local BasePanel = require("GameCore.UI.BasePanel") local CultivationManualPanel = class("CultivationManualPanel", BasePanel) CultivationManualPanel._sUIResRootPath = "UI_Activity/" CultivationManualPanel._tbDefine = { { sPrefabPath = "10111/CultivationManualPanel.prefab", sCtrlName = "Game.UI.ActivityTheme.10111.CultivationManualCtrl" } } function CultivationManualPanel:Awake() end function CultivationManualPanel:OnEnable() end function CultivationManualPanel:OnDisable() end function CultivationManualPanel:OnDestroy() end function CultivationManualPanel:OnRelease() end return CultivationManualPanel