local QuestNewbiePanel = class("QuestNewbiePanel", BasePanel) QuestNewbiePanel._tbDefine = { { sPrefabPath = "QuestNewbie/QuestNewbiePanel.prefab", sCtrlName = "Game.UI.QuestNewbie.QuestNewbieCtrl" } } function QuestNewbiePanel:Awake() self.nCurTab = nil end function QuestNewbiePanel:OnEnable() end function QuestNewbiePanel:OnDisable() end function QuestNewbiePanel:OnDestroy() end function QuestNewbiePanel:OnRelease() end return QuestNewbiePanel