local DictionaryPanel = class("DictionaryPanel", BasePanel) DictionaryPanel._tbDefine = { { sPrefabPath = "Dictionary/DictionaryPanel.prefab", sCtrlName = "Game.UI.Dictionary.DictionaryCtrl" } } function DictionaryPanel:Awake() self.bStarTowerFastBattle = self:GetPanelParam()[1] end function DictionaryPanel:OnEnable() end function DictionaryPanel:OnAfterEnter() EventManager.Hit("CloseSideBanner") end function DictionaryPanel:OnDisable() end function DictionaryPanel:OnDestroy() end return DictionaryPanel