local JointDrillResultPanel = class("JointDrillResultPanel", BasePanel) JointDrillResultPanel._sUIResRootPath = "UI_Activity/" JointDrillResultPanel._tbDefine = { { sPrefabPath = "_510001/JointDrillResultPanel.prefab", sCtrlName = "Game.UI.JointDrill.JointDrillResultCtrl" } } function JointDrillResultPanel:Awake() end function JointDrillResultPanel:OnEnable() end function JointDrillResultPanel:OnAfterEnter() end function JointDrillResultPanel:OnDisable() end function JointDrillResultPanel:OnDestroy() end function JointDrillResultPanel:OnRelease() end return JointDrillResultPanel