local OrderWaitPanel = class("OrderWaitPanel", BasePanel) OrderWaitPanel._bAddToBackHistory = false OrderWaitPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top OrderWaitPanel._tbDefine = { { sPrefabPath = "Mall/OrderWaitPanel.prefab", sCtrlName = "Game.UI.Mall.OrderWaitCtrl" } } function OrderWaitPanel:Awake() end function OrderWaitPanel:OnEnable() end function OrderWaitPanel:OnDisable() end function OrderWaitPanel:OnDestroy() end return OrderWaitPanel