{ "EventOptions.10101.1": "Spend ×100 to obtain random Common Potential ×1", "EventOptions.10102.1": "Spend ×120 to obtain random Potential ×1", "EventOptions.10103.1": "Obtain ×30", "EventOptions.10201.1": "Spend ×120 to obtain random Support Potential ×1", "EventOptions.10202.1": "Spend ×160 to obtain random Main Potential ×1", "EventOptions.10203.1": "Spend ×200 to obtain random Rare Potential ×1", "EventOptions.10204.1": "Obtain ×30", "EventOptions.10301.1": "Spend random Musical Note ×5 to obtain ×150", "EventOptions.10302.1": "Obtain ×30", "EventOptions.10401.1": "Spend random Musical Note ×10 to obtain random Rare Potential ×1", "EventOptions.10402.1": "Spend ×200 to obtain random Rare Potential ×1", "EventOptions.10403.1": "Obtain ×30", "EventOptions.10501.1": "50% chance to obtain ×200, 50% chance to lose ×100", "EventOptions.10502.1": "30% chance to obtain ×650, 70% chance to lose ×200", "EventOptions.10503.1": "Obtain ×30", "EventOptions.10601.1": "Spend 20% Max HP for a 50% chance to obtain random Rare Potential ×1", "EventOptions.10602.1": "Spend 40% Max HP to obtain random Common Potential ×1", "EventOptions.10603.1": "Obtain ×30", "EventOptions.10701.1": "Obtain Melody of Pummel ×5", "EventOptions.10702.1": "Obtain Melody of Luck ×5", "EventOptions.10703.1": "Obtain Melody of Burst ×5", "EventOptions.10704.1": "Obtain Melody of Stamina ×5", "EventOptions.10705.1": "Obtain Melody of Focus ×5", "EventOptions.10706.1": "Obtain Melody of Skill ×5", "EventOptions.10707.1": "Obtain Melody of Ultimate ×5", "EventOptions.10708.1": "Obtain random Musical Note ×5", "EventOptions.10801.1": "Spend ×140 to obtain Melody of Pummel ×10", "EventOptions.10802.1": "Spend ×140 to obtain Melody of Luck ×10", "EventOptions.10803.1": "Spend ×140 to obtain Melody of Burst ×10", "EventOptions.10804.1": "Spend ×140 to obtain Melody of Stamina ×10", "EventOptions.10805.1": "Spend ×140 to obtain Melody of Focus ×10", "EventOptions.10806.1": "Spend ×140 to obtain Melody of Skill ×10", "EventOptions.10807.1": "Spend ×140 to obtain Melody of Ultimate ×10", "EventOptions.10808.1": "Spend ×90 to obtain random Musical Note ×10", "EventOptions.10809.1": "Obtain ×30", "EventOptions.10901.1": "50% chance to obtain ×100, 50% chance to obtain random Potential ×1", "EventOptions.10902.1": "Spend ×120 to obtain random Potential ×1", "EventOptions.11001.1": "50% chance to obtain ×120, 50% chance to obtain random Rare Potential ×1", "EventOptions.11002.1": "Spend ×160 to obtain random Rare Potential ×1", "EventOptions.11101.1": "Recover 20% HP", "EventOptions.11102.1": "Spend 20% HP to obtain random Common Potential ×1", "EventOptions.11201.1": "Recover 20% HP", "EventOptions.11202.1": "Spend 30% HP to obtain random Potential ×1", "EventOptions.11301.1": "Recover 20% HP", "EventOptions.11302.1": "Spend 30% HP to obtain random Potential ×1", "EventOptions.11303.1": "Spend 50% HP to obtain random Rare Potential ×1", "EventOptions.11401.1": "Choose the correct answer to obtain random Musical Note ×10!", "EventOptions.11402.1": "Choose the correct answer to obtain random Musical Note ×10!", "EventOptions.11403.1": "Choose the correct answer to obtain random Musical Note ×10!", "EventOptions.11404.1": "Choose the correct answer to obtain random Musical Note ×10!", "EventOptions.11405.1": "Choose the correct answer to obtain random Musical Note ×10!", "EventOptions.11501.1": "Choose the correct answer to obtain random Potential ×1!", "EventOptions.11502.1": "Choose the correct answer to obtain random Potential ×1!", "EventOptions.11503.1": "Choose the correct answer to obtain random Potential ×1!", "EventOptions.11504.1": "Choose the correct answer to obtain random Potential ×1!", "EventOptions.11505.1": "Choose the correct answer to obtain random Potential ×1!", "EventOptions.11601.1": "Choose the correct answer to obtain random Rare Potential ×1!", "EventOptions.11602.1": "Choose the correct answer to obtain random Rare Potential ×1!", "EventOptions.11603.1": "Choose the correct answer to obtain random Rare Potential ×1!", "EventOptions.11604.1": "Choose the correct answer to obtain random Rare Potential ×1!", "EventOptions.11605.1": "Choose the correct answer to obtain random Rare Potential ×1!", "EventOptions.11701.1": " or HP randomly changes!", "EventOptions.11702.1": "Obtain ×30", "EventOptions.11801.1": ", HP, or Potentials randomly changes!", "EventOptions.11802.1": "Obtain ×30", "EventOptions.11901.1": " or Potential randomly changes!", "EventOptions.11902.1": "Obtain ×30", "EventOptions.12001.1": "Spend ×50 to obtain random Musical Note ×5", "EventOptions.12002.1": "50% chance to recover 30% HP, 50% chance to obtain random Musical Note ×5", "EventOptions.12101.1": "Spend ×100 to obtain random Potential ×1", "EventOptions.12102.1": "50% chance to recover 30% HP, 50% chance to obtain random Potential ×1", "EventOptions.12201.1": "Spend ×180 to obtain random Rare Potential ×1", "EventOptions.12202.1": "50% chance to recover 30% HP, 50% chance to obtain random Rare Potential ×1", "EventOptions.12301.1": "Spend ×50 to recover 20% HP", "EventOptions.12302.1": "Spend 30% Max HP to obtain random Potential ×1", "EventOptions.12401.1": "33% chance to obtain Potential ×1, 33% chance to restore 20% HP, 33% chance to lose 30% HP", "EventOptions.12402.1": "Obtain ×30", "EventOptions.12501.1": "33% chance to obtain Common Potential ×1, 33% chance to restore 20% HP, 33% chance to lose 20% HP", "EventOptions.12502.1": "33% chance to obtain Rare Potential ×1, 33% chance to restore 30% HP, 33% chance to lose 50% HP", "EventOptions.12503.1": "Obtain ×30", "EventOptions.12601.1": "Obtain random Common Potential ×1 for a support Trekker", "EventOptions.12602.1": "Recover 20% HP", "EventOptions.12701.1": "Obtain random Potential ×1 for a support Trekker", "EventOptions.12702.1": "Obtain random Musical Note ×5", "EventOptions.12801.1": "Obtain random Rare Potential ×1 for a support Trekker", "EventOptions.12802.1": "Obtain ×30" }