local GuideGroup_525 = class("GuideGroup_525") local DormGuideUI = require("Game.UI.Dorm.DormGuideUI") local DormGuideAdapter = require("Game.UI.Dorm.DormGuideAdapter") GuideGroup_525.nGroupId = 525 GuideGroup_525.nGuideType = AllEnum.GuideType.Dorm GuideGroup_525.bNeedCheckpoint = true local nDictId = 700105 local CAP = DormGuideUI.InputCap function GuideGroup_525:OnStart() end function GuideGroup_525:OnClear() DormGuideAdapter.ReleaseGuide() end function GuideGroup_525:GetSteps() return { { sName = "dict", bPlayerWait = true, bReportDone = true, Present = {sKind = "Dict", nDictId = nDictId}, InputPolicy = { nSceneCap = DormGuideUI.DEFAULT_BLOCK | CAP.Move, bUiBarrier = false, bLockLeave = false, bHideChrome = false }, End = { sMode = "Condition", Ready = function() return false end } } } end return GuideGroup_525