local FriendCartePanel = class("FriendCartePanel", BasePanel) FriendCartePanel._bIsMainPanel = false FriendCartePanel._tbDefine = { { sPrefabPath = "FriendEx/FriendCartePanel.prefab", sCtrlName = "Game.UI.FriendEx.FriendCarteCtrl" } } function FriendCartePanel:Awake() end function FriendCartePanel:OnEnable() end function FriendCartePanel:OnDisable() end function FriendCartePanel:OnDestroy() end return FriendCartePanel