local DiscInfoCtrl = class("DiscInfoCtrl", BaseCtrl) DiscInfoCtrl._mapNodeConfig = { txtName = {sComponentName = "TMP_Text"}, txtDiscLevel = {sComponentName = "TMP_Text"}, txtTitleRank = {sComponentName = "TMP_Text", sLanguageId = "Disc_Level"}, txtLevelMax = {sComponentName = "TMP_Text"}, goStarAdvance = { sNodeName = "tc_star_advance", sCtrlName = "Game.UI.TemplateEx.TemplateStarAdvanceCtrl" }, goStar = { sCtrlName = "Game.UI.TemplateEx.TemplateStarCtrl" }, txtTitleProperty = { sComponentName = "TMP_Text", sLanguageId = "CharacterInfo_Property" }, goProperty = { nCount = 2, sCtrlName = "Game.UI.TemplateEx.TemplatePropertyCtrl" }, txtElement = {sComponentName = "TMP_Text"}, imgElementIcon = {sComponentName = "Image"}, imgTag = {nCount = 3}, txtTag = {nCount = 3, sComponentName = "TMP_Text"}, DiscNote = {}, DiscSkill = {}, imgOn = {nCount = 2}, imgOff = {nCount = 2}, txtMainSkill = { nCount = 2, sComponentName = "TMP_Text", sLanguageId = "Disc_Btn_MainSkill" }, txtSubSkill = { nCount = 2, sComponentName = "TMP_Text", sLanguageId = "Disc_Btn_SubSkill" }, btnSkill = { nCount = 2, sComponentName = "UIButton", callback = "OnBtnClick_Tab" }, ScrollView = {sComponentName = "ScrollRect"}, goMainSkill = {}, txtMainSkillTitle = { sComponentName = "TMP_Text", sLanguageId = "Disc_MainSkill_Title" }, txtMainSkillName = {sComponentName = "TMP_Text"}, imgMainSkillIcon = {sComponentName = "Image"}, imgMainSkillIconBg = {sComponentName = "Image"}, goMainLevel = {sComponentName = "Image"}, txtMainSkillDesc = {sComponentName = "TMP_Text"}, TMP_Link1 = { sNodeName = "txtMainSkillDesc", sComponentName = "TMPHyperLink", callback = "OnLinkClick_Word" }, goSubSkill = {}, txtSubSkillTitle = { sComponentName = "TMP_Text", sLanguageId = "Disc_SubSkill_Title" }, rtSubBg = {nCount = 2}, txtSubSkillName = {nCount = 2, sComponentName = "TMP_Text"}, imgSubSkillIcon = {nCount = 2, sComponentName = "Image"}, imgSubSkillIconBg = {nCount = 2, sComponentName = "Image"}, txtSubSkillDesc = {nCount = 2, sComponentName = "TMP_Text"}, TMP_Link2 = { sNodeName = "txtSubSkillDesc1", sComponentName = "TMPHyperLink", callback = "OnLinkClick_Word" }, TMP_Link3 = { sNodeName = "txtSubSkillDesc2", sComponentName = "TMPHyperLink", callback = "OnLinkClick_Word" }, txtActiveNeed = { nCount = 2, sComponentName = "TMP_Text", sLanguageId = "Disc_SubSkill_ActiveConditions" }, txtSubSkillLevel = {nCount = 2, sComponentName = "TMP_Text"}, btnPrevLevel = { nCount = 2, sComponentName = "UIButton", callback = "OnBtnClick_Prev" }, btnNextLevel = { nCount = 2, sComponentName = "UIButton", callback = "OnBtnClick_Next" }, imgPrevOn = {nCount = 2}, imgPrevOff = {nCount = 2}, imgNextOn = {nCount = 2}, imgNextOff = {nCount = 2}, imgNeedNoteBg1_ = {nCount = 3}, imgNeedNoteIcon1_ = {nCount = 3, sComponentName = "Image"}, txtNeedNoteName1_ = {nCount = 3, sComponentName = "TMP_Text"}, txtNoteActiveLv1_ = {nCount = 3, sComponentName = "TMP_Text"}, imgNeedNoteBg2_ = {nCount = 3}, imgNeedNoteIcon2_ = {nCount = 3, sComponentName = "Image"}, txtNeedNoteName2_ = {nCount = 3, sComponentName = "TMP_Text"}, txtNoteActiveLv2_ = {nCount = 3, sComponentName = "TMP_Text"}, txtNoteTip = { sComponentName = "TMP_Text", sLanguageId = "Disc_SubSkill_Tip" }, btnNote = { nCount = 3, sComponentName = "UIButton", callback = "OnBtnClick_Note" }, imgNoteCount = {nCount = 3, sComponentName = "Image"}, imgNoteIcon = {nCount = 3, sComponentName = "Image"}, txtNoteName = {nCount = 3, sComponentName = "TMP_Text"}, txtNoteLv = {nCount = 3, sComponentName = "TMP_Text"}, txtNoteDesc = {nCount = 3, sComponentName = "TMP_Text"}, btnNotePreview = { sComponentName = "UIButton", callback = "OnBtnClick_NotePreview" } } DiscInfoCtrl._mapEventConfig = { Guide_ShowAllSubSkill = "OnEvent_Guide_ShowAllSubSkill" } function DiscInfoCtrl:RefreshContent() if self._panel.nCurTog ~= AllEnum.DiscTab.Info then return end self.nCurTab = 1 for i = 1, 2 do self._mapNode.imgOn[i]:SetActive(i == self.nCurTab) self._mapNode.imgOff[i]:SetActive(i ~= self.nCurTab) end if type(self._panel.nId) ~= "number" then return end self:RefreshShow() end function DiscInfoCtrl:RefreshShow() self.mapDisc = PlayerData.Disc:GetDiscById(self._panel.nId) self:RefreshInfo() self:RefreshProperty() self:RefreshSkill() self:SwitchSkill() end function DiscInfoCtrl:RefreshSkill() local nMainSkillId = self.mapDisc.nMainSkillId if nMainSkillId then self._mapNode.goMainSkill:SetActive(true) local mapCfg = ConfigTable.GetData("MainSkill", nMainSkillId) if mapCfg then self:SetPngSprite(self._mapNode.imgMainSkillIcon, mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small) self:SetPngSprite(self._mapNode.imgMainSkillIconBg, mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small) NovaAPI.SetTMPText(self._mapNode.txtMainSkillName, mapCfg.Name) self:SetAtlasSprite(self._mapNode.goMainLevel, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[self.mapDisc.nRarity] .. "_0" .. self.mapDisc.nStar + 1) NovaAPI.SetImageNativeSize(self._mapNode.goMainLevel) local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg) NovaAPI.SetTMPText(self._mapNode.txtMainSkillDesc, sDesc) end else self._mapNode.goMainSkill:SetActive(false) end self.tbSubLayer = nil self.tbSubMaxLayer = nil self:RefreshSubSkill() for i = 1, 3 do self._mapNode.btnNote[i].gameObject:SetActive(self.mapDisc.tbSubNoteSkills[i]) if self.mapDisc.tbSubNoteSkills[i] then local nImgCount = 2 self:SetPngSprite(self._mapNode.imgNoteCount[i], "UI/big_sprites/zs_outfit_lv_" .. nImgCount) NovaAPI.SetImageNativeSize(self._mapNode.imgNoteCount[i]) local mapNote = ConfigTable.GetData("SubNoteSkill", self.mapDisc.tbSubNoteSkills[i].nId) if mapNote then self:SetPngSprite(self._mapNode.imgNoteIcon[i], mapNote.Icon) NovaAPI.SetTMPText(self._mapNode.txtNoteName[i], mapNote.Name) NovaAPI.SetTMPText(self._mapNode.txtNoteDesc[i], mapNote.BriefDesc) NovaAPI.SetTMPText(self._mapNode.txtNoteLv[i], orderedFormat(ConfigTable.GetUIText("Note_Count"), self.mapDisc.tbSubNoteSkills[i].nCount)) end end end NovaAPI.SetVerticalNormalizedPosition(self._mapNode.ScrollView, 1) end function DiscInfoCtrl:RefreshSubSkill() if not self.tbSubLayer then self.tbSubLayer = {} end if not self.tbSubMaxLayer then self.tbSubMaxLayer = {} end local tbSubSkillGroupId = self.mapDisc.tbSubSkillGroupId self._mapNode.goSubSkill:SetActive(next(tbSubSkillGroupId)) for i = 1, 2 do if tbSubSkillGroupId[i] then self._mapNode.rtSubBg[i]:SetActive(true) local tbGroup = CacheTable.GetData("_SecondarySkill", tbSubSkillGroupId[i]) if tbGroup then if not self.tbSubLayer[i] then self.tbSubLayer[i] = 1 end if not self.tbSubMaxLayer[i] then self.tbSubMaxLayer[i] = #tbGroup end NovaAPI.SetTMPText(self._mapNode.txtSubSkillLevel[i], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_Level"), self.tbSubLayer[i])) self._mapNode.imgPrevOn[i]:SetActive(self.tbSubLayer[i] > 1) self._mapNode.imgPrevOff[i]:SetActive(self.tbSubLayer[i] == 1) self._mapNode.imgNextOn[i]:SetActive(self.tbSubLayer[i] < self.tbSubMaxLayer[i]) self._mapNode.imgNextOff[i]:SetActive(self.tbSubLayer[i] == self.tbSubMaxLayer[i]) local mapCfg = tbGroup[self.tbSubLayer[i]] if mapCfg then self:SetPngSprite(self._mapNode.imgSubSkillIcon[i], mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small) self:SetPngSprite(self._mapNode.imgSubSkillIconBg[i], mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small) NovaAPI.SetTMPText(self._mapNode.txtSubSkillName[i], mapCfg.Name) local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg) NovaAPI.SetTMPText(self._mapNode.txtSubSkillDesc[i], sDesc) local tbActiveNote = decodeJson(mapCfg.NeedSubNoteSkills) local j = 1 for nNeed = 1, 3 do self._mapNode["imgNeedNoteBg" .. i .. "_"][nNeed]:SetActive(false) end for k, v in pairs(tbActiveNote) do local nNoteId = tonumber(k) local nNoteCount = tonumber(v) if nNoteId then local mapNote = ConfigTable.GetData("SubNoteSkill", nNoteId) if mapNote then self._mapNode["imgNeedNoteBg" .. i .. "_"][j]:SetActive(true) self:SetPngSprite(self._mapNode["imgNeedNoteIcon" .. i .. "_"][j], mapNote.Icon .. AllEnum.DiscSkillIconSurfix.Small) NovaAPI.SetTMPText(self._mapNode["txtNeedNoteName" .. i .. "_"][j], mapNote.Name) NovaAPI.SetTMPText(self._mapNode["txtNoteActiveLv" .. i .. "_"][j], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_ActiveLevel"), nNoteCount)) j = j + 1 end end end end end else self._mapNode.rtSubBg[i]:SetActive(false) end end end function DiscInfoCtrl:RefreshInfo() NovaAPI.SetTMPText(self._mapNode.txtName, self.mapDisc.sName) self._mapNode.goStar:SetStar(0, 6 - self.mapDisc.nRarity) NovaAPI.SetTMPText(self._mapNode.txtDiscLevel, self.mapDisc.nLevel) NovaAPI.SetTMPText(self._mapNode.txtLevelMax, "/" .. self.mapDisc.nMaxLv) self._mapNode.goStarAdvance:SetStar(self.mapDisc.nPhase, self.mapDisc.nMaxPhase) local sName = AllEnum.ElementIconType.Icon .. self.mapDisc.nEET self:SetAtlasSprite(self._mapNode.imgElementIcon, "12_rare", sName) NovaAPI.SetTMPColor(self._mapNode.txtElement, AllEnum.ElementColor[self.mapDisc.nEET]) NovaAPI.SetTMPText(self._mapNode.txtElement, ConfigTable.GetUIText("T_Element_Attr_" .. self.mapDisc.nEET)) for i = 1, 3 do local nTag = self.mapDisc.tbTag[i] if nTag then self._mapNode.imgTag[i]:SetActive(true) NovaAPI.SetTMPText(self._mapNode.txtTag[i], ConfigTable.GetData("DiscTag", nTag).Title) else self._mapNode.imgTag[i]:SetActive(false) end end end function DiscInfoCtrl:RefreshProperty() local tbAttr = self.mapDisc.mapAttrBase local i = 1 for _, mapAttachAttr in pairs(AllEnum.AttachAttr) do local mapAttr = tbAttr[mapAttachAttr.sKey] if mapAttr.Value > 0 then self._mapNode.goProperty[i]:SetItemProperty(mapAttr.Key, mapAttr.Value, nil, true) i = i + 1 end end end function DiscInfoCtrl:SwitchSkill() self._mapNode.DiscSkill:SetActive(self.nCurTab == 1) self._mapNode.DiscNote:SetActive(self.nCurTab == 2) end function DiscInfoCtrl:FadeIn() end function DiscInfoCtrl:Awake() end function DiscInfoCtrl:OnEnable() end function DiscInfoCtrl:OnDisable() end function DiscInfoCtrl:OnDestroy() end function DiscInfoCtrl:OnBtnClick_Tab(btn, nIndex) if nIndex == self.nCurTab then return end for i = 1, 2 do self._mapNode.imgOn[i]:SetActive(i == nIndex) self._mapNode.imgOff[i]:SetActive(i ~= nIndex) end self.nCurTab = nIndex self:SwitchSkill() end function DiscInfoCtrl:OnBtnClick_Prev(btn, nIndex) if self.tbSubLayer and self.tbSubLayer[nIndex] == 1 then return end self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] - 1 self:RefreshSubSkill() end function DiscInfoCtrl:OnBtnClick_Next(btn, nIndex) if self.tbSubMaxLayer and self.tbSubLayer and self.tbSubLayer[nIndex] == self.tbSubMaxLayer[nIndex] then return end self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] + 1 self:RefreshSubSkill() end function DiscInfoCtrl:OnLinkClick_Word(link, sWordId) UTILS.ClickWordLink(link, sWordId) end function DiscInfoCtrl:OnBtnClick_Note(btn, nIndex) local mapNote = self.mapDisc.tbSubNoteSkills[nIndex] if not mapNote then return end local tbNote = {} for _, v in ipairs(self.mapDisc.tbSubNoteSkills) do tbNote[v.nId] = v.nCount end EventManager.Hit(EventId.OpenPanel, PanelId.NoteSkill, tbNote, mapNote.nId) end function DiscInfoCtrl:OnBtnClick_NotePreview(btn) EventManager.Hit(EventId.OpenPanel, PanelId.NoteSkillPreview, self.mapDisc.nSubNoteSkillId, self.mapDisc.nPhase, self.mapDisc.nRarity) end function DiscInfoCtrl:OnEvent_Guide_ShowAllSubSkill() NovaAPI.SetVerticalNormalizedPosition(self._mapNode.ScrollView, 0) end return DiscInfoCtrl