local MainlineFormationDiscCard = class("MainlineFormationDiscCard", BaseCtrl) MainlineFormationDiscCard._mapNodeConfig = { imgIcon = {sComponentName = "Image"}, imgEET = {sComponentName = "Image"}, txtLevel = {sComponentName = "TMP_Text"}, txtLv = {sComponentName = "TMP_Text", sLanguageId = "Lv"}, imgDiscStar = {sComponentName = "Image"}, Select = {}, Select_bg = {}, Select_Mask = {}, TMPSelectTitle = { sComponentName = "TMP_Text", sLanguageId = "RoguelikeBuild_Manage_SelectedTitle" } } MainlineFormationDiscCard._mapEventConfig = { Disc_Select_Active = "SetSelectActive" } function MainlineFormationDiscCard:Refresh(nId, tbNote, bSelect) self.nId = nId local mapItem = ConfigTable.GetData_Item(nId) local mapCfg = ConfigTable.GetData("Disc", nId) if not mapCfg or not mapItem then return end local mapData = PlayerData.Disc:GetDiscById(nId) self:SetPngSprite(self._mapNode.imgIcon, mapItem.Icon .. AllEnum.OutfitIconSurfix.OutInfo) local sName = AllEnum.ElementIconType.Icon .. mapCfg.EET self:SetAtlasSprite(self._mapNode.imgEET, "12_rare", sName) NovaAPI.SetTMPText(self._mapNode.txtLevel, mapData.nLevel) self:SetAtlasSprite(self._mapNode.imgDiscStar, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[mapData.nRarity] .. "_0" .. mapData.nStar + 1) NovaAPI.SetImageNativeSize(self._mapNode.imgDiscStar) for i = 1, 3 do end if tbNote then for k, v in ipairs(tbNote) do if 4 <= k then printError("音符种类配出超过3个,星盘Id:" .. nId) break end end end self:SetSelect(bSelect) end function MainlineFormationDiscCard:SetSelect(bSelect) self._mapNode.Select:SetActive(bSelect) self._mapNode.Select_bg:SetActive(bSelect) self._mapNode.Select_Mask:SetActive(bSelect) end function MainlineFormationDiscCard:SetSelectActive(nId) if self.nId == nId then self:SetSelect(true) end end return MainlineFormationDiscCard