local TechTaskPanel = class("TechTaskPanel", BasePanel) TechTaskPanel._sUIResRootPath = "UI_Activity/" TechTaskPanel._tbDefine = { { sPrefabPath = "10108/Task.prefab", sCtrlName = "Game.UI.ActivityTheme.TaskCommon.TaskCommonCtrl_01" } } local tbImgDbType = {SizeDelta = 1, FillAmount = 2} function TechTaskPanel:Awake() local tbParam = self:GetPanelParam() if type(tbParam) == "table" and tbParam[3] == nil then tbParam[3] = tbImgDbType.FillAmount end end return TechTaskPanel