local JointDrillLevelSelectPanel = class("JointDrillLevelSelectPanel", BasePanel) JointDrillLevelSelectPanel._sUIResRootPath = "UI_Activity/" JointDrillLevelSelectPanel._tbDefine = { { sPrefabPath = "_510001/JointDrillLevelSelect.prefab", sCtrlName = "Game.UI.JointDrill.JointDrillLevelSelectCtrl" } } function JointDrillLevelSelectPanel:Awake() end function JointDrillLevelSelectPanel:OnEnable() end function JointDrillLevelSelectPanel:OnAfterEnter() end function JointDrillLevelSelectPanel:OnDisable() end function JointDrillLevelSelectPanel:OnDestroy() end function JointDrillLevelSelectPanel:OnRelease() end return JointDrillLevelSelectPanel