local BasePanel = require("GameCore.UI.BasePanel") local CharAdvancePreviewInfoPanel = class("CharAdvancePreviewInfoPanel", BasePanel) CharAdvancePreviewInfoPanel._bIsMainPanel = false CharAdvancePreviewInfoPanel._tbDefine = { { sPrefabPath = "CharacterInfoEx/CharAdvancePreviewInfoPanel.prefab", sCtrlName = "Game.UI.CharacterInfoEx.CharAdvancePreviewInfoCtrl" } } function CharAdvancePreviewInfoPanel:Awake() end function CharAdvancePreviewInfoPanel:OnEnable() end function CharAdvancePreviewInfoPanel:OnDisable() end function CharAdvancePreviewInfoPanel:OnDestroy() end function CharAdvancePreviewInfoPanel:OnRelease() end return CharAdvancePreviewInfoPanel