local SettingsPreviewPanel = class("SettingsPreviewPanel", BasePanel) SettingsPreviewPanel._bIsMainPanel = false local LocalSettingData = require("GameCore.Data.LocalSettingData") SettingsPreviewPanel._tbDefine = { { sPrefabPath = "Settings/SettingsPreviewPanel.prefab", sCtrlName = "Game.UI.Settings.SettingsPreviewCtrl" } } function SettingsPreviewPanel:LoadLocalData(key) return LocalSettingData.GetLocalSettingData(key) end function SettingsPreviewPanel:SaveLocalData(subKey, value) LocalSettingData.SetLocalSettingData(subKey, value) end function SettingsPreviewPanel:Awake() end function SettingsPreviewPanel:OnEnable() end function SettingsPreviewPanel:OnDisable() end function SettingsPreviewPanel:OnDestroy() end return SettingsPreviewPanel