{ "MathParkourObject.10101.1": "Enemy S (5)", "MathParkourObject.10102.1": "Enemy S (8)", "MathParkourObject.10103.1": "Enemy S (14)", "MathParkourObject.10104.1": "Enemy M (10)", "MathParkourObject.10105.1": "Enemy M (16)", "MathParkourObject.10106.1": "Enemy M (24)", "MathParkourObject.10107.1": "Enemy L (20)", "MathParkourObject.10108.1": "Enemy L (35)", "MathParkourObject.10109.1": "Enemy L (50)", "MathParkourObject.20101.1": "Amber S", "MathParkourObject.20102.1": "Amber L", "MathParkourObject.20103.1": "Noya S", "MathParkourObject.20104.1": "Noya L", "MathParkourObject.20105.1": "Iris S", "MathParkourObject.20106.1": "Iris L", "MathParkourObject.30101.1": "+5", "MathParkourObject.30102.1": "+10", "MathParkourObject.30103.1": "+15", "MathParkourObject.30104.1": "×2", "MathParkourObject.30105.1": "×3", "MathParkourObject.30106.1": "×5", "MathParkourObject.30201.1": "-4", "MathParkourObject.30202.1": "-8", "MathParkourObject.30203.1": "-12", "MathParkourObject.30204.1": "÷2", "MathParkourObject.30205.1": "÷3", "MathParkourObject.30301.1": "Special Conveyor", "MathParkourObject.40101.1": "Rocket", "MathParkourObject.40201.1": "Drill", "MathParkourObject.40301.1": "Saw", "MathParkourObject.40401.1": "Shield", "MathParkourObject.40501.1": "Red Button", "MathParkourObject.50101.1": "Boss", "MathParkourObject.60101.1": "Wall" }