local TDBattleResultPanel = class("TDBattleResultPanel", BasePanel) TDBattleResultPanel._bAddToBackHistory = false TDBattleResultPanel._tbDefine = { { sPrefabPath = "BattleResult/TravelerDuelBattleResultPanel.prefab", sCtrlName = "Game.UI.TrekkerVersus.TDBattleResultCtrl" } } function TDBattleResultPanel:Awake() end function TDBattleResultPanel:OnEnable() end function TDBattleResultPanel:OnDisable() end function TDBattleResultPanel:OnDestroy() end return TDBattleResultPanel