local GuidePanel = class("GuidePanel", BasePanel) GuidePanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top GuidePanel._bAddToBackHistory = false GuidePanel._tbDefine = { { sPrefabPath = "Guide/GuidePanel.prefab", sCtrlName = "Game.UI.Guide.GuideCtrl" } } function GuidePanel:Awake() end function GuidePanel:OnEnable() end function GuidePanel:OnDisable() end function GuidePanel:OnDestroy() end return GuidePanel