local TDClassUpgradePanel = class("TDClassUpgradePanel", BasePanel) TDClassUpgradePanel._bIsMainPanel = false TDClassUpgradePanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top TDClassUpgradePanel._tbDefine = { { sPrefabPath = "TravelerDuelLevelSelect/TDClassUpgradePanel.prefab", sCtrlName = "Game.UI.TravelerDuelLevelSelect.TDClassUpgradeCtrl" } } function TDClassUpgradePanel:Awake() end function TDClassUpgradePanel:OnEnable() end function TDClassUpgradePanel:OnDisable() end function TDClassUpgradePanel:OnDestroy() end return TDClassUpgradePanel