local PreselectionRenamePanel = class("PreselectionRenamePanel", BasePanel) PreselectionRenamePanel._bIsMainPanel = false PreselectionRenamePanel._tbDefine = { { sPrefabPath = "PotentialPreselection/PreselectionRenamePanel.prefab", sCtrlName = "Game.UI.PotentialPreselection.PreselectionRenameCtrl" } } function PreselectionRenamePanel:Awake() end function PreselectionRenamePanel:OnEnable() end function PreselectionRenamePanel:OnDisable() end function PreselectionRenamePanel:OnDestroy() end return PreselectionRenamePanel