local BasePanel = require("GameCore.UI.BasePanel") local CharFavourRewardPanel = class("CharFavourRewardPanel", BasePanel) CharFavourRewardPanel._bIsMainPanel = false CharFavourRewardPanel._tbDefine = { { sPrefabPath = "CharacterFavour/CharFavourRewardPanel.prefab", sCtrlName = "Game.UI.CharacterFavour.CharFavourRewardCtrl" } } function CharFavourRewardPanel:Awake() end function CharFavourRewardPanel:OnEnable() end function CharFavourRewardPanel:OnDisable() end function CharFavourRewardPanel:OnDestroy() end function CharFavourRewardPanel:OnRelease() end return CharFavourRewardPanel