local BasePanel = require("GameCore.UI.BasePanel") local LongestDayPanel = class("LongestDayPanel", BasePanel) LongestDayPanel._sUIResRootPath = "UI_Activity/" LongestDayPanel._tbDefine = { { sPrefabPath = "10112/LongestDayPanel.prefab", sCtrlName = "Game.UI.ActivityTheme.10112.LongestDayCtrl" } } function LongestDayPanel:Awake() end function LongestDayPanel:OnEnable() end function LongestDayPanel:OnDisable() end function LongestDayPanel:OnDestroy() end function LongestDayPanel:OnRelease() end return LongestDayPanel