local PlayerInfoPanel = class("PlayerInfoPanel", BasePanel) PlayerInfoPanel._sSortingLayerName = AllEnum.SortingLayerName.Overlay PlayerInfoPanel._bAddToBackHistory = false PlayerInfoPanel._bIsMainPanel = false PlayerInfoPanel._tbDefine = { { sPrefabPath = "PlayerInfo/PlayerInfoPanel.prefab", sCtrlName = "Game.UI.PlayerInfo.PlayerInfoCtrl" } } return PlayerInfoPanel