local ReceivePropsPanel = class("ReceivePropsPanel", BasePanel) ReceivePropsPanel._bIsMainPanel = false ReceivePropsPanel._tbDefine = { { sPrefabPath = "ReceivePropsEx/ReceivePropsPanel.prefab", sCtrlName = "Game.UI.ReceivePropsEx.ReceivePropsCtrl" } } function ReceivePropsPanel:Awake() end function ReceivePropsPanel:OnEnable() end function ReceivePropsPanel:OnDisable() end function ReceivePropsPanel:OnDestroy() end return ReceivePropsPanel