local TravelerDuelRankingGrid = class("TravelerDuelRankingGrid", BaseCtrl) TravelerDuelRankingGrid._mapNodeConfig = { imgTitleBg1 = {}, imgTitleBg2 = {}, imgRankIcon = {sComponentName = "Image"}, TMPRank = {sComponentName = "TMP_Text"}, TMPScoreTitle = { sComponentName = "TMP_Text", sLanguageId = "TravelerDuel_RankScoreTitle" }, TMPTitle = { sComponentName = "TMP_Text", sLanguageId = "TravelerDuel_RankNameTitle" }, TMPScore = {sComponentName = "TMP_Text"}, imgItemIcon = {sComponentName = "Image", nCount = 3}, imgItemRare = {sComponentName = "Image", nCount = 3}, txtRank = {sComponentName = "TMP_Text", nCount = 3}, imgHead = {sComponentName = "Image"}, TMPPlayerLevel = {sComponentName = "TMP_Text"}, TMPPlayerLevelTitle = {sComponentName = "TMP_Text"}, TMPPlayerName = {sComponentName = "TMP_Text"}, TMPPlayerTitle = {sComponentName = "TMP_Text"}, TMPBuildTitle = { sComponentName = "TMP_Text", sLanguageId = "TravelerDuel_RankBuildTitle" }, imgScoreIcon = {sComponentName = "Image"}, goHonorTitle = { nCount = 3, sCtrlName = "Game.UI.FriendEx.HonorTitleCtrl" }, txtLeader = { sComponentName = "TMP_Text", sLanguageId = "Build_Leader" }, txtSub = { nCount = 2, sComponentName = "TMP_Text", sLanguageId = "Build_Sub" } } TravelerDuelRankingGrid._mapEventConfig = {} TravelerDuelRankingGrid._mapRedDotConfig = {} function TravelerDuelRankingGrid:Awake() end function TravelerDuelRankingGrid:FadeIn() end function TravelerDuelRankingGrid:FadeOut() end function TravelerDuelRankingGrid:OnEnable() end function TravelerDuelRankingGrid:OnDisable() end function TravelerDuelRankingGrid:OnDestroy() end function TravelerDuelRankingGrid:OnRelease() end function TravelerDuelRankingGrid:Refresh(mapRanking) self._mapNode.imgTitleBg1:SetActive(mapRanking.bSelf == true) self._mapNode.imgTitleBg2:SetActive(mapRanking.bSelf ~= true) self:SetAtlasSprite(self._mapNode.imgRankIcon, "12_rare", "travelerduel_rank_" .. mapRanking.nRewardIdx) NovaAPI.SetTMPText(self._mapNode.TMPRank, orderedFormat(ConfigTable.GetUIText("TravelerDuel_RankTitle"), mapRanking.Rank)) NovaAPI.SetTMPText(self._mapNode.TMPScore, string.formatnumberthousands(mapRanking.Score)) NovaAPI.SetTMPText(self._mapNode.TMPPlayerName, mapRanking.NickName) NovaAPI.SetTMPText(self._mapNode.TMPPlayerLevel, mapRanking.WorldClass) local sScore = "Icon/BuildRank/BuildRank_" .. mapRanking.nBuildRank self:SetPngSprite(self._mapNode.imgScoreIcon, sScore) if mapRanking.TitlePrefix == 0 or mapRanking.TitleSuffix == 0 then NovaAPI.SetTMPText(self._mapNode.TMPPlayerTitle, "") else local sTitle = orderedFormat(ConfigTable.GetUIText("FriendPanel_PlayerTitle") or "", ConfigTable.GetData("Title", mapRanking.TitlePrefix).Desc, ConfigTable.GetData("Title", mapRanking.TitleSuffix).Desc) NovaAPI.SetTMPText(self._mapNode.TMPPlayerTitle, sTitle) end local mapCfg = ConfigTable.GetData("PlayerHead", mapRanking.HeadIcon) self:SetPngSprite(self._mapNode.imgHead, mapCfg.Icon) for i = 1, 3 do local nCharId = mapRanking.Chars[i].Id local mapChar = ConfigTable.GetData_Character(nCharId) NovaAPI.SetTMPText(self._mapNode.txtRank[i], mapRanking.Chars[i].Level) local nCharSkinId = mapChar.DefaultSkinId local mapCharSkin = ConfigTable.GetData_CharacterSkin(nCharSkinId) self:SetPngSprite(self._mapNode.imgItemIcon[i], mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.XXL) local nRarity = mapChar.Grade local sFrame = AllEnum.FrameType_New.BoardFrame .. AllEnum.BoardFrameColor[GameEnum.characterGrade.R and GameEnum.characterGrade.SR or nRarity] self:SetAtlasSprite(self._mapNode.imgItemRare[i], "12_rare", sFrame, true) local tbhonorTitle = mapRanking.Honors if tbhonorTitle ~= nil and tbhonorTitle[i] ~= nil and tbhonorTitle[i].Id ~= nil and 0 < tbhonorTitle[i].Id then local honorData = ConfigTable.GetData("Honor", tbhonorTitle[i].Id) local level if honorData.Type == GameEnum.honorType.Character then local affinityData = PlayerData.Char:GetCharAffinityData(honorData.Params[1]) level = affinityData.Level end self._mapNode.goHonorTitle[i]:SetHonotTitle(honorData.Id, i == 1, level) end self._mapNode.goHonorTitle[i].gameObject:SetActive(tbhonorTitle ~= nil and tbhonorTitle[i] ~= nil and tbhonorTitle[i].Id ~= nil and 0 < tbhonorTitle[i].Id) end end return TravelerDuelRankingGrid