local BasePanel = require("GameCore.UI.BasePanel") local CharacterRelationPanel = class("CharacterRelationPanel", BasePanel) CharacterRelationPanel._tbDefine = { { sPrefabPath = "CharacterInfoEx/CharacterRelationPanel.prefab", sCtrlName = "Game.UI.CharacterInfoEx.CharacterRelationCtrl" } } function CharacterRelationPanel:Awake() end function CharacterRelationPanel:OnEnable() end function CharacterRelationPanel:OnDisable() end function CharacterRelationPanel:OnDestroy() end function CharacterRelationPanel:OnRelease() end return CharacterRelationPanel