local TowerDefenseQuestPanel = class("TowerDefenseQuestPanel", BasePanel) TowerDefenseQuestPanel._sSortingLayerName = AllEnum.SortingLayerName.UI TowerDefenseQuestPanel._bIsMainPanel = false TowerDefenseQuestPanel._tbDefine = { { sPrefabPath = "Play_TowerDefence/TowerDefenseQuest.prefab", sCtrlName = "Game.UI.TowerDefense.TowerDefenseQuestCtrl" } } function TowerDefenseQuestPanel:Awake() end function TowerDefenseQuestPanel:OnEnable() end function TowerDefenseQuestPanel:OnAfterEnter() end function TowerDefenseQuestPanel:OnDisable() end function TowerDefenseQuestPanel:OnDestroy() end function TowerDefenseQuestPanel:OnRelease() end return TowerDefenseQuestPanel