local BasePanel = require("GameCore.UI.BasePanel") local StoryChapterPanel = class("StoryChapterPanel", BasePanel) StoryChapterPanel._tbDefine = { { sPrefabPath = "MainlineEx/StoryChapterPanel.prefab", sCtrlName = "Game.UI.MainlineEx.StoryChapterCtrl" } } function StoryChapterPanel:Awake() end function StoryChapterPanel:OnEnable() end function StoryChapterPanel:OnDisable() end function StoryChapterPanel:OnDestroy() end function StoryChapterPanel:OnRelease() end return StoryChapterPanel