local ActivityBreakOutPopUpCtrl = class("ActivityBreakOutPopUpCtrl", BaseCtrl) local TimerManager = require("GameCore.Timer.TimerManager") local LocalData = require("GameCore.Data.LocalData") local ClientManager = CS.ClientManager.Instance ActivityBreakOutPopUpCtrl._mapNodeConfig = { goContent = { sNodeName = "---Common---" }, btnGo = { sComponentName = "UIButton", callback = "OnBtnClick_Goto" }, txtBtnGo = { sComponentName = "TMP_Text", sLanguageId = "BreakOut_PopUp_GoToAct" }, btnClose = { sComponentName = "UIButton", callback = "OnBtnClick_Close" }, txtDate = {sComponentName = "TMP_Text"}, txtTime = {sComponentName = "TMP_Text"}, btnDontShow = { sComponentName = "UIButton", callback = "OnBtnClick_DontShowAgain" }, imgDontShow1 = {}, imgDontShow2 = {}, txtDontShow = { sComponentName = "TMP_Text", sLanguageId = "Activity_DontShow_PopUp_Again" } } ActivityBreakOutPopUpCtrl._mapEventConfig = {} function ActivityBreakOutPopUpCtrl:ShowPopUp(actId, callback, index) self.popUpIndex = index self.dontShowAgain = false self.nCurActId = actId self.callback = callback self.actGroupCfg = ConfigTable.GetData("ActivityGroup", self.nCurActId) self.nOpenTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(self.actGroupCfg.StartTime) self.nEndTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(self.actGroupCfg.EndTime) self:RefreshTimeout() self:RefreshDate() if nil == self.remainTimer then self.remainTimer = self:AddTimer(0, 1, "RefreshTimeout", true, true, true) end self._mapNode.imgDontShow1:SetActive(not self.dontShowAgain) self._mapNode.imgDontShow2:SetActive(self.dontShowAgain) self.anim = self.gameObject:GetComponent("Animator") self:PlayOpenAnim() end function ActivityBreakOutPopUpCtrl:PlayOpenAnim() if self.anim then self.anim:Play("open", 0, 0) end end function ActivityBreakOutPopUpCtrl:RefreshDate() local nOpenMonth = tonumber(os.date("%m", self.nOpenTime)) local nOpenDay = tonumber(os.date("%d", self.nOpenTime)) local nEndMonth = tonumber(os.date("%m", self.nEndTime)) local nEndDay = tonumber(os.date("%d", self.nEndTime)) local strOpenDay = string.format("%d", nOpenDay) local strEndDay = string.format("%d", nEndDay) local dateStr = string.format("%s/%s ~ %s/%s", nOpenMonth, strOpenDay, nEndMonth, strEndDay) NovaAPI.SetTMPText(self._mapNode.txtDate, dateStr) end function ActivityBreakOutPopUpCtrl:RefreshTimeout() local endTime = self.nEndTime local curTime = ClientManager.serverTimeStamp local remainTime = endTime - curTime if remainTime < 0 then if self.remainTimer ~= nil then self.remainTimer:Cancel() self.remainTimer = nil end return end local sTimeStr = "" if remainTime <= 60 then local sec = math.floor(remainTime) sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec) elseif 60 < remainTime and remainTime <= 3600 then local min = math.floor(remainTime / 60) local sec = math.floor(remainTime - min * 60) if sec == 0 then min = min - 1 sec = 60 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec) elseif 3600 < remainTime and remainTime <= 86400 then local hour = math.floor(remainTime / 3600) local min = math.floor((remainTime - hour * 3600) / 60) if min == 0 then hour = hour - 1 min = 60 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min) elseif 86400 < remainTime then local day = math.floor(remainTime / 86400) local hour = math.floor((remainTime - day * 86400) / 3600) if hour == 0 then day = day - 1 hour = 24 end sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour) end NovaAPI.SetTMPText(self._mapNode.txtTime, sTimeStr) end function ActivityBreakOutPopUpCtrl:OnBtnClick_DontShowAgain() self.dontShowAgain = not self.dontShowAgain self._mapNode.imgDontShow1:SetActive(not self.dontShowAgain) self._mapNode.imgDontShow2:SetActive(self.dontShowAgain) LocalData.SetPlayerLocalData("Act_PopUp_DontShow" .. self.nCurActId, self.dontShowAgain) end function ActivityBreakOutPopUpCtrl:OnBtnClick_Close() if self.callback ~= nil then if self.anim then self.anim:Play("close") self:AddTimer(1, 0.2, function() self.callback() end, true, true, true) else self.callback() end end end function ActivityBreakOutPopUpCtrl:OnBtnClick_Goto() if nil ~= self.nCurActId then PopUpManager.InterruptPopUp(self.popUpIndex) PlayerData.Activity:SendActivityDetailMsg() self.anim:Play("close") self:AddTimer(1, 0.2, function() local endTime = self.nEndTime local curTime = ClientManager.serverTimeStamp local remainTime = endTime - curTime if remainTime <= 0 then EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Activity_Invalid_Tip_3")) if self.callback ~= nil then self.callback() end return end EventManager.Hit(EventId.ClosePanel, PanelId.ActivityPopUp) if self.actGroupCfg.TransitionId ~= nil and 0 < self.actGroupCfg.TransitionId then local callback = function() EventManager.Hit(EventId.OpenPanel, self.actGroupCfg.PanelId, self.actGroupCfg.Id) end EventManager.Hit(EventId.SetTransition, self.actGroupCfg.TransitionId, callback) else EventManager.Hit(EventId.OpenPanel, self.actGroupCfg.PanelId, self.actGroupCfg.Id) end end, true, true, true) end end return ActivityBreakOutPopUpCtrl