local SkillInstanceLevelSelectPanel = class("SkillInstanceLevelSelectPanel", BasePanel) SkillInstanceLevelSelectPanel._tbDefine = { { sPrefabPath = "SkillInstanceLevelSelect/SkillInstanceLevelSelect.prefab", sCtrlName = "Game.UI.SkillInstanceLevelSelect.SkillInstanceLevelSelectCtrl" } } function SkillInstanceLevelSelectPanel:Awake() end function SkillInstanceLevelSelectPanel:OnEnable() end function SkillInstanceLevelSelectPanel:OnDisable() end function SkillInstanceLevelSelectPanel:OnDestroy() end function SkillInstanceLevelSelectPanel:OnRelease() end return SkillInstanceLevelSelectPanel