local BasePanel = require("GameCore.UI.BasePanel") local UnchartedMapPanel = class("UnchartedMapPanel", BasePanel) UnchartedMapPanel._sUIResRootPath = "UI_Activity/" UnchartedMapPanel._tbDefine = { { sPrefabPath = "10113/UnchartedMapPanel.prefab", sCtrlName = "Game.UI.ActivityTheme.10113.UnchartedMapCtrl" } } function UnchartedMapPanel:Awake() end function UnchartedMapPanel:OnEnable() end function UnchartedMapPanel:OnDisable() end function UnchartedMapPanel:OnDestroy() end function UnchartedMapPanel:OnRelease() end return UnchartedMapPanel