local CharAttrDetailPanel = class("CharAttrDetailPanel", BasePanel) CharAttrDetailPanel._bIsMainPanel = false CharAttrDetailPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top CharAttrDetailPanel._tbDefine = { { sPrefabPath = "CharacterInfoEx/CharAttrDetailPanel.prefab", sCtrlName = "Game.UI.CharacterInfoEx.CharAttrDetailCtrl" } } return CharAttrDetailPanel