local TrialSkinSelectPanel = class("TrialSkinSelectPanel", BasePanel) TrialSkinSelectPanel._tbDefine = { { sPrefabPath = "Play_TrialSkinSelect/TrialSkinSelectPanel.prefab", sCtrlName = "Game.UI.TrialSkinSelect.TrialSkinSelectCtrl" } } function TrialSkinSelectPanel:Awake() end function TrialSkinSelectPanel:OnEnable() end function TrialSkinSelectPanel:OnDisable() end function TrialSkinSelectPanel:OnDestroy() end return TrialSkinSelectPanel