diff --git a/data/bin/Achievement.json b/data/bin/Achievement.json
index 8ebf2741f..0e6008dcd 100644
--- a/data/bin/Achievement.json
+++ b/data/bin/Achievement.json
@@ -16341,5 +16341,30 @@
"Qty2": 10,
"Tid3": 0,
"Qty3": 0
+ },
+ "636": {
+ "Id": 636,
+ "AchieveId": 10509,
+ "Title": "Achievement.636.1",
+ "Desc": "Achievement.636.2",
+ "Rarity": 2,
+ "Type": 1,
+ "Hide": false,
+ "JumpTo": 0,
+ "CompleteCond": 63,
+ "CompleteCondClient": 0,
+ "AimNumShow": 1,
+ "Prerequisites": [
+ 635
+ ],
+ "LevelType": [],
+ "ClientCompleteParams1": [],
+ "ClientCompleteParams2": [],
+ "Tid1": 111010,
+ "Qty1": 1,
+ "Tid2": 2,
+ "Qty2": 10,
+ "Tid3": 0,
+ "Qty3": 0
}
}
\ No newline at end of file
diff --git a/data/bin/Activity.json b/data/bin/Activity.json
index 4246a36d0..1e8403b32 100644
--- a/data/bin/Activity.json
+++ b/data/bin/Activity.json
@@ -749,6 +749,52 @@
"PopUpRes": "",
"TabBgRes": ""
},
+ "301042": {
+ "Id": 301042,
+ "MidGroupId": 0,
+ "SortId": 6,
+ "ActivityType": 2,
+ "Name": "主线第8章纪念签到",
+ "ActivityThemeType": 0,
+ "PreLimit": 1,
+ "LimitParam": "2",
+ "StartType": 1,
+ "StartTime": "2",
+ "StartCondType": 2,
+ "StartCondParams": [
+ 50,
+ 48,
+ 50,
+ 54,
+ 45,
+ 48,
+ 56,
+ 45,
+ 49,
+ 49,
+ 84,
+ 49,
+ 50,
+ 58,
+ 48,
+ 48,
+ 58,
+ 48,
+ 48,
+ 43,
+ 48,
+ 56,
+ 58,
+ 48,
+ 48
+ ],
+ "EndType": 0,
+ "EndTime": "",
+ "EndDuration": 2,
+ "BannerRes": "2026-08-25T03:59:59+08:00",
+ "PopUpRes": "",
+ "TabBgRes": ""
+ },
"201001": {
"Id": 201001,
"MidGroupId": 0,
diff --git a/data/bin/Banner.json b/data/bin/Banner.json
index a84e77bab..9d7d73b69 100644
--- a/data/bin/Banner.json
+++ b/data/bin/Banner.json
@@ -38,7 +38,7 @@
"BannerName": "banner_webgame_03_lang",
"Param1": "2026-08-11T12:00:00+08:00",
"Param2": "2026-09-08T10:59:59+08:00",
- "Param3": "https://test-watermelon.stellasora.kr",
+ "Param3": "https://watermelon.stellasora.kr/",
"Param4": "windows,android,ios",
"Param5": "0,0,0",
"Param6": ""
diff --git a/data/bin/Buff.json b/data/bin/Buff.json
index 0124dc625..4f656e08d 100644
--- a/data/bin/Buff.json
+++ b/data/bin/Buff.json
@@ -28781,6 +28781,111 @@
"NotRemove": false,
"ChangeTeamNotRemove": false
},
+ "999002110": {
+ "Id": 999002110,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 999002110,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
+ "999002120": {
+ "Id": 999002120,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 999002120,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
+ "999002130": {
+ "Id": 999002130,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 999002130,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
+ "999002140": {
+ "Id": 999002140,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 999002140,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
+ "999002150": {
+ "Id": 999002150,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 999002150,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
"311010000": {
"Id": 311010000,
"Name": "",
@@ -29474,6 +29579,27 @@
"NotRemove": false,
"ChangeTeamNotRemove": false
},
+ "990010091": {
+ "Id": 990010091,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "GroupId": 99001010,
+ "ReduceTime": 0,
+ "BuffTag1": 0,
+ "BuffTag2": 0,
+ "BuffTag3": 0,
+ "BuffTag4": 0,
+ "BuffTag5": 0,
+ "BindEffect": "",
+ "Icon": "",
+ "IsShow": false,
+ "TopofHeadEffect": "",
+ "BuffNumEffectLevel": [],
+ "NotRemove": false,
+ "ChangeTeamNotRemove": false
+ },
"990020010": {
"Id": 990020010,
"Name": "",
diff --git a/data/bin/BuffValue.json b/data/bin/BuffValue.json
index bb7f915fa..a8aa8098a 100644
--- a/data/bin/BuffValue.json
+++ b/data/bin/BuffValue.json
@@ -30012,6 +30012,98 @@
"IsInherit": false,
"IsExitDelete": false
},
+ "999002110": {
+ "Id": 999002110,
+ "Name": "",
+ "Sort": 1,
+ "Effects": [],
+ "BuffEffects": [],
+ "Time": -10000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
+ "999002120": {
+ "Id": 999002120,
+ "Name": "",
+ "Sort": 1,
+ "Effects": [],
+ "BuffEffects": [],
+ "Time": -10000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
+ "999002130": {
+ "Id": 999002130,
+ "Name": "",
+ "Sort": 1,
+ "Effects": [],
+ "BuffEffects": [],
+ "Time": -10000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
+ "999002140": {
+ "Id": 999002140,
+ "Name": "",
+ "Sort": 1,
+ "Effects": [
+ 999002141
+ ],
+ "BuffEffects": [],
+ "Time": 80000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
+ "999002150": {
+ "Id": 999002150,
+ "Name": "",
+ "Sort": 1,
+ "Effects": [],
+ "BuffEffects": [],
+ "Time": -10000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
"311010000": {
"Id": 311010000,
"Name": "",
@@ -30668,6 +30760,26 @@
"IsInherit": false,
"IsExitDelete": false
},
+ "990010091": {
+ "Id": 990010091,
+ "Name": "",
+ "Sort": 3,
+ "Effects": [
+ 990010092
+ ],
+ "BuffEffects": [],
+ "Time": -10000,
+ "LaminatedNum": 1,
+ "Num": 1,
+ "TimeSuperposition": 2,
+ "Timing": 2,
+ "ReplaceType": true,
+ "ReplaceMode": true,
+ "AttackClear": false,
+ "HitClear": false,
+ "IsInherit": false,
+ "IsExitDelete": false
+ },
"990020010": {
"Id": 990020010,
"Name": "",
diff --git a/data/bin/Effect.json b/data/bin/Effect.json
index ad05c49be..9c783f5f3 100644
--- a/data/bin/Effect.json
+++ b/data/bin/Effect.json
@@ -59431,6 +59431,52 @@
"Target2Param4": "",
"FilterLogicType": 1
},
+ "990010092": {
+ "Id": 990010092,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "Trigger": 1,
+ "TriggerTarget": 1,
+ "TriggerCondition1": 1,
+ "TriggerParam1": "",
+ "TriggerParam2": "",
+ "TriggerParam3": "",
+ "TriggerParam4": "",
+ "TriggerTarget2": 0,
+ "TriggerCondition2": 0,
+ "Trigger2Param1": "",
+ "Trigger2Param2": "",
+ "Trigger2Param3": "",
+ "Trigger2Param4": "",
+ "TriggerLogicType": 2,
+ "TakeEffectTarget1": 1,
+ "TakeEffectCondition1": 1,
+ "TakeEffectParam1": "",
+ "TakeEffectParam2": "",
+ "TakeEffectParam3": "",
+ "TakeEffectParam4": "",
+ "TakeEffectTarget2": 0,
+ "TakeEffectCondition2": 0,
+ "TakeEffect2Param1": "",
+ "TakeEffect2Param2": "",
+ "TakeEffect2Param3": "",
+ "TakeEffect2Param4": "",
+ "TakeEffectLogicType": 1,
+ "Target1": 1,
+ "TargetCondition1": 1,
+ "TargetParam1": "",
+ "TargetParam2": "",
+ "TargetParam3": "",
+ "TargetParam4": "",
+ "TargetCondition2": 0,
+ "Target2Param1": "",
+ "Target2Param2": "",
+ "Target2Param3": "",
+ "Target2Param4": "",
+ "FilterLogicType": 1
+ },
"990020011": {
"Id": 990020011,
"Name": "",
@@ -73645,6 +73691,52 @@
"Target2Param4": "",
"FilterLogicType": 1
},
+ "999002141": {
+ "Id": 999002141,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "Trigger": 1,
+ "TriggerTarget": 1,
+ "TriggerCondition1": 1,
+ "TriggerParam1": "",
+ "TriggerParam2": "",
+ "TriggerParam3": "",
+ "TriggerParam4": "",
+ "TriggerTarget2": 0,
+ "TriggerCondition2": 0,
+ "Trigger2Param1": "",
+ "Trigger2Param2": "",
+ "Trigger2Param3": "",
+ "Trigger2Param4": "",
+ "TriggerLogicType": 1,
+ "TakeEffectTarget1": 1,
+ "TakeEffectCondition1": 1,
+ "TakeEffectParam1": "",
+ "TakeEffectParam2": "",
+ "TakeEffectParam3": "",
+ "TakeEffectParam4": "",
+ "TakeEffectTarget2": 0,
+ "TakeEffectCondition2": 0,
+ "TakeEffect2Param1": "",
+ "TakeEffect2Param2": "",
+ "TakeEffect2Param3": "",
+ "TakeEffect2Param4": "",
+ "TakeEffectLogicType": 1,
+ "Target1": 1,
+ "TargetCondition1": 1,
+ "TargetParam1": "",
+ "TargetParam2": "",
+ "TargetParam3": "",
+ "TargetParam4": "",
+ "TargetCondition2": 0,
+ "Target2Param1": "",
+ "Target2Param2": "",
+ "Target2Param3": "",
+ "Target2Param4": "",
+ "FilterLogicType": 1
+ },
"809001011": {
"Id": 809001011,
"Name": "",
diff --git a/data/bin/EffectValue.json b/data/bin/EffectValue.json
index b560bb21d..e3f5723c3 100644
--- a/data/bin/EffectValue.json
+++ b/data/bin/EffectValue.json
@@ -104974,6 +104974,25 @@
"EffectTypeParam6": "",
"EffectTypeParam7": ""
},
+ "990010092": {
+ "Id": 990010092,
+ "Name": "",
+ "Tag": "1",
+ "TakeEffectLimit": 0,
+ "Remove": false,
+ "CD": 0,
+ "EffectRate": 100,
+ "EffectType": 1,
+ "EffectTypeFirstSubtype": 38,
+ "EffectTypeSecondSubtype": 0,
+ "EffectTypeParam1": "",
+ "EffectTypeParam2": "",
+ "EffectTypeParam3": "",
+ "EffectTypeParam4": "",
+ "EffectTypeParam5": "",
+ "EffectTypeParam6": "",
+ "EffectTypeParam7": ""
+ },
"990020011": {
"Id": 990020011,
"Name": "",
@@ -110807,6 +110826,25 @@
"EffectTypeParam6": "",
"EffectTypeParam7": ""
},
+ "999002141": {
+ "Id": 999002141,
+ "Name": "",
+ "Tag": "1",
+ "TakeEffectLimit": 0,
+ "Remove": false,
+ "CD": 0,
+ "EffectRate": 100,
+ "EffectType": 12,
+ "EffectTypeFirstSubtype": 46,
+ "EffectTypeSecondSubtype": 2,
+ "EffectTypeParam1": "-0.8",
+ "EffectTypeParam2": "",
+ "EffectTypeParam3": "",
+ "EffectTypeParam4": "",
+ "EffectTypeParam5": "",
+ "EffectTypeParam6": "",
+ "EffectTypeParam7": ""
+ },
"809001011": {
"Id": 809001011,
"Name": "",
diff --git a/data/bin/EndSceneType.json b/data/bin/EndSceneType.json
index e3a6fa06a..e19c4dea2 100644
--- a/data/bin/EndSceneType.json
+++ b/data/bin/EndSceneType.json
@@ -125,6 +125,24 @@
"EndSceneName": "Levels/Main/Coast/Coast_Main_7_3_Victory01",
"BGM": "music_victory_setState_rogueLike"
},
+ "22": {
+ "Id": 22,
+ "Theme": 22,
+ "EndSceneName": "Levels/Main/City/City_Main_7_1_Victory01",
+ "BGM": "music_victory_setState_rogueLike"
+ },
+ "23": {
+ "Id": 23,
+ "Theme": 23,
+ "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Victory01",
+ "BGM": "music_victory_setState_rogueLike"
+ },
+ "24": {
+ "Id": 24,
+ "Theme": 24,
+ "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A_Victory01",
+ "BGM": "music_victory_setState_rogueLike"
+ },
"101": {
"Id": 101,
"Theme": 101,
diff --git a/data/bin/Handbook.json b/data/bin/Handbook.json
index d5ed454e9..69f2bfbdd 100644
--- a/data/bin/Handbook.json
+++ b/data/bin/Handbook.json
@@ -2455,6 +2455,78 @@
"SkinId": 0,
"Cond": 63
},
+ "1107": {
+ "Id": 1107,
+ "Index": 107,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1108": {
+ "Id": 1108,
+ "Index": 108,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1109": {
+ "Id": 1109,
+ "Index": 109,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1110": {
+ "Id": 1110,
+ "Index": 110,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1111": {
+ "Id": 1111,
+ "Index": 111,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1112": {
+ "Id": 1112,
+ "Index": 112,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1113": {
+ "Id": 1113,
+ "Index": 113,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1114": {
+ "Id": 1114,
+ "Index": 114,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1115": {
+ "Id": 1115,
+ "Index": 115,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
"2001": {
"Id": 2001,
"Index": 1,
diff --git a/data/bin/HitDamage.json b/data/bin/HitDamage.json
index 44b0f04e6..4f0bef9ce 100644
--- a/data/bin/HitDamage.json
+++ b/data/bin/HitDamage.json
@@ -92093,6 +92093,150 @@
"PerkId": 0,
"HitImmunityTime": 7500
},
+ "30931261": {
+ "Id": 30931261,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [
+ 237393061
+ ],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1000000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 3093126,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 2500
+ },
+ "30931262": {
+ "Id": 30931262,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [
+ 237393061
+ ],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1000000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 3093126,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 2500
+ },
+ "30931263": {
+ "Id": 30931263,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [
+ 237393061
+ ],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1000000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 3093126,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 2500
+ },
+ "30931264": {
+ "Id": 30931264,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 6,
+ "ElementType": 0,
+ "DamageTag": [
+ 237393061
+ ],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1000000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 3093126,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 2500
+ },
"30901011": {
"Id": 30901011,
"LevelTypeData": 0,
@@ -92909,6 +93053,414 @@
"PerkId": 0,
"HitImmunityTime": 0
},
+ "18001011": {
+ "Id": 18001011,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 900000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800101,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001012": {
+ "Id": 18001012,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 900000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800101,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001013": {
+ "Id": 18001013,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1300000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800101,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001021": {
+ "Id": 18001021,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 600000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800102,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001022": {
+ "Id": 18001022,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1000000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800102,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001031": {
+ "Id": 18001031,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 700000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800103,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001032": {
+ "Id": 18001032,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 900000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800103,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18001033": {
+ "Id": 18001033,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1800000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1800103,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18011011": {
+ "Id": 18011011,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 2,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 900000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1801101,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18011021": {
+ "Id": 18011021,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1200000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1801102,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18011022": {
+ "Id": 18011022,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1500000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1801102,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
+ "18011041": {
+ "Id": 18011041,
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "HitdamageInfo": "",
+ "DistanceType": 1,
+ "SourceType": 2,
+ "DamageType": 1,
+ "EffectType": 1,
+ "ElementType": 0,
+ "DamageTag": [],
+ "DamageBonusType": 1,
+ "SkillPercentAmend": [
+ 1300000,
+ 0
+ ],
+ "SkillAbsAmend": [
+ 0,
+ 0
+ ],
+ "AdditionalSource": 0,
+ "AdditionalType": 0,
+ "AdditionalPercent": [],
+ "EnergyCharge": 0,
+ "TalentPercentAmend": [],
+ "TalentAbsAmend": [],
+ "IsDenseType": false,
+ "PerkIntensity": [],
+ "SkillId": 1801104,
+ "SkillSlotType": 0,
+ "PerkId": 0,
+ "HitImmunityTime": 0
+ },
"99900001": {
"Id": 99900001,
"LevelTypeData": 0,
diff --git a/data/bin/Honor.json b/data/bin/Honor.json
index 51d9aa7e2..aec53bc11 100644
--- a/data/bin/Honor.json
+++ b/data/bin/Honor.json
@@ -116,6 +116,19 @@
"Sort": 0,
"BGType": 2
},
+ "111010": {
+ "Id": 111010,
+ "Name": "Honor.111010.1",
+ "IsUnlock": false,
+ "Type": 1,
+ "TabType": 1,
+ "Params": [],
+ "Priotity": 0,
+ "MainRes": "Icon/HonorTitle/HonorTitle_Story_010_L_lang",
+ "SubRes": "Icon/HonorTitle/HonorTitle_Story_010_S",
+ "Sort": 0,
+ "BGType": 2
+ },
"114001": {
"Id": 114001,
"Name": "Honor.114001.1",
diff --git a/data/bin/Item.json b/data/bin/Item.json
index 694fb4e59..d98f69b3d 100644
--- a/data/bin/Item.json
+++ b/data/bin/Item.json
@@ -39164,6 +39164,27 @@
"Icon": "",
"Icon2": "Icon/Item/item_111009"
},
+ "111010": {
+ "Id": 111010,
+ "Title": "Item.111010.1",
+ "Desc": "Item.111010.2",
+ "Literary": "Item.111010.3",
+ "Type": 13,
+ "Stype": 43,
+ "Rarity": 1,
+ "Stack": false,
+ "PositionLimit": 0,
+ "ExpireType": 0,
+ "UseMode": 0,
+ "UseAction": 0,
+ "UseArgs": "",
+ "Display": false,
+ "DisHaving": true,
+ "ObtainWays": "",
+ "JumpTo": [],
+ "Icon": "",
+ "Icon2": "Icon/Item/item_111010"
+ },
"112103": {
"Id": 112103,
"Title": "Item.112103.1",
diff --git a/data/bin/LoginRewardControl.json b/data/bin/LoginRewardControl.json
index 831f5e759..7f7fc5867 100644
--- a/data/bin/LoginRewardControl.json
+++ b/data/bin/LoginRewardControl.json
@@ -78,5 +78,13 @@
"UIAssets": "_301041/loginSpReward_act_01",
"CtrlName": "_301041/LoginSpRewardCtrl_01",
"PopUpUIAssets": "_301041/LoginSpReward_01"
+ },
+ "301042": {
+ "Id": 301042,
+ "RewardsGroup": 301042,
+ "DesText": "LoginRewardControl.301042.1",
+ "UIAssets": "_301042/loginReward_act_01",
+ "CtrlName": "_301042/LoginRewardCtrl_01",
+ "PopUpUIAssets": "_301042/LoginReward_01"
}
}
\ No newline at end of file
diff --git a/data/bin/LoginRewardGroup.json b/data/bin/LoginRewardGroup.json
index c13d9b22a..f01840997 100644
--- a/data/bin/LoginRewardGroup.json
+++ b/data/bin/LoginRewardGroup.json
@@ -1018,5 +1018,110 @@
"RewardCount": 1,
"RewardDesc": "LoginRewardGroup.30104107.1",
"DisRare": true
+ },
+ "30104201": {
+ "Id": 30104201,
+ "RewardGroupId": 301042,
+ "Order": 1,
+ "RewardId1": 502,
+ "Qty1": 1,
+ "RewardId2": 81009,
+ "Qty2": 2,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104201.1",
+ "DisRare": true
+ },
+ "30104202": {
+ "Id": 30104202,
+ "RewardGroupId": 301042,
+ "Order": 2,
+ "RewardId1": 503,
+ "Qty1": 1,
+ "RewardId2": 82008,
+ "Qty2": 50,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104202.1",
+ "DisRare": false
+ },
+ "30104203": {
+ "Id": 30104203,
+ "RewardGroupId": 301042,
+ "Order": 3,
+ "RewardId1": 33913,
+ "Qty1": 1,
+ "RewardId2": 81009,
+ "Qty2": 2,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104203.1",
+ "DisRare": true
+ },
+ "30104204": {
+ "Id": 30104204,
+ "RewardGroupId": 301042,
+ "Order": 4,
+ "RewardId1": 602,
+ "Qty1": 300,
+ "RewardId2": 82002,
+ "Qty2": 50,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104204.1",
+ "DisRare": false
+ },
+ "30104205": {
+ "Id": 30104205,
+ "RewardGroupId": 301042,
+ "Order": 5,
+ "RewardId1": 603,
+ "Qty1": 300,
+ "RewardId2": 81009,
+ "Qty2": 2,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104205.1",
+ "DisRare": true
+ },
+ "30104206": {
+ "Id": 30104206,
+ "RewardGroupId": 301042,
+ "Order": 6,
+ "RewardId1": 33913,
+ "Qty1": 1,
+ "RewardId2": 82005,
+ "Qty2": 50,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104206.1",
+ "DisRare": false
+ },
+ "30104207": {
+ "Id": 30104207,
+ "RewardGroupId": 301042,
+ "Order": 7,
+ "RewardId1": 35000,
+ "Qty1": 10,
+ "RewardId2": 81009,
+ "Qty2": 2,
+ "RewardId3": 0,
+ "Qty3": 0,
+ "RewardIcon": "",
+ "RewardCount": 0,
+ "RewardDesc": "LoginRewardGroup.30104207.1",
+ "DisRare": true
}
}
\ No newline at end of file
diff --git a/data/bin/MainScreenCG.json b/data/bin/MainScreenCG.json
index b419355bb..af52b00f9 100644
--- a/data/bin/MainScreenCG.json
+++ b/data/bin/MainScreenCG.json
@@ -1059,6 +1059,96 @@
"Name": "MainScreenCG.1106.1",
"Sort": 8962
},
+ "1107": {
+ "Id": 1107,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1107.1",
+ "Sort": 0
+ },
+ "1108": {
+ "Id": 1108,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1108.1",
+ "Sort": 0
+ },
+ "1109": {
+ "Id": 1109,
+ "IsShown": true,
+ "FullScreenImg": "CG/1109/1109",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_08_002_L",
+ "Icon": "Icon/CGHead/story_main_08_002_S",
+ "Name": "MainScreenCG.1109.1",
+ "Sort": 8961
+ },
+ "1110": {
+ "Id": 1110,
+ "IsShown": true,
+ "FullScreenImg": "CG/1110/1110",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_08_006_L",
+ "Icon": "Icon/CGHead/story_main_08_006_S",
+ "Name": "MainScreenCG.1110.1",
+ "Sort": 8960
+ },
+ "1111": {
+ "Id": 1111,
+ "IsShown": true,
+ "FullScreenImg": "CG/1111/1111",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_08_007_L",
+ "Icon": "Icon/CGHead/story_main_08_007_S",
+ "Name": "MainScreenCG.1111.1",
+ "Sort": 8959
+ },
+ "1112": {
+ "Id": 1112,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1112.1",
+ "Sort": 0
+ },
+ "1113": {
+ "Id": 1113,
+ "IsShown": true,
+ "FullScreenImg": "CG/1113/1113",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_08_008_L",
+ "Icon": "Icon/CGHead/story_main_08_008_S",
+ "Name": "MainScreenCG.1113.1",
+ "Sort": 8958
+ },
+ "1114": {
+ "Id": 1114,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1114.1",
+ "Sort": 0
+ },
+ "1115": {
+ "Id": 1115,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1115.1",
+ "Sort": 0
+ },
"2001": {
"Id": 2001,
"IsShown": true,
diff --git a/data/bin/MainlineFloor.json b/data/bin/MainlineFloor.json
index 76b71975c..9a70dde31 100644
--- a/data/bin/MainlineFloor.json
+++ b/data/bin/MainlineFloor.json
@@ -569,6 +569,36 @@
"MonsterLv": 6,
"IntroCutscene": "fx_m70001_base_boss_change_tl"
},
+ "1080101": {
+ "Id": 1080101,
+ "SceneName": "Levels/Main/Philae/Philae_Main_8_1",
+ "ConfigPrefabName": "Philae_Main_8_1",
+ "Theme": 22,
+ "BGM": "waterBridge_explore_setState",
+ "LeaveTriggerEvent": "amb_city_all_stop",
+ "MonsterLv": 6,
+ "IntroCutscene": ""
+ },
+ "1080201": {
+ "Id": 1080201,
+ "SceneName": "Levels/Main/Mirage/Mirage_Main_8_2",
+ "ConfigPrefabName": "Mirage_Main_8_2",
+ "Theme": 23,
+ "BGM": "Desert_town_explore_setState",
+ "LeaveTriggerEvent": "amb_Desert_town_all_stop",
+ "MonsterLv": 6,
+ "IntroCutscene": ""
+ },
+ "1080301": {
+ "Id": 1080301,
+ "SceneName": "Levels/Main/Mirage/Mirage_Main_8_3",
+ "ConfigPrefabName": "Mirage_Main_8_3",
+ "Theme": 24,
+ "BGM": "Desert_town_combatBoss_setState",
+ "LeaveTriggerEvent": "amb_Desert_town_all_stop",
+ "MonsterLv": 6,
+ "IntroCutscene": "MapTimeline_m08_BT03_01"
+ },
"1060505": {
"Id": 1060505,
"SceneName": "Levels/StoryActivity/StoryActivity_8/StoryActivity_8_010_B_01",
diff --git a/data/bin/Monster.json b/data/bin/Monster.json
index ee251f45a..7a5b527bc 100644
--- a/data/bin/Monster.json
+++ b/data/bin/Monster.json
@@ -82569,6 +82569,1478 @@
"BlockPriority": 0,
"MonsterTeamId": 4
},
+ "1800100": {
+ "Id": 1800100,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 9990003,
+ "MovType": 1700101,
+ "RunSpd": 2,
+ "TransSpdScale": 45000,
+ "WalkSpd": 6000,
+ "MovAcc": 35000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 9990000,
+ "ActRng": 9980000,
+ "DisActRng": 9990000,
+ "SearchRng": 10000000,
+ "RotSpd": 2000000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800100
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800101": {
+ "Id": 1800101,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1700101,
+ "MovType": 1700101,
+ "RunSpd": 2,
+ "TransSpdScale": 45000,
+ "WalkSpd": 6000,
+ "MovAcc": 35000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800101
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800102": {
+ "Id": 1800102,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1701101,
+ "MovType": 1701101,
+ "RunSpd": 2,
+ "TransSpdScale": 35000,
+ "WalkSpd": 6000,
+ "MovAcc": 35000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800102
+ ],
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+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800202
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 1,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800203": {
+ "Id": 1800203,
+ "Name": "",
+ "EpicLv": 4,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 3092101,
+ "MovType": 3092101,
+ "RunSpd": 3,
+ "TransSpdScale": 50000,
+ "WalkSpd": 6000,
+ "MovAcc": 20000,
+ "VisionRng": 700000,
+ "VisionDeg": 300000,
+ "HearRng": 1200000,
+ "RefRng": 990000,
+ "ActRng": 900000,
+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800203
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800211": {
+ "Id": 1800211,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 3090182,
+ "MovType": 3090101,
+ "RunSpd": 3,
+ "TransSpdScale": 60000,
+ "WalkSpd": 6000,
+ "MovAcc": 19000,
+ "VisionRng": 700000,
+ "VisionDeg": 150000,
+ "HearRng": 1200000,
+ "RefRng": 990000,
+ "ActRng": 900000,
+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800201
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 2,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800212": {
+ "Id": 1800212,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 3091182,
+ "MovType": 3091101,
+ "RunSpd": 3,
+ "TransSpdScale": 47000,
+ "WalkSpd": 6000,
+ "MovAcc": 20000,
+ "VisionRng": 700000,
+ "VisionDeg": 200000,
+ "HearRng": 1200000,
+ "RefRng": 990000,
+ "ActRng": 900000,
+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800202
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 1,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800213": {
+ "Id": 1800213,
+ "Name": "",
+ "EpicLv": 4,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 3092182,
+ "MovType": 3092101,
+ "RunSpd": 3,
+ "TransSpdScale": 50000,
+ "WalkSpd": 6000,
+ "MovAcc": 20000,
+ "VisionRng": 700000,
+ "VisionDeg": 300000,
+ "HearRng": 1200000,
+ "RefRng": 990000,
+ "ActRng": 900000,
+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800203
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800206": {
+ "Id": 1800206,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1700101,
+ "MovType": 1700101,
+ "RunSpd": 3,
+ "TransSpdScale": 60000,
+ "WalkSpd": 6000,
+ "MovAcc": 45000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800206
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800207": {
+ "Id": 1800207,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1701101,
+ "MovType": 1701101,
+ "RunSpd": 3,
+ "TransSpdScale": 60000,
+ "WalkSpd": 6000,
+ "MovAcc": 35000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800207
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 2,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800216": {
+ "Id": 1800216,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1700182,
+ "MovType": 1700101,
+ "RunSpd": 3,
+ "TransSpdScale": 60000,
+ "WalkSpd": 6000,
+ "MovAcc": 45000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800206
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800217": {
+ "Id": 1800217,
+ "Name": "",
+ "EpicLv": 5,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1701182,
+ "MovType": 1701101,
+ "RunSpd": 3,
+ "TransSpdScale": 60000,
+ "WalkSpd": 6000,
+ "MovAcc": 35000,
+ "VisionRng": 700000,
+ "VisionDeg": 120000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800207
+ ],
+ "SubType": 170210020,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 2,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800210": {
+ "Id": 1800210,
+ "Name": "",
+ "EpicLv": 4,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 1802101,
+ "MovType": 1802101,
+ "RunSpd": 3,
+ "TransSpdScale": 70000,
+ "WalkSpd": 6000,
+ "MovAcc": 70000,
+ "VisionRng": 700000,
+ "VisionDeg": 300000,
+ "HearRng": 3600000,
+ "RefRng": 80000,
+ "ActRng": 400000,
+ "DisActRng": 300000,
+ "SearchRng": 900000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 4000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800207
+ ],
+ "SubType": 990010091,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 3,
+ "IsToughnessRecorver": false,
+ "Tag1": "",
+ "Tag2": "",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 0,
+ "MonsterTeamId": 2
+ },
+ "1800301": {
+ "Id": 1800301,
+ "Name": "",
+ "EpicLv": 2,
+ "MonsterPosition": 0,
+ "BloodType": 0,
+ "Force": "",
+ "FCId": 0,
+ "FAId": 3093110,
+ "MovType": 3093101,
+ "RunSpd": 2,
+ "TransSpdScale": 70000,
+ "WalkSpd": 6000,
+ "MovAcc": 25000,
+ "VisionRng": 700000,
+ "VisionDeg": 250000,
+ "HearRng": 1200000,
+ "RefRng": 990000,
+ "ActRng": 900000,
+ "DisActRng": 980000,
+ "SearchRng": 990000,
+ "RotSpd": 900000,
+ "RotSpdInSkill": 3000000,
+ "Templete": 0,
+ "BuffIds": [
+ 1800301
+ ],
+ "SubType": 0,
+ "Faction": 1,
+ "TrapTagIds": [
+ 3
+ ],
+ "SupCharge": 0,
+ "IsShowRng": false,
+ "Weight": 0,
+ "ToughnessBrokenTime": 4,
+ "IsToughnessRecorver": true,
+ "Tag1": "",
+ "Tag2": "Boss",
+ "Tag3": "",
+ "Tag4": "",
+ "Tag5": "",
+ "AttackHintType": 0,
+ "BlockPriority": 1,
+ "MonsterTeamId": 3
+ },
"1200301": {
"Id": 1200301,
"Name": "",
diff --git a/data/bin/MonsterAI.json b/data/bin/MonsterAI.json
index 6aa05f98f..f8743861b 100644
--- a/data/bin/MonsterAI.json
+++ b/data/bin/MonsterAI.json
@@ -19117,6 +19117,23 @@
"WanderInterval": 0,
"WanderRate": 0
},
+ "3093110": {
+ "Id": 3093110,
+ "ComboGroupPath": "Monster/30931HaSaNa/Combo/Boss/ComboGroup",
+ "SpawnShowSkillId": 3093116,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 3093120,
+ "ActionAIPath": "AIScript.Monster._30931HaSaNa.ActionScript_Mainline",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "AIScript.Monster._30931HaSaNa.ParallelScript",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
"1700101": {
"Id": 1700101,
"ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup",
@@ -19138,6 +19155,27 @@
"WanderInterval": 0,
"WanderRate": 0
},
+ "1700102": {
+ "Id": 1700102,
+ "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup",
+ "SpawnShowSkillId": 1700197,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 9999990,
+ "ActionAIPath": "",
+ "ActionBranchIds": [
+ 170010101,
+ 170010198,
+ 170010199
+ ],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
"1701101": {
"Id": 1701101,
"ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup",
@@ -19203,6 +19241,152 @@
"WanderInterval": 0,
"WanderRate": 0
},
+ "1700182": {
+ "Id": 1700182,
+ "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup",
+ "SpawnShowSkillId": 9999989,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 1700199,
+ "ActionAIPath": "",
+ "ActionBranchIds": [
+ 170010101,
+ 170010198,
+ 170010199
+ ],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "1701182": {
+ "Id": 1701182,
+ "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup",
+ "SpawnShowSkillId": 9999989,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 1700199,
+ "ActionAIPath": "",
+ "ActionBranchIds": [
+ 170110101,
+ 140110199,
+ 140110198
+ ],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "3090182": {
+ "Id": 3090182,
+ "ComboGroupPath": "Monster/30901ChiHou/Combo/ComboGroup",
+ "SpawnShowSkillId": 1700198,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 3090109,
+ "ActionAIPath": "AIScript.Monster._30901ChiHou.Action",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "3091182": {
+ "Id": 3091182,
+ "ComboGroupPath": "Monster/30911NuShou/Combo/ComboGroup",
+ "SpawnShowSkillId": 1700198,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 3090109,
+ "ActionAIPath": "AIScript.Monster._30911NuShou.Action",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "3092182": {
+ "Id": 3092182,
+ "ComboGroupPath": "Monster/30921JuJiShou/Combo/ComboGroup",
+ "SpawnShowSkillId": 1700198,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 3090109,
+ "ActionAIPath": "AIScript.Monster._30921JuJiShou.Action",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "1800101": {
+ "Id": 1800101,
+ "ComboGroupPath": "Monster/18001LiMingShuangDao/Combo/ComboGroup",
+ "SpawnShowSkillId": 9999989,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 9999990,
+ "ActionAIPath": "AIScript.Monster._18001LiMingShuangDao.Action",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "1801101": {
+ "Id": 1801101,
+ "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup",
+ "SpawnShowSkillId": 9999989,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 9999990,
+ "ActionAIPath": "AIScript.Monster._18011LiMingFaShi.Action",
+ "ActionBranchIds": [],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
+ "1802101": {
+ "Id": 1802101,
+ "ComboGroupPath": "Monster/18021FengGunCao/Combo/ComboGroup",
+ "SpawnShowSkillId": 0,
+ "IdleShowSkillId": 0,
+ "DieSkillId": 1802102,
+ "ActionAIPath": "",
+ "ActionBranchIds": [
+ 180210101
+ ],
+ "ThinkInterval": 2000,
+ "IdleAIPath": "",
+ "SpawnAIPath": "",
+ "ParallelAIPath": "",
+ "CheckAchievement": false,
+ "WanderRange": 0,
+ "WanderInterval": 0,
+ "WanderRate": 0
+ },
"3110101": {
"Id": 3110101,
"ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup",
diff --git a/data/bin/MonsterActionBranch.json b/data/bin/MonsterActionBranch.json
index d0d627d58..345745bc9 100644
--- a/data/bin/MonsterActionBranch.json
+++ b/data/bin/MonsterActionBranch.json
@@ -29906,6 +29906,36 @@
"FollowEventType3": 0,
"FollowEventParam3": ""
},
+ "180210101": {
+ "Id": 180210101,
+ "GroupId": 1,
+ "SkillId": 1802101,
+ "Priority": 10,
+ "Weight": 1,
+ "Rate": 10000,
+ "CD": 50000,
+ "InitialCDPool": [
+ 0
+ ],
+ "StartCDTime": 0,
+ "FixedCD": false,
+ "ReleaseDistance": 1000000,
+ "ReleaseAngle": 3600000,
+ "TraceDuration": 10000,
+ "Activate": true,
+ "ActiveConditionType1": 0,
+ "ActiveParam1": "",
+ "ActiveParam2": "",
+ "DeActiveConditionType1": 0,
+ "DeActiveParam1": "",
+ "DeActiveParam2": "",
+ "FollowEventType1": 0,
+ "FollowEventParam1": "",
+ "FollowEventType2": 0,
+ "FollowEventParam2": "",
+ "FollowEventType3": 0,
+ "FollowEventParam3": ""
+ },
"999000100": {
"Id": 999000100,
"GroupId": 0,
@@ -29934,6 +29964,34 @@
"FollowEventType3": 0,
"FollowEventParam3": ""
},
+ "999000301": {
+ "Id": 999000301,
+ "GroupId": 1,
+ "SkillId": 9990021,
+ "Priority": 7,
+ "Weight": 1,
+ "Rate": 10000,
+ "CD": 0,
+ "InitialCDPool": [],
+ "StartCDTime": 0,
+ "FixedCD": false,
+ "ReleaseDistance": 9990000,
+ "ReleaseAngle": 3600000,
+ "TraceDuration": 150000,
+ "Activate": true,
+ "ActiveConditionType1": 0,
+ "ActiveParam1": "",
+ "ActiveParam2": "",
+ "DeActiveConditionType1": 0,
+ "DeActiveParam1": "",
+ "DeActiveParam2": "",
+ "FollowEventType1": 0,
+ "FollowEventParam1": "",
+ "FollowEventType2": 0,
+ "FollowEventParam2": "",
+ "FollowEventType3": 0,
+ "FollowEventParam3": ""
+ },
"311020100": {
"Id": 311020100,
"GroupId": 1,
diff --git a/data/bin/MonsterManual.json b/data/bin/MonsterManual.json
index 7746a6fb6..5602fec69 100644
--- a/data/bin/MonsterManual.json
+++ b/data/bin/MonsterManual.json
@@ -8557,5 +8557,45 @@
"AbilityDesc2": "",
"AbilityTitle3": "",
"AbilityDesc3": ""
+ },
+ "1800100": {
+ "Id": 1800100,
+ "Icon": "Icon/Monster/monsterhead_18001LiMingShuangDao_Com_L",
+ "Name": "MonsterManual.1800100.1",
+ "EET": [],
+ "WeakEET": [],
+ "Desc": "MonsterManual.1800100.2",
+ "SkillDesc": "MonsterManual.1800100.3",
+ "EpicLv": 4,
+ "HP": 2,
+ "ATK": 2,
+ "DEF": 3,
+ "TOUGHNESS": 0,
+ "AbilityTitle1": "",
+ "AbilityDesc1": "",
+ "AbilityTitle2": "",
+ "AbilityDesc2": "",
+ "AbilityTitle3": "",
+ "AbilityDesc3": ""
+ },
+ "1801100": {
+ "Id": 1801100,
+ "Icon": "Icon/Monster/monsterhead_18011LiMingFaShi_Com_L",
+ "Name": "MonsterManual.1801100.1",
+ "EET": [],
+ "WeakEET": [],
+ "Desc": "MonsterManual.1801100.2",
+ "SkillDesc": "MonsterManual.1801100.3",
+ "EpicLv": 4,
+ "HP": 2,
+ "ATK": 3,
+ "DEF": 2,
+ "TOUGHNESS": 0,
+ "AbilityTitle1": "",
+ "AbilityDesc1": "",
+ "AbilityTitle2": "",
+ "AbilityDesc2": "",
+ "AbilityTitle3": "",
+ "AbilityDesc3": ""
}
}
\ No newline at end of file
diff --git a/data/bin/MonsterSkin.json b/data/bin/MonsterSkin.json
index 9f99b489a..dbf1d9e7e 100644
--- a/data/bin/MonsterSkin.json
+++ b/data/bin/MonsterSkin.json
@@ -8143,6 +8143,54 @@
"HitFxRadialOffset": [],
"TagEffectScaleValue": 0
},
+ "1800101": {
+ "Id": 1800101,
+ "MonsterManual": 1800100,
+ "Name": "Actor/Monster/18001LiMingShuangDao/18001LiMingShuangDao_Actor",
+ "Desc": "",
+ "Model": "",
+ "RunAnimationSpd": 10000,
+ "WalkAnimationSpd": 14000,
+ "BarHeight": 10000,
+ "ModelScale": 0,
+ "ColliderScale": 0,
+ "ForbiddenBehitRot": false,
+ "EffectScaleValue": 0,
+ "HitFxRadialOffset": [],
+ "TagEffectScaleValue": 0
+ },
+ "1801101": {
+ "Id": 1801101,
+ "MonsterManual": 1801100,
+ "Name": "Actor/Monster/18011LiMingFaShi/18011LiMingFaShi_Actor",
+ "Desc": "",
+ "Model": "",
+ "RunAnimationSpd": 10000,
+ "WalkAnimationSpd": 14000,
+ "BarHeight": 10000,
+ "ModelScale": 0,
+ "ColliderScale": 0,
+ "ForbiddenBehitRot": false,
+ "EffectScaleValue": 0,
+ "HitFxRadialOffset": [],
+ "TagEffectScaleValue": 0
+ },
+ "1802101": {
+ "Id": 1802101,
+ "MonsterManual": 0,
+ "Name": "Actor/Monster/18021FengGunCao/18021FengGunCao_Actor",
+ "Desc": "",
+ "Model": "",
+ "RunAnimationSpd": 10000,
+ "WalkAnimationSpd": 10000,
+ "BarHeight": 10000,
+ "ModelScale": 0,
+ "ColliderScale": 0,
+ "ForbiddenBehitRot": false,
+ "EffectScaleValue": 0,
+ "HitFxRadialOffset": [],
+ "TagEffectScaleValue": 0
+ },
"5090101": {
"Id": 5090101,
"MonsterManual": 0,
diff --git a/data/bin/MonsterValueTempleteAdjust.json b/data/bin/MonsterValueTempleteAdjust.json
index 74a8c3363..ec853f34e 100644
--- a/data/bin/MonsterValueTempleteAdjust.json
+++ b/data/bin/MonsterValueTempleteAdjust.json
@@ -29550,6 +29550,357 @@
"SuppressRatio": 0,
"SuppressFix": 0
},
+ "1800100": {
+ "Id": 1800100,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800101": {
+ "Id": 1800101,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800102": {
+ "Id": 1800102,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 140000,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800103": {
+ "Id": 1800103,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 740000,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800104": {
+ "Id": 1800104,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 615000,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800105": {
+ "Id": 1800105,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 2240000,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800106": {
+ "Id": 1800106,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 1865000,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800301": {
+ "Id": 1800301,
+ "TemplateId": 10002,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 11835545,
+ "HpFix": 0,
+ "AtkRatio": -9309,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": 15786252,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800201": {
+ "Id": 1800201,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800202": {
+ "Id": 1800202,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800203": {
+ "Id": 1800203,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800206": {
+ "Id": 1800206,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
+ "1800207": {
+ "Id": 1800207,
+ "TemplateId": 10000,
+ "Name": "",
+ "EET": 0,
+ "WeakEET": [],
+ "HpRatio": 177500,
+ "HpFix": 0,
+ "AtkRatio": -9688,
+ "AtkFix": 0,
+ "WERRatio": 0,
+ "WERFix": 570,
+ "FERRatio": 0,
+ "FERFix": 570,
+ "SERRatio": 0,
+ "SERFix": 570,
+ "AERRatio": 0,
+ "AERFix": 570,
+ "LERRatio": 0,
+ "LERFix": 570,
+ "DERRatio": 0,
+ "DERFix": 570,
+ "ToughnessRatio": -10000,
+ "ToughnessFix": 0,
+ "SuppressRatio": 0,
+ "SuppressFix": 0
+ },
"1200102": {
"Id": 1200102,
"TemplateId": 10000,
diff --git a/data/bin/Shield.json b/data/bin/Shield.json
index fc0bc190c..f620e5cc8 100644
--- a/data/bin/Shield.json
+++ b/data/bin/Shield.json
@@ -125,6 +125,20 @@
"NotRemove": false,
"NotShieldScale": true
},
+ "180110301": {
+ "Id": 180110301,
+ "Name": "",
+ "LevelTypeData": 0,
+ "LevelData": 0,
+ "MainOrSupport": 0,
+ "BindEffect": "Actor/Monster/18011LiMingFaShi/Buff/fx_m18011_buff_skill01_Shield",
+ "ShieldTag1": 0,
+ "ShieldTag2": 0,
+ "ShieldTag3": 0,
+ "TimeSuperposition": 1,
+ "NotRemove": false,
+ "NotShieldScale": true
+ },
"250100601": {
"Id": 250100601,
"Name": "",
diff --git a/data/bin/ShieldValue.json b/data/bin/ShieldValue.json
index 9a0fc7fc5..70904f690 100644
--- a/data/bin/ShieldValue.json
+++ b/data/bin/ShieldValue.json
@@ -116,6 +116,19 @@
"NotRemove": false,
"ReferenceLimit": 0
},
+ "180110301": {
+ "Id": 180110301,
+ "Name": "",
+ "AbsorptionBase": 0,
+ "ReferenceTarget": 2,
+ "ReferenceAttrib": 1,
+ "ReferenceScale": 1000,
+ "Time": 100000,
+ "ShieldLaminatedNum": 1,
+ "TimeSuperposition": 1,
+ "NotRemove": false,
+ "ReferenceLimit": 0
+ },
"250100601": {
"Id": 250100601,
"Name": "",
diff --git a/data/bin/Skill.json b/data/bin/Skill.json
index 01d0c7677..b9e29f419 100644
--- a/data/bin/Skill.json
+++ b/data/bin/Skill.json
@@ -58155,6 +58155,37 @@
"IsCleanSkillCD": false,
"CheckSkillInterval": false
},
+ "9990021": {
+ "Id": 9990021,
+ "Title": "Skill.9990021.1",
+ "FCPath": "AIScript.Monster.Trigger.AttackFromYiYe",
+ "Type": 2,
+ "BriefDesc": "Skill.9990021.13",
+ "Desc": "Skill.9990021.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
"3012101": {
"Id": 3012101,
"Title": "Skill.3012101.1",
@@ -61410,6 +61441,99 @@
"IsCleanSkillCD": false,
"CheckSkillInterval": false
},
+ "3093126": {
+ "Id": 3093126,
+ "Title": "Skill.3093126.1",
+ "FCPath": "AIScript.Monster._30931HaSaNa.SkillScript_DoubleHammerAttack_Transform",
+ "Type": 2,
+ "BriefDesc": "Skill.3093126.13",
+ "Desc": "Skill.3093126.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "3093127": {
+ "Id": 3093127,
+ "Title": "Skill.3093127.1",
+ "FCPath": "AIScript.Monster._30931HaSaNa.SkillScript_DustSprayingWithBomb_Transform",
+ "Type": 2,
+ "BriefDesc": "Skill.3093127.13",
+ "Desc": "Skill.3093127.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "3093128": {
+ "Id": 3093128,
+ "Title": "Skill.3093128.1",
+ "FCPath": "AIScript.Monster._30931HaSaNa.SkillScript_DustExplosion_Mainline_Transform",
+ "Type": 2,
+ "BriefDesc": "Skill.3093128.13",
+ "Desc": "Skill.3093128.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
"1700101": {
"Id": 1700101,
"Title": "Skill.1700101.1",
@@ -61720,6 +61844,533 @@
"IsCleanSkillCD": false,
"CheckSkillInterval": false
},
+ "1700199": {
+ "Id": 1700199,
+ "Title": "Skill.1700199.1",
+ "FCPath": "AIScript.Monster._17001ChangFuWeiBing.Special_Death",
+ "Type": 2,
+ "BriefDesc": "Skill.1700199.13",
+ "Desc": "Skill.1700199.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "1700198": {
+ "Id": 1700198,
+ "Title": "Skill.1700198.1",
+ "FCPath": "AIScript.Monster._17001ChangFuWeiBing.Special_Spawn",
+ "Type": 2,
+ "BriefDesc": "Skill.1700198.13",
+ "Desc": "Skill.1700198.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "1700197": {
+ "Id": 1700197,
+ "Title": "Skill.1700197.1",
+ "FCPath": "AIScript.Monster._17001ChangFuWeiBing.TurnWhenSneak",
+ "Type": 2,
+ "BriefDesc": "Skill.1700197.13",
+ "Desc": "Skill.1700197.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "1800101": {
+ "Id": 1800101,
+ "Title": "Skill.1800101.1",
+ "FCPath": "AIScript.Monster._18001LiMingShuangDao.NormalAttack",
+ "Type": 2,
+ "BriefDesc": "Skill.1800101.13",
+ "Desc": "Skill.1800101.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "1800102": {
+ "Id": 1800102,
+ "Title": "Skill.1800102.1",
+ "FCPath": "AIScript.Monster._18001LiMingShuangDao.Skill01_SpiralSlash",
+ "Type": 2,
+ "BriefDesc": "Skill.1800102.13",
+ "Desc": "Skill.1800102.2",
+ "Icon": "",
+ "SkillCD": 0,
+ "MaxLevel": 1,
+ "RelatedSkill": "",
+ "SectionAmount": 0,
+ "UseInterval": 0,
+ "UseTimeHint": 0,
+ "UltraEnergy": 0,
+ "CheckCDRestore": false,
+ "ForceRunFinish": false,
+ "GetEnergyLimit": 0,
+ "Param1": "",
+ "Param2": "",
+ "Param3": "",
+ "Param4": "",
+ "Param5": "",
+ "Param6": "",
+ "Param7": "",
+ "Param8": "",
+ "Param9": "",
+ "Param10": "",
+ "IsCleanSkillCD": false,
+ "CheckSkillInterval": false
+ },
+ "1800103": {
+ "Id": 1800103,
+ "Title": "Skill.1800103.1",
+ "FCPath": "AIScript.Monster._18001LiMingShuangDao.Skill02_DashSlash",
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+ 125,
+ 93
+ ],
+ "Note": ""
+ },
"12106": {
"Id": 12106,
"Name": "TrialBuild.12106.1",
diff --git a/data/bin/TrialCharacter.json b/data/bin/TrialCharacter.json
index 42156ff9e..1bbcadcaa 100644
--- a/data/bin/TrialCharacter.json
+++ b/data/bin/TrialCharacter.json
@@ -1259,6 +1259,96 @@
],
"Talent": []
},
+ "80101": {
+ "Id": 80101,
+ "Name": "TrialCharacter.80101.1",
+ "CharId": 144,
+ "CharacterSkin": 14403,
+ "Break": 4,
+ "Level": 50,
+ "SkillLevel": [
+ 5,
+ 5,
+ 5,
+ 5
+ ],
+ "Talent": []
+ },
+ "80201": {
+ "Id": 80201,
+ "Name": "TrialCharacter.80201.1",
+ "CharId": 103,
+ "CharacterSkin": 10301,
+ "Break": 5,
+ "Level": 60,
+ "SkillLevel": [
+ 6,
+ 6,
+ 6,
+ 6
+ ],
+ "Talent": []
+ },
+ "80202": {
+ "Id": 80202,
+ "Name": "TrialCharacter.80202.1",
+ "CharId": 111,
+ "CharacterSkin": 11101,
+ "Break": 5,
+ "Level": 60,
+ "SkillLevel": [
+ 6,
+ 6,
+ 6,
+ 6
+ ],
+ "Talent": []
+ },
+ "80301": {
+ "Id": 80301,
+ "Name": "TrialCharacter.80301.1",
+ "CharId": 103,
+ "CharacterSkin": 10301,
+ "Break": 6,
+ "Level": 70,
+ "SkillLevel": [
+ 7,
+ 7,
+ 7,
+ 7
+ ],
+ "Talent": []
+ },
+ "80302": {
+ "Id": 80302,
+ "Name": "TrialCharacter.80302.1",
+ "CharId": 111,
+ "CharacterSkin": 11101,
+ "Break": 6,
+ "Level": 70,
+ "SkillLevel": [
+ 7,
+ 7,
+ 7,
+ 7
+ ],
+ "Talent": []
+ },
+ "80303": {
+ "Id": 80303,
+ "Name": "TrialCharacter.80303.1",
+ "CharId": 112,
+ "CharacterSkin": 11201,
+ "Break": 6,
+ "Level": 70,
+ "SkillLevel": [
+ 7,
+ 7,
+ 7,
+ 7
+ ],
+ "Talent": []
+ },
"10301": {
"Id": 10301,
"Name": "TrialCharacter.10301.1",
diff --git a/data/bin/achievement.bytes b/data/bin/achievement.bytes
index f7548eb25..fca8300c7 100644
Binary files a/data/bin/achievement.bytes and b/data/bin/achievement.bytes differ
diff --git a/data/bin/activity.bytes b/data/bin/activity.bytes
index a7e7dc9c3..fb7032be6 100644
Binary files a/data/bin/activity.bytes and b/data/bin/activity.bytes differ
diff --git a/data/bin/banner.bytes b/data/bin/banner.bytes
index bf1db99c2..fa61df834 100644
Binary files a/data/bin/banner.bytes and b/data/bin/banner.bytes differ
diff --git a/data/bin/buff.bytes b/data/bin/buff.bytes
index 4fbd408d3..24a29fa5d 100644
Binary files a/data/bin/buff.bytes and b/data/bin/buff.bytes differ
diff --git a/data/bin/buffvalue.bytes b/data/bin/buffvalue.bytes
index c034f1624..70c3e28df 100644
Binary files a/data/bin/buffvalue.bytes and b/data/bin/buffvalue.bytes differ
diff --git a/data/bin/effect.bytes b/data/bin/effect.bytes
index b1b1f55f3..ce7b58ec3 100644
Binary files a/data/bin/effect.bytes and b/data/bin/effect.bytes differ
diff --git a/data/bin/effectvalue.bytes b/data/bin/effectvalue.bytes
index ffdb383a5..44b88de7d 100644
Binary files a/data/bin/effectvalue.bytes and b/data/bin/effectvalue.bytes differ
diff --git a/data/bin/endscenetype.bytes b/data/bin/endscenetype.bytes
index ed8d01da2..1d71370d7 100644
Binary files a/data/bin/endscenetype.bytes and b/data/bin/endscenetype.bytes differ
diff --git a/data/bin/handbook.bytes b/data/bin/handbook.bytes
index f88963798..8487e8c2f 100644
Binary files a/data/bin/handbook.bytes and b/data/bin/handbook.bytes differ
diff --git a/data/bin/hitdamage.bytes b/data/bin/hitdamage.bytes
index 8921362b0..82004d9c6 100644
Binary files a/data/bin/hitdamage.bytes and b/data/bin/hitdamage.bytes differ
diff --git a/data/bin/honor.bytes b/data/bin/honor.bytes
index afaab06d7..1aa58db06 100644
Binary files a/data/bin/honor.bytes and b/data/bin/honor.bytes differ
diff --git a/data/bin/item.bytes b/data/bin/item.bytes
index d3d031f32..84581d6b5 100644
Binary files a/data/bin/item.bytes and b/data/bin/item.bytes differ
diff --git a/data/bin/loginrewardcontrol.bytes b/data/bin/loginrewardcontrol.bytes
index 5fd4cdb33..cea0922b2 100644
Binary files a/data/bin/loginrewardcontrol.bytes and b/data/bin/loginrewardcontrol.bytes differ
diff --git a/data/bin/loginrewardgroup.bytes b/data/bin/loginrewardgroup.bytes
index 1a56b0c2a..8615ee723 100644
Binary files a/data/bin/loginrewardgroup.bytes and b/data/bin/loginrewardgroup.bytes differ
diff --git a/data/bin/mainlinefloor.bytes b/data/bin/mainlinefloor.bytes
index f50556ea4..bb72a648c 100644
Binary files a/data/bin/mainlinefloor.bytes and b/data/bin/mainlinefloor.bytes differ
diff --git a/data/bin/mainscreencg.bytes b/data/bin/mainscreencg.bytes
index 0fb4bd7f5..2d698d585 100644
Binary files a/data/bin/mainscreencg.bytes and b/data/bin/mainscreencg.bytes differ
diff --git a/data/bin/monster.bytes b/data/bin/monster.bytes
index a2780b384..b6b5ef0d7 100644
Binary files a/data/bin/monster.bytes and b/data/bin/monster.bytes differ
diff --git a/data/bin/monsteractionbranch.bytes b/data/bin/monsteractionbranch.bytes
index f519442c8..a8488520c 100644
Binary files a/data/bin/monsteractionbranch.bytes and b/data/bin/monsteractionbranch.bytes differ
diff --git a/data/bin/monsterai.bytes b/data/bin/monsterai.bytes
index f721b7704..59b758aaf 100644
Binary files a/data/bin/monsterai.bytes and b/data/bin/monsterai.bytes differ
diff --git a/data/bin/monstermanual.bytes b/data/bin/monstermanual.bytes
index 56bde90da..4cde12551 100644
Binary files a/data/bin/monstermanual.bytes and b/data/bin/monstermanual.bytes differ
diff --git a/data/bin/monsterskin.bytes b/data/bin/monsterskin.bytes
index ef3452eb7..28efc58ca 100644
Binary files a/data/bin/monsterskin.bytes and b/data/bin/monsterskin.bytes differ
diff --git a/data/bin/monstervaluetempleteadjust.bytes b/data/bin/monstervaluetempleteadjust.bytes
index e833a548d..c5319e127 100644
Binary files a/data/bin/monstervaluetempleteadjust.bytes and b/data/bin/monstervaluetempleteadjust.bytes differ
diff --git a/data/bin/shield.bytes b/data/bin/shield.bytes
index fe12ac70e..74405ddca 100644
Binary files a/data/bin/shield.bytes and b/data/bin/shield.bytes differ
diff --git a/data/bin/shieldvalue.bytes b/data/bin/shieldvalue.bytes
index 8cf0be64f..ed61fa618 100644
Binary files a/data/bin/shieldvalue.bytes and b/data/bin/shieldvalue.bytes differ
diff --git a/data/bin/skill.bytes b/data/bin/skill.bytes
index 492263ebb..43fa51b7c 100644
Binary files a/data/bin/skill.bytes and b/data/bin/skill.bytes differ
diff --git a/data/bin/trialbuild.bytes b/data/bin/trialbuild.bytes
index 665deb6b6..7cb2ae7f1 100644
Binary files a/data/bin/trialbuild.bytes and b/data/bin/trialbuild.bytes differ
diff --git a/data/bin/trialcharacter.bytes b/data/bin/trialcharacter.bytes
index 46de9765e..2a5cec30d 100644
Binary files a/data/bin/trialcharacter.bytes and b/data/bin/trialcharacter.bytes differ
diff --git a/data/bubble/voreslen.json b/data/bubble/voreslen.json
index 55ea0f074..476e9381b 100644
--- a/data/bubble/voreslen.json
+++ b/data/bubble/voreslen.json
@@ -6579,6 +6579,160 @@
"vo_BBm07_BT03_005_jp": 5.968,
"vo_BBm07_BT03_006_cn": 7.248,
"vo_BBm07_BT03_006_jp": 7.248,
+ "vo_BBm08_BT01_001_cn": 1.871,
+ "vo_BBm08_BT01_001_jp": 1.871,
+ "vo_BBm08_BT01_002_cn": 4.3,
+ "vo_BBm08_BT01_002_jp": 4.3,
+ "vo_BBm08_BT01_003_cn": 4.308,
+ "vo_BBm08_BT01_003_jp": 4.616,
+ "vo_BBm08_BT01_004_cn": 1.956,
+ "vo_BBm08_BT01_004_jp": 1.612,
+ "vo_BBm08_BT01_005_cn": 2.137,
+ "vo_BBm08_BT01_005_jp": 1.736,
+ "vo_BBm08_BT01_006_cn": 1.681,
+ "vo_BBm08_BT01_006_jp": 1.682,
+ "vo_BBm08_BT01_007_cn": 2.319,
+ "vo_BBm08_BT01_007_jp": 2.963,
+ "vo_BBm08_BT01_008_cn": 0.989,
+ "vo_BBm08_BT01_008_jp": 0.954,
+ "vo_BBm08_BT01_009_cn": 2.25,
+ "vo_BBm08_BT01_009_jp": 1.0,
+ "vo_BBm08_BT01_010_cn": 0.623,
+ "vo_BBm08_BT01_010_jp": 1.873,
+ "vo_BBm08_BT01_011_cn": 1.758,
+ "vo_BBm08_BT01_011_jp": 1.479,
+ "vo_BBm08_BT01_012_cn": 2.407,
+ "vo_BBm08_BT01_012_jp": 2.687,
+ "vo_BBm08_BT01_013_cn": 1.617,
+ "vo_BBm08_BT01_013_jp": 1.28,
+ "vo_BBm08_BT01_014_cn": 4.002,
+ "vo_BBm08_BT01_014_jp": 3.222,
+ "vo_BBm08_BT01_015_cn": 4.047,
+ "vo_BBm08_BT01_015_jp": 5.164,
+ "vo_BBm08_BT01_016_cn": 1.456,
+ "vo_BBm08_BT01_016_jp": 0.644,
+ "vo_BBm08_BT01_017_cn": 2.71,
+ "vo_BBm08_BT01_017_jp": 3.911,
+ "vo_BBm08_BT01_018_cn": 3.386,
+ "vo_BBm08_BT01_018_jp": 2.997,
+ "vo_BBm08_BT01_019_cn": 2.715,
+ "vo_BBm08_BT01_019_jp": 2.946,
+ "vo_BBm08_BT01_020_cn": 3.263,
+ "vo_BBm08_BT01_020_jp": 3.032,
+ "vo_BBm08_BT01_021_cn": 1.965,
+ "vo_BBm08_BT01_021_jp": 2.137,
+ "vo_BBm08_BT01_022_cn": 4.768,
+ "vo_BBm08_BT01_022_jp": 4.596,
+ "vo_BBm08_BT01_023_cn": 2.234,
+ "vo_BBm08_BT01_023_jp": 2.323,
+ "vo_BBm08_BT01_024_cn": 2.77,
+ "vo_BBm08_BT01_024_jp": 2.681,
+ "vo_BBm08_BT01_025_cn": 1.068,
+ "vo_BBm08_BT01_025_jp": 0.712,
+ "vo_BBm08_BT01_026_cn": 1.143,
+ "vo_BBm08_BT01_026_jp": 1.499,
+ "vo_BBm08_BT01_027_cn": 6.674,
+ "vo_BBm08_BT01_027_jp": 6.674,
+ "vo_BBm08_BT01_028_cn": 3.656,
+ "vo_BBm08_BT01_028_jp": 3.673,
+ "vo_BBm08_BT01_029_cn": 3.715,
+ "vo_BBm08_BT01_029_jp": 2.985,
+ "vo_BBm08_BT01_030_cn": 4.049,
+ "vo_BBm08_BT01_030_jp": 5.241,
+ "vo_BBm08_BT01_031_cn": 4.693,
+ "vo_BBm08_BT01_031_jp": 4.135,
+ "vo_BBm08_BT02_001_cn": 2.048,
+ "vo_BBm08_BT02_001_jp": 1.472,
+ "vo_BBm08_BT02_002_cn": 3.687,
+ "vo_BBm08_BT02_002_jp": 4.052,
+ "vo_BBm08_BT02_003_cn": 3.064,
+ "vo_BBm08_BT02_003_jp": 3.223,
+ "vo_BBm08_BT02_004_cn": 1.276,
+ "vo_BBm08_BT02_004_jp": 1.328,
+ "vo_BBm08_BT02_005_cn": 3.071,
+ "vo_BBm08_BT02_005_jp": 3.071,
+ "vo_BBm08_BT02_006_cn": 2.794,
+ "vo_BBm08_BT02_006_jp": 2.406,
+ "vo_BBm08_BT02_007_cn": 1.828,
+ "vo_BBm08_BT02_007_jp": 2.216,
+ "vo_BBm08_BT02_008_cn": 3.505,
+ "vo_BBm08_BT02_008_jp": 4.033,
+ "vo_BBm08_BT02_009_cn": 4.478,
+ "vo_BBm08_BT02_009_jp": 3.838,
+ "vo_BBm08_BT02_010_cn": 1.7,
+ "vo_BBm08_BT02_010_jp": 1.813,
+ "vo_BBm08_BT02_011_cn": 3.261,
+ "vo_BBm08_BT02_011_jp": 3.201,
+ "vo_BBm08_BT02_012_cn": 1.791,
+ "vo_BBm08_BT02_012_jp": 1.8,
+ "vo_BBm08_BT02_013_cn": 2.061,
+ "vo_BBm08_BT02_013_jp": 2.052,
+ "vo_BBm08_BT02_014_cn": 1.755,
+ "vo_BBm08_BT02_014_jp": 1.755,
+ "vo_BBm08_BT02_015_cn": 1.698,
+ "vo_BBm08_BT02_015_jp": 1.698,
+ "vo_BBm08_BT02_016_cn": 2.845,
+ "vo_BBm08_BT02_016_jp": 2.845,
+ "vo_BBm08_BT02_017_cn": 4.715,
+ "vo_BBm08_BT02_017_jp": 4.66,
+ "vo_BBm08_BT02_019_cn": 2.487,
+ "vo_BBm08_BT02_019_jp": 2.947,
+ "vo_BBm08_BT02_020_cn": 1.181,
+ "vo_BBm08_BT02_020_jp": 0.777,
+ "vo_BBm08_BT02_021_cn": 2.038,
+ "vo_BBm08_BT02_021_jp": 1.902,
+ "vo_BBm08_BT02_022_cn": 3.124,
+ "vo_BBm08_BT02_022_jp": 3.083,
+ "vo_BBm08_BT02_023_cn": 3.511,
+ "vo_BBm08_BT02_023_jp": 2.808,
+ "vo_BBm08_BT02_024_cn": 1.454,
+ "vo_BBm08_BT02_024_jp": 2.334,
+ "vo_BBm08_BT02_025_cn": 2.755,
+ "vo_BBm08_BT02_025_jp": 2.906,
+ "vo_BBm08_BT02_026_cn": 1.531,
+ "vo_BBm08_BT02_026_jp": 1.372,
+ "vo_BBm08_BT02_027_cn": 1.857,
+ "vo_BBm08_BT02_027_jp": 2.176,
+ "vo_BBm08_BT02_028_cn": 0.987,
+ "vo_BBm08_BT02_028_jp": 0.668,
+ "vo_BBm08_BT03_001_cn": 1.804,
+ "vo_BBm08_BT03_001_jp": 2.354,
+ "vo_BBm08_BT03_002_cn": 4.138,
+ "vo_BBm08_BT03_002_jp": 3.587,
+ "vo_BBm08_BT03_003_cn": 1.87,
+ "vo_BBm08_BT03_003_jp": 2.275,
+ "vo_BBm08_BT03_004_cn": 5.027,
+ "vo_BBm08_BT03_004_jp": 4.055,
+ "vo_BBm08_BT03_005_cn": 1.313,
+ "vo_BBm08_BT03_005_jp": 1.88,
+ "vo_BBm08_BT03_006_cn": 4.004,
+ "vo_BBm08_BT03_006_jp": 3.436,
+ "vo_BBm08_BT03_007_cn": 5.015,
+ "vo_BBm08_BT03_007_jp": 5.573,
+ "vo_BBm08_BT03_008_cn": 0.465,
+ "vo_BBm08_BT03_008_jp": 0.476,
+ "vo_BBm08_BT03_009_cn": 3.531,
+ "vo_BBm08_BT03_009_jp": 2.6,
+ "vo_BBm08_BT03_010_cn": 2.708,
+ "vo_BBm08_BT03_010_jp": 1.791,
+ "vo_BBm08_BT03_011_cn": 2.362,
+ "vo_BBm08_BT03_011_jp": 4.13,
+ "vo_BBm08_BT03_012_cn": 0.718,
+ "vo_BBm08_BT03_012_jp": 0.796,
+ "vo_BBm08_BT03_013_cn": 2.195,
+ "vo_BBm08_BT03_013_jp": 2.169,
+ "vo_BBm08_BT03_014_cn": 4.714,
+ "vo_BBm08_BT03_014_jp": 5.168,
+ "vo_BBm08_BT03_015_cn": 2.403,
+ "vo_BBm08_BT03_015_jp": 2.447,
+ "vo_BBm08_BT03_016_cn": 2.806,
+ "vo_BBm08_BT03_016_jp": 1.775,
+ "vo_BBm08_BT03_017_cn": 4.66,
+ "vo_BBm08_BT03_017_jp": 4.219,
+ "vo_BBm08_BT03_018_cn": 0.894,
+ "vo_BBm08_BT03_018_jp": 2.153,
+ "vo_BBm08_BT03_019_cn": 1.469,
+ "vo_BBm08_BT03_019_jp": 1.682,
"vo_cgstory_103_a_cn": 11.308,
"vo_cgstory_103_a_jp": 14.535,
"vo_cgstory_103_b_cn": 13.5,
@@ -7613,7 +7767,7 @@
"vo_npc159_ui_posterchat_009_jp": 8.119,
"vo_npc159_ui_posterchat_010_cn": 2.943,
"vo_npc159_ui_posterchat_010_jp": 5.969,
- "vo_npc159_ui_title_001_jp": 0.891,
+ "vo_npc159_ui_title_001_jp": 0.789,
"vo_npc164_ui_exhang_001_cn": 4.527,
"vo_npc164_ui_exhang_001_jp": 5.238,
"vo_npc164_ui_exhang_002_cn": 5.1,
@@ -8952,6 +9106,262 @@
"vo_STm07_09_035_jp": 22.654,
"vo_STm07_09_036_cn": 14.783,
"vo_STm07_09_036_jp": 25.457,
+ "vo_STm08_19A_001_cn": 1.597,
+ "vo_STm08_19A_001_jp": 3.433,
+ "vo_STm08_19A_002_cn": 6.351,
+ "vo_STm08_19A_002_jp": 7.309,
+ "vo_STm08_19A_003_cn": 21.207,
+ "vo_STm08_19A_003_jp": 23.47,
+ "vo_STm08_19A_004_cn": 2.845,
+ "vo_STm08_19A_004_jp": 1.993,
+ "vo_STm08_19A_005_cn": 6.927,
+ "vo_STm08_19A_005_jp": 9.216,
+ "vo_STm08_19A_006_cn": 3.624,
+ "vo_STm08_19A_006_jp": 3.144,
+ "vo_STm08_19A_007_cn": 8.876,
+ "vo_STm08_19A_007_jp": 11.739,
+ "vo_STm08_19A_008_cn": 4.264,
+ "vo_STm08_19A_008_jp": 5.325,
+ "vo_STm08_19A_009_cn": 10.401,
+ "vo_STm08_19A_009_jp": 13.615,
+ "vo_STm08_19A_010_cn": 3.519,
+ "vo_STm08_19A_010_jp": 2.734,
+ "vo_STm08_19A_011_cn": 4.251,
+ "vo_STm08_19A_011_jp": 4.967,
+ "vo_STm08_19A_012_cn": 3.285,
+ "vo_STm08_19A_012_jp": 3.248,
+ "vo_STm08_19A_013_cn": 3.075,
+ "vo_STm08_19A_013_jp": 3.545,
+ "vo_STm08_19A_014_cn": 13.454,
+ "vo_STm08_19A_014_jp": 16.828,
+ "vo_STm08_19A_015_cn": 12.245,
+ "vo_STm08_19A_015_jp": 7.766,
+ "vo_STm08_19A_016_cn": 10.006,
+ "vo_STm08_19A_016_jp": 17.747,
+ "vo_STm08_19A_017_cn": 5.019,
+ "vo_STm08_19A_017_jp": 8.076,
+ "vo_STm08_19A_018_cn": 26.556,
+ "vo_STm08_19A_018_jp": 25.129,
+ "vo_STm08_19A_019_cn": 17.334,
+ "vo_STm08_19A_019_jp": 24.151,
+ "vo_STm08_19A_020_cn": 17.59,
+ "vo_STm08_19A_020_jp": 24.958,
+ "vo_STm08_19A_021_cn": 3.019,
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+ "vo_STm08_19A_022_cn": 3.533,
+ "vo_STm08_19A_022_jp": 3.871,
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+ "vo_STm08_19A_023_jp": 7.025,
+ "vo_STm08_19A_024_cn": 14.607,
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+ "vo_STm08_19A_025_cn": 17.718,
+ "vo_STm08_19A_025_jp": 14.421,
+ "vo_STm08_19A_026_cn": 5.1,
+ "vo_STm08_19A_026_jp": 4.879,
+ "vo_STm08_19A_027_cn": 13.923,
+ "vo_STm08_19A_027_jp": 21.356,
+ "vo_STm08_19A_028_cn": 9.553,
+ "vo_STm08_19A_028_jp": 10.0,
+ "vo_STm08_19A_029_cn": 20.332,
+ "vo_STm08_19A_029_jp": 14.0,
+ "vo_STm08_19A_030_cn": 5.727,
+ "vo_STm08_19A_030_jp": 7.665,
+ "vo_STm08_19A_031_cn": 3.708,
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+ "vo_STm08_19A_032_cn": 4.517,
+ "vo_STm08_19A_032_jp": 4.427,
+ "vo_STm08_19A_033_cn": 15.816,
+ "vo_STm08_19A_033_jp": 17.675,
+ "vo_STm08_19A_034_cn": 6.593,
+ "vo_STm08_19A_034_jp": 7.25,
+ "vo_STm08_19A_035_cn": 11.407,
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+ "vo_STm08_19A_036_cn": 8.677,
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+ "vo_STm08_19A_037_cn": 7.864,
+ "vo_STm08_19A_037_jp": 9.278,
+ "vo_STm08_19A_038_cn": 3.16,
+ "vo_STm08_19A_038_jp": 4.678,
+ "vo_STm08_19A_039_cn": 1.889,
+ "vo_STm08_19A_039_jp": 1.667,
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+ "vo_STm08_19B_000_cn": 35.352,
+ "vo_STm08_19B_000_jp": 25.214,
+ "vo_STm08_19B_001_cn": 2.279,
+ "vo_STm08_19B_001_jp": 5.272,
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+ "vo_STm08_19B_002_jp": 2.728,
+ "vo_STm08_19B_003_cn": 2.862,
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+ "vo_STm08_19B_011_cn": 1.873,
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+ "vo_STm08_19B_013_cn": 4.755,
+ "vo_STm08_19B_013_jp": 5.141,
+ "vo_STm08_19B_014_cn": 6.973,
+ "vo_STm08_19B_014_jp": 8.0,
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+ "vo_STm08_19B_015_jp": 7.3,
+ "vo_STm08_19B_016_cn": 2.0,
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+ "vo_STm08_19B_017_cn": 3.138,
+ "vo_STm08_19B_017_jp": 4.388,
+ "vo_STm08_19B_018_cn": 2.256,
+ "vo_STm08_19B_018_jp": 1.774,
+ "vo_STm08_19B_019_cn": 1.957,
+ "vo_STm08_19B_019_jp": 1.454,
+ "vo_STm08_19B_020_cn": 11.634,
+ "vo_STm08_19B_020_jp": 10.495,
+ "vo_STm08_19B_021_cn": 14.435,
+ "vo_STm08_19B_021_jp": 14.644,
+ "vo_STm08_19B_022_cn": 7.599,
+ "vo_STm08_19B_022_jp": 5.81,
+ "vo_STm08_19B_023_a_cn": 10.709,
+ "vo_STm08_19B_023_a_jp": 8.629,
+ "vo_STm08_19B_023_cn": 6.706,
+ "vo_STm08_19B_023_jp": 5.913,
+ "vo_STm08_19B_024_cn": 9.17,
+ "vo_STm08_19B_024_jp": 9.697,
+ "vo_STm08_19B_025_cn": 4.245,
+ "vo_STm08_19B_025_jp": 10.765,
+ "vo_STm08_19B_026_cn": 7.119,
+ "vo_STm08_19B_026_jp": 8.44,
+ "vo_STm08_19B_027_cn": 2.87,
+ "vo_STm08_19B_027_jp": 1.694,
+ "vo_STm08_19B_028_cn": 9.563,
+ "vo_STm08_19B_028_jp": 7.41,
+ "vo_STm08_19B_029_cn": 4.791,
+ "vo_STm08_19B_029_jp": 4.026,
+ "vo_STm08_19B_030_cn": 10.809,
+ "vo_STm08_19B_030_jp": 5.585,
+ "vo_STm08_19B_031_cn": 2.0,
+ "vo_STm08_19B_031_jp": 1.984,
+ "vo_STm08_19B_032_cn": 7.822,
+ "vo_STm08_19B_032_jp": 9.121,
+ "vo_STm08_19B_033A_cn": 4.085,
+ "vo_STm08_19B_033A_jp": 3.75,
+ "vo_STm08_19B_033_cn": 9.049,
+ "vo_STm08_19B_033_jp": 2.645,
+ "vo_STm08_19B_034_cn": 7.353,
+ "vo_STm08_19B_034_jp": 4.831,
+ "vo_STm08_19B_035_cn": 2.218,
+ "vo_STm08_19B_035_jp": 2.313,
+ "vo_STm08_19B_036_cn": 5.903,
+ "vo_STm08_19B_036_jp": 5.407,
+ "vo_STm08_19B_037_cn": 4.765,
+ "vo_STm08_19B_037_jp": 6.004,
+ "vo_STm08_19B_038_cn": 2.447,
+ "vo_STm08_19B_038_jp": 1.94,
+ "vo_STm08_19B_039_cn": 8.431,
+ "vo_STm08_19B_039_jp": 5.446,
+ "vo_STm08_19B_040_cn": 2.053,
+ "vo_STm08_19B_040_jp": 2.203,
+ "vo_STm08_19B_041_cn": 4.661,
+ "vo_STm08_19B_041_jp": 5.264,
+ "vo_STm08_19B_042_cn": 5.521,
+ "vo_STm08_19B_042_jp": 4.376,
+ "vo_STm08_19B_043_cn": 8.422,
+ "vo_STm08_19B_043_jp": 7.478,
+ "vo_STm08_19B_044_cn": 8.306,
+ "vo_STm08_19B_044_jp": 6.051,
+ "vo_STm08_19B_045_cn": 2.292,
+ "vo_STm08_19B_045_jp": 2.239,
+ "vo_STm08_19B_046_cn": 9.64,
+ "vo_STm08_19B_046_jp": 12.842,
+ "vo_STm08_19B_047_cn": 5.486,
+ "vo_STm08_19B_047_jp": 5.485,
+ "vo_STm08_19B_048_cn": 8.6,
+ "vo_STm08_19B_048_jp": 3.95,
+ "vo_STm08_19B_049_cn": 1.96,
+ "vo_STm08_19B_049_jp": 2.315,
+ "vo_STm08_19B_050_cn": 6.43,
+ "vo_STm08_19B_050_jp": 8.0,
+ "vo_STm08_19B_051_cn": 4.871,
+ "vo_STm08_19B_051_jp": 5.342,
+ "vo_STm08_19B_052_cn": 7.184,
+ "vo_STm08_19B_052_jp": 5.903,
+ "vo_STm08_19B_053_cn": 9.464,
+ "vo_STm08_19B_053_jp": 7.594,
+ "vo_STm08_19B_054_cn": 10.024,
+ "vo_STm08_19B_054_jp": 7.161,
+ "vo_STm08_19B_055_cn": 4.685,
+ "vo_STm08_19B_055_jp": 5.256,
+ "vo_STm08_19B_056_cn": 3.016,
+ "vo_STm08_19B_056_jp": 4.958,
+ "vo_STm08_19B_057_cn": 5.72,
+ "vo_STm08_19B_057_jp": 8.286,
+ "vo_STm08_19B_058_cn": 3.797,
+ "vo_STm08_19B_058_jp": 4.868,
+ "vo_STm08_19B_059_cn": 3.562,
+ "vo_STm08_19B_059_jp": 5.47,
+ "vo_STm08_19B_060_cn": 8.548,
+ "vo_STm08_19B_060_jp": 4.92,
+ "vo_STm08_19B_061_cn": 4.99,
+ "vo_STm08_19B_061_jp": 8.768,
+ "vo_STm08_19B_062_cn": 3.118,
+ "vo_STm08_19B_062_jp": 3.926,
+ "vo_STm08_19B_063_cn": 8.516,
+ "vo_STm08_19B_063_jp": 11.032,
+ "vo_STm08_19B_064_cn": 10.024,
+ "vo_STm08_19B_064_jp": 10.72,
+ "vo_STm08_19B_065_cn": 3.41,
+ "vo_STm08_19B_065_jp": 3.969,
+ "vo_STm08_19B_066_cn": 3.769,
+ "vo_STm08_19B_066_jp": 4.306,
+ "vo_STm08_19B_067_cn": 6.5,
+ "vo_STm08_19B_067_jp": 6.929,
+ "vo_STm08_19B_068_cn": 5.653,
+ "vo_STm08_19B_068_jp": 7.081,
+ "vo_STm08_19B_069_cn": 3.428,
+ "vo_STm08_19B_069_jp": 7.763,
+ "vo_STm08_19B_070_cn": 3.879,
+ "vo_STm08_19B_070_jp": 5.453,
+ "vo_STm08_19B_071_cn": 6.364,
+ "vo_STm08_19B_071_jp": 10.27,
+ "vo_STm08_19B_072_cn": 10.335,
+ "vo_STm08_19B_072_jp": 11.991,
+ "vo_STm08_19B_073_cn": 7.081,
+ "vo_STm08_19B_073_jp": 11.11,
+ "vo_STm08_19B_074_cn": 5.754,
+ "vo_STm08_19B_074_jp": 10.339,
+ "vo_STm08_19B_075_cn": 11.238,
+ "vo_STm08_19B_075_jp": 9.554,
+ "vo_STm08_19B_076_cn": 6.661,
+ "vo_STm08_19B_076_jp": 7.598,
+ "vo_STm08_19B_077_cn": 9.463,
+ "vo_STm08_19B_077_jp": 9.584,
+ "vo_STm08_19B_078_cn": 4.889,
+ "vo_STm08_19B_078_jp": 7.038,
+ "vo_STm08_19B_079_cn": 1.774,
+ "vo_STm08_19B_079_jp": 1.532,
+ "vo_STm08_19B_080_cn": 2.398,
+ "vo_STm08_19B_080_jp": 4.205,
+ "vo_STm08_19B_081_cn": 3.794,
+ "vo_STm08_19B_081_jp": 4.686,
+ "vo_STm08_19B_082_cn": 3.509,
+ "vo_STm08_19B_082_jp": 4.668,
+ "vo_STm08_19B_083_cn": 2.687,
+ "vo_STm08_19B_083_jp": 3.729,
+ "vo_STm08_19B_084_cn": 1.285,
+ "vo_STm08_19B_084_jp": 2.851,
"vo_story_103_001_confirm_cn": 0.459,
"vo_story_103_001_confirm_jp": 0.632,
"vo_story_103_002_deny_cn": 0.356,
diff --git a/data/language/en_us/achievement.json b/data/language/en_us/achievement.json
index 3230f5760..d9df9cc5e 100644
--- a/data/language/en_us/achievement.json
+++ b/data/language/en_us/achievement.json
@@ -1191,6 +1191,8 @@
"Achievement.634.2": "Clear all three main Monoliths on Difficulty 8",
"Achievement.635.1": "Wishmaster",
"Achievement.635.2": "Complete Chapter Seven",
+ "Achievement.636.1": "Daisy Reverie",
+ "Achievement.636.2": "Complete Chapter Eight",
"Achievement.64.1": "Burnt Out Ⅰ",
"Achievement.64.2": "Complete Dust and Flames on Difficulty 1 for the first time",
"Achievement.65.1": "Burnt Out Ⅱ",
diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json
index 30f36817c..96de2ea4f 100644
--- a/data/language/en_us/characterarchivecontent.json
+++ b/data/language/en_us/characterarchivecontent.json
@@ -779,7 +779,7 @@
"CharacterArchiveContent.14711.1": "Strings in the Pot",
"CharacterArchiveContent.14711.2": "\"The person I'm most grateful to? That would have to be Miss Caramel.\"\n\"Back then, a few of us students started a band on a whim. We knew next to nothing. Almost everything we learned about performing came from Caramel.\"\n\"Yeah, Caramel's one of the few...very talkative bassists we've met?\"\n\"Every time she showed up at rehearsal, she'd immediately start sharing her thoughts nonstop, from gear setup to show planning.\"\n\"She talked a lot, but everything she said was useful.\"\n\"We learned so much from her.\"\n\"It was thanks to Caramel that I even realized a bassist could do solos.\"\n\"But I heard she rarely shows off those techniques in her performances anymore.\"\n\"Kinda miss that, honestly.\"\n\"Too bad Caramel always went straight home after shows, and we have no photos with her. Otherwise we could've shown those to you.\"\n\"I think it's because she's frugal. After all, living in Flavio is seriously expensive...\"\n\"I heard she even made her own stage outfit.\"\n\"Or maybe Caramel-sensei's taste is just...really unique.\"\n\"There was this one time we went to visit her, and she happened to be cooking. We thought we could score a free meal, but then we saw her boiling steel wire in a pot...\"\n\"It was horrifying. She was tossing in seasoning while it cooked.\"\n\"We figured there was no way we could chew that stuff, so we made an excuse and left.\"\n\"Thinking back... it was probably bass strings.\"\n\"Aren't strings more expensive than noodles?\"\n\"Oh, I got it then. They weren't for eating. Boiling old strings makes them sound almost like new.\"\n\"I see. We thought it was something out of a horror story.\"",
"CharacterArchiveContent.14712.1": "Midas the Long-Eared",
- "CharacterArchiveContent.14712.2": "Back when Caramel was a little girl, her father often told her the story of \"Midas the Long-Eared.\"\n\nThe tale perhaps had its origin in a former patrician of Flavio—a man who controlled more than half the city's wealth and manpower, and to whom no one dared say \"no.\"\nA professional flatterer named Midas spent his days and nights praising the patrician's taste. Naturally, he was handsomely rewarded for it.\nWhen the patrician became interested in music, Midas followed suit, never ceasing his praise. Over time, the patrician came to believe he was the finest musician in all the land.\nAs the legend has it, one day, while inspecting a new woodland on the outskirts of the city, the patrician heard the voice of a mountain spirit calling to him. The spirit appeared in human form and said: \"I've heard you are the most skilled musician. Would you care for a contest?\"\nDrunk on Midas's flattery, the patrician gladly accepted. He spared no expense and hosted a lavish banquet in the woods, inviting all of the city's elite. Before everyone's eyes, he picked up his best instrument - the flute - and began to play. As the melody echoed in the air, Midas danced beside him with glee, shouting to his loudest: \"What magnificent music! What magnificent music! You are the finest musician in the world!\"\nAt that moment, the mountain spirit descended like mist. People say that with a mere gesture, he turned a tree branch into a harp's frame and leaves into strings, then he began to play. The sound was like flowing water, like a bird's song, like a breeze, like the moonlight. All those present were awestruck—even the prideful patrician acknowledge the spirit's supreme skill.\nBut just as the award ceremony was about to end the competition on a note of harmony and goodwill, Midas's voice cut through and ruined the moment. He shouted: \"What's wrong with your ears? What's wrong with your judgement? Are you just scared of the mountain spirit's authority? Was the patrician's music not beautiful?\nThe mountain spirit was annoyed and gave a cold laugh. \"Midas,\" he said, \"do not comment on the things you understand nothing about.\"\nThen he raised his hand and Midas's ears suddenly stretched longer than his two arms!\n\"Maybe now you'll hear things more clearly,\" the spirit mocked and vanished like smoke.\nPoor Midas was left with ears longer than anyone else's. And indeed, he did hear more clearly. From that day on, he never praised the patrician's playing again. Instead, he often pointed out its flaws—and rather than punishing him, the patrician rewarded him even more handsomely.\n\"Thank you, Midas,\" the patrician said. \"Thanks to you, I've learned that there's always someone better, always something greater...and that above all, one must speak the truth—especially when it comes to art.\"\n\n\"Is that why our ears are so long, papa?\"\n\"Oh, no, child. But we should learn from Midas the Long-Eared... Especially now, in Flavio, where one's ability to tell the truth matters more than ever.\"\n\"But... Aren't they telling the truth now?\"\nIt might be a long time before Caramel can get this question answered.trings in the Pot",
+ "CharacterArchiveContent.14712.2": "Back when Caramel was a little girl, her father often told her the story of \"Midas the Long-Eared.\"\n\nThe tale perhaps had its origin in a former patrician of Flavio—a man who controlled more than half the city's wealth and manpower, and to whom no one dared say \"no.\"\nA professional flatterer named Midas spent his days and nights praising the patrician's taste. Naturally, he was handsomely rewarded for it.\nWhen the patrician became interested in music, Midas followed suit, never ceasing his praise. Over time, the patrician came to believe he was the finest musician in all the land.\nAs the legend has it, one day, while inspecting a new woodland on the outskirts of the city, the patrician heard the voice of a mountain spirit calling to him. The spirit appeared in human form and said: \"I've heard you are the most skilled musician. Would you care for a contest?\"\nDrunk on Midas's flattery, the patrician gladly accepted. He spared no expense and hosted a lavish banquet in the woods, inviting all of the city's elite. Before everyone's eyes, he picked up his best instrument - the flute - and began to play. As the melody echoed in the air, Midas danced beside him with glee, shouting to his loudest: \"What magnificent music! What magnificent music! You are the finest musician in the world!\"\nAt that moment, the mountain spirit descended like mist. People say that with a mere gesture, he turned a tree branch into a harp's frame and leaves into strings, then he began to play. The sound was like flowing water, like a bird's song, like a breeze, like the moonlight. All those present were awestruck—even the prideful patrician acknowledge the spirit's supreme skill.\nBut just as the award ceremony was about to end the competition on a note of harmony and goodwill, Midas's voice cut through and ruined the moment. He shouted: \"What's wrong with your ears? What's wrong with your judgement? Are you just scared of the mountain spirit's authority? Was the patrician's music not beautiful?\nThe mountain spirit was annoyed and gave a cold laugh. \"Midas,\" he said, \"do not comment on the things you understand nothing about.\"\nThen he raised his hand and Midas's ears suddenly stretched longer than his two arms!\n\"Maybe now you'll hear things more clearly,\" the spirit mocked and vanished like smoke.\nPoor Midas was left with ears longer than anyone else's. And indeed, he did hear more clearly. From that day on, he never praised the patrician's playing again. Instead, he often pointed out its flaws—and rather than punishing him, the patrician rewarded him even more handsomely.\n\"Thank you, Midas,\" the patrician said. \"Thanks to you, I've learned that there's always someone better, always something greater...and that above all, one must speak the truth—especially when it comes to art.\"\n\n\"Is that why our ears are so long, papa?\"\n\"Oh, no, child. But we should learn from Midas the Long-Eared... Especially now, in Flavio, where one's ability to tell the truth matters more than ever.\"\n\"But... Aren't they telling the truth now?\"\nIt might be a long time before Caramel can get this question answered.",
"CharacterArchiveContent.14713.1": "Weapon Anecdote: Midas",
"CharacterArchiveContent.14713.2": "Flavio wasn't always the city it is today. It was once a place famous for its craftsmanship and spice.\nAfter a new spice source was discovered in the northern forests, the city-state lord hired many workers to help with spice harvesting and transportation. Caramel's parents were among those who joined the rush. As Flufla, they had sharp senses of smell and hearing.\nMore and more people gathered in Flavio, but each's share of the profit pie kept shrinking. Caramel's parents soon turned their eyes to the Monolith—the rapid growth of the city-state, the booming spice trade, and the rise of Scarlet Sights Media presented a prime opportunity for commerce and entertainment to flourish, and the subsequent demand for Artifacts meant that a wave of \"Trekker fever\" would follow.\nAfter becoming Trekkers, Caramel's parents were able to build a stable home life. Then, on Flavio Day of Nebula Month, Caramel was born. She grew up alongside Flavio's expansion, shaped by the influence of her Trekker parents.\nWhen Caramel secretly followed her parents into the Monolith for the first time, she was instantly drawn in by the Monolith's strange, dreamlike sounds. Drumbeats and deep, piercing rhythms flowed into her keen ears from the empty air overhead, the ground beneath her, and every corner around her.\nOne day, after stumbling across a Stella Drama inside the Monolith, Caramel recognized it at last: the deep, entrancing sound that had fascinated her was coming from the instrument held by the person on the screen—an instrument with four thick strings.\nEven so, at the time, she still didn't know what the instrument was called—it looked a little like a guitar, but the sound was far deeper.\nYears later, standing as an established Trekker before the Wishing Box, she could only dig through her hazy memories of those sounds and images, then putting the wish finally into words:\n\"I want to play the sound of the Monolith.\"\nWhen she left the Monolith that day, Caramel was cradling her beloved instrument in her arms. Looking down at it, she remembered a story her father had told her not long ago. She decided she would become a musician who always \"tell the truth.\"\n\"I'll call you Midas.\"",
"CharacterArchiveContent.14901.1": "Basic Info",
diff --git a/data/language/en_us/honor.json b/data/language/en_us/honor.json
index 2b9f1edc8..f5a91d0ab 100644
--- a/data/language/en_us/honor.json
+++ b/data/language/en_us/honor.json
@@ -8,6 +8,7 @@
"Honor.111007.1": "Light Catcher",
"Honor.111008.1": "Chasing the Phantom",
"Honor.111009.1": "Wishmaster",
+ "Honor.111010.1": "Daisy Reverie",
"Honor.112103.1": "Kitty Seeker",
"Honor.112107.1": "Gallant Rider",
"Honor.112108.1": "Lucky Star",
diff --git a/data/language/en_us/item.json b/data/language/en_us/item.json
index 2a8df5e3a..b7c7751c0 100644
--- a/data/language/en_us/item.json
+++ b/data/language/en_us/item.json
@@ -129,6 +129,9 @@
"Item.111009.2": "Unlock the Honor Title: Wishmaster",
"Item.111009.3": "An artifact not meant to exist, foreshadowing the shift of an era.",
"Item.11101.1": "Iris: Default",
+ "Item.111010.1": "Daisy Reverie",
+ "Item.111010.2": "Unlocks the Honor Title: Daisy Reverie.",
+ "Item.111010.3": "Its fragrance is the lingering embers of the past.",
"Item.11102.1": "Iris: Awakened",
"Item.11103.1": "The 1/365th of You",
"Item.11103.2": "Certificate that unlocks Iris's exclusive appearance \"The 1/365th of You\"!",
diff --git a/data/language/en_us/mainscreencg.json b/data/language/en_us/mainscreencg.json
index e69fd653d..fbc888082 100644
--- a/data/language/en_us/mainscreencg.json
+++ b/data/language/en_us/mainscreencg.json
@@ -66,6 +66,10 @@
"MainScreenCG.1098.1": "Blades Reunited",
"MainScreenCG.1102.1": "Dust Off, Blade Out",
"MainScreenCG.1106.1": "Eternal Slumber",
+ "MainScreenCG.1109.1": "Tender Warmth",
+ "MainScreenCG.1110.1": "Three Drops of Light",
+ "MainScreenCG.1111.1": "Dawn Is Near",
+ "MainScreenCG.1113.1": "Gleams Toward the Sun",
"MainScreenCG.2001.1": "Warmth of Your Grip",
"MainScreenCG.2002.1": "Oasis Welcome Party",
"MainScreenCG.2003.1": "A Thousand Blossoms by Night",
diff --git a/data/language/en_us/monstermanual.json b/data/language/en_us/monstermanual.json
index c8fb8a7e5..60428dba7 100644
--- a/data/language/en_us/monstermanual.json
+++ b/data/language/en_us/monstermanual.json
@@ -155,6 +155,10 @@
"MonsterManual.1703100.2": "The oldest knight in the Imperial Guard. The heavy crossbow he carries is both his trademark and the best evidence that he is still as deadly as ever.",
"MonsterManual.1751026.1": "Gobble Hexhorn Whale",
"MonsterManual.1751026.2": "When pristine waters become polluted, the gentle \"neighbor\" living outside Philae will personally come to voice its protest—\u000bGo-gobble... Go-go-gobble... Go-bble-bble-bbbbble!!!",
+ "MonsterManual.1800100.1": "Sentinel of Dawn Blademaster",
+ "MonsterManual.1800100.2": "A young Sentinel of Dawn Blademaster, once meant to bear the mission of fighting against Nocturn Eterna, has now become the blade of those with sinister intent.",
+ "MonsterManual.1801100.1": "Sentinel of Dawn Mage",
+ "MonsterManual.1801100.2": "A proud Sentinel of Dawn Mage, once meant to act under the authority of the Tetrad Aspects, has now been reduced to a pawn in the hands of those with ulterior motives.",
"MonsterManual.3000100.1": "Cheerful Treasure Hunter",
"MonsterManual.3000100.2": "A cheerful and friendly member of the Treasure Hunters, always concerned about sun protection.",
"MonsterManual.3001100.1": "Brave Treasure Hunter",
diff --git a/data/language/en_us/story.json b/data/language/en_us/story.json
index 951674239..b357ff4cb 100644
--- a/data/language/en_us/story.json
+++ b/data/language/en_us/story.json
@@ -425,88 +425,88 @@
"Story.825.1": "Scepter of Death",
"Story.825.2": "She asks, you answer, and then...",
"Story.825.4": "Epilogue",
- "Story.901.1": "???",
- "Story.901.2": "???",
- "Story.901.4": "???",
- "Story.902.1": "???",
- "Story.902.2": "???",
- "Story.902.4": "???",
- "Story.903.1": "???",
- "Story.903.2": "???",
- "Story.903.4": "???",
- "Story.904.1": "???",
- "Story.904.2": "???",
- "Story.904.4": "???",
- "Story.905.1": "???",
- "Story.905.2": "???",
- "Story.905.4": "???",
- "Story.906.1": "???",
- "Story.906.2": "???",
- "Story.906.4": "???",
- "Story.907.1": "???",
- "Story.907.2": "???",
- "Story.907.4": "???",
- "Story.908.1": "???",
- "Story.908.2": "???",
- "Story.908.4": "???",
- "Story.909.1": "???",
- "Story.909.2": "???",
- "Story.909.4": "???",
- "Story.910.1": "???",
- "Story.910.2": "???",
- "Story.910.4": "???",
- "Story.911.1": "???",
- "Story.911.2": "???",
- "Story.911.4": "???",
- "Story.912.1": "???",
- "Story.912.2": "???",
- "Story.912.4": "???",
- "Story.913.1": "???",
- "Story.913.2": "???",
- "Story.913.4": "???",
- "Story.914.1": "???",
- "Story.914.2": "???",
- "Story.914.4": "???",
- "Story.915.1": "???",
- "Story.915.2": "???",
- "Story.915.4": "???",
- "Story.916.1": "???",
- "Story.916.2": "???",
- "Story.916.4": "???",
- "Story.917.1": "???",
- "Story.917.2": "???",
- "Story.917.4": "???",
- "Story.918.1": "???",
- "Story.918.2": "???",
- "Story.918.4": "???",
- "Story.919.1": "???",
- "Story.919.2": "???",
- "Story.919.4": "???",
- "Story.920.1": "???",
- "Story.920.2": "???",
- "Story.920.4": "???",
- "Story.921.1": "???",
- "Story.921.2": "???",
- "Story.921.4": "???",
- "Story.922.1": "???",
- "Story.922.2": "???",
- "Story.922.4": "???",
- "Story.923.1": "???",
- "Story.923.2": "???",
- "Story.923.4": "???",
- "Story.924.1": "???",
- "Story.924.2": "???",
- "Story.924.4": "???",
- "Story.925.1": "???",
- "Story.925.2": "???",
- "Story.925.4": "???",
- "Story.926.1": "???",
- "Story.926.2": "???",
- "Story.926.4": "???",
- "Story.927.1": "???",
- "Story.927.2": "???",
- "Story.927.4": "???",
- "Story.928.1": "???",
- "Story.928.2": "???",
- "Story.928.4": "???"
+ "Story.901.1": "Innocent Slaughter",
+ "Story.901.2": "Do I even need a reason to wipe you out?",
+ "Story.901.4": "01",
+ "Story.902.1": "Warning Shot",
+ "Story.902.2": "A successful retreat takes just as much guts and strategy as an attack.",
+ "Story.902.4": "BT01",
+ "Story.903.1": "At Daggers Drawn",
+ "Story.903.2": "I draw this scepter for one reason: to uncover your true motives.",
+ "Story.903.4": "02",
+ "Story.904.1": "Who Am I",
+ "Story.904.2": "The hazier your past gets, the heavier this question weighs on you.",
+ "Story.904.4": "03",
+ "Story.905.1": "Self-Fulfilling Trap",
+ "Story.905.2": "Whether you're actually the \"bad guy\" hardly matters right now. You just need to get the \"good guys\" on your side.",
+ "Story.905.4": "04",
+ "Story.906.1": "Companions",
+ "Story.906.2": "One isn't enough to pull this off, but two is just right.",
+ "Story.906.4": "05",
+ "Story.907.1": "The End of the World",
+ "Story.907.2": "Out here, a path you walked just yesterday could completely vanish by tomorrow.",
+ "Story.907.4": "06",
+ "Story.908.1": "The Blank Solution Ⅰ",
+ "Story.908.2": "All the reading in the world and there are still questions left unanswered.",
+ "Story.908.4": "Reminiscence",
+ "Story.909.1": "The Blank Solution Ⅱ",
+ "Story.909.2": "How much support does it take to keep a single dream alive?",
+ "Story.909.4": "Reminiscence",
+ "Story.910.1": "The Blank Solution Ⅲ",
+ "Story.910.2": "The \"best\" choice on paper isn't always the right one for you.",
+ "Story.910.4": "Reminiscence",
+ "Story.911.1": "First Encounter with Mirage",
+ "Story.911.2": "Some folks prefer to let their fists do the talking.",
+ "Story.911.4": "07",
+ "Story.912.1": "The Good, the Bad and the Jester",
+ "Story.912.2": "If everyone sees themselves as the \"good guy\"... Then who gets to decide?",
+ "Story.912.4": "BT02",
+ "Story.913.1": "Rules of the Desert",
+ "Story.913.2": "Unwritten rules? That's just mutual understanding.",
+ "Story.913.4": "08",
+ "Story.914.1": "Home Alone",
+ "Story.914.2": "You search far and wide, only to find her right where you least expect...",
+ "Story.914.4": "09",
+ "Story.915.1": "Pause",
+ "Story.915.2": "Finally, a chance to catch your breath.",
+ "Story.915.4": "10",
+ "Story.916.1": "Mirage's Daily Routine",
+ "Story.916.2": "Swords, guns, clubs—it's all just business!",
+ "Story.916.4": "11",
+ "Story.917.1": "Shadow Duel",
+ "Story.917.2": "The enemy of my enemy is my friend... Right?",
+ "Story.917.4": "12",
+ "Story.918.1": "The White Cat's Past",
+ "Story.918.2": "All the puzzle pieces are here, except the one that connects them.",
+ "Story.918.4": "13A",
+ "Story.919.1": "The Desert Scorpion's Ambition",
+ "Story.919.2": "Just give the fulcrum a little push...",
+ "Story.919.4": "13B",
+ "Story.920.1": "Happy Birthday Ⅰ",
+ "Story.920.2": "A familiar blur—like her, but not.",
+ "Story.920.4": "Reminiscence",
+ "Story.921.1": "Happy Birthday Ⅱ",
+ "Story.921.2": "Safety, secured with surrendered memories.",
+ "Story.921.4": "Reminiscence",
+ "Story.922.1": "Happy Birthday Ⅲ",
+ "Story.922.2": "Time to bury your past self.",
+ "Story.922.4": "Reminiscence",
+ "Story.923.1": "Sunrise in Mirage",
+ "Story.923.2": "Enough lies... What we need is truth and trust.",
+ "Story.923.4": "14A",
+ "Story.924.1": "Lord of War",
+ "Story.924.2": "\"They do call me that, yeah... But I think you're the real one.\"",
+ "Story.924.4": "14B",
+ "Story.925.1": "Ancient Wisdom",
+ "Story.925.2": "Ancient problems require ancient solutions.",
+ "Story.925.4": "BT03",
+ "Story.926.1": "My Name",
+ "Story.926.2": "Long gone, yet standing right here.",
+ "Story.926.4": "15A",
+ "Story.927.1": "Butterfly Effect",
+ "Story.927.2": "You miss out on what you want, only to get stuck with what you don't.",
+ "Story.927.4": "15B",
+ "Story.928.1": "Mom",
+ "Story.928.2": "Never let war touch you.",
+ "Story.928.4": "The End"
}
\ No newline at end of file
diff --git a/data/language/en_us/storychaptertimestamp.json b/data/language/en_us/storychaptertimestamp.json
index 352411f2b..559e73e32 100644
--- a/data/language/en_us/storychaptertimestamp.json
+++ b/data/language/en_us/storychaptertimestamp.json
@@ -104,25 +104,25 @@
"StoryChapterTimeStamp.817.1": "Venatio Month, Woodcarver Day, 17:00",
"StoryChapterTimeStamp.818.1": "Venatio Month, Woodcarver Day, 18:00",
"StoryChapterTimeStamp.819.1": "Venatio Month, Woodcarver Day, 18:15",
- "StoryChapterTimeStamp.901.1": "!PENDING!",
- "StoryChapterTimeStamp.902.1": "!PENDING!",
- "StoryChapterTimeStamp.903.1": "!PENDING!",
- "StoryChapterTimeStamp.904.1": "!PENDING!",
- "StoryChapterTimeStamp.905.1": "!PENDING!",
- "StoryChapterTimeStamp.906.1": "!PENDING!",
- "StoryChapterTimeStamp.907.1": "!PENDING!",
- "StoryChapterTimeStamp.908.1": "!PENDING!",
- "StoryChapterTimeStamp.909.1": "!PENDING!",
- "StoryChapterTimeStamp.910.1": "!PENDING!",
- "StoryChapterTimeStamp.911.1": "!PENDING!",
- "StoryChapterTimeStamp.912.1": "!PENDING!",
- "StoryChapterTimeStamp.913.1": "!PENDING!",
- "StoryChapterTimeStamp.914.1": "!PENDING!",
- "StoryChapterTimeStamp.915.1": "!PENDING!",
- "StoryChapterTimeStamp.916.1": "!PENDING!",
- "StoryChapterTimeStamp.917.1": "!PENDING!",
- "StoryChapterTimeStamp.918.1": "!PENDING!",
- "StoryChapterTimeStamp.919.1": "!PENDING!",
- "StoryChapterTimeStamp.920.1": "!PENDING!",
- "StoryChapterTimeStamp.921.1": "*****"
+ "StoryChapterTimeStamp.901.1": "Venatio Month, Firefang Day, 10:00",
+ "StoryChapterTimeStamp.902.1": "Venatio Month, Firefang Day, 10:15",
+ "StoryChapterTimeStamp.903.1": "Venatio Month, Firefang Day, 10:45",
+ "StoryChapterTimeStamp.904.1": "Venatio Month, Firefang Day, 16:30",
+ "StoryChapterTimeStamp.905.1": "Venatio Month, Stomper Crab Day, 14:30",
+ "StoryChapterTimeStamp.906.1": "Venatio Month, Trapgrass Scorpion Day, 08:00",
+ "StoryChapterTimeStamp.907.1": "Nebula Month, Goldfinch Day, 12:00",
+ "StoryChapterTimeStamp.908.1": "The Distant Past",
+ "StoryChapterTimeStamp.909.1": "Nebula Month, Orelian Day, 08:00",
+ "StoryChapterTimeStamp.910.1": "Nebula Month, Orelian Day, 09:15",
+ "StoryChapterTimeStamp.911.1": "Nebula Month, Orelian Day, 10:30",
+ "StoryChapterTimeStamp.912.1": "Nebula Month, Orelian Day, 21:00",
+ "StoryChapterTimeStamp.913.1": "Nebula Month, Espenor Day, 08:00",
+ "StoryChapterTimeStamp.914.1": "Nebula Month, Flavio Day, 10:30",
+ "StoryChapterTimeStamp.915.1": "Nebula Month, Canosa Day, 11:15",
+ "StoryChapterTimeStamp.916.1": "Nebula Month, Canosa Day, 12:30",
+ "StoryChapterTimeStamp.917.1": "The Distant Past",
+ "StoryChapterTimeStamp.918.1": "Nebula Month, Emor Day, 08:00",
+ "StoryChapterTimeStamp.919.1": "Nebula Month, Emor Day, 11:00",
+ "StoryChapterTimeStamp.920.1": "Nebula Month, Emor Day, 12:00",
+ "StoryChapterTimeStamp.921.1": "An Unclear Moment"
}
\ No newline at end of file
diff --git a/data/language/en_us/tracehuntlogentrytemplate.json b/data/language/en_us/tracehuntlogentrytemplate.json
index e0ac85fd2..0b6dfc872 100644
--- a/data/language/en_us/tracehuntlogentrytemplate.json
+++ b/data/language/en_us/tracehuntlogentrytemplate.json
@@ -16,7 +16,7 @@
"TraceHuntLogEntryTemplate.5.1": "Target Locked! Tracking Complete.",
"TraceHuntLogEntryTemplate.51.1": "Target Trapped by the Association",
"TraceHuntLogEntryTemplate.52.1": "Target Poisoned by Mushrooms",
- "TraceHuntLogEntryTemplate.53.1": "Target Hunted by a Natural Predator",
+ "TraceHuntLogEntryTemplate.53.1": "Target Wounded by a Natural Predator",
"TraceHuntLogEntryTemplate.6.1": "Tracking Ended",
"TraceHuntLogEntryTemplate.8.1": "New Target Locked!",
"TraceHuntLogEntryTemplate.9.1": "Target Location Confirmed.\nFinish the Hunt Before Time Runs Out."
diff --git a/data/language/en_us/trialbuild.json b/data/language/en_us/trialbuild.json
index cdf14f388..7b93b28f7 100644
--- a/data/language/en_us/trialbuild.json
+++ b/data/language/en_us/trialbuild.json
@@ -47,5 +47,8 @@
"TrialBuild.603.1": "Story Record",
"TrialBuild.701.1": "Story Record",
"TrialBuild.702.1": "Story Record",
- "TrialBuild.703.1": "Story Record"
+ "TrialBuild.703.1": "Story Record",
+ "TrialBuild.801.1": "Story Record",
+ "TrialBuild.802.1": "Story Record",
+ "TrialBuild.803.1": "Story Record"
}
\ No newline at end of file
diff --git a/data/language/en_us/trialcharacter.json b/data/language/en_us/trialcharacter.json
index f185963b1..3082f9034 100644
--- a/data/language/en_us/trialcharacter.json
+++ b/data/language/en_us/trialcharacter.json
@@ -160,5 +160,11 @@
"TrialCharacter.70201.1": "Chitose",
"TrialCharacter.70202.1": "Noya",
"TrialCharacter.70203.1": "Amber",
- "TrialCharacter.70301.1": "Chitose"
+ "TrialCharacter.70301.1": "Chitose",
+ "TrialCharacter.80101.1": "Chitose",
+ "TrialCharacter.80201.1": "Amber",
+ "TrialCharacter.80202.1": "Iris",
+ "TrialCharacter.80301.1": "Amber",
+ "TrialCharacter.80302.1": "Iris",
+ "TrialCharacter.80303.1": "Noya"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/achievement.json b/data/language/ja_jp/achievement.json
index 0a5d01c28..6141e989b 100644
--- a/data/language/ja_jp/achievement.json
+++ b/data/language/ja_jp/achievement.json
@@ -1191,6 +1191,8 @@
"Achievement.634.2": "3つの星ノ塔で難易度8をクリアする",
"Achievement.635.1": "星ノ塔入札者",
"Achievement.635.2": "メインストーリー第七章をクリアする",
+ "Achievement.636.1": "ヒナギクの追憶",
+ "Achievement.636.2": "メインストーリー第八章をクリアする",
"Achievement.64.1": "灼熱の大地Ⅰ",
"Achievement.64.2": "烈火と泥鉱の難易度1を1回クリアする",
"Achievement.65.1": "灼熱の大地Ⅱ",
diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json
index 8113d25d1..6af0bfe1e 100644
--- a/data/language/ja_jp/honor.json
+++ b/data/language/ja_jp/honor.json
@@ -8,6 +8,7 @@
"Honor.111007.1": "夜を彩る銀の星",
"Honor.111008.1": "銀狐の幻影",
"Honor.111009.1": "星ノ塔入札者",
+ "Honor.111010.1": "ヒナギクの追憶",
"Honor.112103.1": "ネコ探しの達人",
"Honor.112107.1": "名コンビ",
"Honor.112108.1": "幸運の招き猫",
diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json
index 7fd5a0bd7..ea27afc80 100644
--- a/data/language/ja_jp/item.json
+++ b/data/language/ja_jp/item.json
@@ -129,6 +129,9 @@
"Item.111009.2": "名誉称号「星ノ塔入札者」を解放する。",
"Item.111009.3": "存在し得ないその神器は、時代の変化を告げる予兆。",
"Item.11101.1": "アヤメ・デフォルト",
+ "Item.111010.1": "ヒナギクの追憶",
+ "Item.111010.2": "名誉称号「ヒナギクの追憶」を解放する。",
+ "Item.111010.3": "それは過去に置き去りにされた記憶の残滓。",
"Item.11102.1": "アヤメ・覚醒",
"Item.11103.1": "1/365の君と",
"Item.11103.2": "アヤメのアナザーイメージ「1/365の君と」を解放するチケット!",
diff --git a/data/language/ja_jp/mainscreencg.json b/data/language/ja_jp/mainscreencg.json
index 9a6a686d1..026c2b58f 100644
--- a/data/language/ja_jp/mainscreencg.json
+++ b/data/language/ja_jp/mainscreencg.json
@@ -66,6 +66,10 @@
"MainScreenCG.1098.1": "再会の銘刀",
"MainScreenCG.1102.1": "主が為に磨かれし一閃",
"MainScreenCG.1106.1": "永遠の安らぎ",
+ "MainScreenCG.1109.1": "ママの愛情",
+ "MainScreenCG.1110.1": "小さな光",
+ "MainScreenCG.1111.1": "新たな日の出",
+ "MainScreenCG.1113.1": "瞳の見据える先に",
"MainScreenCG.2001.1": "あたたかな掌",
"MainScreenCG.2002.1": "ようこそ空白旅団へ",
"MainScreenCG.2003.1": "光の川で遊ぶ魚",
diff --git a/data/language/ja_jp/miningcontrol.json b/data/language/ja_jp/miningcontrol.json
index 3c05d57f1..9fccae0a1 100644
--- a/data/language/ja_jp/miningcontrol.json
+++ b/data/language/ja_jp/miningcontrol.json
@@ -1,3 +1,3 @@
{
- "MiningControl.400014.1": "\u000b【イベント期間】\u000b2026/8/4 13:00~2026/8/11 4:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\u000b1.イベント任務を完了するとワクワクシャベルを獲得できます。\u000b2.ラワクワクシャベルを使用してスコアを獲得することで報酬を獲得できます。"
+ "MiningControl.400014.1": "\u000b【イベント期間】\u000b2026/8/4 13:00~2026/8/11 4:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\u000b1.イベント任務を完了するとワクワクシャベルを獲得できます。\u000b2.ワクワクシャベルを使用してスコアを獲得することで報酬を獲得できます。"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/monstermanual.json b/data/language/ja_jp/monstermanual.json
index 04321fd82..a3ae665cb 100644
--- a/data/language/ja_jp/monstermanual.json
+++ b/data/language/ja_jp/monstermanual.json
@@ -155,6 +155,10 @@
"MonsterManual.1703100.2": "帝国護衛隊の中でも屈指の防御力を誇る鎧をまとう。その身で味方を守りつつ、手にした弓で敵を射抜く。",
"MonsterManual.1751026.1": "激流ノ角鯨",
"MonsterManual.1751026.2": "美しい水をこよなく愛する深海の守護者。ゴミのポイ捨ては絶対に許さない。プルプル…プルル…プルルル!!!",
+ "MonsterManual.1800100.1": "黎明団近衛剣士",
+ "MonsterManual.1800100.2": "若さ溢れる黎明団の近衛騎士。本来ならその切先を向ける相手は永夜のはずなのだが……いまや政治の道具と化し、本来の目的を見失っている。",
+ "MonsterManual.1801100.1": "黎明団近衛魔法使い",
+ "MonsterManual.1801100.2": "気高き黎明団の近衛魔法使い。本来なら心相四角の命を受けて動くはずだが……いまや政治の道具と化し、本来の目的を見失っている。",
"MonsterManual.3000100.1": "宝を探す朗らかな巡遊者",
"MonsterManual.3000100.2": "宝探しギルドの朗らかなメンバー。紫外線ケアを最優先に行っている。",
"MonsterManual.3001100.1": "宝を探す勇敢な巡遊者",
diff --git a/data/language/ja_jp/scorebossability.json b/data/language/ja_jp/scorebossability.json
index c0026c804..6a95e360d 100644
--- a/data/language/ja_jp/scorebossability.json
+++ b/data/language/ja_jp/scorebossability.json
@@ -38,7 +38,7 @@
"ScoreBossAbility.100018.1": "疲弊",
"ScoreBossAbility.100018.2": "首領は初期状態において、通常攻撃/スキル/印ダメージに対して&Param1&の被ダメージ軽減効果を保持する。\n主力巡遊者が首領に通常攻撃/スキル/印ダメージのいずれかを&Param2&回与えるたびに、首領は該当するダメージタイプに対する被ダメージ軽減効果が&Param3&減少する。(最大0%まで)\n被ダメージ軽減効果が0%になった後、さらに条件を満たすと、首領は該当するダメージタイプの被ダメージが&Param4&増加する(最大&Param5&まで)。",
"ScoreBossAbility.100019.1": "風のくさび",
- "ScoreBossAbility.100019.2": "主力枠が首領に通常攻撃ダメージを与えた時、&Param2&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param3&回まで重複でき、0.5秒ごとに1回のみ発動する。\nチーム全体は防御貫通を&Param4&獲得する。支援巡遊者がフィールドにいる間、追加でチーム全体は現在の防御貫通の&Param5&を獲得する。",
+ "ScoreBossAbility.100019.2": "主力巡遊者が首領に通常攻撃ダメージを与えた時、&Param2&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param3&回まで重複でき、0.5秒ごとに1回のみ発動する。\nチーム全体は防御貫通を&Param4&獲得する。支援巡遊者がフィールドにいる間、追加でチーム全体は現在の防御貫通の&Param5&を獲得する。",
"ScoreBossAbility.100020.1": "オーダーメイド",
"ScoreBossAbility.100020.2": "支援巡遊者が出場して&Param1&秒経過するごとに、自身と主力巡遊者に「モメンタム」を1付与する。\n「モメンタム」1につきスキルダメージ強度が&Param2&、通常攻撃ダメージ強度が&Param5&増加する。この効果は&Param3&回まで重複できる。「モメンタム」は&Param4&秒間持続し、獲得するたびに持続時間がリセットされる。\n2体の支援巡遊者は、それぞれ独立して主力巡遊者に「モメンタム」を付与できる。重複上限および効果は個別に計算され、同時に存在できる。"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/story.json b/data/language/ja_jp/story.json
index 400a3af94..d925b4e94 100644
--- a/data/language/ja_jp/story.json
+++ b/data/language/ja_jp/story.json
@@ -425,88 +425,88 @@
"Story.825.1": "死の権杖",
"Story.825.2": "記録には残っているものの、実際には存在しない51階層。どうにか到達するため試行錯誤を繰り返していると、ポーシアにもらったヒントがきっかけでようやく移動方法が判明する。しかしそこには強力な星骸が潜んでおり…",
"Story.825.4": "エピローグ",
- "Story.901.1": "???",
- "Story.901.2": "???",
- "Story.901.4": "???",
- "Story.902.1": "???",
- "Story.902.2": "???",
- "Story.902.4": "???",
- "Story.903.1": "???",
- "Story.903.2": "???",
- "Story.903.4": "???",
- "Story.904.1": "???",
- "Story.904.2": "???",
- "Story.904.4": "???",
- "Story.905.1": "???",
- "Story.905.2": "???",
- "Story.905.4": "???",
- "Story.906.1": "???",
- "Story.906.2": "???",
- "Story.906.4": "???",
- "Story.907.1": "???",
- "Story.907.2": "???",
- "Story.907.4": "???",
- "Story.908.1": "???",
- "Story.908.2": "???",
- "Story.908.4": "???",
- "Story.909.1": "???",
- "Story.909.2": "???",
- "Story.909.4": "???",
- "Story.910.1": "???",
- "Story.910.2": "???",
- "Story.910.4": "???",
- "Story.911.1": "???",
- "Story.911.2": "???",
- "Story.911.4": "???",
- "Story.912.1": "???",
- "Story.912.2": "???",
- "Story.912.4": "???",
- "Story.913.1": "???",
- "Story.913.2": "???",
- "Story.913.4": "???",
- "Story.914.1": "???",
- "Story.914.2": "???",
- "Story.914.4": "???",
- "Story.915.1": "???",
- "Story.915.2": "???",
- "Story.915.4": "???",
- "Story.916.1": "???",
- "Story.916.2": "???",
- "Story.916.4": "???",
- "Story.917.1": "???",
- "Story.917.2": "???",
- "Story.917.4": "???",
- "Story.918.1": "???",
- "Story.918.2": "???",
- "Story.918.4": "???",
- "Story.919.1": "???",
- "Story.919.2": "???",
- "Story.919.4": "???",
- "Story.920.1": "???",
- "Story.920.2": "???",
- "Story.920.4": "???",
- "Story.921.1": "???",
- "Story.921.2": "???",
- "Story.921.4": "???",
- "Story.922.1": "???",
- "Story.922.2": "???",
- "Story.922.4": "???",
- "Story.923.1": "???",
- "Story.923.2": "???",
- "Story.923.4": "???",
- "Story.924.1": "???",
- "Story.924.2": "???",
- "Story.924.4": "???",
- "Story.925.1": "???",
- "Story.925.2": "???",
- "Story.925.4": "???",
- "Story.926.1": "???",
- "Story.926.2": "???",
- "Story.926.4": "???",
- "Story.927.1": "???",
- "Story.927.2": "???",
- "Story.927.4": "???",
- "Story.928.1": "???",
- "Story.928.2": "???",
- "Story.928.4": "???"
+ "Story.901.1": "救済委員会",
+ "Story.901.2": "フィーリエ・アグリ・ユニオンは、無事に星ノ塔の賃借権を落札する。後日、『魔王』の研究に協力するためにセレナを訪ねる魔王。和やかに問答していたが、突如セレナは『死の権杖』を魔王に向ける。殺意のこもった銃口を前に、魔王は…",
+ "Story.901.4": "01",
+ "Story.902.1": "魔王包囲網",
+ "Story.902.2": "アンジュの追跡から逃れるため、ホテルを飛び出した魔王とチトセ。しかしその行く手を阻むように、アンジュの追手は街のいたるところに包囲網を敷いていた。",
+ "Story.902.4": "BT01",
+ "Story.903.1": "アンジュの暗躍",
+ "Story.903.2": "『情報屋』セレナの正体は、『魔王の脅威からノヴァを救済する特別対策委員会』委員長のアンジュだった。世界を守るためにと魔王を殺そうとするアンジュ。そこへオトハとチトセが乱入。魔王は黎明団から逃れて、ホテルから脱出したのだった。",
+ "Story.903.4": "02",
+ "Story.904.1": "汝、伝説の魔王なりや?",
+ "Story.904.2": "フィーリエ・アグリ・ユニオン、帝国護衛隊、空白旅団の協力を得て救済委員会を退けた魔王。恩恵意志の参考人として呼ばれたアルベドは、アンジュが星ノ塔オークションの裏で暗躍していたことを証言し、魔王にひとつの問いを投げかける…",
+ "Story.904.4": "03",
+ "Story.905.1": "暗雲と光明",
+ "Story.905.2": "アルベドから「自分が『伝説の魔王』だと思うか」と問われて、答えられなかった魔王。だがオトハとの会話を経て、自分自身が何者であるかという問いに答えを見出した。翌日、魔王のもとにアンジュを除いた心相四角の3人から調査が申し入れられて…",
+ "Story.905.4": "04",
+ "Story.906.1": "フィーリエ脱出作戦",
+ "Story.906.2": "魔王は恩恵意志の調査に同意し、調査の主導者としてアルベドを指名する。アルベドは、『ノヴァ商工連合会議』にて調査結果を公表すると説明。魔王もまた、自分は記憶を失くした巡遊者だと自ら証明するために、その証拠を探す計画を立てるのだった。",
+ "Story.906.4": "05",
+ "Story.907.1": "熱砂の大砂漠",
+ "Story.907.2": "魔王と空白旅団を脱出させるため、フィレンは密かに花咲旅団をフィーリエへと呼び戻していた。そして多くの人たちの助けを借り、自身の潔白を証明するため、魔王一行は砂漠の星ノ塔を目指して旅立つのだった。",
+ "Story.907.4": "06",
+ "Story.908.1": "虚ろな少女",
+ "Story.908.2": "フィーリエを旅立った空白旅団は、長い間砂漠を彷徨った末にミラーシュへとたどり着く。目的の星ノ塔はいまだ見つかっていないものの、束の間の休息を取ることにした一行。するとそこでヴェータから新機能のお試しを提案され…",
+ "Story.908.4": "追憶",
+ "Story.909.1": "はじめての…",
+ "Story.909.2": "幼い頃のアヤメは、自分がなにも持っていないことに大きな劣等感を感じていた。そんな彼女を支えていたのは、孤児院で一緒に暮らすたくさんの家族たち。そうしてアヤメはゆっくりでも一歩ずつ、自分の進むべき道を探していくのだった。",
+ "Story.909.4": "追憶",
+ "Story.910.1": "アヤメの答え",
+ "Story.910.2": "ヒナギクの家を出たアヤメは星輝附属大学の入試に挑戦しようとしていた。セイナとコハクはアヤメを応援し、受験料を稼ぐべく一緒に星ノ塔を登る。無事に神器を手に入れて、アヤメは試験を受ける。しかし、なぜか1科目少なく受験していたようで……",
+ "Story.910.4": "追憶",
+ "Story.911.1": "星の旋律が見せる夢",
+ "Story.911.2": "受験科目の数を間違えたために、アヤメは星輝附属大学の入試に落ちてしまった。自分の夢を見失いながら働くアヤメのもとに、セイナとコハクが現れる。ふたりにギルドに誘われたアヤメは、自身の人生の答えを見つけ、巡遊者になると決心するのだった。",
+ "Story.911.4": "07",
+ "Story.912.1": "どうなってるの!?",
+ "Story.912.2": "帝国護衛隊とデザートゲイルの揉め事を遠巻きに眺めていた魔王一行。するとなぜか『劇団白猫』のメンバーと間違われてしまい…帝国護衛隊とデザートゲイルがいっせいに襲いかかってくるのだった。",
+ "Story.912.4": "BT02",
+ "Story.913.1": "『世界の果て』の町",
+ "Story.913.2": "『星ノ塔の旋律』により、空白旅団の面々はアヤメの過去を夢に見るが、お試し版の機能のため、魔王以外は夢を忘れてしまう。魔王から夢の内容を聞いた3人は前向きに考えて、ミラーシュの探索を開始。だが到着早々、トラブルに巻き込まれるのだった。",
+ "Story.913.4": "08",
+ "Story.914.1": "黒猫の悪魔",
+ "Story.914.2": "決闘に勝利し、さらにはメルサが登場したことで、デザートゲイルとの揉め事は丸く収まる。その後メルサから消えた星ノ塔を探す方法を教えてもらった一行は、『黒猫の悪魔』の住み家へと乗り込むが…",
+ "Story.914.4": "09",
+ "Story.915.1": "魔王を助ける者たち",
+ "Story.915.2": "『黒猫の悪魔』の正体は、空白旅団が探していたヒナギクの家の院長・エリーだった。エリーは、劇団白猫の追っ手・カシミラとシャトンから空白旅団をかばう。なんとかカシミラたちの追及をやりすごした一行は、エリーにかくまわれることになる。",
+ "Story.915.4": "10",
+ "Story.916.1": "ヒナギクの家の子どもたち",
+ "Story.916.2": "ラールとベスティナはアルベドの命により、アンジュ側の動向を探っていた。ナズナの影武者作戦も、花咲旅団の面々やチトセ、フィレンの協力のおかげで順調である。魔王と空白旅団もまた、エリーの愛情に包まれながら休息をとり、英気を養うのだった。",
+ "Story.916.4": "11",
+ "Story.917.1": "差し伸べられた手",
+ "Story.917.2": "ヒナギクの家での生活に慣れてきた頃、情報収集に出ていたエリーが帰ってくる。魔王たちは劇団白猫の隠し部屋に星ノ塔の位置を知る方法があると聞くが、そこへシャトンが現れ、なにやら意味深なことを口にするのだった。",
+ "Story.917.4": "12",
+ "Story.918.1": "ダイニングバー猫の箱",
+ "Story.918.2": "突然現れたシャトンとの決闘が決まると、空白旅団を代表してコハクが武器を取る。終始コハクが有利に戦闘をすすめていくものの、焦りを感じたシャトンはついに本気を出して襲いかかってくるのだった。",
+ "Story.918.4": "13A",
+ "Story.919.1": "ハサラの野望",
+ "Story.919.2": "シャトンとコハクの決闘は、カシミラによって中断された。カシミラ、サハラの両名から提案を持ち掛けられた魔王は、デザートゲイルと協力する道を選び……",
+ "Story.919.4": "13B",
+ "Story.920.1": "ターフェアイト 上",
+ "Story.920.2": "星歴981年。劇団白猫の第二小隊隊長ターフェアイトは、皇帝から託された最後の任務を果たそうとしていた…",
+ "Story.920.4": "追憶",
+ "Story.921.1": "ターフェアイト 中",
+ "Story.921.2": "子どもの世話になど興味がなかったターフェアイトだったが、アヤメ・セイナ・コハクとの生活の中で、少しずつなにかが変わり始めていた…",
+ "Story.921.4": "追憶",
+ "Story.922.1": "ターフェアイト 下",
+ "Story.922.2": "捕らえられた劇団白猫メンバーを解放するための任務で、深い傷を負ってしまったターフェアイト。しかし、約束を守るため、子どもたちが待つ家へと向かうのだった…",
+ "Story.922.4": "追憶",
+ "Story.923.1": "白猫に歴史あり",
+ "Story.923.2": "エリーと魂の取引を行い、『星ノ塔の旋律』を試した魔王は、エリーが失っていた過去の記憶を見た。ターフェアイトの真実を知った魔王は…",
+ "Story.923.4": "14A",
+ "Story.924.1": "虚しき戦争",
+ "Story.924.2": "ハサラはアンジュから魔王捕縛への協力の打診があったことを打ち明ける。とはいえ彼女は救済委員会と手を結ぶつもりはないらしく、魔王に対し『死の権杖』を使ったビジネスを持ちかけてくるのだった。",
+ "Story.924.4": "14B",
+ "Story.925.1": "砂漠の化身",
+ "Story.925.2": "劇団白猫の隠し部屋を目指して坑道を進んでいると、ハサラの率いるデザートゲイルが行く手を塞ぐ。ハサラは坑道の権利者に隠し部屋の使用権があると主張し、力ずくでその扉を開けさせようとする。",
+ "Story.925.4": "BT03",
+ "Story.926.1": "隠された記憶",
+ "Story.926.2": "激戦の末にハサラを退けた空白旅団一行は、エリーや劇団白猫のメンバーたちと共に、砂漠の星ノ塔の情報が眠るという劇団白猫の隠し部屋を目指す。",
+ "Story.926.4": "15A",
+ "Story.927.1": "バタフライエフェクト",
+ "Story.927.2": "ハサラの計画により、従来のノヴァ社会では力を持たなかった者が『死の権杖』という力を手に入れた。結果として各地で事件が起き、これを自らの責任だと感じたアンジュは魔王捕縛を放棄し、自ら投獄される道を選ぶのだった。",
+ "Story.927.4": "15B",
+ "Story.928.1": "ママとして",
+ "Story.928.2": "アンジュが捕まったという知らせを受け、『死の権杖』の販売から手を引いた魔王。このまま平穏な日々が続くと思いきや…新たな『死の権杖』が出現し、魔王の仲間たちに緊張が走る。ようやく販売グループを突き止めるが…",
+ "Story.928.4": "BE"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/storychaptertimestamp.json b/data/language/ja_jp/storychaptertimestamp.json
index 97ee2c5e3..7d238889f 100644
--- a/data/language/ja_jp/storychaptertimestamp.json
+++ b/data/language/ja_jp/storychaptertimestamp.json
@@ -104,25 +104,25 @@
"StoryChapterTimeStamp.817.1": "狩月 15日 17:00",
"StoryChapterTimeStamp.818.1": "狩月 15日 18:00",
"StoryChapterTimeStamp.819.1": "狩月 15日 18:15",
- "StoryChapterTimeStamp.901.1": "*****",
- "StoryChapterTimeStamp.902.1": "*****",
- "StoryChapterTimeStamp.903.1": "*****",
- "StoryChapterTimeStamp.904.1": "*****",
- "StoryChapterTimeStamp.905.1": "*****",
- "StoryChapterTimeStamp.906.1": "*****",
- "StoryChapterTimeStamp.907.1": "*****",
- "StoryChapterTimeStamp.908.1": "*****",
- "StoryChapterTimeStamp.909.1": "*****",
- "StoryChapterTimeStamp.910.1": "*****",
- "StoryChapterTimeStamp.911.1": "*****",
- "StoryChapterTimeStamp.912.1": "*****",
- "StoryChapterTimeStamp.913.1": "*****",
- "StoryChapterTimeStamp.914.1": "*****",
- "StoryChapterTimeStamp.915.1": "*****",
- "StoryChapterTimeStamp.916.1": "*****",
- "StoryChapterTimeStamp.917.1": "*****",
- "StoryChapterTimeStamp.918.1": "*****",
- "StoryChapterTimeStamp.919.1": "*****",
- "StoryChapterTimeStamp.920.1": "*****",
- "StoryChapterTimeStamp.921.1": "*****"
+ "StoryChapterTimeStamp.901.1": "狩月 23日 10:00",
+ "StoryChapterTimeStamp.902.1": "狩月 23日 10:15",
+ "StoryChapterTimeStamp.903.1": "狩月 23日 10:45",
+ "StoryChapterTimeStamp.904.1": "狩月 23日 16:30",
+ "StoryChapterTimeStamp.905.1": "狩月 24日 14:30",
+ "StoryChapterTimeStamp.906.1": "狩月 27日 08:00",
+ "StoryChapterTimeStamp.907.1": "霧月 6日 12:00",
+ "StoryChapterTimeStamp.908.1": "???",
+ "StoryChapterTimeStamp.909.1": "霧月 7日 08:00",
+ "StoryChapterTimeStamp.910.1": "霧月 7日 09:15",
+ "StoryChapterTimeStamp.911.1": "霧月 7日 10:30",
+ "StoryChapterTimeStamp.912.1": "霧月 7日 21:00",
+ "StoryChapterTimeStamp.913.1": "霧月 8日 08:00",
+ "StoryChapterTimeStamp.914.1": "霧月 11日 10:30",
+ "StoryChapterTimeStamp.915.1": "霧月 14日 11:15",
+ "StoryChapterTimeStamp.916.1": "霧月 14日 12:30",
+ "StoryChapterTimeStamp.917.1": "???",
+ "StoryChapterTimeStamp.918.1": "霧月 15日 08:00",
+ "StoryChapterTimeStamp.919.1": "霧月 15日 11:00",
+ "StoryChapterTimeStamp.920.1": "霧月 15日 12:00",
+ "StoryChapterTimeStamp.921.1": "???"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/trialbuild.json b/data/language/ja_jp/trialbuild.json
index 0f152e603..6d37da4b9 100644
--- a/data/language/ja_jp/trialbuild.json
+++ b/data/language/ja_jp/trialbuild.json
@@ -47,5 +47,8 @@
"TrialBuild.603.1": "ストーリー記録",
"TrialBuild.701.1": "ストーリー記録",
"TrialBuild.702.1": "ストーリー記録",
- "TrialBuild.703.1": "ストーリー記録"
+ "TrialBuild.703.1": "ストーリー記録",
+ "TrialBuild.801.1": "ストーリー記録",
+ "TrialBuild.802.1": "ストーリー記録",
+ "TrialBuild.803.1": "ストーリー記録"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/trialcharacter.json b/data/language/ja_jp/trialcharacter.json
index 31c745a45..3a3ead705 100644
--- a/data/language/ja_jp/trialcharacter.json
+++ b/data/language/ja_jp/trialcharacter.json
@@ -160,5 +160,11 @@
"TrialCharacter.70201.1": "チトセ",
"TrialCharacter.70202.1": "セイナ",
"TrialCharacter.70203.1": "コハク",
- "TrialCharacter.70301.1": "チトセ"
+ "TrialCharacter.70301.1": "チトセ",
+ "TrialCharacter.80101.1": "チトセ",
+ "TrialCharacter.80201.1": "コハク",
+ "TrialCharacter.80202.1": "アヤメ",
+ "TrialCharacter.80301.1": "コハク",
+ "TrialCharacter.80302.1": "アヤメ",
+ "TrialCharacter.80303.1": "セイナ"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/achievement.json b/data/language/ko_kr/achievement.json
index 2892c6163..000a3e133 100644
--- a/data/language/ko_kr/achievement.json
+++ b/data/language/ko_kr/achievement.json
@@ -1191,6 +1191,8 @@
"Achievement.634.2": "별의 탑 모든 스테이지 난이도 8 클리어",
"Achievement.635.1": "소원 달인",
"Achievement.635.2": "스토리 챕터 7 클리어",
+ "Achievement.636.1": "히나기쿠의 추억",
+ "Achievement.636.2": "스토리 챕터8 클리어",
"Achievement.64.1": "다 타버린 등불 I",
"Achievement.64.2": "난이도 1의 불꽃과 먼지 최초 클리어",
"Achievement.65.1": "다 타버린 등불 II",
diff --git a/data/language/ko_kr/honor.json b/data/language/ko_kr/honor.json
index f7f228df9..3f69f33e4 100644
--- a/data/language/ko_kr/honor.json
+++ b/data/language/ko_kr/honor.json
@@ -8,6 +8,7 @@
"Honor.111007.1": "빛을 거머쥔 자",
"Honor.111008.1": "환영을 쫓아서",
"Honor.111009.1": "소원 달인",
+ "Honor.111010.1": "히나기쿠의 추억",
"Honor.112103.1": "고양이 찾기의 달인",
"Honor.112107.1": "정의의 파트너",
"Honor.112108.1": "행운의 아이콘",
diff --git a/data/language/ko_kr/item.json b/data/language/ko_kr/item.json
index 98807e672..c58960c02 100644
--- a/data/language/ko_kr/item.json
+++ b/data/language/ko_kr/item.json
@@ -129,6 +129,9 @@
"Item.111009.2": "명예로운 칭호 「소원 달인」 오픈",
"Item.111009.3": "존재하지 않아야 할 신기가 시대의 변화를 알린다.",
"Item.11101.1": "아야메-기본",
+ "Item.111010.1": "히나기쿠의 추억",
+ "Item.111010.2": "명예로운 칭호 「히나기쿠의 추억」 오픈",
+ "Item.111010.3": "그 향기는 과거가 남긴 불씨다.",
"Item.11102.1": "아야메-각성",
"Item.11103.1": "1/365의 그대와",
"Item.11103.2": "아야메 전용 스킨 「1/365의 그대와」 오픈했다는 증표.",
diff --git a/data/language/ko_kr/mainscreencg.json b/data/language/ko_kr/mainscreencg.json
index ab1dc5f15..2982324c3 100644
--- a/data/language/ko_kr/mainscreencg.json
+++ b/data/language/ko_kr/mainscreencg.json
@@ -66,6 +66,10 @@
"MainScreenCG.1098.1": "다시 만난 옛 칼",
"MainScreenCG.1102.1": "먼지를 닦자 드러난 서슬",
"MainScreenCG.1106.1": "영원한 안식",
+ "MainScreenCG.1109.1": "넘치는 온정",
+ "MainScreenCG.1110.1": "세 방울의 빛",
+ "MainScreenCG.1111.1": "다가오는 여명",
+ "MainScreenCG.1113.1": "햇빛에 반짝이는 갑옷",
"MainScreenCG.2001.1": "손의 온기",
"MainScreenCG.2002.1": "오아시스 환영회",
"MainScreenCG.2003.1": "천 그루 꽃이 피는 밤",
diff --git a/data/language/ko_kr/monstermanual.json b/data/language/ko_kr/monstermanual.json
index 58e3293ae..4a247cc72 100644
--- a/data/language/ko_kr/monstermanual.json
+++ b/data/language/ko_kr/monstermanual.json
@@ -155,6 +155,10 @@
"MonsterManual.1703100.2": "호위대 내 최고령 기사, 손에 든 궁은 그의 비기이자 여전한 노익장의 상징이다.",
"MonsterManual.1751026.1": "격류의 뿔고래",
"MonsterManual.1751026.2": "맑은 물이 오염되면 필리에 성 밖에 사는 온화한 ‘이웃’이 직접 항의하러 올 것이다.\u000b푸르르르…… 푸르르…… 푸르르르르!!!",
+ "MonsterManual.1800100.1": "여명단 검사",
+ "MonsterManual.1800100.2": "젊은 여명단의 검사, 원래 영야에 맞서는 사명을 짊어져야 했으나, 지금 이 순간은 교활한 자들의 날카로운 칼날이 되었다.",
+ "MonsterManual.1801100.1": "여명단 마법사",
+ "MonsterManual.1801100.2": "고결한 여명단의 마법사, 원래 심상사각의 승인을 받아 행동하는 자였으나, 이제는 불순한 의도를 품은 자들의 말로 전락해버렸다.",
"MonsterManual.3000100.1": "유쾌한 보물 사냥 여행가",
"MonsterManual.3000100.2": "보물 사냥단의 구성원, 밝고 친절하며, 선크림을 꼼꼼히 바른다.",
"MonsterManual.3001100.1": "용감한 보물 사냥 여행가",
diff --git a/data/language/ko_kr/story.json b/data/language/ko_kr/story.json
index 06bb844d3..0e66145d6 100644
--- a/data/language/ko_kr/story.json
+++ b/data/language/ko_kr/story.json
@@ -425,88 +425,88 @@
"Story.825.1": "죽음의 왕홀",
"Story.825.2": "그녀가 질문하고, 당신이 대답한다. 그리고……",
"Story.825.4": "에필로그",
- "Story.901.1": "???",
- "Story.901.2": "???",
- "Story.901.4": "???",
- "Story.902.1": "???",
- "Story.902.2": "???",
- "Story.902.4": "???",
- "Story.903.1": "???",
- "Story.903.2": "???",
- "Story.903.4": "???",
- "Story.904.1": "???",
- "Story.904.2": "???",
- "Story.904.4": "???",
- "Story.905.1": "???",
- "Story.905.2": "???",
- "Story.905.4": "???",
- "Story.906.1": "???",
- "Story.906.2": "???",
- "Story.906.4": "???",
- "Story.907.1": "???",
- "Story.907.2": "???",
- "Story.907.4": "???",
- "Story.908.1": "???",
- "Story.908.2": "???",
- "Story.908.4": "???",
- "Story.909.1": "???",
- "Story.909.2": "???",
- "Story.909.4": "???",
- "Story.910.1": "???",
- "Story.910.2": "???",
- "Story.910.4": "???",
- "Story.911.1": "???",
- "Story.911.2": "???",
- "Story.911.4": "???",
- "Story.912.1": "???",
- "Story.912.2": "???",
- "Story.912.4": "???",
- "Story.913.1": "???",
- "Story.913.2": "???",
- "Story.913.4": "???",
- "Story.914.1": "???",
- "Story.914.2": "???",
- "Story.914.4": "???",
- "Story.915.1": "???",
- "Story.915.2": "???",
- "Story.915.4": "???",
- "Story.916.1": "???",
- "Story.916.2": "???",
- "Story.916.4": "???",
- "Story.917.1": "???",
- "Story.917.2": "???",
- "Story.917.4": "???",
- "Story.918.1": "???",
- "Story.918.2": "???",
- "Story.918.4": "???",
- "Story.919.1": "???",
- "Story.919.2": "???",
- "Story.919.4": "???",
- "Story.920.1": "???",
- "Story.920.2": "???",
- "Story.920.4": "???",
- "Story.921.1": "???",
- "Story.921.2": "???",
- "Story.921.4": "???",
- "Story.922.1": "???",
- "Story.922.2": "???",
- "Story.922.4": "???",
- "Story.923.1": "???",
- "Story.923.2": "???",
- "Story.923.4": "???",
- "Story.924.1": "???",
- "Story.924.2": "???",
- "Story.924.4": "???",
- "Story.925.1": "???",
- "Story.925.2": "???",
- "Story.925.4": "???",
- "Story.926.1": "???",
- "Story.926.2": "???",
- "Story.926.4": "???",
- "Story.927.1": "???",
- "Story.927.2": "???",
- "Story.927.4": "???",
- "Story.928.1": "???",
- "Story.928.2": "???",
- "Story.928.4": "???"
+ "Story.901.1": "무고한 자를 죽이다",
+ "Story.901.2": "널 사라지게 하는데…… 이유가 필요해?",
+ "Story.901.4": "01",
+ "Story.902.1": "경고 사격",
+ "Story.902.2": "후퇴할 때도 용기와 전술이 필요한 법.",
+ "Story.902.4": "BT01",
+ "Story.903.1": "일촉즉발",
+ "Story.903.2": "이 왕홀을 뽑은 건, 오직 네 진의를 확인하기 위해서야.",
+ "Story.903.4": "02",
+ "Story.904.1": "나는 누구인가",
+ "Story.904.2": "과거가 흐릿할수록, 이 질문은 더욱 무거워진다.",
+ "Story.904.4": "03",
+ "Story.905.1": "증명의 함정",
+ "Story.905.2": "자신이 ‘나쁜 사람’인지는 중요하지 않다. 어쨌든 먼저 ‘좋은 사람’부터 끌어들여야 한다.",
+ "Story.905.4": "04",
+ "Story.906.1": "동료",
+ "Story.906.2": "혼자서는 부족하고, 둘이면 딱 좋다.",
+ "Story.906.4": "05",
+ "Story.907.1": "세계의 끝",
+ "Story.907.2": "방금 걸어온 길조차, 다음 날이면 다시는 찾을 수 없을지도 모른다.",
+ "Story.907.4": "06",
+ "Story.908.1": "공백의 해답(상)",
+ "Story.908.2": "책을 아무리 많이 읽어도 대답할 수 없는 질문은 있는 법.",
+ "Story.908.4": "기억 회상",
+ "Story.909.1": "공백의 해답(중)",
+ "Story.909.2": "하나의 꿈에는 얼마나 많은 뒷받침이 필요할까?",
+ "Story.909.4": "기억 회상",
+ "Story.910.1": "공백의 해답(하)",
+ "Story.910.2": "최고의 선택이 반드시 가장 올바른 정답은 아니야.",
+ "Story.910.4": "기억 회상",
+ "Story.911.1": "미라슈와의 첫 만남",
+ "Story.911.2": "인사 대신 늘 주먹부터 나가는 사람들이 있다.",
+ "Story.911.4": "07",
+ "Story.912.1": "좋은 놈, 나쁜 놈, 이상한 놈",
+ "Story.912.2": "다들 자기가 '좋은 사람'이라고 생각한다면…… 그럼 누가 결정하는 거지?",
+ "Story.912.4": "BT02",
+ "Story.913.1": "사막의 규칙",
+ "Story.913.2": "종이에 적혀 있지 않은 규칙을 암묵적 합의라고 부른다.",
+ "Story.913.4": "08",
+ "Story.914.1": "나 홀로 집에",
+ "Story.914.2": "수많은 인파 속에서 애타게 찾았건만, 그 사람은 외려……",
+ "Story.914.4": "09",
+ "Story.915.1": "일시 정지",
+ "Story.915.2": "드디어 제대로 숨 좀 돌릴 기회가 생긴다.",
+ "Story.915.4": "10",
+ "Story.916.1": "미라슈의 일상",
+ "Story.916.2": "칼이고 창이고 몽둥이고 간에…… 전부 비즈니스라고!",
+ "Story.916.4": "11",
+ "Story.917.1": "어둠의 결투",
+ "Story.917.2": "적의 적은 친구……인가?",
+ "Story.917.4": "12",
+ "Story.918.1": "백묘의 과거",
+ "Story.918.2": "수수께끼가 하나로 맞춰졌지만, 같은 조각이 빠져있다.",
+ "Story.918.4": "13A",
+ "Story.919.1": "모래전갈의 야망",
+ "Story.919.2": "이 받침점만 살짝 움직여주면 돼……",
+ "Story.919.4": "13B",
+ "Story.920.1": "생일 축하해 (상)",
+ "Story.920.2": "그 흐릿한 실루엣은, 맞는 것 같기도 하고 아닌 것 같기도 하다.",
+ "Story.920.4": "기억 회상",
+ "Story.921.1": "생일 축하해 (중)",
+ "Story.921.2": "이건 망각을 대가로 치르면서까지 얻어낸 수호야.",
+ "Story.921.4": "기억 회상",
+ "Story.922.1": "생일 축하해 (하)",
+ "Story.922.2": "과거의 자신에게 건네는 작별 인사.",
+ "Story.922.4": "기억 회상",
+ "Story.923.1": "미라슈의 일출",
+ "Story.923.2": "거짓말이 너무 많아…… 지금 필요한 건 진실과 신뢰.",
+ "Story.923.4": "14A",
+ "Story.924.1": "전쟁의 왕",
+ "Story.924.2": "\"그들이 날 그렇게 부른다는 건 알 거야…… 하지만 내가 보기엔 네가 진짜야. \"",
+ "Story.924.4": "14B",
+ "Story.925.1": "오랜 지혜",
+ "Story.925.2": "오래된 질문에는 오래된 방식으로 답할 수밖에.",
+ "Story.925.4": "BT03",
+ "Story.926.1": "나의 이름",
+ "Story.926.2": "그녀는 이미 사라졌고, 지금 이 순간에 이르렀다.",
+ "Story.926.4": "15A",
+ "Story.927.1": "나비효과",
+ "Story.927.2": "원하는 건 얻지 못하고, 원치 않는 것만 얻게 된다.",
+ "Story.927.4": "15B",
+ "Story.928.1": "엄마",
+ "Story.928.2": "영원히 전쟁과는 절대 엮이지 말렴.",
+ "Story.928.4": "엔딩"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/storychaptertimestamp.json b/data/language/ko_kr/storychaptertimestamp.json
index f50af3dda..4aab9c439 100644
--- a/data/language/ko_kr/storychaptertimestamp.json
+++ b/data/language/ko_kr/storychaptertimestamp.json
@@ -104,25 +104,25 @@
"StoryChapterTimeStamp.817.1": "엽월 15일 17:00",
"StoryChapterTimeStamp.818.1": "엽월 15일 18:00",
"StoryChapterTimeStamp.819.1": "엽월 15일 18:15",
- "StoryChapterTimeStamp.901.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.902.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.903.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.904.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.905.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.906.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.907.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.908.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.909.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.910.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.911.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.912.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.913.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.914.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.915.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.916.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.917.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.918.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.919.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.920.1": "X월 XX일 00:00",
- "StoryChapterTimeStamp.921.1": "*****"
+ "StoryChapterTimeStamp.901.1": "엽월 23일 10:00",
+ "StoryChapterTimeStamp.902.1": "엽월 23일 10:15",
+ "StoryChapterTimeStamp.903.1": "엽월 23일 10:45",
+ "StoryChapterTimeStamp.904.1": "엽월 23일 16:30",
+ "StoryChapterTimeStamp.905.1": "엽월 24일 14:30",
+ "StoryChapterTimeStamp.906.1": "엽월 27일 08:00",
+ "StoryChapterTimeStamp.907.1": "무월 6일 12:00",
+ "StoryChapterTimeStamp.908.1": "먼 옛날",
+ "StoryChapterTimeStamp.909.1": "무월 7일 08:00",
+ "StoryChapterTimeStamp.910.1": "무월 7일 09:15",
+ "StoryChapterTimeStamp.911.1": "무월 7일 10:30",
+ "StoryChapterTimeStamp.912.1": "무월 7일 21:00",
+ "StoryChapterTimeStamp.913.1": "무월 8일 08:00",
+ "StoryChapterTimeStamp.914.1": "무월 11일 10:30",
+ "StoryChapterTimeStamp.915.1": "무월 17일 11:15",
+ "StoryChapterTimeStamp.916.1": "무월 17일 12:30",
+ "StoryChapterTimeStamp.917.1": "먼 옛날",
+ "StoryChapterTimeStamp.918.1": "무월 18일 08:00",
+ "StoryChapterTimeStamp.919.1": "무월 18일 11:00",
+ "StoryChapterTimeStamp.920.1": "무월 18일 12:00",
+ "StoryChapterTimeStamp.921.1": "모호한 시간"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/trialbuild.json b/data/language/ko_kr/trialbuild.json
index f67e02688..1e3b310a4 100644
--- a/data/language/ko_kr/trialbuild.json
+++ b/data/language/ko_kr/trialbuild.json
@@ -47,5 +47,8 @@
"TrialBuild.603.1": "스토리 기록",
"TrialBuild.701.1": "스토리 기록",
"TrialBuild.702.1": "스토리 기록",
- "TrialBuild.703.1": "스토리 기록"
+ "TrialBuild.703.1": "스토리 기록",
+ "TrialBuild.801.1": "스토리 기록",
+ "TrialBuild.802.1": "스토리 기록",
+ "TrialBuild.803.1": "스토리 기록"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/trialcharacter.json b/data/language/ko_kr/trialcharacter.json
index bce490f66..681287b1a 100644
--- a/data/language/ko_kr/trialcharacter.json
+++ b/data/language/ko_kr/trialcharacter.json
@@ -160,5 +160,11 @@
"TrialCharacter.70201.1": "치토세",
"TrialCharacter.70202.1": "세이나",
"TrialCharacter.70203.1": "코하쿠",
- "TrialCharacter.70301.1": "치토세"
+ "TrialCharacter.70301.1": "치토세",
+ "TrialCharacter.80101.1": "치토세",
+ "TrialCharacter.80201.1": "코하쿠",
+ "TrialCharacter.80202.1": "아야메",
+ "TrialCharacter.80301.1": "코하쿠",
+ "TrialCharacter.80302.1": "아야메",
+ "TrialCharacter.80303.1": "세이나"
}
\ No newline at end of file
diff --git a/data/language/zh_cn/achievement.json b/data/language/zh_cn/achievement.json
index 3f77af9a9..8a4be7fbc 100644
--- a/data/language/zh_cn/achievement.json
+++ b/data/language/zh_cn/achievement.json
@@ -1191,6 +1191,8 @@
"Achievement.634.2": "三座主要星塔均通过难度8",
"Achievement.635.1": "许愿大师",
"Achievement.635.2": "通关剧情第七章",
+ "Achievement.636.1": "雏菊的追忆",
+ "Achievement.636.2": "通关剧情第八章",
"Achievement.64.1": "油尽灯枯 I",
"Achievement.64.2": "首次通关难度1[烈焰与尘埃]",
"Achievement.65.1": "油尽灯枯 II",
diff --git a/data/language/zh_cn/honor.json b/data/language/zh_cn/honor.json
index 6720fbec8..0317a592a 100644
--- a/data/language/zh_cn/honor.json
+++ b/data/language/zh_cn/honor.json
@@ -8,6 +8,7 @@
"Honor.111007.1": "拾光者",
"Honor.111008.1": "追逐魅影",
"Honor.111009.1": "许愿大师",
+ "Honor.111010.1": "雏菊的追忆",
"Honor.112103.1": "寻猫达人",
"Honor.112107.1": "正义拍档",
"Honor.112108.1": "幸运星",
diff --git a/data/language/zh_cn/item.json b/data/language/zh_cn/item.json
index 78024b0c8..b67bf003a 100644
--- a/data/language/zh_cn/item.json
+++ b/data/language/zh_cn/item.json
@@ -129,6 +129,9 @@
"Item.111009.2": "解锁荣誉称号「许愿大师」",
"Item.111009.3": "不应存在的神器,预示着时代的变迁。",
"Item.11101.1": "鸢尾-基础形象",
+ "Item.111010.1": "雏菊的追忆",
+ "Item.111010.2": "解锁荣誉称号「雏菊的追忆」",
+ "Item.111010.3": "它的香气是过去残留的余烬。",
"Item.11102.1": "鸢尾-觉醒形象",
"Item.11103.1": "1/365的你",
"Item.11103.2": "解锁鸢尾专属形象「1/365的你」的凭证!",
diff --git a/data/language/zh_cn/mainscreencg.json b/data/language/zh_cn/mainscreencg.json
index f867a7f7e..b63f6b0c0 100644
--- a/data/language/zh_cn/mainscreencg.json
+++ b/data/language/zh_cn/mainscreencg.json
@@ -66,6 +66,10 @@
"MainScreenCG.1098.1": "故剑重逢",
"MainScreenCG.1102.1": "得君拭尘露锋芒",
"MainScreenCG.1106.1": "永恒的安眠",
+ "MainScreenCG.1109.1": "温情脉脉",
+ "MainScreenCG.1110.1": "三滴光明",
+ "MainScreenCG.1111.1": "黎明将至",
+ "MainScreenCG.1113.1": "甲光向日",
"MainScreenCG.2001.1": "掌心之暖",
"MainScreenCG.2002.1": "绿洲欢迎会",
"MainScreenCG.2003.1": "夜放花千树",
diff --git a/data/language/zh_cn/monstermanual.json b/data/language/zh_cn/monstermanual.json
index 2a01d12b0..d0fd79a9a 100644
--- a/data/language/zh_cn/monstermanual.json
+++ b/data/language/zh_cn/monstermanual.json
@@ -155,6 +155,10 @@
"MonsterManual.1703100.2": "卫队中最年长的骑士,手中那把重弩既是他的独门武器,也是他老当益壮的最好证明。",
"MonsterManual.1751026.1": "咕噜六角鲸",
"MonsterManual.1751026.2": "当清澈的水域被污染,那只居住在菲莱城外温和的“邻居”,会亲自前来提出抗议——\u000b噗噜噗噜……噗噜噜……噗噜噜噜噜!!!",
+ "MonsterManual.1800100.1": "黎明近卫刀手",
+ "MonsterManual.1800100.2": "年轻的黎明近卫刀手,本应肩负着对抗永夜的使命,然而此刻,却已化作居心叵測之人的利刃。",
+ "MonsterManual.1801100.1": "黎明近卫法师",
+ "MonsterManual.1801100.2": "高傲的黎明近卫法师,本应由心相四角授权行事,然而如今,却已沦为别有用心之人的棋子。",
"MonsterManual.3000100.1": "爽朗寻宝旅人",
"MonsterManual.3000100.2": "寻宝旅人团的成员,爽朗亲切,会努力做好防晒。",
"MonsterManual.3001100.1": "勇敢寻宝旅人",
diff --git a/data/language/zh_cn/story.json b/data/language/zh_cn/story.json
index 06579cfde..beb49a802 100644
--- a/data/language/zh_cn/story.json
+++ b/data/language/zh_cn/story.json
@@ -425,88 +425,88 @@
"Story.825.1": "死之权杖",
"Story.825.2": "她在提问,你在回答,然后……",
"Story.825.4": "尾声",
- "Story.901.1": "???",
- "Story.901.2": "???",
- "Story.901.4": "???",
- "Story.902.1": "???",
- "Story.902.2": "???",
- "Story.902.4": "???",
- "Story.903.1": "???",
- "Story.903.2": "???",
- "Story.903.4": "???",
- "Story.904.1": "???",
- "Story.904.2": "???",
- "Story.904.4": "???",
- "Story.905.1": "???",
- "Story.905.2": "???",
- "Story.905.4": "???",
- "Story.906.1": "???",
- "Story.906.2": "???",
- "Story.906.4": "???",
- "Story.907.1": "???",
- "Story.907.2": "???",
- "Story.907.4": "???",
- "Story.908.1": "???",
- "Story.908.2": "???",
- "Story.908.4": "???",
- "Story.909.1": "???",
- "Story.909.2": "???",
- "Story.909.4": "???",
- "Story.910.1": "???",
- "Story.910.2": "???",
- "Story.910.4": "???",
- "Story.911.1": "???",
- "Story.911.2": "???",
- "Story.911.4": "???",
- "Story.912.1": "???",
- "Story.912.2": "???",
- "Story.912.4": "???",
- "Story.913.1": "???",
- "Story.913.2": "???",
- "Story.913.4": "???",
- "Story.914.1": "???",
- "Story.914.2": "???",
- "Story.914.4": "???",
- "Story.915.1": "???",
- "Story.915.2": "???",
- "Story.915.4": "???",
- "Story.916.1": "???",
- "Story.916.2": "???",
- "Story.916.4": "???",
- "Story.917.1": "???",
- "Story.917.2": "???",
- "Story.917.4": "???",
- "Story.918.1": "???",
- "Story.918.2": "???",
- "Story.918.4": "???",
- "Story.919.1": "???",
- "Story.919.2": "???",
- "Story.919.4": "???",
- "Story.920.1": "???",
- "Story.920.2": "???",
- "Story.920.4": "???",
- "Story.921.1": "???",
- "Story.921.2": "???",
- "Story.921.4": "???",
- "Story.922.1": "???",
- "Story.922.2": "???",
- "Story.922.4": "???",
- "Story.923.1": "???",
- "Story.923.2": "???",
- "Story.923.4": "???",
- "Story.924.1": "???",
- "Story.924.2": "???",
- "Story.924.4": "???",
- "Story.925.1": "???",
- "Story.925.2": "???",
- "Story.925.4": "???",
- "Story.926.1": "???",
- "Story.926.2": "???",
- "Story.926.4": "???",
- "Story.927.1": "???",
- "Story.927.2": "???",
- "Story.927.4": "???",
- "Story.928.1": "???",
- "Story.928.2": "???",
- "Story.928.4": "???"
+ "Story.901.1": "无罪杀戮",
+ "Story.901.2": "让你消失……难道还需要理由?",
+ "Story.901.4": "01",
+ "Story.902.1": "鸣枪开路",
+ "Story.902.2": "撤退也需要勇气和战术。",
+ "Story.902.4": "BT01",
+ "Story.903.1": "剑拔弩张",
+ "Story.903.2": "拔出这权杖,只为确认你的真意。",
+ "Story.903.4": "02",
+ "Story.904.1": "我是谁",
+ "Story.904.2": "过去越模糊,这个问题就越沉重。",
+ "Story.904.4": "03",
+ "Story.905.1": "自证陷阱",
+ "Story.905.2": "你是不是“坏人”不重要,但总之得先拉拢“好人”。",
+ "Story.905.4": "04",
+ "Story.906.1": "同伴",
+ "Story.906.2": "一个人不够,两个人刚好。",
+ "Story.906.4": "05",
+ "Story.907.1": "世界尽头",
+ "Story.907.2": "即使刚走过的路,隔天或许就再也找不到了。",
+ "Story.907.4": "06",
+ "Story.908.1": "空白的正解 上",
+ "Story.908.2": "书读得再多,也有答不上的问题。",
+ "Story.908.4": "追忆",
+ "Story.909.1": "空白的正解 中",
+ "Story.909.2": "一个梦想,需要多少支撑呢?",
+ "Story.909.4": "追忆",
+ "Story.910.1": "空白的正解 下",
+ "Story.910.2": "最好的选择,未必是最正确的答案。",
+ "Story.910.4": "追忆",
+ "Story.911.1": "初见米拉什",
+ "Story.911.2": "总有人急着用拳头代替问候。",
+ "Story.911.4": "07",
+ "Story.912.1": "好人、坏人与丑角",
+ "Story.912.2": "都觉得自己是“好人”的话……那谁说了算?",
+ "Story.912.4": "BT02",
+ "Story.913.1": "沙漠的规矩",
+ "Story.913.2": "不写在纸上的规矩,叫做默契。",
+ "Story.913.4": "08",
+ "Story.914.1": "小鬼当家",
+ "Story.914.2": "众里寻他千百度,那人却在……",
+ "Story.914.4": "09",
+ "Story.915.1": "暂停",
+ "Story.915.2": "终于有机会,好好喘一口气。",
+ "Story.915.4": "10",
+ "Story.916.1": "米拉什的日常",
+ "Story.916.2": "什么刀枪棍棒的——都是生意!",
+ "Story.916.4": "11",
+ "Story.917.1": "黑暗决斗",
+ "Story.917.2": "敌人的敌人就是朋友……吗?",
+ "Story.917.4": "12",
+ "Story.918.1": "白猫的过去",
+ "Story.918.2": "谜团拼在了一起,缺的是同一块。",
+ "Story.918.4": "13A",
+ "Story.919.1": "沙蝎的野望",
+ "Story.919.2": "只需要小小的撬动这个支点……",
+ "Story.919.4": "13B",
+ "Story.920.1": "生日快乐 上",
+ "Story.920.2": "那模糊的身影,似是,又非。",
+ "Story.920.4": "追忆",
+ "Story.921.1": "生日快乐 中",
+ "Story.921.2": "这是不惜用遗忘换来的守护。",
+ "Story.921.4": "追忆",
+ "Story.922.1": "生日快乐 下",
+ "Story.922.2": "向过去的自己道别。",
+ "Story.922.4": "追忆",
+ "Story.923.1": "日出米拉什",
+ "Story.923.2": "谎言太多……而现在需要的,是真相与信任。",
+ "Story.923.4": "14A",
+ "Story.924.1": "战争之王",
+ "Story.924.2": "“你知道他们确实这样叫我……但我想你才是。 ”",
+ "Story.924.4": "14B",
+ "Story.925.1": "古老的智慧",
+ "Story.925.2": "古老的问题,只能用古老的方式来回答。",
+ "Story.925.4": "BT03",
+ "Story.926.1": "我的名字",
+ "Story.926.2": "她已消失不见,而她此刻已至。",
+ "Story.926.4": "15A",
+ "Story.927.1": "蝴蝶效应",
+ "Story.927.2": "得不到你想要的,得到了你不想要的。",
+ "Story.927.4": "15B",
+ "Story.928.1": "妈妈",
+ "Story.928.2": "永远不要与战争有任何瓜葛。",
+ "Story.928.4": "终局"
}
\ No newline at end of file
diff --git a/data/language/zh_cn/trialbuild.json b/data/language/zh_cn/trialbuild.json
index a9762cfe7..9472ca5d4 100644
--- a/data/language/zh_cn/trialbuild.json
+++ b/data/language/zh_cn/trialbuild.json
@@ -47,5 +47,8 @@
"TrialBuild.603.1": "剧情纪录",
"TrialBuild.701.1": "剧情纪录",
"TrialBuild.702.1": "剧情纪录",
- "TrialBuild.703.1": "剧情纪录"
+ "TrialBuild.703.1": "剧情纪录",
+ "TrialBuild.801.1": "剧情纪录",
+ "TrialBuild.802.1": "剧情纪录",
+ "TrialBuild.803.1": "剧情纪录"
}
\ No newline at end of file
diff --git a/data/language/zh_cn/trialcharacter.json b/data/language/zh_cn/trialcharacter.json
index 13f89f4ce..04e4242d3 100644
--- a/data/language/zh_cn/trialcharacter.json
+++ b/data/language/zh_cn/trialcharacter.json
@@ -160,5 +160,11 @@
"TrialCharacter.70201.1": "千都世",
"TrialCharacter.70202.1": "尘沙",
"TrialCharacter.70203.1": "琥珀",
- "TrialCharacter.70301.1": "千都世"
+ "TrialCharacter.70301.1": "千都世",
+ "TrialCharacter.80101.1": "千都世",
+ "TrialCharacter.80201.1": "琥珀",
+ "TrialCharacter.80202.1": "鸢尾",
+ "TrialCharacter.80301.1": "琥珀",
+ "TrialCharacter.80302.1": "鸢尾",
+ "TrialCharacter.80303.1": "尘沙"
}
\ No newline at end of file
diff --git a/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua b/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua
index adb5545e5..8219b8977 100644
--- a/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua
+++ b/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua
@@ -231,11 +231,15 @@ function SummerCheckinStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranc
NovaAPI.SetTMPText(txtTime, strTime)
end
local _bInActGroup, nActGroupId = PlayerData.Activity:IsActivityInActivityGroup(self.nActId)
- RedDotManager.RegisterNode(RedDotDefine.Activity_GroupNew_Avg_Group, {
- nActGroupId,
- self.nActId,
- avgcfg.Id
- }, RedDot, nil, nil, true)
+ if _bInActGroup then
+ RedDotManager.RegisterNode(RedDotDefine.Activity_GroupNew_Avg_Group, {
+ nActGroupId,
+ self.nActId,
+ avgcfg.Id
+ }, RedDot, nil, nil, true)
+ else
+ RedDot.gameObject:SetActive(false)
+ end
local clickFuc = function()
if not bOpen or self.bCantClick then
return
diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt01.lua b/lua/game/ui/avg/_cn/config/bbm08_bt01.lua
new file mode 100644
index 000000000..bdd7952a8
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm08_bt01.lua
@@ -0,0 +1,612 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "主公,请往这边走。",
+ 0,
+ "vo_BBm08_BT01_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "将妾身引导至此的……==RT==究竟是哪位大人?",
+ 0,
+ "vo_BBm08_BT01_002",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "就算知道了我的名字,对你也未必有帮助。",
+ 0,
+ "vo_BBm08_BT01_003",
+ "",
+ "",
+ 0,
+ "就算知道了我的名字,也没什么用处喔。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "比起这个,看那边——",
+ 0,
+ "vo_BBm08_BT01_004",
+ "",
+ "",
+ 0,
+ "比起这个,看——",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"15"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg2_948",
+ "002",
+ "在那边!抓住他们!",
+ 0,
+ "vo_BBm08_BT01_005",
+ "",
+ "冷静的黎明近卫",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"16"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "这里就交给妾身。",
+ 0,
+ "vo_BBm08_BT01_006",
+ "",
+ "",
+ 0,
+ "交给妾身吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"17"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "不,你先带魔王走吧。",
+ 0,
+ "vo_BBm08_BT01_007",
+ "",
+ "",
+ 0,
+ "你就先带着魔王撤退吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"18"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_157",
+ "002",
+ "不好!有埋伏!",
+ 0,
+ "vo_BBm08_BT01_008",
+ "",
+ "帝国卫队骑士",
+ 0,
+ "有埋伏?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"4"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "这里也有吗……",
+ 0,
+ "vo_BBm08_BT01_009",
+ "",
+ "",
+ 0,
+ "这里也……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "快走。",
+ 0,
+ "vo_BBm08_BT01_010",
+ "",
+ "",
+ 0,
+ "撤,抓紧时间。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"5"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "气氛不一样了。",
+ 0,
+ "vo_BBm08_BT01_011",
+ "",
+ "",
+ 0,
+ "气氛……变得不一样了呢。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "毕竟,我们已经进入灰城区了。",
+ 0,
+ "vo_BBm08_BT01_012",
+ "",
+ "",
+ 0,
+ "大概是因为已经进入灰城区了。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"6"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg2_947",
+ "002",
+ "别让==SEX1==们跑了!",
+ 0,
+ "vo_BBm08_BT01_013",
+ "",
+ "自信的黎明近卫",
+ 0,
+ "包围他们!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_157",
+ "002",
+ "不想吃苦头的话,就赶紧把武器放下投降!",
+ 0,
+ "vo_BBm08_BT01_014",
+ "",
+ "帝国卫队骑士",
+ 0,
+ "不想受伤的话,就放下武器投降!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "妾身乃是主公的刀,==RT==主公是不会扔下妾身的!",
+ 0,
+ "vo_BBm08_BT01_015",
+ "",
+ "",
+ 0,
+ "妾身乃是主公的刀。==RT==主公是不会将妾身舍弃的。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"7"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg2_947",
+ "002",
+ "啊——",
+ 0,
+ "vo_BBm08_BT01_016",
+ "",
+ "自信的黎明近卫",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "怎么,是把我忘了吗?",
+ 0,
+ "vo_BBm08_BT01_017",
+ "",
+ "",
+ 0,
+ "诶呀诶呀,是把我忘了吗?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "你们的一举一动,我可是看得一清二楚。",
+ 0,
+ "vo_BBm08_BT01_018",
+ "",
+ "",
+ 0,
+ "从这里,你们的举动都看得一清二楚呢。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"8"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "利用周围的遮蔽物前进吧。",
+ 0,
+ "vo_BBm08_BT01_019",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "真要出了什么意外,我会帮你解决的。",
+ 0,
+ "vo_BBm08_BT01_020",
+ "",
+ "",
+ 0,
+ "要是发生了什么,我会支援你的。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"9"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "先去船那边。",
+ 0,
+ "vo_BBm08_BT01_021",
+ "",
+ "",
+ 0,
+ "往船那边撤退吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "主公请放心。==RT==无论发生什么妾身都会誓死守护主公。",
+ 0,
+ "vo_BBm08_BT01_022",
+ "",
+ "",
+ 0,
+ "无论发生什么,==RT==妾身,都会誓死守护主公的。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"10"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "四周尽是敌人……",
+ 0,
+ "vo_BBm08_BT01_023",
+ "",
+ "",
+ 0,
+ "到处都是敌人啊……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "别惊动他们,谨慎些前进吧。",
+ 0,
+ "vo_BBm08_BT01_024",
+ "",
+ "",
+ 0,
+ "尽量别被发现,谨慎前进吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"11"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg2_947",
+ "002",
+ "啊——",
+ 0,
+ "vo_BBm08_BT01_025",
+ "",
+ "自信的黎明近卫",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "感谢您的援护。",
+ 0,
+ "vo_BBm08_BT01_026",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"12"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "你们的身手如此敏捷,要是早生几十年,或许能成为相当出色的忍者呢。",
+ 0,
+ "vo_BBm08_BT01_027",
+ "",
+ "",
+ 0,
+ "要是早生几十年,==RT==或许你也能成为相当出色的忍者。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"13"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "魔王,你是不是太依赖我的援护了?",
+ 0,
+ "vo_BBm08_BT01_028",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"14"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "再撑一会儿,离开这里就没事了。",
+ 0,
+ "vo_BBm08_BT01_029",
+ "",
+ "",
+ 0,
+ "通过此处之前,再坚持一下吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_144_BB_002",
+ "002",
+ "有骑士绕去您那边了,请务必小心。",
+ 0,
+ "vo_BBm08_BT01_030",
+ "",
+ "",
+ 0,
+ "有骑士绕到你那边了,确保自身安全吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_145",
+ "002",
+ "无妨,我顺手教训一下他们便是了。",
+ 0,
+ "vo_BBm08_BT01_031",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt02.lua b/lua/game/ui/avg/_cn/config/bbm08_bt02.lua
new file mode 100644
index 000000000..8b27d28a8
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm08_bt02.lua
@@ -0,0 +1,488 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "敌人,好多。",
+ 0,
+ "vo_BBm08_BT02_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "等、等一下啊!白猫剧团到底是什么啊!",
+ 0,
+ "vo_BBm08_BT02_002",
+ "",
+ "",
+ 0,
+ "话说回来,白猫剧团到底是什么啊?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "鸢尾,跟对方说不通。",
+ 0,
+ "vo_BBm08_BT02_003",
+ "",
+ "",
+ 0,
+ "鸢尾,对方不是能对话的对象。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "先把他们都打晕。",
+ 0,
+ "vo_BBm08_BT02_004",
+ "",
+ "",
+ 0,
+ "先把他们打倒吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "没路了。==RT==从楼梯绕过去。",
+ 0,
+ "vo_BBm08_BT02_005",
+ "",
+ "",
+ 0,
+ "路……==RT==从楼梯这里走吧。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "比起白猫,黑猫更好。",
+ 0,
+ "vo_BBm08_BT02_006",
+ "",
+ "",
+ 0,
+ "黑猫,更好一些。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "黑黑的,很神秘。",
+ 0,
+ "vo_BBm08_BT02_007",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"4"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "帝国卫队的人应该会听我们解释的!",
+ 0,
+ "vo_BBm08_BT02_008",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "那个……请听我说!我们跟白猫剧团真的没关系!",
+ 0,
+ "vo_BBm08_BT02_009",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_157",
+ "002",
+ "是白猫!快抓住她们!",
+ 0,
+ "vo_BBm08_BT02_010",
+ "",
+ "帝国卫队骑士",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"5"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_157",
+ "002",
+ "快撤!这群家伙也太强了!",
+ 0,
+ "vo_BBm08_BT02_011",
+ "",
+ "帝国卫队骑士",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "是我们赢了。",
+ 0,
+ "vo_BBm08_BT02_012",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "他们,无心战斗了。",
+ 0,
+ "vo_BBm08_BT02_013",
+ "",
+ "",
+ 0,
+ "奇怪,掉了好多装备……",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"6"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "这个,是什么?",
+ 0,
+ "vo_BBm08_BT02_014",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "这是风滚草。",
+ 0,
+ "vo_BBm08_BT02_015",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "好好玩,戳,戳……",
+ 0,
+ "vo_BBm08_BT02_016",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"7"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_208",
+ "002",
+ "敢这么明目张胆闯进我们的地盘,挺有种啊,白猫!",
+ 0,
+ "vo_BBm08_BT02_017",
+ "",
+ "沙蝎佣兵",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"10"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "糟了,琥珀!==RT==我们快点逃吧!",
+ 0,
+ "vo_BBm08_BT02_019",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "这声音是?",
+ 0,
+ "vo_BBm08_BT02_020",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"8"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_208",
+ "002",
+ "有车冲过来了!?",
+ 0,
+ "vo_BBm08_BT02_021",
+ "",
+ "沙蝎佣兵",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "呀!琥珀,鸢尾!==RT==我来帮忙啦!",
+ 0,
+ "vo_BBm08_BT02_022",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "不要紧。我们,能搞定。",
+ 0,
+ "vo_BBm08_BT02_023",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "那交给你们了!",
+ 0,
+ "vo_BBm08_BT02_024",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"9"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_208",
+ "002",
+ "不可能!这么多人还是赢不了吗!",
+ 0,
+ "vo_BBm08_BT02_025",
+ "",
+ "沙蝎佣兵",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "动作,好慢。",
+ 0,
+ "vo_BBm08_BT02_026",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_208",
+ "002",
+ "啧,少瞧不起人了!",
+ 0,
+ "vo_BBm08_BT02_027",
+ "",
+ "沙蝎佣兵",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "已经结束了。",
+ 0,
+ "vo_BBm08_BT02_028",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt03.lua b/lua/game/ui/avg/_cn/config/bbm08_bt03.lua
new file mode 100644
index 000000000..1885c0a3e
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm08_bt03.lua
@@ -0,0 +1,352 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "放弃吧!",
+ 0,
+ "vo_BBm08_BT03_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"8"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "沙漠就是我的猎场,你们不可能赢得了我!",
+ 0,
+ "vo_BBm08_BT03_002",
+ "",
+ "",
+ 0,
+ "沙漠就是我的庭院,你们是没有胜算的!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "我们来当你的对手。",
+ 0,
+ "vo_BBm08_BT03_003",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "哈哈!我就喜欢你们这种不要命的家伙!",
+ 0,
+ "vo_BBm08_BT03_004",
+ "",
+ "",
+ 0,
+ "哈哈!不知死活的家伙,我来者不拒!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "放马过来吧!",
+ 0,
+ "vo_BBm08_BT03_005",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "只要还有沙子,我就是无敌的!",
+ 0,
+ "vo_BBm08_BT03_006",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "哈萨娜变成沙巨人了……==RT==琥珀,我们来试试那招!",
+ 0,
+ "vo_BBm08_BT03_007",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "明白。",
+ 0,
+ "vo_BBm08_BT03_008",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"4"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "让你们好好见识下沙蝎的本事!",
+ 0,
+ "vo_BBm08_BT03_009",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "爆炸!爆炸!",
+ 0,
+ "vo_BBm08_BT03_010",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "那家伙只要一拍地板,炸弹就会爆炸!",
+ 0,
+ "vo_BBm08_BT03_011",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "我来解决。",
+ 0,
+ "vo_BBm08_BT03_012",
+ "",
+ "",
+ 0,
+ "交给我。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"5"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "怎么会……我居然会被打中……",
+ 0,
+ "vo_BBm08_BT03_013",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "太厉害了!琥珀的射击配合上鸢尾的降温,沙子一下就碎了!",
+ 0,
+ "vo_BBm08_BT03_014",
+ "",
+ "",
+ 0,
+ "集中攻击鸢尾冻住的地方,就能击垮她了!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "这就是在矿山工作的人们留下的智慧!",
+ 0,
+ "vo_BBm08_BT03_015",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"6"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "啧……不要以为这样就完了!",
+ 0,
+ "vo_BBm08_BT03_016",
+ "",
+ "",
+ 0,
+ "嘁……远远不够,还远远不够——!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg3_210",
+ "002",
+ "既然我得不到,那我就把这一切统统毁掉!",
+ 0,
+ "vo_BBm08_BT03_017",
+ "",
+ "",
+ 0,
+ "既然我得不到,那我就把它统统毁掉!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"7"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "没用的。",
+ 0,
+ "vo_BBm08_BT03_018",
+ "",
+ "",
+ 0,
+ "没用的。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_103",
+ "002",
+ "是我们,赢了。",
+ 0,
+ "vo_BBm08_BT03_019",
+ "",
+ "",
+ 0,
+ "这是我们的胜利。",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/cg_160_03.lua b/lua/game/ui/avg/_cn/config/cg_160_03.lua
index af07cf095..e9932be6c 100644
--- a/lua/game/ui/avg/_cn/config/cg_160_03.lua
+++ b/lua/game/ui/avg/_cn/config/cg_160_03.lua
@@ -175,7 +175,7 @@ return {
nil,
nil,
nil,
- "none",
+ "stop",
"OutCubic",
1.0,
false
diff --git a/lua/game/ui/avg/_cn/config/stev_07_02.lua b/lua/game/ui/avg/_cn/config/stev_07_02.lua
index 1efb281c0..b7dd72d0a 100644
--- a/lua/game/ui/avg/_cn/config/stev_07_02.lua
+++ b/lua/game/ui/avg/_cn/config/stev_07_02.lua
@@ -4162,7 +4162,7 @@ return {
nil,
nil,
nil,
- "none",
+ "stop",
"OutCubic",
1.0,
false
diff --git a/lua/game/ui/avg/_cn/config/stev_10_01.lua b/lua/game/ui/avg/_cn/config/stev_10_01.lua
index fc890d030..d2cb0f767 100644
--- a/lua/game/ui/avg/_cn/config/stev_10_01.lua
+++ b/lua/game/ui/avg/_cn/config/stev_10_01.lua
@@ -314,6 +314,10 @@ return {
cmd = "Wait",
param = {0.5}
},
+ {
+ cmd = "Comment",
+ param = {"still"}
+ },
{
cmd = "CtrlStage",
param = {
@@ -326,7 +330,7 @@ return {
nil,
nil,
nil,
- "none",
+ "still",
"OutSine",
1.0,
false
diff --git a/lua/game/ui/avg/_cn/config/stev_10_06.lua b/lua/game/ui/avg/_cn/config/stev_10_06.lua
index be476049c..6c21f781a 100644
--- a/lua/game/ui/avg/_cn/config/stev_10_06.lua
+++ b/lua/game/ui/avg/_cn/config/stev_10_06.lua
@@ -2178,6 +2178,10 @@ return {
cmd = "Wait",
param = {0.5}
},
+ {
+ cmd = "Comment",
+ param = {"still"}
+ },
{
cmd = "CtrlStage",
param = {
@@ -2190,7 +2194,7 @@ return {
nil,
nil,
nil,
- "JingTouYaoHuang",
+ "still",
"OutCubic",
0.5,
false
@@ -2329,6 +2333,10 @@ return {
nil
}
},
+ {
+ cmd = "Comment",
+ param = {"still"}
+ },
{
cmd = "CtrlStage",
param = {
@@ -2341,7 +2349,7 @@ return {
nil,
nil,
nil,
- "none",
+ "still",
"OutCubic",
0.5,
true
@@ -4608,6 +4616,10 @@ return {
nil
}
},
+ {
+ cmd = "Comment",
+ param = {"still"}
+ },
{
cmd = "CtrlStage",
param = {
@@ -4620,7 +4632,7 @@ return {
nil,
nil,
nil,
- "none",
+ "still",
"OutCubic",
0.5,
true
diff --git a/lua/game/ui/avg/_cn/config/stm07_16.lua b/lua/game/ui/avg/_cn/config/stm07_16.lua
index d53ccf320..6426ba424 100644
--- a/lua/game/ui/avg/_cn/config/stm07_16.lua
+++ b/lua/game/ui/avg/_cn/config/stm07_16.lua
@@ -7041,7 +7041,7 @@ return {
nil,
nil,
nil,
- "none",
+ "stop",
"OutCubic",
1.0,
false
@@ -12087,7 +12087,7 @@ return {
nil,
nil,
nil,
- "none",
+ "stop",
"Linear",
0.0,
false
@@ -17520,7 +17520,7 @@ return {
nil,
nil,
nil,
- "none",
+ "stop",
"OutCubic",
1.0,
false
diff --git a/lua/game/ui/avg/_cn/config/stm08_01.lua b/lua/game/ui/avg/_cn/config/stm08_01.lua
new file mode 100644
index 000000000..96f3365e8
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_01.lua
@@ -0,0 +1,16747 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第一话",
+ "无罪杀戮",
+ "在乙叶和千都世的帮助下,你从瑟拉娜的枪下死里逃生。==RT==奇怪的是,恩赐意志其余人的行动并不和瑟拉娜一致。==RT==为摆脱追击,你与千都世奔向酒店外唯一的生路……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_07_010_b",
+ "0",
+ "OutCubic",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m71",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_100",
+ "那要是我不是传说中的魔王呢……?!==W==你不就杀错人了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ -200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_07_010_a",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_974",
+ "您说得没错。==W==可是——只要牺牲您一条命,或许就能拯救这个世界。==W==那么……我愿意赌上这个可能性。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_974",
+ "如果我判断是错的,我会想办法向您赎罪的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_100",
+ "那个时候再赎罪还有什么用?!==W==这种事,简直太荒唐了……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_07_010",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "OutCubic",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_974",
+ "您真的是个好人,我对您也没有任何私人恩怨。==W==所以,虽然很抱歉,但为了这个世界,还请您务必赴死,感激不尽。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_365",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_07_010_b",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_974",
+ "请接受这颗,让所有人都获得平等死亡的弹丸吧。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_974",
+ "希望这一次,能让您获得永恒的安眠。==W==永别了……魔王。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_365_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_428",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_glass_break",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuad",
+ false,
+ false,
+ 0.4,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_517",
+ 0.1,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_07_010_b",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sniper_black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -170.0,
+ nil,
+ 1.05,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ 120.0,
+ 1.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.7,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_519",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "瑟拉娜扣下扳机的瞬间——深紫色的闪电击碎玻璃,击飞了她手中的死之权杖。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "hotel_corridor_daylight",
+ "0",
+ "OutCubic",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "8",
+ "OutCubic",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m107",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
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+ param = {0.3}
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+ "1500ms",
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+ false
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_145",
+ "是的,不过你不用感谢我,你的主公还欠我一个小小的愿望。==W==如果==SEX1==遇到什么不好的事情,我的愿望可就无处兑现了,我只是为了自己才救人的。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ nil
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+ },
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+ {
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+ param = {0.4}
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+ {
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+ true,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_145",
+ "……好啦,魔王,请前往更高的楼层。我已经为您安排好了逃走的路线——呵呵,您应该已经心领神会了吧?",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_325",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_light_attack",
+ 0,
+ 1,
+ -2.0,
+ nil,
+ 0.9,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_947",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.17,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_948",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_5",
+ "28_down",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_948",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "冷酷的黎明近卫",
+ "疼疼疼疼,你这家伙到底是哪边的?!!!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "hotel_corridor_daylight",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "025",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_150",
+ "那个,抱歉,咦?好奇怪啊?我的枪好像有点漏魔力了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 6,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "hotel_corridor_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 6,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "145"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_145",
+ "魔王,就是现在,从那边的窗口跳出去!",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_144",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.115,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_144",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "026",
+ "none",
+ 2,
+ 0.45,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "千都世,我们跳!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_144",
+ "c",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_144",
+ "遵命。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_144",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "3",
+ "OutCubic",
+ true,
+ true,
+ 0.4,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_428",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_glass_break",
+ 0,
+ 0,
+ nil,
+ nil,
+ -1.0,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_sunny",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 180.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 13.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "就这样,我和千都世在贝修莉娜和奥尔贝德的目送下,跳出了酒店的窗口。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_02.lua b/lua/game/ui/avg/_cn/config/stm08_02.lua
new file mode 100644
index 000000000..ef498c3dd
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_02.lua
@@ -0,0 +1,14943 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第二话",
+ "剑拔弩张",
+ "安琪与黎明近卫见势不妙选择暂时撤退,你也得以整理现状。==RT==瑟拉娜作为理事长安琪,统领着名为“拯救委员会”的私兵。==RT==这一切布局,都是安琪在试探你是否就是传说中的“魔王”……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 4.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_948",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ -0.17,
+ -1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_947",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_948",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_947",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_948",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ -0.11,
+ -1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_947",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:45",
+ "猎月",
+ "23日",
+ "菲莱银城区",
+ "无名街道"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sniper_black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.2,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 320.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 1.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_516",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.65}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_538",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 1,
+ 3.3,
+ nil,
+ 0.9,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_947",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.66,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_514",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ -10.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
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+ "a",
+ "002",
+ "none",
+ 2,
+ 0.25,
+ -0.03,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "考验啊……==W==回想一下,从初次见面的“游戏”到冬香的特训,我一直都在被她测试……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 15.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "jushou",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "也就是说,她从我到达菲莱的那一刻起,就怀疑我是传说中的魔王了?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_152",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.25,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 10.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "不,不对,瑟拉娜是贝修莉娜给我介绍的,==W==也就是说......在更早的时候,在埃摩城的时候,我就被盯上了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_vexation",
+ "lengzhan",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -5.0,
+ -10.0,
+ 1.14,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ "013",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_150",
+ "贝修莉娜也被蒙在鼓里,只是按照理事长的命令行事而已。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume75_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_026",
+ "0",
+ "Linear",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_150",
+ "==PLAYER_NAME==,大概在您打开那个保险柜的时候,理事长就已经注意到您了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_02_018",
+ "0",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_150",
+ "在恩赐意志内部,有一个秘密组织——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_150",
+ "你可能已经猜到了,就是这次闹事的“拯救诺瓦,应对魔王威胁特别对策委员会”。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_06_023",
+ "0",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_150",
+ "瑟拉娜在成为这个委员会的委员长后,继承了一个古老的名字——安琪。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_150",
+ "从那时开始,她就产生了一些奇怪的变化……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_150",
+ "依照《恩赐预言书》的记载,监视着每一个和魔王有关的征兆。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.75,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_150",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.49,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_150",
+ "虽然我不信什么传说,不知道安琪理事长为什么判定您是传说中的魔王……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_150",
+ "但是,即使以一个局外人的角度看,您这半年来做的事情也足够惊世骇俗。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_150",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetHeartBeat",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.75
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_150",
+ "那么,==PLAYER_NAME==,==W==你认为你是传说中的魔王吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_03.lua b/lua/game/ui/avg/_cn/config/stm08_03.lua
new file mode 100644
index 000000000..f5594bafa
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_03.lua
@@ -0,0 +1,12739 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第三话",
+ "我是谁",
+ "回忆与伙伴们的过往,你开始疑惑自己的真实究竟为何物。==RT==心相四角的其余三人主动与你联系,与安琪的独走行为切割,==RT==并宣布将对你进行一轮正式调查以洗脱“魔王”的嫌疑……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_011_FP",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_150",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_150",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "但安琪和拯救委员会的行为显然违背了《恩赐预言书》的教诲,黄昏裁判会在今天晚些时候,宣布革去安琪的一切职位,以及宣布拯救委员会为异端组织。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "北侧的声音",
+ "至于您是否是预言书中记载的魔王,我提议由黄昏裁判代表恩赐意志来主持一场调查,一定能给您一个公正的判决。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 7,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -100.0,
+ nil,
+ 1.3,
+ "avg1_112",
+ "a",
+ "009",
+ "none",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "喂喂喂,==W==为什么==PLAYER_NAME==是不是魔王要由你们来判断啊,==W==没这种道理吧!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 6,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_507",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "北侧的声音",
+ "自古以来,黄昏裁判的职责,便是弘扬恩赐之神的无限荣光,以及从妄图作祟的异端者手中守护无辜的黎民百姓。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "北侧的声音",
+ "《恩赐预言书》中既已表明世上存在着“传说中的魔王”这号人物,且这将与整个诺瓦世界的存亡息息相关。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "北侧的声音",
+ "因此,这绝非是您一个人的问题,而是整个诺瓦世界都需要积极面对的重大难题——==W==言尽于此。还望您深明大义,配合我们的调查。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 7,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.57,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 30.0,
+ 1.1,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.55,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "无法理解,这种事情绝对无法理解,这种荒唐的理由我绝对无法接受!==W==不管你们调查的结果是什么,我都不会让你们把==PLAYER_NAME==抓走的!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "014",
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "022",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "谢谢你,尘沙。==W==不过这件事就交给我来处理吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "可、可是……==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_music",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "相信我,==W==没事的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.57,
+ nil,
+ 0.95,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "我下定决心,接过了跨城邦通讯的神器听筒",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_507",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "你们的话我都听到了。我会接受恩赐意志对我的调查,==W==也相信贵方能给我一个公正的结果。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_04.lua b/lua/game/ui/avg/_cn/config/stm08_04.lua
new file mode 100644
index 000000000..4b1b96673
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_04.lua
@@ -0,0 +1,11734 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第四话",
+ "自证陷阱",
+ "基于现状考虑,你选择由奥尔贝德担任调查的主持人——==RT==决定你是否为魔王的,将会是一个月后在埃摩的各势力投票。==RT==为了洗脱罪名,你必须赢得所有人的信任完成自证。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m111",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "你们的话我都听到了。我会接受恩赐意志对我的调查,也相信贵方能给我一个公正的结果。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "story_main_02_010",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 3,
+ nil,
+ nil,
+ nil,
+ 250.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_507",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "北侧的声音",
+ "感谢您的理解,那么就由我们黄昏裁判来主持这次调查……==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "这点请容我拒绝。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 3,
+ nil,
+ nil,
+ nil,
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+ },
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+ },
+ {
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+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m79",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "只要弄清楚==PLAYER_NAME==在遇到我们之前的行踪,那么魔王的说法就不攻自破了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.83,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "我听说,==W==你们是在沙漠的星塔里发现沉睡的魔王的吧。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "嗯,当时我们拉着装有==PLAYER_NAME==的许愿箱,一路跑出的星塔,现在想想也挺神奇的,许愿箱竟然能带出星塔……==W==",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "如果,那并不是许愿箱呢?要是那个箱子其实和星塔毫无关系……==W==比如说,是某位旅人带进去的箱子呢?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "我觉得不太可能。那个许愿箱确实是埋在星塔的地板里的。不过要是问我为什么能把它带到塔外,那我也真的答不上来……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "埋在……==W==地板里?==W==不管怎样,要是把那个箱子和星塔彻底调查一遍,说不定会有魔王身份的线索。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ -50.0,
+ nil,
+ nil,
+ "avg1_103",
+ "c",
+ "007",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "有道理,==W==同意。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "回到沙漠探索星塔么……这的确是个好主意。不过,这次只能靠你们了,我得留在菲莱,每天留下影像证明交给绯瞳传讯。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -50.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.58,
+ -0.02,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "不,魔王,你跟空白旅团一起走,毕竟是找你自己是旅人的证据啊。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "你人不在的话,说不定就会漏掉一些线索了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_vexation",
+ "lengzhan",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "话虽如此,但我们和奥尔贝德约定好了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "放心吧,奥尔贝德那边我已经去试探过了,她一再重申——您需要“每天提交一段影像”。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "018",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "这件事就交给我吧。我会在不违反约定的情况下,让您离开菲莱的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_05.lua b/lua/game/ui/avg/_cn/config/stm08_05.lua
new file mode 100644
index 000000000..5ef5005da
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_05.lua
@@ -0,0 +1,15086 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第五话",
+ "同伴",
+ "为证明没有擅自离开菲莱,你需要每日拍下自证影像。==RT==花令旅团秘密归来后,你让小禾假扮成自己的模样作为替身。==RT==终于,你得以与伙伴们暗中离开菲莱,前往沙漠调查……",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_04_001_c",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 300.0,
+ 1.5,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "三天后",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_corelab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_132",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m33",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:00",
+ "猎月",
+ "27日",
+ "菲莱温室区",
+ "实验室核心区"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "好了,准备都做好了吗?==W==我们对抗拯救委员会的作战,==W==从现在起,==W==正式开始!==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 6,
+ "none",
+ "avg1_144",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.75,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "024",
+ "none",
+ 1,
+ 0.52,
+ 0.02,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_112",
+ "a",
+ "021",
+ "none",
+ 2,
+ 0.42,
+ 0.1,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_103",
+ "c",
+ "007",
+ "none",
+ 3,
+ 0.55,
+ 0.22,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.3,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.3,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 5,
+ 6,
+ "Linear",
+ 0.3,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_06.lua b/lua/game/ui/avg/_cn/config/stm08_06.lua
new file mode 100644
index 000000000..4dfebd933
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_06.lua
@@ -0,0 +1,13251 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第六话",
+ "世界尽头",
+ "漫长的旅途后,你与空白旅团一行来到了遥远的日落沙漠。==RT==但无论如何都找寻不到当初沙漠中的星塔和路标。==RT==补给告急,你们决定先前往传闻中的沙漠小镇,米拉什……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "xingshi",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 6.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_410",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_daylight",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 6.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_263",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 4,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "xingshi",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "forest",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 8.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 4,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume50_0s",
+ 0,
+ "m55",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "在翡冷翠的安排下,我藏在幸运绿洲号的后备箱里,顺利离开了菲莱。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "hotel_banquet_hall",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.53}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.9,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 0.0,
+ 1.09,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "aa",
+ "011",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "aa",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.37,
+ -0.035,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ 8.0,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "aa",
+ nil,
+ "none",
+ nil,
+ 0.53,
+ -0.035,
+ -1.05,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InCubic",
+ 0,
+ 0.0,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "aa",
+ "013",
+ "avg_emoji_flower",
+ nil,
+ 0.8,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ -8.0,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "ab",
+ "004",
+ "avg_emoji_star",
+ nil,
+ 0.5,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.75,
+ -0.24,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.75,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.16,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 7.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "小禾假扮我的计划似乎进行得很顺利……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "还没有进入沙漠的时候,我在商店橱窗中摆放的显影神器中,看到了自己盛装出席菲莱公司活动的画面。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_263",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 4,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "xingshi",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "desert_notower_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 11.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 4,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_410",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "然而,好运也仅止于此……刚一进入沙漠,残酷的荒野便立刻向我们露出了獠牙。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_410_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_458",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "离开菲莱的十天后",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "desert_notower_daylight",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "12:00",
+ "雾月",
+ "06日",
+ "日落沙漠",
+ "某处沙丘"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_410",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xingshi",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "carriage_inside",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ "",
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+ false,
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+ "",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "",
+ ""
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+ false,
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+ "",
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+ }
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+ cmd = "SetTalk",
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+ "那是什么?",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ false,
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+ ""
+ }
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+ cmd = "SetTalk",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ {
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+ },
+ {
+ cmd = "SetTalk",
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+ "",
+ "",
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+ }
+ },
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+ cmd = "CtrlStage",
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+ },
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+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_006_c",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 120.0,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_night_b",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.085,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg4_999",
+ "魔王大人,愿今夜的星光和美妙的梦境能抚平您和同伴所有的疲惫。==W== ",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "ca",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_07.lua b/lua/game/ui/avg/_cn/config/stm08_07.lua
new file mode 100644
index 000000000..c2cd3a0b1
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_07.lua
@@ -0,0 +1,12808 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "追忆",
+ "空白的正解 上",
+ "睡梦中,你体验了鸢尾过去的记忆。==RT==鸢尾和尘沙、琥珀一起在孤儿院长大,她是最擅长读书的那个。==RT==三人离开孤儿院后,一同奔向未知的未来……",
+ 0
+ }
+ },
+ {
+ cmd = "Comment",
+ param = {
+ "资源到了一并替换"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "f",
+ "013",
+ "none",
+ nil,
+ nil,
+ -0.12,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m52",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "我……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_231",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_noise",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.425,
+ 2.6,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_231_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_noise",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.12,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "是个没有优点的孩子。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_creche_inside_daylight",
+ "0",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_139",
+ "b",
+ "002",
+ "none",
+ 2,
+ nil,
+ -0.1,
+ 1.15,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ "003",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.33,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "我不知道自己的父母是谁,从我记事起,我就跟阿姨一起,生活在水道桥下的孤儿院里。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "孤儿院没有名字,因为是灰城区唯一的孤儿院,大家都习惯叫它灰城孤儿院。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_creche_outside_daylight",
+ "0",
+ "OutCubic",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 15.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "我也没有名字,因为孤儿院的围墙旁生长着漂亮的鸢尾花,阿姨就叫我鸢尾。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "OutCubic",
+ 0.85,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_creche_inside_daylight",
+ "0",
+ "OutCubic",
+ 0.85,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "h",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ -0.01,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "f",
+ "002",
+ "none",
+ nil,
+ 0.45,
+ -0.01,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "h",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ 0.85,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.85,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "f",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ 0.85,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.85,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "孤儿院里有阿姨,尘沙,琥珀……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 10.0,
+ 1.23,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "h",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ -0.1,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "f",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ -0.1,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "002",
+ "none",
+ 5,
+ 0.515,
+ 0.03,
+ 0.9,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.35,
+ 0.03,
+ 0.9,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_200",
+ "a",
+ "002",
+ "none",
+ 4,
+ 0.63,
+ 0.03,
+ 0.85,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.85,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.85,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_200",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.85,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "和一些比我们小得多的孩子。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.9,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_creche_outside_daylight",
+ "0",
+ "OutSine",
+ 0.75,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_139",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.9,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.75,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_111",
+ "阿姨一个人要负责整个孤儿院,每天都很忙碌……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
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+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "零……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "不是尘沙你提议的吗?我们不要给艾蕾阿姨添麻烦,艾蕾阿姨支援我们的那些朵拉,我们要偷偷地还回去。我都塞到艾蕾阿姨枕头下面了啊。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "啊哈哈哈哈……也是啊……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "那咋办啊!我们这下身无分文了啊?!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "真是的,反正你又是一时兴起对吧?就是因为不好好做计划,才会搞成现在这样。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "017",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "可,可是嘛?为了不让艾蕾阿姨担心,咱们总得让她觉得咱们能赚钱了吧?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "这……你说得也对啦。所以我当初也赞成的嘛。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "没朵拉,食物自己找。我,可以抓鱼,这个季节,有蘑菇。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "哦哦!不愧是琥珀!就是嘛,自给自足才有那种出门远行的感觉嘛!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "015",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "真是的,你倒是会下台阶……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "总之,我才不要一离开孤儿院就开始荒野求生呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -10.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.18,
+ -0.1,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.82,
+ -0.1,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_01_010",
+ 0.4,
+ 0.54,
+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "我就知道会出这种事,所以只是朵拉的话......我还有一点。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -50.0,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_star",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "真的吗?!==W==不愧是鸢尾,太靠谱啦——!!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 50.0,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "014",
+ "avg_emoji_flower",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "鸢尾最棒了~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_08.lua b/lua/game/ui/avg/_cn/config/stm08_08.lua
new file mode 100644
index 000000000..67b98d172
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_08.lua
@@ -0,0 +1,9073 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "追忆",
+ "空白的正解 中",
+ "鸢尾一边学习,一边打工,计划着星辉附属大学的考试。==RT==琥珀和尘沙也都很支持她的梦想,三人即将踏上不同的道路。==RT==但考试前,一次看似普通的许愿,让她忘记了重要的东西……",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "星塔历994年",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dessert_house_inside",
+ "0",
+ "OutSine",
+ 1.2,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 4.5,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:00",
+ "清月",
+ "24日",
+ "埃摩灰城区",
+ "甜品店"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_143",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.11,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_143",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_143",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.075,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ -0.11,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.075,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_245",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -15.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_08_013",
+ nil,
+ 0.54,
+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.45,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_143",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.27,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m1",
+ "none",
+ 0.0,
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+ "手机......要怎么描述呢?可以和远处的人说话的机器?",
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+ param = {
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+ "还是我来吧,来爬塔前我特意查了相关的资料,知道祷词怎么说。",
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+ param = {
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+ },
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+ param = {
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+ "许愿要付出记忆作为代价,你要是因为许愿忘掉之前学过的内容,考试不就糟糕了?!",
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+ },
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+ },
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+ param = {
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+ "你还是把祷词告诉我,我来许愿吧。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_111",
+ "我们花了几天时间才来到这座荒野星塔,回去还要同样的时间,没时间耽误了,必须一次成功。",
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+ "",
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+ },
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+ },
+ {
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+ },
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+ param = {
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+ "既然你都这么说了……==W==好吧,就交给你了。",
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+ }
+ },
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+ param = {0.5}
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+ param = {
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+ param = {
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+ cmd = "SetBg",
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+ cmd = "CtrlBg",
+ param = {
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+ },
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+ {
+ cmd = "CtrlBg",
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+ nil,
+ "none",
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+ 0.0,
+ true,
+ 0
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+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "014",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_509",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 300.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "啊,抱歉,到了打工时间了,我必须得走了。那你们两个也多保重身体。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_228",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.19,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_509_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "004",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "再见。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -260.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "鸢尾你也要保重哦!我们过不了多久就会回来找你的!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "琥珀,我们也走吧,我一定要把那辆神器车拼出来。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "刚才......==W==鸢尾是不是说了奇怪的话?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "哎?哪里奇怪?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -130.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ 0.6,
+ -0.21,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "之前,鸢尾说过,入学考试一共,六门。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_09.lua b/lua/game/ui/avg/_cn/config/stm08_09.lua
new file mode 100644
index 000000000..3b9bfd29a
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_09.lua
@@ -0,0 +1,16186 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "追忆",
+ "空白的正解 下",
+ "考学失败后,鸢尾到处打工,但没有学历的她难以得到重用。==RT==终于与尘沙琥珀重逢时,鸢尾得知自己被特邀加入研究机构。==RT==但鸢尾在思考后,最终选择毅然与伙伴们同行,成为旅人……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "wog_academy_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m113",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:00",
+ "花月",
+ "20日",
+ "埃摩金城区",
+ "星辉附属大学"
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_01_011",
+ 0.3,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_205",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_143",
+ "a",
+ "003",
+ "none",
+ 2,
+ 0.55,
+ -0.05,
+ 1.0,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_144",
+ "a",
+ "003",
+ "none",
+ 3,
+ 0.8,
+ -0.05,
+ 1.0,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "005",
+ "none",
+ 1,
+ 0.65,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_143",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "tiao2",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_144",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_144",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 20.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_01_011",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "和分数线差了一分......==W==落,落榜,怎么可能?!==B====W==老师,我要查分。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "015",
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
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+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutBack",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_dusk_b",
+ "0",
+ "OutExpo",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutExpo",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_throw_paper",
+ 0,
+ 0,
+ nil,
+ 5.0,
+ 1.5,
+ 0.0,
+ false,
+ false,
+ 180.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_520",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_473",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "AvgStageEffect_fade_right",
+ "OutQuint",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.005}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_08_001",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_throw_paper",
+ 0,
+ 0,
+ nil,
+ nil,
+ 3.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "AvgStageEffect_fade_left",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "015",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_103",
+ "呃……?呃……?==W==复习资料,扔掉了?==W==鸢尾,不做题了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "我喜欢做题,我最喜欢做题了,我喜欢做题给我带来的安全感。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "我想进大公司,我超级想留在埃摩,我想要每天都能看到孤儿院。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "但实际上,我想要的......==W==只是......==W==能和我最最喜欢的尘沙和琥珀,一直一直在一起啊!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "可能一天都说不了一句话,但我知道,你们就在身边不远的地方的那种感觉。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "尘沙,琥珀,我决定了,我想当旅人。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "我不想再做那些,有标准答案的题目了。==W==我人生的答案,应该由我自己来寻找。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_08_001",
+ "0",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -500.0,
+ -200.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -600.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_112",
+ "不对,是我们人生的答案。==W==你来做旅人的话,下面的人生,可就是我们三个人的考试喽——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_103",
+ "只写,==W==我们想写的内容。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutExpo",
+ false,
+ false,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_08_001",
+ "0",
+ "OutCubic",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "still",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutExpo",
+ false,
+ false,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "嗯!==W==那么,尘沙,琥珀……==W==从今以后,请多多关照!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_10.lua b/lua/game/ui/avg/_cn/config/stm08_10.lua
new file mode 100644
index 000000000..49b8db8e8
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_10.lua
@@ -0,0 +1,10303 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第七话",
+ "初见米拉什",
+ "你将这些本已被忘却的记忆讲述给了鸢尾、尘沙、琥珀,==RT==回忆起一切的伙伴们,羁绊变得更为紧固。==RT==另一方面,米拉什现状颇为混乱,一伙沙蝎佣兵围向了你们。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "carriage_inside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "h",
+ "025",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:00",
+ "雾月",
+ "07日",
+ "米拉什",
+ "幸运绿洲号"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "h",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "h",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "唔……我这是在……==W==对了,我们昨晚到了米拉什,然后就睡下了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "h",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "h",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.1,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.7,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "早安,魔王大人,您昨晚睡得可好?有没有做梦?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "t",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "早安,维塔,我好像做了一个很长,很长的梦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "t",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
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+ "",
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+ },
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+ {
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+ "",
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+ },
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+ param = {
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+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.98,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元气满满的孩子",
+ "沙蝎的大哥哥和帝国卫队的大姐姐,你们向这边看,==W==这边还有白猫的人呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "嗯?白猫?等等,那是什么,我们不是——==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.63,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.48,
+ nil,
+ 1.25,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 500.0,
+ nil,
+ nil,
+ "avg3_209",
+ "a",
+ "008",
+ "avg_emoji_exclamation",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "蛮横的沙蝎佣兵",
+ "那身装束……==W==",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ 120.0,
+ nil,
+ nil,
+ "avg3_156",
+ "a",
+ "002",
+ "avg_emoji_exclamation",
+ 5,
+ 0.49,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "掌旗官",
+ "的确是白猫!==W==",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_209",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_156",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "avg_emoji_flurry",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "怎,怎么回事,我们昨天才刚到米拉什,==W==你们说的什么白猫,我们听不懂啊。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "c",
+ "007",
+ "none",
+ 1,
+ 0.53,
+ -0.07,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ 2,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "魔王,==W==来我身后。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "我们,==W==冲出去。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_11.lua b/lua/game/ui/avg/_cn/config/stm08_11.lua
new file mode 100644
index 000000000..3484e9dd0
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_11.lua
@@ -0,0 +1,12448 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第八话",
+ "沙漠的规矩",
+ "琥珀在决斗中战胜沙蝎,遵守约定,沙蝎不再与你为敌。==RT==弥尔沙适时出现,并介绍了米拉什各方“养寇自重”的现状。==RT==你们跟随线索来到了米拉什的旧剧院,却遭遇“埋伏”……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_street_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m112",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "雾月",
+ "07日",
+ "米拉什",
+ "无名街道"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 0,
+ 5.0,
+ nil,
+ nil,
+ 0.2,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_208",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 1,
+ -4.0,
+ nil,
+ nil,
+ 1.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_129",
+ 0.2,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_130",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_fire_attack",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutExpo",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.33,
+ -0.1,
+ 1.2,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "我们,赢了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ "005",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ "diantou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "不服气的沙蝎",
+ "咕——你们白猫的魔法枪太厉害了,射速和威力都比我们的枪强太多了。要不是因为那两把枪,我才不会输。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "niunie",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
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+ "不愧是魔王,好聪明呢。==W==现在的米拉什,完全是建立在“战争”上的城邦。",
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+ },
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+ }
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+ },
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+ },
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+ },
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+ param = {
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+ "好啦好啦,别纠结了嘛♪ 大家谁都没有吃亏,何乐而不为呢?",
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+ false,
+ "",
+ "",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "而·==W==且·==W==呢~!==W==今天我们和“白猫”大战了一场,帝国卫队一定会上报说他们经过艰苦奋战,击退了白猫大军的进攻,然后狠狠地要一大笔经费。",
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+ param = {
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+ "嘿嘿。从这个角度说,我们都得谢谢你们~",
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+ param = {
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+ "竟......竟然还能这样,把战争做成“生意”。",
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+ }
+ },
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+ 0.0,
+ "JuGong",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.27,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.4,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.73,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "32",
+ "OutCubic",
+ true,
+ true,
+ 1.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.005}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_creche_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "33",
+ "Linear",
+ false,
+ false,
+ 1.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:25",
+ "雾月",
+ "07日",
+ "米拉什",
+ "???"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "魔王,你在哪?==W==啊……是魔王吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "manbu2",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "琥,琥珀……?!==W==哎,这里你还是别乱碰为好……!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_flurry",
+ "diantou2",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ 0.82,
+ -0.15,
+ 1.3,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ 5.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ 10.0,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "哎……这种感觉,虽然太黑了看不大清,但为什么有点熟悉......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.23,
+ -0.1,
+ 1.2,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ 0.25,
+ -0.1,
+ 1.2,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "还,还是赶紧出去吧?这种伸手不见五指的地方,万一那个“黑足猫恶魔”突然袭击我们的话——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_388",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "006",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jingxia2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_ev",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_133",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ true,
+ true,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_170",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutExpo",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_494",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m107",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "不许动!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "025",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "呀啊啊啊啊啊~~~~!!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_514",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.08,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "一个低沉的声音从我们身后传来。圆润、坚硬的金属轮廓顶在我们的头上",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "我们,中埋伏了",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_12.lua b/lua/game/ui/avg/_cn/config/stm08_12.lua
new file mode 100644
index 000000000..18a5c47b5
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_12.lua
@@ -0,0 +1,18156 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第九话",
+ "小鬼当家",
+ "未曾想,伙伴们口中神秘失踪的艾蕾阿姨竟在此处。==RT==原来她带着孩童们从埃摩逃亡,将此地作为孤儿院的新址。==RT==为了隐瞒众人行迹,艾蕾拒绝了白猫剧团进一步调查的要求……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.5,
+ nil,
+ nil,
+ nil,
+ nil,
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "猫眼,回来!",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ cmd = "SetTalk",
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+ false,
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+ "",
+ ""
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+ },
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+ },
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+ cmd = "SetTalk",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ cmd = "SetTalk",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {0.4}
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_139",
+ "你们就先躲在我这里吧,这里虽然只是个孤儿院,但白猫、沙蝎和帝国卫队轻易都不会出手的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {0.4}
+ },
+ {
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+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "嘴上说着担心尘沙她们学坏,实际上毫不犹豫地就给我们打了掩护,还以为我们在外面惹了麻烦,想把我们藏起来。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_100",
+ "这就是家……这就是母亲的感觉么。对连自己该回哪里都不知道的我来说,真的非常羡慕啊……",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ nil,
+ 0.0,
+ true,
+ nil
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+ },
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+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
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+ },
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+ },
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+ {
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+ false,
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+ true,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "没那么严重啦,我们作为孤儿院的孩子,怎么可能闯祸嘛,就算闯祸也不会把麻烦带回来的。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {0.4}
+ },
+ {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "说起来,我们还想问,孤儿院为什么一声不响的就从埃摩消失了,是因为联合种业吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "012",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "唔......说来话长,如果你们不困的话,我们就趁着孩子们都睡下的这点时间聊一聊?==W==我也很想知道......你们离开孤儿院后的事情。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "028",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "好耶,那就像我们小时候那样,大家一起躺着滚来滚去听故事吧~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "我去拿枕头。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "close",
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "avg_emoji_attention",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.65,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "我去拿被子。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -260.0,
+ -10.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.75,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume50_3s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -350.0,
+ -120.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "005",
+ "avg_emoji_love",
+ nil,
+ 0.62,
+ -0.2,
+ 1.27,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "虽然是命运安排的相遇,但尘沙、鸢尾和琥珀似乎完全没有久别重逢的拘谨,很快就进入了状态,仿佛大家昨天才刚刚离开一般。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -300.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutCubic",
+ 4.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_night_b",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JingTouYaoHuang",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.95}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "大家拉着我蜷缩在柔软的沙发上,喝着温暖的茶水,开始了漫长又温馨的夜谈。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_13.lua b/lua/game/ui/avg/_cn/config/stm08_13.lua
new file mode 100644
index 000000000..544e04ba4
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_13.lua
@@ -0,0 +1,11883 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十话",
+ "暂停",
+ "贝修丽娜和菈露已被奥尔贝德派去了解安琪的动向。==RT==另一方面,你与空白旅团也在雏菊孤儿院终于暂且安顿下来,==RT==你给菲莱的伙伴们报了平安,也终于有机会与艾蕾聊上几句……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_prison",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_150",
+ "a",
+ "028",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_152",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "02:00",
+ "雾月",
+ "08日",
+ "埃摩金城区",
+ "秘密监狱"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "028",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_150",
+ "啊呜——==W==好困,==W==贝修莉娜,要来点薯条吗?我特意选的咖啡味道的。说不定能稍微清醒点哦……==W==",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_152",
+ "好,我也有点困了,姆咕姆咕……==W==薯条都绵掉了啊,==W==这可不像菈露前辈的风格。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "011",
+ "none",
+ 1,
+ 0.4,
+ -0.08,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ "018",
+ "none",
+ 2,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_150",
+ "没办法,这破地牢里实在太潮了,我从薯条店端到这里就这样了,==W==啊,连脆脆的薯条都吃不了,好烦——==W==我们还要在这里待多久啊。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ "028",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_150",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_152",
+ "a",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ 0.65,
+ 0.0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_152",
+ "请冷静一点,菈露前辈。别忘了奥尔贝德大人给我们的任务,耐心点吧——==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "hotel_corridor_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
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+ }
+ },
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+ 1,
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "avg3_100",
+ "那,那么早?!",
+ 0,
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+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_139",
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+ "",
+ "",
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+ }
+ },
+ {
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "感谢你的好意,但我们还要去找沙漠星塔,==W==这关系着我的真实身份,很重要。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ },
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+ },
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+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "嗯,这次旅行的目的,我昨天听说了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m31",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "但在我看来,你和她们都太拼命了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.98,
+ nil,
+ nil,
+ 0.7,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "013",
+ "none",
+ nil,
+ nil,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "你有淡淡的黑眼圈,==W==尘沙昨晚睡觉都没滚来滚去。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "说好要帮忙准备早餐的鸢尾也没起来,==W==琥珀竟然没爬房梁,==W==就蜷缩在地上睡着了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "而且,你是那三个孩子的朋友,==W==对我来说也就和我的孩子一样。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "所以,沙漠中消失的星塔,我会帮你找到线索的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_question",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "嗯?可是我们在沙漠里找了几天都没找到…….沙蝎还说米拉什有什么星塔消失的传说……你打算怎么调查?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "落日沙漠很大,你们盲目乱找只会累垮自己。首先,尽量多召集一些人帮忙吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这里本来居民就很少,应该没那么容易召集到人手吧……==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "别看我只是孤儿院的妈妈,其实,我在米拉什还是有一点人脉的,调查这方面就看我的吧。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_139",
+ "你们就好好休息,恢复身体,要不然,就算发现了星塔,你们也没有爬塔的力气。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 5.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_sunny",
+ "0",
+ "OutQuint",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 10,
+ "0",
+ "==RT====RT====RT==就这样,在这令人安心又充满力量的母爱包围下——==RT==我、尘沙、鸢尾、琥珀,自我醒来之后,第一次获得了完整的休息时间。==P====RT====RT==就好像,我们忙碌的生活被突然按下了暂停键。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_14.lua b/lua/game/ui/avg/_cn/config/stm08_14.lua
new file mode 100644
index 000000000..f1733353b
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_14.lua
@@ -0,0 +1,16955 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十一话",
+ "米拉什的日常",
+ "你见证了白猫与帝国卫队间的一场战斗,随后孩童们捡拾装备,==RT==擦亮后再被卫队重新买走的过程——这即是米拉什的日常。==RT==同时你还从艾蕾那了解到,十年前的米拉什曾有过星塔……",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sniper_white",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_street_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1239",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.07,
+ nil,
+ -1.2,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_156",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.33,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_114",
+ "a",
+ "005",
+ "none",
+ 3,
+ 0.8,
+ 0.05,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_037",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m136",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "雾月",
+ "11日",
+ "米拉什",
+ "主街"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1239",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "掌旗官",
+ "白猫们,不要再负隅顽抗了。放下武器投降,帝国卫队会保证你们的安全。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_156",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "掌旗官",
+ "离开米拉什,开开心心去别的城邦做个旅人,上个班,好过在这里吃沙子。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ -0.05,
+ -1.2,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1239",
+ "a",
+ nil,
+ "none",
+ nil,
+ -0.15,
+ -0.05,
+ -1.5,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.65,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
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+ cmd = "SetTalk",
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+ 0,
+ "哈克贝利",
+ "不不,很有趣的记录呢,==W==非常感谢您提供的消息。",
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "但重点根本不在那儿!==W==那天我感受到的那股漆黑力量的波动可没错!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "…==W==…==W==嗯?==W==什么意思?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_question",
+ "lengzhan",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1304",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "喵哈哈哈!别装啦~你们要在米拉什做的是更黑暗的事情……==W==对吧?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1304",
+ "a",
+ "027",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 15.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.3,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "比如……==W==“用那股巨大的漆黑之力毁灭世界”之类的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "毁,==W==毁灭世界……?!==W==等等猫眼,你在说什么——==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "niunie",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1304",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "哼哼!==W==就算骗得过别人,==W==可骗不过左眼寄宿着漆黑之力的猫眼大人哦!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1304",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "因为你——==W==就是那个传说中的魔王吧?!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_15.lua b/lua/game/ui/avg/_cn/config/stm08_15.lua
new file mode 100644
index 000000000..8418241f7
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_15.lua
@@ -0,0 +1,27229 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十二话",
+ "黑暗决斗",
+ "相信“黑暗之力”的猫眼非要与你“决斗”,琥珀代为出战。==RT==卡西米拉叫停了决斗,指出琥珀的战斗技巧来自于白猫剧团。==RT==哈萨娜也在此时出现,并提出可以帮你一起对付拯救委员会。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m122",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_creche_inside_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 3.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "11:15",
+ "雾月",
+ "17日",
+ "米拉什",
+ "主街"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.3,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_114",
+ "a",
+ "027",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "哼哼!==W==就算骗得过别人,==W==可骗不过左眼寄宿着漆黑之力的猫眼大人哦!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_114",
+ "因为你——==W==就是那个传说中的魔王吧?!==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mirage_creche_inside_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 3,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 0,
+ "OutExpo",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mirage_creche_inside_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 4,
+ nil,
+ nil,
+ -200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 0,
+ "OutExpo",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_103",
+ "g",
+ "007",
+ "avg_emoji_exclamation",
+ 2,
+ 0.4,
+ -0.1,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "avg_emoji_exclamation",
+ 23,
+ 0.5,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "avg_emoji_exclamation",
+ 1,
+ 0.6,
+ -0.2,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg1_139",
+ "b",
+ "007",
+ "avg_emoji_exclamation",
+ 2,
+ 0.5,
+ -0.07,
+ 1.07,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_114",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_3s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "猫眼是怎么知道那个传闻的?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_think",
+ "diantou",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "我们抵达米拉什后就调查过了,==W==这里没有报纸,没有显影器,没有绯瞳传讯的灯塔,更没有只有埃摩、菲莱、新奥勒良、双子城这些顶级规模城邦才有的“跨城邦通讯”,==W==是个消息极其闭塞的地方,甚至没人听说过魔王协议的名字。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
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+ }
+ },
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+ }
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+ },
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ },
+ {
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+ },
+ {
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+ }
+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "你们已经查到了“白猫密室”了不是吗?",
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+ false,
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+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "情报主动送上门来了吗?==W==不对,哪有这样的好事,背后一定有陷阱......",
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+ },
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "算了。==W==总之你们就当成我们掌握着你们想要的情报就行。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "所以,交换条件是什么?==W==总不可能白白告诉我们吧?",
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+ "",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.7}
+ },
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+ },
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+ },
+ {
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+ param = {
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+ }
+ },
+ {
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+ },
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+ },
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+ param = {0.5}
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+ param = {
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+ "",
+ ""
+ }
+ },
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+ },
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+ "",
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+ },
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+ },
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+ false,
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+ "",
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+ },
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+ },
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+ false,
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+ "",
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+ }
+ },
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+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "既然知道,我们之间又素无交情,你为什么要帮我这个忙?",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "还有,米拉什的消息很闭塞吧,你们又是怎么知道这些事的。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "在这片沙漠里,想把拯救委员会狠狠揍一顿的可不只有你一个人。卡西米拉队长,你说对吧?",
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+ false,
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+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_108",
+ "围剿我们的是恩赐意志。",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ },
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+ 0,
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+ false,
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+ "",
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+ }
+ },
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+ },
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+ }
+ },
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+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_139",
+ "不过,白猫和沙蝎的做事方法不同。我那里有白猫的孩子,也有沙蝎的孩子,他们都是在这场战争中失去父母的孩子。",
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+ },
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+ {
+ cmd = "SetTalk",
+ param = {
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+ "白猫的孩子更规矩一些,靠自己的力量能做多少是多少;沙蝎的孩子比较自由,只要他认为结果是好的,什么样的办法都用得出来。",
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "正名?幼稚的想法。历史从来都是由胜利者书写的。拯救委员会的安琪,肯定也是这么打算的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_100",
+ "的确如此,但如果我用一样的招数来对付她,那就算杀死了“安琪”,我也会变成下一个“安琪”。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
+ "无法理解,你这种人要是生在沙漠里,估计早就连骨头都不剩了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_210",
+ "不过,我尊重你的选择,弥尔沙,走了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
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+ },
+ {
+ cmd = "SetBGM",
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+ "",
+ "2000ms",
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+ },
+ {
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+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "哎,魔王,真可惜。下次有机会一定要选我们哦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
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+ "当然!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.75,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.28,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.63,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.45,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "lengzhan",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "可是......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "又不是再也见不到了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_idea",
+ "jushou",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这边的事情告一段落,我们打赢了安琪后,我就去和你们汇合,现在比起我,让孤儿院的孩子们安全离开更加重要。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "好,好吧,==PLAYER_NAME==,你一定要回来啊。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "022",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "放心吧,我一定会回去。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -300.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.6,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_539",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.47,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_539",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_539",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1288",
+ "a",
+ "003",
+ "none",
+ 9,
+ 0.32,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_208",
+ "a",
+ "003",
+ "none",
+ 7,
+ 0.63,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_209",
+ "a",
+ "003",
+ "none",
+ 8,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1288",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_208",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_209",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "就这样,我答应了沙蝎的条件,决定以沙蝎为支点,撬动整个诺瓦,和拯救委员会正面对抗。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "019",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "现在的我,好像真的成了魔王。==W==安琪,这可是你亲手缔造的“魔王”。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "006",
+ "avg_emoji_happy",
+ "daintou",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_16_a.lua b/lua/game/ui/avg/_cn/config/stm08_16_a.lua
new file mode 100644
index 000000000..84b8acf35
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_16_a.lua
@@ -0,0 +1,17864 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十三话",
+ "白猫的过去",
+ "在尤里卡水吧,你和艾蕾、白猫剧团互相交换情报。==RT==关键线索指向白猫密室,但串联起一切的人“塔菲特”失踪了。==RT==在场的旅人们都因为失忆难以拼凑线索,但你想到了办法……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_eyphkabar_inside_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_108",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_968",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ -0.9,
+ 2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_967",
+ "a",
+ "003",
+ "none",
+ nil,
+ 1.0,
+ -0.9,
+ 2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_138",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.1,
+ -0.9,
+ 2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m113",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_083",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "12:30",
+ "雾月",
+ "14日",
+ "米拉什",
+ "尤里卡水吧"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_968",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_967",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_093",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_968",
+ "a",
+ nil,
+ "none",
+ 1,
+ nil,
+ -1.7,
+ 2.3,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_967",
+ "a",
+ nil,
+ "none",
+ 2,
+ 1.05,
+ -1.7,
+ 2.3,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ 3,
+ 0.0,
+ -1.7,
+ 2.3,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_108",
+ "……艾蕾院长,这就是您的决心吗。==W==我明白了,那白猫就为你破一次例……==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_108",
+ "a",
+ "005",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
+ "1",
+ 0,
+ {
+ 0,
+ 0,
+ 0,
+ 0
+ },
+ {
+ "等一下!",
+ "",
+ "",
+ ""
+ },
+ 0,
+ 0,
+ "a",
+ "002",
+ "",
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"1", "1"}
+ },
+ {
+ cmd = "SetChoiceRollover",
+ param = {"1"}
+ },
+ {
+ cmd = "SetChoiceEnd",
+ param = {"1"}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_108",
+ "a",
+ "011",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_108",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.95,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "如果你们信得过我的话,==W==我有一个更安全的办法,可以找回许愿时献祭的记忆。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "c",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "只是……你们要先和我签订灵魂契约,把你们的灵魂……交到我的手上。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_16_b.lua b/lua/game/ui/avg/_cn/config/stm08_16_b.lua
new file mode 100644
index 000000000..604fe5bd2
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_16_b.lua
@@ -0,0 +1,12224 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十三话",
+ "沙蝎的野望",
+ "在尤里卡水吧,你与哈萨娜讨论对抗安琪的计划。==RT==艾蕾带着孩子们撤离,空白旅团的伙伴们选择留下。==RT==你听从哈萨娜的提议,许愿出了许多许多的“死之权杖”……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mirage_eyphkabar_inside_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 3.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_083",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "12:30",
+ "雾月",
+ "17日",
+ "米拉什",
+ "尤里卡水吧"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_218",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ 0.9,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_219",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 0.9,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_139",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 0.95,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 0.9,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_218",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_219",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ "diantou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_049",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ "huanxin",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_047",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_503",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_083_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutExpo",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_207",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_218",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.94,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_219",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.06,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ -0.02,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutExpo",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "抱歉,抱歉,打扰到各位用餐了,==W==还请大家多多配合啦!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_218",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_218",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "不开心的顾客",
+ "真是的,我才刚吃到一半,为什么要我走啊,==W==就算平时受了沙蝎不少的恩惠,这也太过分了!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_218",
+ "a",
+ "004",
+ "avg_emoji_resentful",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ "002",
+ "avg_emoji_music",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ -3.0,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "实在不好意思,我们有重要的事情,需要用一下这里的场地。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutQuint",
+ 0,
+ 0.0,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "啊,不过大家放心。==W==在座的各位顾客,为了感谢各位对沙蝎的支持,大家今天的花销沙蝎会退给各位,==W==从明天开始,三天内各位在尤里卡的消费沙蝎全包。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlStage",
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+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_07_019",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m78",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
+ "魔王,你也的确要休息了,我们收拢的死之权杖已经够了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "005",
+ "avg_emoji_vexation",
+ "niunie",
+ "ca",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "真的够了吗?==W==我们一共才许愿了六七十把,还不够每人一把,==W==得趁能收集的时候多收集些——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "diantou",
+ "ca",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "ca",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
+ "噗,==W==哈哈……哈哈哈哈哈!==W==喂喂,谁说我们要亲自用这些死之权杖去和拯救委员会拼死一战了?==W==至少我可没这么说过哦?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.45,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "OutExpo",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.08,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "那我们要......?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.15,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
+ "这个世界上对公司不满的人到处都是。==W==我们要做的只是——",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "OutQuart",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_5",
+ "AvgStageEffect_wipe_up",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_230",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_210",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
+ "把“死之权杖”卖给他们,==W==让他们尽情发泄心中积压的怨气吧!!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ true,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_17_a.lua b/lua/game/ui/avg/_cn/config/stm08_17_a.lua
new file mode 100644
index 000000000..96566c994
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_17_a.lua
@@ -0,0 +1,13239 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "追忆",
+ "生日快乐 上",
+ "记忆画面里,名为塔菲特的人似乎正是艾蕾自己。==RT==而尘沙、鸢尾、琥珀在儿时,其实都曾见过塔菲特与纳瑞妲。==RT==白猫剧团此时已被扣上了谋杀诺瓦皇帝的罪名……",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.07,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_138",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_noise",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_188",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_182",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_182",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==塔菲特……==RT==走近些,再近些==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT====RT==别让门外的那些眼睛看到,耳朵听到==RT====RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_139",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==陛下,请您放心,门外没有其他人",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==呵呵,你不明白==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==那些人等这一天已经等了太久==RT==他们会不择手段地阻止我==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==塔菲特==RT==我需要你帮我做一件事,最后一件事",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==请尽管吩咐==RT==白猫的枪永远为您效劳",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==塔菲特==RT==你最后的任务是无法用枪解决的==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==去这个地址,有人在那里等你==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==然后,保护......==RT==不,不是保护==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==请你忘掉白猫的一切==RT==按照自己喜欢的方式==RT==自由地生活下去==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==忘掉白猫的一切,自由地生活下去……?==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off====RT==恕我冒昧,陛下,我不明白==RT==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "塔菲特",
+ "咳咳咳,我们还是别聊这个了,==W==纳瑞妲,陛下被暗杀一事有什么调查进度吗?==W==那些审判官再慢,五年过去也应该有点结果吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m107",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "014",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "……啊,说得也是。==W==闲聊就到这里吧。==W==我今天来看你们,真正的目的就是要和你说这件事的。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "塔菲特,从这一刻起,不要让孩子们叫你妈妈了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "塔菲特",
+ "从这一刻起?==W==什么意思?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_157",
+ "a",
+ "002",
+ "none",
+ 4,
+ 0.1,
+ -0.2,
+ -1.3,
+ nil,
+ 0.7,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_157",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "帝国卫队马上就会对埃摩展开大搜查,没有血缘关系,却叫妈妈的收养关系,会被特别严查。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_157",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "因为,我们白猫的孤儿院里,都是那么叫的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ "016",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "塔菲特",
+ "也就是说……是针对白猫的搜查?为什么?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "014",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 6.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutCubic",
+ 6.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "理由很简单。因为黄昏裁判的调查终于有了结果——==W==白猫剧团涉嫌谋杀陛下,被列为了“异端”。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "012",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "c",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_17_b.lua b/lua/game/ui/avg/_cn/config/stm08_17_b.lua
new file mode 100644
index 000000000..3f26a7d78
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_17_b.lua
@@ -0,0 +1,11625 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十四话",
+ "战争之王",
+ "收集的死之权杖逐渐散到各大城邦。==RT==曾遭欺凌的民众、心怀不满的公司与拯救委员会开始混战。==RT==面对如此局面,安琪认为是自己的责任,将自己投入监狱……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "数月后",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "cavern",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_163",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_163",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_163",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "我准备好了。您随时可以射击。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ 1.05,
+ -0.3,
+ 2.0,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_515",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "好,我瞄准了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_516",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_518",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 2,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_163",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_163",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ 3.0,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "唔——",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_136",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.8,
+ -0.02,
+ 1.5,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
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+ cmd = "SetTalk",
+ param = {
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+ "格蕾霍恩,你没事吧!",
+ 1,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ "none",
+ "none",
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+ 0,
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "没,没事,施加过防护魔法的胸甲挡住了子弹,胸甲里垫的棉花和丝绸也很好的起到了防御作用。不过,即使这样……还是感受到一股巨大的力量砸在胸口。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "撇开冲击力不谈,既然能防住子弹就算是成功了。这项防护技术有可能在委员会内部普及吗?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "010",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "同伴们已经被魔王和沙蝎的游击战弄得身心俱疲了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ "niunie1",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "这种防护魔法的消耗很大,维持时间又很短。给全身的铠甲施法一次只能维持半个小时,施法五次就会用光一块心相石的恩赐,考虑到魔力消耗与生效时长的性价比,投入实战显然是不现实的。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_163",
+ "a",
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+ nil,
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+ nil,
+ nil,
+ "diantou",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "而且无论怎么强化装甲,只要被敌人瞄准甲胄的缝隙就死定了。如果连甲胄缝隙都要用防护魔法覆盖的话,一次施术就会消耗掉一整块心相石的魔力。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "消耗一整块心相石只能维持半个小时?虽然我对战斗不是很在行……但阻挡魔法枪的子弹,应该不需要消耗那么多魔力吧?",
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+ false,
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+ "",
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "是的。但是魔法枪和“死之权杖”两者的原理看似相近却大有不同。==W==魔法枪归根结底只是将“魔力”化作子弹的形状射出而已。",
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+ "",
+ ""
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+ param = {0.5}
+ },
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+ false,
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+ false,
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+ },
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+ },
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+ param = {
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+ false,
+ false
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+ },
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+ cmd = "SetBg",
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+ "0",
+ "Linear",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.04}
+ },
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+ cmd = "SetTrans",
+ param = {
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+ false,
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+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
+ 0.0,
+ 0.0,
+ false,
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+ }
+ },
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+ cmd = "SetCharHead",
+ param = {
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+ nil,
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+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
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+ "none",
+ "none",
+ "OutQuint",
+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "因此对于熟练的战士来说,==W==一旦感知到魔力波动,只要及时展开防护魔法,==W==就足以抵消魔法飞弹了。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ false,
+ false,
+ 0.0
+ }
+ },
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+ param = {0.7}
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ }
+ },
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+ param = {
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+ },
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+ param = {0.3}
+ },
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+ cmd = "SetFx",
+ param = {
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+ },
+ {
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+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_174",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "而缠绕着魔力的箭矢也可以用同样的方法处理。==W==首先抵消箭矢上附着的魔力,==W==然后再靠物理反击去处理剩下的箭矢。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou1",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFx",
+ param = {
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+ 0,
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+ 2.0,
+ 1.5,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "003",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "……那说到这里,您应该也注意到了吧?“死之权杖”所射出的,并非魔力,而是纯粹的金属块。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_516",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "这意味着在命中目标之前根本无法使用魔力侦测到子弹的轨迹,==W==而且它还拥有远超市面上箭矢的速度与威力。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_518",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ "ChanDou1",
+ "none",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ "0",
+ "OutCubic",
+ false,
+ false,
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+ false,
+ "default"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "因此,==W==为了防备不知会从何时何处飞来的攻击,==W==我们就必须得持续消耗庞大的魔力支撑起护盾。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ param = {0.9}
+ },
+ {
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+ param = {
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+ false,
+ false
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+ },
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+ param = {
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+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_163",
+ "a",
+ "003",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ "0",
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+ false,
+ false,
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+ false,
+ "default"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "006",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "而我们既没有时间去优化防护魔法,也没有时间去筹备更坚固的铠甲……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "呵呵,我们真是被魔王将了一军呢。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ "none",
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+ false
+ }
+ },
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+ param = {
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+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ nil,
+ true,
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+ false,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "avg3_100",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_163",
+ "我必须向安琪大人道歉。==W==原本我并不认为==PLAYER_NAME==就是传说中的魔王,甚至觉得您下结论过于强硬草率了。",
+ 1,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ param = {
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+ "托你的福,我们沙蝎如今有了魔王协议员工的这层身份,终于能堂堂正正地走在埃摩的大街上了。真是太感谢了。",
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+ false,
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+ "",
+ ""
+ }
+ },
+ {
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+ {
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+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "大家互帮互助罢了。要不是有你们在,我们也不可能躲得过安琪的追击。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这些日子里,沙蝎也有人受了伤不是吗?",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ }
+ },
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+ {
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+ }
+ },
+ {
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+ },
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+ },
+ {
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+ param = {
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "为了得到想要的东西,沙蝎不惧怕任何牺牲。",
+ 1,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "可是,真的很奇怪哦。我听说随着“死之权杖”的销售,各大公司反而加紧了对安琪的追捕。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "如果说在各地下层员工揭竿而起的原因真的是因为“死之权杖”的话。那些元老应该更痛恨我们才对。",
+ 1,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_210",
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+ false,
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+ "",
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+ }
+ },
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+ },
+ {
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+ }
+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
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+ }
+ },
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_100",
+ "不过,我都以“魔王协议还在被拯救委员会追杀,暂时无暇合作”为由推脱了。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "相信那些公司的代表听得懂我话里的潜台词——只有解决了拯救委员会的问题,我们才会考虑合作。",
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+ "",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "竟然连毫不相干的公司也能为你所用……魔王运筹帷幄的能力,真是让人叹服。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ nil,
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "魔王,好聪明。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "只是……这样下去真的好吗?我们把这么多“死之权杖”卖出去,我总觉得会有不好的事情发生。我听说……天穹保险的一位高级管理人员已经被杀了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "你想太多啦。他们都是一帮作威作福的家伙,这种下场只是他们罪有应得而已。而且说到底,我们到处推销这把武器,不也是为了那些手无寸铁的一般人吗。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "而且对我来说,比起以前靠魔法和金钱就把人分个三六九等的时候,现在的社会看起来可要“健康”多了~。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 1,
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+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "虽然能理解弥尔沙的观点,但鸢尾的担忧也不无道理。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "和拯救委员会有个了断后。有必要重新审视一下“死之权杖”销售策略了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
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+ "avg3_100"
+ }
+ },
+ {
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+ {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 3,
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+ nil,
+ nil,
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+ false,
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ },
+ {
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+ false
+ }
+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "号外,号外,异端组织拯救委员会宣布解散。==W==组织首脑安琪被格蕾霍恩骑士长擒获,等待审判。",
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+ "",
+ "",
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+ }
+ },
+ {
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+ param = {
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "安琪……竟然被抓了?!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
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+ },
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+ },
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+ },
+ {
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+ },
+ {
+ cmd = "SetBg",
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+ },
+ {
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+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "同一时间 埃摩灰城区 卫队监狱",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
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+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_135",
+ "a",
+ "004",
+ "avg_emoji_sigh",
+ nil,
+ 0.35,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_135",
+ "她不甘心在公司战争中落败,和永夜混在一起,在星塔里许下自己根本承受不起的愿望,变成了这个样子。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_135",
+ "a",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_135",
+ "我左右两边关着的是约瑟夫和灰夫人。约瑟夫姑且不提,这位灰夫人已经是被达尔茜娅榨干了利用价值的破铜烂铁了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.41,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.59,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.05,
+ "avg3_184",
+ "a",
+ "004",
+ "avg_emoji_angry",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "啧……给我闭嘴克莱儿。==W==等我从这鬼地方逃出去,总有一天会连本带利地讨回来的……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "你,就是代表了恩赐意志的安琪大人吧?在监狱里安享晚年虽然也不错,但终究还是有些无聊。==W==不知您是否愿意陪陪我们这些老骨头打发一下时间呢?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_136",
+ "……原来如此,这里就是我旅途的终点了吗。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.9,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.01,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.81,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.2,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "安琪静静地踏入牢房,躺在冷硬的石头床铺上,闭上了双眼",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_18_a.lua b/lua/game/ui/avg/_cn/config/stm08_18_a.lua
new file mode 100644
index 000000000..0be07833e
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_18_a.lua
@@ -0,0 +1,20746 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "追忆",
+ "生日快乐 中",
+ "塔菲特身为白猫,一边隐瞒身份打工,一边照顾孩子们。==RT==但面临追杀,她始终想就此离开避免伤及无辜。==RT==纳瑞妲提出了利用星塔许愿,彻底抹除有关白猫记忆的办法……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "星塔历 987年",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_alley_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "AvgStageEffect_clockwise",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "AvgStageEffect_clockwise"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.6,
+ -0.5,
+ -2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "002",
+ "none",
+ 2,
+ 1.2,
+ -0.5,
+ 2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_170",
+ "a",
+ "002",
+ "none",
+ 3,
+ 1.8,
+ -0.5,
+ -2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_200",
+ "a",
+ "002",
+ "none",
+ 4,
+ 2.5,
+ -0.5,
+ 2.0,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "h",
+ "002",
+ "none",
+ 5,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "f",
+ "002",
+ "none",
+ 6,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "11:50",
+ "鸣月",
+ "17日",
+ "埃摩灰城区",
+ "无名街道"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_170",
+ "a",
+ nil,
+ "none",
+ nil,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_200",
+ "a",
+ nil,
+ "none",
+ nil,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "h",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "f",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "这是白面包和蔬菜浓汤,==W==请拿好,==W==小心不要烫到。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_139",
+ "d",
+ nil,
+ "close",
+ nil,
+ 0.4,
+ -0.4,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ -12.0,
+ true,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_181",
+ "a",
+ "006",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_181",
+ "塔菲特,塔菲特!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_550_stop",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm08_18_b.lua b/lua/game/ui/avg/_cn/config/stm08_18_b.lua
new file mode 100644
index 000000000..63607f38f
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm08_18_b.lua
@@ -0,0 +1,27732 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十五话",
+ "蝴蝶效应",
+ "你停止了许愿,哈萨娜也答应回到故乡,一切似乎已尘埃落定。==RT==但很快,死之权杖出现了仿制品,元老势力也卷土重来。==RT==为平定一切,你带领着空白旅团的伙伴们一路突破敌营……",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "==Off==星塔历 997年 埃摩城外 地理协会",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 2.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m45",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_119_001",
+ 0.65,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_222",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "新手旅人",
+ "这是九万九千九百九十九朵拉,请拿好。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_side_119_001",
+ nil,
+ nil,
+ 0.3,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_207",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_207",
+ "感谢惠顾,您的使用体验如何?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "新手旅人",
+ "简直太棒了!==B====W==昨天我从星塔里出来的时候正好撞见了一伙盗贼……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "tower_entrance",
+ "0",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_982",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.67,
+ -0.3,
+ -1.2,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_984",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.9,
+ -0.3,
+ 1.1,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_982",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_984",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.97,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_984",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_982",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ -1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 2.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "新手旅人",
+ "换做平时,我肯定是毫无还手之力,只能任由他们宰割……==W==但我一拔出死之权杖,下一秒他们就已经逃得没影了!==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_08_023",
+ 0.5,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_516",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_982",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jingxia2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_982",
+ "a",
+ nil,
+ "close",
+ nil,
+ 1.0,
+ nil,
+ -1.4,
+ nil,
+ nil,
+ 0.0,
+ "manbu",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_089",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_103",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_08_023",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_207",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "新手旅人",
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