local FriendPanel = class("FriendPanel", BasePanel) FriendPanel._tbDefine = { { sPrefabPath = "FriendEx/FriendPanel.prefab", sCtrlName = "Game.UI.FriendEx.FriendCtrl" } } function FriendPanel:Awake() self.tbAddCache = {} self.nDefaultTog = nil local tbParam = self:GetPanelParam() if type(tbParam) == "table" then self.nDefaultTog = tbParam[1] end end function FriendPanel:OnEnable() end function FriendPanel:OnDisable() end function FriendPanel:OnDestroy() end return FriendPanel