local MiningGameQuestPanel = class("MiningGamePanel", BasePanel) MiningGameQuestPanel._bIsMainPanel = true MiningGameQuestPanel._tbDefine = { { sPrefabPath = "Activity/Mining/MiningGameQuestPanel.prefab", sCtrlName = "Game.UI.Play_Mining.MiningGameQuestCtrl" } } function MiningGameQuestPanel:Awake() end function MiningGameQuestPanel:OnEnable() end function MiningGameQuestPanel:OnAfterEnter() end function MiningGameQuestPanel:OnDisable() end function MiningGameQuestPanel:OnDestroy() end function MiningGameQuestPanel:OnRelease() end return MiningGameQuestPanel