local BasePanel = require("GameCore.UI.BasePanel") local AffinityRewardPanel = class("AffinityRewardPanel", BasePanel) AffinityRewardPanel._bIsMainPanel = false AffinityRewardPanel._tbDefine = { { sPrefabPath = "StarTowerBook/NpcAffinityRewardPanel.prefab", sCtrlName = "Game.UI.StarTowerBook.Affinity.AffinityRewardCtrl" } } function AffinityRewardPanel:Awake() end function AffinityRewardPanel:OnEnable() end function AffinityRewardPanel:OnDisable() end function AffinityRewardPanel:OnDestroy() end function AffinityRewardPanel:OnRelease() end return AffinityRewardPanel