local CampingJoystickPanel = class("CampingJoystickPanel", BasePanel) CampingJoystickPanel._tbDefine = { { sPrefabPath = "Campaing/CampingJoystick.prefab", sCtrlName = "Game.UI.Camping.CampingJoystickCtrl" } } function CampingJoystickPanel:Awake() end function CampingJoystickPanel:OnEnable() end function CampingJoystickPanel:OnDisable() end function CampingJoystickPanel:OnDestroy() end return CampingJoystickPanel