local BasePanel = require("GameCore.UI.BasePanel") local ExChangePanel = class("ExChangePanel", BasePanel) ExChangePanel._bIsMainPanel = false ExChangePanel._tbDefine = { { sPrefabPath = "ExChange/ExChangePanel.prefab", sCtrlName = "Game.UI.ExChange.ExChangeCtrl" } } function ExChangePanel:Awake() end function ExChangePanel:OnEnable() end function ExChangePanel:OnDisable() end function ExChangePanel:OnDestroy() end function ExChangePanel:OnRelease() end return ExChangePanel