local BasePanel = require("GameCore.UI.BasePanel") local ReengagementPanel = class("ReengagementPanel", BasePanel) ReengagementPanel._sUIResRootPath = "UI_Activity/" ReengagementPanel._bIsMainPanel = true ReengagementPanel._tbDefine = { { sPrefabPath = "_101004/ReengagementPanel.prefab", sCtrlName = "Game.UI.Activity.Reengagement.ReengagementCtrl" } } function ReengagementPanel:Awake() end function ReengagementPanel:OnEnable() end function ReengagementPanel:OnDisable() end function ReengagementPanel:OnDestroy() end function ReengagementPanel:OnRelease() end return ReengagementPanel