local BuildSavePanel = class("BuildSavePanel", BasePanel) BuildSavePanel._tbDefine = { { sPrefabPath = "RoguelikeBuildEX/RoguelikeBuildSavePanel.prefab", sCtrlName = "Game.UI.BuildPanelEx.BuildSaveCtrl" } } function BuildSavePanel:Awake() end function BuildSavePanel:OnEnable() end function BuildSavePanel:OnDisable() end function BuildSavePanel:OnDestroy() end function BuildSavePanel:OnRelease() end return BuildSavePanel