta) + if type(nDelta) ~= "number" or nDelta == 0 then + return + end + local nFrom = self.nTotalValue + self.nTotalValue = self.nTotalValue + nDelta + local nTo = self.nTotalValue + if self._twAffinity ~= nil then + self._twAffinity:Kill(true) + self._twAffinity = nil + end + local nDisplay = nFrom + self._twAffinity = DOTween.To(function() + return nDisplay + end, function(v) + nDisplay = v + NovaAPI.SetTMPText(self._mapNode.txtAffinityValue, self:ThousandsNumber(math.floor(v))) + end, nTo, 0.5) + self._twAffinity.onComplete = dotween_callback_handler(self, function() + NovaAPI.SetTMPText(self._mapNode.txtAffinityValue, self:ThousandsNumber(nTo)) + self._twAffinity = nil + end) +end function DatingCtrl:ClosePanel() local func = function() EventManager.Hit(EventId.ClosePanel, PanelId.Dating) @@ -444,6 +467,10 @@ function DatingCtrl:OnDisable() if self.goL2D ~= nil and self.goL2D.tbRenderer ~= nil then Actor2DManager.UnSetActor2DWithRender(self.goL2D.tbRenderer) end + if self._twAffinity ~= nil then + self._twAffinity:Kill() + self._twAffinity = nil + end end function DatingCtrl:OnDestroy() end @@ -465,15 +492,7 @@ function DatingCtrl:OnEvent_DatingEventAction(nCurIndex, sResponse, nAffinity) self:SetEmoji(cfgData.BubbleEmoji) self:SetBubble(cfgData.Words) end - local twValue = DOTween.To(function() - return self.nTotalValue - end, function(v) - NovaAPI.SetTMPText(self._mapNode.txtAffinityValue, self:ThousandsNumber(math.floor(v))) - end, self.nTotalValue + nAffinity, 0.5) - local _cb = function() - self.nTotalValue = self.nTotalValue + nAffinity - end - twValue.onComplete = dotween_callback_handler(self, _cb) + self:_TweenAffinityValue(nAffinity) end end function DatingCtrl:OnEvent_DatingSendGift() @@ -497,15 +516,7 @@ function DatingCtrl:OnEvent_DatingEventFinish() nAddValue = nAddValue + self.tbAllEvent[i].nAffinity end end - local twValue = DOTween.To(function() - return self.nTotalValue - end, function(v) - NovaAPI.SetTMPText(self._mapNode.txtAffinityValue, self:ThousandsNumber(math.floor(v))) - end, self.nTotalValue + nAddValue, 0.5) - local _cb = function() - self.nTotalValue = self.nTotalValue + nAddValue - end - twValue.onComplete = dotween_callback_handler(self, _cb) + self:_TweenAffinityValue(nAddValue) self.nCurIndex = #self.tbAllEvent end function DatingCtrl:OnEvent_DatingSendGiftFinish(sVoiceKey, msgData) diff --git a/lua/game/ui/phone/phonectrl.lua b/lua/game/ui/phone/phonectrl.lua index ec8eb2e6..f0c94b4b 100644 --- a/lua/game/ui/phone/phonectrl.lua +++ b/lua/game/ui/phone/phonectrl.lua @@ -525,11 +525,15 @@ function PhoneCtrl:Awake() self.nLastTog = nil local tbParam = self:GetPanelParam() if nil ~= tbParam and nil ~= tbParam[1] then - self._panel.nCurTog = tbParam[1] - if nil ~= tbParam[2] then + if self._panel.nCurTog == nil then + self._panel.nCurTog = tbParam[1] + end + if nil ~= tbParam[2] and self._panel.nSelectCharId == nil then self._panel.nSelectCharId = tbParam[2] end - self.bSetGridPos = tbParam[3] + if self._panel.nSelectCharId == nil then + self.bSetGridPos = tbParam[3] + end end end function PhoneCtrl:OnEnable() diff --git a/lua/game/ui/play_breakout_30101/breakoutplayctrl.lua b/lua/game/ui/play_breakout_30101/breakoutplayctrl.lua index 634402a8..1e869f41 100644 --- a/lua/game/ui/play_breakout_30101/breakoutplayctrl.lua +++ b/lua/game/ui/play_breakout_30101/breakoutplayctrl.lua @@ -63,7 +63,6 @@ BreakOutPlayCtrl._mapEventConfig = { BrickBreaker_Time = "OnEvent_Time", BrickBreaker_Life = "OnEvent_HPChange", BrickBreaker_Scrole = "OnEvent_ScoreChange", - BrickBreaker_GameEnd_Pre = "OnEvent_GameEnd_Pre", BrickBreaker_GameEnd = "OnEvent_FinishGame", Brick_Monster = "OnEvent_KillMonster", Brick_Wall = "OnEvent_BreakBricks", @@ -130,7 +129,6 @@ function BreakOutPlayCtrl:InitState() self.nKillMonster = 0 self.nBreakBricks = 0 self.tbDropCollect = self.BreakOutData.BreakOutLevelData:GetCurrentFloorDrops(self.FloorData) - self.IsGameEnd = false NovaAPI.SetTMPText(self._mapNode.txt_TargetScore, "/" .. self.nTargetScore) NovaAPI.SetTMPText(self._mapNode.txt_CurrentScore, self.nCurrentScore) self:SetCurrentTime(self.FloorData.Time) @@ -210,15 +208,11 @@ function BreakOutPlayCtrl:OnEvent_DropCollect(id) end end function BreakOutPlayCtrl:OnEvent_InputEnable(bEnable) - self:ActiveBtnPause(bEnable) + self._mapNode.btn_pause.interactable = bEnable == true end function BreakOutPlayCtrl:OnBtnClick_Pause() EventManager.Hit("Open_BattlePause") end -function BreakOutPlayCtrl:OnEvent_GameEnd_Pre(nResult) - self.IsGameEnd = true - self:ActiveBtnPause(not self.IsGameEnd) -end function BreakOutPlayCtrl:OnEvent_FinishGame(nResult) if not self.BreakOutData.BreakOutLevelData:GetIsBreakOut_Complete() or self.BreakOutData.BreakOutLevelData:GetIsFinishGame() then return @@ -226,9 +220,6 @@ function BreakOutPlayCtrl:OnEvent_FinishGame(nResult) if self.bInLockState then return end - if not self.IsGameEnd then - return - end local bResult = nResult == GameEnum.levelState.Success EventManager.Hit("BreakOut_Complete", true) local requestCb = function(mapChangeInfo) @@ -247,7 +238,6 @@ function BreakOutPlayCtrl:OnEvent_Exit() self.bInLockState = false end local confirmCallback = function() - self.IsGameEnd = true EventManager.Hit("Close_BattlePause") EventManager.Hit("BreakOut_Complete", true) EventManager.Hit("SetBreakOutPlaySkill_Visible", false) @@ -275,9 +265,6 @@ function BreakOutPlayCtrl:OpenBreakOutResultPanel(Result, cb, mapChangeInfo) EventManager.Hit("OpenBreakOutResultPanel", Result, sLevelName, cb, mapChangeInfo) end function BreakOutPlayCtrl:OnEvent_Restart() - if self.IsGameEnd then - return - end if self.bInLockState then self.bInLockState = false NovaAPI.DispatchEventWithData("TGM_SET_BRICKER", nil, {2, 0}) @@ -351,7 +338,4 @@ function BreakOutPlayCtrl:BuildFinishData(bWin) DropCollect = self.tbDropCollect } end -function BreakOutPlayCtrl:ActiveBtnPause(bEnable) - self._mapNode.btn_pause.interactable = bEnable -end return BreakOutPlayCtrl diff --git a/lua/game/ui/play_penguincard/penguincardflipctrl.lua b/lua/game/ui/play_penguincard/penguincardflipctrl.lua index f78c0f5e..b9244d6f 100644 --- a/lua/game/ui/play_penguincard/penguincardflipctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardflipctrl.lua @@ -214,14 +214,14 @@ function PenguinCardFlipCtrl:RefreshHandRank() end end function PenguinCardFlipCtrl:RefreshRoundScore() - local nScore = math.floor(self._panel.mapLevel.nScore + 0.5 + 1.0E-9) - local nRoundScore = math.floor(self._panel.mapLevel.nRoundScore + 0.5 + 1.0E-9) - local nRoundValue = math.floor(self._panel.mapLevel.nRoundValue + 0.5 + 1.0E-9) + local nScore = math.floor(self._panel.mapLevel.nScore) + local nRoundScore = math.floor(self._panel.mapLevel.nRoundScore) + local nRoundValue = math.floor(self._panel.mapLevel.nRoundValue) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) NovaAPI.SetTMPText(self._mapNode.txtRoundScore, self:ThousandsNumber(nRoundScore)) NovaAPI.SetTMPText(self._mapNode.txtRoundScoreBase, self:ThousandsNumber(nRoundValue)) local nRatio = self._panel.mapLevel.nRoundMultiRatio > 0 and self._panel.mapLevel.nRoundRatio * self._panel.mapLevel.nRoundMultiRatio or self._panel.mapLevel.nRoundRatio - NovaAPI.SetTMPText(self._mapNode.txtRoundScoreRatio, math.floor(nRatio * 100 + 0.5 + 1.0E-9) / 100) + NovaAPI.SetTMPText(self._mapNode.txtRoundScoreRatio, math.floor(nRatio * 100) / 100) end function PenguinCardFlipCtrl:RefreshQuest() if self._panel.mapLevel.nQuestTurn < 0 then @@ -306,8 +306,8 @@ function PenguinCardFlipCtrl:QuitScoreAni() if not self.bEndScore and self._panel.mapLevel.nRoundMultiRatio and self._panel.mapLevel.nRoundRatio and self._panel.mapLevel.nRoundValue and self._panel.mapLevel.nRoundScore then NovaAPI.SetTMPText(self._mapNode.txtRoundScoreBase, self:ThousandsNumber(math.floor(self._panel.mapLevel.nRoundValue))) local nRatio = self._panel.mapLevel.nRoundMultiRatio > 0 and self._panel.mapLevel.nRoundRatio * self._panel.mapLevel.nRoundMultiRatio or self._panel.mapLevel.nRoundRatio - NovaAPI.SetTMPText(self._mapNode.txtRoundScoreRatio, math.floor(nRatio * 100 + 0.5 + 1.0E-9) / 100) - local nRoundScore = math.floor(self._panel.mapLevel.nRoundScore + 0.5 + 1.0E-9) + NovaAPI.SetTMPText(self._mapNode.txtRoundScoreRatio, math.floor(nRatio * 100) / 100) + local nRoundScore = math.floor(self._panel.mapLevel.nRoundScore) NovaAPI.SetTMPText(self._mapNode.txtRoundScore, self:ThousandsNumber(nRoundScore)) end end @@ -326,7 +326,7 @@ function PenguinCardFlipCtrl:PlayScoreAni() local tw1 = DOTween.To(function() return self.mapHandRankScore.nBeforeValue end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtRoundScoreBase, self:ThousandsNumber(nScore)) end, self.mapHandRankScore.nAfterValue, nTextTime) local tw2 = self._mapNode.trRoundScoreBase:DOScale(1.2, ScaleUpTime / self._panel.mapLevel.nSpeed):SetEase(Ease.OutQuart) @@ -372,7 +372,7 @@ function PenguinCardFlipCtrl:PlayScoreAni() local tw1 = DOTween.To(function() return self.mapHandRankScore.nAfterValue end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtRoundScoreBase, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nRoundValue, nTextTime) local tw2 = self._mapNode.trRoundScoreBase:DOScale(1.2, ScaleUpTime / self._panel.mapLevel.nSpeed):SetEase(Ease.OutQuart) @@ -391,7 +391,7 @@ function PenguinCardFlipCtrl:PlayScoreAni() self.sequence:Append(tw3) end local nRatio = self._panel.mapLevel.nRoundMultiRatio > 0 and self._panel.mapLevel.nRoundRatio * self._panel.mapLevel.nRoundMultiRatio or self._panel.mapLevel.nRoundRatio - nRatio = math.floor(nRatio * 100 + 0.5 + 1.0E-9) / 100 + nRatio = math.floor(nRatio * 100) / 100 if self.mapHandRankScore and self.mapHandRankScore.nAfterRatio ~= nRatio then local tw1 = DOTween.To(function() return self.mapHandRankScore.nAfterRatio @@ -419,7 +419,7 @@ function PenguinCardFlipCtrl:PlayScoreAni() local tw1 = DOTween.To(function() return 0 end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtRoundScore, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nRoundScore, nTextTime):OnComplete(callback) local tw2 = self._mapNode.trRoundScore:DOScale(1.1, ScaleUpTime / self._panel.mapLevel.nSpeed):SetEase(Ease.OutQuart) @@ -503,7 +503,7 @@ end function PenguinCardFlipCtrl:OnEvent_ChangeRoundScore(nBeforeValue, nBeforeRatio, nBeforeScore, bFromHandRank) if bFromHandRank then local nRatio = self._panel.mapLevel.nRoundMultiRatio > 0 and self._panel.mapLevel.nRoundRatio * self._panel.mapLevel.nRoundMultiRatio or self._panel.mapLevel.nRoundRatio - nRatio = math.floor(nRatio * 100 + 0.5 + 1.0E-9) / 100 + nRatio = math.floor(nRatio * 100) / 100 self.mapHandRankScore = { nBeforeValue = nBeforeValue, nAfterValue = self._panel.mapLevel.nRoundValue, @@ -525,7 +525,7 @@ function PenguinCardFlipCtrl:OnEvent_ChangeRoundScore(nBeforeValue, nBeforeRatio DOTween.To(function() return nBeforeValue end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtRoundScoreBase, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nRoundValue, nTextTime) local callback = dotween_callback_handler(self, function() @@ -534,7 +534,7 @@ function PenguinCardFlipCtrl:OnEvent_ChangeRoundScore(nBeforeValue, nBeforeRatio self._mapNode.trRoundScoreBase:DOScale(1.2, ScaleUpTime / self._panel.mapLevel.nSpeed):SetEase(Ease.OutQuart):SetUpdate(true):OnComplete(callback) end local nRatio = 0 < self._panel.mapLevel.nRoundMultiRatio and self._panel.mapLevel.nRoundRatio * self._panel.mapLevel.nRoundMultiRatio or self._panel.mapLevel.nRoundRatio - nRatio = math.floor(nRatio * 100 + 0.5 + 1.0E-9) / 100 + nRatio = math.floor(nRatio * 100) / 100 if nBeforeRatio ~= nRatio then WwiseManger:PostEvent("Mode_Card_integral") DOTween.To(function() @@ -596,7 +596,7 @@ function PenguinCardFlipCtrl:OnEvent_ChangeScore(nBefore, nBeforeStar, nStar) DOTween.To(function() return nBefore end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nScore, 0.5):OnComplete(callback) end diff --git a/lua/game/ui/play_penguincard/penguincarditemctrl.lua b/lua/game/ui/play_penguincard/penguincarditemctrl.lua index ed08666f..61129d9a 100644 --- a/lua/game/ui/play_penguincard/penguincarditemctrl.lua +++ b/lua/game/ui/play_penguincard/penguincarditemctrl.lua @@ -70,7 +70,7 @@ function PenguinCardItemCtrl:Refresh_Slot(mapCard) NovaAPI.SetTMPText(self._mapNode.txtDisableLevel, orderedFormat(ConfigTable.GetUIText("PenguinCard_CardLevelMax"), mapCard.nLevel)) else NovaAPI.SetTMPColor(self._mapNode.txtLevel, NotMaxLevel) - NovaAPI.SetTMPColor(self._mapNode.txtDisableLevel, MaxLevel_Gray) + NovaAPI.SetTMPColor(self._mapNode.txtDisableLevel, NotMaxLevel_Gray) NovaAPI.SetTMPText(self._mapNode.txtLevel, orderedFormat(ConfigTable.GetUIText("PenguinCard_CardLevel"), mapCard.nLevel)) NovaAPI.SetTMPText(self._mapNode.txtDisableLevel, orderedFormat(ConfigTable.GetUIText("PenguinCard_CardLevel"), mapCard.nLevel)) end diff --git a/lua/game/ui/play_penguincard/penguincardlogctrl.lua b/lua/game/ui/play_penguincard/penguincardlogctrl.lua index c19798d5..ec5dd30c 100644 --- a/lua/game/ui/play_penguincard/penguincardlogctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardlogctrl.lua @@ -55,7 +55,7 @@ end function PenguinCardLogCtrl:Refresh() local mapTurn = self._panel.mapLevel.mapLog[self.nTurn] NovaAPI.SetTMPText(self._mapNode.txtTurn, orderedFormat(ConfigTable.GetUIText("PenguinCard_Log_TurnCount"), self.nTurn)) - local nTurnScore = math.floor(mapTurn.nTurnScore + 0.5 + 1.0E-9) + local nTurnScore = math.floor(mapTurn.nTurnScore) NovaAPI.SetTMPText(self._mapNode.txtTurnScore, self:ThousandsNumber(nTurnScore)) self.tbRound = mapTurn.tbRound local nCount = #self.tbRound @@ -75,7 +75,7 @@ function PenguinCardLogCtrl:OnGridRefresh(goGrid, gridIndex) if mapCfg then NovaAPI.SetTMPText(txtHandRank, mapCfg.Title) end - local nRoundScore = math.floor(mapRound.nRoundScore + 0.5 + 1.0E-9) + local nRoundScore = math.floor(mapRound.nRoundScore) NovaAPI.SetTMPText(txtRoundScore, self:ThousandsNumber(nRoundScore)) local nAll = #mapRound.tbHandRank for i = 1, 6 do diff --git a/lua/game/ui/play_penguincard/penguincardpreparectrl.lua b/lua/game/ui/play_penguincard/penguincardpreparectrl.lua index 0fe88c48..cd3a183f 100644 --- a/lua/game/ui/play_penguincard/penguincardpreparectrl.lua +++ b/lua/game/ui/play_penguincard/penguincardpreparectrl.lua @@ -208,7 +208,7 @@ function PenguinCardPrepareCtrl:RefreshAddRollCost() end end function PenguinCardPrepareCtrl:RefreshScore() - local nScore = math.floor(self._panel.mapLevel.nScore + 0.5 + 1.0E-9) + local nScore = math.floor(self._panel.mapLevel.nScore) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) if self._panel.mapLevel.tbStarScore[3] > 0 then local nStar = self._panel.mapLevel:GetStar() @@ -464,7 +464,7 @@ function PenguinCardPrepareCtrl:OnEvent_ChangeScore(nBefore, nBeforeStar, nStar) DOTween.To(function() return nBefore end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nScore, 0.5):OnComplete(callback) if self._panel.mapLevel.tbStarScore[3] > 0 then diff --git a/lua/game/ui/play_penguincard/penguincardquestcellctrl.lua b/lua/game/ui/play_penguincard/penguincardquestcellctrl.lua index c15d26a7..751a67ff 100644 --- a/lua/game/ui/play_penguincard/penguincardquestcellctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardquestcellctrl.lua @@ -59,7 +59,11 @@ function PenguinCardQuestCellCtrl:Refresh(nActId, mapQuest) end NovaAPI.SetTMPText(self._mapNode.TMPTitle, mapCfg.Desc) if mapQuest.nMax > 0 then - self._mapNode.imgBarFill.sizeDelta = Vector2(mapQuest.nCur / mapQuest.nMax * 508, 27) + local nLen = mapQuest.nCur / mapQuest.nMax * 508 + if nLen < 60 and 0 < nLen then + nLen = 60 + end + self._mapNode.imgBarFill.sizeDelta = Vector2(nLen, 27) else self._mapNode.imgBarFill.sizeDelta = Vector2(508, 27) end diff --git a/lua/game/ui/play_penguincard/penguincardquestitemctrl.lua b/lua/game/ui/play_penguincard/penguincardquestitemctrl.lua index af483543..cf4b195b 100644 --- a/lua/game/ui/play_penguincard/penguincardquestitemctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardquestitemctrl.lua @@ -44,13 +44,13 @@ function PenguinCardQuestItemCtrl:Refresh(mapQuest) if mapQuest.nType == GameEnum.PenguinCardQuestType.Score then self._mapNode.txtProgress[1].gameObject:SetActive(true) self._mapNode.txtProgress[2].gameObject:SetActive(false) - local nAimCount = math.floor(mapQuest.nAimCount + 0.5 + 1.0E-9) + local nAimCount = math.floor(mapQuest.nAimCount) local sAim = "" .. self:ThousandsNumber(nAimCount) .. "" NovaAPI.SetTMPText(self._mapNode.txtProgress[1], sAim .. "/" .. self:ThousandsNumber(math.floor(mapQuest.nMaxAim))) else self._mapNode.txtProgress[1].gameObject:SetActive(false) self._mapNode.txtProgress[2].gameObject:SetActive(true) - local nAimCount = math.floor(mapQuest.nAimCount + 0.5 + 1.0E-9) + local nAimCount = math.floor(mapQuest.nAimCount) local sAim = "" .. self:ThousandsNumber(nAimCount) .. "" NovaAPI.SetTMPText(self._mapNode.txtProgress[2], sAim .. "/" .. self:ThousandsNumber(math.floor(mapQuest.nMaxAim))) end @@ -92,13 +92,13 @@ function PenguinCardQuestItemCtrl:RefreshFail(mapQuest) if mapQuest.nType == GameEnum.PenguinCardQuestType.Score then self._mapNode.txtProgressFail[1].gameObject:SetActive(true) self._mapNode.txtProgressFail[2].gameObject:SetActive(false) - local nAimCount = math.floor(mapQuest.nAimCount + 0.5 + 1.0E-9) + local nAimCount = math.floor(mapQuest.nAimCount) local sAim = "" .. self:ThousandsNumber(nAimCount) .. "" NovaAPI.SetTMPText(self._mapNode.txtProgressFail[1], sAim .. "/" .. self:ThousandsNumber(math.floor(mapQuest.nMaxAim))) else self._mapNode.txtProgressFail[1].gameObject:SetActive(false) self._mapNode.txtProgressFail[2].gameObject:SetActive(true) - local nAimCount = math.floor(mapQuest.nAimCount + 0.5 + 1.0E-9) + local nAimCount = math.floor(mapQuest.nAimCount) local sAim = "" .. self:ThousandsNumber(nAimCount) .. "" NovaAPI.SetTMPText(self._mapNode.txtProgressFail[2], sAim .. "/" .. self:ThousandsNumber(math.floor(mapQuest.nMaxAim))) end diff --git a/lua/game/ui/play_penguincard/penguincardquestselectctrl.lua b/lua/game/ui/play_penguincard/penguincardquestselectctrl.lua index 69edc1d4..fcde641e 100644 --- a/lua/game/ui/play_penguincard/penguincardquestselectctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardquestselectctrl.lua @@ -75,7 +75,7 @@ PenguinCardQuestSelectCtrl._mapEventConfig = { } function PenguinCardQuestSelectCtrl:Open(bCur) self._panel.mapLevel:Pause() - local nScore = math.floor(self._panel.mapLevel.nScore + 0.5 + 1.0E-9) + local nScore = math.floor(self._panel.mapLevel.nScore) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) self.bCur = bCur self:PlayInAni() @@ -386,7 +386,7 @@ function PenguinCardQuestSelectCtrl:OnEvent_ChangeScore(nBefore, nBeforeStar, nS DOTween.To(function() return nBefore end, function(v) - local nScore = math.floor(v + 0.5 + 1.0E-9) + local nScore = math.floor(v) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) end, self._panel.mapLevel.nScore, 0.5):OnComplete(callback) end diff --git a/lua/game/ui/play_penguincard/penguincardresultctrl.lua b/lua/game/ui/play_penguincard/penguincardresultctrl.lua index 72f67a6f..fab11913 100644 --- a/lua/game/ui/play_penguincard/penguincardresultctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardresultctrl.lua @@ -111,7 +111,7 @@ function PenguinCardResultCtrl:RefreshState() if not self.bWin then local nMax = self._panel.mapLevel.tbStarScore[1] local nNeed = nMax - self._panel.mapLevel.nScore - nNeed = math.floor(nNeed + 0.5 + 1.0E-9) + nNeed = math.floor(nNeed) NovaAPI.SetTMPText(self._mapNode.txtNeedCount, orderedFormat(ConfigTable.GetUIText("PenguinCard_Result_NeedScore"), self:ThousandsNumber(nNeed))) end end @@ -120,7 +120,7 @@ function PenguinCardResultCtrl:RefreshTitle() self._mapNode.imgStarOff[i]:SetActive(i > self._panel.mapLevel.nStar) self._mapNode.imgStarOn[i]:SetActive(i <= self._panel.mapLevel.nStar) end - local nScore = math.floor(self._panel.mapLevel.nScore + 0.5 + 1.0E-9) + local nScore = math.floor(self._panel.mapLevel.nScore) NovaAPI.SetTMPText(self._mapNode.txtScore, self:ThousandsNumber(nScore)) end function PenguinCardResultCtrl:RefreshCard() @@ -139,8 +139,8 @@ end function PenguinCardResultCtrl:RefreshStatistics() NovaAPI.SetTMPText(self._mapNode.txtTotalTurn, self._panel.mapLevel.nCurTurn) NovaAPI.SetTMPText(self._mapNode.txtTotalRound, self._panel.mapLevel.nTotalRound) - local nBestTurnScore = math.floor(self._panel.mapLevel.nBestTurnScore + 0.5 + 1.0E-9) - local nBestRoundScore = math.floor(self._panel.mapLevel.nBestRoundScore + 0.5 + 1.0E-9) + local nBestTurnScore = math.floor(self._panel.mapLevel.nBestTurnScore) + local nBestRoundScore = math.floor(self._panel.mapLevel.nBestRoundScore) NovaAPI.SetTMPText(self._mapNode.txtBestTurn, self:ThousandsNumber(nBestTurnScore)) NovaAPI.SetTMPText(self._mapNode.txtBestRound, self:ThousandsNumber(nBestRoundScore)) local nHandRankId, nHandRankCount = self._panel.mapLevel:GetMostHandRank() diff --git a/lua/game/ui/play_penguincard/penguincardselectctrl.lua b/lua/game/ui/play_penguincard/penguincardselectctrl.lua index bf161965..8e8a5a27 100644 --- a/lua/game/ui/play_penguincard/penguincardselectctrl.lua +++ b/lua/game/ui/play_penguincard/penguincardselectctrl.lua @@ -92,27 +92,6 @@ function PenguinCardSelectCtrl:Awake() end function PenguinCardSelectCtrl:OnEnable() self:Refresh() - local mapActivityData = ConfigTable.GetData("Activity", self.nActId) - if mapActivityData ~= nil then - local nGroupId = mapActivityData.MidGroupId - local mapGroupData = PlayerData.Activity:GetActivityGroupDataById(nGroupId) - if mapGroupData ~= nil then - local actData = mapGroupData:GetActivityDataByIndex(AllEnum.ActivityThemeFuncIndex.Task) - if actData ~= nil then - RedDotManager.RegisterNode(RedDotDefine.Activity_Group_Task_Group, { - nGroupId, - actData.ActivityId, - mapActivityData.MiniGameRedDot - }, self._mapNode.reddotQuest) - else - self._mapNode.reddotQuest:SetActive(false) - end - else - self._mapNode.reddotQuest:SetActive(false) - end - else - self._mapNode.reddotQuest:SetActive(false) - end end function PenguinCardSelectCtrl:OnDisable() for k, v in pairs(self.tbGridCtrl) do diff --git a/lua/game/ui/play_penguincard/penguinlevel.lua b/lua/game/ui/play_penguincard/penguinlevel.lua index f09ede05..a9ba1152 100644 --- a/lua/game/ui/play_penguincard/penguinlevel.lua +++ b/lua/game/ui/play_penguincard/penguinlevel.lua @@ -96,6 +96,7 @@ function PenguinLevel:ClearLevelData() self.nCurTurn = 0 self.nCurRound = 0 self.nHp = 3 + self.bPreTurnWin = false if self.tbBuffPool == nil then self.tbBuffPool = {} end @@ -167,7 +168,7 @@ function PenguinLevel:QuitGame(callback) local bOpen = actData:CheckActivityOpen() if bOpen then bAct = true - local nScore = math.floor(self.nScore + 0.5 + 1.0E-9) + local nScore = math.floor(self.nScore) actData:SendActivityPenguinCardSettleReq(self.nLevelId, self.nStar, nScore, callback) else EventManager.Hit(EventId.OpenMessageBox, { @@ -1034,8 +1035,8 @@ function PenguinLevel:ChangeRoundScore(nAddValue, nAddRatio, nAddMultiRatio, bFr self.nRoundRatio = self.nRoundRatio + nAddRatio local nBeforeAllRatio = 0 < nBeforeMultiRatio and nBeforeMultiRatio * nBeforeRatio or nBeforeRatio local nAfterAllRatio = self.nRoundMultiRatio > 0 and self.nRoundRatio * self.nRoundMultiRatio or self.nRoundRatio - nBeforeAllRatio = math.floor(nBeforeAllRatio * 100 + 0.5 + 1.0E-9) / 100 - nAfterAllRatio = math.floor(nAfterAllRatio * 100 + 0.5 + 1.0E-9) / 100 + nBeforeAllRatio = math.floor(nBeforeAllRatio * 100) / 100 + nAfterAllRatio = math.floor(nAfterAllRatio * 100) / 100 self.nRoundScore = self.nRoundValue * nAfterAllRatio local nAddScore = self.nRoundScore - nBeforeScore self.nTurnScore = self.nTurnScore + nAddScore diff --git a/lua/game/ui/regionbossformationex/regionbossformationctrl.lua b/lua/game/ui/regionbossformationex/regionbossformationctrl.lua index c1302505..aecbe3da 100644 --- a/lua/game/ui/regionbossformationex/regionbossformationctrl.lua +++ b/lua/game/ui/regionbossformationex/regionbossformationctrl.lua @@ -577,20 +577,20 @@ function RegionBossFormationCtrl:OnEnable() end elseif self.nType == AllEnum.RegionBossFormationType.WeeklyCopies then self.selLvId = PlayerData.RogueBoss:GetSelLvId() - self.cacheData = PlayerData.RogueBoss:GetCacheWeeklyBossMsg(self.selLvId) + self.cacheData = PlayerData.RogueBoss:GetCacheWeeklyBuildID(self.selLvId) self.isHaveTeam = false local tempBuildId = PlayerData.RogueBoss:GetSelBuildId() self.mbuildId = 0 if tempBuildId ~= 0 then self.mbuildId = tempBuildId elseif self.cacheData then - self.mbuildId = self.cacheData.BuildId + self.mbuildId = self.cacheData elseif self.cacheData == nil then local tempTab = ConfigTable.GetData("WeekBossLevel", self.selLvId) if 1 < tempTab.Difficulty then - local tempCacheData = PlayerData.RogueBoss:GetCacheWeeklyBossMsg(tempTab.PreLevelId) + local tempCacheData = PlayerData.RogueBoss:GetCacheWeeklyBuildID(tempTab.PreLevelId) if tempCacheData then - self.mbuildId = tempCacheData.BuildId + self.mbuildId = tempCacheData end end end diff --git a/lua/game/ui/startower/depot/charpotentiallistctrl.lua b/lua/game/ui/startower/depot/charpotentiallistctrl.lua index 967bd75c..79cbaf17 100644 --- a/lua/game/ui/startower/depot/charpotentiallistctrl.lua +++ b/lua/game/ui/startower/depot/charpotentiallistctrl.lua @@ -1,4 +1,5 @@ local CharPotentialListCtrl = class("CharPotentialListCtrl", BaseCtrl) +local LocalData = require("GameCore.Data.LocalData") CharPotentialListCtrl._mapNodeConfig = { txtCharName = {sComponentName = "TMP_Text"}, txtHas = {sComponentName = "TMP_Text"}, @@ -40,6 +41,7 @@ function CharPotentialListCtrl:RefreshPotential(nCharId, mapPotential, bShowAll, NovaAPI.SetTMPText(self._mapNode.txtAll, string.format("/%s", nAllCount)) self.nHasCount = 0 local nPotentialCount = 1 + self:RefreshRecommendPotential() local createPotentialItem = function(tbPotential, rtContent) if 0 < #tbPotential then for k, v in ipairs(tbPotential) do @@ -47,10 +49,10 @@ function CharPotentialListCtrl:RefreshPotential(nCharId, mapPotential, bShowAll, local itemObj = instantiate(goPotentialItem, rtContent) itemObj.gameObject:SetActive(true) local itemCtrl = self:BindCtrlByNode(itemObj, "Game.UI.StarTower.Depot.DepotPotentialItemCtrl") - itemCtrl:InitItem(v.nId, v.nLevel, v.nPotentialAdd, true) + itemCtrl:InitItem(v.nId, v.nLevel, v.nPotentialAdd, true, nil, self:GetRecommendPotentialLevel(v.nId)) table.insert(self.tbPotentialItemCtrl, itemCtrl) else - self.tbPotentialItemCtrl[nPotentialCount]:InitItem(v.nId, v.nLevel, v.nPotentialAdd, true) + self.tbPotentialItemCtrl[nPotentialCount]:InitItem(v.nId, v.nLevel, v.nPotentialAdd, true, nil, self:GetRecommendPotentialLevel(v.nId)) end self.nHasCount = self.nHasCount + v.nUnlock nPotentialCount = nPotentialCount + 1 @@ -64,6 +66,50 @@ function CharPotentialListCtrl:RefreshPotential(nCharId, mapPotential, bShowAll, self:SwitchPotentialAll(bShowAll) self:SetPotentialBuildName(nCharId, bMaster) end +function CharPotentialListCtrl:OnSwitchPotentialRecommendChange(showRecomm) + for _, listItem in ipairs(self.tbPotentialItemCtrl) do + if showRecomm then + listItem:RefreshRecommend(self:GetRecommendPotentialLevel(listItem:GetPotentialID())) + else + listItem:RefreshRecommend(-1) + end + end +end +function CharPotentialListCtrl:GetRecommendPotentialLevel(nId) + if not self.recommendList then + self:RefreshRecommendPotential() + end + if not self.recommendList then + return -1 + end + for _, tb in ipairs(self.recommendList) do + if tb.nId == nId then + return tb.nLevel + end + end + return -1 +end +function CharPotentialListCtrl:GetPotenRecommendStatus() + return PlayerData.StarTower:GetPotenRecommendStatus(self._panel.nStarTowerId) +end +function CharPotentialListCtrl:RefreshRecommendPotential() + self.bPotentialRecommend, self.ispreSelect = self:GetPotenRecommendStatus() + if not self.ispreSelect then + self.recommendList = nil + return + end + if not self.bPotentialRecommend then + self.recommendList = nil + return + end + local potemtilalList = {} + for _, v in ipairs(self.mapPotential) do + for _, tb in ipairs(v) do + table.insert(potemtilalList, tb.nId) + end + end + self.recommendList = PlayerData.StarTower:GetRecommendList(self._panel.nStarTowerId, self._panel.tbTeam, potemtilalList) +end function CharPotentialListCtrl:SwitchPotentialAll(bShowAll) local nPotentialIndex = 1 for nStyle, tbSubMap in ipairs(self.mapPotential) do diff --git a/lua/game/ui/startower/depot/depotpotentialctrl.lua b/lua/game/ui/startower/depot/depotpotentialctrl.lua index e04146ba..e7cc9b40 100644 --- a/lua/game/ui/startower/depot/depotpotentialctrl.lua +++ b/lua/game/ui/startower/depot/depotpotentialctrl.lua @@ -50,6 +50,16 @@ DepotPotentialCtrl._mapNodeConfig = { btnSwitch_off = { sComponentName = "UIButton", callback = "OnBtnClick_SetSimpleDes" + }, + goRecomSwitchFull = {}, + btnSwitchRecom = { + nCount = 2, + sComponentName = "UIButton", + callback = "OnBtnClick_SwitchRecom" + }, + txtRecomm = { + sComponentName = "TMP_Text", + sLanguageId = "Potential_Recommend_Show" } } DepotPotentialCtrl._mapEventConfig = { @@ -129,6 +139,18 @@ function DepotPotentialCtrl:RefreshPotential(mapAllPotential, mapPotential) end cs_coroutine.start(wait) self:InitSwitch() + self:OnRefreshPotenRecommend() +end +function DepotPotentialCtrl:OnSwitchPotentialRecommendChange() + self._mapNode.btnSwitchRecom[1].gameObject:SetActive(self.bPotentialRecommend) + self._mapNode.btnSwitchRecom[2].gameObject:SetActive(not self.bPotentialRecommend) + for k, v in ipairs(self._mapNode.PotentialList) do + v:OnSwitchPotentialRecommendChange(self.bPotentialRecommend) + end + self._mapNode.PotentialCard:OnSwitchPotentialRecommendChange(self.bPotentialRecommend) + if self.bPotentialRecommend and self.nSelectId then + self:OnSetPotentialRecommend(self.nSelectId) + end end function DepotPotentialCtrl:SwitchPotentialAll() self._mapNode.btnSwitchFull[1].gameObject:SetActive(not self.bPotentialAll) @@ -195,6 +217,23 @@ function DepotPotentialCtrl:Awake() self._mapNode.PotentialDepotItem.gameObject:SetActive(false) self._mapNode.PotentialCard.gameObject:SetActive(false) end +function DepotPotentialCtrl:GetPotenRecommendStatus() + return PlayerData.StarTower:GetPotenRecommendStatus(self._panel.nStarTowerId) +end +function DepotPotentialCtrl:OnRefreshPotenRecommend() + self.bPotentialRecommend, self.ispreSelect = self:GetPotenRecommendStatus() + if not self.ispreSelect then + self._mapNode.goRecomSwitchFull.gameObject:SetActive(false) + return + end + self._mapNode.goRecomSwitchFull.gameObject:SetActive(true) + self._mapNode.btnSwitchRecom[1].gameObject:SetActive(self.bPotentialRecommend) + self._mapNode.btnSwitchRecom[2].gameObject:SetActive(not self.bPotentialRecommend) + self:RefreshRecommendPotentialList() + if self.nSelectId then + self:OnSetPotentialRecommend(self.nSelectId) + end +end function DepotPotentialCtrl:OnEnable() end function DepotPotentialCtrl:OnDisable() @@ -220,6 +259,36 @@ function DepotPotentialCtrl:OnBtnClick_SwitchFull() LocalData.SetPlayerLocalData("PotentialAllSwitch", self.bPotentialAll) self:SwitchPotentialAll() end +function DepotPotentialCtrl:OnBtnClick_SwitchRecom() + self.bPotentialRecommend = not self.bPotentialRecommend + LocalData.SetPlayerLocalData("PotentialAllSwitchRecomm", self.bPotentialRecommend) + self:OnSwitchPotentialRecommendChange() +end +function DepotPotentialCtrl:RefreshRecommendPotentialList() + local nTowerId = self._panel.nStarTowerId + local ispreSelect = PlayerData.StarTower:IsPreselectionData(nTowerId) + if not ispreSelect then + return + end + local bPa = LocalData.GetPlayerLocalData("PotentialAllSwitchRecomm") + if bPa == false then + return + end + local potemtilalList = {} + for _, v in ipairs(self.mapAllPotential) do + local tbPotential = v.tbPotential + for _, tb in pairs(tbPotential) do + table.insert(potemtilalList, tb.nId) + end + end + self.recommendList = PlayerData.StarTower:GetRecommendList(nTowerId, self._panel.tbTeam, potemtilalList) +end +function DepotPotentialCtrl:ShieldPreselectionAnimator(state) + self._mapNode.PotentialCard:ShieldPreselectionAnimator(state) +end +function DepotPotentialCtrl:ShieldSpecialPontential(state) + self._mapNode.PotentialCard:ShieldSpecialPontential(state) +end function DepotPotentialCtrl:OnEvent_SelectDepotPotential(nPotentialId) self._mapNode.PotentialCard.gameObject:SetActive(true) local nLevel = 0 @@ -235,6 +304,29 @@ function DepotPotentialCtrl:OnEvent_SelectDepotPotential(nPotentialId) local bSimple = PlayerData.StarTower:GetPotentialDescSimple() self._mapNode.PotentialCard:SetPotentialItem(nPotentialId, nLevel, nil, bSimple, nil, nPotentialAddLv, AllEnum.PotentialCardType.StarTower) self._mapNode.PotentialCard:ChangeWordRaycast(true) + self:OnSetPotentialRecommend(nPotentialId) end end +function DepotPotentialCtrl:OnSetPotentialRecommend(nPotentialId) + local nLevel = self:GetRecommendPotentialLevel(nPotentialId) + local status = false + if self.bPotentialRecommend and -1 < nLevel then + status = true + end + self._mapNode.PotentialCard:OnSetPotentialRecommend(status, nLevel) +end +function DepotPotentialCtrl:GetRecommendPotentialLevel(nId) + if not self.recommendList then + self:RefreshRecommendPotentialList() + end + if not self.recommendList then + return -1 + end + for _, tb in ipairs(self.recommendList) do + if tb.nId == nId then + return tb.nLevel + end + end + return -1 +end return DepotPotentialCtrl diff --git a/lua/game/ui/startower/depot/depotpotentialitemctrl.lua b/lua/game/ui/startower/depot/depotpotentialitemctrl.lua index 0ab5152b..97c14743 100644 --- a/lua/game/ui/startower/depot/depotpotentialitemctrl.lua +++ b/lua/game/ui/startower/depot/depotpotentialitemctrl.lua @@ -1,4 +1,5 @@ local DepotPotentialItemCtrl = class("DepotPotentialItemCtrl", BaseCtrl) +local LayoutRebuilder = CS.UnityEngine.UI.LayoutRebuilder DepotPotentialItemCtrl._mapNodeConfig = { btnItem = { sComponentName = "UIButton", @@ -24,7 +25,10 @@ DepotPotentialItemCtrl._mapNodeConfig = { sComponentName = "TMP_Text", sLanguageId = "StarTower_Depot_Potential_Lock" }, - imgMask = {} + imgMask = {}, + recomContainer = {}, + imageRecomBg = {}, + txtReCount = {sComponentName = "TMP_Text"} } DepotPotentialItemCtrl._mapEventConfig = { SelectDepotPotential = "OnEvent_SelectDepotPotential" @@ -34,11 +38,14 @@ local level_txt_color = { [1] = "#264278", [2] = "#2c5fd5" } -function DepotPotentialItemCtrl:InitItem(nPotentialId, nLevel, nPotentialAdd, bShowAdd, bHideChoose) +function DepotPotentialItemCtrl:InitItem(nPotentialId, nLevel, nPotentialAdd, bShowAdd, bHideChoose, recommendLv) self.nPotentialId = nPotentialId self.nLevel = nLevel self.nPotentialAdd = nPotentialAdd self.bHideChoose = bHideChoose + function self.WaitLayoutTxtFunc() + self:WaitLayoutTxt() + end local itemCfg = ConfigTable.GetData_Item(nPotentialId) local potentialCfg = ConfigTable.GetData("Potential", nPotentialId) if nil == potentialCfg or nil == itemCfg then @@ -48,6 +55,7 @@ function DepotPotentialItemCtrl:InitItem(nPotentialId, nLevel, nPotentialAdd, bS self._mapNode.imgMask.gameObject:SetActive(nLevel <= 0) NovaAPI.SetCanvasGroupAlpha(self._mapNode.canvasGroup, 1) local bSpecial = itemCfg.Stype == GameEnum.itemStype.SpecificPotential + self.bSpecial = bSpecial self._mapNode.goNormal.gameObject:SetActive(not bSpecial) self._mapNode.goSpecial.gameObject:SetActive(bSpecial) if not bSpecial then @@ -55,7 +63,10 @@ function DepotPotentialItemCtrl:InitItem(nPotentialId, nLevel, nPotentialAdd, bS else self:SetSpecialPotential(itemCfg, potentialCfg) end - self._mapNode.imgChoose.gameObject:SetActive(false) + if recommendLv == nil then + recommendLv = -1 + end + self:RefreshRecommend(recommendLv) end function DepotPotentialItemCtrl:SetNormalPotential(itemCfg, potentialCfg, bShowAdd) local sFrame = AllEnum.FrameType_New.PotentialS .. AllEnum.FrameColor_New[itemCfg.Rarity] @@ -81,6 +92,27 @@ function DepotPotentialItemCtrl:RefreshPreselectionLevel(nLevel) self._mapNode.imgMask.gameObject:SetActive(nLevel <= 0) NovaAPI.SetTMPText(self._mapNode.txtLevelValue, self.nLevel) end +function DepotPotentialItemCtrl:GetPotentialID() + return self.nPotentialId +end +function DepotPotentialItemCtrl:RefreshRecommend(recommendLv) + self.recommendLv = recommendLv + self._mapNode.recomContainer.gameObject:SetActive(-1 < recommendLv) + if -1 < recommendLv then + if self.bSpecial then + self._mapNode.txtReCount.text = "" + else + self._mapNode.txtReCount.text = recommendLv + end + end + if -1 < recommendLv then + local wait = function() + coroutine.yield(CS.UnityEngine.WaitForEndOfFrame()) + CS.UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(self._mapNode.imageRecomBg.gameObject:GetComponent("RectTransform")) + end + cs_coroutine.start(wait) + end +end function DepotPotentialItemCtrl:OnBtnClick_Item() EventManager.Hit("SelectDepotPotential", self.nPotentialId, self.nLevel, self.nPotentialAdd, self._mapNode.btnItem) end diff --git a/lua/game/ui/startower/depot/startowerdepotctrl.lua b/lua/game/ui/startower/depot/startowerdepotctrl.lua index ff5b9be1..ae6bc90f 100644 --- a/lua/game/ui/startower/depot/startowerdepotctrl.lua +++ b/lua/game/ui/startower/depot/startowerdepotctrl.lua @@ -147,6 +147,8 @@ function StarTowerDepotCtrl:Awake() self.tbCharPotential = {} self._mapNode.goRoot:SetActive(false) self.tbGamepadUINode = self:GetGamepadUINode() + self._mapNode.Potential:ShieldPreselectionAnimator(false) + self._mapNode.Potential:ShieldSpecialPontential(true) end function StarTowerDepotCtrl:FadeOut() end diff --git a/lua/game/ui/startower/potential/potentialcarditemctrl.lua b/lua/game/ui/startower/potential/potentialcarditemctrl.lua index 72e4ccc4..51964f64 100644 --- a/lua/game/ui/startower/potential/potentialcarditemctrl.lua +++ b/lua/game/ui/startower/potential/potentialcarditemctrl.lua @@ -49,7 +49,12 @@ PotentialCardItemCtrl._mapNodeConfig = { sLanguageId = "StarTower_Book_New_Text" }, imgPreselection = {}, + imgPreselectionAnmator = { + sComponentName = "Animator", + sNodeName = "imgPreselection" + }, txtPreselection = {sComponentName = "TMP_Text"}, + imgFlag = {}, N = {}, SR = {}, SSR = {}, @@ -183,6 +188,12 @@ function PotentialCardItemCtrl:PlayAnim(sAnimName) self._mapNode.animCtrl:Play(sAnimName) self._mapNode.BgEffect:SetActive(self.bLucky and sAnimName == "tc_newperk_card_in") end +function PotentialCardItemCtrl:Awake() + if self.shieldPreselectionAnimator == nil then + self.shieldPreselectionAnimator = true + end + self._mapNode.imgPreselectionAnmator.enabled = self.shieldPreselectionAnimator +end function PotentialCardItemCtrl:OnEnable() end function PotentialCardItemCtrl:OnDisable() @@ -223,18 +234,47 @@ function PotentialCardItemCtrl:ChangeWordRaycast(bEnable) NovaAPI.SetTMPRaycastTarget(self._mapNode.txtSpDesc, bEnable) end function PotentialCardItemCtrl:SetRecommend(bEnable, nLevel) - self._mapNode.imgReommend:SetActive(bEnable and nLevel == nil) local bShow = bEnable and nLevel ~= nil if self.nNextLevel ~= self.nLevel or not true then bShow = bShow and bShow end + self._mapNode.imgReommend:SetActive(bEnable and nLevel == nil) + self:DoSetRecommend(bShow, nLevel) +end +function PotentialCardItemCtrl:DoSetRecommend(bShow, nLevel) self._mapNode.imgPreselection:SetActive(bShow) + if not bShow then + return + end if nLevel ~= nil then if self.bSpecial then + if self.shieldSpecialPontential then + self._mapNode.imgFlag.gameObject:SetActive(false) + else + self._mapNode.imgFlag.gameObject:SetActive(true) + end NovaAPI.SetTMPText(self._mapNode.txtPreselection, ConfigTable.GetUIText("Potential_Preselection_Recommend")) else + self._mapNode.imgFlag.gameObject:SetActive(true) NovaAPI.SetTMPText(self._mapNode.txtPreselection, orderedFormat(ConfigTable.GetUIText("Potential_Preselection_Recommend_Level"), nLevel)) end end end +function PotentialCardItemCtrl:ShieldPreselectionAnimator(state) + self.shieldPreselectionAnimator = state + if self._mapNode.imgPreselectionAnmator then + self._mapNode.imgPreselectionAnmator.enabled = state + end +end +function PotentialCardItemCtrl:ShieldSpecialPontential(state) + self.shieldSpecialPontential = state +end +function PotentialCardItemCtrl:OnSwitchPotentialRecommendChange(isshow) + self._mapNode.imgPreselection:SetActive(isshow) + self._mapNode.imgReommend:SetActive(false) +end +function PotentialCardItemCtrl:OnSetPotentialRecommend(isshow, nLevel) + self._mapNode.imgReommend:SetActive(false) + self:DoSetRecommend(isshow, nLevel) +end return PotentialCardItemCtrl diff --git a/lua/gamecore/data/dataclass/activity/activityavgdata.lua b/lua/gamecore/data/dataclass/activity/activityavgdata.lua index 1c19ea36..beedbe31 100644 --- a/lua/gamecore/data/dataclass/activity/activityavgdata.lua +++ b/lua/gamecore/data/dataclass/activity/activityavgdata.lua @@ -129,25 +129,23 @@ function ActivityAvgData:SafeCheck() end return true end -function ActivityAvgData:CacheAvgData(StoryInfo) +function ActivityAvgData:ResetCachedAvgData() self.tbStoryIds = {} - self.tbTempStoryIds = {} self.tbEvIds = {} - self.tbTempEvIds = {} self.mapChosen = {} - self.mapTempCL = {} self.mapLatest = {} - self.mapTempLatestCnt = {} self.mapPersonality = {} - self.mapTempPersonality = {} self.mapPersonalityFactor = {} - self.mapTempPersonalityFactor = {} - self.mapTempPersonalityCnt = {} + self.selBuildIdMap = {} + self.selBuildId = nil + self.mapRecentStoryId = decodeJson(LocalData.GetPlayerLocalData("ActivityRecentStoryId")) or {} +end +function ActivityAvgData:CacheAvgData(StoryInfo, nActivityId) if StoryInfo == nil then return end if StoryInfo.BuildId then - self:SetSelBuildId(StoryInfo.BuildId) + self:SetSelBuildId(StoryInfo.BuildId, nActivityId) end for i, nEvId in ipairs(StoryInfo.Evidences) do local cfgData_Evidence = ConfigTable.GetData("ActivityStoryEvidence", nEvId) @@ -174,7 +172,10 @@ function ActivityAvgData:CacheAvgData(StoryInfo) if mapCfgDataStory == nil then printError("Stroy Cfg Missing:" .. Story.Id) else - table.insert(self.tbStoryIds, mapCfgDataStory.StoryId) + local bReceive = Story.Receive ~= nil and Story.Receive == true or Story.Receive == nil + if table.indexof(self.tbStoryIds, mapCfgDataStory.StoryId) <= 0 and bReceive then + table.insert(self.tbStoryIds, mapCfgDataStory.StoryId) + end local sAvgId = mapCfgDataStory.AvgLuaName for __, StoryChoice in pairs(Story.Major) do if self.mapChosen[sAvgId] == nil then @@ -197,31 +198,11 @@ function ActivityAvgData:CacheAvgData(StoryInfo) self.mapPersonalityFactor[sAvgId][StoryChoice.Group] = func_Parse(StoryChoice.Value, 3) end end - local chapterCfgData = ConfigTable.GetData("ActivityStoryChapter", mapCfgDataStory.ChapterId) - if chapterCfgData ~= nil and chapterCfgData.IsPersonalityTouchMainline then - if self.tbTouchMainlinePersonality == nil then - self.tbTouchMainlinePersonality = {} - end - local value = self.mapPersonality[mapCfgDataStory.AvgLuaName] - self.tbTouchMainlinePersonality[mapCfgDataStory.AvgLuaName] = value - if self.tbTouchMainlinePersonalityFactor == nil then - self.tbTouchMainlinePersonalityFactor = {} - end - local factor = self.mapPersonalityFactor[mapCfgDataStory.AvgLuaName] - self.tbTouchMainlinePersonalityFactor[mapCfgDataStory.AvgLuaName] = factor - end end - self.mapRecentStoryId = decodeJson(LocalData.GetPlayerLocalData("ActivityRecentStoryId")) or {} - self:RefreshAvgRedDot() end function ActivityAvgData:GetChapterIdByActivityId(activityId) local chapterId - local forEachLine_ActivityStoryChapter = function(mapLineData) - if mapLineData.ActivityId == activityId then - chapterId = mapLineData.Id - end - end - ForEachTableLine(ConfigTable.Get("ActivityStoryChapter"), forEachLine_ActivityStoryChapter) + chapterId = ConfigTable.GetData("ActivityStoryChapter", activityId) return chapterId end function ActivityAvgData:GetChapterStoryNumIds(nChapterId) @@ -361,13 +342,11 @@ function ActivityAvgData:IsUnlock(nConditionIntId) local bResult = bMustEvIds == true and bOneOfEvIds == true and bMustStoryIds == true and bOneOfStoryIds == true and bNeedLv == true and bMustAchievementIds == true and bMustActivityLevel == true return bResult, tbResult end -function ActivityAvgData:IsOpen(sAvgId) +function ActivityAvgData:IsOpen(sAvgId, nActivityId) local cfg = self:GetStoryCfgData(sAvgId) - local chapterConfig = ConfigTable.GetData("ActivityStoryChapter", cfg.ChapterId) - local activityId = chapterConfig.ActivityId local nOpenTime = 0 - if self.tbActAvgList[activityId] ~= nil then - nOpenTime = self.tbActAvgList[activityId].nOpenTime + if self.tbActAvgList[nActivityId] ~= nil then + nOpenTime = self.tbActAvgList[nActivityId].nOpenTime end nOpenTime = CS.ClientManager.Instance:GetNextRefreshTime(nOpenTime) - 86400 local curTime = CS.ClientManager.Instance.serverTimeStamp @@ -498,168 +477,43 @@ function ActivityAvgData:MarkChoosedPersonality(sAvgId, nGroupId, nIndex, nFacto nCurCnt = nCurCnt + 1 self.mapTempPersonalityCnt[sAvgId][nGroupId][nIndex] = nCurCnt end -function ActivityAvgData:CalcPersonality(nId, nChapterId, bTouchMainline) - local cfgData_SRP = ConfigTable.GetData("StoryRolePersonality", nId) - local tbPersonalityBaseNum = cfgData_SRP.BaseValue - local nTotalCount = tbPersonalityBaseNum[1] + tbPersonalityBaseNum[2] + tbPersonalityBaseNum[3] - local tbPData = { - { - nIndex = 1, - nCount = tbPersonalityBaseNum[1], - nPercent = 0 - }, - { - nIndex = 2, - nCount = tbPersonalityBaseNum[2], - nPercent = 0 - }, - { - nIndex = 3, - nCount = tbPersonalityBaseNum[3], - nPercent = 0 - } - } +function ActivityAvgData:CalcPersonality(nId) + return PlayerData.Avg:CalcPersonality(nId) +end +function ActivityAvgData:_ResolveBuildIdKey(nActivityId) + return nActivityId or self.CURRENT_ACTIVITY_ID +end +function ActivityAvgData:_FilterPersonalityByChapter(nChapterId) local tbPersonality = {} local tbPersonalityFactor = {} - if nChapterId ~= nil then - for sAvgId, v in pairs(self.mapPersonality) do - local cfgData = self:GetStoryCfgData(sAvgId) - if cfgData ~= nil and cfgData.ChapterId == nChapterId then - tbPersonality[sAvgId] = v - if self.mapPersonalityFactor[sAvgId] ~= nil then - tbPersonalityFactor[sAvgId] = self.mapPersonalityFactor[sAvgId] - end - end - end - else - tbPersonality = self.mapPersonality - tbPersonalityFactor = self.mapPersonalityFactor - end - if bTouchMainline == true then - local mainlinePersonality, mainlinePersonalityFactor = PlayerData.Avg:GetPersonalityData() - if mainlinePersonality ~= nil then - for sAvgId, v in pairs(mainlinePersonality) do - if tbPersonality[sAvgId] == nil then - tbPersonality[sAvgId] = v - end - end - end - if mainlinePersonalityFactor ~= nil then - for sAvgId, v in pairs(mainlinePersonalityFactor) do - if tbPersonalityFactor[sAvgId] == nil then - tbPersonalityFactor[sAvgId] = v - end + for sAvgId, v in pairs(self.mapPersonality) do + local cfgData = self:GetStoryCfgData(sAvgId) + if cfgData ~= nil and cfgData.ChapterId == nChapterId then + tbPersonality[sAvgId] = v + if self.mapPersonalityFactor[sAvgId] ~= nil then + tbPersonalityFactor[sAvgId] = self.mapPersonalityFactor[sAvgId] end end end - local nFactor = 1 - for sAvgId, v in pairs(tbPersonality) do - for nGroupId, vv in pairs(v) do - nFactor = 1 - if tbPersonalityFactor[sAvgId] ~= nil then - nFactor = tbPersonalityFactor[sAvgId][nGroupId] or 1 - end - nTotalCount = nTotalCount + nFactor - local _idx = vv - if _idx == 4 then - _idx = 3 - end - tbPData[_idx].nCount = tbPData[_idx].nCount + nFactor - end - end - for i, v in ipairs(tbPData) do - tbPData[i].nPercent = tbPData[i].nCount / nTotalCount - end - local tbRetPercent = { - tbPData[1].nPercent, - tbPData[2].nPercent, - tbPData[3].nPercent - } - local sTitle, sFace, sHead - table.sort(tbPData, function(a, b) - return a.nCount > b.nCount - end) - local nMaxIndex = tbPData[1].nIndex - local nMaxPercent = tbPData[1].nPercent - if 0.9 <= nMaxPercent then - local tbTitle = { - cfgData_SRP.Amax, - cfgData_SRP.Bmax, - cfgData_SRP.Cmax - } - local tbFace = { - cfgData_SRP.AmaxFace, - cfgData_SRP.BmaxFace, - cfgData_SRP.CmaxFace - } - local tbHead = { - cfgData_SRP.AmaxHead, - cfgData_SRP.BmaxHead, - cfgData_SRP.CmaxHead - } - sTitle = tbTitle[nMaxIndex] - sFace = tbFace[nMaxIndex] - sHead = tbHead[nMaxIndex] - elseif 0.5 <= nMaxPercent then - local tbTitle = { - cfgData_SRP.Aplus, - cfgData_SRP.Bplus, - cfgData_SRP.Cplus - } - local tbFace = { - cfgData_SRP.AplusFace, - cfgData_SRP.BplusFace, - cfgData_SRP.CplusFace - } - local tbHead = { - cfgData_SRP.AplusHead, - cfgData_SRP.BplusHead, - cfgData_SRP.CplusHead - } - sTitle = tbTitle[nMaxIndex] - sFace = tbFace[nMaxIndex] - sHead = tbHead[nMaxIndex] - elseif math.abs(tbPData[2].nPercent - tbPData[3].nPercent) < 0.1 then - sTitle = cfgData_SRP.Normal - sFace = cfgData_SRP.NormalFace - sHead = cfgData_SRP.NormalHead - else - local tbTitleFace = { - { - tbIdxs = {1, 2}, - sTitle = cfgData_SRP.Ab, - sFace = cfgData_SRP.AbFace, - sHead = cfgData_SRP.AbHead - }, - { - tbIdxs = {1, 3}, - sTitle = cfgData_SRP.Ac, - sFace = cfgData_SRP.AcFace, - sHead = cfgData_SRP.AcHead - }, - { - tbIdxs = {2, 3}, - sTitle = cfgData_SRP.Bc, - sFace = cfgData_SRP.BcFace, - sHead = cfgData_SRP.BcHead - } - } - local nBiggerIndex = tbPData[2].nIndex - for i, v in ipairs(tbTitleFace) do - if 0 < table.indexof(v.tbIdxs, nMaxIndex) and 0 < table.indexof(v.tbIdxs, nBiggerIndex) then - sTitle = v.sTitle - sFace = v.sFace - sHead = v.sHead - break - end - end - end - return tbRetPercent, sTitle, sFace, tbPData, nTotalCount, sHead + return tbPersonality, tbPersonalityFactor end -function ActivityAvgData:SetSelBuildId(nBuildId) +function ActivityAvgData:SetSelBuildId(nBuildId, nActivityId) + if self.selBuildIdMap == nil then + self.selBuildIdMap = {} + end + local key = self:_ResolveBuildIdKey(nActivityId) + if key ~= nil then + self.selBuildIdMap[key] = nBuildId + end self.selBuildId = nBuildId end -function ActivityAvgData:GetCachedBuildId() +function ActivityAvgData:GetCachedBuildId(nActivityId) + if self.selBuildIdMap ~= nil then + local key = self:_ResolveBuildIdKey(nActivityId) + if key ~= nil and self.selBuildIdMap[key] ~= nil then + return self.selBuildIdMap[key] + end + end return self.selBuildId end function ActivityAvgData:CacheActivityAvgData(msgData) @@ -677,15 +531,9 @@ function ActivityAvgData:RefreshActivityAvgData(nActId, msgData) self:RefreshAvgRedDot() end function ActivityAvgData:GetStoryIdListByActivityId(activityId) - local chapterId - local foreachStoryChapter = function(mapData) - if mapData.ActivityId == activityId then - chapterId = mapData.Id - end - end - ForEachTableLine(ConfigTable.Get("ActivityStoryChapter"), foreachStoryChapter) - local list = self:SortStoryList(chapterId) - return list, chapterId + local chapterConfig = ConfigTable.GetData("ActivityStoryChapter", activityId) + local list = self:SortStoryList(chapterConfig.ChapterId) + return list, chapterConfig.ChapterId end function ActivityAvgData:SortStoryList(chapterId) local list = self.CFG_ChapterStoryNumIds[chapterId] @@ -817,35 +665,36 @@ end function ActivityAvgData:RefreshAvgRedDot() local tbActGroupRedDot = {} for k, v in pairs(self.CFG_ChapterStoryNumIds) do - local chapterCfg = ConfigTable.GetData("ActivityStoryChapter", k) - local actId = chapterCfg.ActivityId - for _, storyId in pairs(v) do - local bInActGroup, nActGroupId = PlayerData.Activity:IsActivityInActivityGroup(actId) - if bInActGroup then - if tbActGroupRedDot[nActGroupId] == nil then - tbActGroupRedDot[nActGroupId] = false + local actIds = self:GetActivityIdsByChapterId(k) + for _, actId in pairs(actIds) do + for _, storyId in pairs(v) do + local bInActGroup, nActGroupId = PlayerData.Activity:IsActivityInActivityGroup(actId) + if bInActGroup then + if tbActGroupRedDot[nActGroupId] == nil then + tbActGroupRedDot[nActGroupId] = false + end + local cfg = ConfigTable.GetData("ActivityStory", storyId) + local isUnlock = self:IsUnlock(cfg.ConditionId) + local isClicked = LocalData.GetPlayerLocalData("Act_Story_New" .. actId .. storyId) == true + local isNew = self:IsStoryReaded(storyId) == false + local curTime = CS.ClientManager.Instance.serverTimeStamp + local _ActAvg = self.tbActAvgList[actId] + local isOpen = false + if _ActAvg ~= nil then + isOpen = self:IsOpen(cfg.StoryId) + end + local actGroupData = PlayerData.Activity:GetActivityGroupDataById(nActGroupId) + local bActGroupUnlock = actGroupData:IsUnlock() + local bNew = isUnlock and isNew and not isClicked and isOpen and bActGroupUnlock + if bNew == true then + tbActGroupRedDot[nActGroupId] = true + end + RedDotManager.SetValid(RedDotDefine.Activity_GroupNew_Avg_Group, { + nActGroupId, + actId, + storyId + }, bNew) end - local cfg = ConfigTable.GetData("ActivityStory", storyId) - local isUnlock = self:IsUnlock(cfg.ConditionId) - local isClicked = LocalData.GetPlayerLocalData("Act_Story_New" .. actId .. storyId) == true - local isNew = self:IsStoryReaded(storyId) == false - local curTime = CS.ClientManager.Instance.serverTimeStamp - local _ActAvg = self.tbActAvgList[actId] - local isOpen = false - if _ActAvg ~= nil then - isOpen = self:IsOpen(cfg.StoryId) - end - local actGroupData = PlayerData.Activity:GetActivityGroupDataById(nActGroupId) - local bActGroupUnlock = actGroupData:IsUnlock() - local bNew = isUnlock and isNew and not isClicked and isOpen and bActGroupUnlock - if bNew == true then - tbActGroupRedDot[nActGroupId] = true - end - RedDotManager.SetValid(RedDotDefine.Activity_GroupNew_Avg_Group, { - nActGroupId, - actId, - storyId - }, bNew) end end end @@ -921,7 +770,7 @@ function ActivityAvgData:SendMsg_STORY_ENTER(nActivityId, nStoryId, nBuildId, bN self:SetRecentStoryId(nStoryId) end if nBuildId ~= 0 then - self.selBuildId = nBuildId + self:SetSelBuildId(nBuildId, nActivityId) end self.CURRENT_STORY_ID = nStoryId local mapCfgData_Story = ConfigTable.GetData("ActivityStory", nStoryId) @@ -955,11 +804,20 @@ function ActivityAvgData:SendMsg_STORY_ENTER(nActivityId, nStoryId, nBuildId, bN end PlayerData.Avg:ChangeActivityAvgState(true) end - HttpNetHandler.SendMsg(NetMsgId.Id.activity_story_apply_req, { - ActivityId = nActivityId, - StoryId = nStoryId, - BuildId = nBuildId - }, nil, func_cb) + local actConfig = ConfigTable.GetData("Activity", nActivityId) + if actConfig.ActivityType == GameEnum.activityType.HistoryStory then + HttpNetHandler.SendMsg(NetMsgId.Id.activity_history_story_apply_req, { + ActivityId = nActivityId, + StoryId = nStoryId, + BuildId = nBuildId + }, nil, func_cb) + else + HttpNetHandler.SendMsg(NetMsgId.Id.activity_story_apply_req, { + ActivityId = nActivityId, + StoryId = nStoryId, + BuildId = nBuildId + }, nil, func_cb) + end self.CURRENT_ACTIVITY_ID = nActivityId end function ActivityAvgData:SendMsg_STORY_DONE(callBack, tbBattleEvents) @@ -1120,12 +978,9 @@ function ActivityAvgData:SendMsg_STORY_DONE(callBack, tbBattleEvents) self.mapTempPersonalityCnt = {} func_overwrite(self.mapTempPersonalityFactor, self.mapPersonalityFactor) self.mapTempPersonalityFactor = {} - for avgId, v in pairs(self.mapPersonality) do - self.tbTouchMainlinePersonality[avgId] = v - end - for avgId, v in pairs(self.mapPersonalityFactor) do - self.tbTouchMainlinePersonalityFactor[avgId] = v - end + local actChapterConfig = ConfigTable.GetData("ActivityStoryChapter", self.CURRENT_ACTIVITY_ID) + local tbActPersonality, tbActPersonalityFactor = self:_FilterPersonalityByChapter(actChapterConfig.ChapterId) + PlayerData.Avg:RefreshActPersonalityData(actChapterConfig.ChapterId, tbActPersonality, tbActPersonalityFactor) if callBack ~= nil then callBack(mapChangeInfo) end @@ -1170,7 +1025,12 @@ function ActivityAvgData:SendMsg_STORY_DONE(callBack, tbBattleEvents) end printLog("发送通关消息") PlayerData.Avg:ChangeActivityAvgState(false) - HttpNetHandler.SendMsg(NetMsgId.Id.activity_story_settle_req, mapSendMsgData, nil, func_succ) + local actConfig = ConfigTable.GetData("Activity", self.CURRENT_ACTIVITY_ID) + if actConfig.ActivityType == GameEnum.activityType.HistoryStory then + HttpNetHandler.SendMsg(NetMsgId.Id.activity_history_story_settle_req, mapSendMsgData, nil, func_succ) + else + HttpNetHandler.SendMsg(NetMsgId.Id.activity_story_settle_req, mapSendMsgData, nil, func_succ) + end self.CURRENT_STORY_ID = 0 end function ActivityAvgData:OnEvent_AvgSTEnd() @@ -1209,15 +1069,7 @@ function ActivityAvgData:GetRecentStoryId(nChapterId) table.sort(tbChapterList, function(a, b) return a < b end) - for i = #tbChapterList, 1, -1 do - local v = tbChapterList[i] - if self.tbStoryIds[v] then - nStoryId = v - break - end - end - local chapterConfig = ConfigTable.GetData("ActivityStoryChapter", nChapterId) - nStoryId = chapterConfig.UnlockShowStoryId + return tbChapterList[1] end end return nStoryId @@ -1242,7 +1094,24 @@ end function ActivityAvgData:OnEvent_UpdateWorldClass() self:RefreshAvgRedDot() end -function ActivityAvgData:GetTouchMainlinePersonalityData() - return self.tbTouchMainlinePersonality, self.tbTouchMainlinePersonalityFactor +function ActivityAvgData:GetActivityChapterConfigByChapterId(chapterId) + local config + local forEachLine_StoryChapter = function(chapterConfig) + if chapterConfig.ChapterId == chapterId then + config = chapterConfig + end + end + ForEachTableLine(ConfigTable.Get("ActivityStoryChapter"), forEachLine_StoryChapter) + return config +end +function ActivityAvgData:GetActivityIdsByChapterId(chapterId) + local tbActivityIds = {} + local forEachLine_StoryChapter = function(chapterConfig) + if chapterConfig.ChapterId == chapterId and self:HasActivityData(chapterConfig.Id) then + table.insert(tbActivityIds, chapterConfig.Id) + end + end + ForEachTableLine(ConfigTable.Get("ActivityStoryChapter"), forEachLine_StoryChapter) + return tbActivityIds end return ActivityAvgData diff --git a/lua/gamecore/data/dataclass/activity/penguincardactdata.lua b/lua/gamecore/data/dataclass/activity/penguincardactdata.lua index d7c5dc4a..fd83f19f 100644 --- a/lua/gamecore/data/dataclass/activity/penguincardactdata.lua +++ b/lua/gamecore/data/dataclass/activity/penguincardactdata.lua @@ -90,8 +90,12 @@ end function PenguinCardActData:GetQuestMaxProgress(nId) local nMax = 0 local mapCfg = ConfigTable.GetData("ActivityPenguinCardQuest", nId) - if mapCfg and (mapCfg.FinishType == GameEnum.activityQuestCompleteCond.ActivityPenguinCardLevelPassedScore or mapCfg.FinishType == GameEnum.activityQuestCompleteCond.ActivityPenguinCardLevelPassedWithStar) then - nMax = 1 + if mapCfg then + if mapCfg.FinishType == GameEnum.activityQuestCompleteCond.ActivityPenguinCardLevelPassedScore or mapCfg.FinishType == GameEnum.activityQuestCompleteCond.ActivityPenguinCardLevelPassedWithStar then + nMax = 1 + else + nMax = mapCfg.AimNumShow + end end return nMax end diff --git a/lua/gamecore/data/dataclass/activity/playeractivitydata.lua b/lua/gamecore/data/dataclass/activity/playeractivitydata.lua index 01f84249..da93277d 100644 --- a/lua/gamecore/data/dataclass/activity/playeractivitydata.lua +++ b/lua/gamecore/data/dataclass/activity/playeractivitydata.lua @@ -84,14 +84,15 @@ function PlayerActivityData:InitActivityCfg() end function PlayerActivityData:CacheAllActivityData(mapNetMsg) if mapNetMsg.List ~= nil then + PlayerData.ActivityAvg:ResetCachedAvgData() for _, v in ipairs(mapNetMsg.List) do local nActId = v.Id local actCfg = ConfigTable.GetData("Activity", nActId) if nil ~= actCfg then - if actCfg.ActivityType == GameEnum.activityType.Avg then - self:RefreshActivityAvgData(nActId, v.Avg) - elseif actCfg.ActivityType == GameEnum.activityType.Story then - PlayerData.ActivityAvg:CacheAvgData(v.StoryChapter) + if actCfg.ActivityType == GameEnum.activityType.Story then + PlayerData.ActivityAvg:CacheAvgData(v.StoryChapter, nActId) + elseif actCfg.ActivityType == GameEnum.activityType.HistoryStory then + PlayerData.ActivityAvg:CacheAvgData(v.HistoryStoryChapter, nActId) end end if nil ~= actCfg then @@ -144,6 +145,7 @@ function PlayerActivityData:CacheAllActivityData(mapNetMsg) end end end + PlayerData.ActivityAvg:RefreshAvgRedDot() end self:RefreshLoginRewardPopUpList() self:RefreshActivityRedDot() @@ -217,7 +219,7 @@ function PlayerActivityData:CreateActivityIns(actData) actIns = JointDrillActData.new(actData) elseif actCfg.ActivityType == GameEnum.activityType.Levels then actIns = ActivityLevelTypeData.new(actData) - elseif actCfg.ActivityType == GameEnum.activityType.Avg or actCfg.ActivityType == GameEnum.activityType.Story then + elseif actCfg.ActivityType == GameEnum.activityType.HistoryStory or actCfg.ActivityType == GameEnum.activityType.Story then PlayerData.ActivityAvg:CacheActivityAvgData(actData) elseif actCfg.ActivityType == GameEnum.activityType.Task then actIns = ActivityTaskData.new(actData) diff --git a/lua/gamecore/data/dataclass/avgdata.lua b/lua/gamecore/data/dataclass/avgdata.lua index 8ff9a1e4..3d8bec95 100644 --- a/lua/gamecore/data/dataclass/avgdata.lua +++ b/lua/gamecore/data/dataclass/avgdata.lua @@ -555,21 +555,6 @@ function AvgData:CalcPersonality(nId) } local tbPersonality = self.mapPersonality local tbPersonalityFactor = self.mapPersonalityFactor - local personality, personalityFactor = PlayerData.ActivityAvg:GetTouchMainlinePersonalityData() - if personality ~= nil then - for sAvgId, v in pairs(personality) do - if tbPersonality[sAvgId] == nil then - tbPersonality[sAvgId] = v - end - end - end - if personalityFactor ~= nil then - for sAvgId, v in pairs(personalityFactor) do - if tbPersonalityFactor[sAvgId] == nil then - tbPersonalityFactor[sAvgId] = v - end - end - end local nFactor = 1 for sAvgId, v in pairs(tbPersonality) do for nGroupId, vv in pairs(v) do @@ -585,6 +570,12 @@ function AvgData:CalcPersonality(nId) tbPData[_idx].nCount = tbPData[_idx].nCount + nFactor end end + for k, v in pairs(self.mapActivityPersonality) do + for i, vv in ipairs(v) do + tbPData[i].nCount = tbPData[i].nCount + vv + nTotalCount = nTotalCount + vv + end + end for i, v in ipairs(tbPData) do tbPData[i].nPercent = tbPData[i].nCount / nTotalCount end @@ -1213,7 +1204,36 @@ function AvgData:CacheEvData() end ForEachTableLine(DataTable.Story, forEachLine_Story) end -function AvgData:GetPersonalityData() - return self.mapPersonality, self.mapPersonalityFactor +function AvgData:CachePersonalityData(actPersonalityData) + self.mapActivityPersonality = {} + for k, v in pairs(actPersonalityData) do + self.mapActivityPersonality[v.ChapterId] = { + v.A, + v.B, + v.C + } + end +end +function AvgData:RefreshActPersonalityData(nChapterId, personalityData, personalityFactorData) + local tbPData = { + 0, + 0, + 0 + } + local nFactor = 1 + for sAvgId, v in pairs(personalityData) do + for nGroupId, vv in pairs(v) do + nFactor = 1 + if personalityFactorData[sAvgId] ~= nil then + nFactor = personalityFactorData[sAvgId][nGroupId] or 1 + end + local _idx = vv + if _idx == 4 then + _idx = 3 + end + tbPData[_idx] = tbPData[_idx] + nFactor + end + end + self.mapActivityPersonality[nChapterId] = tbPData end return AvgData diff --git a/lua/gamecore/data/dataclass/playerbasedata.lua b/lua/gamecore/data/dataclass/playerbasedata.lua index a43ed5e5..df66e7b7 100644 --- a/lua/gamecore/data/dataclass/playerbasedata.lua +++ b/lua/gamecore/data/dataclass/playerbasedata.lua @@ -621,6 +621,10 @@ function PlayerBaseData:OnNextDayRefresh() end self:OnNewDay() EventManager.Hit(EventId.IsNewDay) + local bInMainView = PanelManager.GetCurPanelId() == PanelId.MainView + if not bInMainView then + PopUpManager.ResetInterruptPopUp() + end local bInAdventure = ModuleManager.GetIsAdventure() local bInStarTowerSweep = not bInAdventure and (PlayerData.State:GetStarTowerSweepState() or PanelManager.GetCurPanelId() == PanelId.StarTowerResult or PanelManager.GetCurPanelId() == PanelId.StarTowerBuildSave) local bInAvg = AvgManager.CheckInAvg() diff --git a/lua/gamecore/data/dataclass/playerroguebossdata.lua b/lua/gamecore/data/dataclass/playerroguebossdata.lua index 1c41a234..598ef86a 100644 --- a/lua/gamecore/data/dataclass/playerroguebossdata.lua +++ b/lua/gamecore/data/dataclass/playerroguebossdata.lua @@ -315,6 +315,9 @@ function PlayerRogueBossData:CacheWeeklyCopiesData(tbData) if self.CacheWeeklyCopiesMsg == nil then self.CacheWeeklyCopiesMsg = {} end + if self.CacheWeeklyLastBuildInfo == nil then + self.CacheWeeklyLastBuildInfo = {} + end if tbData then for i, v in pairs(tbData) do if self.CacheWeeklyCopiesMsg[v.Id] ~= nil then @@ -333,12 +336,16 @@ function PlayerRogueBossData:CacheWeeklyCopiesData(tbData) tab.First = v.First self.CacheWeeklyCopiesMsg[v.Id] = tab end + self.CacheWeeklyLastBuildInfo[v.Id] = v.BuildId end end end function PlayerRogueBossData:GetCacheWeeklyBossMsg(id) return self.CacheWeeklyCopiesMsg[id] or nil end +function PlayerRogueBossData:GetCacheWeeklyBuildID(id) + return self.CacheWeeklyLastBuildInfo[id] or nil +end function PlayerRogueBossData:CacheWeeklyThroughTime(time) self.weekBossThroughTime = time end diff --git a/lua/gamecore/data/dataclass/playerstartowerdata.lua b/lua/gamecore/data/dataclass/playerstartowerdata.lua index 5156fa3f..b951a01f 100644 --- a/lua/gamecore/data/dataclass/playerstartowerdata.lua +++ b/lua/gamecore/data/dataclass/playerstartowerdata.lua @@ -288,6 +288,63 @@ function PlayerStarTowerData:StarTowerEnd() self.LevelData = nil end end +function PlayerStarTowerData:IsPreselectionData(nTowerId) + local mapStarTower = ConfigTable.GetData("StarTower", nTowerId) + if mapStarTower then + local nTeamIndex = PlayerData.StarTower:GetGroupFormation(mapStarTower.GroupId) + local nPreselectionId = PlayerData.Team:GetTeamPreselectionId(nTeamIndex) + local mapPreselectionData = PlayerData.PotentialPreselection:GetPreselectionById(nPreselectionId) + return mapPreselectionData ~= nil, mapPreselectionData + end + return false +end +function PlayerStarTowerData:GetPotenRecommendStatus(nTowerId) + local bPotentialRecommend = false + local ispreSelect = self:IsPreselectionData(nTowerId) + if not ispreSelect then + return bPotentialRecommend, ispreSelect + end + local bPotentialRecommend = true + local bPa = LocalData.GetPlayerLocalData("PotentialAllSwitchRecomm") + if nil ~= bPa then + bPotentialRecommend = bPa + else + local nState = ConfigTable.GetConfigNumber("PotentialAllSwitchRecomm") + bPotentialRecommend = nState == 1 + end + return bPotentialRecommend, true +end +function PlayerStarTowerData:GetRecommendList(nTowerId, tbTeam, tbPotential) + local ispreSelect, mapPreselectionData = self:IsPreselectionData(nTowerId) + if not ispreSelect or mapPreselectionData == nil or tbTeam == nil then + return + end + local tbRecommend = {} + for k, v in ipairs(mapPreselectionData.tbCharPotential) do + if k == 1 then + if tbTeam[k] == v.nCharId then + for _, potential in ipairs(v.tbPotential) do + if table.indexof(tbPotential, potential.nId) > 0 then + table.insert(tbRecommend, { + nId = potential.nId, + nLevel = potential.nLevel + }) + end + end + end + elseif 1 < table.indexof(tbTeam, v.nCharId) then + for _, potential in ipairs(v.tbPotential) do + if table.indexof(tbPotential, potential.nId) > 0 then + table.insert(tbRecommend, { + nId = potential.nId, + nLevel = potential.nLevel + }) + end + end + end + end + return tbRecommend +end function PlayerStarTowerData:GiveUpReconnect(nTowerId, tbMember, bShowConfirm, giveUpCallback) local callback = function(_, msgData) local tbRes = {} diff --git a/lua/gamecore/data/popupmanager.lua b/lua/gamecore/data/popupmanager.lua index 60f30b0f..ceeb4291 100644 --- a/lua/gamecore/data/popupmanager.lua +++ b/lua/gamecore/data/popupmanager.lua @@ -148,6 +148,12 @@ function PopUpManager.InterruptPopUp(index) _bInterruptPopUp = true _interruptPopUpIndex = index end +function PopUpManager.ResetInterruptPopUp() + _bInterruptPopUp = false + _interruptPopUpIndex = 0 + _tbPopUpCache = {} + _bInPopUpQueue = false +end function PopUpManager.OpenPopUpPanelByType(nType, callback) local nRemoveIdx = 0 for nIdx, data in ipairs(_tbPopUpQueue) do diff --git a/lua/gamecore/network/httpnethandler.lua b/lua/gamecore/network/httpnethandler.lua index 1ffc76fe..6228ad93 100644 --- a/lua/gamecore/network/httpnethandler.lua +++ b/lua/gamecore/network/httpnethandler.lua @@ -98,6 +98,7 @@ local player_data_succeed_ack = function(mapMsgData) PlayerData.PopUp:RefreshPopUp() PlayerData.TutorialData:CacheTutorialData(mapMsgData.TutorialLevels) PlayerData.Story:CacheLastStory(mapMsgData.LastRead) + PlayerData.Avg:CachePersonalityData(mapMsgData.PersonalityModels) PlayerData.Char:UpdateAllCharRecordInfoRedDot() if CS.SDKManager.Instance:IsSDKInit() then CS.SDKManager.Instance:RoleInfoUpload(tostring(PlayerData.Base._nPlayerId), PlayerData.Base._sPlayerNickName, mapMsgData.ServerTs) @@ -1258,6 +1259,7 @@ local BindProcessFunction = function() [NetMsgId.Id.build_convert_group_reward_receive_succeed_ack] = HttpNetHandlerPlus.build_convert_group_reward_receive_succeed_ack, [NetMsgId.Id.build_convert_group_reward_receive_failed_ack] = NOTHING_NEED_TO_BE_DONE, [NetMsgId.Id.activity_story_settle_succeed_ack] = HttpNetHandlerPlus.activity_story_settle_succeed_ack, + [NetMsgId.Id.activity_history_story_settle_succeed_ack] = HttpNetHandlerPlus.activity_history_story_settle_succeed_ack, [NetMsgId.Id.milkout_settle_succeed_ack] = HttpNetHandlerPlus.milkout_settle_succeed_ack, [NetMsgId.Id.milkout_settle_failed_ack] = NOTHING_NEED_TO_BE_DONE, [NetMsgId.Id.milkout_character_unlock_notify] = HttpNetHandlerPlus.milkout_character_unlock_notify, diff --git a/lua/gamecore/network/httpnethandlerplus.lua b/lua/gamecore/network/httpnethandlerplus.lua index e48400a0..7b3ba279 100644 --- a/lua/gamecore/network/httpnethandlerplus.lua +++ b/lua/gamecore/network/httpnethandlerplus.lua @@ -78,6 +78,10 @@ function HttpNetHandlerPlus.activity_story_reward_receive_succeed_ack(mapMsgData local mapDecodedChangeInfo = UTILS.DecodeChangeInfo(mapMsgData) HttpNetHandler.ProcChangeInfo(mapDecodedChangeInfo) end +function HttpNetHandlerPlus.activity_history_story_settle_succeed_ack(mapMsgData) + local mapDecodedChangeInfo = UTILS.DecodeChangeInfo(mapMsgData) + HttpNetHandler.ProcChangeInfo(mapDecodedChangeInfo) +end function HttpNetHandlerPlus.activity_task_reward_receive_succeed_ack(mapMsgData) local mapDecodedChangeInfo = UTILS.DecodeChangeInfo(mapMsgData) HttpNetHandler.ProcChangeInfo(mapDecodedChangeInfo) diff --git a/lua/gamecore/network/netmsgid.lua b/lua/gamecore/network/netmsgid.lua index ab6af7fb..da897290 100644 --- a/lua/gamecore/network/netmsgid.lua +++ b/lua/gamecore/network/netmsgid.lua @@ -685,6 +685,12 @@ NetMsgId.Id = { player_last_read_update_req = 8325, player_last_read_update_succeed_ack = 8326, player_last_read_update_failed_ack = 8327, + activity_history_story_apply_req = 8328, + activity_history_story_apply_succeed_ack = 8329, + activity_history_story_apply_failed_ack = 8330, + activity_history_story_settle_req = 8331, + activity_history_story_settle_succeed_ack = 8332, + activity_history_story_settle_failed_ack = 8333, activity_penguin_card_level_settle_req = 8401, activity_penguin_card_level_settle_succeed_ack = 8402, activity_penguin_card_level_settle_failed_ack = 8403, @@ -1596,6 +1602,12 @@ NetMsgId.MsgName = { [8325] = "proto.LastRead", [8326] = "proto.Nil", [8327] = "proto.Error", + [8328] = "proto.ActivityHistoryStoryApplyReq", + [8329] = "proto.Nil", + [8330] = "proto.Error", + [8331] = "proto.ActivityHistoryStorySettleReq", + [8332] = "proto.ChangeInfo", + [8333] = "proto.Error", [8401] = "proto.ActivityPenguinCardSettleReq", [8402] = "proto.ChangeInfo", [8403] = "proto.Error", diff --git a/lua/gamecore/ui/panelmanager.lua b/lua/gamecore/ui/panelmanager.lua index 1dca51e5..17771b9e 100644 --- a/lua/gamecore/ui/panelmanager.lua +++ b/lua/gamecore/ui/panelmanager.lua @@ -512,6 +512,7 @@ function PanelManager.OnConfirmBackToLogIn() if objCurPanel == nil then return end + PanelManager.CloseAllDisposablePanel() if objCurPanel._bAddToBackHistory ~= true then objCurPanel:_PreExit() objCurPanel:_Exit() diff --git a/versions.txt b/versions.txt index 3e03b36d..620597ef 100644 --- a/versions.txt +++ b/versions.txt @@ -1,4 +1,4 @@ -EN: 1.10.2.112 -CN: 1.10.2.113 -JP: 1.10.2.117 -KR: 1.10.2.117 +EN: 1.11.0.113 +CN: 1.11.0.114 +JP: 1.11.0.118 +KR: 1.11.0.118