local StarTowerAutoDecisionSettingPanel = class("StarTowerAutoDecisionSettingPanel", BasePanel) StarTowerAutoDecisionSettingPanel._bIsMainPanel = false StarTowerAutoDecisionSettingPanel._tbDefine = { { sPrefabPath = "StarTowerFastBattle/StarTowerAutoBattlePanel.prefab", sCtrlName = "Game.UI.StarTowerFastBattle.StarTowerAutoDecisionSettingCtrl" } } function StarTowerAutoDecisionSettingPanel:Awake() end function StarTowerAutoDecisionSettingPanel:OnEnable() end function StarTowerAutoDecisionSettingPanel:OnDisable() end function StarTowerAutoDecisionSettingPanel:OnDestroy() end return StarTowerAutoDecisionSettingPanel