local DailyInstanceResultPanel = class("DailyInstanceResultPanel", BasePanel) DailyInstanceResultPanel._bAddToBackHistory = false DailyInstanceResultPanel._tbDefine = { { sPrefabPath = "BattleResult/BattleResultPanel.prefab", sCtrlName = "Game.UI.BattleResult.DailyInstanceResultCtrl" } } function DailyInstanceResultPanel:Awake() end function DailyInstanceResultPanel:OnEnable() end function DailyInstanceResultPanel:OnDisable() end function DailyInstanceResultPanel:OnDestroy() end return DailyInstanceResultPanel