local RegionBossBattlePanel = class("RegionBossBattlePanel", BasePanel) local GamepadUIManager = require("GameCore.Module.GamepadUIManager") RegionBossBattlePanel.OpenMinMap = true RegionBossBattlePanel._bAddToBackHistory = false RegionBossBattlePanel._tbDefine = { { sPrefabPath = "Battle/BattleDashboard.prefab", sCtrlName = "Game.UI.Battle.BattleDashboardCtrl" }, { sPrefabPath = "Battle/MainBattleMenu.prefab", sCtrlName = "Game.UI.Battle.MainBattleMenuCtrl" }, { sPrefabPath = "Battle/AdventureMainUI/AdventureMainUI.prefab", sCtrlName = "Game.UI.Battle.MainBattleCtrl" }, { sPrefabPath = "RegionBossTimeEx/RegionBossTime.prefab", sCtrlName = "Game.UI.RegionBossTimeEx.RegionBossTimeCtrl" }, { sPrefabPath = "Battle/CommonMonsterWarning.prefab", sCtrlName = "Game.UI.Battle.CommonMonsterWarningCtrl" }, { sPrefabPath = "Battle/AdventureMainUI/BattlePopupTips.prefab", sCtrlName = "Game.UI.Battle.BattlePopupTipsCtrl" }, { sPrefabPath = "Battle/SkillHintIndicators.prefab", sCtrlName = "Game.UI.Battle.SkillHintIndicator.HintIndicators" }, { sPrefabPath = "Battle/CommonBattlePausePanel.prefab", sCtrlName = "Game.UI.RegionBossTimeEx.RegionBossPauseCtrl" }, { sPrefabPath = "Battle/SubSkillDisplay.prefab", sCtrlName = "Game.UI.Battle.SubSkillDisplay.SubSkillDisplayCtrl" } } function RegionBossBattlePanel:Awake() GamepadUIManager.EnterAdventure() GamepadUIManager.EnableGamepadUI("BattleMenu", {}) self.BattleType = GameEnum.worldLevelType.RegionBoss end function RegionBossBattlePanel:OnEnable() local wait = function() coroutine.yield(CS.UnityEngine.WaitForEndOfFrame()) EventManager.Hit(EventId.OpenPanel, PanelId.Hud) EventManager.Hit(EventId.ClosePanel, PanelId.MainlineFormation) EventManager.Hit(EventId.ClosePanel, PanelId.RegionBossFormation) end cs_coroutine.start(wait) end function RegionBossBattlePanel:OnAfterEnter() EventManager.Hit(EventId.SubSkillDisplayInit, self._tbParam[1]) end function RegionBossBattlePanel:OnDisable() GamepadUIManager.DisableGamepadUI("BattleMenu") GamepadUIManager.QuitAdventure() end return RegionBossBattlePanel