local CookieBoardPanel = class("CookieBoardPanel", BasePanel) local GamepadUIManager = require("GameCore.Module.GamepadUIManager") CookieBoardPanel._sUIResRootPath = "UI_Activity/" CookieBoardPanel._bIsMainPanel = true CookieBoardPanel._tbDefine = { { sPrefabPath = "_400010/CookieBoardPanel.prefab", sCtrlName = "Game.UI.Play_Cookie.CookieBoardCtrl" } } function CookieBoardPanel:Awake() GamepadUIManager.EnterAdventure(true) end function CookieBoardPanel:OnEnable() end function CookieBoardPanel:OnAfterEnter() end function CookieBoardPanel:OnDisable() end function CookieBoardPanel:OnDestroy() GamepadUIManager.QuitAdventure() end function CookieBoardPanel:OnRelease() end return CookieBoardPanel