local BasePanel = require("GameCore.UI.BasePanel") local CharFavourGiftPanel = class("CharFavourGiftPanel", BasePanel) CharFavourGiftPanel._tbDefine = { { sPrefabPath = "CharacterFavour/CharFavourGiftPanel.prefab", sCtrlName = "Game.UI.CharacterFavour.CharFavourGiftCtrl" } } function CharFavourGiftPanel:Awake() end function CharFavourGiftPanel:OnEnable() end function CharFavourGiftPanel:OnDisable() end function CharFavourGiftPanel:OnDestroy() end function CharFavourGiftPanel:OnRelease() end return CharFavourGiftPanel