local BasePanel = require("GameCore.UI.BasePanel") local CharFavourExpUpPanel = class("CharFavourExpUpPanel", BasePanel) CharFavourExpUpPanel._bIsMainPanel = false CharFavourExpUpPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top CharFavourExpUpPanel._tbDefine = { { sPrefabPath = "CharacterFavour/CharFavourExpUpPanel.prefab", sCtrlName = "Game.UI.CharacterFavour.CharFavourExpUpCtrl" } } function CharFavourExpUpPanel:Awake() end function CharFavourExpUpPanel:OnEnable() end function CharFavourExpUpPanel:OnDisable() end function CharFavourExpUpPanel:OnDestroy() end function CharFavourExpUpPanel:OnRelease() end return CharFavourExpUpPanel