local BattlePassPanel = class("BattlePassPanel", BasePanel) BattlePassPanel._tbDefine = { { sPrefabPath = "BattlePass/BattlePassPanel.prefab", sCtrlName = "Game.UI.BattlePass.BattlePassCtrl" } } function BattlePassPanel:Awake() end function BattlePassPanel:OnEnable() end function BattlePassPanel:OnAfterEnter() end function BattlePassPanel:OnDisable() end function BattlePassPanel:OnDestroy() end function BattlePassPanel:OnRelease() end return BattlePassPanel