local MainBattlePausePanel = class("MainBattlePausePanel", BasePanel) MainBattlePausePanel._bIsMainPanel = false MainBattlePausePanel._tbDefine = { { sPrefabPath = "Battle/MainBattlePausePanel.prefab", sCtrlName = "Game.UI.Battle.MainBattlePauseCtrl" } } function MainBattlePausePanel:Awake() end function MainBattlePausePanel:OnEnable() end function MainBattlePausePanel:OnDisable() end function MainBattlePausePanel:OnDestroy() end return MainBattlePausePanel