local GameTableDefine = {} GameTableDefine.CommonTable = { Achievement = { Key = true, Lang = {"Title", "Desc"} }, AcquireReward = {Key = true}, Activity = {Key = true}, ActivityAvgLevel = { Key = true, Lang = { "Index", "Name", "Desc" } }, ActivityGoods = { Key = true, Lang = {"Name", "Desc"} }, ActivityGroup = { Key = true, Lang = {"DesText"} }, ActivityLevelsFloor = {Key = true}, ActivityLevelsLevel = { Key = true, Lang = { "Name", "OneStarDesc", "TwoStarDesc", "ThreeStarDesc", "Desc" } }, ActivityPenguinCardLevel = { Key = true, Lang = {"Name"} }, ActivityPenguinCardQuest = { Key = true, Lang = {"Desc"} }, ActivityPenguinCardQuestGroup = { Key = true, Lang = {"GroupName"} }, ActivityShop = { Key = true, Lang = {"Name"} }, ActivityShopControl = {Key = true}, ActivityStory = { Key = true, Lang = { "Index", "Title", "Desc", "Aim" } }, ActivityStoryChapter = {Key = true}, ActivityStoryCondition = {Key = true}, ActivityStoryEvidence = {Key = true}, ActivityTask = { Key = true, Lang = {"Title", "Desc"} }, ActivityTaskControl = {}, ActivityTaskGroup = { Key = true, Lang = {"TabText"} }, AdControl = {Key = true}, AddBuffAction = {Key = true}, AffinityGift = {Key = true}, AffinityLevel = { Key = true, Lang = { "AffinityLevelName" } }, AffinityQuest = { Key = true, Lang = {"Desc"} }, AffinityUpReward = { Key = true, Lang = { "DescFront1", "DescFront2", "DescFront3", "DescAfter1", "DescAfter2", "DescAfter3" } }, Agent = { Key = true, Lang = { "Note", "Name", "Desc", "Consignor" } }, AgentSpecialPerformance = {Key = true}, AgentTab = { Key = true, Lang = {"Name"} }, AI = {Key = true}, AreaEffect = {}, AssistAttribute = { Key = true, Lang = { "Desc", "CharDesc1", "CharDesc2", "CharDesc3", "TeamTitle" } }, AssistQuest = { Key = true, Lang = {"Title"} }, AssistQuestGroup = {Key = true}, Attribute = {Key = true}, AttributeLimit = {Key = true}, AttributeSetLimit = {Key = true}, Banner = {Key = true}, BattlePass = {}, BattlePassLevel = {}, BattlePassQuest = { Key = true, Lang = {"Title"} }, BattlePassReward = {}, BattleThreshold = {}, BdConvert = {Key = true}, BdConvertCondition = { Key = true, Lang = {"RequestDes"} }, BdConvertContent = { Key = true, Lang = {"Des"} }, BdConvertControl = { Key = true, Lang = {"DesText"} }, BdConvertRewardGroup = { Key = true, Lang = {"Des"} }, BoardNPC = { Key = true, Lang = {"Name", "Alias"} }, BreakOutCharacter = { Key = true, Lang = {"Name"} }, BreakOutControl = {Key = true}, BreakOutEnemySpr = {Key = true}, BreakOutFloor = {Key = true}, BreakOutLevel = { Key = true, Lang = {"Name", "Desc"} }, Buff = {Key = true}, BuffEffect = {Key = true}, BuffValue = {Key = true}, Chapter = { Key = true, Lang = {"Name", "Desc"} }, Character = { Key = true, Lang = {"Name"} }, CharacterAdvance = {Key = true}, CharacterArchive = {Key = true}, CharacterArchiveBaseInfo = { Key = true, Lang = { "Title", "Content", "UpdateContent1" } }, CharacterArchiveContent = { Key = true, Lang = { "Title", "Content", "UpdateContent1" } }, CharacterArchiveVoice = { Key = true, Lang = {"Title"} }, CharacterCG = { Key = true, Lang = {"Name"} }, CharacterDes = { Key = true, Lang = { "Alias", "CnCv", "JpCv", "CharDes", "PotentialMain1", "PotentialMain2", "PotentialAssistant1", "PotentialAssistant2", "PotentialMainContent1", "PotentialMainContent2", "PotentialAssistantContent1", "PotentialAssistantContent2" } }, CharacterSkillUpgrade = {Key = true}, CharacterSkin = { Key = true, Lang = {"Name", "Desc"} }, CharacterSkinOverlap = {Key = true}, CharacterSkinPanelFace = {Key = true}, CharacterSkinTheme = { Key = true, Lang = {"Name", "Desc"} }, CharacterTag = { Key = true, Lang = {"Title"} }, CharacterUpgrade = {Key = true}, CharacterVoiceControl = {Key = true}, CharAffinityTemplate = {Key = true}, CharGem = { Key = true, Lang = {"Title", "Desc"} }, CharGemAttrValue = {Key = true}, CharGemInstance = { Key = true, Lang = {"Name", "Desc"} }, CharGemInstanceFloor = {Key = true}, CharGemInstanceType = { Key = true, Lang = {"Name"} }, CharGemSlotControl = {Key = true}, CharGetLines = { Key = true, Lang = {"Lines"} }, CharGrade = {}, CharItemExp = {Key = true}, CharPotential = {Key = true}, CharRaritySequence = {Key = true}, Chat = {Key = true}, Chest = {Key = true}, Config = {Key = true}, ContentWord = { Key = true, Lang = {"Word"} }, CookieControl = {Key = true}, CookieFloor = {Key = true}, CookieLevel = { Key = true, Lang = { "Name", "PackContent" } }, CookiePackagePathsGroup = {Key = true}, CookieQuest = {Key = true}, CookieRhythmlResult = {Key = true}, DailyInstance = { Key = true, Lang = { "Name", "Desc", "OneStarDesc", "TwoStarDesc", "ThreeStarDesc" } }, DailyInstanceFloor = {Key = true}, DailyInstanceRewardGroup = { Key = true, Lang = {"RewardName", "RewardDes"} }, DailyInstanceType = { Key = true, Lang = {"Name"} }, DailyQuest = { Key = true, Lang = {"Title", "Desc"} }, DailyQuestActive = {Key = true}, DailyQuestAward = {Key = true}, DatingBranch = { Key = true, Lang = { "Option1", "Option2", "Option3", "Option4", "Option5" } }, DatingCharacterEvent = { Key = true, Lang = { "Desc1", "Desc2", "Desc3", "Name", "Clue", "Memory" } }, DatingCharResponse = { Key = true, Lang = {"Words"} }, DatingCharTag = {Key = true}, DatingLandmark = { Key = true, Lang = {"Name", "Desc"} }, DatingLandmarkEvent = { Key = true, Lang = { "Desc1", "Desc2", "Desc3" } }, DatingStartEndEvent = { Key = true, Lang = { "Desc1", "Desc2", "Desc3" } }, DemonAdvance = { Key = true, Lang = { "AdvanceName" } }, DemonQuest = { Key = true, Lang = {"Title"} }, DestroyObject = {Key = true}, DestroyObjectSpr = {Key = true}, DictionaryDiagram = { Key = true, Lang = {"Title", "Desc"} }, DictionaryEntry = { Key = true, Lang = {"Title"} }, DictionaryTab = { Key = true, Lang = {"Title"} }, DictionaryTopBarEntry = { Key = true, Lang = {"Title"} }, Disc = {Key = true}, DiscExtraAttribute = {Key = true}, DiscIP = { Key = true, Lang = { "VoName1", "VoName2", "StoryName", "StoryDesc" } }, DiscItemExp = {Key = true}, DiscPromote = {Key = true}, DiscPromoteLimit = {Key = true}, DiscStrengthen = {Key = true}, DiscTag = { Key = true, Lang = {"Title"} }, Drop = {}, DropItemShow = {}, DropObject = {Key = true}, DropObjectGroup = {}, DropPkg = {}, Effect = {Key = true}, EffectDesc = { Key = true, Lang = { "Desc", "RandomAttrDesc" } }, EffectValue = {Key = true}, EndSceneType = {Key = true}, EnergyBuy = { Key = true, Lang = {"GroupName"} }, EnumDesc = {}, ErrorCode = { Key = true, Lang = {"Template"} }, EventOptions = { Key = true, Lang = {"Desc"} }, EventOptionsRules = {Key = true}, EventResult = {Key = true}, FactionRelation = {Key = true}, FateCard = { Key = true, Lang = { "Name", "Desc", "Desc2" } }, FloorBuff = {Key = true}, Force = { Key = true, Lang = {"Title"} }, FormationScene = {}, Gacha = { Key = true, Lang = {"Name"} }, GachaATypeProb = {}, GachaNewbie = {Key = true}, GachaPkg = {}, GachaStorage = { Key = true, Lang = {"Name"} }, GachaType = { Key = true, Lang = { "Name", "Title1", "Desc1", "Title2", "Desc2", "Title3", "Desc3", "Title4", "Desc4", "Desc5", "Title5", "Desc6", "Desc7", "Desc8", "Desc9", "Desc10", "Desc11" } }, GamepadAction = {Key = true}, GamepadButton = {Key = true}, GMBuild = {Key = true}, GMOrder = {}, GMSuperman = {Key = true}, GMTeam = {Key = true}, Guide = {Key = true}, GuideGroup = {Key = true}, Handbook = {Key = true}, HitDamage = {Key = true}, Honor = { Key = true, Lang = {"Name"} }, HonorCharacter = {Key = true}, HtmlConfig = {Key = true}, InfinityTower = { Key = true, Lang = {"Name"} }, InfinityTowerAffix = { Key = true, Lang = {"Name", "Desc"} }, InfinityTowerBountyLevel = {Key = true}, InfinityTowerDifficulty = { Key = true, Lang = {"Name", "UnlockTips"} }, InfinityTowerEnemySet = {}, InfinityTowerFloor = {Key = true}, InfinityTowerLevel = { Key = true, Lang = {"Name"} }, InfinityTowerMap = {Key = true}, InfinityTowerMsg = { Key = true, Lang = {"Title", "Content"} }, InfinityTowerPlot = {Key = true}, InteractiveAction = { Key = true, Lang = {"Title0", "Title1"} }, Item = { Key = true, Lang = { "Title", "Desc", "Literary" } }, ItemPackMark = { Key = true, Lang = {"Name"} }, JointDrillAffix = { Key = true, Lang = {"Name", "Desc"} }, JointDrillBattleThreshold = {}, JointDrillControl = { Key = true, Lang = { "PlotTitle", "PlotDesc", "DescText", "DetailDesc" } }, JointDrillFloor = {Key = true}, JointDrillLevel = { Key = true, Lang = {"SubName"} }, JointDrillQuest = { Key = true, Lang = {"Title"} }, JointDrillRank = {Key = true}, JointDrill_2_Floor = {Key = true}, JointDrill_2_FloorChange = {Key = true}, JointDrill_2_Level = { Key = true, Lang = {"SubName", "LevelName"} }, JointDrill_2_MonsterGroup = {Key = true}, JumpTo = { Key = true, Lang = {"Desc"} }, LevelQuest = { Key = true, Lang = {"QuestName"} }, LevelQuestTarget = { Key = true, Lang = {"QuestDes"} }, LoginRewardControl = { Key = true, Lang = {"DesText"} }, LoginRewardGroup = { Key = true, Lang = {"RewardDesc"} }, MailTemplate = { Key = true, Lang = { "Author", "Subject", "Desc" } }, Mainline = { Key = true, Lang = {"Name", "Desc"} }, MainlineFloor = {Key = true}, MainScreenCG = { Key = true, Lang = {"Name"} }, MainSkill = { Key = true, Lang = {"Name", "Desc"} }, MallAdvRecommend = {Key = true}, MallGem = { Key = true, Lang = {"Name", "Desc"} }, MallMonthlyCard = { Key = true, Lang = { "Name", "Desc", "Name2" } }, MallPackage = { Key = true, Lang = { "Name", "DetailName", "SimpleName" } }, MallPackagePage = { Key = true, Lang = {"Name"} }, MallRecommendGroup = { Key = true, Lang = {"Name"} }, MallShop = { Key = true, Lang = {"Name", "Desc"} }, MallShopPage = { Key = true, Lang = {"Name"} }, MangaLoading = { Key = true, Lang = {"Title"} }, MiningControl = {Key = true}, MiningDemoConfig = {Key = true}, MiningDemoRewardConfig = {}, MiningQuest = { Key = true, Lang = {"QuestDes"} }, MiningStory = {Key = true}, MiningSupport = { Key = true, Lang = {"SkillName", "SkillDes"} }, MiningTreasure = { Key = true, Lang = {"Name", "Des"} }, Monster = {Key = true}, MonsterActionBranch = {Key = true}, MonsterAI = {Key = true}, MonsterAttributeContact = {Key = true}, MonsterBornGroup = {}, MonsterGroup = {Key = true}, MonsterManual = { Key = true, Lang = { "Name", "Desc", "SkillDesc" } }, MonsterSkin = {Key = true}, MonsterTeam = {Key = true}, MonsterValueTemplete = {Key = true}, MonsterValueTempleteAdjust = {Key = true}, MonsterValueTempleteModify = {Key = true}, MonthlyCard = {Key = true}, NPCAffinityGroup = { Key = true, Lang = { "RelationshipName" } }, NPCAffinityPlot = { Key = true, Lang = { "Name", "Desc", "PlotSum" } }, NPCConfig = { Key = true, Lang = { "Name", "Desc", "Literary" } }, NPCSkin = {Key = true}, OnceAdditionalAttribute = {Key = true}, OnceAdditionalAttributeValue = {Key = true}, OpenFunc = { Key = true, Lang = { "Name", "Desc", "Tips" } }, PenguinBaseCard = { Key = true, Lang = {"Title"} }, PenguinBaseCardPool = {Key = true}, PenguinCard = { Key = true, Lang = {"Title", "Desc"} }, PenguinCardControl = { Key = true, Lang = {"DesText"} }, PenguinCardCost = {Key = true}, PenguinCardFixedTurn = {Key = true}, PenguinCardFloor = {Key = true}, PenguinCardHandRank = { Key = true, Lang = {"Title", "Desc"} }, PenguinCardWeight = {Key = true}, PeriodicQuest = { Key = true, Lang = {"Title"} }, PeriodicQuestControl = { Key = true, Lang = {"DesText"} }, PeriodicQuestGroup = {}, Perk = {Key = true}, PerkPassiveSkill = { Key = true, Lang = { "Name", "Desc", "Desc1", "Param1", "Desc2", "Param2", "Desc3", "Param3", "Desc4", "Param4" } }, PlayerHead = { Key = true, Lang = {"Desc"} }, Plot = { Key = true, Lang = {"Name", "Desc"} }, PopUp = {Key = true}, PopUpSequence = {Key = true}, Potential = { Key = true, Lang = {"BriefDesc", "Desc"} }, PotentialPassiveSkill = { Key = true, Lang = { "BriefDesc", "Desc", "Param1", "Param2", "Param3", "Param4" } }, PreviewMonsterGroup = {Key = true}, ProduceHelper = {Key = true}, Production = { Key = true, Lang = {"Name", "UnlockTip"} }, ProductionType = { Key = true, Lang = {"TypeName"} }, RandomLevelMonster = {Key = true}, Rank = {}, RegionBoss = { Key = true, Lang = { "Name", "OpenDayDesc" } }, RegionBossAffix = { Key = true, Lang = {"Name", "Desc"} }, RegionBossFloor = {Key = true}, RegionBossLevel = { Key = true, Lang = {"Name", "Desc"} }, ResidentGoods = { Key = true, Lang = {"Name", "Desc"} }, ResidentShop = { Key = true, Lang = {"Name"} }, ScoreBossAbility = { Key = true, Lang = {"Name", "Desc"} }, ScoreBossBattleThreshold = {}, ScoreBossControl = {Key = true}, ScoreBossFloor = {Key = true}, ScoreBossGetControl = { Key = true, Lang = {"Name", "Desc"} }, ScoreBossLevel = {Key = true}, ScoreBossRank = {Key = true}, ScoreBossReward = {Key = true}, ScoreBossStar = {}, ScoreGetSwitch = {Key = true}, ScriptParameter = {Key = true}, ScriptParameterValue = {Key = true}, SecondarySkill = { Key = true, Lang = {"Name", "Desc"} }, Shield = {Key = true}, ShieldValue = {Key = true}, SignIn = {}, Skill = { Key = true, Lang = { "Title", "BriefDesc", "Desc" } }, SkillDamage = {Key = true}, SkillInstance = { Key = true, Lang = {"Name", "Desc"} }, SkillInstanceFloor = {Key = true}, SkillInstanceType = { Key = true, Lang = {"Name"} }, StarTower = { Key = true, Lang = {"Name", "Desc"} }, StarTowerBookEntrance = { Key = true, Lang = {"Position", "Desc"} }, StarTowerBookEventReward = { Key = true, Lang = { "Name", "Story", "Source" } }, StarTowerBookFateCard = { Key = true, Lang = {"Source"} }, StarTowerBookFateCardBundle = { Key = true, Lang = {"Name", "ShortName"} }, StarTowerBookFateCardQuest = { Key = true, Lang = {"Desc"} }, StarTowerBookPotentialReward = { Key = true, Lang = {"Desc"} }, StarTowerBuild = {Key = true}, StarTowerBuildRank = {Key = true}, StarTowerCombatEvent = {Key = true}, StarTowerCombo = {Key = true}, StarTowerDropItem = {Key = true}, StarTowerEnemySet = {}, StarTowerEvent = {Key = true}, StarTowerEventAction = { Key = true, Lang = {"Desc"} }, StarTowerEventOptionAction = { Key = true, Lang = {"Desc"} }, StarTowerFloor = {Key = true}, StarTowerFloorExp = {Key = true}, StarTowerFloorSet = {Key = true}, StarTowerGroup = { Key = true, Lang = {"Name"} }, StarTowerGrowthGroup = { Key = true, Lang = {"Name"} }, StarTowerGrowthNode = { Key = true, Lang = {"Name", "Desc"} }, StarTowerMap = {Key = true}, StarTowerMapMaxNumPerStage = {Key = true}, StarTowerMonsterBornGroup = {}, StarTowerMonsterSpAttr = {Key = true}, StarTowerNPC = { Key = true, Lang = {"Name", "NPCDesc"} }, StarTowerQuest = { Key = true, Lang = {"Title"} }, StarTowerScenePrefab = {Key = true}, StarTowerShopGoods = {Key = true}, StarTowerSpecificCombat = {Key = true}, StarTowerSpMode = {Key = true}, StarTowerStage = {Key = true}, StarTowerTalk = { Key = true, Lang = {"Name", "Content"} }, StarTowerTeamExp = {Key = true}, Story = { Key = true, Lang = { "Index", "Title", "Desc", "Aim" } }, StoryChapter = { Key = true, Lang = { "Name", "Desc", "ChapterYear" } }, StoryChapterTimeStamp = { Key = true, Lang = {"TimeStamp"} }, StoryCondition = {Key = true}, StoryEvidence = { Key = true, Lang = {"Name", "Desc"} }, StoryPersonality = { Key = true, Lang = {"Name"} }, StoryPreview = { Key = true, Lang = {"Title"} }, StoryRolePersonality = { Key = true, Lang = { "Amax", "Bmax", "Cmax", "Aplus", "Bplus", "Cplus", "Ab", "Ac", "Bc", "Normal" } }, StorySetChapter = { Key = true, Lang = { "Title", "Name", "LockText" } }, StorySetSection = { Key = true, Lang = {"Title", "Desc"} }, StorySetTab = { Key = true, Lang = {"TabName"} }, SubNoteSkill = { Key = true, Lang = { "Name", "BriefDesc", "Desc" } }, SubNoteSkillDropGroup = {Key = true}, SubNoteSkillPromoteGroup = {Key = true}, Talent = { Key = true, Lang = {"Title", "Desc"} }, TalentGroup = { Key = true, Lang = {"Title"} }, TestCharacterAtt = {Key = true}, TestCharacterList = {Key = true}, TestTeamData = {Key = true}, ThrowGiftFloor = {Key = true}, ThrowGiftItem = { Key = true, Lang = {"Name", "Desc"} }, ThrowGiftItemPool = {Key = true}, ThrowGiftLevel = { Key = true, Lang = { "DifficultyName", "LevelName", "ThrowGiftLevelCondDesc" } }, ThrowGiftSpawnPoints = {Key = true}, ThrowGiftSpecialObstacle = {Key = true}, Title = { Key = true, Lang = {"Desc"} }, TopBar = { Key = true, Lang = {"Title"} }, TourGuideQuest = { Key = true, Lang = {"Title"} }, TourGuideQuestGroup = {Key = true}, TowerDefenceCharacterAI = {Key = true}, TowerDefenseCharacter = { Key = true, Lang = {"Name"} }, TowerDefenseControl = { Key = true, Lang = {"DesText"} }, TowerDefenseFloor = {Key = true}, TowerDefenseGuide = {Key = true}, TowerDefenseItem = { Key = true, Lang = {"Name", "Des"} }, TowerDefenseLevel = { Key = true, Lang = { "LevelName", "Des1", "Des2", "Des3" } }, TowerDefenseMonster = { Key = true, Lang = {"Brief"} }, TowerDefensePotential = { Key = true, Lang = { "Name", "PotentialDes" } }, TowerDefenseQuest = { Key = true, Lang = {"Desc"} }, TowerDefenseQuestGroup = { Key = true, Lang = {"GroupName"} }, TowerDefenseStory = {Key = true}, TowerDefenseTeamExp = {Key = true}, Trap = {Key = true}, TrapAttribute = {Key = true}, TravelerDuelBoss = { Key = true, Lang = {"Name"} }, TravelerDuelBossLevel = { Key = true, Lang = {"Name", "Desc"} }, TravelerDuelChallengeAffix = { Key = true, Lang = {"Name", "Desc"} }, TravelerDuelChallengeControl = {Key = true}, TravelerDuelChallengeDifficulty = {Key = true}, TravelerDuelChallengeQuest = { Key = true, Lang = {"Title"} }, TravelerDuelFloor = {Key = true}, TrialBuild = { Key = true, Lang = {"Name"} }, TrialCharacter = { Key = true, Lang = {"Name"} }, TrialControl = {Key = true}, TrialDisc = {Key = true}, TrialFloor = {Key = true}, TrialGroup = {Key = true}, TrialPotential = {Key = true}, TutorialLevel = { Key = true, Lang = {"Title"} }, TutorialLevelFloor = {Key = true}, UIText = { Key = true, Lang = {"Text"} }, VampireBattleThreshold = {}, VampireEnemyPool = {}, VampireEnemySet = {}, VampireEnemySpAttr = {Key = true}, VampireFloor = {Key = true}, VampireMap = {Key = true}, VampireRankSeason = {Key = true}, VampireSurvivor = { Key = true, Lang = { "Name", "Name1", "Name2" } }, VampireSurvivorLevel = {}, VampireSurvivorQuest = { Key = true, Lang = {"Title", "Desc"} }, VampireTalent = { Key = true, Lang = {"Name"} }, VampireTalentDesc = { Key = true, Lang = {"Num"} }, VampireTalentFloor = {Key = true}, VoDirectory = {Key = true}, WeekBossAffix = { Key = true, Lang = {"Name", "Desc"} }, WeekBossFloor = {Key = true}, WeekBossLevel = { Key = true, Lang = {"Name"} }, WeekBossType = { Key = true, Lang = {"Name"} }, WeeklyQuest = { Key = true, Lang = {"Title", "Desc"} }, WeeklyQuestActive = {Key = true}, WeightParameter = {}, Word = { Key = true, Lang = {"Title", "Desc"} }, WorldClass = { Key = true, Lang = { "FuncChangeText1", "FuncChangeText2", "FuncChangeText3" } } } return GameTableDefine